]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/client/Main.qc
fixed prandom. It should now actually work - i.e. gibs should move the same way when...
[divverent/nexuiz.git] / data / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------\r
2 // BEGIN REQUIRED CSQC FUNCTIONS\r
3 //include "main.qh"\r
4 \r
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
6 \r
7 void cvar_clientsettemp(string cv, string val)\r
8 {\r
9         entity e;\r
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
11                 if(e.netname == cv)\r
12                         goto saved;\r
13         e = spawn();\r
14         e.classname = "saved_cvar_value";\r
15         e.netname = strzone(cv);\r
16         e.message = strzone(cvar_string(cv));\r
17 :saved\r
18         cvar_set(cv, val);\r
19 }\r
20 \r
21 void cvar_clientsettemp_restore()\r
22 {\r
23         entity e;\r
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
25                         cvar_set(e.netname, e.message);\r
26 }\r
27 \r
28 void() menu_show_error =\r
29 {\r
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);\r
31 };\r
32 \r
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)\r
34 // Useful for precaching things\r
35 \r
36 void() menu_sub_null =\r
37 {\r
38 };\r
39 \r
40 #ifdef USE_FTE\r
41 float __engine_check;\r
42 #endif\r
43 \r
44 string forcefog;\r
45 void WaypointSprite_Load();\r
46 void CSQC_Init(void)\r
47 {\r
48 #ifdef USE_FTE\r
49 #pragma target ID\r
50         __engine_check = checkextension("DP_SV_WRITEPICTURE");\r
51         if(!__engine_check)\r
52         {\r
53                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");\r
54                 localcmd("\ndisconnect\n");\r
55                 return;\r
56         }\r
57 #pragma target FTE\r
58 #endif\r
59         \r
60         float i;\r
61         CSQC_CheckEngine();\r
62         dprint_load();\r
63 \r
64         binddb = db_create();\r
65         tempdb = db_create();\r
66         compressShortVector_init();\r
67 \r
68         drawfont = 0;\r
69         menu_visible = FALSE;\r
70         menu_show = menu_show_error;\r
71         menu_action = menu_sub_null;\r
72         maxclients = 255; // we later get the real maxclients to speed up stuff\r
73         //ctf_temp_1 = "";\r
74         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used\r
75         //registercmd("ctf_menu");\r
76         registercmd("ons_map");\r
77         //registercmd("menu_action");\r
78         registercmd("sbar_columns_set");\r
79         registercmd("sbar_columns_help");\r
80 \r
81         registercmd("+button3");\r
82         registercmd("-button3");\r
83         registercmd("+button4");\r
84         registercmd("-button4");\r
85 \r
86 #ifndef CAMERATEST\r
87         if(isdemo())\r
88         {\r
89 #endif\r
90                 registercmd("+forward");registercmd("-forward");\r
91                 registercmd("+back");registercmd("-back");\r
92                 registercmd("+moveup");registercmd("-moveup");\r
93                 registercmd("+movedown");registercmd("-movedown");\r
94                 registercmd("+moveright");registercmd("-moveright");\r
95                 registercmd("+moveleft");registercmd("-moveleft");\r
96                 registercmd("+roll_right");registercmd("-roll_right");\r
97                 registercmd("+roll_left");registercmd("-roll_left");\r
98 #ifndef CAMERATEST\r
99         }\r
100 #endif\r
101         registercvar("sbar_usecsqc", "1");\r
102         registercvar("sbar_columns", "default", CVAR_SAVE);\r
103 \r
104         gametype = 0;\r
105 \r
106         // sbar_fields uses strunzone on the titles!\r
107         for(i = 0; i < MAX_SBAR_FIELDS; ++i)\r
108                 sbar_title[i] = strzone("(null)");\r
109 \r
110         postinit = false;\r
111 \r
112         teams = Sort_Spawn();\r
113         players = Sort_Spawn();\r
114         \r
115         GetTeam(COLOR_SPECTATOR, true); // add specs first\r
116 \r
117         cvar_clientsettemp("_supports_weaponpriority", "1");\r
118 \r
119 \r
120 \r
121 \r
122         cs_project_is_b0rked = TRUE;\r
123         R_SetView(VF_VIEWPORT, '0 0 0', '640 480 0');\r
124         R_SetView(VF_FOV, '90 90 0');\r
125         R_SetView(VF_ORIGIN, '0 0 0');\r
126         R_SetView(VF_ANGLES, '0 0 0');\r
127         R_SetView(VF_PERSPECTIVE, 1);\r
128         makevectors('0 0 0');\r
129         vector v;\r
130         v = cs_project(v_forward);\r
131         if(v_x - 320 < +1)\r
