]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/mapobjects/nx01_ceilpart3.ase
commit 1.2.1 game media
[divverent/nexuiz.git] / data / models / mapobjects / nx01_ceilpart3.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "nx01_ceilpart3.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/evil4_metals/eshinytin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       0.964867        0.966570        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/evil4_metals/eshinytin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\evil4_metals\eshinytin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "noshader"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "noshader"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\noshader.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/common/caulk"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/common/caulk"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\common\caulk.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat0model0surf0"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat0model0surf0"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 4\r
76                 *MESH_NUMFACES  2\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       78.000000       290.000000      214.000000\r
80                         *MESH_VERTEX    1       78.000000       178.000000      214.000000\r
81                         *MESH_VERTEX    2       78.000000       290.000000      226.000000\r
82                         *MESH_VERTEX    3       78.000000       178.000000      226.000000\r
83                 }\r
84                 *MESH_NORMALS   {\r
85                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
86                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
87                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
88                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
89                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
90                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
91                 }\r
92                 *MESH_FACE_LIST {\r
93                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
94                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
95                 }\r
96                 *MESH_NUMTVERTEX        4\r
97                 *MESH_TVERTLIST {\r
98                         *MESH_TVERT     0       1.312500        0.671875        1.000000\r
99                         *MESH_TVERT     1       0.437500        0.671875        1.000000\r
100                         *MESH_TVERT     2       1.312500        0.765625        1.000000\r
101                         *MESH_TVERT     3       0.437500        0.765625        1.000000\r
102                 }\r
103                 *MESH_NUMTVFACES        2\r
104                 *MESH_TFACELIST {\r
105                         *MESH_TFACE     0       0       2       1\r
106                         *MESH_TFACE     1       2       3       1\r
107                 }\r
108         }\r
109         *PROP_MOTIONBLUR        0\r
110         *PROP_CASTSHADOW        1\r
111         *PROP_RECVSHADOW        1\r
112         *MATERIAL_REF   0\r
113 }\r
114 *GEOMOBJECT     {\r
115         *NODE_NAME      "mat0model0surf1"\r
116         *NODE_TM        {\r
117                 *NODE_NAME      "mat0model0surf1"\r
118                 *INHERIT_POS    0       0       0\r
119                 *INHERIT_ROT    0       0       0\r
120                 *INHERIT_SCL    0       0       0\r
121                 *TM_ROW0        1.0     0       0\r
122                 *TM_ROW1        0       1.0     0\r
123                 *TM_ROW2        0       0       1.0\r
124                 *TM_ROW3        0       0       0\r
125                 *TM_POS 0.000000        0.000000        0.000000\r
126         }\r
127         *MESH   {\r
128                 *TIMEVALUE      0\r
129                 *MESH_NUMVERTEX 4\r
130                 *MESH_NUMFACES  2\r
131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
132                 *MESH_VERTEX_LIST       {\r
133                         *MESH_VERTEX    0       78.000000       146.000000      214.000000\r
134                         *MESH_VERTEX    1       78.000000       22.000000       214.000000\r
135                         *MESH_VERTEX    2       78.000000       146.000000      226.000000\r
136                         *MESH_VERTEX    3       78.000000       22.000000       226.000000\r
137                 }\r
138                 *MESH_NORMALS   {\r
139                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
140                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
141                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
142                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
143                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
144                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
145                 }\r
146                 *MESH_FACE_LIST {\r
147                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
148                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
149                 }\r
150                 *MESH_NUMTVERTEX        4\r
151                 *MESH_TVERTLIST {\r
152                         *MESH_TVERT     0       1.187500        0.671875        1.000000\r
153                         *MESH_TVERT     1       0.218750        0.671875        1.000000\r
154                         *MESH_TVERT     2       1.187500        0.765625        1.000000\r
155                         *MESH_TVERT     3       0.218750        0.765625        1.000000\r
156                 }\r
157                 *MESH_NUMTVFACES        2\r
158                 *MESH_TFACELIST {\r
159                         *MESH_TFACE     0       0       2       1\r
160                         *MESH_TFACE     1       2       3       1\r
161                 }\r
162         }\r
163         *PROP_MOTIONBLUR        0\r
164         *PROP_CASTSHADOW        1\r
165         *PROP_RECVSHADOW        1\r
166         *MATERIAL_REF   0\r
167 }\r
168 *GEOMOBJECT     {\r
169         *NODE_NAME      "mat0model0surf2"\r
170         *NODE_TM        {\r
171                 *NODE_NAME      "mat0model0surf2"\r
172                 *INHERIT_POS    0       0       0\r
173                 *INHERIT_ROT    0       0       0\r
174                 *INHERIT_SCL    0       0       0\r
175                 *TM_ROW0        1.0     0       0\r
176                 *TM_ROW1        0       1.0     0\r
177                 *TM_ROW2        0       0       1.0\r
178                 *TM_ROW3        0       0       0\r
179                 *TM_POS 0.000000        0.000000        0.000000\r
180         }\r
181         *MESH   {\r
182                 *TIMEVALUE      0\r
183                 *MESH_NUMVERTEX 4\r
184                 *MESH_NUMFACES  2\r
185                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
186                 *MESH_VERTEX_LIST       {\r
187                         *MESH_VERTEX    0       78.000000       -128.000000     226.000000\r
188                         *MESH_VERTEX    1       78.000000       -208.000000     214.000000\r
189                         *MESH_VERTEX    2       78.000000       -208.000000     226.000000\r
190                         *MESH_VERTEX    3       78.000000       -128.000000     214.000000\r
191                 }\r
192                 *MESH_NORMALS   {\r
193                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
194                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
195                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
196                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
197                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
198                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
199                 }\r
200                 *MESH_FACE_LIST {\r
201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
202                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
203                 }\r
204                 *MESH_NUMTVERTEX        4\r
205                 *MESH_TVERTLIST {\r
206                         *MESH_TVERT     0       1.046875        0.765625        1.000000\r
207                         *MESH_TVERT     1       0.421875        0.671875        1.000000\r
208                         *MESH_TVERT     2       0.421875        0.765625        1.000000\r
209                         *MESH_TVERT     3       1.046875        0.671875        1.000000\r
210                 }\r
211                 *MESH_NUMTVFACES        2\r
212                 *MESH_TFACELIST {\r
213                         *MESH_TFACE     0       0       2       1\r
214                         *MESH_TFACE     1       3       0       1\r
215                 }\r
216         }\r
217         *PROP_MOTIONBLUR        0\r
218         *PROP_CASTSHADOW        1\r
219         *PROP_RECVSHADOW        1\r
220         *MATERIAL_REF   0\r
221 }\r
222 *GEOMOBJECT     {\r
223         *NODE_NAME      "mat0model0surf3"\r
224         *NODE_TM        {\r
225                 *NODE_NAME      "mat0model0surf3"\r
226                 *INHERIT_POS    0       0       0\r
227                 *INHERIT_ROT    0       0       0\r
228                 *INHERIT_SCL    0       0       0\r
229                 *TM_ROW0        1.0     0       0\r
230                 *TM_ROW1        0       1.0     0\r
231                 *TM_ROW2        0       0       1.0\r
232                 *TM_ROW3        0       0       0\r
233                 *TM_POS 0.000000        0.000000        0.000000\r
234         }\r
235         *MESH   {\r
236                 *TIMEVALUE      0\r
237                 *MESH_NUMVERTEX 4\r
238                 *MESH_NUMFACES  2\r
239                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
240                 *MESH_VERTEX_LIST       {\r
241                         *MESH_VERTEX    0       78.000000       -234.000000     214.000000\r
242                         *MESH_VERTEX    1       78.000000       -262.000000     214.000000\r
243                         *MESH_VERTEX    2       78.000000       -234.000000     226.000000\r
244                         *MESH_VERTEX    3       78.000000       -262.000000     226.000000\r
245                 }\r
246                 *MESH_NORMALS   {\r
247                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
248                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
249                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
250                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
251                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
252                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
253                 }\r
254                 *MESH_FACE_LIST {\r
255                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                 }\r
258                 *MESH_NUMTVERTEX        4\r
259                 *MESH_TVERTLIST {\r
260                         *MESH_TVERT     0       0.218750        0.671875        1.000000\r
261                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
262                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
263                         *MESH_TVERT     3       0.000000        0.765625        1.000000\r
264                 }\r
265                 *MESH_NUMTVFACES        2\r
266                 *MESH_TFACELIST {\r
267                         *MESH_TFACE     0       0       2       1\r
268                         *MESH_TFACE     1       2       3       1\r
269                 }\r
270         }\r
271         *PROP_MOTIONBLUR        0\r
272         *PROP_CASTSHADOW        1\r
273         *PROP_RECVSHADOW        1\r
274         *MATERIAL_REF   0\r
275 }\r
276 *GEOMOBJECT     {\r
277         *NODE_NAME      "mat0model0surf4"\r
278         *NODE_TM        {\r
279                 *NODE_NAME      "mat0model0surf4"\r
280                 *INHERIT_POS    0       0       0\r
281                 *INHERIT_ROT    0       0       0\r
282                 *INHERIT_SCL    0       0       0\r
283                 *TM_ROW0        1.0     0       0\r
284                 *TM_ROW1        0       1.0     0\r
285                 *TM_ROW2        0       0       1.0\r
286                 *TM_ROW3        0       0       0\r
287                 *TM_POS 0.000000        0.000000        0.000000\r
288         }\r
289         *MESH   {\r
290                 *TIMEVALUE      0\r
291                 *MESH_NUMVERTEX 4\r
292                 *MESH_NUMFACES  2\r
293                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
294                 *MESH_VERTEX_LIST       {\r
295                         *MESH_VERTEX    0       78.000000       -314.000000     214.000000\r
296                         *MESH_VERTEX    1       78.000000       -328.000000     214.000000\r
297                         *MESH_VERTEX    2       78.000000       -314.000000     226.000000\r
298                         *MESH_VERTEX    3       78.000000       -328.000000     226.000000\r
299                 }\r
300                 *MESH_NORMALS   {\r
301                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
302                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
303                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
304                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
305                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
306                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
307                 }\r
308                 *MESH_FACE_LIST {\r
309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
310                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
311                 }\r
312                 *MESH_NUMTVERTEX        4\r
313                 *MESH_TVERTLIST {\r
314                         *MESH_TVERT     0       0.593750        0.671875        1.000000\r
315                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
316                         *MESH_TVERT     2       0.593750        0.765625        1.000000\r
317                         *MESH_TVERT     3       0.484375        0.765625        1.000000\r
318                 }\r
319                 *MESH_NUMTVFACES        2\r
320                 *MESH_TFACELIST {\r
321                         *MESH_TFACE     0       0       2       1\r
322                         *MESH_TFACE     1       2       3       1\r
323                 }\r
324         }\r
325         *PROP_MOTIONBLUR        0\r
326         *PROP_CASTSHADOW        1\r
327         *PROP_RECVSHADOW        1\r
328         *MATERIAL_REF   0\r
329 }\r
330 *GEOMOBJECT     {\r
331         *NODE_NAME      "mat0model0surf5"\r
332         *NODE_TM        {\r
333                 *NODE_NAME      "mat0model0surf5"\r
334                 *INHERIT_POS    0       0       0\r
335                 *INHERIT_ROT    0       0       0\r
336                 *INHERIT_SCL    0       0       0\r
337                 *TM_ROW0        1.0     0       0\r
338                 *TM_ROW1        0       1.0     0\r
339                 *TM_ROW2        0       0       1.0\r
340                 *TM_ROW3        0       0       0\r
341                 *TM_POS 0.000000        0.000000        0.000000\r
342         }\r
343         *MESH   {\r
344                 *TIMEVALUE      0\r
345                 *MESH_NUMVERTEX 4\r
346                 *MESH_NUMFACES  2\r
347                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
348                 *MESH_VERTEX_LIST       {\r
349                         *MESH_VERTEX    0       70.000000       290.000000      226.000000\r
350                         *MESH_VERTEX    1       70.000000       290.000000      214.000000\r
351                         *MESH_VERTEX    2       78.000000       290.000000      226.000000\r
352                         *MESH_VERTEX    3       78.000000       290.000000      214.000000\r
353                 }\r
354                 *MESH_NORMALS   {\r
355                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
356                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
357                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
358                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
359                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
360                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
361                 }\r
362                 *MESH_FACE_LIST {\r
363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
364                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
365                 }\r
366                 *MESH_NUMTVERTEX        4\r
367                 *MESH_TVERTLIST {\r
368                         *MESH_TVERT     0       0.140625        0.765625        1.000000\r
369                         *MESH_TVERT     1       0.140625        0.671875        1.000000\r
370                         *MESH_TVERT     2       0.203125        0.765625        1.000000\r
371                         *MESH_TVERT     3       0.203125        0.671875        1.000000\r
372                 }\r
373                 *MESH_NUMTVFACES        2\r
374                 *MESH_TFACELIST {\r
375                         *MESH_TFACE     0       0       2       1\r
376                         *MESH_TFACE     1       2       3       1\r
377                 }\r
378         }\r
379         *PROP_MOTIONBLUR        0\r
380         *PROP_CASTSHADOW        1\r
381         *PROP_RECVSHADOW        1\r
382         *MATERIAL_REF   0\r
383 }\r
384 *GEOMOBJECT     {\r
385         *NODE_NAME      "mat0model0surf6"\r
386         *NODE_TM        {\r
387                 *NODE_NAME      "mat0model0surf6"\r
388                 *INHERIT_POS    0       0       0\r
389                 *INHERIT_ROT    0       0       0\r
390                 *INHERIT_SCL    0       0       0\r
391                 *TM_ROW0        1.0     0       0\r
392                 *TM_ROW1        0       1.0     0\r
393                 *TM_ROW2        0       0       1.0\r
394                 *TM_ROW3        0       0       0\r
395                 *TM_POS 0.000000        0.000000        0.000000\r
396         }\r
397         *MESH   {\r
398                 *TIMEVALUE      0\r
399                 *MESH_NUMVERTEX 64\r
400                 *MESH_NUMFACES  70\r
401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
402                 *MESH_VERTEX_LIST       {\r
403                         *MESH_VERTEX    0       78.000000       290.000000      226.000000\r
404                         *MESH_VERTEX    1       70.000000       256.000000      226.000000\r
405                         *MESH_VERTEX    2       70.000000       290.000000      226.000000\r
406                         *MESH_VERTEX    3       70.000000       248.000000      226.000000\r
407                         *MESH_VERTEX    4       78.000000       178.000000      226.000000\r
408                         *MESH_VERTEX    5       70.000000       178.000000      226.000000\r
409                         *MESH_VERTEX    6       70.000000       170.000000      226.000000\r
410                         *MESH_VERTEX    7       54.000000       170.000000      226.000000\r
411                         *MESH_VERTEX    8       54.000000       178.000000      226.000000\r
412                         *MESH_VERTEX    9       46.000000       186.000000      226.000000\r
413                         *MESH_VERTEX    10      46.000000       194.000000      226.000000\r
414                         *MESH_VERTEX    11      40.000000       256.000000      226.000000\r
415                         *MESH_VERTEX    12      54.000000       224.000000      226.000000\r
416                         *MESH_VERTEX    13      62.000000       248.000000      226.000000\r
417                         *MESH_VERTEX    14      32.000000       256.000000      226.000000\r
418                         *MESH_VERTEX    15      62.000000       232.000000      226.000000\r
419                         *MESH_VERTEX    16      54.000000       232.000000      226.000000\r
420                         *MESH_VERTEX    17      46.000000       224.000000      226.000000\r
421                         *MESH_VERTEX    18      40.000000       280.000000      226.000000\r
422                         *MESH_VERTEX    19      54.000000       248.000000      226.000000\r
423                         *MESH_VERTEX    20      30.000000       186.000000      226.000000\r
424                         *MESH_VERTEX    21      32.000000       272.000000      226.000000\r
425                         *MESH_VERTEX    22      30.000000       194.000000      226.000000\r
426                         *MESH_VERTEX    23      24.000000       256.000000      226.000000\r
427                         *MESH_VERTEX    24      24.000000       248.000000      226.000000\r
428                         *MESH_VERTEX    25      22.000000       224.000000      226.000000\r
429                         *MESH_VERTEX    26      24.000000       232.000000      226.000000\r
430                         *MESH_VERTEX    27      22.000000       186.000000      226.000000\r
431                         *MESH_VERTEX    28      16.000000       256.000000      226.000000\r
432                         *MESH_VERTEX    29      16.000000       272.000000      226.000000\r
433                         *MESH_VERTEX    30      14.000000       224.000000      226.000000\r
434                         *MESH_VERTEX    31      24.000000       272.000000      226.000000\r
435                         *MESH_VERTEX    32      14.000000       280.000000      226.000000\r
436                         *MESH_VERTEX    33      14.000000       206.000000      226.000000\r
437                         *MESH_VERTEX    34      8.000000        272.000000      226.000000\r
438                         *MESH_VERTEX    35      22.000000       206.000000      226.000000\r
439                         *MESH_VERTEX    36      12.000000       198.000000      226.000000\r
440                         *MESH_VERTEX    37      8.000000        206.000000      226.000000\r
441                         *MESH_VERTEX    38      0.000000        206.000000      226.000000\r
442                         *MESH_VERTEX    39      0.000000        272.000000      226.000000\r
443                         *MESH_VERTEX    40      -18.000000      198.000000      226.000000\r
444                         *MESH_VERTEX    41      -18.000000      206.000000      226.000000\r
445                         *MESH_VERTEX    42      -24.000000      280.000000      226.000000\r
446                         *MESH_VERTEX    43      -24.000000      272.000000      226.000000\r
447                         *MESH_VERTEX    44      -26.000000      220.000000      226.000000\r
448                         *MESH_VERTEX    45      -18.000000      220.000000      226.000000\r
449                         *MESH_VERTEX    46      -26.000000      206.000000      226.000000\r
450                         *MESH_VERTEX    47      -32.000000      272.000000      226.000000\r
451                         *MESH_VERTEX    48      -20.000000      228.000000      226.000000\r
452                         *MESH_VERTEX    49      -32.000000      264.000000      226.000000\r
453                         *MESH_VERTEX    50      -24.000000      264.000000      226.000000\r
454                         *MESH_VERTEX    51      -28.000000      256.000000      226.000000\r
455                         *MESH_VERTEX    52      -56.000000      256.000000      226.000000\r
456                         *MESH_VERTEX    53      -10.000000      228.000000      226.000000\r
457                         *MESH_VERTEX    54      -20.000000      256.000000      226.000000\r
458                         *MESH_VERTEX    55      -20.000000      239.500000      226.000000\r
459                         *MESH_VERTEX    56      -28.000000      238.000000      226.000000\r
460                         *MESH_VERTEX    57      -20.000000      232.000000      226.000000\r
461                         *MESH_VERTEX    58      -56.000000      228.000000      226.000000\r
462                         *MESH_VERTEX    59      -56.000000      220.000000      226.000000\r
463                         *MESH_VERTEX    60      -64.000000      264.000000      226.000000\r
464                         *MESH_VERTEX    61      -10.000000      232.000000      226.000000\r
465                         *MESH_VERTEX    62      -64.000000      256.000000      226.000000\r
466                         *MESH_VERTEX    63      -64.000000      230.000000      226.000000\r
467                 }\r
468                 *MESH_NORMALS   {\r
469                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
470                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
471                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
472                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
473                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
474                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
475                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
476                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
477                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
478                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
479                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
480                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
481                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
482                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
483                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
484                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
485                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
486                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
487                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
488                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
489                         *MESH_FACENORMAL        20      0.894427        0.447214        0.000000\r
490                         *MESH_FACENORMAL        21      0.894427        0.447214        0.000000\r
491                         *MESH_FACENORMAL        22      0.447214        0.894427        0.000000\r
492                         *MESH_FACENORMAL        23      0.894427        0.447214        0.000000\r
493                         *MESH_FACENORMAL        24      0.577350        0.577350        0.577350\r
494                         *MESH_FACENORMAL        25      0.894427        0.000000        0.447214\r
495                         *MESH_FACENORMAL        26      0.447214        0.000000        0.894427\r
496                         *MESH_FACENORMAL        27      0.000000        0.894427        0.447214\r
497                         *MESH_FACENORMAL        28      0.000000        0.447214        0.894427\r
498                         *MESH_FACENORMAL        29      0.000000        0.447214        0.894427\r
499                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
500                         *MESH_FACENORMAL        31      0.000000        0.447214        0.894427\r
501                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
502                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
503                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
504                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
505                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
506                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
507                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
508                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
509                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
510                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
511                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
512                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
513                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
514                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
515                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
516                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
517                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
518                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
519                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
520                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
521                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
522                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
523                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
524                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
525                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
526                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
527                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
528                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
529                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
530                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
531                         *MESH_FACENORMAL        62      0.000000        0.000000        1.000000\r
532                         *MESH_FACENORMAL        63      0.000000        0.000000        1.000000\r
533                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
534                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
535                         *MESH_FACENORMAL        66      0.000000        0.000000        1.000000\r
536                         *MESH_FACENORMAL        67      0.000000        0.000000        1.000000\r
537                         *MESH_FACENORMAL        68      0.000000        0.000000        1.000000\r
538                         *MESH_FACENORMAL        69      0.000000        0.000000        1.000000\r
539                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
540                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
541                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
542                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
543                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
544                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
545                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
546                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
547                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
548                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
549                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
550                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
551                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
552                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
553                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
554                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
555                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
556                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
557                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
558                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
559                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
560                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
561                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
562                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
563                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
564                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
565                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
566                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
567                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
568                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
569                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
570                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
571                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        1.000000\r
572                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        1.000000\r
573                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        1.000000\r
574                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
575                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        1.000000\r
576                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        1.000000\r
577                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        1.000000\r
578                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        1.000000\r
579                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        1.000000\r
580                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        1.000000\r
581                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        1.000000\r
582                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        1.000000\r
583                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        1.000000\r
584                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        1.000000\r
585                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        1.000000\r
586                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        1.000000\r
587                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        1.000000\r
588                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        1.000000\r
589                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        1.000000\r
590                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        1.000000\r
591                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        1.000000\r
592                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        1.000000\r
593                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        1.000000\r
594                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        1.000000\r
595                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        1.000000\r
596                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        1.000000\r
597                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        1.000000\r
598                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        1.000000\r
599                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        1.000000\r
600                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        1.000000\r
601                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        1.000000\r
602                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        1.000000\r
603                 }\r
604                 *MESH_FACE_LIST {\r
605                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
606                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
607                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
608                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
609                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
610                         *MESH_FACE      5       A:      1       B:      11      C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
611                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
612                         *MESH_FACE      7       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
613                         *MESH_FACE      8       A:      3       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
614                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
615                         *MESH_FACE      10      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
616                         *MESH_FACE      11      A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
617                         *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
618                         *MESH_FACE      13      A:      12      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
619                         *MESH_FACE      14      A:      12      B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                         *MESH_FACE      15      A:      12      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
621                         *MESH_FACE      16      A:      10      B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      17      A:      11      B:      18      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                         *MESH_FACE      18      A:      13      B:      14      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
624                         *MESH_FACE      19      A:      13      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                         *MESH_FACE      20      A:      9       B:      10      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
626                         *MESH_FACE      21      A:      14      B:      18      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
627                         *MESH_FACE      22      A:      10      B:      22      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
628                         *MESH_FACE      23      A:      14      B:      23      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
629                         *MESH_FACE      24      A:      19      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
630                         *MESH_FACE      25      A:      16      B:      25      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
631                         *MESH_FACE      26      A:      16      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
632                         *MESH_FACE      27      A:      20      B:      22      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
633                         *MESH_FACE      28      A:      23      B:      28      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
634                         *MESH_FACE      29      A:      23      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
635                         *MESH_FACE      30      A:      25      B:      26      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
636                         *MESH_FACE      31      A:      23      B:      31      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
637                         *MESH_FACE      32      A:      29      B:      31      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
638                         *MESH_FACE      33      A:      25      B:      30      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
639                         *MESH_FACE      34      A:      29      B:      32      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
640                         *MESH_FACE      35      A:      25      B:      33      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
641                         *MESH_FACE      36      A:      33      B:      36      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
642                         *MESH_FACE      37      A:      33      B:      37      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
643                         *MESH_FACE      38      A:      34      B:      38      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
644                         *MESH_FACE      39      A:      34      B:      39      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
645                         *MESH_FACE      40      A:      36      B:      37      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
646                         *MESH_FACE      41      A:      37      B:      38      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
647                         *MESH_FACE      42      A:      38      B:      41      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
648                         *MESH_FACE      43      A:      32      B:      42      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
649                         *MESH_FACE      44      A:      34      B:      42      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
650                         *MESH_FACE      45      A:      39      B:      42      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
651                         *MESH_FACE      46      A:      40      B:      41      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
652                         *MESH_FACE      47      A:      41      B:      45      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
653                         *MESH_FACE      48      A:      40      B:      44      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
654                         *MESH_FACE      49      A:      42      B:      47      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
655                         *MESH_FACE      50      A:      44      B:      45      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
656                         *MESH_FACE      51      A:      43      B:      47      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
657                         *MESH_FACE      52      A:      43      B:      49      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
658                         *MESH_FACE      53      A:      49      B:      51      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
659                         *MESH_FACE      54      A:      49      B:      52      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
660                         *MESH_FACE      55      A:      45      B:      53      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
661                         *MESH_FACE      56      A:      50      B:      51      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
662                         *MESH_FACE      57      A:      51      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
663                         *MESH_FACE      58      A:      51      B:      56      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
664                         *MESH_FACE      59      A:      55      B:      56      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
665                         *MESH_FACE      60      A:      44      B:      48      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
666                         *MESH_FACE      61      A:      44      B:      58      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
667                         *MESH_FACE      62      A:      49      B:      60      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
668                         *MESH_FACE      63      A:      55      B:      57      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
669                         *MESH_FACE      64      A:      48      B:      61      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
670                         *MESH_FACE      65      A:      48      B:      53      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
671                         *MESH_FACE      66      A:      52      B:      60      C:      62      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
672                         *MESH_FACE      67      A:      52      B:      62      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
673                         *MESH_FACE      68      A:      58      B:      62      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
674                         *MESH_FACE      69      A:      58      B:      63      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
675                 }\r
676                 *MESH_NUMTVERTEX        64\r
677                 *MESH_TVERTLIST {\r
678                         *MESH_TVERT     0       1.203125        1.312500        1.000000\r
679                         *MESH_TVERT     1       1.140625        1.046875        1.000000\r
680                         *MESH_TVERT     2       1.140625        1.312500        1.000000\r
681                         *MESH_TVERT     3       1.140625        0.984375        1.000000\r
682                         *MESH_TVERT     4       1.203125        0.437500        1.000000\r
683                         *MESH_TVERT     5       1.140625        0.437500        1.000000\r
684                         *MESH_TVERT     6       1.140625        0.375000        1.000000\r
685                         *MESH_TVERT     7       1.015625        0.375000        1.000000\r
686                         *MESH_TVERT     8       1.015625        0.437500        1.000000\r
687                         *MESH_TVERT     9       0.953125        0.500000        1.000000\r
688                         *MESH_TVERT     10      0.953125        0.562500        1.000000\r
689                         *MESH_TVERT     11      0.906250        1.046875        1.000000\r
690                         *MESH_TVERT     12      1.015625        0.796875        1.000000\r
691                         *MESH_TVERT     13      1.078125        0.984375        1.000000\r
692                         *MESH_TVERT     14      0.843750        1.046875        1.000000\r
693                         *MESH_TVERT     15      1.078125        0.859375        1.000000\r
694                         *MESH_TVERT     16      1.015625        0.859375        1.000000\r
695                         *MESH_TVERT     17      0.953125        0.796875        1.000000\r
696                         *MESH_TVERT     18      0.906250        1.234375        1.000000\r
697                         *MESH_TVERT     19      1.015625        0.984375        1.000000\r
698                         *MESH_TVERT     20      0.828125        0.500000        1.000000\r
699                         *MESH_TVERT     21      0.843750        1.171875        1.000000\r
700                         *MESH_TVERT     22      0.828125        0.562500        1.000000\r
701                         *MESH_TVERT     23      0.781250        1.046875        1.000000\r
702                         *MESH_TVERT     24      0.781250        0.984375        1.000000\r
703                         *MESH_TVERT     25      0.765625        0.796875        1.000000\r
704                         *MESH_TVERT     26      0.781250        0.859375        1.000000\r
705                         *MESH_TVERT     27      0.765625        0.500000        1.000000\r
706                         *MESH_TVERT     28      0.718750        1.046875        1.000000\r
707                         *MESH_TVERT     29      0.718750        1.171875        1.000000\r
708                         *MESH_TVERT     30      0.703125        0.796875        1.000000\r
709                         *MESH_TVERT     31      0.781250        1.171875        1.000000\r
710                         *MESH_TVERT     32      0.703125        1.234375        1.000000\r
711                         *MESH_TVERT     33      0.703125        0.656250        1.000000\r
712                         *MESH_TVERT     34      0.656250        1.171875        1.000000\r
713                         *MESH_TVERT     35      0.765625        0.656250        1.000000\r
714                         *MESH_TVERT     36      0.687500        0.593750        1.000000\r
715                         *MESH_TVERT     37      0.656250        0.656250        1.000000\r
716                         *MESH_TVERT     38      0.593750        0.656250        1.000000\r
717                         *MESH_TVERT     39      0.593750        1.171875        1.000000\r
718                         *MESH_TVERT     40      0.453125        0.593750        1.000000\r
719                         *MESH_TVERT     41      0.453125        0.656250        1.000000\r
720                         *MESH_TVERT     42      0.406250        1.234375        1.000000\r
721                         *MESH_TVERT     43      0.406250        1.171875        1.000000\r
722                         *MESH_TVERT     44      0.390625        0.765625        1.000000\r
723                         *MESH_TVERT     45      0.453125        0.765625        1.000000\r
724                         *MESH_TVERT     46      0.390625        0.656250        1.000000\r
725                         *MESH_TVERT     47      0.343750        1.171875        1.000000\r
726                         *MESH_TVERT     48      0.437500        0.828125        1.000000\r
727                         *MESH_TVERT     49      0.343750        1.109375        1.000000\r
728                         *MESH_TVERT     50      0.406250        1.109375        1.000000\r
729                         *MESH_TVERT     51      0.375000        1.046875        1.000000\r
730                         *MESH_TVERT     52      0.156250        1.046875        1.000000\r
731                         *MESH_TVERT     53      0.515625        0.828125        1.000000\r
732                         *MESH_TVERT     54      0.437500        1.046875        1.000000\r
733                         *MESH_TVERT     55      0.437500        0.917969        1.000000\r
734                         *MESH_TVERT     56      0.375000        0.906250        1.000000\r
735                         *MESH_TVERT     57      0.437500        0.859375        1.000000\r
736                         *MESH_TVERT     58      0.156250        0.828125        1.000000\r
737                         *MESH_TVERT     59      0.156250        0.765625        1.000000\r
738                         *MESH_TVERT     60      0.093750        1.109375        1.000000\r
739                         *MESH_TVERT     61      0.515625        0.859375        1.000000\r
740                         *MESH_TVERT     62      0.093750        1.046875        1.000000\r
741                         *MESH_TVERT     63      0.093750        0.843750        1.000000\r
742                 }\r
743                 *MESH_NUMTVFACES        70\r
744                 *MESH_TFACELIST {\r
745                         *MESH_TFACE     0       0       3       4\r
746                         *MESH_TFACE     1       0       1       3\r
747                         *MESH_TFACE     2       3       5       4\r
748                         *MESH_TFACE     3       4       5       6\r
749                         *MESH_TFACE     4       0       2       1\r
750                         *MESH_TFACE     5       1       11      3\r
751                         *MESH_TFACE     6       5       7       6\r
752                         *MESH_TFACE     7       5       8       7\r
753                         *MESH_TFACE     8       3       11      13\r
754                         *MESH_TFACE     9       7       8       9\r
755                         *MESH_TFACE     10      8       10      9\r
756                         *MESH_TFACE     11      8       12      10\r
757                         *MESH_TFACE     12      11      14      13\r
758                         *MESH_TFACE     13      12      15      13\r
759                         *MESH_TFACE     14      12      13      16\r
760                         *MESH_TFACE     15      12      16      17\r
761                         *MESH_TFACE     16      10      12      17\r
762                         *MESH_TFACE     17      11      18      14\r
763                         *MESH_TFACE     18      13      14      19\r
764                         *MESH_TFACE     19      13      19      16\r
765                         *MESH_TFACE     20      9       10      20\r
766                         *MESH_TFACE     21      14      18      21\r
767                         *MESH_TFACE     22      10      22      20\r
768                         *MESH_TFACE     23      14      23      19\r
769                         *MESH_TFACE     24      19      23      24\r
770                         *MESH_TFACE     25      16      25      17\r
771                         *MESH_TFACE     26      16      26      25\r
772                         *MESH_TFACE     27      20      22      27\r
773                         *MESH_TFACE     28      23      28      24\r
774                         *MESH_TFACE     29      23      29      28\r
775                         *MESH_TFACE     30      25      26      30\r
776                         *MESH_TFACE     31      23      31      29\r
777                         *MESH_TFACE     32      29      31      32\r
778                         *MESH_TFACE     33      25      30      33\r
779                         *MESH_TFACE     34      29      32      34\r
780                         *MESH_TFACE     35      25      33      35\r
781                         *MESH_TFACE     36      33      36      35\r
782                         *MESH_TFACE     37      33      37      36\r
783                         *MESH_TFACE     38      34      38      37\r
784                         *MESH_TFACE     39      34      39      38\r
785                         *MESH_TFACE     40      36      37      40\r
786                         *MESH_TFACE     41      37      38      40\r
787                         *MESH_TFACE     42      38      41      40\r
788                         *MESH_TFACE     43      32      42      34\r
789                         *MESH_TFACE     44      34      42      39\r
790                         *MESH_TFACE     45      39      42      43\r
791                         *MESH_TFACE     46      40      41      44\r
792                         *MESH_TFACE     47      41      45      44\r
793                         *MESH_TFACE     48      40      44      46\r
794                         *MESH_TFACE     49      42      47      43\r
795                         *MESH_TFACE     50      44      45      48\r
796                         *MESH_TFACE     51      43      47      49\r
797                         *MESH_TFACE     52      43      49      50\r
798                         *MESH_TFACE     53      49      51      50\r
799                         *MESH_TFACE     54      49      52      51\r
800                         *MESH_TFACE     55      45      53      48\r
801                         *MESH_TFACE     56      50      51      54\r
802                         *MESH_TFACE     57      51      55      54\r
803                         *MESH_TFACE     58      51      56      55\r
804                         *MESH_TFACE     59      55      56      57\r
805                         *MESH_TFACE     60      44      48      58\r
806                         *MESH_TFACE     61      44      58      59\r
807                         *MESH_TFACE     62      49      60      52\r
808                         *MESH_TFACE     63      55      57      61\r
809                         *MESH_TFACE     64      48      61      57\r
810                         *MESH_TFACE     65      48      53      61\r
811                         *MESH_TFACE     66      52      60      62\r
812                         *MESH_TFACE     67      52      62      58\r
813                         *MESH_TFACE     68      58      62      63\r
814                         *MESH_TFACE     69      58      63      59\r
815                 }\r
816         }\r
817         *PROP_MOTIONBLUR        0\r
818         *PROP_CASTSHADOW        1\r
819         *PROP_RECVSHADOW        1\r
820         *MATERIAL_REF   0\r
821 }\r
822 *GEOMOBJECT     {\r
823         *NODE_NAME      "mat0model0surf7"\r
824         *NODE_TM        {\r
825                 *NODE_NAME      "mat0model0surf7"\r
826                 *INHERIT_POS    0       0       0\r
827                 *INHERIT_ROT    0       0       0\r
828                 *INHERIT_SCL    0       0       0\r
829                 *TM_ROW0        1.0     0       0\r
830                 *TM_ROW1        0       1.0     0\r
831                 *TM_ROW2        0       0       1.0\r
832                 *TM_ROW3        0       0       0\r
833                 *TM_POS 0.000000        0.000000        0.000000\r
834         }\r
835         *MESH   {\r
836                 *TIMEVALUE      0\r
837                 *MESH_NUMVERTEX 10\r
838                 *MESH_NUMFACES  8\r
839                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
840                 *MESH_VERTEX_LIST       {\r
841                         *MESH_VERTEX    0       70.000000       256.000000      226.000000\r
842                         *MESH_VERTEX    1       70.000000       256.000000      214.000000\r
843                         *MESH_VERTEX    2       70.000000       290.000000      226.000000\r
844                         *MESH_VERTEX    3       70.000000       290.000000      214.000000\r
845                         *MESH_VERTEX    4       70.000000       248.000000      214.000000\r
846                         *MESH_VERTEX    5       70.000000       248.000000      226.000000\r
847                         *MESH_VERTEX    6       70.000000       178.000000      214.000000\r
848                         *MESH_VERTEX    7       70.000000       178.000000      226.000000\r
849                         *MESH_VERTEX    8       70.000000       170.000000      214.000000\r
850                         *MESH_VERTEX    9       70.000000       170.000000      226.000000\r
851                 }\r
852                 *MESH_NORMALS   {\r
853                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
854                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
855                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
856                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
857                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
858                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
859                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
860                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
861                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
862                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
863                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
864                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
865                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
866                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
867                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
868                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
869                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
870                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
871                 }\r
872                 *MESH_FACE_LIST {\r
873                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
874                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
875                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
876                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
877                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
878                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
879                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
880                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
881                 }\r
882                 *MESH_NUMTVERTEX        10\r
883                 *MESH_TVERTLIST {\r
884                         *MESH_TVERT     0       1.046875        0.765625        1.000000\r
885                         *MESH_TVERT     1       1.046875        0.671875        1.000000\r
886                         *MESH_TVERT     2       1.312500        0.765625        1.000000\r
887                         *MESH_TVERT     3       1.312500        0.671875        1.000000\r
888                         *MESH_TVERT     4       0.984375        0.671875        1.000000\r
889                         *MESH_TVERT     5       0.984375        0.765625        1.000000\r
890                         *MESH_TVERT     6       0.437500        0.671875        1.000000\r
891                         *MESH_TVERT     7       0.437500        0.765625        1.000000\r
892                         *MESH_TVERT     8       0.375000        0.671875        1.000000\r
893                         *MESH_TVERT     9       0.375000        0.765625        1.000000\r
894                 }\r
895                 *MESH_NUMTVFACES        8\r
896                 *MESH_TFACELIST {\r
897                         *MESH_TFACE     0       0       1       4\r
898                         *MESH_TFACE     1       0       2       1\r
899                         *MESH_TFACE     2       0       4       5\r
900                         *MESH_TFACE     3       1       2       3\r
901                         *MESH_TFACE     4       4       6       5\r
902                         *MESH_TFACE     5       5       6       7\r
903                         *MESH_TFACE     6       6       8       7\r
904                         *MESH_TFACE     7       7       8       9\r
905                 }\r
906         }\r
907         *PROP_MOTIONBLUR        0\r
908         *PROP_CASTSHADOW        1\r
909         *PROP_RECVSHADOW        1\r
910         *MATERIAL_REF   0\r
911 }\r
912 *GEOMOBJECT     {\r
913         *NODE_NAME      "mat0model0surf8"\r
914         *NODE_TM        {\r
915                 *NODE_NAME      "mat0model0surf8"\r
916                 *INHERIT_POS    0       0       0\r
917                 *INHERIT_ROT    0       0       0\r
918                 *INHERIT_SCL    0       0       0\r
919                 *TM_ROW0        1.0     0       0\r
920                 *TM_ROW1        0       1.0     0\r
921                 *TM_ROW2        0       0       1.0\r
922                 *TM_ROW3        0       0       0\r
923                 *TM_POS 0.000000        0.000000        0.000000\r
924         }\r
925         *MESH   {\r
926                 *TIMEVALUE      0\r
927                 *MESH_NUMVERTEX 64\r
928                 *MESH_NUMFACES  69\r
929                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
930                 *MESH_VERTEX_LIST       {\r
931                         *MESH_VERTEX    0       70.000000       290.000000      214.000000\r
932                         *MESH_VERTEX    1       70.000000       256.000000      214.000000\r
933                         *MESH_VERTEX    2       78.000000       290.000000      214.000000\r
934                         *MESH_VERTEX    3       70.000000       248.000000      214.000000\r
935                         *MESH_VERTEX    4       78.000000       178.000000      214.000000\r
936                         *MESH_VERTEX    5       70.000000       178.000000      214.000000\r
937                         *MESH_VERTEX    6       70.000000       170.000000      214.000000\r
938                         *MESH_VERTEX    7       62.000000       248.000000      214.000000\r
939                         *MESH_VERTEX    8       54.000000       170.000000      214.000000\r
940                         *MESH_VERTEX    9       54.000000       178.000000      214.000000\r
941                         *MESH_VERTEX    10      46.000000       194.000000      214.000000\r
942                         *MESH_VERTEX    11      46.000000       224.000000      214.000000\r
943                         *MESH_VERTEX    12      54.000000       224.000000      214.000000\r
944                         *MESH_VERTEX    13      46.000000       186.000000      214.000000\r
945                         *MESH_VERTEX    14      40.000000       256.000000      214.000000\r
946                         *MESH_VERTEX    15      54.000000       232.000000      214.000000\r
947                         *MESH_VERTEX    16      54.000000       248.000000      214.000000\r
948                         *MESH_VERTEX    17      32.000000       256.000000      214.000000\r
949                         *MESH_VERTEX    18      62.000000       232.000000      214.000000\r
950                         *MESH_VERTEX    19      40.000000       280.000000      214.000000\r
951                         *MESH_VERTEX    20      30.000000       186.000000      214.000000\r
952                         *MESH_VERTEX    21      32.000000       272.000000      214.000000\r
953                         *MESH_VERTEX    22      24.000000       248.000000      214.000000\r
954                         *MESH_VERTEX    23      24.000000       256.000000      214.000000\r
955                         *MESH_VERTEX    24      24.000000       232.000000      214.000000\r
956                         *MESH_VERTEX    25      22.000000       224.000000      214.000000\r
957                         *MESH_VERTEX    26      22.000000       186.000000      214.000000\r
958                         *MESH_VERTEX    27      16.000000       272.000000      214.000000\r
959                         *MESH_VERTEX    28      30.000000       194.000000      214.000000\r
960                         *MESH_VERTEX    29      24.000000       272.000000      214.000000\r
961                         *MESH_VERTEX    30      16.000000       256.000000      214.000000\r
962                         *MESH_VERTEX    31      14.000000       280.000000      214.000000\r
963                         *MESH_VERTEX    32      14.000000       224.000000      214.000000\r
964                         *MESH_VERTEX    33      14.000000       206.000000      214.000000\r
965                         *MESH_VERTEX    34      8.000000        272.000000      214.000000\r
966                         *MESH_VERTEX    35      22.000000       206.000000      214.000000\r
967                         *MESH_VERTEX    36      12.000000       198.000000      214.000000\r
968                         *MESH_VERTEX    37      8.000000        206.000000      214.000000\r
969                         *MESH_VERTEX    38      0.000000        206.000000      214.000000\r
970                         *MESH_VERTEX    39      0.000000        272.000000      214.000000\r
971                         *MESH_VERTEX    40      -18.000000      198.000000      214.000000\r
972                         *MESH_VERTEX    41      -18.000000      206.000000      214.000000\r
973                         *MESH_VERTEX    42      -24.000000      280.000000      214.000000\r
974                         *MESH_VERTEX    43      -24.000000      272.000000      214.000000\r
975                         *MESH_VERTEX    44      -26.000000      206.000000      214.000000\r
976                         *MESH_VERTEX    45      -26.000000      220.000000      214.000000\r
977                         *MESH_VERTEX    46      -26.000000      198.000000      214.000000\r
978                         *MESH_VERTEX    47      -32.000000      272.000000      214.000000\r
979                         *MESH_VERTEX    48      -18.000000      220.000000      214.000000\r
980                         *MESH_VERTEX    49      -24.000000      264.000000      214.000000\r
981                         *MESH_VERTEX    50      -32.000000      264.000000      214.000000\r
982                         *MESH_VERTEX    51      -56.000000      256.000000      214.000000\r
983                         *MESH_VERTEX    52      -10.000000      228.000000      214.000000\r
984                         *MESH_VERTEX    53      -28.000000      256.000000      214.000000\r
985                         *MESH_VERTEX    54      -64.000000      256.000000      214.000000\r
986                         *MESH_VERTEX    55      -20.000000      228.000000      214.000000\r
987                         *MESH_VERTEX    56      -20.000000      256.000000      214.000000\r
988                         *MESH_VERTEX    57      -20.000000      239.500000      214.000000\r
989                         *MESH_VERTEX    58      -20.000000      232.000000      214.000000\r
990                         *MESH_VERTEX    59      -56.000000      220.000000      214.000000\r
991                         *MESH_VERTEX    60      -64.000000      264.000000      214.000000\r
992                         *MESH_VERTEX    61      -56.000000      228.000000      214.000000\r
993                         *MESH_VERTEX    62      -64.000000      230.000000      214.000000\r
994                         *MESH_VERTEX    63      -64.000000      198.000000      214.000000\r
995                 }\r
996                 *MESH_NORMALS   {\r
997                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
998                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
999                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1000                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1001                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1002                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1003                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1004                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1005                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1006                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
1007                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
1008                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
1009                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
1010                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
1011                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
1012                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
1013                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
1014                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
1015                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
1016                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
1017                         *MESH_FACENORMAL        20      0.894427        0.447214        0.000000\r
1018                         *MESH_FACENORMAL        21      0.894427        0.447214        0.000000\r
1019                         *MESH_FACENORMAL        22      0.894427        0.447214        0.000000\r
1020                         *MESH_FACENORMAL        23      0.447214        0.894427        0.000000\r
1021                         *MESH_FACENORMAL        24      0.894427        0.000000        0.447214\r
1022                         *MESH_FACENORMAL        25      0.447214        0.000000        0.894427\r
1023                         *MESH_FACENORMAL        26      0.577350        0.577350        0.577350\r
1024                         *MESH_FACENORMAL        27      0.000000        0.894427        0.447214\r
1025                         *MESH_FACENORMAL        28      0.000000        0.447214        0.894427\r
1026                         *MESH_FACENORMAL        29      0.000000        0.447214        0.894427\r
1027                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
1028                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
1029                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
1030                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
1031                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
1032                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
1033                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
1034                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
1035                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
1036                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
1037                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
1038                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
1039                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
1040                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
1041                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
1042                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
1043                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
1044                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
1045                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
1046                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
1047                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
1048                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
1049                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
1050                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
1051                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
1052                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
1053                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
1054                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
1055                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
1056                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
1057                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
1058                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
1059                         *MESH_FACENORMAL        62      0.000000        0.000000        1.000000\r
1060                         *MESH_FACENORMAL        63      0.000000        0.000000        1.000000\r
1061                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
1062                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
1063                         *MESH_FACENORMAL        66      0.000000        0.000000        1.000000\r
1064                         *MESH_FACENORMAL        67      0.447214        0.000000        0.894427\r
1065                         *MESH_FACENORMAL        68      0.000000        0.000000        1.000000\r
1066                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1067                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1068                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1069                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1070                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1071                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1072                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1073                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1074                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1075                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
1076                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
1077                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
1078                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
1079                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
1080                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
1081                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
1082                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
1083                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
1084                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
1085                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
1086                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
1087                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
1088                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
1089                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
1090                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
1091                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
1092                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
1093                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
1094                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
1095                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
1096                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
1097                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
1098                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
1099                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
1100                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
1101                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
1102                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
1103                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
1104                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
1105                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
1106                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        -1.000000\r
1107                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        -1.000000\r
1108                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        -1.000000\r
1109                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        -1.000000\r
1110                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        -1.000000\r
1111                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        -1.000000\r
1112                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        -1.000000\r
1113                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        -1.000000\r
1114                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        -1.000000\r
1115                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        -1.000000\r
1116                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        -1.000000\r
1117                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        -1.000000\r
1118                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        -1.000000\r
1119                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        -1.000000\r
1120                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        -1.000000\r
1121                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        -1.000000\r
1122                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        -1.000000\r
1123                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        -1.000000\r
1124                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        -1.000000\r
1125                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        -1.000000\r
1126                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        -1.000000\r
1127                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        -1.000000\r
1128                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        -1.000000\r
1129                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        -1.000000\r
1130                 }\r
1131                 *MESH_FACE_LIST {\r
1132                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1133                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1134                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1135                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1136                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1137                         *MESH_FACE      5       A:      1       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1138                         *MESH_FACE      6       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1139                         *MESH_FACE      7       A:      1       B:      7       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1140                         *MESH_FACE      8       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1141                         *MESH_FACE      9       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1142                         *MESH_FACE      10      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1143                         *MESH_FACE      11      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1144                         *MESH_FACE      12      A:      8       B:      13      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1145                         *MESH_FACE      13      A:      11      B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1146                         *MESH_FACE      14      A:      7       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1147                         *MESH_FACE      15      A:      7       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1148                         *MESH_FACE      16      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1149                         *MESH_FACE      17      A:      7       B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1150                         *MESH_FACE      18      A:      12      B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1151                         *MESH_FACE      19      A:      14      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1152                         *MESH_FACE      20      A:      10      B:      13      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1153                         *MESH_FACE      21      A:      17      B:      21      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1154                         *MESH_FACE      22      A:      16      B:      22      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1155                         *MESH_FACE      23      A:      17      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1156                         *MESH_FACE      24      A:      11      B:      24      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1157                         *MESH_FACE      25      A:      11      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1158                         *MESH_FACE      26      A:      10      B:      20      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1159                         *MESH_FACE      27      A:      22      B:      27      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1160                         *MESH_FACE      28      A:      23      B:      27      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1161                         *MESH_FACE      29      A:      22      B:      30      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                         *MESH_FACE      30      A:      27      B:      31      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1163                         *MESH_FACE      31      A:      24      B:      25      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1164                         *MESH_FACE      32      A:      25      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1165                         *MESH_FACE      33      A:      27      B:      34      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1166                         *MESH_FACE      34      A:      25      B:      35      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1167                         *MESH_FACE      35      A:      33      B:      35      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1168                         *MESH_FACE      36      A:      33      B:      36      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1169                         *MESH_FACE      37      A:      34      B:      37      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1170                         *MESH_FACE      38      A:      34      B:      38      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1171                         *MESH_FACE      39      A:      36      B:      40      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1172                         *MESH_FACE      40      A:      37      B:      40      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1173                         *MESH_FACE      41      A:      38      B:      40      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                         *MESH_FACE      42      A:      31      B:      34      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1175                         *MESH_FACE      43      A:      34      B:      39      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1176                         *MESH_FACE      44      A:      39      B:      43      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1177                         *MESH_FACE      45      A:      40      B:      44      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1178                         *MESH_FACE      46      A:      41      B:      44      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1179                         *MESH_FACE      47      A:      40      B:      46      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1180                         *MESH_FACE      48      A:      42      B:      43      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1181                         *MESH_FACE      49      A:      41      B:      45      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1182                         *MESH_FACE      50      A:      43      B:      49      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1183                         *MESH_FACE      51      A:      47      B:      49      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1184                         *MESH_FACE      52      A:      49      B:      51      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1185                         *MESH_FACE      53      A:      45      B:      52      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1186                         *MESH_FACE      54      A:      49      B:      53      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1187                         *MESH_FACE      55      A:      50      B:      51      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1188                         *MESH_FACE      56      A:      45      B:      55      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1189                         *MESH_FACE      57      A:      49      B:      56      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1190                         *MESH_FACE      58      A:      53      B:      56      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1191                         *MESH_FACE      59      A:      53      B:      57      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1192                         *MESH_FACE      60      A:      52      B:      55      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1193                         *MESH_FACE      61      A:      45      B:      59      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1194                         *MESH_FACE      62      A:      50      B:      54      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1195                         *MESH_FACE      63      A:      51      B:      61      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1196                         *MESH_FACE      64      A:      54      B:      61      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1197                         *MESH_FACE      65      A:      55      B:      59      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1198                         *MESH_FACE      66      A:      54      B:      59      C:      62      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1199                         *MESH_FACE      67      A:      10      B:      26      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1200                         *MESH_FACE      68      A:      44      B:      46      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1201                 }\r
1202                 *MESH_NUMTVERTEX        64\r
1203                 *MESH_TVERTLIST {\r
1204                         *MESH_TVERT     0       1.140625        1.312500        1.000000\r
1205                         *MESH_TVERT     1       1.140625        1.046875        1.000000\r
1206                         *MESH_TVERT     2       1.203125        1.312500        1.000000\r
1207                         *MESH_TVERT     3       1.140625        0.984375        1.000000\r
1208                         *MESH_TVERT     4       1.203125        0.437500        1.000000\r
1209                         *MESH_TVERT     5       1.140625        0.437500        1.000000\r
1210                         *MESH_TVERT     6       1.140625        0.375000        1.000000\r
1211                         *MESH_TVERT     7       1.078125        0.984375        1.000000\r
1212                         *MESH_TVERT     8       1.015625        0.375000        1.000000\r
1213                         *MESH_TVERT     9       1.015625        0.437500        1.000000\r
1214                         *MESH_TVERT     10      0.953125        0.562500        1.000000\r
1215                         *MESH_TVERT     11      0.953125        0.796875        1.000000\r
1216                         *MESH_TVERT     12      1.015625        0.796875        1.000000\r
1217                         *MESH_TVERT     13      0.953125        0.500000        1.000000\r
1218                         *MESH_TVERT     14      0.906250        1.046875        1.000000\r
1219                         *MESH_TVERT     15      1.015625        0.859375        1.000000\r
1220                         *MESH_TVERT     16      1.015625        0.984375        1.000000\r
1221                         *MESH_TVERT     17      0.843750        1.046875        1.000000\r
1222                         *MESH_TVERT     18      1.078125        0.859375        1.000000\r
1223                         *MESH_TVERT     19      0.906250        1.234375        1.000000\r
1224                         *MESH_TVERT     20      0.828125        0.500000        1.000000\r
1225                         *MESH_TVERT     21      0.843750        1.171875        1.000000\r
1226                         *MESH_TVERT     22      0.781250        0.984375        1.000000\r
1227                         *MESH_TVERT     23      0.781250        1.046875        1.000000\r
1228                         *MESH_TVERT     24      0.781250        0.859375        1.000000\r
1229                         *MESH_TVERT     25      0.765625        0.796875        1.000000\r
1230                         *MESH_TVERT     26      0.765625        0.500000        1.000000\r
1231                         *MESH_TVERT     27      0.718750        1.171875        1.000000\r
1232                         *MESH_TVERT     28      0.828125        0.562500        1.000000\r
1233                         *MESH_TVERT     29      0.781250        1.171875        1.000000\r
1234                         *MESH_TVERT     30      0.718750        1.046875        1.000000\r
1235                         *MESH_TVERT     31      0.703125        1.234375        1.000000\r
1236                         *MESH_TVERT     32      0.703125        0.796875        1.000000\r
1237                         *MESH_TVERT     33      0.703125        0.656250        1.000000\r
1238                         *MESH_TVERT     34      0.656250        1.171875        1.000000\r
1239                         *MESH_TVERT     35      0.765625        0.656250        1.000000\r
1240                         *MESH_TVERT     36      0.687500        0.593750        1.000000\r
1241                         *MESH_TVERT     37      0.656250        0.656250        1.000000\r
1242                         *MESH_TVERT     38      0.593750        0.656250        1.000000\r
1243                         *MESH_TVERT     39      0.593750        1.171875        1.000000\r
1244                         *MESH_TVERT     40      0.453125        0.593750        1.000000\r
1245                         *MESH_TVERT     41      0.453125        0.656250        1.000000\r
1246                         *MESH_TVERT     42      0.406250        1.234375        1.000000\r
1247                         *MESH_TVERT     43      0.406250        1.171875        1.000000\r
1248                         *MESH_TVERT     44      0.390625        0.656250        1.000000\r
1249                         *MESH_TVERT     45      0.390625        0.765625        1.000000\r
1250                         *MESH_TVERT     46      0.390625        0.593750        1.000000\r
1251                         *MESH_TVERT     47      0.343750        1.171875        1.000000\r
1252                         *MESH_TVERT     48      0.453125        0.765625        1.000000\r
1253                         *MESH_TVERT     49      0.406250        1.109375        1.000000\r
1254                         *MESH_TVERT     50      0.343750        1.109375        1.000000\r
1255                         *MESH_TVERT     51      0.156250        1.046875        1.000000\r
1256                         *MESH_TVERT     52      0.515625        0.828125        1.000000\r
1257                         *MESH_TVERT     53      0.375000        1.046875        1.000000\r
1258                         *MESH_TVERT     54      0.093750        1.046875        1.000000\r
1259                         *MESH_TVERT     55      0.437500        0.828125        1.000000\r
1260                         *MESH_TVERT     56      0.437500        1.046875        1.000000\r
1261                         *MESH_TVERT     57      0.437500        0.917969        1.000000\r
1262                         *MESH_TVERT     58      0.437500        0.859375        1.000000\r
1263                         *MESH_TVERT     59      0.156250        0.765625        1.000000\r
1264                         *MESH_TVERT     60      0.093750        1.109375        1.000000\r
1265                         *MESH_TVERT     61      0.156250        0.828125        1.000000\r
1266                         *MESH_TVERT     62      0.093750        0.843750        1.000000\r
1267                         *MESH_TVERT     63      0.093750        0.593750        1.000000\r
1268                 }\r
1269                 *MESH_NUMTVFACES        69\r
1270                 *MESH_TFACELIST {\r
1271                         *MESH_TFACE     0       1       2       3\r
1272                         *MESH_TFACE     1       2       4       3\r
1273                         *MESH_TFACE     2       3       4       5\r
1274                         *MESH_TFACE     3       0       2       1\r
1275                         *MESH_TFACE     4       4       6       5\r
1276                         *MESH_TFACE     5       1       3       7\r
1277                         *MESH_TFACE     6       5       6       8\r
1278                         *MESH_TFACE     7       1       7       14\r
1279                         *MESH_TFACE     8       5       8       9\r
1280                         *MESH_TFACE     9       8       10      9\r
1281                         *MESH_TFACE     10      9       10      11\r
1282                         *MESH_TFACE     11      9       11      12\r
1283                         *MESH_TFACE     12      8       13      10\r
1284                         *MESH_TFACE     13      11      15      12\r
1285                         *MESH_TFACE     14      7       16      14\r
1286                         *MESH_TFACE     15      7       15      16\r
1287                         *MESH_TFACE     16      14      16      17\r
1288                         *MESH_TFACE     17      7       18      15\r
1289                         *MESH_TFACE     18      12      15      18\r
1290                         *MESH_TFACE     19      14      17      19\r
1291                         *MESH_TFACE     20      10      13      20\r
1292                         *MESH_TFACE     21      17      21      19\r
1293                         *MESH_TFACE     22      16      22      17\r
1294                         *MESH_TFACE     23      17      22      23\r
1295                         *MESH_TFACE     24      11      24      15\r
1296                         *MESH_TFACE     25      11      25      24\r
1297                         *MESH_TFACE     26      10      20      26\r
1298                         *MESH_TFACE     27      22      27      23\r
1299                         *MESH_TFACE     28      23      27      29\r
1300                         *MESH_TFACE     29      22      30      27\r
1301                         *MESH_TFACE     30      27      31      29\r
1302                         *MESH_TFACE     31      24      25      32\r
1303                         *MESH_TFACE     32      25      33      32\r
1304                         *MESH_TFACE     33      27      34      31\r
1305                         *MESH_TFACE     34      25      35      33\r
1306                         *MESH_TFACE     35      33      35      36\r
1307                         *MESH_TFACE     36      33      36      37\r
1308                         *MESH_TFACE     37      34      37      38\r
1309                         *MESH_TFACE     38      34      38      39\r
1310                         *MESH_TFACE     39      36      40      37\r
1311                         *MESH_TFACE     40      37      40      38\r
1312                         *MESH_TFACE     41      38      40      41\r
1313                         *MESH_TFACE     42      31      34      42\r
1314                         *MESH_TFACE     43      34      39      42\r
1315                         *MESH_TFACE     44      39      43      42\r
1316                         *MESH_TFACE     45      40      44      41\r
1317                         *MESH_TFACE     46      41      44      45\r
1318                         *MESH_TFACE     47      40      46      44\r
1319                         *MESH_TFACE     48      42      43      47\r
1320                         *MESH_TFACE     49      41      45      48\r
1321                         *MESH_TFACE     50      43      49      47\r
1322                         *MESH_TFACE     51      47      49      50\r
1323                         *MESH_TFACE     52      49      51      50\r
1324                         *MESH_TFACE     53      45      52      48\r
1325                         *MESH_TFACE     54      49      53      51\r
1326                         *MESH_TFACE     55      50      51      54\r
1327                         *MESH_TFACE     56      45      55      52\r
1328                         *MESH_TFACE     57      49      56      53\r
1329                         *MESH_TFACE     58      53      56      57\r
1330                         *MESH_TFACE     59      53      57      58\r
1331                         *MESH_TFACE     60      52      55      58\r
1332                         *MESH_TFACE     61      45      59      55\r
1333                         *MESH_TFACE     62      50      54      60\r
1334                         *MESH_TFACE     63      51      61      54\r
1335                         *MESH_TFACE     64      54      61      59\r
1336                         *MESH_TFACE     65      55      59      61\r
1337                         *MESH_TFACE     66      54      59      62\r
1338                         *MESH_TFACE     67      10      26      28\r
1339                         *MESH_TFACE     68      44      46      63\r
1340                 }\r
1341         }\r
1342         *PROP_MOTIONBLUR        0\r
1343         *PROP_CASTSHADOW        1\r
1344         *PROP_RECVSHADOW        1\r
1345         *MATERIAL_REF   0\r
1346 }\r
1347 *GEOMOBJECT     {\r
1348         *NODE_NAME      "mat0model0surf9"\r
1349         *NODE_TM        {\r
1350                 *NODE_NAME      "mat0model0surf9"\r
1351                 *INHERIT_POS    0       0       0\r
1352                 *INHERIT_ROT    0       0       0\r
1353                 *INHERIT_SCL    0       0       0\r
1354                 *TM_ROW0        1.0     0       0\r
1355                 *TM_ROW1        0       1.0     0\r
1356                 *TM_ROW2        0       0       1.0\r
1357                 *TM_ROW3        0       0       0\r
1358                 *TM_POS 0.000000        0.000000        0.000000\r
1359         }\r
1360         *MESH   {\r
1361                 *TIMEVALUE      0\r
1362                 *MESH_NUMVERTEX 4\r
1363                 *MESH_NUMFACES  2\r
1364                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1365                 *MESH_VERTEX_LIST       {\r
1366                         *MESH_VERTEX    0       78.000000       178.000000      226.000000\r
1367                         *MESH_VERTEX    1       70.000000       170.000000      214.000000\r
1368                         *MESH_VERTEX    2       70.000000       170.000000      226.000000\r
1369                         *MESH_VERTEX    3       78.000000       178.000000      214.000000\r
1370                 }\r
1371                 *MESH_NORMALS   {\r
1372                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1373                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1374                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1375                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1376                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1377                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1378                 }\r
1379                 *MESH_FACE_LIST {\r
1380                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1381                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1382                 }\r
1383                 *MESH_NUMTVERTEX        4\r
1384                 *MESH_TVERTLIST {\r
1385                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
1386                         *MESH_TVERT     1       0.375000        0.671875        1.000000\r
1387                         *MESH_TVERT     2       0.375000        0.765625        1.000000\r
1388                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
1389                 }\r
1390                 *MESH_NUMTVFACES        2\r
1391                 *MESH_TFACELIST {\r
1392                         *MESH_TFACE     0       0       2       1\r
1393                         *MESH_TFACE     1       3       0       1\r
1394                 }\r
1395         }\r
1396         *PROP_MOTIONBLUR        0\r
1397         *PROP_CASTSHADOW        1\r
1398         *PROP_RECVSHADOW        1\r
1399         *MATERIAL_REF   0\r
1400 }\r
1401 *GEOMOBJECT     {\r
1402         *NODE_NAME      "mat0model0surf10"\r
1403         *NODE_TM        {\r
1404                 *NODE_NAME      "mat0model0surf10"\r
1405                 *INHERIT_POS    0       0       0\r
1406                 *INHERIT_ROT    0       0       0\r
1407                 *INHERIT_SCL    0       0       0\r
1408                 *TM_ROW0        1.0     0       0\r
1409                 *TM_ROW1        0       1.0     0\r
1410                 *TM_ROW2        0       0       1.0\r
1411                 *TM_ROW3        0       0       0\r
1412                 *TM_POS 0.000000        0.000000        0.000000\r
1413         }\r
1414         *MESH   {\r
1415                 *TIMEVALUE      0\r
1416                 *MESH_NUMVERTEX 64\r
1417                 *MESH_NUMFACES  66\r
1418                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1419                 *MESH_VERTEX_LIST       {\r
1420                         *MESH_VERTEX    0       70.000000       146.000000      226.000000\r
1421                         *MESH_VERTEX    1       70.000000       154.000000      226.000000\r
1422                         *MESH_VERTEX    2       78.000000       146.000000      226.000000\r
1423                         *MESH_VERTEX    3       54.000000       146.000000      226.000000\r
1424                         *MESH_VERTEX    4       54.000000       154.000000      226.000000\r
1425                         *MESH_VERTEX    5       46.000000       146.000000      226.000000\r
1426                         *MESH_VERTEX    6       46.000000       106.000000      226.000000\r
1427                         *MESH_VERTEX    7       46.000000       154.000000      226.000000\r
1428                         *MESH_VERTEX    8       30.000000       146.000000      226.000000\r
1429                         *MESH_VERTEX    9       22.000000       154.000000      226.000000\r
1430                         *MESH_VERTEX    10      22.000000       146.000000      226.000000\r
1431                         *MESH_VERTEX    11      22.000000       130.000000      226.000000\r
1432                         *MESH_VERTEX    12      22.000000       122.000000      226.000000\r
1433                         *MESH_VERTEX    13      30.000000       130.000000      226.000000\r
1434                         *MESH_VERTEX    14      -32.000000      122.000000      226.000000\r
1435                         *MESH_VERTEX    15      -32.000000      130.000000      226.000000\r
1436                         *MESH_VERTEX    16      -40.000000      148.000000      226.000000\r
1437                         *MESH_VERTEX    17      -40.000000      130.000000      226.000000\r
1438                         *MESH_VERTEX    18      38.000000       98.000000       226.000000\r
1439                         *MESH_VERTEX    19      -40.000000      106.000000      226.000000\r
1440                         *MESH_VERTEX    20      46.000000       98.000000       226.000000\r
1441                         *MESH_VERTEX    21      54.000000       106.000000      226.000000\r
1442                         *MESH_VERTEX    22      -40.000000      122.000000      226.000000\r
1443                         *MESH_VERTEX    23      -40.000000      98.000000       226.000000\r
1444                         *MESH_VERTEX    24      -48.000000      122.000000      226.000000\r
1445                         *MESH_VERTEX    25      -48.000000      106.000000      226.000000\r
1446                         *MESH_VERTEX    26      -48.000000      98.000000       226.000000\r
1447                         *MESH_VERTEX    27      -40.000000      82.000000       226.000000\r
1448                         *MESH_VERTEX    28      -48.000000      84.000000       226.000000\r
1449                         *MESH_VERTEX    29      -40.000000      74.000000       226.000000\r
1450                         *MESH_VERTEX    30      -10.000000      74.000000       226.000000\r
1451                         *MESH_VERTEX    31      -64.000000      98.000000       226.000000\r
1452                         *MESH_VERTEX    32      -10.000000      82.000000       226.000000\r
1453                         *MESH_VERTEX    33      -64.000000      106.000000      226.000000\r
1454                         *MESH_VERTEX    34      -72.000000      98.000000       226.000000\r
1455                         *MESH_VERTEX    35      -2.000000       74.000000       226.000000\r
1456                         *MESH_VERTEX    36      -2.000000       50.000000       226.000000\r
1457                         *MESH_VERTEX    37      70.000000       66.000000       226.000000\r
1458                         *MESH_VERTEX    38      46.000000       66.000000       226.000000\r
1459                         *MESH_VERTEX    39      -10.000000      52.000000       226.000000\r
1460                         *MESH_VERTEX    40      -64.000000      66.000000       226.000000\r
1461                         *MESH_VERTEX    41      -64.000000      58.000000       226.000000\r
1462                         *MESH_VERTEX    42      -72.000000      68.000000       226.000000\r
1463                         *MESH_VERTEX    43      46.000000       58.000000       226.000000\r
1464                         *MESH_VERTEX    44      70.000000       58.000000       226.000000\r
1465                         *MESH_VERTEX    45      38.000000       68.000000       226.000000\r
1466                         *MESH_VERTEX    46      -48.000000      58.000000       226.000000\r
1467                         *MESH_VERTEX    47      -48.000000      66.000000       226.000000\r
1468                         *MESH_VERTEX    48      -40.000000      58.000000       226.000000\r
1469                         *MESH_VERTEX    49      -40.000000      32.000000       226.000000\r
1470                         *MESH_VERTEX    50      -2.000000       42.000000       226.000000\r
1471                         *MESH_VERTEX    51      -40.000000      156.000000      226.000000\r
1472                         *MESH_VERTEX    52      6.000000        42.000000       226.000000\r
1473                         *MESH_VERTEX    53      46.000000       50.000000       226.000000\r
1474                         *MESH_VERTEX    54      -64.000000      148.000000      226.000000\r
1475                         *MESH_VERTEX    55      -64.000000      156.000000      226.000000\r
1476                         *MESH_VERTEX    56      -72.000000      156.000000      226.000000\r
1477                         *MESH_VERTEX    57      46.000000       42.000000       226.000000\r
1478                         *MESH_VERTEX    58      6.000000        22.000000       226.000000\r
1479                         *MESH_VERTEX    59      78.000000       22.000000       226.000000\r
1480                         *MESH_VERTEX    60      54.000000       42.000000       226.000000\r
1481                         *MESH_VERTEX    61      46.000000       22.000000       226.000000\r
1482                         *MESH_VERTEX    62      -2.000000       22.000000       226.000000\r
1483                         *MESH_VERTEX    63      -40.000000      24.000000       226.000000\r
1484                 }\r
1485                 *MESH_NORMALS   {\r
1486                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1487                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1488                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1489                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1490                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1491                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1492                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1493                         *MESH_FACENORMAL        7       0.894427        0.447214        0.000000\r
1494                         *MESH_FACENORMAL        8       0.447214        0.894427        0.000000\r
1495                         *MESH_FACENORMAL        9       0.894427        0.000000        0.447214\r
1496                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
1497                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
1498                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
1499                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
1500                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
1501                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
1502                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
1503                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
1504                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
1505                         *MESH_FACENORMAL        19      0.894427        0.447214        0.000000\r
1506                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
1507                         *MESH_FACENORMAL        21      0.894427        0.447214        0.000000\r
1508                         *MESH_FACENORMAL        22      0.894427        0.447214        0.000000\r
1509                         *MESH_FACENORMAL        23      0.577350        0.577350        0.577350\r
1510                         *MESH_FACENORMAL        24      0.577350        0.577350        0.577350\r
1511                         *MESH_FACENORMAL        25      0.447214        0.000000        0.894427\r
1512                         *MESH_FACENORMAL        26      0.577350        0.577350        0.577350\r
1513                         *MESH_FACENORMAL        27      0.000000        0.447214        0.894427\r
1514                         *MESH_FACENORMAL        28      0.000000        0.447214        0.894427\r
1515                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
1516                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
1517                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
1518                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
1519                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
1520                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
1521                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
1522                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
1523                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
1524                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
1525                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
1526                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
1527                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
1528                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
1529                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
1530                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
1531                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
1532                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
1533                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
1534                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
1535                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
1536                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
1537                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
1538                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
1539                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
1540                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
1541                         *MESH_FACENORMAL        55      0.577350        0.577350        0.577350\r
1542                         *MESH_FACENORMAL        56      0.447214        0.000000        0.894427\r
1543                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
1544                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
1545                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
1546                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
1547                         *MESH_FACENORMAL        61      0.447214        0.000000        0.894427\r
1548                         *MESH_FACENORMAL        62      0.894427        0.000000        0.447214\r
1549                         *MESH_FACENORMAL        63      0.447214        0.000000        0.894427\r
1550                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
1551                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
1552                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1553                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1554                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1555                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1556                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1557                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1558                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1559                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1560                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1561                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1562                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
1563                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1564                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1565                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
1566                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
1567                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
1568                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
1569                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
1570                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
1571                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
1572                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
1573                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
1574                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
1575                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
1576                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
1577                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
1578                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
1579                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
1580                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
1581                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
1582                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
1583                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
1584                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        1.000000\r
1585                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        1.000000\r
1586                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        1.000000\r
1587                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
1588                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        1.000000\r
1589                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        1.000000\r
1590                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        1.000000\r
1591                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        1.000000\r
1592                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        1.000000\r
1593                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        1.000000\r
1594                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        1.000000\r
1595                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        1.000000\r
1596                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        1.000000\r
1597                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        1.000000\r
1598                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        1.000000\r
1599                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        1.000000\r
1600                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        1.000000\r
1601                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        1.000000\r
1602                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        1.000000\r
1603                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        1.000000\r
1604                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        1.000000\r
1605                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        1.000000\r
1606                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        1.000000\r
1607                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        1.000000\r
1608                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        1.000000\r
1609                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        1.000000\r
1610                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        1.000000\r
1611                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        1.000000\r
1612                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        1.000000\r
1613                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        1.000000\r
1614                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        1.000000\r
1615                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        1.000000\r
1616                 }\r
1617                 *MESH_FACE_LIST {\r
1618                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1619                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1620                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1621                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1622                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1623                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1624                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1625                         *MESH_FACE      7       A:      3       B:      6       C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1626                         *MESH_FACE      8       A:      3       B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1627                         *MESH_FACE      9       A:      0       B:      37      C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1628                         *MESH_FACE      10      A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1629                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1630                         *MESH_FACE      12      A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1631                         *MESH_FACE      13      A:      8       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1632                         *MESH_FACE      14      A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1633                         *MESH_FACE      15      A:      11      B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1634                         *MESH_FACE      16      A:      11      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1635                         *MESH_FACE      17      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1636                         *MESH_FACE      18      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1637                         *MESH_FACE      19      A:      6       B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1638                         *MESH_FACE      20      A:      6       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1639                         *MESH_FACE      21      A:      14      B:      17      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1640                         *MESH_FACE      22      A:      18      B:      19      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1641                         *MESH_FACE      23      A:      17      B:      24      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1642                         *MESH_FACE      24      A:      19      B:      22      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1643                         *MESH_FACE      25      A:      19      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1644                         *MESH_FACE      26      A:      19      B:      25      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1645                         *MESH_FACE      27      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1646                         *MESH_FACE      28      A:      23      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1647                         *MESH_FACE      29      A:      26      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1648                         *MESH_FACE      30      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1649                         *MESH_FACE      31      A:      27      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1650                         *MESH_FACE      32      A:      25      B:      31      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1651                         *MESH_FACE      33      A:      27      B:      30      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1652                         *MESH_FACE      34      A:      25      B:      33      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1653                         *MESH_FACE      35      A:      31      B:      33      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1654                         *MESH_FACE      36      A:      30      B:      35      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1655                         *MESH_FACE      37      A:      30      B:      36      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1656                         *MESH_FACE      38      A:      30      B:      39      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1657                         *MESH_FACE      39      A:      31      B:      34      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1658                         *MESH_FACE      40      A:      34      B:      42      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1659                         *MESH_FACE      41      A:      40      B:      42      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1660                         *MESH_FACE      42      A:      40      B:      41      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1661                         *MESH_FACE      43      A:      40      B:      46      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1662                         *MESH_FACE      44      A:      46      B:      48      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1663                         *MESH_FACE      45      A:      46      B:      49      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1664                         *MESH_FACE      46      A:      36      B:      39      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1665                         *MESH_FACE      47      A:      36      B:      50      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1666                         *MESH_FACE      48      A:      36      B:      52      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1667                         *MESH_FACE      49      A:      52      B:      57      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1668                         *MESH_FACE      50      A:      50      B:      58      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1669                         *MESH_FACE      51      A:      53      B:      57      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1670                         *MESH_FACE      52      A:      57      B:      61      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1671                         *MESH_FACE      53      A:      50      B:      62      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1672                         *MESH_FACE      54      A:      46      B:      63      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1673                         *MESH_FACE      55      A:      18      B:      38      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1674                         *MESH_FACE      56      A:      18      B:      45      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1675                         *MESH_FACE      57      A:      38      B:      45      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1676                         *MESH_FACE      58      A:      37      B:      38      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1677                         *MESH_FACE      59      A:      37      B:      43      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1678                         *MESH_FACE      60      A:      37      B:      44      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1679                         *MESH_FACE      61      A:      2       B:      37      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1680                         *MESH_FACE      62      A:      15      B:      51      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1681                         *MESH_FACE      63      A:      16      B:      51      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1682                         *MESH_FACE      64      A:      51      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1683                         *MESH_FACE      65      A:      54      B:      55      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1684                 }\r
1685                 *MESH_NUMTVERTEX        64\r
1686                 *MESH_TVERTLIST {\r
1687                         *MESH_TVERT     0       1.140625        1.187500        1.000000\r
1688                         *MESH_TVERT     1       1.140625        1.250000        1.000000\r
1689                         *MESH_TVERT     2       1.203125        1.187500        1.000000\r
1690                         *MESH_TVERT     3       1.015625        1.187500        1.000000\r
1691                         *MESH_TVERT     4       1.015625        1.250000        1.000000\r
1692                         *MESH_TVERT     5       0.953125        1.187500        1.000000\r
1693                         *MESH_TVERT     6       0.953125        0.875000        1.000000\r
1694                         *MESH_TVERT     7       0.953125        1.250000        1.000000\r
1695                         *MESH_TVERT     8       0.828125        1.187500        1.000000\r
1696                         *MESH_TVERT     9       0.765625        1.250000        1.000000\r
1697                         *MESH_TVERT     10      0.765625        1.187500        1.000000\r
1698                         *MESH_TVERT     11      0.765625        1.062500        1.000000\r
1699                         *MESH_TVERT     12      0.765625        1.000000        1.000000\r
1700                         *MESH_TVERT     13      0.828125        1.062500        1.000000\r
1701                         *MESH_TVERT     14      0.343750        1.000000        1.000000\r
1702                         *MESH_TVERT     15      0.343750        1.062500        1.000000\r
1703                         *MESH_TVERT     16      0.281250        1.203125        1.000000\r
1704                         *MESH_TVERT     17      0.281250        1.062500        1.000000\r
1705                         *MESH_TVERT     18      0.890625        0.812500        1.000000\r
1706                         *MESH_TVERT     19      0.281250        0.875000        1.000000\r
1707                         *MESH_TVERT     20      0.953125        0.812500        1.000000\r
1708                         *MESH_TVERT     21      1.015625        0.875000        1.000000\r
1709                         *MESH_TVERT     22      0.281250        1.000000        1.000000\r
1710                         *MESH_TVERT     23      0.281250        0.812500        1.000000\r
1711                         *MESH_TVERT     24      0.218750        1.000000        1.000000\r
1712                         *MESH_TVERT     25      0.218750        0.875000        1.000000\r
1713                         *MESH_TVERT     26      0.218750        0.812500        1.000000\r
1714                         *MESH_TVERT     27      0.281250        0.687500        1.000000\r
1715                         *MESH_TVERT     28      0.218750        0.703125        1.000000\r
1716                         *MESH_TVERT     29      0.281250        0.625000        1.000000\r
1717                         *MESH_TVERT     30      0.515625        0.625000        1.000000\r
1718                         *MESH_TVERT     31      0.093750        0.812500        1.000000\r
1719                         *MESH_TVERT     32      0.515625        0.687500        1.000000\r
1720                         *MESH_TVERT     33      0.093750        0.875000        1.000000\r
1721                         *MESH_TVERT     34      0.031250        0.812500        1.000000\r
1722                         *MESH_TVERT     35      0.578125        0.625000        1.000000\r
1723                         *MESH_TVERT     36      0.578125        0.437500        1.000000\r
1724                         *MESH_TVERT     37      1.140625        0.562500        1.000000\r
1725                         *MESH_TVERT     38      0.953125        0.562500        1.000000\r
1726                         *MESH_TVERT     39      0.515625        0.453125        1.000000\r
1727                         *MESH_TVERT     40      0.093750        0.562500        1.000000\r
1728                         *MESH_TVERT     41      0.093750        0.500000        1.000000\r
1729                         *MESH_TVERT     42      0.031250        0.578125        1.000000\r
1730                         *MESH_TVERT     43      0.953125        0.500000        1.000000\r
1731                         *MESH_TVERT     44      1.140625        0.500000        1.000000\r
1732                         *MESH_TVERT     45      0.890625        0.578125        1.000000\r
1733                         *MESH_TVERT     46      0.218750        0.500000        1.000000\r
1734                         *MESH_TVERT     47      0.218750        0.562500        1.000000\r
1735                         *MESH_TVERT     48      0.281250        0.500000        1.000000\r
1736                         *MESH_TVERT     49      0.281250        0.296875        1.000000\r
1737                         *MESH_TVERT     50      0.578125        0.375000        1.000000\r
1738                         *MESH_TVERT     51      0.281250        1.265625        1.000000\r
1739                         *MESH_TVERT     52      0.640625        0.375000        1.000000\r
1740                         *MESH_TVERT     53      0.953125        0.437500        1.000000\r
1741                         *MESH_TVERT     54      0.093750        1.203125        1.000000\r
1742                         *MESH_TVERT     55      0.093750        1.265625        1.000000\r
1743                         *MESH_TVERT     56      0.031250        1.265625        1.000000\r
1744                         *MESH_TVERT     57      0.953125        0.375000        1.000000\r
1745                         *MESH_TVERT     58      0.640625        0.218750        1.000000\r
1746                         *MESH_TVERT     59      1.203125        0.218750        1.000000\r
1747                         *MESH_TVERT     60      1.015625        0.375000        1.000000\r
1748                         *MESH_TVERT     61      0.953125        0.218750        1.000000\r
1749                         *MESH_TVERT     62      0.578125        0.218750        1.000000\r
1750                         *MESH_TVERT     63      0.281250        0.234375        1.000000\r
1751                 }\r
1752                 *MESH_NUMTVFACES        66\r
1753                 *MESH_TFACELIST {\r
1754                         *MESH_TFACE     0       0       1       3\r
1755                         *MESH_TFACE     1       1       4       3\r
1756                         *MESH_TFACE     2       3       4       5\r
1757                         *MESH_TFACE     3       3       5       6\r
1758                         *MESH_TFACE     4       0       2       1\r
1759                         *MESH_TFACE     5       4       7       5\r
1760                         *MESH_TFACE     6       5       7       8\r
1761                         *MESH_TFACE     7       3       6       20\r
1762                         *MESH_TFACE     8       3       20      21\r
1763                         *MESH_TFACE     9       0       37      2\r
1764                         *MESH_TFACE     10      7       9       8\r
1765                         *MESH_TFACE     11      8       9       10\r
1766                         *MESH_TFACE     12      8       10      11\r
1767                         *MESH_TFACE     13      8       11      12\r
1768                         *MESH_TFACE     14      8       12      13\r
1769                         *MESH_TFACE     15      11      14      12\r
1770                         *MESH_TFACE     16      11      15      14\r
1771                         *MESH_TFACE     17      14      15      16\r
1772                         *MESH_TFACE     18      14      16      17\r
1773                         *MESH_TFACE     19      6       18      20\r
1774                         *MESH_TFACE     20      6       19      18\r
1775                         *MESH_TFACE     21      14      17      22\r
1776                         *MESH_TFACE     22      18      19      23\r
1777                         *MESH_TFACE     23      17      24      22\r
1778                         *MESH_TFACE     24      19      22      24\r
1779                         *MESH_TFACE     25      19      24      25\r
1780                         *MESH_TFACE     26      19      25      23\r
1781                         *MESH_TFACE     27      23      25      26\r
1782                         *MESH_TFACE     28      23      26      27\r
1783                         *MESH_TFACE     29      26      28      27\r
1784                         *MESH_TFACE     30      27      28      29\r
1785                         *MESH_TFACE     31      27      29      30\r
1786                         *MESH_TFACE     32      25      31      26\r
1787                         *MESH_TFACE     33      27      30      32\r
1788                         *MESH_TFACE     34      25      33      31\r
1789                         *MESH_TFACE     35      31      33      34\r
1790                         *MESH_TFACE     36      30      35      32\r
1791                         *MESH_TFACE     37      30      36      35\r
1792                         *MESH_TFACE     38      30      39      36\r
1793                         *MESH_TFACE     39      31      34      40\r
1794                         *MESH_TFACE     40      34      42      40\r
1795                         *MESH_TFACE     41      40      42      41\r
1796                         *MESH_TFACE     42      40      41      46\r
1797                         *MESH_TFACE     43      40      46      47\r
1798                         *MESH_TFACE     44      46      48      47\r
1799                         *MESH_TFACE     45      46      49      48\r
1800                         *MESH_TFACE     46      36      39      50\r
1801                         *MESH_TFACE     47      36      50      52\r
1802                         *MESH_TFACE     48      36      52      53\r
1803                         *MESH_TFACE     49      52      57      53\r
1804                         *MESH_TFACE     50      50      58      52\r
1805                         *MESH_TFACE     51      53      57      60\r
1806                         *MESH_TFACE     52      57      61      60\r
1807                         *MESH_TFACE     53      50      62      58\r
1808                         *MESH_TFACE     54      46      63      49\r
1809                         *MESH_TFACE     55      18      38      20\r
1810                         *MESH_TFACE     56      18      45      38\r
1811                         *MESH_TFACE     57      38      45      43\r
1812                         *MESH_TFACE     58      37      38      43\r
1813                         *MESH_TFACE     59      37      43      44\r
1814                         *MESH_TFACE     60      37      44      59\r
1815                         *MESH_TFACE     61      2       37      59\r
1816                         *MESH_TFACE     62      15      51      16\r
1817                         *MESH_TFACE     63      16      51      54\r
1818                         *MESH_TFACE     64      51      55      54\r
1819                         *MESH_TFACE     65      54      55      56\r
1820                 }\r
1821         }\r
1822         *PROP_MOTIONBLUR        0\r
1823         *PROP_CASTSHADOW        1\r
1824         *PROP_RECVSHADOW        1\r
1825         *MATERIAL_REF   0\r
1826 }\r
1827 *GEOMOBJECT     {\r
1828         *NODE_NAME      "mat0model0surf11"\r
1829         *NODE_TM        {\r
1830                 *NODE_NAME      "mat0model0surf11"\r
1831                 *INHERIT_POS    0       0       0\r
1832                 *INHERIT_ROT    0       0       0\r
1833                 *INHERIT_SCL    0       0       0\r
1834                 *TM_ROW0        1.0     0       0\r
1835                 *TM_ROW1        0       1.0     0\r
1836                 *TM_ROW2        0       0       1.0\r
1837                 *TM_ROW3        0       0       0\r
1838                 *TM_POS 0.000000        0.000000        0.000000\r
1839         }\r
1840         *MESH   {\r
1841                 *TIMEVALUE      0\r
1842                 *MESH_NUMVERTEX 4\r
1843                 *MESH_NUMFACES  2\r
1844                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1845                 *MESH_VERTEX_LIST       {\r
1846                         *MESH_VERTEX    0       78.000000       146.000000      226.000000\r
1847                         *MESH_VERTEX    1       70.000000       154.000000      214.000000\r
1848                         *MESH_VERTEX    2       78.000000       146.000000      214.000000\r
1849                         *MESH_VERTEX    3       70.000000       154.000000      226.000000\r
1850                 }\r
1851                 *MESH_NORMALS   {\r
1852                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1853                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1854                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1855                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1856                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1857                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1858                 }\r
1859                 *MESH_FACE_LIST {\r
1860                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1861                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1862                 }\r
1863                 *MESH_NUMTVERTEX        4\r
1864                 *MESH_TVERTLIST {\r
1865                         *MESH_TVERT     0       0.187500        0.765625        1.000000\r
1866                         *MESH_TVERT     1       0.250000        0.671875        1.000000\r
1867                         *MESH_TVERT     2       0.187500        0.671875        1.000000\r
1868                         *MESH_TVERT     3       0.250000        0.765625        1.000000\r
1869                 }\r
1870                 *MESH_NUMTVFACES        2\r
1871                 *MESH_TFACELIST {\r
1872                         *MESH_TFACE     0       0       2       1\r
1873                         *MESH_TFACE     1       3       0       1\r
1874                 }\r
1875         }\r
1876         *PROP_MOTIONBLUR        0\r
1877         *PROP_CASTSHADOW        1\r
1878         *PROP_RECVSHADOW        1\r
1879         *MATERIAL_REF   0\r
1880 }\r
1881 *GEOMOBJECT     {\r
1882         *NODE_NAME      "mat0model0surf12"\r
1883         *NODE_TM        {\r
1884                 *NODE_NAME      "mat0model0surf12"\r
1885                 *INHERIT_POS    0       0       0\r
1886                 *INHERIT_ROT    0       0       0\r
1887                 *INHERIT_SCL    0       0       0\r
1888                 *TM_ROW0        1.0     0       0\r
1889                 *TM_ROW1        0       1.0     0\r
1890                 *TM_ROW2        0       0       1.0\r
1891                 *TM_ROW3        0       0       0\r
1892                 *TM_POS 0.000000        0.000000        0.000000\r
1893         }\r
1894         *MESH   {\r
1895                 *TIMEVALUE      0\r
1896                 *MESH_NUMVERTEX 12\r
1897                 *MESH_NUMFACES  10\r
1898                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1899                 *MESH_VERTEX_LIST       {\r
1900                         *MESH_VERTEX    0       78.000000       146.000000      214.000000\r
1901                         *MESH_VERTEX    1       70.000000       146.000000      226.000000\r
1902                         *MESH_VERTEX    2       78.000000       146.000000      226.000000\r
1903                         *MESH_VERTEX    3       70.000000       146.000000      214.000000\r
1904                         *MESH_VERTEX    4       54.000000       146.000000      226.000000\r
1905                         *MESH_VERTEX    5       54.000000       146.000000      214.000000\r
1906                         *MESH_VERTEX    6       46.000000       146.000000      226.000000\r
1907                         *MESH_VERTEX    7       46.000000       146.000000      214.000000\r
1908                         *MESH_VERTEX    8       30.000000       146.000000      226.000000\r
1909                         *MESH_VERTEX    9       30.000000       146.000000      214.000000\r
1910                         *MESH_VERTEX    10      22.000000       146.000000      226.000000\r
1911                         *MESH_VERTEX    11      22.000000       146.000000      214.000000\r
1912                 }\r
1913                 *MESH_NORMALS   {\r
1914                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1915                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1916                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1917                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1918                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1919                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1920                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1921                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1922                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1923                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
1924                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1925                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1926                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1927                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1928                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1929                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1930                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1931                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1932                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
1933                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1934                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1935                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
1936                 }\r
1937                 *MESH_FACE_LIST {\r
1938                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1939                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1940                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1941                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1942                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1943                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1944                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1945                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1946                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1947                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1948                 }\r
1949                 *MESH_NUMTVERTEX        12\r
1950                 *MESH_TVERTLIST {\r
1951                         *MESH_TVERT     0       1.203125        0.671875        1.000000\r
1952                         *MESH_TVERT     1       1.140625        0.765625        1.000000\r
1953                         *MESH_TVERT     2       1.203125        0.765625        1.000000\r
1954                         *MESH_TVERT     3       1.140625        0.671875        1.000000\r
1955                         *MESH_TVERT     4       1.015625        0.765625        1.000000\r
1956                         *MESH_TVERT     5       1.015625        0.671875        1.000000\r
1957                         *MESH_TVERT     6       0.953125        0.765625        1.000000\r
1958                         *MESH_TVERT     7       0.953125        0.671875        1.000000\r
1959                         *MESH_TVERT     8       0.828125        0.765625        1.000000\r
1960                         *MESH_TVERT     9       0.828125        0.671875        1.000000\r
1961                         *MESH_TVERT     10      0.765625        0.765625        1.000000\r
1962                         *MESH_TVERT     11      0.765625        0.671875        1.000000\r
1963                 }\r
1964                 *MESH_NUMTVFACES        10\r
1965                 *MESH_TFACELIST {\r
1966                         *MESH_TFACE     0       1       4       3\r
1967                         *MESH_TFACE     1       0       1       3\r
1968                         *MESH_TFACE     2       3       4       5\r
1969                         *MESH_TFACE     3       0       2       1\r
1970                         *MESH_TFACE     4       4       6       5\r
1971                         *MESH_TFACE     5       5       6       7\r
1972                         *MESH_TFACE     6       6       8       7\r
1973                         *MESH_TFACE     7       7       8       9\r
1974                         *MESH_TFACE     8       8       10      9\r
1975                         *MESH_TFACE     9       9       10      11\r
1976                 }\r
1977         }\r
1978         *PROP_MOTIONBLUR        0\r
1979         *PROP_CASTSHADOW        1\r
1980         *PROP_RECVSHADOW        1\r
1981         *MATERIAL_REF   0\r
1982 }\r
1983 *GEOMOBJECT     {\r
1984         *NODE_NAME      "mat0model0surf13"\r
1985         *NODE_TM        {\r
1986                 *NODE_NAME      "mat0model0surf13"\r
1987                 *INHERIT_POS    0       0       0\r
1988                 *INHERIT_ROT    0       0       0\r
1989                 *INHERIT_SCL    0       0       0\r
1990                 *TM_ROW0        1.0     0       0\r
1991                 *TM_ROW1        0       1.0     0\r
1992                 *TM_ROW2        0       0       1.0\r
1993                 *TM_ROW3        0       0       0\r
1994                 *TM_POS 0.000000        0.000000        0.000000\r
1995         }\r
1996         *MESH   {\r
1997                 *TIMEVALUE      0\r
1998                 *MESH_NUMVERTEX 64\r
1999                 *MESH_NUMFACES  66\r
2000                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2001                 *MESH_VERTEX_LIST       {\r
2002                         *MESH_VERTEX    0       70.000000       154.000000      214.000000\r
2003                         *MESH_VERTEX    1       70.000000       146.000000      214.000000\r
2004                         *MESH_VERTEX    2       78.000000       146.000000      214.000000\r
2005                         *MESH_VERTEX    3       54.000000       154.000000      214.000000\r
2006                         *MESH_VERTEX    4       46.000000       154.000000      214.000000\r
2007                         *MESH_VERTEX    5       54.000000       146.000000      214.000000\r
2008                         *MESH_VERTEX    6       46.000000       146.000000      214.000000\r
2009                         *MESH_VERTEX    7       22.000000       154.000000      214.000000\r
2010                         *MESH_VERTEX    8       30.000000       146.000000      214.000000\r
2011                         *MESH_VERTEX    9       22.000000       146.000000      214.000000\r
2012                         *MESH_VERTEX    10      22.000000       130.000000      214.000000\r
2013                         *MESH_VERTEX    11      30.000000       130.000000      214.000000\r
2014                         *MESH_VERTEX    12      22.000000       122.000000      214.000000\r
2015                         *MESH_VERTEX    13      70.000000       66.000000       214.000000\r
2016                         *MESH_VERTEX    14      46.000000       106.000000      214.000000\r
2017                         *MESH_VERTEX    15      54.000000       106.000000      214.000000\r
2018                         *MESH_VERTEX    16      46.000000       98.000000       214.000000\r
2019                         *MESH_VERTEX    17      38.000000       98.000000       214.000000\r
2020                         *MESH_VERTEX    18      46.000000       66.000000       214.000000\r
2021                         *MESH_VERTEX    19      -32.000000      122.000000      214.000000\r
2022                         *MESH_VERTEX    20      -32.000000      130.000000      214.000000\r
2023                         *MESH_VERTEX    21      -40.000000      130.000000      214.000000\r
2024                         *MESH_VERTEX    22      -40.000000      148.000000      214.000000\r
2025                         *MESH_VERTEX    23      -40.000000      122.000000      214.000000\r
2026                         *MESH_VERTEX    24      -40.000000      98.000000       214.000000\r
2027                         *MESH_VERTEX    25      -40.000000      106.000000      214.000000\r
2028                         *MESH_VERTEX    26      -48.000000      122.000000      214.000000\r
2029                         *MESH_VERTEX    27      -48.000000      106.000000      214.000000\r
2030                         *MESH_VERTEX    28      -48.000000      98.000000       214.000000\r
2031                         *MESH_VERTEX    29      -48.000000      84.000000       214.000000\r
2032                         *MESH_VERTEX    30      -40.000000      82.000000       214.000000\r
2033                         *MESH_VERTEX    31      -40.000000      74.000000       214.000000\r
2034                         *MESH_VERTEX    32      -64.000000      98.000000       214.000000\r
2035                         *MESH_VERTEX    33      -10.000000      82.000000       214.000000\r
2036                         *MESH_VERTEX    34      -72.000000      98.000000       214.000000\r
2037                         *MESH_VERTEX    35      -10.000000      74.000000       214.000000\r
2038                         *MESH_VERTEX    36      -64.000000      106.000000      214.000000\r
2039                         *MESH_VERTEX    37      -64.000000      66.000000       214.000000\r
2040                         *MESH_VERTEX    38      -64.000000      58.000000       214.000000\r
2041                         *MESH_VERTEX    39      70.000000       58.000000       214.000000\r
2042                         *MESH_VERTEX    40      46.000000       58.000000       214.000000\r
2043                         *MESH_VERTEX    41      38.000000       68.000000       214.000000\r
2044                         *MESH_VERTEX    42      -2.000000       74.000000       214.000000\r
2045                         *MESH_VERTEX    43      -48.000000      66.000000       214.000000\r
2046                         *MESH_VERTEX    44      -72.000000      68.000000       214.000000\r
2047                         *MESH_VERTEX    45      -48.000000      58.000000       214.000000\r
2048                         *MESH_VERTEX    46      -40.000000      58.000000       214.000000\r
2049                         *MESH_VERTEX    47      -40.000000      32.000000       214.000000\r
2050                         *MESH_VERTEX    48      -2.000000       50.000000       214.000000\r
2051                         *MESH_VERTEX    49      -2.000000       42.000000       214.000000\r
2052                         *MESH_VERTEX    50      -32.000000      186.000000      214.000000\r
2053                         *MESH_VERTEX    51      46.000000       186.000000      214.000000\r
2054                         *MESH_VERTEX    52      46.000000       50.000000       214.000000\r
2055                         *MESH_VERTEX    53      6.000000        42.000000       214.000000\r
2056                         *MESH_VERTEX    54      -10.000000      52.000000       214.000000\r
2057                         *MESH_VERTEX    55      -40.000000      156.000000      214.000000\r
2058                         *MESH_VERTEX    56      -64.000000      148.000000      214.000000\r
2059                         *MESH_VERTEX    57      -64.000000      156.000000      214.000000\r
2060                         *MESH_VERTEX    58      -72.000000      198.000000      214.000000\r
2061                         *MESH_VERTEX    59      54.000000       170.000000      214.000000\r
2062                         *MESH_VERTEX    60      46.000000       42.000000       214.000000\r
2063                         *MESH_VERTEX    61      -40.000000      176.000000      214.000000\r
2064                         *MESH_VERTEX    62      -64.000000      198.000000      214.000000\r
2065                         *MESH_VERTEX    63      -72.000000      156.000000      214.000000\r
2066                 }\r
2067                 *MESH_NORMALS   {\r
2068                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2069                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2070                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2071                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2072                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
2073                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
2074                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
2075                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
2076                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
2077                         *MESH_FACENORMAL        9       0.894427        0.000000        0.447214\r
2078                         *MESH_FACENORMAL        10      0.447214        0.000000        0.894427\r
2079                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
2080                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
2081                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
2082                         *MESH_FACENORMAL        14      0.894427        0.000000        0.447214\r
2083                         *MESH_FACENORMAL        15      0.447214        0.000000        0.894427\r
2084                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
2085                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
2086                         *MESH_FACENORMAL        18      0.000000        0.447214        0.894427\r
2087                         *MESH_FACENORMAL        19      0.000000        0.447214        0.894427\r
2088                         *MESH_FACENORMAL        20      0.000000        0.894427        0.447214\r
2089                         *MESH_FACENORMAL        21      0.447214        0.894427        0.000000\r
2090                         *MESH_FACENORMAL        22      0.447214        0.894427        0.000000\r
2091                         *MESH_FACENORMAL        23      0.894427        0.447214        0.000000\r
2092                         *MESH_FACENORMAL        24      1.000000        0.000000        0.000000\r
2093                         *MESH_FACENORMAL        25      1.000000        0.000000        0.000000\r
2094                         *MESH_FACENORMAL        26      1.000000        0.000000        0.000000\r
2095                         *MESH_FACENORMAL        27      1.000000        0.000000        0.000000\r
2096                         *MESH_FACENORMAL        28      1.000000        0.000000        0.000000\r
2097                         *MESH_FACENORMAL        29      1.000000        0.000000        0.000000\r
2098                         *MESH_FACENORMAL        30      0.000000        1.000000        0.000000\r
2099                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
2100                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
2101                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
2102                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
2103                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
2104                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
2105                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
2106                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
2107                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
2108                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
2109                         *MESH_FACENORMAL        41      0.000000        0.894427        0.447214\r
2110                         *MESH_FACENORMAL        42      0.000000        0.447214        0.894427\r
2111                         *MESH_FACENORMAL        43      0.000000        0.447214        0.894427\r
2112                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
2113                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
2114                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
2115                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
2116                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
2117                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
2118                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
2119                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
2120                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
2121                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
2122                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
2123                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
2124                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
2125                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
2126                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
2127                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
2128                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
2129                         *MESH_FACENORMAL        61      0.894427        0.000000        0.447214\r
2130                         *MESH_FACENORMAL        62      0.447214        0.000000        0.894427\r
2131                         *MESH_FACENORMAL        63      0.894427        0.000000        0.447214\r
2132                         *MESH_FACENORMAL        64      0.894427        0.000000        0.447214\r
2133                         *MESH_FACENORMAL        65      0.447214        0.000000        0.894427\r
2134                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2135                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2136                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2137                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2138                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2139                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2140                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2141                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2142                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2143                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2144                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2145                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2146                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2147                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
2148                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
2149                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
2150                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
2151                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
2152                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
2153                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
2154                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
2155                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
2156                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
2157                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
2158                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
2159                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
2160                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
2161                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
2162                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
2163                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
2164                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
2165                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
2166                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
2167                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
2168                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
2169                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
2170                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
2171                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
2172                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
2173                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
2174                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        -1.000000\r
2175                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        -1.000000\r
2176                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        -1.000000\r
2177                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        -1.000000\r
2178                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        -1.000000\r
2179                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        -1.000000\r
2180                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        -1.000000\r
2181                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        -1.000000\r
2182                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        -1.000000\r
2183                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        -1.000000\r
2184                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        -1.000000\r
2185                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        -1.000000\r
2186                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        -1.000000\r
2187                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        -1.000000\r
2188                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        -1.000000\r
2189                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        -1.000000\r
2190                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        -1.000000\r
2191                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        -1.000000\r
2192                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        -1.000000\r
2193                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        -1.000000\r
2194                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        -1.000000\r
2195                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        -1.000000\r
2196                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        -1.000000\r
2197                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        -1.000000\r
2198                 }\r
2199                 *MESH_FACE_LIST {\r
2200                         *MESH_FACE      0       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2201                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2202                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2203                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2204                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2205                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2206                         *MESH_FACE      6       A:      1       B:      2       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2207                         *MESH_FACE      7       A:      5       B:      14      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2208                         *MESH_FACE      8       A:      5       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2209                         *MESH_FACE      9       A:      3       B:      4       C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2210                         *MESH_FACE      10      A:      3       B:      51      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2211                         *MESH_FACE      11      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2212                         *MESH_FACE      12      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2213                         *MESH_FACE      13      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2214                         *MESH_FACE      14      A:      14      B:      17      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2215                         *MESH_FACE      15      A:      14      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2216                         *MESH_FACE      16      A:      24      B:      28      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2217                         *MESH_FACE      17      A:      25      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2218                         *MESH_FACE      18      A:      23      B:      25      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2219                         *MESH_FACE      19      A:      23      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2220                         *MESH_FACE      20      A:      21      B:      23      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2221                         *MESH_FACE      21      A:      19      B:      23      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2222                         *MESH_FACE      22      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2223                         *MESH_FACE      23      A:      10      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2224                         *MESH_FACE      24      A:      10      B:      12      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2225                         *MESH_FACE      25      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2226                         *MESH_FACE      26      A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2227                         *MESH_FACE      27      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2228                         *MESH_FACE      28      A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2229                         *MESH_FACE      29      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2230                         *MESH_FACE      30      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2231                         *MESH_FACE      31      A:      27      B:      28      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2232                         *MESH_FACE      32      A:      27      B:      32      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2233                         *MESH_FACE      33      A:      27      B:      34      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2234                         *MESH_FACE      34      A:      32      B:      37      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2235                         *MESH_FACE      35      A:      34      B:      37      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2236                         *MESH_FACE      36      A:      37      B:      43      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2237                         *MESH_FACE      37      A:      34      B:      38      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2238                         *MESH_FACE      38      A:      38      B:      43      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2239                         *MESH_FACE      39      A:      43      B:      46      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2240                         *MESH_FACE      40      A:      45      B:      46      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2241                         *MESH_FACE      41      A:      20      B:      22      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2242                         *MESH_FACE      42      A:      22      B:      55      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2243                         *MESH_FACE      43      A:      22      B:      56      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2244                         *MESH_FACE      44      A:      55      B:      56      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2245                         *MESH_FACE      45      A:      56      B:      58      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2246                         *MESH_FACE      46      A:      50      B:      55      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2247                         *MESH_FACE      47      A:      57      B:      58      C:      62      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2248                         *MESH_FACE      48      A:      56      B:      63      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2249                         *MESH_FACE      49      A:      24      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2250                         *MESH_FACE      50      A:      24      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2251                         *MESH_FACE      51      A:      29      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2252                         *MESH_FACE      52      A:      30      B:      33      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2253                         *MESH_FACE      53      A:      31      B:      33      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2254                         *MESH_FACE      54      A:      33      B:      42      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2255                         *MESH_FACE      55      A:      35      B:      42      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2256                         *MESH_FACE      56      A:      35      B:      48      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2257                         *MESH_FACE      57      A:      48      B:      52      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2258                         *MESH_FACE      58      A:      49      B:      52      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2259                         *MESH_FACE      59      A:      35      B:      49      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2260                         *MESH_FACE      60      A:      52      B:      60      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2261                         *MESH_FACE      61      A:      2       B:      39      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2262                         *MESH_FACE      62      A:      13      B:      39      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2263                         *MESH_FACE      63      A:      13      B:      40      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2264                         *MESH_FACE      64      A:      17      B:      18      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2265                         *MESH_FACE      65      A:      17      B:      40      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2266                 }\r
