1 #define MAX_CHECKPOINTS 255
3 .float race_checkpoint; // player: next checkpoint that has to be reached
8 float race_checkpoint_records[MAX_CHECKPOINTS];
9 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
10 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
11 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
12 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
14 float race_highest_checkpoint;
15 float race_highest_place_spawn;
17 float race_NextCheckpoint(float f)
19 if(f >= race_highest_checkpoint)
25 float race_PreviousCheckpoint(float f)
30 return race_highest_checkpoint;
35 void race_SendNextCheckpoint(entity e, float spec)
44 cp = e.race_checkpoint;
45 recordtime = race_checkpoint_records[cp];
46 recordholder = race_checkpoint_recordholders[cp];
48 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
49 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
51 if(recordholder == e.netname)
56 WRITESPECTATABLE_MSG_ONE({
57 WriteByte(MSG_ONE, SVC_TEMPENTITY);
58 WriteByte(MSG_ONE, TE_CSQC_RACE);
61 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
62 WriteCoord(MSG_ONE, e.race_laptime);
65 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
66 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
67 WriteShort(MSG_ONE, recordtime);
68 WriteString(MSG_ONE, recordholder);
72 void race_InitSpectator()
75 if(msg_entity.enemy.race_laptime)
76 race_SendNextCheckpoint(msg_entity.enemy, 1);
79 void race_SendTime(entity e, float cp, float t, float tvalid)
82 t = floor(0.5 + 10 * t); // make integer
85 if(cp == 0) // finish line
86 if not(e.race_completed)
91 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
93 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
97 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
98 snew = floor(0.5 + 10 * (time - restart_countdown));
99 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
100 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
102 if(cvar("fraglimit"))
103 if(l >= cvar("fraglimit"))
108 e.race_completed = 1;
109 MAKE_INDEPENDENT_PLAYER(e);
110 bprint(e.netname, "^7 has finished the race.\n");
111 // TODO support spectators with this (e.g. set a flag for forced sbar)
112 if(clienttype(e) == CLIENTTYPE_REAL)
115 WriteByte(MSG_ONE, SVC_TEMPENTITY);
116 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
117 WriteByte(MSG_ONE, 1);
118 // he can still move, but will see the scoreboard now
127 if(g_race_qualifying)
131 recordtime = race_checkpoint_records[cp];
132 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
133 if(recordholder == e.netname)
136 if(t < recordtime || recordtime == 0)
138 race_checkpoint_records[cp] = t;
139 if(race_checkpoint_recordholders[cp])
140 strunzone(race_checkpoint_recordholders[cp]);
141 race_checkpoint_recordholders[cp] = strzone(e.netname);
145 string grecordholder;
146 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
147 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
148 if(grecordholder == e.netname)
152 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
153 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
154 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
156 else if(t < grecordtime)
158 if(grecordholder == "")
159 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
161 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
162 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
163 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
167 if(grecordholder == "")
168 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
170 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
174 if(g_race_qualifying)
177 FOR_EACH_REALPLAYER(p)
178 if(p.race_checkpoint == cp)
179 race_SendNextCheckpoint(p, 0);
192 if(g_race_qualifying)
194 WRITESPECTATABLE_MSG_ONE({
195 WriteByte(MSG_ONE, SVC_TEMPENTITY);
196 WriteByte(MSG_ONE, TE_CSQC_RACE);
197 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
198 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
199 WriteShort(MSG_ONE, t); // time to that intermediate
200 WriteShort(MSG_ONE, recordtime); // previously best time
201 WriteString(MSG_ONE, recordholder); // record holder
205 else // RACE! Not Qualifying
207 float lself, lother, othtime;
209 oth = race_checkpoint_lastplayers[cp];
212 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
213 lother = race_checkpoint_lastlaps[cp];
214 othtime = race_checkpoint_lasttimes[cp];
217 lself = lother = othtime = 0;
220 WRITESPECTATABLE_MSG_ONE({
221 WriteByte(MSG_ONE, SVC_TEMPENTITY);
222 WriteByte(MSG_ONE, TE_CSQC_RACE);
223 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