132         if(v_x - 320 > -1)\r
133         if(v_y - 240 < +1)\r
134         if(v_y - 240 > -1)\r
135                 cs_project_is_b0rked = FALSE;\r
136 \r
137         RegisterWeapons();\r
138 \r
139         WaypointSprite_Load();\r
140 \r
141         Projectile_Precache();\r
142         GibSplash_Precache();\r
143         Casings_Precache();\r
144         DamageInfo_Precache();\r
145 \r
146         get_mi_min_max_texcoords(1); // try the CLEVER way first\r
147         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");\r
148         shortmapname = mi_shortname;\r
149 \r
150         if(precache_pic(minimapname) == "")\r
151         {\r
152                 // but maybe we have a non-clever minimap\r
153                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");\r
154                 if(precache_pic(minimapname) == "")\r
155                         minimapname = ""; // FAIL\r
156                 else\r
157                         get_mi_min_max_texcoords(0); // load new texcoords\r
158         }\r
159 \r
160         mi_center = (mi_min + mi_max) * 0.5;\r
161         mi_scale = mi_max - mi_min;\r
162         minimapname = strzone(minimapname);\r
163 }\r
164 \r
165 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)\r
166 void CSQC_Shutdown(void)\r
167 {\r
168 #ifdef USE_FTE\r
169 #pragma TARGET id\r
170         if(!__engine_check)\r
171                 return 0;\r
172 #pragma TARGET fte\r
173 #endif\r
174 \r
175         remove(teams);\r
176         remove(players);\r
177         db_close(binddb);\r
178         db_close(tempdb);\r
179 \r
180         cvar_clientsettemp_restore();\r
181 \r
182         if(camera_active)\r
183                 cvar_set("chase_active",ftos(chase_active_backup));\r
184 }\r
185 \r
186 .float has_team;\r
187 float SetTeam(entity o, float Team)\r
188 {\r
189         entity tm;\r
190         if(Team == -1) // leave\r
191         {\r
192                 if(o.has_team)\r
193                 {\r
194                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");\r
195                         tm = GetTeam(o.team, false);\r
196                         tm.team_size -= 1;\r
197                         o.has_team = 0;\r
198                         return TRUE;\r
199                 }\r
200         }\r
201         else\r
202         {\r
203                 if not(o.has_team)\r
204                 {\r
205                         //print("(CONNECT) enter team ", ftos(o.team), "\n");\r
206                         o.team = Team;\r
207                         tm = GetTeam(Team, true);\r
208                         tm.team_size += 1;\r
209                         o.has_team = 1;\r
210                         return TRUE;\r
211                 }\r
212                 else if(Team != o.team)\r
213                 {\r
214                         //print("(CHANGE) leave team ", ftos(o.team), "\n");\r
215                         tm = GetTeam(o.team, false);\r
216                         tm.team_size -= 1;\r
217                         o.team = Team;\r
218                         //print("(CHANGE) enter team ", ftos(o.team), "\n");\r
219                         tm = GetTeam(Team, true);\r
220                         tm.team_size += 1;\r
221                         return TRUE;\r
222                 }\r
223         }\r
224         return FALSE;\r
225 }\r
226 \r
227 void Playerchecker_Think()\r
228 {\r
229         float i;\r
230         entity e;\r
231         for(i = 0; i < maxclients; ++i)\r
232         {\r
233                 e = playerslots[i];\r
234                 if(GetPlayerName(i) == "")\r
235                 {\r
236                         if(e.sort_prev)\r
237                         {\r
238                                 //print("playerchecker: KILL KILL KILL\n");\r
239                                 // player disconnected\r
240                                 SetTeam(e, -1);\r
241                                 RemovePlayer(e);\r
242                                 e.sort_prev = world;\r
243                                 //e.gotscores = 0;\r
244                         }\r
245                 }\r
246                 else\r
247                 {\r
248                         if not(e.sort_prev)\r
249                         {\r
250                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");\r
251                                 // player connected\r
252                                 if not(e)\r