2267                 *MESH_NUMTVERTEX        64\r
2268                 *MESH_TVERTLIST {\r
2269                         *MESH_TVERT     0       1.140625        1.250000        1.000000\r
2270                         *MESH_TVERT     1       1.140625        1.187500        1.000000\r
2271                         *MESH_TVERT     2       1.203125        1.187500        1.000000\r
2272                         *MESH_TVERT     3       1.015625        1.250000        1.000000\r
2273                         *MESH_TVERT     4       0.953125        1.250000        1.000000\r
2274                         *MESH_TVERT     5       1.015625        1.187500        1.000000\r
2275                         *MESH_TVERT     6       0.953125        1.187500        1.000000\r
2276                         *MESH_TVERT     7       0.765625        1.250000        1.000000\r
2277                         *MESH_TVERT     8       0.828125        1.187500        1.000000\r
2278                         *MESH_TVERT     9       0.765625        1.187500        1.000000\r
2279                         *MESH_TVERT     10      0.765625        1.062500        1.000000\r
2280                         *MESH_TVERT     11      0.828125        1.062500        1.000000\r
2281                         *MESH_TVERT     12      0.765625        1.000000        1.000000\r
2282                         *MESH_TVERT     13      1.140625        0.562500        1.000000\r
2283                         *MESH_TVERT     14      0.953125        0.875000        1.000000\r
2284                         *MESH_TVERT     15      1.015625        0.875000        1.000000\r
2285                         *MESH_TVERT     16      0.953125        0.812500        1.000000\r
2286                         *MESH_TVERT     17      0.890625        0.812500        1.000000\r
2287                         *MESH_TVERT     18      0.953125        0.562500        1.000000\r
2288                         *MESH_TVERT     19      0.343750        1.000000        1.000000\r
2289                         *MESH_TVERT     20      0.343750        1.062500        1.000000\r
2290                         *MESH_TVERT     21      0.281250        1.062500        1.000000\r
2291                         *MESH_TVERT     22      0.281250        1.203125        1.000000\r
2292                         *MESH_TVERT     23      0.281250        1.000000        1.000000\r
2293                         *MESH_TVERT     24      0.281250        0.812500        1.000000\r
2294                         *MESH_TVERT     25      0.281250        0.875000        1.000000\r
2295                         *MESH_TVERT     26      0.218750        1.000000        1.000000\r
2296                         *MESH_TVERT     27      0.218750        0.875000        1.000000\r
2297                         *MESH_TVERT     28      0.218750        0.812500        1.000000\r
2298                         *MESH_TVERT     29      0.218750        0.703125        1.000000\r
2299                         *MESH_TVERT     30      0.281250        0.687500        1.000000\r
2300                         *MESH_TVERT     31      0.281250        0.625000        1.000000\r
2301                         *MESH_TVERT     32      0.093750        0.812500        1.000000\r
2302                         *MESH_TVERT     33      0.515625        0.687500        1.000000\r
2303                         *MESH_TVERT     34      0.031250        0.812500        1.000000\r
2304                         *MESH_TVERT     35      0.515625        0.625000        1.000000\r
2305                         *MESH_TVERT     36      0.093750        0.875000        1.000000\r
2306                         *MESH_TVERT     37      0.093750        0.562500        1.000000\r
2307                         *MESH_TVERT     38      0.093750        0.500000        1.000000\r
2308                         *MESH_TVERT     39      1.140625        0.500000        1.000000\r
2309                         *MESH_TVERT     40      0.953125        0.500000        1.000000\r
2310                         *MESH_TVERT     41      0.890625        0.578125        1.000000\r
2311                         *MESH_TVERT     42      0.578125        0.625000        1.000000\r
2312                         *MESH_TVERT     43      0.218750        0.562500        1.000000\r
2313                         *MESH_TVERT     44      0.031250        0.578125        1.000000\r
2314                         *MESH_TVERT     45      0.218750        0.500000        1.000000\r
2315                         *MESH_TVERT     46      0.281250        0.500000        1.000000\r
2316                         *MESH_TVERT     47      0.281250        0.296875        1.000000\r
2317                         *MESH_TVERT     48      0.578125        0.437500        1.000000\r
2318                         *MESH_TVERT     49      0.578125        0.375000        1.000000\r
2319                         *MESH_TVERT     50      0.343750        1.500000        1.000000\r
2320                         *MESH_TVERT     51      0.953125        1.500000        1.000000\r
2321                         *MESH_TVERT     52      0.953125        0.437500        1.000000\r
2322                         *MESH_TVERT     53      0.640625        0.375000        1.000000\r
2323                         *MESH_TVERT     54      0.515625        0.453125        1.000000\r
2324                         *MESH_TVERT     55      0.281250        1.265625        1.000000\r
2325                         *MESH_TVERT     56      0.093750        1.203125        1.000000\r
2326                         *MESH_TVERT     57      0.093750        1.265625        1.000000\r
2327                         *MESH_TVERT     58      0.031250        1.593750        1.000000\r
2328                         *MESH_TVERT     59      1.015625        1.375000        1.000000\r
2329                         *MESH_TVERT     60      0.953125        0.375000        1.000000\r
2330                         *MESH_TVERT     61      0.281250        1.421875        1.000000\r
2331                         *MESH_TVERT     62      0.093750        1.593750        1.000000\r
2332                         *MESH_TVERT     63      0.031250        1.265625        1.000000\r
2333                 }\r
2334                 *MESH_NUMTVFACES        66\r
2335                 *MESH_TFACELIST {\r
2336                         *MESH_TFACE     0       1       5       3\r
2337                         *MESH_TFACE     1       0       1       3\r
2338                         *MESH_TFACE     2       3       5       4\r
2339                         *MESH_TFACE     3       0       2       1\r
2340                         *MESH_TFACE     4       4       5       6\r
2341                         *MESH_TFACE     5       4       6       7\r
2342                         *MESH_TFACE     6       1       2       13\r
2343                         *MESH_TFACE     7       5       14      6\r
2344                         *MESH_TFACE     8       5       15      14\r
2345                         *MESH_TFACE     9       3       4       51\r
2346                         *MESH_TFACE     10      3       51      59\r
2347                         *MESH_TFACE     11      14      15      16\r
2348                         *MESH_TFACE     12      14      16      17\r
2349                         *MESH_TFACE     13      16      18      17\r
2350                         *MESH_TFACE     14      14      17      24\r
2351                         *MESH_TFACE     15      14      24      25\r
2352                         *MESH_TFACE     16      24      28      25\r
2353                         *MESH_TFACE     17      25      28      27\r
2354                         *MESH_TFACE     18      23      25      27\r
2355                         *MESH_TFACE     19      23      27      26\r
2356                         *MESH_TFACE     20      21      23      26\r
2357                         *MESH_TFACE     21      19      23      21\r
2358                         *MESH_TFACE     22      19      21      20\r
2359                         *MESH_TFACE     23      10      19      20\r
2360                         *MESH_TFACE     24      10      12      19\r
2361                         *MESH_TFACE     25      10      11      12\r
2362                         *MESH_TFACE     26      8       11      10\r
2363                         *MESH_TFACE     27      8       10      9\r
2364                         *MESH_TFACE     28      7       8       9\r
2365                         *MESH_TFACE     29      6       8       7\r
2366                         *MESH_TFACE     30      20      21      22\r
2367                         *MESH_TFACE     31      27      28      32\r
2368                         *MESH_TFACE     32      27      32      34\r
2369                         *MESH_TFACE     33      27      34      36\r
2370                         *MESH_TFACE     34      32      37      34\r
2371                         *MESH_TFACE     35      34      37      38\r
2372                         *MESH_TFACE     36      37      43      38\r
2373                         *MESH_TFACE     37      34      38      44\r
2374                         *MESH_TFACE     38      38      43      45\r
2375                         *MESH_TFACE     39      43      46      45\r
2376                         *MESH_TFACE     40      45      46      47\r
2377                         *MESH_TFACE     41      20      22      50\r
2378                         *MESH_TFACE     42      22      55      50\r
2379                         *MESH_TFACE     43      22      56      55\r
2380                         *MESH_TFACE     44      55      56      57\r
2381                         *MESH_TFACE     45      56      58      57\r
2382                         *MESH_TFACE     46      50      55      61\r
2383                         *MESH_TFACE     47      57      58      62\r
2384                         *MESH_TFACE     48      56      63      58\r
2385                         *MESH_TFACE     49      24      29      28\r
2386                         *MESH_TFACE     50      24      30      29\r
2387                         *MESH_TFACE     51      29      30      31\r
2388                         *MESH_TFACE     52      30      33      31\r
2389                         *MESH_TFACE     53      31      33      35\r
2390                         *MESH_TFACE     54      33      42      35\r
2391                         *MESH_TFACE     55      35      42      48\r
2392                         *MESH_TFACE     56      35      48      49\r
2393                         *MESH_TFACE     57      48      52      49\r
2394                         *MESH_TFACE     58      49      52      53\r
2395                         *MESH_TFACE     59      35      49      54\r
2396                         *MESH_TFACE     60      52      60      53\r
2397                         *MESH_TFACE     61      2       39      13\r
2398                         *MESH_TFACE     62      13      39      40\r
2399                         *MESH_TFACE     63      13      40      18\r
2400                         *MESH_TFACE     64      17      18      40\r
2401                         *MESH_TFACE     65      17      40      41\r
2402                 }\r
2403         }\r
2404         *PROP_MOTIONBLUR        0\r
2405         *PROP_CASTSHADOW        1\r
2406         *PROP_RECVSHADOW        1\r
2407         *MATERIAL_REF   0\r
2408 }\r
2409 *GEOMOBJECT     {\r
2410         *NODE_NAME      "mat0model0surf14"\r
2411         *NODE_TM        {\r
2412                 *NODE_NAME      "mat0model0surf14"\r
2413                 *INHERIT_POS    0       0       0\r
2414                 *INHERIT_ROT    0       0       0\r
2415                 *INHERIT_SCL    0       0       0\r
2416                 *TM_ROW0        1.0     0       0\r
2417                 *TM_ROW1        0       1.0     0\r
2418                 *TM_ROW2        0       0       1.0\r
2419                 *TM_ROW3        0       0       0\r
2420                 *TM_POS 0.000000        0.000000        0.000000\r
2421         }\r
2422         *MESH   {\r
2423                 *TIMEVALUE      0\r
2424                 *MESH_NUMVERTEX 8\r
2425                 *MESH_NUMFACES  6\r
2426                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2427                 *MESH_VERTEX_LIST       {\r
2428                         *MESH_VERTEX    0       70.000000       66.000000       226.000000\r
2429                         *MESH_VERTEX    1       70.000000       66.000000       214.000000\r
2430                         *MESH_VERTEX    2       70.000000       146.000000      226.000000\r
2431                         *MESH_VERTEX    3       70.000000       146.000000      214.000000\r
2432                         *MESH_VERTEX    4       70.000000       58.000000       214.000000\r
2433                         *MESH_VERTEX    5       70.000000       58.000000       226.000000\r
2434                         *MESH_VERTEX    6       70.000000       22.000000       214.000000\r
2435                         *MESH_VERTEX    7       70.000000       22.000000       226.000000\r
2436                 }\r
2437                 *MESH_NORMALS   {\r
2438                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2439                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2440                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2441                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2442                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
2443                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
2444                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2445                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2446                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2447                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2448                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2449                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2450                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2451                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2452                 }\r
2453                 *MESH_FACE_LIST {\r
2454                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2455                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2456                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2457                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2458                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2459                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2460                 }\r
2461                 *MESH_NUMTVERTEX        8\r
2462                 *MESH_TVERTLIST {\r
2463                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
2464                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
2465                         *MESH_TVERT     2       1.187500        0.765625        1.000000\r
2466                         *MESH_TVERT     3       1.187500        0.671875        1.000000\r
2467                         *MESH_TVERT     4       0.500000        0.671875        1.000000\r
2468                         *MESH_TVERT     5       0.500000        0.765625        1.000000\r
2469                         *MESH_TVERT     6       0.218750        0.671875        1.000000\r
2470                         *MESH_TVERT     7       0.218750        0.765625        1.000000\r
2471                 }\r
2472                 *MESH_NUMTVFACES        6\r
2473                 *MESH_TFACELIST {\r
2474                         *MESH_TFACE     0       0       1       4\r
2475                         *MESH_TFACE     1       0       2       1\r
2476                         *MESH_TFACE     2       0       4       5\r
2477                         *MESH_TFACE     3       1       2       3\r
2478                         *MESH_TFACE     4       4       6       5\r
2479                         *MESH_TFACE     5       5       6       7\r
2480                 }\r
2481         }\r
2482         *PROP_MOTIONBLUR        0\r
2483         *PROP_CASTSHADOW        1\r
2484         *PROP_RECVSHADOW        1\r
2485         *MATERIAL_REF   0\r
2486 }\r
2487 *GEOMOBJECT     {\r
2488         *NODE_NAME      "mat0model0surf15"\r
2489         *NODE_TM        {\r
2490                 *NODE_NAME      "mat0model0surf15"\r
2491                 *INHERIT_POS    0       0       0\r
2492                 *INHERIT_ROT    0       0       0\r
2493                 *INHERIT_SCL    0       0       0\r
2494                 *TM_ROW0        1.0     0       0\r
2495                 *TM_ROW1        0       1.0     0\r
2496                 *TM_ROW2        0       0       1.0\r
2497                 *TM_ROW3        0       0       0\r
2498                 *TM_POS 0.000000        0.000000        0.000000\r
2499         }\r
2500         *MESH   {\r
2501                 *TIMEVALUE      0\r
2502                 *MESH_NUMVERTEX 64\r
2503                 *MESH_NUMFACES  67\r
2504                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2505                 *MESH_VERTEX_LIST       {\r
2506                         *MESH_VERTEX    0       70.000000       22.000000       226.000000\r
2507                         *MESH_VERTEX    1       70.000000       58.000000       226.000000\r
2508                         *MESH_VERTEX    2       78.000000       22.000000       226.000000\r
2509                         *MESH_VERTEX    3       54.000000       14.000000       226.000000\r
2510                         *MESH_VERTEX    4       62.000000       14.000000       226.000000\r
2511                         *MESH_VERTEX    5       46.000000       14.000000       226.000000\r
2512                         *MESH_VERTEX    6       70.000000       14.000000       226.000000\r
2513                         *MESH_VERTEX    7       54.000000       22.000000       226.000000\r
2514                         *MESH_VERTEX    8       22.000000       14.000000       226.000000\r
2515                         *MESH_VERTEX    9       46.000000       22.000000       226.000000\r
2516                         *MESH_VERTEX    10      14.000000       14.000000       226.000000\r
2517                         *MESH_VERTEX    11      54.000000       42.000000       226.000000\r
2518                         *MESH_VERTEX    12      46.000000       2.000000        226.000000\r
2519                         *MESH_VERTEX    13      14.000000       2.000000        226.000000\r
2520                         *MESH_VERTEX    14      6.000000        22.000000       226.000000\r
2521                         *MESH_VERTEX    15      22.000000       2.000000        226.000000\r
2522                         *MESH_VERTEX    16      6.000000        14.000000       226.000000\r
2523                         *MESH_VERTEX    17      -2.000000       22.000000       226.000000\r
2524                         *MESH_VERTEX    18      62.000000       -62.000000      226.000000\r
2525                         *MESH_VERTEX    19      46.000000       -6.000000       226.000000\r
2526                         *MESH_VERTEX    20      54.000000       -20.000000      226.000000\r
2527                         *MESH_VERTEX    21      46.000000       -22.000000      226.000000\r
2528                         *MESH_VERTEX    22      46.000000       -30.000000      226.000000\r
2529                         *MESH_VERTEX    23      16.000000       -30.000000      226.000000\r
2530                         *MESH_VERTEX    24      -40.000000      -6.000000       226.000000\r
2531                         *MESH_VERTEX    25      18.000000       -22.000000      226.000000\r
2532                         *MESH_VERTEX    26      8.000000        -30.000000      226.000000\r
2533                         *MESH_VERTEX    27      8.000000        -46.000000      226.000000\r
2534                         *MESH_VERTEX    28      8.000000        -54.000000      226.000000\r
2535                         *MESH_VERTEX    29      16.000000       -46.000000      226.000000\r
2536                         *MESH_VERTEX    30      -40.000000      2.000000        226.000000\r
2537                         *MESH_VERTEX    31      -48.000000      2.000000        226.000000\r
2538                         *MESH_VERTEX    32      -48.000000      10.000000       226.000000\r
2539                         *MESH_VERTEX    33      -64.000000      2.000000        226.000000\r
2540                         *MESH_VERTEX    34      -40.000000      24.000000       226.000000\r
2541                         *MESH_VERTEX    35      -64.000000      10.000000       226.000000\r
2542                         *MESH_VERTEX    36      -64.000000      -54.000000      226.000000\r
2543                         *MESH_VERTEX    37      -72.000000      2.000000        226.000000\r
2544                         *MESH_VERTEX    38      -48.000000      58.000000       226.000000\r
2545                         *MESH_VERTEX    39      -64.000000      -46.000000      226.000000\r
2546                         *MESH_VERTEX    40      -65.777779      -37.555557      226.000000\r
2547                         *MESH_VERTEX    41      -64.000000      -60.000000      226.000000\r
2548                         *MESH_VERTEX    42      -72.000000      -60.000000      226.000000\r
2549                         *MESH_VERTEX    43      -64.000000      -70.000000      226.000000\r
2550                         *MESH_VERTEX    44      62.000000       -70.000000      226.000000\r
2551                         *MESH_VERTEX    45      24.000000       -70.000000      226.000000\r
2552                         *MESH_VERTEX    46      -56.000000      -70.000000      226.000000\r
2553                         *MESH_VERTEX    47      -64.000000      -22.000000      226.000000\r
2554                         *MESH_VERTEX    48      -64.000000      -30.000000      226.000000\r
2555                         *MESH_VERTEX    49      70.000000       -60.000000      226.000000\r
2556                         *MESH_VERTEX    50      24.000000       -62.000000      226.000000\r
2557                         *MESH_VERTEX    51      16.000000       -70.000000      226.000000\r
2558                         *MESH_VERTEX    52      -20.000000      -22.000000      226.000000\r
2559                         *MESH_VERTEX    53      -12.000000      -30.000000      226.000000\r
2560                         *MESH_VERTEX    54      -56.000000      -88.000000      226.000000\r
2561                         *MESH_VERTEX    55      -64.000000      -86.000000      226.000000\r
2562                         *MESH_VERTEX    56      -56.000000      -96.000000      226.000000\r
2563                         *MESH_VERTEX    57      24.000000       -94.000000      226.000000\r
2564                         *MESH_VERTEX    58      16.000000       -96.000000      226.000000\r
2565                         *MESH_VERTEX    59      -48.000000      -96.000000      226.000000\r
2566                         *MESH_VERTEX    60      -20.000000      -88.000000      226.000000\r
2567                         *MESH_VERTEX    61      -56.000000      -100.000000     226.000000\r
2568                         *MESH_VERTEX    62      -20.000000      -96.000000      226.000000\r
2569                         *MESH_VERTEX    63      -56.000000      -108.000000     226.000000\r
2570                 }\r
2571                 *MESH_NORMALS   {\r
2572                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2573                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2574                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2575                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2576                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
2577                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
2578                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
2579                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
2580                         *MESH_FACENORMAL        8       0.894427        0.447214        0.000000\r
2581                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
2582                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
2583                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
2584                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
2585                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
2586                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
2587                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
2588                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
2589                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
2590                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
2591                         *MESH_FACENORMAL        19      0.447214        0.894427        0.000000\r
2592                         *MESH_FACENORMAL        20      0.000000        1.000000        0.000000\r
2593                         *MESH_FACENORMAL        21      0.000000        1.000000        0.000000\r
2594                         *MESH_FACENORMAL        22      0.894427        0.000000        0.447214\r
2595                         *MESH_FACENORMAL        23      0.894427        0.000000        0.447214\r
2596                         *MESH_FACENORMAL        24      0.000000        0.894427        0.447214\r
2597                         *MESH_FACENORMAL        25      0.000000        0.447214        0.894427\r
2598                         *MESH_FACENORMAL        26      0.000000        0.447214        0.894427\r
2599                         *MESH_FACENORMAL        27      0.000000        0.447214        0.894427\r
2600                         *MESH_FACENORMAL        28      0.000000        0.447214        0.894427\r
2601                         *MESH_FACENORMAL        29      0.447214        0.000000        0.894427\r
2602                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
2603                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
2604                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
2605                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
2606                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
2607                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
2608                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
2609                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
2610                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
2611                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
2612                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
2613                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
2614                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
2615                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
2616                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
2617                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
2618                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
2619                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
2620                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
2621                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
2622                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
2623                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
2624                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
2625                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
2626                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
2627                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
2628                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
2629                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
2630                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
2631                         *MESH_FACENORMAL        59      1.000000        0.000000        0.000000\r
2632                         *MESH_FACENORMAL        60      0.894427        0.000000        0.447214\r
2633                         *MESH_FACENORMAL        61      0.447214        0.000000        0.894427\r
2634                         *MESH_FACENORMAL        62      0.447214        0.000000        0.894427\r
2635                         *MESH_FACENORMAL        63      0.447214        0.000000        0.894427\r
2636                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
2637                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
2638                         *MESH_FACENORMAL        66      0.000000        0.000000        1.000000\r
2639                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2640                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2641                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2642                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2643                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2644                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2645                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2646                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2647                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
2648                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
2649                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
2650                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
2651                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
2652                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
2653                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
2654                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
2655                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
2656                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
2657                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
2658                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
2659                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
2660                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
2661                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
2662                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
2663                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
2664                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
2665                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
2666                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
2667                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
2668                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
2669                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
2670                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
2671                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        1.000000\r
2672                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        1.000000\r
2673                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        1.000000\r
2674                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
2675                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        1.000000\r
2676                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        1.000000\r
2677                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        1.000000\r
2678                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        1.000000\r
2679                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        1.000000\r
2680                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        1.000000\r
2681                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        1.000000\r
2682                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        1.000000\r
2683                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        1.000000\r
2684                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        1.000000\r
2685                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        1.000000\r
2686                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        1.000000\r
2687                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        1.000000\r
2688                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        1.000000\r
2689                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        1.000000\r
2690                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        1.000000\r
2691                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        1.000000\r
2692                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        1.000000\r
2693                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        1.000000\r
2694                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        1.000000\r
2695                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        1.000000\r
2696                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        1.000000\r
2697                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        1.000000\r
2698                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        1.000000\r
2699                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        1.000000\r
2700                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        1.000000\r
2701                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        1.000000\r
2702                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        1.000000\r
2703                 }\r
2704                 *MESH_FACE_LIST {\r
2705                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2706                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2707                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2708                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2709                         *MESH_FACE      4       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2710                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2711                         *MESH_FACE      6       A:      3       B:      5       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2712                         *MESH_FACE      7       A:      3       B:      12      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2713                         *MESH_FACE      8       A:      3       B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2714                         *MESH_FACE      9       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2715                         *MESH_FACE      10      A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2716                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2717                         *MESH_FACE      12      A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2718                         *MESH_FACE      13      A:      8       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2719                         *MESH_FACE      14      A:      9       B:      14      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2720                         *MESH_FACE      15      A:      8       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2721                         *MESH_FACE      16      A:      12      B:      15      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2722                         *MESH_FACE      17      A:      10      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2723                         *MESH_FACE      18      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2724                         *MESH_FACE      19      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2725                         *MESH_FACE      20      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2726                         *MESH_FACE      21      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2727                         *MESH_FACE      22      A:      13      B:      24      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2728                         *MESH_FACE      23      A:      15      B:      24      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2729                         *MESH_FACE      24      A:      21      B:      25      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2730                         *MESH_FACE      25      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2731                         *MESH_FACE      26      A:      23      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2732                         *MESH_FACE      27      A:      23      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2733                         *MESH_FACE      28      A:      23      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2734                         *MESH_FACE      29      A:      13      B:      30      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2735                         *MESH_FACE      30      A:      24      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2736                         *MESH_FACE      31      A:      30      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2737                         *MESH_FACE      32      A:      31      B:      32      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2738                         *MESH_FACE      33      A:      30      B:      34      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2739                         *MESH_FACE      34      A:      32      B:      35      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2740                         *MESH_FACE      35      A:      27      B:      36      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2741                         *MESH_FACE      36      A:      33      B:      35      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2742                         *MESH_FACE      37      A:      32      B:      34      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2743                         *MESH_FACE      38      A:      27      B:      39      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2744                         *MESH_FACE      39      A:      36      B:      39      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2745                         *MESH_FACE      40      A:      33      B:      37      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2746                         *MESH_FACE      41      A:      36      B:      40      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2747                         *MESH_FACE      42      A:      37      B:      42      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2748                         *MESH_FACE      43      A:      40      B:      42      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2749                         *MESH_FACE      44      A:      40      B:      43      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2750                         *MESH_FACE      45      A:      41      B:      43      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2751                         *MESH_FACE      46      A:      33      B:      40      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2752                         *MESH_FACE      47      A:      39      B:      48      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2753                         *MESH_FACE      48      A:      40      B:      48      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2754                         *MESH_FACE      49      A:      47      B:      48      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2755                         *MESH_FACE      50      A:      48      B:      53      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2756                         *MESH_FACE      51      A:      43      B:      54      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2757                         *MESH_FACE      52      A:      43      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2758                         *MESH_FACE      53      A:      54      B:      55      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2759                         *MESH_FACE      54      A:      54      B:      56      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2760                         *MESH_FACE      55      A:      54      B:      59      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2761                         *MESH_FACE      56      A:      56      B:      61      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2762                         *MESH_FACE      57      A:      59      B:      62      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2763                         *MESH_FACE      58      A:      59      B:      61      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2764                         *MESH_FACE      59      A:      4       B:      18      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2765                         *MESH_FACE      60      A:      6       B:      18      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2766                         *MESH_FACE      61      A:      18      B:      45      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2767                         *MESH_FACE      62      A:      6       B:      44      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2768                         *MESH_FACE      63      A:      18      B:      50      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2769                         *MESH_FACE      64      A:      45      B:      50      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2770                         *MESH_FACE      65      A:      45      B:      51      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2771                         *MESH_FACE      66      A:      51      B:      58      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2772                 }\r
2773                 *MESH_NUMTVERTEX        64\r
2774                 *MESH_TVERTLIST {\r
2775                         *MESH_TVERT     0       1.140625        1.218750        1.000000\r
2776                         *MESH_TVERT     1       1.140625        1.500000        1.000000\r
2777                         *MESH_TVERT     2       1.203125        1.218750        1.000000\r
2778                         *MESH_TVERT     3       1.015625        1.156250        1.000000\r
2779                         *MESH_TVERT     4       1.078125        1.156250        1.000000\r
2780                         *MESH_TVERT     5       0.953125        1.156250        1.000000\r
2781                         *MESH_TVERT     6       1.140625        1.156250        1.000000\r
2782                         *MESH_TVERT     7       1.015625        1.218750        1.000000\r
2783                         *MESH_TVERT     8       0.765625        1.156250        1.000000\r
2784                         *MESH_TVERT     9       0.953125        1.218750        1.000000\r
2785                         *MESH_TVERT     10      0.703125        1.156250        1.000000\r
2786                         *MESH_TVERT     11      1.015625        1.375000        1.000000\r
2787                         *MESH_TVERT     12      0.953125        1.062500        1.000000\r
2788                         *MESH_TVERT     13      0.703125        1.062500        1.000000\r
2789                         *MESH_TVERT     14      0.640625        1.218750        1.000000\r
2790                         *MESH_TVERT     15      0.765625        1.062500        1.000000\r
2791                         *MESH_TVERT     16      0.640625        1.156250        1.000000\r
2792                         *MESH_TVERT     17      0.578125        1.218750        1.000000\r
2793                         *MESH_TVERT     18      1.078125        0.562500        1.000000\r
2794                         *MESH_TVERT     19      0.953125        1.000000        1.000000\r
2795                         *MESH_TVERT     20      1.015625        0.890625        1.000000\r
2796                         *MESH_TVERT     21      0.953125        0.875000        1.000000\r
2797                         *MESH_TVERT     22      0.953125        0.812500        1.000000\r
2798                         *MESH_TVERT     23      0.718750        0.812500        1.000000\r
2799                         *MESH_TVERT     24      0.281250        1.000000        1.000000\r
2800                         *MESH_TVERT     25      0.734375        0.875000        1.000000\r
2801                         *MESH_TVERT     26      0.656250        0.812500        1.000000\r
2802                         *MESH_TVERT     27      0.656250        0.687500        1.000000\r
2803                         *MESH_TVERT     28      0.656250        0.625000        1.000000\r
2804                         *MESH_TVERT     29      0.718750        0.687500        1.000000\r
2805                         *MESH_TVERT     30      0.281250        1.062500        1.000000\r
2806                         *MESH_TVERT     31      0.218750        1.062500        1.000000\r
2807                         *MESH_TVERT     32      0.218750        1.125000        1.000000\r
2808                         *MESH_TVERT     33      0.093750        1.062500        1.000000\r
2809                         *MESH_TVERT     34      0.281250        1.234375        1.000000\r
2810                         *MESH_TVERT     35      0.093750        1.125000        1.000000\r
2811                         *MESH_TVERT     36      0.093750        0.625000        1.000000\r
2812                         *MESH_TVERT     37      0.031250        1.062500        1.000000\r
2813                         *MESH_TVERT     38      0.218750        1.500000        1.000000\r
2814                         *MESH_TVERT     39      0.093750        0.687500        1.000000\r
2815                         *MESH_TVERT     40      0.079861        0.753472        1.000000\r
2816                         *MESH_TVERT     41      0.093750        0.578125        1.000000\r
2817                         *MESH_TVERT     42      0.031250        0.578125        1.000000\r
2818                         *MESH_TVERT     43      0.093750        0.500000        1.000000\r
2819                         *MESH_TVERT     44      1.078125        0.500000        1.000000\r
2820                         *MESH_TVERT     45      0.781250        0.500000        1.000000\r
2821                         *MESH_TVERT     46      0.156250        0.500000        1.000000\r
2822                         *MESH_TVERT     47      0.093750        0.875000        1.000000\r
2823                         *MESH_TVERT     48      0.093750        0.812500        1.000000\r
2824                         *MESH_TVERT     49      1.140625        0.578125        1.000000\r
2825                         *MESH_TVERT     50      0.781250        0.562500        1.000000\r
2826                         *MESH_TVERT     51      0.718750        0.500000        1.000000\r
2827                         *MESH_TVERT     52      0.437500        0.875000        1.000000\r
2828                         *MESH_TVERT     53      0.500000        0.812500        1.000000\r
2829                         *MESH_TVERT     54      0.156250        0.359375        1.000000\r
2830                         *MESH_TVERT     55      0.093750        0.375000        1.000000\r
2831                         *MESH_TVERT     56      0.156250        0.296875        1.000000\r
2832                         *MESH_TVERT     57      0.781250        0.312500        1.000000\r
2833                         *MESH_TVERT     58      0.718750        0.296875        1.000000\r
2834                         *MESH_TVERT     59      0.218750        0.296875        1.000000\r
2835                         *MESH_TVERT     60      0.437500        0.359375        1.000000\r
2836                         *MESH_TVERT     61      0.156250        0.265625        1.000000\r
2837                         *MESH_TVERT     62      0.437500        0.296875        1.000000\r
2838                         *MESH_TVERT     63      0.156250        0.203125        1.000000\r
2839                 }\r
2840                 *MESH_NUMTVFACES        67\r
2841                 *MESH_TFACELIST {\r
2842                         *MESH_TFACE     0       0       3       2\r
2843                         *MESH_TFACE     1       2       3       4\r
2844                         *MESH_TFACE     2       0       2       1\r
2845                         *MESH_TFACE     3       0       5       3\r
2846                         *MESH_TFACE     4       2       4       6\r
2847                         *MESH_TFACE     5       0       7       5\r
2848                         *MESH_TFACE     6       3       5       12\r
2849                         *MESH_TFACE     7       3       12      19\r
2850                         *MESH_TFACE     8       3       19      20\r
2851                         *MESH_TFACE     9       5       7       8\r
2852                         *MESH_TFACE     10      7       9       8\r
2853                         *MESH_TFACE     11      8       9       10\r
2854                         *MESH_TFACE     12      7       11      9\r
2855                         *MESH_TFACE     13      8       10      13\r
2856                         *MESH_TFACE     14      9       14      10\r
2857                         *MESH_TFACE     15      8       13      15\r
2858                         *MESH_TFACE     16      12      15      19\r
2859                         *MESH_TFACE     17      10      14      16\r
2860                         *MESH_TFACE     18      14      17      16\r
2861                         *MESH_TFACE     19      19      21      20\r
2862                         *MESH_TFACE     20      20      21      22\r
2863                         *MESH_TFACE     21      21      23      22\r
2864                         *MESH_TFACE     22      13      24      15\r
2865                         *MESH_TFACE     23      15      24      19\r
2866                         *MESH_TFACE     24      21      25      23\r
2867                         *MESH_TFACE     25      23      25      26\r
2868                         *MESH_TFACE     26      23      26      27\r
2869                         *MESH_TFACE     27      23      27      28\r
2870                         *MESH_TFACE     28      23      28      29\r
2871                         *MESH_TFACE     29      13      30      24\r
2872                         *MESH_TFACE     30      24      30      31\r
2873                         *MESH_TFACE     31      30      32      31\r
2874                         *MESH_TFACE     32      31      32      33\r
2875                         *MESH_TFACE     33      30      34      32\r
2876                         *MESH_TFACE     34      32      35      33\r
2877                         *MESH_TFACE     35      27      36      28\r
2878                         *MESH_TFACE     36      33      35      37\r
2879                         *MESH_TFACE     37      32      34      38\r
2880                         *MESH_TFACE     38      27      39      36\r
2881                         *MESH_TFACE     39      36      39      40\r
2882                         *MESH_TFACE     40      33      37      40\r
2883                         *MESH_TFACE     41      36      40      41\r
2884                         *MESH_TFACE     42      37      42      40\r
2885                         *MESH_TFACE     43      40      42      43\r
2886                         *MESH_TFACE     44      40      43      41\r
2887                         *MESH_TFACE     45      41      43      46\r
2888                         *MESH_TFACE     46      33      40      47\r
2889                         *MESH_TFACE     47      39      48      40\r
2890                         *MESH_TFACE     48      40      48      47\r
2891                         *MESH_TFACE     49      47      48      52\r
2892                         *MESH_TFACE     50      48      53      52\r
2893                         *MESH_TFACE     51      43      54      46\r
2894                         *MESH_TFACE     52      43      55      54\r
2895                         *MESH_TFACE     53      54      55      56\r
2896                         *MESH_TFACE     54      54      56      59\r
2897                         *MESH_TFACE     55      54      59      60\r
2898                         *MESH_TFACE     56      56      61      59\r
2899                         *MESH_TFACE     57      59      62      60\r
2900                         *MESH_TFACE     58      59      61      63\r
2901                         *MESH_TFACE     59      4       18      6\r
2902                         *MESH_TFACE     60      6       18      44\r
2903                         *MESH_TFACE     61      18      45      44\r
2904                         *MESH_TFACE     62      6       44      49\r
2905                         *MESH_TFACE     63      18      50      45\r
2906                         *MESH_TFACE     64      45      50      51\r
2907                         *MESH_TFACE     65      45      51      57\r
2908                         *MESH_TFACE     66      51      58      57\r
2909                 }\r
2910         }\r
2911         *PROP_MOTIONBLUR        0\r
2912         *PROP_CASTSHADOW        1\r
2913         *PROP_RECVSHADOW        1\r
2914         *MATERIAL_REF   0\r
2915 }\r
2916 *GEOMOBJECT     {\r
2917         *NODE_NAME      "mat0model0surf16"\r
2918         *NODE_TM        {\r
2919                 *NODE_NAME      "mat0model0surf16"\r
2920                 *INHERIT_POS    0       0       0\r
2921                 *INHERIT_ROT    0       0       0\r
2922                 *INHERIT_SCL    0       0       0\r
2923                 *TM_ROW0        1.0     0       0\r
2924                 *TM_ROW1        0       1.0     0\r
2925                 *TM_ROW2        0       0       1.0\r
2926                 *TM_ROW3        0       0       0\r
2927                 *TM_POS 0.000000        0.000000        0.000000\r
2928         }\r
2929         *MESH   {\r
2930                 *TIMEVALUE      0\r
2931                 *MESH_NUMVERTEX 64\r
2932                 *MESH_NUMFACES  67\r
2933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2934                 *MESH_VERTEX_LIST       {\r
2935                         *MESH_VERTEX    0       70.000000       22.000000       214.000000\r
2936                         *MESH_VERTEX    1       78.000000       22.000000       214.000000\r
2937                         *MESH_VERTEX    2       70.000000       58.000000       214.000000\r
2938                         *MESH_VERTEX    3       78.000000       146.000000      214.000000\r
2939                         *MESH_VERTEX    4       62.000000       14.000000       214.000000\r
2940                         *MESH_VERTEX    5       70.000000       14.000000       214.000000\r
2941                         *MESH_VERTEX    6       54.000000       14.000000       214.000000\r
2942                         *MESH_VERTEX    7       54.000000       22.000000       214.000000\r
2943                         *MESH_VERTEX    8       46.000000       14.000000       214.000000\r
2944                         *MESH_VERTEX    9       46.000000       22.000000       214.000000\r
2945                         *MESH_VERTEX    10      22.000000       14.000000       214.000000\r
2946                         *MESH_VERTEX    11      46.000000       42.000000       214.000000\r
2947                         *MESH_VERTEX    12      54.000000       42.000000       214.000000\r
2948                         *MESH_VERTEX    13      6.000000        22.000000       214.000000\r
2949                         *MESH_VERTEX    14      46.000000       50.000000       214.000000\r
2950                         *MESH_VERTEX    15      14.000000       14.000000       214.000000\r
2951                         *MESH_VERTEX    16      6.000000        14.000000       214.000000\r
2952                         *MESH_VERTEX    17      -2.000000       42.000000       214.000000\r
2953                         *MESH_VERTEX    18      6.000000        42.000000       214.000000\r
2954                         *MESH_VERTEX    19      -2.000000       22.000000       214.000000\r
2955                         *MESH_VERTEX    20      62.000000       -62.000000      214.000000\r
2956                         *MESH_VERTEX    21      70.000000       -60.000000      214.000000\r
2957                         *MESH_VERTEX    22      46.000000       2.000000        214.000000\r
2958                         *MESH_VERTEX    23      46.000000       -6.000000       214.000000\r
2959                         *MESH_VERTEX    24      54.000000       -20.000000      214.000000\r
2960                         *MESH_VERTEX    25      46.000000       -22.000000      214.000000\r
2961                         *MESH_VERTEX    26      46.000000       -30.000000      214.000000\r
2962                         *MESH_VERTEX    27      22.000000       2.000000        214.000000\r
2963                         *MESH_VERTEX    28      16.000000       -30.000000      214.000000\r
2964                         *MESH_VERTEX    29      14.000000       2.000000        214.000000\r
2965                         *MESH_VERTEX    30      8.000000        -30.000000      214.000000\r
2966                         *MESH_VERTEX    31      18.000000       -22.000000      214.000000\r
2967                         *MESH_VERTEX    32      8.000000        -46.000000      214.000000\r
2968                         *MESH_VERTEX    33      16.000000       -46.000000      214.000000\r
2969                         *MESH_VERTEX    34      8.000000        -54.000000      214.000000\r
2970                         *MESH_VERTEX    35      -40.000000      -6.000000       214.000000\r
2971                         *MESH_VERTEX    36      -40.000000      2.000000        214.000000\r
2972                         *MESH_VERTEX    37      -48.000000      2.000000        214.000000\r
2973                         *MESH_VERTEX    38      -40.000000      24.000000       214.000000\r
2974                         *MESH_VERTEX    39      -64.000000      -54.000000      214.000000\r
2975                         *MESH_VERTEX    40      -48.000000      10.000000       214.000000\r
2976                         *MESH_VERTEX    41      -64.000000      2.000000        214.000000\r
2977                         *MESH_VERTEX    42      -64.000000      -46.000000      214.000000\r
2978                         *MESH_VERTEX    43      -65.777779      -37.555557      214.000000\r
2979                         *MESH_VERTEX    44      -40.000000      32.000000       214.000000\r
2980                         *MESH_VERTEX    45      -48.000000      58.000000       214.000000\r
2981                         *MESH_VERTEX    46      -64.000000      -22.000000      214.000000\r
2982                         *MESH_VERTEX    47      -64.000000      -30.000000      214.000000\r
2983                         *MESH_VERTEX    48      -64.000000      -60.000000      214.000000\r
2984                         *MESH_VERTEX    49      -72.000000      2.000000        214.000000\r
2985                         *MESH_VERTEX    50      -24.000000      32.000000       214.000000\r
2986                         *MESH_VERTEX    51      -16.000000      24.000000       214.000000\r
2987                         *MESH_VERTEX    52      -20.000000      -22.000000      214.000000\r
2988                         *MESH_VERTEX    53      -64.000000      10.000000       214.000000\r
2989                         *MESH_VERTEX    54      -72.000000      -60.000000      214.000000\r
2990                         *MESH_VERTEX    55      -64.000000      -70.000000      214.000000\r
2991                         *MESH_VERTEX    56      62.000000       -70.000000      214.000000\r
2992                         *MESH_VERTEX    57      24.000000       -70.000000      214.000000\r
2993                         *MESH_VERTEX    58      16.000000       -70.000000      214.000000\r
2994                         *MESH_VERTEX    59      24.000000       -62.000000      214.000000\r
2995                         *MESH_VERTEX    60      -12.000000      -30.000000      214.000000\r
2996                         *MESH_VERTEX    61      24.000000       -94.000000      214.000000\r
2997                         *MESH_VERTEX    62      -56.000000      -88.000000      214.000000\r
2998                         *MESH_VERTEX    63      -56.000000      -96.000000      214.000000\r
2999                 }\r
3000                 *MESH_NORMALS   {\r
3001                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3002                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3003                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3004                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3005                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
3006                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
3007                         *MESH_FACENORMAL        6       0.894427        0.447214        0.000000\r
3008                         *MESH_FACENORMAL        7       0.447214        0.894427        0.000000\r
3009                         *MESH_FACENORMAL        8       0.000000        0.894427        0.447214\r
3010                         *MESH_FACENORMAL        9       0.000000        0.447214        0.894427\r
3011                         *MESH_FACENORMAL        10      0.000000        0.447214        0.894427\r
3012                         *MESH_FACENORMAL        11      0.000000        0.447214        0.894427\r
3013                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
3014                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
3015                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
3016                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
3017                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
3018                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
3019                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
3020                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
3021                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
3022                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
3023                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
3024                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
3025                         *MESH_FACENORMAL        24      1.000000        0.000000        0.000000\r
3026                         *MESH_FACENORMAL        25      0.894427        0.447214        0.000000\r
3027                         *MESH_FACENORMAL        26      0.447214        0.894427        0.000000\r
3028                         *MESH_FACENORMAL        27      0.577350        0.577350        0.577350\r
3029                         *MESH_FACENORMAL        28      0.000000        0.447214        0.894427\r
3030                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
3031                         *MESH_FACENORMAL        30      0.000000        0.894427        0.447214\r
3032                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
3033                         *MESH_FACENORMAL        32      0.000000        0.447214        0.894427\r
3034                         *MESH_FACENORMAL        33      0.447214        0.000000        0.894427\r
3035                         *MESH_FACENORMAL        34      0.894427        0.000000        0.447214\r
3036                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
3037                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
3038                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
3039                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
3040                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
3041                         *MESH_FACENORMAL        40      0.000000        0.447214        0.894427\r
3042                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
3043                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
3044                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
3045                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
3046                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
3047                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
3048                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
3049                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
3050                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
3051                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
3052                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
3053                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
3054                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
3055                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
3056                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
3057                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
3058                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
3059                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
3060                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
3061                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
3062                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
3063                         *MESH_FACENORMAL        62      0.000000        0.000000        1.000000\r
3064                         *MESH_FACENORMAL        63      0.000000        0.000000        1.000000\r
3065                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
3066                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
3067                         *MESH_FACENORMAL        66      0.000000        0.000000        1.000000\r
3068                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3069                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3070                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3071                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3072                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
3073                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
3074                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3075                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3076                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3077                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
3078                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
3079                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
3080                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
3081                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
3082                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
3083                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
3084                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
3085                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
3086                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
3087                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
3088                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
3089                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
3090                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
3091                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
3092                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
3093                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
3094                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
3095                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
3096                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
3097                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
3098                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
3099                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
3100                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
3101                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
3102                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
3103                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
3104                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
3105                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
3106                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
3107                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
3108                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        -1.000000\r
3109                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        -1.000000\r
3110                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        -1.000000\r
3111                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        -1.000000\r
3112                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        -1.000000\r
3113                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        -1.000000\r
3114                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        -1.000000\r
3115                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        -1.000000\r
3116                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        -1.000000\r
3117                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        -1.000000\r
3118                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        -1.000000\r
3119                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        -1.000000\r
3120                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        -1.000000\r
3121                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        -1.000000\r
3122                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        -1.000000\r
3123                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        -1.000000\r
3124                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        -1.000000\r
3125                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        -1.000000\r
3126                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        -1.000000\r
3127                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        -1.000000\r
3128                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        -1.000000\r
3129                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        -1.000000\r
3130                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        -1.000000\r
3131                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        -1.000000\r
3132                 }\r
3133                 *MESH_FACE_LIST {\r
3134                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3135                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3136                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3137                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3138                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3139                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3140                         *MESH_FACE      6       A:      4       B:      5       C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3141                         *MESH_FACE      7       A:      5       B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3142                         *MESH_FACE      8       A:      20      B:      21      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3143                         *MESH_FACE      9       A:      20      B:      56      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3144                         *MESH_FACE      10      A:      20      B:      57      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3145                         *MESH_FACE      11      A:      20      B:      58      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3146                         *MESH_FACE      12      A:      57      B:      61      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3147                         *MESH_FACE      13      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3148                         *MESH_FACE      14      A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3149                         *MESH_FACE      15      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3150                         *MESH_FACE      16      A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3151                         *MESH_FACE      17      A:      7       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3152                         *MESH_FACE      18      A:      9       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3153                         *MESH_FACE      19      A:      11      B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3154                         *MESH_FACE      20      A:      10      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3155                         *MESH_FACE      21      A:      13      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3156                         *MESH_FACE      22      A:      13      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3157                         *MESH_FACE      23      A:      13      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3158                         *MESH_FACE      24      A:      16      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3159                         *MESH_FACE      25      A:      6       B:      22      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3160                         *MESH_FACE      26      A:      6       B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3161                         *MESH_FACE      27      A:      6       B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3162                         *MESH_FACE      28      A:      23      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3163                         *MESH_FACE      29      A:      24      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3164                         *MESH_FACE      30      A:      22      B:      23      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3165                         *MESH_FACE      31      A:      25      B:      26      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3166                         *MESH_FACE      32      A:      23      B:      29      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3167                         *MESH_FACE      33      A:      10      B:      27      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3168                         *MESH_FACE      34      A:      10      B:      29      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3169                         *MESH_FACE      35      A:      25      B:      28      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3170                         *MESH_FACE      36      A:      25      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3171                         *MESH_FACE      37      A:      28      B:      32      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3172                         *MESH_FACE      38      A:      28      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3173                         *MESH_FACE      39      A:      32      B:      33      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3174                         *MESH_FACE      40      A:      23      B:      35      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3175                         *MESH_FACE      41      A:      29      B:      35      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3176                         *MESH_FACE      42      A:      35      B:      37      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3177                         *MESH_FACE      43      A:      36      B:      37      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3178                         *MESH_FACE      44      A:      32      B:      34      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3179                         *MESH_FACE      45      A:      37      B:      40      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3180                         *MESH_FACE      46      A:      37      B:      41      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3181                         *MESH_FACE      47      A:      32      B:      39      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3182                         *MESH_FACE      48      A:      39      B:      43      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3183                         *MESH_FACE      49      A:      38      B:      40      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3184                         *MESH_FACE      50      A:      40      B:      45      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3185                         *MESH_FACE      51      A:      41      B:      46      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3186                         *MESH_FACE      52      A:      42      B:      43      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3187                         *MESH_FACE      53      A:      43      B:      46      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3188                         *MESH_FACE      54      A:      39      B:      48      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3189                         *MESH_FACE      55      A:      40      B:      41      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                         *MESH_FACE      56      A:      41      B:      43      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3191                         *MESH_FACE      57      A:      38      B:      44      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3192                         *MESH_FACE      58      A:      38      B:      50      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3193                         *MESH_FACE      59      A:      46      B:      52      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3194                         *MESH_FACE      60      A:      40      B:      49      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3195                         *MESH_FACE      61      A:      43      B:      54      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3196                         *MESH_FACE      62      A:      43      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3197                         *MESH_FACE      63      A:      43      B:      48      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3198                         *MESH_FACE      64      A:      47      B:      52      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3199                         *MESH_FACE      65      A:      48      B:      62      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3200                         *MESH_FACE      66      A:      55      B:      62      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3201                 }\r
3202                 *MESH_NUMTVERTEX        64\r
3203                 *MESH_TVERTLIST {\r
3204                         *MESH_TVERT     0       1.140625        0.218750        1.000000\r
3205                         *MESH_TVERT     1       1.203125        0.218750        1.000000\r
3206                         *MESH_TVERT     2       1.140625        0.500000        1.000000\r
3207                         *MESH_TVERT     3       1.203125        1.187500        1.000000\r
3208                         *MESH_TVERT     4       1.078125        0.156250        1.000000\r
3209                         *MESH_TVERT     5       1.140625        0.156250        1.000000\r
3210                         *MESH_TVERT     6       1.015625        0.156250        1.000000\r
3211                         *MESH_TVERT     7       1.015625        0.218750        1.000000\r
3212                         *MESH_TVERT     8       0.953125        0.156250        1.000000\r
3213                         *MESH_TVERT     9       0.953125        0.218750        1.000000\r
3214                         *MESH_TVERT     10      0.765625        0.156250        1.000000\r
3215                         *MESH_TVERT     11      0.953125        0.375000        1.000000\r
3216                         *MESH_TVERT     12      1.015625        0.375000        1.000000\r
3217                         *MESH_TVERT     13      0.640625        0.218750        1.000000\r
3218                         *MESH_TVERT     14      0.953125        0.437500        1.000000\r
3219                         *MESH_TVERT     15      0.703125        0.156250        1.000000\r
3220                         *MESH_TVERT     16      0.640625        0.156250        1.000000\r
3221                         *MESH_TVERT     17      0.578125        0.375000        1.000000\r
3222                         *MESH_TVERT     18      0.640625        0.375000        1.000000\r
3223                         *MESH_TVERT     19      0.578125        0.218750        1.000000\r
3224                         *MESH_TVERT     20      1.078125        -0.437500       1.000000\r
3225                         *MESH_TVERT     21      1.140625        -0.421875       1.000000\r
3226                         *MESH_TVERT     22      0.953125        0.062500        1.000000\r
3227                         *MESH_TVERT     23      0.953125        0.000000        1.000000\r
3228                         *MESH_TVERT     24      1.015625        -0.109375       1.000000\r
3229                         *MESH_TVERT     25      0.953125        -0.125000       1.000000\r
3230                         *MESH_TVERT     26      0.953125        -0.187500       1.000000\r
3231                         *MESH_TVERT     27      0.765625        0.062500        1.000000\r
3232                         *MESH_TVERT     28      0.718750        -0.187500       1.000000\r
3233                         *MESH_TVERT     29      0.703125        0.062500        1.000000\r
3234                         *MESH_TVERT     30      0.656250        -0.187500       1.000000\r
3235                         *MESH_TVERT     31      0.734375        -0.125000       1.000000\r
3236                         *MESH_TVERT     32      0.656250        -0.312500       1.000000\r
3237                         *MESH_TVERT     33      0.718750        -0.312500       1.000000\r
3238                         *MESH_TVERT     34      0.656250        -0.375000       1.000000\r
3239                         *MESH_TVERT     35      0.281250        0.000000        1.000000\r
3240                         *MESH_TVERT     36      0.281250        0.062500        1.000000\r
3241                         *MESH_TVERT     37      0.218750        0.062500        1.000000\r
3242                         *MESH_TVERT     38      0.281250        0.234375        1.000000\r
3243                         *MESH_TVERT     39      0.093750        -0.375000       1.000000\r
3244                         *MESH_TVERT     40      0.218750        0.125000        1.000000\r
3245                         *MESH_TVERT     41      0.093750        0.062500        1.000000\r
3246                         *MESH_TVERT     42      0.093750        -0.312500       1.000000\r
3247                         *MESH_TVERT     43      0.079861        -0.246528       1.000000\r
3248                         *MESH_TVERT     44      0.281250        0.296875        1.000000\r
3249                         *MESH_TVERT     45      0.218750        0.500000        1.000000\r
3250                         *MESH_TVERT     46      0.093750        -0.125000       1.000000\r
3251                         *MESH_TVERT     47      0.093750        -0.187500       1.000000\r
3252                         *MESH_TVERT     48      0.093750        -0.421875       1.000000\r
3253                         *MESH_TVERT     49      0.031250        0.062500        1.000000\r
3254                         *MESH_TVERT     50      0.406250        0.296875        1.000000\r
3255                         *MESH_TVERT     51      0.468750        0.234375        1.000000\r
3256                         *MESH_TVERT     52      0.437500        -0.125000       1.000000\r
3257                         *MESH_TVERT     53      0.093750        0.125000        1.000000\r
3258                         *MESH_TVERT     54      0.031250        -0.421875       1.000000\r
3259                         *MESH_TVERT     55      0.093750        -0.500000       1.000000\r
3260                         *MESH_TVERT     56      1.078125        -0.500000       1.000000\r
3261                         *MESH_TVERT     57      0.781250        -0.500000       1.000000\r
3262                         *MESH_TVERT     58      0.718750        -0.500000       1.000000\r
3263                         *MESH_TVERT     59      0.781250        -0.437500       1.000000\r
3264                         *MESH_TVERT     60      0.500000        -0.187500       1.000000\r
3265                         *MESH_TVERT     61      0.781250        -0.687500       1.000000\r
3266                         *MESH_TVERT     62      0.156250        -0.640625       1.000000\r
3267                         *MESH_TVERT     63      0.156250        -0.703125       1.000000\r
3268                 }\r
3269                 *MESH_NUMTVFACES        67\r
3270                 *MESH_TFACELIST {\r
3271                         *MESH_TFACE     0       0       1       4\r
3272                         *MESH_TFACE     1       0       2       1\r
3273                         *MESH_TFACE     2       1       5       4\r
3274                         *MESH_TFACE     3       1       2       3\r
3275                         *MESH_TFACE     4       0       4       6\r
3276                         *MESH_TFACE     5       0       6       7\r
3277                         *MESH_TFACE     6       4       5       20\r
3278                         *MESH_TFACE     7       5       21      20\r
3279                         *MESH_TFACE     8       20      21      56\r
3280                         *MESH_TFACE     9       20      56      57\r
3281                         *MESH_TFACE     10      20      57      58\r
3282                         *MESH_TFACE     11      20      58      59\r
3283                         *MESH_TFACE     12      57      61      58\r
3284                         *MESH_TFACE     13      6       8       7\r
3285                         *MESH_TFACE     14      7       8       9\r
3286                         *MESH_TFACE     15      8       10      9\r
3287                         *MESH_TFACE     16      7       9       11\r
3288                         *MESH_TFACE     17      7       11      12\r
3289                         *MESH_TFACE     18      9       10      13\r
3290                         *MESH_TFACE     19      11      14      12\r
3291                         *MESH_TFACE     20      10      15      13\r
3292                         *MESH_TFACE     21      13      15      16\r
3293                         *MESH_TFACE     22      13      16      17\r
3294                         *MESH_TFACE     23      13      17      18\r
3295                         *MESH_TFACE     24      16      19      17\r
3296                         *MESH_TFACE     25      6       22      8\r
3297                         *MESH_TFACE     26      6       23      22\r
3298                         *MESH_TFACE     27      6       24      23\r
3299                         *MESH_TFACE     28      23      24      25\r
3300                         *MESH_TFACE     29      24      26      25\r
3301                         *MESH_TFACE     30      22      23      27\r
3302                         *MESH_TFACE     31      25      26      28\r
3303                         *MESH_TFACE     32      23      29      27\r
3304                         *MESH_TFACE     33      10      27      29\r
3305                         *MESH_TFACE     34      10      29      15\r
3306                         *MESH_TFACE     35      25      28      30\r
3307                         *MESH_TFACE     36      25      30      31\r
3308                         *MESH_TFACE     37      28      32      30\r
3309                         *MESH_TFACE     38      28      33      32\r
3310                         *MESH_TFACE     39      32      33      34\r
3311                         *MESH_TFACE     40      23      35      29\r
3312                         *MESH_TFACE     41      29      35      36\r
3313                         *MESH_TFACE     42      35      37      36\r
3314                         *MESH_TFACE     43      36      37      38\r
3315                         *MESH_TFACE     44      32      34      39\r
3316                         *MESH_TFACE     45      37      40      38\r
3317                         *MESH_TFACE     46      37      41      40\r
3318                         *MESH_TFACE     47      32      39      42\r
3319                         *MESH_TFACE     48      39      43      42\r
3320                         *MESH_TFACE     49      38      40      44\r
3321                         *MESH_TFACE     50      40      45      44\r
3322                         *MESH_TFACE     51      41      46      43\r
3323                         *MESH_TFACE     52      42      43      47\r
3324                         *MESH_TFACE     53      43      46      47\r
3325                         *MESH_TFACE     54      39      48      43\r
3326                         *MESH_TFACE     55      40      41      49\r
3327                         *MESH_TFACE     56      41      43      49\r
3328                         *MESH_TFACE     57      38      44      50\r
3329                         *MESH_TFACE     58      38      50      51\r
3330                         *MESH_TFACE     59      46      52      47\r
3331                         *MESH_TFACE     60      40      49      53\r
3332                         *MESH_TFACE     61      43      54      49\r
3333                         *MESH_TFACE     62      43      55      54\r
3334                         *MESH_TFACE     63      43      48      55\r
3335                         *MESH_TFACE     64      47      52      60\r
3336                         *MESH_TFACE     65      48      62      55\r
3337                         *MESH_TFACE     66      55      62      63\r
3338                 }\r
3339         }\r
3340         *PROP_MOTIONBLUR        0\r
3341         *PROP_CASTSHADOW        1\r
3342         *PROP_RECVSHADOW        1\r
3343         *MATERIAL_REF   0\r
3344 }\r
3345 *GEOMOBJECT     {\r
3346         *NODE_NAME      "mat0model0surf17"\r
3347         *NODE_TM        {\r
3348                 *NODE_NAME      "mat0model0surf17"\r
3349                 *INHERIT_POS    0       0       0\r
3350                 *INHERIT_ROT    0       0       0\r
3351                 *INHERIT_SCL    0       0       0\r
3352                 *TM_ROW0        1.0     0       0\r
3353                 *TM_ROW1        0       1.0     0\r
3354                 *TM_ROW2        0       0       1.0\r
3355                 *TM_ROW3        0       0       0\r
3356                 *TM_POS 0.000000        0.000000        0.000000\r
3357         }\r
3358         *MESH   {\r
3359                 *TIMEVALUE      0\r
3360                 *MESH_NUMVERTEX 10\r
3361                 *MESH_NUMFACES  8\r
3362                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3363                 *MESH_VERTEX_LIST       {\r
3364                         *MESH_VERTEX    0       70.000000       22.000000       226.000000\r
3365                         *MESH_VERTEX    1       70.000000       22.000000       214.000000\r
3366                         *MESH_VERTEX    2       78.000000       22.000000       226.000000\r
3367                         *MESH_VERTEX    3       78.000000       22.000000       214.000000\r
3368                         *MESH_VERTEX    4       54.000000       22.000000       214.000000\r
3369                         *MESH_VERTEX    5       54.000000       22.000000       226.000000\r
3370                         *MESH_VERTEX    6       46.000000       22.000000       214.000000\r
3371                         *MESH_VERTEX    7       46.000000       22.000000       226.000000\r
3372                         *MESH_VERTEX    8       6.000000        22.000000       214.000000\r
3373                         *MESH_VERTEX    9       6.000000        22.000000       226.000000\r
3374                 }\r
3375                 *MESH_NORMALS   {\r
3376                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3377                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3378                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3379                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3380                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
3381                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
3382                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
3383                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
3384                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3385                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3386                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3387                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3388                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
3389                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
3390                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
3391                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
3392                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
3393                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
3394                 }\r
3395                 *MESH_FACE_LIST {\r
3396                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3397                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3398                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3399                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3400                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3401                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3402                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3403                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3404                 }\r
3405                 *MESH_NUMTVERTEX        10\r
3406                 *MESH_TVERTLIST {\r
3407                         *MESH_TVERT     0       1.140625        0.765625        1.000000\r
3408                         *MESH_TVERT     1       1.140625        0.671875        1.000000\r
3409                         *MESH_TVERT     2       1.203125        0.765625        1.000000\r
3410                         *MESH_TVERT     3       1.203125        0.671875        1.000000\r
3411                         *MESH_TVERT     4       1.015625        0.671875        1.000000\r
3412                         *MESH_TVERT     5       1.015625        0.765625        1.000000\r
3413                         *MESH_TVERT     6       0.953125        0.671875        1.000000\r
3414                         *MESH_TVERT     7       0.953125        0.765625        1.000000\r
3415                         *MESH_TVERT     8       0.640625        0.671875        1.000000\r
3416                         *MESH_TVERT     9       0.640625        0.765625        1.000000\r
3417                 }\r
3418                 *MESH_NUMTVFACES        8\r
3419                 *MESH_TFACELIST {\r
3420                         *MESH_TFACE     0       0       1       4\r
3421                         *MESH_TFACE     1       0       2       1\r
3422                         *MESH_TFACE     2       0       4       5\r
3423                         *MESH_TFACE     3       1       2       3\r
3424                         *MESH_TFACE     4       4       6       5\r
3425                         *MESH_TFACE     5       5       6       7\r
3426                         *MESH_TFACE     6       6       8       7\r
3427                         *MESH_TFACE     7       7       8       9\r
3428                 }\r
3429         }\r
3430         *PROP_MOTIONBLUR        0\r
3431         *PROP_CASTSHADOW        1\r
3432         *PROP_RECVSHADOW        1\r
3433         *MATERIAL_REF   0\r
3434 }\r
3435 *GEOMOBJECT     {\r
3436         *NODE_NAME      "mat0model0surf18"\r
3437         *NODE_TM        {\r
3438                 *NODE_NAME      "mat0model0surf18"\r
3439                 *INHERIT_POS    0       0       0\r
3440                 *INHERIT_ROT    0       0       0\r
3441                 *INHERIT_SCL    0       0       0\r
3442                 *TM_ROW0        1.0     0       0\r
3443                 *TM_ROW1        0       1.0     0\r
3444                 *TM_ROW2        0       0       1.0\r
3445                 *TM_ROW3        0       0       0\r
3446                 *TM_POS 0.000000        0.000000        0.000000\r
3447         }\r
3448         *MESH   {\r
3449                 *TIMEVALUE      0\r
3450                 *MESH_NUMVERTEX 4\r
3451                 *MESH_NUMFACES  2\r
3452                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3453                 *MESH_VERTEX_LIST       {\r
3454                         *MESH_VERTEX    0       78.000000       22.000000       214.000000\r
3455                         *MESH_VERTEX    1       70.000000       14.000000       214.000000\r
3456                         *MESH_VERTEX    2       78.000000       22.000000       226.000000\r
3457                         *MESH_VERTEX    3       70.000000       14.000000       226.000000\r
3458                 }\r
3459                 *MESH_NORMALS   {\r
3460                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3461                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3462                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3463                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
3464                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3465                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3466                 }\r
3467                 *MESH_FACE_LIST {\r
3468                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3469                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3470                 }\r
3471                 *MESH_NUMTVERTEX        4\r
3472                 *MESH_TVERTLIST {\r
3473                         *MESH_TVERT     0       0.218750        0.671875        1.000000\r
3474                         *MESH_TVERT     1       0.156250        0.671875        1.000000\r
3475                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
3476                         *MESH_TVERT     3       0.156250        0.765625        1.000000\r
3477                 }\r
3478                 *MESH_NUMTVFACES        2\r
3479                 *MESH_TFACELIST {\r
3480                         *MESH_TFACE     0       0       2       1\r
3481                         *MESH_TFACE     1       2       3       1\r
3482                 }\r
3483         }\r
3484         *PROP_MOTIONBLUR        0\r
3485         *PROP_CASTSHADOW        1\r
3486         *PROP_RECVSHADOW        1\r
3487         *MATERIAL_REF   0\r
3488 }\r
3489 *GEOMOBJECT     {\r
3490         *NODE_NAME      "mat0model0surf19"\r
3491         *NODE_TM        {\r
3492                 *NODE_NAME      "mat0model0surf19"\r
3493                 *INHERIT_POS    0       0       0\r
3494                 *INHERIT_ROT    0       0       0\r
3495                 *INHERIT_SCL    0       0       0\r
3496                 *TM_ROW0        1.0     0       0\r
3497                 *TM_ROW1        0       1.0     0\r
3498                 *TM_ROW2        0       0       1.0\r
3499                 *TM_ROW3        0       0       0\r
3500                 *TM_POS 0.000000        0.000000        0.000000\r
3501         }\r
3502         *MESH   {\r
3503                 *TIMEVALUE      0\r
3504                 *MESH_NUMVERTEX 4\r
3505                 *MESH_NUMFACES  2\r
3506                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3507                 *MESH_VERTEX_LIST       {\r
3508                         *MESH_VERTEX    0       70.000000       14.000000       214.000000\r
3509                         *MESH_VERTEX    1       70.000000       -60.000000      214.000000\r
3510                         *MESH_VERTEX    2       70.000000       14.000000       226.000000\r
3511                         *MESH_VERTEX    3       70.000000       -60.000000      226.000000\r
3512                 }\r
3513                 *MESH_NORMALS   {\r
3514                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3515                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3516                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3517                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3518                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3519                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3520                 }\r
3521                 *MESH_FACE_LIST {\r
3522                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3523                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3524                 }\r
3525                 *MESH_NUMTVERTEX        4\r
3526                 *MESH_TVERTLIST {\r
3527                         *MESH_TVERT     0       1.156250        0.671875        1.000000\r
3528                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
3529                         *MESH_TVERT     2       1.156250        0.765625        1.000000\r
3530                         *MESH_TVERT     3       0.578125        0.765625        1.000000\r
3531                 }\r
3532                 *MESH_NUMTVFACES        2\r
3533                 *MESH_TFACELIST {\r
3534                         *MESH_TFACE     0       0       2       1\r
3535                         *MESH_TFACE     1       2       3       1\r
3536                 }\r
3537         }\r
3538         *PROP_MOTIONBLUR        0\r
3539         *PROP_CASTSHADOW        1\r
3540         *PROP_RECVSHADOW        1\r
3541         *MATERIAL_REF   0\r
3542 }\r
3543 *GEOMOBJECT     {\r
3544         *NODE_NAME      "mat0model0surf20"\r
3545         *NODE_TM        {\r
3546                 *NODE_NAME      "mat0model0surf20"\r
3547                 *INHERIT_POS    0       0       0\r
3548                 *INHERIT_ROT    0       0       0\r
3549                 *INHERIT_SCL    0       0       0\r
3550                 *TM_ROW0        1.0     0       0\r
3551                 *TM_ROW1        0       1.0     0\r
3552                 *TM_ROW2        0       0       1.0\r
3553                 *TM_ROW3        0       0       0\r
3554                 *TM_POS 0.000000        0.000000        0.000000\r
3555         }\r
3556         *MESH   {\r
3557                 *TIMEVALUE      0\r
3558                 *MESH_NUMVERTEX 64\r
3559                 *MESH_NUMFACES  62\r
3560                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3561                 *MESH_VERTEX_LIST       {\r
3562                         *MESH_VERTEX    0       70.000000       -128.000000     226.000000\r
3563                         *MESH_VERTEX    1       70.000000       -120.000000     226.000000\r
3564                         *MESH_VERTEX    2       78.000000       -128.000000     226.000000\r
3565                         *MESH_VERTEX    3       56.000000       -120.000000     226.000000\r
3566                         *MESH_VERTEX    4       56.000000       -128.000000     226.000000\r
3567                         *MESH_VERTEX    5       48.000000       -120.000000     226.000000\r
3568                         *MESH_VERTEX    6       48.000000       -128.000000     226.000000\r
3569                         *MESH_VERTEX    7       -12.000000      -120.000000     226.000000\r
3570                         *MESH_VERTEX    8       -12.000000      -128.000000     226.000000\r
3571                         *MESH_VERTEX    9       -20.000000      -96.000000      226.000000\r
3572                         *MESH_VERTEX    10      48.000000       -102.000000     226.000000\r
3573                         *MESH_VERTEX    11      -12.000000      -96.000000      226.000000\r
3574                         *MESH_VERTEX    12      -20.000000      -130.000000     226.000000\r
3575                         *MESH_VERTEX    13      70.000000       -200.000000     226.000000\r
3576                         *MESH_VERTEX    14      48.000000       -150.000000     226.000000\r
3577                         *MESH_VERTEX    15      48.000000       -158.000000     226.000000\r
3578                         *MESH_VERTEX    16      8.000000        -158.000000     226.000000\r
3579                         *MESH_VERTEX    17      -12.000000      -138.000000     226.000000\r
3580                         *MESH_VERTEX    18      56.000000       -152.000000     226.000000\r
3581                         *MESH_VERTEX    19      8.000000        -150.000000     226.000000\r
3582                         *MESH_VERTEX    20      0.000000        -158.000000     226.000000\r
3583                         *MESH_VERTEX    21      8.000000        -182.000000     226.000000\r
3584                         *MESH_VERTEX    22      8.000000        -190.000000     226.000000\r
3585                         *MESH_VERTEX    23      0.000000        -196.000000     226.000000\r
3586                         *MESH_VERTEX    24      8.000000        -206.000000     226.000000\r
3587                         *MESH_VERTEX    25      48.000000       -190.000000     226.000000\r
3588                         *MESH_VERTEX    26      -12.000000      -88.000000      226.000000\r
3589                         *MESH_VERTEX    27      48.000000       -94.000000      226.000000\r
3590                         *MESH_VERTEX    28      24.000000       -102.000000     226.000000\r
3591                         *MESH_VERTEX    29      24.000000       -94.000000      226.000000\r
3592                         *MESH_VERTEX    30      16.000000       -96.000000      226.000000\r
3593                         *MESH_VERTEX    31      48.000000       -182.000000     226.000000\r
3594                         *MESH_VERTEX    32      2.000000        -88.000000      226.000000\r
3595                         *MESH_VERTEX    33      -4.000000       -96.000000      226.000000\r
3596                         *MESH_VERTEX    34      -20.000000      -88.000000      226.000000\r
3597                         *MESH_VERTEX    35      56.000000       -190.000000     226.000000\r
3598                         *MESH_VERTEX    36      48.000000       -216.000000     226.000000\r
3599                         *MESH_VERTEX    37      78.000000       -208.000000     226.000000\r
3600                         *MESH_VERTEX    38      56.000000       -84.000000      226.000000\r
3601                         *MESH_VERTEX    39      48.000000       -76.000000      226.000000\r
3602                         *MESH_VERTEX    40      -12.000000      -78.000000      226.000000\r
3603                         *MESH_VERTEX    41      48.000000       -224.000000     226.000000\r
3604                         *MESH_VERTEX    42      24.000000       -224.000000     226.000000\r
3605                         *MESH_VERTEX    43      16.000000       -224.000000     226.000000\r
3606                         *MESH_VERTEX    44      -12.000000      -216.000000     226.000000\r
3607                         *MESH_VERTEX    45      -20.000000      -70.000000      226.000000\r
3608                         *MESH_VERTEX    46      -4.000000       -224.000000     226.000000\r
3609                         *MESH_VERTEX    47      -20.000000      -216.000000     226.000000\r
3610                         *MESH_VERTEX    48      -12.000000      -158.000000     226.000000\r
3611                         *MESH_VERTEX    49      -20.000000      -158.000000     226.000000\r
3612                         *MESH_VERTEX    50      -12.000000      -224.000000     226.000000\r
3613                         *MESH_VERTEX    51      -20.000000      -150.000000     226.000000\r
3614                         *MESH_VERTEX    52      -48.000000      -158.000000     226.000000\r
3615                         *MESH_VERTEX    53      -64.000000      -150.000000     226.000000\r
3616                         *MESH_VERTEX    54      -56.000000      -158.000000     226.000000\r
3617                         *MESH_VERTEX    55      -64.000000      -158.000000     226.000000\r
3618                         *MESH_VERTEX    56      -72.000000      -150.000000     226.000000\r
3619                         *MESH_VERTEX    57      -56.000000      -190.000000     226.000000\r
3620                         *MESH_VERTEX    58      -56.000000      -198.000000     226.000000\r
3621                         *MESH_VERTEX    59      -48.000000      -190.000000     226.000000\r
3622                         *MESH_VERTEX    60      -64.000000      -198.000000     226.000000\r
3623                         *MESH_VERTEX    61      -64.000000      -190.000000     226.000000\r
3624                         *MESH_VERTEX    62      -64.000000      -126.000000     226.000000\r
3625                         *MESH_VERTEX    63      -72.000000      -198.000000     226.000000\r
3626                 }\r
3627                 *MESH_NORMALS   {\r
3628                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3629                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3630                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3631                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3632                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
3633                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
3634                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
3635                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
3636                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
3637                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
3638                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
3639                         *MESH_FACENORMAL        11      0.894427        0.000000        0.447214\r
3640                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
3641                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
3642                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
3643                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
3644                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
3645                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
3646                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
3647                         *MESH_FACENORMAL        19      0.894427        0.447214        0.000000\r
3648                         *MESH_FACENORMAL        20      0.447214        0.894427        0.000000\r
3649                         *MESH_FACENORMAL        21      0.000000        1.000000        0.000000\r
3650                         *MESH_FACENORMAL        22      0.000000        1.000000        0.000000\r
3651                         *MESH_FACENORMAL        23      0.000000        0.894427        0.447214\r
3652                         *MESH_FACENORMAL        24      0.000000        0.894427        0.447214\r
3653                         *MESH_FACENORMAL        25      0.894427        0.000000        0.447214\r
3654                         *MESH_FACENORMAL        26      0.000000        0.447214        0.894427\r
3655                         *MESH_FACENORMAL        27      0.447214        0.000000        0.894427\r
3656                         *MESH_FACENORMAL        28      0.447214        0.000000        0.894427\r
3657                         *MESH_FACENORMAL        29      0.447214        0.000000        0.894427\r
3658                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
3659                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
3660                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
3661                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
3662                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
3663                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
3664                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
3665                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
3666                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
3667                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
3668                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
3669                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
3670                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
3671                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
3672                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
3673                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
3674                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
3675                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
3676                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
3677                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
3678                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
3679                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
3680                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
3681                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
3682                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
3683                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
3684                         *MESH_FACENORMAL        56      0.447214        0.000000        0.894427\r
3685                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
3686                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
3687                         *MESH_FACENORMAL        59      0.447214        0.000000        0.894427\r
3688                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
3689                         *MESH_FACENORMAL        61      0.894427        0.000000        0.447214\r
3690                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3691                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3692                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3693                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3694                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3695                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3696                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3697                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3698                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
3699                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3700                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
3701                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3702                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
3703                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
3704                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
3705                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
3706                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
3707                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
3708                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
3709                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
3710                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
3711                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
3712                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
3713                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
3714                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
3715                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
3716                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
3717                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
3718                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
3719                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
3720                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
3721                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
3722                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        1.000000\r
3723                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        1.000000\r
3724                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        1.000000\r
3725                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
3726                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        1.000000\r
3727                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        1.000000\r
3728                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        1.000000\r
3729                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        1.000000\r
3730                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        1.000000\r
3731                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        1.000000\r
3732                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        1.000000\r
3733                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        1.000000\r
3734                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        1.000000\r
3735                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        1.000000\r
3736                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        1.000000\r
3737                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        1.000000\r
3738                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        1.000000\r
3739                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        1.000000\r
3740                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        1.000000\r
3741                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        1.000000\r
3742                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        1.000000\r
3743                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        1.000000\r
3744                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        1.000000\r
3745                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        1.000000\r
3746                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        1.000000\r
3747                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        1.000000\r
3748                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        1.000000\r
3749                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        1.000000\r
3750                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        1.000000\r
3751                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        1.000000\r
3752                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        1.000000\r
3753                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        1.000000\r
3754                 }\r
3755                 *MESH_FACE_LIST {\r
3756                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3757                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3758                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3759                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3760                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3761                         *MESH_FACE      5       A:      3       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3762                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3763                         *MESH_FACE      7       A:      0       B:      13      C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3764                         *MESH_FACE      8       A:      4       B:      6       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3765                         *MESH_FACE      9       A:      4       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3766                         *MESH_FACE      10      A:      4       B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3767                         *MESH_FACE      11      A:      3       B:      27      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3768                         *MESH_FACE      12      A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3769                         *MESH_FACE      13      A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3770                         *MESH_FACE      14      A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3771                         *MESH_FACE      15      A:      8       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3772                         *MESH_FACE      16      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3773                         *MESH_FACE      17      A:      8       B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3774                         *MESH_FACE      18      A:      14      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3775                         *MESH_FACE      19      A:      16      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3776                         *MESH_FACE      20      A:      16      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3777                         *MESH_FACE      21      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3778                         *MESH_FACE      22      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3779                         *MESH_FACE      23      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3780                         *MESH_FACE      24      A:      21      B:      22      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3781                         *MESH_FACE      25      A:      9       B:      11      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3782                         *MESH_FACE      26      A:      21      B:      25      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3783                         *MESH_FACE      27      A:      11      B:      32      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3784                         *MESH_FACE      28      A:      11      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3785                         *MESH_FACE      29      A:      9       B:      26      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3786                         *MESH_FACE      30      A:      25      B:      35      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3787                         *MESH_FACE      31      A:      25      B:      36      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3788                         *MESH_FACE      32      A:      26      B:      40      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3789                         *MESH_FACE      33      A:      35      B:      36      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3790                         *MESH_FACE      34      A:      36      B:      42      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3791                         *MESH_FACE      35      A:      36      B:      43      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3792                         *MESH_FACE      36      A:      36      B:      44      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3793                         *MESH_FACE      37      A:      34      B:      40      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3794                         *MESH_FACE      38      A:      43      B:      44      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3795                         *MESH_FACE      39      A:      44      B:      47      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3796                         *MESH_FACE      40      A:      44      B:      48      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3797                         *MESH_FACE      41      A:      47      B:      48      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3798                         *MESH_FACE      42      A:      46      B:      47      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3799                         *MESH_FACE      43      A:      48      B:      51      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3800                         *MESH_FACE      44      A:      49      B:      51      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3801                         *MESH_FACE      45      A:      51      B:      53      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3802                         *MESH_FACE      46      A:      52      B:      53      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3803                         *MESH_FACE      47      A:      53      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3804                         *MESH_FACE      48      A:      53      B:      56      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3805                         *MESH_FACE      49      A:      52      B:      54      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3806                         *MESH_FACE      50      A:      52      B:      57      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3807                         *MESH_FACE      51      A:      52      B:      58      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3808                         *MESH_FACE      52      A:      57      B:      60      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3809                         *MESH_FACE      53      A:      57      B:      61      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3810                         *MESH_FACE      54      A:      53      B:      62      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3811                         *MESH_FACE      55      A:      60      B:      61      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3812                         *MESH_FACE      56      A:      10      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3813                         *MESH_FACE      57      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3814                         *MESH_FACE      58      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3815                         *MESH_FACE      59      A:      3       B:      38      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3816                         *MESH_FACE      60      A:      27      B:      38      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3817                         *MESH_FACE      61      A:      2       B:      13      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3818                 }\r
3819                 *MESH_NUMTVERTEX        64\r
3820                 *MESH_TVERTLIST {\r
3821                         *MESH_TVERT     0       1.140625        1.046875        1.000000\r
3822                         *MESH_TVERT     1       1.140625        1.109375        1.000000\r
3823                         *MESH_TVERT     2       1.203125        1.046875        1.000000\r
3824                         *MESH_TVERT     3       1.031250        1.109375        1.000000\r
3825                         *MESH_TVERT     4       1.031250        1.046875        1.000000\r
3826                         *MESH_TVERT     5       0.968750        1.109375        1.000000\r
3827                         *MESH_TVERT     6       0.968750        1.046875        1.000000\r
3828                         *MESH_TVERT     7       0.500000        1.109375        1.000000\r
3829                         *MESH_TVERT     8       0.500000        1.046875        1.000000\r
3830                         *MESH_TVERT     9       0.437500        1.296875        1.000000\r
3831                         *MESH_TVERT     10      0.968750        1.250000        1.000000\r
3832                         *MESH_TVERT     11      0.500000        1.296875        1.000000\r
3833                         *MESH_TVERT     12      0.437500        1.031250        1.000000\r
3834                         *MESH_TVERT     13      1.140625        0.484375        1.000000\r
3835                         *MESH_TVERT     14      0.968750        0.875000        1.000000\r
3836                         *MESH_TVERT     15      0.968750        0.812500        1.000000\r
3837                         *MESH_TVERT     16      0.656250        0.812500        1.000000\r
3838                         *MESH_TVERT     17      0.500000        0.968750        1.000000\r
3839                         *MESH_TVERT     18      1.031250        0.859375        1.000000\r
3840                         *MESH_TVERT     19      0.656250        0.875000        1.000000\r
3841                         *MESH_TVERT     20      0.593750        0.812500        1.000000\r
3842                         *MESH_TVERT     21      0.656250        0.625000        1.000000\r
3843                         *MESH_TVERT     22      0.656250        0.562500        1.000000\r
3844                         *MESH_TVERT     23      0.593750        0.515625        1.000000\r
3845                         *MESH_TVERT     24      0.656250        0.437500        1.000000\r
3846                         *MESH_TVERT     25      0.968750        0.562500        1.000000\r
3847                         *MESH_TVERT     26      0.500000        1.359375        1.000000\r
3848                         *MESH_TVERT     27      0.968750        1.312500        1.000000\r
3849                         *MESH_TVERT     28      0.781250        1.250000        1.000000\r
3850                         *MESH_TVERT     29      0.781250        1.312500        1.000000\r
3851                         *MESH_TVERT     30      0.718750        1.296875        1.000000\r
3852                         *MESH_TVERT     31      0.968750        0.625000        1.000000\r
3853                         *MESH_TVERT     32      0.609375        1.359375        1.000000\r
3854                         *MESH_TVERT     33      0.562500        1.296875        1.000000\r
3855                         *MESH_TVERT     34      0.437500        1.359375        1.000000\r
3856                         *MESH_TVERT     35      1.031250        0.562500        1.000000\r
3857                         *MESH_TVERT     36      0.968750        0.359375        1.000000\r
3858                         *MESH_TVERT     37      1.203125        0.421875        1.000000\r
3859                         *MESH_TVERT     38      1.031250        1.390625        1.000000\r
3860                         *MESH_TVERT     39      0.968750        1.453125        1.000000\r
3861                         *MESH_TVERT     40      0.500000        1.437500        1.000000\r
3862                         *MESH_TVERT     41      0.968750        0.296875        1.000000\r
3863                         *MESH_TVERT     42      0.781250        0.296875        1.000000\r
3864                         *MESH_TVERT     43      0.718750        0.296875        1.000000\r
3865                         *MESH_TVERT     44      0.500000        0.359375        1.000000\r
3866                         *MESH_TVERT     45      0.437500        1.500000        1.000000\r
3867                         *MESH_TVERT     46      0.562500        0.296875        1.000000\r
3868                         *MESH_TVERT     47      0.437500        0.359375        1.000000\r
3869                         *MESH_TVERT     48      0.500000        0.812500        1.000000\r
3870                         *MESH_TVERT     49      0.437500        0.812500        1.000000\r
3871                         *MESH_TVERT     50      0.500000        0.296875        1.000000\r
3872                         *MESH_TVERT     51      0.437500        0.875000        1.000000\r
3873                         *MESH_TVERT     52      0.218750        0.812500        1.000000\r
3874                         *MESH_TVERT     53      0.093750        0.875000        1.000000\r
3875                         *MESH_TVERT     54      0.156250        0.812500        1.000000\r
3876                         *MESH_TVERT     55      0.093750        0.812500        1.000000\r
3877                         *MESH_TVERT     56      0.031250        0.875000        1.000000\r
3878                         *MESH_TVERT     57      0.156250        0.562500        1.000000\r
3879                         *MESH_TVERT     58      0.156250        0.500000        1.000000\r
3880                         *MESH_TVERT     59      0.218750        0.562500        1.000000\r
3881                         *MESH_TVERT     60      0.093750        0.500000        1.000000\r
3882                         *MESH_TVERT     61      0.093750        0.562500        1.000000\r
3883                         *MESH_TVERT     62      0.093750        1.062500        1.000000\r
3884                         *MESH_TVERT     63      0.031250        0.500000        1.000000\r
3885                 }\r
3886                 *MESH_NUMTVFACES        62\r
3887                 *MESH_TFACELIST {\r
3888                         *MESH_TFACE     0       0       3       4\r
3889                         *MESH_TFACE     1       0       1       3\r
3890                         *MESH_TFACE     2       3       5       4\r
3891                         *MESH_TFACE     3       4       5       6\r
3892                         *MESH_TFACE     4       0       2       1\r
3893                         *MESH_TFACE     5       3       10      5\r
3894                         *MESH_TFACE     6       5       7       6\r
3895                         *MESH_TFACE     7       0       13      2\r
3896                         *MESH_TFACE     8       4       6       14\r
3897                         *MESH_TFACE     9       4       14      15\r
3898                         *MESH_TFACE     10      4       15      18\r
3899                         *MESH_TFACE     11      3       27      10\r
3900                         *MESH_TFACE     12      6       7       8\r
3901                         *MESH_TFACE     13      7       9       8\r
3902                         *MESH_TFACE     14      7       11      9\r
3903                         *MESH_TFACE     15      8       9       12\r
3904                         *MESH_TFACE     16      14      16      15\r
3905                         *MESH_TFACE     17      8       12      17\r
3906                         *MESH_TFACE     18      14      19      16\r
3907                         *MESH_TFACE     19      16      19      20\r
3908                         *MESH_TFACE     20      16      20      21\r
3909                         *MESH_TFACE     21      20      22      21\r
3910                         *MESH_TFACE     22      20      23      22\r
3911                         *MESH_TFACE     23      22      23      24\r
3912                         *MESH_TFACE     24      21      22      25\r
3913                         *MESH_TFACE     25      9       11      26\r
3914                         *MESH_TFACE     26      21      25      31\r
3915                         *MESH_TFACE     27      11      32      26\r
3916                         *MESH_TFACE     28      11      33      32\r
3917                         *MESH_TFACE     29      9       26      34\r
3918                         *MESH_TFACE     30      25      35      31\r
3919                         *MESH_TFACE     31      25      36      35\r
3920                         *MESH_TFACE     32      26      40      34\r
3921                         *MESH_TFACE     33      35      36      41\r
3922                         *MESH_TFACE     34      36      42      41\r
3923                         *MESH_TFACE     35      36      43      42\r
3924                         *MESH_TFACE     36      36      44      43\r
3925                         *MESH_TFACE     37      34      40      45\r
3926                         *MESH_TFACE     38      43      44      46\r
3927                         *MESH_TFACE     39      44      47      46\r
3928                         *MESH_TFACE     40      44      48      47\r
3929                         *MESH_TFACE     41      47      48      49\r
3930                         *MESH_TFACE     42      46      47      50\r
3931                         *MESH_TFACE     43      48      51      49\r
3932                         *MESH_TFACE     44      49      51      52\r
3933                         *MESH_TFACE     45      51      53      52\r
3934                         *MESH_TFACE     46      52      53      54\r
3935                         *MESH_TFACE     47      53      55      54\r
3936                         *MESH_TFACE     48      53      56      55\r
3937                         *MESH_TFACE     49      52      54      57\r
3938                         *MESH_TFACE     50      52      57      58\r
3939                         *MESH_TFACE     51      52      58      59\r
3940                         *MESH_TFACE     52      57      60      58\r
3941                         *MESH_TFACE     53      57      61      60\r
3942                         *MESH_TFACE     54      53      62      56\r
3943                         *MESH_TFACE     55      60      61      63\r
3944                         *MESH_TFACE     56      10      27      28\r
3945                         *MESH_TFACE     57      27      29      28\r
3946                         *MESH_TFACE     58      28      29      30\r
3947                         *MESH_TFACE     59      3       38      27\r
3948                         *MESH_TFACE     60      27      38      39\r
3949                         *MESH_TFACE     61      2       13      37\r
3950                 }\r
3951         }\r
3952         *PROP_MOTIONBLUR        0\r
3953         *PROP_CASTSHADOW        1\r
3954         *PROP_RECVSHADOW        1\r
3955         *MATERIAL_REF   0\r
3956 }\r
3957 *GEOMOBJECT     {\r
3958         *NODE_NAME      "mat0model0surf21"\r
3959         *NODE_TM        {\r
3960                 *NODE_NAME      "mat0model0surf21"\r
3961                 *INHERIT_POS    0       0       0\r
3962                 *INHERIT_ROT    0       0       0\r
3963                 *INHERIT_SCL    0       0       0\r
3964                 *TM_ROW0        1.0     0       0\r
3965                 *TM_ROW1        0       1.0     0\r
3966                 *TM_ROW2        0       0       1.0\r
3967                 *TM_ROW3        0       0       0\r
3968                 *TM_POS 0.000000        0.000000        0.000000\r
3969         }\r
3970         *MESH   {\r
3971                 *TIMEVALUE      0\r
3972                 *MESH_NUMVERTEX 4\r
3973                 *MESH_NUMFACES  2\r
3974                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3975                 *MESH_VERTEX_LIST       {\r
3976                         *MESH_VERTEX    0       70.000000       -120.000000     226.000000\r
3977                         *MESH_VERTEX    1       70.000000       -120.000000     214.000000\r
3978                         *MESH_VERTEX    2       78.000000       -128.000000     226.000000\r
3979                         *MESH_VERTEX    3       78.000000       -128.000000     214.000000\r
3980                 }\r
3981                 *MESH_NORMALS   {\r
3982                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3983                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3984                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3985                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3986                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3987                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3988                 }\r
3989                 *MESH_FACE_LIST {\r
3990                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3991                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3992                 }\r
3993                 *MESH_NUMTVERTEX        4\r
3994                 *MESH_TVERTLIST {\r
3995                         *MESH_TVERT     0       0.109375        0.765625        1.000000\r
3996                         *MESH_TVERT     1       0.109375        0.671875        1.000000\r
3997                         *MESH_TVERT     2       0.046875        0.765625        1.000000\r
3998                         *MESH_TVERT     3       0.046875        0.671875        1.000000\r
3999                 }\r
4000                 *MESH_NUMTVFACES        2\r
4001                 *MESH_TFACELIST {\r
4002                         *MESH_TFACE     0       0       2       1\r
4003                         *MESH_TFACE     1       2       3       1\r
4004                 }\r
4005         }\r
4006         *PROP_MOTIONBLUR        0\r
4007         *PROP_CASTSHADOW        1\r
4008         *PROP_RECVSHADOW        1\r
4009         *MATERIAL_REF   0\r
4010 }\r
4011 *GEOMOBJECT     {\r
4012         *NODE_NAME      "mat0model0surf22"\r
4013         *NODE_TM        {\r
4014                 *NODE_NAME      "mat0model0surf22"\r
4015                 *INHERIT_POS    0       0       0\r
4016                 *INHERIT_ROT    0       0       0\r
4017                 *INHERIT_SCL    0       0       0\r
4018                 *TM_ROW0        1.0     0       0\r
4019                 *TM_ROW1        0       1.0     0\r
4020                 *TM_ROW2        0       0       1.0\r
4021                 *TM_ROW3        0       0       0\r
4022                 *TM_POS 0.000000        0.000000        0.000000\r
4023         }\r
4024         *MESH   {\r
4025                 *TIMEVALUE      0\r
4026                 *MESH_NUMVERTEX 10\r
4027                 *MESH_NUMFACES  8\r
4028                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4029                 *MESH_VERTEX_LIST       {\r
4030                         *MESH_VERTEX    0       78.000000       -128.000000     214.000000\r
4031                         *MESH_VERTEX    1       70.000000       -128.000000     226.000000\r
4032                         *MESH_VERTEX    2       78.000000       -128.000000     226.000000\r
4033                         *MESH_VERTEX    3       70.000000       -128.000000     214.000000\r
4034                         *MESH_VERTEX    4       56.000000       -128.000000     226.000000\r
4035                         *MESH_VERTEX    5       56.000000       -128.000000     214.000000\r
4036                         *MESH_VERTEX    6       48.000000       -128.000000     226.000000\r
4037                         *MESH_VERTEX    7       48.000000       -128.000000     214.000000\r
4038                         *MESH_VERTEX    8       -12.000000      -128.000000     226.000000\r
4039                         *MESH_VERTEX    9       -12.000000      -128.000000     214.000000\r
4040                 }\r
4041                 *MESH_NORMALS   {\r
4042                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4043                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4044                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4045                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4046                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4047                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
4048                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
4049                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4050                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4051                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4052                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4053                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4054                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4055                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4056                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4057                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4058                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
4059                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
4060                 }\r
4061                 *MESH_FACE_LIST {\r
4062                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4063                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4064                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4065                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4066                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4067                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4068                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4069                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4070                 }\r
4071                 *MESH_NUMTVERTEX        10\r
4072                 *MESH_TVERTLIST {\r
4073                         *MESH_TVERT     0       1.203125        0.671875        1.000000\r
4074                         *MESH_TVERT     1       1.140625        0.765625        1.000000\r
4075                         *MESH_TVERT     2       1.203125        0.765625        1.000000\r
4076                         *MESH_TVERT     3       1.140625        0.671875        1.000000\r
4077                         *MESH_TVERT     4       1.031250        0.765625        1.000000\r
4078                         *MESH_TVERT     5       1.031250        0.671875        1.000000\r
4079                         *MESH_TVERT     6       0.968750        0.765625        1.000000\r
4080                         *MESH_TVERT     7       0.968750        0.671875        1.000000\r
4081                         *MESH_TVERT     8       0.500000        0.765625        1.000000\r
4082                         *MESH_TVERT     9       0.500000        0.671875        1.000000\r
4083                 }\r
4084                 *MESH_NUMTVFACES        8\r
4085                 *MESH_TFACELIST {\r
4086                         *MESH_TFACE     0       1       4       3\r
4087                         *MESH_TFACE     1       0       1       3\r
4088                         *MESH_TFACE     2       3       4       5\r
4089                         *MESH_TFACE     3       0       2       1\r
4090                         *MESH_TFACE     4       4       6       5\r
4091                         *MESH_TFACE     5       5       6       7\r
4092                         *MESH_TFACE     6       6       8       7\r
4093                         *MESH_TFACE     7       7       8       9\r
4094                 }\r
4095         }\r
4096         *PROP_MOTIONBLUR        0\r
4097         *PROP_CASTSHADOW        1\r
4098         *PROP_RECVSHADOW        1\r
4099         *MATERIAL_REF   0\r
4100 }\r
4101 *GEOMOBJECT     {\r
4102         *NODE_NAME      "mat0model0surf23"\r
4103         *NODE_TM        {\r
4104                 *NODE_NAME      "mat0model0surf23"\r
4105                 *INHERIT_POS    0       0       0\r
4106                 *INHERIT_ROT    0       0       0\r
4107                 *INHERIT_SCL    0       0       0\r
4108                 *TM_ROW0        1.0     0       0\r
4109                 *TM_ROW1        0       1.0     0\r
4110                 *TM_ROW2        0       0       1.0\r
4111                 *TM_ROW3        0       0       0\r
4112                 *TM_POS 0.000000        0.000000        0.000000\r
4113         }\r
4114         *MESH   {\r
4115                 *TIMEVALUE      0\r
4116                 *MESH_NUMVERTEX 64\r
4117                 *MESH_NUMFACES  62\r
4118                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4119                 *MESH_VERTEX_LIST       {\r
4120                         *MESH_VERTEX    0       70.000000       -120.000000     214.000000\r
4121                         *MESH_VERTEX    1       70.000000       -128.000000     214.000000\r
4122                         *MESH_VERTEX    2       78.000000       -128.000000     214.000000\r
4123                         *MESH_VERTEX    3       56.000000       -128.000000     214.000000\r
4124                         *MESH_VERTEX    4       56.000000       -120.000000     214.000000\r
4125                         *MESH_VERTEX    5       48.000000       -128.000000     214.000000\r
4126                         *MESH_VERTEX    6       48.000000       -120.000000     214.000000\r
4127                         *MESH_VERTEX    7       -12.000000      -128.000000     214.000000\r
4128                         *MESH_VERTEX    8       -20.000000      -130.000000     214.000000\r
4129                         *MESH_VERTEX    9       -12.000000      -120.000000     214.000000\r
4130                         *MESH_VERTEX    10      -20.000000      -96.000000      214.000000\r
4131                         *MESH_VERTEX    11      48.000000       -102.000000     214.000000\r
4132                         *MESH_VERTEX    12      -12.000000      -96.000000      214.000000\r
4133                         *MESH_VERTEX    13      -12.000000      -138.000000     214.000000\r
4134                         *MESH_VERTEX    14      70.000000       -200.000000     214.000000\r
4135                         *MESH_VERTEX    15      48.000000       -150.000000     214.000000\r
4136                         *MESH_VERTEX    16      56.000000       -152.000000     214.000000\r
4137                         *MESH_VERTEX    17      48.000000       -158.000000     214.000000\r
4138                         *MESH_VERTEX    18      8.000000        -158.000000     214.000000\r
4139                         *MESH_VERTEX    19      0.000000        -158.000000     214.000000\r
4140                         *MESH_VERTEX    20      8.000000        -150.000000     214.000000\r
4141                         *MESH_VERTEX    21      8.000000        -182.000000     214.000000\r
4142                         *MESH_VERTEX    22      0.000000        -196.000000     214.000000\r
4143                         *MESH_VERTEX    23      2.000000        -88.000000      214.000000\r
4144                         *MESH_VERTEX    24      8.000000        -190.000000     214.000000\r
4145                         *MESH_VERTEX    25      -4.000000       -96.000000      214.000000\r
4146                         *MESH_VERTEX    26      -12.000000      -88.000000      214.000000\r
4147                         *MESH_VERTEX    27      -48.000000      -96.000000      214.000000\r
4148                         *MESH_VERTEX    28      48.000000       -182.000000     214.000000\r
4149                         *MESH_VERTEX    29      48.000000       -190.000000     214.000000\r
4150                         *MESH_VERTEX    30      -20.000000      -88.000000      214.000000\r
4151                         *MESH_VERTEX    31      -56.000000      -96.000000      214.000000\r
4152                         *MESH_VERTEX    32      56.000000       -190.000000     214.000000\r
4153                         *MESH_VERTEX    33      -56.000000      -88.000000      214.000000\r
4154                         *MESH_VERTEX    34      -56.000000      -100.000000     214.000000\r
4155                         *MESH_VERTEX    35      -56.000000      -108.000000     214.000000\r
4156                         *MESH_VERTEX    36      -48.000000      -100.000000     214.000000\r
4157                         *MESH_VERTEX    37      -64.000000      -108.000000     214.000000\r
4158                         *MESH_VERTEX    38      78.000000       -208.000000     214.000000\r
4159                         *MESH_VERTEX    39      8.000000        -206.000000     214.000000\r
4160                         *MESH_VERTEX    40      -12.000000      -78.000000      214.000000\r
4161                         *MESH_VERTEX    41      56.000000       -84.000000      214.000000\r
4162                         *MESH_VERTEX    42      48.000000       -216.000000     214.000000\r
4163                         *MESH_VERTEX    43      48.000000       -94.000000      214.000000\r
4164                         *MESH_VERTEX    44      24.000000       -102.000000     214.000000\r
4165                         *MESH_VERTEX    45      24.000000       -94.000000      214.000000\r
4166                         *MESH_VERTEX    46      16.000000       -70.000000      214.000000\r
4167                         *MESH_VERTEX    47      48.000000       -76.000000      214.000000\r
4168                         *MESH_VERTEX    48      16.000000       -96.000000      214.000000\r
4169                         *MESH_VERTEX    49      -20.000000      -70.000000      214.000000\r
4170                         *MESH_VERTEX    50      -72.000000      -108.000000     214.000000\r
4171                         *MESH_VERTEX    51      -64.000000      -100.000000     214.000000\r
4172                         *MESH_VERTEX    52      -64.000000      -118.000000     214.000000\r
4173                         *MESH_VERTEX    53      -64.000000      -126.000000     214.000000\r
4174                         *MESH_VERTEX    54      -72.000000      -150.000000     214.000000\r
4175                         *MESH_VERTEX    55      -64.000000      -150.000000     214.000000\r
4176                         *MESH_VERTEX    56      -64.000000      -158.000000     214.000000\r
4177                         *MESH_VERTEX    57      -42.000000      -118.000000     214.000000\r
4178                         *MESH_VERTEX    58      -56.000000      -158.000000     214.000000\r
4179                         *MESH_VERTEX    59      -32.000000      -126.000000     214.000000\r
4180                         *MESH_VERTEX    60      -48.000000      -158.000000     214.000000\r
4181                         *MESH_VERTEX    61      -56.000000      -190.000000     214.000000\r
4182                         *MESH_VERTEX    62      -48.000000      -190.000000     214.000000\r
4183                         *MESH_VERTEX    63      -56.000000      -198.000000     214.000000\r
4184                 }\r
4185                 *MESH_NORMALS   {\r
4186                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4187                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4188                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4189                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4190                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4191                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
4192                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
4193                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4194                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
4195                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
4196                         *MESH_FACENORMAL        10      0.894427        0.000000        0.447214\r
4197                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
4198                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
4199                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
4200                         *MESH_FACENORMAL        14      0.894427        0.447214        0.000000\r
4201                         *MESH_FACENORMAL        15      0.894427        0.447214        0.000000\r
4202                         *MESH_FACENORMAL        16      0.447214        0.894427        0.000000\r
4203                         *MESH_FACENORMAL        17      0.000000        0.894427        0.447214\r
4204                         *MESH_FACENORMAL        18      0.000000        0.447214        0.894427\r
4205                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
4206                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
4207                         *MESH_FACENORMAL        21      0.000000        0.447214        0.894427\r
4208                         *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
4209                         *MESH_FACENORMAL        23      0.894427        0.000000        0.447214\r
4210                         *MESH_FACENORMAL        24      0.447214        0.000000        0.894427\r
4211                         *MESH_FACENORMAL        25      0.447214        0.000000        0.894427\r
4212                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
4213                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
4214                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
4215                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
4216                         *MESH_FACENORMAL        30      1.000000        0.000000        0.000000\r
4217                         *MESH_FACENORMAL        31      1.000000        0.000000        0.000000\r
4218                         *MESH_FACENORMAL        32      1.000000        0.000000        0.000000\r
4219                         *MESH_FACENORMAL        33      1.000000        0.000000        0.000000\r
4220                         *MESH_FACENORMAL        34      1.000000        0.000000        0.000000\r
4221                         *MESH_FACENORMAL        35      0.894427        0.447214        0.000000\r
4222                         *MESH_FACENORMAL        36      0.577350        0.577350        0.577350\r
4223                         *MESH_FACENORMAL        37      0.577350        0.577350        0.577350\r
4224                         *MESH_FACENORMAL        38      0.447214        0.000000        0.894427\r
4225                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
4226                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
4227                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
4228                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
4229                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
4230                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
4231                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
4232                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
4233                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
4234                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
4235                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
4236                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
4237                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
4238                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
4239                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
4240                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
4241                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
4242                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
4243                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
4244                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
4245                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
4246                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
4247                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
4248                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4249                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4250                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4251                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4252                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
4253                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4254                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4255                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
4256                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
4257                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
4258                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
4259                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
4260                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
4261                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
4262                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
4263                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
4264                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
4265                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
4266                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
4267                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
4268                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
4269                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
4270                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
4271                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
4272                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
4273                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
4274                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
4275                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
4276                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
4277                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
4278                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
4279                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
4280                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
4281                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
4282                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
4283                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
4284                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
4285                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
4286                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
4287                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
4288                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        -1.000000\r
4289                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        -1.000000\r
4290                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        -1.000000\r
4291                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        -1.000000\r
4292                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        -1.000000\r
4293                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        -1.000000\r
4294                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        -1.000000\r
4295                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        -1.000000\r
4296                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        -1.000000\r
4297                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        -1.000000\r
4298                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        -1.000000\r
4299                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        -1.000000\r
4300                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        -1.000000\r
4301                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        -1.000000\r
4302                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        -1.000000\r
4303                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        -1.000000\r
4304                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        -1.000000\r
4305                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        -1.000000\r
4306                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        -1.000000\r
4307                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        -1.000000\r
4308                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        -1.000000\r
4309                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        -1.000000\r
4310                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        -1.000000\r
4311                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        -1.000000\r
4312                 }\r
4313                 *MESH_FACE_LIST {\r
4314                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4315                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4316                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4317                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4318                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4319                         *MESH_FACE      5       A:      4       B:      6       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4320                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4321                         *MESH_FACE      7       A:      1       B:      2       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4322                         *MESH_FACE      8       A:      3       B:      15      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4323                         *MESH_FACE      9       A:      3       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4324                         *MESH_FACE      10      A:      4       B:      11      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4325                         *MESH_FACE      11      A:      15      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4326                         *MESH_FACE      12      A:      15      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4327                         *MESH_FACE      13      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4328                         *MESH_FACE      14      A:      15      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4329                         *MESH_FACE      15      A:      18      B:      21      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4330                         *MESH_FACE      16      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4331                         *MESH_FACE      17      A:      21      B:      24      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4332                         *MESH_FACE      18      A:      21      B:      28      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4333                         *MESH_FACE      19      A:      24      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4334                         *MESH_FACE      20      A:      28      B:      32      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4335                         *MESH_FACE      21      A:      22      B:      24      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4336                         *MESH_FACE      22      A:      29      B:      32      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4337                         *MESH_FACE      23      A:      2       B:      38      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4338                         *MESH_FACE      24      A:      11      B:      43      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4339                         *MESH_FACE      25      A:      11      B:      44      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4340                         *MESH_FACE      26      A:      43      B:      44      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4341                         *MESH_FACE      27      A:      44      B:      46      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4342                         *MESH_FACE      28      A:      41      B:      43      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4343                         *MESH_FACE      29      A:      44      B:      48      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4344                         *MESH_FACE      30      A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4345                         *MESH_FACE      31      A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4346                         *MESH_FACE      32      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4347                         *MESH_FACE      33      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4348                         *MESH_FACE      34      A:      7       B:      13      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4349                         *MESH_FACE      35      A:      10      B:      23      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4350                         *MESH_FACE      36      A:      12      B:      23      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4351                         *MESH_FACE      37      A:      10      B:      26      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4352                         *MESH_FACE      38      A:      10      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4353                         *MESH_FACE      39      A:      26      B:      27      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4354                         *MESH_FACE      40      A:      27      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4355                         *MESH_FACE      41      A:      30      B:      31      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4356                         *MESH_FACE      42      A:      27      B:      34      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4357                         *MESH_FACE      43      A:      27      B:      36      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4358                         *MESH_FACE      44      A:      34      B:      36      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4359                         *MESH_FACE      45      A:      34      B:      35      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4360                         *MESH_FACE      46      A:      26      B:      30      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4361                         *MESH_FACE      47      A:      30      B:      49      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4362                         *MESH_FACE      48      A:      34      B:      37      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4363                         *MESH_FACE      49      A:      34      B:      50      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4364                         *MESH_FACE      50      A:      37      B:      52      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4365                         *MESH_FACE      51      A:      50      B:      52      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4366                         *MESH_FACE      52      A:      50      B:      53      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4367                         *MESH_FACE      53      A:      53      B:      55      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4368                         *MESH_FACE      54      A:      54      B:      55      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4369                         *MESH_FACE      55      A:      52      B:      57      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4370                         *MESH_FACE      56      A:      55      B:      58      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4371                         *MESH_FACE      57      A:      53      B:      57      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4372                         *MESH_FACE      58      A:      55      B:      60      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4373                         *MESH_FACE      59      A:      58      B:      60      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4374                         *MESH_FACE      60      A:      60      B:      62      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4375                         *MESH_FACE      61      A:      61      B:      62      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4376                 }\r
