7 numAnimatedComponents 6
11 "weapon" 0 63 0 // origin
12 "shot" 1 0 0 // weapon
13 "shell" 1 0 0 // weapon
17 ( -8.173674 -12.494696 -15.988551 ) ( 26.842854 0.989949 0.000000 )
18 ( -8.976973 -12.494174 -15.990147 ) ( 26.076020 0.989949 0.000000 )
19 ( -9.493806 -12.493844 -15.997658 ) ( 25.592195 0.989949 0.000000 )
20 ( -9.691798 -12.493718 -16.004417 ) ( 25.408840 0.989949 0.000000 )
21 ( -9.559532 -12.493802 -16.003035 ) ( 25.533967 0.989949 0.000000 )
22 ( -9.192512 -12.494040 -15.999111 ) ( 25.880328 0.989949 0.000000 )
23 ( -8.713636 -12.494346 -15.994013 ) ( 26.331489 0.989949 0.000000 )
24 ( -8.320328 -12.494601 -15.989991 ) ( 26.702288 0.989949 0.000000 )
28 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 )
29 ( 3.595824 -6.989619 -14.128908 ) ( -0.000000 0.000000 0.000332 )
30 ( 23.531662 0.018482 7.128835 ) ( 0.000000 0.000000 -0.000332 )
31 ( 8.496278 -4.814565 4.109661 ) ( 0.000000 -0.000000 -0.000332 )
35 3.595824 -6.989619 -14.128908 -0.000000 0.000000 0.000332
39 2.846030 -6.989120 -14.128908 0.000001 0.004121 0.000332
43 2.378801 -6.988810 -14.135080 0.000003 0.007869 0.000332
47 2.203587 -6.988694 -14.141254 0.000003 0.009607 0.000332
51 2.324680 -6.988774 -14.140157 0.000003 0.008753 0.000332
55 2.660043 -6.988997 -14.137066 0.000002 0.006348 0.000332
59 3.097868 -6.989288 -14.133096 0.000001 0.003259 0.000332
63 3.458894 -6.989528 -14.130005 0.000000 0.000854 0.000332