253                                         playerslots[i] = e = spawn();\r
254                                 e.sv_entnum = i;\r
255                                 //e.gotscores = 0; // we might already have the scores...\r
256                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams\r
257                                 RegisterPlayer(e);\r
258                                 Sbar_UpdatePlayerPos(e);\r
259                         }\r
260                 }\r
261         }\r
262         self.nextthink = time + 0.2;\r
263 }\r
264 \r
265 void Porto_Init();\r
266 void PostInit(void)\r
267 {\r
268         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));\r
269         localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));\r
270 \r
271         entity playerchecker;\r
272         playerchecker = spawn();\r
273         playerchecker.think = Playerchecker_Think;\r
274         playerchecker.nextthink = time + 0.2;\r
275 \r
276         Porto_Init();\r
277 \r
278         postinit = true;\r
279 }\r
280 \r
281 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function\r
282 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.\r
283 float button_zoom;\r
284 void Cmd_Sbar_SetFields(float);\r
285 void Cmd_Sbar_Help(float);\r
286 float CSQC_ConsoleCommand(string strMessage)\r
287 {\r
288         float argc;\r
289         // Tokenize String\r
290         //argc = tokenize(strMessage);\r
291         argc = tokenize_sane(strMessage);\r
292         \r
293         // Acquire Command\r
294         local string strCmd;\r
295         strCmd = argv(0);\r
296 \r
297         if(strCmd == "+button4") { // zoom\r
298                 // return false, because the message shall be sent to the server anyway (for demos/speccing)\r
299                 if(ignore_plus_zoom)\r
300                 {\r
301                         --ignore_plus_zoom;\r
302                         return false;\r
303                 }\r
304                 button_zoom = 1;\r
305                 return true;\r
306         } else if(strCmd == "-button4") { // zoom\r
307                 if(ignore_minus_zoom)\r
308                 {\r
309                         --ignore_minus_zoom;\r
310                         return false;\r
311                 }\r
312                 button_zoom = 0;\r
313                 return true;\r
314         } else if(strCmd == "+button3") { // secondary\r
315                 button_attack2 = 1;\r
316                 return false;\r
317         } else if(strCmd == "-button3") { // secondary\r
318                 button_attack2 = 0;\r
319                 return false;\r
320         } else if(strCmd == "+showscores") {\r
321                 sb_showscores = true;\r
322                 return true;\r
323         } else if(strCmd == "-showscores") {\r
324                 sb_showscores = false;\r
325                 return true;\r
326         }\r
327 \r
328         if(camera_active)\r
329         if(strCmd == "+forward" || strCmd == "-back") {\r
330                 ++camera_direction_x;\r
331                 return true;\r
332         } else if(strCmd == "-forward" || strCmd == "+back") {\r
333                 --camera_direction_x;\r
334                 return true;\r
335         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {\r
336                 --camera_direction_y;\r
337                 return true;\r
338         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {\r
339                 ++camera_direction_y;\r
340                 return true;\r
341         } else if(strCmd == "+moveup" || strCmd == "-movedown") {\r
342                 ++camera_direction_z;\r
343                 return true;\r
344         } else if(strCmd == "-moveup" || strCmd == "+movedown") {\r
345                 --camera_direction_z;\r
346                 return true;\r
347         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {\r
348                 ++camera_roll;\r
349                 return true;\r
350         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {\r
351                 --camera_roll;\r
352                 return true;\r
353         }\r
354 \r
355         return false;\r
356 }\r
357 \r
358 void GameCommand(string msg)\r
359 {\r
360         float argc;\r
361         argc = tokenize_sane(msg);\r
362 \r
363         if(argv(0) == "help" || argc == 0)\r
364         {\r
365                 print("Usage: sv_cmd COMMAND..., where possible commands are:\n");\r