4377                 *MESH_NUMTVERTEX        64\r
4378                 *MESH_TVERTLIST {\r
4379                         *MESH_TVERT     0       1.140625        1.109375        1.000000\r
4380                         *MESH_TVERT     1       1.140625        1.046875        1.000000\r
4381                         *MESH_TVERT     2       1.203125        1.046875        1.000000\r
4382                         *MESH_TVERT     3       1.031250        1.046875        1.000000\r
4383                         *MESH_TVERT     4       1.031250        1.109375        1.000000\r
4384                         *MESH_TVERT     5       0.968750        1.046875        1.000000\r
4385                         *MESH_TVERT     6       0.968750        1.109375        1.000000\r
4386                         *MESH_TVERT     7       0.500000        1.046875        1.000000\r
4387                         *MESH_TVERT     8       0.437500        1.031250        1.000000\r
4388                         *MESH_TVERT     9       0.500000        1.109375        1.000000\r
4389                         *MESH_TVERT     10      0.437500        1.296875        1.000000\r
4390                         *MESH_TVERT     11      0.968750        1.250000        1.000000\r
4391                         *MESH_TVERT     12      0.500000        1.296875        1.000000\r
4392                         *MESH_TVERT     13      0.500000        0.968750        1.000000\r
4393                         *MESH_TVERT     14      1.140625        0.484375        1.000000\r
4394                         *MESH_TVERT     15      0.968750        0.875000        1.000000\r
4395                         *MESH_TVERT     16      1.031250        0.859375        1.000000\r
4396                         *MESH_TVERT     17      0.968750        0.812500        1.000000\r
4397                         *MESH_TVERT     18      0.656250        0.812500        1.000000\r
4398                         *MESH_TVERT     19      0.593750        0.812500        1.000000\r
4399                         *MESH_TVERT     20      0.656250        0.875000        1.000000\r
4400                         *MESH_TVERT     21      0.656250        0.625000        1.000000\r
4401                         *MESH_TVERT     22      0.593750        0.515625        1.000000\r
4402                         *MESH_TVERT     23      0.609375        1.359375        1.000000\r
4403                         *MESH_TVERT     24      0.656250        0.562500        1.000000\r
4404                         *MESH_TVERT     25      0.562500        1.296875        1.000000\r
4405                         *MESH_TVERT     26      0.500000        1.359375        1.000000\r
4406                         *MESH_TVERT     27      0.218750        1.296875        1.000000\r
4407                         *MESH_TVERT     28      0.968750        0.625000        1.000000\r
4408                         *MESH_TVERT     29      0.968750        0.562500        1.000000\r
4409                         *MESH_TVERT     30      0.437500        1.359375        1.000000\r
4410                         *MESH_TVERT     31      0.156250        1.296875        1.000000\r
4411                         *MESH_TVERT     32      1.031250        0.562500        1.000000\r
4412                         *MESH_TVERT     33      0.156250        1.359375        1.000000\r
4413                         *MESH_TVERT     34      0.156250        1.265625        1.000000\r
4414                         *MESH_TVERT     35      0.156250        1.203125        1.000000\r
4415                         *MESH_TVERT     36      0.218750        1.265625        1.000000\r
4416                         *MESH_TVERT     37      0.093750        1.203125        1.000000\r
4417                         *MESH_TVERT     38      1.203125        0.421875        1.000000\r
4418                         *MESH_TVERT     39      0.656250        0.437500        1.000000\r
4419                         *MESH_TVERT     40      0.500000        1.437500        1.000000\r
4420                         *MESH_TVERT     41      1.031250        1.390625        1.000000\r
4421                         *MESH_TVERT     42      0.968750        0.359375        1.000000\r
4422                         *MESH_TVERT     43      0.968750        1.312500        1.000000\r
4423                         *MESH_TVERT     44      0.781250        1.250000        1.000000\r
4424                         *MESH_TVERT     45      0.781250        1.312500        1.000000\r
4425                         *MESH_TVERT     46      0.718750        1.500000        1.000000\r
4426                         *MESH_TVERT     47      0.968750        1.453125        1.000000\r
4427                         *MESH_TVERT     48      0.718750        1.296875        1.000000\r
4428                         *MESH_TVERT     49      0.437500        1.500000        1.000000\r
4429                         *MESH_TVERT     50      0.031250        1.203125        1.000000\r
4430                         *MESH_TVERT     51      0.093750        1.265625        1.000000\r
4431                         *MESH_TVERT     52      0.093750        1.125000        1.000000\r
4432                         *MESH_TVERT     53      0.093750        1.062500        1.000000\r
4433                         *MESH_TVERT     54      0.031250        0.875000        1.000000\r
4434                         *MESH_TVERT     55      0.093750        0.875000        1.000000\r
4435                         *MESH_TVERT     56      0.093750        0.812500        1.000000\r
4436                         *MESH_TVERT     57      0.265625        1.125000        1.000000\r
4437                         *MESH_TVERT     58      0.156250        0.812500        1.000000\r
4438                         *MESH_TVERT     59      0.343750        1.062500        1.000000\r
4439                         *MESH_TVERT     60      0.218750        0.812500        1.000000\r
4440                         *MESH_TVERT     61      0.156250        0.562500        1.000000\r
4441                         *MESH_TVERT     62      0.218750        0.562500        1.000000\r
4442                         *MESH_TVERT     63      0.156250        0.500000        1.000000\r
4443                 }\r
4444                 *MESH_NUMTVFACES        62\r
4445                 *MESH_TFACELIST {\r
4446                         *MESH_TFACE     0       0       3       4\r
4447                         *MESH_TFACE     1       0       1       3\r
4448                         *MESH_TFACE     2       3       5       4\r
4449                         *MESH_TFACE     3       4       5       6\r
4450                         *MESH_TFACE     4       0       2       1\r
4451                         *MESH_TFACE     5       4       6       11\r
4452                         *MESH_TFACE     6       5       7       6\r
4453                         *MESH_TFACE     7       1       2       14\r
4454                         *MESH_TFACE     8       3       15      5\r
4455                         *MESH_TFACE     9       3       16      15\r
4456                         *MESH_TFACE     10      4       11      41\r
4457                         *MESH_TFACE     11      15      16      17\r
4458                         *MESH_TFACE     12      15      17      18\r
4459                         *MESH_TFACE     13      15      18      19\r
4460                         *MESH_TFACE     14      15      19      20\r
4461                         *MESH_TFACE     15      18      21      19\r
4462                         *MESH_TFACE     16      19      21      22\r
4463                         *MESH_TFACE     17      21      24      22\r
4464                         *MESH_TFACE     18      21      28      24\r
4465                         *MESH_TFACE     19      24      28      29\r
4466                         *MESH_TFACE     20      28      32      29\r
4467                         *MESH_TFACE     21      22      24      39\r
4468                         *MESH_TFACE     22      29      32      42\r
4469                         *MESH_TFACE     23      2       38      14\r
4470                         *MESH_TFACE     24      11      43      41\r
4471                         *MESH_TFACE     25      11      44      43\r
4472                         *MESH_TFACE     26      43      44      45\r
4473                         *MESH_TFACE     27      44      46      45\r
4474                         *MESH_TFACE     28      41      43      47\r
4475                         *MESH_TFACE     29      44      48      46\r
4476                         *MESH_TFACE     30      7       8       9\r
4477                         *MESH_TFACE     31      6       7       9\r
4478                         *MESH_TFACE     32      8       10      9\r
4479                         *MESH_TFACE     33      9       10      12\r
4480                         *MESH_TFACE     34      7       13      8\r
4481                         *MESH_TFACE     35      10      23      12\r
4482                         *MESH_TFACE     36      12      23      25\r
4483                         *MESH_TFACE     37      10      26      23\r
4484                         *MESH_TFACE     38      10      27      26\r
4485                         *MESH_TFACE     39      26      27      30\r
4486                         *MESH_TFACE     40      27      31      30\r
4487                         *MESH_TFACE     41      30      31      33\r
4488                         *MESH_TFACE     42      27      34      31\r
4489                         *MESH_TFACE     43      27      36      34\r
4490                         *MESH_TFACE     44      34      36      35\r
4491                         *MESH_TFACE     45      34      35      37\r
4492                         *MESH_TFACE     46      26      30      40\r
4493                         *MESH_TFACE     47      30      49      40\r
4494                         *MESH_TFACE     48      34      37      50\r
4495                         *MESH_TFACE     49      34      50      51\r
4496                         *MESH_TFACE     50      37      52      50\r
4497                         *MESH_TFACE     51      50      52      53\r
4498                         *MESH_TFACE     52      50      53      54\r
4499                         *MESH_TFACE     53      53      55      54\r
4500                         *MESH_TFACE     54      54      55      56\r
4501                         *MESH_TFACE     55      52      57      53\r
4502                         *MESH_TFACE     56      55      58      56\r
4503                         *MESH_TFACE     57      53      57      59\r
4504                         *MESH_TFACE     58      55      60      58\r
4505                         *MESH_TFACE     59      58      60      61\r
4506                         *MESH_TFACE     60      60      62      61\r
4507                         *MESH_TFACE     61      61      62      63\r
4508                 }\r
4509         }\r
4510         *PROP_MOTIONBLUR        0\r
4511         *PROP_CASTSHADOW        1\r
4512         *PROP_RECVSHADOW        1\r
4513         *MATERIAL_REF   0\r
4514 }\r
4515 *GEOMOBJECT     {\r
4516         *NODE_NAME      "mat0model0surf24"\r
4517         *NODE_TM        {\r
4518                 *NODE_NAME      "mat0model0surf24"\r
4519                 *INHERIT_POS    0       0       0\r
4520                 *INHERIT_ROT    0       0       0\r
4521                 *INHERIT_SCL    0       0       0\r
4522                 *TM_ROW0        1.0     0       0\r
4523                 *TM_ROW1        0       1.0     0\r
4524                 *TM_ROW2        0       0       1.0\r
4525                 *TM_ROW3        0       0       0\r
4526                 *TM_POS 0.000000        0.000000        0.000000\r
4527         }\r
4528         *MESH   {\r
4529                 *TIMEVALUE      0\r
4530                 *MESH_NUMVERTEX 4\r
4531                 *MESH_NUMFACES  2\r
4532                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4533                 *MESH_VERTEX_LIST       {\r
4534                         *MESH_VERTEX    0       70.000000       -200.000000     226.000000\r
4535                         *MESH_VERTEX    1       70.000000       -200.000000     214.000000\r
4536                         *MESH_VERTEX    2       70.000000       -128.000000     226.000000\r
4537                         *MESH_VERTEX    3       70.000000       -128.000000     214.000000\r
4538                 }\r
4539                 *MESH_NORMALS   {\r
4540                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4541                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4542                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4543                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4544                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4545                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4546                 }\r
4547                 *MESH_FACE_LIST {\r
4548                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4549                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4550                 }\r
4551                 *MESH_NUMTVERTEX        4\r
4552                 *MESH_TVERTLIST {\r
4553                         *MESH_TVERT     0       0.484375        0.765625        1.000000\r
4554                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
4555                         *MESH_TVERT     2       1.046875        0.765625        1.000000\r
4556                         *MESH_TVERT     3       1.046875        0.671875        1.000000\r
4557                 }\r
4558                 *MESH_NUMTVFACES        2\r
4559                 *MESH_TFACELIST {\r
4560                         *MESH_TFACE     0       0       2       1\r
4561                         *MESH_TFACE     1       2       3       1\r
4562                 }\r
4563         }\r
4564         *PROP_MOTIONBLUR        0\r
4565         *PROP_CASTSHADOW        1\r
4566         *PROP_RECVSHADOW        1\r
4567         *MATERIAL_REF   0\r
4568 }\r
4569 *GEOMOBJECT     {\r
4570         *NODE_NAME      "mat0model0surf25"\r
4571         *NODE_TM        {\r
4572                 *NODE_NAME      "mat0model0surf25"\r
4573                 *INHERIT_POS    0       0       0\r
4574                 *INHERIT_ROT    0       0       0\r
4575                 *INHERIT_SCL    0       0       0\r
4576                 *TM_ROW0        1.0     0       0\r
4577                 *TM_ROW1        0       1.0     0\r
4578                 *TM_ROW2        0       0       1.0\r
4579                 *TM_ROW3        0       0       0\r
4580                 *TM_POS 0.000000        0.000000        0.000000\r
4581         }\r
4582         *MESH   {\r
4583                 *TIMEVALUE      0\r
4584                 *MESH_NUMVERTEX 4\r
4585                 *MESH_NUMFACES  2\r
4586                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4587                 *MESH_VERTEX_LIST       {\r
4588                         *MESH_VERTEX    0       78.000000       -208.000000     226.000000\r
4589                         *MESH_VERTEX    1       70.000000       -200.000000     214.000000\r
4590                         *MESH_VERTEX    2       70.000000       -200.000000     226.000000\r
4591                         *MESH_VERTEX    3       78.000000       -208.000000     214.000000\r
4592                 }\r
4593                 *MESH_NORMALS   {\r
4594                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4595                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4596                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
4597                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
4598                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
4599                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4600                 }\r
4601                 *MESH_FACE_LIST {\r
4602                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4603                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4604                 }\r
4605                 *MESH_NUMTVERTEX        4\r
4606                 *MESH_TVERTLIST {\r
4607                         *MESH_TVERT     0       0.421875        0.765625        1.000000\r
4608                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
4609                         *MESH_TVERT     2       0.484375        0.765625        1.000000\r
4610                         *MESH_TVERT     3       0.421875        0.671875        1.000000\r
4611                 }\r
4612                 *MESH_NUMTVFACES        2\r
4613                 *MESH_TFACELIST {\r
4614                         *MESH_TFACE     0       0       2       1\r
4615                         *MESH_TFACE     1       3       0       1\r
4616                 }\r
4617         }\r
4618         *PROP_MOTIONBLUR        0\r
4619         *PROP_CASTSHADOW        1\r
4620         *PROP_RECVSHADOW        1\r
4621         *MATERIAL_REF   0\r
4622 }\r
4623 *GEOMOBJECT     {\r
4624         *NODE_NAME      "mat0model0surf26"\r
4625         *NODE_TM        {\r
4626                 *NODE_NAME      "mat0model0surf26"\r
4627                 *INHERIT_POS    0       0       0\r
4628                 *INHERIT_ROT    0       0       0\r
4629                 *INHERIT_SCL    0       0       0\r
4630                 *TM_ROW0        1.0     0       0\r
4631                 *TM_ROW1        0       1.0     0\r
4632                 *TM_ROW2        0       0       1.0\r
4633                 *TM_ROW3        0       0       0\r
4634                 *TM_POS 0.000000        0.000000        0.000000\r
4635         }\r
4636         *MESH   {\r
4637                 *TIMEVALUE      0\r
4638                 *MESH_NUMVERTEX 64\r
4639                 *MESH_NUMFACES  62\r
4640                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4641                 *MESH_VERTEX_LIST       {\r
4642                         *MESH_VERTEX    0       70.000000       -234.000000     226.000000\r
4643                         *MESH_VERTEX    1       70.000000       -226.000000     226.000000\r
4644                         *MESH_VERTEX    2       78.000000       -234.000000     226.000000\r
4645                         *MESH_VERTEX    3       56.000000       -226.000000     226.000000\r
4646                         *MESH_VERTEX    4       56.000000       -234.000000     226.000000\r
4647                         *MESH_VERTEX    5       48.000000       -226.000000     226.000000\r
4648                         *MESH_VERTEX    6       70.000000       -262.000000     226.000000\r
4649                         *MESH_VERTEX    7       70.000000       -270.000000     226.000000\r
4650                         *MESH_VERTEX    8       78.000000       -262.000000     226.000000\r
4651                         *MESH_VERTEX    9       36.000000       -270.000000     226.000000\r
4652                         *MESH_VERTEX    10      24.000000       -262.000000     226.000000\r
4653                         *MESH_VERTEX    11      28.000000       -270.000000     226.000000\r
4654                         *MESH_VERTEX    12      16.000000       -262.000000     226.000000\r
4655                         *MESH_VERTEX    13      24.000000       -270.000000     226.000000\r
4656                         *MESH_VERTEX    14      48.000000       -224.000000     226.000000\r
4657                         *MESH_VERTEX    15      24.000000       -224.000000     226.000000\r
4658                         *MESH_VERTEX    16      16.000000       -224.000000     226.000000\r
4659                         *MESH_VERTEX    17      56.000000       -190.000000     226.000000\r
4660                         *MESH_VERTEX    18      28.000000       -292.000000     226.000000\r
4661                         *MESH_VERTEX    19      36.000000       -292.000000     226.000000\r
4662                         *MESH_VERTEX    20      28.000000       -300.000000     226.000000\r
4663                         *MESH_VERTEX    21      20.000000       -300.000000     226.000000\r
4664                         *MESH_VERTEX    22      -32.000000      -292.000000     226.000000\r
4665                         *MESH_VERTEX    23      -32.000000      -300.000000     226.000000\r
4666                         *MESH_VERTEX    24      -40.000000      -286.000000     226.000000\r
4667                         *MESH_VERTEX    25      -40.000000      -278.000000     226.000000\r
4668                         *MESH_VERTEX    26      -40.000000      -306.000000     226.000000\r
4669                         *MESH_VERTEX    27      28.000000       -306.000000     226.000000\r
4670                         *MESH_VERTEX    28      -32.000000      -270.000000     226.000000\r
4671                         *MESH_VERTEX    29      -32.000000      -312.000000     226.000000\r
4672                         *MESH_VERTEX    30      -40.000000      -262.000000     226.000000\r
4673                         *MESH_VERTEX    31      -48.000000      -278.000000     226.000000\r
4674                         *MESH_VERTEX    32      -32.000000      -262.000000     226.000000\r
4675                         *MESH_VERTEX    33      -56.000000      -278.000000     226.000000\r
4676                         *MESH_VERTEX    34      2.000000        -262.000000     226.000000\r
4677                         *MESH_VERTEX    35      -8.000000       -270.000000     226.000000\r
4678                         *MESH_VERTEX    36      -48.000000      -246.000000     226.000000\r
4679                         *MESH_VERTEX    37      -56.000000      -246.000000     226.000000\r
4680                         *MESH_VERTEX    38      -64.000000      -238.000000     226.000000\r
4681                         *MESH_VERTEX    39      -12.000000      -238.000000     226.000000\r
4682                         *MESH_VERTEX    40      -64.000000      -286.000000     226.000000\r
4683                         *MESH_VERTEX    41      -72.000000      -238.000000     226.000000\r
4684                         *MESH_VERTEX    42      -12.000000      -246.000000     226.000000\r
4685                         *MESH_VERTEX    43      -64.000000      -278.000000     226.000000\r
4686                         *MESH_VERTEX    44      -64.000000      -224.000000     226.000000\r
4687                         *MESH_VERTEX    45      -72.000000      -198.000000     226.000000\r
4688                         *MESH_VERTEX    46      -64.000000      -246.000000     226.000000\r
4689                         *MESH_VERTEX    47      -72.000000      -286.000000     226.000000\r
4690                         *MESH_VERTEX    48      -72.000000      -328.000000     226.000000\r
4691                         *MESH_VERTEX    49      20.000000       -314.000000     226.000000\r
4692                         *MESH_VERTEX    50      28.000000       -314.000000     226.000000\r
4693                         *MESH_VERTEX    51      -4.000000       -224.000000     226.000000\r
4694                         *MESH_VERTEX    52      -4.000000       -238.000000     226.000000\r
4695                         *MESH_VERTEX    53      -64.000000      -216.000000     226.000000\r
4696                         *MESH_VERTEX    54      -64.000000      -328.000000     226.000000\r
4697                         *MESH_VERTEX    55      70.000000       -314.000000     226.000000\r
4698                         *MESH_VERTEX    56      -12.000000      -224.000000     226.000000\r
4699                         *MESH_VERTEX    57      -40.000000      -216.000000     226.000000\r
4700                         *MESH_VERTEX    58      -32.000000      -224.000000     226.000000\r
4701                         *MESH_VERTEX    59      -64.000000      -198.000000     226.000000\r
4702                         *MESH_VERTEX    60      52.000000       -306.000000     226.000000\r
4703                         *MESH_VERTEX    61      78.000000       -314.000000     226.000000\r
4704                         *MESH_VERTEX    62      70.000000       -328.000000     226.000000\r
4705                         *MESH_VERTEX    63      78.000000       -328.000000     226.000000\r
4706                 }\r
4707                 *MESH_NORMALS   {\r
4708                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4709                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4710                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4711                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4712                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4713                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
4714                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
4715                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4716                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
4717                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
4718                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
4719                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
4720                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
4721                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
4722                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
4723                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
4724                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
4725                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
4726                         *MESH_FACENORMAL        18      0.894427        0.447214        0.000000\r
4727                         *MESH_FACENORMAL        19      0.447214        0.894427        0.000000\r
4728                         *MESH_FACENORMAL        20      0.447214        0.894427        0.000000\r
4729                         *MESH_FACENORMAL        21      0.000000        1.000000        0.000000\r
4730                         *MESH_FACENORMAL        22      0.000000        0.894427        0.447214\r
4731                         *MESH_FACENORMAL        23      0.000000        0.447214        0.894427\r
4732                         *MESH_FACENORMAL        24      0.000000        0.447214        0.894427\r
4733                         *MESH_FACENORMAL        25      0.000000        0.894427        0.447214\r
4734                         *MESH_FACENORMAL        26      0.000000        0.447214        0.894427\r
4735                         *MESH_FACENORMAL        27      0.000000        0.447214        0.894427\r
4736                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
4737                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
4738                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
4739                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
4740                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
4741                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
4742                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
4743                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
4744                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
4745                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
4746                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
4747                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
4748                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
4749                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
4750                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
4751                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
4752                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
4753                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
4754                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
4755                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
4756                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
4757                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
4758                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
4759                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
4760                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
4761                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
4762                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
4763                         *MESH_FACENORMAL        55      0.000000        0.447214        0.894427\r
4764                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
4765                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
4766                         *MESH_FACENORMAL        58      0.000000        0.000000        1.000000\r
4767                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
4768                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
4769                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
4770                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4771                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4772                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4773                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4774                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4775                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4776                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4777                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4778                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
4779                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
4780                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
4781                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
4782                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
4783                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
4784                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
4785                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
4786                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
4787                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
4788                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
4789                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
4790                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
4791                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
4792                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
4793                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
4794                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
4795                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
4796                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
4797                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
4798                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
4799                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
4800                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
4801                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
4802                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        1.000000\r
4803                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        1.000000\r
4804                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        1.000000\r
4805                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
4806                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        1.000000\r
4807                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        1.000000\r
4808                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        1.000000\r
4809                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        1.000000\r
4810                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        1.000000\r
4811                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        1.000000\r
4812                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        1.000000\r
4813                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        1.000000\r
4814                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        1.000000\r
4815                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        1.000000\r
4816                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        1.000000\r
4817                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        1.000000\r
4818                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        1.000000\r
4819                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        1.000000\r
4820                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        1.000000\r
4821                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        1.000000\r
4822                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        1.000000\r
4823                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        1.000000\r
4824                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        1.000000\r
4825                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        1.000000\r
4826                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        1.000000\r
4827                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        1.000000\r
4828                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        1.000000\r
4829                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        1.000000\r
4830                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        1.000000\r
4831                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        1.000000\r
4832                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        1.000000\r
4833                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        1.000000\r
4834                 }\r
4835                 *MESH_FACE_LIST {\r
4836                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4837                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4838                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4839                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4840                         *MESH_FACE      4       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4841                         *MESH_FACE      5       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4842                         *MESH_FACE      6       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4843                         *MESH_FACE      7       A:      3       B:      14      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4844                         *MESH_FACE      8       A:      3       B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4845                         *MESH_FACE      9       A:      6       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4846                         *MESH_FACE      10      A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4847                         *MESH_FACE      11      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4848                         *MESH_FACE      12      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4849                         *MESH_FACE      13      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4850                         *MESH_FACE      14      A:      10      B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4851                         *MESH_FACE      15      A:      12      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4852                         *MESH_FACE      16      A:      9       B:      11      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4853                         *MESH_FACE      17      A:      9       B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4854                         *MESH_FACE      18      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4855                         *MESH_FACE      19      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4856                         *MESH_FACE      20      A:      18      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4857                         *MESH_FACE      21      A:      21      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4858                         *MESH_FACE      22      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4859                         *MESH_FACE      23      A:      22      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4860                         *MESH_FACE      24      A:      23      B:      24      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4861                         *MESH_FACE      25      A:      20      B:      21      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4862                         *MESH_FACE      26      A:      22      B:      28      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4863                         *MESH_FACE      27      A:      23      B:      26      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4864                         *MESH_FACE      28      A:      25      B:      28      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4865                         *MESH_FACE      29      A:      24      B:      25      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4866                         *MESH_FACE      30      A:      28      B:      32      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4867                         *MESH_FACE      31      A:      24      B:      31      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4868                         *MESH_FACE      32      A:      28      B:      34      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4869                         *MESH_FACE      33      A:      28      B:      35      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4870                         *MESH_FACE      34      A:      31      B:      36      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4871                         *MESH_FACE      35      A:      33      B:      36      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4872                         *MESH_FACE      36      A:      36      B:      38      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4873                         *MESH_FACE      37      A:      36      B:      39      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4874                         *MESH_FACE      38      A:      24      B:      33      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4875                         *MESH_FACE      39      A:      37      B:      38      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4876                         *MESH_FACE      40      A:      36      B:      42      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4877                         *MESH_FACE      41      A:      33      B:      43      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4878                         *MESH_FACE      42      A:      38      B:      44      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4879                         *MESH_FACE      43      A:      41      B:      44      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4880                         *MESH_FACE      44      A:      37      B:      41      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4881                         *MESH_FACE      45      A:      40      B:      43      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4882                         *MESH_FACE      46      A:      40      B:      47      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4883                         *MESH_FACE      47      A:      39      B:      42      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4884                         *MESH_FACE      48      A:      42      B:      52      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4885                         *MESH_FACE      49      A:      44      B:      53      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4886                         *MESH_FACE      50      A:      40      B:      48      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4887                         *MESH_FACE      51      A:      39      B:      51      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4888                         *MESH_FACE      52      A:      44      B:      57      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4889                         *MESH_FACE      53      A:      44      B:      58      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4890                         *MESH_FACE      54      A:      45      B:      53      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4891                         *MESH_FACE      55      A:      21      B:      49      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4892                         *MESH_FACE      56      A:      27      B:      49      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4893                         *MESH_FACE      57      A:      27      B:      50      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4894                         *MESH_FACE      58      A:      27      B:      55      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4895                         *MESH_FACE      59      A:      55      B:      61      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4896                         *MESH_FACE      60      A:      55      B:      62      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4897                         *MESH_FACE      61      A:      61      B:      62      C:      63      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4898                 }\r
4899                 *MESH_NUMTVERTEX        64\r
4900                 *MESH_TVERTLIST {\r
4901                         *MESH_TVERT     0       1.140625        0.218750        1.000000\r
4902                         *MESH_TVERT     1       1.140625        0.281250        1.000000\r
4903                         *MESH_TVERT     2       1.203125        0.218750        1.000000\r
4904                         *MESH_TVERT     3       1.031250        0.281250        1.000000\r
4905                         *MESH_TVERT     4       1.031250        0.218750        1.000000\r
4906                         *MESH_TVERT     5       0.968750        0.281250        1.000000\r
4907                         *MESH_TVERT     6       1.140625        0.000000        1.000000\r
4908                         *MESH_TVERT     7       1.140625        -0.062500       1.000000\r
4909                         *MESH_TVERT     8       1.203125        0.000000        1.000000\r
4910                         *MESH_TVERT     9       0.875000        -0.062500       1.000000\r
4911                         *MESH_TVERT     10      0.781250        0.000000        1.000000\r
4912                         *MESH_TVERT     11      0.812500        -0.062500       1.000000\r
4913                         *MESH_TVERT     12      0.718750        0.000000        1.000000\r
4914                         *MESH_TVERT     13      0.781250        -0.062500       1.000000\r
4915                         *MESH_TVERT     14      0.968750        0.296875        1.000000\r
4916                         *MESH_TVERT     15      0.781250        0.296875        1.000000\r
4917                         *MESH_TVERT     16      0.718750        0.296875        1.000000\r
4918                         *MESH_TVERT     17      1.031250        0.562500        1.000000\r
4919                         *MESH_TVERT     18      0.812500        -0.234375       1.000000\r
4920                         *MESH_TVERT     19      0.875000        -0.234375       1.000000\r
4921                         *MESH_TVERT     20      0.812500        -0.296875       1.000000\r
4922                         *MESH_TVERT     21      0.750000        -0.296875       1.000000\r
4923                         *MESH_TVERT     22      0.343750        -0.234375       1.000000\r
4924                         *MESH_TVERT     23      0.343750        -0.296875       1.000000\r
4925                         *MESH_TVERT     24      0.281250        -0.187500       1.000000\r
4926                         *MESH_TVERT     25      0.281250        -0.125000       1.000000\r
4927                         *MESH_TVERT     26      0.281250        -0.343750       1.000000\r
4928                         *MESH_TVERT     27      0.812500        -0.343750       1.000000\r
4929                         *MESH_TVERT     28      0.343750        -0.062500       1.000000\r
4930                         *MESH_TVERT     29      0.343750        -0.390625       1.000000\r
4931                         *MESH_TVERT     30      0.281250        0.000000        1.000000\r
4932                         *MESH_TVERT     31      0.218750        -0.125000       1.000000\r
4933                         *MESH_TVERT     32      0.343750        0.000000        1.000000\r
4934                         *MESH_TVERT     33      0.156250        -0.125000       1.000000\r
4935                         *MESH_TVERT     34      0.609375        0.000000        1.000000\r
4936                         *MESH_TVERT     35      0.531250        -0.062500       1.000000\r
4937                         *MESH_TVERT     36      0.218750        0.125000        1.000000\r
4938                         *MESH_TVERT     37      0.156250        0.125000        1.000000\r
4939                         *MESH_TVERT     38      0.093750        0.187500        1.000000\r
4940                         *MESH_TVERT     39      0.500000        0.187500        1.000000\r
4941                         *MESH_TVERT     40      0.093750        -0.187500       1.000000\r
4942                         *MESH_TVERT     41      0.031250        0.187500        1.000000\r
4943                         *MESH_TVERT     42      0.500000        0.125000        1.000000\r
4944                         *MESH_TVERT     43      0.093750        -0.125000       1.000000\r
4945                         *MESH_TVERT     44      0.093750        0.296875        1.000000\r
4946                         *MESH_TVERT     45      0.031250        0.500000        1.000000\r
4947                         *MESH_TVERT     46      0.093750        0.125000        1.000000\r
4948                         *MESH_TVERT     47      0.031250        -0.187500       1.000000\r
4949                         *MESH_TVERT     48      0.031250        -0.515625       1.000000\r
4950                         *MESH_TVERT     49      0.750000        -0.406250       1.000000\r
4951                         *MESH_TVERT     50      0.812500        -0.406250       1.000000\r
4952                         *MESH_TVERT     51      0.562500        0.296875        1.000000\r
4953                         *MESH_TVERT     52      0.562500        0.187500        1.000000\r
4954                         *MESH_TVERT     53      0.093750        0.359375        1.000000\r
4955                         *MESH_TVERT     54      0.093750        -0.515625       1.000000\r
4956                         *MESH_TVERT     55      1.140625        -0.406250       1.000000\r
4957                         *MESH_TVERT     56      0.500000        0.296875        1.000000\r
4958                         *MESH_TVERT     57      0.281250        0.359375        1.000000\r
4959                         *MESH_TVERT     58      0.343750        0.296875        1.000000\r
4960                         *MESH_TVERT     59      0.093750        0.500000        1.000000\r
4961                         *MESH_TVERT     60      1.000000        -0.343750       1.000000\r
4962                         *MESH_TVERT     61      1.203125        -0.406250       1.000000\r
4963                         *MESH_TVERT     62      1.140625        -0.515625       1.000000\r
4964                         *MESH_TVERT     63      1.203125        -0.515625       1.000000\r
4965                 }\r
4966                 *MESH_NUMTVFACES        62\r
4967                 *MESH_TFACELIST {\r
4968                         *MESH_TFACE     0       0       2       1\r
4969                         *MESH_TFACE     1       0       1       3\r
4970                         *MESH_TFACE     2       0       3       4\r
4971                         *MESH_TFACE     3       0       6       2\r
4972                         *MESH_TFACE     4       3       5       4\r
4973                         *MESH_TFACE     5       2       6       7\r
4974                         *MESH_TFACE     6       2       7       8\r
4975                         *MESH_TFACE     7       3       14      5\r
4976                         *MESH_TFACE     8       3       17      14\r
4977                         *MESH_TFACE     9       6       9       7\r
4978                         *MESH_TFACE     10      6       10      9\r
4979                         *MESH_TFACE     11      9       10      11\r
4980                         *MESH_TFACE     12      10      12      11\r
4981                         *MESH_TFACE     13      11      12      13\r
4982                         *MESH_TFACE     14      10      15      12\r
4983                         *MESH_TFACE     15      12      15      16\r
4984                         *MESH_TFACE     16      9       11      18\r
4985                         *MESH_TFACE     17      9       18      19\r
4986                         *MESH_TFACE     18      18      20      19\r
4987                         *MESH_TFACE     19      18      21      20\r
4988                         *MESH_TFACE     20      18      22      21\r
4989                         *MESH_TFACE     21      21      22      23\r
4990                         *MESH_TFACE     22      22      24      23\r
4991                         *MESH_TFACE     23      22      25      24\r
4992                         *MESH_TFACE     24      23      24      26\r
4993                         *MESH_TFACE     25      20      21      27\r
4994                         *MESH_TFACE     26      22      28      25\r
4995                         *MESH_TFACE     27      23      26      29\r
4996                         *MESH_TFACE     28      25      28      30\r
4997                         *MESH_TFACE     29      24      25      31\r
4998                         *MESH_TFACE     30      28      32      30\r
4999                         *MESH_TFACE     31      24      31      33\r
5000                         *MESH_TFACE     32      28      34      32\r
5001                         *MESH_TFACE     33      28      35      34\r
5002                         *MESH_TFACE     34      31      36      33\r
5003                         *MESH_TFACE     35      33      36      37\r
5004                         *MESH_TFACE     36      36      38      37\r
5005                         *MESH_TFACE     37      36      39      38\r
5006                         *MESH_TFACE     38      24      33      40\r
5007                         *MESH_TFACE     39      37      38      41\r
5008                         *MESH_TFACE     40      36      42      39\r
5009                         *MESH_TFACE     41      33      43      40\r
5010                         *MESH_TFACE     42      38      44      41\r
5011                         *MESH_TFACE     43      41      44      45\r
5012                         *MESH_TFACE     44      37      41      46\r
5013                         *MESH_TFACE     45      40      43      47\r
5014                         *MESH_TFACE     46      40      47      48\r
5015                         *MESH_TFACE     47      39      42      51\r
5016                         *MESH_TFACE     48      42      52      51\r
5017                         *MESH_TFACE     49      44      53      45\r
5018                         *MESH_TFACE     50      40      48      54\r
5019                         *MESH_TFACE     51      39      51      56\r
5020                         *MESH_TFACE     52      44      57      53\r
5021                         *MESH_TFACE     53      44      58      57\r
5022                         *MESH_TFACE     54      45      53      59\r
5023                         *MESH_TFACE     55      21      49      27\r
5024                         *MESH_TFACE     56      27      49      50\r
5025                         *MESH_TFACE     57      27      50      55\r
5026                         *MESH_TFACE     58      27      55      60\r
5027                         *MESH_TFACE     59      55      61      60\r
5028                         *MESH_TFACE     60      55      62      61\r
5029                         *MESH_TFACE     61      61      62      63\r
5030                 }\r
5031         }\r
5032         *PROP_MOTIONBLUR        0\r
5033         *PROP_CASTSHADOW        1\r
5034         *PROP_RECVSHADOW        1\r
5035         *MATERIAL_REF   0\r
5036 }\r
5037 *GEOMOBJECT     {\r
5038         *NODE_NAME      "mat0model0surf27"\r
5039         *NODE_TM        {\r
5040                 *NODE_NAME      "mat0model0surf27"\r
5041                 *INHERIT_POS    0       0       0\r
5042                 *INHERIT_ROT    0       0       0\r
5043                 *INHERIT_SCL    0       0       0\r
5044                 *TM_ROW0        1.0     0       0\r
5045                 *TM_ROW1        0       1.0     0\r
5046                 *TM_ROW2        0       0       1.0\r
5047                 *TM_ROW3        0       0       0\r
5048                 *TM_POS 0.000000        0.000000        0.000000\r
5049         }\r
5050         *MESH   {\r
5051                 *TIMEVALUE      0\r
5052                 *MESH_NUMVERTEX 64\r
5053                 *MESH_NUMFACES  66\r
5054                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5055                 *MESH_VERTEX_LIST       {\r
5056                         *MESH_VERTEX    0       70.000000       -226.000000     214.000000\r
5057                         *MESH_VERTEX    1       70.000000       -234.000000     214.000000\r
5058                         *MESH_VERTEX    2       78.000000       -234.000000     214.000000\r
5059                         *MESH_VERTEX    3       56.000000       -234.000000     214.000000\r
5060                         *MESH_VERTEX    4       48.000000       -226.000000     214.000000\r
5061                         *MESH_VERTEX    5       48.000000       -224.000000     214.000000\r
5062                         *MESH_VERTEX    6       56.000000       -226.000000     214.000000\r
5063                         *MESH_VERTEX    7       48.000000       -216.000000     214.000000\r
5064                         *MESH_VERTEX    8       24.000000       -224.000000     214.000000\r
5065                         *MESH_VERTEX    9       56.000000       -190.000000     214.000000\r
5066                         *MESH_VERTEX    10      70.000000       -262.000000     214.000000\r
5067                         *MESH_VERTEX    11      78.000000       -262.000000     214.000000\r
5068                         *MESH_VERTEX    12      -12.000000      -216.000000     214.000000\r
5069                         *MESH_VERTEX    13      16.000000       -224.000000     214.000000\r
5070                         *MESH_VERTEX    14      -20.000000      -216.000000     214.000000\r
5071                         *MESH_VERTEX    15      16.000000       -262.000000     214.000000\r
5072                         *MESH_VERTEX    16      -4.000000       -224.000000     214.000000\r
5073                         *MESH_VERTEX    17      -12.000000      -224.000000     214.000000\r
5074                         *MESH_VERTEX    18      24.000000       -262.000000     214.000000\r
5075                         *MESH_VERTEX    19      -12.000000      -238.000000     214.000000\r
5076                         *MESH_VERTEX    20      -4.000000       -238.000000     214.000000\r
5077                         *MESH_VERTEX    21      -12.000000      -246.000000     214.000000\r
5078                         *MESH_VERTEX    22      -12.000000      -158.000000     214.000000\r
5079                         *MESH_VERTEX    23      -20.000000      -158.000000     214.000000\r
5080                         *MESH_VERTEX    24      -48.000000      -246.000000     214.000000\r
5081                         *MESH_VERTEX    25      70.000000       -270.000000     214.000000\r
5082                         *MESH_VERTEX    26      36.000000       -270.000000     214.000000\r
5083                         *MESH_VERTEX    27      28.000000       -270.000000     214.000000\r
5084                         *MESH_VERTEX    28      24.000000       -270.000000     214.000000\r
5085                         *MESH_VERTEX    29      -20.000000      -150.000000     214.000000\r
5086                         *MESH_VERTEX    30      -48.000000      -158.000000     214.000000\r
5087                         *MESH_VERTEX    31      -56.000000      -246.000000     214.000000\r
5088                         *MESH_VERTEX    32      28.000000       -292.000000     214.000000\r
5089                         *MESH_VERTEX    33      36.000000       -292.000000     214.000000\r
5090                         *MESH_VERTEX    34      -56.000000      -278.000000     214.000000\r
5091                         *MESH_VERTEX    35      -64.000000      -150.000000     214.000000\r
5092                         *MESH_VERTEX    36      -48.000000      -278.000000     214.000000\r
5093                         *MESH_VERTEX    37      -64.000000      -238.000000     214.000000\r
5094                         *MESH_VERTEX    38      -64.000000      -246.000000     214.000000\r
5095                         *MESH_VERTEX    39      -64.000000      -286.000000     214.000000\r
5096                         *MESH_VERTEX    40      -72.000000      -238.000000     214.000000\r
5097                         *MESH_VERTEX    41      -40.000000      -286.000000     214.000000\r
5098                         *MESH_VERTEX    42      -64.000000      -224.000000     214.000000\r
5099                         *MESH_VERTEX    43      -72.000000      -286.000000     214.000000\r
5100                         *MESH_VERTEX    44      -64.000000      -278.000000     214.000000\r
5101                         *MESH_VERTEX    45      -72.000000      -328.000000     214.000000\r
5102                         *MESH_VERTEX    46      20.000000       -300.000000     214.000000\r
5103                         *MESH_VERTEX    47      -32.000000      -300.000000     214.000000\r
5104                         *MESH_VERTEX    48      -32.000000      -292.000000     214.000000\r
5105                         *MESH_VERTEX    49      -40.000000      -278.000000     214.000000\r
5106                         *MESH_VERTEX    50      -32.000000      -312.000000     214.000000\r
5107                         *MESH_VERTEX    51      -64.000000      -216.000000     214.000000\r
5108                         *MESH_VERTEX    52      -64.000000      -328.000000     214.000000\r
5109                         *MESH_VERTEX    53      28.000000       -300.000000     214.000000\r
5110                         *MESH_VERTEX    54      28.000000       -306.000000     214.000000\r
5111                         *MESH_VERTEX    55      28.000000       -314.000000     214.000000\r
5112                         *MESH_VERTEX    56      20.000000       -314.000000     214.000000\r
5113                         *MESH_VERTEX    57      -40.000000      -262.000000     214.000000\r
5114                         *MESH_VERTEX    58      -32.000000      -270.000000     214.000000\r
5115                         *MESH_VERTEX    59      -40.000000      -306.000000     214.000000\r
5116                         *MESH_VERTEX    60      -40.000000      -216.000000     214.000000\r
5117                         *MESH_VERTEX    61      -32.000000      -224.000000     214.000000\r
5118                         *MESH_VERTEX    62      -72.000000      -198.000000     214.000000\r
5119                         *MESH_VERTEX    63      52.000000       -306.000000     214.000000\r
5120                 }\r
5121                 *MESH_NORMALS   {\r
5122                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5123                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5124                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
5125                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5126                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
5127                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
5128                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
5129                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
5130                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
5131                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
5132                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
5133                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
5134                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
5135                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
5136                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
5137                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
5138                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
5139                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
5140                         *MESH_FACENORMAL        18      0.894427        0.447214        0.000000\r
5141                         *MESH_FACENORMAL        19      0.447214        0.894427        0.000000\r
5142                         *MESH_FACENORMAL        20      0.894427        0.447214        0.000000\r
5143                         *MESH_FACENORMAL        21      0.447214        0.894427        0.000000\r
5144                         *MESH_FACENORMAL        22      0.577350        0.577350        0.577350\r
5145                         *MESH_FACENORMAL        23      0.894427        0.000000        0.447214\r
5146                         *MESH_FACENORMAL        24      0.447214        0.000000        0.894427\r
5147                         *MESH_FACENORMAL        25      0.447214        0.000000        0.894427\r
5148                         *MESH_FACENORMAL        26      0.894427        0.000000        0.447214\r
5149                         *MESH_FACENORMAL        27      0.447214        0.000000        0.894427\r
5150                         *MESH_FACENORMAL        28      0.894427        0.000000        0.447214\r
5151                         *MESH_FACENORMAL        29      0.000000        0.894427        0.447214\r
5152                         *MESH_FACENORMAL        30      0.000000        0.447214        0.894427\r
5153                         *MESH_FACENORMAL        31      0.447214        0.000000        0.894427\r
5154                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
5155                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
5156                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
5157                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
5158                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
5159                         *MESH_FACENORMAL        37      0.000000        0.000000        1.000000\r
5160                         *MESH_FACENORMAL        38      0.000000        0.000000        1.000000\r
5161                         *MESH_FACENORMAL        39      0.000000        0.000000        1.000000\r
5162                         *MESH_FACENORMAL        40      0.000000        0.000000        1.000000\r
5163                         *MESH_FACENORMAL        41      0.000000        0.000000        1.000000\r
5164                         *MESH_FACENORMAL        42      0.000000        0.000000        1.000000\r
5165                         *MESH_FACENORMAL        43      0.000000        0.000000        1.000000\r
5166                         *MESH_FACENORMAL        44      0.000000        0.000000        1.000000\r
5167                         *MESH_FACENORMAL        45      0.000000        0.000000        1.000000\r
5168                         *MESH_FACENORMAL        46      0.000000        0.000000        1.000000\r
5169                         *MESH_FACENORMAL        47      0.000000        0.000000        1.000000\r
5170                         *MESH_FACENORMAL        48      0.000000        0.000000        1.000000\r
5171                         *MESH_FACENORMAL        49      0.000000        0.000000        1.000000\r
5172                         *MESH_FACENORMAL        50      0.000000        0.000000        1.000000\r
5173                         *MESH_FACENORMAL        51      0.000000        0.000000        1.000000\r
5174                         *MESH_FACENORMAL        52      0.000000        0.000000        1.000000\r
5175                         *MESH_FACENORMAL        53      0.000000        0.000000        1.000000\r
5176                         *MESH_FACENORMAL        54      0.000000        0.000000        1.000000\r
5177                         *MESH_FACENORMAL        55      0.000000        0.000000        1.000000\r
5178                         *MESH_FACENORMAL        56      0.000000        0.000000        1.000000\r
5179                         *MESH_FACENORMAL        57      0.000000        0.000000        1.000000\r
5180                         *MESH_FACENORMAL        58      0.447214        0.000000        0.894427\r
5181                         *MESH_FACENORMAL        59      0.000000        0.000000        1.000000\r
5182                         *MESH_FACENORMAL        60      0.000000        0.000000        1.000000\r
5183                         *MESH_FACENORMAL        61      0.000000        0.000000        1.000000\r
5184                         *MESH_FACENORMAL        62      0.000000        0.000000        1.000000\r
5185                         *MESH_FACENORMAL        63      0.000000        0.000000        1.000000\r
5186                         *MESH_FACENORMAL        64      0.000000        0.000000        1.000000\r
5187                         *MESH_FACENORMAL        65      0.000000        0.000000        1.000000\r
5188                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5189                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5190                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5191                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5192                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5193                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5194                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
5195                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
5196                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
5197                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
5198                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
5199                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
5200                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
5201                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
5202                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
5203                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
5204                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
5205                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
5206                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
5207                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
5208                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
5209                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
5210                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
5211                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
5212                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
5213                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
5214                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
5215                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
5216                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
5217                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
5218                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
5219                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
5220                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
5221                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
5222                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
5223                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
5224                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
5225                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
5226                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
5227                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
5228                         *MESH_VERTEXNORMAL      40      0.000000        0.000000        -1.000000\r
5229                         *MESH_VERTEXNORMAL      41      0.000000        0.000000        -1.000000\r
5230                         *MESH_VERTEXNORMAL      42      0.000000        0.000000        -1.000000\r
5231                         *MESH_VERTEXNORMAL      43      0.000000        0.000000        -1.000000\r
5232                         *MESH_VERTEXNORMAL      44      0.000000        0.000000        -1.000000\r
5233                         *MESH_VERTEXNORMAL      45      0.000000        0.000000        -1.000000\r
5234                         *MESH_VERTEXNORMAL      46      0.000000        0.000000        -1.000000\r
5235                         *MESH_VERTEXNORMAL      47      0.000000        0.000000        -1.000000\r
5236                         *MESH_VERTEXNORMAL      48      0.000000        0.000000        -1.000000\r
5237                         *MESH_VERTEXNORMAL      49      0.000000        0.000000        -1.000000\r
5238                         *MESH_VERTEXNORMAL      50      0.000000        0.000000        -1.000000\r
5239                         *MESH_VERTEXNORMAL      51      0.000000        0.000000        -1.000000\r
5240                         *MESH_VERTEXNORMAL      52      0.000000        0.000000        -1.000000\r
5241                         *MESH_VERTEXNORMAL      53      0.000000        0.000000        -1.000000\r
5242                         *MESH_VERTEXNORMAL      54      0.000000        0.000000        -1.000000\r
5243                         *MESH_VERTEXNORMAL      55      0.000000        0.000000        -1.000000\r
5244                         *MESH_VERTEXNORMAL      56      0.000000        0.000000        -1.000000\r
5245                         *MESH_VERTEXNORMAL      57      0.000000        0.000000        -1.000000\r
5246                         *MESH_VERTEXNORMAL      58      0.000000        0.000000        -1.000000\r
5247                         *MESH_VERTEXNORMAL      59      0.000000        0.000000        -1.000000\r
5248                         *MESH_VERTEXNORMAL      60      0.000000        0.000000        -1.000000\r
5249                         *MESH_VERTEXNORMAL      61      0.000000        0.000000        -1.000000\r
5250                         *MESH_VERTEXNORMAL      62      0.000000        0.000000        -1.000000\r
5251                         *MESH_VERTEXNORMAL      63      0.000000        0.000000        -1.000000\r
5252                 }\r
5253                 *MESH_FACE_LIST {\r
5254                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5255                         *MESH_FACE      1       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5256                         *MESH_FACE      2       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5257                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5258                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5259                         *MESH_FACE      5       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5260                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5261                         *MESH_FACE      7       A:      1       B:      2       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5262                         *MESH_FACE      8       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5263                         *MESH_FACE      9       A:      2       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5264                         *MESH_FACE      10      A:      7       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5265                         *MESH_FACE      11      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5266                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5267                         *MESH_FACE      13      A:      8       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5268                         *MESH_FACE      14      A:      13      B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5269                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5270                         *MESH_FACE      16      A:      8       B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5271                         *MESH_FACE      17      A:      16      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5272                         *MESH_FACE      18      A:      16      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5273                         *MESH_FACE      19      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5274                         *MESH_FACE      20      A:      12      B:      14      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5275                         *MESH_FACE      21      A:      14      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5276                         *MESH_FACE      22      A:      19      B:      21      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5277                         *MESH_FACE      23      A:      10      B:      11      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5278                         *MESH_FACE      24      A:      10      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5279                         *MESH_FACE      25      A:      10      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5280                         *MESH_FACE      26      A:      10      B:      27      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5281                         *MESH_FACE      27      A:      18      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5282                         *MESH_FACE      28      A:      15      B:      18      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5283                         *MESH_FACE      29      A:      22      B:      23      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5284                         *MESH_FACE      30      A:      23      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5285                         *MESH_FACE      31      A:      19      B:      24      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5286                         *MESH_FACE      32      A:      26      B:      32      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5287                         *MESH_FACE      33      A:      26      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5288                         *MESH_FACE      34      A:      24      B:      34      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5289                         *MESH_FACE      35      A:      29      B:      30      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5290                         *MESH_FACE      36      A:      24      B:      36      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5291                         *MESH_FACE      37      A:      34      B:      36      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5292                         *MESH_FACE      38      A:      36      B:      41      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5293                         *MESH_FACE      39      A:      34      B:      39      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5294                         *MESH_FACE      40      A:      34      B:      43      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5295                         *MESH_FACE      41      A:      39      B:      45      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5296                         *MESH_FACE      42      A:      32      B:      33      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5297                         *MESH_FACE      43      A:      32      B:      46      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5298                         *MESH_FACE      44      A:      32      B:      47      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5299                         *MESH_FACE      45      A:      41      B:      49      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5300                         *MESH_FACE      46      A:      47      B:      49      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5301                         *MESH_FACE      47      A:      36      B:      49      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5302                         *MESH_FACE      48      A:      41      B:      47      C:      50      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5303                         *MESH_FACE      49      A:      39      B:      52      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5304                         *MESH_FACE      50      A:      33      B:      53      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5305                         *MESH_FACE      51      A:      46      B:      53      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5306                         *MESH_FACE      52      A:      46      B:      54      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5307                         *MESH_FACE      53      A:      46      B:      55      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5308                         *MESH_FACE      54      A:      48      B:      49      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5309                         *MESH_FACE      55      A:      48      B:      57      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5310                         *MESH_FACE      56      A:      41      B:      50      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5311                         *MESH_FACE      57      A:      54      B:      63      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5312                         *MESH_FACE      58      A:      19      B:      31      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5313                         *MESH_FACE      59      A:      31      B:      38      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5314                         *MESH_FACE      60      A:      37      B:      38      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5315                         *MESH_FACE      61      A:      37      B:      40      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5316                         *MESH_FACE      62      A:      40      B:      51      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5317                         *MESH_FACE      63      A:      42      B:      51      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5318                         *MESH_FACE      64      A:      42      B:      60      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5319                         *MESH_FACE      65      A:      40      B:      62      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5320                 }\r
5321                 *MESH_NUMTVERTEX        64\r
5322                 *MESH_TVERTLIST {\r
5323                         *MESH_TVERT     0       1.140625        0.281250        1.000000\r
5324                         *MESH_TVERT     1       1.140625        0.218750        1.000000\r
5325                         *MESH_TVERT     2       1.203125        0.218750        1.000000\r
5326                         *MESH_TVERT     3       1.031250        0.218750        1.000000\r
5327                         *MESH_TVERT     4       0.968750        0.281250        1.000000\r
5328                         *MESH_TVERT     5       0.968750        0.296875        1.000000\r
5329                         *MESH_TVERT     6       1.031250        0.281250        1.000000\r
5330                         *MESH_TVERT     7       0.968750        0.359375        1.000000\r
5331                         *MESH_TVERT     8       0.781250        0.296875        1.000000\r
5332                         *MESH_TVERT     9       1.031250        0.562500        1.000000\r
5333                         *MESH_TVERT     10      1.140625        0.000000        1.000000\r
5334                         *MESH_TVERT     11      1.203125        0.000000        1.000000\r
5335                         *MESH_TVERT     12      0.500000        0.359375        1.000000\r
5336                         *MESH_TVERT     13      0.718750        0.296875        1.000000\r
5337                         *MESH_TVERT     14      0.437500        0.359375        1.000000\r
5338                         *MESH_TVERT     15      0.718750        0.000000        1.000000\r
5339                         *MESH_TVERT     16      0.562500        0.296875        1.000000\r
5340                         *MESH_TVERT     17      0.500000        0.296875        1.000000\r
5341                         *MESH_TVERT     18      0.781250        0.000000        1.000000\r
5342                         *MESH_TVERT     19      0.500000        0.187500        1.000000\r
5343                         *MESH_TVERT     20      0.562500        0.187500        1.000000\r
5344                         *MESH_TVERT     21      0.500000        0.125000        1.000000\r
5345                         *MESH_TVERT     22      0.500000        0.812500        1.000000\r
5346                         *MESH_TVERT     23      0.437500        0.812500        1.000000\r
5347                         *MESH_TVERT     24      0.218750        0.125000        1.000000\r
5348                         *MESH_TVERT     25      1.140625        -0.062500       1.000000\r
5349                         *MESH_TVERT     26      0.875000        -0.062500       1.000000\r
5350                         *MESH_TVERT     27      0.812500        -0.062500       1.000000\r
5351                         *MESH_TVERT     28      0.781250        -0.062500       1.000000\r
5352                         *MESH_TVERT     29      0.437500        0.875000        1.000000\r
5353                         *MESH_TVERT     30      0.218750        0.812500        1.000000\r
5354                         *MESH_TVERT     31      0.156250        0.125000        1.000000\r
5355                         *MESH_TVERT     32      0.812500        -0.234375       1.000000\r
5356                         *MESH_TVERT     33      0.875000        -0.234375       1.000000\r
5357                         *MESH_TVERT     34      0.156250        -0.125000       1.000000\r
5358                         *MESH_TVERT     35      0.093750        0.875000        1.000000\r
5359                         *MESH_TVERT     36      0.218750        -0.125000       1.000000\r
5360                         *MESH_TVERT     37      0.093750        0.187500        1.000000\r
5361                         *MESH_TVERT     38      0.093750        0.125000        1.000000\r
5362                         *MESH_TVERT     39      0.093750        -0.187500       1.000000\r
5363                         *MESH_TVERT     40      0.031250        0.187500        1.000000\r
5364                         *MESH_TVERT     41      0.281250        -0.187500       1.000000\r
5365                         *MESH_TVERT     42      0.093750        0.296875        1.000000\r
5366                         *MESH_TVERT     43      0.031250        -0.187500       1.000000\r
5367                         *MESH_TVERT     44      0.093750        -0.125000       1.000000\r
5368                         *MESH_TVERT     45      0.031250        -0.515625       1.000000\r
5369                         *MESH_TVERT     46      0.750000        -0.296875       1.000000\r
5370                         *MESH_TVERT     47      0.343750        -0.296875       1.000000\r
5371                         *MESH_TVERT     48      0.343750        -0.234375       1.000000\r
5372                         *MESH_TVERT     49      0.281250        -0.125000       1.000000\r
5373                         *MESH_TVERT     50      0.343750        -0.390625       1.000000\r
5374                         *MESH_TVERT     51      0.093750        0.359375        1.000000\r
5375                         *MESH_TVERT     52      0.093750        -0.515625       1.000000\r
5376                         *MESH_TVERT     53      0.812500        -0.296875       1.000000\r
5377                         *MESH_TVERT     54      0.812500        -0.343750       1.000000\r
5378                         *MESH_TVERT     55      0.812500        -0.406250       1.000000\r
5379                         *MESH_TVERT     56      0.750000        -0.406250       1.000000\r
5380                         *MESH_TVERT     57      0.281250        0.000000        1.000000\r
5381                         *MESH_TVERT     58      0.343750        -0.062500       1.000000\r
5382                         *MESH_TVERT     59      0.281250        -0.343750       1.000000\r
5383                         *MESH_TVERT     60      0.281250        0.359375        1.000000\r
5384                         *MESH_TVERT     61      0.343750        0.296875        1.000000\r
5385                         *MESH_TVERT     62      0.031250        0.500000        1.000000\r
5386                         *MESH_TVERT     63      1.000000        -0.343750       1.000000\r
5387                 }\r
5388                 *MESH_NUMTVFACES        66\r
5389                 *MESH_TFACELIST {\r
5390                         *MESH_TFACE     0       0       1       3\r
5391                         *MESH_TFACE     1       0       3       6\r
5392                         *MESH_TFACE     2       3       5       6\r
5393                         *MESH_TFACE     3       3       4       5\r
5394                         *MESH_TFACE     4       0       2       1\r
5395                         *MESH_TFACE     5       5       8       7\r
5396                         *MESH_TFACE     6       5       7       6\r
5397                         *MESH_TFACE     7       1       2       10\r
5398                         *MESH_TFACE     8       6       7       9\r
5399                         *MESH_TFACE     9       2       11      10\r
5400                         *MESH_TFACE     10      7       8       12\r
5401                         *MESH_TFACE     11      8       13      12\r
5402                         *MESH_TFACE     12      12      13      14\r
5403                         *MESH_TFACE     13      8       15      13\r
5404                         *MESH_TFACE     14      13      16      14\r
5405                         *MESH_TFACE     15      14      16      17\r
5406                         *MESH_TFACE     16      8       18      15\r
5407                         *MESH_TFACE     17      16      19      17\r
5408                         *MESH_TFACE     18      16      20      19\r
5409                         *MESH_TFACE     19      19      20      21\r
5410                         *MESH_TFACE     20      12      14      22\r
5411                         *MESH_TFACE     21      14      23      22\r
5412                         *MESH_TFACE     22      19      21      24\r
5413                         *MESH_TFACE     23      10      11      25\r
5414                         *MESH_TFACE     24      10      25      26\r
5415                         *MESH_TFACE     25      10      26      27\r
5416                         *MESH_TFACE     26      10      27      18\r
5417                         *MESH_TFACE     27      18      27      28\r
5418                         *MESH_TFACE     28      15      18      28\r
5419                         *MESH_TFACE     29      22      23      29\r
5420                         *MESH_TFACE     30      23      30      29\r
5421                         *MESH_TFACE     31      19      24      31\r
5422                         *MESH_TFACE     32      26      32      27\r
5423                         *MESH_TFACE     33      26      33      32\r
5424                         *MESH_TFACE     34      24      34      31\r
5425                         *MESH_TFACE     35      29      30      35\r
5426                         *MESH_TFACE     36      24      36      34\r
5427                         *MESH_TFACE     37      34      36      39\r
5428                         *MESH_TFACE     38      36      41      39\r
5429                         *MESH_TFACE     39      34      39      43\r
5430                         *MESH_TFACE     40      34      43      44\r
5431                         *MESH_TFACE     41      39      45      43\r
5432                         *MESH_TFACE     42      32      33      46\r
5433                         *MESH_TFACE     43      32      46      47\r
5434                         *MESH_TFACE     44      32      47      48\r
5435                         *MESH_TFACE     45      41      49      47\r
5436                         *MESH_TFACE     46      47      49      48\r
5437                         *MESH_TFACE     47      36      49      41\r
5438                         *MESH_TFACE     48      41      47      50\r
5439                         *MESH_TFACE     49      39      52      45\r
5440                         *MESH_TFACE     50      33      53      46\r
5441                         *MESH_TFACE     51      46      53      54\r
5442                         *MESH_TFACE     52      46      54      55\r
5443                         *MESH_TFACE     53      46      55      56\r
5444                         *MESH_TFACE     54      48      49      57\r
5445                         *MESH_TFACE     55      48      57      58\r
5446                         *MESH_TFACE     56      41      50      59\r
5447                         *MESH_TFACE     57      54      63      55\r
5448                         *MESH_TFACE     58      19      31      37\r
5449                         *MESH_TFACE     59      31      38      37\r
5450                         *MESH_TFACE     60      37      38      40\r
5451                         *MESH_TFACE     61      37      40      42\r
5452                         *MESH_TFACE     62      40      51      42\r
5453                         *MESH_TFACE     63      42      51      60\r
5454                         *MESH_TFACE     64      42      60      61\r
5455                         *MESH_TFACE     65      40      62      51\r
5456                 }\r
5457         }\r
5458         *PROP_MOTIONBLUR        0\r
5459         *PROP_CASTSHADOW        1\r
5460         *PROP_RECVSHADOW        1\r
5461         *MATERIAL_REF   0\r
5462 }\r
5463 *GEOMOBJECT     {\r
5464         *NODE_NAME      "mat0model0surf28"\r
5465         *NODE_TM        {\r
5466                 *NODE_NAME      "mat0model0surf28"\r
5467                 *INHERIT_POS    0       0       0\r
5468                 *INHERIT_ROT    0       0       0\r
5469                 *INHERIT_SCL    0       0       0\r
5470                 *TM_ROW0        1.0     0       0\r
5471                 *TM_ROW1        0       1.0     0\r
5472                 *TM_ROW2        0       0       1.0\r
5473                 *TM_ROW3        0       0       0\r
5474                 *TM_POS 0.000000        0.000000        0.000000\r
5475         }\r
5476         *MESH   {\r
5477                 *TIMEVALUE      0\r
5478                 *MESH_NUMVERTEX 6\r
5479                 *MESH_NUMFACES  4\r
5480                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5481                 *MESH_VERTEX_LIST       {\r
5482                         *MESH_VERTEX    0       78.000000       -234.000000     214.000000\r
5483                         *MESH_VERTEX    1       70.000000       -234.000000     226.000000\r
5484                         *MESH_VERTEX    2       78.000000       -234.000000     226.000000\r
5485                         *MESH_VERTEX    3       70.000000       -234.000000     214.000000\r
5486                         *MESH_VERTEX    4       56.000000       -234.000000     226.000000\r
5487                         *MESH_VERTEX    5       56.000000       -234.000000     214.000000\r
5488                 }\r
5489                 *MESH_NORMALS   {\r
5490                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5491                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5492                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
5493                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5494                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5495                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5496                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5497                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5498                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5499                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5500                 }\r
5501                 *MESH_FACE_LIST {\r
5502                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5503                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5504                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5505                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5506                 }\r
5507                 *MESH_NUMTVERTEX        6\r
5508                 *MESH_TVERTLIST {\r
5509                         *MESH_TVERT     0       0.203125        0.671875        1.000000\r
5510                         *MESH_TVERT     1       0.140625        0.765625        1.000000\r
5511                         *MESH_TVERT     2       0.203125        0.765625        1.000000\r
5512                         *MESH_TVERT     3       0.140625        0.671875        1.000000\r
5513                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
5514                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
5515                 }\r
5516                 *MESH_NUMTVFACES        4\r
5517                 *MESH_TFACELIST {\r
5518                         *MESH_TFACE     0       0       2       1\r
5519                         *MESH_TFACE     1       3       0       1\r
5520                         *MESH_TFACE     2       3       1       4\r
5521                         *MESH_TFACE     3       5       3       4\r
5522                 }\r
5523         }\r
5524         *PROP_MOTIONBLUR        0\r
5525         *PROP_CASTSHADOW        1\r
5526         *PROP_RECVSHADOW        1\r
5527         *MATERIAL_REF   0\r
5528 }\r
5529 *GEOMOBJECT     {\r
5530         *NODE_NAME      "mat0model0surf29"\r
5531         *NODE_TM        {\r
5532                 *NODE_NAME      "mat0model0surf29"\r
5533                 *INHERIT_POS    0       0       0\r
5534                 *INHERIT_ROT    0       0       0\r
5535                 *INHERIT_SCL    0       0       0\r
5536                 *TM_ROW0        1.0     0       0\r
5537                 *TM_ROW1        0       1.0     0\r
5538                 *TM_ROW2        0       0       1.0\r
5539                 *TM_ROW3        0       0       0\r
5540                 *TM_POS 0.000000        0.000000        0.000000\r
5541         }\r
5542         *MESH   {\r
5543                 *TIMEVALUE      0\r
5544                 *MESH_NUMVERTEX 4\r
5545                 *MESH_NUMFACES  2\r
5546                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5547                 *MESH_VERTEX_LIST       {\r
5548                         *MESH_VERTEX    0       70.000000       -226.000000     226.000000\r
5549                         *MESH_VERTEX    1       70.000000       -226.000000     214.000000\r
5550                         *MESH_VERTEX    2       78.000000       -234.000000     226.000000\r
5551                         *MESH_VERTEX    3       78.000000       -234.000000     214.000000\r
5552                 }\r
5553                 *MESH_NORMALS   {\r
5554                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5555                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5556                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5557                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5558                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5559                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5560                 }\r
5561                 *MESH_FACE_LIST {\r
5562                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5563                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5564                 }\r
5565                 *MESH_NUMTVERTEX        4\r
5566                 *MESH_TVERTLIST {\r
5567                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
5568                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
5569                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
5570                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
5571                 }\r
5572                 *MESH_NUMTVFACES        2\r
5573                 *MESH_TFACELIST {\r
5574                         *MESH_TFACE     0       0       2       1\r
5575                         *MESH_TFACE     1       2       3       1\r
5576                 }\r
5577         }\r
5578         *PROP_MOTIONBLUR        0\r
5579         *PROP_CASTSHADOW        1\r
5580         *PROP_RECVSHADOW        1\r
5581         *MATERIAL_REF   0\r
5582 }\r
5583 *GEOMOBJECT     {\r
5584         *NODE_NAME      "mat0model0surf30"\r
5585         *NODE_TM        {\r
5586                 *NODE_NAME      "mat0model0surf30"\r
5587                 *INHERIT_POS    0       0       0\r
5588                 *INHERIT_ROT    0       0       0\r
5589                 *INHERIT_SCL    0       0       0\r
5590                 *TM_ROW0        1.0     0       0\r
5591                 *TM_ROW1        0       1.0     0\r
5592                 *TM_ROW2        0       0       1.0\r
5593                 *TM_ROW3        0       0       0\r
5594                 *TM_POS 0.000000        0.000000        0.000000\r
5595         }\r
5596         *MESH   {\r
5597                 *TIMEVALUE      0\r
5598                 *MESH_NUMVERTEX 6\r
5599                 *MESH_NUMFACES  4\r
5600                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5601                 *MESH_VERTEX_LIST       {\r
5602                         *MESH_VERTEX    0       70.000000       -262.000000     226.000000\r
5603                         *MESH_VERTEX    1       70.000000       -262.000000     214.000000\r
5604                         *MESH_VERTEX    2       70.000000       -234.000000     226.000000\r
5605                         *MESH_VERTEX    3       70.000000       -234.000000     214.000000\r
5606                         *MESH_VERTEX    4       70.000000       -270.000000     214.000000\r
5607                         *MESH_VERTEX    5       70.000000       -270.000000     226.000000\r
5608                 }\r
5609                 *MESH_NORMALS   {\r
5610                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5611                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5612                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
5613                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5614                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5615                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5616                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5617                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5618                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5619                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5620                 }\r
5621                 *MESH_FACE_LIST {\r
5622                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5623                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5624                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5625                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5626                 }\r
5627                 *MESH_NUMTVERTEX        6\r
5628                 *MESH_TVERTLIST {\r
5629                         *MESH_TVERT     0       0.000000        0.765625        1.000000\r
5630                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
5631                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
5632                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
5633                         *MESH_TVERT     4       -0.062500       0.671875        1.000000\r
5634                         *MESH_TVERT     5       -0.062500       0.765625        1.000000\r
5635                 }\r
5636                 *MESH_NUMTVFACES        4\r
5637                 *MESH_TFACELIST {\r
5638                         *MESH_TFACE     0       0       2       1\r
5639                         *MESH_TFACE     1       2       3       1\r
5640                         *MESH_TFACE     2       0       1       4\r
5641                         *MESH_TFACE     3       5       0       4\r
5642                 }\r
5643         }\r
5644         *PROP_MOTIONBLUR        0\r
5645         *PROP_CASTSHADOW        1\r
5646         *PROP_RECVSHADOW        1\r
5647         *MATERIAL_REF   0\r
5648 }\r
5649 *GEOMOBJECT     {\r
5650         *NODE_NAME      "mat0model0surf31"\r
5651         *NODE_TM        {\r
5652                 *NODE_NAME      "mat0model0surf31"\r
5653                 *INHERIT_POS    0       0       0\r
5654                 *INHERIT_ROT    0       0       0\r
5655                 *INHERIT_SCL    0       0       0\r
5656                 *TM_ROW0        1.0     0       0\r
5657                 *TM_ROW1        0       1.0     0\r
5658                 *TM_ROW2        0       0       1.0\r
5659                 *TM_ROW3        0       0       0\r
5660                 *TM_POS 0.000000        0.000000        0.000000\r
5661         }\r
5662         *MESH   {\r
5663                 *TIMEVALUE      0\r
5664                 *MESH_NUMVERTEX 4\r
5665                 *MESH_NUMFACES  2\r
5666                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5667                 *MESH_VERTEX_LIST       {\r
5668                         *MESH_VERTEX    0       78.000000       -262.000000     214.000000\r
5669                         *MESH_VERTEX    1       70.000000       -270.000000     214.000000\r
5670                         *MESH_VERTEX    2       78.000000       -262.000000     226.000000\r
5671                         *MESH_VERTEX    3       70.000000       -270.000000     226.000000\r
5672                 }\r
5673                 *MESH_NORMALS   {\r
5674                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5675                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5676                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5677                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5678                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5679                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5680                 }\r
5681                 *MESH_FACE_LIST {\r
5682                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5683                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5684                 }\r
5685                 *MESH_NUMTVERTEX        4\r
5686                 *MESH_TVERTLIST {\r
5687                         *MESH_TVERT     0       1.000000        0.671875        1.000000\r
5688                         *MESH_TVERT     1       0.937500        0.671875        1.000000\r
5689                         *MESH_TVERT     2       1.000000        0.765625        1.000000\r
5690                         *MESH_TVERT     3       0.937500        0.765625        1.000000\r
5691                 }\r
5692                 *MESH_NUMTVFACES        2\r
5693                 *MESH_TFACELIST {\r
5694                         *MESH_TFACE     0       0       2       1\r
5695                         *MESH_TFACE     1       2       3       1\r
5696                 }\r
5697         }\r
5698         *PROP_MOTIONBLUR        0\r
5699         *PROP_CASTSHADOW        1\r
5700         *PROP_RECVSHADOW        1\r
5701         *MATERIAL_REF   0\r
5702 }\r
5703 *GEOMOBJECT     {\r
5704         *NODE_NAME      "mat0model0surf32"\r
5705         *NODE_TM        {\r
5706                 *NODE_NAME      "mat0model0surf32"\r
5707                 *INHERIT_POS    0       0       0\r
5708                 *INHERIT_ROT    0       0       0\r
5709                 *INHERIT_SCL    0       0       0\r
5710                 *TM_ROW0        1.0     0       0\r
5711                 *TM_ROW1        0       1.0     0\r
5712                 *TM_ROW2        0       0       1.0\r
5713                 *TM_ROW3        0       0       0\r
5714                 *TM_POS 0.000000        0.000000        0.000000\r
5715         }\r
5716         *MESH   {\r
5717                 *TIMEVALUE      0\r
5718                 *MESH_NUMVERTEX 4\r
5719                 *MESH_NUMFACES  2\r
5720                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5721                 *MESH_VERTEX_LIST       {\r
5722                         *MESH_VERTEX    0       78.000000       -314.000000     226.000000\r
5723                         *MESH_VERTEX    1       70.000000       -306.000000     214.000000\r
5724                         *MESH_VERTEX    2       78.000000       -314.000000     214.000000\r
5725                         *MESH_VERTEX    3       70.000000       -306.000000     226.000000\r
5726                 }\r
5727                 *MESH_NORMALS   {\r
5728                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5729                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5730                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5731                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5732                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5733                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5734                 }\r
5735                 *MESH_FACE_LIST {\r
5736                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5737                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5738                 }\r
5739                 *MESH_NUMTVERTEX        4\r
5740                 *MESH_TVERTLIST {\r
5741                         *MESH_TVERT     0       0.593750        0.765625        1.000000\r
5742                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
5743                         *MESH_TVERT     2       0.593750        0.671875        1.000000\r
5744                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
5745                 }\r
5746                 *MESH_NUMTVFACES        2\r
5747                 *MESH_TFACELIST {\r
5748                         *MESH_TFACE     0       0       2       1\r
5749                         *MESH_TFACE     1       3       0       1\r
5750                 }\r
5751         }\r
5752         *PROP_MOTIONBLUR        0\r
5753         *PROP_CASTSHADOW        1\r
5754         *PROP_RECVSHADOW        1\r
5755         *MATERIAL_REF   0\r
5756 }\r
5757 *GEOMOBJECT     {\r
5758         *NODE_NAME      "mat0model0surf33"\r
5759         *NODE_TM        {\r
5760                 *NODE_NAME      "mat0model0surf33"\r
5761                 *INHERIT_POS    0       0       0\r
5762                 *INHERIT_ROT    0       0       0\r
5763                 *INHERIT_SCL    0       0       0\r
5764                 *TM_ROW0        1.0     0       0\r
5765                 *TM_ROW1        0       1.0     0\r
5766                 *TM_ROW2        0       0       1.0\r
5767                 *TM_ROW3        0       0       0\r
5768                 *TM_POS 0.000000        0.000000        0.000000\r
5769         }\r
5770         *MESH   {\r
5771                 *TIMEVALUE      0\r
5772                 *MESH_NUMVERTEX 8\r
5773                 *MESH_NUMFACES  6\r
5774                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5775                 *MESH_VERTEX_LIST       {\r
5776                         *MESH_VERTEX    0       78.000000       -314.000000     214.000000\r
5777                         *MESH_VERTEX    1       70.000000       -314.000000     226.000000\r
5778                         *MESH_VERTEX    2       78.000000       -314.000000     226.000000\r
5779                         *MESH_VERTEX    3       70.000000       -314.000000     214.000000\r
5780                         *MESH_VERTEX    4       28.000000       -314.000000     226.000000\r
5781                         *MESH_VERTEX    5       28.000000       -314.000000     214.000000\r
5782                         *MESH_VERTEX    6       20.000000       -314.000000     214.000000\r
5783                         *MESH_VERTEX    7       20.000000       -314.000000     226.000000\r
5784                 }\r
5785                 *MESH_NORMALS   {\r
5786                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5787                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5788                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
5789                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5790                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
5791                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
5792                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5793                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5794                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5795                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5796                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5797                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5798                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
5799                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
5800                 }\r
5801                 *MESH_FACE_LIST {\r
5802                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5803                         *MESH_FACE      1       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5804                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5805                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5806                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5807                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5808                 }\r
5809                 *MESH_NUMTVERTEX        8\r
5810                 *MESH_TVERTLIST {\r
5811                         *MESH_TVERT     0       1.203125        0.671875        1.000000\r
5812                         *MESH_TVERT     1       1.140625        0.765625        1.000000\r
5813                         *MESH_TVERT     2       1.203125        0.765625        1.000000\r
5814                         *MESH_TVERT     3       1.140625        0.671875        1.000000\r
5815                         *MESH_TVERT     4       0.812500        0.765625        1.000000\r
5816                         *MESH_TVERT     5       0.812500        0.671875        1.000000\r
5817                         *MESH_TVERT     6       0.750000        0.671875        1.000000\r
5818                         *MESH_TVERT     7       0.750000        0.765625        1.000000\r
5819                 }\r
5820                 *MESH_NUMTVFACES        6\r
5821                 *MESH_TFACELIST {\r
5822                         *MESH_TFACE     0       1       4       3\r
5823                         *MESH_TFACE     1       3       4       5\r
5824                         *MESH_TFACE     2       0       1       3\r
5825                         *MESH_TFACE     3       4       6       5\r
5826                         *MESH_TFACE     4       0       2       1\r
5827                         *MESH_TFACE     5       4       7       6\r
5828                 }\r
5829         }\r
5830         *PROP_MOTIONBLUR        0\r
5831         *PROP_CASTSHADOW        1\r
5832         *PROP_RECVSHADOW        1\r
5833         *MATERIAL_REF   0\r
5834 }\r
5835 *GEOMOBJECT     {\r
5836         *NODE_NAME      "mat0model0surf34"\r
5837         *NODE_TM        {\r
5838                 *NODE_NAME      "mat0model0surf34"\r
5839                 *INHERIT_POS    0       0       0\r
5840                 *INHERIT_ROT    0       0       0\r
5841                 *INHERIT_SCL    0       0       0\r
5842                 *TM_ROW0        1.0     0       0\r
5843                 *TM_ROW1        0       1.0     0\r
5844                 *TM_ROW2        0       0       1.0\r
5845                 *TM_ROW3        0       0       0\r
5846                 *TM_POS 0.000000        0.000000        0.000000\r
5847         }\r
5848         *MESH   {\r
5849                 *TIMEVALUE      0\r
5850                 *MESH_NUMVERTEX 4\r
5851                 *MESH_NUMFACES  2\r
5852                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5853                 *MESH_VERTEX_LIST       {\r
5854                         *MESH_VERTEX    0       70.000000       -328.000000     226.000000\r
5855                         *MESH_VERTEX    1       70.000000       -328.000000     214.000000\r
5856                         *MESH_VERTEX    2       70.000000       -314.000000     226.000000\r
5857                         *MESH_VERTEX    3       70.000000       -314.000000     214.000000\r
5858                 }\r
5859                 *MESH_NORMALS   {\r
5860                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5861                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5862                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5863                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5864                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5865                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5866                 }\r
5867                 *MESH_FACE_LIST {\r
5868                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5869                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5870                 }\r
5871                 *MESH_NUMTVERTEX        4\r
5872                 *MESH_TVERTLIST {\r
5873                         *MESH_TVERT     0       0.484375        0.765625        1.000000\r
5874                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
5875                         *MESH_TVERT     2       0.593750        0.765625        1.000000\r
5876                         *MESH_TVERT     3       0.593750        0.671875        1.000000\r
5877                 }\r
5878                 *MESH_NUMTVFACES        2\r
5879                 *MESH_TFACELIST {\r
5880                         *MESH_TFACE     0       0       2       1\r
5881                         *MESH_TFACE     1       2       3       1\r
5882                 }\r
5883         }\r
5884         *PROP_MOTIONBLUR        0\r
5885         *PROP_CASTSHADOW        1\r
5886         *PROP_RECVSHADOW        1\r
5887         *MATERIAL_REF   0\r
5888 }\r
5889 *GEOMOBJECT     {\r
5890         *NODE_NAME      "mat0model0surf35"\r
5891         *NODE_TM        {\r
5892                 *NODE_NAME      "mat0model0surf35"\r
5893                 *INHERIT_POS    0       0       0\r
5894                 *INHERIT_ROT    0       0       0\r
5895                 *INHERIT_SCL    0       0       0\r
5896                 *TM_ROW0        1.0     0       0\r
5897                 *TM_ROW1        0       1.0     0\r
5898                 *TM_ROW2        0       0       1.0\r
5899                 *TM_ROW3        0       0       0\r
5900                 *TM_POS 0.000000        0.000000        0.000000\r
5901         }\r
5902         *MESH   {\r
5903                 *TIMEVALUE      0\r
5904                 *MESH_NUMVERTEX 10\r
5905                 *MESH_NUMFACES  8\r
5906                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5907                 *MESH_VERTEX_LIST       {\r
5908                         *MESH_VERTEX    0       78.000000       -314.000000     214.000000\r
5909                         *MESH_VERTEX    1       70.000000       -328.000000     214.000000\r
5910                         *MESH_VERTEX    2       78.000000       -328.000000     214.000000\r
5911                         *MESH_VERTEX    3       70.000000       -314.000000     214.000000\r
5912                         *MESH_VERTEX    4       60.000000       -306.000000     214.000000\r
5913                         *MESH_VERTEX    5       70.000000       -306.000000     214.000000\r
5914                         *MESH_VERTEX    6       52.000000       -306.000000     214.000000\r
5915                         *MESH_VERTEX    7       60.000000       -290.000000     214.000000\r
5916                         *MESH_VERTEX    8       28.000000       -314.000000     214.000000\r
5917                         *MESH_VERTEX    9       52.000000       -282.000000     214.000000\r
5918                 }\r
5919                 *MESH_NORMALS   {\r
5920                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
5921                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
5922                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
5923                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5924                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
5925                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
5926                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
5927                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
5928                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5929                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5930                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5931                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5932                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5933                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5934                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
5935                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
5936                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
5937                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
5938                 }\r
5939                 *MESH_FACE_LIST {\r
5940                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5941                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5942                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5943                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5944                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5945                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5946                         *MESH_FACE      6       A:      3       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5947                         *MESH_FACE      7       A:      6       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5948                 }\r
5949                 *MESH_NUMTVERTEX        10\r
5950                 *MESH_TVERTLIST {\r
5951                         *MESH_TVERT     0       0.203125        0.593750        1.000000\r
5952                         *MESH_TVERT     1       0.140625        0.484375        1.000000\r
5953                         *MESH_TVERT     2       0.203125        0.484375        1.000000\r
5954                         *MESH_TVERT     3       0.140625        0.593750        1.000000\r
5955                         *MESH_TVERT     4       0.062500        0.656250        1.000000\r
5956                         *MESH_TVERT     5       0.140625        0.656250        1.000000\r
5957                         *MESH_TVERT     6       0.000000        0.656250        1.000000\r
5958                         *MESH_TVERT     7       0.062500        0.781250        1.000000\r
5959                         *MESH_TVERT     8       -0.187500       0.593750        1.000000\r
5960                         *MESH_TVERT     9       0.000000        0.843750        1.000000\r
5961                 }\r
5962                 *MESH_NUMTVFACES        8\r
5963                 *MESH_TFACELIST {\r
5964                         *MESH_TFACE     0       0       3       4\r
5965                         *MESH_TFACE     1       0       1       3\r
5966                         *MESH_TFACE     2       0       4       5\r
5967                         *MESH_TFACE     3       0       2       1\r
5968                         *MESH_TFACE     4       3       6       4\r
5969                         *MESH_TFACE     5       4       6       7\r
5970                         *MESH_TFACE     6       3       8       6\r
5971                         *MESH_TFACE     7       6       9       7\r
5972                 }\r
5973         }\r
5974         *PROP_MOTIONBLUR        0\r
5975         *PROP_CASTSHADOW        1\r
5976         *PROP_RECVSHADOW        1\r
5977         *MATERIAL_REF   0\r
5978 }\r
5979 *GEOMOBJECT     {\r
5980         *NODE_NAME      "mat0model0surf36"\r
5981         *NODE_TM        {\r
5982                 *NODE_NAME      "mat0model0surf36"\r
5983                 *INHERIT_POS    0       0       0\r
5984                 *INHERIT_ROT    0       0       0\r
5985                 *INHERIT_SCL    0       0       0\r
5986                 *TM_ROW0        1.0     0       0\r
5987                 *TM_ROW1        0       1.0     0\r
5988                 *TM_ROW2        0       0       1.0\r
5989                 *TM_ROW3        0       0       0\r
5990                 *TM_POS 0.000000        0.000000        0.000000\r
5991         }\r
5992         *MESH   {\r
5993                 *TIMEVALUE      0\r
5994                 *MESH_NUMVERTEX 4\r
5995                 *MESH_NUMFACES  2\r
5996                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5997                 *MESH_VERTEX_LIST       {\r
5998                         *MESH_VERTEX    0       78.000000       -328.000000     226.000000\r
5999                         *MESH_VERTEX    1       70.000000       -328.000000     214.000000\r
6000                         *MESH_VERTEX    2       70.000000       -328.000000     226.000000\r
6001                         *MESH_VERTEX    3       78.000000       -328.000000     214.000000\r
6002                 }\r
6003                 *MESH_NORMALS   {\r
6004                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6005                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6006                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6007                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6008                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6009                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6010                 }\r
6011                 *MESH_FACE_LIST {\r
6012                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6013                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6014                 }\r
6015                 *MESH_NUMTVERTEX        4\r
6016                 *MESH_TVERTLIST {\r
6017                         *MESH_TVERT     0       0.203125        0.765625        1.000000\r
6018                         *MESH_TVERT     1       0.140625        0.671875        1.000000\r
6019                         *MESH_TVERT     2       0.140625        0.765625        1.000000\r
6020                         *MESH_TVERT     3       0.203125        0.671875        1.000000\r
6021                 }\r
6022                 *MESH_NUMTVFACES        2\r
6023                 *MESH_TFACELIST {\r
6024                         *MESH_TFACE     0       0       2       1\r
6025                         *MESH_TFACE     1       3       0       1\r
6026                 }\r
6027         }\r
6028         *PROP_MOTIONBLUR        0\r
6029         *PROP_CASTSHADOW        1\r
6030         *PROP_RECVSHADOW        1\r
6031         *MATERIAL_REF   0\r
6032 }\r
6033 *GEOMOBJECT     {\r
6034         *NODE_NAME      "mat0model0surf37"\r
6035         *NODE_TM        {\r
6036                 *NODE_NAME      "mat0model0surf37"\r
6037                 *INHERIT_POS    0       0       0\r
6038                 *INHERIT_ROT    0       0       0\r
6039                 *INHERIT_SCL    0       0       0\r
6040                 *TM_ROW0        1.0     0       0\r
6041                 *TM_ROW1        0       1.0     0\r
6042                 *TM_ROW2        0       0       1.0\r
6043                 *TM_ROW3        0       0       0\r
6044                 *TM_POS 0.000000        0.000000        0.000000\r
6045         }\r
6046         *MESH   {\r
6047                 *TIMEVALUE      0\r
6048                 *MESH_NUMVERTEX 8\r
6049                 *MESH_NUMFACES  6\r
6050                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6051                 *MESH_VERTEX_LIST       {\r
6052                         *MESH_VERTEX    0       62.000000       248.000000      214.000000\r
6053                         *MESH_VERTEX    1       62.000000       248.000000      226.000000\r
6054                         *MESH_VERTEX    2       70.000000       248.000000      214.000000\r
6055                         *MESH_VERTEX    3       70.000000       248.000000      226.000000\r
6056                         *MESH_VERTEX    4       54.000000       248.000000      226.000000\r
6057                         *MESH_VERTEX    5       54.000000       248.000000      214.000000\r
6058                         *MESH_VERTEX    6       24.000000       248.000000      226.000000\r
6059                         *MESH_VERTEX    7       24.000000       248.000000      214.000000\r
6060                 }\r
6061                 *MESH_NORMALS   {\r
6062                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6063                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6064                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6065                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6066                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
6067                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
6068                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6069                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6070                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6071                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6072                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6073                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6074                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
6075                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6076                 }\r
6077                 *MESH_FACE_LIST {\r
6078                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6079                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6080                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6081                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6082                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6083                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6084                 }\r
6085                 *MESH_NUMTVERTEX        8\r
6086                 *MESH_TVERTLIST {\r
6087                         *MESH_TVERT     0       1.078125        0.671875        1.000000\r
6088                         *MESH_TVERT     1       1.078125        0.765625        1.000000\r
6089                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
6090                         *MESH_TVERT     3       1.140625        0.765625        1.000000\r
6091                         *MESH_TVERT     4       1.015625        0.765625        1.000000\r
6092                         *MESH_TVERT     5       1.015625        0.671875        1.000000\r
6093                         *MESH_TVERT     6       0.781250        0.765625        1.000000\r
6094                         *MESH_TVERT     7       0.781250        0.671875        1.000000\r
6095                 }\r
6096                 *MESH_NUMTVFACES        6\r
6097                 *MESH_TFACELIST {\r
6098                         *MESH_TFACE     0       0       1       4\r
6099                         *MESH_TFACE     1       0       2       1\r
6100                         *MESH_TFACE     2       0       4       5\r
6101                         *MESH_TFACE     3       1       2       3\r
6102                         *MESH_TFACE     4       4       6       5\r
6103                         *MESH_TFACE     5       5       6       7\r
6104                 }\r
6105         }\r
6106         *PROP_MOTIONBLUR        0\r
6107         *PROP_CASTSHADOW        1\r
6108         *PROP_RECVSHADOW        1\r
6109         *MATERIAL_REF   0\r
6110 }\r
6111 *GEOMOBJECT     {\r
6112         *NODE_NAME      "mat0model0surf38"\r
6113         *NODE_TM        {\r
6114                 *NODE_NAME      "mat0model0surf38"\r
6115                 *INHERIT_POS    0       0       0\r
6116                 *INHERIT_ROT    0       0       0\r
6117                 *INHERIT_SCL    0       0       0\r
6118                 *TM_ROW0        1.0     0       0\r
6119                 *TM_ROW1        0       1.0     0\r
6120                 *TM_ROW2        0       0       1.0\r
6121                 *TM_ROW3        0       0       0\r
6122                 *TM_POS 0.000000        0.000000        0.000000\r
6123         }\r
6124         *MESH   {\r
6125                 *TIMEVALUE      0\r
6126                 *MESH_NUMVERTEX 4\r
6127                 *MESH_NUMFACES  2\r
6128                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6129                 *MESH_VERTEX_LIST       {\r
6130                         *MESH_VERTEX    0       62.000000       248.000000      226.000000\r
6131                         *MESH_VERTEX    1       62.000000       232.000000      214.000000\r
6132                         *MESH_VERTEX    2       62.000000       232.000000      226.000000\r
6133                         *MESH_VERTEX    3       62.000000       248.000000      214.000000\r
6134                 }\r
6135                 *MESH_NORMALS   {\r
6136                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6137                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6138                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6139                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6140                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6141                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6142                 }\r
6143                 *MESH_FACE_LIST {\r
6144                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6145                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6146                 }\r
6147                 *MESH_NUMTVERTEX        4\r
6148                 *MESH_TVERTLIST {\r
6149                         *MESH_TVERT     0       0.984375        0.765625        1.000000\r
6150                         *MESH_TVERT     1       0.859375        0.671875        1.000000\r
6151                         *MESH_TVERT     2       0.859375        0.765625        1.000000\r
6152                         *MESH_TVERT     3       0.984375        0.671875        1.000000\r
6153                 }\r
6154                 *MESH_NUMTVFACES        2\r
6155                 *MESH_TFACELIST {\r
6156                         *MESH_TFACE     0       0       2       1\r
6157                         *MESH_TFACE     1       3       0       1\r
6158                 }\r
6159         }\r
6160         *PROP_MOTIONBLUR        0\r
6161         *PROP_CASTSHADOW        1\r
6162         *PROP_RECVSHADOW        1\r
6163         *MATERIAL_REF   0\r
6164 }\r
6165 *GEOMOBJECT     {\r
6166         *NODE_NAME      "mat0model0surf39"\r
6167         *NODE_TM        {\r
6168                 *NODE_NAME      "mat0model0surf39"\r
6169                 *INHERIT_POS    0       0       0\r
6170                 *INHERIT_ROT    0       0       0\r
6171                 *INHERIT_SCL    0       0       0\r
6172                 *TM_ROW0        1.0     0       0\r
6173                 *TM_ROW1        0       1.0     0\r
6174                 *TM_ROW2        0       0       1.0\r
6175                 *TM_ROW3        0       0       0\r
6176                 *TM_POS 0.000000        0.000000        0.000000\r
6177         }\r
6178         *MESH   {\r
6179                 *TIMEVALUE      0\r
6180                 *MESH_NUMVERTEX 14\r
6181                 *MESH_NUMFACES  12\r
6182                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6183                 *MESH_VERTEX_LIST       {\r
6184                         *MESH_VERTEX    0       62.000000       14.000000       214.000000\r
6185                         *MESH_VERTEX    1       62.000000       14.000000       226.000000\r
6186                         *MESH_VERTEX    2       70.000000       14.000000       214.000000\r
6187                         *MESH_VERTEX    3       70.000000       14.000000       226.000000\r
6188                         *MESH_VERTEX    4       54.000000       14.000000       226.000000\r
6189                         *MESH_VERTEX    5       54.000000       14.000000       214.000000\r
6190                         *MESH_VERTEX    6       46.000000       14.000000       226.000000\r
6191                         *MESH_VERTEX    7       46.000000       14.000000       214.000000\r
6192                         *MESH_VERTEX    8       22.000000       14.000000       226.000000\r
6193                         *MESH_VERTEX    9       22.000000       14.000000       214.000000\r
6194                         *MESH_VERTEX    10      14.000000       14.000000       226.000000\r
6195                         *MESH_VERTEX    11      14.000000       14.000000       214.000000\r
6196                         *MESH_VERTEX    12      6.000000        14.000000       226.000000\r
6197                         *MESH_VERTEX    13      6.000000        14.000000       214.000000\r
6198                 }\r
6199                 *MESH_NORMALS   {\r
6200                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6201                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6202                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6203                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6204                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
6205                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
6206                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
6207                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
6208                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
6209                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
6210                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
6211                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
6212                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6213                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6214                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6215                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6216                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6217                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6218                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
6219                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6220                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
6221                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
6222                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
6223                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
6224                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
6225                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
6226                 }\r
6227                 *MESH_FACE_LIST {\r
6228                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6229                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6230                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6231                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6232                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6233                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6234                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6235                         *MESH_FACE      7       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6236                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6237                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6238                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6239                         *MESH_FACE      11      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6240                 }\r
6241                 *MESH_NUMTVERTEX        14\r
6242                 *MESH_TVERTLIST {\r
6243                         *MESH_TVERT     0       1.078125        0.671875        1.000000\r
6244                         *MESH_TVERT     1       1.078125        0.765625        1.000000\r
6245                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
6246                         *MESH_TVERT     3       1.140625        0.765625        1.000000\r
6247                         *MESH_TVERT     4       1.015625        0.765625        1.000000\r
6248                         *MESH_TVERT     5       1.015625        0.671875        1.000000\r
6249                         *MESH_TVERT     6       0.953125        0.765625        1.000000\r
6250                         *MESH_TVERT     7       0.953125        0.671875        1.000000\r
6251                         *MESH_TVERT     8       0.765625        0.765625        1.000000\r
6252                         *MESH_TVERT     9       0.765625        0.671875        1.000000\r
6253                         *MESH_TVERT     10      0.703125        0.765625        1.000000\r
6254                         *MESH_TVERT     11      0.703125        0.671875        1.000000\r
6255                         *MESH_TVERT     12      0.640625        0.765625        1.000000\r
6256                         *MESH_TVERT     13      0.640625        0.671875        1.000000\r
6257                 }\r
6258                 *MESH_NUMTVFACES        12\r
6259                 *MESH_TFACELIST {\r
6260                         *MESH_TFACE     0       0       1       4\r
6261                         *MESH_TFACE     1       0       2       1\r
6262                         *MESH_TFACE     2       0       4       5\r
6263                         *MESH_TFACE     3       1       2       3\r
6264                         *MESH_TFACE     4       4       6       5\r
6265                         *MESH_TFACE     5       5       6       7\r
6266                         *MESH_TFACE     6       6       8       7\r
6267                         *MESH_TFACE     7       8       10      9\r
6268                         *MESH_TFACE     8       7       8       9\r
6269                         *MESH_TFACE     9       9       10      11\r
6270                         *MESH_TFACE     10      10      12      11\r
6271                         *MESH_TFACE     11      11      12      13\r
6272                 }\r
6273         }\r
6274         *PROP_MOTIONBLUR        0\r
6275         *PROP_CASTSHADOW        1\r
6276         *PROP_RECVSHADOW        1\r
6277         *MATERIAL_REF   0\r
6278 }\r
6279 *GEOMOBJECT     {\r
6280         *NODE_NAME      "mat0model0surf40"\r
6281         *NODE_TM        {\r
6282                 *NODE_NAME      "mat0model0surf40"\r
6283                 *INHERIT_POS    0       0       0\r
6284                 *INHERIT_ROT    0       0       0\r
6285                 *INHERIT_SCL    0       0       0\r
6286                 *TM_ROW0        1.0     0       0\r
6287                 *TM_ROW1        0       1.0     0\r
6288                 *TM_ROW2        0       0       1.0\r
6289                 *TM_ROW3        0       0       0\r
6290                 *TM_POS 0.000000        0.000000        0.000000\r
6291         }\r
6292         *MESH   {\r
6293                 *TIMEVALUE      0\r
6294                 *MESH_NUMVERTEX 6\r
6295                 *MESH_NUMFACES  4\r
6296                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6297                 *MESH_VERTEX_LIST       {\r
6298                         *MESH_VERTEX    0       62.000000       -62.000000      226.000000\r
6299                         *MESH_VERTEX    1       62.000000       -62.000000      214.000000\r
6300                         *MESH_VERTEX    2       62.000000       14.000000       226.000000\r
6301                         *MESH_VERTEX    3       62.000000       14.000000       214.000000\r
6302                         *MESH_VERTEX    4       62.000000       -70.000000      214.000000\r
6303                         *MESH_VERTEX    5       62.000000       -70.000000      226.000000\r
6304                 }\r
6305                 *MESH_NORMALS   {\r
6306                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6307                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6308                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6309                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6310                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6311                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6312                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6313                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6314                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6315                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6316                 }\r
6317                 *MESH_FACE_LIST {\r
6318                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6319                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6320                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6321                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6322                 }\r
6323                 *MESH_NUMTVERTEX        6\r
6324                 *MESH_TVERTLIST {\r
6325                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
6326                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
6327                         *MESH_TVERT     2       1.156250        0.765625        1.000000\r
6328                         *MESH_TVERT     3       1.156250        0.671875        1.000000\r
6329                         *MESH_TVERT     4       0.500000        0.671875        1.000000\r
6330                         *MESH_TVERT     5       0.500000        0.765625        1.000000\r
6331                 }\r
6332                 *MESH_NUMTVFACES        4\r
6333                 *MESH_TFACELIST {\r
6334                         *MESH_TFACE     0       0       2       1\r
6335                         *MESH_TFACE     1       2       3       1\r
6336                         *MESH_TFACE     2       0       1       4\r
6337                         *MESH_TFACE     3       5       0       4\r
6338                 }\r
6339         }\r
6340         *PROP_MOTIONBLUR        0\r
6341         *PROP_CASTSHADOW        1\r
6342         *PROP_RECVSHADOW        1\r
6343         *MATERIAL_REF   0\r
6344 }\r
6345 *GEOMOBJECT     {\r
6346         *NODE_NAME      "mat0model0surf41"\r
6347         *NODE_TM        {\r
6348                 *NODE_NAME      "mat0model0surf41"\r
6349                 *INHERIT_POS    0       0       0\r
6350                 *INHERIT_ROT    0       0       0\r
6351                 *INHERIT_SCL    0       0       0\r
6352                 *TM_ROW0        1.0     0       0\r
6353                 *TM_ROW1        0       1.0     0\r
6354                 *TM_ROW2        0       0       1.0\r
6355                 *TM_ROW3        0       0       0\r
6356                 *TM_POS 0.000000        0.000000        0.000000\r
6357         }\r
6358         *MESH   {\r
6359                 *TIMEVALUE      0\r
6360                 *MESH_NUMVERTEX 4\r
6361                 *MESH_NUMFACES  2\r
6362                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6363                 *MESH_VERTEX_LIST       {\r
6364                         *MESH_VERTEX    0       70.000000       -60.000000      214.000000\r
6365                         *MESH_VERTEX    1       62.000000       -70.000000      214.000000\r
6366                         *MESH_VERTEX    2       70.000000       -60.000000      226.000000\r
6367                         *MESH_VERTEX    3       62.000000       -70.000000      226.000000\r
6368                 }\r
6369                 *MESH_NORMALS   {\r
6370                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6371                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6372                         *MESH_VERTEXNORMAL      0       0.780869        -0.624695       0.000000\r
6373                         *MESH_VERTEXNORMAL      1       0.780869        -0.624695       0.000000\r
6374                         *MESH_VERTEXNORMAL      2       0.780869        -0.624695       0.000000\r
6375                         *MESH_VERTEXNORMAL      3       0.780869        -0.624695       0.000000\r
6376                 }\r
6377                 *MESH_FACE_LIST {\r
6378                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6379                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6380                 }\r
6381                 *MESH_NUMTVERTEX        4\r
6382                 *MESH_TVERTLIST {\r
6383                         *MESH_TVERT     0       0.578125        0.671875        1.000000\r
6384                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
6385                         *MESH_TVERT     2       0.578125        0.765625        1.000000\r
6386                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
6387                 }\r
6388                 *MESH_NUMTVFACES        2\r
6389                 *MESH_TFACELIST {\r
6390                         *MESH_TFACE     0       0       2       1\r
6391                         *MESH_TFACE     1       2       3       1\r
6392                 }\r
6393         }\r
6394         *PROP_MOTIONBLUR        0\r
6395         *PROP_CASTSHADOW        1\r
6396         *PROP_RECVSHADOW        1\r
6397         *MATERIAL_REF   0\r
6398 }\r
6399 *GEOMOBJECT     {\r
6400         *NODE_NAME      "mat0model0surf42"\r
6401         *NODE_TM        {\r
6402                 *NODE_NAME      "mat0model0surf42"\r
6403                 *INHERIT_POS    0       0       0\r
6404                 *INHERIT_ROT    0       0       0\r
6405                 *INHERIT_SCL    0       0       0\r
6406                 *TM_ROW0        1.0     0       0\r
6407                 *TM_ROW1        0       1.0     0\r
6408                 *TM_ROW2        0       0       1.0\r
6409                 *TM_ROW3        0       0       0\r
6410                 *TM_POS 0.000000        0.000000        0.000000\r
6411         }\r
6412         *MESH   {\r
6413                 *TIMEVALUE      0\r
6414                 *MESH_NUMVERTEX 8\r
6415                 *MESH_NUMFACES  6\r
6416                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6417                 *MESH_VERTEX_LIST       {\r
6418                         *MESH_VERTEX    0       60.000000       -306.000000     226.000000\r
6419                         *MESH_VERTEX    1       60.000000       -306.000000     214.000000\r
6420                         *MESH_VERTEX    2       70.000000       -306.000000     226.000000\r
6421                         *MESH_VERTEX    3       70.000000       -306.000000     214.000000\r
6422                         *MESH_VERTEX    4       52.000000       -306.000000     214.000000\r
6423                         *MESH_VERTEX    5       52.000000       -306.000000     226.000000\r
6424                         *MESH_VERTEX    6       28.000000       -306.000000     214.000000\r
6425                         *MESH_VERTEX    7       28.000000       -306.000000     226.000000\r
6426                 }\r
6427                 *MESH_NORMALS   {\r
6428                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6429                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6430                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6431                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6432                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
6433                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
6434                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6435                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6436                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6437                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6438                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
6439                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
6440                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
6441                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
6442                 }\r
6443                 *MESH_FACE_LIST {\r
6444                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6445                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6446                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6447                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6448                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6449                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6450                 }\r
6451                 *MESH_NUMTVERTEX        8\r
6452                 *MESH_TVERTLIST {\r
6453                         *MESH_TVERT     0       1.062500        0.765625        1.000000\r
6454                         *MESH_TVERT     1       1.062500        0.671875        1.000000\r
6455                         *MESH_TVERT     2       1.140625        0.765625        1.000000\r
6456                         *MESH_TVERT     3       1.140625        0.671875        1.000000\r
6457                         *MESH_TVERT     4       1.000000        0.671875        1.000000\r
6458                         *MESH_TVERT     5       1.000000        0.765625        1.000000\r
6459                         *MESH_TVERT     6       0.812500        0.671875        1.000000\r
6460                         *MESH_TVERT     7       0.812500        0.765625        1.000000\r
6461                 }\r
6462                 *MESH_NUMTVFACES        6\r
6463                 *MESH_TFACELIST {\r
6464                         *MESH_TFACE     0       0       1       4\r
6465                         *MESH_TFACE     1       0       2       1\r
6466                         *MESH_TFACE     2       0       4       5\r
6467                         *MESH_TFACE     3       1       2       3\r
6468                         *MESH_TFACE     4       4       6       5\r
6469                         *MESH_TFACE     5       5       6       7\r
6470                 }\r
6471         }\r
6472         *PROP_MOTIONBLUR        0\r
6473         *PROP_CASTSHADOW        1\r
6474         *PROP_RECVSHADOW        1\r
6475         *MATERIAL_REF   0\r
6476 }\r
6477 *GEOMOBJECT     {\r
6478         *NODE_NAME      "mat0model0surf43"\r
6479         *NODE_TM        {\r
6480                 *NODE_NAME      "mat0model0surf43"\r
6481                 *INHERIT_POS    0       0       0\r
6482                 *INHERIT_ROT    0       0       0\r
6483                 *INHERIT_SCL    0       0       0\r
6484                 *TM_ROW0        1.0     0       0\r
6485                 *TM_ROW1        0       1.0     0\r
6486                 *TM_ROW2        0       0       1.0\r
6487                 *TM_ROW3        0       0       0\r
6488                 *TM_POS 0.000000        0.000000        0.000000\r
6489         }\r
6490         *MESH   {\r
6491                 *TIMEVALUE      0\r
6492                 *MESH_NUMVERTEX 4\r
6493                 *MESH_NUMFACES  2\r
6494                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6495                 *MESH_VERTEX_LIST       {\r
6496                         *MESH_VERTEX    0       60.000000       -290.000000     226.000000\r
6497                         *MESH_VERTEX    1       60.000000       -306.000000     214.000000\r
6498                         *MESH_VERTEX    2       60.000000       -306.000000     226.000000\r
6499                         *MESH_VERTEX    3       60.000000       -290.000000     214.000000\r
6500                 }\r
6501                 *MESH_NORMALS   {\r
6502                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6503                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6504                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6505                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6506                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6507                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6508                 }\r
6509                 *MESH_FACE_LIST {\r
6510                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6511                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6512                 }\r
6513                 *MESH_NUMTVERTEX        4\r
6514                 *MESH_TVERTLIST {\r
6515                         *MESH_TVERT     0       0.781250        0.765625        1.000000\r
6516                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
6517                         *MESH_TVERT     2       0.656250        0.765625        1.000000\r
6518                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
6519                 }\r
6520                 *MESH_NUMTVFACES        2\r
6521                 *MESH_TFACELIST {\r
6522                         *MESH_TFACE     0       0       2       1\r
6523                         *MESH_TFACE     1       3       0       1\r
6524                 }\r
6525         }\r
6526         *PROP_MOTIONBLUR        0\r
6527         *PROP_CASTSHADOW        1\r
6528         *PROP_RECVSHADOW        1\r
6529         *MATERIAL_REF   0\r
6530 }\r
6531 *GEOMOBJECT     {\r
6532         *NODE_NAME      "mat0model0surf44"\r
6533         *NODE_TM        {\r
6534                 *NODE_NAME      "mat0model0surf44"\r
6535                 *INHERIT_POS    0       0       0\r
6536                 *INHERIT_ROT    0       0       0\r
6537                 *INHERIT_SCL    0       0       0\r
6538                 *TM_ROW0        1.0     0       0\r
6539                 *TM_ROW1        0       1.0     0\r
6540                 *TM_ROW2        0       0       1.0\r
6541                 *TM_ROW3        0       0       0\r
6542                 *TM_POS 0.000000        0.000000        0.000000\r
6543         }\r
6544         *MESH   {\r
6545                 *TIMEVALUE      0\r
6546                 *MESH_NUMVERTEX 6\r
6547                 *MESH_NUMFACES  4\r
6548                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6549                 *MESH_VERTEX_LIST       {\r
6550                         *MESH_VERTEX    0       78.000000       -314.000000     226.000000\r
6551                         *MESH_VERTEX    1       60.000000       -306.000000     226.000000\r
6552                         *MESH_VERTEX    2       70.000000       -306.000000     226.000000\r
6553                         *MESH_VERTEX    3       52.000000       -306.000000     226.000000\r
6554                         *MESH_VERTEX    4       60.000000       -290.000000     226.000000\r
6555                         *MESH_VERTEX    5       52.000000       -282.000000     226.000000\r
6556                 }\r
6557                 *MESH_NORMALS   {\r
6558                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6559                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6560                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6561                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6562                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6563                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6564                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6565                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6566                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
6567                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6568                 }\r
6569                 *MESH_FACE_LIST {\r
6570                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6571                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6572                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6573                         *MESH_FACE      3       A:      4       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6574                 }\r
6575                 *MESH_NUMTVERTEX        6\r
6576                 *MESH_TVERTLIST {\r
6577                         *MESH_TVERT     0       0.203125        0.593750        1.000000\r
6578                         *MESH_TVERT     1       0.062500        0.656250        1.000000\r
6579                         *MESH_TVERT     2       0.140625        0.656250        1.000000\r
6580                         *MESH_TVERT     3       0.000000        0.656250        1.000000\r
6581                         *MESH_TVERT     4       0.062500        0.781250        1.000000\r
6582                         *MESH_TVERT     5       0.000000        0.843750        1.000000\r
6583                 }\r
6584                 *MESH_NUMTVFACES        4\r
6585                 *MESH_TFACELIST {\r
6586                         *MESH_TFACE     0       0       2       1\r
6587                         *MESH_TFACE     1       0       1       3\r
6588                         *MESH_TFACE     2       1       4       3\r
6589                         *MESH_TFACE     3       4       5       3\r
6590                 }\r
6591         }\r
6592         *PROP_MOTIONBLUR        0\r
6593         *PROP_CASTSHADOW        1\r
6594         *PROP_RECVSHADOW        1\r
6595         *MATERIAL_REF   0\r
6596 }\r
6597 *GEOMOBJECT     {\r
6598         *NODE_NAME      "mat0model0surf45"\r
6599         *NODE_TM        {\r
6600                 *NODE_NAME      "mat0model0surf45"\r
6601                 *INHERIT_POS    0       0       0\r
6602                 *INHERIT_ROT    0       0       0\r
6603                 *INHERIT_SCL    0       0       0\r
6604                 *TM_ROW0        1.0     0       0\r
6605                 *TM_ROW1        0       1.0     0\r
6606                 *TM_ROW2        0       0       1.0\r
6607                 *TM_ROW3        0       0       0\r
6608                 *TM_POS 0.000000        0.000000        0.000000\r
6609         }\r
6610         *MESH   {\r
6611                 *TIMEVALUE      0\r
6612                 *MESH_NUMVERTEX 4\r
6613                 *MESH_NUMFACES  2\r
6614                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6615                 *MESH_VERTEX_LIST       {\r
6616                         *MESH_VERTEX    0       56.000000       -84.000000      226.000000\r
6617                         *MESH_VERTEX    1       56.000000       -120.000000     214.000000\r
6618                         *MESH_VERTEX    2       56.000000       -120.000000     226.000000\r
6619                         *MESH_VERTEX    3       56.000000       -84.000000      214.000000\r
6620                 }\r
6621                 *MESH_NORMALS   {\r
6622                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6623                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6624                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6625                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6626                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6627                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6628                 }\r
6629                 *MESH_FACE_LIST {\r
6630                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6631                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6632                 }\r
6633                 *MESH_NUMTVERTEX        4\r
6634                 *MESH_TVERTLIST {\r
6635                         *MESH_TVERT     0       0.390625        0.765625        1.000000\r
6636                         *MESH_TVERT     1       0.109375        0.671875        1.000000\r
6637                         *MESH_TVERT     2       0.109375        0.765625        1.000000\r
6638                         *MESH_TVERT     3       0.390625        0.671875        1.000000\r
6639                 }\r
6640                 *MESH_NUMTVFACES        2\r
6641                 *MESH_TFACELIST {\r
6642                         *MESH_TFACE     0       0       2       1\r
6643                         *MESH_TFACE     1       3       0       1\r
6644                 }\r
6645         }\r
6646         *PROP_MOTIONBLUR        0\r
6647         *PROP_CASTSHADOW        1\r
6648         *PROP_RECVSHADOW        1\r
6649         *MATERIAL_REF   0\r
6650 }\r
6651 *GEOMOBJECT     {\r
6652         *NODE_NAME      "mat0model0surf46"\r
6653         *NODE_TM        {\r
6654                 *NODE_NAME      "mat0model0surf46"\r
6655                 *INHERIT_POS    0       0       0\r
6656                 *INHERIT_ROT    0       0       0\r
6657                 *INHERIT_SCL    0       0       0\r
6658                 *TM_ROW0        1.0     0       0\r
6659                 *TM_ROW1        0       1.0     0\r
6660                 *TM_ROW2        0       0       1.0\r
6661                 *TM_ROW3        0       0       0\r
6662                 *TM_POS 0.000000        0.000000        0.000000\r
6663         }\r
6664         *MESH   {\r
6665                 *TIMEVALUE      0\r
6666                 *MESH_NUMVERTEX 8\r
6667                 *MESH_NUMFACES  6\r
6668                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6669                 *MESH_VERTEX_LIST       {\r
6670                         *MESH_VERTEX    0       56.000000       -120.000000     226.000000\r
6671                         *MESH_VERTEX    1       56.000000       -120.000000     214.000000\r
6672                         *MESH_VERTEX    2       70.000000       -120.000000     226.000000\r
6673                         *MESH_VERTEX    3       70.000000       -120.000000     214.000000\r
6674                         *MESH_VERTEX    4       48.000000       -120.000000     214.000000\r
6675                         *MESH_VERTEX    5       48.000000       -120.000000     226.000000\r
6676                         *MESH_VERTEX    6       -12.000000      -120.000000     214.000000\r
6677                         *MESH_VERTEX    7       -12.000000      -120.000000     226.000000\r
6678                 }\r
6679                 *MESH_NORMALS   {\r
6680                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6681                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6682                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6683                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6684                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
6685                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
6686                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6687                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6688                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6689                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6690                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
6691                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
6692                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
6693                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
6694                 }\r
6695                 *MESH_FACE_LIST {\r
6696                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6697                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6698                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6699                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6700                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6701                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6702                 }\r
6703                 *MESH_NUMTVERTEX        8\r
6704                 *MESH_TVERTLIST {\r
6705                         *MESH_TVERT     0       1.031250        0.765625        1.000000\r
6706                         *MESH_TVERT     1       1.031250        0.671875        1.000000\r
6707                         *MESH_TVERT     2       1.140625        0.765625        1.000000\r
6708                         *MESH_TVERT     3       1.140625        0.671875        1.000000\r
6709                         *MESH_TVERT     4       0.968750        0.671875        1.000000\r
6710                         *MESH_TVERT     5       0.968750        0.765625        1.000000\r
6711                         *MESH_TVERT     6       0.500000        0.671875        1.000000\r
6712                         *MESH_TVERT     7       0.500000        0.765625        1.000000\r
6713                 }\r
6714                 *MESH_NUMTVFACES        6\r
6715                 *MESH_TFACELIST {\r
6716                         *MESH_TFACE     0       0       1       4\r
6717                         *MESH_TFACE     1       0       2       1\r
6718                         *MESH_TFACE     2       0       4       5\r
6719                         *MESH_TFACE     3       1       2       3\r
6720                         *MESH_TFACE     4       4       6       5\r
6721                         *MESH_TFACE     5       5       6       7\r
6722                 }\r
6723         }\r
6724         *PROP_MOTIONBLUR        0\r
6725         *PROP_CASTSHADOW        1\r
6726         *PROP_RECVSHADOW        1\r
6727         *MATERIAL_REF   0\r
6728 }\r
6729 *GEOMOBJECT     {\r
6730         *NODE_NAME      "mat0model0surf47"\r
6731         *NODE_TM        {\r
6732                 *NODE_NAME      "mat0model0surf47"\r
6733                 *INHERIT_POS    0       0       0\r
6734                 *INHERIT_ROT    0       0       0\r
6735                 *INHERIT_SCL    0       0       0\r
6736                 *TM_ROW0        1.0     0       0\r
6737                 *TM_ROW1        0       1.0     0\r
6738                 *TM_ROW2        0       0       1.0\r
6739                 *TM_ROW3        0       0       0\r
6740                 *TM_POS 0.000000        0.000000        0.000000\r
6741         }\r
6742         *MESH   {\r
6743                 *TIMEVALUE      0\r
6744                 *MESH_NUMVERTEX 4\r
6745                 *MESH_NUMFACES  2\r
6746                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6747                 *MESH_VERTEX_LIST       {\r
6748                         *MESH_VERTEX    0       56.000000       -128.000000     214.000000\r
6749                         *MESH_VERTEX    1       56.000000       -152.000000     214.000000\r
6750                         *MESH_VERTEX    2       56.000000       -128.000000     226.000000\r
6751                         *MESH_VERTEX    3       56.000000       -152.000000     226.000000\r
6752                 }\r
6753                 *MESH_NORMALS   {\r
6754                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6755                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6756                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6757                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6758                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6759                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6760                 }\r
6761                 *MESH_FACE_LIST {\r
6762                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6763                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6764                 }\r
6765                 *MESH_NUMTVERTEX        4\r
6766                 *MESH_TVERTLIST {\r
6767                         *MESH_TVERT     0       1.046875        0.671875        1.000000\r
6768                         *MESH_TVERT     1       0.859375        0.671875        1.000000\r
6769                         *MESH_TVERT     2       1.046875        0.765625        1.000000\r
6770                         *MESH_TVERT     3       0.859375        0.765625        1.000000\r
6771                 }\r
6772                 *MESH_NUMTVFACES        2\r
6773                 *MESH_TFACELIST {\r
6774                         *MESH_TFACE     0       0       2       1\r
6775                         *MESH_TFACE     1       2       3       1\r
6776                 }\r
6777         }\r
6778         *PROP_MOTIONBLUR        0\r
6779         *PROP_CASTSHADOW        1\r
6780         *PROP_RECVSHADOW        1\r
6781         *MATERIAL_REF   0\r
6782 }\r
6783 *GEOMOBJECT     {\r
6784         *NODE_NAME      "mat0model0surf48"\r
6785         *NODE_TM        {\r
6786                 *NODE_NAME      "mat0model0surf48"\r
6787                 *INHERIT_POS    0       0       0\r
6788                 *INHERIT_ROT    0       0       0\r
6789                 *INHERIT_SCL    0       0       0\r
6790                 *TM_ROW0        1.0     0       0\r
6791                 *TM_ROW1        0       1.0     0\r
6792                 *TM_ROW2        0       0       1.0\r
6793                 *TM_ROW3        0       0       0\r
6794                 *TM_POS 0.000000        0.000000        0.000000\r
6795         }\r
6796         *MESH   {\r
6797                 *TIMEVALUE      0\r
6798                 *MESH_NUMVERTEX 6\r
6799                 *MESH_NUMFACES  4\r
6800                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6801                 *MESH_VERTEX_LIST       {\r
6802                         *MESH_VERTEX    0       56.000000       -190.000000     214.000000\r
6803                         *MESH_VERTEX    1       56.000000       -226.000000     226.000000\r
6804                         *MESH_VERTEX    2       56.000000       -190.000000     226.000000\r
6805                         *MESH_VERTEX    3       56.000000       -226.000000     214.000000\r
6806                         *MESH_VERTEX    4       56.000000       -234.000000     226.000000\r
6807                         *MESH_VERTEX    5       56.000000       -234.000000     214.000000\r