224 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
227 WriteShort(MSG_ONE, 0);
228 WriteByte(MSG_ONE, 0);
229 WriteString(MSG_ONE, "");
233 WriteShort(MSG_ONE, floor(10 * (time - race_checkpoint_lasttimes[cp]) + 0.5));
234 WriteByte(MSG_ONE, lself - lother);
235 WriteString(MSG_ONE, oth.netname); // record holder
239 race_checkpoint_lastplayers[cp] = e;
240 race_checkpoint_lasttimes[cp] = time;
241 race_checkpoint_lastlaps[cp] = lself;
244 WRITESPECTATABLE_MSG_ONE({
245 WriteByte(MSG_ONE, SVC_TEMPENTITY);
246 WriteByte(MSG_ONE, TE_CSQC_RACE);
247 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
248 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
251 WriteShort(MSG_ONE, 0);
252 WriteByte(MSG_ONE, 0);
253 WriteString(MSG_ONE, "");
257 WriteShort(MSG_ONE, floor(10 * (time - othtime) + 0.5));
258 WriteByte(MSG_ONE, lother - lself);
259 WriteString(MSG_ONE, e.netname); // record holder
265 void race_ClearTime(entity e)
267 e.race_checkpoint = -1;
271 WRITESPECTATABLE_MSG_ONE({
272 WriteByte(MSG_ONE, SVC_TEMPENTITY);
273 WriteByte(MSG_ONE, TE_CSQC_RACE);
274 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
278 void checkpoint_touch()
280 if(other.classname != "player")
283 if(other.race_checkpoint == -1 || other.race_checkpoint == self.race_checkpoint)
285 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
287 race_SendTime(other, self.race_checkpoint, time - other.race_laptime, !!other.race_laptime);
289 if(!self.race_checkpoint) // finish line
290 other.race_laptime = time;
292 if(g_race_qualifying)
293 race_SendNextCheckpoint(other, 0);
295 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
301 if(self.spawnflags & 4)
302 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
306 void checkpoint_use()
312 float race_waypointsprite_for_player(entity e)
314 if(e.race_checkpoint == -1)
315 return self.modelindex;
316 else if(e.race_checkpoint == self.owner.race_checkpoint)
317 return self.modelindex;
322 void spawnfunc_trigger_race_checkpoint()
331 self.use = checkpoint_use;
332 if not(self.spawnflags & 1)
333 self.touch = checkpoint_touch;
335 o = (self.absmin + self.absmax) * 0.5;
336 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
337 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
338 self.nearestwaypointtimeout = time + 1000000000;
341 self.message = "went backwards";
343 self.race_checkpoint = self.cnt;
345 if(self.race_checkpoint > race_highest_checkpoint)
346 race_highest_checkpoint = self.race_checkpoint;
348 if(self.race_checkpoint)
350 precache_model("models/sprites/race-checkpoint.sp2");
351 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
355 precache_model("models/sprites/race-finish.sp2");
356 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
358 self.sprite.waypointsprite_for_player = race_waypointsprite_for_player;
361 void race_PreparePlayer()
363 race_ClearTime(self);
367 void race_RetractPlayer()
371 self.race_checkpoint = race_PreviousCheckpoint(self.race_checkpoint);
372 if(self.race_checkpoint == 0)
374 race_ClearTime(self);
375 self.race_checkpoint = 0;
383 if(self.killcount == -666 || g_race_qualifying)
384 race_PreparePlayer();
388 self.race_completed = 1;
389 MAKE_INDEPENDENT_PLAYER(self);
390 bprint(self.netname, "^7 has abandoned the race.\n");
391 // TODO support spectators with this (e.g. set a flag for forced sbar)
392 if(clienttype(self) == CLIENTTYPE_REAL)
395 WriteByte(MSG_ONE, SVC_TEMPENTITY);
396 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
397 WriteByte(MSG_ONE, 1);
398 // he can still move, but will see the scoreboard now
403 void race_PostSpawn(entity spot)
407 if(self.killcount != -666 && !g_race_qualifying)
409 if(spot.target == "")
410 // let the player run without timing, if he did not spawn at a targetting spawnpoint
411 race_PreparePlayer();
413 race_RetractPlayer();
416 if(spot.target != "" && self.race_checkpoint == -1)
417 self.race_checkpoint = 0;
422 void race_PreSpawnObserver()
426 race_PreparePlayer();
429 void spawnfunc_info_player_race (void)
437 spawnfunc_info_player_deathmatch();
439 if(self.race_place > race_highest_place_spawn)
440 race_highest_place_spawn = self.race_place;
443 void race_ClearRecords()
448 for(i = 0; i < MAX_CHECKPOINTS; ++i)
450 race_checkpoint_records[i] = 0;
451 if(race_checkpoint_recordholders[i])
452 strunzone(race_checkpoint_recordholders[i]);
453 race_checkpoint_recordholders[i] = string_null;
460 void race_ReadyRestart()
464 if(g_race_qualifying == 2)
466 g_race_qualifying = 0;
467 independent_players = 0;
468 cvar_set("fraglimit", ftos(race_fraglimit));
472 PlayerScore_Sort(race_place);