366                 print("  settemp cvar value\n");\r
367                 print("  radar\n");\r
368                 print("  sbar_columns_set ...\n");\r
369                 print("  sbar_columns_help\n");\r
370                 GameCommand_Generic("help");\r
371         }\r
372 \r
373         if(GameCommand_Generic(msg))\r
374                 return;\r
375 \r
376         string cmd;\r
377         cmd = argv(0);\r
378         if(cmd == "mv_download") {\r
379                 Cmd_MapVote_MapDownload(argc);\r
380         }\r
381         else if(cmd == "settemp") {\r
382                 cvar_clientsettemp(argv(1), argv(2));\r
383         }\r
384         else if(cmd == "radar") {\r
385                 ons_showmap = !ons_showmap;\r
386         }\r
387         else if(cmd == "sbar_columns_set") {\r
388                 Cmd_Sbar_SetFields(argc);\r
389         }\r
390         else if(cmd == "sbar_columns_help") {\r
391                 Cmd_Sbar_Help(argc);\r
392         }\r
393 #ifdef BLURTEST\r
394         else if(cmd == "blurtest") {\r
395                 blurtest_time0 = time;\r
396                 blurtest_time1 = time + stof(argv(1));\r
397                 blurtest_radius = stof(argv(2));\r
398                 blurtest_power = stof(argv(3));\r
399         }\r
400 #endif\r
401         else\r
402         {\r
403                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");\r
404         }\r
405         \r
406         return;\r
407 }\r
408 \r
409 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.\r
410 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.\r
411 // All keys are in ascii.\r
412 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.\r
413 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.\r
414 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.\r
415 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)\r
416 {\r
417         local float bSkipKey;\r
418         bSkipKey = false;\r
419         \r
420         if(menu_visible)\r
421                 if(menu_action(bInputType, nPrimary, nSecondary))\r
422                         return TRUE;\r
423         return bSkipKey;\r
424 }\r
425 \r
426 // END REQUIRED CSQC FUNCTIONS\r
427 // --------------------------------------------------------------------------\r
428 \r
429 // --------------------------------------------------------------------------\r
430 // BEGIN OPTIONAL CSQC FUNCTIONS\r
431 void Ent_ReadEntCS()\r
432 {\r
433         InterpolateOrigin_Undo();\r
434 \r
435         self.classname = "entcs_receiver";\r
436         self.sv_entnum = ReadByte() - 1;\r
437         self.origin_x = ReadShort();\r
438         self.origin_y = ReadShort();\r
439         self.origin_z = ReadShort();\r
440         self.angles_y = ReadByte() * 360.0 / 256;\r
441         self.origin_z = self.angles_x = self.angles_z = 0;\r
442 \r
443         InterpolateOrigin_Note();\r
444 }\r
445 \r
446 void Ent_Remove();\r
447 \r
448 void Ent_RemovePlayerScore()\r
449 {\r
450         float i;\r
451 \r
452         if(self.owner)\r
453         {\r
454                 SetTeam(self.owner, -1);\r
455                 self.owner.gotscores = 0;\r
456                 for(i = 0; i < MAX_SCORE; ++i)\r
457                         self.owner.(scores[i]) = 0; // clear all scores\r
458         }\r
459 }\r
460 \r
461 void Ent_ReadPlayerScore()\r
462 {\r
463         float i, n;\r
464         float isNew;\r
465         entity o;\r
466 \r
467         // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN\r
468         // (no I've never heard of M-x replace-string, sed, or anything like that)\r
469         isNew = !self.owner; // workaround for DP bug\r
470         n = ReadByte()-1;\r
471 \r
472 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
473         if(!isNew && n != self.sv_entnum)\r
474         {\r
475                 print("A CSQC entity changed its owner!\n");\r
476                 isNew = true;\r
477                 Ent_Remove();\r
478                 self.enttype = ENT_CLIENT_SCORES;\r
479         }\r
480 #endif\r
481 \r
482         self.sv_entnum = n;\r
483 \r
484         if not(playerslots[self.sv_entnum])\r
485                 playerslots[self.sv_entnum] = spawn();\r
486         o = self.owner = playerslots[self.sv_entnum];\r
487         o.sv_entnum = self.sv_entnum;\r
488         o.gotscores = 1;\r
489 \r
490         //if not(o.sort_prev)\r
491         //      RegisterPlayer(o);\r
492         //playerchecker will do this for us later, if it has not already done so\r