6808                 }\r
6809                 *MESH_NORMALS   {\r
6810                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6811                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6812                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6813                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6814                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6815                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6816                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6817                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6818                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6819                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6820                 }\r
6821                 *MESH_FACE_LIST {\r
6822                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6823                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6824                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6825                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6826                 }\r
6827                 *MESH_NUMTVERTEX        6\r
6828                 *MESH_TVERTLIST {\r
6829                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
6830                         *MESH_TVERT     1       0.281250        0.765625        1.000000\r
6831                         *MESH_TVERT     2       0.562500        0.765625        1.000000\r
6832                         *MESH_TVERT     3       0.281250        0.671875        1.000000\r
6833                         *MESH_TVERT     4       0.218750        0.765625        1.000000\r
6834                         *MESH_TVERT     5       0.218750        0.671875        1.000000\r
6835                 }\r
6836                 *MESH_NUMTVFACES        4\r
6837                 *MESH_TFACELIST {\r
6838                         *MESH_TFACE     0       0       2       1\r
6839                         *MESH_TFACE     1       3       0       1\r
6840                         *MESH_TFACE     2       3       1       4\r
6841                         *MESH_TFACE     3       5       3       4\r
6842                 }\r
6843         }\r
6844         *PROP_MOTIONBLUR        0\r
6845         *PROP_CASTSHADOW        1\r
6846         *PROP_RECVSHADOW        1\r
6847         *MATERIAL_REF   0\r
6848 }\r
6849 *GEOMOBJECT     {\r
6850         *NODE_NAME      "mat0model0surf49"\r
6851         *NODE_TM        {\r
6852                 *NODE_NAME      "mat0model0surf49"\r
6853                 *INHERIT_POS    0       0       0\r
6854                 *INHERIT_ROT    0       0       0\r
6855                 *INHERIT_SCL    0       0       0\r
6856                 *TM_ROW0        1.0     0       0\r
6857                 *TM_ROW1        0       1.0     0\r
6858                 *TM_ROW2        0       0       1.0\r
6859                 *TM_ROW3        0       0       0\r
6860                 *TM_POS 0.000000        0.000000        0.000000\r
6861         }\r
6862         *MESH   {\r
6863                 *TIMEVALUE      0\r
6864                 *MESH_NUMVERTEX 4\r
6865                 *MESH_NUMFACES  2\r
6866                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6867                 *MESH_VERTEX_LIST       {\r
6868                         *MESH_VERTEX    0       56.000000       -226.000000     226.000000\r
6869                         *MESH_VERTEX    1       56.000000       -226.000000     214.000000\r
6870                         *MESH_VERTEX    2       70.000000       -226.000000     226.000000\r
6871                         *MESH_VERTEX    3       70.000000       -226.000000     214.000000\r
6872                 }\r
6873                 *MESH_NORMALS   {\r
6874                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6875                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6876                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6877                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6878                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6879                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6880                 }\r
6881                 *MESH_FACE_LIST {\r
6882                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6883                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6884                 }\r
6885                 *MESH_NUMTVERTEX        4\r
6886                 *MESH_TVERTLIST {\r
6887                         *MESH_TVERT     0       0.031250        0.765625        1.000000\r
6888                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
6889                         *MESH_TVERT     2       0.140625        0.765625        1.000000\r
6890                         *MESH_TVERT     3       0.140625        0.671875        1.000000\r
6891                 }\r
6892                 *MESH_NUMTVFACES        2\r
6893                 *MESH_TFACELIST {\r
6894                         *MESH_TFACE     0       0       2       1\r
6895                         *MESH_TFACE     1       2       3       1\r
6896                 }\r
6897         }\r
6898         *PROP_MOTIONBLUR        0\r
6899         *PROP_CASTSHADOW        1\r
6900         *PROP_RECVSHADOW        1\r
6901         *MATERIAL_REF   0\r
6902 }\r
6903 *GEOMOBJECT     {\r
6904         *NODE_NAME      "mat0model0surf50"\r
6905         *NODE_TM        {\r
6906                 *NODE_NAME      "mat0model0surf50"\r
6907                 *INHERIT_POS    0       0       0\r
6908                 *INHERIT_ROT    0       0       0\r
6909                 *INHERIT_SCL    0       0       0\r
6910                 *TM_ROW0        1.0     0       0\r
6911                 *TM_ROW1        0       1.0     0\r
6912                 *TM_ROW2        0       0       1.0\r
6913                 *TM_ROW3        0       0       0\r
6914                 *TM_POS 0.000000        0.000000        0.000000\r
6915         }\r
6916         *MESH   {\r
6917                 *TIMEVALUE      0\r
6918                 *MESH_NUMVERTEX 6\r
6919                 *MESH_NUMFACES  4\r
6920                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6921                 *MESH_VERTEX_LIST       {\r
6922                         *MESH_VERTEX    0       54.000000       232.000000      226.000000\r
6923                         *MESH_VERTEX    1       54.000000       232.000000      214.000000\r
6924                         *MESH_VERTEX    2       54.000000       248.000000      226.000000\r
6925                         *MESH_VERTEX    3       54.000000       248.000000      214.000000\r
6926                         *MESH_VERTEX    4       54.000000       224.000000      214.000000\r
6927                         *MESH_VERTEX    5       54.000000       224.000000      226.000000\r
6928                 }\r
6929                 *MESH_NORMALS   {\r
6930                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6931                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6932                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
6933                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
6934                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6935                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6936                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6937                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6938                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6939                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6940                 }\r
6941                 *MESH_FACE_LIST {\r
6942                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6943                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6944                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6945                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6946                 }\r
6947                 *MESH_NUMTVERTEX        6\r
6948                 *MESH_TVERTLIST {\r
6949                         *MESH_TVERT     0       0.859375        0.765625        1.000000\r
6950                         *MESH_TVERT     1       0.859375        0.671875        1.000000\r
6951                         *MESH_TVERT     2       0.984375        0.765625        1.000000\r
6952                         *MESH_TVERT     3       0.984375        0.671875        1.000000\r
6953                         *MESH_TVERT     4       0.796875        0.671875        1.000000\r
6954                         *MESH_TVERT     5       0.796875        0.765625        1.000000\r
6955                 }\r
6956                 *MESH_NUMTVFACES        4\r
6957                 *MESH_TFACELIST {\r
6958                         *MESH_TFACE     0       0       2       1\r
6959                         *MESH_TFACE     1       2       3       1\r
6960                         *MESH_TFACE     2       0       1       4\r
6961                         *MESH_TFACE     3       5       0       4\r
6962                 }\r
6963         }\r
6964         *PROP_MOTIONBLUR        0\r
6965         *PROP_CASTSHADOW        1\r
6966         *PROP_RECVSHADOW        1\r
6967         *MATERIAL_REF   0\r
6968 }\r
6969 *GEOMOBJECT     {\r
6970         *NODE_NAME      "mat0model0surf51"\r
6971         *NODE_TM        {\r
6972                 *NODE_NAME      "mat0model0surf51"\r
6973                 *INHERIT_POS    0       0       0\r
6974                 *INHERIT_ROT    0       0       0\r
6975                 *INHERIT_SCL    0       0       0\r
6976                 *TM_ROW0        1.0     0       0\r
6977                 *TM_ROW1        0       1.0     0\r
6978                 *TM_ROW2        0       0       1.0\r
6979                 *TM_ROW3        0       0       0\r
6980                 *TM_POS 0.000000        0.000000        0.000000\r
6981         }\r
6982         *MESH   {\r
6983                 *TIMEVALUE      0\r
6984                 *MESH_NUMVERTEX 4\r
6985                 *MESH_NUMFACES  2\r
6986                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6987                 *MESH_VERTEX_LIST       {\r
6988                         *MESH_VERTEX    0       62.000000       232.000000      226.000000\r
6989                         *MESH_VERTEX    1       54.000000       224.000000      214.000000\r
6990                         *MESH_VERTEX    2       54.000000       224.000000      226.000000\r
6991                         *MESH_VERTEX    3       62.000000       232.000000      214.000000\r
6992                 }\r
6993                 *MESH_NORMALS   {\r
6994                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6995                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6996                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
6997                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
6998                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
6999                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
7000                 }\r
7001                 *MESH_FACE_LIST {\r
7002                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7003                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7004                 }\r
7005                 *MESH_NUMTVERTEX        4\r
7006                 *MESH_TVERTLIST {\r
7007                         *MESH_TVERT     0       0.859375        0.765625        1.000000\r
7008                         *MESH_TVERT     1       0.796875        0.671875        1.000000\r
7009                         *MESH_TVERT     2       0.796875        0.765625        1.000000\r
7010                         *MESH_TVERT     3       0.859375        0.671875        1.000000\r
7011                 }\r
7012                 *MESH_NUMTVFACES        2\r
7013                 *MESH_TFACELIST {\r
7014                         *MESH_TFACE     0       0       2       1\r
7015                         *MESH_TFACE     1       3       0       1\r
7016                 }\r
7017         }\r
7018         *PROP_MOTIONBLUR        0\r
7019         *PROP_CASTSHADOW        1\r
7020         *PROP_RECVSHADOW        1\r
7021         *MATERIAL_REF   0\r
7022 }\r
7023 *GEOMOBJECT     {\r
7024         *NODE_NAME      "mat0model0surf52"\r
7025         *NODE_TM        {\r
7026                 *NODE_NAME      "mat0model0surf52"\r
7027                 *INHERIT_POS    0       0       0\r
7028                 *INHERIT_ROT    0       0       0\r
7029                 *INHERIT_SCL    0       0       0\r
7030                 *TM_ROW0        1.0     0       0\r
7031                 *TM_ROW1        0       1.0     0\r
7032                 *TM_ROW2        0       0       1.0\r
7033                 *TM_ROW3        0       0       0\r
7034                 *TM_POS 0.000000        0.000000        0.000000\r
7035         }\r
7036         *MESH   {\r
7037                 *TIMEVALUE      0\r
7038                 *MESH_NUMVERTEX 4\r
7039                 *MESH_NUMFACES  2\r
7040                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7041                 *MESH_VERTEX_LIST       {\r
7042                         *MESH_VERTEX    0       54.000000       178.000000      226.000000\r
7043                         *MESH_VERTEX    1       54.000000       178.000000      214.000000\r
7044                         *MESH_VERTEX    2       70.000000       178.000000      226.000000\r
7045                         *MESH_VERTEX    3       70.000000       178.000000      214.000000\r
7046                 }\r
7047                 *MESH_NORMALS   {\r
7048                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7049                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7050                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7051                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7052                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7053                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7054                 }\r
7055                 *MESH_FACE_LIST {\r
7056                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7057                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7058                 }\r
7059                 *MESH_NUMTVERTEX        4\r
7060                 *MESH_TVERTLIST {\r
7061                         *MESH_TVERT     0       0.015625        0.765625        1.000000\r
7062                         *MESH_TVERT     1       0.015625        0.671875        1.000000\r
7063                         *MESH_TVERT     2       0.140625        0.765625        1.000000\r
7064                         *MESH_TVERT     3       0.140625        0.671875        1.000000\r
7065                 }\r
7066                 *MESH_NUMTVFACES        2\r
7067                 *MESH_TFACELIST {\r
7068                         *MESH_TFACE     0       0       2       1\r
7069                         *MESH_TFACE     1       2       3       1\r
7070                 }\r
7071         }\r
7072         *PROP_MOTIONBLUR        0\r
7073         *PROP_CASTSHADOW        1\r
7074         *PROP_RECVSHADOW        1\r
7075         *MATERIAL_REF   0\r
7076 }\r
7077 *GEOMOBJECT     {\r
7078         *NODE_NAME      "mat0model0surf53"\r
7079         *NODE_TM        {\r
7080                 *NODE_NAME      "mat0model0surf53"\r
7081                 *INHERIT_POS    0       0       0\r
7082                 *INHERIT_ROT    0       0       0\r
7083                 *INHERIT_SCL    0       0       0\r
7084                 *TM_ROW0        1.0     0       0\r
7085                 *TM_ROW1        0       1.0     0\r
7086                 *TM_ROW2        0       0       1.0\r
7087                 *TM_ROW3        0       0       0\r
7088                 *TM_POS 0.000000        0.000000        0.000000\r
7089         }\r
7090         *MESH   {\r
7091                 *TIMEVALUE      0\r
7092                 *MESH_NUMVERTEX 8\r
7093                 *MESH_NUMFACES  6\r
7094                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7095                 *MESH_VERTEX_LIST       {\r
7096                         *MESH_VERTEX    0       54.000000       224.000000      214.000000\r
7097                         *MESH_VERTEX    1       54.000000       178.000000      226.000000\r
7098                         *MESH_VERTEX    2       54.000000       224.000000      226.000000\r
7099                         *MESH_VERTEX    3       54.000000       178.000000      214.000000\r
7100                         *MESH_VERTEX    4       54.000000       170.000000      226.000000\r
7101                         *MESH_VERTEX    5       54.000000       170.000000      214.000000\r
7102                         *MESH_VERTEX    6       54.000000       154.000000      226.000000\r
7103                         *MESH_VERTEX    7       54.000000       154.000000      214.000000\r
7104                 }\r
7105                 *MESH_NORMALS   {\r
7106                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7107                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7108                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7109                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7110                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
7111                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7112                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7113                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7114                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7115                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7116                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
7117                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7118                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7119                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
7120                 }\r
7121                 *MESH_FACE_LIST {\r
7122                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7123                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7124                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7125                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7126                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7127                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7128                 }\r
7129                 *MESH_NUMTVERTEX        8\r
7130                 *MESH_TVERTLIST {\r
7131                         *MESH_TVERT     0       0.796875        0.671875        1.000000\r
7132                         *MESH_TVERT     1       0.437500        0.765625        1.000000\r
7133                         *MESH_TVERT     2       0.796875        0.765625        1.000000\r
7134                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
7135                         *MESH_TVERT     4       0.375000        0.765625        1.000000\r
7136                         *MESH_TVERT     5       0.375000        0.671875        1.000000\r
7137                         *MESH_TVERT     6       0.250000        0.765625        1.000000\r
7138                         *MESH_TVERT     7       0.250000        0.671875        1.000000\r
7139                 }\r
7140                 *MESH_NUMTVFACES        6\r
7141                 *MESH_TFACELIST {\r
7142                         *MESH_TFACE     0       1       4       3\r
7143                         *MESH_TFACE     1       0       1       3\r
7144                         *MESH_TFACE     2       3       4       5\r
7145                         *MESH_TFACE     3       0       2       1\r
7146                         *MESH_TFACE     4       4       6       5\r
7147                         *MESH_TFACE     5       5       6       7\r
7148                 }\r
7149         }\r
7150         *PROP_MOTIONBLUR        0\r
7151         *PROP_CASTSHADOW        1\r
7152         *PROP_RECVSHADOW        1\r
7153         *MATERIAL_REF   0\r
7154 }\r
7155 *GEOMOBJECT     {\r
7156         *NODE_NAME      "mat0model0surf54"\r
7157         *NODE_TM        {\r
7158                 *NODE_NAME      "mat0model0surf54"\r
7159                 *INHERIT_POS    0       0       0\r
7160                 *INHERIT_ROT    0       0       0\r
7161                 *INHERIT_SCL    0       0       0\r
7162                 *TM_ROW0        1.0     0       0\r
7163                 *TM_ROW1        0       1.0     0\r
7164                 *TM_ROW2        0       0       1.0\r
7165                 *TM_ROW3        0       0       0\r
7166                 *TM_POS 0.000000        0.000000        0.000000\r
7167         }\r
7168         *MESH   {\r
7169                 *TIMEVALUE      0\r
7170                 *MESH_NUMVERTEX 4\r
7171                 *MESH_NUMFACES  2\r
7172                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7173                 *MESH_VERTEX_LIST       {\r
7174                         *MESH_VERTEX    0       70.000000       170.000000      226.000000\r
7175                         *MESH_VERTEX    1       54.000000       170.000000      214.000000\r
7176                         *MESH_VERTEX    2       54.000000       170.000000      226.000000\r
7177                         *MESH_VERTEX    3       70.000000       170.000000      214.000000\r
7178                 }\r
7179                 *MESH_NORMALS   {\r
7180                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7181                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7182                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7183                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7184                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7185                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7186                 }\r
7187                 *MESH_FACE_LIST {\r
7188                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7189                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7190                 }\r
7191                 *MESH_NUMTVERTEX        4\r
7192                 *MESH_TVERTLIST {\r
7193                         *MESH_TVERT     0       0.140625        0.765625        1.000000\r
7194                         *MESH_TVERT     1       0.015625        0.671875        1.000000\r
7195                         *MESH_TVERT     2       0.015625        0.765625        1.000000\r
7196                         *MESH_TVERT     3       0.140625        0.671875        1.000000\r
7197                 }\r
7198                 *MESH_NUMTVFACES        2\r
7199                 *MESH_TFACELIST {\r
7200                         *MESH_TFACE     0       0       2       1\r
7201                         *MESH_TFACE     1       3       0       1\r
7202                 }\r
7203         }\r
7204         *PROP_MOTIONBLUR        0\r
7205         *PROP_CASTSHADOW        1\r
7206         *PROP_RECVSHADOW        1\r
7207         *MATERIAL_REF   0\r
7208 }\r
7209 *GEOMOBJECT     {\r
7210         *NODE_NAME      "mat0model0surf55"\r
7211         *NODE_TM        {\r
7212                 *NODE_NAME      "mat0model0surf55"\r
7213                 *INHERIT_POS    0       0       0\r
7214                 *INHERIT_ROT    0       0       0\r
7215                 *INHERIT_SCL    0       0       0\r
7216                 *TM_ROW0        1.0     0       0\r
7217                 *TM_ROW1        0       1.0     0\r
7218                 *TM_ROW2        0       0       1.0\r
7219                 *TM_ROW3        0       0       0\r
7220                 *TM_POS 0.000000        0.000000        0.000000\r
7221         }\r
7222         *MESH   {\r
7223                 *TIMEVALUE      0\r
7224                 *MESH_NUMVERTEX 8\r
7225                 *MESH_NUMFACES  6\r
7226                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7227                 *MESH_VERTEX_LIST       {\r
7228                         *MESH_VERTEX    0       70.000000       154.000000      226.000000\r
7229                         *MESH_VERTEX    1       54.000000       154.000000      214.000000\r
7230                         *MESH_VERTEX    2       70.000000       154.000000      214.000000\r
7231                         *MESH_VERTEX    3       54.000000       154.000000      226.000000\r
7232                         *MESH_VERTEX    4       46.000000       154.000000      214.000000\r
7233                         *MESH_VERTEX    5       46.000000       154.000000      226.000000\r
7234                         *MESH_VERTEX    6       22.000000       154.000000      214.000000\r
7235                         *MESH_VERTEX    7       22.000000       154.000000      226.000000\r
7236                 }\r
7237                 *MESH_NORMALS   {\r
7238                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7239                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7240                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7241                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7242                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
7243                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7244                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7245                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7246                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7247                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7248                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
7249                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
7250                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
7251                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
7252                 }\r
7253                 *MESH_FACE_LIST {\r
7254                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7255                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7256                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7257                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7258                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7259                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7260                 }\r
7261                 *MESH_NUMTVERTEX        8\r
7262                 *MESH_TVERTLIST {\r
7263                         *MESH_TVERT     0       1.140625        0.765625        1.000000\r
7264                         *MESH_TVERT     1       1.015625        0.671875        1.000000\r
7265                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
7266                         *MESH_TVERT     3       1.015625        0.765625        1.000000\r
7267                         *MESH_TVERT     4       0.953125        0.671875        1.000000\r
7268                         *MESH_TVERT     5       0.953125        0.765625        1.000000\r
7269                         *MESH_TVERT     6       0.765625        0.671875        1.000000\r
7270                         *MESH_TVERT     7       0.765625        0.765625        1.000000\r
7271                 }\r
7272                 *MESH_NUMTVFACES        6\r
7273                 *MESH_TFACELIST {\r
7274                         *MESH_TFACE     0       1       4       3\r
7275                         *MESH_TFACE     1       0       1       3\r
7276                         *MESH_TFACE     2       3       4       5\r
7277                         *MESH_TFACE     3       0       2       1\r
7278                         *MESH_TFACE     4       4       6       5\r
7279                         *MESH_TFACE     5       5       6       7\r
7280                 }\r
7281         }\r
7282         *PROP_MOTIONBLUR        0\r
7283         *PROP_CASTSHADOW        1\r
7284         *PROP_RECVSHADOW        1\r
7285         *MATERIAL_REF   0\r
7286 }\r
7287 *GEOMOBJECT     {\r
7288         *NODE_NAME      "mat0model0surf56"\r
7289         *NODE_TM        {\r
7290                 *NODE_NAME      "mat0model0surf56"\r
7291                 *INHERIT_POS    0       0       0\r
7292                 *INHERIT_ROT    0       0       0\r
7293                 *INHERIT_SCL    0       0       0\r
7294                 *TM_ROW0        1.0     0       0\r
7295                 *TM_ROW1        0       1.0     0\r
7296                 *TM_ROW2        0       0       1.0\r
7297                 *TM_ROW3        0       0       0\r
7298                 *TM_POS 0.000000        0.000000        0.000000\r
7299         }\r
7300         *MESH   {\r
7301                 *TIMEVALUE      0\r
7302                 *MESH_NUMVERTEX 4\r
7303                 *MESH_NUMFACES  2\r
7304                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7305                 *MESH_VERTEX_LIST       {\r
7306                         *MESH_VERTEX    0       54.000000       146.000000      226.000000\r
7307                         *MESH_VERTEX    1       54.000000       106.000000      214.000000\r
7308                         *MESH_VERTEX    2       54.000000       106.000000      226.000000\r
7309                         *MESH_VERTEX    3       54.000000       146.000000      214.000000\r
7310                 }\r
7311                 *MESH_NORMALS   {\r
7312                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7313                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7314                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7315                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7316                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7317                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7318                 }\r
7319                 *MESH_FACE_LIST {\r
7320                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7321                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7322                 }\r
7323                 *MESH_NUMTVERTEX        4\r
7324                 *MESH_TVERTLIST {\r
7325                         *MESH_TVERT     0       0.187500        0.765625        1.000000\r
7326                         *MESH_TVERT     1       -0.125000       0.671875        1.000000\r
7327                         *MESH_TVERT     2       -0.125000       0.765625        1.000000\r
7328                         *MESH_TVERT     3       0.187500        0.671875        1.000000\r
7329                 }\r
7330                 *MESH_NUMTVFACES        2\r
7331                 *MESH_TFACELIST {\r
7332                         *MESH_TFACE     0       0       2       1\r
7333                         *MESH_TFACE     1       3       0       1\r
7334                 }\r
7335         }\r
7336         *PROP_MOTIONBLUR        0\r
7337         *PROP_CASTSHADOW        1\r
7338         *PROP_RECVSHADOW        1\r
7339         *MATERIAL_REF   0\r
7340 }\r
7341 *GEOMOBJECT     {\r
7342         *NODE_NAME      "mat0model0surf57"\r
7343         *NODE_TM        {\r
7344                 *NODE_NAME      "mat0model0surf57"\r
7345                 *INHERIT_POS    0       0       0\r
7346                 *INHERIT_ROT    0       0       0\r
7347                 *INHERIT_SCL    0       0       0\r
7348                 *TM_ROW0        1.0     0       0\r
7349                 *TM_ROW1        0       1.0     0\r
7350                 *TM_ROW2        0       0       1.0\r
7351                 *TM_ROW3        0       0       0\r
7352                 *TM_POS 0.000000        0.000000        0.000000\r
7353         }\r
7354         *MESH   {\r
7355                 *TIMEVALUE      0\r
7356                 *MESH_NUMVERTEX 4\r
7357                 *MESH_NUMFACES  2\r
7358                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7359                 *MESH_VERTEX_LIST       {\r
7360                         *MESH_VERTEX    0       54.000000       42.000000       214.000000\r
7361                         *MESH_VERTEX    1       54.000000       22.000000       214.000000\r
7362                         *MESH_VERTEX    2       54.000000       42.000000       226.000000\r
7363                         *MESH_VERTEX    3       54.000000       22.000000       226.000000\r
7364                 }\r
7365                 *MESH_NORMALS   {\r
7366                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7367                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7368                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7369                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7370                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7371                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7372                 }\r
7373                 *MESH_FACE_LIST {\r
7374                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7375                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7376                 }\r
7377                 *MESH_NUMTVERTEX        4\r
7378                 *MESH_TVERTLIST {\r
7379                         *MESH_TVERT     0       0.375000        0.671875        1.000000\r
7380                         *MESH_TVERT     1       0.218750        0.671875        1.000000\r
7381                         *MESH_TVERT     2       0.375000        0.765625        1.000000\r
7382                         *MESH_TVERT     3       0.218750        0.765625        1.000000\r
7383                 }\r
7384                 *MESH_NUMTVFACES        2\r
7385                 *MESH_TFACELIST {\r
7386                         *MESH_TFACE     0       0       2       1\r
7387                         *MESH_TFACE     1       2       3       1\r
7388                 }\r
7389         }\r
7390         *PROP_MOTIONBLUR        0\r
7391         *PROP_CASTSHADOW        1\r
7392         *PROP_RECVSHADOW        1\r
7393         *MATERIAL_REF   0\r
7394 }\r
7395 *GEOMOBJECT     {\r
7396         *NODE_NAME      "mat0model0surf58"\r
7397         *NODE_TM        {\r
7398                 *NODE_NAME      "mat0model0surf58"\r
7399                 *INHERIT_POS    0       0       0\r
7400                 *INHERIT_ROT    0       0       0\r
7401                 *INHERIT_SCL    0       0       0\r
7402                 *TM_ROW0        1.0     0       0\r
7403                 *TM_ROW1        0       1.0     0\r
7404                 *TM_ROW2        0       0       1.0\r
7405                 *TM_ROW3        0       0       0\r
7406                 *TM_POS 0.000000        0.000000        0.000000\r
7407         }\r
7408         *MESH   {\r
7409                 *TIMEVALUE      0\r
7410                 *MESH_NUMVERTEX 4\r
7411                 *MESH_NUMFACES  2\r
7412                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7413                 *MESH_VERTEX_LIST       {\r
7414                         *MESH_VERTEX    0       54.000000       14.000000       226.000000\r
7415                         *MESH_VERTEX    1       54.000000       -20.000000      214.000000\r
7416                         *MESH_VERTEX    2       54.000000       -20.000000      226.000000\r
7417                         *MESH_VERTEX    3       54.000000       14.000000       214.000000\r
7418                 }\r
7419                 *MESH_NORMALS   {\r
7420                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7421                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7422                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7423                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7424                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7425                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7426                 }\r
7427                 *MESH_FACE_LIST {\r
7428                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7429                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7430                 }\r
7431                 *MESH_NUMTVERTEX        4\r
7432                 *MESH_TVERTLIST {\r
7433                         *MESH_TVERT     0       0.156250        0.765625        1.000000\r
7434                         *MESH_TVERT     1       -0.109375       0.671875        1.000000\r
7435                         *MESH_TVERT     2       -0.109375       0.765625        1.000000\r
7436                         *MESH_TVERT     3       0.156250        0.671875        1.000000\r
7437                 }\r
7438                 *MESH_NUMTVFACES        2\r
7439                 *MESH_TFACELIST {\r
7440                         *MESH_TFACE     0       0       2       1\r
7441                         *MESH_TFACE     1       3       0       1\r
7442                 }\r
7443         }\r
7444         *PROP_MOTIONBLUR        0\r
7445         *PROP_CASTSHADOW        1\r
7446         *PROP_RECVSHADOW        1\r
7447         *MATERIAL_REF   0\r
7448 }\r
7449 *GEOMOBJECT     {\r
7450         *NODE_NAME      "mat0model0surf59"\r
7451         *NODE_TM        {\r
7452                 *NODE_NAME      "mat0model0surf59"\r
7453                 *INHERIT_POS    0       0       0\r
7454                 *INHERIT_ROT    0       0       0\r
7455                 *INHERIT_SCL    0       0       0\r
7456                 *TM_ROW0        1.0     0       0\r
7457                 *TM_ROW1        0       1.0     0\r
7458                 *TM_ROW2        0       0       1.0\r
7459                 *TM_ROW3        0       0       0\r
7460                 *TM_POS 0.000000        0.000000        0.000000\r
7461         }\r
7462         *MESH   {\r
7463                 *TIMEVALUE      0\r
7464                 *MESH_NUMVERTEX 4\r
7465                 *MESH_NUMFACES  2\r
7466                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7467                 *MESH_VERTEX_LIST       {\r
7468                         *MESH_VERTEX    0       52.000000       -282.000000     226.000000\r
7469                         *MESH_VERTEX    1       52.000000       -282.000000     214.000000\r
7470                         *MESH_VERTEX    2       60.000000       -290.000000     226.000000\r
7471                         *MESH_VERTEX    3       60.000000       -290.000000     214.000000\r
7472                 }\r
7473                 *MESH_NORMALS   {\r
7474                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7475                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7476                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7477                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
7478                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7479                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7480                 }\r
7481                 *MESH_FACE_LIST {\r
7482                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7483                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7484                 }\r
7485                 *MESH_NUMTVERTEX        4\r
7486                 *MESH_TVERTLIST {\r
7487                         *MESH_TVERT     0       0.843750        0.765625        1.000000\r
7488                         *MESH_TVERT     1       0.843750        0.671875        1.000000\r
7489                         *MESH_TVERT     2       0.781250        0.765625        1.000000\r
7490                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
7491                 }\r
7492                 *MESH_NUMTVFACES        2\r
7493                 *MESH_TFACELIST {\r
7494                         *MESH_TFACE     0       0       2       1\r
7495                         *MESH_TFACE     1       2       3       1\r
7496                 }\r
7497         }\r
7498         *PROP_MOTIONBLUR        0\r
7499         *PROP_CASTSHADOW        1\r
7500         *PROP_RECVSHADOW        1\r
7501         *MATERIAL_REF   0\r
7502 }\r
7503 *GEOMOBJECT     {\r
7504         *NODE_NAME      "mat0model0surf60"\r
7505         *NODE_TM        {\r
7506                 *NODE_NAME      "mat0model0surf60"\r
7507                 *INHERIT_POS    0       0       0\r
7508                 *INHERIT_ROT    0       0       0\r
7509                 *INHERIT_SCL    0       0       0\r
7510                 *TM_ROW0        1.0     0       0\r
7511                 *TM_ROW1        0       1.0     0\r
7512                 *TM_ROW2        0       0       1.0\r
7513                 *TM_ROW3        0       0       0\r
7514                 *TM_POS 0.000000        0.000000        0.000000\r
7515         }\r
7516         *MESH   {\r
7517                 *TIMEVALUE      0\r
7518                 *MESH_NUMVERTEX 4\r
7519                 *MESH_NUMFACES  2\r
7520                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7521                 *MESH_VERTEX_LIST       {\r
7522                         *MESH_VERTEX    0       52.000000       -282.000000     226.000000\r
7523                         *MESH_VERTEX    1       52.000000       -306.000000     214.000000\r
7524                         *MESH_VERTEX    2       52.000000       -282.000000     214.000000\r
7525                         *MESH_VERTEX    3       52.000000       -306.000000     226.000000\r
7526                 }\r
7527                 *MESH_NORMALS   {\r
7528                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7529                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7530                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7531                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7532                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7533                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7534                 }\r
7535                 *MESH_FACE_LIST {\r
7536                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7537                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7538                 }\r
7539                 *MESH_NUMTVERTEX        4\r
7540                 *MESH_TVERTLIST {\r
7541                         *MESH_TVERT     0       0.843750        0.765625        1.000000\r
7542                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
7543                         *MESH_TVERT     2       0.843750        0.671875        1.000000\r
7544                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
7545                 }\r
7546                 *MESH_NUMTVFACES        2\r
7547                 *MESH_TFACELIST {\r
7548                         *MESH_TFACE     0       0       2       1\r
7549                         *MESH_TFACE     1       3       0       1\r
7550                 }\r
7551         }\r
7552         *PROP_MOTIONBLUR        0\r
7553         *PROP_CASTSHADOW        1\r
7554         *PROP_RECVSHADOW        1\r
7555         *MATERIAL_REF   0\r
7556 }\r
7557 *GEOMOBJECT     {\r
7558         *NODE_NAME      "mat0model0surf61"\r
7559         *NODE_TM        {\r
7560                 *NODE_NAME      "mat0model0surf61"\r
7561                 *INHERIT_POS    0       0       0\r
7562                 *INHERIT_ROT    0       0       0\r
7563                 *INHERIT_SCL    0       0       0\r
7564                 *TM_ROW0        1.0     0       0\r
7565                 *TM_ROW1        0       1.0     0\r
7566                 *TM_ROW2        0       0       1.0\r
7567                 *TM_ROW3        0       0       0\r
7568                 *TM_POS 0.000000        0.000000        0.000000\r
7569         }\r
7570         *MESH   {\r
7571                 *TIMEVALUE      0\r
7572                 *MESH_NUMVERTEX 4\r
7573                 *MESH_NUMFACES  2\r
7574                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7575                 *MESH_VERTEX_LIST       {\r
7576                         *MESH_VERTEX    0       56.000000       -84.000000      226.000000\r
7577                         *MESH_VERTEX    1       48.000000       -76.000000      214.000000\r
7578                         *MESH_VERTEX    2       56.000000       -84.000000      214.000000\r
7579                         *MESH_VERTEX    3       48.000000       -76.000000      226.000000\r
7580                 }\r
7581                 *MESH_NORMALS   {\r
7582                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7583                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7584                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7585                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
7586                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7587                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7588                 }\r
7589                 *MESH_FACE_LIST {\r
7590                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7591                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7592                 }\r
7593                 *MESH_NUMTVERTEX        4\r
7594                 *MESH_TVERTLIST {\r
7595                         *MESH_TVERT     0       0.390625        0.765625        1.000000\r
7596                         *MESH_TVERT     1       0.453125        0.671875        1.000000\r
7597                         *MESH_TVERT     2       0.390625        0.671875        1.000000\r
7598                         *MESH_TVERT     3       0.453125        0.765625        1.000000\r
7599                 }\r
7600                 *MESH_NUMTVFACES        2\r
7601                 *MESH_TFACELIST {\r
7602                         *MESH_TFACE     0       0       2       1\r
7603                         *MESH_TFACE     1       3       0       1\r
7604                 }\r
7605         }\r
7606         *PROP_MOTIONBLUR        0\r
7607         *PROP_CASTSHADOW        1\r
7608         *PROP_RECVSHADOW        1\r
7609         *MATERIAL_REF   0\r
7610 }\r
7611 *GEOMOBJECT     {\r
7612         *NODE_NAME      "mat0model0surf62"\r
7613         *NODE_TM        {\r
7614                 *NODE_NAME      "mat0model0surf62"\r
7615                 *INHERIT_POS    0       0       0\r
7616                 *INHERIT_ROT    0       0       0\r
7617                 *INHERIT_SCL    0       0       0\r
7618                 *TM_ROW0        1.0     0       0\r
7619                 *TM_ROW1        0       1.0     0\r
7620                 *TM_ROW2        0       0       1.0\r
7621                 *TM_ROW3        0       0       0\r
7622                 *TM_POS 0.000000        0.000000        0.000000\r
7623         }\r
7624         *MESH   {\r
7625                 *TIMEVALUE      0\r
7626                 *MESH_NUMVERTEX 8\r
7627                 *MESH_NUMFACES  6\r
7628                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7629                 *MESH_VERTEX_LIST       {\r
7630                         *MESH_VERTEX    0       48.000000       -76.000000      226.000000\r
7631                         *MESH_VERTEX    1       48.000000       -94.000000      214.000000\r
7632                         *MESH_VERTEX    2       48.000000       -76.000000      214.000000\r
7633                         *MESH_VERTEX    3       48.000000       -94.000000      226.000000\r
7634                         *MESH_VERTEX    4       48.000000       -102.000000     214.000000\r
7635                         *MESH_VERTEX    5       48.000000       -102.000000     226.000000\r
7636                         *MESH_VERTEX    6       48.000000       -120.000000     214.000000\r
7637                         *MESH_VERTEX    7       48.000000       -120.000000     226.000000\r
7638                 }\r
7639                 *MESH_NORMALS   {\r
7640                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7641                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7642                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7643                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7644                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
7645                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7646                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7647                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7648                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7649                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7650                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7651                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7652                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7653                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
7654                 }\r
7655                 *MESH_FACE_LIST {\r
7656                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7657                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7658                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7659                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7660                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7661                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7662                 }\r
7663                 *MESH_NUMTVERTEX        8\r
7664                 *MESH_TVERTLIST {\r
7665                         *MESH_TVERT     0       0.453125        0.765625        1.000000\r
7666                         *MESH_TVERT     1       0.312500        0.671875        1.000000\r
7667                         *MESH_TVERT     2       0.453125        0.671875        1.000000\r
7668                         *MESH_TVERT     3       0.312500        0.765625        1.000000\r
7669                         *MESH_TVERT     4       0.250000        0.671875        1.000000\r
7670                         *MESH_TVERT     5       0.250000        0.765625        1.000000\r
7671                         *MESH_TVERT     6       0.109375        0.671875        1.000000\r
7672                         *MESH_TVERT     7       0.109375        0.765625        1.000000\r
7673                 }\r
7674                 *MESH_NUMTVFACES        6\r
7675                 *MESH_TFACELIST {\r
7676                         *MESH_TFACE     0       1       4       3\r
7677                         *MESH_TFACE     1       0       1       3\r
7678                         *MESH_TFACE     2       3       4       5\r
7679                         *MESH_TFACE     3       0       2       1\r
7680                         *MESH_TFACE     4       4       6       5\r
7681                         *MESH_TFACE     5       5       6       7\r
7682                 }\r
7683         }\r
7684         *PROP_MOTIONBLUR        0\r
7685         *PROP_CASTSHADOW        1\r
7686         *PROP_RECVSHADOW        1\r
7687         *MATERIAL_REF   0\r
7688 }\r
7689 *GEOMOBJECT     {\r
7690         *NODE_NAME      "mat0model0surf63"\r
7691         *NODE_TM        {\r
7692                 *NODE_NAME      "mat0model0surf63"\r
7693                 *INHERIT_POS    0       0       0\r
7694                 *INHERIT_ROT    0       0       0\r
7695                 *INHERIT_SCL    0       0       0\r
7696                 *TM_ROW0        1.0     0       0\r
7697                 *TM_ROW1        0       1.0     0\r
7698                 *TM_ROW2        0       0       1.0\r
7699                 *TM_ROW3        0       0       0\r
7700                 *TM_POS 0.000000        0.000000        0.000000\r
7701         }\r
7702         *MESH   {\r
7703                 *TIMEVALUE      0\r
7704                 *MESH_NUMVERTEX 6\r
7705                 *MESH_NUMFACES  4\r
7706                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7707                 *MESH_VERTEX_LIST       {\r
7708                         *MESH_VERTEX    0       48.000000       -128.000000     226.000000\r
7709                         *MESH_VERTEX    1       48.000000       -150.000000     214.000000\r
7710                         *MESH_VERTEX    2       48.000000       -128.000000     214.000000\r
7711                         *MESH_VERTEX    3       48.000000       -150.000000     226.000000\r
7712                         *MESH_VERTEX    4       48.000000       -158.000000     214.000000\r
7713                         *MESH_VERTEX    5       48.000000       -158.000000     226.000000\r
7714                 }\r
7715                 *MESH_NORMALS   {\r
7716                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7717                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7718                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7719                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7720                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7721                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7722                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7723                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7724                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7725                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7726                 }\r
7727                 *MESH_FACE_LIST {\r
7728                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7729                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7730                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7731                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7732                 }\r
7733                 *MESH_NUMTVERTEX        6\r
7734                 *MESH_TVERTLIST {\r
7735                         *MESH_TVERT     0       1.046875        0.765625        1.000000\r
7736                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
7737                         *MESH_TVERT     2       1.046875        0.671875        1.000000\r
7738                         *MESH_TVERT     3       0.875000        0.765625        1.000000\r
7739                         *MESH_TVERT     4       0.812500        0.671875        1.000000\r
7740                         *MESH_TVERT     5       0.812500        0.765625        1.000000\r
7741                 }\r
7742                 *MESH_NUMTVFACES        4\r
7743                 *MESH_TFACELIST {\r
7744                         *MESH_TFACE     0       0       2       1\r
7745                         *MESH_TFACE     1       3       0       1\r
7746                         *MESH_TFACE     2       3       1       4\r
7747                         *MESH_TFACE     3       5       3       4\r
7748                 }\r
7749         }\r
7750         *PROP_MOTIONBLUR        0\r
7751         *PROP_CASTSHADOW        1\r
7752         *PROP_RECVSHADOW        1\r
7753         *MATERIAL_REF   0\r
7754 }\r
7755 *GEOMOBJECT     {\r
7756         *NODE_NAME      "mat0model0surf64"\r
7757         *NODE_TM        {\r
7758                 *NODE_NAME      "mat0model0surf64"\r
7759                 *INHERIT_POS    0       0       0\r
7760                 *INHERIT_ROT    0       0       0\r
7761                 *INHERIT_SCL    0       0       0\r
7762                 *TM_ROW0        1.0     0       0\r
7763                 *TM_ROW1        0       1.0     0\r
7764                 *TM_ROW2        0       0       1.0\r
7765                 *TM_ROW3        0       0       0\r
7766                 *TM_POS 0.000000        0.000000        0.000000\r
7767         }\r
7768         *MESH   {\r
7769                 *TIMEVALUE      0\r
7770                 *MESH_NUMVERTEX 4\r
7771                 *MESH_NUMFACES  2\r
7772                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7773                 *MESH_VERTEX_LIST       {\r
7774                         *MESH_VERTEX    0       56.000000       -152.000000     214.000000\r
7775                         *MESH_VERTEX    1       48.000000       -158.000000     214.000000\r
7776                         *MESH_VERTEX    2       56.000000       -152.000000     226.000000\r
7777                         *MESH_VERTEX    3       48.000000       -158.000000     226.000000\r
7778                 }\r
7779                 *MESH_NORMALS   {\r
7780                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7781                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7782                         *MESH_VERTEXNORMAL      0       0.600000        -0.800000       0.000000\r
7783                         *MESH_VERTEXNORMAL      1       0.600000        -0.800000       0.000000\r
7784                         *MESH_VERTEXNORMAL      2       0.600000        -0.800000       0.000000\r
7785                         *MESH_VERTEXNORMAL      3       0.600000        -0.800000       0.000000\r
7786                 }\r
7787                 *MESH_FACE_LIST {\r
7788                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7789                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7790                 }\r
7791                 *MESH_NUMTVERTEX        4\r
7792                 *MESH_TVERTLIST {\r
7793                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
7794                         *MESH_TVERT     1       -0.031250       0.671875        1.000000\r
7795                         *MESH_TVERT     2       0.031250        0.765625        1.000000\r
7796                         *MESH_TVERT     3       -0.031250       0.765625        1.000000\r
7797                 }\r
7798                 *MESH_NUMTVFACES        2\r
7799                 *MESH_TFACELIST {\r
7800                         *MESH_TFACE     0       0       2       1\r
7801                         *MESH_TFACE     1       2       3       1\r
7802                 }\r
7803         }\r
7804         *PROP_MOTIONBLUR        0\r
7805         *PROP_CASTSHADOW        1\r
7806         *PROP_RECVSHADOW        1\r
7807         *MATERIAL_REF   0\r
7808 }\r
7809 *GEOMOBJECT     {\r
7810         *NODE_NAME      "mat0model0surf65"\r
7811         *NODE_TM        {\r
7812                 *NODE_NAME      "mat0model0surf65"\r
7813                 *INHERIT_POS    0       0       0\r
7814                 *INHERIT_ROT    0       0       0\r
7815                 *INHERIT_SCL    0       0       0\r
7816                 *TM_ROW0        1.0     0       0\r
7817                 *TM_ROW1        0       1.0     0\r
7818                 *TM_ROW2        0       0       1.0\r
7819                 *TM_ROW3        0       0       0\r
7820                 *TM_POS 0.000000        0.000000        0.000000\r
7821         }\r
7822         *MESH   {\r
7823                 *TIMEVALUE      0\r
7824                 *MESH_NUMVERTEX 6\r
7825                 *MESH_NUMFACES  4\r
7826                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7827                 *MESH_VERTEX_LIST       {\r
7828                         *MESH_VERTEX    0       56.000000       -190.000000     214.000000\r
7829                         *MESH_VERTEX    1       48.000000       -190.000000     226.000000\r
7830                         *MESH_VERTEX    2       56.000000       -190.000000     226.000000\r
7831                         *MESH_VERTEX    3       48.000000       -190.000000     214.000000\r
7832                         *MESH_VERTEX    4       8.000000        -190.000000     226.000000\r
7833                         *MESH_VERTEX    5       8.000000        -190.000000     214.000000\r
7834                 }\r
7835                 *MESH_NORMALS   {\r
7836                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7837                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7838                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7839                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7840                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7841                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7842                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7843                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7844                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7845                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7846                 }\r
7847                 *MESH_FACE_LIST {\r
7848                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7849                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7850                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7851                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7852                 }\r
7853                 *MESH_NUMTVERTEX        6\r
7854                 *MESH_TVERTLIST {\r
7855                         *MESH_TVERT     0       1.031250        0.671875        1.000000\r
7856                         *MESH_TVERT     1       0.968750        0.765625        1.000000\r
7857                         *MESH_TVERT     2       1.031250        0.765625        1.000000\r
7858                         *MESH_TVERT     3       0.968750        0.671875        1.000000\r
7859                         *MESH_TVERT     4       0.656250        0.765625        1.000000\r
7860                         *MESH_TVERT     5       0.656250        0.671875        1.000000\r
7861                 }\r
7862                 *MESH_NUMTVFACES        4\r
7863                 *MESH_TFACELIST {\r
7864                         *MESH_TFACE     0       0       2       1\r
7865                         *MESH_TFACE     1       3       0       1\r
7866                         *MESH_TFACE     2       3       1       4\r
7867                         *MESH_TFACE     3       5       3       4\r
7868                 }\r
7869         }\r
7870         *PROP_MOTIONBLUR        0\r
7871         *PROP_CASTSHADOW        1\r
7872         *PROP_RECVSHADOW        1\r
7873         *MATERIAL_REF   0\r
7874 }\r
7875 *GEOMOBJECT     {\r
7876         *NODE_NAME      "mat0model0surf66"\r
7877         *NODE_TM        {\r
7878                 *NODE_NAME      "mat0model0surf66"\r
7879                 *INHERIT_POS    0       0       0\r
7880                 *INHERIT_ROT    0       0       0\r
7881                 *INHERIT_SCL    0       0       0\r
7882                 *TM_ROW0        1.0     0       0\r
7883                 *TM_ROW1        0       1.0     0\r
7884                 *TM_ROW2        0       0       1.0\r
7885                 *TM_ROW3        0       0       0\r
7886                 *TM_POS 0.000000        0.000000        0.000000\r
7887         }\r
7888         *MESH   {\r
7889                 *TIMEVALUE      0\r
7890                 *MESH_NUMVERTEX 4\r
7891                 *MESH_NUMFACES  2\r
7892                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7893                 *MESH_VERTEX_LIST       {\r
7894                         *MESH_VERTEX    0       56.000000       -190.000000     226.000000\r
7895                         *MESH_VERTEX    1       48.000000       -182.000000     214.000000\r
7896                         *MESH_VERTEX    2       56.000000       -190.000000     214.000000\r
7897                         *MESH_VERTEX    3       48.000000       -182.000000     226.000000\r
7898                 }\r
7899                 *MESH_NORMALS   {\r
7900                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7901                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7902                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7903                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
7904                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7905                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7906                 }\r
7907                 *MESH_FACE_LIST {\r
7908                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7909                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7910                 }\r
7911                 *MESH_NUMTVERTEX        4\r
7912                 *MESH_TVERTLIST {\r
7913                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
7914                         *MESH_TVERT     1       0.625000        0.671875        1.000000\r
7915                         *MESH_TVERT     2       0.562500        0.671875        1.000000\r
7916                         *MESH_TVERT     3       0.625000        0.765625        1.000000\r
7917                 }\r
7918                 *MESH_NUMTVFACES        2\r
7919                 *MESH_TFACELIST {\r
7920                         *MESH_TFACE     0       0       2       1\r
7921                         *MESH_TFACE     1       3       0       1\r
7922                 }\r
7923         }\r
7924         *PROP_MOTIONBLUR        0\r
7925         *PROP_CASTSHADOW        1\r
7926         *PROP_RECVSHADOW        1\r
7927         *MATERIAL_REF   0\r
7928 }\r
7929 *GEOMOBJECT     {\r
7930         *NODE_NAME      "mat0model0surf67"\r
7931         *NODE_TM        {\r
7932                 *NODE_NAME      "mat0model0surf67"\r
7933                 *INHERIT_POS    0       0       0\r
7934                 *INHERIT_ROT    0       0       0\r
7935                 *INHERIT_SCL    0       0       0\r
7936                 *TM_ROW0        1.0     0       0\r
7937                 *TM_ROW1        0       1.0     0\r
7938                 *TM_ROW2        0       0       1.0\r
7939                 *TM_ROW3        0       0       0\r
7940                 *TM_POS 0.000000        0.000000        0.000000\r
7941         }\r
7942         *MESH   {\r
7943                 *TIMEVALUE      0\r
7944                 *MESH_NUMVERTEX 8\r
7945                 *MESH_NUMFACES  6\r
7946                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7947                 *MESH_VERTEX_LIST       {\r
7948                         *MESH_VERTEX    0       48.000000       -190.000000     226.000000\r
7949                         *MESH_VERTEX    1       48.000000       -216.000000     214.000000\r
7950                         *MESH_VERTEX    2       48.000000       -190.000000     214.000000\r
7951                         *MESH_VERTEX    3       48.000000       -216.000000     226.000000\r
7952                         *MESH_VERTEX    4       48.000000       -224.000000     214.000000\r
7953                         *MESH_VERTEX    5       48.000000       -224.000000     226.000000\r
7954                         *MESH_VERTEX    6       48.000000       -226.000000     214.000000\r
7955                         *MESH_VERTEX    7       48.000000       -226.000000     226.000000\r
7956                 }\r
7957                 *MESH_NORMALS   {\r
7958                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
7959                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7960                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
7961                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
7962                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
7963                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7964                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7965                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7966                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7967                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7968                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7969                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7970                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7971                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
7972                 }\r
7973                 *MESH_FACE_LIST {\r
7974                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7975                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7976                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7977                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7978                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7979                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7980                 }\r
7981                 *MESH_NUMTVERTEX        8\r
7982                 *MESH_TVERTLIST {\r
7983                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
7984                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
7985                         *MESH_TVERT     2       0.562500        0.671875        1.000000\r
7986                         *MESH_TVERT     3       0.359375        0.765625        1.000000\r
7987                         *MESH_TVERT     4       0.296875        0.671875        1.000000\r
7988                         *MESH_TVERT     5       0.296875        0.765625        1.000000\r
7989                         *MESH_TVERT     6       0.281250        0.671875        1.000000\r
7990                         *MESH_TVERT     7       0.281250        0.765625        1.000000\r
7991                 }\r
7992                 *MESH_NUMTVFACES        6\r
7993                 *MESH_TFACELIST {\r
7994                         *MESH_TFACE     0       1       4       3\r
7995                         *MESH_TFACE     1       0       1       3\r
7996                         *MESH_TFACE     2       3       4       5\r
7997                         *MESH_TFACE     3       0       2       1\r
7998                         *MESH_TFACE     4       4       6       5\r
7999                         *MESH_TFACE     5       5       6       7\r
8000                 }\r
8001         }\r
8002         *PROP_MOTIONBLUR        0\r
8003         *PROP_CASTSHADOW        1\r
8004         *PROP_RECVSHADOW        1\r
8005         *MATERIAL_REF   0\r
8006 }\r
8007 *GEOMOBJECT     {\r
8008         *NODE_NAME      "mat0model0surf68"\r
8009         *NODE_TM        {\r
8010                 *NODE_NAME      "mat0model0surf68"\r
8011                 *INHERIT_POS    0       0       0\r
8012                 *INHERIT_ROT    0       0       0\r
8013                 *INHERIT_SCL    0       0       0\r
8014                 *TM_ROW0        1.0     0       0\r
8015                 *TM_ROW1        0       1.0     0\r
8016                 *TM_ROW2        0       0       1.0\r
8017                 *TM_ROW3        0       0       0\r
8018                 *TM_POS 0.000000        0.000000        0.000000\r
8019         }\r
8020         *MESH   {\r
8021                 *TIMEVALUE      0\r
8022                 *MESH_NUMVERTEX 4\r
8023                 *MESH_NUMFACES  2\r
8024                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8025                 *MESH_VERTEX_LIST       {\r
8026                         *MESH_VERTEX    0       56.000000       -234.000000     226.000000\r
8027                         *MESH_VERTEX    1       48.000000       -226.000000     214.000000\r
8028                         *MESH_VERTEX    2       48.000000       -226.000000     226.000000\r
8029                         *MESH_VERTEX    3       56.000000       -234.000000     214.000000\r
8030                 }\r
8031                 *MESH_NORMALS   {\r
8032                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8033                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8034                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
8035                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
8036                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
8037                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
8038                 }\r
8039                 *MESH_FACE_LIST {\r
8040                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8041                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8042                 }\r
8043                 *MESH_NUMTVERTEX        4\r
8044                 *MESH_TVERTLIST {\r
8045                         *MESH_TVERT     0       0.218750        0.765625        1.000000\r
8046                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
8047                         *MESH_TVERT     2       0.281250        0.765625        1.000000\r
8048                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
8049                 }\r
8050                 *MESH_NUMTVFACES        2\r
8051                 *MESH_TFACELIST {\r
8052                         *MESH_TFACE     0       0       2       1\r
8053                         *MESH_TFACE     1       3       0       1\r
8054                 }\r
8055         }\r
8056         *PROP_MOTIONBLUR        0\r
8057         *PROP_CASTSHADOW        1\r
8058         *PROP_RECVSHADOW        1\r
8059         *MATERIAL_REF   0\r
8060 }\r
8061 *GEOMOBJECT     {\r
8062         *NODE_NAME      "mat0model0surf69"\r
8063         *NODE_TM        {\r
8064                 *NODE_NAME      "mat0model0surf69"\r
8065                 *INHERIT_POS    0       0       0\r
8066                 *INHERIT_ROT    0       0       0\r
8067                 *INHERIT_SCL    0       0       0\r
8068                 *TM_ROW0        1.0     0       0\r
8069                 *TM_ROW1        0       1.0     0\r
8070                 *TM_ROW2        0       0       1.0\r
8071                 *TM_ROW3        0       0       0\r
8072                 *TM_POS 0.000000        0.000000        0.000000\r
8073         }\r
8074         *MESH   {\r
8075                 *TIMEVALUE      0\r
8076                 *MESH_NUMVERTEX 8\r
8077                 *MESH_NUMFACES  6\r
8078                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8079                 *MESH_VERTEX_LIST       {\r
8080                         *MESH_VERTEX    0       54.000000       224.000000      214.000000\r
8081                         *MESH_VERTEX    1       46.000000       224.000000      226.000000\r
8082                         *MESH_VERTEX    2       54.000000       224.000000      226.000000\r
8083                         *MESH_VERTEX    3       46.000000       224.000000      214.000000\r
8084                         *MESH_VERTEX    4       22.000000       224.000000      226.000000\r
8085                         *MESH_VERTEX    5       22.000000       224.000000      214.000000\r
8086                         *MESH_VERTEX    6       14.000000       224.000000      226.000000\r
8087                         *MESH_VERTEX    7       14.000000       224.000000      214.000000\r
8088                 }\r
8089                 *MESH_NORMALS   {\r
8090                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8091                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8092                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8093                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8094                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
8095                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
8096                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8097                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8098                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8099                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8100                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8101                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8102                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
8103                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8104                 }\r
8105                 *MESH_FACE_LIST {\r
8106                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8107                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8108                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8109                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8110                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8111                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8112                 }\r
8113                 *MESH_NUMTVERTEX        8\r
8114                 *MESH_TVERTLIST {\r
8115                         *MESH_TVERT     0       1.015625        0.671875        1.000000\r
8116                         *MESH_TVERT     1       0.953125        0.765625        1.000000\r
8117                         *MESH_TVERT     2       1.015625        0.765625        1.000000\r
8118                         *MESH_TVERT     3       0.953125        0.671875        1.000000\r
8119                         *MESH_TVERT     4       0.765625        0.765625        1.000000\r
8120                         *MESH_TVERT     5       0.765625        0.671875        1.000000\r
8121                         *MESH_TVERT     6       0.703125        0.765625        1.000000\r
8122                         *MESH_TVERT     7       0.703125        0.671875        1.000000\r
8123                 }\r
8124                 *MESH_NUMTVFACES        6\r
8125                 *MESH_TFACELIST {\r
8126                         *MESH_TFACE     0       1       4       3\r
8127                         *MESH_TFACE     1       0       1       3\r
8128                         *MESH_TFACE     2       3       4       5\r
8129                         *MESH_TFACE     3       0       2       1\r
8130                         *MESH_TFACE     4       4       6       5\r
8131                         *MESH_TFACE     5       5       6       7\r
8132                 }\r
8133         }\r
8134         *PROP_MOTIONBLUR        0\r
8135         *PROP_CASTSHADOW        1\r
8136         *PROP_RECVSHADOW        1\r
8137         *MATERIAL_REF   0\r
8138 }\r
8139 *GEOMOBJECT     {\r
8140         *NODE_NAME      "mat0model0surf70"\r
8141         *NODE_TM        {\r
8142                 *NODE_NAME      "mat0model0surf70"\r
8143                 *INHERIT_POS    0       0       0\r
8144                 *INHERIT_ROT    0       0       0\r
8145                 *INHERIT_SCL    0       0       0\r
8146                 *TM_ROW0        1.0     0       0\r
8147                 *TM_ROW1        0       1.0     0\r
8148                 *TM_ROW2        0       0       1.0\r
8149                 *TM_ROW3        0       0       0\r
8150                 *TM_POS 0.000000        0.000000        0.000000\r
8151         }\r
8152         *MESH   {\r
8153                 *TIMEVALUE      0\r
8154                 *MESH_NUMVERTEX 8\r
8155                 *MESH_NUMFACES  6\r
8156                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8157                 *MESH_VERTEX_LIST       {\r
8158                         *MESH_VERTEX    0       46.000000       224.000000      226.000000\r
8159                         *MESH_VERTEX    1       46.000000       194.000000      214.000000\r
8160                         *MESH_VERTEX    2       46.000000       224.000000      214.000000\r
8161                         *MESH_VERTEX    3       46.000000       194.000000      226.000000\r
8162                         *MESH_VERTEX    4       46.000000       186.000000      214.000000\r
8163                         *MESH_VERTEX    5       46.000000       186.000000      226.000000\r
8164                         *MESH_VERTEX    6       46.000000       154.000000      214.000000\r
8165                         *MESH_VERTEX    7       46.000000       154.000000      226.000000\r
8166                 }\r
8167                 *MESH_NORMALS   {\r
8168                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8169                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8170                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8171                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8172                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
8173                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
8174                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8175                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8176                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8177                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8178                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8179                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8180                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
8181                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
8182                 }\r
8183                 *MESH_FACE_LIST {\r
8184                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8185                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8186                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8187                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8188                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8189                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8190                 }\r
8191                 *MESH_NUMTVERTEX        8\r
8192                 *MESH_TVERTLIST {\r
8193                         *MESH_TVERT     0       0.796875        0.765625        1.000000\r
8194                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
8195                         *MESH_TVERT     2       0.796875        0.671875        1.000000\r
8196                         *MESH_TVERT     3       0.562500        0.765625        1.000000\r
8197                         *MESH_TVERT     4       0.500000        0.671875        1.000000\r
8198                         *MESH_TVERT     5       0.500000        0.765625        1.000000\r
8199                         *MESH_TVERT     6       0.250000        0.671875        1.000000\r
8200                         *MESH_TVERT     7       0.250000        0.765625        1.000000\r
8201                 }\r
8202                 *MESH_NUMTVFACES        6\r
8203                 *MESH_TFACELIST {\r
8204                         *MESH_TFACE     0       1       4       3\r
8205                         *MESH_TFACE     1       0       1       3\r
8206                         *MESH_TFACE     2       3       4       5\r
8207                         *MESH_TFACE     3       0       2       1\r
8208                         *MESH_TFACE     4       4       6       5\r
8209                         *MESH_TFACE     5       5       6       7\r
8210                 }\r
8211         }\r
8212         *PROP_MOTIONBLUR        0\r
8213         *PROP_CASTSHADOW        1\r
8214         *PROP_RECVSHADOW        1\r
8215         *MATERIAL_REF   0\r
8216 }\r
8217 *GEOMOBJECT     {\r
8218         *NODE_NAME      "mat0model0surf71"\r
8219         *NODE_TM        {\r
8220                 *NODE_NAME      "mat0model0surf71"\r
8221                 *INHERIT_POS    0       0       0\r
8222                 *INHERIT_ROT    0       0       0\r
8223                 *INHERIT_SCL    0       0       0\r
8224                 *TM_ROW0        1.0     0       0\r
8225                 *TM_ROW1        0       1.0     0\r
8226                 *TM_ROW2        0       0       1.0\r
8227                 *TM_ROW3        0       0       0\r
8228                 *TM_POS 0.000000        0.000000        0.000000\r
8229         }\r
8230         *MESH   {\r
8231                 *TIMEVALUE      0\r
8232                 *MESH_NUMVERTEX 4\r
8233                 *MESH_NUMFACES  2\r
8234                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8235                 *MESH_VERTEX_LIST       {\r
8236                         *MESH_VERTEX    0       54.000000       170.000000      226.000000\r
8237                         *MESH_VERTEX    1       46.000000       154.000000      226.000000\r
8238                         *MESH_VERTEX    2       46.000000       186.000000      226.000000\r
8239                         *MESH_VERTEX    3       54.000000       154.000000      226.000000\r
8240                 }\r
8241                 *MESH_NORMALS   {\r
8242                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8243                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8244                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8245                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8246                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8247                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8248                 }\r
8249                 *MESH_FACE_LIST {\r
8250                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8251                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8252                 }\r
8253                 *MESH_NUMTVERTEX        4\r
8254                 *MESH_TVERTLIST {\r
8255                         *MESH_TVERT     0       1.015625        0.375000        1.000000\r
8256                         *MESH_TVERT     1       0.953125        0.250000        1.000000\r
8257                         *MESH_TVERT     2       0.953125        0.500000        1.000000\r
8258                         *MESH_TVERT     3       1.015625        0.250000        1.000000\r
8259                 }\r
8260                 *MESH_NUMTVFACES        2\r
8261                 *MESH_TFACELIST {\r
8262                         *MESH_TFACE     0       0       2       1\r
8263                         *MESH_TFACE     1       3       0       1\r
8264                 }\r
8265         }\r
8266         *PROP_MOTIONBLUR        0\r
8267         *PROP_CASTSHADOW        1\r
8268         *PROP_RECVSHADOW        1\r
8269         *MATERIAL_REF   0\r
8270 }\r
8271 *GEOMOBJECT     {\r
8272         *NODE_NAME      "mat0model0surf72"\r
8273         *NODE_TM        {\r
8274                 *NODE_NAME      "mat0model0surf72"\r
8275                 *INHERIT_POS    0       0       0\r
8276                 *INHERIT_ROT    0       0       0\r
8277                 *INHERIT_SCL    0       0       0\r
8278                 *TM_ROW0        1.0     0       0\r
8279                 *TM_ROW1        0       1.0     0\r
8280                 *TM_ROW2        0       0       1.0\r
8281                 *TM_ROW3        0       0       0\r
8282                 *TM_POS 0.000000        0.000000        0.000000\r
8283         }\r
8284         *MESH   {\r
8285                 *TIMEVALUE      0\r
8286                 *MESH_NUMVERTEX 6\r
8287                 *MESH_NUMFACES  4\r
8288                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8289                 *MESH_VERTEX_LIST       {\r
8290                         *MESH_VERTEX    0       46.000000       106.000000      226.000000\r
8291                         *MESH_VERTEX    1       46.000000       106.000000      214.000000\r
8292                         *MESH_VERTEX    2       46.000000       146.000000      226.000000\r
8293                         *MESH_VERTEX    3       46.000000       146.000000      214.000000\r
8294                         *MESH_VERTEX    4       46.000000       98.000000       214.000000\r
8295                         *MESH_VERTEX    5       46.000000       98.000000       226.000000\r
8296                 }\r
8297                 *MESH_NORMALS   {\r
8298                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8299                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8300                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8301                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8302                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8303                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8304                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8305                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8306                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8307                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8308                 }\r
8309                 *MESH_FACE_LIST {\r
8310                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8311                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8312                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8313                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8314                 }\r
8315                 *MESH_NUMTVERTEX        6\r
8316                 *MESH_TVERTLIST {\r
8317                         *MESH_TVERT     0       -0.125000       0.765625        1.000000\r
8318                         *MESH_TVERT     1       -0.125000       0.671875        1.000000\r
8319                         *MESH_TVERT     2       0.187500        0.765625        1.000000\r
8320                         *MESH_TVERT     3       0.187500        0.671875        1.000000\r
8321                         *MESH_TVERT     4       -0.187500       0.671875        1.000000\r
8322                         *MESH_TVERT     5       -0.187500       0.765625        1.000000\r
8323                 }\r
8324                 *MESH_NUMTVFACES        4\r
8325                 *MESH_TFACELIST {\r
8326                         *MESH_TFACE     0       0       2       1\r
8327                         *MESH_TFACE     1       2       3       1\r
8328                         *MESH_TFACE     2       0       1       4\r
8329                         *MESH_TFACE     3       5       0       4\r
8330                 }\r
8331         }\r
8332         *PROP_MOTIONBLUR        0\r
8333         *PROP_CASTSHADOW        1\r
8334         *PROP_RECVSHADOW        1\r
8335         *MATERIAL_REF   0\r
8336 }\r
8337 *GEOMOBJECT     {\r
8338         *NODE_NAME      "mat0model0surf73"\r
8339         *NODE_TM        {\r
8340                 *NODE_NAME      "mat0model0surf73"\r
8341                 *INHERIT_POS    0       0       0\r
8342                 *INHERIT_ROT    0       0       0\r
8343                 *INHERIT_SCL    0       0       0\r
8344                 *TM_ROW0        1.0     0       0\r
8345                 *TM_ROW1        0       1.0     0\r
8346                 *TM_ROW2        0       0       1.0\r
8347                 *TM_ROW3        0       0       0\r
8348                 *TM_POS 0.000000        0.000000        0.000000\r
8349         }\r
8350         *MESH   {\r
8351                 *TIMEVALUE      0\r
8352                 *MESH_NUMVERTEX 4\r
8353                 *MESH_NUMFACES  2\r
8354                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8355                 *MESH_VERTEX_LIST       {\r
8356                         *MESH_VERTEX    0       54.000000       106.000000      214.000000\r
8357                         *MESH_VERTEX    1       46.000000       98.000000       214.000000\r
8358                         *MESH_VERTEX    2       54.000000       106.000000      226.000000\r
8359                         *MESH_VERTEX    3       46.000000       98.000000       226.000000\r
8360                 }\r
8361                 *MESH_NORMALS   {\r
8362                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8363                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8364                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
8365                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
8366                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
8367                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
8368                 }\r
8369                 *MESH_FACE_LIST {\r
8370                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8371                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8372                 }\r
8373                 *MESH_NUMTVERTEX        4\r
8374                 *MESH_TVERTLIST {\r
8375                         *MESH_TVERT     0       0.875000        0.671875        1.000000\r
8376                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
8377                         *MESH_TVERT     2       0.875000        0.765625        1.000000\r
8378                         *MESH_TVERT     3       0.812500        0.765625        1.000000\r
8379                 }\r
8380                 *MESH_NUMTVFACES        2\r
8381                 *MESH_TFACELIST {\r
8382                         *MESH_TFACE     0       0       2       1\r
8383                         *MESH_TFACE     1       2       3       1\r
8384                 }\r
8385         }\r
8386         *PROP_MOTIONBLUR        0\r
8387         *PROP_CASTSHADOW        1\r
8388         *PROP_RECVSHADOW        1\r
8389         *MATERIAL_REF   0\r
8390 }\r
8391 *GEOMOBJECT     {\r
8392         *NODE_NAME      "mat0model0surf74"\r
8393         *NODE_TM        {\r
8394                 *NODE_NAME      "mat0model0surf74"\r
8395                 *INHERIT_POS    0       0       0\r
8396                 *INHERIT_ROT    0       0       0\r
8397                 *INHERIT_SCL    0       0       0\r
8398                 *TM_ROW0        1.0     0       0\r
8399                 *TM_ROW1        0       1.0     0\r
8400                 *TM_ROW2        0       0       1.0\r
8401                 *TM_ROW3        0       0       0\r
8402                 *TM_POS 0.000000        0.000000        0.000000\r
8403         }\r
8404         *MESH   {\r
8405                 *TIMEVALUE      0\r
8406                 *MESH_NUMVERTEX 6\r
8407                 *MESH_NUMFACES  4\r
8408                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8409                 *MESH_VERTEX_LIST       {\r
8410                         *MESH_VERTEX    0       46.000000       66.000000       214.000000\r
8411                         *MESH_VERTEX    1       46.000000       66.000000       226.000000\r
8412                         *MESH_VERTEX    2       46.000000       98.000000       214.000000\r
8413                         *MESH_VERTEX    3       46.000000       98.000000       226.000000\r
8414                         *MESH_VERTEX    4       46.000000       58.000000       226.000000\r
8415                         *MESH_VERTEX    5       46.000000       58.000000       214.000000\r
8416                 }\r
8417                 *MESH_NORMALS   {\r
8418                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8419                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8420                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8421                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8422                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8423                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8424                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8425                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8426                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8427                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8428                 }\r
8429                 *MESH_FACE_LIST {\r
8430                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8431                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8432                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8433                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8434                 }\r
8435                 *MESH_NUMTVERTEX        6\r
8436                 *MESH_TVERTLIST {\r
8437                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
8438                         *MESH_TVERT     1       0.562500        0.765625        1.000000\r
8439                         *MESH_TVERT     2       0.812500        0.671875        1.000000\r
8440                         *MESH_TVERT     3       0.812500        0.765625        1.000000\r
8441                         *MESH_TVERT     4       0.500000        0.765625        1.000000\r
8442                         *MESH_TVERT     5       0.500000        0.671875        1.000000\r
8443                 }\r
8444                 *MESH_NUMTVFACES        4\r
8445                 *MESH_TFACELIST {\r
8446                         *MESH_TFACE     0       0       2       1\r
8447                         *MESH_TFACE     1       2       3       1\r
8448                         *MESH_TFACE     2       0       1       4\r
8449                         *MESH_TFACE     3       5       0       4\r
8450                 }\r
8451         }\r
8452         *PROP_MOTIONBLUR        0\r
8453         *PROP_CASTSHADOW        1\r
8454         *PROP_RECVSHADOW        1\r
8455         *MATERIAL_REF   0\r
8456 }\r
8457 *GEOMOBJECT     {\r
8458         *NODE_NAME      "mat0model0surf75"\r
8459         *NODE_TM        {\r
8460                 *NODE_NAME      "mat0model0surf75"\r
8461                 *INHERIT_POS    0       0       0\r
8462                 *INHERIT_ROT    0       0       0\r
8463                 *INHERIT_SCL    0       0       0\r
8464                 *TM_ROW0        1.0     0       0\r
8465                 *TM_ROW1        0       1.0     0\r
8466                 *TM_ROW2        0       0       1.0\r
8467                 *TM_ROW3        0       0       0\r
8468                 *TM_POS 0.000000        0.000000        0.000000\r
8469         }\r
8470         *MESH   {\r
8471                 *TIMEVALUE      0\r
8472                 *MESH_NUMVERTEX 4\r
8473                 *MESH_NUMFACES  2\r
8474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8475                 *MESH_VERTEX_LIST       {\r
8476                         *MESH_VERTEX    0       70.000000       66.000000       226.000000\r
8477                         *MESH_VERTEX    1       46.000000       66.000000       214.000000\r
8478                         *MESH_VERTEX    2       70.000000       66.000000       214.000000\r
8479                         *MESH_VERTEX    3       46.000000       66.000000       226.000000\r
8480                 }\r
8481                 *MESH_NORMALS   {\r
8482                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8483                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8484                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8485                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8486                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8487                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8488                 }\r
8489                 *MESH_FACE_LIST {\r
8490                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8491                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8492                 }\r
8493                 *MESH_NUMTVERTEX        4\r
8494                 *MESH_TVERTLIST {\r
8495                         *MESH_TVERT     0       0.140625        0.765625        1.000000\r
8496                         *MESH_TVERT     1       -0.046875       0.671875        1.000000\r
8497                         *MESH_TVERT     2       0.140625        0.671875        1.000000\r
8498                         *MESH_TVERT     3       -0.046875       0.765625        1.000000\r
8499                 }\r
8500                 *MESH_NUMTVFACES        2\r
8501                 *MESH_TFACELIST {\r
8502                         *MESH_TFACE     0       0       2       1\r
8503                         *MESH_TFACE     1       3       0       1\r
8504                 }\r
8505         }\r
8506         *PROP_MOTIONBLUR        0\r
8507         *PROP_CASTSHADOW        1\r
8508         *PROP_RECVSHADOW        1\r
8509         *MATERIAL_REF   0\r
8510 }\r
8511 *GEOMOBJECT     {\r
8512         *NODE_NAME      "mat0model0surf76"\r
8513         *NODE_TM        {\r
8514                 *NODE_NAME      "mat0model0surf76"\r
8515                 *INHERIT_POS    0       0       0\r
8516                 *INHERIT_ROT    0       0       0\r
8517                 *INHERIT_SCL    0       0       0\r
8518                 *TM_ROW0        1.0     0       0\r
8519                 *TM_ROW1        0       1.0     0\r
8520                 *TM_ROW2        0       0       1.0\r
8521                 *TM_ROW3        0       0       0\r
8522                 *TM_POS 0.000000        0.000000        0.000000\r
8523         }\r
8524         *MESH   {\r
8525                 *TIMEVALUE      0\r
8526                 *MESH_NUMVERTEX 4\r
8527                 *MESH_NUMFACES  2\r
8528                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8529                 *MESH_VERTEX_LIST       {\r
8530                         *MESH_VERTEX    0       70.000000       58.000000       214.000000\r
8531                         *MESH_VERTEX    1       46.000000       58.000000       214.000000\r
8532                         *MESH_VERTEX    2       70.000000       58.000000       226.000000\r
8533                         *MESH_VERTEX    3       46.000000       58.000000       226.000000\r
8534                 }\r
8535                 *MESH_NORMALS   {\r
8536                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8537                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8538                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8539                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8540                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8541                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8542                 }\r
8543                 *MESH_FACE_LIST {\r
8544                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8545                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8546                 }\r
8547                 *MESH_NUMTVERTEX        4\r
8548                 *MESH_TVERTLIST {\r
8549                         *MESH_TVERT     0       0.140625        0.671875        1.000000\r
8550                         *MESH_TVERT     1       -0.046875       0.671875        1.000000\r
8551                         *MESH_TVERT     2       0.140625        0.765625        1.000000\r
8552                         *MESH_TVERT     3       -0.046875       0.765625        1.000000\r
8553                 }\r
8554                 *MESH_NUMTVFACES        2\r
8555                 *MESH_TFACELIST {\r
8556                         *MESH_TFACE     0       0       2       1\r
8557                         *MESH_TFACE     1       2       3       1\r
8558                 }\r
8559         }\r
8560         *PROP_MOTIONBLUR        0\r
8561         *PROP_CASTSHADOW        1\r
8562         *PROP_RECVSHADOW        1\r
8563         *MATERIAL_REF   0\r
8564 }\r
8565 *GEOMOBJECT     {\r
8566         *NODE_NAME      "mat0model0surf77"\r
8567         *NODE_TM        {\r
8568                 *NODE_NAME      "mat0model0surf77"\r
8569                 *INHERIT_POS    0       0       0\r
8570                 *INHERIT_ROT    0       0       0\r
8571                 *INHERIT_SCL    0       0       0\r
8572                 *TM_ROW0        1.0     0       0\r
8573                 *TM_ROW1        0       1.0     0\r
8574                 *TM_ROW2        0       0       1.0\r
8575                 *TM_ROW3        0       0       0\r
8576                 *TM_POS 0.000000        0.000000        0.000000\r
8577         }\r
8578         *MESH   {\r
8579                 *TIMEVALUE      0\r
8580                 *MESH_NUMVERTEX 4\r
8581                 *MESH_NUMFACES  2\r
8582                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8583                 *MESH_VERTEX_LIST       {\r
8584                         *MESH_VERTEX    0       46.000000       50.000000       226.000000\r
8585                         *MESH_VERTEX    1       46.000000       50.000000       214.000000\r
8586                         *MESH_VERTEX    2       54.000000       42.000000       226.000000\r
8587                         *MESH_VERTEX    3       54.000000       42.000000       214.000000\r
8588                 }\r
8589                 *MESH_NORMALS   {\r
8590                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8591                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8592                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
8593                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
8594                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
8595                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
8596                 }\r
8597                 *MESH_FACE_LIST {\r
8598                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8599                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8600                 }\r
8601                 *MESH_NUMTVERTEX        4\r
8602                 *MESH_TVERTLIST {\r
8603                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
8604                         *MESH_TVERT     1       0.437500        0.671875        1.000000\r
8605                         *MESH_TVERT     2       0.375000        0.765625        1.000000\r
8606                         *MESH_TVERT     3       0.375000        0.671875        1.000000\r
8607                 }\r
8608                 *MESH_NUMTVFACES        2\r
8609                 *MESH_TFACELIST {\r
8610                         *MESH_TFACE     0       0       2       1\r
8611                         *MESH_TFACE     1       2       3       1\r
8612                 }\r
8613         }\r
8614         *PROP_MOTIONBLUR        0\r
8615         *PROP_CASTSHADOW        1\r
8616         *PROP_RECVSHADOW        1\r
8617         *MATERIAL_REF   0\r
8618 }\r
8619 *GEOMOBJECT     {\r
8620         *NODE_NAME      "mat0model0surf78"\r
8621         *NODE_TM        {\r
8622                 *NODE_NAME      "mat0model0surf78"\r
8623                 *INHERIT_POS    0       0       0\r
8624                 *INHERIT_ROT    0       0       0\r
8625                 *INHERIT_SCL    0       0       0\r
8626                 *TM_ROW0        1.0     0       0\r
8627                 *TM_ROW1        0       1.0     0\r
8628                 *TM_ROW2        0       0       1.0\r
8629                 *TM_ROW3        0       0       0\r
8630                 *TM_POS 0.000000        0.000000        0.000000\r
8631         }\r
8632         *MESH   {\r
8633                 *TIMEVALUE      0\r
8634                 *MESH_NUMVERTEX 6\r
8635                 *MESH_NUMFACES  4\r
8636                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8637                 *MESH_VERTEX_LIST       {\r
8638                         *MESH_VERTEX    0       46.000000       50.000000       226.000000\r
8639                         *MESH_VERTEX    1       46.000000       42.000000       214.000000\r
8640                         *MESH_VERTEX    2       46.000000       50.000000       214.000000\r
8641                         *MESH_VERTEX    3       46.000000       42.000000       226.000000\r
8642                         *MESH_VERTEX    4       46.000000       22.000000       214.000000\r
8643                         *MESH_VERTEX    5       46.000000       22.000000       226.000000\r
8644                 }\r
8645                 *MESH_NORMALS   {\r
8646                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8647                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8648                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8649                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8650                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8651                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8652                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8653                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8654                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8655                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8656                 }\r
8657                 *MESH_FACE_LIST {\r
8658                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8659                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8660                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8661                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8662                 }\r
8663                 *MESH_NUMTVERTEX        6\r
8664                 *MESH_TVERTLIST {\r
8665                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
8666                         *MESH_TVERT     1       0.375000        0.671875        1.000000\r
8667                         *MESH_TVERT     2       0.437500        0.671875        1.000000\r
8668                         *MESH_TVERT     3       0.375000        0.765625        1.000000\r
8669                         *MESH_TVERT     4       0.218750        0.671875        1.000000\r
8670                         *MESH_TVERT     5       0.218750        0.765625        1.000000\r
8671                 }\r
8672                 *MESH_NUMTVFACES        4\r
8673                 *MESH_TFACELIST {\r
8674                         *MESH_TFACE     0       0       2       1\r
8675                         *MESH_TFACE     1       3       0       1\r
8676                         *MESH_TFACE     2       3       1       4\r
8677                         *MESH_TFACE     3       5       3       4\r
8678                 }\r
8679         }\r
8680         *PROP_MOTIONBLUR        0\r
8681         *PROP_CASTSHADOW        1\r
8682         *PROP_RECVSHADOW        1\r
8683         *MATERIAL_REF   0\r
8684 }\r
8685 *GEOMOBJECT     {\r
8686         *NODE_NAME      "mat0model0surf79"\r
8687         *NODE_TM        {\r
8688                 *NODE_NAME      "mat0model0surf79"\r
8689                 *INHERIT_POS    0       0       0\r
8690                 *INHERIT_ROT    0       0       0\r
8691                 *INHERIT_SCL    0       0       0\r
8692                 *TM_ROW0        1.0     0       0\r
8693                 *TM_ROW1        0       1.0     0\r
8694                 *TM_ROW2        0       0       1.0\r
8695                 *TM_ROW3        0       0       0\r
8696                 *TM_POS 0.000000        0.000000        0.000000\r
8697         }\r
8698         *MESH   {\r
8699                 *TIMEVALUE      0\r
8700                 *MESH_NUMVERTEX 10\r
8701                 *MESH_NUMFACES  8\r
8702                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8703                 *MESH_VERTEX_LIST       {\r
8704                         *MESH_VERTEX    0       46.000000       14.000000       226.000000\r
8705                         *MESH_VERTEX    1       46.000000       2.000000        214.000000\r
8706                         *MESH_VERTEX    2       46.000000       14.000000       214.000000\r
8707                         *MESH_VERTEX    3       46.000000       2.000000        226.000000\r
8708                         *MESH_VERTEX    4       46.000000       -6.000000       214.000000\r
8709                         *MESH_VERTEX    5       46.000000       -6.000000       226.000000\r
8710                         *MESH_VERTEX    6       46.000000       -22.000000      214.000000\r
8711                         *MESH_VERTEX    7       46.000000       -22.000000      226.000000\r
8712                         *MESH_VERTEX    8       46.000000       -30.000000      214.000000\r
8713                         *MESH_VERTEX    9       46.000000       -30.000000      226.000000\r
8714                 }\r
8715                 *MESH_NORMALS   {\r
8716                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8717                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8718                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8719                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8720                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
8721                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
8722                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
8723                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
8724                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8725                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8726                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8727                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8728                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8729                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8730                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
8731                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
8732                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
8733                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
8734                 }\r
8735                 *MESH_FACE_LIST {\r
8736                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8737                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8738                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8739                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8740                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8741                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8742                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8743                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8744                 }\r
8745                 *MESH_NUMTVERTEX        10\r
8746                 *MESH_TVERTLIST {\r
8747                         *MESH_TVERT     0       1.156250        0.765625        1.000000\r
8748                         *MESH_TVERT     1       1.062500        0.671875        1.000000\r
8749                         *MESH_TVERT     2       1.156250        0.671875        1.000000\r
8750                         *MESH_TVERT     3       1.062500        0.765625        1.000000\r
8751                         *MESH_TVERT     4       1.000000        0.671875        1.000000\r
8752                         *MESH_TVERT     5       1.000000        0.765625        1.000000\r
8753                         *MESH_TVERT     6       0.875000        0.671875        1.000000\r
8754                         *MESH_TVERT     7       0.875000        0.765625        1.000000\r
8755                         *MESH_TVERT     8       0.812500        0.671875        1.000000\r
8756                         *MESH_TVERT     9       0.812500        0.765625        1.000000\r
8757                 }\r
8758                 *MESH_NUMTVFACES        8\r
8759                 *MESH_TFACELIST {\r
8760                         *MESH_TFACE     0       1       4       3\r
8761                         *MESH_TFACE     1       0       1       3\r
8762                         *MESH_TFACE     2       3       4       5\r
8763                         *MESH_TFACE     3       0       2       1\r
8764                         *MESH_TFACE     4       4       6       5\r
8765                         *MESH_TFACE     5       5       6       7\r
8766                         *MESH_TFACE     6       6       8       7\r
8767                         *MESH_TFACE     7       7       8       9\r
8768                 }\r
8769         }\r
8770         *PROP_MOTIONBLUR        0\r
8771         *PROP_CASTSHADOW        1\r
8772         *PROP_RECVSHADOW        1\r
8773         *MATERIAL_REF   0\r
8774 }\r
8775 *GEOMOBJECT     {\r
8776         *NODE_NAME      "mat0model0surf80"\r
8777         *NODE_TM        {\r
8778                 *NODE_NAME      "mat0model0surf80"\r
8779                 *INHERIT_POS    0       0       0\r
8780                 *INHERIT_ROT    0       0       0\r
8781                 *INHERIT_SCL    0       0       0\r
8782                 *TM_ROW0        1.0     0       0\r
8783                 *TM_ROW1        0       1.0     0\r
8784                 *TM_ROW2        0       0       1.0\r
8785                 *TM_ROW3        0       0       0\r
8786                 *TM_POS 0.000000        0.000000        0.000000\r
8787         }\r
8788         *MESH   {\r
8789                 *TIMEVALUE      0\r
8790                 *MESH_NUMVERTEX 4\r
8791                 *MESH_NUMFACES  2\r
8792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8793                 *MESH_VERTEX_LIST       {\r
8794                         *MESH_VERTEX    0       54.000000       -20.000000      226.000000\r
8795                         *MESH_VERTEX    1       46.000000       -30.000000      214.000000\r
8796                         *MESH_VERTEX    2       46.000000       -30.000000      226.000000\r
8797                         *MESH_VERTEX    3       54.000000       -20.000000      214.000000\r
8798                 }\r
8799                 *MESH_NORMALS   {\r
8800                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8801                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8802                         *MESH_VERTEXNORMAL      0       0.780869        -0.624695       0.000000\r
8803                         *MESH_VERTEXNORMAL      1       0.780869        -0.624695       0.000000\r
8804                         *MESH_VERTEXNORMAL      2       0.780869        -0.624695       0.000000\r
8805                         *MESH_VERTEXNORMAL      3       0.780869        -0.624695       0.000000\r
8806                 }\r
8807                 *MESH_FACE_LIST {\r
8808                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8809                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8810                 }\r
8811                 *MESH_NUMTVERTEX        4\r
8812                 *MESH_TVERTLIST {\r
8813                         *MESH_TVERT     0       0.890625        0.765625        1.000000\r
8814                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
8815                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
8816                         *MESH_TVERT     3       0.890625        0.671875        1.000000\r
8817                 }\r
8818                 *MESH_NUMTVFACES        2\r
8819                 *MESH_TFACELIST {\r
8820                         *MESH_TFACE     0       0       2       1\r
8821                         *MESH_TFACE     1       3       0       1\r
8822                 }\r
8823         }\r
8824         *PROP_MOTIONBLUR        0\r
8825         *PROP_CASTSHADOW        1\r
8826         *PROP_RECVSHADOW        1\r
8827         *MATERIAL_REF   0\r
8828 }\r
8829 *GEOMOBJECT     {\r
8830         *NODE_NAME      "mat0model0surf81"\r
8831         *NODE_TM        {\r
8832                 *NODE_NAME      "mat0model0surf81"\r
8833                 *INHERIT_POS    0       0       0\r
8834                 *INHERIT_ROT    0       0       0\r
8835                 *INHERIT_SCL    0       0       0\r
8836                 *TM_ROW0        1.0     0       0\r
8837                 *TM_ROW1        0       1.0     0\r
8838                 *TM_ROW2        0       0       1.0\r
8839                 *TM_ROW3        0       0       0\r
8840                 *TM_POS 0.000000        0.000000        0.000000\r
8841         }\r
8842         *MESH   {\r
8843                 *TIMEVALUE      0\r
8844                 *MESH_NUMVERTEX 8\r
8845                 *MESH_NUMFACES  6\r
8846                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8847                 *MESH_VERTEX_LIST       {\r
8848                         *MESH_VERTEX    0       70.000000       256.000000      226.000000\r
8849                         *MESH_VERTEX    1       40.000000       256.000000      214.000000\r
8850                         *MESH_VERTEX    2       70.000000       256.000000      214.000000\r
8851                         *MESH_VERTEX    3       40.000000       256.000000      226.000000\r
8852                         *MESH_VERTEX    4       32.000000       256.000000      214.000000\r
8853                         *MESH_VERTEX    5       32.000000       256.000000      226.000000\r
8854                         *MESH_VERTEX    6       24.000000       256.000000      214.000000\r
8855                         *MESH_VERTEX    7       24.000000       256.000000      226.000000\r
8856                 }\r
8857                 *MESH_NORMALS   {\r
8858                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8859                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8860                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8861                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8862                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
8863                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
8864                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8865                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8866                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8867                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8868                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
8869                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
8870                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
8871                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
8872                 }\r
8873                 *MESH_FACE_LIST {\r
8874                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8875                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8876                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8877                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8878                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8879                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8880                 }\r
8881                 *MESH_NUMTVERTEX        8\r
8882                 *MESH_TVERTLIST {\r
8883                         *MESH_TVERT     0       1.140625        0.765625        1.000000\r
8884                         *MESH_TVERT     1       0.906250        0.671875        1.000000\r
8885                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
8886                         *MESH_TVERT     3       0.906250        0.765625        1.000000\r
8887                         *MESH_TVERT     4       0.843750        0.671875        1.000000\r
8888                         *MESH_TVERT     5       0.843750        0.765625        1.000000\r
8889                         *MESH_TVERT     6       0.781250        0.671875        1.000000\r
8890                         *MESH_TVERT     7       0.781250        0.765625        1.000000\r
8891                 }\r
8892                 *MESH_NUMTVFACES        6\r
8893                 *MESH_TFACELIST {\r
8894                         *MESH_TFACE     0       1       4       3\r
8895                         *MESH_TFACE     1       0       1       3\r
8896                         *MESH_TFACE     2       3       4       5\r
8897                         *MESH_TFACE     3       0       2       1\r
8898                         *MESH_TFACE     4       4       6       5\r
8899                         *MESH_TFACE     5       5       6       7\r
8900                 }\r
8901         }\r
8902         *PROP_MOTIONBLUR        0\r
8903         *PROP_CASTSHADOW        1\r
8904         *PROP_RECVSHADOW        1\r
8905         *MATERIAL_REF   0\r
8906 }\r
8907 *GEOMOBJECT     {\r
8908         *NODE_NAME      "mat0model0surf82"\r
8909         *NODE_TM        {\r
8910                 *NODE_NAME      "mat0model0surf82"\r
8911                 *INHERIT_POS    0       0       0\r
8912                 *INHERIT_ROT    0       0       0\r
8913                 *INHERIT_SCL    0       0       0\r
8914                 *TM_ROW0        1.0     0       0\r
8915                 *TM_ROW1        0       1.0     0\r
8916                 *TM_ROW2        0       0       1.0\r
8917                 *TM_ROW3        0       0       0\r
8918                 *TM_POS 0.000000        0.000000        0.000000\r
8919         }\r
8920         *MESH   {\r
8921                 *TIMEVALUE      0\r
8922                 *MESH_NUMVERTEX 4\r
8923                 *MESH_NUMFACES  2\r
8924                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8925                 *MESH_VERTEX_LIST       {\r
8926                         *MESH_VERTEX    0       40.000000       280.000000      214.000000\r
8927                         *MESH_VERTEX    1       40.000000       256.000000      214.000000\r
8928                         *MESH_VERTEX    2       40.000000       280.000000      226.000000\r
8929                         *MESH_VERTEX    3       40.000000       256.000000      226.000000\r
8930                 }\r
8931                 *MESH_NORMALS   {\r
8932                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8933                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8934                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8935                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8936                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8937                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8938                 }\r
8939                 *MESH_FACE_LIST {\r
8940                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8941                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8942                 }\r
8943                 *MESH_NUMTVERTEX        4\r
8944                 *MESH_TVERTLIST {\r
8945                         *MESH_TVERT     0       0.234375        0.671875        1.000000\r
8946                         *MESH_TVERT     1       0.046875        0.671875        1.000000\r
8947                         *MESH_TVERT     2       0.234375        0.765625        1.000000\r
8948                         *MESH_TVERT     3       0.046875        0.765625        1.000000\r
8949                 }\r
8950                 *MESH_NUMTVFACES        2\r
8951                 *MESH_TFACELIST {\r
8952                         *MESH_TFACE     0       0       2       1\r
8953                         *MESH_TFACE     1       2       3       1\r
8954                 }\r
8955         }\r
8956         *PROP_MOTIONBLUR        0\r
8957         *PROP_CASTSHADOW        1\r
8958         *PROP_RECVSHADOW        1\r
8959         *MATERIAL_REF   0\r
8960 }\r
8961 *GEOMOBJECT     {\r
8962         *NODE_NAME      "mat0model0surf83"\r
8963         *NODE_TM        {\r
8964                 *NODE_NAME      "mat0model0surf83"\r
8965                 *INHERIT_POS    0       0       0\r
8966                 *INHERIT_ROT    0       0       0\r
8967                 *INHERIT_SCL    0       0       0\r
8968                 *TM_ROW0        1.0     0       0\r
8969                 *TM_ROW1        0       1.0     0\r
8970                 *TM_ROW2        0       0       1.0\r
8971                 *TM_ROW3        0       0       0\r
8972                 *TM_POS 0.000000        0.000000        0.000000\r
8973         }\r
8974         *MESH   {\r
8975                 *TIMEVALUE      0\r
8976                 *MESH_NUMVERTEX 6\r
8977                 *MESH_NUMFACES  4\r
8978                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8979                 *MESH_VERTEX_LIST       {\r
8980                         *MESH_VERTEX    0       38.000000       98.000000       214.000000\r
8981                         *MESH_VERTEX    1       38.000000       98.000000       226.000000\r
8982                         *MESH_VERTEX    2       46.000000       98.000000       214.000000\r
8983                         *MESH_VERTEX    3       46.000000       98.000000       226.000000\r
8984                         *MESH_VERTEX    4       -40.000000      98.000000       226.000000\r
8985                         *MESH_VERTEX    5       -40.000000      98.000000       214.000000\r
8986                 }\r
8987                 *MESH_NORMALS   {\r
8988                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
8989                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8990                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
8991                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
8992                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8993                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8994                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8995                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8996                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8997                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8998                 }\r
8999                 *MESH_FACE_LIST {\r
9000                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9001                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9002                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9003                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9004                 }\r
9005                 *MESH_NUMTVERTEX        6\r
9006                 *MESH_TVERTLIST {\r
9007                         *MESH_TVERT     0       0.890625        0.671875        1.000000\r
9008                         *MESH_TVERT     1       0.890625        0.765625        1.000000\r
9009                         *MESH_TVERT     2       0.953125        0.671875        1.000000\r
9010                         *MESH_TVERT     3       0.953125        0.765625        1.000000\r
9011                         *MESH_TVERT     4       0.281250        0.765625        1.000000\r
9012                         *MESH_TVERT     5       0.281250        0.671875        1.000000\r
9013                 }\r
9014                 *MESH_NUMTVFACES        4\r
9015                 *MESH_TFACELIST {\r
9016                         *MESH_TFACE     0       0       2       1\r
9017                         *MESH_TFACE     1       2       3       1\r
9018                         *MESH_TFACE     2       0       1       4\r
9019                         *MESH_TFACE     3       5       0       4\r
9020                 }\r
9021         }\r
9022         *PROP_MOTIONBLUR        0\r
9023         *PROP_CASTSHADOW        1\r
9024         *PROP_RECVSHADOW        1\r
9025         *MATERIAL_REF   0\r
9026 }\r
9027 *GEOMOBJECT     {\r
9028         *NODE_NAME      "mat0model0surf84"\r
9029         *NODE_TM        {\r
9030                 *NODE_NAME      "mat0model0surf84"\r
9031                 *INHERIT_POS    0       0       0\r
9032                 *INHERIT_ROT    0       0       0\r
9033                 *INHERIT_SCL    0       0       0\r
9034                 *TM_ROW0        1.0     0       0\r
9035                 *TM_ROW1        0       1.0     0\r
9036                 *TM_ROW2        0       0       1.0\r
9037                 *TM_ROW3        0       0       0\r
9038                 *TM_POS 0.000000        0.000000        0.000000\r
9039         }\r
9040         *MESH   {\r
9041                 *TIMEVALUE      0\r
9042                 *MESH_NUMVERTEX 4\r
9043                 *MESH_NUMFACES  2\r
9044                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9045                 *MESH_VERTEX_LIST       {\r
9046                         *MESH_VERTEX    0       38.000000       68.000000       226.000000\r
9047                         *MESH_VERTEX    1       38.000000       68.000000       214.000000\r
9048                         *MESH_VERTEX    2       38.000000       98.000000       226.000000\r
9049                         *MESH_VERTEX    3       38.000000       98.000000       214.000000\r
9050                 }\r
9051                 *MESH_NORMALS   {\r
9052                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9053                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9054                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9055                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9056                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9057                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9058                 }\r
9059                 *MESH_FACE_LIST {\r
9060                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9061                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9062                 }\r
9063                 *MESH_NUMTVERTEX        4\r
9064                 *MESH_TVERTLIST {\r
9065                         *MESH_TVERT     0       0.578125        0.765625        1.000000\r
9066                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
9067                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
9068                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
9069                 }\r
9070                 *MESH_NUMTVFACES        2\r
9071                 *MESH_TFACELIST {\r
9072                         *MESH_TFACE     0       0       2       1\r
9073                         *MESH_TFACE     1       2       3       1\r
9074                 }\r
9075         }\r
9076         *PROP_MOTIONBLUR        0\r
9077         *PROP_CASTSHADOW        1\r
9078         *PROP_RECVSHADOW        1\r
9079         *MATERIAL_REF   0\r
9080 }\r
9081 *GEOMOBJECT     {\r
9082         *NODE_NAME      "mat0model0surf85"\r
9083         *NODE_TM        {\r
9084                 *NODE_NAME      "mat0model0surf85"\r
9085                 *INHERIT_POS    0       0       0\r
9086                 *INHERIT_ROT    0       0       0\r
9087                 *INHERIT_SCL    0       0       0\r
9088                 *TM_ROW0        1.0     0       0\r
9089                 *TM_ROW1        0       1.0     0\r
9090                 *TM_ROW2        0       0       1.0\r
9091                 *TM_ROW3        0       0       0\r
9092                 *TM_POS 0.000000        0.000000        0.000000\r
9093         }\r
9094         *MESH   {\r
9095                 *TIMEVALUE      0\r
9096                 *MESH_NUMVERTEX 4\r
9097                 *MESH_NUMFACES  2\r
9098                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9099                 *MESH_VERTEX_LIST       {\r
9100                         *MESH_VERTEX    0       46.000000       58.000000       226.000000\r
9101                         *MESH_VERTEX    1       38.000000       68.000000       214.000000\r
9102                         *MESH_VERTEX    2       38.000000       68.000000       226.000000\r
9103                         *MESH_VERTEX    3       46.000000       58.000000       214.000000\r
9104                 }\r
9105                 *MESH_NORMALS   {\r
9106                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9107                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9108                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
9109                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
9110                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
9111                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
9112                 }\r
9113                 *MESH_FACE_LIST {\r
9114                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9115                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9116                 }\r
9117                 *MESH_NUMTVERTEX        4\r
9118                 *MESH_TVERTLIST {\r
9119                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
9120                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
9121                         *MESH_TVERT     2       0.578125        0.765625        1.000000\r
9122                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
9123                 }\r
9124                 *MESH_NUMTVFACES        2\r
9125                 *MESH_TFACELIST {\r
9126                         *MESH_TFACE     0       0       2       1\r
9127                         *MESH_TFACE     1       3       0       1\r
9128                 }\r
9129         }\r
9130         *PROP_MOTIONBLUR        0\r
9131         *PROP_CASTSHADOW        1\r
9132         *PROP_RECVSHADOW        1\r
9133         *MATERIAL_REF   0\r
9134 }\r
9135 *GEOMOBJECT     {\r
9136         *NODE_NAME      "mat0model0surf86"\r
9137         *NODE_TM        {\r
9138                 *NODE_NAME      "mat0model0surf86"\r
9139                 *INHERIT_POS    0       0       0\r
9140                 *INHERIT_ROT    0       0       0\r
9141                 *INHERIT_SCL    0       0       0\r
9142                 *TM_ROW0        1.0     0       0\r
9143                 *TM_ROW1        0       1.0     0\r
9144                 *TM_ROW2        0       0       1.0\r
9145                 *TM_ROW3        0       0       0\r
9146                 *TM_POS 0.000000        0.000000        0.000000\r
9147         }\r
9148         *MESH   {\r
9149                 *TIMEVALUE      0\r
9150                 *MESH_NUMVERTEX 8\r
9151                 *MESH_NUMFACES  6\r
9152                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9153                 *MESH_VERTEX_LIST       {\r
9154                         *MESH_VERTEX    0       36.000000       -270.000000     214.000000\r
9155                         *MESH_VERTEX    1       36.000000       -270.000000     226.000000\r
9156                         *MESH_VERTEX    2       70.000000       -270.000000     214.000000\r
9157                         *MESH_VERTEX    3       70.000000       -270.000000     226.000000\r
9158                         *MESH_VERTEX    4       28.000000       -270.000000     226.000000\r
9159                         *MESH_VERTEX    5       28.000000       -270.000000     214.000000\r
9160                         *MESH_VERTEX    6       24.000000       -270.000000     226.000000\r
9161                         *MESH_VERTEX    7       24.000000       -270.000000     214.000000\r
9162                 }\r
9163                 *MESH_NORMALS   {\r
9164                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9165                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9166                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
9167                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9168                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
9169                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
9170                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9171                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
9172                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
9173                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
9174                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9175                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9176                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
9177                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
9178                 }\r
9179                 *MESH_FACE_LIST {\r
9180                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9181                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9182                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9183                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9184                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9185                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9186                 }\r
9187                 *MESH_NUMTVERTEX        8\r
9188                 *MESH_TVERTLIST {\r
9189                         *MESH_TVERT     0       0.875000        0.671875        1.000000\r
9190                         *MESH_TVERT     1       0.875000        0.765625        1.000000\r
9191                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
9192                         *MESH_TVERT     3       1.140625        0.765625        1.000000\r
9193                         *MESH_TVERT     4       0.812500        0.765625        1.000000\r
9194                         *MESH_TVERT     5       0.812500        0.671875        1.000000\r
9195                         *MESH_TVERT     6       0.781250        0.765625        1.000000\r
9196                         *MESH_TVERT     7       0.781250        0.671875        1.000000\r
9197                 }\r
9198                 *MESH_NUMTVFACES        6\r
9199                 *MESH_TFACELIST {\r
9200                         *MESH_TFACE     0       0       1       4\r
9201                         *MESH_TFACE     1       0       2       1\r
9202                         *MESH_TFACE     2       0       4       5\r
9203                         *MESH_TFACE     3       1       2       3\r
9204                         *MESH_TFACE     4       4       6       5\r
9205                         *MESH_TFACE     5       5       6       7\r
9206                 }\r
9207         }\r
9208         *PROP_MOTIONBLUR        0\r
9209         *PROP_CASTSHADOW        1\r
9210         *PROP_RECVSHADOW        1\r
9211         *MATERIAL_REF   0\r
9212 }\r
9213 *GEOMOBJECT     {\r
9214         *NODE_NAME      "mat0model0surf87"\r
9215         *NODE_TM        {\r
9216                 *NODE_NAME      "mat0model0surf87"\r
9217                 *INHERIT_POS    0       0       0\r
9218                 *INHERIT_ROT    0       0       0\r
9219                 *INHERIT_SCL    0       0       0\r
9220                 *TM_ROW0        1.0     0       0\r
9221                 *TM_ROW1        0       1.0     0\r
9222                 *TM_ROW2        0       0       1.0\r
9223                 *TM_ROW3        0       0       0\r
9224                 *TM_POS 0.000000        0.000000        0.000000\r
9225         }\r
9226         *MESH   {\r
9227                 *TIMEVALUE      0\r
9228                 *MESH_NUMVERTEX 4\r
9229                 *MESH_NUMFACES  2\r
9230                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9231                 *MESH_VERTEX_LIST       {\r
9232                         *MESH_VERTEX    0       36.000000       -270.000000     214.000000\r
9233                         *MESH_VERTEX    1       36.000000       -292.000000     214.000000\r
9234                         *MESH_VERTEX    2       36.000000       -270.000000     226.000000\r
9235                         *MESH_VERTEX    3       36.000000       -292.000000     226.000000\r
9236                 }\r
9237                 *MESH_NORMALS   {\r
9238                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9239                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9240                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9241                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9242                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9243                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9244                 }\r
9245                 *MESH_FACE_LIST {\r
9246                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9247                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9248                 }\r
9249                 *MESH_NUMTVERTEX        4\r
9250                 *MESH_TVERTLIST {\r
9251                         *MESH_TVERT     0       0.937500        0.671875        1.000000\r
9252                         *MESH_TVERT     1       0.765625        0.671875        1.000000\r
9253                         *MESH_TVERT     2       0.937500        0.765625        1.000000\r
9254                         *MESH_TVERT     3       0.765625        0.765625        1.000000\r
9255                 }\r
9256                 *MESH_NUMTVFACES        2\r
9257                 *MESH_TFACELIST {\r
9258                         *MESH_TFACE     0       0       2       1\r
9259                         *MESH_TFACE     1       2       3       1\r
9260                 }\r
9261         }\r
9262         *PROP_MOTIONBLUR        0\r
9263         *PROP_CASTSHADOW        1\r
9264         *PROP_RECVSHADOW        1\r
9265         *MATERIAL_REF   0\r
9266 }\r
9267 *GEOMOBJECT     {\r
9268         *NODE_NAME      "mat0model0surf88"\r
9269         *NODE_TM        {\r
9270                 *NODE_NAME      "mat0model0surf88"\r
9271                 *INHERIT_POS    0       0       0\r
9272                 *INHERIT_ROT    0       0       0\r
9273                 *INHERIT_SCL    0       0       0\r
9274                 *TM_ROW0        1.0     0       0\r
9275                 *TM_ROW1        0       1.0     0\r
9276                 *TM_ROW2        0       0       1.0\r
9277                 *TM_ROW3        0       0       0\r
9278                 *TM_POS 0.000000        0.000000        0.000000\r
9279         }\r
9280         *MESH   {\r
9281                 *TIMEVALUE      0\r
9282                 *MESH_NUMVERTEX 4\r
9283                 *MESH_NUMFACES  2\r
9284                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9285                 *MESH_VERTEX_LIST       {\r
9286                         *MESH_VERTEX    0       32.000000       272.000000      226.000000\r
9287                         *MESH_VERTEX    1       32.000000       272.000000      214.000000\r
9288                         *MESH_VERTEX    2       40.000000       280.000000      226.000000\r
9289                         *MESH_VERTEX    3       40.000000       280.000000      214.000000\r
9290                 }\r
9291                 *MESH_NORMALS   {\r
9292                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9293                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9294                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
9295                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9296                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
9297                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
9298                 }\r
9299                 *MESH_FACE_LIST {\r
9300                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9301                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9302                 }\r
9303                 *MESH_NUMTVERTEX        4\r
9304                 *MESH_TVERTLIST {\r
9305                         *MESH_TVERT     0       0.171875        0.765625        1.000000\r
9306                         *MESH_TVERT     1       0.171875        0.671875        1.000000\r
9307                         *MESH_TVERT     2       0.234375        0.765625        1.000000\r
9308                         *MESH_TVERT     3       0.234375        0.671875        1.000000\r
9309                 }\r
9310                 *MESH_NUMTVFACES        2\r
9311                 *MESH_TFACELIST {\r
9312                         *MESH_TFACE     0       0       2       1\r
9313                         *MESH_TFACE     1       2       3       1\r
9314                 }\r
9315         }\r
9316         *PROP_MOTIONBLUR        0\r
9317         *PROP_CASTSHADOW        1\r
9318         *PROP_RECVSHADOW        1\r
9319         *MATERIAL_REF   0\r
9320 }\r
9321 *GEOMOBJECT     {\r
9322         *NODE_NAME      "mat0model0surf89"\r
9323         *NODE_TM        {\r
9324                 *NODE_NAME      "mat0model0surf89"\r
9325                 *INHERIT_POS    0       0       0\r
9326                 *INHERIT_ROT    0       0       0\r
9327                 *INHERIT_SCL    0       0       0\r
9328                 *TM_ROW0        1.0     0       0\r
9329                 *TM_ROW1        0       1.0     0\r
9330                 *TM_ROW2        0       0       1.0\r
9331                 *TM_ROW3        0       0       0\r
9332                 *TM_POS 0.000000        0.000000        0.000000\r
9333         }\r
9334         *MESH   {\r
9335                 *TIMEVALUE      0\r
9336                 *MESH_NUMVERTEX 4\r
9337                 *MESH_NUMFACES  2\r
9338                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9339                 *MESH_VERTEX_LIST       {\r
9340                         *MESH_VERTEX    0       32.000000       272.000000      226.000000\r
9341                         *MESH_VERTEX    1       32.000000       256.000000      214.000000\r
9342                         *MESH_VERTEX    2       32.000000       272.000000      214.000000\r
9343                         *MESH_VERTEX    3       32.000000       256.000000      226.000000\r
9344                 }\r
9345                 *MESH_NORMALS   {\r
9346                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9347                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9348                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9349                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9350                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9351                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9352                 }\r
9353                 *MESH_FACE_LIST {\r
9354                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9355                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9356                 }\r
9357                 *MESH_NUMTVERTEX        4\r
9358                 *MESH_TVERTLIST {\r
9359                         *MESH_TVERT     0       0.171875        0.765625        1.000000\r
9360                         *MESH_TVERT     1       0.046875        0.671875        1.000000\r
9361                         *MESH_TVERT     2       0.171875        0.671875        1.000000\r
9362                         *MESH_TVERT     3       0.046875        0.765625        1.000000\r
9363                 }\r
9364                 *MESH_NUMTVFACES        2\r
9365                 *MESH_TFACELIST {\r
9366                         *MESH_TFACE     0       0       2       1\r
9367                         *MESH_TFACE     1       3       0       1\r
9368                 }\r
9369         }\r
9370         *PROP_MOTIONBLUR        0\r
9371         *PROP_CASTSHADOW        1\r
9372         *PROP_RECVSHADOW        1\r
9373         *MATERIAL_REF   0\r
9374 }\r
9375 *GEOMOBJECT     {\r
9376         *NODE_NAME      "mat0model0surf90"\r
9377         *NODE_TM        {\r
9378                 *NODE_NAME      "mat0model0surf90"\r
9379                 *INHERIT_POS    0       0       0\r
9380                 *INHERIT_ROT    0       0       0\r
9381                 *INHERIT_SCL    0       0       0\r
9382                 *TM_ROW0        1.0     0       0\r
9383                 *TM_ROW1        0       1.0     0\r
9384                 *TM_ROW2        0       0       1.0\r
9385                 *TM_ROW3        0       0       0\r
9386                 *TM_POS 0.000000        0.000000        0.000000\r
9387         }\r
9388         *MESH   {\r
9389                 *TIMEVALUE      0\r
9390                 *MESH_NUMVERTEX 4\r
9391                 *MESH_NUMFACES  2\r
9392                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9393                 *MESH_VERTEX_LIST       {\r
9394                         *MESH_VERTEX    0       46.000000       194.000000      226.000000\r
9395                         *MESH_VERTEX    1       30.000000       194.000000      214.000000\r
9396                         *MESH_VERTEX    2       46.000000       194.000000      214.000000\r
9397                         *MESH_VERTEX    3       30.000000       194.000000      226.000000\r
9398                 }\r
9399                 *MESH_NORMALS   {\r
9400                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9401                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9402                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9403                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9404                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9405                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
9406                 }\r
9407                 *MESH_FACE_LIST {\r
9408                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9409                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9410                 }\r
9411                 *MESH_NUMTVERTEX        4\r
9412                 *MESH_TVERTLIST {\r
9413                         *MESH_TVERT     0       0.953125        0.765625        1.000000\r
9414                         *MESH_TVERT     1       0.828125        0.671875        1.000000\r
9415                         *MESH_TVERT     2       0.953125        0.671875        1.000000\r
9416                         *MESH_TVERT     3       0.828125        0.765625        1.000000\r
9417                 }\r
9418                 *MESH_NUMTVFACES        2\r
9419                 *MESH_TFACELIST {\r
9420                         *MESH_TFACE     0       0       2       1\r
9421                         *MESH_TFACE     1       3       0       1\r
9422                 }\r
9423         }\r
9424         *PROP_MOTIONBLUR        0\r
9425         *PROP_CASTSHADOW        1\r
9426         *PROP_RECVSHADOW        1\r
9427         *MATERIAL_REF   0\r
9428 }\r
9429 *GEOMOBJECT     {\r
9430         *NODE_NAME      "mat0model0surf91"\r
9431         *NODE_TM        {\r
9432                 *NODE_NAME      "mat0model0surf91"\r
9433                 *INHERIT_POS    0       0       0\r
9434                 *INHERIT_ROT    0       0       0\r
9435                 *INHERIT_SCL    0       0       0\r
9436                 *TM_ROW0        1.0     0       0\r
9437                 *TM_ROW1        0       1.0     0\r
9438                 *TM_ROW2        0       0       1.0\r
9439                 *TM_ROW3        0       0       0\r
9440                 *TM_POS 0.000000        0.000000        0.000000\r
9441         }\r
9442         *MESH   {\r
9443                 *TIMEVALUE      0\r
9444                 *MESH_NUMVERTEX 6\r
9445                 *MESH_NUMFACES  4\r
9446                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9447                 *MESH_VERTEX_LIST       {\r
9448                         *MESH_VERTEX    0       30.000000       186.000000      214.000000\r
9449                         *MESH_VERTEX    1       30.000000       186.000000      226.000000\r
9450                         *MESH_VERTEX    2       46.000000       186.000000      214.000000\r
9451                         *MESH_VERTEX    3       46.000000       186.000000      226.000000\r
9452                         *MESH_VERTEX    4       22.000000       186.000000      226.000000\r
9453                         *MESH_VERTEX    5       22.000000       186.000000      214.000000\r
9454                 }\r
9455                 *MESH_NORMALS   {\r
9456                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9457                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9458                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
9459                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9460                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9461                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
9462                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
9463                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
9464                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9465                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9466                 }\r
9467                 *MESH_FACE_LIST {\r
9468                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9469                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9470                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9471                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9472                 }\r
9473                 *MESH_NUMTVERTEX        6\r
9474                 *MESH_TVERTLIST {\r
9475                         *MESH_TVERT     0       0.828125        0.671875        1.000000\r
9476                         *MESH_TVERT     1       0.828125        0.765625        1.000000\r
9477                         *MESH_TVERT     2       0.953125        0.671875        1.000000\r
9478                         *MESH_TVERT     3       0.953125        0.765625        1.000000\r
9479                         *MESH_TVERT     4       0.765625        0.765625        1.000000\r
9480                         *MESH_TVERT     5       0.765625        0.671875        1.000000\r
9481                 }\r
9482                 *MESH_NUMTVFACES        4\r
9483                 *MESH_TFACELIST {\r
9484                         *MESH_TFACE     0       0       2       1\r
9485                         *MESH_TFACE     1       2       3       1\r
9486                         *MESH_TFACE     2       0       1       4\r
9487                         *MESH_TFACE     3       5       0       4\r
9488                 }\r
9489         }\r
9490         *PROP_MOTIONBLUR        0\r
9491         *PROP_CASTSHADOW        1\r
9492         *PROP_RECVSHADOW        1\r
9493         *MATERIAL_REF   0\r
9494 }\r
9495 *GEOMOBJECT     {\r
9496         *NODE_NAME      "mat0model0surf92"\r
9497         *NODE_TM        {\r
9498                 *NODE_NAME      "mat0model0surf92"\r
9499                 *INHERIT_POS    0       0       0\r
9500                 *INHERIT_ROT    0       0       0\r
9501                 *INHERIT_SCL    0       0       0\r
9502                 *TM_ROW0        1.0     0       0\r
9503                 *TM_ROW1        0       1.0     0\r
9504                 *TM_ROW2        0       0       1.0\r
9505                 *TM_ROW3        0       0       0\r
9506                 *TM_POS 0.000000        0.000000        0.000000\r
9507         }\r
9508         *MESH   {\r
9509                 *TIMEVALUE      0\r
9510                 *MESH_NUMVERTEX 4\r
9511                 *MESH_NUMFACES  2\r
9512                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9513                 *MESH_VERTEX_LIST       {\r
9514                         *MESH_VERTEX    0       30.000000       186.000000      226.000000\r
9515                         *MESH_VERTEX    1       30.000000       168.000000      214.000000\r
9516                         *MESH_VERTEX    2       30.000000       168.000000      226.000000\r
9517                         *MESH_VERTEX    3       30.000000       186.000000      214.000000\r
9518                 }\r
9519                 *MESH_NORMALS   {\r
9520                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9521                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9522                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9523                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9524                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9525                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9526                 }\r
9527                 *MESH_FACE_LIST {\r
9528                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9529                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9530                 }\r
9531                 *MESH_NUMTVERTEX        4\r
9532                 *MESH_TVERTLIST {\r
9533                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
9534                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
9535                         *MESH_TVERT     2       0.359375        0.765625        1.000000\r
9536                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
9537                 }\r
9538                 *MESH_NUMTVFACES        2\r
9539                 *MESH_TFACELIST {\r
9540                         *MESH_TFACE     0       0       2       1\r
9541                         *MESH_TFACE     1       3       0       1\r
9542                 }\r
9543         }\r
9544         *PROP_MOTIONBLUR        0\r
9545         *PROP_CASTSHADOW        1\r
9546         *PROP_RECVSHADOW        1\r
9547         *MATERIAL_REF   0\r
9548 }\r
9549 *GEOMOBJECT     {\r
9550         *NODE_NAME      "mat0model0surf93"\r
9551         *NODE_TM        {\r
9552                 *NODE_NAME      "mat0model0surf93"\r
9553                 *INHERIT_POS    0       0       0\r
9554                 *INHERIT_ROT    0       0       0\r
9555                 *INHERIT_SCL    0       0       0\r
9556                 *TM_ROW0        1.0     0       0\r
9557                 *TM_ROW1        0       1.0     0\r
9558                 *TM_ROW2        0       0       1.0\r
9559                 *TM_ROW3        0       0       0\r
9560                 *TM_POS 0.000000        0.000000        0.000000\r
9561         }\r
9562         *MESH   {\r
9563                 *TIMEVALUE      0\r
9564                 *MESH_NUMVERTEX 4\r
9565                 *MESH_NUMFACES  2\r
9566                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9567                 *MESH_VERTEX_LIST       {\r
9568                         *MESH_VERTEX    0       30.000000       146.000000      214.000000\r
9569                         *MESH_VERTEX    1       30.000000       130.000000      214.000000\r
9570                         *MESH_VERTEX    2       30.000000       146.000000      226.000000\r
9571                         *MESH_VERTEX    3       30.000000       130.000000      226.000000\r
9572                 }\r
9573                 *MESH_NORMALS   {\r
9574                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9575                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9576                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9577                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9578                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9579                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9580                 }\r
9581                 *MESH_FACE_LIST {\r
9582                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9583                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9584                 }\r
9585                 *MESH_NUMTVERTEX        4\r
9586                 *MESH_TVERTLIST {\r
9587                         *MESH_TVERT     0       0.187500        0.671875        1.000000\r
9588                         *MESH_TVERT     1       0.062500        0.671875        1.000000\r
9589                         *MESH_TVERT     2       0.187500        0.765625        1.000000\r
9590                         *MESH_TVERT     3       0.062500        0.765625        1.000000\r
9591                 }\r
9592                 *MESH_NUMTVFACES        2\r
9593                 *MESH_TFACELIST {\r
9594                         *MESH_TFACE     0       0       2       1\r
9595                         *MESH_TFACE     1       2       3       1\r
9596                 }\r
9597         }\r
9598         *PROP_MOTIONBLUR        0\r
9599         *PROP_CASTSHADOW        1\r
9600         *PROP_RECVSHADOW        1\r
9601         *MATERIAL_REF   0\r
9602 }\r
9603 *GEOMOBJECT     {\r
9604         *NODE_NAME      "mat0model0surf94"\r
9605         *NODE_TM        {\r
9606                 *NODE_NAME      "mat0model0surf94"\r
9607                 *INHERIT_POS    0       0       0\r
9608                 *INHERIT_ROT    0       0       0\r
9609                 *INHERIT_SCL    0       0       0\r
9610                 *TM_ROW0        1.0     0       0\r
9611                 *TM_ROW1        0       1.0     0\r
9612                 *TM_ROW2        0       0       1.0\r
9613                 *TM_ROW3        0       0       0\r
9614                 *TM_POS 0.000000        0.000000        0.000000\r
9615         }\r
9616         *MESH   {\r
9617                 *TIMEVALUE      0\r
9618                 *MESH_NUMVERTEX 6\r
9619                 *MESH_NUMFACES  4\r
9620                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9621                 *MESH_VERTEX_LIST       {\r
9622                         *MESH_VERTEX    0       36.000000       -292.000000     226.000000\r
9623                         *MESH_VERTEX    1       28.000000       -292.000000     214.000000\r
9624                         *MESH_VERTEX    2       36.000000       -292.000000     214.000000\r
9625                         *MESH_VERTEX    3       28.000000       -292.000000     226.000000\r
9626                         *MESH_VERTEX    4       -32.000000      -292.000000     214.000000\r
9627                         *MESH_VERTEX    5       -32.000000      -292.000000     226.000000\r
9628                 }\r
9629                 *MESH_NORMALS   {\r
9630                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9631                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9632                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
9633                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9634                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9635                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9636                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9637                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
9638                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
9639                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
9640                 }\r
9641                 *MESH_FACE_LIST {\r
9642                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9643                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9644                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9645                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9646                 }\r
9647                 *MESH_NUMTVERTEX        6\r
9648                 *MESH_TVERTLIST {\r
9649                         *MESH_TVERT     0       0.875000        0.765625        1.000000\r
9650                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
9651                         *MESH_TVERT     2       0.875000        0.671875        1.000000\r
9652                         *MESH_TVERT     3       0.812500        0.765625        1.000000\r
9653                         *MESH_TVERT     4       0.343750        0.671875        1.000000\r
9654                         *MESH_TVERT     5       0.343750        0.765625        1.000000\r
9655                 }\r
9656                 *MESH_NUMTVFACES        4\r
9657                 *MESH_TFACELIST {\r
9658                         *MESH_TFACE     0       0       2       1\r
9659                         *MESH_TFACE     1       3       0       1\r
9660                         *MESH_TFACE     2       3       1       4\r
9661                         *MESH_TFACE     3       5       3       4\r
9662                 }\r
9663         }\r
9664         *PROP_MOTIONBLUR        0\r
9665         *PROP_CASTSHADOW        1\r
9666         *PROP_RECVSHADOW        1\r
9667         *MATERIAL_REF   0\r
9668 }\r
9669 *GEOMOBJECT     {\r
9670         *NODE_NAME      "mat0model0surf95"\r
9671         *NODE_TM        {\r
9672                 *NODE_NAME      "mat0model0surf95"\r
9673                 *INHERIT_POS    0       0       0\r
9674                 *INHERIT_ROT    0       0       0\r
9675                 *INHERIT_SCL    0       0       0\r
9676                 *TM_ROW0        1.0     0       0\r
9677                 *TM_ROW1        0       1.0     0\r
9678                 *TM_ROW2        0       0       1.0\r
9679                 *TM_ROW3        0       0       0\r
9680                 *TM_POS 0.000000        0.000000        0.000000\r
9681         }\r
9682         *MESH   {\r
9683                 *TIMEVALUE      0\r
9684                 *MESH_NUMVERTEX 4\r
9685                 *MESH_NUMFACES  2\r
9686                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9687                 *MESH_VERTEX_LIST       {\r
9688                         *MESH_VERTEX    0       28.000000       -292.000000     226.000000\r
9689                         *MESH_VERTEX    1       28.000000       -292.000000     214.000000\r
9690                         *MESH_VERTEX    2       28.000000       -270.000000     226.000000\r
9691                         *MESH_VERTEX    3       28.000000       -270.000000     214.000000\r
9692                 }\r
9693                 *MESH_NORMALS   {\r
9694                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9695                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9696                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9697                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9698                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9699                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9700                 }\r
9701                 *MESH_FACE_LIST {\r
9702                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9703                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9704                 }\r
9705                 *MESH_NUMTVERTEX        4\r
9706                 *MESH_TVERTLIST {\r
9707                         *MESH_TVERT     0       0.765625        0.765625        1.000000\r
9708                         *MESH_TVERT     1       0.765625        0.671875        1.000000\r
9709                         *MESH_TVERT     2       0.937500        0.765625        1.000000\r
9710                         *MESH_TVERT     3       0.937500        0.671875        1.000000\r
9711                 }\r
9712                 *MESH_NUMTVFACES        2\r
9713                 *MESH_TFACELIST {\r
9714                         *MESH_TFACE     0       0       2       1\r
9715                         *MESH_TFACE     1       2       3       1\r
9716                 }\r
9717         }\r
9718         *PROP_MOTIONBLUR        0\r
9719         *PROP_CASTSHADOW        1\r
9720         *PROP_RECVSHADOW        1\r
9721         *MATERIAL_REF   0\r
9722 }\r
9723 *GEOMOBJECT     {\r
9724         *NODE_NAME      "mat0model0surf96"\r
9725         *NODE_TM        {\r
9726                 *NODE_NAME      "mat0model0surf96"\r
9727                 *INHERIT_POS    0       0       0\r
9728                 *INHERIT_ROT    0       0       0\r
9729                 *INHERIT_SCL    0       0       0\r
9730                 *TM_ROW0        1.0     0       0\r
9731                 *TM_ROW1        0       1.0     0\r
9732                 *TM_ROW2        0       0       1.0\r
9733                 *TM_ROW3        0       0       0\r
9734                 *TM_POS 0.000000        0.000000        0.000000\r
9735         }\r
9736         *MESH   {\r
9737                 *TIMEVALUE      0\r
9738                 *MESH_NUMVERTEX 4\r
9739                 *MESH_NUMFACES  2\r
9740                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9741                 *MESH_VERTEX_LIST       {\r
9742                         *MESH_VERTEX    0       36.000000       -292.000000     214.000000\r
9743                         *MESH_VERTEX    1       28.000000       -300.000000     214.000000\r
9744                         *MESH_VERTEX    2       36.000000       -292.000000     226.000000\r
9745                         *MESH_VERTEX    3       28.000000       -300.000000     226.000000\r
9746                 }\r
9747                 *MESH_NORMALS   {\r
9748                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9749                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9750                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
9751                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
9752                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
9753                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
9754                 }\r
9755                 *MESH_FACE_LIST {\r
9756                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9757                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9758                 }\r
9759                 *MESH_NUMTVERTEX        4\r
9760                 *MESH_TVERTLIST {\r
9761                         *MESH_TVERT     0       0.765625        0.671875        1.000000\r
9762                         *MESH_TVERT     1       0.703125        0.671875        1.000000\r
9763                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
9764                         *MESH_TVERT     3       0.703125        0.765625        1.000000\r
9765                 }\r
9766                 *MESH_NUMTVFACES        2\r
9767                 *MESH_TFACELIST {\r
9768                         *MESH_TFACE     0       0       2       1\r
9769                         *MESH_TFACE     1       2       3       1\r
9770                 }\r
9771         }\r
9772         *PROP_MOTIONBLUR        0\r
9773         *PROP_CASTSHADOW        1\r
9774         *PROP_RECVSHADOW        1\r
9775         *MATERIAL_REF   0\r
9776 }\r
9777 *GEOMOBJECT     {\r
9778         *NODE_NAME      "mat0model0surf97"\r
9779         *NODE_TM        {\r
9780                 *NODE_NAME      "mat0model0surf97"\r
9781                 *INHERIT_POS    0       0       0\r
9782                 *INHERIT_ROT    0       0       0\r
9783                 *INHERIT_SCL    0       0       0\r
9784                 *TM_ROW0        1.0     0       0\r
9785                 *TM_ROW1        0       1.0     0\r
9786                 *TM_ROW2        0       0       1.0\r
9787                 *TM_ROW3        0       0       0\r
9788                 *TM_POS 0.000000        0.000000        0.000000\r
9789         }\r
9790         *MESH   {\r
9791                 *TIMEVALUE      0\r
9792                 *MESH_NUMVERTEX 6\r
9793                 *MESH_NUMFACES  4\r
9794                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9795                 *MESH_VERTEX_LIST       {\r
9796                         *MESH_VERTEX    0       28.000000       -306.000000     214.000000\r
9797                         *MESH_VERTEX    1       28.000000       -306.000000     226.000000\r
9798                         *MESH_VERTEX    2       28.000000       -300.000000     214.000000\r
9799                         *MESH_VERTEX    3       28.000000       -300.000000     226.000000\r
9800                         *MESH_VERTEX    4       28.000000       -314.000000     226.000000\r
9801                         *MESH_VERTEX    5       28.000000       -314.000000     214.000000\r
9802                 }\r
9803                 *MESH_NORMALS   {\r
9804                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9805                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9806                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
9807                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9808                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9809                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9810                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9811                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9812                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
