]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/server/race.qh
when dead and respawning behind a checkpoint, also retract the checkpoint number...
[divverent/nexuiz.git] / data / qcsrc / server / race.qh
1 void race_PreparePlayer();
2 void race_RetractPlayer(); // go back by one checkpoint
3 float race_teams;
4 float race_spawns;
5 float race_PreviousCheckpoint(float f);
6 float race_NextCheckpoint(float f);