493 \r
494 #if MAX_SCORE <= 3\r
495         for(i = 0; i < MAX_SCORE; ++i)\r
496                 o.(scores[i]) = ReadShort();\r
497 #else\r
498         float sf;\r
499 #if MAX_SCORE <= 8\r
500         sf = ReadByte();\r
501 #else\r
502         sf = ReadShort();\r
503 #endif\r
504         float p;\r
505         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)\r
506                 if(sf & p)\r
507                         o.(scores[i]) = ReadShort();\r
508 #endif\r
509 \r
510         if(o.sort_prev)\r
511                 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!\r
512         \r
513         self.entremove = Ent_RemovePlayerScore;\r
514 }\r
515 \r
516 void Ent_ReadTeamScore()\r
517 {\r
518         float i;\r
519         entity o;\r
520         \r
521         self.team = ReadByte();\r
522         o = self.owner = GetTeam(self.team, true);\r
523 \r
524 #if MAX_TEAMSCORE <= 3\r
525         for(i = 0; i < MAX_TEAMSCORE; ++i)\r
526                 o.(teamscores[i]) = ReadShort();\r
527 #else\r
528         float sf;\r
529 #if MAX_TEAMSCORE <= 8\r
530         sf = ReadByte();\r
531 #else\r
532         sf = ReadShort();\r
533 #endif\r
534         float p;\r
535         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)\r
536                 if(sf & p)\r
537                         o.(teamscores[i]) = ReadShort();\r
538 #endif\r
539 \r
540         Sbar_UpdateTeamPos(o);\r
541 }\r
542 \r
543 void Net_Reset()\r
544 {\r
545 }\r
546 \r
547 void Ent_ClientData()\r
548 {\r
549         float f;\r
550         float newspectatee_status;\r
551 \r
552         f = ReadByte();\r
553 \r
554         sb_showscores_force = (f & 1);\r
555 \r
556         if(f & 2)\r
557         {\r
558                 newspectatee_status = ReadByte();\r
559                 if(newspectatee_status == player_localentnum)\r
560                         newspectatee_status = -1; // observing\r
561         }\r
562         else\r
563                 newspectatee_status = 0;\r
564 \r
565         spectatorbutton_zoom = (f & 4);\r
566 \r
567         if(f & 8)\r
568         {\r
569                 angles_held_status = 1;\r
570                 angles_held_x = ReadAngle();\r
571                 angles_held_y = ReadAngle();\r
572                 angles_held_z = 0;\r
573         }\r
574         \r
575         if(newspectatee_status != spectatee_status)\r
576         {\r
577                 // clear race stuff\r
578                 race_laptime = 0;\r
579                 race_checkpointtime = 0;\r
580         }\r
581         spectatee_status = newspectatee_status;\r
582 }\r
583 \r
584 void Ent_Nagger()\r
585 {\r
586         float nags;\r
587 \r
588         nags = ReadByte();\r
589 \r
590         if(nags & 128)\r
591         {\r
592                 if(vote_called_vote)\r
593                         strunzone(vote_called_vote);\r
594                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));\r
595         }\r
596 \r
597         ready_waiting = (nags & 1);\r
598         ready_waiting_for_me = (nags & 2);\r
599         vote_waiting = (nags & 4);\r
600         vote_waiting_for_me = (nags & 8);\r
601         warmup_stage = (nags & 16);\r
602 }\r
603 \r
604 void Ent_RandomSeed()\r
605 {\r
606         float s;\r
607         prandom_debug();\r
608         s = ReadShort();\r
609         psrandom(s);\r
610 }\r
611 \r
612 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.\r
613 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.\r
614 void Ent_RadarLink();\r
615 void Ent_Init();\r
616 void Ent_ScoresInfo();\r
617 void(float bIsNewEntity) CSQC_Ent_Update =\r
618 {\r
619         float t;\r
620         float savetime;\r
621         t = ReadByte();\r
622 \r
623         // set up the "time" global for received entities to be correct for interpolation purposes\r
624         savetime = time;\r
625         if(servertime)\r
626                 time = servertime;\r
627 \r
628 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
629         if(self.enttype)\r
630                 if(t != self.enttype)\r
631                 {\r
632                         print("A CSQC entity changed its type!\n");\r
633                         Ent_Remove();\r
634                 }\r
635 #endif\r
636         self.enttype = t;\r
637         switch(t)\r
638         {\r
639                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;\r
640                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;\r