9813                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
9814                 }\r
9815                 *MESH_FACE_LIST {\r
9816                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9817                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9818                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9819                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9820                 }\r
9821                 *MESH_NUMTVERTEX        6\r
9822                 *MESH_TVERTLIST {\r
9823                         *MESH_TVERT     0       0.656250        0.671875        1.000000\r
9824                         *MESH_TVERT     1       0.656250        0.765625        1.000000\r
9825                         *MESH_TVERT     2       0.703125        0.671875        1.000000\r
9826                         *MESH_TVERT     3       0.703125        0.765625        1.000000\r
9827                         *MESH_TVERT     4       0.593750        0.765625        1.000000\r
9828                         *MESH_TVERT     5       0.593750        0.671875        1.000000\r
9829                 }\r
9830                 *MESH_NUMTVFACES        4\r
9831                 *MESH_TFACELIST {\r
9832                         *MESH_TFACE     0       0       2       1\r
9833                         *MESH_TFACE     1       2       3       1\r
9834                         *MESH_TFACE     2       0       1       4\r
9835                         *MESH_TFACE     3       5       0       4\r
9836                 }\r
9837         }\r
9838         *PROP_MOTIONBLUR        0\r
9839         *PROP_CASTSHADOW        1\r
9840         *PROP_RECVSHADOW        1\r
9841         *MATERIAL_REF   0\r
9842 }\r
9843 *GEOMOBJECT     {\r
9844         *NODE_NAME      "mat0model0surf98"\r
9845         *NODE_TM        {\r
9846                 *NODE_NAME      "mat0model0surf98"\r
9847                 *INHERIT_POS    0       0       0\r
9848                 *INHERIT_ROT    0       0       0\r
9849                 *INHERIT_SCL    0       0       0\r
9850                 *TM_ROW0        1.0     0       0\r
9851                 *TM_ROW1        0       1.0     0\r
9852                 *TM_ROW2        0       0       1.0\r
9853                 *TM_ROW3        0       0       0\r
9854                 *TM_POS 0.000000        0.000000        0.000000\r
9855         }\r
9856         *MESH   {\r
9857                 *TIMEVALUE      0\r
9858                 *MESH_NUMVERTEX 6\r
9859                 *MESH_NUMFACES  4\r
9860                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9861                 *MESH_VERTEX_LIST       {\r
9862                         *MESH_VERTEX    0       24.000000       272.000000      214.000000\r
9863                         *MESH_VERTEX    1       24.000000       256.000000      226.000000\r
9864                         *MESH_VERTEX    2       24.000000       272.000000      226.000000\r
9865                         *MESH_VERTEX    3       24.000000       256.000000      214.000000\r
9866                         *MESH_VERTEX    4       24.000000       248.000000      226.000000\r
9867                         *MESH_VERTEX    5       24.000000       248.000000      214.000000\r
9868                 }\r
9869                 *MESH_NORMALS   {\r
9870                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9871                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9872                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
9873                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9874                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9875                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9876                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9877                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9878                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
9879                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
9880                 }\r
9881                 *MESH_FACE_LIST {\r
9882                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9883                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9884                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9885                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9886                 }\r
9887                 *MESH_NUMTVERTEX        6\r
9888                 *MESH_TVERTLIST {\r
9889                         *MESH_TVERT     0       0.171875        0.671875        1.000000\r
9890                         *MESH_TVERT     1       0.046875        0.765625        1.000000\r
9891                         *MESH_TVERT     2       0.171875        0.765625        1.000000\r
9892                         *MESH_TVERT     3       0.046875        0.671875        1.000000\r
9893                         *MESH_TVERT     4       -0.015625       0.765625        1.000000\r
9894                         *MESH_TVERT     5       -0.015625       0.671875        1.000000\r
9895                 }\r
9896                 *MESH_NUMTVFACES        4\r
9897                 *MESH_TFACELIST {\r
9898                         *MESH_TFACE     0       0       2       1\r
9899                         *MESH_TFACE     1       3       0       1\r
9900                         *MESH_TFACE     2       3       1       4\r
9901                         *MESH_TFACE     3       5       3       4\r
9902                 }\r
9903         }\r
9904         *PROP_MOTIONBLUR        0\r
9905         *PROP_CASTSHADOW        1\r
9906         *PROP_RECVSHADOW        1\r
9907         *MATERIAL_REF   0\r
9908 }\r
9909 *GEOMOBJECT     {\r
9910         *NODE_NAME      "mat0model0surf99"\r
9911         *NODE_TM        {\r
9912                 *NODE_NAME      "mat0model0surf99"\r
9913                 *INHERIT_POS    0       0       0\r
9914                 *INHERIT_ROT    0       0       0\r
9915                 *INHERIT_SCL    0       0       0\r
9916                 *TM_ROW0        1.0     0       0\r
9917                 *TM_ROW1        0       1.0     0\r
9918                 *TM_ROW2        0       0       1.0\r
9919                 *TM_ROW3        0       0       0\r
9920                 *TM_POS 0.000000        0.000000        0.000000\r
9921         }\r
9922         *MESH   {\r
9923                 *TIMEVALUE      0\r
9924                 *MESH_NUMVERTEX 4\r
9925                 *MESH_NUMFACES  2\r
9926                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9927                 *MESH_VERTEX_LIST       {\r
9928                         *MESH_VERTEX    0       24.000000       232.000000      226.000000\r
9929                         *MESH_VERTEX    1       24.000000       232.000000      214.000000\r
9930                         *MESH_VERTEX    2       54.000000       232.000000      226.000000\r
9931                         *MESH_VERTEX    3       54.000000       232.000000      214.000000\r
9932                 }\r
9933                 *MESH_NORMALS   {\r
9934                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9935                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9936                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9937                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9938                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9939                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
9940                 }\r
9941                 *MESH_FACE_LIST {\r
9942                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9943                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9944                 }\r
9945                 *MESH_NUMTVERTEX        4\r
9946                 *MESH_TVERTLIST {\r
9947                         *MESH_TVERT     0       0.781250        0.765625        1.000000\r
9948                         *MESH_TVERT     1       0.781250        0.671875        1.000000\r
9949                         *MESH_TVERT     2       1.015625        0.765625        1.000000\r
9950                         *MESH_TVERT     3       1.015625        0.671875        1.000000\r
9951                 }\r
9952                 *MESH_NUMTVFACES        2\r
9953                 *MESH_TFACELIST {\r
9954                         *MESH_TFACE     0       0       2       1\r
9955                         *MESH_TFACE     1       2       3       1\r
9956                 }\r
9957         }\r
9958         *PROP_MOTIONBLUR        0\r
9959         *PROP_CASTSHADOW        1\r
9960         *PROP_RECVSHADOW        1\r
9961         *MATERIAL_REF   0\r
9962 }\r
9963 *GEOMOBJECT     {\r
9964         *NODE_NAME      "mat0model0surf100"\r
9965         *NODE_TM        {\r
9966                 *NODE_NAME      "mat0model0surf100"\r
9967                 *INHERIT_POS    0       0       0\r
9968                 *INHERIT_ROT    0       0       0\r
9969                 *INHERIT_SCL    0       0       0\r
9970                 *TM_ROW0        1.0     0       0\r
9971                 *TM_ROW1        0       1.0     0\r
9972                 *TM_ROW2        0       0       1.0\r
9973                 *TM_ROW3        0       0       0\r
9974                 *TM_POS 0.000000        0.000000        0.000000\r
9975         }\r
9976         *MESH   {\r
9977                 *TIMEVALUE      0\r
9978                 *MESH_NUMVERTEX 4\r
9979                 *MESH_NUMFACES  2\r
9980                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9981                 *MESH_VERTEX_LIST       {\r
9982                         *MESH_VERTEX    0       62.000000       -62.000000      226.000000\r
9983                         *MESH_VERTEX    1       24.000000       -62.000000      214.000000\r
9984                         *MESH_VERTEX    2       62.000000       -62.000000      214.000000\r
9985                         *MESH_VERTEX    3       24.000000       -62.000000      226.000000\r
9986                 }\r
9987                 *MESH_NORMALS   {\r
9988                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
9989                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
9990                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9991                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9992                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9993                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
9994                 }\r
9995                 *MESH_FACE_LIST {\r
9996                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9997                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9998                 }\r
9999                 *MESH_NUMTVERTEX        4\r
10000                 *MESH_TVERTLIST {\r
10001                         *MESH_TVERT     0       1.078125        0.765625        1.000000\r
10002                         *MESH_TVERT     1       0.781250        0.671875        1.000000\r
10003                         *MESH_TVERT     2       1.078125        0.671875        1.000000\r
10004                         *MESH_TVERT     3       0.781250        0.765625        1.000000\r
10005                 }\r
10006                 *MESH_NUMTVFACES        2\r
10007                 *MESH_TFACELIST {\r
10008                         *MESH_TFACE     0       0       2       1\r
10009                         *MESH_TFACE     1       3       0       1\r
10010                 }\r
10011         }\r
10012         *PROP_MOTIONBLUR        0\r
10013         *PROP_CASTSHADOW        1\r
10014         *PROP_RECVSHADOW        1\r
10015         *MATERIAL_REF   0\r
10016 }\r
10017 *GEOMOBJECT     {\r
10018         *NODE_NAME      "mat0model0surf101"\r
10019         *NODE_TM        {\r
10020                 *NODE_NAME      "mat0model0surf101"\r
10021                 *INHERIT_POS    0       0       0\r
10022                 *INHERIT_ROT    0       0       0\r
10023                 *INHERIT_SCL    0       0       0\r
10024                 *TM_ROW0        1.0     0       0\r
10025                 *TM_ROW1        0       1.0     0\r
10026                 *TM_ROW2        0       0       1.0\r
10027                 *TM_ROW3        0       0       0\r
10028                 *TM_POS 0.000000        0.000000        0.000000\r
10029         }\r
10030         *MESH   {\r
10031                 *TIMEVALUE      0\r
10032                 *MESH_NUMVERTEX 6\r
10033                 *MESH_NUMFACES  4\r
10034                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10035                 *MESH_VERTEX_LIST       {\r
10036                         *MESH_VERTEX    0       62.000000       -70.000000      214.000000\r
10037                         *MESH_VERTEX    1       24.000000       -70.000000      226.000000\r
10038                         *MESH_VERTEX    2       62.000000       -70.000000      226.000000\r
10039                         *MESH_VERTEX    3       24.000000       -70.000000      214.000000\r
10040                         *MESH_VERTEX    4       16.000000       -70.000000      226.000000\r
10041                         *MESH_VERTEX    5       16.000000       -70.000000      214.000000\r
10042                 }\r
10043                 *MESH_NORMALS   {\r
10044                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10045                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10046                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10047                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10048                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10049                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10050                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10051                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
10052                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10053                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10054                 }\r
10055                 *MESH_FACE_LIST {\r
10056                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10057                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10058                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10059                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10060                 }\r
10061                 *MESH_NUMTVERTEX        6\r
10062                 *MESH_TVERTLIST {\r
10063                         *MESH_TVERT     0       1.078125        0.671875        1.000000\r
10064                         *MESH_TVERT     1       0.781250        0.765625        1.000000\r
10065                         *MESH_TVERT     2       1.078125        0.765625        1.000000\r
10066                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
10067                         *MESH_TVERT     4       0.718750        0.765625        1.000000\r
10068                         *MESH_TVERT     5       0.718750        0.671875        1.000000\r
10069                 }\r
10070                 *MESH_NUMTVFACES        4\r
10071                 *MESH_TFACELIST {\r
10072                         *MESH_TFACE     0       0       2       1\r
10073                         *MESH_TFACE     1       3       0       1\r
10074                         *MESH_TFACE     2       3       1       4\r
10075                         *MESH_TFACE     3       5       3       4\r
10076                 }\r
10077         }\r
10078         *PROP_MOTIONBLUR        0\r
10079         *PROP_CASTSHADOW        1\r
10080         *PROP_RECVSHADOW        1\r
10081         *MATERIAL_REF   0\r
10082 }\r
10083 *GEOMOBJECT     {\r
10084         *NODE_NAME      "mat0model0surf102"\r
10085         *NODE_TM        {\r
10086                 *NODE_NAME      "mat0model0surf102"\r
10087                 *INHERIT_POS    0       0       0\r
10088                 *INHERIT_ROT    0       0       0\r
10089                 *INHERIT_SCL    0       0       0\r
10090                 *TM_ROW0        1.0     0       0\r
10091                 *TM_ROW1        0       1.0     0\r
10092                 *TM_ROW2        0       0       1.0\r
10093                 *TM_ROW3        0       0       0\r
10094                 *TM_POS 0.000000        0.000000        0.000000\r
10095         }\r
10096         *MESH   {\r
10097                 *TIMEVALUE      0\r
10098                 *MESH_NUMVERTEX 6\r
10099                 *MESH_NUMFACES  4\r
10100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10101                 *MESH_VERTEX_LIST       {\r
10102                         *MESH_VERTEX    0       24.000000       -70.000000      214.000000\r
10103                         *MESH_VERTEX    1       24.000000       -94.000000      226.000000\r
10104                         *MESH_VERTEX    2       24.000000       -70.000000      226.000000\r
10105                         *MESH_VERTEX    3       24.000000       -94.000000      214.000000\r
10106                         *MESH_VERTEX    4       24.000000       -102.000000     226.000000\r
10107                         *MESH_VERTEX    5       24.000000       -102.000000     214.000000\r
10108                 }\r
10109                 *MESH_NORMALS   {\r
10110                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10111                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10112                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10113                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10114                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10115                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10116                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
10117                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
10118                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
10119                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
10120                 }\r
10121                 *MESH_FACE_LIST {\r
10122                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10123                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10124                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10125                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10126                 }\r
10127                 *MESH_NUMTVERTEX        6\r
10128                 *MESH_TVERTLIST {\r
10129                         *MESH_TVERT     0       0.500000        0.671875        1.000000\r
10130                         *MESH_TVERT     1       0.312500        0.765625        1.000000\r
10131                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
10132                         *MESH_TVERT     3       0.312500        0.671875        1.000000\r
10133                         *MESH_TVERT     4       0.250000        0.765625        1.000000\r
10134                         *MESH_TVERT     5       0.250000        0.671875        1.000000\r
10135                 }\r
10136                 *MESH_NUMTVFACES        4\r
10137                 *MESH_TFACELIST {\r
10138                         *MESH_TFACE     0       0       2       1\r
10139                         *MESH_TFACE     1       3       0       1\r
10140                         *MESH_TFACE     2       3       1       4\r
10141                         *MESH_TFACE     3       5       3       4\r
10142                 }\r
10143         }\r
10144         *PROP_MOTIONBLUR        0\r
10145         *PROP_CASTSHADOW        1\r
10146         *PROP_RECVSHADOW        1\r
10147         *MATERIAL_REF   0\r
10148 }\r
10149 *GEOMOBJECT     {\r
10150         *NODE_NAME      "mat0model0surf103"\r
10151         *NODE_TM        {\r
10152                 *NODE_NAME      "mat0model0surf103"\r
10153                 *INHERIT_POS    0       0       0\r
10154                 *INHERIT_ROT    0       0       0\r
10155                 *INHERIT_SCL    0       0       0\r
10156                 *TM_ROW0        1.0     0       0\r
10157                 *TM_ROW1        0       1.0     0\r
10158                 *TM_ROW2        0       0       1.0\r
10159                 *TM_ROW3        0       0       0\r
10160                 *TM_POS 0.000000        0.000000        0.000000\r
10161         }\r
10162         *MESH   {\r
10163                 *TIMEVALUE      0\r
10164                 *MESH_NUMVERTEX 4\r
10165                 *MESH_NUMFACES  2\r
10166                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10167                 *MESH_VERTEX_LIST       {\r
10168                         *MESH_VERTEX    0       24.000000       -94.000000      226.000000\r
10169                         *MESH_VERTEX    1       24.000000       -94.000000      214.000000\r
10170                         *MESH_VERTEX    2       48.000000       -94.000000      226.000000\r
10171                         *MESH_VERTEX    3       48.000000       -94.000000      214.000000\r
10172                 }\r
10173                 *MESH_NORMALS   {\r
10174                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10175                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10176                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10177                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10178                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10179                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
10180                 }\r
10181                 *MESH_FACE_LIST {\r
10182                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10183                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10184                 }\r
10185                 *MESH_NUMTVERTEX        4\r
10186                 *MESH_TVERTLIST {\r
10187                         *MESH_TVERT     0       0.781250        0.765625        1.000000\r
10188                         *MESH_TVERT     1       0.781250        0.671875        1.000000\r
10189                         *MESH_TVERT     2       0.968750        0.765625        1.000000\r
10190                         *MESH_TVERT     3       0.968750        0.671875        1.000000\r
10191                 }\r
10192                 *MESH_NUMTVFACES        2\r
10193                 *MESH_TFACELIST {\r
10194                         *MESH_TFACE     0       0       2       1\r
10195                         *MESH_TFACE     1       2       3       1\r
10196                 }\r
10197         }\r
10198         *PROP_MOTIONBLUR        0\r
10199         *PROP_CASTSHADOW        1\r
10200         *PROP_RECVSHADOW        1\r
10201         *MATERIAL_REF   0\r
10202 }\r
10203 *GEOMOBJECT     {\r
10204         *NODE_NAME      "mat0model0surf104"\r
10205         *NODE_TM        {\r
10206                 *NODE_NAME      "mat0model0surf104"\r
10207                 *INHERIT_POS    0       0       0\r
10208                 *INHERIT_ROT    0       0       0\r
10209                 *INHERIT_SCL    0       0       0\r
10210                 *TM_ROW0        1.0     0       0\r
10211                 *TM_ROW1        0       1.0     0\r
10212                 *TM_ROW2        0       0       1.0\r
10213                 *TM_ROW3        0       0       0\r
10214                 *TM_POS 0.000000        0.000000        0.000000\r
10215         }\r
10216         *MESH   {\r
10217                 *TIMEVALUE      0\r
10218                 *MESH_NUMVERTEX 4\r
10219                 *MESH_NUMFACES  2\r
10220                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10221                 *MESH_VERTEX_LIST       {\r
10222                         *MESH_VERTEX    0       48.000000       -102.000000     214.000000\r
10223                         *MESH_VERTEX    1       24.000000       -102.000000     214.000000\r
10224                         *MESH_VERTEX    2       48.000000       -102.000000     226.000000\r
10225                         *MESH_VERTEX    3       24.000000       -102.000000     226.000000\r
10226                 }\r
10227                 *MESH_NORMALS   {\r
10228                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10229                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10230                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10231                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10232                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10233                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
10234                 }\r
10235                 *MESH_FACE_LIST {\r
10236                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10237                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10238                 }\r
10239                 *MESH_NUMTVERTEX        4\r
10240                 *MESH_TVERTLIST {\r
10241                         *MESH_TVERT     0       0.968750        0.671875        1.000000\r
10242                         *MESH_TVERT     1       0.781250        0.671875        1.000000\r
10243                         *MESH_TVERT     2       0.968750        0.765625        1.000000\r
10244                         *MESH_TVERT     3       0.781250        0.765625        1.000000\r
10245                 }\r
10246                 *MESH_NUMTVFACES        2\r
10247                 *MESH_TFACELIST {\r
10248                         *MESH_TFACE     0       0       2       1\r
10249                         *MESH_TFACE     1       2       3       1\r
10250                 }\r
10251         }\r
10252         *PROP_MOTIONBLUR        0\r
10253         *PROP_CASTSHADOW        1\r
10254         *PROP_RECVSHADOW        1\r
10255         *MATERIAL_REF   0\r
10256 }\r
10257 *GEOMOBJECT     {\r
10258         *NODE_NAME      "mat0model0surf105"\r
10259         *NODE_TM        {\r
10260                 *NODE_NAME      "mat0model0surf105"\r
10261                 *INHERIT_POS    0       0       0\r
10262                 *INHERIT_ROT    0       0       0\r
10263                 *INHERIT_SCL    0       0       0\r
10264                 *TM_ROW0        1.0     0       0\r
10265                 *TM_ROW1        0       1.0     0\r
10266                 *TM_ROW2        0       0       1.0\r
10267                 *TM_ROW3        0       0       0\r
10268                 *TM_POS 0.000000        0.000000        0.000000\r
10269         }\r
10270         *MESH   {\r
10271                 *TIMEVALUE      0\r
10272                 *MESH_NUMVERTEX 10\r
10273                 *MESH_NUMFACES  8\r
10274                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10275                 *MESH_VERTEX_LIST       {\r
10276                         *MESH_VERTEX    0       48.000000       -224.000000     214.000000\r
10277                         *MESH_VERTEX    1       24.000000       -224.000000     226.000000\r
10278                         *MESH_VERTEX    2       48.000000       -224.000000     226.000000\r
10279                         *MESH_VERTEX    3       24.000000       -224.000000     214.000000\r
10280                         *MESH_VERTEX    4       16.000000       -224.000000     226.000000\r
10281                         *MESH_VERTEX    5       16.000000       -224.000000     214.000000\r
10282                         *MESH_VERTEX    6       -4.000000       -224.000000     226.000000\r
10283                         *MESH_VERTEX    7       -4.000000       -224.000000     214.000000\r
10284                         *MESH_VERTEX    8       -12.000000      -224.000000     226.000000\r
10285                         *MESH_VERTEX    9       -12.000000      -224.000000     214.000000\r
10286                 }\r
10287                 *MESH_NORMALS   {\r
10288                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10289                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10290                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10291                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10292                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
10293                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10294                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
10295                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
10296                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10297                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10298                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10299                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
10300                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10301                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10302                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
10303                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
10304                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
10305                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
10306                 }\r
10307                 *MESH_FACE_LIST {\r
10308                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10309                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10310                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10311                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10312                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10313                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10314                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10315                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10316                 }\r
10317                 *MESH_NUMTVERTEX        10\r
10318                 *MESH_TVERTLIST {\r
10319                         *MESH_TVERT     0       0.968750        0.671875        1.000000\r
10320                         *MESH_TVERT     1       0.781250        0.765625        1.000000\r
10321                         *MESH_TVERT     2       0.968750        0.765625        1.000000\r
10322                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
10323                         *MESH_TVERT     4       0.718750        0.765625        1.000000\r
10324                         *MESH_TVERT     5       0.718750        0.671875        1.000000\r
10325                         *MESH_TVERT     6       0.562500        0.765625        1.000000\r
10326                         *MESH_TVERT     7       0.562500        0.671875        1.000000\r
10327                         *MESH_TVERT     8       0.500000        0.765625        1.000000\r
10328                         *MESH_TVERT     9       0.500000        0.671875        1.000000\r
10329                 }\r
10330                 *MESH_NUMTVFACES        8\r
10331                 *MESH_TFACELIST {\r
10332                         *MESH_TFACE     0       1       4       3\r
10333                         *MESH_TFACE     1       0       1       3\r
10334                         *MESH_TFACE     2       3       4       5\r
10335                         *MESH_TFACE     3       0       2       1\r
10336                         *MESH_TFACE     4       4       6       5\r
10337                         *MESH_TFACE     5       5       6       7\r
10338                         *MESH_TFACE     6       6       8       7\r
10339                         *MESH_TFACE     7       7       8       9\r
10340                 }\r
10341         }\r
10342         *PROP_MOTIONBLUR        0\r
10343         *PROP_CASTSHADOW        1\r
10344         *PROP_RECVSHADOW        1\r
10345         *MATERIAL_REF   0\r
10346 }\r
10347 *GEOMOBJECT     {\r
10348         *NODE_NAME      "mat0model0surf106"\r
10349         *NODE_TM        {\r
10350                 *NODE_NAME      "mat0model0surf106"\r
10351                 *INHERIT_POS    0       0       0\r
10352                 *INHERIT_ROT    0       0       0\r
10353                 *INHERIT_SCL    0       0       0\r
10354                 *TM_ROW0        1.0     0       0\r
10355                 *TM_ROW1        0       1.0     0\r
10356                 *TM_ROW2        0       0       1.0\r
10357                 *TM_ROW3        0       0       0\r
10358                 *TM_POS 0.000000        0.000000        0.000000\r
10359         }\r
10360         *MESH   {\r
10361                 *TIMEVALUE      0\r
10362                 *MESH_NUMVERTEX 6\r
10363                 *MESH_NUMFACES  4\r
10364                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10365                 *MESH_VERTEX_LIST       {\r
10366                         *MESH_VERTEX    0       70.000000       -262.000000     226.000000\r
10367                         *MESH_VERTEX    1       24.000000       -262.000000     214.000000\r
10368                         *MESH_VERTEX    2       70.000000       -262.000000     214.000000\r
10369                         *MESH_VERTEX    3       24.000000       -262.000000     226.000000\r
10370                         *MESH_VERTEX    4       16.000000       -262.000000     214.000000\r
10371                         *MESH_VERTEX    5       16.000000       -262.000000     226.000000\r
10372                 }\r
10373                 *MESH_NORMALS   {\r
10374                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10375                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10376                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10377                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10378                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10379                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10380                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10381                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
10382                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
10383                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
10384                 }\r
10385                 *MESH_FACE_LIST {\r
10386                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10387                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10388                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10389                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10390                 }\r
10391                 *MESH_NUMTVERTEX        6\r
10392                 *MESH_TVERTLIST {\r
10393                         *MESH_TVERT     0       1.140625        0.765625        1.000000\r
10394                         *MESH_TVERT     1       0.781250        0.671875        1.000000\r
10395                         *MESH_TVERT     2       1.140625        0.671875        1.000000\r
10396                         *MESH_TVERT     3       0.781250        0.765625        1.000000\r
10397                         *MESH_TVERT     4       0.718750        0.671875        1.000000\r
10398                         *MESH_TVERT     5       0.718750        0.765625        1.000000\r
10399                 }\r
10400                 *MESH_NUMTVFACES        4\r
10401                 *MESH_TFACELIST {\r
10402                         *MESH_TFACE     0       0       2       1\r
10403                         *MESH_TFACE     1       3       0       1\r
10404                         *MESH_TFACE     2       3       1       4\r
10405                         *MESH_TFACE     3       5       3       4\r
10406                 }\r
10407         }\r
10408         *PROP_MOTIONBLUR        0\r
10409         *PROP_CASTSHADOW        1\r
10410         *PROP_RECVSHADOW        1\r
10411         *MATERIAL_REF   0\r
10412 }\r
10413 *GEOMOBJECT     {\r
10414         *NODE_NAME      "mat0model0surf107"\r
10415         *NODE_TM        {\r
10416                 *NODE_NAME      "mat0model0surf107"\r
10417                 *INHERIT_POS    0       0       0\r
10418                 *INHERIT_ROT    0       0       0\r
10419                 *INHERIT_SCL    0       0       0\r
10420                 *TM_ROW0        1.0     0       0\r
10421                 *TM_ROW1        0       1.0     0\r
10422                 *TM_ROW2        0       0       1.0\r
10423                 *TM_ROW3        0       0       0\r
10424                 *TM_POS 0.000000        0.000000        0.000000\r
10425         }\r
10426         *MESH   {\r
10427                 *TIMEVALUE      0\r
10428                 *MESH_NUMVERTEX 4\r
10429                 *MESH_NUMFACES  2\r
10430                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10431                 *MESH_VERTEX_LIST       {\r
10432                         *MESH_VERTEX    0       24.000000       -224.000000     226.000000\r
10433                         *MESH_VERTEX    1       24.000000       -262.000000     214.000000\r
10434                         *MESH_VERTEX    2       24.000000       -262.000000     226.000000\r
10435                         *MESH_VERTEX    3       24.000000       -224.000000     214.000000\r
10436                 }\r
10437                 *MESH_NORMALS   {\r
10438                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10439                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10440                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10441                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10442                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
10443                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
10444                 }\r
10445                 *MESH_FACE_LIST {\r
10446                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10447                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10448                 }\r
10449                 *MESH_NUMTVERTEX        4\r
10450                 *MESH_TVERTLIST {\r
10451                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
10452                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
10453                         *MESH_TVERT     2       0.000000        0.765625        1.000000\r
10454                         *MESH_TVERT     3       0.296875        0.671875        1.000000\r
10455                 }\r
10456                 *MESH_NUMTVFACES        2\r
10457                 *MESH_TFACELIST {\r
10458                         *MESH_TFACE     0       0       2       1\r
10459                         *MESH_TFACE     1       3       0       1\r
10460                 }\r
10461         }\r
10462         *PROP_MOTIONBLUR        0\r
10463         *PROP_CASTSHADOW        1\r
10464         *PROP_RECVSHADOW        1\r
10465         *MATERIAL_REF   0\r
10466 }\r
10467 *GEOMOBJECT     {\r
10468         *NODE_NAME      "mat0model0surf108"\r
10469         *NODE_TM        {\r
10470                 *NODE_NAME      "mat0model0surf108"\r
10471                 *INHERIT_POS    0       0       0\r
10472                 *INHERIT_ROT    0       0       0\r
10473                 *INHERIT_SCL    0       0       0\r
10474                 *TM_ROW0        1.0     0       0\r
10475                 *TM_ROW1        0       1.0     0\r
10476                 *TM_ROW2        0       0       1.0\r
10477                 *TM_ROW3        0       0       0\r
10478                 *TM_POS 0.000000        0.000000        0.000000\r
10479         }\r
10480         *MESH   {\r
10481                 *TIMEVALUE      0\r
10482                 *MESH_NUMVERTEX 4\r
10483                 *MESH_NUMFACES  2\r
10484                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10485                 *MESH_VERTEX_LIST       {\r
10486                         *MESH_VERTEX    0       22.000000       224.000000      226.000000\r
10487                         *MESH_VERTEX    1       22.000000       206.000000      214.000000\r
10488                         *MESH_VERTEX    2       22.000000       206.000000      226.000000\r
10489                         *MESH_VERTEX    3       22.000000       224.000000      214.000000\r
10490                 }\r
10491                 *MESH_NORMALS   {\r
10492                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10493                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10494                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10495                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10496                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
10497                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
10498                 }\r
10499                 *MESH_FACE_LIST {\r
10500                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10501                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10502                 }\r
10503                 *MESH_NUMTVERTEX        4\r
10504                 *MESH_TVERTLIST {\r
10505                         *MESH_TVERT     0       0.796875        0.765625        1.000000\r
10506                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
10507                         *MESH_TVERT     2       0.656250        0.765625        1.000000\r
10508                         *MESH_TVERT     3       0.796875        0.671875        1.000000\r
10509                 }\r
10510                 *MESH_NUMTVFACES        2\r
10511                 *MESH_TFACELIST {\r
10512                         *MESH_TFACE     0       0       2       1\r
10513                         *MESH_TFACE     1       3       0       1\r
10514                 }\r
10515         }\r
10516         *PROP_MOTIONBLUR        0\r
10517         *PROP_CASTSHADOW        1\r
10518         *PROP_RECVSHADOW        1\r
10519         *MATERIAL_REF   0\r
10520 }\r
10521 *GEOMOBJECT     {\r
10522         *NODE_NAME      "mat0model0surf109"\r
10523         *NODE_TM        {\r
10524                 *NODE_NAME      "mat0model0surf109"\r
10525                 *INHERIT_POS    0       0       0\r
10526                 *INHERIT_ROT    0       0       0\r
10527                 *INHERIT_SCL    0       0       0\r
10528                 *TM_ROW0        1.0     0       0\r
10529                 *TM_ROW1        0       1.0     0\r
10530                 *TM_ROW2        0       0       1.0\r
10531                 *TM_ROW3        0       0       0\r
10532                 *TM_POS 0.000000        0.000000        0.000000\r
10533         }\r
10534         *MESH   {\r
10535                 *TIMEVALUE      0\r
10536                 *MESH_NUMVERTEX 4\r
10537                 *MESH_NUMFACES  2\r
10538                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10539                 *MESH_VERTEX_LIST       {\r
10540                         *MESH_VERTEX    0       22.000000       186.000000      226.000000\r
10541                         *MESH_VERTEX    1       22.000000       186.000000      214.000000\r
10542                         *MESH_VERTEX    2       30.000000       194.000000      226.000000\r
10543                         *MESH_VERTEX    3       30.000000       194.000000      214.000000\r
10544                 }\r
10545                 *MESH_NORMALS   {\r
10546                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10547                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10548                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
10549                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
10550                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
10551                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
10552                 }\r
10553                 *MESH_FACE_LIST {\r
10554                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10555                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10556                 }\r
10557                 *MESH_NUMTVERTEX        4\r
10558                 *MESH_TVERTLIST {\r
10559                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
10560                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
10561                         *MESH_TVERT     2       0.562500        0.765625        1.000000\r
10562                         *MESH_TVERT     3       0.562500        0.671875        1.000000\r
10563                 }\r
10564                 *MESH_NUMTVFACES        2\r
10565                 *MESH_TFACELIST {\r
10566                         *MESH_TFACE     0       0       2       1\r
10567                         *MESH_TFACE     1       2       3       1\r
10568                 }\r
10569         }\r
10570         *PROP_MOTIONBLUR        0\r
10571         *PROP_CASTSHADOW        1\r
10572         *PROP_RECVSHADOW        1\r
10573         *MATERIAL_REF   0\r
10574 }\r
10575 *GEOMOBJECT     {\r
10576         *NODE_NAME      "mat0model0surf110"\r
10577         *NODE_TM        {\r
10578                 *NODE_NAME      "mat0model0surf110"\r
10579                 *INHERIT_POS    0       0       0\r
10580                 *INHERIT_ROT    0       0       0\r
10581                 *INHERIT_SCL    0       0       0\r
10582                 *TM_ROW0        1.0     0       0\r
10583                 *TM_ROW1        0       1.0     0\r
10584                 *TM_ROW2        0       0       1.0\r
10585                 *TM_ROW3        0       0       0\r
10586                 *TM_POS 0.000000        0.000000        0.000000\r
10587         }\r
10588         *MESH   {\r
10589                 *TIMEVALUE      0\r
10590                 *MESH_NUMVERTEX 17\r
10591                 *MESH_NUMFACES  15\r
10592                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10593                 *MESH_VERTEX_LIST       {\r
10594                         *MESH_VERTEX    0       30.000000       168.000000      226.000000\r
10595                         *MESH_VERTEX    1       22.000000       168.000000      226.000000\r
10596                         *MESH_VERTEX    2       30.000000       186.000000      226.000000\r
10597                         *MESH_VERTEX    3       22.000000       186.000000      226.000000\r
10598                         *MESH_VERTEX    4       22.000000       160.000000      226.000000\r
10599                         *MESH_VERTEX    5       -18.000000      168.000000      226.000000\r
10600                         *MESH_VERTEX    6       -18.000000      160.000000      226.000000\r
10601                         *MESH_VERTEX    7       -26.000000      198.000000      226.000000\r
10602                         *MESH_VERTEX    8       -26.000000      206.000000      226.000000\r
10603                         *MESH_VERTEX    9       -18.000000      198.000000      226.000000\r
10604                         *MESH_VERTEX    10      -26.000000      158.000000      226.000000\r
10605                         *MESH_VERTEX    11      -18.000000      148.000000      226.000000\r
10606                         *MESH_VERTEX    12      -64.000000      198.000000      226.000000\r
10607                         *MESH_VERTEX    13      -64.000000      206.000000      226.000000\r
10608                         *MESH_VERTEX    14      -72.000000      198.000000      226.000000\r
10609                         *MESH_VERTEX    15      -64.000000      156.000000      226.000000\r
10610                         *MESH_VERTEX    16      -72.000000      156.000000      226.000000\r
10611                 }\r
10612                 *MESH_NORMALS   {\r
10613                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10614                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10615                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10616                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10617                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
10618                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10619                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
10620                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
10621                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
10622                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
10623                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
10624                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
10625                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
10626                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
10627                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
10628                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
10629                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
10630                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
10631                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
10632                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
10633                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
10634                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
10635                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
10636                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
10637                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
10638                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
10639                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
10640                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
10641                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
10642                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
10643                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
10644                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
10645                 }\r
10646                 *MESH_FACE_LIST {\r
10647                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10648                         *MESH_FACE      1       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10649                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10650                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10651                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10652                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10653                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10654                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10655                         *MESH_FACE      8       A:      6       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10656                         *MESH_FACE      9       A:      7       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10657                         *MESH_FACE      10      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10658                         *MESH_FACE      11      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10659                         *MESH_FACE      12      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10660                         *MESH_FACE      13      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10661                         *MESH_FACE      14      A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10662                 }\r
10663                 *MESH_NUMTVERTEX        17\r
10664                 *MESH_TVERTLIST {\r
10665                         *MESH_TVERT     0       0.828125        0.359375        1.000000\r
10666                         *MESH_TVERT     1       0.765625        0.359375        1.000000\r
10667                         *MESH_TVERT     2       0.828125        0.500000        1.000000\r
10668                         *MESH_TVERT     3       0.765625        0.500000        1.000000\r
10669                         *MESH_TVERT     4       0.765625        0.296875        1.000000\r
10670                         *MESH_TVERT     5       0.453125        0.359375        1.000000\r
10671                         *MESH_TVERT     6       0.453125        0.296875        1.000000\r
10672                         *MESH_TVERT     7       0.390625        0.593750        1.000000\r
10673                         *MESH_TVERT     8       0.390625        0.656250        1.000000\r
10674                         *MESH_TVERT     9       0.453125        0.593750        1.000000\r
10675                         *MESH_TVERT     10      0.390625        0.281250        1.000000\r
10676                         *MESH_TVERT     11      0.453125        0.203125        1.000000\r
10677                         *MESH_TVERT     12      0.093750        0.593750        1.000000\r
10678                         *MESH_TVERT     13      0.093750        0.656250        1.000000\r
10679                         *MESH_TVERT     14      0.031250        0.593750        1.000000\r
10680                         *MESH_TVERT     15      0.093750        0.265625        1.000000\r
10681                         *MESH_TVERT     16      0.031250        0.265625        1.000000\r
10682                 }\r
10683                 *MESH_NUMTVFACES        15\r
10684                 *MESH_TFACELIST {\r
10685                         *MESH_TFACE     0       0       1       4\r
10686                         *MESH_TFACE     1       1       5       4\r
10687                         *MESH_TFACE     2       0       2       1\r
10688                         *MESH_TFACE     3       1       2       3\r
10689                         *MESH_TFACE     4       4       5       6\r
10690                         *MESH_TFACE     5       5       7       6\r
10691                         *MESH_TFACE     6       5       8       7\r
10692                         *MESH_TFACE     7       5       9       8\r
10693                         *MESH_TFACE     8       6       7       10\r
10694                         *MESH_TFACE     9       7       8       12\r
10695                         *MESH_TFACE     10      8       13      12\r
10696                         *MESH_TFACE     11      12      13      14\r
10697                         *MESH_TFACE     12      12      14      15\r
10698                         *MESH_TFACE     13      14      16      15\r
10699                         *MESH_TFACE     14      6       10      11\r
10700                 }\r
10701         }\r
10702         *PROP_MOTIONBLUR        0\r
10703         *PROP_CASTSHADOW        1\r
10704         *PROP_RECVSHADOW        1\r
10705         *MATERIAL_REF   0\r
10706 }\r
10707 *GEOMOBJECT     {\r
10708         *NODE_NAME      "mat0model0surf111"\r
10709         *NODE_TM        {\r
10710                 *NODE_NAME      "mat0model0surf111"\r
10711                 *INHERIT_POS    0       0       0\r
10712                 *INHERIT_ROT    0       0       0\r
10713                 *INHERIT_SCL    0       0       0\r
10714                 *TM_ROW0        1.0     0       0\r
10715                 *TM_ROW1        0       1.0     0\r
10716                 *TM_ROW2        0       0       1.0\r
10717                 *TM_ROW3        0       0       0\r
10718                 *TM_POS 0.000000        0.000000        0.000000\r
10719         }\r
10720         *MESH   {\r
10721                 *TIMEVALUE      0\r
10722                 *MESH_NUMVERTEX 6\r
10723                 *MESH_NUMFACES  4\r
10724                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10725                 *MESH_VERTEX_LIST       {\r
10726                         *MESH_VERTEX    0       30.000000       168.000000      226.000000\r
10727                         *MESH_VERTEX    1       22.000000       168.000000      214.000000\r
10728                         *MESH_VERTEX    2       30.000000       168.000000      214.000000\r
10729                         *MESH_VERTEX    3       22.000000       168.000000      226.000000\r
10730                         *MESH_VERTEX    4       -18.000000      168.000000      214.000000\r
10731                         *MESH_VERTEX    5       -18.000000      168.000000      226.000000\r
10732                 }\r
10733                 *MESH_NORMALS   {\r
10734                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10735                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10736                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10737                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10738                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10739                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10740                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10741                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
10742                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
10743                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
10744                 }\r
10745                 *MESH_FACE_LIST {\r
10746                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10747                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10748                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10749                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10750                 }\r
10751                 *MESH_NUMTVERTEX        6\r
10752                 *MESH_TVERTLIST {\r
10753                         *MESH_TVERT     0       0.828125        0.765625        1.000000\r
10754                         *MESH_TVERT     1       0.765625        0.671875        1.000000\r
10755                         *MESH_TVERT     2       0.828125        0.671875        1.000000\r
10756                         *MESH_TVERT     3       0.765625        0.765625        1.000000\r
10757                         *MESH_TVERT     4       0.453125        0.671875        1.000000\r
10758                         *MESH_TVERT     5       0.453125        0.765625        1.000000\r
10759                 }\r
10760                 *MESH_NUMTVFACES        4\r
10761                 *MESH_TFACELIST {\r
10762                         *MESH_TFACE     0       0       2       1\r
10763                         *MESH_TFACE     1       3       0       1\r
10764                         *MESH_TFACE     2       3       1       4\r
10765                         *MESH_TFACE     3       5       3       4\r
10766                 }\r
10767         }\r
10768         *PROP_MOTIONBLUR        0\r
10769         *PROP_CASTSHADOW        1\r
10770         *PROP_RECVSHADOW        1\r
10771         *MATERIAL_REF   0\r
10772 }\r
10773 *GEOMOBJECT     {\r
10774         *NODE_NAME      "mat0model0surf112"\r
10775         *NODE_TM        {\r
10776                 *NODE_NAME      "mat0model0surf112"\r
10777                 *INHERIT_POS    0       0       0\r
10778                 *INHERIT_ROT    0       0       0\r
10779                 *INHERIT_SCL    0       0       0\r
10780                 *TM_ROW0        1.0     0       0\r
10781                 *TM_ROW1        0       1.0     0\r
10782                 *TM_ROW2        0       0       1.0\r
10783                 *TM_ROW3        0       0       0\r
10784                 *TM_POS 0.000000        0.000000        0.000000\r
10785         }\r
10786         *MESH   {\r
10787                 *TIMEVALUE      0\r
10788                 *MESH_NUMVERTEX 11\r
10789                 *MESH_NUMFACES  9\r
10790                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10791                 *MESH_VERTEX_LIST       {\r
10792                         *MESH_VERTEX    0       30.000000       186.000000      214.000000\r
10793                         *MESH_VERTEX    1       22.000000       168.000000      214.000000\r
10794                         *MESH_VERTEX    2       30.000000       168.000000      214.000000\r
10795                         *MESH_VERTEX    3       22.000000       186.000000      214.000000\r
10796                         *MESH_VERTEX    4       22.000000       160.000000      214.000000\r
10797                         *MESH_VERTEX    5       -18.000000      160.000000      214.000000\r
10798                         *MESH_VERTEX    6       -18.000000      168.000000      214.000000\r
10799                         *MESH_VERTEX    7       -26.000000      158.000000      214.000000\r
10800                         *MESH_VERTEX    8       -26.000000      198.000000      214.000000\r
10801                         *MESH_VERTEX    9       -18.000000      198.000000      214.000000\r
10802                         *MESH_VERTEX    10      -18.000000      148.000000      214.000000\r
10803                 }\r
10804                 *MESH_NORMALS   {\r
10805                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10806                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10807                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
10808                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
10809                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
10810                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10811                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
10812                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
10813                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
10814                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10815                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10816                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
10817                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10818                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
10819                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
10820                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
10821                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
10822                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
10823                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
10824                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
10825                 }\r
10826                 *MESH_FACE_LIST {\r
10827                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10828                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10829                         *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10830                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10831                         *MESH_FACE      4       A:      1       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10832                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10833                         *MESH_FACE      6       A:      5       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10834                         *MESH_FACE      7       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10835                         *MESH_FACE      8       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10836                 }\r
10837                 *MESH_NUMTVERTEX        11\r
10838                 *MESH_TVERTLIST {\r
10839                         *MESH_TVERT     0       0.828125        0.500000        1.000000\r
10840                         *MESH_TVERT     1       0.765625        0.359375        1.000000\r
10841                         *MESH_TVERT     2       0.828125        0.359375        1.000000\r
10842                         *MESH_TVERT     3       0.765625        0.500000        1.000000\r
10843                         *MESH_TVERT     4       0.765625        0.296875        1.000000\r
10844                         *MESH_TVERT     5       0.453125        0.296875        1.000000\r
10845                         *MESH_TVERT     6       0.453125        0.359375        1.000000\r
10846                         *MESH_TVERT     7       0.390625        0.281250        1.000000\r
10847                         *MESH_TVERT     8       0.390625        0.593750        1.000000\r
10848                         *MESH_TVERT     9       0.453125        0.593750        1.000000\r
10849                         *MESH_TVERT     10      0.453125        0.203125        1.000000\r
10850                 }\r
10851                 *MESH_NUMTVFACES        9\r
10852                 *MESH_TFACELIST {\r
10853                         *MESH_TFACE     0       0       2       1\r
10854                         *MESH_TFACE     1       1       2       4\r
10855                         *MESH_TFACE     2       1       4       5\r
10856                         *MESH_TFACE     3       0       1       3\r
10857                         *MESH_TFACE     4       1       5       6\r
10858                         *MESH_TFACE     5       5       7       6\r
10859                         *MESH_TFACE     6       5       10      7\r
10860                         *MESH_TFACE     7       6       7       8\r
10861                         *MESH_TFACE     8       6       8       9\r
10862                 }\r
10863         }\r
10864         *PROP_MOTIONBLUR        0\r
10865         *PROP_CASTSHADOW        1\r
10866         *PROP_RECVSHADOW        1\r
10867         *MATERIAL_REF   0\r
10868 }\r
10869 *GEOMOBJECT     {\r
10870         *NODE_NAME      "mat0model0surf113"\r
10871         *NODE_TM        {\r
10872                 *NODE_NAME      "mat0model0surf113"\r
10873                 *INHERIT_POS    0       0       0\r
10874                 *INHERIT_ROT    0       0       0\r
10875                 *INHERIT_SCL    0       0       0\r
10876                 *TM_ROW0        1.0     0       0\r
10877                 *TM_ROW1        0       1.0     0\r
10878                 *TM_ROW2        0       0       1.0\r
10879                 *TM_ROW3        0       0       0\r
10880                 *TM_POS 0.000000        0.000000        0.000000\r
10881         }\r
10882         *MESH   {\r
10883                 *TIMEVALUE      0\r
10884                 *MESH_NUMVERTEX 4\r
10885                 *MESH_NUMFACES  2\r
10886                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10887                 *MESH_VERTEX_LIST       {\r
10888                         *MESH_VERTEX    0       22.000000       168.000000      226.000000\r
10889                         *MESH_VERTEX    1       22.000000       168.000000      214.000000\r
10890                         *MESH_VERTEX    2       22.000000       186.000000      226.000000\r
10891                         *MESH_VERTEX    3       22.000000       186.000000      214.000000\r
10892                 }\r
10893                 *MESH_NORMALS   {\r
10894                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10895                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10896                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10897                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10898                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10899                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10900                 }\r
10901                 *MESH_FACE_LIST {\r
10902                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10903                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10904                 }\r
10905                 *MESH_NUMTVERTEX        4\r
10906                 *MESH_TVERTLIST {\r
10907                         *MESH_TVERT     0       0.359375        0.765625        1.000000\r
10908                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
10909                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
10910                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
10911                 }\r
10912                 *MESH_NUMTVFACES        2\r
10913                 *MESH_TFACELIST {\r
10914                         *MESH_TFACE     0       0       2       1\r
10915                         *MESH_TFACE     1       2       3       1\r
10916                 }\r
10917         }\r
10918         *PROP_MOTIONBLUR        0\r
10919         *PROP_CASTSHADOW        1\r
10920         *PROP_RECVSHADOW        1\r
10921         *MATERIAL_REF   0\r
10922 }\r
10923 *GEOMOBJECT     {\r
10924         *NODE_NAME      "mat0model0surf114"\r
10925         *NODE_TM        {\r
10926                 *NODE_NAME      "mat0model0surf114"\r
10927                 *INHERIT_POS    0       0       0\r
10928                 *INHERIT_ROT    0       0       0\r
10929                 *INHERIT_SCL    0       0       0\r
10930                 *TM_ROW0        1.0     0       0\r
10931                 *TM_ROW1        0       1.0     0\r
10932                 *TM_ROW2        0       0       1.0\r
10933                 *TM_ROW3        0       0       0\r
10934                 *TM_POS 0.000000        0.000000        0.000000\r
10935         }\r
10936         *MESH   {\r
10937                 *TIMEVALUE      0\r
10938                 *MESH_NUMVERTEX 4\r
10939                 *MESH_NUMFACES  2\r
10940                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10941                 *MESH_VERTEX_LIST       {\r
10942                         *MESH_VERTEX    0       30.000000       168.000000      226.000000\r
10943                         *MESH_VERTEX    1       22.000000       160.000000      214.000000\r
10944                         *MESH_VERTEX    2       22.000000       160.000000      226.000000\r
10945                         *MESH_VERTEX    3       30.000000       168.000000      214.000000\r
10946                 }\r
10947                 *MESH_NORMALS   {\r
10948                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
10949                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
10950                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
10951                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
10952                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
10953                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
10954                 }\r
10955                 *MESH_FACE_LIST {\r
10956                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10957                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10958                 }\r
10959                 *MESH_NUMTVERTEX        4\r
10960                 *MESH_TVERTLIST {\r
10961                         *MESH_TVERT     0       0.359375        0.765625        1.000000\r
10962                         *MESH_TVERT     1       0.296875        0.671875        1.000000\r
10963                         *MESH_TVERT     2       0.296875        0.765625        1.000000\r
10964                         *MESH_TVERT     3       0.359375        0.671875        1.000000\r
10965                 }\r
10966                 *MESH_NUMTVFACES        2\r
10967                 *MESH_TFACELIST {\r
10968                         *MESH_TFACE     0       0       2       1\r
10969                         *MESH_TFACE     1       3       0       1\r
10970                 }\r
10971         }\r
10972         *PROP_MOTIONBLUR        0\r
10973         *PROP_CASTSHADOW        1\r
10974         *PROP_RECVSHADOW        1\r
10975         *MATERIAL_REF   0\r
10976 }\r
10977 *GEOMOBJECT     {\r
10978         *NODE_NAME      "mat0model0surf115"\r
10979         *NODE_TM        {\r
10980                 *NODE_NAME      "mat0model0surf115"\r
10981                 *INHERIT_POS    0       0       0\r
10982                 *INHERIT_ROT    0       0       0\r
10983                 *INHERIT_SCL    0       0       0\r
10984                 *TM_ROW0        1.0     0       0\r
10985                 *TM_ROW1        0       1.0     0\r
10986                 *TM_ROW2        0       0       1.0\r
10987                 *TM_ROW3        0       0       0\r
10988                 *TM_POS 0.000000        0.000000        0.000000\r
10989         }\r
10990         *MESH   {\r
10991                 *TIMEVALUE      0\r
10992                 *MESH_NUMVERTEX 8\r
10993                 *MESH_NUMFACES  6\r
10994                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10995                 *MESH_VERTEX_LIST       {\r
10996                         *MESH_VERTEX    0       22.000000       154.000000      226.000000\r
10997                         *MESH_VERTEX    1       22.000000       146.000000      214.000000\r
10998                         *MESH_VERTEX    2       22.000000       154.000000      214.000000\r
10999                         *MESH_VERTEX    3       22.000000       146.000000      226.000000\r
11000                         *MESH_VERTEX    4       22.000000       130.000000      214.000000\r
11001                         *MESH_VERTEX    5       22.000000       130.000000      226.000000\r
11002                         *MESH_VERTEX    6       22.000000       122.000000      214.000000\r
11003                         *MESH_VERTEX    7       22.000000       122.000000      226.000000\r
11004                 }\r
11005                 *MESH_NORMALS   {\r
11006                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11007                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11008                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
11009                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
11010                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
11011                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
11012                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11013                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11014                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11015                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11016                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
11017                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
11018                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
11019                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
11020                 }\r
11021                 *MESH_FACE_LIST {\r
11022                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11023                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11024                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11025                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11026                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11027                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11028                 }\r
11029                 *MESH_NUMTVERTEX        8\r
11030                 *MESH_TVERTLIST {\r
11031                         *MESH_TVERT     0       0.250000        0.765625        1.000000\r
11032                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
11033                         *MESH_TVERT     2       0.250000        0.671875        1.000000\r
11034                         *MESH_TVERT     3       0.187500        0.765625        1.000000\r
11035                         *MESH_TVERT     4       0.062500        0.671875        1.000000\r
11036                         *MESH_TVERT     5       0.062500        0.765625        1.000000\r
11037                         *MESH_TVERT     6       0.000000        0.671875        1.000000\r
11038                         *MESH_TVERT     7       0.000000        0.765625        1.000000\r
11039                 }\r
11040                 *MESH_NUMTVFACES        6\r
11041                 *MESH_TFACELIST {\r
11042                         *MESH_TFACE     0       1       4       3\r
11043                         *MESH_TFACE     1       0       1       3\r
11044                         *MESH_TFACE     2       3       4       5\r
11045                         *MESH_TFACE     3       0       2       1\r
11046                         *MESH_TFACE     4       4       6       5\r
11047                         *MESH_TFACE     5       5       6       7\r
11048                 }\r
11049         }\r
11050         *PROP_MOTIONBLUR        0\r
11051         *PROP_CASTSHADOW        1\r
11052         *PROP_RECVSHADOW        1\r
11053         *MATERIAL_REF   0\r
11054 }\r
11055 *GEOMOBJECT     {\r
11056         *NODE_NAME      "mat0model0surf116"\r
11057         *NODE_TM        {\r
11058                 *NODE_NAME      "mat0model0surf116"\r
11059                 *INHERIT_POS    0       0       0\r
11060                 *INHERIT_ROT    0       0       0\r
11061                 *INHERIT_SCL    0       0       0\r
11062                 *TM_ROW0        1.0     0       0\r
11063                 *TM_ROW1        0       1.0     0\r
11064                 *TM_ROW2        0       0       1.0\r
11065                 *TM_ROW3        0       0       0\r
11066                 *TM_POS 0.000000        0.000000        0.000000\r
11067         }\r
11068         *MESH   {\r
11069                 *TIMEVALUE      0\r
11070                 *MESH_NUMVERTEX 4\r
11071                 *MESH_NUMFACES  2\r
11072                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11073                 *MESH_VERTEX_LIST       {\r
11074                         *MESH_VERTEX    0       30.000000       130.000000      226.000000\r
11075                         *MESH_VERTEX    1       22.000000       122.000000      214.000000\r
11076                         *MESH_VERTEX    2       22.000000       122.000000      226.000000\r
11077                         *MESH_VERTEX    3       30.000000       130.000000      214.000000\r
11078                 }\r
11079                 *MESH_NORMALS   {\r
11080                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11081                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11082                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
11083                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
11084                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
11085                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
11086                 }\r
11087                 *MESH_FACE_LIST {\r
11088                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11089                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11090                 }\r
11091                 *MESH_NUMTVERTEX        4\r
11092                 *MESH_TVERTLIST {\r
11093                         *MESH_TVERT     0       0.062500        0.765625        1.000000\r
11094                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
11095                         *MESH_TVERT     2       0.000000        0.765625        1.000000\r
11096                         *MESH_TVERT     3       0.062500        0.671875        1.000000\r
11097                 }\r
11098                 *MESH_NUMTVFACES        2\r
11099                 *MESH_TFACELIST {\r
11100                         *MESH_TFACE     0       0       2       1\r
11101                         *MESH_TFACE     1       3       0       1\r
11102                 }\r
11103         }\r
11104         *PROP_MOTIONBLUR        0\r
11105         *PROP_CASTSHADOW        1\r
11106         *PROP_RECVSHADOW        1\r
11107         *MATERIAL_REF   0\r
11108 }\r
11109 *GEOMOBJECT     {\r
11110         *NODE_NAME      "mat0model0surf117"\r
11111         *NODE_TM        {\r
11112                 *NODE_NAME      "mat0model0surf117"\r
11113                 *INHERIT_POS    0       0       0\r
11114                 *INHERIT_ROT    0       0       0\r
11115                 *INHERIT_SCL    0       0       0\r
11116                 *TM_ROW0        1.0     0       0\r
11117                 *TM_ROW1        0       1.0     0\r
11118                 *TM_ROW2        0       0       1.0\r
11119                 *TM_ROW3        0       0       0\r
11120                 *TM_POS 0.000000        0.000000        0.000000\r
11121         }\r
11122         *MESH   {\r
11123                 *TIMEVALUE      0\r
11124                 *MESH_NUMVERTEX 8\r
11125                 *MESH_NUMFACES  6\r
11126                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11127                 *MESH_VERTEX_LIST       {\r
11128                         *MESH_VERTEX    0       46.000000       2.000000        226.000000\r
11129                         *MESH_VERTEX    1       22.000000       2.000000        214.000000\r
11130                         *MESH_VERTEX    2       46.000000       2.000000        214.000000\r
11131                         *MESH_VERTEX    3       22.000000       2.000000        226.000000\r
11132                         *MESH_VERTEX    4       14.000000       2.000000        214.000000\r
11133                         *MESH_VERTEX    5       14.000000       2.000000        226.000000\r
11134                         *MESH_VERTEX    6       -40.000000      2.000000        214.000000\r
11135                         *MESH_VERTEX    7       -40.000000      2.000000        226.000000\r
11136                 }\r
11137                 *MESH_NORMALS   {\r
11138                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11139                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11140                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
11141                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
11142                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
11143                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
11144                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
11145                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11146                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
11147                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
11148                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
11149                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
11150                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
11151                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
11152                 }\r
11153                 *MESH_FACE_LIST {\r
11154                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11155                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11156                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11157                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11158                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11159                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11160                 }\r
11161                 *MESH_NUMTVERTEX        8\r
11162                 *MESH_TVERTLIST {\r
11163                         *MESH_TVERT     0       0.953125        0.765625        1.000000\r
11164                         *MESH_TVERT     1       0.765625        0.671875        1.000000\r
11165                         *MESH_TVERT     2       0.953125        0.671875        1.000000\r
11166                         *MESH_TVERT     3       0.765625        0.765625        1.000000\r
11167                         *MESH_TVERT     4       0.703125        0.671875        1.000000\r
11168                         *MESH_TVERT     5       0.703125        0.765625        1.000000\r
11169                         *MESH_TVERT     6       0.281250        0.671875        1.000000\r
11170                         *MESH_TVERT     7       0.281250        0.765625        1.000000\r
11171                 }\r
11172                 *MESH_NUMTVFACES        6\r
11173                 *MESH_TFACELIST {\r
11174                         *MESH_TFACE     0       1       4       3\r
11175                         *MESH_TFACE     1       0       1       3\r
11176                         *MESH_TFACE     2       3       4       5\r
11177                         *MESH_TFACE     3       0       2       1\r
11178                         *MESH_TFACE     4       4       6       5\r
11179                         *MESH_TFACE     5       5       6       7\r
11180                 }\r
11181         }\r
11182         *PROP_MOTIONBLUR        0\r
11183         *PROP_CASTSHADOW        1\r
11184         *PROP_RECVSHADOW        1\r
11185         *MATERIAL_REF   0\r
11186 }\r
11187 *GEOMOBJECT     {\r
11188         *NODE_NAME      "mat0model0surf118"\r
11189         *NODE_TM        {\r
11190                 *NODE_NAME      "mat0model0surf118"\r
11191                 *INHERIT_POS    0       0       0\r
11192                 *INHERIT_ROT    0       0       0\r
11193                 *INHERIT_SCL    0       0       0\r
11194                 *TM_ROW0        1.0     0       0\r
11195                 *TM_ROW1        0       1.0     0\r
11196                 *TM_ROW2        0       0       1.0\r
11197                 *TM_ROW3        0       0       0\r
11198                 *TM_POS 0.000000        0.000000        0.000000\r
11199         }\r
11200         *MESH   {\r
11201                 *TIMEVALUE      0\r
11202                 *MESH_NUMVERTEX 4\r
11203                 *MESH_NUMFACES  2\r
11204                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11205                 *MESH_VERTEX_LIST       {\r
11206                         *MESH_VERTEX    0       22.000000       14.000000       226.000000\r
11207                         *MESH_VERTEX    1       22.000000       2.000000        214.000000\r
11208                         *MESH_VERTEX    2       22.000000       2.000000        226.000000\r
11209                         *MESH_VERTEX    3       22.000000       14.000000       214.000000\r
11210                 }\r
11211                 *MESH_NORMALS   {\r
11212                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11213                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11214                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11215                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11216                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11217                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11218                 }\r
11219                 *MESH_FACE_LIST {\r
11220                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11221                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11222                 }\r
11223                 *MESH_NUMTVERTEX        4\r
11224                 *MESH_TVERTLIST {\r
11225                         *MESH_TVERT     0       0.156250        0.765625        1.000000\r
11226                         *MESH_TVERT     1       0.062500        0.671875        1.000000\r
11227                         *MESH_TVERT     2       0.062500        0.765625        1.000000\r
11228                         *MESH_TVERT     3       0.156250        0.671875        1.000000\r
11229                 }\r
11230                 *MESH_NUMTVFACES        2\r
11231                 *MESH_TFACELIST {\r
11232                         *MESH_TFACE     0       0       2       1\r
11233                         *MESH_TFACE     1       3       0       1\r
11234                 }\r
11235         }\r
11236         *PROP_MOTIONBLUR        0\r
11237         *PROP_CASTSHADOW        1\r
11238         *PROP_RECVSHADOW        1\r
11239         *MATERIAL_REF   0\r
11240 }\r
11241 *GEOMOBJECT     {\r
11242         *NODE_NAME      "mat0model0surf119"\r
11243         *NODE_TM        {\r
11244                 *NODE_NAME      "mat0model0surf119"\r
11245                 *INHERIT_POS    0       0       0\r
11246                 *INHERIT_ROT    0       0       0\r
11247                 *INHERIT_SCL    0       0       0\r
11248                 *TM_ROW0        1.0     0       0\r
11249                 *TM_ROW1        0       1.0     0\r
11250                 *TM_ROW2        0       0       1.0\r
11251                 *TM_ROW3        0       0       0\r
11252                 *TM_POS 0.000000        0.000000        0.000000\r
11253         }\r
11254         *MESH   {\r
11255                 *TIMEVALUE      0\r
11256                 *MESH_NUMVERTEX 6\r
11257                 *MESH_NUMFACES  4\r
11258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11259                 *MESH_VERTEX_LIST       {\r
11260                         *MESH_VERTEX    0       28.000000       -300.000000     214.000000\r
11261                         *MESH_VERTEX    1       20.000000       -300.000000     226.000000\r
11262                         *MESH_VERTEX    2       28.000000       -300.000000     226.000000\r
11263                         *MESH_VERTEX    3       20.000000       -300.000000     214.000000\r
11264                         *MESH_VERTEX    4       -32.000000      -300.000000     226.000000\r
11265                         *MESH_VERTEX    5       -32.000000      -300.000000     214.000000\r
11266                 }\r
11267                 *MESH_NORMALS   {\r
11268                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11269                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11270                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
11271                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
11272                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11273                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
11274                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
11275                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11276                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11277                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11278                 }\r
11279                 *MESH_FACE_LIST {\r
11280                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11281                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11282                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11283                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11284                 }\r
11285                 *MESH_NUMTVERTEX        6\r
11286                 *MESH_TVERTLIST {\r
11287                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
11288                         *MESH_TVERT     1       0.750000        0.765625        1.000000\r
11289                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
11290                         *MESH_TVERT     3       0.750000        0.671875        1.000000\r
11291                         *MESH_TVERT     4       0.343750        0.765625        1.000000\r
11292                         *MESH_TVERT     5       0.343750        0.671875        1.000000\r
11293                 }\r
11294                 *MESH_NUMTVFACES        4\r
11295                 *MESH_TFACELIST {\r
11296                         *MESH_TFACE     0       0       2       1\r
11297                         *MESH_TFACE     1       3       0       1\r
11298                         *MESH_TFACE     2       3       1       4\r
11299                         *MESH_TFACE     3       5       3       4\r
11300                 }\r
11301         }\r
11302         *PROP_MOTIONBLUR        0\r
11303         *PROP_CASTSHADOW        1\r
11304         *PROP_RECVSHADOW        1\r
11305         *MATERIAL_REF   0\r
11306 }\r
11307 *GEOMOBJECT     {\r
11308         *NODE_NAME      "mat0model0surf120"\r
11309         *NODE_TM        {\r
11310                 *NODE_NAME      "mat0model0surf120"\r
11311                 *INHERIT_POS    0       0       0\r
11312                 *INHERIT_ROT    0       0       0\r
11313                 *INHERIT_SCL    0       0       0\r
11314                 *TM_ROW0        1.0     0       0\r
11315                 *TM_ROW1        0       1.0     0\r
11316                 *TM_ROW2        0       0       1.0\r
11317                 *TM_ROW3        0       0       0\r
11318                 *TM_POS 0.000000        0.000000        0.000000\r
11319         }\r
11320         *MESH   {\r
11321                 *TIMEVALUE      0\r
11322                 *MESH_NUMVERTEX 4\r
11323                 *MESH_NUMFACES  2\r
11324                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11325                 *MESH_VERTEX_LIST       {\r
11326                         *MESH_VERTEX    0       20.000000       -300.000000     226.000000\r
11327                         *MESH_VERTEX    1       20.000000       -314.000000     214.000000\r
11328                         *MESH_VERTEX    2       20.000000       -300.000000     214.000000\r
11329                         *MESH_VERTEX    3       20.000000       -314.000000     226.000000\r
11330                 }\r
11331                 *MESH_NORMALS   {\r
11332                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11333                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11334                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11335                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11336                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11337                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11338                 }\r
11339                 *MESH_FACE_LIST {\r
11340                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11341                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11342                 }\r
11343                 *MESH_NUMTVERTEX        4\r
11344                 *MESH_TVERTLIST {\r
11345                         *MESH_TVERT     0       0.703125        0.765625        1.000000\r
11346                         *MESH_TVERT     1       0.593750        0.671875        1.000000\r
11347                         *MESH_TVERT     2       0.703125        0.671875        1.000000\r
11348                         *MESH_TVERT     3       0.593750        0.765625        1.000000\r
11349                 }\r
11350                 *MESH_NUMTVFACES        2\r
11351                 *MESH_TFACELIST {\r
11352                         *MESH_TFACE     0       0       2       1\r
11353                         *MESH_TFACE     1       3       0       1\r
11354                 }\r
11355         }\r
11356         *PROP_MOTIONBLUR        0\r
11357         *PROP_CASTSHADOW        1\r
11358         *PROP_RECVSHADOW        1\r
11359         *MATERIAL_REF   0\r
11360 }\r
11361 *GEOMOBJECT     {\r
11362         *NODE_NAME      "mat0model0surf121"\r
11363         *NODE_TM        {\r
11364                 *NODE_NAME      "mat0model0surf121"\r
11365                 *INHERIT_POS    0       0       0\r
11366                 *INHERIT_ROT    0       0       0\r
11367                 *INHERIT_SCL    0       0       0\r
11368                 *TM_ROW0        1.0     0       0\r
11369                 *TM_ROW1        0       1.0     0\r
11370                 *TM_ROW2        0       0       1.0\r
11371                 *TM_ROW3        0       0       0\r
11372                 *TM_POS 0.000000        0.000000        0.000000\r
11373         }\r
11374         *MESH   {\r
11375                 *TIMEVALUE      0\r
11376                 *MESH_NUMVERTEX 4\r
11377                 *MESH_NUMFACES  2\r
11378                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11379                 *MESH_VERTEX_LIST       {\r
11380                         *MESH_VERTEX    0       18.000000       -22.000000      226.000000\r
11381                         *MESH_VERTEX    1       18.000000       -22.000000      214.000000\r
11382                         *MESH_VERTEX    2       46.000000       -22.000000      226.000000\r
11383                         *MESH_VERTEX    3       46.000000       -22.000000      214.000000\r
11384                 }\r
11385                 *MESH_NORMALS   {\r
11386                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11387                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11388                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
11389                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11390                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
11391                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
11392                 }\r
11393                 *MESH_FACE_LIST {\r
11394                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11395                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11396                 }\r
11397                 *MESH_NUMTVERTEX        4\r
11398                 *MESH_TVERTLIST {\r
11399                         *MESH_TVERT     0       0.734375        0.765625        1.000000\r
11400                         *MESH_TVERT     1       0.734375        0.671875        1.000000\r
11401                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
11402                         *MESH_TVERT     3       0.953125        0.671875        1.000000\r
11403                 }\r
11404                 *MESH_NUMTVFACES        2\r
11405                 *MESH_TFACELIST {\r
11406                         *MESH_TFACE     0       0       2       1\r
11407                         *MESH_TFACE     1       2       3       1\r
11408                 }\r
11409         }\r
11410         *PROP_MOTIONBLUR        0\r
11411         *PROP_CASTSHADOW        1\r
11412         *PROP_RECVSHADOW        1\r
11413         *MATERIAL_REF   0\r
11414 }\r
11415 *GEOMOBJECT     {\r
11416         *NODE_NAME      "mat0model0surf122"\r
11417         *NODE_TM        {\r
11418                 *NODE_NAME      "mat0model0surf122"\r
11419                 *INHERIT_POS    0       0       0\r
11420                 *INHERIT_ROT    0       0       0\r
11421                 *INHERIT_SCL    0       0       0\r
11422                 *TM_ROW0        1.0     0       0\r
11423                 *TM_ROW1        0       1.0     0\r
11424                 *TM_ROW2        0       0       1.0\r
11425                 *TM_ROW3        0       0       0\r
11426                 *TM_POS 0.000000        0.000000        0.000000\r
11427         }\r
11428         *MESH   {\r
11429                 *TIMEVALUE      0\r
11430                 *MESH_NUMVERTEX 10\r
11431                 *MESH_NUMFACES  8\r
11432                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11433                 *MESH_VERTEX_LIST       {\r
11434                         *MESH_VERTEX    0       24.000000       272.000000      214.000000\r
11435                         *MESH_VERTEX    1       16.000000       272.000000      226.000000\r
11436                         *MESH_VERTEX    2       24.000000       272.000000      226.000000\r
11437                         *MESH_VERTEX    3       16.000000       272.000000      214.000000\r
11438                         *MESH_VERTEX    4       8.000000        272.000000      226.000000\r
11439                         *MESH_VERTEX    5       8.000000        272.000000      214.000000\r
11440                         *MESH_VERTEX    6       0.000000        272.000000      226.000000\r
11441                         *MESH_VERTEX    7       0.000000        272.000000      214.000000\r
11442                         *MESH_VERTEX    8       -24.000000      272.000000      226.000000\r
11443                         *MESH_VERTEX    9       -24.000000      272.000000      214.000000\r
11444                 }\r
11445                 *MESH_NORMALS   {\r
11446                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11447                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11448                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
11449                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
11450                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
11451                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
11452                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
11453                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
11454                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11455                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
11456                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
11457                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11458                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11459                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11460                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
11461                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
11462                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
11463                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
11464                 }\r
11465                 *MESH_FACE_LIST {\r
11466                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11467                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11468                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11469                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11470                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11471                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11472                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11473                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11474                 }\r
11475                 *MESH_NUMTVERTEX        10\r
11476                 *MESH_TVERTLIST {\r
11477                         *MESH_TVERT     0       0.781250        0.671875        1.000000\r
11478                         *MESH_TVERT     1       0.718750        0.765625        1.000000\r
11479                         *MESH_TVERT     2       0.781250        0.765625        1.000000\r
11480                         *MESH_TVERT     3       0.718750        0.671875        1.000000\r
11481                         *MESH_TVERT     4       0.656250        0.765625        1.000000\r
11482                         *MESH_TVERT     5       0.656250        0.671875        1.000000\r
11483                         *MESH_TVERT     6       0.593750        0.765625        1.000000\r
11484                         *MESH_TVERT     7       0.593750        0.671875        1.000000\r
11485                         *MESH_TVERT     8       0.406250        0.765625        1.000000\r
11486                         *MESH_TVERT     9       0.406250        0.671875        1.000000\r
11487                 }\r
11488                 *MESH_NUMTVFACES        8\r
11489                 *MESH_TFACELIST {\r
11490                         *MESH_TFACE     0       1       4       3\r
11491                         *MESH_TFACE     1       0       1       3\r
11492                         *MESH_TFACE     2       3       4       5\r
11493                         *MESH_TFACE     3       0       2       1\r
11494                         *MESH_TFACE     4       4       6       5\r
11495                         *MESH_TFACE     5       5       6       7\r
11496                         *MESH_TFACE     6       6       8       7\r
11497                         *MESH_TFACE     7       7       8       9\r
11498                 }\r
11499         }\r
11500         *PROP_MOTIONBLUR        0\r
11501         *PROP_CASTSHADOW        1\r
11502         *PROP_RECVSHADOW        1\r
11503         *MATERIAL_REF   0\r
11504 }\r
11505 *GEOMOBJECT     {\r
11506         *NODE_NAME      "mat0model0surf123"\r
11507         *NODE_TM        {\r
11508                 *NODE_NAME      "mat0model0surf123"\r
11509                 *INHERIT_POS    0       0       0\r
11510                 *INHERIT_ROT    0       0       0\r
11511                 *INHERIT_SCL    0       0       0\r
11512                 *TM_ROW0        1.0     0       0\r
11513                 *TM_ROW1        0       1.0     0\r
11514                 *TM_ROW2        0       0       1.0\r
11515                 *TM_ROW3        0       0       0\r
11516                 *TM_POS 0.000000        0.000000        0.000000\r
11517         }\r
11518         *MESH   {\r
11519                 *TIMEVALUE      0\r
11520                 *MESH_NUMVERTEX 4\r
11521                 *MESH_NUMFACES  2\r
11522                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11523                 *MESH_VERTEX_LIST       {\r
11524                         *MESH_VERTEX    0       16.000000       256.000000      226.000000\r
11525                         *MESH_VERTEX    1       16.000000       256.000000      214.000000\r
11526                         *MESH_VERTEX    2       16.000000       272.000000      226.000000\r
11527                         *MESH_VERTEX    3       16.000000       272.000000      214.000000\r
11528                 }\r
11529                 *MESH_NORMALS   {\r
11530                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11531                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11532                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11533                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11534                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11535                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11536                 }\r
11537                 *MESH_FACE_LIST {\r
11538                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11539                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11540                 }\r
11541                 *MESH_NUMTVERTEX        4\r
11542                 *MESH_TVERTLIST {\r
11543                         *MESH_TVERT     0       0.046875        0.765625        1.000000\r
11544                         *MESH_TVERT     1       0.046875        0.671875        1.000000\r
11545                         *MESH_TVERT     2       0.171875        0.765625        1.000000\r
11546                         *MESH_TVERT     3       0.171875        0.671875        1.000000\r
11547                 }\r
11548                 *MESH_NUMTVFACES        2\r
11549                 *MESH_TFACELIST {\r
11550                         *MESH_TFACE     0       0       2       1\r
11551                         *MESH_TFACE     1       2       3       1\r
11552                 }\r
11553         }\r
11554         *PROP_MOTIONBLUR        0\r
11555         *PROP_CASTSHADOW        1\r
11556         *PROP_RECVSHADOW        1\r
11557         *MATERIAL_REF   0\r
11558 }\r
11559 *GEOMOBJECT     {\r
11560         *NODE_NAME      "mat0model0surf124"\r
11561         *NODE_TM        {\r
11562                 *NODE_NAME      "mat0model0surf124"\r
11563                 *INHERIT_POS    0       0       0\r
11564                 *INHERIT_ROT    0       0       0\r
11565                 *INHERIT_SCL    0       0       0\r
11566                 *TM_ROW0        1.0     0       0\r
11567                 *TM_ROW1        0       1.0     0\r
11568                 *TM_ROW2        0       0       1.0\r
11569                 *TM_ROW3        0       0       0\r
11570                 *TM_POS 0.000000        0.000000        0.000000\r
11571         }\r
11572         *MESH   {\r
11573                 *TIMEVALUE      0\r
11574                 *MESH_NUMVERTEX 4\r
11575                 *MESH_NUMFACES  2\r
11576                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11577                 *MESH_VERTEX_LIST       {\r
11578                         *MESH_VERTEX    0       24.000000       248.000000      214.000000\r
11579                         *MESH_VERTEX    1       16.000000       256.000000      214.000000\r
11580                         *MESH_VERTEX    2       24.000000       248.000000      226.000000\r
11581                         *MESH_VERTEX    3       16.000000       256.000000      226.000000\r
11582                 }\r
11583                 *MESH_NORMALS   {\r
11584                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11585                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11586                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
11587                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
11588                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
11589                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
11590                 }\r
11591                 *MESH_FACE_LIST {\r
11592                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11593                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11594                 }\r
11595                 *MESH_NUMTVERTEX        4\r
11596                 *MESH_TVERTLIST {\r
11597                         *MESH_TVERT     0       -0.015625       0.671875        1.000000\r
11598                         *MESH_TVERT     1       0.046875        0.671875        1.000000\r
11599                         *MESH_TVERT     2       -0.015625       0.765625        1.000000\r
11600                         *MESH_TVERT     3       0.046875        0.765625        1.000000\r
11601                 }\r
11602                 *MESH_NUMTVFACES        2\r
11603                 *MESH_TFACELIST {\r
11604                         *MESH_TFACE     0       0       2       1\r
11605                         *MESH_TFACE     1       2       3       1\r
11606                 }\r
11607         }\r
11608         *PROP_MOTIONBLUR        0\r
11609         *PROP_CASTSHADOW        1\r
11610         *PROP_RECVSHADOW        1\r
11611         *MATERIAL_REF   0\r
11612 }\r
11613 *GEOMOBJECT     {\r
11614         *NODE_NAME      "mat0model0surf125"\r
11615         *NODE_TM        {\r
11616                 *NODE_NAME      "mat0model0surf125"\r
11617                 *INHERIT_POS    0       0       0\r
11618                 *INHERIT_ROT    0       0       0\r
11619                 *INHERIT_SCL    0       0       0\r
11620                 *TM_ROW0        1.0     0       0\r
11621                 *TM_ROW1        0       1.0     0\r
11622                 *TM_ROW2        0       0       1.0\r
11623                 *TM_ROW3        0       0       0\r
11624                 *TM_POS 0.000000        0.000000        0.000000\r
11625         }\r
11626         *MESH   {\r
11627                 *TIMEVALUE      0\r
11628                 *MESH_NUMVERTEX 6\r
11629                 *MESH_NUMFACES  4\r
11630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11631                 *MESH_VERTEX_LIST       {\r
11632                         *MESH_VERTEX    0       46.000000       -30.000000      214.000000\r
11633                         *MESH_VERTEX    1       16.000000       -30.000000      226.000000\r
11634                         *MESH_VERTEX    2       46.000000       -30.000000      226.000000\r
11635                         *MESH_VERTEX    3       16.000000       -30.000000      214.000000\r
11636                         *MESH_VERTEX    4       8.000000        -30.000000      226.000000\r
11637                         *MESH_VERTEX    5       8.000000        -30.000000      214.000000\r
11638                 }\r
11639                 *MESH_NORMALS   {\r
11640                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11641                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11642                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
11643                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
11644                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11645                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
11646                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
11647                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11648                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11649                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11650                 }\r
11651                 *MESH_FACE_LIST {\r
11652                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11653                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11654                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11655                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11656                 }\r
11657                 *MESH_NUMTVERTEX        6\r
11658                 *MESH_TVERTLIST {\r
11659                         *MESH_TVERT     0       0.953125        0.671875        1.000000\r
11660                         *MESH_TVERT     1       0.718750        0.765625        1.000000\r
11661                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
11662                         *MESH_TVERT     3       0.718750        0.671875        1.000000\r
11663                         *MESH_TVERT     4       0.656250        0.765625        1.000000\r
11664                         *MESH_TVERT     5       0.656250        0.671875        1.000000\r
11665                 }\r
11666                 *MESH_NUMTVFACES        4\r
11667                 *MESH_TFACELIST {\r
11668                         *MESH_TFACE     0       0       2       1\r
11669                         *MESH_TFACE     1       3       0       1\r
11670                         *MESH_TFACE     2       3       1       4\r
11671                         *MESH_TFACE     3       5       3       4\r
11672                 }\r
11673         }\r
11674         *PROP_MOTIONBLUR        0\r
11675         *PROP_CASTSHADOW        1\r
11676         *PROP_RECVSHADOW        1\r
11677         *MATERIAL_REF   0\r
11678 }\r
11679 *GEOMOBJECT     {\r
11680         *NODE_NAME      "mat0model0surf126"\r
11681         *NODE_TM        {\r
11682                 *NODE_NAME      "mat0model0surf126"\r
11683                 *INHERIT_POS    0       0       0\r
11684                 *INHERIT_ROT    0       0       0\r
11685                 *INHERIT_SCL    0       0       0\r
11686                 *TM_ROW0        1.0     0       0\r
11687                 *TM_ROW1        0       1.0     0\r
11688                 *TM_ROW2        0       0       1.0\r
11689                 *TM_ROW3        0       0       0\r
11690                 *TM_POS 0.000000        0.000000        0.000000\r
11691         }\r
11692         *MESH   {\r
11693                 *TIMEVALUE      0\r
11694                 *MESH_NUMVERTEX 4\r
11695                 *MESH_NUMFACES  2\r
11696                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11697                 *MESH_VERTEX_LIST       {\r
11698                         *MESH_VERTEX    0       16.000000       -30.000000      214.000000\r
11699                         *MESH_VERTEX    1       16.000000       -46.000000      214.000000\r
11700                         *MESH_VERTEX    2       16.000000       -30.000000      226.000000\r
11701                         *MESH_VERTEX    3       16.000000       -46.000000      226.000000\r
11702                 }\r
11703                 *MESH_NORMALS   {\r
11704                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11705                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11706                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11707                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11708                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11709                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11710                 }\r
11711                 *MESH_FACE_LIST {\r
11712                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11713                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11714                 }\r
11715                 *MESH_NUMTVERTEX        4\r
11716                 *MESH_TVERTLIST {\r
11717                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
11718                         *MESH_TVERT     1       0.687500        0.671875        1.000000\r
11719                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
11720                         *MESH_TVERT     3       0.687500        0.765625        1.000000\r
11721                 }\r
11722                 *MESH_NUMTVFACES        2\r
11723                 *MESH_TFACELIST {\r
11724                         *MESH_TFACE     0       0       2       1\r
11725                         *MESH_TFACE     1       2       3       1\r
11726                 }\r
11727         }\r
11728         *PROP_MOTIONBLUR        0\r
11729         *PROP_CASTSHADOW        1\r
11730         *PROP_RECVSHADOW        1\r
11731         *MATERIAL_REF   0\r
11732 }\r
11733 *GEOMOBJECT     {\r
11734         *NODE_NAME      "mat0model0surf127"\r
11735         *NODE_TM        {\r
11736                 *NODE_NAME      "mat0model0surf127"\r
11737                 *INHERIT_POS    0       0       0\r
11738                 *INHERIT_ROT    0       0       0\r
11739                 *INHERIT_SCL    0       0       0\r
11740                 *TM_ROW0        1.0     0       0\r
11741                 *TM_ROW1        0       1.0     0\r
11742                 *TM_ROW2        0       0       1.0\r
11743                 *TM_ROW3        0       0       0\r
11744                 *TM_POS 0.000000        0.000000        0.000000\r
11745         }\r
11746         *MESH   {\r
11747                 *TIMEVALUE      0\r
11748                 *MESH_NUMVERTEX 4\r
11749                 *MESH_NUMFACES  2\r
11750                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11751                 *MESH_VERTEX_LIST       {\r
11752                         *MESH_VERTEX    0       24.000000       -62.000000      226.000000\r
11753                         *MESH_VERTEX    1       16.000000       -70.000000      214.000000\r
11754                         *MESH_VERTEX    2       24.000000       -62.000000      214.000000\r
11755                         *MESH_VERTEX    3       16.000000       -70.000000      226.000000\r
11756                 }\r
11757                 *MESH_NORMALS   {\r
11758                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11759                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11760                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
11761                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
11762                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
11763                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
11764                 }\r
11765                 *MESH_FACE_LIST {\r
11766                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11767                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11768                 }\r
11769                 *MESH_NUMTVERTEX        4\r
11770                 *MESH_TVERTLIST {\r
11771                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
11772                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
11773                         *MESH_TVERT     2       0.562500        0.671875        1.000000\r
11774                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
11775                 }\r
11776                 *MESH_NUMTVFACES        2\r
11777                 *MESH_TFACELIST {\r
11778                         *MESH_TFACE     0       0       2       1\r
11779                         *MESH_TFACE     1       3       0       1\r
11780                 }\r
11781         }\r
11782         *PROP_MOTIONBLUR        0\r
11783         *PROP_CASTSHADOW        1\r
11784         *PROP_RECVSHADOW        1\r
11785         *MATERIAL_REF   0\r
11786 }\r
11787 *GEOMOBJECT     {\r
11788         *NODE_NAME      "mat0model0surf128"\r
11789         *NODE_TM        {\r
11790                 *NODE_NAME      "mat0model0surf128"\r
11791                 *INHERIT_POS    0       0       0\r
11792                 *INHERIT_ROT    0       0       0\r
11793                 *INHERIT_SCL    0       0       0\r
11794                 *TM_ROW0        1.0     0       0\r
11795                 *TM_ROW1        0       1.0     0\r
11796                 *TM_ROW2        0       0       1.0\r
11797                 *TM_ROW3        0       0       0\r
11798                 *TM_POS 0.000000        0.000000        0.000000\r
11799         }\r
11800         *MESH   {\r
11801                 *TIMEVALUE      0\r
11802                 *MESH_NUMVERTEX 4\r
11803                 *MESH_NUMFACES  2\r
11804                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11805                 *MESH_VERTEX_LIST       {\r
11806                         *MESH_VERTEX    0       16.000000       -70.000000      226.000000\r
11807                         *MESH_VERTEX    1       16.000000       -96.000000      214.000000\r
11808                         *MESH_VERTEX    2       16.000000       -70.000000      214.000000\r
11809                         *MESH_VERTEX    3       16.000000       -96.000000      226.000000\r
11810                 }\r
11811                 *MESH_NORMALS   {\r
11812                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11813                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11814                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11815                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11816                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11817                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11818                 }\r
11819                 *MESH_FACE_LIST {\r
11820                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11821                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11822                 }\r
11823                 *MESH_NUMTVERTEX        4\r
11824                 *MESH_TVERTLIST {\r
11825                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
11826                         *MESH_TVERT     1       0.296875        0.671875        1.000000\r
11827                         *MESH_TVERT     2       0.500000        0.671875        1.000000\r
11828                         *MESH_TVERT     3       0.296875        0.765625        1.000000\r
11829                 }\r
11830                 *MESH_NUMTVFACES        2\r
11831                 *MESH_TFACELIST {\r
11832                         *MESH_TFACE     0       0       2       1\r
11833                         *MESH_TFACE     1       3       0       1\r
11834                 }\r
11835         }\r
11836         *PROP_MOTIONBLUR        0\r
11837         *PROP_CASTSHADOW        1\r
11838         *PROP_RECVSHADOW        1\r
11839         *MATERIAL_REF   0\r
11840 }\r
11841 *GEOMOBJECT     {\r
11842         *NODE_NAME      "mat0model0surf129"\r
11843         *NODE_TM        {\r
11844                 *NODE_NAME      "mat0model0surf129"\r
11845                 *INHERIT_POS    0       0       0\r
11846                 *INHERIT_ROT    0       0       0\r
11847                 *INHERIT_SCL    0       0       0\r
11848                 *TM_ROW0        1.0     0       0\r
11849                 *TM_ROW1        0       1.0     0\r
11850                 *TM_ROW2        0       0       1.0\r
11851                 *TM_ROW3        0       0       0\r
11852                 *TM_POS 0.000000        0.000000        0.000000\r
11853         }\r
11854         *MESH   {\r
11855                 *TIMEVALUE      0\r
11856                 *MESH_NUMVERTEX 4\r
11857                 *MESH_NUMFACES  2\r
11858                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11859                 *MESH_VERTEX_LIST       {\r
11860                         *MESH_VERTEX    0       24.000000       -102.000000     214.000000\r
11861                         *MESH_VERTEX    1       16.000000       -96.000000      214.000000\r
11862                         *MESH_VERTEX    2       24.000000       -102.000000     226.000000\r
11863                         *MESH_VERTEX    3       16.000000       -96.000000      226.000000\r
11864                 }\r
11865                 *MESH_NORMALS   {\r
11866                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11867                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11868                         *MESH_VERTEXNORMAL      0       -0.600000       -0.800000       0.000000\r
11869                         *MESH_VERTEXNORMAL      1       -0.600000       -0.800000       0.000000\r
11870                         *MESH_VERTEXNORMAL      2       -0.600000       -0.800000       0.000000\r
11871                         *MESH_VERTEXNORMAL      3       -0.600000       -0.800000       0.000000\r
11872                 }\r
11873                 *MESH_FACE_LIST {\r
11874                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11875                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11876                 }\r
11877                 *MESH_NUMTVERTEX        4\r
11878                 *MESH_TVERTLIST {\r
11879                         *MESH_TVERT     0       0.781250        0.671875        1.000000\r
11880                         *MESH_TVERT     1       0.718750        0.671875        1.000000\r
11881                         *MESH_TVERT     2       0.781250        0.765625        1.000000\r
11882                         *MESH_TVERT     3       0.718750        0.765625        1.000000\r
11883                 }\r
11884                 *MESH_NUMTVFACES        2\r
11885                 *MESH_TFACELIST {\r
11886                         *MESH_TFACE     0       0       2       1\r
11887                         *MESH_TFACE     1       2       3       1\r
11888                 }\r
11889         }\r
11890         *PROP_MOTIONBLUR        0\r
11891         *PROP_CASTSHADOW        1\r
11892         *PROP_RECVSHADOW        1\r
11893         *MATERIAL_REF   0\r
11894 }\r
11895 *GEOMOBJECT     {\r
11896         *NODE_NAME      "mat0model0surf130"\r
11897         *NODE_TM        {\r
11898                 *NODE_NAME      "mat0model0surf130"\r
11899                 *INHERIT_POS    0       0       0\r
11900                 *INHERIT_ROT    0       0       0\r
11901                 *INHERIT_SCL    0       0       0\r
11902                 *TM_ROW0        1.0     0       0\r
11903                 *TM_ROW1        0       1.0     0\r
11904                 *TM_ROW2        0       0       1.0\r
11905                 *TM_ROW3        0       0       0\r
11906                 *TM_POS 0.000000        0.000000        0.000000\r
11907         }\r
11908         *MESH   {\r
11909                 *TIMEVALUE      0\r
11910                 *MESH_NUMVERTEX 4\r
11911                 *MESH_NUMFACES  2\r
11912                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11913                 *MESH_VERTEX_LIST       {\r
11914                         *MESH_VERTEX    0       16.000000       -224.000000     226.000000\r
11915                         *MESH_VERTEX    1       16.000000       -262.000000     214.000000\r
11916                         *MESH_VERTEX    2       16.000000       -224.000000     214.000000\r
11917                         *MESH_VERTEX    3       16.000000       -262.000000     226.000000\r
11918                 }\r
11919                 *MESH_NORMALS   {\r
11920                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11921                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11922                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11923                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11924                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11925                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11926                 }\r
11927                 *MESH_FACE_LIST {\r
11928                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11929                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11930                 }\r
11931                 *MESH_NUMTVERTEX        4\r
11932                 *MESH_TVERTLIST {\r
11933                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
11934                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
11935                         *MESH_TVERT     2       0.296875        0.671875        1.000000\r
11936                         *MESH_TVERT     3       0.000000        0.765625        1.000000\r
11937                 }\r
11938                 *MESH_NUMTVFACES        2\r
11939                 *MESH_TFACELIST {\r
11940                         *MESH_TFACE     0       0       2       1\r
11941                         *MESH_TFACE     1       3       0       1\r
11942                 }\r
11943         }\r
11944         *PROP_MOTIONBLUR        0\r
11945         *PROP_CASTSHADOW        1\r
11946         *PROP_RECVSHADOW        1\r
11947         *MATERIAL_REF   0\r
11948 }\r
11949 *GEOMOBJECT     {\r
11950         *NODE_NAME      "mat0model0surf131"\r
11951         *NODE_TM        {\r
11952                 *NODE_NAME      "mat0model0surf131"\r
11953                 *INHERIT_POS    0       0       0\r
11954                 *INHERIT_ROT    0       0       0\r
11955                 *INHERIT_SCL    0       0       0\r
11956                 *TM_ROW0        1.0     0       0\r
11957                 *TM_ROW1        0       1.0     0\r
11958                 *TM_ROW2        0       0       1.0\r
11959                 *TM_ROW3        0       0       0\r
11960                 *TM_POS 0.000000        0.000000        0.000000\r
11961         }\r
11962         *MESH   {\r
11963                 *TIMEVALUE      0\r
11964                 *MESH_NUMVERTEX 4\r
11965                 *MESH_NUMFACES  2\r
11966                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11967                 *MESH_VERTEX_LIST       {\r
11968                         *MESH_VERTEX    0       24.000000       -270.000000     214.000000\r
11969                         *MESH_VERTEX    1       16.000000       -262.000000     214.000000\r
11970                         *MESH_VERTEX    2       24.000000       -270.000000     226.000000\r
11971                         *MESH_VERTEX    3       16.000000       -262.000000     226.000000\r
11972                 }\r
11973                 *MESH_NORMALS   {\r
11974                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
11975                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11976                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
11977                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
11978                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
11979                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
11980                 }\r
11981                 *MESH_FACE_LIST {\r
11982                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11983                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11984                 }\r
11985                 *MESH_NUMTVERTEX        4\r
11986                 *MESH_TVERTLIST {\r
11987                         *MESH_TVERT     0       0.937500        0.671875        1.000000\r
11988                         *MESH_TVERT     1       1.000000        0.671875        1.000000\r
11989                         *MESH_TVERT     2       0.937500        0.765625        1.000000\r
11990                         *MESH_TVERT     3       1.000000        0.765625        1.000000\r
11991                 }\r
11992                 *MESH_NUMTVFACES        2\r
11993                 *MESH_TFACELIST {\r
11994                         *MESH_TFACE     0       0       2       1\r
11995                         *MESH_TFACE     1       2       3       1\r
11996                 }\r
11997         }\r
11998         *PROP_MOTIONBLUR        0\r
11999         *PROP_CASTSHADOW        1\r
12000         *PROP_RECVSHADOW        1\r
12001         *MATERIAL_REF   0\r
12002 }\r
12003 *GEOMOBJECT     {\r
12004         *NODE_NAME      "mat0model0surf132"\r
12005         *NODE_TM        {\r
12006                 *NODE_NAME      "mat0model0surf132"\r
12007                 *INHERIT_POS    0       0       0\r
12008                 *INHERIT_ROT    0       0       0\r
12009                 *INHERIT_SCL    0       0       0\r
12010                 *TM_ROW0        1.0     0       0\r
12011                 *TM_ROW1        0       1.0     0\r
12012                 *TM_ROW2        0       0       1.0\r
12013                 *TM_ROW3        0       0       0\r
12014                 *TM_POS 0.000000        0.000000        0.000000\r
12015         }\r
12016         *MESH   {\r
12017                 *TIMEVALUE      0\r
12018                 *MESH_NUMVERTEX 4\r
12019                 *MESH_NUMFACES  2\r
12020                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12021                 *MESH_VERTEX_LIST       {\r
12022                         *MESH_VERTEX    0       14.000000       280.000000      226.000000\r
12023                         *MESH_VERTEX    1       14.000000       280.000000      214.000000\r
12024                         *MESH_VERTEX    2       24.000000       272.000000      226.000000\r
12025                         *MESH_VERTEX    3       24.000000       272.000000      214.000000\r
12026                 }\r
12027                 *MESH_NORMALS   {\r
12028                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12029                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12030                         *MESH_VERTEXNORMAL      0       0.624695        0.780869        0.000000\r
12031                         *MESH_VERTEXNORMAL      1       0.624695        0.780869        0.000000\r
12032                         *MESH_VERTEXNORMAL      2       0.624695        0.780869        0.000000\r
12033                         *MESH_VERTEXNORMAL      3       0.624695        0.780869        0.000000\r
12034                 }\r
12035                 *MESH_FACE_LIST {\r
12036                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12037                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12038                 }\r
12039                 *MESH_NUMTVERTEX        4\r
12040                 *MESH_TVERTLIST {\r
12041                         *MESH_TVERT     0       0.703125        0.765625        1.000000\r
12042                         *MESH_TVERT     1       0.703125        0.671875        1.000000\r
12043                         *MESH_TVERT     2       0.781250        0.765625        1.000000\r
12044                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
12045                 }\r
12046                 *MESH_NUMTVFACES        2\r
12047                 *MESH_TFACELIST {\r
12048                         *MESH_TFACE     0       0       2       1\r
12049                         *MESH_TFACE     1       2       3       1\r
12050                 }\r
12051         }\r
12052         *PROP_MOTIONBLUR        0\r
12053         *PROP_CASTSHADOW        1\r
12054         *PROP_RECVSHADOW        1\r
12055         *MATERIAL_REF   0\r
12056 }\r
12057 *GEOMOBJECT     {\r
12058         *NODE_NAME      "mat0model0surf133"\r
12059         *NODE_TM        {\r
12060                 *NODE_NAME      "mat0model0surf133"\r
12061                 *INHERIT_POS    0       0       0\r
12062                 *INHERIT_ROT    0       0       0\r
12063                 *INHERIT_SCL    0       0       0\r
12064                 *TM_ROW0        1.0     0       0\r
12065                 *TM_ROW1        0       1.0     0\r
12066                 *TM_ROW2        0       0       1.0\r
12067                 *TM_ROW3        0       0       0\r
12068                 *TM_POS 0.000000        0.000000        0.000000\r
12069         }\r
12070         *MESH   {\r
12071                 *TIMEVALUE      0\r
12072                 *MESH_NUMVERTEX 4\r
12073                 *MESH_NUMFACES  2\r
12074                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12075                 *MESH_VERTEX_LIST       {\r
12076                         *MESH_VERTEX    0       14.000000       224.000000      226.000000\r
12077                         *MESH_VERTEX    1       14.000000       224.000000      214.000000\r
12078                         *MESH_VERTEX    2       24.000000       232.000000      226.000000\r
12079                         *MESH_VERTEX    3       24.000000       232.000000      214.000000\r
12080                 }\r
12081                 *MESH_NORMALS   {\r
12082                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12083                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12084                         *MESH_VERTEXNORMAL      0       -0.624695       0.780869        0.000000\r
12085                         *MESH_VERTEXNORMAL      1       -0.624695       0.780869        0.000000\r
12086                         *MESH_VERTEXNORMAL      2       -0.624695       0.780869        0.000000\r
12087                         *MESH_VERTEXNORMAL      3       -0.624695       0.780869        0.000000\r
12088                 }\r
12089                 *MESH_FACE_LIST {\r
12090                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12091                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12092                 }\r
12093                 *MESH_NUMTVERTEX        4\r
12094                 *MESH_TVERTLIST {\r
12095                         *MESH_TVERT     0       0.703125        0.765625        1.000000\r
12096                         *MESH_TVERT     1       0.703125        0.671875        1.000000\r
12097                         *MESH_TVERT     2       0.781250        0.765625        1.000000\r
12098                         *MESH_TVERT     3       0.781250        0.671875        1.000000\r
12099                 }\r
12100                 *MESH_NUMTVFACES        2\r
12101                 *MESH_TFACELIST {\r
12102                         *MESH_TFACE     0       0       2       1\r
12103                         *MESH_TFACE     1       2       3       1\r
12104                 }\r
12105         }\r
12106         *PROP_MOTIONBLUR        0\r
12107         *PROP_CASTSHADOW        1\r
12108         *PROP_RECVSHADOW        1\r
12109         *MATERIAL_REF   0\r
12110 }\r
12111 *GEOMOBJECT     {\r
12112         *NODE_NAME      "mat0model0surf134"\r
12113         *NODE_TM        {\r
12114                 *NODE_NAME      "mat0model0surf134"\r
12115                 *INHERIT_POS    0       0       0\r
12116                 *INHERIT_ROT    0       0       0\r
12117                 *INHERIT_SCL    0       0       0\r
12118                 *TM_ROW0        1.0     0       0\r
12119                 *TM_ROW1        0       1.0     0\r
12120                 *TM_ROW2        0       0       1.0\r
12121                 *TM_ROW3        0       0       0\r
12122                 *TM_POS 0.000000        0.000000        0.000000\r
12123         }\r
12124         *MESH   {\r
12125                 *TIMEVALUE      0\r
12126                 *MESH_NUMVERTEX 4\r
12127                 *MESH_NUMFACES  2\r
12128                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12129                 *MESH_VERTEX_LIST       {\r
12130                         *MESH_VERTEX    0       14.000000       224.000000      226.000000\r
12131                         *MESH_VERTEX    1       14.000000       206.000000      214.000000\r
12132                         *MESH_VERTEX    2       14.000000       224.000000      214.000000\r
12133                         *MESH_VERTEX    3       14.000000       206.000000      226.000000\r
12134                 }\r
12135                 *MESH_NORMALS   {\r
12136                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12137                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12138                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12139                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12140                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12141                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12142                 }\r
12143                 *MESH_FACE_LIST {\r
12144                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12145                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12146                 }\r
12147                 *MESH_NUMTVERTEX        4\r
12148                 *MESH_TVERTLIST {\r
12149                         *MESH_TVERT     0       0.796875        0.765625        1.000000\r
12150                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
12151                         *MESH_TVERT     2       0.796875        0.671875        1.000000\r
12152                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
12153                 }\r
12154                 *MESH_NUMTVFACES        2\r
12155                 *MESH_TFACELIST {\r
12156                         *MESH_TFACE     0       0       2       1\r
12157                         *MESH_TFACE     1       3       0       1\r
12158                 }\r
12159         }\r
12160         *PROP_MOTIONBLUR        0\r
12161         *PROP_CASTSHADOW        1\r
12162         *PROP_RECVSHADOW        1\r
12163         *MATERIAL_REF   0\r
12164 }\r
12165 *GEOMOBJECT     {\r
12166         *NODE_NAME      "mat0model0surf135"\r
12167         *NODE_TM        {\r
12168                 *NODE_NAME      "mat0model0surf135"\r
12169                 *INHERIT_POS    0       0       0\r
12170                 *INHERIT_ROT    0       0       0\r
12171                 *INHERIT_SCL    0       0       0\r
12172                 *TM_ROW0        1.0     0       0\r
12173                 *TM_ROW1        0       1.0     0\r
12174                 *TM_ROW2        0       0       1.0\r
12175                 *TM_ROW3        0       0       0\r
12176                 *TM_POS 0.000000        0.000000        0.000000\r
12177         }\r
12178         *MESH   {\r
12179                 *TIMEVALUE      0\r
12180                 *MESH_NUMVERTEX 10\r
12181                 *MESH_NUMFACES  8\r
12182                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12183                 *MESH_VERTEX_LIST       {\r
12184                         *MESH_VERTEX    0       14.000000       206.000000      226.000000\r
12185                         *MESH_VERTEX    1       14.000000       206.000000      214.000000\r
12186                         *MESH_VERTEX    2       22.000000       206.000000      226.000000\r
12187                         *MESH_VERTEX    3       22.000000       206.000000      214.000000\r
12188                         *MESH_VERTEX    4       8.000000        206.000000      214.000000\r
12189                         *MESH_VERTEX    5       8.000000        206.000000      226.000000\r
12190                         *MESH_VERTEX    6       0.000000        206.000000      214.000000\r
12191                         *MESH_VERTEX    7       0.000000        206.000000      226.000000\r
12192                         *MESH_VERTEX    8       -18.000000      206.000000      214.000000\r
12193                         *MESH_VERTEX    9       -18.000000      206.000000      226.000000\r
12194                 }\r
12195                 *MESH_NORMALS   {\r
12196                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12197                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12198                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12199                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12200                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
12201                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
12202                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
12203                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
12204                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
12205                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12206                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12207                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12208                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
12209                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
12210                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
12211                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
12212                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
12213                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
12214                 }\r
12215                 *MESH_FACE_LIST {\r
12216                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12217                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12218                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12219                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12220                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12221                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12222                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12223                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12224                 }\r
12225                 *MESH_NUMTVERTEX        10\r
12226                 *MESH_TVERTLIST {\r
12227                         *MESH_TVERT     0       0.703125        0.765625        1.000000\r
12228                         *MESH_TVERT     1       0.703125        0.671875        1.000000\r
12229                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
12230                         *MESH_TVERT     3       0.765625        0.671875        1.000000\r
12231                         *MESH_TVERT     4       0.656250        0.671875        1.000000\r
12232                         *MESH_TVERT     5       0.656250        0.765625        1.000000\r
12233                         *MESH_TVERT     6       0.593750        0.671875        1.000000\r
12234                         *MESH_TVERT     7       0.593750        0.765625        1.000000\r
12235                         *MESH_TVERT     8       0.453125        0.671875        1.000000\r
12236                         *MESH_TVERT     9       0.453125        0.765625        1.000000\r
12237                 }\r
12238                 *MESH_NUMTVFACES        8\r
12239                 *MESH_TFACELIST {\r
12240                         *MESH_TFACE     0       0       1       4\r
12241                         *MESH_TFACE     1       0       2       1\r
12242                         *MESH_TFACE     2       0       4       5\r
12243                         *MESH_TFACE     3       1       2       3\r
12244                         *MESH_TFACE     4       4       6       5\r
12245                         *MESH_TFACE     5       5       6       7\r
12246                         *MESH_TFACE     6       6       8       7\r
12247                         *MESH_TFACE     7       7       8       9\r
12248                 }\r
12249         }\r
12250         *PROP_MOTIONBLUR        0\r
12251         *PROP_CASTSHADOW        1\r
12252         *PROP_RECVSHADOW        1\r
12253         *MATERIAL_REF   0\r
12254 }\r
12255 *GEOMOBJECT     {\r
12256         *NODE_NAME      "mat0model0surf136"\r
12257         *NODE_TM        {\r
12258                 *NODE_NAME      "mat0model0surf136"\r
12259                 *INHERIT_POS    0       0       0\r
12260                 *INHERIT_ROT    0       0       0\r
12261                 *INHERIT_SCL    0       0       0\r
12262                 *TM_ROW0        1.0     0       0\r
12263                 *TM_ROW1        0       1.0     0\r
12264                 *TM_ROW2        0       0       1.0\r
12265                 *TM_ROW3        0       0       0\r
12266                 *TM_POS 0.000000        0.000000        0.000000\r
12267         }\r
12268         *MESH   {\r
12269                 *TIMEVALUE      0\r
12270                 *MESH_NUMVERTEX 4\r
12271                 *MESH_NUMFACES  2\r
12272                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12273                 *MESH_VERTEX_LIST       {\r
12274                         *MESH_VERTEX    0       14.000000       14.000000       226.000000\r
12275                         *MESH_VERTEX    1       14.000000       2.000000        214.000000\r
12276                         *MESH_VERTEX    2       14.000000       14.000000       214.000000\r
12277                         *MESH_VERTEX    3       14.000000       2.000000        226.000000\r
12278                 }\r
12279                 *MESH_NORMALS   {\r
12280                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12281                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12282                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12283                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12284                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12285                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12286                 }\r
12287                 *MESH_FACE_LIST {\r
12288                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12289                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12290                 }\r
12291                 *MESH_NUMTVERTEX        4\r
12292                 *MESH_TVERTLIST {\r
12293                         *MESH_TVERT     0       0.156250        0.765625        1.000000\r
12294                         *MESH_TVERT     1       0.062500        0.671875        1.000000\r
12295                         *MESH_TVERT     2       0.156250        0.671875        1.000000\r
12296                         *MESH_TVERT     3       0.062500        0.765625        1.000000\r
12297                 }\r
12298                 *MESH_NUMTVFACES        2\r
12299                 *MESH_TFACELIST {\r
12300                         *MESH_TFACE     0       0       2       1\r
12301                         *MESH_TFACE     1       3       0       1\r
12302                 }\r
12303         }\r
12304         *PROP_MOTIONBLUR        0\r
12305         *PROP_CASTSHADOW        1\r
12306         *PROP_RECVSHADOW        1\r
12307         *MATERIAL_REF   0\r
12308 }\r
12309 *GEOMOBJECT     {\r
12310         *NODE_NAME      "mat0model0surf137"\r
12311         *NODE_TM        {\r
12312                 *NODE_NAME      "mat0model0surf137"\r
12313                 *INHERIT_POS    0       0       0\r
12314                 *INHERIT_ROT    0       0       0\r
12315                 *INHERIT_SCL    0       0       0\r
12316                 *TM_ROW0        1.0     0       0\r
12317                 *TM_ROW1        0       1.0     0\r
12318                 *TM_ROW2        0       0       1.0\r
12319                 *TM_ROW3        0       0       0\r
12320                 *TM_POS 0.000000        0.000000        0.000000\r
12321         }\r
12322         *MESH   {\r
12323                 *TIMEVALUE      0\r
12324                 *MESH_NUMVERTEX 4\r
12325                 *MESH_NUMFACES  2\r
12326                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12327                 *MESH_VERTEX_LIST       {\r
12328                         *MESH_VERTEX    0       22.000000       206.000000      214.000000\r
12329                         *MESH_VERTEX    1       12.000000       198.000000      214.000000\r
12330                         *MESH_VERTEX    2       22.000000       206.000000      226.000000\r
12331                         *MESH_VERTEX    3       12.000000       198.000000      226.000000\r
12332                 }\r
12333                 *MESH_NORMALS   {\r
12334                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12335                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12336                         *MESH_VERTEXNORMAL      0       0.624695        -0.780869       0.000000\r
12337                         *MESH_VERTEXNORMAL      1       0.624695        -0.780869       0.000000\r
12338                         *MESH_VERTEXNORMAL      2       0.624695        -0.780869       0.000000\r
12339                         *MESH_VERTEXNORMAL      3       0.624695        -0.780869       0.000000\r
12340                 }\r
12341                 *MESH_FACE_LIST {\r
12342                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12343                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12344                 }\r
12345                 *MESH_NUMTVERTEX        4\r
12346                 *MESH_TVERTLIST {\r
12347                         *MESH_TVERT     0       0.765625        0.671875        1.000000\r
12348                         *MESH_TVERT     1       0.687500        0.671875        1.000000\r
12349                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
12350                         *MESH_TVERT     3       0.687500        0.765625        1.000000\r
12351                 }\r
12352                 *MESH_NUMTVFACES        2\r
12353                 *MESH_TFACELIST {\r
12354                         *MESH_TFACE     0       0       2       1\r
12355                         *MESH_TFACE     1       2       3       1\r
12356                 }\r
12357         }\r
12358         *PROP_MOTIONBLUR        0\r
12359         *PROP_CASTSHADOW        1\r
12360         *PROP_RECVSHADOW        1\r
12361         *MATERIAL_REF   0\r
12362 }\r
12363 *GEOMOBJECT     {\r
12364         *NODE_NAME      "mat0model0surf138"\r
12365         *NODE_TM        {\r
12366                 *NODE_NAME      "mat0model0surf138"\r
12367                 *INHERIT_POS    0       0       0\r
12368                 *INHERIT_ROT    0       0       0\r
12369                 *INHERIT_SCL    0       0       0\r
12370                 *TM_ROW0        1.0     0       0\r
12371                 *TM_ROW1        0       1.0     0\r
12372                 *TM_ROW2        0       0       1.0\r
12373                 *TM_ROW3        0       0       0\r
12374                 *TM_POS 0.000000        0.000000        0.000000\r
12375         }\r
12376         *MESH   {\r
12377                 *TIMEVALUE      0\r
12378                 *MESH_NUMVERTEX 4\r
12379                 *MESH_NUMFACES  2\r
12380                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12381                 *MESH_VERTEX_LIST       {\r
12382                         *MESH_VERTEX    0       8.000000        272.000000      214.000000\r
12383                         *MESH_VERTEX    1       8.000000        206.000000      214.000000\r
12384                         *MESH_VERTEX    2       8.000000        272.000000      226.000000\r
12385                         *MESH_VERTEX    3       8.000000        206.000000      226.000000\r
12386                 }\r
12387                 *MESH_NORMALS   {\r
12388                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12389                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12390                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12391                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12392                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12393                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12394                 }\r
12395                 *MESH_FACE_LIST {\r
12396                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12397                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12398                 }\r
12399                 *MESH_NUMTVERTEX        4\r
12400                 *MESH_TVERTLIST {\r
12401                         *MESH_TVERT     0       1.171875        0.671875        1.000000\r
12402                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
12403                         *MESH_TVERT     2       1.171875        0.765625        1.000000\r
12404                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
12405                 }\r
12406                 *MESH_NUMTVFACES        2\r
12407                 *MESH_TFACELIST {\r
12408                         *MESH_TFACE     0       0       2       1\r
12409                         *MESH_TFACE     1       2       3       1\r
12410                 }\r
12411         }\r
12412         *PROP_MOTIONBLUR        0\r
12413         *PROP_CASTSHADOW        1\r
12414         *PROP_RECVSHADOW        1\r
12415         *MATERIAL_REF   0\r
12416 }\r
12417 *GEOMOBJECT     {\r
12418         *NODE_NAME      "mat0model0surf139"\r
12419         *NODE_TM        {\r
12420                 *NODE_NAME      "mat0model0surf139"\r
12421                 *INHERIT_POS    0       0       0\r
12422                 *INHERIT_ROT    0       0       0\r
12423                 *INHERIT_SCL    0       0       0\r
12424                 *TM_ROW0        1.0     0       0\r
12425                 *TM_ROW1        0       1.0     0\r
12426                 *TM_ROW2        0       0       1.0\r
12427                 *TM_ROW3        0       0       0\r
12428                 *TM_POS 0.000000        0.000000        0.000000\r
12429         }\r
12430         *MESH   {\r
12431                 *TIMEVALUE      0\r
12432                 *MESH_NUMVERTEX 4\r
12433                 *MESH_NUMFACES  2\r
12434                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12435                 *MESH_VERTEX_LIST       {\r
12436                         *MESH_VERTEX    0       18.000000       -22.000000      226.000000\r
12437                         *MESH_VERTEX    1       8.000000        -30.000000      214.000000\r
12438                         *MESH_VERTEX    2       18.000000       -22.000000      214.000000\r
12439                         *MESH_VERTEX    3       8.000000        -30.000000      226.000000\r
12440                 }\r
12441                 *MESH_NORMALS   {\r
12442                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12443                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12444                         *MESH_VERTEXNORMAL      0       -0.624695       0.780869        0.000000\r
12445                         *MESH_VERTEXNORMAL      1       -0.624695       0.780869        0.000000\r
12446                         *MESH_VERTEXNORMAL      2       -0.624695       0.780869        0.000000\r
12447                         *MESH_VERTEXNORMAL      3       -0.624695       0.780869        0.000000\r
12448                 }\r
12449                 *MESH_FACE_LIST {\r
12450                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12451                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12452                 }\r
12453                 *MESH_NUMTVERTEX        4\r
12454                 *MESH_TVERTLIST {\r
12455                         *MESH_TVERT     0       0.734375        0.765625        1.000000\r
12456                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
12457                         *MESH_TVERT     2       0.734375        0.671875        1.000000\r
12458                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
12459                 }\r
12460                 *MESH_NUMTVFACES        2\r
12461                 *MESH_TFACELIST {\r
12462                         *MESH_TFACE     0       0       2       1\r
12463                         *MESH_TFACE     1       3       0       1\r
12464                 }\r
12465         }\r
12466         *PROP_MOTIONBLUR        0\r
12467         *PROP_CASTSHADOW        1\r
12468         *PROP_RECVSHADOW        1\r
12469         *MATERIAL_REF   0\r
12470 }\r
12471 *GEOMOBJECT     {\r
12472         *NODE_NAME      "mat0model0surf140"\r
12473         *NODE_TM        {\r
12474                 *NODE_NAME      "mat0model0surf140"\r
12475                 *INHERIT_POS    0       0       0\r
12476                 *INHERIT_ROT    0       0       0\r
12477                 *INHERIT_SCL    0       0       0\r
12478                 *TM_ROW0        1.0     0       0\r
12479                 *TM_ROW1        0       1.0     0\r
12480                 *TM_ROW2        0       0       1.0\r
12481                 *TM_ROW3        0       0       0\r
12482                 *TM_POS 0.000000        0.000000        0.000000\r
12483         }\r
12484         *MESH   {\r
12485                 *TIMEVALUE      0\r
12486                 *MESH_NUMVERTEX 6\r
12487                 *MESH_NUMFACES  4\r
12488                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12489                 *MESH_VERTEX_LIST       {\r
12490                         *MESH_VERTEX    0       8.000000        -46.000000      226.000000\r
12491                         *MESH_VERTEX    1       8.000000        -46.000000      214.000000\r
12492                         *MESH_VERTEX    2       8.000000        -30.000000      226.000000\r
12493                         *MESH_VERTEX    3       8.000000        -30.000000      214.000000\r
12494                         *MESH_VERTEX    4       8.000000        -54.000000      214.000000\r
12495                         *MESH_VERTEX    5       8.000000        -54.000000      226.000000\r
12496                 }\r
12497                 *MESH_NORMALS   {\r
12498                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12499                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12500                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12501                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12502                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12503                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12504                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12505                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12506                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
12507                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12508                 }\r
12509                 *MESH_FACE_LIST {\r
12510                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12511                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12512                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12513                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12514                 }\r
12515                 *MESH_NUMTVERTEX        6\r
12516                 *MESH_TVERTLIST {\r
12517                         *MESH_TVERT     0       0.687500        0.765625        1.000000\r
12518                         *MESH_TVERT     1       0.687500        0.671875        1.000000\r
12519                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
12520                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
12521                         *MESH_TVERT     4       0.625000        0.671875        1.000000\r
12522                         *MESH_TVERT     5       0.625000        0.765625        1.000000\r
12523                 }\r
12524                 *MESH_NUMTVFACES        4\r
12525                 *MESH_TFACELIST {\r
12526                         *MESH_TFACE     0       0       2       1\r
12527                         *MESH_TFACE     1       2       3       1\r
12528                         *MESH_TFACE     2       0       1       4\r
12529                         *MESH_TFACE     3       5       0       4\r
12530                 }\r
12531         }\r
12532         *PROP_MOTIONBLUR        0\r
12533         *PROP_CASTSHADOW        1\r
12534         *PROP_RECVSHADOW        1\r
12535         *MATERIAL_REF   0\r
12536 }\r
12537 *GEOMOBJECT     {\r
12538         *NODE_NAME      "mat0model0surf141"\r
12539         *NODE_TM        {\r
12540                 *NODE_NAME      "mat0model0surf141"\r
12541                 *INHERIT_POS    0       0       0\r
12542                 *INHERIT_ROT    0       0       0\r
12543                 *INHERIT_SCL    0       0       0\r
12544                 *TM_ROW0        1.0     0       0\r
12545                 *TM_ROW1        0       1.0     0\r
12546                 *TM_ROW2        0       0       1.0\r
12547                 *TM_ROW3        0       0       0\r
12548                 *TM_POS 0.000000        0.000000        0.000000\r
12549         }\r
12550         *MESH   {\r
12551                 *TIMEVALUE      0\r
12552                 *MESH_NUMVERTEX 4\r
12553                 *MESH_NUMFACES  2\r
12554                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12555                 *MESH_VERTEX_LIST       {\r
12556                         *MESH_VERTEX    0       16.000000       -46.000000      226.000000\r
12557                         *MESH_VERTEX    1       8.000000        -54.000000      214.000000\r
12558                         *MESH_VERTEX    2       8.000000        -54.000000      226.000000\r
12559                         *MESH_VERTEX    3       16.000000       -46.000000      214.000000\r
12560                 }\r
12561                 *MESH_NORMALS   {\r
12562                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12563                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12564                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
12565                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
12566                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
12567                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
12568                 }\r
12569                 *MESH_FACE_LIST {\r
12570                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12571                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12572                 }\r
12573                 *MESH_NUMTVERTEX        4\r
12574                 *MESH_TVERTLIST {\r
12575                         *MESH_TVERT     0       0.687500        0.765625        1.000000\r
12576                         *MESH_TVERT     1       0.625000        0.671875        1.000000\r
12577                         *MESH_TVERT     2       0.625000        0.765625        1.000000\r
12578                         *MESH_TVERT     3       0.687500        0.671875        1.000000\r
12579                 }\r
12580                 *MESH_NUMTVFACES        2\r
12581                 *MESH_TFACELIST {\r
12582                         *MESH_TFACE     0       0       2       1\r
12583                         *MESH_TFACE     1       3       0       1\r
12584                 }\r
12585         }\r
12586         *PROP_MOTIONBLUR        0\r
12587         *PROP_CASTSHADOW        1\r
12588         *PROP_RECVSHADOW        1\r
12589         *MATERIAL_REF   0\r
12590 }\r
12591 *GEOMOBJECT     {\r
12592         *NODE_NAME      "mat0model0surf142"\r
12593         *NODE_TM        {\r
12594                 *NODE_NAME      "mat0model0surf142"\r
12595                 *INHERIT_POS    0       0       0\r
12596                 *INHERIT_ROT    0       0       0\r
12597                 *INHERIT_SCL    0       0       0\r
12598                 *TM_ROW0        1.0     0       0\r
12599                 *TM_ROW1        0       1.0     0\r
12600                 *TM_ROW2        0       0       1.0\r
12601                 *TM_ROW3        0       0       0\r
12602                 *TM_POS 0.000000        0.000000        0.000000\r
12603         }\r
12604         *MESH   {\r
12605                 *TIMEVALUE      0\r
12606                 *MESH_NUMVERTEX 4\r
12607                 *MESH_NUMFACES  2\r
12608                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12609                 *MESH_VERTEX_LIST       {\r
12610                         *MESH_VERTEX    0       48.000000       -150.000000     226.000000\r
12611                         *MESH_VERTEX    1       8.000000        -150.000000     214.000000\r
12612                         *MESH_VERTEX    2       48.000000       -150.000000     214.000000\r
12613                         *MESH_VERTEX    3       8.000000        -150.000000     226.000000\r
12614                 }\r
12615                 *MESH_NORMALS   {\r
12616                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12617                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12618                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
12619                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12620                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12621                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12622                 }\r
12623                 *MESH_FACE_LIST {\r
12624                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12625                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12626                 }\r
12627                 *MESH_NUMTVERTEX        4\r
12628                 *MESH_TVERTLIST {\r
12629                         *MESH_TVERT     0       0.968750        0.765625        1.000000\r
12630                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
12631                         *MESH_TVERT     2       0.968750        0.671875        1.000000\r
12632                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
12633                 }\r
12634                 *MESH_NUMTVFACES        2\r
12635                 *MESH_TFACELIST {\r
12636                         *MESH_TFACE     0       0       2       1\r
12637                         *MESH_TFACE     1       3       0       1\r
12638                 }\r
12639         }\r
12640         *PROP_MOTIONBLUR        0\r
12641         *PROP_CASTSHADOW        1\r
12642         *PROP_RECVSHADOW        1\r
12643         *MATERIAL_REF   0\r
12644 }\r
12645 *GEOMOBJECT     {\r
12646         *NODE_NAME      "mat0model0surf143"\r
12647         *NODE_TM        {\r
12648                 *NODE_NAME      "mat0model0surf143"\r
12649                 *INHERIT_POS    0       0       0\r
12650                 *INHERIT_ROT    0       0       0\r
12651                 *INHERIT_SCL    0       0       0\r
12652                 *TM_ROW0        1.0     0       0\r
12653                 *TM_ROW1        0       1.0     0\r
12654                 *TM_ROW2        0       0       1.0\r
12655                 *TM_ROW3        0       0       0\r
12656                 *TM_POS 0.000000        0.000000        0.000000\r
12657         }\r
12658         *MESH   {\r
12659                 *TIMEVALUE      0\r
12660                 *MESH_NUMVERTEX 6\r
12661                 *MESH_NUMFACES  4\r
12662                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12663                 *MESH_VERTEX_LIST       {\r
12664                         *MESH_VERTEX    0       48.000000       -158.000000     214.000000\r
12665                         *MESH_VERTEX    1       8.000000        -158.000000     226.000000\r
12666                         *MESH_VERTEX    2       48.000000       -158.000000     226.000000\r
12667                         *MESH_VERTEX    3       8.000000        -158.000000     214.000000\r
12668                         *MESH_VERTEX    4       0.000000        -158.000000     226.000000\r
12669                         *MESH_VERTEX    5       0.000000        -158.000000     214.000000\r
12670                 }\r
12671                 *MESH_NORMALS   {\r
12672                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12673                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12674                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12675                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12676                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
12677                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
12678                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
12679                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
12680                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
12681                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12682                 }\r
12683                 *MESH_FACE_LIST {\r
12684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12685                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12686                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12687                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12688                 }\r
12689                 *MESH_NUMTVERTEX        6\r
12690                 *MESH_TVERTLIST {\r
12691                         *MESH_TVERT     0       0.968750        0.671875        1.000000\r
12692                         *MESH_TVERT     1       0.656250        0.765625        1.000000\r
12693                         *MESH_TVERT     2       0.968750        0.765625        1.000000\r
12694                         *MESH_TVERT     3       0.656250        0.671875        1.000000\r
12695                         *MESH_TVERT     4       0.593750        0.765625        1.000000\r
12696                         *MESH_TVERT     5       0.593750        0.671875        1.000000\r
12697                 }\r
12698                 *MESH_NUMTVFACES        4\r
12699                 *MESH_TFACELIST {\r
12700                         *MESH_TFACE     0       0       2       1\r
12701                         *MESH_TFACE     1       3       0       1\r
12702                         *MESH_TFACE     2       3       1       4\r
12703                         *MESH_TFACE     3       5       3       4\r
12704                 }\r
12705         }\r
12706         *PROP_MOTIONBLUR        0\r
12707         *PROP_CASTSHADOW        1\r
12708         *PROP_RECVSHADOW        1\r
12709         *MATERIAL_REF   0\r
12710 }\r
12711 *GEOMOBJECT     {\r
12712         *NODE_NAME      "mat0model0surf144"\r
12713         *NODE_TM        {\r
12714                 *NODE_NAME      "mat0model0surf144"\r
12715                 *INHERIT_POS    0       0       0\r
12716                 *INHERIT_ROT    0       0       0\r
12717                 *INHERIT_SCL    0       0       0\r
12718                 *TM_ROW0        1.0     0       0\r
12719                 *TM_ROW1        0       1.0     0\r
12720                 *TM_ROW2        0       0       1.0\r
12721                 *TM_ROW3        0       0       0\r
12722                 *TM_POS 0.000000        0.000000        0.000000\r
12723         }\r
12724         *MESH   {\r
12725                 *TIMEVALUE      0\r
12726                 *MESH_NUMVERTEX 8\r
12727                 *MESH_NUMFACES  6\r
12728                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12729                 *MESH_VERTEX_LIST       {\r
12730                         *MESH_VERTEX    0       8.000000        -158.000000     214.000000\r
12731                         *MESH_VERTEX    1       8.000000        -182.000000     226.000000\r
12732                         *MESH_VERTEX    2       8.000000        -158.000000     226.000000\r
12733                         *MESH_VERTEX    3       8.000000        -182.000000     214.000000\r