641                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;\r
642                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;\r
643                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;\r
644                 case ENT_CLIENT_LASER: Ent_Laser(); break;\r
645                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;\r
646                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;\r
647                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;\r
648                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;\r
649                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(); break;\r
650                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(); break;\r
651                 case ENT_CLIENT_CASING: Ent_Casing(); break;\r
652                 case ENT_CLIENT_INIT: Ent_Init(); break;\r
653                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;\r
654                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;\r
655                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;\r
656                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;\r
657                 default:\r
658                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));\r
659                         break;\r
660         }\r
661         \r
662         time = savetime;\r
663 };\r
664 // Destructor, but does NOT deallocate the entity by calling remove(). Also\r
665 // used when an entity changes its type. For an entity that someone interacts\r
666 // with others, make sure it can no longer do so.\r
667 void Ent_Remove()\r
668 {\r
669         if(self.entremove)\r
670                 self.entremove();\r
671 \r
672         self.enttype = 0;\r
673         self.classname = "";\r
674         self.draw = menu_sub_null;\r
675         self.entremove = menu_sub_null;\r
676         // TODO possibly set more stuff to defaults\r
677 }\r
678 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.\r
679 void CSQC_Ent_Remove()\r
680 {\r
681         if(self.enttype)\r
682                 Ent_Remove();\r
683         remove(self);\r
684 }\r
685 \r
686 void Gamemode_Init()\r
687 {\r
688         if(gametype == GAME_ONSLAUGHT) {\r
689                 print(strcat("Using ", minimapname, " as minimap.\n"));\r
690                 precache_pic("gfx/ons-cp-neutral.tga");\r
691                 precache_pic("gfx/ons-cp-red.tga");\r
692                 precache_pic("gfx/ons-cp-blue.tga");\r
693                 precache_pic("gfx/ons-frame.tga");\r
694                 precache_pic("gfx/ons-frame-team.tga");\r
695         } else if(gametype == GAME_KEYHUNT) {\r
696                 precache_pic("gfx/sb_key_carrying");\r
697                 precache_pic("gfx/sb_key_carrying_outline");\r
698         }\r
699 }\r
700 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.\r
701 void CSQC_Parse_StuffCmd(string strMessage)\r
702 {\r
703         localcmd(strMessage);\r
704 }\r
705 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.\r
706 void CSQC_Parse_Print(string strMessage)\r
707 {\r
708         print(ColorTranslateRGB(strMessage));\r
709 }\r
710 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.  To execute standard behavior, simply execute cprint with the string.\r
711 void CSQC_Parse_CenterPrint(string strMessage)\r
712 {\r
713         cprint(ColorTranslateRGB(strMessage));\r
714 }\r
715 \r
716 void CSQC_CheckRevision();\r
717 \r
718 void Fog_Force()\r
719 {\r
720         // TODO somehow thwart prvm_globalset client ...\r
721 \r
722         if(forcefog != "")\r
723                 localcmd(strcat("\nfog ", forcefog, "\nr_fog_exp2 0\nr_drawfog 1\n"));\r
724 }\r
725 \r
726 void Gamemode_Init();\r
727 void Ent_ScoresInfo()\r
728 {\r
729         float i;\r
730         self.classname = "ent_client_scores_info";\r
731         gametype = ReadByte();\r
732         for(i = 0; i < MAX_SCORE; ++i)\r
733         {\r
734                 scores_label[i] = strzone(ReadString());\r
735                 scores_flags[i] = ReadByte();\r
736         }\r
737         for(i = 0; i < MAX_TEAMSCORE; ++i)\r
738         {\r
739                 teamscores_label[i] = strzone(ReadString());\r
740                 teamscores_flags[i] = ReadByte();\r
741         }\r
742         Sbar_InitScores();\r
743         Gamemode_Init();\r
744 }\r
745 \r
746 void Ent_Init()\r
747 {\r
748         float i;\r
749         self.classname = "ent_client_init";\r
750 \r
751         csqc_revision = ReadShort();\r
752 \r
753         maxclients = ReadByte();\r
754         for(i = 0; i < 24; ++i)\r
755                 weaponimpulse[i] = ReadByte() - 1;\r
756         hook_shotorigin_x = ReadCoord();\r
757         hook_shotorigin_y = ReadCoord();\r
758         hook_shotorigin_z = ReadCoord();\r
759 \r
760         if(forcefog)\r
761                 strunzone(forcefog);\r
762         forcefog = strzone(ReadString());\r
763 \r
764         CSQC_CheckRevision();\r
765         if(!postinit)\r
766                 PostInit();\r
767 }\r
768 \r
769 string Net_ReadPicture()\r
770 {\r
771         string img;\r
772         if(csqc_flags & CSQC_FLAG_READPICTURE)\r
773         {\r
774                 img = ReadPicture();\r
775                 print(strcat("Got Picture: ", img, "\n"));\r
776         } else {\r
777                 img = ReadString();\r
778                 print(strcat("^3Warning: ^7Couldn't download ", img, ". This is probably because your engine build is outdated.\n"));\r
779                 float psize, i;\r
780                 psize = ReadShort();\r
781                 // Can I be sure that ReadShort is 2 bytes and ReadLong is 4 bytes?\r
782                 // Because then this could be optimized to first get all 4-byte-groups,\r
783                 // then the remaining 2, then the remaining 1\r
784                 for(i = 0; i < psize; ++i)\r
785                         ReadByte();\r
786         }\r
787         return img;\r
788 }\r
789 \r
790 void Net_ReadRace()\r
791 {\r
792         float b;\r
793 \r
794         b = ReadByte();\r
795 \r
796         switch(b)\r
797         {\r
798                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:\r
799                         race_checkpoint = ReadByte();\r
800                         race_time = ReadShort();\r
801                         race_previousbesttime = ReadShort();\r
802                         if(race_previousbestname)\r
803                                 strunzone(race_previousbestname);\r
804                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));\r
805 \r
806                         race_checkpointtime = time;\r
807 \r
808                         if(race_checkpoint == 0)\r
809                                 race_laptime = time; // valid\r
810 \r
811                         break;\r
812 \r
813                 case RACE_NET_CHECKPOINT_CLEAR:\r
814                         race_laptime = 0;\r
815                         race_checkpointtime = 0;\r
816                         break;\r
817 \r
818                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:\r
819                         race_laptime = ReadCoord();\r
820                         race_checkpointtime = -99999;\r
821                         // fall through\r
822                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:\r
823                         race_nextcheckpoint = ReadByte();\r
824 \r
825                         race_nextbesttime = ReadShort();\r
826                         if(race_nextbestname)\r
827                                 strunzone(race_nextbestname);\r
828                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));\r
829                         break;\r
830 \r
831                 case RACE_NET_CHECKPOINT_HIT_RACE:\r
832                         race_mycheckpoint = ReadByte();\r
833                         race_mycheckpointtime = time;\r
834                         race_mycheckpointdelta = ReadShort();\r
835                         race_mycheckpointlapsdelta = ReadByte();\r
836                         if(race_mycheckpointlapsdelta >= 128)\r
837                                 race_mycheckpointlapsdelta -= 256;\r
838                         if(race_mycheckpointenemy)\r
839                                 strunzone(race_mycheckpointenemy);\r
840                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
841                         break;\r
842 \r
843                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:\r
844                         race_othercheckpoint = ReadByte();\r
845                         race_othercheckpointtime = time;\r
846                         race_othercheckpointdelta = ReadShort();\r
847                         race_othercheckpointlapsdelta = ReadByte();\r
848                         if(race_othercheckpointlapsdelta >= 128)\r