12734                         *MESH_VERTEX    4       8.000000        -190.000000     226.000000\r
12735                         *MESH_VERTEX    5       8.000000        -190.000000     214.000000\r
12736                         *MESH_VERTEX    6       8.000000        -206.000000     226.000000\r
12737                         *MESH_VERTEX    7       8.000000        -206.000000     214.000000\r
12738                 }\r
12739                 *MESH_NORMALS   {\r
12740                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12741                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12742                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12743                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12744                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
12745                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
12746                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12747                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12748                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12749                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12750                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
12751                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12752                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
12753                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
12754                 }\r
12755                 *MESH_FACE_LIST {\r
12756                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12757                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12758                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12759                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12760                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12761                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12762                 }\r
12763                 *MESH_NUMTVERTEX        8\r
12764                 *MESH_TVERTLIST {\r
12765                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
12766                         *MESH_TVERT     1       0.625000        0.765625        1.000000\r
12767                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
12768                         *MESH_TVERT     3       0.625000        0.671875        1.000000\r
12769                         *MESH_TVERT     4       0.562500        0.765625        1.000000\r
12770                         *MESH_TVERT     5       0.562500        0.671875        1.000000\r
12771                         *MESH_TVERT     6       0.437500        0.765625        1.000000\r
12772                         *MESH_TVERT     7       0.437500        0.671875        1.000000\r
12773                 }\r
12774                 *MESH_NUMTVFACES        6\r
12775                 *MESH_TFACELIST {\r
12776                         *MESH_TFACE     0       1       4       3\r
12777                         *MESH_TFACE     1       0       1       3\r
12778                         *MESH_TFACE     2       3       4       5\r
12779                         *MESH_TFACE     3       0       2       1\r
12780                         *MESH_TFACE     4       4       6       5\r
12781                         *MESH_TFACE     5       5       6       7\r
12782                 }\r
12783         }\r
12784         *PROP_MOTIONBLUR        0\r
12785         *PROP_CASTSHADOW        1\r
12786         *PROP_RECVSHADOW        1\r
12787         *MATERIAL_REF   0\r
12788 }\r
12789 *GEOMOBJECT     {\r
12790         *NODE_NAME      "mat0model0surf145"\r
12791         *NODE_TM        {\r
12792                 *NODE_NAME      "mat0model0surf145"\r
12793                 *INHERIT_POS    0       0       0\r
12794                 *INHERIT_ROT    0       0       0\r
12795                 *INHERIT_SCL    0       0       0\r
12796                 *TM_ROW0        1.0     0       0\r
12797                 *TM_ROW1        0       1.0     0\r
12798                 *TM_ROW2        0       0       1.0\r
12799                 *TM_ROW3        0       0       0\r
12800                 *TM_POS 0.000000        0.000000        0.000000\r
12801         }\r
12802         *MESH   {\r
12803                 *TIMEVALUE      0\r
12804                 *MESH_NUMVERTEX 4\r
12805                 *MESH_NUMFACES  2\r
12806                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12807                 *MESH_VERTEX_LIST       {\r
12808                         *MESH_VERTEX    0       48.000000       -182.000000     226.000000\r
12809                         *MESH_VERTEX    1       8.000000        -182.000000     214.000000\r
12810                         *MESH_VERTEX    2       48.000000       -182.000000     214.000000\r
12811                         *MESH_VERTEX    3       8.000000        -182.000000     226.000000\r
12812                 }\r
12813                 *MESH_NORMALS   {\r
12814                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12815                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12816                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
12817                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12818                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12819                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12820                 }\r
12821                 *MESH_FACE_LIST {\r
12822                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12823                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12824                 }\r
12825                 *MESH_NUMTVERTEX        4\r
12826                 *MESH_TVERTLIST {\r
12827                         *MESH_TVERT     0       0.968750        0.765625        1.000000\r
12828                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
12829                         *MESH_TVERT     2       0.968750        0.671875        1.000000\r
12830                         *MESH_TVERT     3       0.656250        0.765625        1.000000\r
12831                 }\r
12832                 *MESH_NUMTVFACES        2\r
12833                 *MESH_TFACELIST {\r
12834                         *MESH_TFACE     0       0       2       1\r
12835                         *MESH_TFACE     1       3       0       1\r
12836                 }\r
12837         }\r
12838         *PROP_MOTIONBLUR        0\r
12839         *PROP_CASTSHADOW        1\r
12840         *PROP_RECVSHADOW        1\r
12841         *MATERIAL_REF   0\r
12842 }\r
12843 *GEOMOBJECT     {\r
12844         *NODE_NAME      "mat0model0surf146"\r
12845         *NODE_TM        {\r
12846                 *NODE_NAME      "mat0model0surf146"\r
12847                 *INHERIT_POS    0       0       0\r
12848                 *INHERIT_ROT    0       0       0\r
12849                 *INHERIT_SCL    0       0       0\r
12850                 *TM_ROW0        1.0     0       0\r
12851                 *TM_ROW1        0       1.0     0\r
12852                 *TM_ROW2        0       0       1.0\r
12853                 *TM_ROW3        0       0       0\r
12854                 *TM_POS 0.000000        0.000000        0.000000\r
12855         }\r
12856         *MESH   {\r
12857                 *TIMEVALUE      0\r
12858                 *MESH_NUMVERTEX 6\r
12859                 *MESH_NUMFACES  4\r
12860                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12861                 *MESH_VERTEX_LIST       {\r
12862                         *MESH_VERTEX    0       46.000000       42.000000       214.000000\r
12863                         *MESH_VERTEX    1       6.000000        42.000000       226.000000\r
12864                         *MESH_VERTEX    2       46.000000       42.000000       226.000000\r
12865                         *MESH_VERTEX    3       6.000000        42.000000       214.000000\r
12866                         *MESH_VERTEX    4       -2.000000       42.000000       226.000000\r
12867                         *MESH_VERTEX    5       -2.000000       42.000000       214.000000\r
12868                 }\r
12869                 *MESH_NORMALS   {\r
12870                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12871                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12872                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12873                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12874                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
12875                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
12876                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
12877                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
12878                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
12879                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12880                 }\r
12881                 *MESH_FACE_LIST {\r
12882                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12883                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12884                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12885                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12886                 }\r
12887                 *MESH_NUMTVERTEX        6\r
12888                 *MESH_TVERTLIST {\r
12889                         *MESH_TVERT     0       0.953125        0.671875        1.000000\r
12890                         *MESH_TVERT     1       0.640625        0.765625        1.000000\r
12891                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
12892                         *MESH_TVERT     3       0.640625        0.671875        1.000000\r
12893                         *MESH_TVERT     4       0.578125        0.765625        1.000000\r
12894                         *MESH_TVERT     5       0.578125        0.671875        1.000000\r
12895                 }\r
12896                 *MESH_NUMTVFACES        4\r
12897                 *MESH_TFACELIST {\r
12898                         *MESH_TFACE     0       0       2       1\r
12899                         *MESH_TFACE     1       3       0       1\r
12900                         *MESH_TFACE     2       3       1       4\r
12901                         *MESH_TFACE     3       5       3       4\r
12902                 }\r
12903         }\r
12904         *PROP_MOTIONBLUR        0\r
12905         *PROP_CASTSHADOW        1\r
12906         *PROP_RECVSHADOW        1\r
12907         *MATERIAL_REF   0\r
12908 }\r
12909 *GEOMOBJECT     {\r
12910         *NODE_NAME      "mat0model0surf147"\r
12911         *NODE_TM        {\r
12912                 *NODE_NAME      "mat0model0surf147"\r
12913                 *INHERIT_POS    0       0       0\r
12914                 *INHERIT_ROT    0       0       0\r
12915                 *INHERIT_SCL    0       0       0\r
12916                 *TM_ROW0        1.0     0       0\r
12917                 *TM_ROW1        0       1.0     0\r
12918                 *TM_ROW2        0       0       1.0\r
12919                 *TM_ROW3        0       0       0\r
12920                 *TM_POS 0.000000        0.000000        0.000000\r
12921         }\r
12922         *MESH   {\r
12923                 *TIMEVALUE      0\r
12924                 *MESH_NUMVERTEX 6\r
12925                 *MESH_NUMFACES  4\r
12926                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12927                 *MESH_VERTEX_LIST       {\r
12928                         *MESH_VERTEX    0       6.000000        22.000000       214.000000\r
12929                         *MESH_VERTEX    1       6.000000        22.000000       226.000000\r
12930                         *MESH_VERTEX    2       6.000000        42.000000       214.000000\r
12931                         *MESH_VERTEX    3       6.000000        42.000000       226.000000\r
12932                         *MESH_VERTEX    4       6.000000        14.000000       226.000000\r
12933                         *MESH_VERTEX    5       6.000000        14.000000       214.000000\r
12934                 }\r
12935                 *MESH_NORMALS   {\r
12936                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12937                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
12938                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
12939                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
12940                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12941                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12942                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12943                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12944                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
12945                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12946                 }\r
12947                 *MESH_FACE_LIST {\r
12948                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12949                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12950                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12951                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12952                 }\r
12953                 *MESH_NUMTVERTEX        6\r
12954                 *MESH_TVERTLIST {\r
12955                         *MESH_TVERT     0       0.218750        0.671875        1.000000\r
12956                         *MESH_TVERT     1       0.218750        0.765625        1.000000\r
12957                         *MESH_TVERT     2       0.375000        0.671875        1.000000\r
12958                         *MESH_TVERT     3       0.375000        0.765625        1.000000\r
12959                         *MESH_TVERT     4       0.156250        0.765625        1.000000\r
12960                         *MESH_TVERT     5       0.156250        0.671875        1.000000\r
12961                 }\r
12962                 *MESH_NUMTVFACES        4\r
12963                 *MESH_TFACELIST {\r
12964                         *MESH_TFACE     0       0       2       1\r
12965                         *MESH_TFACE     1       2       3       1\r
12966                         *MESH_TFACE     2       0       1       4\r
12967                         *MESH_TFACE     3       5       0       4\r
12968                 }\r
12969         }\r
12970         *PROP_MOTIONBLUR        0\r
12971         *PROP_CASTSHADOW        1\r
12972         *PROP_RECVSHADOW        1\r
12973         *MATERIAL_REF   0\r
12974 }\r
12975 *GEOMOBJECT     {\r
12976         *NODE_NAME      "mat0model0surf148"\r
12977         *NODE_TM        {\r
12978                 *NODE_NAME      "mat0model0surf148"\r
12979                 *INHERIT_POS    0       0       0\r
12980                 *INHERIT_ROT    0       0       0\r
12981                 *INHERIT_SCL    0       0       0\r
12982                 *TM_ROW0        1.0     0       0\r
12983                 *TM_ROW1        0       1.0     0\r
12984                 *TM_ROW2        0       0       1.0\r
12985                 *TM_ROW3        0       0       0\r
12986                 *TM_POS 0.000000        0.000000        0.000000\r
12987         }\r
12988         *MESH   {\r
12989                 *TIMEVALUE      0\r
12990                 *MESH_NUMVERTEX 4\r
12991                 *MESH_NUMFACES  2\r
12992                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12993                 *MESH_VERTEX_LIST       {\r
12994                         *MESH_VERTEX    0       0.000000        206.000000      226.000000\r
12995                         *MESH_VERTEX    1       0.000000        206.000000      214.000000\r
12996                         *MESH_VERTEX    2       0.000000        272.000000      226.000000\r
12997                         *MESH_VERTEX    3       0.000000        272.000000      214.000000\r
12998                 }\r
12999                 *MESH_NORMALS   {\r
13000                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13001                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13002                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
13003                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13004                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13005                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13006                 }\r
13007                 *MESH_FACE_LIST {\r
13008                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13009                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13010                 }\r
13011                 *MESH_NUMTVERTEX        4\r
13012                 *MESH_TVERTLIST {\r
13013                         *MESH_TVERT     0       0.656250        0.765625        1.000000\r
13014                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
13015                         *MESH_TVERT     2       1.171875        0.765625        1.000000\r
13016                         *MESH_TVERT     3       1.171875        0.671875        1.000000\r
13017                 }\r
13018                 *MESH_NUMTVFACES        2\r
13019                 *MESH_TFACELIST {\r
13020                         *MESH_TFACE     0       0       2       1\r
13021                         *MESH_TFACE     1       2       3       1\r
13022                 }\r
13023         }\r
13024         *PROP_MOTIONBLUR        0\r
13025         *PROP_CASTSHADOW        1\r
13026         *PROP_RECVSHADOW        1\r
13027         *MATERIAL_REF   0\r
13028 }\r
13029 *GEOMOBJECT     {\r
13030         *NODE_NAME      "mat0model0surf149"\r
13031         *NODE_TM        {\r
13032                 *NODE_NAME      "mat0model0surf149"\r
13033                 *INHERIT_POS    0       0       0\r
13034                 *INHERIT_ROT    0       0       0\r
13035                 *INHERIT_SCL    0       0       0\r
13036                 *TM_ROW0        1.0     0       0\r
13037                 *TM_ROW1        0       1.0     0\r
13038                 *TM_ROW2        0       0       1.0\r
13039                 *TM_ROW3        0       0       0\r
13040                 *TM_POS 0.000000        0.000000        0.000000\r
13041         }\r
13042         *MESH   {\r
13043                 *TIMEVALUE      0\r
13044                 *MESH_NUMVERTEX 4\r
13045                 *MESH_NUMFACES  2\r
13046                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13047                 *MESH_VERTEX_LIST       {\r
13048                         *MESH_VERTEX    0       8.000000        -150.000000     226.000000\r
13049                         *MESH_VERTEX    1       0.000000        -158.000000     214.000000\r
13050                         *MESH_VERTEX    2       8.000000        -150.000000     214.000000\r
13051                         *MESH_VERTEX    3       0.000000        -158.000000     226.000000\r
13052                 }\r
13053                 *MESH_NORMALS   {\r
13054                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13055                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13056                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
13057                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
13058                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
13059                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
13060                 }\r
13061                 *MESH_FACE_LIST {\r
13062                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13063                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13064                 }\r
13065                 *MESH_NUMTVERTEX        4\r
13066                 *MESH_TVERTLIST {\r
13067                         *MESH_TVERT     0       0.875000        0.765625        1.000000\r
13068                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
13069                         *MESH_TVERT     2       0.875000        0.671875        1.000000\r
13070                         *MESH_TVERT     3       0.812500        0.765625        1.000000\r
13071                 }\r
13072                 *MESH_NUMTVFACES        2\r
13073                 *MESH_TFACELIST {\r
13074                         *MESH_TFACE     0       0       2       1\r
13075                         *MESH_TFACE     1       3       0       1\r
13076                 }\r
13077         }\r
13078         *PROP_MOTIONBLUR        0\r
13079         *PROP_CASTSHADOW        1\r
13080         *PROP_RECVSHADOW        1\r
13081         *MATERIAL_REF   0\r
13082 }\r
13083 *GEOMOBJECT     {\r
13084         *NODE_NAME      "mat0model0surf150"\r
13085         *NODE_TM        {\r
13086                 *NODE_NAME      "mat0model0surf150"\r
13087                 *INHERIT_POS    0       0       0\r
13088                 *INHERIT_ROT    0       0       0\r
13089                 *INHERIT_SCL    0       0       0\r
13090                 *TM_ROW0        1.0     0       0\r
13091                 *TM_ROW1        0       1.0     0\r
13092                 *TM_ROW2        0       0       1.0\r
13093                 *TM_ROW3        0       0       0\r
13094                 *TM_POS 0.000000        0.000000        0.000000\r
13095         }\r
13096         *MESH   {\r
13097                 *TIMEVALUE      0\r
13098                 *MESH_NUMVERTEX 4\r
13099                 *MESH_NUMFACES  2\r
13100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13101                 *MESH_VERTEX_LIST       {\r
13102                         *MESH_VERTEX    0       0.000000        -196.000000     226.000000\r
13103                         *MESH_VERTEX    1       0.000000        -196.000000     214.000000\r
13104                         *MESH_VERTEX    2       0.000000        -158.000000     226.000000\r
13105                         *MESH_VERTEX    3       0.000000        -158.000000     214.000000\r
13106                 }\r
13107                 *MESH_NORMALS   {\r
13108                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13109                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13110                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
13111                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13112                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13113                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13114                 }\r
13115                 *MESH_FACE_LIST {\r
13116                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13117                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13118                 }\r
13119                 *MESH_NUMTVERTEX        4\r
13120                 *MESH_TVERTLIST {\r
13121                         *MESH_TVERT     0       0.515625        0.765625        1.000000\r
13122                         *MESH_TVERT     1       0.515625        0.671875        1.000000\r
13123                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
13124                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
13125                 }\r
13126                 *MESH_NUMTVFACES        2\r
13127                 *MESH_TFACELIST {\r
13128                         *MESH_TFACE     0       0       2       1\r
13129                         *MESH_TFACE     1       2       3       1\r
13130                 }\r
13131         }\r
13132         *PROP_MOTIONBLUR        0\r
13133         *PROP_CASTSHADOW        1\r
13134         *PROP_RECVSHADOW        1\r
13135         *MATERIAL_REF   0\r
13136 }\r
13137 *GEOMOBJECT     {\r
13138         *NODE_NAME      "mat0model0surf151"\r
13139         *NODE_TM        {\r
13140                 *NODE_NAME      "mat0model0surf151"\r
13141                 *INHERIT_POS    0       0       0\r
13142                 *INHERIT_ROT    0       0       0\r
13143                 *INHERIT_SCL    0       0       0\r
13144                 *TM_ROW0        1.0     0       0\r
13145                 *TM_ROW1        0       1.0     0\r
13146                 *TM_ROW2        0       0       1.0\r
13147                 *TM_ROW3        0       0       0\r
13148                 *TM_POS 0.000000        0.000000        0.000000\r
13149         }\r
13150         *MESH   {\r
13151                 *TIMEVALUE      0\r
13152                 *MESH_NUMVERTEX 4\r
13153                 *MESH_NUMFACES  2\r
13154                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13155                 *MESH_VERTEX_LIST       {\r
13156                         *MESH_VERTEX    0       8.000000        -206.000000     226.000000\r
13157                         *MESH_VERTEX    1       0.000000        -196.000000     214.000000\r
13158                         *MESH_VERTEX    2       0.000000        -196.000000     226.000000\r
13159                         *MESH_VERTEX    3       8.000000        -206.000000     214.000000\r
13160                 }\r
13161                 *MESH_NORMALS   {\r
13162                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13163                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13164                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
13165                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
13166                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
13167                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
13168                 }\r
13169                 *MESH_FACE_LIST {\r
13170                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13171                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13172                 }\r
13173                 *MESH_NUMTVERTEX        4\r
13174                 *MESH_TVERTLIST {\r
13175                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
13176                         *MESH_TVERT     1       0.515625        0.671875        1.000000\r
13177                         *MESH_TVERT     2       0.515625        0.765625        1.000000\r
13178                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
13179                 }\r
13180                 *MESH_NUMTVFACES        2\r
13181                 *MESH_TFACELIST {\r
13182                         *MESH_TFACE     0       0       2       1\r
13183                         *MESH_TFACE     1       3       0       1\r
13184                 }\r
13185         }\r
13186         *PROP_MOTIONBLUR        0\r
13187         *PROP_CASTSHADOW        1\r
13188         *PROP_RECVSHADOW        1\r
13189         *MATERIAL_REF   0\r
13190 }\r
13191 *GEOMOBJECT     {\r
13192         *NODE_NAME      "mat0model0surf152"\r
13193         *NODE_TM        {\r
13194                 *NODE_NAME      "mat0model0surf152"\r
13195                 *INHERIT_POS    0       0       0\r
13196                 *INHERIT_ROT    0       0       0\r
13197                 *INHERIT_SCL    0       0       0\r
13198                 *TM_ROW0        1.0     0       0\r
13199                 *TM_ROW1        0       1.0     0\r
13200                 *TM_ROW2        0       0       1.0\r
13201                 *TM_ROW3        0       0       0\r
13202                 *TM_POS 0.000000        0.000000        0.000000\r
13203         }\r
13204         *MESH   {\r
13205                 *TIMEVALUE      0\r
13206                 *MESH_NUMVERTEX 6\r
13207                 *MESH_NUMFACES  4\r
13208                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13209                 *MESH_VERTEX_LIST       {\r
13210                         *MESH_VERTEX    0       -2.000000       74.000000       214.000000\r
13211                         *MESH_VERTEX    1       -2.000000       50.000000       226.000000\r
13212                         *MESH_VERTEX    2       -2.000000       74.000000       226.000000\r
13213                         *MESH_VERTEX    3       -2.000000       50.000000       214.000000\r
13214                         *MESH_VERTEX    4       -2.000000       42.000000       226.000000\r
13215                         *MESH_VERTEX    5       -2.000000       42.000000       214.000000\r
13216                 }\r
13217                 *MESH_NORMALS   {\r
13218                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13219                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13220                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
13221                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
13222                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13223                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13224                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13225                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
13226                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
13227                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
13228                 }\r
13229                 *MESH_FACE_LIST {\r
13230                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13231                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13232                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13233                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13234                 }\r
13235                 *MESH_NUMTVERTEX        6\r
13236                 *MESH_TVERTLIST {\r
13237                         *MESH_TVERT     0       0.625000        0.671875        1.000000\r
13238                         *MESH_TVERT     1       0.437500        0.765625        1.000000\r
13239                         *MESH_TVERT     2       0.625000        0.765625        1.000000\r
13240                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
13241                         *MESH_TVERT     4       0.375000        0.765625        1.000000\r
13242                         *MESH_TVERT     5       0.375000        0.671875        1.000000\r
13243                 }\r
13244                 *MESH_NUMTVFACES        4\r
13245                 *MESH_TFACELIST {\r
13246                         *MESH_TFACE     0       0       2       1\r
13247                         *MESH_TFACE     1       3       0       1\r
13248                         *MESH_TFACE     2       3       1       4\r
13249                         *MESH_TFACE     3       5       3       4\r
13250                 }\r
13251         }\r
13252         *PROP_MOTIONBLUR        0\r
13253         *PROP_CASTSHADOW        1\r
13254         *PROP_RECVSHADOW        1\r
13255         *MATERIAL_REF   0\r
13256 }\r
13257 *GEOMOBJECT     {\r
13258         *NODE_NAME      "mat0model0surf153"\r
13259         *NODE_TM        {\r
13260                 *NODE_NAME      "mat0model0surf153"\r
13261                 *INHERIT_POS    0       0       0\r
13262                 *INHERIT_ROT    0       0       0\r
13263                 *INHERIT_SCL    0       0       0\r
13264                 *TM_ROW0        1.0     0       0\r
13265                 *TM_ROW1        0       1.0     0\r
13266                 *TM_ROW2        0       0       1.0\r
13267                 *TM_ROW3        0       0       0\r
13268                 *TM_POS 0.000000        0.000000        0.000000\r
13269         }\r
13270         *MESH   {\r
13271                 *TIMEVALUE      0\r
13272                 *MESH_NUMVERTEX 4\r
13273                 *MESH_NUMFACES  2\r
13274                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13275                 *MESH_VERTEX_LIST       {\r
13276                         *MESH_VERTEX    0       -2.000000       50.000000       226.000000\r
13277                         *MESH_VERTEX    1       -2.000000       50.000000       214.000000\r
13278                         *MESH_VERTEX    2       46.000000       50.000000       226.000000\r
13279                         *MESH_VERTEX    3       46.000000       50.000000       214.000000\r
13280                 }\r
13281                 *MESH_NORMALS   {\r
13282                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13283                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13284                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
13285                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13286                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13287                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13288                 }\r
13289                 *MESH_FACE_LIST {\r
13290                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13291                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13292                 }\r
13293                 *MESH_NUMTVERTEX        4\r
13294                 *MESH_TVERTLIST {\r
13295                         *MESH_TVERT     0       0.578125        0.765625        1.000000\r
13296                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
13297                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
13298                         *MESH_TVERT     3       0.953125        0.671875        1.000000\r
13299                 }\r
13300                 *MESH_NUMTVFACES        2\r
13301                 *MESH_TFACELIST {\r
13302                         *MESH_TFACE     0       0       2       1\r
13303                         *MESH_TFACE     1       2       3       1\r
13304                 }\r
13305         }\r
13306         *PROP_MOTIONBLUR        0\r
13307         *PROP_CASTSHADOW        1\r
13308         *PROP_RECVSHADOW        1\r
13309         *MATERIAL_REF   0\r
13310 }\r
13311 *GEOMOBJECT     {\r
13312         *NODE_NAME      "mat0model0surf154"\r
13313         *NODE_TM        {\r
13314                 *NODE_NAME      "mat0model0surf154"\r
13315                 *INHERIT_POS    0       0       0\r
13316                 *INHERIT_ROT    0       0       0\r
13317                 *INHERIT_SCL    0       0       0\r
13318                 *TM_ROW0        1.0     0       0\r
13319                 *TM_ROW1        0       1.0     0\r
13320                 *TM_ROW2        0       0       1.0\r
13321                 *TM_ROW3        0       0       0\r
13322                 *TM_POS 0.000000        0.000000        0.000000\r
13323         }\r
13324         *MESH   {\r
13325                 *TIMEVALUE      0\r
13326                 *MESH_NUMVERTEX 4\r
13327                 *MESH_NUMFACES  2\r
13328                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13329                 *MESH_VERTEX_LIST       {\r
13330                         *MESH_VERTEX    0       -2.000000       22.000000       226.000000\r
13331                         *MESH_VERTEX    1       -2.000000       22.000000       214.000000\r
13332                         *MESH_VERTEX    2       -2.000000       42.000000       226.000000\r
13333                         *MESH_VERTEX    3       -2.000000       42.000000       214.000000\r
13334                 }\r
13335                 *MESH_NORMALS   {\r
13336                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13337                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13338                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
13339                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13340                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13341                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13342                 }\r
13343                 *MESH_FACE_LIST {\r
13344                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13345                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13346                 }\r
13347                 *MESH_NUMTVERTEX        4\r
13348                 *MESH_TVERTLIST {\r
13349                         *MESH_TVERT     0       0.218750        0.765625        1.000000\r
13350                         *MESH_TVERT     1       0.218750        0.671875        1.000000\r
13351                         *MESH_TVERT     2       0.375000        0.765625        1.000000\r
13352                         *MESH_TVERT     3       0.375000        0.671875        1.000000\r
13353                 }\r
13354                 *MESH_NUMTVFACES        2\r
13355                 *MESH_TFACELIST {\r
13356                         *MESH_TFACE     0       0       2       1\r
13357                         *MESH_TFACE     1       2       3       1\r
13358                 }\r
13359         }\r
13360         *PROP_MOTIONBLUR        0\r
13361         *PROP_CASTSHADOW        1\r
13362         *PROP_RECVSHADOW        1\r
13363         *MATERIAL_REF   0\r
13364 }\r
13365 *GEOMOBJECT     {\r
13366         *NODE_NAME      "mat0model0surf155"\r
13367         *NODE_TM        {\r
13368                 *NODE_NAME      "mat0model0surf155"\r
13369                 *INHERIT_POS    0       0       0\r
13370                 *INHERIT_ROT    0       0       0\r
13371                 *INHERIT_SCL    0       0       0\r
13372                 *TM_ROW0        1.0     0       0\r
13373                 *TM_ROW1        0       1.0     0\r
13374                 *TM_ROW2        0       0       1.0\r
13375                 *TM_ROW3        0       0       0\r
13376                 *TM_POS 0.000000        0.000000        0.000000\r
13377         }\r
13378         *MESH   {\r
13379                 *TIMEVALUE      0\r
13380                 *MESH_NUMVERTEX 4\r
13381                 *MESH_NUMFACES  2\r
13382                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13383                 *MESH_VERTEX_LIST       {\r
13384                         *MESH_VERTEX    0       6.000000        14.000000       226.000000\r
13385                         *MESH_VERTEX    1       -2.000000       22.000000       214.000000\r
13386                         *MESH_VERTEX    2       -2.000000       22.000000       226.000000\r
13387                         *MESH_VERTEX    3       6.000000        14.000000       214.000000\r
13388                 }\r
13389                 *MESH_NORMALS   {\r
13390                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13391                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13392                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
13393                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
13394                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
13395                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
13396                 }\r
13397                 *MESH_FACE_LIST {\r
13398                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13399                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13400                 }\r
13401                 *MESH_NUMTVERTEX        4\r
13402                 *MESH_TVERTLIST {\r
13403                         *MESH_TVERT     0       0.156250        0.765625        1.000000\r
13404                         *MESH_TVERT     1       0.218750        0.671875        1.000000\r
13405                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
13406                         *MESH_TVERT     3       0.156250        0.671875        1.000000\r
13407                 }\r
13408                 *MESH_NUMTVFACES        2\r
13409                 *MESH_TFACELIST {\r
13410                         *MESH_TFACE     0       0       2       1\r
13411                         *MESH_TFACE     1       3       0       1\r
13412                 }\r
13413         }\r
13414         *PROP_MOTIONBLUR        0\r
13415         *PROP_CASTSHADOW        1\r
13416         *PROP_RECVSHADOW        1\r
13417         *MATERIAL_REF   0\r
13418 }\r
13419 *GEOMOBJECT     {\r
13420         *NODE_NAME      "mat0model0surf156"\r
13421         *NODE_TM        {\r
13422                 *NODE_NAME      "mat0model0surf156"\r
13423                 *INHERIT_POS    0       0       0\r
13424                 *INHERIT_ROT    0       0       0\r
13425                 *INHERIT_SCL    0       0       0\r
13426                 *TM_ROW0        1.0     0       0\r
13427                 *TM_ROW1        0       1.0     0\r
13428                 *TM_ROW2        0       0       1.0\r
13429                 *TM_ROW3        0       0       0\r
13430                 *TM_POS 0.000000        0.000000        0.000000\r
13431         }\r
13432         *MESH   {\r
13433                 *TIMEVALUE      0\r
13434                 *MESH_NUMVERTEX 4\r
13435                 *MESH_NUMFACES  2\r
13436                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13437                 *MESH_VERTEX_LIST       {\r
13438                         *MESH_VERTEX    0       2.000000        -88.000000      214.000000\r
13439                         *MESH_VERTEX    1       -4.000000       -96.000000      214.000000\r
13440                         *MESH_VERTEX    2       2.000000        -88.000000      226.000000\r
13441                         *MESH_VERTEX    3       -4.000000       -96.000000      226.000000\r
13442                 }\r
13443                 *MESH_NORMALS   {\r
13444                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13445                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13446                         *MESH_VERTEXNORMAL      0       0.800000        -0.600000       0.000000\r
13447                         *MESH_VERTEXNORMAL      1       0.800000        -0.600000       0.000000\r
13448                         *MESH_VERTEXNORMAL      2       0.800000        -0.600000       0.000000\r
13449                         *MESH_VERTEXNORMAL      3       0.800000        -0.600000       0.000000\r
13450                 }\r
13451                 *MESH_FACE_LIST {\r
13452                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13453                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13454                 }\r
13455                 *MESH_NUMTVERTEX        4\r
13456                 *MESH_TVERTLIST {\r
13457                         *MESH_TVERT     0       0.359375        0.671875        1.000000\r
13458                         *MESH_TVERT     1       0.296875        0.671875        1.000000\r
13459                         *MESH_TVERT     2       0.359375        0.765625        1.000000\r
13460                         *MESH_TVERT     3       0.296875        0.765625        1.000000\r
13461                 }\r
13462                 *MESH_NUMTVFACES        2\r
13463                 *MESH_TFACELIST {\r
13464                         *MESH_TFACE     0       0       2       1\r
13465                         *MESH_TFACE     1       2       3       1\r
13466                 }\r
13467         }\r
13468         *PROP_MOTIONBLUR        0\r
13469         *PROP_CASTSHADOW        1\r
13470         *PROP_RECVSHADOW        1\r
13471         *MATERIAL_REF   0\r
13472 }\r
13473 *GEOMOBJECT     {\r
13474         *NODE_NAME      "mat0model0surf157"\r
13475         *NODE_TM        {\r
13476                 *NODE_NAME      "mat0model0surf157"\r
13477                 *INHERIT_POS    0       0       0\r
13478                 *INHERIT_ROT    0       0       0\r
13479                 *INHERIT_SCL    0       0       0\r
13480                 *TM_ROW0        1.0     0       0\r
13481                 *TM_ROW1        0       1.0     0\r
13482                 *TM_ROW2        0       0       1.0\r
13483                 *TM_ROW3        0       0       0\r
13484                 *TM_POS 0.000000        0.000000        0.000000\r
13485         }\r
13486         *MESH   {\r
13487                 *TIMEVALUE      0\r
13488                 *MESH_NUMVERTEX 4\r
13489                 *MESH_NUMFACES  2\r
13490                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13491                 *MESH_VERTEX_LIST       {\r
13492                         *MESH_VERTEX    0       -4.000000       -224.000000     226.000000\r
13493                         *MESH_VERTEX    1       -4.000000       -238.000000     214.000000\r
13494                         *MESH_VERTEX    2       -4.000000       -238.000000     226.000000\r
13495                         *MESH_VERTEX    3       -4.000000       -224.000000     214.000000\r
13496                 }\r
13497                 *MESH_NORMALS   {\r
13498                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13499                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13500                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13501                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13502                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13503                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
13504                 }\r
13505                 *MESH_FACE_LIST {\r
13506                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13507                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13508                 }\r
13509                 *MESH_NUMTVERTEX        4\r
13510                 *MESH_TVERTLIST {\r
13511                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
13512                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
13513                         *MESH_TVERT     2       0.187500        0.765625        1.000000\r
13514                         *MESH_TVERT     3       0.296875        0.671875        1.000000\r
13515                 }\r
13516                 *MESH_NUMTVFACES        2\r
13517                 *MESH_TFACELIST {\r
13518                         *MESH_TFACE     0       0       2       1\r
13519                         *MESH_TFACE     1       3       0       1\r
13520                 }\r
13521         }\r
13522         *PROP_MOTIONBLUR        0\r
13523         *PROP_CASTSHADOW        1\r
13524         *PROP_RECVSHADOW        1\r
13525         *MATERIAL_REF   0\r
13526 }\r
13527 *GEOMOBJECT     {\r
13528         *NODE_NAME      "mat0model0surf158"\r
13529         *NODE_TM        {\r
13530                 *NODE_NAME      "mat0model0surf158"\r
13531                 *INHERIT_POS    0       0       0\r
13532                 *INHERIT_ROT    0       0       0\r
13533                 *INHERIT_SCL    0       0       0\r
13534                 *TM_ROW0        1.0     0       0\r
13535                 *TM_ROW1        0       1.0     0\r
13536                 *TM_ROW2        0       0       1.0\r
13537                 *TM_ROW3        0       0       0\r
13538                 *TM_POS 0.000000        0.000000        0.000000\r
13539         }\r
13540         *MESH   {\r
13541                 *TIMEVALUE      0\r
13542                 *MESH_NUMVERTEX 4\r
13543                 *MESH_NUMFACES  2\r
13544                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13545                 *MESH_VERTEX_LIST       {\r
13546                         *MESH_VERTEX    0       2.000000        -262.000000     226.000000\r
13547                         *MESH_VERTEX    1       -8.000000       -270.000000     214.000000\r
13548                         *MESH_VERTEX    2       -8.000000       -270.000000     226.000000\r
13549                         *MESH_VERTEX    3       2.000000        -262.000000     214.000000\r
13550                 }\r
13551                 *MESH_NORMALS   {\r
13552                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13553                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13554                         *MESH_VERTEXNORMAL      0       0.624695        -0.780869       0.000000\r
13555                         *MESH_VERTEXNORMAL      1       0.624695        -0.780869       0.000000\r
13556                         *MESH_VERTEXNORMAL      2       0.624695        -0.780869       0.000000\r
13557                         *MESH_VERTEXNORMAL      3       0.624695        -0.780869       0.000000\r
13558                 }\r
13559                 *MESH_FACE_LIST {\r
13560                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13561                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13562                 }\r
13563                 *MESH_NUMTVERTEX        4\r
13564                 *MESH_TVERTLIST {\r
13565                         *MESH_TVERT     0       0.609375        0.765625        1.000000\r
13566                         *MESH_TVERT     1       0.531250        0.671875        1.000000\r
13567                         *MESH_TVERT     2       0.531250        0.765625        1.000000\r
13568                         *MESH_TVERT     3       0.609375        0.671875        1.000000\r
13569                 }\r
13570                 *MESH_NUMTVFACES        2\r
13571                 *MESH_TFACELIST {\r
13572                         *MESH_TFACE     0       0       2       1\r
13573                         *MESH_TFACE     1       3       0       1\r
13574                 }\r
13575         }\r
13576         *PROP_MOTIONBLUR        0\r
13577         *PROP_CASTSHADOW        1\r
13578         *PROP_RECVSHADOW        1\r
13579         *MATERIAL_REF   0\r
13580 }\r
13581 *GEOMOBJECT     {\r
13582         *NODE_NAME      "mat0model0surf159"\r
13583         *NODE_TM        {\r
13584                 *NODE_NAME      "mat0model0surf159"\r
13585                 *INHERIT_POS    0       0       0\r
13586                 *INHERIT_ROT    0       0       0\r
13587                 *INHERIT_SCL    0       0       0\r
13588                 *TM_ROW0        1.0     0       0\r
13589                 *TM_ROW1        0       1.0     0\r
13590                 *TM_ROW2        0       0       1.0\r
13591                 *TM_ROW3        0       0       0\r
13592                 *TM_POS 0.000000        0.000000        0.000000\r
13593         }\r
13594         *MESH   {\r
13595                 *TIMEVALUE      0\r
13596                 *MESH_NUMVERTEX 4\r
13597                 *MESH_NUMFACES  2\r
13598                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13599                 *MESH_VERTEX_LIST       {\r
13600                         *MESH_VERTEX    0       -10.000000      232.000000      226.000000\r
13601                         *MESH_VERTEX    1       -10.000000      228.000000      214.000000\r
13602                         *MESH_VERTEX    2       -10.000000      228.000000      226.000000\r
13603                         *MESH_VERTEX    3       -10.000000      232.000000      214.000000\r
13604                 }\r
13605                 *MESH_NORMALS   {\r
13606                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13607                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13608                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13609                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13610                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13611                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
13612                 }\r
13613                 *MESH_FACE_LIST {\r
13614                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13615                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13616                 }\r
13617                 *MESH_NUMTVERTEX        4\r
13618                 *MESH_TVERTLIST {\r
13619                         *MESH_TVERT     0       0.859375        0.765625        1.000000\r
13620                         *MESH_TVERT     1       0.828125        0.671875        1.000000\r
13621                         *MESH_TVERT     2       0.828125        0.765625        1.000000\r
13622                         *MESH_TVERT     3       0.859375        0.671875        1.000000\r
13623                 }\r
13624                 *MESH_NUMTVFACES        2\r
13625                 *MESH_TFACELIST {\r
13626                         *MESH_TFACE     0       0       2       1\r
13627                         *MESH_TFACE     1       3       0       1\r
13628                 }\r
13629         }\r
13630         *PROP_MOTIONBLUR        0\r
13631         *PROP_CASTSHADOW        1\r
13632         *PROP_RECVSHADOW        1\r
13633         *MATERIAL_REF   0\r
13634 }\r
13635 *GEOMOBJECT     {\r
13636         *NODE_NAME      "mat0model0surf160"\r
13637         *NODE_TM        {\r
13638                 *NODE_NAME      "mat0model0surf160"\r
13639                 *INHERIT_POS    0       0       0\r
13640                 *INHERIT_ROT    0       0       0\r
13641                 *INHERIT_SCL    0       0       0\r
13642                 *TM_ROW0        1.0     0       0\r
13643                 *TM_ROW1        0       1.0     0\r
13644                 *TM_ROW2        0       0       1.0\r
13645                 *TM_ROW3        0       0       0\r
13646                 *TM_POS 0.000000        0.000000        0.000000\r
13647         }\r
13648         *MESH   {\r
13649                 *TIMEVALUE      0\r
13650                 *MESH_NUMVERTEX 6\r
13651                 *MESH_NUMFACES  4\r
13652                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13653                 *MESH_VERTEX_LIST       {\r
13654                         *MESH_VERTEX    0       -2.000000       74.000000       214.000000\r
13655                         *MESH_VERTEX    1       -10.000000      74.000000       226.000000\r
13656                         *MESH_VERTEX    2       -2.000000       74.000000       226.000000\r
13657                         *MESH_VERTEX    3       -10.000000      74.000000       214.000000\r
13658                         *MESH_VERTEX    4       -40.000000      74.000000       226.000000\r
13659                         *MESH_VERTEX    5       -40.000000      74.000000       214.000000\r
13660                 }\r
13661                 *MESH_NORMALS   {\r
13662                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13663                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13664                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
13665                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
13666                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13667                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13668                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
13669                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
13670                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
13671                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
13672                 }\r
13673                 *MESH_FACE_LIST {\r
13674                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13675                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13676                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13677                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13678                 }\r
13679                 *MESH_NUMTVERTEX        6\r
13680                 *MESH_TVERTLIST {\r
13681                         *MESH_TVERT     0       0.578125        0.671875        1.000000\r
13682                         *MESH_TVERT     1       0.515625        0.765625        1.000000\r
13683                         *MESH_TVERT     2       0.578125        0.765625        1.000000\r
13684                         *MESH_TVERT     3       0.515625        0.671875        1.000000\r
13685                         *MESH_TVERT     4       0.281250        0.765625        1.000000\r
13686                         *MESH_TVERT     5       0.281250        0.671875        1.000000\r
13687                 }\r
13688                 *MESH_NUMTVFACES        4\r
13689                 *MESH_TFACELIST {\r
13690                         *MESH_TFACE     0       0       2       1\r
13691                         *MESH_TFACE     1       3       0       1\r
13692                         *MESH_TFACE     2       3       1       4\r
13693                         *MESH_TFACE     3       5       3       4\r
13694                 }\r
13695         }\r
13696         *PROP_MOTIONBLUR        0\r
13697         *PROP_CASTSHADOW        1\r
13698         *PROP_RECVSHADOW        1\r
13699         *MATERIAL_REF   0\r
13700 }\r
13701 *GEOMOBJECT     {\r
13702         *NODE_NAME      "mat0model0surf161"\r
13703         *NODE_TM        {\r
13704                 *NODE_NAME      "mat0model0surf161"\r
13705                 *INHERIT_POS    0       0       0\r
13706                 *INHERIT_ROT    0       0       0\r
13707                 *INHERIT_SCL    0       0       0\r
13708                 *TM_ROW0        1.0     0       0\r
13709                 *TM_ROW1        0       1.0     0\r
13710                 *TM_ROW2        0       0       1.0\r
13711                 *TM_ROW3        0       0       0\r
13712                 *TM_POS 0.000000        0.000000        0.000000\r
13713         }\r
13714         *MESH   {\r
13715                 *TIMEVALUE      0\r
13716                 *MESH_NUMVERTEX 4\r
13717                 *MESH_NUMFACES  2\r
13718                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13719                 *MESH_VERTEX_LIST       {\r
13720                         *MESH_VERTEX    0       -2.000000       74.000000       226.000000\r
13721                         *MESH_VERTEX    1       -10.000000      82.000000       214.000000\r
13722                         *MESH_VERTEX    2       -2.000000       74.000000       214.000000\r
13723                         *MESH_VERTEX    3       -10.000000      82.000000       226.000000\r
13724                 }\r
13725                 *MESH_NORMALS   {\r
13726                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13727                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13728                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13729                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
13730                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13731                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13732                 }\r
13733                 *MESH_FACE_LIST {\r
13734                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13735                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13736                 }\r
13737                 *MESH_NUMTVERTEX        4\r
13738                 *MESH_TVERTLIST {\r
13739                         *MESH_TVERT     0       0.625000        0.765625        1.000000\r
13740                         *MESH_TVERT     1       0.687500        0.671875        1.000000\r
13741                         *MESH_TVERT     2       0.625000        0.671875        1.000000\r
13742                         *MESH_TVERT     3       0.687500        0.765625        1.000000\r
13743                 }\r
13744                 *MESH_NUMTVFACES        2\r
13745                 *MESH_TFACELIST {\r
13746                         *MESH_TFACE     0       0       2       1\r
13747                         *MESH_TFACE     1       3       0       1\r
13748                 }\r
13749         }\r
13750         *PROP_MOTIONBLUR        0\r
13751         *PROP_CASTSHADOW        1\r
13752         *PROP_RECVSHADOW        1\r
13753         *MATERIAL_REF   0\r
13754 }\r
13755 *GEOMOBJECT     {\r
13756         *NODE_NAME      "mat0model0surf162"\r
13757         *NODE_TM        {\r
13758                 *NODE_NAME      "mat0model0surf162"\r
13759                 *INHERIT_POS    0       0       0\r
13760                 *INHERIT_ROT    0       0       0\r
13761                 *INHERIT_SCL    0       0       0\r
13762                 *TM_ROW0        1.0     0       0\r
13763                 *TM_ROW1        0       1.0     0\r
13764                 *TM_ROW2        0       0       1.0\r
13765                 *TM_ROW3        0       0       0\r
13766                 *TM_POS 0.000000        0.000000        0.000000\r
13767         }\r
13768         *MESH   {\r
13769                 *TIMEVALUE      0\r
13770                 *MESH_NUMVERTEX 4\r
13771                 *MESH_NUMFACES  2\r
13772                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13773                 *MESH_VERTEX_LIST       {\r
13774                         *MESH_VERTEX    0       -10.000000      52.000000       226.000000\r
13775                         *MESH_VERTEX    1       -10.000000      52.000000       214.000000\r
13776                         *MESH_VERTEX    2       -10.000000      74.000000       226.000000\r
13777                         *MESH_VERTEX    3       -10.000000      74.000000       214.000000\r
13778                 }\r
13779                 *MESH_NORMALS   {\r
13780                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13781                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13782                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
13783                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13784                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13785                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13786                 }\r
13787                 *MESH_FACE_LIST {\r
13788                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13789                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13790                 }\r
13791                 *MESH_NUMTVERTEX        4\r
13792                 *MESH_TVERTLIST {\r
13793                         *MESH_TVERT     0       0.453125        0.765625        1.000000\r
13794                         *MESH_TVERT     1       0.453125        0.671875        1.000000\r
13795                         *MESH_TVERT     2       0.625000        0.765625        1.000000\r
13796                         *MESH_TVERT     3       0.625000        0.671875        1.000000\r
13797                 }\r
13798                 *MESH_NUMTVFACES        2\r
13799                 *MESH_TFACELIST {\r
13800                         *MESH_TFACE     0       0       2       1\r
13801                         *MESH_TFACE     1       2       3       1\r
13802                 }\r
13803         }\r
13804         *PROP_MOTIONBLUR        0\r
13805         *PROP_CASTSHADOW        1\r
13806         *PROP_RECVSHADOW        1\r
13807         *MATERIAL_REF   0\r
13808 }\r
13809 *GEOMOBJECT     {\r
13810         *NODE_NAME      "mat0model0surf163"\r
13811         *NODE_TM        {\r
13812                 *NODE_NAME      "mat0model0surf163"\r
13813                 *INHERIT_POS    0       0       0\r
13814                 *INHERIT_ROT    0       0       0\r
13815                 *INHERIT_SCL    0       0       0\r
13816                 *TM_ROW0        1.0     0       0\r
13817                 *TM_ROW1        0       1.0     0\r
13818                 *TM_ROW2        0       0       1.0\r
13819                 *TM_ROW3        0       0       0\r
13820                 *TM_POS 0.000000        0.000000        0.000000\r
13821         }\r
13822         *MESH   {\r
13823                 *TIMEVALUE      0\r
13824                 *MESH_NUMVERTEX 4\r
13825                 *MESH_NUMFACES  2\r
13826                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13827                 *MESH_VERTEX_LIST       {\r
13828                         *MESH_VERTEX    0       -2.000000       42.000000       226.000000\r
13829                         *MESH_VERTEX    1       -10.000000      52.000000       214.000000\r
13830                         *MESH_VERTEX    2       -10.000000      52.000000       226.000000\r
13831                         *MESH_VERTEX    3       -2.000000       42.000000       214.000000\r
13832                 }\r
13833                 *MESH_NORMALS   {\r
13834                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13835                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13836                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
13837                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
13838                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
13839                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
13840                 }\r
13841                 *MESH_FACE_LIST {\r
13842                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13843                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13844                 }\r
13845                 *MESH_NUMTVERTEX        4\r
13846                 *MESH_TVERTLIST {\r
13847                         *MESH_TVERT     0       0.375000        0.765625        1.000000\r
13848                         *MESH_TVERT     1       0.453125        0.671875        1.000000\r
13849                         *MESH_TVERT     2       0.453125        0.765625        1.000000\r
13850                         *MESH_TVERT     3       0.375000        0.671875        1.000000\r
13851                 }\r
13852                 *MESH_NUMTVFACES        2\r
13853                 *MESH_TFACELIST {\r
13854                         *MESH_TFACE     0       0       2       1\r
13855                         *MESH_TFACE     1       3       0       1\r
13856                 }\r
13857         }\r
13858         *PROP_MOTIONBLUR        0\r
13859         *PROP_CASTSHADOW        1\r
13860         *PROP_RECVSHADOW        1\r
13861         *MATERIAL_REF   0\r
13862 }\r
13863 *GEOMOBJECT     {\r
13864         *NODE_NAME      "mat0model0surf164"\r
13865         *NODE_TM        {\r
13866                 *NODE_NAME      "mat0model0surf164"\r
13867                 *INHERIT_POS    0       0       0\r
13868                 *INHERIT_ROT    0       0       0\r
13869                 *INHERIT_SCL    0       0       0\r
13870                 *TM_ROW0        1.0     0       0\r
13871                 *TM_ROW1        0       1.0     0\r
13872                 *TM_ROW2        0       0       1.0\r
13873                 *TM_ROW3        0       0       0\r
13874                 *TM_POS 0.000000        0.000000        0.000000\r
13875         }\r
13876         *MESH   {\r
13877                 *TIMEVALUE      0\r
13878                 *MESH_NUMVERTEX 8\r
13879                 *MESH_NUMFACES  6\r
13880                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13881                 *MESH_VERTEX_LIST       {\r
13882                         *MESH_VERTEX    0       2.000000        -88.000000      226.000000\r
13883                         *MESH_VERTEX    1       -12.000000      -88.000000      214.000000\r
13884                         *MESH_VERTEX    2       2.000000        -88.000000      214.000000\r
13885                         *MESH_VERTEX    3       -12.000000      -88.000000      226.000000\r
13886                         *MESH_VERTEX    4       -20.000000      -88.000000      214.000000\r
13887                         *MESH_VERTEX    5       -20.000000      -88.000000      226.000000\r
13888                         *MESH_VERTEX    6       -56.000000      -88.000000      214.000000\r
13889                         *MESH_VERTEX    7       -56.000000      -88.000000      226.000000\r
13890                 }\r
13891                 *MESH_NORMALS   {\r
13892                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13893                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13894                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
13895                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
13896                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
13897                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
13898                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
13899                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13900                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13901                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13902                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
13903                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
13904                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
13905                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
13906                 }\r
13907                 *MESH_FACE_LIST {\r
13908                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13909                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13910                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13911                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13912                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13913                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13914                 }\r
13915                 *MESH_NUMTVERTEX        8\r
13916                 *MESH_TVERTLIST {\r
13917                         *MESH_TVERT     0       0.609375        0.765625        1.000000\r
13918                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
13919                         *MESH_TVERT     2       0.609375        0.671875        1.000000\r
13920                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
13921                         *MESH_TVERT     4       0.437500        0.671875        1.000000\r
13922                         *MESH_TVERT     5       0.437500        0.765625        1.000000\r
13923                         *MESH_TVERT     6       0.156250        0.671875        1.000000\r
13924                         *MESH_TVERT     7       0.156250        0.765625        1.000000\r
13925                 }\r
13926                 *MESH_NUMTVFACES        6\r
13927                 *MESH_TFACELIST {\r
13928                         *MESH_TFACE     0       1       4       3\r
13929                         *MESH_TFACE     1       0       1       3\r
13930                         *MESH_TFACE     2       3       4       5\r
13931                         *MESH_TFACE     3       0       2       1\r
13932                         *MESH_TFACE     4       4       6       5\r
13933                         *MESH_TFACE     5       5       6       7\r
13934                 }\r
13935         }\r
13936         *PROP_MOTIONBLUR        0\r
13937         *PROP_CASTSHADOW        1\r
13938         *PROP_RECVSHADOW        1\r
13939         *MATERIAL_REF   0\r
13940 }\r
13941 *GEOMOBJECT     {\r
13942         *NODE_NAME      "mat0model0surf165"\r
13943         *NODE_TM        {\r
13944                 *NODE_NAME      "mat0model0surf165"\r
13945                 *INHERIT_POS    0       0       0\r
13946                 *INHERIT_ROT    0       0       0\r
13947                 *INHERIT_SCL    0       0       0\r
13948                 *TM_ROW0        1.0     0       0\r
13949                 *TM_ROW1        0       1.0     0\r
13950                 *TM_ROW2        0       0       1.0\r
13951                 *TM_ROW3        0       0       0\r
13952                 *TM_POS 0.000000        0.000000        0.000000\r
13953         }\r
13954         *MESH   {\r
13955                 *TIMEVALUE      0\r
13956                 *MESH_NUMVERTEX 4\r
13957                 *MESH_NUMFACES  2\r
13958                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13959                 *MESH_VERTEX_LIST       {\r
13960                         *MESH_VERTEX    0       -12.000000      -78.000000      214.000000\r
13961                         *MESH_VERTEX    1       -12.000000      -88.000000      214.000000\r
13962                         *MESH_VERTEX    2       -12.000000      -78.000000      226.000000\r
13963                         *MESH_VERTEX    3       -12.000000      -88.000000      226.000000\r
13964                 }\r
13965                 *MESH_NORMALS   {\r
13966                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
13967                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
13968                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13969                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13970                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13971                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
13972                 }\r
13973                 *MESH_FACE_LIST {\r
13974                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13975                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13976                 }\r
13977                 *MESH_NUMTVERTEX        4\r
13978                 *MESH_TVERTLIST {\r
13979                         *MESH_TVERT     0       0.437500        0.671875        1.000000\r
13980                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
13981                         *MESH_TVERT     2       0.437500        0.765625        1.000000\r
13982                         *MESH_TVERT     3       0.359375        0.765625        1.000000\r
13983                 }\r
13984                 *MESH_NUMTVFACES        2\r
13985                 *MESH_TFACELIST {\r
13986                         *MESH_TFACE     0       0       2       1\r
13987                         *MESH_TFACE     1       2       3       1\r
13988                 }\r
13989         }\r
13990         *PROP_MOTIONBLUR        0\r
13991         *PROP_CASTSHADOW        1\r
13992         *PROP_RECVSHADOW        1\r
13993         *MATERIAL_REF   0\r
13994 }\r
13995 *GEOMOBJECT     {\r
13996         *NODE_NAME      "mat0model0surf166"\r
13997         *NODE_TM        {\r
13998                 *NODE_NAME      "mat0model0surf166"\r
13999                 *INHERIT_POS    0       0       0\r
14000                 *INHERIT_ROT    0       0       0\r
14001                 *INHERIT_SCL    0       0       0\r
14002                 *TM_ROW0        1.0     0       0\r
14003                 *TM_ROW1        0       1.0     0\r
14004                 *TM_ROW2        0       0       1.0\r
14005                 *TM_ROW3        0       0       0\r
14006                 *TM_POS 0.000000        0.000000        0.000000\r
14007         }\r
14008         *MESH   {\r
14009                 *TIMEVALUE      0\r
14010                 *MESH_NUMVERTEX 10\r
14011                 *MESH_NUMFACES  8\r
14012                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14013                 *MESH_VERTEX_LIST       {\r
14014                         *MESH_VERTEX    0       -4.000000       -96.000000      214.000000\r
14015                         *MESH_VERTEX    1       -12.000000      -96.000000      226.000000\r
14016                         *MESH_VERTEX    2       -4.000000       -96.000000      226.000000\r
14017                         *MESH_VERTEX    3       -12.000000      -96.000000      214.000000\r
14018                         *MESH_VERTEX    4       -20.000000      -96.000000      226.000000\r
14019                         *MESH_VERTEX    5       -20.000000      -96.000000      214.000000\r
14020                         *MESH_VERTEX    6       -48.000000      -96.000000      226.000000\r
14021                         *MESH_VERTEX    7       -48.000000      -96.000000      214.000000\r
14022                         *MESH_VERTEX    8       -56.000000      -96.000000      226.000000\r
14023                         *MESH_VERTEX    9       -56.000000      -96.000000      214.000000\r
14024                 }\r
14025                 *MESH_NORMALS   {\r
14026                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14027                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14028                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14029                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14030                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
14031                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
14032                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
14033                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
14034                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14035                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14036                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
14037                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
14038                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
14039                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
14040                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
14041                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
14042                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
14043                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
14044                 }\r
14045                 *MESH_FACE_LIST {\r
14046                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14047                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14048                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14049                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14050                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14051                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14052                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14053                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14054                 }\r
14055                 *MESH_NUMTVERTEX        10\r
14056                 *MESH_TVERTLIST {\r
14057                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
14058                         *MESH_TVERT     1       0.500000        0.765625        1.000000\r
14059                         *MESH_TVERT     2       0.562500        0.765625        1.000000\r
14060                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
14061                         *MESH_TVERT     4       0.437500        0.765625        1.000000\r
14062                         *MESH_TVERT     5       0.437500        0.671875        1.000000\r
14063                         *MESH_TVERT     6       0.218750        0.765625        1.000000\r
14064                         *MESH_TVERT     7       0.218750        0.671875        1.000000\r
14065                         *MESH_TVERT     8       0.156250        0.765625        1.000000\r
14066                         *MESH_TVERT     9       0.156250        0.671875        1.000000\r
14067                 }\r
14068                 *MESH_NUMTVFACES        8\r
14069                 *MESH_TFACELIST {\r
14070                         *MESH_TFACE     0       1       4       3\r
14071                         *MESH_TFACE     1       0       1       3\r
14072                         *MESH_TFACE     2       3       4       5\r
14073                         *MESH_TFACE     3       0       2       1\r
14074                         *MESH_TFACE     4       4       6       5\r
14075                         *MESH_TFACE     5       5       6       7\r
14076                         *MESH_TFACE     6       6       8       7\r
14077                         *MESH_TFACE     7       7       8       9\r
14078                 }\r
14079         }\r
14080         *PROP_MOTIONBLUR        0\r
14081         *PROP_CASTSHADOW        1\r
14082         *PROP_RECVSHADOW        1\r
14083         *MATERIAL_REF   0\r
14084 }\r
14085 *GEOMOBJECT     {\r
14086         *NODE_NAME      "mat0model0surf167"\r
14087         *NODE_TM        {\r
14088                 *NODE_NAME      "mat0model0surf167"\r
14089                 *INHERIT_POS    0       0       0\r
14090                 *INHERIT_ROT    0       0       0\r
14091                 *INHERIT_SCL    0       0       0\r
14092                 *TM_ROW0        1.0     0       0\r
14093                 *TM_ROW1        0       1.0     0\r
14094                 *TM_ROW2        0       0       1.0\r
14095                 *TM_ROW3        0       0       0\r
14096                 *TM_POS 0.000000        0.000000        0.000000\r
14097         }\r
14098         *MESH   {\r
14099                 *TIMEVALUE      0\r
14100                 *MESH_NUMVERTEX 8\r
14101                 *MESH_NUMFACES  6\r
14102                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14103                 *MESH_VERTEX_LIST       {\r
14104                         *MESH_VERTEX    0       -12.000000      -120.000000     214.000000\r
14105                         *MESH_VERTEX    1       -12.000000      -120.000000     226.000000\r
14106                         *MESH_VERTEX    2       -12.000000      -96.000000      214.000000\r
14107                         *MESH_VERTEX    3       -12.000000      -96.000000      226.000000\r
14108                         *MESH_VERTEX    4       -12.000000      -128.000000     226.000000\r
14109                         *MESH_VERTEX    5       -12.000000      -128.000000     214.000000\r
14110                         *MESH_VERTEX    6       -12.000000      -138.000000     226.000000\r
14111                         *MESH_VERTEX    7       -12.000000      -138.000000     214.000000\r
14112                 }\r
14113                 *MESH_NORMALS   {\r
14114                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14115                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14116                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14117                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14118                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
14119                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
14120                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14121                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14122                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14123                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14124                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
14125                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
14126                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
14127                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
14128                 }\r
14129                 *MESH_FACE_LIST {\r
14130                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14131                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14132                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14133                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14134                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14135                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14136                 }\r
14137                 *MESH_NUMTVERTEX        8\r
14138                 *MESH_TVERTLIST {\r
14139                         *MESH_TVERT     0       0.109375        0.671875        1.000000\r
14140                         *MESH_TVERT     1       0.109375        0.765625        1.000000\r
14141                         *MESH_TVERT     2       0.296875        0.671875        1.000000\r
14142                         *MESH_TVERT     3       0.296875        0.765625        1.000000\r
14143                         *MESH_TVERT     4       0.046875        0.765625        1.000000\r
14144                         *MESH_TVERT     5       0.046875        0.671875        1.000000\r
14145                         *MESH_TVERT     6       -0.031250       0.765625        1.000000\r
14146                         *MESH_TVERT     7       -0.031250       0.671875        1.000000\r
14147                 }\r
14148                 *MESH_NUMTVFACES        6\r
14149                 *MESH_TFACELIST {\r
14150                         *MESH_TFACE     0       0       1       4\r
14151                         *MESH_TFACE     1       0       2       1\r
14152                         *MESH_TFACE     2       0       4       5\r
14153                         *MESH_TFACE     3       1       2       3\r
14154                         *MESH_TFACE     4       4       6       5\r
14155                         *MESH_TFACE     5       5       6       7\r
14156                 }\r
14157         }\r
14158         *PROP_MOTIONBLUR        0\r
14159         *PROP_CASTSHADOW        1\r
14160         *PROP_RECVSHADOW        1\r
14161         *MATERIAL_REF   0\r
14162 }\r
14163 *GEOMOBJECT     {\r
14164         *NODE_NAME      "mat0model0surf168"\r
14165         *NODE_TM        {\r
14166                 *NODE_NAME      "mat0model0surf168"\r
14167                 *INHERIT_POS    0       0       0\r
14168                 *INHERIT_ROT    0       0       0\r
14169                 *INHERIT_SCL    0       0       0\r
14170                 *TM_ROW0        1.0     0       0\r
14171                 *TM_ROW1        0       1.0     0\r
14172                 *TM_ROW2        0       0       1.0\r
14173                 *TM_ROW3        0       0       0\r
14174                 *TM_POS 0.000000        0.000000        0.000000\r
14175         }\r
14176         *MESH   {\r
14177                 *TIMEVALUE      0\r
14178                 *MESH_NUMVERTEX 4\r
14179                 *MESH_NUMFACES  2\r
14180                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14181                 *MESH_VERTEX_LIST       {\r
14182                         *MESH_VERTEX    0       -12.000000      -158.000000     214.000000\r
14183                         *MESH_VERTEX    1       -12.000000      -216.000000     214.000000\r
14184                         *MESH_VERTEX    2       -12.000000      -158.000000     226.000000\r
14185                         *MESH_VERTEX    3       -12.000000      -216.000000     226.000000\r
14186                 }\r
14187                 *MESH_NORMALS   {\r
14188                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14189                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14190                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14191                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14192                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14193                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14194                 }\r
14195                 *MESH_FACE_LIST {\r
14196                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14197                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14198                 }\r
14199                 *MESH_NUMTVERTEX        4\r
14200                 *MESH_TVERTLIST {\r
14201                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
14202                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
14203                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
14204                         *MESH_TVERT     3       0.359375        0.765625        1.000000\r
14205                 }\r
14206                 *MESH_NUMTVFACES        2\r
14207                 *MESH_TFACELIST {\r
14208                         *MESH_TFACE     0       0       2       1\r
14209                         *MESH_TFACE     1       2       3       1\r
14210                 }\r
14211         }\r
14212         *PROP_MOTIONBLUR        0\r
14213         *PROP_CASTSHADOW        1\r
14214         *PROP_RECVSHADOW        1\r
14215         *MATERIAL_REF   0\r
14216 }\r
14217 *GEOMOBJECT     {\r
14218         *NODE_NAME      "mat0model0surf169"\r
14219         *NODE_TM        {\r
14220                 *NODE_NAME      "mat0model0surf169"\r
14221                 *INHERIT_POS    0       0       0\r
14222                 *INHERIT_ROT    0       0       0\r
14223                 *INHERIT_SCL    0       0       0\r
14224                 *TM_ROW0        1.0     0       0\r
14225                 *TM_ROW1        0       1.0     0\r
14226                 *TM_ROW2        0       0       1.0\r
14227                 *TM_ROW3        0       0       0\r
14228                 *TM_POS 0.000000        0.000000        0.000000\r
14229         }\r
14230         *MESH   {\r
14231                 *TIMEVALUE      0\r
14232                 *MESH_NUMVERTEX 6\r
14233                 *MESH_NUMFACES  4\r
14234                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14235                 *MESH_VERTEX_LIST       {\r
14236                         *MESH_VERTEX    0       48.000000       -216.000000     226.000000\r
14237                         *MESH_VERTEX    1       -12.000000      -216.000000     214.000000\r
14238                         *MESH_VERTEX    2       48.000000       -216.000000     214.000000\r
14239                         *MESH_VERTEX    3       -12.000000      -216.000000     226.000000\r
14240                         *MESH_VERTEX    4       -20.000000      -216.000000     214.000000\r
14241                         *MESH_VERTEX    5       -20.000000      -216.000000     226.000000\r
14242                 }\r
14243                 *MESH_NORMALS   {\r
14244                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14245                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14246                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14247                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14248                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
14249                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14250                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14251                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
14252                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
14253                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
14254                 }\r
14255                 *MESH_FACE_LIST {\r
14256                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14257                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14258                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14259                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14260                 }\r
14261                 *MESH_NUMTVERTEX        6\r
14262                 *MESH_TVERTLIST {\r
14263                         *MESH_TVERT     0       0.968750        0.765625        1.000000\r
14264                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
14265                         *MESH_TVERT     2       0.968750        0.671875        1.000000\r
14266                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
14267                         *MESH_TVERT     4       0.437500        0.671875        1.000000\r
14268                         *MESH_TVERT     5       0.437500        0.765625        1.000000\r
14269                 }\r
14270                 *MESH_NUMTVFACES        4\r
14271                 *MESH_TFACELIST {\r
14272                         *MESH_TFACE     0       0       2       1\r
14273                         *MESH_TFACE     1       3       0       1\r
14274                         *MESH_TFACE     2       3       1       4\r
14275                         *MESH_TFACE     3       5       3       4\r
14276                 }\r
14277         }\r
14278         *PROP_MOTIONBLUR        0\r
14279         *PROP_CASTSHADOW        1\r
14280         *PROP_RECVSHADOW        1\r
14281         *MATERIAL_REF   0\r
14282 }\r
14283 *GEOMOBJECT     {\r
14284         *NODE_NAME      "mat0model0surf170"\r
14285         *NODE_TM        {\r
14286                 *NODE_NAME      "mat0model0surf170"\r
14287                 *INHERIT_POS    0       0       0\r
14288                 *INHERIT_ROT    0       0       0\r
14289                 *INHERIT_SCL    0       0       0\r
14290                 *TM_ROW0        1.0     0       0\r
14291                 *TM_ROW1        0       1.0     0\r
14292                 *TM_ROW2        0       0       1.0\r
14293                 *TM_ROW3        0       0       0\r
14294                 *TM_POS 0.000000        0.000000        0.000000\r
14295         }\r
14296         *MESH   {\r
14297                 *TIMEVALUE      0\r
14298                 *MESH_NUMVERTEX 6\r
14299                 *MESH_NUMFACES  4\r
14300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14301                 *MESH_VERTEX_LIST       {\r
14302                         *MESH_VERTEX    0       -12.000000      -224.000000     226.000000\r
14303                         *MESH_VERTEX    1       -12.000000      -238.000000     214.000000\r
14304                         *MESH_VERTEX    2       -12.000000      -224.000000     214.000000\r
14305                         *MESH_VERTEX    3       -12.000000      -238.000000     226.000000\r
14306                         *MESH_VERTEX    4       -12.000000      -246.000000     214.000000\r
14307                         *MESH_VERTEX    5       -12.000000      -246.000000     226.000000\r
14308                 }\r
14309                 *MESH_NORMALS   {\r
14310                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14311                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14312                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14313                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14314                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
14315                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14316                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14317                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
14318                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14319                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14320                 }\r
14321                 *MESH_FACE_LIST {\r
14322                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14323                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14324                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14325                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14326                 }\r
14327                 *MESH_NUMTVERTEX        6\r
14328                 *MESH_TVERTLIST {\r
14329                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
14330                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
14331                         *MESH_TVERT     2       0.296875        0.671875        1.000000\r
14332                         *MESH_TVERT     3       0.187500        0.765625        1.000000\r
14333                         *MESH_TVERT     4       0.125000        0.671875        1.000000\r
14334                         *MESH_TVERT     5       0.125000        0.765625        1.000000\r
14335                 }\r
14336                 *MESH_NUMTVFACES        4\r
14337                 *MESH_TFACELIST {\r
14338                         *MESH_TFACE     0       0       2       1\r
14339                         *MESH_TFACE     1       3       0       1\r
14340                         *MESH_TFACE     2       3       1       4\r
14341                         *MESH_TFACE     3       5       3       4\r
14342                 }\r
14343         }\r
14344         *PROP_MOTIONBLUR        0\r
14345         *PROP_CASTSHADOW        1\r
14346         *PROP_RECVSHADOW        1\r
14347         *MATERIAL_REF   0\r
14348 }\r
14349 *GEOMOBJECT     {\r
14350         *NODE_NAME      "mat0model0surf171"\r
14351         *NODE_TM        {\r
14352                 *NODE_NAME      "mat0model0surf171"\r
14353                 *INHERIT_POS    0       0       0\r
14354                 *INHERIT_ROT    0       0       0\r
14355                 *INHERIT_SCL    0       0       0\r
14356                 *TM_ROW0        1.0     0       0\r
14357                 *TM_ROW1        0       1.0     0\r
14358                 *TM_ROW2        0       0       1.0\r
14359                 *TM_ROW3        0       0       0\r
14360                 *TM_POS 0.000000        0.000000        0.000000\r
14361         }\r
14362         *MESH   {\r
14363                 *TIMEVALUE      0\r
14364                 *MESH_NUMVERTEX 4\r
14365                 *MESH_NUMFACES  2\r
14366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14367                 *MESH_VERTEX_LIST       {\r
14368                         *MESH_VERTEX    0       -4.000000       -238.000000     226.000000\r
14369                         *MESH_VERTEX    1       -12.000000      -246.000000     214.000000\r
14370                         *MESH_VERTEX    2       -12.000000      -246.000000     226.000000\r
14371                         *MESH_VERTEX    3       -4.000000       -238.000000     214.000000\r
14372                 }\r
14373                 *MESH_NORMALS   {\r
14374                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14375                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14376                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
14377                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
14378                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14379                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14380                 }\r
14381                 *MESH_FACE_LIST {\r
14382                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14383                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14384                 }\r
14385                 *MESH_NUMTVERTEX        4\r
14386                 *MESH_TVERTLIST {\r
14387                         *MESH_TVERT     0       0.187500        0.765625        1.000000\r
14388                         *MESH_TVERT     1       0.125000        0.671875        1.000000\r
14389                         *MESH_TVERT     2       0.125000        0.765625        1.000000\r
14390                         *MESH_TVERT     3       0.187500        0.671875        1.000000\r
14391                 }\r
14392                 *MESH_NUMTVFACES        2\r
14393                 *MESH_TFACELIST {\r
14394                         *MESH_TFACE     0       0       2       1\r
14395                         *MESH_TFACE     1       3       0       1\r
14396                 }\r
14397         }\r
14398         *PROP_MOTIONBLUR        0\r
14399         *PROP_CASTSHADOW        1\r
14400         *PROP_RECVSHADOW        1\r
14401         *MATERIAL_REF   0\r
14402 }\r
14403 *GEOMOBJECT     {\r
14404         *NODE_NAME      "mat0model0surf172"\r
14405         *NODE_TM        {\r
14406                 *NODE_NAME      "mat0model0surf172"\r
14407                 *INHERIT_POS    0       0       0\r
14408                 *INHERIT_ROT    0       0       0\r
14409                 *INHERIT_SCL    0       0       0\r
14410                 *TM_ROW0        1.0     0       0\r
14411                 *TM_ROW1        0       1.0     0\r
14412                 *TM_ROW2        0       0       1.0\r
14413                 *TM_ROW3        0       0       0\r
14414                 *TM_POS 0.000000        0.000000        0.000000\r
14415         }\r
14416         *MESH   {\r
14417                 *TIMEVALUE      0\r
14418                 *MESH_NUMVERTEX 4\r
14419                 *MESH_NUMFACES  2\r
14420                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14421                 *MESH_VERTEX_LIST       {\r
14422                         *MESH_VERTEX    0       -10.000000      228.000000      226.000000\r
14423                         *MESH_VERTEX    1       -18.000000      220.000000      214.000000\r
14424                         *MESH_VERTEX    2       -18.000000      220.000000      226.000000\r
14425                         *MESH_VERTEX    3       -10.000000      228.000000      214.000000\r
14426                 }\r
14427                 *MESH_NORMALS   {\r
14428                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14429                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14430                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
14431                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
14432                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14433                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14434                 }\r
14435                 *MESH_FACE_LIST {\r
14436                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14437                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14438                 }\r
14439                 *MESH_NUMTVERTEX        4\r
14440                 *MESH_TVERTLIST {\r
14441                         *MESH_TVERT     0       0.828125        0.765625        1.000000\r
14442                         *MESH_TVERT     1       0.765625        0.671875        1.000000\r
14443                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
14444                         *MESH_TVERT     3       0.828125        0.671875        1.000000\r
14445                 }\r
14446                 *MESH_NUMTVFACES        2\r
14447                 *MESH_TFACELIST {\r
14448                         *MESH_TFACE     0       0       2       1\r
14449                         *MESH_TFACE     1       3       0       1\r
14450                 }\r
14451         }\r
14452         *PROP_MOTIONBLUR        0\r
14453         *PROP_CASTSHADOW        1\r
14454         *PROP_RECVSHADOW        1\r
14455         *MATERIAL_REF   0\r
14456 }\r
14457 *GEOMOBJECT     {\r
14458         *NODE_NAME      "mat0model0surf173"\r
14459         *NODE_TM        {\r
14460                 *NODE_NAME      "mat0model0surf173"\r
14461                 *INHERIT_POS    0       0       0\r
14462                 *INHERIT_ROT    0       0       0\r
14463                 *INHERIT_SCL    0       0       0\r
14464                 *TM_ROW0        1.0     0       0\r
14465                 *TM_ROW1        0       1.0     0\r
14466                 *TM_ROW2        0       0       1.0\r
14467                 *TM_ROW3        0       0       0\r
14468                 *TM_POS 0.000000        0.000000        0.000000\r
14469         }\r
14470         *MESH   {\r
14471                 *TIMEVALUE      0\r
14472                 *MESH_NUMVERTEX 12\r
14473                 *MESH_NUMFACES  10\r
14474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14475                 *MESH_VERTEX_LIST       {\r
14476                         *MESH_VERTEX    0       -18.000000      220.000000      214.000000\r
14477                         *MESH_VERTEX    1       -18.000000      206.000000      226.000000\r
14478                         *MESH_VERTEX    2       -18.000000      220.000000      226.000000\r
14479                         *MESH_VERTEX    3       -18.000000      206.000000      214.000000\r
14480                         *MESH_VERTEX    4       -18.000000      198.000000      226.000000\r
14481                         *MESH_VERTEX    5       -18.000000      198.000000      214.000000\r
14482                         *MESH_VERTEX    6       -18.000000      168.000000      226.000000\r
14483                         *MESH_VERTEX    7       -18.000000      168.000000      214.000000\r
14484                         *MESH_VERTEX    8       -18.000000      160.000000      226.000000\r
14485                         *MESH_VERTEX    9       -18.000000      160.000000      214.000000\r
14486                         *MESH_VERTEX    10      -18.000000      148.000000      226.000000\r
14487                         *MESH_VERTEX    11      -18.000000      148.000000      214.000000\r
14488                 }\r
14489                 *MESH_NORMALS   {\r
14490                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14491                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14492                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14493                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14494                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
14495                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
14496                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
14497                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
14498                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
14499                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
14500                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14501                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14502                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14503                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14504                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
14505                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
14506                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
14507                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
14508                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
14509                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
14510                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
14511                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
14512                 }\r
14513                 *MESH_FACE_LIST {\r
14514                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14515                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14516                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14517                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14518                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14519                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14520                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14521                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14522                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14523                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14524                 }\r
14525                 *MESH_NUMTVERTEX        12\r
14526                 *MESH_TVERTLIST {\r
14527                         *MESH_TVERT     0       0.765625        0.671875        1.000000\r
14528                         *MESH_TVERT     1       0.656250        0.765625        1.000000\r
14529                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
14530                         *MESH_TVERT     3       0.656250        0.671875        1.000000\r
14531                         *MESH_TVERT     4       0.593750        0.765625        1.000000\r
14532                         *MESH_TVERT     5       0.593750        0.671875        1.000000\r
14533                         *MESH_TVERT     6       0.359375        0.765625        1.000000\r
14534                         *MESH_TVERT     7       0.359375        0.671875        1.000000\r
14535                         *MESH_TVERT     8       0.296875        0.765625        1.000000\r
14536                         *MESH_TVERT     9       0.296875        0.671875        1.000000\r
14537                         *MESH_TVERT     10      0.203125        0.765625        1.000000\r
14538                         *MESH_TVERT     11      0.203125        0.671875        1.000000\r
14539                 }\r
14540                 *MESH_NUMTVFACES        10\r
14541                 *MESH_TFACELIST {\r
14542                         *MESH_TFACE     0       1       4       3\r
14543                         *MESH_TFACE     1       0       1       3\r
14544                         *MESH_TFACE     2       3       4       5\r
14545                         *MESH_TFACE     3       0       2       1\r
14546                         *MESH_TFACE     4       4       6       5\r
14547                         *MESH_TFACE     5       5       6       7\r
14548                         *MESH_TFACE     6       6       8       7\r
14549                         *MESH_TFACE     7       7       8       9\r
14550                         *MESH_TFACE     8       8       10      9\r
14551                         *MESH_TFACE     9       9       10      11\r
14552                 }\r
14553         }\r
14554         *PROP_MOTIONBLUR        0\r
14555         *PROP_CASTSHADOW        1\r
14556         *PROP_RECVSHADOW        1\r
14557         *MATERIAL_REF   0\r
14558 }\r
14559 *GEOMOBJECT     {\r
14560         *NODE_NAME      "mat0model0surf174"\r
14561         *NODE_TM        {\r
14562                 *NODE_NAME      "mat0model0surf174"\r
14563                 *INHERIT_POS    0       0       0\r
14564                 *INHERIT_ROT    0       0       0\r
14565                 *INHERIT_SCL    0       0       0\r
14566                 *TM_ROW0        1.0     0       0\r
14567                 *TM_ROW1        0       1.0     0\r
14568                 *TM_ROW2        0       0       1.0\r
14569                 *TM_ROW3        0       0       0\r
14570                 *TM_POS 0.000000        0.000000        0.000000\r
14571         }\r
14572         *MESH   {\r
14573                 *TIMEVALUE      0\r
14574                 *MESH_NUMVERTEX 4\r
14575                 *MESH_NUMFACES  2\r
14576                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14577                 *MESH_VERTEX_LIST       {\r
14578                         *MESH_VERTEX    0       12.000000       198.000000      226.000000\r
14579                         *MESH_VERTEX    1       -18.000000      198.000000      214.000000\r
14580                         *MESH_VERTEX    2       -18.000000      198.000000      226.000000\r
14581                         *MESH_VERTEX    3       12.000000       198.000000      214.000000\r
14582                 }\r
14583                 *MESH_NORMALS   {\r
14584                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14585                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14586                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14587                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14588                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
14589                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
14590                 }\r
14591                 *MESH_FACE_LIST {\r
14592                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14593                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14594                 }\r
14595                 *MESH_NUMTVERTEX        4\r
14596                 *MESH_TVERTLIST {\r
14597                         *MESH_TVERT     0       0.687500        0.765625        1.000000\r
14598                         *MESH_TVERT     1       0.453125        0.671875        1.000000\r
14599                         *MESH_TVERT     2       0.453125        0.765625        1.000000\r
14600                         *MESH_TVERT     3       0.687500        0.671875        1.000000\r
14601                 }\r
14602                 *MESH_NUMTVFACES        2\r
14603                 *MESH_TFACELIST {\r
14604                         *MESH_TFACE     0       0       2       1\r
14605                         *MESH_TFACE     1       3       0       1\r
14606                 }\r
14607         }\r
14608         *PROP_MOTIONBLUR        0\r
14609         *PROP_CASTSHADOW        1\r
14610         *PROP_RECVSHADOW        1\r
14611         *MATERIAL_REF   0\r
14612 }\r
14613 *GEOMOBJECT     {\r
14614         *NODE_NAME      "mat0model0surf175"\r
14615         *NODE_TM        {\r
14616                 *NODE_NAME      "mat0model0surf175"\r
14617                 *INHERIT_POS    0       0       0\r
14618                 *INHERIT_ROT    0       0       0\r
14619                 *INHERIT_SCL    0       0       0\r
14620                 *TM_ROW0        1.0     0       0\r
14621                 *TM_ROW1        0       1.0     0\r
14622                 *TM_ROW2        0       0       1.0\r
14623                 *TM_ROW3        0       0       0\r
14624                 *TM_POS 0.000000        0.000000        0.000000\r
14625         }\r
14626         *MESH   {\r
14627                 *TIMEVALUE      0\r
14628                 *MESH_NUMVERTEX 4\r
14629                 *MESH_NUMFACES  2\r
14630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14631                 *MESH_VERTEX_LIST       {\r
14632                         *MESH_VERTEX    0       22.000000       160.000000      214.000000\r
14633                         *MESH_VERTEX    1       -18.000000      160.000000      214.000000\r
14634                         *MESH_VERTEX    2       22.000000       160.000000      226.000000\r
14635                         *MESH_VERTEX    3       -18.000000      160.000000      226.000000\r
14636                 }\r
14637                 *MESH_NORMALS   {\r
14638                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14639                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14640                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14641                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14642                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
14643                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
14644                 }\r
14645                 *MESH_FACE_LIST {\r
14646                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14647                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14648                 }\r
14649                 *MESH_NUMTVERTEX        4\r
14650                 *MESH_TVERTLIST {\r
14651                         *MESH_TVERT     0       0.765625        0.671875        1.000000\r
14652                         *MESH_TVERT     1       0.453125        0.671875        1.000000\r
14653                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
14654                         *MESH_TVERT     3       0.453125        0.765625        1.000000\r
14655                 }\r
14656                 *MESH_NUMTVFACES        2\r
14657                 *MESH_TFACELIST {\r
14658                         *MESH_TFACE     0       0       2       1\r
14659                         *MESH_TFACE     1       2       3       1\r
14660                 }\r
14661         }\r
14662         *PROP_MOTIONBLUR        0\r
14663         *PROP_CASTSHADOW        1\r
14664         *PROP_RECVSHADOW        1\r
14665         *MATERIAL_REF   0\r
14666 }\r
14667 *GEOMOBJECT     {\r
14668         *NODE_NAME      "mat0model0surf176"\r
14669         *NODE_TM        {\r
14670                 *NODE_NAME      "mat0model0surf176"\r
14671                 *INHERIT_POS    0       0       0\r
14672                 *INHERIT_ROT    0       0       0\r
14673                 *INHERIT_SCL    0       0       0\r
14674                 *TM_ROW0        1.0     0       0\r
14675                 *TM_ROW1        0       1.0     0\r
14676                 *TM_ROW2        0       0       1.0\r
14677                 *TM_ROW3        0       0       0\r
14678                 *TM_POS 0.000000        0.000000        0.000000\r
14679         }\r
14680         *MESH   {\r
14681                 *TIMEVALUE      0\r
14682                 *MESH_NUMVERTEX 6\r
14683                 *MESH_NUMFACES  4\r
14684                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14685                 *MESH_VERTEX_LIST       {\r
14686                         *MESH_VERTEX    0       -20.000000      239.500000      214.000000\r
14687                         *MESH_VERTEX    1       -20.000000      239.500000      226.000000\r
14688                         *MESH_VERTEX    2       -20.000000      256.000000      214.000000\r
14689                         *MESH_VERTEX    3       -20.000000      256.000000      226.000000\r
14690                         *MESH_VERTEX    4       -20.000000      232.000000      226.000000\r
14691                         *MESH_VERTEX    5       -20.000000      232.000000      214.000000\r
14692                 }\r
14693                 *MESH_NORMALS   {\r
14694                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14695                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14696                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14697                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14698                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14699                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14700                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14701                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14702                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
14703                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
14704                 }\r
14705                 *MESH_FACE_LIST {\r
14706                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14707                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14708                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14709                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14710                 }\r
14711                 *MESH_NUMTVERTEX        6\r
14712                 *MESH_TVERTLIST {\r
14713                         *MESH_TVERT     0       0.917969        0.671875        1.000000\r
14714                         *MESH_TVERT     1       0.917969        0.765625        1.000000\r
14715                         *MESH_TVERT     2       1.046875        0.671875        1.000000\r
14716                         *MESH_TVERT     3       1.046875        0.765625        1.000000\r
14717                         *MESH_TVERT     4       0.859375        0.765625        1.000000\r
14718                         *MESH_TVERT     5       0.859375        0.671875        1.000000\r
14719                 }\r
14720                 *MESH_NUMTVFACES        4\r
14721                 *MESH_TFACELIST {\r
14722                         *MESH_TFACE     0       0       2       1\r
14723                         *MESH_TFACE     1       2       3       1\r
14724                         *MESH_TFACE     2       0       1       4\r
14725                         *MESH_TFACE     3       5       0       4\r
14726                 }\r
14727         }\r
14728         *PROP_MOTIONBLUR        0\r
14729         *PROP_CASTSHADOW        1\r
14730         *PROP_RECVSHADOW        1\r
14731         *MATERIAL_REF   0\r
14732 }\r
14733 *GEOMOBJECT     {\r
14734         *NODE_NAME      "mat0model0surf177"\r
14735         *NODE_TM        {\r
14736                 *NODE_NAME      "mat0model0surf177"\r
14737                 *INHERIT_POS    0       0       0\r
14738                 *INHERIT_ROT    0       0       0\r
14739                 *INHERIT_SCL    0       0       0\r
14740                 *TM_ROW0        1.0     0       0\r
14741                 *TM_ROW1        0       1.0     0\r
14742                 *TM_ROW2        0       0       1.0\r
14743                 *TM_ROW3        0       0       0\r
14744                 *TM_POS 0.000000        0.000000        0.000000\r
14745         }\r
14746         *MESH   {\r
14747                 *TIMEVALUE      0\r
14748                 *MESH_NUMVERTEX 6\r
14749                 *MESH_NUMFACES  3\r
14750                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14751                 *MESH_VERTEX_LIST       {\r
14752                         *MESH_VERTEX    0       -20.000000      232.000000      214.000000\r
14753                         *MESH_VERTEX    1       -10.000000      232.000000      214.000000\r
14754                         *MESH_VERTEX    2       -20.000000      239.500000      214.000000\r
14755                         *MESH_VERTEX    3       -10.000000      228.000000      214.000000\r
14756                         *MESH_VERTEX    4       -28.000000      238.000000      214.000000\r
14757                         *MESH_VERTEX    5       -28.000000      256.000000      214.000000\r
14758                 }\r
14759                 *MESH_NORMALS   {\r
14760                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14761                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14762                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14763                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
14764                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14765                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14766                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
14767                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
14768                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
14769                 }\r
14770                 *MESH_FACE_LIST {\r
14771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14772                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14773                         *MESH_FACE      2       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14774                 }\r
14775                 *MESH_NUMTVERTEX        6\r
14776                 *MESH_TVERTLIST {\r
14777                         *MESH_TVERT     0       0.437500        0.859375        1.000000\r
14778                         *MESH_TVERT     1       0.515625        0.859375        1.000000\r
14779                         *MESH_TVERT     2       0.437500        0.917969        1.000000\r
14780                         *MESH_TVERT     3       0.515625        0.828125        1.000000\r
14781                         *MESH_TVERT     4       0.375000        0.906250        1.000000\r
14782                         *MESH_TVERT     5       0.375000        1.046875        1.000000\r
14783                 }\r
14784                 *MESH_NUMTVFACES        3\r
14785                 *MESH_TFACELIST {\r
14786                         *MESH_TFACE     0       0       2       1\r
14787                         *MESH_TFACE     1       0       1       3\r
14788                         *MESH_TFACE     2       4       5       0\r
14789                 }\r
14790         }\r
14791         *PROP_MOTIONBLUR        0\r
14792         *PROP_CASTSHADOW        1\r
14793         *PROP_RECVSHADOW        1\r
14794         *MATERIAL_REF   0\r
14795 }\r
14796 *GEOMOBJECT     {\r
14797         *NODE_NAME      "mat0model0surf178"\r
14798         *NODE_TM        {\r
14799                 *NODE_NAME      "mat0model0surf178"\r
14800                 *INHERIT_POS    0       0       0\r
14801                 *INHERIT_ROT    0       0       0\r
14802                 *INHERIT_SCL    0       0       0\r
14803                 *TM_ROW0        1.0     0       0\r
14804                 *TM_ROW1        0       1.0     0\r
14805                 *TM_ROW2        0       0       1.0\r
14806                 *TM_ROW3        0       0       0\r
14807                 *TM_POS 0.000000        0.000000        0.000000\r
14808         }\r
14809         *MESH   {\r
14810                 *TIMEVALUE      0\r
14811                 *MESH_NUMVERTEX 6\r
14812                 *MESH_NUMFACES  4\r
14813                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14814                 *MESH_VERTEX_LIST       {\r
14815                         *MESH_VERTEX    0       -20.000000      232.000000      226.000000\r
14816                         *MESH_VERTEX    1       -20.000000      232.000000      214.000000\r
14817                         *MESH_VERTEX    2       -20.000000      239.500000      226.000000\r
14818                         *MESH_VERTEX    3       -20.000000      239.500000      214.000000\r
14819                         *MESH_VERTEX    4       -20.000000      228.000000      214.000000\r
14820                         *MESH_VERTEX    5       -20.000000      228.000000      226.000000\r
14821                 }\r
14822                 *MESH_NORMALS   {\r
14823                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14824                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14825                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14826                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14827                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
14828                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14829                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14830                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
14831                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14832                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14833                 }\r
14834                 *MESH_FACE_LIST {\r
14835                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14836                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14837                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14838                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14839                 }\r
14840                 *MESH_NUMTVERTEX        6\r
14841                 *MESH_TVERTLIST {\r
14842                         *MESH_TVERT     0       0.859375        0.765625        1.000000\r
14843                         *MESH_TVERT     1       0.859375        0.671875        1.000000\r
14844                         *MESH_TVERT     2       0.917969        0.765625        1.000000\r
14845                         *MESH_TVERT     3       0.917969        0.671875        1.000000\r
14846                         *MESH_TVERT     4       0.828125        0.671875        1.000000\r
14847                         *MESH_TVERT     5       0.828125        0.765625        1.000000\r
14848                 }\r
14849                 *MESH_NUMTVFACES        4\r
14850                 *MESH_TFACELIST {\r
14851                         *MESH_TFACE     0       0       2       1\r
14852                         *MESH_TFACE     1       2       3       1\r
14853                         *MESH_TFACE     2       0       1       4\r
14854                         *MESH_TFACE     3       5       0       4\r
14855                 }\r
14856         }\r
14857         *PROP_MOTIONBLUR        0\r
14858         *PROP_CASTSHADOW        1\r
14859         *PROP_RECVSHADOW        1\r
14860         *MATERIAL_REF   0\r
14861 }\r
14862 *GEOMOBJECT     {\r
14863         *NODE_NAME      "mat0model0surf179"\r
14864         *NODE_TM        {\r
14865                 *NODE_NAME      "mat0model0surf179"\r
14866                 *INHERIT_POS    0       0       0\r
14867                 *INHERIT_ROT    0       0       0\r
14868                 *INHERIT_SCL    0       0       0\r
14869                 *TM_ROW0        1.0     0       0\r
14870                 *TM_ROW1        0       1.0     0\r
14871                 *TM_ROW2        0       0       1.0\r
14872                 *TM_ROW3        0       0       0\r
14873                 *TM_POS 0.000000        0.000000        0.000000\r
14874         }\r
14875         *MESH   {\r
14876                 *TIMEVALUE      0\r
14877                 *MESH_NUMVERTEX 4\r
14878                 *MESH_NUMFACES  2\r
14879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14880                 *MESH_VERTEX_LIST       {\r
14881                         *MESH_VERTEX    0       -10.000000      232.000000      226.000000\r
14882                         *MESH_VERTEX    1       -20.000000      239.500000      214.000000\r
14883                         *MESH_VERTEX    2       -10.000000      232.000000      214.000000\r
14884                         *MESH_VERTEX    3       -20.000000      239.500000      226.000000\r
14885                 }\r
14886                 *MESH_NORMALS   {\r
14887                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14888                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14889                         *MESH_VERTEXNORMAL      0       0.600000        0.800000        0.000000\r
14890                         *MESH_VERTEXNORMAL      1       0.600000        0.800000        0.000000\r
14891                         *MESH_VERTEXNORMAL      2       0.600000        0.800000        0.000000\r
14892                         *MESH_VERTEXNORMAL      3       0.600000        0.800000        0.000000\r
14893                 }\r
14894                 *MESH_FACE_LIST {\r
14895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14896                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14897                 }\r
14898                 *MESH_NUMTVERTEX        4\r
14899                 *MESH_TVERTLIST {\r
14900                         *MESH_TVERT     0       0.515625        0.765625        1.000000\r
14901                         *MESH_TVERT     1       0.437500        0.671875        1.000000\r
14902                         *MESH_TVERT     2       0.515625        0.671875        1.000000\r
14903                         *MESH_TVERT     3       0.437500        0.765625        1.000000\r
14904                 }\r
14905                 *MESH_NUMTVFACES        2\r
14906                 *MESH_TFACELIST {\r
14907                         *MESH_TFACE     0       0       2       1\r
14908                         *MESH_TFACE     1       3       0       1\r
14909                 }\r
14910         }\r
14911         *PROP_MOTIONBLUR        0\r
14912         *PROP_CASTSHADOW        1\r
14913         *PROP_RECVSHADOW        1\r
14914         *MATERIAL_REF   0\r
14915 }\r
14916 *GEOMOBJECT     {\r
14917         *NODE_NAME      "mat0model0surf180"\r
14918         *NODE_TM        {\r
14919                 *NODE_NAME      "mat0model0surf180"\r
14920                 *INHERIT_POS    0       0       0\r
14921                 *INHERIT_ROT    0       0       0\r
14922                 *INHERIT_SCL    0       0       0\r
14923                 *TM_ROW0        1.0     0       0\r
14924                 *TM_ROW1        0       1.0     0\r
14925                 *TM_ROW2        0       0       1.0\r
14926                 *TM_ROW3        0       0       0\r
14927                 *TM_POS 0.000000        0.000000        0.000000\r
14928         }\r
14929         *MESH   {\r
14930                 *TIMEVALUE      0\r
14931                 *MESH_NUMVERTEX 6\r
14932                 *MESH_NUMFACES  4\r
14933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14934                 *MESH_VERTEX_LIST       {\r
14935                         *MESH_VERTEX    0       -10.000000      228.000000      226.000000\r
14936                         *MESH_VERTEX    1       -20.000000      228.000000      214.000000\r
14937                         *MESH_VERTEX    2       -10.000000      228.000000      214.000000\r
14938                         *MESH_VERTEX    3       -20.000000      228.000000      226.000000\r
14939                         *MESH_VERTEX    4       -56.000000      228.000000      214.000000\r
14940                         *MESH_VERTEX    5       -56.000000      228.000000      226.000000\r
14941                 }\r
14942                 *MESH_NORMALS   {\r
14943                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
14944                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
14945                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
14946                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
14947                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
14948                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14949                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14950                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
14951                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
14952                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
14953                 }\r
14954                 *MESH_FACE_LIST {\r
14955                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14956                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14957                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14958                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14959                 }\r
14960                 *MESH_NUMTVERTEX        6\r
14961                 *MESH_TVERTLIST {\r
14962                         *MESH_TVERT     0       0.515625        0.765625        1.000000\r
14963                         *MESH_TVERT     1       0.437500        0.671875        1.000000\r
14964                         *MESH_TVERT     2       0.515625        0.671875        1.000000\r
14965                         *MESH_TVERT     3       0.437500        0.765625        1.000000\r
14966                         *MESH_TVERT     4       0.156250        0.671875        1.000000\r
14967                         *MESH_TVERT     5       0.156250        0.765625        1.000000\r
14968                 }\r
14969                 *MESH_NUMTVFACES        4\r
14970                 *MESH_TFACELIST {\r
14971                         *MESH_TFACE     0       0       2       1\r
14972                         *MESH_TFACE     1       3       0       1\r
14973                         *MESH_TFACE     2       3       1       4\r
14974                         *MESH_TFACE     3       5       3       4\r
14975                 }\r
14976         }\r
14977         *PROP_MOTIONBLUR        0\r
14978         *PROP_CASTSHADOW        1\r
14979         *PROP_RECVSHADOW        1\r
14980         *MATERIAL_REF   0\r
14981 }\r
14982 *GEOMOBJECT     {\r
14983         *NODE_NAME      "mat0model0surf181"\r
14984         *NODE_TM        {\r
14985                 *NODE_NAME      "mat0model0surf181"\r
14986                 *INHERIT_POS    0       0       0\r
14987                 *INHERIT_ROT    0       0       0\r
14988                 *INHERIT_SCL    0       0       0\r
14989                 *TM_ROW0        1.0     0       0\r
14990                 *TM_ROW1        0       1.0     0\r
14991                 *TM_ROW2        0       0       1.0\r
14992                 *TM_ROW3        0       0       0\r
14993                 *TM_POS 0.000000        0.000000        0.000000\r
14994         }\r
14995         *MESH   {\r
14996                 *TIMEVALUE      0\r
14997                 *MESH_NUMVERTEX 4\r
14998                 *MESH_NUMFACES  2\r
14999                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15000                 *MESH_VERTEX_LIST       {\r
15001                         *MESH_VERTEX    0       -20.000000      -22.000000      226.000000\r
15002                         *MESH_VERTEX    1       -20.000000      -22.000000      214.000000\r
15003                         *MESH_VERTEX    2       -12.000000      -30.000000      226.000000\r
15004                         *MESH_VERTEX    3       -12.000000      -30.000000      214.000000\r
15005                 }\r
15006                 *MESH_NORMALS   {\r
15007                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15008                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15009                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15010                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15011                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15012                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15013                 }\r
15014                 *MESH_FACE_LIST {\r
15015                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15016                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15017                 }\r
15018                 *MESH_NUMTVERTEX        4\r
15019                 *MESH_TVERTLIST {\r
15020                         *MESH_TVERT     0       0.875000        0.765625        1.000000\r
15021                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
15022                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
15023                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
15024                 }\r
15025                 *MESH_NUMTVFACES        2\r
15026                 *MESH_TFACELIST {\r
15027                         *MESH_TFACE     0       0       2       1\r
15028                         *MESH_TFACE     1       2       3       1\r
15029                 }\r
15030         }\r
15031         *PROP_MOTIONBLUR        0\r
15032         *PROP_CASTSHADOW        1\r
15033         *PROP_RECVSHADOW        1\r
15034         *MATERIAL_REF   0\r
15035 }\r
15036 *GEOMOBJECT     {\r
15037         *NODE_NAME      "mat0model0surf182"\r
15038         *NODE_TM        {\r
15039                 *NODE_NAME      "mat0model0surf182"\r
15040                 *INHERIT_POS    0       0       0\r
15041                 *INHERIT_ROT    0       0       0\r
15042                 *INHERIT_SCL    0       0       0\r
15043                 *TM_ROW0        1.0     0       0\r
15044                 *TM_ROW1        0       1.0     0\r
15045                 *TM_ROW2        0       0       1.0\r
15046                 *TM_ROW3        0       0       0\r
15047                 *TM_POS 0.000000        0.000000        0.000000\r
15048         }\r
15049         *MESH   {\r
15050                 *TIMEVALUE      0\r
15051                 *MESH_NUMVERTEX 4\r
15052                 *MESH_NUMFACES  2\r
15053                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15054                 *MESH_VERTEX_LIST       {\r
15055                         *MESH_VERTEX    0       -12.000000      -78.000000      226.000000\r
15056                         *MESH_VERTEX    1       -20.000000      -70.000000      214.000000\r
15057                         *MESH_VERTEX    2       -12.000000      -78.000000      214.000000\r
15058                         *MESH_VERTEX    3       -20.000000      -70.000000      226.000000\r
15059                 }\r
15060                 *MESH_NORMALS   {\r
15061                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15062                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15063                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15064                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15065                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15066                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15067                 }\r
15068                 *MESH_FACE_LIST {\r
15069                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15070                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15071                 }\r
15072                 *MESH_NUMTVERTEX        4\r
15073                 *MESH_TVERTLIST {\r
15074                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
15075                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
15076                         *MESH_TVERT     2       0.437500        0.671875        1.000000\r
15077                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
15078                 }\r
15079                 *MESH_NUMTVFACES        2\r
15080                 *MESH_TFACELIST {\r
15081                         *MESH_TFACE     0       0       2       1\r
15082                         *MESH_TFACE     1       3       0       1\r
15083                 }\r
15084         }\r
15085         *PROP_MOTIONBLUR        0\r
15086         *PROP_CASTSHADOW        1\r
15087         *PROP_RECVSHADOW        1\r
15088         *MATERIAL_REF   0\r
15089 }\r
15090 *GEOMOBJECT     {\r
15091         *NODE_NAME      "mat0model0surf183"\r
15092         *NODE_TM        {\r
15093                 *NODE_NAME      "mat0model0surf183"\r
15094                 *INHERIT_POS    0       0       0\r
15095                 *INHERIT_ROT    0       0       0\r
15096                 *INHERIT_SCL    0       0       0\r
15097                 *TM_ROW0        1.0     0       0\r
15098                 *TM_ROW1        0       1.0     0\r
15099                 *TM_ROW2        0       0       1.0\r
15100                 *TM_ROW3        0       0       0\r
15101                 *TM_POS 0.000000        0.000000        0.000000\r
15102         }\r
15103         *MESH   {\r
15104                 *TIMEVALUE      0\r
15105                 *MESH_NUMVERTEX 4\r
15106                 *MESH_NUMFACES  2\r
15107                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15108                 *MESH_VERTEX_LIST       {\r
15109                         *MESH_VERTEX    0       -20.000000      -88.000000      226.000000\r
15110                         *MESH_VERTEX    1       -20.000000      -88.000000      214.000000\r
15111                         *MESH_VERTEX    2       -20.000000      -70.000000      226.000000\r
15112                         *MESH_VERTEX    3       -20.000000      -70.000000      214.000000\r
15113                 }\r
15114                 *MESH_NORMALS   {\r
15115                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15116                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15117                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
15118                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15119                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15120                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
15121                 }\r
15122                 *MESH_FACE_LIST {\r
15123                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15124                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15125                 }\r
15126                 *MESH_NUMTVERTEX        4\r
15127                 *MESH_TVERTLIST {\r
15128                         *MESH_TVERT     0       0.359375        0.765625        1.000000\r
15129                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
15130                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
15131                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
15132                 }\r
15133                 *MESH_NUMTVFACES        2\r
15134                 *MESH_TFACELIST {\r
15135                         *MESH_TFACE     0       0       2       1\r
15136                         *MESH_TFACE     1       2       3       1\r
15137                 }\r
15138         }\r
15139         *PROP_MOTIONBLUR        0\r
15140         *PROP_CASTSHADOW        1\r
15141         *PROP_RECVSHADOW        1\r
15142         *MATERIAL_REF   0\r
15143 }\r
15144 *GEOMOBJECT     {\r
15145         *NODE_NAME      "mat0model0surf184"\r
15146         *NODE_TM        {\r
15147                 *NODE_NAME      "mat0model0surf184"\r
15148                 *INHERIT_POS    0       0       0\r
15149                 *INHERIT_ROT    0       0       0\r
15150                 *INHERIT_SCL    0       0       0\r
15151                 *TM_ROW0        1.0     0       0\r
15152                 *TM_ROW1        0       1.0     0\r
15153                 *TM_ROW2        0       0       1.0\r
15154                 *TM_ROW3        0       0       0\r
15155                 *TM_POS 0.000000        0.000000        0.000000\r
15156         }\r
15157         *MESH   {\r
15158                 *TIMEVALUE      0\r
15159                 *MESH_NUMVERTEX 4\r
15160                 *MESH_NUMFACES  2\r
15161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15162                 *MESH_VERTEX_LIST       {\r
15163                         *MESH_VERTEX    0       -20.000000      -130.000000     226.000000\r
15164                         *MESH_VERTEX    1       -20.000000      -130.000000     214.000000\r
15165                         *MESH_VERTEX    2       -20.000000      -96.000000      226.000000\r
15166                         *MESH_VERTEX    3       -20.000000      -96.000000      214.000000\r
15167                 }\r
15168                 *MESH_NORMALS   {\r
15169                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15170                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15171                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
15172                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15173                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15174                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
15175                 }\r
15176                 *MESH_FACE_LIST {\r
15177                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15178                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15179                 }\r
15180                 *MESH_NUMTVERTEX        4\r
15181                 *MESH_TVERTLIST {\r
15182                         *MESH_TVERT     0       0.031250        0.765625        1.000000\r
15183                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
15184                         *MESH_TVERT     2       0.296875        0.765625        1.000000\r
15185                         *MESH_TVERT     3       0.296875        0.671875        1.000000\r
15186                 }\r
15187                 *MESH_NUMTVFACES        2\r
15188                 *MESH_TFACELIST {\r
15189                         *MESH_TFACE     0       0       2       1\r
15190                         *MESH_TFACE     1       2       3       1\r
15191                 }\r
15192         }\r
15193         *PROP_MOTIONBLUR        0\r
15194         *PROP_CASTSHADOW        1\r
15195         *PROP_RECVSHADOW        1\r
15196         *MATERIAL_REF   0\r
15197 }\r
15198 *GEOMOBJECT     {\r
15199         *NODE_NAME      "mat0model0surf185"\r
15200         *NODE_TM        {\r
15201                 *NODE_NAME      "mat0model0surf185"\r
15202                 *INHERIT_POS    0       0       0\r
15203                 *INHERIT_ROT    0       0       0\r
15204                 *INHERIT_SCL    0       0       0\r
15205                 *TM_ROW0        1.0     0       0\r
15206                 *TM_ROW1        0       1.0     0\r
15207                 *TM_ROW2        0       0       1.0\r
15208                 *TM_ROW3        0       0       0\r
15209                 *TM_POS 0.000000        0.000000        0.000000\r
15210         }\r
15211         *MESH   {\r
15212                 *TIMEVALUE      0\r
15213                 *MESH_NUMVERTEX 4\r
15214                 *MESH_NUMFACES  2\r
15215                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15216                 *MESH_VERTEX_LIST       {\r
15217                         *MESH_VERTEX    0       -12.000000      -138.000000     226.000000\r
15218                         *MESH_VERTEX    1       -20.000000      -130.000000     214.000000\r
15219                         *MESH_VERTEX    2       -20.000000      -130.000000     226.000000\r
15220                         *MESH_VERTEX    3       -12.000000      -138.000000     214.000000\r
15221                 }\r
15222                 *MESH_NORMALS   {\r
15223                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15224                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15225                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
15226                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
15227                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
15228                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
15229                 }\r
15230                 *MESH_FACE_LIST {\r
15231                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15232                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15233                 }\r
15234                 *MESH_NUMTVERTEX        4\r
15235                 *MESH_TVERTLIST {\r
15236                         *MESH_TVERT     0       -0.031250       0.765625        1.000000\r
15237                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
15238                         *MESH_TVERT     2       0.031250        0.765625        1.000000\r
15239                         *MESH_TVERT     3       -0.031250       0.671875        1.000000\r
15240                 }\r
15241                 *MESH_NUMTVFACES        2\r
15242                 *MESH_TFACELIST {\r
15243                         *MESH_TFACE     0       0       2       1\r
15244                         *MESH_TFACE     1       3       0       1\r
15245                 }\r
15246         }\r
15247         *PROP_MOTIONBLUR        0\r
15248         *PROP_CASTSHADOW        1\r
15249         *PROP_RECVSHADOW        1\r
15250         *MATERIAL_REF   0\r
15251 }\r
15252 *GEOMOBJECT     {\r
15253         *NODE_NAME      "mat0model0surf186"\r
15254         *NODE_TM        {\r
15255                 *NODE_NAME      "mat0model0surf186"\r
15256                 *INHERIT_POS    0       0       0\r
15257                 *INHERIT_ROT    0       0       0\r
15258                 *INHERIT_SCL    0       0       0\r
15259                 *TM_ROW0        1.0     0       0\r
15260                 *TM_ROW1        0       1.0     0\r
15261                 *TM_ROW2        0       0       1.0\r
15262                 *TM_ROW3        0       0       0\r
15263                 *TM_POS 0.000000        0.000000        0.000000\r
15264         }\r
15265         *MESH   {\r
15266                 *TIMEVALUE      0\r
15267                 *MESH_NUMVERTEX 4\r
15268                 *MESH_NUMFACES  2\r
15269                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15270                 *MESH_VERTEX_LIST       {\r
15271                         *MESH_VERTEX    0       -12.000000      -158.000000     226.000000\r
15272                         *MESH_VERTEX    1       -20.000000      -150.000000     214.000000\r
15273                         *MESH_VERTEX    2       -12.000000      -158.000000     214.000000\r
15274                         *MESH_VERTEX    3       -20.000000      -150.000000     226.000000\r
15275                 }\r
15276                 *MESH_NORMALS   {\r
15277                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15278                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15279                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15280                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15281                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15282                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15283                 }\r
15284                 *MESH_FACE_LIST {\r
15285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15286                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15287                 }\r
15288                 *MESH_NUMTVERTEX        4\r
15289                 *MESH_TVERTLIST {\r
15290                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
15291                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
15292                         *MESH_TVERT     2       0.812500        0.671875        1.000000\r
15293                         *MESH_TVERT     3       0.875000        0.765625        1.000000\r
15294                 }\r
15295                 *MESH_NUMTVFACES        2\r
15296                 *MESH_TFACELIST {\r
15297                         *MESH_TFACE     0       0       2       1\r
15298                         *MESH_TFACE     1       3       0       1\r
15299                 }\r
15300         }\r
15301         *PROP_MOTIONBLUR        0\r
15302         *PROP_CASTSHADOW        1\r
15303         *PROP_RECVSHADOW        1\r
15304         *MATERIAL_REF   0\r
15305 }\r
15306 *GEOMOBJECT     {\r
15307         *NODE_NAME      "mat0model0surf187"\r
15308         *NODE_TM        {\r
15309                 *NODE_NAME      "mat0model0surf187"\r
15310                 *INHERIT_POS    0       0       0\r
15311                 *INHERIT_ROT    0       0       0\r
15312                 *INHERIT_SCL    0       0       0\r
15313                 *TM_ROW0        1.0     0       0\r
15314                 *TM_ROW1        0       1.0     0\r
15315                 *TM_ROW2        0       0       1.0\r
15316                 *TM_ROW3        0       0       0\r
15317                 *TM_POS 0.000000        0.000000        0.000000\r
15318         }\r
15319         *MESH   {\r
15320                 *TIMEVALUE      0\r
15321                 *MESH_NUMVERTEX 10\r
15322                 *MESH_NUMFACES  8\r
15323                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15324                 *MESH_VERTEX_LIST       {\r
15325                         *MESH_VERTEX    0       -12.000000      -158.000000     214.000000\r
15326                         *MESH_VERTEX    1       -20.000000      -158.000000     226.000000\r
15327                         *MESH_VERTEX    2       -12.000000      -158.000000     226.000000\r
15328                         *MESH_VERTEX    3       -20.000000      -158.000000     214.000000\r
15329                         *MESH_VERTEX    4       -48.000000      -158.000000     226.000000\r
15330                         *MESH_VERTEX    5       -48.000000      -158.000000     214.000000\r
15331                         *MESH_VERTEX    6       -56.000000      -158.000000     226.000000\r
15332                         *MESH_VERTEX    7       -56.000000      -158.000000     214.000000\r
15333                         *MESH_VERTEX    8       -64.000000      -158.000000     226.000000\r
15334                         *MESH_VERTEX    9       -64.000000      -158.000000     214.000000\r
15335                 }\r
15336                 *MESH_NORMALS   {\r
15337                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15338                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15339                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
15340                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
15341                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
15342                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
15343                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
15344                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
15345                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
15346                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
15347                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
15348                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
15349                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
15350                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
15351                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
15352                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
15353                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
15354                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
15355                 }\r
15356                 *MESH_FACE_LIST {\r
15357                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15358                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15359                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15360                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15361                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15362                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15363                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15364                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15365                 }\r
15366                 *MESH_NUMTVERTEX        10\r
15367                 *MESH_TVERTLIST {\r
15368                         *MESH_TVERT     0       0.500000        0.671875        1.000000\r
15369                         *MESH_TVERT     1       0.437500        0.765625        1.000000\r
15370                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
15371                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
15372                         *MESH_TVERT     4       0.218750        0.765625        1.000000\r
15373                         *MESH_TVERT     5       0.218750        0.671875        1.000000\r
15374                         *MESH_TVERT     6       0.156250        0.765625        1.000000\r
15375                         *MESH_TVERT     7       0.156250        0.671875        1.000000\r
15376                         *MESH_TVERT     8       0.093750        0.765625        1.000000\r
15377                         *MESH_TVERT     9       0.093750        0.671875        1.000000\r
15378                 }\r
15379                 *MESH_NUMTVFACES        8\r
15380                 *MESH_TFACELIST {\r
15381                         *MESH_TFACE     0       1       4       3\r
15382                         *MESH_TFACE     1       0       1       3\r
15383                         *MESH_TFACE     2       3       4       5\r
15384                         *MESH_TFACE     3       0       2       1\r
15385                         *MESH_TFACE     4       4       6       5\r
15386                         *MESH_TFACE     5       5       6       7\r
15387                         *MESH_TFACE     6       6       8       7\r
15388                         *MESH_TFACE     7       7       8       9\r
15389                 }\r
15390         }\r
15391         *PROP_MOTIONBLUR        0\r
15392         *PROP_CASTSHADOW        1\r
15393         *PROP_RECVSHADOW        1\r
15394         *MATERIAL_REF   0\r
15395 }\r
15396 *GEOMOBJECT     {\r
15397         *NODE_NAME      "mat0model0surf188"\r
15398         *NODE_TM        {\r
15399                 *NODE_NAME      "mat0model0surf188"\r
15400                 *INHERIT_POS    0       0       0\r
15401                 *INHERIT_ROT    0       0       0\r
15402                 *INHERIT_SCL    0       0       0\r
15403                 *TM_ROW0        1.0     0       0\r
15404                 *TM_ROW1        0       1.0     0\r
15405                 *TM_ROW2        0       0       1.0\r
15406                 *TM_ROW3        0       0       0\r
15407                 *TM_POS 0.000000        0.000000        0.000000\r
15408         }\r
15409         *MESH   {\r
15410                 *TIMEVALUE      0\r
15411                 *MESH_NUMVERTEX 4\r
15412                 *MESH_NUMFACES  2\r
15413                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15414                 *MESH_VERTEX_LIST       {\r
15415                         *MESH_VERTEX    0       -20.000000      -158.000000     226.000000\r
15416                         *MESH_VERTEX    1       -20.000000      -216.000000     214.000000\r
15417                         *MESH_VERTEX    2       -20.000000      -158.000000     214.000000\r
15418                         *MESH_VERTEX    3       -20.000000      -216.000000     226.000000\r
15419                 }\r
15420                 *MESH_NORMALS   {\r
15421                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15422                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15423                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
15424                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15425                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15426                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
15427                 }\r
15428                 *MESH_FACE_LIST {\r
15429                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15430                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15431                 }\r
15432                 *MESH_NUMTVERTEX        4\r
15433                 *MESH_TVERTLIST {\r
15434                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
15435                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
15436                         *MESH_TVERT     2       0.812500        0.671875        1.000000\r
15437                         *MESH_TVERT     3       0.359375        0.765625        1.000000\r
15438                 }\r
15439                 *MESH_NUMTVFACES        2\r
15440                 *MESH_TFACELIST {\r
15441                         *MESH_TFACE     0       0       2       1\r
15442                         *MESH_TFACE     1       3       0       1\r
15443                 }\r
15444         }\r
15445         *PROP_MOTIONBLUR        0\r
15446         *PROP_CASTSHADOW        1\r
15447         *PROP_RECVSHADOW        1\r
15448         *MATERIAL_REF   0\r
15449 }\r
15450 *GEOMOBJECT     {\r
15451         *NODE_NAME      "mat0model0surf189"\r
15452         *NODE_TM        {\r
15453                 *NODE_NAME      "mat0model0surf189"\r
15454                 *INHERIT_POS    0       0       0\r
15455                 *INHERIT_ROT    0       0       0\r
15456                 *INHERIT_SCL    0       0       0\r
15457                 *TM_ROW0        1.0     0       0\r
15458                 *TM_ROW1        0       1.0     0\r
15459                 *TM_ROW2        0       0       1.0\r
15460                 *TM_ROW3        0       0       0\r
15461                 *TM_POS 0.000000        0.000000        0.000000\r
15462         }\r
15463         *MESH   {\r
15464                 *TIMEVALUE      0\r
15465                 *MESH_NUMVERTEX 4\r
15466                 *MESH_NUMFACES  2\r
15467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15468                 *MESH_VERTEX_LIST       {\r
15469                         *MESH_VERTEX    0       -12.000000      -224.000000     214.000000\r
15470                         *MESH_VERTEX    1       -20.000000      -216.000000     214.000000\r
15471                         *MESH_VERTEX    2       -12.000000      -224.000000     226.000000\r
15472                         *MESH_VERTEX    3       -20.000000      -216.000000     226.000000\r
15473                 }\r
15474                 *MESH_NORMALS   {\r
15475                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15476                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15477                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
15478                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
15479                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
15480                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
15481                 }\r
15482                 *MESH_FACE_LIST {\r
15483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15484                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15485                 }\r
15486                 *MESH_NUMTVERTEX        4\r
15487                 *MESH_TVERTLIST {\r
15488                         *MESH_TVERT     0       0.296875        0.671875        1.000000\r
15489                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
15490                         *MESH_TVERT     2       0.296875        0.765625        1.000000\r
15491                         *MESH_TVERT     3       0.359375        0.765625        1.000000\r
15492                 }\r
15493                 *MESH_NUMTVFACES        2\r
15494                 *MESH_TFACELIST {\r
15495                         *MESH_TFACE     0       0       2       1\r
15496                         *MESH_TFACE     1       2       3       1\r
15497                 }\r
15498         }\r
15499         *PROP_MOTIONBLUR        0\r
15500         *PROP_CASTSHADOW        1\r
15501         *PROP_RECVSHADOW        1\r
15502         *MATERIAL_REF   0\r
15503 }\r
15504 *GEOMOBJECT     {\r
15505         *NODE_NAME      "mat0model0surf190"\r
15506         *NODE_TM        {\r
15507                 *NODE_NAME      "mat0model0surf190"\r
15508                 *INHERIT_POS    0       0       0\r
15509                 *INHERIT_ROT    0       0       0\r
15510                 *INHERIT_SCL    0       0       0\r
15511                 *TM_ROW0        1.0     0       0\r
15512                 *TM_ROW1        0       1.0     0\r
15513                 *TM_ROW2        0       0       1.0\r
15514                 *TM_ROW3        0       0       0\r
15515                 *TM_POS 0.000000        0.000000        0.000000\r
15516         }\r
15517         *MESH   {\r
15518                 *TIMEVALUE      0\r
15519                 *MESH_NUMVERTEX 4\r
15520                 *MESH_NUMFACES  2\r
15521                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15522                 *MESH_VERTEX_LIST       {\r
15523                         *MESH_VERTEX    0       14.000000       280.000000      226.000000\r
15524                         *MESH_VERTEX    1       -24.000000      280.000000      214.000000\r
15525                         *MESH_VERTEX    2       14.000000       280.000000      214.000000\r
15526                         *MESH_VERTEX    3       -24.000000      280.000000      226.000000\r
15527                 }\r
15528                 *MESH_NORMALS   {\r
15529                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15530                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15531                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
15532                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
15533                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
15534                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
15535                 }\r
15536                 *MESH_FACE_LIST {\r
15537                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15538                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15539                 }\r
15540                 *MESH_NUMTVERTEX        4\r
15541                 *MESH_TVERTLIST {\r
15542                         *MESH_TVERT     0       0.703125        0.765625        1.000000\r
15543                         *MESH_TVERT     1       0.406250        0.671875        1.000000\r
15544                         *MESH_TVERT     2       0.703125        0.671875        1.000000\r
15545                         *MESH_TVERT     3       0.406250        0.765625        1.000000\r
15546                 }\r
15547                 *MESH_NUMTVFACES        2\r
15548                 *MESH_TFACELIST {\r
15549                         *MESH_TFACE     0       0       2       1\r
15550                         *MESH_TFACE     1       3       0       1\r
15551                 }\r
15552         }\r
15553         *PROP_MOTIONBLUR        0\r
15554         *PROP_CASTSHADOW        1\r
15555         *PROP_RECVSHADOW        1\r
15556         *MATERIAL_REF   0\r
15557 }\r
15558 *GEOMOBJECT     {\r
15559         *NODE_NAME      "mat0model0surf191"\r
15560         *NODE_TM        {\r
15561                 *NODE_NAME      "mat0model0surf191"\r
15562                 *INHERIT_POS    0       0       0\r
15563                 *INHERIT_ROT    0       0       0\r
15564                 *INHERIT_SCL    0       0       0\r
15565                 *TM_ROW0        1.0     0       0\r
15566                 *TM_ROW1        0       1.0     0\r
15567                 *TM_ROW2        0       0       1.0\r
15568                 *TM_ROW3        0       0       0\r
15569                 *TM_POS 0.000000        0.000000        0.000000\r
15570         }\r
15571         *MESH   {\r
15572                 *TIMEVALUE      0\r
15573                 *MESH_NUMVERTEX 6\r
15574                 *MESH_NUMFACES  4\r
15575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15576                 *MESH_VERTEX_LIST       {\r
15577                         *MESH_VERTEX    0       -24.000000      272.000000      214.000000\r
15578                         *MESH_VERTEX    1       -24.000000      272.000000      226.000000\r
15579                         *MESH_VERTEX    2       -24.000000      280.000000      214.000000\r
15580                         *MESH_VERTEX    3       -24.000000      280.000000      226.000000\r
15581                         *MESH_VERTEX    4       -24.000000      264.000000      226.000000\r
15582                         *MESH_VERTEX    5       -24.000000      264.000000      214.000000\r
15583                 }\r
15584                 *MESH_NORMALS   {\r
15585                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15586                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15587                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
15588                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
15589                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
15590                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
15591                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15592                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15593                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
15594                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
15595                 }\r
15596                 *MESH_FACE_LIST {\r
15597                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15598                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15599                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15600                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15601                 }\r
15602                 *MESH_NUMTVERTEX        6\r
15603                 *MESH_TVERTLIST {\r
15604                         *MESH_TVERT     0       0.171875        0.671875        1.000000\r
15605                         *MESH_TVERT     1       0.171875        0.765625        1.000000\r
15606                         *MESH_TVERT     2       0.234375        0.671875        1.000000\r
15607                         *MESH_TVERT     3       0.234375        0.765625        1.000000\r
15608                         *MESH_TVERT     4       0.109375        0.765625        1.000000\r
15609                         *MESH_TVERT     5       0.109375        0.671875        1.000000\r
15610                 }\r
15611                 *MESH_NUMTVFACES        4\r
15612                 *MESH_TFACELIST {\r
15613                         *MESH_TFACE     0       0       2       1\r
15614                         *MESH_TFACE     1       2       3       1\r
15615                         *MESH_TFACE     2       0       1       4\r
15616                         *MESH_TFACE     3       5       0       4\r
15617                 }\r
15618         }\r
15619         *PROP_MOTIONBLUR        0\r
15620         *PROP_CASTSHADOW        1\r
15621         *PROP_RECVSHADOW        1\r
15622         *MATERIAL_REF   0\r
15623 }\r
15624 *GEOMOBJECT     {\r
15625         *NODE_NAME      "mat0model0surf192"\r
15626         *NODE_TM        {\r
15627                 *NODE_NAME      "mat0model0surf192"\r
15628                 *INHERIT_POS    0       0       0\r
15629                 *INHERIT_ROT    0       0       0\r
15630                 *INHERIT_SCL    0       0       0\r
15631                 *TM_ROW0        1.0     0       0\r
15632                 *TM_ROW1        0       1.0     0\r
15633                 *TM_ROW2        0       0       1.0\r
15634                 *TM_ROW3        0       0       0\r
15635                 *TM_POS 0.000000        0.000000        0.000000\r
15636         }\r
15637         *MESH   {\r
15638                 *TIMEVALUE      0\r
15639                 *MESH_NUMVERTEX 4\r
15640                 *MESH_NUMFACES  2\r
15641                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15642                 *MESH_VERTEX_LIST       {\r
15643                         *MESH_VERTEX    0       -20.000000      256.000000      226.000000\r
15644                         *MESH_VERTEX    1       -24.000000      264.000000      214.000000\r
15645                         *MESH_VERTEX    2       -20.000000      256.000000      214.000000\r
15646                         *MESH_VERTEX    3       -24.000000      264.000000      226.000000\r
15647                 }\r
15648                 *MESH_NORMALS   {\r
15649                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15650                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15651                         *MESH_VERTEXNORMAL      0       0.894427        0.447214        0.000000\r
15652                         *MESH_VERTEXNORMAL      1       0.894427        0.447214        0.000000\r
15653                         *MESH_VERTEXNORMAL      2       0.894427        0.447214        0.000000\r
15654                         *MESH_VERTEXNORMAL      3       0.894427        0.447214        0.000000\r
15655                 }\r
15656                 *MESH_FACE_LIST {\r
15657                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15658                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15659                 }\r
15660                 *MESH_NUMTVERTEX        4\r
15661                 *MESH_TVERTLIST {\r
15662                         *MESH_TVERT     0       0.046875        0.765625        1.000000\r
15663                         *MESH_TVERT     1       0.109375        0.671875        1.000000\r
15664                         *MESH_TVERT     2       0.046875        0.671875        1.000000\r
15665                         *MESH_TVERT     3       0.109375        0.765625        1.000000\r
15666                 }\r
15667                 *MESH_NUMTVFACES        2\r
15668                 *MESH_TFACELIST {\r
15669                         *MESH_TFACE     0       0       2       1\r
15670                         *MESH_TFACE     1       3       0       1\r
15671                 }\r
15672         }\r
15673         *PROP_MOTIONBLUR        0\r
15674         *PROP_CASTSHADOW        1\r
15675         *PROP_RECVSHADOW        1\r
15676         *MATERIAL_REF   0\r
15677 }\r
15678 *GEOMOBJECT     {\r
15679         *NODE_NAME      "mat0model0surf193"\r
15680         *NODE_TM        {\r
15681                 *NODE_NAME      "mat0model0surf193"\r
15682                 *INHERIT_POS    0       0       0\r
15683                 *INHERIT_ROT    0       0       0\r
15684                 *INHERIT_SCL    0       0       0\r
15685                 *TM_ROW0        1.0     0       0\r
15686                 *TM_ROW1        0       1.0     0\r
15687                 *TM_ROW2        0       0       1.0\r
15688                 *TM_ROW3        0       0       0\r
15689                 *TM_POS 0.000000        0.000000        0.000000\r
15690         }\r
15691         *MESH   {\r
15692                 *TIMEVALUE      0\r
15693                 *MESH_NUMVERTEX 4\r
15694                 *MESH_NUMFACES  2\r
15695                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15696                 *MESH_VERTEX_LIST       {\r
15697                         *MESH_VERTEX    0       -24.000000      32.000000       226.000000\r
15698                         *MESH_VERTEX    1       -24.000000      32.000000       214.000000\r
15699                         *MESH_VERTEX    2       -16.000000      24.000000       226.000000\r
15700                         *MESH_VERTEX    3       -16.000000      24.000000       214.000000\r
15701                 }\r
15702                 *MESH_NORMALS   {\r
15703                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15704                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15705                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15706                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15707                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15708                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15709                 }\r
15710                 *MESH_FACE_LIST {\r
15711                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15712                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15713                 }\r
15714                 *MESH_NUMTVERTEX        4\r
15715                 *MESH_TVERTLIST {\r
15716                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
15717                         *MESH_TVERT     1       0.296875        0.671875        1.000000\r
15718                         *MESH_TVERT     2       0.234375        0.765625        1.000000\r
15719                         *MESH_TVERT     3       0.234375        0.671875        1.000000\r
15720                 }\r
15721                 *MESH_NUMTVFACES        2\r
15722                 *MESH_TFACELIST {\r
15723                         *MESH_TFACE     0       0       2       1\r
15724                         *MESH_TFACE     1       2       3       1\r
15725                 }\r
15726         }\r
15727         *PROP_MOTIONBLUR        0\r
15728         *PROP_CASTSHADOW        1\r
15729         *PROP_RECVSHADOW        1\r
15730         *MATERIAL_REF   0\r
15731 }\r
15732 *GEOMOBJECT     {\r
15733         *NODE_NAME      "mat0model0surf194"\r
15734         *NODE_TM        {\r
15735                 *NODE_NAME      "mat0model0surf194"\r
15736                 *INHERIT_POS    0       0       0\r
15737                 *INHERIT_ROT    0       0       0\r
15738                 *INHERIT_SCL    0       0       0\r
15739                 *TM_ROW0        1.0     0       0\r
15740                 *TM_ROW1        0       1.0     0\r
15741                 *TM_ROW2        0       0       1.0\r
15742                 *TM_ROW3        0       0       0\r
15743                 *TM_POS 0.000000        0.000000        0.000000\r
15744         }\r
15745         *MESH   {\r
15746                 *TIMEVALUE      0\r
15747                 *MESH_NUMVERTEX 6\r
15748                 *MESH_NUMFACES  4\r
15749                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15750                 *MESH_VERTEX_LIST       {\r
15751                         *MESH_VERTEX    0       -18.000000      220.000000      214.000000\r
15752                         *MESH_VERTEX    1       -26.000000      220.000000      226.000000\r
15753                         *MESH_VERTEX    2       -18.000000      220.000000      226.000000\r
15754                         *MESH_VERTEX    3       -26.000000      220.000000      214.000000\r
15755                         *MESH_VERTEX    4       -56.000000      220.000000      226.000000\r
15756                         *MESH_VERTEX    5       -56.000000      220.000000      214.000000\r
15757                 }\r
15758                 *MESH_NORMALS   {\r
15759                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15760                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15761                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
15762                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
15763                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
15764                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
15765                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
15766                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
15767                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
15768                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
15769                 }\r
15770                 *MESH_FACE_LIST {\r
15771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15772                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15773                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15774                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15775                 }\r
15776                 *MESH_NUMTVERTEX        6\r
15777                 *MESH_TVERTLIST {\r
15778                         *MESH_TVERT     0       0.453125        0.671875        1.000000\r
15779                         *MESH_TVERT     1       0.390625        0.765625        1.000000\r
15780                         *MESH_TVERT     2       0.453125        0.765625        1.000000\r
15781                         *MESH_TVERT     3       0.390625        0.671875        1.000000\r
15782                         *MESH_TVERT     4       0.156250        0.765625        1.000000\r
15783                         *MESH_TVERT     5       0.156250        0.671875        1.000000\r
15784                 }\r
15785                 *MESH_NUMTVFACES        4\r
15786                 *MESH_TFACELIST {\r
15787                         *MESH_TFACE     0       0       2       1\r
15788                         *MESH_TFACE     1       3       0       1\r
15789                         *MESH_TFACE     2       3       1       4\r
15790                         *MESH_TFACE     3       5       3       4\r
15791                 }\r
15792         }\r
15793         *PROP_MOTIONBLUR        0\r
15794         *PROP_CASTSHADOW        1\r
15795         *PROP_RECVSHADOW        1\r
15796         *MATERIAL_REF   0\r
15797 }\r
15798 *GEOMOBJECT     {\r
15799         *NODE_NAME      "mat0model0surf195"\r
15800         *NODE_TM        {\r
15801                 *NODE_NAME      "mat0model0surf195"\r
15802                 *INHERIT_POS    0       0       0\r
15803                 *INHERIT_ROT    0       0       0\r
15804                 *INHERIT_SCL    0       0       0\r
15805                 *TM_ROW0        1.0     0       0\r
15806                 *TM_ROW1        0       1.0     0\r
15807                 *TM_ROW2        0       0       1.0\r
15808                 *TM_ROW3        0       0       0\r
15809                 *TM_POS 0.000000        0.000000        0.000000\r
15810         }\r
15811         *MESH   {\r
15812                 *TIMEVALUE      0\r
15813                 *MESH_NUMVERTEX 8\r
15814                 *MESH_NUMFACES  6\r
15815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15816                 *MESH_VERTEX_LIST       {\r
15817                         *MESH_VERTEX    0       -26.000000      206.000000      226.000000\r
15818                         *MESH_VERTEX    1       -26.000000      206.000000      214.000000\r
15819                         *MESH_VERTEX    2       -26.000000      220.000000      226.000000\r
15820                         *MESH_VERTEX    3       -26.000000      220.000000      214.000000\r
15821                         *MESH_VERTEX    4       -26.000000      198.000000      214.000000\r
15822                         *MESH_VERTEX    5       -26.000000      198.000000      226.000000\r
15823                         *MESH_VERTEX    6       -26.000000      158.000000      214.000000\r
15824                         *MESH_VERTEX    7       -26.000000      158.000000      226.000000\r
15825                 }\r
15826                 *MESH_NORMALS   {\r
15827                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15828                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15829                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
15830                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
15831                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
15832                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
15833                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
15834                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15835                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15836                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
15837                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
15838                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
15839                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
15840                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
15841                 }\r
15842                 *MESH_FACE_LIST {\r
15843                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15844                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15845                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15846                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15847                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15848                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15849                 }\r
15850                 *MESH_NUMTVERTEX        8\r
15851                 *MESH_TVERTLIST {\r
15852                         *MESH_TVERT     0       0.656250        0.765625        1.000000\r
15853                         *MESH_TVERT     1       0.656250        0.671875        1.000000\r
15854                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
15855                         *MESH_TVERT     3       0.765625        0.671875        1.000000\r
15856                         *MESH_TVERT     4       0.593750        0.671875        1.000000\r
15857                         *MESH_TVERT     5       0.593750        0.765625        1.000000\r
15858                         *MESH_TVERT     6       0.281250        0.671875        1.000000\r
15859                         *MESH_TVERT     7       0.281250        0.765625        1.000000\r
15860                 }\r
15861                 *MESH_NUMTVFACES        6\r
15862                 *MESH_TFACELIST {\r
15863                         *MESH_TFACE     0       0       1       4\r
15864                         *MESH_TFACE     1       0       2       1\r
15865                         *MESH_TFACE     2       0       4       5\r
15866                         *MESH_TFACE     3       1       2       3\r
15867                         *MESH_TFACE     4       4       6       5\r
15868                         *MESH_TFACE     5       5       6       7\r
15869                 }\r
15870         }\r
15871         *PROP_MOTIONBLUR        0\r
15872         *PROP_CASTSHADOW        1\r
15873         *PROP_RECVSHADOW        1\r
15874         *MATERIAL_REF   0\r
15875 }\r
15876 *GEOMOBJECT     {\r
15877         *NODE_NAME      "mat0model0surf196"\r
15878         *NODE_TM        {\r
15879                 *NODE_NAME      "mat0model0surf196"\r
15880                 *INHERIT_POS    0       0       0\r
15881                 *INHERIT_ROT    0       0       0\r
15882                 *INHERIT_SCL    0       0       0\r
15883                 *TM_ROW0        1.0     0       0\r
15884                 *TM_ROW1        0       1.0     0\r
15885                 *TM_ROW2        0       0       1.0\r
15886                 *TM_ROW3        0       0       0\r
15887                 *TM_POS 0.000000        0.000000        0.000000\r
15888         }\r
15889         *MESH   {\r
15890                 *TIMEVALUE      0\r
15891                 *MESH_NUMVERTEX 4\r
15892                 *MESH_NUMFACES  2\r
15893                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15894                 *MESH_VERTEX_LIST       {\r
15895                         *MESH_VERTEX    0       -18.000000      148.000000      226.000000\r
15896                         *MESH_VERTEX    1       -26.000000      158.000000      214.000000\r
15897                         *MESH_VERTEX    2       -26.000000      158.000000      226.000000\r
15898                         *MESH_VERTEX    3       -18.000000      148.000000      214.000000\r
15899                 }\r
15900                 *MESH_NORMALS   {\r
15901                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15902                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15903                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
15904                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
15905                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
15906                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
15907                 }\r
15908                 *MESH_FACE_LIST {\r
15909                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15910                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15911                 }\r
15912                 *MESH_NUMTVERTEX        4\r
15913                 *MESH_TVERTLIST {\r
15914                         *MESH_TVERT     0       0.203125        0.765625        1.000000\r
15915                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
15916                         *MESH_TVERT     2       0.281250        0.765625        1.000000\r
15917                         *MESH_TVERT     3       0.203125        0.671875        1.000000\r
15918                 }\r
15919                 *MESH_NUMTVFACES        2\r
15920                 *MESH_TFACELIST {\r
15921                         *MESH_TFACE     0       0       2       1\r
15922                         *MESH_TFACE     1       3       0       1\r
15923                 }\r
15924         }\r
15925         *PROP_MOTIONBLUR        0\r
15926         *PROP_CASTSHADOW        1\r
15927         *PROP_RECVSHADOW        1\r
15928         *MATERIAL_REF   0\r
15929 }\r
15930 *GEOMOBJECT     {\r
15931         *NODE_NAME      "mat0model0surf197"\r
15932         *NODE_TM        {\r
15933                 *NODE_NAME      "mat0model0surf197"\r
15934                 *INHERIT_POS    0       0       0\r
15935                 *INHERIT_ROT    0       0       0\r
15936                 *INHERIT_SCL    0       0       0\r
15937                 *TM_ROW0        1.0     0       0\r
15938                 *TM_ROW1        0       1.0     0\r
15939                 *TM_ROW2        0       0       1.0\r
15940                 *TM_ROW3        0       0       0\r
15941                 *TM_POS 0.000000        0.000000        0.000000\r
15942         }\r
15943         *MESH   {\r
15944                 *TIMEVALUE      0\r
15945                 *MESH_NUMVERTEX 8\r
15946                 *MESH_NUMFACES  6\r
15947                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15948                 *MESH_VERTEX_LIST       {\r
15949                         *MESH_VERTEX    0       -28.000000      256.000000      214.000000\r
15950                         *MESH_VERTEX    1       -28.000000      256.000000      226.000000\r
15951                         *MESH_VERTEX    2       -20.000000      256.000000      214.000000\r
15952                         *MESH_VERTEX    3       -20.000000      256.000000      226.000000\r
15953                         *MESH_VERTEX    4       -56.000000      256.000000      226.000000\r
15954                         *MESH_VERTEX    5       -56.000000      256.000000      214.000000\r
15955                         *MESH_VERTEX    6       -64.000000      256.000000      226.000000\r
15956                         *MESH_VERTEX    7       -64.000000      256.000000      214.000000\r
15957                 }\r
15958                 *MESH_NORMALS   {\r
15959                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
15960                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
15961                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
15962                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
15963                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
15964                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
15965                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
15966                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
15967                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
15968                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
15969                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
15970                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
15971                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
15972                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
15973                 }\r
15974                 *MESH_FACE_LIST {\r
15975                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15976                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15977                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15978                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15979                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15980                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15981                 }\r
15982                 *MESH_NUMTVERTEX        8\r
15983                 *MESH_TVERTLIST {\r
15984                         *MESH_TVERT     0       0.375000        0.671875        1.000000\r
15985                         *MESH_TVERT     1       0.375000        0.765625        1.000000\r
15986                         *MESH_TVERT     2       0.437500        0.671875        1.000000\r
15987                         *MESH_TVERT     3       0.437500        0.765625        1.000000\r
15988                         *MESH_TVERT     4       0.156250        0.765625        1.000000\r
15989                         *MESH_TVERT     5       0.156250        0.671875        1.000000\r
15990                         *MESH_TVERT     6       0.093750        0.765625        1.000000\r
15991                         *MESH_TVERT     7       0.093750        0.671875        1.000000\r
15992                 }\r
15993                 *MESH_NUMTVFACES        6\r
15994                 *MESH_TFACELIST {\r
15995                         *MESH_TFACE     0       0       1       4\r
15996                         *MESH_TFACE     1       0       2       1\r
15997                         *MESH_TFACE     2       0       4       5\r
15998                         *MESH_TFACE     3       1       2       3\r
15999                         *MESH_TFACE     4       4       6       5\r
16000                         *MESH_TFACE     5       5       6       7\r
16001                 }\r
16002         }\r
16003         *PROP_MOTIONBLUR        0\r
16004         *PROP_CASTSHADOW        1\r
16005         *PROP_RECVSHADOW        1\r
16006         *MATERIAL_REF   0\r
16007 }\r
16008 *GEOMOBJECT     {\r
16009         *NODE_NAME      "mat0model0surf198"\r
16010         *NODE_TM        {\r
16011                 *NODE_NAME      "mat0model0surf198"\r
16012                 *INHERIT_POS    0       0       0\r
16013                 *INHERIT_ROT    0       0       0\r
16014                 *INHERIT_SCL    0       0       0\r
16015                 *TM_ROW0        1.0     0       0\r
16016                 *TM_ROW1        0       1.0     0\r
16017                 *TM_ROW2        0       0       1.0\r
16018                 *TM_ROW3        0       0       0\r
16019                 *TM_POS 0.000000        0.000000        0.000000\r
16020         }\r
16021         *MESH   {\r
16022                 *TIMEVALUE      0\r
16023                 *MESH_NUMVERTEX 4\r
16024                 *MESH_NUMFACES  2\r
16025                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16026                 *MESH_VERTEX_LIST       {\r
16027                         *MESH_VERTEX    0       -28.000000      256.000000      226.000000\r
16028                         *MESH_VERTEX    1       -28.000000      238.000000      214.000000\r
16029                         *MESH_VERTEX    2       -28.000000      256.000000      214.000000\r
16030                         *MESH_VERTEX    3       -28.000000      238.000000      226.000000\r
16031                 }\r
16032                 *MESH_NORMALS   {\r
16033                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16034                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16035                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16036                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16037                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16038                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16039                 }\r
16040                 *MESH_FACE_LIST {\r
16041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16042                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16043                 }\r
16044                 *MESH_NUMTVERTEX        4\r
16045                 *MESH_TVERTLIST {\r
16046                         *MESH_TVERT     0       1.046875        0.765625        1.000000\r
16047                         *MESH_TVERT     1       0.906250        0.671875        1.000000\r
16048                         *MESH_TVERT     2       1.046875        0.671875        1.000000\r
16049                         *MESH_TVERT     3       0.906250        0.765625        1.000000\r
16050                 }\r
16051                 *MESH_NUMTVFACES        2\r
16052                 *MESH_TFACELIST {\r
16053                         *MESH_TFACE     0       0       2       1\r
16054                         *MESH_TFACE     1       3       0       1\r
16055                 }\r
16056         }\r
16057         *PROP_MOTIONBLUR        0\r
16058         *PROP_CASTSHADOW        1\r
16059         *PROP_RECVSHADOW        1\r
16060         *MATERIAL_REF   0\r
16061 }\r
16062 *GEOMOBJECT     {\r
16063         *NODE_NAME      "mat0model0surf199"\r
16064         *NODE_TM        {\r
16065                 *NODE_NAME      "mat0model0surf199"\r
16066                 *INHERIT_POS    0       0       0\r
16067                 *INHERIT_ROT    0       0       0\r
16068                 *INHERIT_SCL    0       0       0\r
16069                 *TM_ROW0        1.0     0       0\r
16070                 *TM_ROW1        0       1.0     0\r
16071                 *TM_ROW2        0       0       1.0\r
16072                 *TM_ROW3        0       0       0\r
16073                 *TM_POS 0.000000        0.000000        0.000000\r
16074         }\r
16075         *MESH   {\r
16076                 *TIMEVALUE      0\r
16077                 *MESH_NUMVERTEX 4\r
16078                 *MESH_NUMFACES  2\r
16079                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16080                 *MESH_VERTEX_LIST       {\r
16081                         *MESH_VERTEX    0       -20.000000      232.000000      214.000000\r
16082                         *MESH_VERTEX    1       -28.000000      238.000000      214.000000\r
16083                         *MESH_VERTEX    2       -20.000000      232.000000      226.000000\r
16084                         *MESH_VERTEX    3       -28.000000      238.000000      226.000000\r
16085                 }\r
16086                 *MESH_NORMALS   {\r
16087                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16088                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16089                         *MESH_VERTEXNORMAL      0       -0.600000       -0.800000       0.000000\r
16090                         *MESH_VERTEXNORMAL      1       -0.600000       -0.800000       0.000000\r
16091                         *MESH_VERTEXNORMAL      2       -0.600000       -0.800000       0.000000\r
16092                         *MESH_VERTEXNORMAL      3       -0.600000       -0.800000       0.000000\r
16093                 }\r
16094                 *MESH_FACE_LIST {\r
16095                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16096                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16097                 }\r
16098                 *MESH_NUMTVERTEX        4\r
16099                 *MESH_TVERTLIST {\r
16100                         *MESH_TVERT     0       0.437500        0.671875        1.000000\r
16101                         *MESH_TVERT     1       0.375000        0.671875        1.000000\r
16102                         *MESH_TVERT     2       0.437500        0.765625        1.000000\r
16103                         *MESH_TVERT     3       0.375000        0.765625        1.000000\r
16104                 }\r
16105                 *MESH_NUMTVFACES        2\r
16106                 *MESH_TFACELIST {\r
16107                         *MESH_TFACE     0       0       2       1\r
16108                         *MESH_TFACE     1       2       3       1\r
16109                 }\r
16110         }\r
16111         *PROP_MOTIONBLUR        0\r
16112         *PROP_CASTSHADOW        1\r
16113         *PROP_RECVSHADOW        1\r
16114         *MATERIAL_REF   0\r
16115 }\r
16116 *GEOMOBJECT     {\r
16117         *NODE_NAME      "mat0model0surf200"\r
16118         *NODE_TM        {\r
16119                 *NODE_NAME      "mat0model0surf200"\r
16120                 *INHERIT_POS    0       0       0\r
16121                 *INHERIT_ROT    0       0       0\r
16122                 *INHERIT_SCL    0       0       0\r
16123                 *TM_ROW0        1.0     0       0\r
16124                 *TM_ROW1        0       1.0     0\r
16125                 *TM_ROW2        0       0       1.0\r
16126                 *TM_ROW3        0       0       0\r
16127                 *TM_POS 0.000000        0.000000        0.000000\r
16128         }\r
16129         *MESH   {\r
16130                 *TIMEVALUE      0\r
16131                 *MESH_NUMVERTEX 4\r
16132                 *MESH_NUMFACES  2\r
16133                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16134                 *MESH_VERTEX_LIST       {\r
16135                         *MESH_VERTEX    0       -24.000000      280.000000      226.000000\r
16136                         *MESH_VERTEX    1       -32.000000      272.000000      214.000000\r
16137                         *MESH_VERTEX    2       -24.000000      280.000000      214.000000\r
16138                         *MESH_VERTEX    3       -32.000000      272.000000      226.000000\r
16139                 }\r
16140                 *MESH_NORMALS   {\r
16141                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16142                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16143                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
16144                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
16145                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
16146                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
16147                 }\r
16148                 *MESH_FACE_LIST {\r
16149                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16150                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16151                 }\r
16152                 *MESH_NUMTVERTEX        4\r
16153                 *MESH_TVERTLIST {\r
16154                         *MESH_TVERT     0       0.234375        0.765625        1.000000\r
16155                         *MESH_TVERT     1       0.171875        0.671875        1.000000\r
16156                         *MESH_TVERT     2       0.234375        0.671875        1.000000\r
16157                         *MESH_TVERT     3       0.171875        0.765625        1.000000\r
16158                 }\r
16159                 *MESH_NUMTVFACES        2\r
16160                 *MESH_TFACELIST {\r
16161                         *MESH_TFACE     0       0       2       1\r
16162                         *MESH_TFACE     1       3       0       1\r
16163                 }\r
16164         }\r
16165         *PROP_MOTIONBLUR        0\r
16166         *PROP_CASTSHADOW        1\r
16167         *PROP_RECVSHADOW        1\r
16168         *MATERIAL_REF   0\r
16169 }\r
16170 *GEOMOBJECT     {\r
16171         *NODE_NAME      "mat0model0surf201"\r
16172         *NODE_TM        {\r
16173                 *NODE_NAME      "mat0model0surf201"\r
16174                 *INHERIT_POS    0       0       0\r
16175                 *INHERIT_ROT    0       0       0\r
16176                 *INHERIT_SCL    0       0       0\r
16177                 *TM_ROW0        1.0     0       0\r
16178                 *TM_ROW1        0       1.0     0\r
16179                 *TM_ROW2        0       0       1.0\r
16180                 *TM_ROW3        0       0       0\r
16181                 *TM_POS 0.000000        0.000000        0.000000\r
16182         }\r
16183         *MESH   {\r
16184                 *TIMEVALUE      0\r
16185                 *MESH_NUMVERTEX 6\r
16186                 *MESH_NUMFACES  4\r
16187                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16188                 *MESH_VERTEX_LIST       {\r
16189                         *MESH_VERTEX    0       -32.000000      264.000000      226.000000\r
16190                         *MESH_VERTEX    1       -32.000000      264.000000      214.000000\r
16191                         *MESH_VERTEX    2       -24.000000      264.000000      226.000000\r
16192                         *MESH_VERTEX    3       -24.000000      264.000000      214.000000\r
16193                         *MESH_VERTEX    4       -64.000000      264.000000      214.000000\r
16194                         *MESH_VERTEX    5       -64.000000      264.000000      226.000000\r
16195                 }\r
16196                 *MESH_NORMALS   {\r
16197                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16198                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16199                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16200                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16201                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16202                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16203                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
16204                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
16205                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
16206                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
16207                 }\r
16208                 *MESH_FACE_LIST {\r
16209                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16210                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16211                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16212                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16213                 }\r
16214                 *MESH_NUMTVERTEX        6\r
16215                 *MESH_TVERTLIST {\r
16216                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
16217                         *MESH_TVERT     1       0.343750        0.671875        1.000000\r
16218                         *MESH_TVERT     2       0.406250        0.765625        1.000000\r
16219                         *MESH_TVERT     3       0.406250        0.671875        1.000000\r
16220                         *MESH_TVERT     4       0.093750        0.671875        1.000000\r
16221                         *MESH_TVERT     5       0.093750        0.765625        1.000000\r
16222                 }\r
16223                 *MESH_NUMTVFACES        4\r
16224                 *MESH_TFACELIST {\r
16225                         *MESH_TFACE     0       0       2       1\r
16226                         *MESH_TFACE     1       2       3       1\r
16227                         *MESH_TFACE     2       0       1       4\r
16228                         *MESH_TFACE     3       5       0       4\r
16229                 }\r
16230         }\r
16231         *PROP_MOTIONBLUR        0\r
16232         *PROP_CASTSHADOW        1\r
16233         *PROP_RECVSHADOW        1\r
16234         *MATERIAL_REF   0\r
16235 }\r
16236 *GEOMOBJECT     {\r
16237         *NODE_NAME      "mat0model0surf202"\r
16238         *NODE_TM        {\r
16239                 *NODE_NAME      "mat0model0surf202"\r
16240                 *INHERIT_POS    0       0       0\r
16241                 *INHERIT_ROT    0       0       0\r
16242                 *INHERIT_SCL    0       0       0\r
16243                 *TM_ROW0        1.0     0       0\r
16244                 *TM_ROW1        0       1.0     0\r
16245                 *TM_ROW2        0       0       1.0\r
16246                 *TM_ROW3        0       0       0\r
16247                 *TM_POS 0.000000        0.000000        0.000000\r
16248         }\r
16249         *MESH   {\r
16250                 *TIMEVALUE      0\r
16251                 *MESH_NUMVERTEX 4\r
16252                 *MESH_NUMFACES  2\r
16253                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16254                 *MESH_VERTEX_LIST       {\r
16255                         *MESH_VERTEX    0       -32.000000      264.000000      226.000000\r
16256                         *MESH_VERTEX    1       -32.000000      264.000000      214.000000\r
16257                         *MESH_VERTEX    2       -32.000000      272.000000      226.000000\r
16258                         *MESH_VERTEX    3       -32.000000      272.000000      214.000000\r
16259                 }\r
16260                 *MESH_NORMALS   {\r
16261                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16262                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16263                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16264                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16265                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16266                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16267                 }\r
16268                 *MESH_FACE_LIST {\r
16269                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16270                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16271                 }\r
16272                 *MESH_NUMTVERTEX        4\r
16273                 *MESH_TVERTLIST {\r
16274                         *MESH_TVERT     0       0.109375        0.765625        1.000000\r
16275                         *MESH_TVERT     1       0.109375        0.671875        1.000000\r
16276                         *MESH_TVERT     2       0.171875        0.765625        1.000000\r
16277                         *MESH_TVERT     3       0.171875        0.671875        1.000000\r
16278                 }\r
16279                 *MESH_NUMTVFACES        2\r
16280                 *MESH_TFACELIST {\r
16281                         *MESH_TFACE     0       0       2       1\r
16282                         *MESH_TFACE     1       2       3       1\r
16283                 }\r
16284         }\r
16285         *PROP_MOTIONBLUR        0\r
16286         *PROP_CASTSHADOW        1\r
16287         *PROP_RECVSHADOW        1\r
16288         *MATERIAL_REF   0\r
16289 }\r
16290 *GEOMOBJECT     {\r
16291         *NODE_NAME      "mat0model0surf203"\r
16292         *NODE_TM        {\r
16293                 *NODE_NAME      "mat0model0surf203"\r
16294                 *INHERIT_POS    0       0       0\r
16295                 *INHERIT_ROT    0       0       0\r
16296                 *INHERIT_SCL    0       0       0\r
16297                 *TM_ROW0        1.0     0       0\r
16298                 *TM_ROW1        0       1.0     0\r
16299                 *TM_ROW2        0       0       1.0\r
16300                 *TM_ROW3        0       0       0\r
16301                 *TM_POS 0.000000        0.000000        0.000000\r
16302         }\r
16303         *MESH   {\r
16304                 *TIMEVALUE      0\r
16305                 *MESH_NUMVERTEX 6\r
16306                 *MESH_NUMFACES  4\r
16307                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16308                 *MESH_VERTEX_LIST       {\r
16309                         *MESH_VERTEX    0       -32.000000      186.000000      214.000000\r
16310                         *MESH_VERTEX    1       -32.000000      130.000000      226.000000\r
16311                         *MESH_VERTEX    2       -32.000000      186.000000      226.000000\r
16312                         *MESH_VERTEX    3       -32.000000      130.000000      214.000000\r
16313                         *MESH_VERTEX    4       -32.000000      122.000000      226.000000\r
16314                         *MESH_VERTEX    5       -32.000000      122.000000      214.000000\r
16315                 }\r
16316                 *MESH_NORMALS   {\r
16317                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16318                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16319                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16320                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16321                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16322                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16323                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
16324                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
16325                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
16326                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
16327                 }\r
16328                 *MESH_FACE_LIST {\r
16329                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16330                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16331                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16332                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16333                 }\r
16334                 *MESH_NUMTVERTEX        6\r
16335                 *MESH_TVERTLIST {\r
16336                         *MESH_TVERT     0       0.500000        0.671875        1.000000\r
16337                         *MESH_TVERT     1       0.062500        0.765625        1.000000\r
16338                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
16339                         *MESH_TVERT     3       0.062500        0.671875        1.000000\r
16340                         *MESH_TVERT     4       0.000000        0.765625        1.000000\r
16341                         *MESH_TVERT     5       0.000000        0.671875        1.000000\r
16342                 }\r
16343                 *MESH_NUMTVFACES        4\r
16344                 *MESH_TFACELIST {\r
16345                         *MESH_TFACE     0       0       2       1\r
16346                         *MESH_TFACE     1       3       0       1\r
16347                         *MESH_TFACE     2       3       1       4\r
16348                         *MESH_TFACE     3       5       3       4\r
16349                 }\r
16350         }\r
16351         *PROP_MOTIONBLUR        0\r
16352         *PROP_CASTSHADOW        1\r
16353         *PROP_RECVSHADOW        1\r
16354         *MATERIAL_REF   0\r
16355 }\r
16356 *GEOMOBJECT     {\r
16357         *NODE_NAME      "mat0model0surf204"\r
16358         *NODE_TM        {\r
16359                 *NODE_NAME      "mat0model0surf204"\r
16360                 *INHERIT_POS    0       0       0\r
16361                 *INHERIT_ROT    0       0       0\r
16362                 *INHERIT_SCL    0       0       0\r
16363                 *TM_ROW0        1.0     0       0\r
16364                 *TM_ROW1        0       1.0     0\r
16365                 *TM_ROW2        0       0       1.0\r
16366                 *TM_ROW3        0       0       0\r
16367                 *TM_POS 0.000000        0.000000        0.000000\r
16368         }\r
16369         *MESH   {\r
16370                 *TIMEVALUE      0\r
16371                 *MESH_NUMVERTEX 4\r
16372                 *MESH_NUMFACES  2\r
16373                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16374                 *MESH_VERTEX_LIST       {\r
16375                         *MESH_VERTEX    0       -32.000000      130.000000      226.000000\r
16376                         *MESH_VERTEX    1       -32.000000      130.000000      214.000000\r
16377                         *MESH_VERTEX    2       22.000000       130.000000      226.000000\r
16378                         *MESH_VERTEX    3       22.000000       130.000000      214.000000\r
16379                 }\r
16380                 *MESH_NORMALS   {\r
16381                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16382                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16383                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16384                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16385                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
16386                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
16387                 }\r
16388                 *MESH_FACE_LIST {\r
16389                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16390                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16391                 }\r
16392                 *MESH_NUMTVERTEX        4\r
16393                 *MESH_TVERTLIST {\r
16394                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
16395                         *MESH_TVERT     1       0.343750        0.671875        1.000000\r
16396                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
16397                         *MESH_TVERT     3       0.765625        0.671875        1.000000\r
16398                 }\r
16399                 *MESH_NUMTVFACES        2\r
16400                 *MESH_TFACELIST {\r
16401                         *MESH_TFACE     0       0       2       1\r
16402                         *MESH_TFACE     1       2       3       1\r
16403                 }\r
16404         }\r
16405         *PROP_MOTIONBLUR        0\r
16406         *PROP_CASTSHADOW        1\r
16407         *PROP_RECVSHADOW        1\r
16408         *MATERIAL_REF   0\r
16409 }\r
16410 *GEOMOBJECT     {\r
16411         *NODE_NAME      "mat0model0surf205"\r
16412         *NODE_TM        {\r
16413                 *NODE_NAME      "mat0model0surf205"\r
16414                 *INHERIT_POS    0       0       0\r
16415                 *INHERIT_ROT    0       0       0\r
16416                 *INHERIT_SCL    0       0       0\r
16417                 *TM_ROW0        1.0     0       0\r
16418                 *TM_ROW1        0       1.0     0\r
16419                 *TM_ROW2        0       0       1.0\r
16420                 *TM_ROW3        0       0       0\r
16421                 *TM_POS 0.000000        0.000000        0.000000\r
16422         }\r
16423         *MESH   {\r
16424                 *TIMEVALUE      0\r
16425                 *MESH_NUMVERTEX 6\r
16426                 *MESH_NUMFACES  4\r
16427                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16428                 *MESH_VERTEX_LIST       {\r
16429                         *MESH_VERTEX    0       22.000000       122.000000      214.000000\r
16430                         *MESH_VERTEX    1       -32.000000      122.000000      214.000000\r
16431                         *MESH_VERTEX    2       22.000000       122.000000      226.000000\r
16432                         *MESH_VERTEX    3       -32.000000      122.000000      226.000000\r
16433                         *MESH_VERTEX    4       -40.000000      122.000000      214.000000\r
16434                         *MESH_VERTEX    5       -40.000000      122.000000      226.000000\r
16435                 }\r
16436                 *MESH_NORMALS   {\r
16437                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16438                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16439                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16440                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16441                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
16442                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
16443                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
16444                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
16445                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
16446                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
16447                 }\r
16448                 *MESH_FACE_LIST {\r
16449                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16450                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16451                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16452                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16453                 }\r
16454                 *MESH_NUMTVERTEX        6\r
16455                 *MESH_TVERTLIST {\r
16456                         *MESH_TVERT     0       0.765625        0.671875        1.000000\r
16457                         *MESH_TVERT     1       0.343750        0.671875        1.000000\r
16458                         *MESH_TVERT     2       0.765625        0.765625        1.000000\r
16459                         *MESH_TVERT     3       0.343750        0.765625        1.000000\r
16460                         *MESH_TVERT     4       0.281250        0.671875        1.000000\r
16461                         *MESH_TVERT     5       0.281250        0.765625        1.000000\r
16462                 }\r
16463                 *MESH_NUMTVFACES        4\r
16464                 *MESH_TFACELIST {\r
16465                         *MESH_TFACE     0       0       2       1\r
16466                         *MESH_TFACE     1       2       3       1\r
16467                         *MESH_TFACE     2       1       3       4\r
16468                         *MESH_TFACE     3       3       5       4\r
16469                 }\r
16470         }\r
16471         *PROP_MOTIONBLUR        0\r
16472         *PROP_CASTSHADOW        1\r
16473         *PROP_RECVSHADOW        1\r
16474         *MATERIAL_REF   0\r
16475 }\r
16476 *GEOMOBJECT     {\r
16477         *NODE_NAME      "mat0model0surf206"\r
16478         *NODE_TM        {\r
16479                 *NODE_NAME      "mat0model0surf206"\r
16480                 *INHERIT_POS    0       0       0\r
16481                 *INHERIT_ROT    0       0       0\r
16482                 *INHERIT_SCL    0       0       0\r
16483                 *TM_ROW0        1.0     0       0\r
16484                 *TM_ROW1        0       1.0     0\r
16485                 *TM_ROW2        0       0       1.0\r
16486                 *TM_ROW3        0       0       0\r
16487                 *TM_POS 0.000000        0.000000        0.000000\r
16488         }\r
16489         *MESH   {\r
16490                 *TIMEVALUE      0\r
16491                 *MESH_NUMVERTEX 6\r
16492                 *MESH_NUMFACES  4\r
16493                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16494                 *MESH_VERTEX_LIST       {\r
16495                         *MESH_VERTEX    0       -32.000000      -262.000000     226.000000\r
16496                         *MESH_VERTEX    1       -32.000000      -262.000000     214.000000\r
16497                         *MESH_VERTEX    2       2.000000        -262.000000     226.000000\r
16498                         *MESH_VERTEX    3       2.000000        -262.000000     214.000000\r
16499                         *MESH_VERTEX    4       -40.000000      -262.000000     214.000000\r
16500                         *MESH_VERTEX    5       -40.000000      -262.000000     226.000000\r
16501                 }\r
16502                 *MESH_NORMALS   {\r
16503                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16504                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16505                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16506                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16507                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16508                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16509                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
16510                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
16511                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
16512                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
16513                 }\r
16514                 *MESH_FACE_LIST {\r
16515                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16516                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16517                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16518                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16519                 }\r
16520                 *MESH_NUMTVERTEX        6\r
16521                 *MESH_TVERTLIST {\r
16522                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
16523                         *MESH_TVERT     1       0.343750        0.671875        1.000000\r
16524                         *MESH_TVERT     2       0.609375        0.765625        1.000000\r
16525                         *MESH_TVERT     3       0.609375        0.671875        1.000000\r
16526                         *MESH_TVERT     4       0.281250        0.671875        1.000000\r
16527                         *MESH_TVERT     5       0.281250        0.765625        1.000000\r
16528                 }\r
16529                 *MESH_NUMTVFACES        4\r
16530                 *MESH_TFACELIST {\r
16531                         *MESH_TFACE     0       0       2       1\r
16532                         *MESH_TFACE     1       2       3       1\r
16533                         *MESH_TFACE     2       0       1       4\r
16534                         *MESH_TFACE     3       5       0       4\r
16535                 }\r
16536         }\r
16537         *PROP_MOTIONBLUR        0\r
16538         *PROP_CASTSHADOW        1\r
16539         *PROP_RECVSHADOW        1\r
16540         *MATERIAL_REF   0\r
16541 }\r
16542 *GEOMOBJECT     {\r
16543         *NODE_NAME      "mat0model0surf207"\r
16544         *NODE_TM        {\r
16545                 *NODE_NAME      "mat0model0surf207"\r
16546                 *INHERIT_POS    0       0       0\r
16547                 *INHERIT_ROT    0       0       0\r
16548                 *INHERIT_SCL    0       0       0\r
16549                 *TM_ROW0        1.0     0       0\r
16550                 *TM_ROW1        0       1.0     0\r
16551                 *TM_ROW2        0       0       1.0\r
16552                 *TM_ROW3        0       0       0\r
16553                 *TM_POS 0.000000        0.000000        0.000000\r
16554         }\r
16555         *MESH   {\r
16556                 *TIMEVALUE      0\r
16557                 *MESH_NUMVERTEX 5\r
16558                 *MESH_NUMFACES  3\r
16559                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16560                 *MESH_VERTEX_LIST       {\r
16561                         *MESH_VERTEX    0       2.000000        -262.000000     214.000000\r
16562                         *MESH_VERTEX    1       -32.000000      -270.000000     214.000000\r
16563                         *MESH_VERTEX    2       -8.000000       -270.000000     214.000000\r
16564                         *MESH_VERTEX    3       -32.000000      -262.000000     214.000000\r
16565                         *MESH_VERTEX    4       -40.000000      -262.000000     214.000000\r
16566                 }\r
16567                 *MESH_NORMALS   {\r
16568                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16569                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16570                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16571                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
16572                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
16573                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
16574                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
16575                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
16576                 }\r
16577                 *MESH_FACE_LIST {\r
16578                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16579                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16580                         *MESH_FACE      2       A:      4       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16581                 }\r
16582                 *MESH_NUMTVERTEX        5\r
16583                 *MESH_TVERTLIST {\r
16584                         *MESH_TVERT     0       0.609375        1.000000        1.000000\r
16585                         *MESH_TVERT     1       0.343750        0.937500        1.000000\r
16586                         *MESH_TVERT     2       0.531250        0.937500        1.000000\r
16587                         *MESH_TVERT     3       0.343750        1.000000        1.000000\r
16588                         *MESH_TVERT     4       0.281250        1.000000        1.000000\r
16589                 }\r
16590                 *MESH_NUMTVFACES        3\r
16591                 *MESH_TFACELIST {\r
16592                         *MESH_TFACE     0       0       2       1\r
16593                         *MESH_TFACE     1       3       0       1\r
16594                         *MESH_TFACE     2       4       3       1\r
16595                 }\r
16596         }\r
16597         *PROP_MOTIONBLUR        0\r
16598         *PROP_CASTSHADOW        1\r
16599         *PROP_RECVSHADOW        1\r
16600         *MATERIAL_REF   0\r
16601 }\r
16602 *GEOMOBJECT     {\r
16603         *NODE_NAME      "mat0model0surf208"\r
16604         *NODE_TM        {\r
16605                 *NODE_NAME      "mat0model0surf208"\r
16606                 *INHERIT_POS    0       0       0\r
16607                 *INHERIT_ROT    0       0       0\r
16608                 *INHERIT_SCL    0       0       0\r
16609                 *TM_ROW0        1.0     0       0\r
16610                 *TM_ROW1        0       1.0     0\r
16611                 *TM_ROW2        0       0       1.0\r
16612                 *TM_ROW3        0       0       0\r
16613                 *TM_POS 0.000000        0.000000        0.000000\r
16614         }\r
16615         *MESH   {\r
16616                 *TIMEVALUE      0\r
16617                 *MESH_NUMVERTEX 4\r
16618                 *MESH_NUMFACES  2\r
16619                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16620                 *MESH_VERTEX_LIST       {\r
16621                         *MESH_VERTEX    0       -8.000000       -270.000000     226.000000\r
16622                         *MESH_VERTEX    1       -32.000000      -270.000000     214.000000\r
16623                         *MESH_VERTEX    2       -32.000000      -270.000000     226.000000\r
16624                         *MESH_VERTEX    3       -8.000000       -270.000000     214.000000\r
16625                 }\r
16626                 *MESH_NORMALS   {\r
16627                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16628                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16629                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
16630                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
16631                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
16632                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
16633                 }\r
16634                 *MESH_FACE_LIST {\r
16635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16636                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16637                 }\r
16638                 *MESH_NUMTVERTEX        4\r
16639                 *MESH_TVERTLIST {\r
16640                         *MESH_TVERT     0       0.531250        0.765625        1.000000\r
16641                         *MESH_TVERT     1       0.343750        0.671875        1.000000\r
16642                         *MESH_TVERT     2       0.343750        0.765625        1.000000\r
16643                         *MESH_TVERT     3       0.531250        0.671875        1.000000\r
16644                 }\r
16645                 *MESH_NUMTVFACES        2\r
16646                 *MESH_TFACELIST {\r
16647                         *MESH_TFACE     0       0       2       1\r
16648                         *MESH_TFACE     1       3       0       1\r
16649                 }\r
16650         }\r
16651         *PROP_MOTIONBLUR        0\r
16652         *PROP_CASTSHADOW        1\r
16653         *PROP_RECVSHADOW        1\r
16654         *MATERIAL_REF   0\r
16655 }\r
16656 *GEOMOBJECT     {\r
16657         *NODE_NAME      "mat0model0surf209"\r
16658         *NODE_TM        {\r
16659                 *NODE_NAME      "mat0model0surf209"\r
16660                 *INHERIT_POS    0       0       0\r
16661                 *INHERIT_ROT    0       0       0\r
16662                 *INHERIT_SCL    0       0       0\r
16663                 *TM_ROW0        1.0     0       0\r
16664                 *TM_ROW1        0       1.0     0\r
16665                 *TM_ROW2        0       0       1.0\r
16666                 *TM_ROW3        0       0       0\r
16667                 *TM_POS 0.000000        0.000000        0.000000\r
16668         }\r
16669         *MESH   {\r
16670                 *TIMEVALUE      0\r
16671                 *MESH_NUMVERTEX 10\r
16672                 *MESH_NUMFACES  8\r
16673                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16674                 *MESH_VERTEX_LIST       {\r
16675                         *MESH_VERTEX    0       -32.000000      -270.000000     214.000000\r
16676                         *MESH_VERTEX    1       -32.000000      -270.000000     226.000000\r
16677                         *MESH_VERTEX    2       -32.000000      -262.000000     214.000000\r
16678                         *MESH_VERTEX    3       -32.000000      -262.000000     226.000000\r
16679                         *MESH_VERTEX    4       -32.000000      -292.000000     226.000000\r
16680                         *MESH_VERTEX    5       -32.000000      -292.000000     214.000000\r
16681                         *MESH_VERTEX    6       -32.000000      -300.000000     226.000000\r
16682                         *MESH_VERTEX    7       -32.000000      -300.000000     214.000000\r
16683                         *MESH_VERTEX    8       -32.000000      -312.000000     226.000000\r
16684                         *MESH_VERTEX    9       -32.000000      -312.000000     214.000000\r
16685                 }\r
16686                 *MESH_NORMALS   {\r
16687                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16688                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16689                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16690                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16691                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
16692                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16693                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
16694                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
16695                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16696                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16697                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
16698                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
16699                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
16700                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
16701                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
16702                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
16703                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
16704                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
16705                 }\r
16706                 *MESH_FACE_LIST {\r
16707                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16708                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16709                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16710                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16711                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16712                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16713                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16714                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16715                 }\r
16716                 *MESH_NUMTVERTEX        10\r
16717                 *MESH_TVERTLIST {\r
16718                         *MESH_TVERT     0       0.937500        0.671875        1.000000\r
16719                         *MESH_TVERT     1       0.937500        0.765625        1.000000\r
16720                         *MESH_TVERT     2       1.000000        0.671875        1.000000\r
16721                         *MESH_TVERT     3       1.000000        0.765625        1.000000\r
16722                         *MESH_TVERT     4       0.765625        0.765625        1.000000\r
16723                         *MESH_TVERT     5       0.765625        0.671875        1.000000\r
16724                         *MESH_TVERT     6       0.703125        0.765625        1.000000\r
16725                         *MESH_TVERT     7       0.703125        0.671875        1.000000\r
16726                         *MESH_TVERT     8       0.609375        0.765625        1.000000\r
16727                         *MESH_TVERT     9       0.609375        0.671875        1.000000\r
16728                 }\r
16729                 *MESH_NUMTVFACES        8\r
16730                 *MESH_TFACELIST {\r
16731                         *MESH_TFACE     0       0       1       4\r
16732                         *MESH_TFACE     1       0       2       1\r
16733                         *MESH_TFACE     2       0       4       5\r
16734                         *MESH_TFACE     3       1       2       3\r
16735                         *MESH_TFACE     4       4       6       5\r
16736                         *MESH_TFACE     5       5       6       7\r
16737                         *MESH_TFACE     6       6       8       7\r
16738                         *MESH_TFACE     7       7       8       9\r
16739                 }\r
16740         }\r
16741         *PROP_MOTIONBLUR        0\r
16742         *PROP_CASTSHADOW        1\r
16743         *PROP_RECVSHADOW        1\r
16744         *MATERIAL_REF   0\r
16745 }\r
16746 *GEOMOBJECT     {\r
16747         *NODE_NAME      "mat0model0surf210"\r
16748         *NODE_TM        {\r
16749                 *NODE_NAME      "mat0model0surf210"\r
16750                 *INHERIT_POS    0       0       0\r
16751                 *INHERIT_ROT    0       0       0\r
16752                 *INHERIT_SCL    0       0       0\r
16753                 *TM_ROW0        1.0     0       0\r
16754                 *TM_ROW1        0       1.0     0\r
16755                 *TM_ROW2        0       0       1.0\r
16756                 *TM_ROW3        0       0       0\r
16757                 *TM_POS 0.000000        0.000000        0.000000\r
16758         }\r
16759         *MESH   {\r
16760                 *TIMEVALUE      0\r
16761                 *MESH_NUMVERTEX 4\r
16762                 *MESH_NUMFACES  2\r
16763                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16764                 *MESH_VERTEX_LIST       {\r
16765                         *MESH_VERTEX    0       -40.000000      176.000000      226.000000\r
16766                         *MESH_VERTEX    1       -40.000000      176.000000      214.000000\r
16767                         *MESH_VERTEX    2       -32.000000      186.000000      226.000000\r
16768                         *MESH_VERTEX    3       -32.000000      186.000000      214.000000\r
16769                 }\r
16770                 *MESH_NORMALS   {\r
16771                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16772                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16773                         *MESH_VERTEXNORMAL      0       -0.780869       0.624695        0.000000\r
16774                         *MESH_VERTEXNORMAL      1       -0.780869       0.624695        0.000000\r
16775                         *MESH_VERTEXNORMAL      2       -0.780869       0.624695        0.000000\r
16776                         *MESH_VERTEXNORMAL      3       -0.780869       0.624695        0.000000\r
16777                 }\r
16778                 *MESH_FACE_LIST {\r
16779                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16780                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16781                 }\r
16782                 *MESH_NUMTVERTEX        4\r
16783                 *MESH_TVERTLIST {\r
16784                         *MESH_TVERT     0       0.421875        0.765625        1.000000\r
16785                         *MESH_TVERT     1       0.421875        0.671875        1.000000\r
16786                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
16787                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
16788                 }\r
16789                 *MESH_NUMTVFACES        2\r
16790                 *MESH_TFACELIST {\r
16791                         *MESH_TFACE     0       0       2       1\r
16792                         *MESH_TFACE     1       2       3       1\r
16793                 }\r
16794         }\r
16795         *PROP_MOTIONBLUR        0\r
16796         *PROP_CASTSHADOW        1\r
16797         *PROP_RECVSHADOW        1\r
16798         *MATERIAL_REF   0\r
16799 }\r
16800 *GEOMOBJECT     {\r
16801         *NODE_NAME      "mat0model0surf211"\r
16802         *NODE_TM        {\r
16803                 *NODE_NAME      "mat0model0surf211"\r
16804                 *INHERIT_POS    0       0       0\r
16805                 *INHERIT_ROT    0       0       0\r
16806                 *INHERIT_SCL    0       0       0\r
16807                 *TM_ROW0        1.0     0       0\r
16808                 *TM_ROW1        0       1.0     0\r
16809                 *TM_ROW2        0       0       1.0\r
16810                 *TM_ROW3        0       0       0\r
16811                 *TM_POS 0.000000        0.000000        0.000000\r
16812         }\r
16813         *MESH   {\r
16814                 *TIMEVALUE      0\r
16815                 *MESH_NUMVERTEX 4\r
16816                 *MESH_NUMFACES  2\r
16817                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16818                 *MESH_VERTEX_LIST       {\r
16819                         *MESH_VERTEX    0       -32.000000      186.000000      226.000000\r
16820                         *MESH_VERTEX    1       -40.000000      156.000000      226.000000\r
16821                         *MESH_VERTEX    2       -40.000000      176.000000      226.000000\r
16822                         *MESH_VERTEX    3       -32.000000      130.000000      226.000000\r
16823                 }\r
16824                 *MESH_NORMALS   {\r
16825                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16826                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16827                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
16828                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
16829                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
16830                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16831                 }\r
16832                 *MESH_FACE_LIST {\r
16833                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16834                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16835                 }\r
16836                 *MESH_NUMTVERTEX        4\r
16837                 *MESH_TVERTLIST {\r
16838                         *MESH_TVERT     0       0.343750        0.500000        1.000000\r
16839                         *MESH_TVERT     1       0.281250        0.265625        1.000000\r
16840                         *MESH_TVERT     2       0.281250        0.421875        1.000000\r
16841                         *MESH_TVERT     3       0.343750        0.062500        1.000000\r
16842                 }\r
16843                 *MESH_NUMTVFACES        2\r
16844                 *MESH_TFACELIST {\r
16845                         *MESH_TFACE     0       0       2       1\r
16846                         *MESH_TFACE     1       3       0       1\r
16847                 }\r
16848         }\r
16849         *PROP_MOTIONBLUR        0\r
16850         *PROP_CASTSHADOW        1\r
16851         *PROP_RECVSHADOW        1\r
16852         *MATERIAL_REF   0\r
16853 }\r
16854 *GEOMOBJECT     {\r
16855         *NODE_NAME      "mat0model0surf212"\r
16856         *NODE_TM        {\r
16857                 *NODE_NAME      "mat0model0surf212"\r
16858                 *INHERIT_POS    0       0       0\r
16859                 *INHERIT_ROT    0       0       0\r
16860                 *INHERIT_SCL    0       0       0\r
16861                 *TM_ROW0        1.0     0       0\r
16862                 *TM_ROW1        0       1.0     0\r
16863                 *TM_ROW2        0       0       1.0\r
16864                 *TM_ROW3        0       0       0\r
16865                 *TM_POS 0.000000        0.000000        0.000000\r
16866         }\r
16867         *MESH   {\r
16868                 *TIMEVALUE      0\r
16869                 *MESH_NUMVERTEX 10\r
16870                 *MESH_NUMFACES  8\r
16871                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16872                 *MESH_VERTEX_LIST       {\r
16873                         *MESH_VERTEX    0       -40.000000      176.000000      226.000000\r
16874                         *MESH_VERTEX    1       -40.000000      156.000000      214.000000\r
16875                         *MESH_VERTEX    2       -40.000000      176.000000      214.000000\r
16876                         *MESH_VERTEX    3       -40.000000      156.000000      226.000000\r
16877                         *MESH_VERTEX    4       -40.000000      148.000000      214.000000\r
16878                         *MESH_VERTEX    5       -40.000000      148.000000      226.000000\r
16879                         *MESH_VERTEX    6       -40.000000      130.000000      214.000000\r
16880                         *MESH_VERTEX    7       -40.000000      130.000000      226.000000\r
16881                         *MESH_VERTEX    8       -40.000000      122.000000      214.000000\r
16882                         *MESH_VERTEX    9       -40.000000      122.000000      226.000000\r
16883                 }\r
16884                 *MESH_NORMALS   {\r
16885                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16886                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16887                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16888                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16889                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
16890                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16891                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
16892                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
16893                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16894                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16895                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16896                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16897                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
16898                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
16899                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
16900                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
16901                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
16902                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
16903                 }\r
16904                 *MESH_FACE_LIST {\r
16905                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16906                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16907                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16908                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16909                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16910                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16911                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16912                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16913                 }\r
16914                 *MESH_NUMTVERTEX        10\r
16915                 *MESH_TVERTLIST {\r
16916                         *MESH_TVERT     0       0.421875        0.765625        1.000000\r
16917                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
16918                         *MESH_TVERT     2       0.421875        0.671875        1.000000\r
16919                         *MESH_TVERT     3       0.265625        0.765625        1.000000\r
16920                         *MESH_TVERT     4       0.203125        0.671875        1.000000\r
16921                         *MESH_TVERT     5       0.203125        0.765625        1.000000\r
16922                         *MESH_TVERT     6       0.062500        0.671875        1.000000\r
16923                         *MESH_TVERT     7       0.062500        0.765625        1.000000\r
16924                         *MESH_TVERT     8       0.000000        0.671875        1.000000\r
16925                         *MESH_TVERT     9       0.000000        0.765625        1.000000\r
16926                 }\r
16927                 *MESH_NUMTVFACES        8\r
16928                 *MESH_TFACELIST {\r
16929                         *MESH_TFACE     0       1       4       3\r
16930                         *MESH_TFACE     1       0       1       3\r
16931                         *MESH_TFACE     2       3       4       5\r
16932                         *MESH_TFACE     3       0       2       1\r
16933                         *MESH_TFACE     4       4       6       5\r
16934                         *MESH_TFACE     5       5       6       7\r
16935                         *MESH_TFACE     6       6       8       7\r
16936                         *MESH_TFACE     7       7       8       9\r
16937                 }\r
16938         }\r
16939         *PROP_MOTIONBLUR        0\r
16940         *PROP_CASTSHADOW        1\r
16941         *PROP_RECVSHADOW        1\r
16942         *MATERIAL_REF   0\r
16943 }\r
16944 *GEOMOBJECT     {\r
16945         *NODE_NAME      "mat0model0surf213"\r
16946         *NODE_TM        {\r
16947                 *NODE_NAME      "mat0model0surf213"\r
16948                 *INHERIT_POS    0       0       0\r
16949                 *INHERIT_ROT    0       0       0\r
16950                 *INHERIT_SCL    0       0       0\r
16951                 *TM_ROW0        1.0     0       0\r
16952                 *TM_ROW1        0       1.0     0\r
16953                 *TM_ROW2        0       0       1.0\r
16954                 *TM_ROW3        0       0       0\r
16955                 *TM_POS 0.000000        0.000000        0.000000\r
16956         }\r
16957         *MESH   {\r
16958                 *TIMEVALUE      0\r
16959                 *MESH_NUMVERTEX 12\r
16960                 *MESH_NUMFACES  10\r
16961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16962                 *MESH_VERTEX_LIST       {\r
16963                         *MESH_VERTEX    0       -40.000000      130.000000      214.000000\r
16964                         *MESH_VERTEX    1       -40.000000      122.000000      226.000000\r
16965                         *MESH_VERTEX    2       -40.000000      130.000000      226.000000\r
16966                         *MESH_VERTEX    3       -40.000000      122.000000      214.000000\r
16967                         *MESH_VERTEX    4       -40.000000      106.000000      226.000000\r
16968                         *MESH_VERTEX    5       -40.000000      106.000000      214.000000\r
16969                         *MESH_VERTEX    6       -40.000000      98.000000       226.000000\r
16970                         *MESH_VERTEX    7       -40.000000      98.000000       214.000000\r
16971                         *MESH_VERTEX    8       -40.000000      82.000000       226.000000\r
16972                         *MESH_VERTEX    9       -40.000000      82.000000       214.000000\r
16973                         *MESH_VERTEX    10      -40.000000      74.000000       226.000000\r
16974                         *MESH_VERTEX    11      -40.000000      74.000000       214.000000\r
16975                 }\r
16976                 *MESH_NORMALS   {\r
16977                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
16978                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
16979                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
16980                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
16981                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
16982                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16983                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
16984                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
16985                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
16986                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
16987                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16988                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16989                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
16990                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
16991                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
16992                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
16993                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
16994                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
16995                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
16996                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
16997                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
16998                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
16999                 }\r
17000                 *MESH_FACE_LIST {\r
17001                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17002                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17003                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17004                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17005                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17006                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17007                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17008                         *MESH_FACE      7       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17009                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17010                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17011                 }\r
17012                 *MESH_NUMTVERTEX        12\r
17013                 *MESH_TVERTLIST {\r
17014                         *MESH_TVERT     0       1.062500        0.671875        1.000000\r
17015                         *MESH_TVERT     1       1.000000        0.765625        1.000000\r
17016                         *MESH_TVERT     2       1.062500        0.765625        1.000000\r
17017                         *MESH_TVERT     3       1.000000        0.671875        1.000000\r
17018                         *MESH_TVERT     4       0.875000        0.765625        1.000000\r
17019                         *MESH_TVERT     5       0.875000        0.671875        1.000000\r
17020                         *MESH_TVERT     6       0.812500        0.765625        1.000000\r
17021                         *MESH_TVERT     7       0.812500        0.671875        1.000000\r
17022                         *MESH_TVERT     8       0.687500        0.765625        1.000000\r
17023                         *MESH_TVERT     9       0.687500        0.671875        1.000000\r
17024                         *MESH_TVERT     10      0.625000        0.765625        1.000000\r
17025                         *MESH_TVERT     11      0.625000        0.671875        1.000000\r
17026                 }\r
17027                 *MESH_NUMTVFACES        10\r
17028                 *MESH_TFACELIST {\r
17029                         *MESH_TFACE     0       1       4       3\r
17030                         *MESH_TFACE     1       0       1       3\r
17031                         *MESH_TFACE     2       3       4       5\r
17032                         *MESH_TFACE     3       0       2       1\r
17033                         *MESH_TFACE     4       4       6       5\r
17034                         *MESH_TFACE     5       5       6       7\r
17035                         *MESH_TFACE     6       6       8       7\r
17036                         *MESH_TFACE     7       8       10      9\r
17037                         *MESH_TFACE     8       7       8       9\r
17038                         *MESH_TFACE     9       9       10      11\r
17039                 }\r
17040         }\r
17041         *PROP_MOTIONBLUR        0\r
17042         *PROP_CASTSHADOW        1\r
17043         *PROP_RECVSHADOW        1\r
17044         *MATERIAL_REF   0\r
17045 }\r
17046 *GEOMOBJECT     {\r
17047         *NODE_NAME      "mat0model0surf214"\r
17048         *NODE_TM        {\r
17049                 *NODE_NAME      "mat0model0surf214"\r
17050                 *INHERIT_POS    0       0       0\r
17051                 *INHERIT_ROT    0       0       0\r
17052                 *INHERIT_SCL    0       0       0\r
17053                 *TM_ROW0        1.0     0       0\r
17054                 *TM_ROW1        0       1.0     0\r
17055                 *TM_ROW2        0       0       1.0\r
17056                 *TM_ROW3        0       0       0\r
17057                 *TM_POS 0.000000        0.000000        0.000000\r
17058         }\r
17059         *MESH   {\r
17060                 *TIMEVALUE      0\r
17061                 *MESH_NUMVERTEX 4\r
17062                 *MESH_NUMFACES  2\r
17063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17064                 *MESH_VERTEX_LIST       {\r
17065                         *MESH_VERTEX    0       -40.000000      106.000000      226.000000\r
17066                         *MESH_VERTEX    1       -40.000000      106.000000      214.000000\r
17067                         *MESH_VERTEX    2       46.000000       106.000000      226.000000\r
17068                         *MESH_VERTEX    3       46.000000       106.000000      214.000000\r
17069                 }\r
17070                 *MESH_NORMALS   {\r
17071                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17072                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17073                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
17074                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17075                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17076                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
17077                 }\r
17078                 *MESH_FACE_LIST {\r
17079                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17080                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17081                 }\r
17082                 *MESH_NUMTVERTEX        4\r
17083                 *MESH_TVERTLIST {\r
17084                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
17085                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17086                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
17087                         *MESH_TVERT     3       0.953125        0.671875        1.000000\r
17088                 }\r
17089                 *MESH_NUMTVFACES        2\r
17090                 *MESH_TFACELIST {\r
17091                         *MESH_TFACE     0       0       2       1\r
17092                         *MESH_TFACE     1       2       3       1\r
17093                 }\r
17094         }\r
17095         *PROP_MOTIONBLUR        0\r
17096         *PROP_CASTSHADOW        1\r
17097         *PROP_RECVSHADOW        1\r
17098         *MATERIAL_REF   0\r
17099 }\r
17100 *GEOMOBJECT     {\r
17101         *NODE_NAME      "mat0model0surf215"\r
17102         *NODE_TM        {\r
17103                 *NODE_NAME      "mat0model0surf215"\r
17104                 *INHERIT_POS    0       0       0\r
17105                 *INHERIT_ROT    0       0       0\r
17106                 *INHERIT_SCL    0       0       0\r
17107                 *TM_ROW0        1.0     0       0\r
17108                 *TM_ROW1        0       1.0     0\r
17109                 *TM_ROW2        0       0       1.0\r
17110                 *TM_ROW3        0       0       0\r
17111                 *TM_POS 0.000000        0.000000        0.000000\r
17112         }\r
17113         *MESH   {\r
17114                 *TIMEVALUE      0\r
17115                 *MESH_NUMVERTEX 4\r
17116                 *MESH_NUMFACES  2\r
17117                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17118                 *MESH_VERTEX_LIST       {\r
17119                         *MESH_VERTEX    0       -40.000000      82.000000       226.000000\r
17120                         *MESH_VERTEX    1       -40.000000      82.000000       214.000000\r
17121                         *MESH_VERTEX    2       -10.000000      82.000000       226.000000\r
17122                         *MESH_VERTEX    3       -10.000000      82.000000       214.000000\r
17123                 }\r
17124                 *MESH_NORMALS   {\r
17125                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17126                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17127                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
17128                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17129                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17130                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
17131                 }\r
17132                 *MESH_FACE_LIST {\r
17133                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17134                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17135                 }\r
17136                 *MESH_NUMTVERTEX        4\r
17137                 *MESH_TVERTLIST {\r
17138                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
17139                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17140                         *MESH_TVERT     2       0.515625        0.765625        1.000000\r
17141                         *MESH_TVERT     3       0.515625        0.671875        1.000000\r
17142                 }\r
17143                 *MESH_NUMTVFACES        2\r
17144                 *MESH_TFACELIST {\r
17145                         *MESH_TFACE     0       0       2       1\r
17146                         *MESH_TFACE     1       2       3       1\r
17147                 }\r
17148         }\r
17149         *PROP_MOTIONBLUR        0\r
17150         *PROP_CASTSHADOW        1\r
17151         *PROP_RECVSHADOW        1\r
17152         *MATERIAL_REF   0\r
17153 }\r
17154 *GEOMOBJECT     {\r
17155         *NODE_NAME      "mat0model0surf216"\r
17156         *NODE_TM        {\r
17157                 *NODE_NAME      "mat0model0surf216"\r
17158                 *INHERIT_POS    0       0       0\r
17159                 *INHERIT_ROT    0       0       0\r
17160                 *INHERIT_SCL    0       0       0\r
17161                 *TM_ROW0        1.0     0       0\r
17162                 *TM_ROW1        0       1.0     0\r
17163                 *TM_ROW2        0       0       1.0\r
17164                 *TM_ROW3        0       0       0\r
17165                 *TM_POS 0.000000        0.000000        0.000000\r
17166         }\r
17167         *MESH   {\r
17168                 *TIMEVALUE      0\r
17169                 *MESH_NUMVERTEX 4\r
17170                 *MESH_NUMFACES  2\r
17171                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17172                 *MESH_VERTEX_LIST       {\r
17173                         *MESH_VERTEX    0       -24.000000      32.000000       226.000000\r
17174                         *MESH_VERTEX    1       -40.000000      32.000000       214.000000\r
17175                         *MESH_VERTEX    2       -24.000000      32.000000       214.000000\r
17176                         *MESH_VERTEX    3       -40.000000      32.000000       226.000000\r
17177                 }\r
17178                 *MESH_NORMALS   {\r
17179                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17180                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17181                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
17182                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17183                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17184                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
17185                 }\r
17186                 *MESH_FACE_LIST {\r
17187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17188                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17189                 }\r
17190                 *MESH_NUMTVERTEX        4\r
17191                 *MESH_TVERTLIST {\r
17192                         *MESH_TVERT     0       0.406250        0.765625        1.000000\r
17193                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17194                         *MESH_TVERT     2       0.406250        0.671875        1.000000\r
17195                         *MESH_TVERT     3       0.281250        0.765625        1.000000\r
17196                 }\r
17197                 *MESH_NUMTVFACES        2\r
17198                 *MESH_TFACELIST {\r
17199                         *MESH_TFACE     0       0       2       1\r
17200                         *MESH_TFACE     1       3       0       1\r
17201                 }\r
17202         }\r
17203         *PROP_MOTIONBLUR        0\r
17204         *PROP_CASTSHADOW        1\r
17205         *PROP_RECVSHADOW        1\r
17206         *MATERIAL_REF   0\r
17207 }\r
17208 *GEOMOBJECT     {\r
17209         *NODE_NAME      "mat0model0surf217"\r
17210         *NODE_TM        {\r
17211                 *NODE_NAME      "mat0model0surf217"\r
17212                 *INHERIT_POS    0       0       0\r
17213                 *INHERIT_ROT    0       0       0\r
17214                 *INHERIT_SCL    0       0       0\r
17215                 *TM_ROW0        1.0     0       0\r
17216                 *TM_ROW1        0       1.0     0\r
17217                 *TM_ROW2        0       0       1.0\r
17218                 *TM_ROW3        0       0       0\r
17219                 *TM_POS 0.000000        0.000000        0.000000\r
17220         }\r
17221         *MESH   {\r
17222                 *TIMEVALUE      0\r
17223                 *MESH_NUMVERTEX 10\r
17224                 *MESH_NUMFACES  8\r
17225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17226                 *MESH_VERTEX_LIST       {\r
17227                         *MESH_VERTEX    0       -40.000000      32.000000       214.000000\r
17228                         *MESH_VERTEX    1       -40.000000      32.000000       226.000000\r
17229                         *MESH_VERTEX    2       -40.000000      58.000000       214.000000\r
17230                         *MESH_VERTEX    3       -40.000000      58.000000       226.000000\r
17231                         *MESH_VERTEX    4       -40.000000      24.000000       226.000000\r
17232                         *MESH_VERTEX    5       -40.000000      24.000000       214.000000\r
17233                         *MESH_VERTEX    6       -40.000000      2.000000        226.000000\r
17234                         *MESH_VERTEX    7       -40.000000      2.000000        214.000000\r
17235                         *MESH_VERTEX    8       -40.000000      -6.000000       226.000000\r
17236                         *MESH_VERTEX    9       -40.000000      -6.000000       214.000000\r
17237                 }\r
17238                 *MESH_NORMALS   {\r
17239                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17240                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17241                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
17242                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
17243                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
17244                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
17245                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
17246                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
17247                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
17248                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17249                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17250                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
17251                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
17252                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
17253                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
17254                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
17255                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
17256                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
17257                 }\r
17258                 *MESH_FACE_LIST {\r
17259                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17260                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17261                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17262                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17263                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17264                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17265                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17266                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17267                 }\r
17268                 *MESH_NUMTVERTEX        10\r
17269                 *MESH_TVERTLIST {\r
17270                         *MESH_TVERT     0       0.296875        0.671875        1.000000\r
17271                         *MESH_TVERT     1       0.296875        0.765625        1.000000\r
17272                         *MESH_TVERT     2       0.500000        0.671875        1.000000\r
17273                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
17274                         *MESH_TVERT     4       0.234375        0.765625        1.000000\r
17275                         *MESH_TVERT     5       0.234375        0.671875        1.000000\r
17276                         *MESH_TVERT     6       0.062500        0.765625        1.000000\r
17277                         *MESH_TVERT     7       0.062500        0.671875        1.000000\r
17278                         *MESH_TVERT     8       0.000000        0.765625        1.000000\r
17279                         *MESH_TVERT     9       0.000000        0.671875        1.000000\r
17280                 }\r
17281                 *MESH_NUMTVFACES        8\r
17282                 *MESH_TFACELIST {\r
17283                         *MESH_TFACE     0       0       1       4\r
17284                         *MESH_TFACE     1       0       2       1\r
17285                         *MESH_TFACE     2       0       4       5\r
17286                         *MESH_TFACE     3       1       2       3\r
17287                         *MESH_TFACE     4       4       6       5\r
17288                         *MESH_TFACE     5       5       6       7\r
17289                         *MESH_TFACE     6       6       8       7\r
17290                         *MESH_TFACE     7       7       8       9\r
17291                 }\r
17292         }\r
17293         *PROP_MOTIONBLUR        0\r
17294         *PROP_CASTSHADOW        1\r
17295         *PROP_RECVSHADOW        1\r
17296         *MATERIAL_REF   0\r
17297 }\r
17298 *GEOMOBJECT     {\r
17299         *NODE_NAME      "mat0model0surf218"\r
17300         *NODE_TM        {\r
17301                 *NODE_NAME      "mat0model0surf218"\r
17302                 *INHERIT_POS    0       0       0\r
17303                 *INHERIT_ROT    0       0       0\r
17304                 *INHERIT_SCL    0       0       0\r
17305                 *TM_ROW0        1.0     0       0\r
17306                 *TM_ROW1        0       1.0     0\r
17307                 *TM_ROW2        0       0       1.0\r
17308                 *TM_ROW3        0       0       0\r
17309                 *TM_POS 0.000000        0.000000        0.000000\r
17310         }\r
17311         *MESH   {\r
17312                 *TIMEVALUE      0\r
17313                 *MESH_NUMVERTEX 4\r
17314                 *MESH_NUMFACES  2\r
17315                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17316                 *MESH_VERTEX_LIST       {\r
17317                         *MESH_VERTEX    0       -24.000000      32.000000       226.000000\r
17318                         *MESH_VERTEX    1       -40.000000      24.000000       226.000000\r
17319                         *MESH_VERTEX    2       -40.000000      32.000000       226.000000\r
17320                         *MESH_VERTEX    3       -16.000000      24.000000       226.000000\r
17321                 }\r
17322                 *MESH_NORMALS   {\r
17323                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17324                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17325                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
17326                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
17327                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
17328                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
17329                 }\r
17330                 *MESH_FACE_LIST {\r
17331                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17332                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17333                 }\r
17334                 *MESH_NUMTVERTEX        4\r
17335                 *MESH_TVERTLIST {\r
17336                         *MESH_TVERT     0       0.406250        0.296875        1.000000\r
17337                         *MESH_TVERT     1       0.281250        0.234375        1.000000\r
17338                         *MESH_TVERT     2       0.281250        0.296875        1.000000\r
17339                         *MESH_TVERT     3       0.468750        0.234375        1.000000\r
17340                 }\r
17341                 *MESH_NUMTVFACES        2\r
17342                 *MESH_TFACELIST {\r
17343                         *MESH_TFACE     0       0       2       1\r
17344                         *MESH_TFACE     1       3       0       1\r
17345                 }\r
17346         }\r
17347         *PROP_MOTIONBLUR        0\r
17348         *PROP_CASTSHADOW        1\r
17349         *PROP_RECVSHADOW        1\r
17350         *MATERIAL_REF   0\r
17351 }\r
17352 *GEOMOBJECT     {\r
17353         *NODE_NAME      "mat0model0surf219"\r
17354         *NODE_TM        {\r
17355                 *NODE_NAME      "mat0model0surf219"\r
17356                 *INHERIT_POS    0       0       0\r
17357                 *INHERIT_ROT    0       0       0\r
17358                 *INHERIT_SCL    0       0       0\r
17359                 *TM_ROW0        1.0     0       0\r
17360                 *TM_ROW1        0       1.0     0\r
17361                 *TM_ROW2        0       0       1.0\r
17362                 *TM_ROW3        0       0       0\r
17363                 *TM_POS 0.000000        0.000000        0.000000\r
17364         }\r
17365         *MESH   {\r
17366                 *TIMEVALUE      0\r
17367                 *MESH_NUMVERTEX 4\r
17368                 *MESH_NUMFACES  2\r
17369                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17370                 *MESH_VERTEX_LIST       {\r
17371                         *MESH_VERTEX    0       -16.000000      24.000000       214.000000\r
17372                         *MESH_VERTEX    1       -40.000000      24.000000       214.000000\r
17373                         *MESH_VERTEX    2       -16.000000      24.000000       226.000000\r
17374                         *MESH_VERTEX    3       -40.000000      24.000000       226.000000\r
17375                 }\r
17376                 *MESH_NORMALS   {\r
17377                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17378                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17379                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17380                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17381                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
17382                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
17383                 }\r
17384                 *MESH_FACE_LIST {\r
17385                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17386                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17387                 }\r
17388                 *MESH_NUMTVERTEX        4\r
17389                 *MESH_TVERTLIST {\r
17390                         *MESH_TVERT     0       0.468750        0.671875        1.000000\r
17391                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17392                         *MESH_TVERT     2       0.468750        0.765625        1.000000\r
17393                         *MESH_TVERT     3       0.281250        0.765625        1.000000\r
17394                 }\r
17395                 *MESH_NUMTVFACES        2\r
17396                 *MESH_TFACELIST {\r
17397                         *MESH_TFACE     0       0       2       1\r
17398                         *MESH_TFACE     1       2       3       1\r
17399                 }\r
17400         }\r
17401         *PROP_MOTIONBLUR        0\r
17402         *PROP_CASTSHADOW        1\r
17403         *PROP_RECVSHADOW        1\r
17404         *MATERIAL_REF   0\r
17405 }\r
17406 *GEOMOBJECT     {\r
17407         *NODE_NAME      "mat0model0surf220"\r
17408         *NODE_TM        {\r
17409                 *NODE_NAME      "mat0model0surf220"\r
17410                 *INHERIT_POS    0       0       0\r
17411                 *INHERIT_ROT    0       0       0\r
17412                 *INHERIT_SCL    0       0       0\r
17413                 *TM_ROW0        1.0     0       0\r
17414                 *TM_ROW1        0       1.0     0\r
17415                 *TM_ROW2        0       0       1.0\r
17416                 *TM_ROW3        0       0       0\r
17417                 *TM_POS 0.000000        0.000000        0.000000\r
17418         }\r
17419         *MESH   {\r
17420                 *TIMEVALUE      0\r
17421                 *MESH_NUMVERTEX 4\r
17422                 *MESH_NUMFACES  2\r
17423                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17424                 *MESH_VERTEX_LIST       {\r
17425                         *MESH_VERTEX    0       46.000000       -6.000000       214.000000\r
17426                         *MESH_VERTEX    1       -40.000000      -6.000000       214.000000\r
17427                         *MESH_VERTEX    2       46.000000       -6.000000       226.000000\r
17428                         *MESH_VERTEX    3       -40.000000      -6.000000       226.000000\r
17429                 }\r
17430                 *MESH_NORMALS   {\r
17431                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17432                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17433                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17434                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17435                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
17436                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
17437                 }\r
17438                 *MESH_FACE_LIST {\r
17439                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17440                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17441                 }\r
17442                 *MESH_NUMTVERTEX        4\r
17443                 *MESH_TVERTLIST {\r
17444                         *MESH_TVERT     0       0.953125        0.671875        1.000000\r
17445                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17446                         *MESH_TVERT     2       0.953125        0.765625        1.000000\r
17447                         *MESH_TVERT     3       0.281250        0.765625        1.000000\r
17448                 }\r
17449                 *MESH_NUMTVFACES        2\r
17450                 *MESH_TFACELIST {\r
17451                         *MESH_TFACE     0       0       2       1\r
17452                         *MESH_TFACE     1       2       3       1\r
17453                 }\r
17454         }\r
17455         *PROP_MOTIONBLUR        0\r
17456         *PROP_CASTSHADOW        1\r
17457         *PROP_RECVSHADOW        1\r
17458         *MATERIAL_REF   0\r
17459 }\r
17460 *GEOMOBJECT     {\r
17461         *NODE_NAME      "mat0model0surf221"\r
17462         *NODE_TM        {\r
17463                 *NODE_NAME      "mat0model0surf221"\r
17464                 *INHERIT_POS    0       0       0\r
17465                 *INHERIT_ROT    0       0       0\r
17466                 *INHERIT_SCL    0       0       0\r
17467                 *TM_ROW0        1.0     0       0\r
17468                 *TM_ROW1        0       1.0     0\r
17469                 *TM_ROW2        0       0       1.0\r
17470                 *TM_ROW3        0       0       0\r
17471                 *TM_POS 0.000000        0.000000        0.000000\r
17472         }\r
17473         *MESH   {\r
17474                 *TIMEVALUE      0\r
17475                 *MESH_NUMVERTEX 4\r
17476                 *MESH_NUMFACES  2\r
17477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17478                 *MESH_VERTEX_LIST       {\r
17479                         *MESH_VERTEX    0       -40.000000      -216.000000     226.000000\r
17480                         *MESH_VERTEX    1       -40.000000      -216.000000     214.000000\r
17481                         *MESH_VERTEX    2       -32.000000      -224.000000     226.000000\r
17482                         *MESH_VERTEX    3       -32.000000      -224.000000     214.000000\r
17483                 }\r
17484                 *MESH_NORMALS   {\r
17485                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17486                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17487                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
17488                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
17489                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
17490                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
17491                 }\r
17492                 *MESH_FACE_LIST {\r
17493                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17494                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17495                 }\r
17496                 *MESH_NUMTVERTEX        4\r
17497                 *MESH_TVERTLIST {\r
17498                         *MESH_TVERT     0       0.359375        0.765625        1.000000\r
17499                         *MESH_TVERT     1       0.359375        0.671875        1.000000\r
17500                         *MESH_TVERT     2       0.296875        0.765625        1.000000\r
17501                         *MESH_TVERT     3       0.296875        0.671875        1.000000\r
17502                 }\r
17503                 *MESH_NUMTVFACES        2\r
17504                 *MESH_TFACELIST {\r
17505                         *MESH_TFACE     0       0       2       1\r
17506                         *MESH_TFACE     1       2       3       1\r
17507                 }\r
17508         }\r
17509         *PROP_MOTIONBLUR        0\r
17510         *PROP_CASTSHADOW        1\r
17511         *PROP_RECVSHADOW        1\r
17512         *MATERIAL_REF   0\r
17513 }\r
17514 *GEOMOBJECT     {\r
17515         *NODE_NAME      "mat0model0surf222"\r
17516         *NODE_TM        {\r
17517                 *NODE_NAME      "mat0model0surf222"\r
17518                 *INHERIT_POS    0       0       0\r
17519                 *INHERIT_ROT    0       0       0\r
17520                 *INHERIT_SCL    0       0       0\r
17521                 *TM_ROW0        1.0     0       0\r
17522                 *TM_ROW1        0       1.0     0\r
17523                 *TM_ROW2        0       0       1.0\r
17524                 *TM_ROW3        0       0       0\r
17525                 *TM_POS 0.000000        0.000000        0.000000\r
17526         }\r
17527         *MESH   {\r
17528                 *TIMEVALUE      0\r
17529                 *MESH_NUMVERTEX 8\r
17530                 *MESH_NUMFACES  6\r
17531                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17532                 *MESH_VERTEX_LIST       {\r
17533                         *MESH_VERTEX    0       -40.000000      -262.000000     226.000000\r
17534                         *MESH_VERTEX    1       -40.000000      -278.000000     214.000000\r
17535                         *MESH_VERTEX    2       -40.000000      -262.000000     214.000000\r
17536                         *MESH_VERTEX    3       -40.000000      -278.000000     226.000000\r
17537                         *MESH_VERTEX    4       -40.000000      -286.000000     214.000000\r
17538                         *MESH_VERTEX    5       -40.000000      -286.000000     226.000000\r
17539                         *MESH_VERTEX    6       -40.000000      -306.000000     214.000000\r
17540                         *MESH_VERTEX    7       -40.000000      -306.000000     226.000000\r
17541                 }\r
17542                 *MESH_NORMALS   {\r
17543                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17544                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17545                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
17546                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
17547                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
17548                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
17549                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17550                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17551                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17552                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17553                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
17554                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
17555                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
17556                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
17557                 }\r
17558                 *MESH_FACE_LIST {\r
17559                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17560                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17561                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17562                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17563                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17564                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17565                 }\r
17566                 *MESH_NUMTVERTEX        8\r
17567                 *MESH_TVERTLIST {\r
17568                         *MESH_TVERT     0       1.000000        0.765625        1.000000\r
17569                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
17570                         *MESH_TVERT     2       1.000000        0.671875        1.000000\r
17571                         *MESH_TVERT     3       0.875000        0.765625        1.000000\r
17572                         *MESH_TVERT     4       0.812500        0.671875        1.000000\r
17573                         *MESH_TVERT     5       0.812500        0.765625        1.000000\r
17574                         *MESH_TVERT     6       0.656250        0.671875        1.000000\r
17575                         *MESH_TVERT     7       0.656250        0.765625        1.000000\r
17576                 }\r
17577                 *MESH_NUMTVFACES        6\r
17578                 *MESH_TFACELIST {\r
17579                         *MESH_TFACE     0       1       4       3\r
17580                         *MESH_TFACE     1       0       1       3\r
17581                         *MESH_TFACE     2       3       4       5\r
17582                         *MESH_TFACE     3       0       2       1\r
17583                         *MESH_TFACE     4       4       6       5\r
17584                         *MESH_TFACE     5       5       6       7\r
17585                 }\r
17586         }\r
17587         *PROP_MOTIONBLUR        0\r
17588         *PROP_CASTSHADOW        1\r
17589         *PROP_RECVSHADOW        1\r
17590         *MATERIAL_REF   0\r
17591 }\r
17592 *GEOMOBJECT     {\r
17593         *NODE_NAME      "mat0model0surf223"\r
17594         *NODE_TM        {\r
17595                 *NODE_NAME      "mat0model0surf223"\r
17596                 *INHERIT_POS    0       0       0\r
17597                 *INHERIT_ROT    0       0       0\r
17598                 *INHERIT_SCL    0       0       0\r
17599                 *TM_ROW0        1.0     0       0\r
17600                 *TM_ROW1        0       1.0     0\r
17601                 *TM_ROW2        0       0       1.0\r
17602                 *TM_ROW3        0       0       0\r
17603                 *TM_POS 0.000000        0.000000        0.000000\r
17604         }\r
17605         *MESH   {\r
17606                 *TIMEVALUE      0\r
17607                 *MESH_NUMVERTEX 4\r
17608                 *MESH_NUMFACES  2\r
17609                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17610                 *MESH_VERTEX_LIST       {\r
17611                         *MESH_VERTEX    0       -32.000000      -312.000000     226.000000\r
17612                         *MESH_VERTEX    1       -40.000000      -306.000000     214.000000\r
17613                         *MESH_VERTEX    2       -40.000000      -306.000000     226.000000\r
17614                         *MESH_VERTEX    3       -32.000000      -312.000000     214.000000\r
17615                 }\r
17616                 *MESH_NORMALS   {\r
17617                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17618                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17619                         *MESH_VERTEXNORMAL      0       -0.600000       -0.800000       0.000000\r
17620                         *MESH_VERTEXNORMAL      1       -0.600000       -0.800000       0.000000\r
17621                         *MESH_VERTEXNORMAL      2       -0.600000       -0.800000       0.000000\r
17622                         *MESH_VERTEXNORMAL      3       -0.600000       -0.800000       0.000000\r
17623                 }\r
17624                 *MESH_FACE_LIST {\r
17625                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17626                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17627                 }\r
17628                 *MESH_NUMTVERTEX        4\r
17629                 *MESH_TVERTLIST {\r
17630                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
17631                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
17632                         *MESH_TVERT     2       0.281250        0.765625        1.000000\r
17633                         *MESH_TVERT     3       0.343750        0.671875        1.000000\r
17634                 }\r
17635                 *MESH_NUMTVFACES        2\r
17636                 *MESH_TFACELIST {\r
17637                         *MESH_TFACE     0       0       2       1\r
17638                         *MESH_TFACE     1       3       0       1\r
17639                 }\r
17640         }\r
17641         *PROP_MOTIONBLUR        0\r
17642         *PROP_CASTSHADOW        1\r
17643         *PROP_RECVSHADOW        1\r
17644         *MATERIAL_REF   0\r
17645 }\r
17646 *GEOMOBJECT     {\r
17647         *NODE_NAME      "mat0model0surf224"\r
17648         *NODE_TM        {\r
17649                 *NODE_NAME      "mat0model0surf224"\r
17650                 *INHERIT_POS    0       0       0\r
17651                 *INHERIT_ROT    0       0       0\r
17652                 *INHERIT_SCL    0       0       0\r
17653                 *TM_ROW0        1.0     0       0\r
17654                 *TM_ROW1        0       1.0     0\r
17655                 *TM_ROW2        0       0       1.0\r
17656                 *TM_ROW3        0       0       0\r
17657                 *TM_POS 0.000000        0.000000        0.000000\r
17658         }\r
17659         *MESH   {\r
17660                 *TIMEVALUE      0\r
17661                 *MESH_NUMVERTEX 4\r
17662                 *MESH_NUMFACES  2\r
17663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17664                 *MESH_VERTEX_LIST       {\r
17665                         *MESH_VERTEX    0       -32.000000      -126.000000     226.000000\r
17666                         *MESH_VERTEX    1       -42.000000      -118.000000     214.000000\r
17667                         *MESH_VERTEX    2       -32.000000      -126.000000     214.000000\r
17668                         *MESH_VERTEX    3       -42.000000      -118.000000     226.000000\r
17669                 }\r
17670                 *MESH_NORMALS   {\r
17671                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17672                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17673                         *MESH_VERTEXNORMAL      0       0.624695        0.780869        0.000000\r
17674                         *MESH_VERTEXNORMAL      1       0.624695        0.780869        0.000000\r
17675                         *MESH_VERTEXNORMAL      2       0.624695        0.780869        0.000000\r
17676                         *MESH_VERTEXNORMAL      3       0.624695        0.780869        0.000000\r
17677                 }\r
17678                 *MESH_FACE_LIST {\r
17679                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17680                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17681                 }\r
17682                 *MESH_NUMTVERTEX        4\r
17683                 *MESH_TVERTLIST {\r
17684                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
17685                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
17686                         *MESH_TVERT     2       0.343750        0.671875        1.000000\r
17687                         *MESH_TVERT     3       0.265625        0.765625        1.000000\r
17688                 }\r
17689                 *MESH_NUMTVFACES        2\r
17690                 *MESH_TFACELIST {\r
17691                         *MESH_TFACE     0       0       2       1\r
17692                         *MESH_TFACE     1       3       0       1\r
17693                 }\r
17694         }\r
17695         *PROP_MOTIONBLUR        0\r
17696         *PROP_CASTSHADOW        1\r
17697         *PROP_RECVSHADOW        1\r
17698         *MATERIAL_REF   0\r
17699 }\r
17700 *GEOMOBJECT     {\r
17701         *NODE_NAME      "mat0model0surf225"\r
17702         *NODE_TM        {\r
17703                 *NODE_NAME      "mat0model0surf225"\r
17704                 *INHERIT_POS    0       0       0\r
17705                 *INHERIT_ROT    0       0       0\r
17706                 *INHERIT_SCL    0       0       0\r
17707                 *TM_ROW0        1.0     0       0\r
17708                 *TM_ROW1        0       1.0     0\r
17709                 *TM_ROW2        0       0       1.0\r
17710                 *TM_ROW3        0       0       0\r
17711                 *TM_POS 0.000000        0.000000        0.000000\r
17712         }\r
17713         *MESH   {\r
17714                 *TIMEVALUE      0\r
17715                 *MESH_NUMVERTEX 4\r
17716                 *MESH_NUMFACES  2\r
17717                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17718                 *MESH_VERTEX_LIST       {\r
17719                         *MESH_VERTEX    0       -40.000000      130.000000      226.000000\r
17720                         *MESH_VERTEX    1       -48.000000      122.000000      214.000000\r
17721                         *MESH_VERTEX    2       -40.000000      130.000000      214.000000\r
17722                         *MESH_VERTEX    3       -48.000000      122.000000      226.000000\r
17723                 }\r
17724                 *MESH_NORMALS   {\r
17725                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17726                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17727                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
17728                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
17729                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
17730                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
17731                 }\r
17732                 *MESH_FACE_LIST {\r
17733                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17734                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17735                 }\r
17736                 *MESH_NUMTVERTEX        4\r
17737                 *MESH_TVERTLIST {\r
17738                         *MESH_TVERT     0       0.062500        0.765625        1.000000\r
17739                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
17740                         *MESH_TVERT     2       0.062500        0.671875        1.000000\r
17741                         *MESH_TVERT     3       0.000000        0.765625        1.000000\r
17742                 }\r
17743                 *MESH_NUMTVFACES        2\r
17744                 *MESH_TFACELIST {\r
17745                         *MESH_TFACE     0       0       2       1\r
17746                         *MESH_TFACE     1       3       0       1\r
17747                 }\r
17748         }\r
17749         *PROP_MOTIONBLUR        0\r
17750         *PROP_CASTSHADOW        1\r
17751         *PROP_RECVSHADOW        1\r
17752         *MATERIAL_REF   0\r
17753 }\r
17754 *GEOMOBJECT     {\r
17755         *NODE_NAME      "mat0model0surf226"\r
17756         *NODE_TM        {\r
17757                 *NODE_NAME      "mat0model0surf226"\r
17758                 *INHERIT_POS    0       0       0\r
17759                 *INHERIT_ROT    0       0       0\r
17760                 *INHERIT_SCL    0       0       0\r
17761                 *TM_ROW0        1.0     0       0\r
17762                 *TM_ROW1        0       1.0     0\r
17763                 *TM_ROW2        0       0       1.0\r
17764                 *TM_ROW3        0       0       0\r
17765                 *TM_POS 0.000000        0.000000        0.000000\r
17766         }\r
17767         *MESH   {\r
17768                 *TIMEVALUE      0\r
17769                 *MESH_NUMVERTEX 8\r
17770                 *MESH_NUMFACES  6\r
17771                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17772                 *MESH_VERTEX_LIST       {\r
17773                         *MESH_VERTEX    0       -48.000000      122.000000      226.000000\r
17774                         *MESH_VERTEX    1       -48.000000      106.000000      214.000000\r
17775                         *MESH_VERTEX    2       -48.000000      122.000000      214.000000\r
17776                         *MESH_VERTEX    3       -48.000000      106.000000      226.000000\r
17777                         *MESH_VERTEX    4       -48.000000      98.000000       214.000000\r
17778                         *MESH_VERTEX    5       -48.000000      98.000000       226.000000\r
17779                         *MESH_VERTEX    6       -48.000000      84.000000       214.000000\r
17780                         *MESH_VERTEX    7       -48.000000      84.000000       226.000000\r
17781                 }\r
17782                 *MESH_NORMALS   {\r
17783                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17784                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17785                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
17786                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
17787                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
17788                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
17789                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17790                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17791                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17792                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17793                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
17794                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
17795                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
17796                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
17797                 }\r
17798                 *MESH_FACE_LIST {\r
17799                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17800                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17801                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17802                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17803                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17804                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17805                 }\r
17806                 *MESH_NUMTVERTEX        8\r
17807                 *MESH_TVERTLIST {\r
17808                         *MESH_TVERT     0       1.000000        0.765625        1.000000\r
17809                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
17810                         *MESH_TVERT     2       1.000000        0.671875        1.000000\r
17811                         *MESH_TVERT     3       0.875000        0.765625        1.000000\r
17812                         *MESH_TVERT     4       0.812500        0.671875        1.000000\r
17813                         *MESH_TVERT     5       0.812500        0.765625        1.000000\r
17814                         *MESH_TVERT     6       0.703125        0.671875        1.000000\r
17815                         *MESH_TVERT     7       0.703125        0.765625        1.000000\r
17816                 }\r
17817                 *MESH_NUMTVFACES        6\r
17818                 *MESH_TFACELIST {\r
17819                         *MESH_TFACE     0       1       4       3\r
17820                         *MESH_TFACE     1       0       1       3\r
17821                         *MESH_TFACE     2       3       4       5\r
17822                         *MESH_TFACE     3       0       2       1\r
17823                         *MESH_TFACE     4       4       6       5\r
17824                         *MESH_TFACE     5       5       6       7\r
17825                 }\r
17826         }\r
17827         *PROP_MOTIONBLUR        0\r
17828         *PROP_CASTSHADOW        1\r
17829         *PROP_RECVSHADOW        1\r
17830         *MATERIAL_REF   0\r
17831 }\r
17832 *GEOMOBJECT     {\r
17833         *NODE_NAME      "mat0model0surf227"\r
17834         *NODE_TM        {\r
17835                 *NODE_NAME      "mat0model0surf227"\r
17836                 *INHERIT_POS    0       0       0\r
17837                 *INHERIT_ROT    0       0       0\r
17838                 *INHERIT_SCL    0       0       0\r
17839                 *TM_ROW0        1.0     0       0\r
17840                 *TM_ROW1        0       1.0     0\r
17841                 *TM_ROW2        0       0       1.0\r
17842                 *TM_ROW3        0       0       0\r
17843                 *TM_POS 0.000000        0.000000        0.000000\r
17844         }\r
17845         *MESH   {\r
17846                 *TIMEVALUE      0\r
17847                 *MESH_NUMVERTEX 4\r
17848                 *MESH_NUMFACES  2\r
17849                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17850                 *MESH_VERTEX_LIST       {\r
17851                         *MESH_VERTEX    0       -40.000000      74.000000       214.000000\r
17852                         *MESH_VERTEX    1       -48.000000      84.000000       214.000000\r
17853                         *MESH_VERTEX    2       -40.000000      74.000000       226.000000\r
17854                         *MESH_VERTEX    3       -48.000000      84.000000       226.000000\r
17855                 }\r
17856                 *MESH_NORMALS   {\r
17857                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17858                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17859                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
17860                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
17861                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
17862                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
17863                 }\r
17864                 *MESH_FACE_LIST {\r
17865                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17866                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17867                 }\r
17868                 *MESH_NUMTVERTEX        4\r
17869                 *MESH_TVERTLIST {\r
17870                         *MESH_TVERT     0       0.625000        0.671875        1.000000\r
17871                         *MESH_TVERT     1       0.703125        0.671875        1.000000\r
17872                         *MESH_TVERT     2       0.625000        0.765625        1.000000\r
17873                         *MESH_TVERT     3       0.703125        0.765625        1.000000\r
17874                 }\r
17875                 *MESH_NUMTVFACES        2\r
17876                 *MESH_TFACELIST {\r
17877                         *MESH_TFACE     0       0       2       1\r
17878                         *MESH_TFACE     1       2       3       1\r
17879                 }\r
17880         }\r
17881         *PROP_MOTIONBLUR        0\r
17882         *PROP_CASTSHADOW        1\r
17883         *PROP_RECVSHADOW        1\r
17884         *MATERIAL_REF   0\r
17885 }\r
17886 *GEOMOBJECT     {\r
17887         *NODE_NAME      "mat0model0surf228"\r
17888         *NODE_TM        {\r
17889                 *NODE_NAME      "mat0model0surf228"\r
17890                 *INHERIT_POS    0       0       0\r
17891                 *INHERIT_ROT    0       0       0\r
17892                 *INHERIT_SCL    0       0       0\r
17893                 *TM_ROW0        1.0     0       0\r
17894                 *TM_ROW1        0       1.0     0\r
17895                 *TM_ROW2        0       0       1.0\r
17896                 *TM_ROW3        0       0       0\r
17897                 *TM_POS 0.000000        0.000000        0.000000\r
17898         }\r
17899         *MESH   {\r
17900                 *TIMEVALUE      0\r
17901                 *MESH_NUMVERTEX 6\r
17902                 *MESH_NUMFACES  4\r
17903                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17904                 *MESH_VERTEX_LIST       {\r
17905                         *MESH_VERTEX    0       -40.000000      58.000000       214.000000\r
17906                         *MESH_VERTEX    1       -48.000000      58.000000       226.000000\r
17907                         *MESH_VERTEX    2       -40.000000      58.000000       226.000000\r
17908                         *MESH_VERTEX    3       -48.000000      58.000000       214.000000\r
17909                         *MESH_VERTEX    4       -64.000000      58.000000       226.000000\r
17910                         *MESH_VERTEX    5       -64.000000      58.000000       214.000000\r
17911                 }\r
17912                 *MESH_NORMALS   {\r
17913                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17914                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17915                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
17916                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
17917                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17918                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17919                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
17920                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
17921                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
17922                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
17923                 }\r
17924                 *MESH_FACE_LIST {\r
17925                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17926                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17927                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17928                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17929                 }\r
17930                 *MESH_NUMTVERTEX        6\r
17931                 *MESH_TVERTLIST {\r
17932                         *MESH_TVERT     0       0.281250        0.671875        1.000000\r
17933                         *MESH_TVERT     1       0.218750        0.765625        1.000000\r
17934                         *MESH_TVERT     2       0.281250        0.765625        1.000000\r
17935                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
17936                         *MESH_TVERT     4       0.093750        0.765625        1.000000\r
17937                         *MESH_TVERT     5       0.093750        0.671875        1.000000\r
17938                 }\r
17939                 *MESH_NUMTVFACES        4\r
17940                 *MESH_TFACELIST {\r
17941                         *MESH_TFACE     0       0       2       1\r
17942                         *MESH_TFACE     1       3       0       1\r
17943                         *MESH_TFACE     2       3       1       4\r
17944                         *MESH_TFACE     3       5       3       4\r
17945                 }\r
17946         }\r
17947         *PROP_MOTIONBLUR        0\r
17948         *PROP_CASTSHADOW        1\r
17949         *PROP_RECVSHADOW        1\r
17950         *MATERIAL_REF   0\r
17951 }\r
17952 *GEOMOBJECT     {\r
17953         *NODE_NAME      "mat0model0surf229"\r
17954         *NODE_TM        {\r
17955                 *NODE_NAME      "mat0model0surf229"\r
17956                 *INHERIT_POS    0       0       0\r
17957                 *INHERIT_ROT    0       0       0\r
17958                 *INHERIT_SCL    0       0       0\r
17959                 *TM_ROW0        1.0     0       0\r
17960                 *TM_ROW1        0       1.0     0\r
17961                 *TM_ROW2        0       0       1.0\r
17962                 *TM_ROW3        0       0       0\r
17963                 *TM_POS 0.000000        0.000000        0.000000\r
17964         }\r
17965         *MESH   {\r
17966                 *TIMEVALUE      0\r
17967                 *MESH_NUMVERTEX 4\r
17968                 *MESH_NUMFACES  2\r
17969                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17970                 *MESH_VERTEX_LIST       {\r
17971                         *MESH_VERTEX    0       -48.000000      66.000000       226.000000\r
17972                         *MESH_VERTEX    1       -48.000000      66.000000       214.000000\r
17973                         *MESH_VERTEX    2       -40.000000      58.000000       226.000000\r
17974                         *MESH_VERTEX    3       -40.000000      58.000000       214.000000\r
17975                 }\r
17976                 *MESH_NORMALS   {\r
17977                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
17978                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17979                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
17980                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
17981                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
17982                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
17983                 }\r
17984                 *MESH_FACE_LIST {\r
17985                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17986                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17987                 }\r
17988                 *MESH_NUMTVERTEX        4\r
17989                 *MESH_TVERTLIST {\r
17990                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
17991                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
17992                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
17993                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
17994                 }\r
17995                 *MESH_NUMTVFACES        2\r
17996                 *MESH_TFACELIST {\r
17997                         *MESH_TFACE     0       0       2       1\r
17998                         *MESH_TFACE     1       2       3       1\r
17999                 }\r
18000         }\r
18001         *PROP_MOTIONBLUR        0\r
18002         *PROP_CASTSHADOW        1\r
18003         *PROP_RECVSHADOW        1\r
18004         *MATERIAL_REF   0\r
18005 }\r
18006 *GEOMOBJECT     {\r
18007         *NODE_NAME      "mat0model0surf230"\r
18008         *NODE_TM        {\r
18009                 *NODE_NAME      "mat0model0surf230"\r
18010                 *INHERIT_POS    0       0       0\r
18011                 *INHERIT_ROT    0       0       0\r
18012                 *INHERIT_SCL    0       0       0\r
18013                 *TM_ROW0        1.0     0       0\r
18014                 *TM_ROW1        0       1.0     0\r
18015                 *TM_ROW2        0       0       1.0\r
18016                 *TM_ROW3        0       0       0\r
18017                 *TM_POS 0.000000        0.000000        0.000000\r
18018         }\r
18019         *MESH   {\r
18020                 *TIMEVALUE      0\r
18021                 *MESH_NUMVERTEX 6\r
18022                 *MESH_NUMFACES  4\r
18023                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18024                 *MESH_VERTEX_LIST       {\r
18025                         *MESH_VERTEX    0       -48.000000      10.000000       226.000000\r
18026                         *MESH_VERTEX    1       -48.000000      10.000000       214.000000\r
18027                         *MESH_VERTEX    2       -48.000000      58.000000       226.000000\r
18028                         *MESH_VERTEX    3       -48.000000      58.000000       214.000000\r
18029                         *MESH_VERTEX    4       -48.000000      2.000000        214.000000\r
18030                         *MESH_VERTEX    5       -48.000000      2.000000        226.000000\r
18031                 }\r
18032                 *MESH_NORMALS   {\r
18033                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18034                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18035                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18036                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18037                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18038                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18039                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18040                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18041                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18042                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18043                 }\r
18044                 *MESH_FACE_LIST {\r
18045                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18046                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18047                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18048                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18049                 }\r
18050                 *MESH_NUMTVERTEX        6\r
18051                 *MESH_TVERTLIST {\r
18052                         *MESH_TVERT     0       0.125000        0.765625        1.000000\r
18053                         *MESH_TVERT     1       0.125000        0.671875        1.000000\r
18054                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
18055                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
18056                         *MESH_TVERT     4       0.062500        0.671875        1.000000\r
18057                         *MESH_TVERT     5       0.062500        0.765625        1.000000\r
18058                 }\r
18059                 *MESH_NUMTVFACES        4\r
18060                 *MESH_TFACELIST {\r
18061                         *MESH_TFACE     0       0       2       1\r
18062                         *MESH_TFACE     1       2       3       1\r
18063                         *MESH_TFACE     2       0       1       4\r
18064                         *MESH_TFACE     3       5       0       4\r
18065                 }\r
18066         }\r
18067         *PROP_MOTIONBLUR        0\r
18068         *PROP_CASTSHADOW        1\r
18069         *PROP_RECVSHADOW        1\r
18070         *MATERIAL_REF   0\r
18071 }\r
18072 *GEOMOBJECT     {\r
18073         *NODE_NAME      "mat0model0surf231"\r
18074         *NODE_TM        {\r
18075                 *NODE_NAME      "mat0model0surf231"\r
18076                 *INHERIT_POS    0       0       0\r
18077                 *INHERIT_ROT    0       0       0\r
18078                 *INHERIT_SCL    0       0       0\r
18079                 *TM_ROW0        1.0     0       0\r
18080                 *TM_ROW1        0       1.0     0\r
18081                 *TM_ROW2        0       0       1.0\r
18082                 *TM_ROW3        0       0       0\r
18083                 *TM_POS 0.000000        0.000000        0.000000\r
18084         }\r
18085         *MESH   {\r
18086                 *TIMEVALUE      0\r
18087                 *MESH_NUMVERTEX 4\r
18088                 *MESH_NUMFACES  2\r
18089                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18090                 *MESH_VERTEX_LIST       {\r
18091                         *MESH_VERTEX    0       -40.000000      -6.000000       214.000000\r
18092                         *MESH_VERTEX    1       -48.000000      2.000000        214.000000\r
18093                         *MESH_VERTEX    2       -40.000000      -6.000000       226.000000\r
18094                         *MESH_VERTEX    3       -48.000000      2.000000        226.000000\r
18095                 }\r
18096                 *MESH_NORMALS   {\r
18097                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18098                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18099                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
18100                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
18101                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
18102                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
18103                 }\r
18104                 *MESH_FACE_LIST {\r
18105                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18106                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18107                 }\r
18108                 *MESH_NUMTVERTEX        4\r
18109                 *MESH_TVERTLIST {\r
18110                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
18111                         *MESH_TVERT     1       0.062500        0.671875        1.000000\r
18112                         *MESH_TVERT     2       0.000000        0.765625        1.000000\r
18113                         *MESH_TVERT     3       0.062500        0.765625        1.000000\r
18114                 }\r
18115                 *MESH_NUMTVFACES        2\r
18116                 *MESH_TFACELIST {\r
18117                         *MESH_TFACE     0       0       2       1\r
18118                         *MESH_TFACE     1       2       3       1\r
18119                 }\r
18120         }\r
18121         *PROP_MOTIONBLUR        0\r
18122         *PROP_CASTSHADOW        1\r
18123         *PROP_RECVSHADOW        1\r
18124         *MATERIAL_REF   0\r
18125 }\r
18126 *GEOMOBJECT     {\r
18127         *NODE_NAME      "mat0model0surf232"\r
18128         *NODE_TM        {\r
18129                 *NODE_NAME      "mat0model0surf232"\r
18130                 *INHERIT_POS    0       0       0\r
18131                 *INHERIT_ROT    0       0       0\r
18132                 *INHERIT_SCL    0       0       0\r
18133                 *TM_ROW0        1.0     0       0\r
18134                 *TM_ROW1        0       1.0     0\r
18135                 *TM_ROW2        0       0       1.0\r
18136                 *TM_ROW3        0       0       0\r
18137                 *TM_POS 0.000000        0.000000        0.000000\r
18138         }\r
18139         *MESH   {\r
18140                 *TIMEVALUE      0\r
18141                 *MESH_NUMVERTEX 4\r
18142                 *MESH_NUMFACES  2\r
18143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18144                 *MESH_VERTEX_LIST       {\r
18145                         *MESH_VERTEX    0       -48.000000      -96.000000      226.000000\r
18146                         *MESH_VERTEX    1       -48.000000      -100.000000     214.000000\r
18147                         *MESH_VERTEX    2       -48.000000      -100.000000     226.000000\r
18148                         *MESH_VERTEX    3       -48.000000      -96.000000      214.000000\r
18149                 }\r
18150                 *MESH_NORMALS   {\r
18151                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18152                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18153                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18154                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18155                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18156                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18157                 }\r
18158                 *MESH_FACE_LIST {\r
18159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18160                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18161                 }\r
18162                 *MESH_NUMTVERTEX        4\r
18163                 *MESH_TVERTLIST {\r
18164                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
18165                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
18166                         *MESH_TVERT     2       0.265625        0.765625        1.000000\r
18167                         *MESH_TVERT     3       0.296875        0.671875        1.000000\r
18168                 }\r
18169                 *MESH_NUMTVFACES        2\r
18170                 *MESH_TFACELIST {\r
18171                         *MESH_TFACE     0       0       2       1\r
18172                         *MESH_TFACE     1       3       0       1\r
18173                 }\r
18174         }\r
18175         *PROP_MOTIONBLUR        0\r
18176         *PROP_CASTSHADOW        1\r
18177         *PROP_RECVSHADOW        1\r
18178         *MATERIAL_REF   0\r
18179 }\r
18180 *GEOMOBJECT     {\r
18181         *NODE_NAME      "mat0model0surf233"\r
18182         *NODE_TM        {\r
18183                 *NODE_NAME      "mat0model0surf233"\r
18184                 *INHERIT_POS    0       0       0\r
18185                 *INHERIT_ROT    0       0       0\r
18186                 *INHERIT_SCL    0       0       0\r
18187                 *TM_ROW0        1.0     0       0\r
18188                 *TM_ROW1        0       1.0     0\r
18189                 *TM_ROW2        0       0       1.0\r
18190                 *TM_ROW3        0       0       0\r
18191                 *TM_POS 0.000000        0.000000        0.000000\r
18192         }\r
18193         *MESH   {\r
18194                 *TIMEVALUE      0\r
18195                 *MESH_NUMVERTEX 4\r
18196                 *MESH_NUMFACES  2\r
18197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18198                 *MESH_VERTEX_LIST       {\r
18199                         *MESH_VERTEX    0       -48.000000      -158.000000     214.000000\r
18200                         *MESH_VERTEX    1       -48.000000      -190.000000     214.000000\r
18201                         *MESH_VERTEX    2       -48.000000      -158.000000     226.000000\r
18202                         *MESH_VERTEX    3       -48.000000      -190.000000     226.000000\r
18203                 }\r
18204                 *MESH_NORMALS   {\r
18205                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18206                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18207                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18208                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18209                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18210                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18211                 }\r
18212                 *MESH_FACE_LIST {\r
18213                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18214                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18215                 }\r
18216                 *MESH_NUMTVERTEX        4\r
18217                 *MESH_TVERTLIST {\r
18218                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
18219                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
18220                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
18221                         *MESH_TVERT     3       0.562500        0.765625        1.000000\r
18222                 }\r
18223                 *MESH_NUMTVFACES        2\r
18224                 *MESH_TFACELIST {\r
18225                         *MESH_TFACE     0       0       2       1\r
18226                         *MESH_TFACE     1       2       3       1\r
18227                 }\r
18228         }\r
18229         *PROP_MOTIONBLUR        0\r
18230         *PROP_CASTSHADOW        1\r
18231         *PROP_RECVSHADOW        1\r
18232         *MATERIAL_REF   0\r
18233 }\r
18234 *GEOMOBJECT     {\r
18235         *NODE_NAME      "mat0model0surf234"\r
18236         *NODE_TM        {\r
18237                 *NODE_NAME      "mat0model0surf234"\r
18238                 *INHERIT_POS    0       0       0\r
18239                 *INHERIT_ROT    0       0       0\r
18240                 *INHERIT_SCL    0       0       0\r
18241                 *TM_ROW0        1.0     0       0\r
18242                 *TM_ROW1        0       1.0     0\r
18243                 *TM_ROW2        0       0       1.0\r
18244                 *TM_ROW3        0       0       0\r
18245                 *TM_POS 0.000000        0.000000        0.000000\r
18246         }\r
18247         *MESH   {\r
18248                 *TIMEVALUE      0\r
18249                 *MESH_NUMVERTEX 8\r
18250                 *MESH_NUMFACES  6\r
18251                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18252                 *MESH_VERTEX_LIST       {\r
18253                         *MESH_VERTEX    0       -12.000000      -246.000000     214.000000\r
18254                         *MESH_VERTEX    1       -48.000000      -246.000000     226.000000\r
18255                         *MESH_VERTEX    2       -12.000000      -246.000000     226.000000\r
18256                         *MESH_VERTEX    3       -48.000000      -246.000000     214.000000\r
18257                         *MESH_VERTEX    4       -56.000000      -246.000000     226.000000\r
18258                         *MESH_VERTEX    5       -56.000000      -246.000000     214.000000\r
18259                         *MESH_VERTEX    6       -64.000000      -246.000000     226.000000\r
18260                         *MESH_VERTEX    7       -64.000000      -246.000000     214.000000\r
18261                 }\r
18262                 *MESH_NORMALS   {\r
18263                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18264                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18265                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18266                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18267                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
18268                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
18269                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18270                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18271                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
18272                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
18273                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
18274                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
18275                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
18276                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
18277                 }\r
18278                 *MESH_FACE_LIST {\r
18279                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18280                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18281                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18282                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18283                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18284                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18285                 }\r
18286                 *MESH_NUMTVERTEX        8\r
18287                 *MESH_TVERTLIST {\r
18288                         *MESH_TVERT     0       0.500000        0.671875        1.000000\r
18289                         *MESH_TVERT     1       0.218750        0.765625        1.000000\r
18290                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
18291                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
18292                         *MESH_TVERT     4       0.156250        0.765625        1.000000\r
18293                         *MESH_TVERT     5       0.156250        0.671875        1.000000\r
18294                         *MESH_TVERT     6       0.093750        0.765625        1.000000\r
18295                         *MESH_TVERT     7       0.093750        0.671875        1.000000\r
18296                 }\r
18297                 *MESH_NUMTVFACES        6\r
18298                 *MESH_TFACELIST {\r
18299                         *MESH_TFACE     0       1       4       3\r
18300                         *MESH_TFACE     1       0       1       3\r
18301                         *MESH_TFACE     2       3       4       5\r
18302                         *MESH_TFACE     3       0       2       1\r
18303                         *MESH_TFACE     4       4       6       5\r
18304                         *MESH_TFACE     5       5       6       7\r
18305                 }\r
18306         }\r
18307         *PROP_MOTIONBLUR        0\r
18308         *PROP_CASTSHADOW        1\r
18309         *PROP_RECVSHADOW        1\r
18310         *MATERIAL_REF   0\r
18311 }\r
18312 *GEOMOBJECT     {\r
18313         *NODE_NAME      "mat0model0surf235"\r
18314         *NODE_TM        {\r
18315                 *NODE_NAME      "mat0model0surf235"\r
18316                 *INHERIT_POS    0       0       0\r
18317                 *INHERIT_ROT    0       0       0\r
18318                 *INHERIT_SCL    0       0       0\r
18319                 *TM_ROW0        1.0     0       0\r
18320                 *TM_ROW1        0       1.0     0\r
18321                 *TM_ROW2        0       0       1.0\r
18322                 *TM_ROW3        0       0       0\r
18323                 *TM_POS 0.000000        0.000000        0.000000\r
18324         }\r
18325         *MESH   {\r
18326                 *TIMEVALUE      0\r
18327                 *MESH_NUMVERTEX 8\r
18328                 *MESH_NUMFACES  6\r
18329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18330                 *MESH_VERTEX_LIST       {\r
18331                         *MESH_VERTEX    0       -40.000000      -278.000000     226.000000\r
18332                         *MESH_VERTEX    1       -48.000000      -278.000000     214.000000\r
18333                         *MESH_VERTEX    2       -40.000000      -278.000000     214.000000\r
18334                         *MESH_VERTEX    3       -48.000000      -278.000000     226.000000\r
18335                         *MESH_VERTEX    4       -56.000000      -278.000000     214.000000\r
18336                         *MESH_VERTEX    5       -56.000000      -278.000000     226.000000\r
18337                         *MESH_VERTEX    6       -64.000000      -278.000000     214.000000\r
18338                         *MESH_VERTEX    7       -64.000000      -278.000000     226.000000\r
18339                 }\r
18340                 *MESH_NORMALS   {\r
18341                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18342                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18343                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18344                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18345                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
18346                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
18347                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
18348                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
18349                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
18350                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
18351                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
18352                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
18353                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
18354                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
18355                 }\r
18356                 *MESH_FACE_LIST {\r
18357                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18358                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18359                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18360                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18361                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18362                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18363                 }\r
18364                 *MESH_NUMTVERTEX        8\r
18365                 *MESH_TVERTLIST {\r
18366                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
18367                         *MESH_TVERT     1       0.218750        0.671875        1.000000\r
18368                         *MESH_TVERT     2       0.281250        0.671875        1.000000\r
18369                         *MESH_TVERT     3       0.218750        0.765625        1.000000\r
18370                         *MESH_TVERT     4       0.156250        0.671875        1.000000\r
18371                         *MESH_TVERT     5       0.156250        0.765625        1.000000\r
18372                         *MESH_TVERT     6       0.093750        0.671875        1.000000\r
18373                         *MESH_TVERT     7       0.093750        0.765625        1.000000\r
18374                 }\r
18375                 *MESH_NUMTVFACES        6\r
18376                 *MESH_TFACELIST {\r
18377                         *MESH_TFACE     0       1       4       3\r
18378                         *MESH_TFACE     1       0       1       3\r
18379                         *MESH_TFACE     2       3       4       5\r
18380                         *MESH_TFACE     3       0       2       1\r
18381                         *MESH_TFACE     4       4       6       5\r
18382                         *MESH_TFACE     5       5       6       7\r
18383                 }\r
18384         }\r
18385         *PROP_MOTIONBLUR        0\r
18386         *PROP_CASTSHADOW        1\r
18387         *PROP_RECVSHADOW        1\r
18388         *MATERIAL_REF   0\r
18389 }\r
18390 *GEOMOBJECT     {\r
18391         *NODE_NAME      "mat0model0surf236"\r
18392         *NODE_TM        {\r
18393                 *NODE_NAME      "mat0model0surf236"\r
18394                 *INHERIT_POS    0       0       0\r
18395                 *INHERIT_ROT    0       0       0\r
18396                 *INHERIT_SCL    0       0       0\r
18397                 *TM_ROW0        1.0     0       0\r
18398                 *TM_ROW1        0       1.0     0\r
18399                 *TM_ROW2        0       0       1.0\r
18400                 *TM_ROW3        0       0       0\r
18401                 *TM_POS 0.000000        0.000000        0.000000\r
18402         }\r
18403         *MESH   {\r
18404                 *TIMEVALUE      0\r
18405                 *MESH_NUMVERTEX 4\r
18406                 *MESH_NUMFACES  2\r
18407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18408                 *MESH_VERTEX_LIST       {\r
18409                         *MESH_VERTEX    0       -48.000000      -246.000000     226.000000\r
18410                         *MESH_VERTEX    1       -48.000000      -278.000000     214.000000\r
18411                         *MESH_VERTEX    2       -48.000000      -278.000000     226.000000\r
18412                         *MESH_VERTEX    3       -48.000000      -246.000000     214.000000\r
18413                 }\r
18414                 *MESH_NORMALS   {\r
18415                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18416                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18417                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18418                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18419                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18420                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18421                 }\r
18422                 *MESH_FACE_LIST {\r
18423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18424                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18425                 }\r
18426                 *MESH_NUMTVERTEX        4\r
18427                 *MESH_TVERTLIST {\r
18428                         *MESH_TVERT     0       0.125000        0.765625        1.000000\r
18429                         *MESH_TVERT     1       -0.125000       0.671875        1.000000\r
18430                         *MESH_TVERT     2       -0.125000       0.765625        1.000000\r
18431                         *MESH_TVERT     3       0.125000        0.671875        1.000000\r
18432                 }\r
18433                 *MESH_NUMTVFACES        2\r
18434                 *MESH_TFACELIST {\r
18435                         *MESH_TFACE     0       0       2       1\r
18436                         *MESH_TFACE     1       3       0       1\r
18437                 }\r
18438         }\r
18439         *PROP_MOTIONBLUR        0\r
18440         *PROP_CASTSHADOW        1\r
18441         *PROP_RECVSHADOW        1\r
18442         *MATERIAL_REF   0\r
18443 }\r
18444 *GEOMOBJECT     {\r
18445         *NODE_NAME      "mat0model0surf237"\r
18446         *NODE_TM        {\r
18447                 *NODE_NAME      "mat0model0surf237"\r
18448                 *INHERIT_POS    0       0       0\r
18449                 *INHERIT_ROT    0       0       0\r
18450                 *INHERIT_SCL    0       0       0\r
18451                 *TM_ROW0        1.0     0       0\r
18452                 *TM_ROW1        0       1.0     0\r
18453                 *TM_ROW2        0       0       1.0\r
18454                 *TM_ROW3        0       0       0\r
18455                 *TM_POS 0.000000        0.000000        0.000000\r
18456         }\r
18457         *MESH   {\r
18458                 *TIMEVALUE      0\r
18459                 *MESH_NUMVERTEX 6\r
18460                 *MESH_NUMFACES  4\r
18461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18462                 *MESH_VERTEX_LIST       {\r
18463                         *MESH_VERTEX    0       -56.000000      256.000000      214.000000\r
18464                         *MESH_VERTEX    1       -56.000000      228.000000      226.000000\r
18465                         *MESH_VERTEX    2       -56.000000      256.000000      226.000000\r
18466                         *MESH_VERTEX    3       -56.000000      228.000000      214.000000\r
18467                         *MESH_VERTEX    4       -56.000000      220.000000      226.000000\r
18468                         *MESH_VERTEX    5       -56.000000      220.000000      214.000000\r
18469                 }\r
18470                 *MESH_NORMALS   {\r
18471                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18472                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18473                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18474                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18475                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18476                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18477                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18478                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18479                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
18480                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
18481                 }\r
18482                 *MESH_FACE_LIST {\r
18483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18484                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18485                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18486                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18487                 }\r
18488                 *MESH_NUMTVERTEX        6\r
18489                 *MESH_TVERTLIST {\r
18490                         *MESH_TVERT     0       1.046875        0.671875        1.000000\r
18491                         *MESH_TVERT     1       0.828125        0.765625        1.000000\r
18492                         *MESH_TVERT     2       1.046875        0.765625        1.000000\r
18493                         *MESH_TVERT     3       0.828125        0.671875        1.000000\r
18494                         *MESH_TVERT     4       0.765625        0.765625        1.000000\r
18495                         *MESH_TVERT     5       0.765625        0.671875        1.000000\r
18496                 }\r
18497                 *MESH_NUMTVFACES        4\r
18498                 *MESH_TFACELIST {\r
18499                         *MESH_TFACE     0       0       2       1\r
18500                         *MESH_TFACE     1       3       0       1\r
18501                         *MESH_TFACE     2       3       1       4\r
18502                         *MESH_TFACE     3       5       3       4\r
18503                 }\r
18504         }\r
18505         *PROP_MOTIONBLUR        0\r
18506         *PROP_CASTSHADOW        1\r
18507         *PROP_RECVSHADOW        1\r
18508         *MATERIAL_REF   0\r
18509 }\r
18510 *GEOMOBJECT     {\r
18511         *NODE_NAME      "mat0model0surf238"\r
18512         *NODE_TM        {\r
18513                 *NODE_NAME      "mat0model0surf238"\r
18514                 *INHERIT_POS    0       0       0\r
18515                 *INHERIT_ROT    0       0       0\r
18516                 *INHERIT_SCL    0       0       0\r
18517                 *TM_ROW0        1.0     0       0\r
18518                 *TM_ROW1        0       1.0     0\r
18519                 *TM_ROW2        0       0       1.0\r
18520                 *TM_ROW3        0       0       0\r
18521                 *TM_POS 0.000000        0.000000        0.000000\r
18522         }\r
18523         *MESH   {\r
18524                 *TIMEVALUE      0\r
18525                 *MESH_NUMVERTEX 6\r
18526                 *MESH_NUMFACES  4\r
18527                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18528                 *MESH_VERTEX_LIST       {\r
18529                         *MESH_VERTEX    0       -56.000000      -88.000000      214.000000\r
18530                         *MESH_VERTEX    1       -56.000000      -88.000000      226.000000\r
18531                         *MESH_VERTEX    2       -56.000000      -70.000000      214.000000\r
18532                         *MESH_VERTEX    3       -56.000000      -70.000000      226.000000\r
18533                         *MESH_VERTEX    4       -56.000000      -96.000000      226.000000\r
18534                         *MESH_VERTEX    5       -56.000000      -96.000000      214.000000\r
18535                 }\r
18536                 *MESH_NORMALS   {\r
18537                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18538                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18539                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18540                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18541                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18542                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18543                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18544                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18545                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
18546                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
18547                 }\r
18548                 *MESH_FACE_LIST {\r
18549                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18550                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18551                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18552                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18553                 }\r
18554                 *MESH_NUMTVERTEX        6\r
18555                 *MESH_TVERTLIST {\r
18556                         *MESH_TVERT     0       0.359375        0.671875        1.000000\r
18557                         *MESH_TVERT     1       0.359375        0.765625        1.000000\r
18558                         *MESH_TVERT     2       0.500000        0.671875        1.000000\r
18559                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
18560                         *MESH_TVERT     4       0.296875        0.765625        1.000000\r
18561                         *MESH_TVERT     5       0.296875        0.671875        1.000000\r
18562                 }\r
18563                 *MESH_NUMTVFACES        4\r
18564                 *MESH_TFACELIST {\r
18565                         *MESH_TFACE     0       0       2       1\r
18566                         *MESH_TFACE     1       2       3       1\r
18567                         *MESH_TFACE     2       0       1       4\r
18568                         *MESH_TFACE     3       5       0       4\r
18569                 }\r
18570         }\r
18571         *PROP_MOTIONBLUR        0\r
18572         *PROP_CASTSHADOW        1\r
18573         *PROP_RECVSHADOW        1\r
18574         *MATERIAL_REF   0\r
18575 }\r
18576 *GEOMOBJECT     {\r
18577         *NODE_NAME      "mat0model0surf239"\r
18578         *NODE_TM        {\r
18579                 *NODE_NAME      "mat0model0surf239"\r
18580                 *INHERIT_POS    0       0       0\r
18581                 *INHERIT_ROT    0       0       0\r
18582                 *INHERIT_SCL    0       0       0\r
18583                 *TM_ROW0        1.0     0       0\r
18584                 *TM_ROW1        0       1.0     0\r
18585                 *TM_ROW2        0       0       1.0\r
18586                 *TM_ROW3        0       0       0\r
18587                 *TM_POS 0.000000        0.000000        0.000000\r
18588         }\r
18589         *MESH   {\r
18590                 *TIMEVALUE      0\r
18591                 *MESH_NUMVERTEX 6\r
18592                 *MESH_NUMFACES  4\r
18593                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18594                 *MESH_VERTEX_LIST       {\r
18595                         *MESH_VERTEX    0       -56.000000      -96.000000      226.000000\r
18596                         *MESH_VERTEX    1       -56.000000      -100.000000     214.000000\r
18597                         *MESH_VERTEX    2       -56.000000      -96.000000      214.000000\r
18598                         *MESH_VERTEX    3       -56.000000      -100.000000     226.000000\r
18599                         *MESH_VERTEX    4       -56.000000      -108.000000     214.000000\r
18600                         *MESH_VERTEX    5       -56.000000      -108.000000     226.000000\r
18601                 }\r
18602                 *MESH_NORMALS   {\r
18603                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18604                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18605                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18606                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18607                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18608                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18609                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18610                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18611                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18612                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18613                 }\r
18614                 *MESH_FACE_LIST {\r
18615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18616                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18617                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18618                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18619                 }\r