849                                 race_othercheckpointlapsdelta -= 256;\r
850                         if(race_othercheckpointenemy)\r
851                                 strunzone(race_othercheckpointenemy);\r
852                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
853                         break;\r
854         }\r
855 }\r
856 \r
857 void Net_ReadSpawn()\r
858 {\r
859         zoomin_effect = 1;\r
860         current_viewzoom = 0.6;\r
861 }\r
862 \r
863 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.\r
864 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.\r
865 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.\r
866 float CSQC_Parse_TempEntity()\r
867 {\r
868         local float bHandled;\r
869                 bHandled  = true;\r
870         // Acquire TE ID\r
871         local float nTEID;\r
872                 nTEID = ReadByte();\r
873 \r
874                 // NOTE: Could just do return instead of break...\r
875         switch(nTEID)\r
876         {\r
877                 case TE_CSQC_PICTURE:\r
878                         Net_MapVote_Picture();\r
879                         bHandled = true;\r
880                         break;\r
881                 case TE_CSQC_RACE:\r
882                         Net_ReadRace();\r
883                         bHandled = true;\r
884                         break;\r
885                 case 13: // TE_BEAM\r
886                         Net_GrapplingHook();\r
887                         bHandled = true;\r
888                         break;\r
889                 case TE_CSQC_SPAWN:\r
890                         Net_ReadSpawn();\r
891                         bHandled = true;\r
892                         break;\r
893                 default:\r
894                         // No special logic for this temporary entity; return 0 so the engine can handle it\r
895                         bHandled = false;\r
896                         break;\r
897         }\r
898                 \r
899         return bHandled;\r
900 }\r
901 \r
902 // COMMIT-TODO: Update if necessare, before committing\r
903 void CSQC_CheckRevision()\r
904 {\r
905         if(csqc_revision == CSQC_REVISION)\r
906         {\r
907                 print("^2SVQC and CSQC revisions are compatible.\n");\r
908         } else if(csqc_revision < CSQC_REVISION) {\r
909                 print("^1Your csprogs.dat (CSQC) version is newer than the one on the server.\n");\r
910         } else if(csqc_revision > CSQC_REVISION) {\r
911                 print("^1Your csprogs.dat (CSQC) is too old for this server.\n");\r
912                 print("^1Please update to a newer version.\n");\r
913         }\r
914 }\r
915 \r
916 string getcommandkey(string text, string command)\r
917 {\r
918         string keys;\r
919         float n, j, k, l;\r
920 \r
921         if (!sbar_showbinds)\r
922                 return text;\r
923 \r
924         keys = db_get(binddb, command);\r
925         if(csqc_flags & CSQC_FLAG_READPICTURE)\r
926         {\r
927                 if (!keys) \r
928                 {\r
929                         n = tokenize_insane(findkeysforcommand(command)); // uses '...' strings\r
930                         for(j = 0; j < n; ++j)\r
931                         {\r
932                                 k = stof(argv(j));\r
933                                 if(k != -1) \r
934                                 {\r
935                                         if ("" == keys)\r
936                                                 keys = keynumtostring(k);\r
937                                         else\r
938                                                 keys = strcat(keys, ", ", keynumtostring(k));\r
939 \r
940                                         ++l;\r
941                                         if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;\r
942                                 }\r
943                         \r
944                         }\r
945                         db_put(binddb, command, keys);\r
946                 }\r
947         }\r
948         \r
949         if ("" == keys) {\r
950                 if (sbar_showbinds > 1)\r
951                         return strcat(text, " (not bound)");\r
952                 else\r
953                         return text;\r
954         }\r
955         else if (sbar_showbinds > 1)\r
956                 return strcat(text, " (", keys, ")");\r
957         else\r
958                 return keys;\r
959 }\r