18620                 *MESH_NUMTVERTEX        6\r
18621                 *MESH_TVERTLIST {\r
18622                         *MESH_TVERT     0       0.296875        0.765625        1.000000\r
18623                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
18624                         *MESH_TVERT     2       0.296875        0.671875        1.000000\r
18625                         *MESH_TVERT     3       0.265625        0.765625        1.000000\r
18626                         *MESH_TVERT     4       0.203125        0.671875        1.000000\r
18627                         *MESH_TVERT     5       0.203125        0.765625        1.000000\r
18628                 }\r
18629                 *MESH_NUMTVFACES        4\r
18630                 *MESH_TFACELIST {\r
18631                         *MESH_TFACE     0       0       2       1\r
18632                         *MESH_TFACE     1       3       0       1\r
18633                         *MESH_TFACE     2       3       1       4\r
18634                         *MESH_TFACE     3       5       3       4\r
18635                 }\r
18636         }\r
18637         *PROP_MOTIONBLUR        0\r
18638         *PROP_CASTSHADOW        1\r
18639         *PROP_RECVSHADOW        1\r
18640         *MATERIAL_REF   0\r
18641 }\r
18642 *GEOMOBJECT     {\r
18643         *NODE_NAME      "mat0model0surf240"\r
18644         *NODE_TM        {\r
18645                 *NODE_NAME      "mat0model0surf240"\r
18646                 *INHERIT_POS    0       0       0\r
18647                 *INHERIT_ROT    0       0       0\r
18648                 *INHERIT_SCL    0       0       0\r
18649                 *TM_ROW0        1.0     0       0\r
18650                 *TM_ROW1        0       1.0     0\r
18651                 *TM_ROW2        0       0       1.0\r
18652                 *TM_ROW3        0       0       0\r
18653                 *TM_POS 0.000000        0.000000        0.000000\r
18654         }\r
18655         *MESH   {\r
18656                 *TIMEVALUE      0\r
18657                 *MESH_NUMVERTEX 12\r
18658                 *MESH_NUMFACES  9\r
18659                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18660                 *MESH_VERTEX_LIST       {\r
18661                         *MESH_VERTEX    0       -48.000000      -100.000000     226.000000\r
18662                         *MESH_VERTEX    1       -56.000000      -108.000000     226.000000\r
18663                         *MESH_VERTEX    2       -48.000000      -96.000000      226.000000\r
18664                         *MESH_VERTEX    3       -64.000000      -108.000000     226.000000\r
18665                         *MESH_VERTEX    4       -56.000000      -100.000000     226.000000\r
18666                         *MESH_VERTEX    5       -64.000000      -100.000000     226.000000\r
18667                         *MESH_VERTEX    6       -72.000000      -108.000000     226.000000\r
18668                         *MESH_VERTEX    7       -64.000000      -118.000000     226.000000\r
18669                         *MESH_VERTEX    8       -64.000000      -126.000000     226.000000\r
18670                         *MESH_VERTEX    9       -42.000000      -118.000000     226.000000\r
18671                         *MESH_VERTEX    10      -32.000000      -126.000000     226.000000\r
18672                         *MESH_VERTEX    11      -72.000000      -150.000000     226.000000\r
18673                 }\r
18674                 *MESH_NORMALS   {\r
18675                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18676                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18677                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18678                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18679                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
18680                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
18681                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
18682                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
18683                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
18684                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
18685                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
18686                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
18687                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
18688                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
18689                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
18690                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
18691                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
18692                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
18693                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
18694                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
18695                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
18696                 }\r
18697                 *MESH_FACE_LIST {\r
18698                         *MESH_FACE      0       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18699                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18700                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18701                         *MESH_FACE      3       A:      3       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18702                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18703                         *MESH_FACE      5       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18704                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18705                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18706                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18707                 }\r
18708                 *MESH_NUMTVERTEX        12\r
18709                 *MESH_TVERTLIST {\r
18710                         *MESH_TVERT     0       0.218750        0.265625        1.000000\r
18711                         *MESH_TVERT     1       0.156250        0.203125        1.000000\r
18712                         *MESH_TVERT     2       0.218750        0.296875        1.000000\r
18713                         *MESH_TVERT     3       0.093750        0.203125        1.000000\r
18714                         *MESH_TVERT     4       0.156250        0.265625        1.000000\r
18715                         *MESH_TVERT     5       0.093750        0.265625        1.000000\r
18716                         *MESH_TVERT     6       0.031250        0.203125        1.000000\r
18717                         *MESH_TVERT     7       0.093750        0.125000        1.000000\r
18718                         *MESH_TVERT     8       0.093750        0.062500        1.000000\r
18719                         *MESH_TVERT     9       0.265625        0.125000        1.000000\r
18720                         *MESH_TVERT     10      0.343750        0.062500        1.000000\r
18721                         *MESH_TVERT     11      0.031250        -0.125000       1.000000\r
18722                 }\r
18723                 *MESH_NUMTVFACES        9\r
18724                 *MESH_TFACELIST {\r
18725                         *MESH_TFACE     0       3       5       6\r
18726                         *MESH_TFACE     1       1       4       3\r
18727                         *MESH_TFACE     2       3       4       5\r
18728                         *MESH_TFACE     3       3       6       7\r
18729                         *MESH_TFACE     4       0       2       1\r
18730                         *MESH_TFACE     5       6       8       7\r
18731                         *MESH_TFACE     6       6       11      8\r
18732                         *MESH_TFACE     7       7       8       9\r
18733                         *MESH_TFACE     8       8       10      9\r
18734                 }\r
18735         }\r
18736         *PROP_MOTIONBLUR        0\r
18737         *PROP_CASTSHADOW        1\r
18738         *PROP_RECVSHADOW        1\r
18739         *MATERIAL_REF   0\r
18740 }\r
18741 *GEOMOBJECT     {\r
18742         *NODE_NAME      "mat0model0surf241"\r
18743         *NODE_TM        {\r
18744                 *NODE_NAME      "mat0model0surf241"\r
18745                 *INHERIT_POS    0       0       0\r
18746                 *INHERIT_ROT    0       0       0\r
18747                 *INHERIT_SCL    0       0       0\r
18748                 *TM_ROW0        1.0     0       0\r
18749                 *TM_ROW1        0       1.0     0\r
18750                 *TM_ROW2        0       0       1.0\r
18751                 *TM_ROW3        0       0       0\r
18752                 *TM_POS 0.000000        0.000000        0.000000\r
18753         }\r
18754         *MESH   {\r
18755                 *TIMEVALUE      0\r
18756                 *MESH_NUMVERTEX 4\r
18757                 *MESH_NUMFACES  2\r
18758                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18759                 *MESH_VERTEX_LIST       {\r
18760                         *MESH_VERTEX    0       -48.000000      -100.000000     214.000000\r
18761                         *MESH_VERTEX    1       -56.000000      -108.000000     214.000000\r
18762                         *MESH_VERTEX    2       -48.000000      -100.000000     226.000000\r
18763                         *MESH_VERTEX    3       -56.000000      -108.000000     226.000000\r
18764                 }\r
18765                 *MESH_NORMALS   {\r
18766                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18767                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18768                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
18769                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
18770                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
18771                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
18772                 }\r
18773                 *MESH_FACE_LIST {\r
18774                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18775                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18776                 }\r
18777                 *MESH_NUMTVERTEX        4\r
18778                 *MESH_TVERTLIST {\r
18779                         *MESH_TVERT     0       0.265625        0.671875        1.000000\r
18780                         *MESH_TVERT     1       0.203125        0.671875        1.000000\r
18781                         *MESH_TVERT     2       0.265625        0.765625        1.000000\r
18782                         *MESH_TVERT     3       0.203125        0.765625        1.000000\r
18783                 }\r
18784                 *MESH_NUMTVFACES        2\r
18785                 *MESH_TFACELIST {\r
18786                         *MESH_TFACE     0       0       2       1\r
18787                         *MESH_TFACE     1       2       3       1\r
18788                 }\r
18789         }\r
18790         *PROP_MOTIONBLUR        0\r
18791         *PROP_CASTSHADOW        1\r
18792         *PROP_RECVSHADOW        1\r
18793         *MATERIAL_REF   0\r
18794 }\r
18795 *GEOMOBJECT     {\r
18796         *NODE_NAME      "mat0model0surf242"\r
18797         *NODE_TM        {\r
18798                 *NODE_NAME      "mat0model0surf242"\r
18799                 *INHERIT_POS    0       0       0\r
18800                 *INHERIT_ROT    0       0       0\r
18801                 *INHERIT_SCL    0       0       0\r
18802                 *TM_ROW0        1.0     0       0\r
18803                 *TM_ROW1        0       1.0     0\r
18804                 *TM_ROW2        0       0       1.0\r
18805                 *TM_ROW3        0       0       0\r
18806                 *TM_POS 0.000000        0.000000        0.000000\r
18807         }\r
18808         *MESH   {\r
18809                 *TIMEVALUE      0\r
18810                 *MESH_NUMVERTEX 6\r
18811                 *MESH_NUMFACES  4\r
18812                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18813                 *MESH_VERTEX_LIST       {\r
18814                         *MESH_VERTEX    0       -56.000000      -190.000000     226.000000\r
18815                         *MESH_VERTEX    1       -56.000000      -190.000000     214.000000\r
18816                         *MESH_VERTEX    2       -56.000000      -158.000000     226.000000\r
18817                         *MESH_VERTEX    3       -56.000000      -158.000000     214.000000\r
18818                         *MESH_VERTEX    4       -56.000000      -198.000000     214.000000\r
18819                         *MESH_VERTEX    5       -56.000000      -198.000000     226.000000\r
18820                 }\r
18821                 *MESH_NORMALS   {\r
18822                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18823                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18824                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18825                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
18826                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18827                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18828                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18829                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18830                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18831                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18832                 }\r
18833                 *MESH_FACE_LIST {\r
18834                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18835                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18836                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18837                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18838                 }\r
18839                 *MESH_NUMTVERTEX        6\r
18840                 *MESH_TVERTLIST {\r
18841                         *MESH_TVERT     0       0.562500        0.765625        1.000000\r
18842                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
18843                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
18844                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
18845                         *MESH_TVERT     4       0.500000        0.671875        1.000000\r
18846                         *MESH_TVERT     5       0.500000        0.765625        1.000000\r
18847                 }\r
18848                 *MESH_NUMTVFACES        4\r
18849                 *MESH_TFACELIST {\r
18850                         *MESH_TFACE     0       0       2       1\r
18851                         *MESH_TFACE     1       2       3       1\r
18852                         *MESH_TFACE     2       0       1       4\r
18853                         *MESH_TFACE     3       5       0       4\r
18854                 }\r
18855         }\r
18856         *PROP_MOTIONBLUR        0\r
18857         *PROP_CASTSHADOW        1\r
18858         *PROP_RECVSHADOW        1\r
18859         *MATERIAL_REF   0\r
18860 }\r
18861 *GEOMOBJECT     {\r
18862         *NODE_NAME      "mat0model0surf243"\r
18863         *NODE_TM        {\r
18864                 *NODE_NAME      "mat0model0surf243"\r
18865                 *INHERIT_POS    0       0       0\r
18866                 *INHERIT_ROT    0       0       0\r
18867                 *INHERIT_SCL    0       0       0\r
18868                 *TM_ROW0        1.0     0       0\r
18869                 *TM_ROW1        0       1.0     0\r
18870                 *TM_ROW2        0       0       1.0\r
18871                 *TM_ROW3        0       0       0\r
18872                 *TM_POS 0.000000        0.000000        0.000000\r
18873         }\r
18874         *MESH   {\r
18875                 *TIMEVALUE      0\r
18876                 *MESH_NUMVERTEX 4\r
18877                 *MESH_NUMFACES  2\r
18878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18879                 *MESH_VERTEX_LIST       {\r
18880                         *MESH_VERTEX    0       -48.000000      -190.000000     214.000000\r
18881                         *MESH_VERTEX    1       -56.000000      -198.000000     214.000000\r
18882                         *MESH_VERTEX    2       -48.000000      -190.000000     226.000000\r
18883                         *MESH_VERTEX    3       -56.000000      -198.000000     226.000000\r
18884                 }\r
18885                 *MESH_NORMALS   {\r
18886                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18887                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18888                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
18889                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
18890                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
18891                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
18892                 }\r
18893                 *MESH_FACE_LIST {\r
18894                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18895                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18896                 }\r
18897                 *MESH_NUMTVERTEX        4\r
18898                 *MESH_TVERTLIST {\r
18899                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
18900                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
18901                         *MESH_TVERT     2       0.562500        0.765625        1.000000\r
18902                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
18903                 }\r
18904                 *MESH_NUMTVFACES        2\r
18905                 *MESH_TFACELIST {\r
18906                         *MESH_TFACE     0       0       2       1\r
18907                         *MESH_TFACE     1       2       3       1\r
18908                 }\r
18909         }\r
18910         *PROP_MOTIONBLUR        0\r
18911         *PROP_CASTSHADOW        1\r
18912         *PROP_RECVSHADOW        1\r
18913         *MATERIAL_REF   0\r
18914 }\r
18915 *GEOMOBJECT     {\r
18916         *NODE_NAME      "mat0model0surf244"\r
18917         *NODE_TM        {\r
18918                 *NODE_NAME      "mat0model0surf244"\r
18919                 *INHERIT_POS    0       0       0\r
18920                 *INHERIT_ROT    0       0       0\r
18921                 *INHERIT_SCL    0       0       0\r
18922                 *TM_ROW0        1.0     0       0\r
18923                 *TM_ROW1        0       1.0     0\r
18924                 *TM_ROW2        0       0       1.0\r
18925                 *TM_ROW3        0       0       0\r
18926                 *TM_POS 0.000000        0.000000        0.000000\r
18927         }\r
18928         *MESH   {\r
18929                 *TIMEVALUE      0\r
18930                 *MESH_NUMVERTEX 4\r
18931                 *MESH_NUMFACES  2\r
18932                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18933                 *MESH_VERTEX_LIST       {\r
18934                         *MESH_VERTEX    0       -56.000000      -246.000000     226.000000\r
18935                         *MESH_VERTEX    1       -56.000000      -278.000000     214.000000\r
18936                         *MESH_VERTEX    2       -56.000000      -246.000000     214.000000\r
18937                         *MESH_VERTEX    3       -56.000000      -278.000000     226.000000\r
18938                 }\r
18939                 *MESH_NORMALS   {\r
18940                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18941                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18942                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18943                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18944                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18945                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18946                 }\r
18947                 *MESH_FACE_LIST {\r
18948                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18949                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18950                 }\r
18951                 *MESH_NUMTVERTEX        4\r
18952                 *MESH_TVERTLIST {\r
18953                         *MESH_TVERT     0       0.125000        0.765625        1.000000\r
18954                         *MESH_TVERT     1       -0.125000       0.671875        1.000000\r
18955                         *MESH_TVERT     2       0.125000        0.671875        1.000000\r
18956                         *MESH_TVERT     3       -0.125000       0.765625        1.000000\r
18957                 }\r
18958                 *MESH_NUMTVFACES        2\r
18959                 *MESH_TFACELIST {\r
18960                         *MESH_TFACE     0       0       2       1\r
18961                         *MESH_TFACE     1       3       0       1\r
18962                 }\r
18963         }\r
18964         *PROP_MOTIONBLUR        0\r
18965         *PROP_CASTSHADOW        1\r
18966         *PROP_RECVSHADOW        1\r
18967         *MATERIAL_REF   0\r
18968 }\r
18969 *GEOMOBJECT     {\r
18970         *NODE_NAME      "mat0model0surf245"\r
18971         *NODE_TM        {\r
18972                 *NODE_NAME      "mat0model0surf245"\r
18973                 *INHERIT_POS    0       0       0\r
18974                 *INHERIT_ROT    0       0       0\r
18975                 *INHERIT_SCL    0       0       0\r
18976                 *TM_ROW0        1.0     0       0\r
18977                 *TM_ROW1        0       1.0     0\r
18978                 *TM_ROW2        0       0       1.0\r
18979                 *TM_ROW3        0       0       0\r
18980                 *TM_POS 0.000000        0.000000        0.000000\r
18981         }\r
18982         *MESH   {\r
18983                 *TIMEVALUE      0\r
18984                 *MESH_NUMVERTEX 6\r
18985                 *MESH_NUMFACES  4\r
18986                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18987                 *MESH_VERTEX_LIST       {\r
18988                         *MESH_VERTEX    0       -64.000000      264.000000      214.000000\r
18989                         *MESH_VERTEX    1       -64.000000      264.000000      226.000000\r
18990                         *MESH_VERTEX    2       -64.000000      290.000000      214.000000\r
18991                         *MESH_VERTEX    3       -64.000000      290.000000      226.000000\r
18992                         *MESH_VERTEX    4       -64.000000      256.000000      226.000000\r
18993                         *MESH_VERTEX    5       -64.000000      256.000000      214.000000\r
18994                 }\r
18995                 *MESH_NORMALS   {\r
18996                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
18997                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
18998                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
18999                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19000                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
19001                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
19002                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19003                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19004                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
19005                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
19006                 }\r
19007                 *MESH_FACE_LIST {\r
19008                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19009                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19010                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19011                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19012                 }\r
19013                 *MESH_NUMTVERTEX        6\r
19014                 *MESH_TVERTLIST {\r
19015                         *MESH_TVERT     0       0.109375        0.671875        1.000000\r
19016                         *MESH_TVERT     1       0.109375        0.765625        1.000000\r
19017                         *MESH_TVERT     2       0.312500        0.671875        1.000000\r
19018                         *MESH_TVERT     3       0.312500        0.765625        1.000000\r
19019                         *MESH_TVERT     4       0.046875        0.765625        1.000000\r
19020                         *MESH_TVERT     5       0.046875        0.671875        1.000000\r
19021                 }\r
19022                 *MESH_NUMTVFACES        4\r
19023                 *MESH_TFACELIST {\r
19024                         *MESH_TFACE     0       0       2       1\r
19025                         *MESH_TFACE     1       2       3       1\r
19026                         *MESH_TFACE     2       0       1       4\r
19027                         *MESH_TFACE     3       5       0       4\r
19028                 }\r
19029         }\r
19030         *PROP_MOTIONBLUR        0\r
19031         *PROP_CASTSHADOW        1\r
19032         *PROP_RECVSHADOW        1\r
19033         *MATERIAL_REF   0\r
19034 }\r
19035 *GEOMOBJECT     {\r
19036         *NODE_NAME      "mat0model0surf246"\r
19037         *NODE_TM        {\r
19038                 *NODE_NAME      "mat0model0surf246"\r
19039                 *INHERIT_POS    0       0       0\r
19040                 *INHERIT_ROT    0       0       0\r
19041                 *INHERIT_SCL    0       0       0\r
19042                 *TM_ROW0        1.0     0       0\r
19043                 *TM_ROW1        0       1.0     0\r
19044                 *TM_ROW2        0       0       1.0\r
19045                 *TM_ROW3        0       0       0\r
19046                 *TM_POS 0.000000        0.000000        0.000000\r
19047         }\r
19048         *MESH   {\r
19049                 *TIMEVALUE      0\r
19050                 *MESH_NUMVERTEX 4\r
19051                 *MESH_NUMFACES  2\r
19052                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19053                 *MESH_VERTEX_LIST       {\r
19054                         *MESH_VERTEX    0       -64.000000      256.000000      226.000000\r
19055                         *MESH_VERTEX    1       -64.000000      230.000000      214.000000\r
19056                         *MESH_VERTEX    2       -64.000000      256.000000      214.000000\r
19057                         *MESH_VERTEX    3       -64.000000      230.000000      226.000000\r
19058                 }\r
19059                 *MESH_NORMALS   {\r
19060                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19061                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19062                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
19063                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
19064                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
19065                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
19066                 }\r
19067                 *MESH_FACE_LIST {\r
19068                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19069                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19070                 }\r
19071                 *MESH_NUMTVERTEX        4\r
19072                 *MESH_TVERTLIST {\r
19073                         *MESH_TVERT     0       1.046875        0.765625        1.000000\r
19074                         *MESH_TVERT     1       0.843750        0.671875        1.000000\r
19075                         *MESH_TVERT     2       1.046875        0.671875        1.000000\r
19076                         *MESH_TVERT     3       0.843750        0.765625        1.000000\r
19077                 }\r
19078                 *MESH_NUMTVFACES        2\r
19079                 *MESH_TFACELIST {\r
19080                         *MESH_TFACE     0       0       2       1\r
19081                         *MESH_TFACE     1       3       0       1\r
19082                 }\r
19083         }\r
19084         *PROP_MOTIONBLUR        0\r
19085         *PROP_CASTSHADOW        1\r
19086         *PROP_RECVSHADOW        1\r
19087         *MATERIAL_REF   0\r
19088 }\r
19089 *GEOMOBJECT     {\r
19090         *NODE_NAME      "mat0model0surf247"\r
19091         *NODE_TM        {\r
19092                 *NODE_NAME      "mat0model0surf247"\r
19093                 *INHERIT_POS    0       0       0\r
19094                 *INHERIT_ROT    0       0       0\r
19095                 *INHERIT_SCL    0       0       0\r
19096                 *TM_ROW0        1.0     0       0\r
19097                 *TM_ROW1        0       1.0     0\r
19098                 *TM_ROW2        0       0       1.0\r
19099                 *TM_ROW3        0       0       0\r
19100                 *TM_POS 0.000000        0.000000        0.000000\r
19101         }\r
19102         *MESH   {\r
19103                 *TIMEVALUE      0\r
19104                 *MESH_NUMVERTEX 4\r
19105                 *MESH_NUMFACES  2\r
19106                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19107                 *MESH_VERTEX_LIST       {\r
19108                         *MESH_VERTEX    0       -56.000000      220.000000      226.000000\r
19109                         *MESH_VERTEX    1       -64.000000      230.000000      214.000000\r
19110                         *MESH_VERTEX    2       -64.000000      230.000000      226.000000\r
19111                         *MESH_VERTEX    3       -56.000000      220.000000      214.000000\r
19112                 }\r
19113                 *MESH_NORMALS   {\r
19114                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19115                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19116                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
19117                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
19118                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
19119                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
19120                 }\r
19121                 *MESH_FACE_LIST {\r
19122                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19123                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19124                 }\r
19125                 *MESH_NUMTVERTEX        4\r
19126                 *MESH_TVERTLIST {\r
19127                         *MESH_TVERT     0       0.765625        0.765625        1.000000\r
19128                         *MESH_TVERT     1       0.843750        0.671875        1.000000\r
19129                         *MESH_TVERT     2       0.843750        0.765625        1.000000\r
19130                         *MESH_TVERT     3       0.765625        0.671875        1.000000\r
19131                 }\r
19132                 *MESH_NUMTVFACES        2\r
19133                 *MESH_TFACELIST {\r
19134                         *MESH_TFACE     0       0       2       1\r
19135                         *MESH_TFACE     1       3       0       1\r
19136                 }\r
19137         }\r
19138         *PROP_MOTIONBLUR        0\r
19139         *PROP_CASTSHADOW        1\r
19140         *PROP_RECVSHADOW        1\r
19141         *MATERIAL_REF   0\r
19142 }\r
19143 *GEOMOBJECT     {\r
19144         *NODE_NAME      "mat0model0surf248"\r
19145         *NODE_TM        {\r
19146                 *NODE_NAME      "mat0model0surf248"\r
19147                 *INHERIT_POS    0       0       0\r
19148                 *INHERIT_ROT    0       0       0\r
19149                 *INHERIT_SCL    0       0       0\r
19150                 *TM_ROW0        1.0     0       0\r
19151                 *TM_ROW1        0       1.0     0\r
19152                 *TM_ROW2        0       0       1.0\r
19153                 *TM_ROW3        0       0       0\r
19154                 *TM_POS 0.000000        0.000000        0.000000\r
19155         }\r
19156         *MESH   {\r
19157                 *TIMEVALUE      0\r
19158                 *MESH_NUMVERTEX 4\r
19159                 *MESH_NUMFACES  2\r
19160                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19161                 *MESH_VERTEX_LIST       {\r
19162                         *MESH_VERTEX    0       -64.000000      206.000000      226.000000\r
19163                         *MESH_VERTEX    1       -64.000000      206.000000      214.000000\r
19164                         *MESH_VERTEX    2       -26.000000      206.000000      226.000000\r
19165                         *MESH_VERTEX    3       -26.000000      206.000000      214.000000\r
19166                 }\r
19167                 *MESH_NORMALS   {\r
19168                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19169                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19170                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19171                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19172                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19173                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19174                 }\r
19175                 *MESH_FACE_LIST {\r
19176                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19177                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19178                 }\r
19179                 *MESH_NUMTVERTEX        4\r
19180                 *MESH_TVERTLIST {\r
19181                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
19182                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19183                         *MESH_TVERT     2       0.390625        0.765625        1.000000\r
19184                         *MESH_TVERT     3       0.390625        0.671875        1.000000\r
19185                 }\r
19186                 *MESH_NUMTVFACES        2\r
19187                 *MESH_TFACELIST {\r
19188                         *MESH_TFACE     0       0       2       1\r
19189                         *MESH_TFACE     1       2       3       1\r
19190                 }\r
19191         }\r
19192         *PROP_MOTIONBLUR        0\r
19193         *PROP_CASTSHADOW        1\r
19194         *PROP_RECVSHADOW        1\r
19195         *MATERIAL_REF   0\r
19196 }\r
19197 *GEOMOBJECT     {\r
19198         *NODE_NAME      "mat0model0surf249"\r
19199         *NODE_TM        {\r
19200                 *NODE_NAME      "mat0model0surf249"\r
19201                 *INHERIT_POS    0       0       0\r
19202                 *INHERIT_ROT    0       0       0\r
19203                 *INHERIT_SCL    0       0       0\r
19204                 *TM_ROW0        1.0     0       0\r
19205                 *TM_ROW1        0       1.0     0\r
19206                 *TM_ROW2        0       0       1.0\r
19207                 *TM_ROW3        0       0       0\r
19208                 *TM_POS 0.000000        0.000000        0.000000\r
19209         }\r
19210         *MESH   {\r
19211                 *TIMEVALUE      0\r
19212                 *MESH_NUMVERTEX 6\r
19213                 *MESH_NUMFACES  4\r
19214                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19215                 *MESH_VERTEX_LIST       {\r
19216                         *MESH_VERTEX    0       -64.000000      198.000000      214.000000\r
19217                         *MESH_VERTEX    1       -64.000000      198.000000      226.000000\r
19218                         *MESH_VERTEX    2       -26.000000      198.000000      214.000000\r
19219                         *MESH_VERTEX    3       -26.000000      198.000000      226.000000\r
19220                         *MESH_VERTEX    4       -72.000000      198.000000      226.000000\r
19221                         *MESH_VERTEX    5       -72.000000      198.000000      214.000000\r
19222                 }\r
19223                 *MESH_NORMALS   {\r
19224                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19225                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19226                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19227                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19228                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19229                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19230                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19231                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19232                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
19233                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
19234                 }\r
19235                 *MESH_FACE_LIST {\r
19236                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19237                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19238                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19239                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19240                 }\r
19241                 *MESH_NUMTVERTEX        6\r
19242                 *MESH_TVERTLIST {\r
19243                         *MESH_TVERT     0       0.093750        0.671875        1.000000\r
19244                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
19245                         *MESH_TVERT     2       0.390625        0.671875        1.000000\r
19246                         *MESH_TVERT     3       0.390625        0.765625        1.000000\r
19247                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
19248                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
19249                 }\r
19250                 *MESH_NUMTVFACES        4\r
19251                 *MESH_TFACELIST {\r
19252                         *MESH_TFACE     0       0       2       1\r
19253                         *MESH_TFACE     1       2       3       1\r
19254                         *MESH_TFACE     2       0       1       4\r
19255                         *MESH_TFACE     3       5       0       4\r
19256                 }\r
19257         }\r
19258         *PROP_MOTIONBLUR        0\r
19259         *PROP_CASTSHADOW        1\r
19260         *PROP_RECVSHADOW        1\r
19261         *MATERIAL_REF   0\r
19262 }\r
19263 *GEOMOBJECT     {\r
19264         *NODE_NAME      "mat0model0surf250"\r
19265         *NODE_TM        {\r
19266                 *NODE_NAME      "mat0model0surf250"\r
19267                 *INHERIT_POS    0       0       0\r
19268                 *INHERIT_ROT    0       0       0\r
19269                 *INHERIT_SCL    0       0       0\r
19270                 *TM_ROW0        1.0     0       0\r
19271                 *TM_ROW1        0       1.0     0\r
19272                 *TM_ROW2        0       0       1.0\r
19273                 *TM_ROW3        0       0       0\r
19274                 *TM_POS 0.000000        0.000000        0.000000\r
19275         }\r
19276         *MESH   {\r
19277                 *TIMEVALUE      0\r
19278                 *MESH_NUMVERTEX 6\r
19279                 *MESH_NUMFACES  4\r
19280                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19281                 *MESH_VERTEX_LIST       {\r
19282                         *MESH_VERTEX    0       -64.000000      156.000000      214.000000\r
19283                         *MESH_VERTEX    1       -64.000000      156.000000      226.000000\r
19284                         *MESH_VERTEX    2       -64.000000      198.000000      214.000000\r
19285                         *MESH_VERTEX    3       -64.000000      198.000000      226.000000\r
19286                         *MESH_VERTEX    4       -64.000000      148.000000      226.000000\r
19287                         *MESH_VERTEX    5       -64.000000      148.000000      214.000000\r
19288                 }\r
19289                 *MESH_NORMALS   {\r
19290                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19291                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19292                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19293                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19294                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
19295                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
19296                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19297                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19298                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
19299                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
19300                 }\r
19301                 *MESH_FACE_LIST {\r
19302                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19303                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19304                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19305                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19306                 }\r
19307                 *MESH_NUMTVERTEX        6\r
19308                 *MESH_TVERTLIST {\r
19309                         *MESH_TVERT     0       0.265625        0.671875        1.000000\r
19310                         *MESH_TVERT     1       0.265625        0.765625        1.000000\r
19311                         *MESH_TVERT     2       0.593750        0.671875        1.000000\r
19312                         *MESH_TVERT     3       0.593750        0.765625        1.000000\r
19313                         *MESH_TVERT     4       0.203125        0.765625        1.000000\r
19314                         *MESH_TVERT     5       0.203125        0.671875        1.000000\r
19315                 }\r
19316                 *MESH_NUMTVFACES        4\r
19317                 *MESH_TFACELIST {\r
19318                         *MESH_TFACE     0       0       2       1\r
19319                         *MESH_TFACE     1       2       3       1\r
19320                         *MESH_TFACE     2       0       1       4\r
19321                         *MESH_TFACE     3       5       0       4\r
19322                 }\r
19323         }\r
19324         *PROP_MOTIONBLUR        0\r
19325         *PROP_CASTSHADOW        1\r
19326         *PROP_RECVSHADOW        1\r
19327         *MATERIAL_REF   0\r
19328 }\r
19329 *GEOMOBJECT     {\r
19330         *NODE_NAME      "mat0model0surf251"\r
19331         *NODE_TM        {\r
19332                 *NODE_NAME      "mat0model0surf251"\r
19333                 *INHERIT_POS    0       0       0\r
19334                 *INHERIT_ROT    0       0       0\r
19335                 *INHERIT_SCL    0       0       0\r
19336                 *TM_ROW0        1.0     0       0\r
19337                 *TM_ROW1        0       1.0     0\r
19338                 *TM_ROW2        0       0       1.0\r
19339                 *TM_ROW3        0       0       0\r
19340                 *TM_POS 0.000000        0.000000        0.000000\r
19341         }\r
19342         *MESH   {\r
19343                 *TIMEVALUE      0\r
19344                 *MESH_NUMVERTEX 4\r
19345                 *MESH_NUMFACES  2\r
19346                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19347                 *MESH_VERTEX_LIST       {\r
19348                         *MESH_VERTEX    0       -40.000000      156.000000      226.000000\r
19349                         *MESH_VERTEX    1       -64.000000      156.000000      214.000000\r
19350                         *MESH_VERTEX    2       -40.000000      156.000000      214.000000\r
19351                         *MESH_VERTEX    3       -64.000000      156.000000      226.000000\r
19352                 }\r
19353                 *MESH_NORMALS   {\r
19354                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19355                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19356                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19357                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19358                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19359                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19360                 }\r
19361                 *MESH_FACE_LIST {\r
19362                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19363                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19364                 }\r
19365                 *MESH_NUMTVERTEX        4\r
19366                 *MESH_TVERTLIST {\r
19367                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
19368                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19369                         *MESH_TVERT     2       0.281250        0.671875        1.000000\r
19370                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
19371                 }\r
19372                 *MESH_NUMTVFACES        2\r
19373                 *MESH_TFACELIST {\r
19374                         *MESH_TFACE     0       0       2       1\r
19375                         *MESH_TFACE     1       3       0       1\r
19376                 }\r
19377         }\r
19378         *PROP_MOTIONBLUR        0\r
19379         *PROP_CASTSHADOW        1\r
19380         *PROP_RECVSHADOW        1\r
19381         *MATERIAL_REF   0\r
19382 }\r
19383 *GEOMOBJECT     {\r
19384         *NODE_NAME      "mat0model0surf252"\r
19385         *NODE_TM        {\r
19386                 *NODE_NAME      "mat0model0surf252"\r
19387                 *INHERIT_POS    0       0       0\r
19388                 *INHERIT_ROT    0       0       0\r
19389                 *INHERIT_SCL    0       0       0\r
19390                 *TM_ROW0        1.0     0       0\r
19391                 *TM_ROW1        0       1.0     0\r
19392                 *TM_ROW2        0       0       1.0\r
19393                 *TM_ROW3        0       0       0\r
19394                 *TM_POS 0.000000        0.000000        0.000000\r
19395         }\r
19396         *MESH   {\r
19397                 *TIMEVALUE      0\r
19398                 *MESH_NUMVERTEX 4\r
19399                 *MESH_NUMFACES  2\r
19400                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19401                 *MESH_VERTEX_LIST       {\r
19402                         *MESH_VERTEX    0       -40.000000      148.000000      226.000000\r
19403                         *MESH_VERTEX    1       -64.000000      148.000000      214.000000\r
19404                         *MESH_VERTEX    2       -64.000000      148.000000      226.000000\r
19405                         *MESH_VERTEX    3       -40.000000      148.000000      214.000000\r
19406                 }\r
19407                 *MESH_NORMALS   {\r
19408                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19409                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19410                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19411                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19412                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19413                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19414                 }\r
19415                 *MESH_FACE_LIST {\r
19416                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19417                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19418                 }\r
19419                 *MESH_NUMTVERTEX        4\r
19420                 *MESH_TVERTLIST {\r
19421                         *MESH_TVERT     0       0.281250        0.765625        1.000000\r
19422                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19423                         *MESH_TVERT     2       0.093750        0.765625        1.000000\r
19424                         *MESH_TVERT     3       0.281250        0.671875        1.000000\r
19425                 }\r
19426                 *MESH_NUMTVFACES        2\r
19427                 *MESH_TFACELIST {\r
19428                         *MESH_TFACE     0       0       2       1\r
19429                         *MESH_TFACE     1       3       0       1\r
19430                 }\r
19431         }\r
19432         *PROP_MOTIONBLUR        0\r
19433         *PROP_CASTSHADOW        1\r
19434         *PROP_RECVSHADOW        1\r
19435         *MATERIAL_REF   0\r
19436 }\r
19437 *GEOMOBJECT     {\r
19438         *NODE_NAME      "mat0model0surf253"\r
19439         *NODE_TM        {\r
19440                 *NODE_NAME      "mat0model0surf253"\r
19441                 *INHERIT_POS    0       0       0\r
19442                 *INHERIT_ROT    0       0       0\r
19443                 *INHERIT_SCL    0       0       0\r
19444                 *TM_ROW0        1.0     0       0\r
19445                 *TM_ROW1        0       1.0     0\r
19446                 *TM_ROW2        0       0       1.0\r
19447                 *TM_ROW3        0       0       0\r
19448                 *TM_POS 0.000000        0.000000        0.000000\r
19449         }\r
19450         *MESH   {\r
19451                 *TIMEVALUE      0\r
19452                 *MESH_NUMVERTEX 4\r
19453                 *MESH_NUMFACES  2\r
19454                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19455                 *MESH_VERTEX_LIST       {\r
19456                         *MESH_VERTEX    0       -48.000000      106.000000      226.000000\r
19457                         *MESH_VERTEX    1       -64.000000      106.000000      214.000000\r
19458                         *MESH_VERTEX    2       -48.000000      106.000000      214.000000\r
19459                         *MESH_VERTEX    3       -64.000000      106.000000      226.000000\r
19460                 }\r
19461                 *MESH_NORMALS   {\r
19462                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19463                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19464                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19465                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19466                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19467                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19468                 }\r
19469                 *MESH_FACE_LIST {\r
19470                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19471                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19472                 }\r
19473                 *MESH_NUMTVERTEX        4\r
19474                 *MESH_TVERTLIST {\r
19475                         *MESH_TVERT     0       0.218750        0.765625        1.000000\r
19476                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19477                         *MESH_TVERT     2       0.218750        0.671875        1.000000\r
19478                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
19479                 }\r
19480                 *MESH_NUMTVFACES        2\r
19481                 *MESH_TFACELIST {\r
19482                         *MESH_TFACE     0       0       2       1\r
19483                         *MESH_TFACE     1       3       0       1\r
19484                 }\r
19485         }\r
19486         *PROP_MOTIONBLUR        0\r
19487         *PROP_CASTSHADOW        1\r
19488         *PROP_RECVSHADOW        1\r
19489         *MATERIAL_REF   0\r
19490 }\r
19491 *GEOMOBJECT     {\r
19492         *NODE_NAME      "mat0model0surf254"\r
19493         *NODE_TM        {\r
19494                 *NODE_NAME      "mat0model0surf254"\r
19495                 *INHERIT_POS    0       0       0\r
19496                 *INHERIT_ROT    0       0       0\r
19497                 *INHERIT_SCL    0       0       0\r
19498                 *TM_ROW0        1.0     0       0\r
19499                 *TM_ROW1        0       1.0     0\r
19500                 *TM_ROW2        0       0       1.0\r
19501                 *TM_ROW3        0       0       0\r
19502                 *TM_POS 0.000000        0.000000        0.000000\r
19503         }\r
19504         *MESH   {\r
19505                 *TIMEVALUE      0\r
19506                 *MESH_NUMVERTEX 6\r
19507                 *MESH_NUMFACES  4\r
19508                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19509                 *MESH_VERTEX_LIST       {\r
19510                         *MESH_VERTEX    0       -64.000000      98.000000       214.000000\r
19511                         *MESH_VERTEX    1       -64.000000      98.000000       226.000000\r
19512                         *MESH_VERTEX    2       -48.000000      98.000000       214.000000\r
19513                         *MESH_VERTEX    3       -48.000000      98.000000       226.000000\r
19514                         *MESH_VERTEX    4       -72.000000      98.000000       226.000000\r
19515                         *MESH_VERTEX    5       -72.000000      98.000000       214.000000\r
19516                 }\r
19517                 *MESH_NORMALS   {\r
19518                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19519                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19520                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19521                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19522                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19523                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19524                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19525                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19526                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
19527                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
19528                 }\r
19529                 *MESH_FACE_LIST {\r
19530                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19531                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19532                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19533                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19534                 }\r
19535                 *MESH_NUMTVERTEX        6\r
19536                 *MESH_TVERTLIST {\r
19537                         *MESH_TVERT     0       0.093750        0.671875        1.000000\r
19538                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
19539                         *MESH_TVERT     2       0.218750        0.671875        1.000000\r
19540                         *MESH_TVERT     3       0.218750        0.765625        1.000000\r
19541                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
19542                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
19543                 }\r
19544                 *MESH_NUMTVFACES        4\r
19545                 *MESH_TFACELIST {\r
19546                         *MESH_TFACE     0       0       2       1\r
19547                         *MESH_TFACE     1       2       3       1\r
19548                         *MESH_TFACE     2       0       1       4\r
19549                         *MESH_TFACE     3       5       0       4\r
19550                 }\r
19551         }\r
19552         *PROP_MOTIONBLUR        0\r
19553         *PROP_CASTSHADOW        1\r
19554         *PROP_RECVSHADOW        1\r
19555         *MATERIAL_REF   0\r
19556 }\r
19557 *GEOMOBJECT     {\r
19558         *NODE_NAME      "mat0model0surf255"\r
19559         *NODE_TM        {\r
19560                 *NODE_NAME      "mat0model0surf255"\r
19561                 *INHERIT_POS    0       0       0\r
19562                 *INHERIT_ROT    0       0       0\r
19563                 *INHERIT_SCL    0       0       0\r
19564                 *TM_ROW0        1.0     0       0\r
19565                 *TM_ROW1        0       1.0     0\r
19566                 *TM_ROW2        0       0       1.0\r
19567                 *TM_ROW3        0       0       0\r
19568                 *TM_POS 0.000000        0.000000        0.000000\r
19569         }\r
19570         *MESH   {\r
19571                 *TIMEVALUE      0\r
19572                 *MESH_NUMVERTEX 6\r
19573                 *MESH_NUMFACES  4\r
19574                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19575                 *MESH_VERTEX_LIST       {\r
19576                         *MESH_VERTEX    0       -64.000000      98.000000       214.000000\r
19577                         *MESH_VERTEX    1       -64.000000      66.000000       226.000000\r
19578                         *MESH_VERTEX    2       -64.000000      98.000000       226.000000\r
19579                         *MESH_VERTEX    3       -64.000000      66.000000       214.000000\r
19580                         *MESH_VERTEX    4       -64.000000      58.000000       226.000000\r
19581                         *MESH_VERTEX    5       -64.000000      58.000000       214.000000\r
19582                 }\r
19583                 *MESH_NORMALS   {\r
19584                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19585                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19586                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19587                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19588                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
19589                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
19590                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19591                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19592                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
19593                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
19594                 }\r
19595                 *MESH_FACE_LIST {\r
19596                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19597                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19598                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19599                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19600                 }\r
19601                 *MESH_NUMTVERTEX        6\r
19602                 *MESH_TVERTLIST {\r
19603                         *MESH_TVERT     0       0.812500        0.671875        1.000000\r
19604                         *MESH_TVERT     1       0.562500        0.765625        1.000000\r
19605                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
19606                         *MESH_TVERT     3       0.562500        0.671875        1.000000\r
19607                         *MESH_TVERT     4       0.500000        0.765625        1.000000\r
19608                         *MESH_TVERT     5       0.500000        0.671875        1.000000\r
19609                 }\r
19610                 *MESH_NUMTVFACES        4\r
19611                 *MESH_TFACELIST {\r
19612                         *MESH_TFACE     0       0       2       1\r
19613                         *MESH_TFACE     1       3       0       1\r
19614                         *MESH_TFACE     2       3       1       4\r
19615                         *MESH_TFACE     3       5       3       4\r
19616                 }\r
19617         }\r
19618         *PROP_MOTIONBLUR        0\r
19619         *PROP_CASTSHADOW        1\r
19620         *PROP_RECVSHADOW        1\r
19621         *MATERIAL_REF   0\r
19622 }\r
19623 *GEOMOBJECT     {\r
19624         *NODE_NAME      "mat0model0surf256"\r
19625         *NODE_TM        {\r
19626                 *NODE_NAME      "mat0model0surf256"\r
19627                 *INHERIT_POS    0       0       0\r
19628                 *INHERIT_ROT    0       0       0\r
19629                 *INHERIT_SCL    0       0       0\r
19630                 *TM_ROW0        1.0     0       0\r
19631                 *TM_ROW1        0       1.0     0\r
19632                 *TM_ROW2        0       0       1.0\r
19633                 *TM_ROW3        0       0       0\r
19634                 *TM_POS 0.000000        0.000000        0.000000\r
19635         }\r
19636         *MESH   {\r
19637                 *TIMEVALUE      0\r
19638                 *MESH_NUMVERTEX 4\r
19639                 *MESH_NUMFACES  2\r
19640                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19641                 *MESH_VERTEX_LIST       {\r
19642                         *MESH_VERTEX    0       -64.000000      66.000000       226.000000\r
19643                         *MESH_VERTEX    1       -64.000000      66.000000       214.000000\r
19644                         *MESH_VERTEX    2       -48.000000      66.000000       226.000000\r
19645                         *MESH_VERTEX    3       -48.000000      66.000000       214.000000\r
19646                 }\r
19647                 *MESH_NORMALS   {\r
19648                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19649                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19650                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19651                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19652                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19653                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19654                 }\r
19655                 *MESH_FACE_LIST {\r
19656                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19657                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19658                 }\r
19659                 *MESH_NUMTVERTEX        4\r
19660                 *MESH_TVERTLIST {\r
19661                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
19662                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19663                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
19664                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
19665                 }\r
19666                 *MESH_NUMTVFACES        2\r
19667                 *MESH_TFACELIST {\r
19668                         *MESH_TFACE     0       0       2       1\r
19669                         *MESH_TFACE     1       2       3       1\r
19670                 }\r
19671         }\r
19672         *PROP_MOTIONBLUR        0\r
19673         *PROP_CASTSHADOW        1\r
19674         *PROP_RECVSHADOW        1\r
19675         *MATERIAL_REF   0\r
19676 }\r
19677 *GEOMOBJECT     {\r
19678         *NODE_NAME      "mat0model0surf257"\r
19679         *NODE_TM        {\r
19680                 *NODE_NAME      "mat0model0surf257"\r
19681                 *INHERIT_POS    0       0       0\r
19682                 *INHERIT_ROT    0       0       0\r
19683                 *INHERIT_SCL    0       0       0\r
19684                 *TM_ROW0        1.0     0       0\r
19685                 *TM_ROW1        0       1.0     0\r
19686                 *TM_ROW2        0       0       1.0\r
19687                 *TM_ROW3        0       0       0\r
19688                 *TM_POS 0.000000        0.000000        0.000000\r
19689         }\r
19690         *MESH   {\r
19691                 *TIMEVALUE      0\r
19692                 *MESH_NUMVERTEX 4\r
19693                 *MESH_NUMFACES  2\r
19694                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19695                 *MESH_VERTEX_LIST       {\r
19696                         *MESH_VERTEX    0       -64.000000      10.000000       226.000000\r
19697                         *MESH_VERTEX    1       -64.000000      10.000000       214.000000\r
19698                         *MESH_VERTEX    2       -48.000000      10.000000       226.000000\r
19699                         *MESH_VERTEX    3       -48.000000      10.000000       214.000000\r
19700                 }\r
19701                 *MESH_NORMALS   {\r
19702                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19703                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19704                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19705                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19706                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19707                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19708                 }\r
19709                 *MESH_FACE_LIST {\r
19710                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19711                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19712                 }\r
19713                 *MESH_NUMTVERTEX        4\r
19714                 *MESH_TVERTLIST {\r
19715                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
19716                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19717                         *MESH_TVERT     2       0.218750        0.765625        1.000000\r
19718                         *MESH_TVERT     3       0.218750        0.671875        1.000000\r
19719                 }\r
19720                 *MESH_NUMTVFACES        2\r
19721                 *MESH_TFACELIST {\r
19722                         *MESH_TFACE     0       0       2       1\r
19723                         *MESH_TFACE     1       2       3       1\r
19724                 }\r
19725         }\r
19726         *PROP_MOTIONBLUR        0\r
19727         *PROP_CASTSHADOW        1\r
19728         *PROP_RECVSHADOW        1\r
19729         *MATERIAL_REF   0\r
19730 }\r
19731 *GEOMOBJECT     {\r
19732         *NODE_NAME      "mat0model0surf258"\r
19733         *NODE_TM        {\r
19734                 *NODE_NAME      "mat0model0surf258"\r
19735                 *INHERIT_POS    0       0       0\r
19736                 *INHERIT_ROT    0       0       0\r
19737                 *INHERIT_SCL    0       0       0\r
19738                 *TM_ROW0        1.0     0       0\r
19739                 *TM_ROW1        0       1.0     0\r
19740                 *TM_ROW2        0       0       1.0\r
19741                 *TM_ROW3        0       0       0\r
19742                 *TM_POS 0.000000        0.000000        0.000000\r
19743         }\r
19744         *MESH   {\r
19745                 *TIMEVALUE      0\r
19746                 *MESH_NUMVERTEX 6\r
19747                 *MESH_NUMFACES  4\r
19748                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19749                 *MESH_VERTEX_LIST       {\r
19750                         *MESH_VERTEX    0       -64.000000      2.000000        214.000000\r
19751                         *MESH_VERTEX    1       -64.000000      2.000000        226.000000\r
19752                         *MESH_VERTEX    2       -48.000000      2.000000        214.000000\r
19753                         *MESH_VERTEX    3       -48.000000      2.000000        226.000000\r
19754                         *MESH_VERTEX    4       -72.000000      2.000000        226.000000\r
19755                         *MESH_VERTEX    5       -72.000000      2.000000        214.000000\r
19756                 }\r
19757                 *MESH_NORMALS   {\r
19758                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19759                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19760                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19761                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19762                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19763                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19764                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19765                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19766                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
19767                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
19768                 }\r
19769                 *MESH_FACE_LIST {\r
19770                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19771                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19772                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19773                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19774                 }\r
19775                 *MESH_NUMTVERTEX        6\r
19776                 *MESH_TVERTLIST {\r
19777                         *MESH_TVERT     0       0.093750        0.671875        1.000000\r
19778                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
19779                         *MESH_TVERT     2       0.218750        0.671875        1.000000\r
19780                         *MESH_TVERT     3       0.218750        0.765625        1.000000\r
19781                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
19782                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
19783                 }\r
19784                 *MESH_NUMTVFACES        4\r
19785                 *MESH_TFACELIST {\r
19786                         *MESH_TFACE     0       0       2       1\r
19787                         *MESH_TFACE     1       2       3       1\r
19788                         *MESH_TFACE     2       0       1       4\r
19789                         *MESH_TFACE     3       5       0       4\r
19790                 }\r
19791         }\r
19792         *PROP_MOTIONBLUR        0\r
19793         *PROP_CASTSHADOW        1\r
19794         *PROP_RECVSHADOW        1\r
19795         *MATERIAL_REF   0\r
19796 }\r
19797 *GEOMOBJECT     {\r
19798         *NODE_NAME      "mat0model0surf259"\r
19799         *NODE_TM        {\r
19800                 *NODE_NAME      "mat0model0surf259"\r
19801                 *INHERIT_POS    0       0       0\r
19802                 *INHERIT_ROT    0       0       0\r
19803                 *INHERIT_SCL    0       0       0\r
19804                 *TM_ROW0        1.0     0       0\r
19805                 *TM_ROW1        0       1.0     0\r
19806                 *TM_ROW2        0       0       1.0\r
19807                 *TM_ROW3        0       0       0\r
19808                 *TM_POS 0.000000        0.000000        0.000000\r
19809         }\r
19810         *MESH   {\r
19811                 *TIMEVALUE      0\r
19812                 *MESH_NUMVERTEX 14\r
19813                 *MESH_NUMFACES  12\r
19814                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19815                 *MESH_VERTEX_LIST       {\r
19816                         *MESH_VERTEX    0       -64.000000      2.000000        214.000000\r
19817                         *MESH_VERTEX    1       -64.000000      -22.000000      226.000000\r
19818                         *MESH_VERTEX    2       -64.000000      2.000000        226.000000\r
19819                         *MESH_VERTEX    3       -64.000000      -22.000000      214.000000\r
19820                         *MESH_VERTEX    4       -64.000000      -30.000000      226.000000\r
19821                         *MESH_VERTEX    5       -64.000000      -30.000000      214.000000\r
19822                         *MESH_VERTEX    6       -64.000000      -46.000000      226.000000\r
19823                         *MESH_VERTEX    7       -64.000000      -46.000000      214.000000\r
19824                         *MESH_VERTEX    8       -64.000000      -54.000000      226.000000\r
19825                         *MESH_VERTEX    9       -64.000000      -54.000000      214.000000\r
19826                         *MESH_VERTEX    10      -64.000000      -60.000000      226.000000\r
19827                         *MESH_VERTEX    11      -64.000000      -60.000000      214.000000\r
19828                         *MESH_VERTEX    12      -64.000000      -70.000000      226.000000\r
19829                         *MESH_VERTEX    13      -64.000000      -70.000000      214.000000\r
19830                 }\r
19831                 *MESH_NORMALS   {\r
19832                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19833                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19834                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
19835                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
19836                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
19837                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
19838                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
19839                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
19840                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
19841                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
19842                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
19843                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
19844                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
19845                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
19846                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19847                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19848                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
19849                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
19850                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
19851                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
19852                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
19853                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
19854                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
19855                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
19856                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
19857                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
19858                 }\r
19859                 *MESH_FACE_LIST {\r
19860                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19861                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19862                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19863                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19864                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19865                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19866                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19867                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19868                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19869                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19870                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19871                         *MESH_FACE      11      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19872                 }\r
19873                 *MESH_NUMTVERTEX        14\r
19874                 *MESH_TVERTLIST {\r
19875                         *MESH_TVERT     0       1.062500        0.671875        1.000000\r
19876                         *MESH_TVERT     1       0.875000        0.765625        1.000000\r
19877                         *MESH_TVERT     2       1.062500        0.765625        1.000000\r
19878                         *MESH_TVERT     3       0.875000        0.671875        1.000000\r
19879                         *MESH_TVERT     4       0.812500        0.765625        1.000000\r
19880                         *MESH_TVERT     5       0.812500        0.671875        1.000000\r
19881                         *MESH_TVERT     6       0.687500        0.765625        1.000000\r
19882                         *MESH_TVERT     7       0.687500        0.671875        1.000000\r
19883                         *MESH_TVERT     8       0.625000        0.765625        1.000000\r
19884                         *MESH_TVERT     9       0.625000        0.671875        1.000000\r
19885                         *MESH_TVERT     10      0.578125        0.765625        1.000000\r
19886                         *MESH_TVERT     11      0.578125        0.671875        1.000000\r
19887                         *MESH_TVERT     12      0.500000        0.765625        1.000000\r
19888                         *MESH_TVERT     13      0.500000        0.671875        1.000000\r
19889                 }\r
19890                 *MESH_NUMTVFACES        12\r
19891                 *MESH_TFACELIST {\r
19892                         *MESH_TFACE     0       1       4       3\r
19893                         *MESH_TFACE     1       0       1       3\r
19894                         *MESH_TFACE     2       3       4       5\r
19895                         *MESH_TFACE     3       0       2       1\r
19896                         *MESH_TFACE     4       4       6       5\r
19897                         *MESH_TFACE     5       5       6       7\r
19898                         *MESH_TFACE     6       6       8       7\r
19899                         *MESH_TFACE     7       7       8       9\r
19900                         *MESH_TFACE     8       8       10      9\r
19901                         *MESH_TFACE     9       9       10      11\r
19902                         *MESH_TFACE     10      10      12      11\r
19903                         *MESH_TFACE     11      11      12      13\r
19904                 }\r
19905         }\r
19906         *PROP_MOTIONBLUR        0\r
19907         *PROP_CASTSHADOW        1\r
19908         *PROP_RECVSHADOW        1\r
19909         *MATERIAL_REF   0\r
19910 }\r
19911 *GEOMOBJECT     {\r
19912         *NODE_NAME      "mat0model0surf260"\r
19913         *NODE_TM        {\r
19914                 *NODE_NAME      "mat0model0surf260"\r
19915                 *INHERIT_POS    0       0       0\r
19916                 *INHERIT_ROT    0       0       0\r
19917                 *INHERIT_SCL    0       0       0\r
19918                 *TM_ROW0        1.0     0       0\r
19919                 *TM_ROW1        0       1.0     0\r
19920                 *TM_ROW2        0       0       1.0\r
19921                 *TM_ROW3        0       0       0\r
19922                 *TM_POS 0.000000        0.000000        0.000000\r
19923         }\r
19924         *MESH   {\r
19925                 *TIMEVALUE      0\r
19926                 *MESH_NUMVERTEX 4\r
19927                 *MESH_NUMFACES  2\r
19928                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19929                 *MESH_VERTEX_LIST       {\r
19930                         *MESH_VERTEX    0       -20.000000      -22.000000      226.000000\r
19931                         *MESH_VERTEX    1       -64.000000      -22.000000      214.000000\r
19932                         *MESH_VERTEX    2       -20.000000      -22.000000      214.000000\r
19933                         *MESH_VERTEX    3       -64.000000      -22.000000      226.000000\r
19934                 }\r
19935                 *MESH_NORMALS   {\r
19936                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19937                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19938                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19939                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19940                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19941                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19942                 }\r
19943                 *MESH_FACE_LIST {\r
19944                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19945                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19946                 }\r
19947                 *MESH_NUMTVERTEX        4\r
19948                 *MESH_TVERTLIST {\r
19949                         *MESH_TVERT     0       0.437500        0.765625        1.000000\r
19950                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
19951                         *MESH_TVERT     2       0.437500        0.671875        1.000000\r
19952                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
19953                 }\r
19954                 *MESH_NUMTVFACES        2\r
19955                 *MESH_TFACELIST {\r
19956                         *MESH_TFACE     0       0       2       1\r
19957                         *MESH_TFACE     1       3       0       1\r
19958                 }\r
19959         }\r
19960         *PROP_MOTIONBLUR        0\r
19961         *PROP_CASTSHADOW        1\r
19962         *PROP_RECVSHADOW        1\r
19963         *MATERIAL_REF   0\r
19964 }\r
19965 *GEOMOBJECT     {\r
19966         *NODE_NAME      "mat0model0surf261"\r
19967         *NODE_TM        {\r
19968                 *NODE_NAME      "mat0model0surf261"\r
19969                 *INHERIT_POS    0       0       0\r
19970                 *INHERIT_ROT    0       0       0\r
19971                 *INHERIT_SCL    0       0       0\r
19972                 *TM_ROW0        1.0     0       0\r
19973                 *TM_ROW1        0       1.0     0\r
19974                 *TM_ROW2        0       0       1.0\r
19975                 *TM_ROW3        0       0       0\r
19976                 *TM_POS 0.000000        0.000000        0.000000\r
19977         }\r
19978         *MESH   {\r
19979                 *TIMEVALUE      0\r
19980                 *MESH_NUMVERTEX 4\r
19981                 *MESH_NUMFACES  2\r
19982                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19983                 *MESH_VERTEX_LIST       {\r
19984                         *MESH_VERTEX    0       -12.000000      -30.000000      226.000000\r
19985                         *MESH_VERTEX    1       -64.000000      -30.000000      214.000000\r
19986                         *MESH_VERTEX    2       -64.000000      -30.000000      226.000000\r
19987                         *MESH_VERTEX    3       -12.000000      -30.000000      214.000000\r
19988                 }\r
19989                 *MESH_NORMALS   {\r
19990                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
19991                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19992                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19993                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19994                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19995                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19996                 }\r
19997                 *MESH_FACE_LIST {\r
19998                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19999                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20000                 }\r
20001                 *MESH_NUMTVERTEX        4\r
20002                 *MESH_TVERTLIST {\r
20003                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
20004                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20005                         *MESH_TVERT     2       0.093750        0.765625        1.000000\r
20006                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
20007                 }\r
20008                 *MESH_NUMTVFACES        2\r
20009                 *MESH_TFACELIST {\r
20010                         *MESH_TFACE     0       0       2       1\r
20011                         *MESH_TFACE     1       3       0       1\r
20012                 }\r
20013         }\r
20014         *PROP_MOTIONBLUR        0\r
20015         *PROP_CASTSHADOW        1\r
20016         *PROP_RECVSHADOW        1\r
20017         *MATERIAL_REF   0\r
20018 }\r
20019 *GEOMOBJECT     {\r
20020         *NODE_NAME      "mat0model0surf262"\r
20021         *NODE_TM        {\r
20022                 *NODE_NAME      "mat0model0surf262"\r
20023                 *INHERIT_POS    0       0       0\r
20024                 *INHERIT_ROT    0       0       0\r
20025                 *INHERIT_SCL    0       0       0\r
20026                 *TM_ROW0        1.0     0       0\r
20027                 *TM_ROW1        0       1.0     0\r
20028                 *TM_ROW2        0       0       1.0\r
20029                 *TM_ROW3        0       0       0\r
20030                 *TM_POS 0.000000        0.000000        0.000000\r
20031         }\r
20032         *MESH   {\r
20033                 *TIMEVALUE      0\r
20034                 *MESH_NUMVERTEX 4\r
20035                 *MESH_NUMFACES  2\r
20036                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20037                 *MESH_VERTEX_LIST       {\r
20038                         *MESH_VERTEX    0       8.000000        -46.000000      226.000000\r
20039                         *MESH_VERTEX    1       -64.000000      -46.000000      214.000000\r
20040                         *MESH_VERTEX    2       8.000000        -46.000000      214.000000\r
20041                         *MESH_VERTEX    3       -64.000000      -46.000000      226.000000\r
20042                 }\r
20043                 *MESH_NORMALS   {\r
20044                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20045                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20046                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20047                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20048                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20049                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
20050                 }\r
20051                 *MESH_FACE_LIST {\r
20052                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20053                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20054                 }\r
20055                 *MESH_NUMTVERTEX        4\r
20056                 *MESH_TVERTLIST {\r
20057                         *MESH_TVERT     0       0.656250        0.765625        1.000000\r
20058                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20059                         *MESH_TVERT     2       0.656250        0.671875        1.000000\r
20060                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
20061                 }\r
20062                 *MESH_NUMTVFACES        2\r
20063                 *MESH_TFACELIST {\r
20064                         *MESH_TFACE     0       0       2       1\r
20065                         *MESH_TFACE     1       3       0       1\r
20066                 }\r
20067         }\r
20068         *PROP_MOTIONBLUR        0\r
20069         *PROP_CASTSHADOW        1\r
20070         *PROP_RECVSHADOW        1\r
20071         *MATERIAL_REF   0\r
20072 }\r
20073 *GEOMOBJECT     {\r
20074         *NODE_NAME      "mat0model0surf263"\r
20075         *NODE_TM        {\r
20076                 *NODE_NAME      "mat0model0surf263"\r
20077                 *INHERIT_POS    0       0       0\r
20078                 *INHERIT_ROT    0       0       0\r
20079                 *INHERIT_SCL    0       0       0\r
20080                 *TM_ROW0        1.0     0       0\r
20081                 *TM_ROW1        0       1.0     0\r
20082                 *TM_ROW2        0       0       1.0\r
20083                 *TM_ROW3        0       0       0\r
20084                 *TM_POS 0.000000        0.000000        0.000000\r
20085         }\r
20086         *MESH   {\r
20087                 *TIMEVALUE      0\r
20088                 *MESH_NUMVERTEX 4\r
20089                 *MESH_NUMFACES  2\r
20090                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20091                 *MESH_VERTEX_LIST       {\r
20092                         *MESH_VERTEX    0       8.000000        -54.000000      214.000000\r
20093                         *MESH_VERTEX    1       -64.000000      -54.000000      214.000000\r
20094                         *MESH_VERTEX    2       8.000000        -54.000000      226.000000\r
20095                         *MESH_VERTEX    3       -64.000000      -54.000000      226.000000\r
20096                 }\r
20097                 *MESH_NORMALS   {\r
20098                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20099                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20100                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
20101                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20102                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
20103                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
20104                 }\r
20105                 *MESH_FACE_LIST {\r
20106                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20107                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20108                 }\r
20109                 *MESH_NUMTVERTEX        4\r
20110                 *MESH_TVERTLIST {\r
20111                         *MESH_TVERT     0       0.656250        0.671875        1.000000\r
20112                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20113                         *MESH_TVERT     2       0.656250        0.765625        1.000000\r
20114                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
20115                 }\r
20116                 *MESH_NUMTVFACES        2\r
20117                 *MESH_TFACELIST {\r
20118                         *MESH_TFACE     0       0       2       1\r
20119                         *MESH_TFACE     1       2       3       1\r
20120                 }\r
20121         }\r
20122         *PROP_MOTIONBLUR        0\r
20123         *PROP_CASTSHADOW        1\r
20124         *PROP_RECVSHADOW        1\r
20125         *MATERIAL_REF   0\r
20126 }\r
20127 *GEOMOBJECT     {\r
20128         *NODE_NAME      "mat0model0surf264"\r
20129         *NODE_TM        {\r
20130                 *NODE_NAME      "mat0model0surf264"\r
20131                 *INHERIT_POS    0       0       0\r
20132                 *INHERIT_ROT    0       0       0\r
20133                 *INHERIT_SCL    0       0       0\r
20134                 *TM_ROW0        1.0     0       0\r
20135                 *TM_ROW1        0       1.0     0\r
20136                 *TM_ROW2        0       0       1.0\r
20137                 *TM_ROW3        0       0       0\r
20138                 *TM_POS 0.000000        0.000000        0.000000\r
20139         }\r
20140         *MESH   {\r
20141                 *TIMEVALUE      0\r
20142                 *MESH_NUMVERTEX 6\r
20143                 *MESH_NUMFACES  4\r
20144                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20145                 *MESH_VERTEX_LIST       {\r
20146                         *MESH_VERTEX    0       -64.000000      -70.000000      226.000000\r
20147                         *MESH_VERTEX    1       -64.000000      -70.000000      214.000000\r
20148                         *MESH_VERTEX    2       -64.000000      -60.000000      226.000000\r
20149                         *MESH_VERTEX    3       -64.000000      -60.000000      214.000000\r
20150                         *MESH_VERTEX    4       -64.000000      -86.000000      214.000000\r
20151                         *MESH_VERTEX    5       -64.000000      -86.000000      226.000000\r
20152                 }\r
20153                 *MESH_NORMALS   {\r
20154                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20155                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20156                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20157                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20158                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20159                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20160                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
20161                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
20162                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20163                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20164                 }\r
20165                 *MESH_FACE_LIST {\r
20166                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20167                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20168                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20169                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20170                 }\r
20171                 *MESH_NUMTVERTEX        6\r
20172                 *MESH_TVERTLIST {\r
20173                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
20174                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
20175                         *MESH_TVERT     2       0.578125        0.765625        1.000000\r
20176                         *MESH_TVERT     3       0.578125        0.671875        1.000000\r
20177                         *MESH_TVERT     4       0.375000        0.671875        1.000000\r
20178                         *MESH_TVERT     5       0.375000        0.765625        1.000000\r
20179                 }\r
20180                 *MESH_NUMTVFACES        4\r
20181                 *MESH_TFACELIST {\r
20182                         *MESH_TFACE     0       0       2       1\r
20183                         *MESH_TFACE     1       2       3       1\r
20184                         *MESH_TFACE     2       0       1       4\r
20185                         *MESH_TFACE     3       5       0       4\r
20186                 }\r
20187         }\r
20188         *PROP_MOTIONBLUR        0\r
20189         *PROP_CASTSHADOW        1\r
20190         *PROP_RECVSHADOW        1\r
20191         *MATERIAL_REF   0\r
20192 }\r
20193 *GEOMOBJECT     {\r
20194         *NODE_NAME      "mat0model0surf265"\r
20195         *NODE_TM        {\r
20196                 *NODE_NAME      "mat0model0surf265"\r
20197                 *INHERIT_POS    0       0       0\r
20198                 *INHERIT_ROT    0       0       0\r
20199                 *INHERIT_SCL    0       0       0\r
20200                 *TM_ROW0        1.0     0       0\r
20201                 *TM_ROW1        0       1.0     0\r
20202                 *TM_ROW2        0       0       1.0\r
20203                 *TM_ROW3        0       0       0\r
20204                 *TM_POS 0.000000        0.000000        0.000000\r
20205         }\r
20206         *MESH   {\r
20207                 *TIMEVALUE      0\r
20208                 *MESH_NUMVERTEX 4\r
20209                 *MESH_NUMFACES  2\r
20210                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20211                 *MESH_VERTEX_LIST       {\r
20212                         *MESH_VERTEX    0       -56.000000      -70.000000      226.000000\r
20213                         *MESH_VERTEX    1       -64.000000      -60.000000      214.000000\r
20214                         *MESH_VERTEX    2       -56.000000      -70.000000      214.000000\r
20215                         *MESH_VERTEX    3       -64.000000      -60.000000      226.000000\r
20216                 }\r
20217                 *MESH_NORMALS   {\r
20218                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20219                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20220                         *MESH_VERTEXNORMAL      0       0.780869        0.624695        0.000000\r
20221                         *MESH_VERTEXNORMAL      1       0.780869        0.624695        0.000000\r
20222                         *MESH_VERTEXNORMAL      2       0.780869        0.624695        0.000000\r
20223                         *MESH_VERTEXNORMAL      3       0.780869        0.624695        0.000000\r
20224                 }\r
20225                 *MESH_FACE_LIST {\r
20226                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20227                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20228                 }\r
20229                 *MESH_NUMTVERTEX        4\r
20230                 *MESH_TVERTLIST {\r
20231                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
20232                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
20233                         *MESH_TVERT     2       0.500000        0.671875        1.000000\r
20234                         *MESH_TVERT     3       0.578125        0.765625        1.000000\r
20235                 }\r
20236                 *MESH_NUMTVFACES        2\r
20237                 *MESH_TFACELIST {\r
20238                         *MESH_TFACE     0       0       2       1\r
20239                         *MESH_TFACE     1       3       0       1\r
20240                 }\r
20241         }\r
20242         *PROP_MOTIONBLUR        0\r
20243         *PROP_CASTSHADOW        1\r
20244         *PROP_RECVSHADOW        1\r
20245         *MATERIAL_REF   0\r
20246 }\r
20247 *GEOMOBJECT     {\r
20248         *NODE_NAME      "mat0model0surf266"\r
20249         *NODE_TM        {\r
20250                 *NODE_NAME      "mat0model0surf266"\r
20251                 *INHERIT_POS    0       0       0\r
20252                 *INHERIT_ROT    0       0       0\r
20253                 *INHERIT_SCL    0       0       0\r
20254                 *TM_ROW0        1.0     0       0\r
20255                 *TM_ROW1        0       1.0     0\r
20256                 *TM_ROW2        0       0       1.0\r
20257                 *TM_ROW3        0       0       0\r
20258                 *TM_POS 0.000000        0.000000        0.000000\r
20259         }\r
20260         *MESH   {\r
20261                 *TIMEVALUE      0\r
20262                 *MESH_NUMVERTEX 3\r
20263                 *MESH_NUMFACES  1\r
20264                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20265                 *MESH_VERTEX_LIST       {\r
20266                         *MESH_VERTEX    0       -64.000000      -60.000000      214.000000\r
20267                         *MESH_VERTEX    1       -56.000000      -88.000000      214.000000\r
20268                         *MESH_VERTEX    2       -56.000000      -70.000000      214.000000\r
20269                 }\r
20270                 *MESH_NORMALS   {\r
20271                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20272                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
20273                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
20274                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
20275                 }\r
20276                 *MESH_FACE_LIST {\r
20277                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20278                 }\r
20279                 *MESH_NUMTVERTEX        3\r
20280                 *MESH_TVERTLIST {\r
20281                         *MESH_TVERT     0       0.093750        0.578125        1.000000\r
20282                         *MESH_TVERT     1       0.156250        0.359375        1.000000\r
20283                         *MESH_TVERT     2       0.156250        0.500000        1.000000\r
20284                 }\r
20285                 *MESH_NUMTVFACES        1\r
20286                 *MESH_TFACELIST {\r
20287                         *MESH_TFACE     0       0       2       1\r
20288                 }\r
20289         }\r
20290         *PROP_MOTIONBLUR        0\r
20291         *PROP_CASTSHADOW        1\r
20292         *PROP_RECVSHADOW        1\r
20293         *MATERIAL_REF   0\r
20294 }\r
20295 *GEOMOBJECT     {\r
20296         *NODE_NAME      "mat0model0surf267"\r
20297         *NODE_TM        {\r
20298                 *NODE_NAME      "mat0model0surf267"\r
20299                 *INHERIT_POS    0       0       0\r
20300                 *INHERIT_ROT    0       0       0\r
20301                 *INHERIT_SCL    0       0       0\r
20302                 *TM_ROW0        1.0     0       0\r
20303                 *TM_ROW1        0       1.0     0\r
20304                 *TM_ROW2        0       0       1.0\r
20305                 *TM_ROW3        0       0       0\r
20306                 *TM_POS 0.000000        0.000000        0.000000\r
20307         }\r
20308         *MESH   {\r
20309                 *TIMEVALUE      0\r
20310                 *MESH_NUMVERTEX 4\r
20311                 *MESH_NUMFACES  2\r
20312                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20313                 *MESH_VERTEX_LIST       {\r
20314                         *MESH_VERTEX    0       -56.000000      -96.000000      214.000000\r
20315                         *MESH_VERTEX    1       -64.000000      -86.000000      214.000000\r
20316                         *MESH_VERTEX    2       -56.000000      -96.000000      226.000000\r
20317                         *MESH_VERTEX    3       -64.000000      -86.000000      226.000000\r
20318                 }\r
20319                 *MESH_NORMALS   {\r
20320                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20321                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20322                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
20323                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
20324                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
20325                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
20326                 }\r
20327                 *MESH_FACE_LIST {\r
20328                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20329                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20330                 }\r
20331                 *MESH_NUMTVERTEX        4\r
20332                 *MESH_TVERTLIST {\r
20333                         *MESH_TVERT     0       0.296875        0.671875        1.000000\r
20334                         *MESH_TVERT     1       0.375000        0.671875        1.000000\r
20335                         *MESH_TVERT     2       0.296875        0.765625        1.000000\r
20336                         *MESH_TVERT     3       0.375000        0.765625        1.000000\r
20337                 }\r
20338                 *MESH_NUMTVFACES        2\r
20339                 *MESH_TFACELIST {\r
20340                         *MESH_TFACE     0       0       2       1\r
20341                         *MESH_TFACE     1       2       3       1\r
20342                 }\r
20343         }\r
20344         *PROP_MOTIONBLUR        0\r
20345         *PROP_CASTSHADOW        1\r
20346         *PROP_RECVSHADOW        1\r
20347         *MATERIAL_REF   0\r
20348 }\r
20349 *GEOMOBJECT     {\r
20350         *NODE_NAME      "mat0model0surf268"\r
20351         *NODE_TM        {\r
20352                 *NODE_NAME      "mat0model0surf268"\r
20353                 *INHERIT_POS    0       0       0\r
20354                 *INHERIT_ROT    0       0       0\r
20355                 *INHERIT_SCL    0       0       0\r
20356                 *TM_ROW0        1.0     0       0\r
20357                 *TM_ROW1        0       1.0     0\r
20358                 *TM_ROW2        0       0       1.0\r
20359                 *TM_ROW3        0       0       0\r
20360                 *TM_POS 0.000000        0.000000        0.000000\r
20361         }\r
20362         *MESH   {\r
20363                 *TIMEVALUE      0\r
20364                 *MESH_NUMVERTEX 3\r
20365                 *MESH_NUMFACES  1\r
20366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20367                 *MESH_VERTEX_LIST       {\r
20368                         *MESH_VERTEX    0       -64.000000      -86.000000      214.000000\r
20369                         *MESH_VERTEX    1       -56.000000      -96.000000      214.000000\r
20370                         *MESH_VERTEX    2       -64.000000      -70.000000      214.000000\r
20371                 }\r
20372                 *MESH_NORMALS   {\r
20373                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20374                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
20375                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
20376                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
20377                 }\r
20378                 *MESH_FACE_LIST {\r
20379                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20380                 }\r
20381                 *MESH_NUMTVERTEX        3\r
20382                 *MESH_TVERTLIST {\r
20383                         *MESH_TVERT     0       0.093750        0.375000        1.000000\r
20384                         *MESH_TVERT     1       0.156250        0.296875        1.000000\r
20385                         *MESH_TVERT     2       0.093750        0.500000        1.000000\r
20386                 }\r
20387                 *MESH_NUMTVFACES        1\r
20388                 *MESH_TFACELIST {\r
20389                         *MESH_TFACE     0       0       2       1\r
20390                 }\r
20391         }\r
20392         *PROP_MOTIONBLUR        0\r
20393         *PROP_CASTSHADOW        1\r
20394         *PROP_RECVSHADOW        1\r
20395         *MATERIAL_REF   0\r
20396 }\r
20397 *GEOMOBJECT     {\r
20398         *NODE_NAME      "mat0model0surf269"\r
20399         *NODE_TM        {\r
20400                 *NODE_NAME      "mat0model0surf269"\r
20401                 *INHERIT_POS    0       0       0\r
20402                 *INHERIT_ROT    0       0       0\r
20403                 *INHERIT_SCL    0       0       0\r
20404                 *TM_ROW0        1.0     0       0\r
20405                 *TM_ROW1        0       1.0     0\r
20406                 *TM_ROW2        0       0       1.0\r
20407                 *TM_ROW3        0       0       0\r
20408                 *TM_POS 0.000000        0.000000        0.000000\r
20409         }\r
20410         *MESH   {\r
20411                 *TIMEVALUE      0\r
20412                 *MESH_NUMVERTEX 4\r
20413                 *MESH_NUMFACES  2\r
20414                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20415                 *MESH_VERTEX_LIST       {\r
20416                         *MESH_VERTEX    0       -64.000000      -100.000000     226.000000\r
20417                         *MESH_VERTEX    1       -64.000000      -100.000000     214.000000\r
20418                         *MESH_VERTEX    2       -56.000000      -100.000000     226.000000\r
20419                         *MESH_VERTEX    3       -56.000000      -100.000000     214.000000\r
20420                 }\r
20421                 *MESH_NORMALS   {\r
20422                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20423                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20424                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20425                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20426                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20427                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
20428                 }\r
20429                 *MESH_FACE_LIST {\r
20430                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20431                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20432                 }\r
20433                 *MESH_NUMTVERTEX        4\r
20434                 *MESH_TVERTLIST {\r
20435                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
20436                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20437                         *MESH_TVERT     2       0.156250        0.765625        1.000000\r
20438                         *MESH_TVERT     3       0.156250        0.671875        1.000000\r
20439                 }\r
20440                 *MESH_NUMTVFACES        2\r
20441                 *MESH_TFACELIST {\r
20442                         *MESH_TFACE     0       0       2       1\r
20443                         *MESH_TFACE     1       2       3       1\r
20444                 }\r
20445         }\r
20446         *PROP_MOTIONBLUR        0\r
20447         *PROP_CASTSHADOW        1\r
20448         *PROP_RECVSHADOW        1\r
20449         *MATERIAL_REF   0\r
20450 }\r
20451 *GEOMOBJECT     {\r
20452         *NODE_NAME      "mat0model0surf270"\r
20453         *NODE_TM        {\r
20454                 *NODE_NAME      "mat0model0surf270"\r
20455                 *INHERIT_POS    0       0       0\r
20456                 *INHERIT_ROT    0       0       0\r
20457                 *INHERIT_SCL    0       0       0\r
20458                 *TM_ROW0        1.0     0       0\r
20459                 *TM_ROW1        0       1.0     0\r
20460                 *TM_ROW2        0       0       1.0\r
20461                 *TM_ROW3        0       0       0\r
20462                 *TM_POS 0.000000        0.000000        0.000000\r
20463         }\r
20464         *MESH   {\r
20465                 *TIMEVALUE      0\r
20466                 *MESH_NUMVERTEX 6\r
20467                 *MESH_NUMFACES  4\r
20468                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20469                 *MESH_VERTEX_LIST       {\r
20470                         *MESH_VERTEX    0       -64.000000      -108.000000     214.000000\r
20471                         *MESH_VERTEX    1       -64.000000      -108.000000     226.000000\r
20472                         *MESH_VERTEX    2       -56.000000      -108.000000     214.000000\r
20473                         *MESH_VERTEX    3       -56.000000      -108.000000     226.000000\r
20474                         *MESH_VERTEX    4       -72.000000      -108.000000     226.000000\r
20475                         *MESH_VERTEX    5       -72.000000      -108.000000     214.000000\r
20476                 }\r
20477                 *MESH_NORMALS   {\r
20478                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20479                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20480                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20481                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20482                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
20483                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20484                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
20485                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
20486                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
20487                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
20488                 }\r
20489                 *MESH_FACE_LIST {\r
20490                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20491                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20492                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20493                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20494                 }\r
20495                 *MESH_NUMTVERTEX        6\r
20496                 *MESH_TVERTLIST {\r
20497                         *MESH_TVERT     0       0.093750        0.671875        1.000000\r
20498                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
20499                         *MESH_TVERT     2       0.156250        0.671875        1.000000\r
20500                         *MESH_TVERT     3       0.156250        0.765625        1.000000\r
20501                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
20502                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
20503                 }\r
20504                 *MESH_NUMTVFACES        4\r
20505                 *MESH_TFACELIST {\r
20506                         *MESH_TFACE     0       0       2       1\r
20507                         *MESH_TFACE     1       2       3       1\r
20508                         *MESH_TFACE     2       0       1       4\r
20509                         *MESH_TFACE     3       5       0       4\r
20510                 }\r
20511         }\r
20512         *PROP_MOTIONBLUR        0\r
20513         *PROP_CASTSHADOW        1\r
20514         *PROP_RECVSHADOW        1\r
20515         *MATERIAL_REF   0\r
20516 }\r
20517 *GEOMOBJECT     {\r
20518         *NODE_NAME      "mat0model0surf271"\r
20519         *NODE_TM        {\r
20520                 *NODE_NAME      "mat0model0surf271"\r
20521                 *INHERIT_POS    0       0       0\r
20522                 *INHERIT_ROT    0       0       0\r
20523                 *INHERIT_SCL    0       0       0\r
20524                 *TM_ROW0        1.0     0       0\r
20525                 *TM_ROW1        0       1.0     0\r
20526                 *TM_ROW2        0       0       1.0\r
20527                 *TM_ROW3        0       0       0\r
20528                 *TM_POS 0.000000        0.000000        0.000000\r
20529         }\r
20530         *MESH   {\r
20531                 *TIMEVALUE      0\r
20532                 *MESH_NUMVERTEX 4\r
20533                 *MESH_NUMFACES  2\r
20534                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20535                 *MESH_VERTEX_LIST       {\r
20536                         *MESH_VERTEX    0       -64.000000      -118.000000     226.000000\r
20537                         *MESH_VERTEX    1       -64.000000      -118.000000     214.000000\r
20538                         *MESH_VERTEX    2       -42.000000      -118.000000     226.000000\r
20539                         *MESH_VERTEX    3       -42.000000      -118.000000     214.000000\r
20540                 }\r
20541                 *MESH_NORMALS   {\r
20542                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20543                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20544                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20545                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20546                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20547                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
20548                 }\r
20549                 *MESH_FACE_LIST {\r
20550                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20551                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20552                 }\r
20553                 *MESH_NUMTVERTEX        4\r
20554                 *MESH_TVERTLIST {\r
20555                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
20556                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20557                         *MESH_TVERT     2       0.265625        0.765625        1.000000\r
20558                         *MESH_TVERT     3       0.265625        0.671875        1.000000\r
20559                 }\r
20560                 *MESH_NUMTVFACES        2\r
20561                 *MESH_TFACELIST {\r
20562                         *MESH_TFACE     0       0       2       1\r
20563                         *MESH_TFACE     1       2       3       1\r
20564                 }\r
20565         }\r
20566         *PROP_MOTIONBLUR        0\r
20567         *PROP_CASTSHADOW        1\r
20568         *PROP_RECVSHADOW        1\r
20569         *MATERIAL_REF   0\r
20570 }\r
20571 *GEOMOBJECT     {\r
20572         *NODE_NAME      "mat0model0surf272"\r
20573         *NODE_TM        {\r
20574                 *NODE_NAME      "mat0model0surf272"\r
20575                 *INHERIT_POS    0       0       0\r
20576                 *INHERIT_ROT    0       0       0\r
20577                 *INHERIT_SCL    0       0       0\r
20578                 *TM_ROW0        1.0     0       0\r
20579                 *TM_ROW1        0       1.0     0\r
20580                 *TM_ROW2        0       0       1.0\r
20581                 *TM_ROW3        0       0       0\r
20582                 *TM_POS 0.000000        0.000000        0.000000\r
20583         }\r
20584         *MESH   {\r
20585                 *TIMEVALUE      0\r
20586                 *MESH_NUMVERTEX 10\r
20587                 *MESH_NUMFACES  8\r
20588                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20589                 *MESH_VERTEX_LIST       {\r
20590                         *MESH_VERTEX    0       -64.000000      -118.000000     214.000000\r
20591                         *MESH_VERTEX    1       -64.000000      -118.000000     226.000000\r
20592                         *MESH_VERTEX    2       -64.000000      -108.000000     214.000000\r
20593                         *MESH_VERTEX    3       -64.000000      -108.000000     226.000000\r
20594                         *MESH_VERTEX    4       -64.000000      -126.000000     226.000000\r
20595                         *MESH_VERTEX    5       -64.000000      -126.000000     214.000000\r
20596                         *MESH_VERTEX    6       -64.000000      -150.000000     226.000000\r
20597                         *MESH_VERTEX    7       -64.000000      -150.000000     214.000000\r
20598                         *MESH_VERTEX    8       -64.000000      -158.000000     226.000000\r
20599                         *MESH_VERTEX    9       -64.000000      -158.000000     214.000000\r
20600                 }\r
20601                 *MESH_NORMALS   {\r
20602                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20603                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20604                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20605                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20606                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
20607                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
20608                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
20609                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
20610                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20611                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20612                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20613                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
20614                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
20615                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20616                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
20617                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
20618                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
20619                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
20620                 }\r
20621                 *MESH_FACE_LIST {\r
20622                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20623                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20624                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20625                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20626                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20627                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20628                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20629                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20630                 }\r
20631                 *MESH_NUMTVERTEX        10\r
20632                 *MESH_TVERTLIST {\r
20633                         *MESH_TVERT     0       0.125000        0.671875        1.000000\r
20634                         *MESH_TVERT     1       0.125000        0.765625        1.000000\r
20635                         *MESH_TVERT     2       0.203125        0.671875        1.000000\r
20636                         *MESH_TVERT     3       0.203125        0.765625        1.000000\r
20637                         *MESH_TVERT     4       0.062500        0.765625        1.000000\r
20638                         *MESH_TVERT     5       0.062500        0.671875        1.000000\r
20639                         *MESH_TVERT     6       -0.125000       0.765625        1.000000\r
20640                         *MESH_TVERT     7       -0.125000       0.671875        1.000000\r
20641                         *MESH_TVERT     8       -0.187500       0.765625        1.000000\r
20642                         *MESH_TVERT     9       -0.187500       0.671875        1.000000\r
20643                 }\r
20644                 *MESH_NUMTVFACES        8\r
20645                 *MESH_TFACELIST {\r
20646                         *MESH_TFACE     0       0       1       4\r
20647                         *MESH_TFACE     1       0       2       1\r
20648                         *MESH_TFACE     2       0       4       5\r
20649                         *MESH_TFACE     3       1       2       3\r
20650                         *MESH_TFACE     4       4       6       5\r
20651                         *MESH_TFACE     5       5       6       7\r
20652                         *MESH_TFACE     6       6       8       7\r
20653                         *MESH_TFACE     7       7       8       9\r
20654                 }\r
20655         }\r
20656         *PROP_MOTIONBLUR        0\r
20657         *PROP_CASTSHADOW        1\r
20658         *PROP_RECVSHADOW        1\r
20659         *MATERIAL_REF   0\r
20660 }\r
20661 *GEOMOBJECT     {\r
20662         *NODE_NAME      "mat0model0surf273"\r
20663         *NODE_TM        {\r
20664                 *NODE_NAME      "mat0model0surf273"\r
20665                 *INHERIT_POS    0       0       0\r
20666                 *INHERIT_ROT    0       0       0\r
20667                 *INHERIT_SCL    0       0       0\r
20668                 *TM_ROW0        1.0     0       0\r
20669                 *TM_ROW1        0       1.0     0\r
20670                 *TM_ROW2        0       0       1.0\r
20671                 *TM_ROW3        0       0       0\r
20672                 *TM_POS 0.000000        0.000000        0.000000\r
20673         }\r
20674         *MESH   {\r
20675                 *TIMEVALUE      0\r
20676                 *MESH_NUMVERTEX 4\r
20677                 *MESH_NUMFACES  2\r
20678                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20679                 *MESH_VERTEX_LIST       {\r
20680                         *MESH_VERTEX    0       -32.000000      -126.000000     214.000000\r
20681                         *MESH_VERTEX    1       -64.000000      -126.000000     214.000000\r
20682                         *MESH_VERTEX    2       -32.000000      -126.000000     226.000000\r
20683                         *MESH_VERTEX    3       -64.000000      -126.000000     226.000000\r
20684                 }\r
20685                 *MESH_NORMALS   {\r
20686                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20687                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20688                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
20689                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20690                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
20691                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
20692                 }\r
20693                 *MESH_FACE_LIST {\r
20694                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20695                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20696                 }\r
20697                 *MESH_NUMTVERTEX        4\r
20698                 *MESH_TVERTLIST {\r
20699                         *MESH_TVERT     0       0.343750        0.671875        1.000000\r
20700                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20701                         *MESH_TVERT     2       0.343750        0.765625        1.000000\r
20702                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
20703                 }\r
20704                 *MESH_NUMTVFACES        2\r
20705                 *MESH_TFACELIST {\r
20706                         *MESH_TFACE     0       0       2       1\r
20707                         *MESH_TFACE     1       2       3       1\r
20708                 }\r
20709         }\r
20710         *PROP_MOTIONBLUR        0\r
20711         *PROP_CASTSHADOW        1\r
20712         *PROP_RECVSHADOW        1\r
20713         *MATERIAL_REF   0\r
20714 }\r
20715 *GEOMOBJECT     {\r
20716         *NODE_NAME      "mat0model0surf274"\r
20717         *NODE_TM        {\r
20718                 *NODE_NAME      "mat0model0surf274"\r
20719                 *INHERIT_POS    0       0       0\r
20720                 *INHERIT_ROT    0       0       0\r
20721                 *INHERIT_SCL    0       0       0\r
20722                 *TM_ROW0        1.0     0       0\r
20723                 *TM_ROW1        0       1.0     0\r
20724                 *TM_ROW2        0       0       1.0\r
20725                 *TM_ROW3        0       0       0\r
20726                 *TM_POS 0.000000        0.000000        0.000000\r
20727         }\r
20728         *MESH   {\r
20729                 *TIMEVALUE      0\r
20730                 *MESH_NUMVERTEX 4\r
20731                 *MESH_NUMFACES  2\r
20732                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20733                 *MESH_VERTEX_LIST       {\r
20734                         *MESH_VERTEX    0       -64.000000      -150.000000     226.000000\r
20735                         *MESH_VERTEX    1       -64.000000      -150.000000     214.000000\r
20736                         *MESH_VERTEX    2       -20.000000      -150.000000     226.000000\r
20737                         *MESH_VERTEX    3       -20.000000      -150.000000     214.000000\r
20738                 }\r
20739                 *MESH_NORMALS   {\r
20740                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20741                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20742                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20743                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20744                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20745                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
20746                 }\r
20747                 *MESH_FACE_LIST {\r
20748                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20749                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20750                 }\r
20751                 *MESH_NUMTVERTEX        4\r
20752                 *MESH_TVERTLIST {\r
20753                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
20754                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20755                         *MESH_TVERT     2       0.437500        0.765625        1.000000\r
20756                         *MESH_TVERT     3       0.437500        0.671875        1.000000\r
20757                 }\r
20758                 *MESH_NUMTVFACES        2\r
20759                 *MESH_TFACELIST {\r
20760                         *MESH_TFACE     0       0       2       1\r
20761                         *MESH_TFACE     1       2       3       1\r
20762                 }\r
20763         }\r
20764         *PROP_MOTIONBLUR        0\r
20765         *PROP_CASTSHADOW        1\r
20766         *PROP_RECVSHADOW        1\r
20767         *MATERIAL_REF   0\r
20768 }\r
20769 *GEOMOBJECT     {\r
20770         *NODE_NAME      "mat0model0surf275"\r
20771         *NODE_TM        {\r
20772                 *NODE_NAME      "mat0model0surf275"\r
20773                 *INHERIT_POS    0       0       0\r
20774                 *INHERIT_ROT    0       0       0\r
20775                 *INHERIT_SCL    0       0       0\r
20776                 *TM_ROW0        1.0     0       0\r
20777                 *TM_ROW1        0       1.0     0\r
20778                 *TM_ROW2        0       0       1.0\r
20779                 *TM_ROW3        0       0       0\r
20780                 *TM_POS 0.000000        0.000000        0.000000\r
20781         }\r
20782         *MESH   {\r
20783                 *TIMEVALUE      0\r
20784                 *MESH_NUMVERTEX 4\r
20785                 *MESH_NUMFACES  2\r
20786                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20787                 *MESH_VERTEX_LIST       {\r
20788                         *MESH_VERTEX    0       -56.000000      -190.000000     226.000000\r
20789                         *MESH_VERTEX    1       -64.000000      -190.000000     214.000000\r
20790                         *MESH_VERTEX    2       -56.000000      -190.000000     214.000000\r
20791                         *MESH_VERTEX    3       -64.000000      -190.000000     226.000000\r
20792                 }\r
20793                 *MESH_NORMALS   {\r
20794                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20795                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20796                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20797                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20798                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20799                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
20800                 }\r
20801                 *MESH_FACE_LIST {\r
20802                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20803                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20804                 }\r
20805                 *MESH_NUMTVERTEX        4\r
20806                 *MESH_TVERTLIST {\r
20807                         *MESH_TVERT     0       0.156250        0.765625        1.000000\r
20808                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
20809                         *MESH_TVERT     2       0.156250        0.671875        1.000000\r
20810                         *MESH_TVERT     3       0.093750        0.765625        1.000000\r
20811                 }\r
20812                 *MESH_NUMTVFACES        2\r
20813                 *MESH_TFACELIST {\r
20814                         *MESH_TFACE     0       0       2       1\r
20815                         *MESH_TFACE     1       3       0       1\r
20816                 }\r
20817         }\r
20818         *PROP_MOTIONBLUR        0\r
20819         *PROP_CASTSHADOW        1\r
20820         *PROP_RECVSHADOW        1\r
20821         *MATERIAL_REF   0\r
20822 }\r
20823 *GEOMOBJECT     {\r
20824         *NODE_NAME      "mat0model0surf276"\r
20825         *NODE_TM        {\r
20826                 *NODE_NAME      "mat0model0surf276"\r
20827                 *INHERIT_POS    0       0       0\r
20828                 *INHERIT_ROT    0       0       0\r
20829                 *INHERIT_SCL    0       0       0\r
20830                 *TM_ROW0        1.0     0       0\r
20831                 *TM_ROW1        0       1.0     0\r
20832                 *TM_ROW2        0       0       1.0\r
20833                 *TM_ROW3        0       0       0\r
20834                 *TM_POS 0.000000        0.000000        0.000000\r
20835         }\r
20836         *MESH   {\r
20837                 *TIMEVALUE      0\r
20838                 *MESH_NUMVERTEX 6\r
20839                 *MESH_NUMFACES  4\r
20840                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20841                 *MESH_VERTEX_LIST       {\r
20842                         *MESH_VERTEX    0       -56.000000      -190.000000     214.000000\r
20843                         *MESH_VERTEX    1       -64.000000      -198.000000     214.000000\r
20844                         *MESH_VERTEX    2       -56.000000      -198.000000     214.000000\r
20845                         *MESH_VERTEX    3       -72.000000      -198.000000     214.000000\r
20846                         *MESH_VERTEX    4       -64.000000      -190.000000     214.000000\r
20847                         *MESH_VERTEX    5       -64.000000      -216.000000     214.000000\r
20848                 }\r
20849                 *MESH_NORMALS   {\r
20850                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20851                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20852                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20853                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20854                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
20855                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
20856                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
20857                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
20858                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
20859                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
20860                 }\r
20861                 *MESH_FACE_LIST {\r
20862                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20863                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20864                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20865                         *MESH_FACE      3       A:      3       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20866                 }\r
20867                 *MESH_NUMTVERTEX        6\r
20868                 *MESH_TVERTLIST {\r
20869                         *MESH_TVERT     0       0.156250        0.562500        1.000000\r
20870                         *MESH_TVERT     1       0.093750        0.500000        1.000000\r
20871                         *MESH_TVERT     2       0.156250        0.500000        1.000000\r
20872                         *MESH_TVERT     3       0.031250        0.500000        1.000000\r
20873                         *MESH_TVERT     4       0.093750        0.562500        1.000000\r
20874                         *MESH_TVERT     5       0.093750        0.359375        1.000000\r
20875                 }\r
20876                 *MESH_NUMTVFACES        4\r
20877                 *MESH_TFACELIST {\r
20878                         *MESH_TFACE     0       0       2       1\r
20879                         *MESH_TFACE     1       0       1       3\r
20880                         *MESH_TFACE     2       4       0       3\r
20881                         *MESH_TFACE     3       3       1       5\r
20882                 }\r
20883         }\r
20884         *PROP_MOTIONBLUR        0\r
20885         *PROP_CASTSHADOW        1\r
20886         *PROP_RECVSHADOW        1\r
20887         *MATERIAL_REF   0\r
20888 }\r
20889 *GEOMOBJECT     {\r
20890         *NODE_NAME      "mat0model0surf277"\r
20891         *NODE_TM        {\r
20892                 *NODE_NAME      "mat0model0surf277"\r
20893                 *INHERIT_POS    0       0       0\r
20894                 *INHERIT_ROT    0       0       0\r
20895                 *INHERIT_SCL    0       0       0\r
20896                 *TM_ROW0        1.0     0       0\r
20897                 *TM_ROW1        0       1.0     0\r
20898                 *TM_ROW2        0       0       1.0\r
20899                 *TM_ROW3        0       0       0\r
20900                 *TM_POS 0.000000        0.000000        0.000000\r
20901         }\r
20902         *MESH   {\r
20903                 *TIMEVALUE      0\r
20904                 *MESH_NUMVERTEX 6\r
20905                 *MESH_NUMFACES  4\r
20906                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20907                 *MESH_VERTEX_LIST       {\r
20908                         *MESH_VERTEX    0       -56.000000      -198.000000     214.000000\r
20909                         *MESH_VERTEX    1       -64.000000      -198.000000     226.000000\r
20910                         *MESH_VERTEX    2       -56.000000      -198.000000     226.000000\r
20911                         *MESH_VERTEX    3       -64.000000      -198.000000     214.000000\r
20912                         *MESH_VERTEX    4       -72.000000      -198.000000     226.000000\r
20913                         *MESH_VERTEX    5       -72.000000      -198.000000     214.000000\r
20914                 }\r
20915                 *MESH_NORMALS   {\r
20916                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20917                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20918                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20919                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20920                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
20921                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20922                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
20923                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
20924                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
20925                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
20926                 }\r
20927                 *MESH_FACE_LIST {\r
20928                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20929                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20930                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20931                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20932                 }\r
20933                 *MESH_NUMTVERTEX        6\r
20934                 *MESH_TVERTLIST {\r
20935                         *MESH_TVERT     0       0.156250        0.671875        1.000000\r
20936                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
20937                         *MESH_TVERT     2       0.156250        0.765625        1.000000\r
20938                         *MESH_TVERT     3       0.093750        0.671875        1.000000\r
20939                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
20940                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
20941                 }\r
20942                 *MESH_NUMTVFACES        4\r
20943                 *MESH_TFACELIST {\r
20944                         *MESH_TFACE     0       0       2       1\r
20945                         *MESH_TFACE     1       3       0       1\r
20946                         *MESH_TFACE     2       3       1       4\r
20947                         *MESH_TFACE     3       5       3       4\r
20948                 }\r
20949         }\r
20950         *PROP_MOTIONBLUR        0\r
20951         *PROP_CASTSHADOW        1\r
20952         *PROP_RECVSHADOW        1\r
20953         *MATERIAL_REF   0\r
20954 }\r
20955 *GEOMOBJECT     {\r
20956         *NODE_NAME      "mat0model0surf278"\r
20957         *NODE_TM        {\r
20958                 *NODE_NAME      "mat0model0surf278"\r
20959                 *INHERIT_POS    0       0       0\r
20960                 *INHERIT_ROT    0       0       0\r
20961                 *INHERIT_SCL    0       0       0\r
20962                 *TM_ROW0        1.0     0       0\r
20963                 *TM_ROW1        0       1.0     0\r
20964                 *TM_ROW2        0       0       1.0\r
20965                 *TM_ROW3        0       0       0\r
20966                 *TM_POS 0.000000        0.000000        0.000000\r
20967         }\r
20968         *MESH   {\r
20969                 *TIMEVALUE      0\r
20970                 *MESH_NUMVERTEX 8\r
20971                 *MESH_NUMFACES  6\r
20972                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20973                 *MESH_VERTEX_LIST       {\r
20974                         *MESH_VERTEX    0       -64.000000      -216.000000     214.000000\r
20975                         *MESH_VERTEX    1       -64.000000      -216.000000     226.000000\r
20976                         *MESH_VERTEX    2       -64.000000      -198.000000     214.000000\r
20977                         *MESH_VERTEX    3       -64.000000      -198.000000     226.000000\r
20978                         *MESH_VERTEX    4       -64.000000      -224.000000     226.000000\r
20979                         *MESH_VERTEX    5       -64.000000      -224.000000     214.000000\r
20980                         *MESH_VERTEX    6       -64.000000      -238.000000     226.000000\r
20981                         *MESH_VERTEX    7       -64.000000      -238.000000     214.000000\r
20982                 }\r
20983                 *MESH_NORMALS   {\r
20984                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20985                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
20986                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
20987                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20988                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
20989                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
20990                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20991                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20992                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20993                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
20994                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
20995                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20996                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
20997                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
20998                 }\r
20999                 *MESH_FACE_LIST {\r
21000                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21001                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21002                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21003                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21004                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21005                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21006                 }\r
21007                 *MESH_NUMTVERTEX        8\r
21008                 *MESH_TVERTLIST {\r
21009                         *MESH_TVERT     0       0.359375        0.671875        1.000000\r
21010                         *MESH_TVERT     1       0.359375        0.765625        1.000000\r
21011                         *MESH_TVERT     2       0.500000        0.671875        1.000000\r
21012                         *MESH_TVERT     3       0.500000        0.765625        1.000000\r
21013                         *MESH_TVERT     4       0.296875        0.765625        1.000000\r
21014                         *MESH_TVERT     5       0.296875        0.671875        1.000000\r
21015                         *MESH_TVERT     6       0.187500        0.765625        1.000000\r
21016                         *MESH_TVERT     7       0.187500        0.671875        1.000000\r
21017                 }\r
21018                 *MESH_NUMTVFACES        6\r
21019                 *MESH_TFACELIST {\r
21020                         *MESH_TFACE     0       0       1       4\r
21021                         *MESH_TFACE     1       0       2       1\r
21022                         *MESH_TFACE     2       0       4       5\r
21023                         *MESH_TFACE     3       1       2       3\r
21024                         *MESH_TFACE     4       4       6       5\r
21025                         *MESH_TFACE     5       5       6       7\r
21026                 }\r
21027         }\r
21028         *PROP_MOTIONBLUR        0\r
21029         *PROP_CASTSHADOW        1\r
21030         *PROP_RECVSHADOW        1\r
21031         *MATERIAL_REF   0\r
21032 }\r
21033 *GEOMOBJECT     {\r
21034         *NODE_NAME      "mat0model0surf279"\r
21035         *NODE_TM        {\r
21036                 *NODE_NAME      "mat0model0surf279"\r
21037                 *INHERIT_POS    0       0       0\r
21038                 *INHERIT_ROT    0       0       0\r
21039                 *INHERIT_SCL    0       0       0\r
21040                 *TM_ROW0        1.0     0       0\r
21041                 *TM_ROW1        0       1.0     0\r
21042                 *TM_ROW2        0       0       1.0\r
21043                 *TM_ROW3        0       0       0\r
21044                 *TM_POS 0.000000        0.000000        0.000000\r
21045         }\r
21046         *MESH   {\r
21047                 *TIMEVALUE      0\r
21048                 *MESH_NUMVERTEX 4\r
21049                 *MESH_NUMFACES  2\r
21050                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21051                 *MESH_VERTEX_LIST       {\r
21052                         *MESH_VERTEX    0       -64.000000      -216.000000     226.000000\r
21053                         *MESH_VERTEX    1       -64.000000      -216.000000     214.000000\r
21054                         *MESH_VERTEX    2       -40.000000      -216.000000     226.000000\r
21055                         *MESH_VERTEX    3       -40.000000      -216.000000     214.000000\r
21056                 }\r
21057                 *MESH_NORMALS   {\r
21058                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21059                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21060                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21061                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21062                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
21063                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
21064                 }\r
21065                 *MESH_FACE_LIST {\r
21066                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21067                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21068                 }\r
21069                 *MESH_NUMTVERTEX        4\r
21070                 *MESH_TVERTLIST {\r
21071                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
21072                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
21073                         *MESH_TVERT     2       0.281250        0.765625        1.000000\r
21074                         *MESH_TVERT     3       0.281250        0.671875        1.000000\r
21075                 }\r
21076                 *MESH_NUMTVFACES        2\r
21077                 *MESH_TFACELIST {\r
21078                         *MESH_TFACE     0       0       2       1\r
21079                         *MESH_TFACE     1       2       3       1\r
21080                 }\r
21081         }\r
21082         *PROP_MOTIONBLUR        0\r
21083         *PROP_CASTSHADOW        1\r
21084         *PROP_RECVSHADOW        1\r
21085         *MATERIAL_REF   0\r
21086 }\r
21087 *GEOMOBJECT     {\r
21088         *NODE_NAME      "mat0model0surf280"\r
21089         *NODE_TM        {\r
21090                 *NODE_NAME      "mat0model0surf280"\r
21091                 *INHERIT_POS    0       0       0\r
21092                 *INHERIT_ROT    0       0       0\r
21093                 *INHERIT_SCL    0       0       0\r
21094                 *TM_ROW0        1.0     0       0\r
21095                 *TM_ROW1        0       1.0     0\r
21096                 *TM_ROW2        0       0       1.0\r
21097                 *TM_ROW3        0       0       0\r
21098                 *TM_POS 0.000000        0.000000        0.000000\r
21099         }\r
21100         *MESH   {\r
21101                 *TIMEVALUE      0\r
21102                 *MESH_NUMVERTEX 4\r
21103                 *MESH_NUMFACES  2\r
21104                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21105                 *MESH_VERTEX_LIST       {\r
21106                         *MESH_VERTEX    0       -32.000000      -224.000000     226.000000\r
21107                         *MESH_VERTEX    1       -64.000000      -224.000000     214.000000\r
21108                         *MESH_VERTEX    2       -64.000000      -224.000000     226.000000\r
21109                         *MESH_VERTEX    3       -32.000000      -224.000000     214.000000\r
21110                 }\r
21111                 *MESH_NORMALS   {\r
21112                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21113                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21114                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
21115                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
21116                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
21117                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
21118                 }\r
21119                 *MESH_FACE_LIST {\r
21120                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21121                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21122                 }\r
21123                 *MESH_NUMTVERTEX        4\r
21124                 *MESH_TVERTLIST {\r
21125                         *MESH_TVERT     0       0.343750        0.765625        1.000000\r
21126                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
21127                         *MESH_TVERT     2       0.093750        0.765625        1.000000\r
21128                         *MESH_TVERT     3       0.343750        0.671875        1.000000\r
21129                 }\r
21130                 *MESH_NUMTVFACES        2\r
21131                 *MESH_TFACELIST {\r
21132                         *MESH_TFACE     0       0       2       1\r
21133                         *MESH_TFACE     1       3       0       1\r
21134                 }\r
21135         }\r
21136         *PROP_MOTIONBLUR        0\r
21137         *PROP_CASTSHADOW        1\r
21138         *PROP_RECVSHADOW        1\r
21139         *MATERIAL_REF   0\r
21140 }\r
21141 *GEOMOBJECT     {\r
21142         *NODE_NAME      "mat0model0surf281"\r
21143         *NODE_TM        {\r
21144                 *NODE_NAME      "mat0model0surf281"\r
21145                 *INHERIT_POS    0       0       0\r
21146                 *INHERIT_ROT    0       0       0\r
21147                 *INHERIT_SCL    0       0       0\r
21148                 *TM_ROW0        1.0     0       0\r
21149                 *TM_ROW1        0       1.0     0\r
21150                 *TM_ROW2        0       0       1.0\r
21151                 *TM_ROW3        0       0       0\r
21152                 *TM_POS 0.000000        0.000000        0.000000\r
21153         }\r
21154         *MESH   {\r
21155                 *TIMEVALUE      0\r
21156                 *MESH_NUMVERTEX 6\r
21157                 *MESH_NUMFACES  4\r
21158                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21159                 *MESH_VERTEX_LIST       {\r
21160                         *MESH_VERTEX    0       -64.000000      -238.000000     226.000000\r
21161                         *MESH_VERTEX    1       -64.000000      -238.000000     214.000000\r
21162                         *MESH_VERTEX    2       -12.000000      -238.000000     226.000000\r
21163                         *MESH_VERTEX    3       -12.000000      -238.000000     214.000000\r
21164                         *MESH_VERTEX    4       -72.000000      -238.000000     214.000000\r
21165                         *MESH_VERTEX    5       -72.000000      -238.000000     226.000000\r
21166                 }\r
21167                 *MESH_NORMALS   {\r
21168                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21169                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21170                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
21171                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
21172                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21173                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21174                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
21175                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
21176                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
21177                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
21178                 }\r
21179                 *MESH_FACE_LIST {\r
21180                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21181                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21182                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21183                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21184                 }\r
21185                 *MESH_NUMTVERTEX        6\r
21186                 *MESH_TVERTLIST {\r
21187                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
21188                         *MESH_TVERT     1       0.093750        0.671875        1.000000\r
21189                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
21190                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
21191                         *MESH_TVERT     4       0.031250        0.671875        1.000000\r
21192                         *MESH_TVERT     5       0.031250        0.765625        1.000000\r
21193                 }\r
21194                 *MESH_NUMTVFACES        4\r
21195                 *MESH_TFACELIST {\r
21196                         *MESH_TFACE     0       0       2       1\r
21197                         *MESH_TFACE     1       2       3       1\r
21198                         *MESH_TFACE     2       0       1       4\r
21199                         *MESH_TFACE     3       5       0       4\r
21200                 }\r
21201         }\r
21202         *PROP_MOTIONBLUR        0\r
21203         *PROP_CASTSHADOW        1\r
21204         *PROP_RECVSHADOW        1\r
21205         *MATERIAL_REF   0\r
21206 }\r
21207 *GEOMOBJECT     {\r
21208         *NODE_NAME      "mat0model0surf282"\r
21209         *NODE_TM        {\r
21210                 *NODE_NAME      "mat0model0surf282"\r
21211                 *INHERIT_POS    0       0       0\r
21212                 *INHERIT_ROT    0       0       0\r
21213                 *INHERIT_SCL    0       0       0\r
21214                 *TM_ROW0        1.0     0       0\r
21215                 *TM_ROW1        0       1.0     0\r
21216                 *TM_ROW2        0       0       1.0\r
21217                 *TM_ROW3        0       0       0\r
21218                 *TM_POS 0.000000        0.000000        0.000000\r
21219         }\r
21220         *MESH   {\r
21221                 *TIMEVALUE      0\r
21222                 *MESH_NUMVERTEX 6\r
21223                 *MESH_NUMFACES  4\r
21224                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21225                 *MESH_VERTEX_LIST       {\r
21226                         *MESH_VERTEX    0       -64.000000      -286.000000     214.000000\r
21227                         *MESH_VERTEX    1       -64.000000      -286.000000     226.000000\r
21228                         *MESH_VERTEX    2       -40.000000      -286.000000     214.000000\r
21229                         *MESH_VERTEX    3       -40.000000      -286.000000     226.000000\r
21230                         *MESH_VERTEX    4       -72.000000      -286.000000     226.000000\r
21231                         *MESH_VERTEX    5       -72.000000      -286.000000     214.000000\r
21232                 }\r
21233                 *MESH_NORMALS   {\r
21234                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21235                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21236                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
21237                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
21238                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
21239                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
21240                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
21241                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
21242                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
21243                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
21244                 }\r
21245                 *MESH_FACE_LIST {\r
21246                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21247                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21248                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21249                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21250                 }\r
21251                 *MESH_NUMTVERTEX        6\r
21252                 *MESH_TVERTLIST {\r
21253                         *MESH_TVERT     0       0.093750        0.671875        1.000000\r
21254                         *MESH_TVERT     1       0.093750        0.765625        1.000000\r
21255                         *MESH_TVERT     2       0.281250        0.671875        1.000000\r
21256                         *MESH_TVERT     3       0.281250        0.765625        1.000000\r
21257                         *MESH_TVERT     4       0.031250        0.765625        1.000000\r
21258                         *MESH_TVERT     5       0.031250        0.671875        1.000000\r
21259                 }\r
21260                 *MESH_NUMTVFACES        4\r
21261                 *MESH_TFACELIST {\r
21262                         *MESH_TFACE     0       0       2       1\r
21263                         *MESH_TFACE     1       2       3       1\r
21264                         *MESH_TFACE     2       0       1       4\r
21265                         *MESH_TFACE     3       5       0       4\r
21266                 }\r
21267         }\r
21268         *PROP_MOTIONBLUR        0\r
21269         *PROP_CASTSHADOW        1\r
21270         *PROP_RECVSHADOW        1\r
21271         *MATERIAL_REF   0\r
21272 }\r
21273 *GEOMOBJECT     {\r
21274         *NODE_NAME      "mat0model0surf283"\r
21275         *NODE_TM        {\r
21276                 *NODE_NAME      "mat0model0surf283"\r
21277                 *INHERIT_POS    0       0       0\r
21278                 *INHERIT_ROT    0       0       0\r
21279                 *INHERIT_SCL    0       0       0\r
21280                 *TM_ROW0        1.0     0       0\r
21281                 *TM_ROW1        0       1.0     0\r
21282                 *TM_ROW2        0       0       1.0\r
21283                 *TM_ROW3        0       0       0\r
21284                 *TM_POS 0.000000        0.000000        0.000000\r
21285         }\r
21286         *MESH   {\r
21287                 *TIMEVALUE      0\r
21288                 *MESH_NUMVERTEX 4\r
21289                 *MESH_NUMFACES  2\r
21290                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21291                 *MESH_VERTEX_LIST       {\r
21292                         *MESH_VERTEX    0       -64.000000      -286.000000     226.000000\r
21293                         *MESH_VERTEX    1       -64.000000      -328.000000     214.000000\r
21294                         *MESH_VERTEX    2       -64.000000      -328.000000     226.000000\r
21295                         *MESH_VERTEX    3       -64.000000      -286.000000     214.000000\r
21296                 }\r
21297                 *MESH_NORMALS   {\r
21298                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21299                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21300                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
21301                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
21302                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
21303                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
21304                 }\r
21305                 *MESH_FACE_LIST {\r
21306                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21307                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21308                 }\r
21309                 *MESH_NUMTVERTEX        4\r
21310                 *MESH_TVERTLIST {\r
21311                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
21312                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
21313                         *MESH_TVERT     2       0.484375        0.765625        1.000000\r
21314                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
21315                 }\r
21316                 *MESH_NUMTVFACES        2\r
21317                 *MESH_TFACELIST {\r
21318                         *MESH_TFACE     0       0       2       1\r
21319                         *MESH_TFACE     1       3       0       1\r
21320                 }\r
21321         }\r
21322         *PROP_MOTIONBLUR        0\r
21323         *PROP_CASTSHADOW        1\r
21324         *PROP_RECVSHADOW        1\r
21325         *MATERIAL_REF   0\r
21326 }\r
21327 *GEOMOBJECT     {\r
21328         *NODE_NAME      "mat0model0surf284"\r
21329         *NODE_TM        {\r
21330                 *NODE_NAME      "mat0model0surf284"\r
21331                 *INHERIT_POS    0       0       0\r
21332                 *INHERIT_ROT    0       0       0\r
21333                 *INHERIT_SCL    0       0       0\r
21334                 *TM_ROW0        1.0     0       0\r
21335                 *TM_ROW1        0       1.0     0\r
21336                 *TM_ROW2        0       0       1.0\r
21337                 *TM_ROW3        0       0       0\r
21338                 *TM_POS 0.000000        0.000000        0.000000\r
21339         }\r
21340         *MESH   {\r
21341                 *TIMEVALUE      0\r
21342                 *MESH_NUMVERTEX 4\r
21343                 *MESH_NUMFACES  2\r
21344                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21345                 *MESH_VERTEX_LIST       {\r
21346                         *MESH_VERTEX    0       -64.000000      290.000000      226.000000\r
21347                         *MESH_VERTEX    1       -72.000000      290.000000      214.000000\r
21348                         *MESH_VERTEX    2       -64.000000      290.000000      214.000000\r
21349                         *MESH_VERTEX    3       -72.000000      290.000000      226.000000\r
21350                 }\r
21351                 *MESH_NORMALS   {\r
21352                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21353                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21354                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21355                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21356                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
21357                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
21358                 }\r
21359                 *MESH_FACE_LIST {\r
21360                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21361                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21362                 }\r
21363                 *MESH_NUMTVERTEX        4\r
21364                 *MESH_TVERTLIST {\r
21365                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
21366                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
21367                         *MESH_TVERT     2       0.093750        0.671875        1.000000\r
21368                         *MESH_TVERT     3       0.031250        0.765625        1.000000\r
21369                 }\r
21370                 *MESH_NUMTVFACES        2\r
21371                 *MESH_TFACELIST {\r
21372                         *MESH_TFACE     0       0       2       1\r
21373                         *MESH_TFACE     1       3       0       1\r
21374                 }\r
21375         }\r
21376         *PROP_MOTIONBLUR        0\r
21377         *PROP_CASTSHADOW        1\r
21378         *PROP_RECVSHADOW        1\r
21379         *MATERIAL_REF   0\r
21380 }\r
21381 *GEOMOBJECT     {\r
21382         *NODE_NAME      "mat0model0surf285"\r
21383         *NODE_TM        {\r
21384                 *NODE_NAME      "mat0model0surf285"\r
21385                 *INHERIT_POS    0       0       0\r
21386                 *INHERIT_ROT    0       0       0\r
21387                 *INHERIT_SCL    0       0       0\r
21388                 *TM_ROW0        1.0     0       0\r
21389                 *TM_ROW1        0       1.0     0\r
21390                 *TM_ROW2        0       0       1.0\r
21391                 *TM_ROW3        0       0       0\r
21392                 *TM_POS 0.000000        0.000000        0.000000\r
21393         }\r
21394         *MESH   {\r
21395                 *TIMEVALUE      0\r
21396                 *MESH_NUMVERTEX 4\r
21397                 *MESH_NUMFACES  2\r
21398                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21399                 *MESH_VERTEX_LIST       {\r
21400                         *MESH_VERTEX    0       -72.000000      266.000000      226.000000\r
21401                         *MESH_VERTEX    1       -72.000000      266.000000      214.000000\r
21402                         *MESH_VERTEX    2       -72.000000      290.000000      226.000000\r
21403                         *MESH_VERTEX    3       -72.000000      290.000000      214.000000\r
21404                 }\r
21405                 *MESH_NORMALS   {\r
21406                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21407                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21408                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21409                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21410                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
21411                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
21412                 }\r
21413                 *MESH_FACE_LIST {\r
21414                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21415                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21416                 }\r
21417                 *MESH_NUMTVERTEX        4\r
21418                 *MESH_TVERTLIST {\r
21419                         *MESH_TVERT     0       0.125000        0.765625        1.000000\r
21420                         *MESH_TVERT     1       0.125000        0.671875        1.000000\r
21421                         *MESH_TVERT     2       0.312500        0.765625        1.000000\r
21422                         *MESH_TVERT     3       0.312500        0.671875        1.000000\r
21423                 }\r
21424                 *MESH_NUMTVFACES        2\r
21425                 *MESH_TFACELIST {\r
21426                         *MESH_TFACE     0       0       2       1\r
21427                         *MESH_TFACE     1       2       3       1\r
21428                 }\r
21429         }\r
21430         *PROP_MOTIONBLUR        0\r
21431         *PROP_CASTSHADOW        1\r
21432         *PROP_RECVSHADOW        1\r
21433         *MATERIAL_REF   0\r
21434 }\r
21435 *GEOMOBJECT     {\r
21436         *NODE_NAME      "mat0model0surf286"\r
21437         *NODE_TM        {\r
21438                 *NODE_NAME      "mat0model0surf286"\r
21439                 *INHERIT_POS    0       0       0\r
21440                 *INHERIT_ROT    0       0       0\r
21441                 *INHERIT_SCL    0       0       0\r
21442                 *TM_ROW0        1.0     0       0\r
21443                 *TM_ROW1        0       1.0     0\r
21444                 *TM_ROW2        0       0       1.0\r
21445                 *TM_ROW3        0       0       0\r
21446                 *TM_POS 0.000000        0.000000        0.000000\r
21447         }\r
21448         *MESH   {\r
21449                 *TIMEVALUE      0\r
21450                 *MESH_NUMVERTEX 5\r
21451                 *MESH_NUMFACES  3\r
21452                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21453                 *MESH_VERTEX_LIST       {\r
21454                         *MESH_VERTEX    0       -64.000000      264.000000      226.000000\r
21455                         *MESH_VERTEX    1       -72.000000      266.000000      226.000000\r
21456                         *MESH_VERTEX    2       -72.000000      290.000000      226.000000\r
21457                         *MESH_VERTEX    3       -64.000000      290.000000      226.000000\r
21458                         *MESH_VERTEX    4       -64.000000      256.000000      226.000000\r
21459                 }\r
21460                 *MESH_NORMALS   {\r
21461                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21462                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21463                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
21464                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
21465                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
21466                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
21467                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
21468                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
21469                 }\r
21470                 *MESH_FACE_LIST {\r
21471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21473                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21474                 }\r
21475                 *MESH_NUMTVERTEX        5\r
21476                 *MESH_TVERTLIST {\r
21477                         *MESH_TVERT     0       0.093750        0.109375        1.000000\r
21478                         *MESH_TVERT     1       0.031250        0.125000        1.000000\r
21479                         *MESH_TVERT     2       0.031250        0.312500        1.000000\r
21480                         *MESH_TVERT     3       0.093750        0.312500        1.000000\r
21481                         *MESH_TVERT     4       0.093750        0.046875        1.000000\r
21482                 }\r
21483                 *MESH_NUMTVFACES        3\r
21484                 *MESH_TFACELIST {\r
21485                         *MESH_TFACE     0       0       2       1\r
21486                         *MESH_TFACE     1       0       3       2\r
21487                         *MESH_TFACE     2       4       0       1\r
21488                 }\r
21489         }\r
21490         *PROP_MOTIONBLUR        0\r
21491         *PROP_CASTSHADOW        1\r
21492         *PROP_RECVSHADOW        1\r
21493         *MATERIAL_REF   0\r
21494 }\r
21495 *GEOMOBJECT     {\r
21496         *NODE_NAME      "mat0model0surf287"\r
21497         *NODE_TM        {\r
21498                 *NODE_NAME      "mat0model0surf287"\r
21499                 *INHERIT_POS    0       0       0\r
21500                 *INHERIT_ROT    0       0       0\r
21501                 *INHERIT_SCL    0       0       0\r
21502                 *TM_ROW0        1.0     0       0\r
21503                 *TM_ROW1        0       1.0     0\r
21504                 *TM_ROW2        0       0       1.0\r
21505                 *TM_ROW3        0       0       0\r
21506                 *TM_POS 0.000000        0.000000        0.000000\r
21507         }\r
21508         *MESH   {\r
21509                 *TIMEVALUE      0\r
21510                 *MESH_NUMVERTEX 5\r
21511                 *MESH_NUMFACES  3\r
21512                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21513                 *MESH_VERTEX_LIST       {\r
21514                         *MESH_VERTEX    0       -72.000000      290.000000      214.000000\r
21515                         *MESH_VERTEX    1       -64.000000      264.000000      214.000000\r
21516                         *MESH_VERTEX    2       -64.000000      290.000000      214.000000\r
21517                         *MESH_VERTEX    3       -64.000000      256.000000      214.000000\r
21518                         *MESH_VERTEX    4       -72.000000      266.000000      214.000000\r
21519                 }\r
21520                 *MESH_NORMALS   {\r
21521                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21522                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21523                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
21524                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
21525                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
21526                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
21527                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
21528                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
21529                 }\r
21530                 *MESH_FACE_LIST {\r
21531                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21532                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21533                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21534                 }\r
21535                 *MESH_NUMTVERTEX        5\r
21536                 *MESH_TVERTLIST {\r
21537                         *MESH_TVERT     0       0.031250        0.312500        1.000000\r
21538                         *MESH_TVERT     1       0.093750        0.109375        1.000000\r
21539                         *MESH_TVERT     2       0.093750        0.312500        1.000000\r
21540                         *MESH_TVERT     3       0.093750        0.046875        1.000000\r
21541                         *MESH_TVERT     4       0.031250        0.125000        1.000000\r
21542                 }\r
21543                 *MESH_NUMTVFACES        3\r
21544                 *MESH_TFACELIST {\r
21545                         *MESH_TFACE     0       0       2       1\r
21546                         *MESH_TFACE     1       0       1       3\r
21547                         *MESH_TFACE     2       4       0       3\r
21548                 }\r
21549         }\r
21550         *PROP_MOTIONBLUR        0\r
21551         *PROP_CASTSHADOW        1\r
21552         *PROP_RECVSHADOW        1\r
21553         *MATERIAL_REF   0\r
21554 }\r
21555 *GEOMOBJECT     {\r
21556         *NODE_NAME      "mat0model0surf288"\r
21557         *NODE_TM        {\r
21558                 *NODE_NAME      "mat0model0surf288"\r
21559                 *INHERIT_POS    0       0       0\r
21560                 *INHERIT_ROT    0       0       0\r
21561                 *INHERIT_SCL    0       0       0\r
21562                 *TM_ROW0        1.0     0       0\r
21563                 *TM_ROW1        0       1.0     0\r
21564                 *TM_ROW2        0       0       1.0\r
21565                 *TM_ROW3        0       0       0\r
21566                 *TM_POS 0.000000        0.000000        0.000000\r
21567         }\r
21568         *MESH   {\r
21569                 *TIMEVALUE      0\r
21570                 *MESH_NUMVERTEX 4\r
21571                 *MESH_NUMFACES  2\r
21572                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21573                 *MESH_VERTEX_LIST       {\r
21574                         *MESH_VERTEX    0       -64.000000      256.000000      214.000000\r
21575                         *MESH_VERTEX    1       -72.000000      266.000000      214.000000\r
21576                         *MESH_VERTEX    2       -64.000000      256.000000      226.000000\r
21577                         *MESH_VERTEX    3       -72.000000      266.000000      226.000000\r
21578                 }\r
21579                 *MESH_NORMALS   {\r
21580                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21581                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21582                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
21583                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
21584                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
21585                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
21586                 }\r
21587                 *MESH_FACE_LIST {\r
21588                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21589                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21590                 }\r
21591                 *MESH_NUMTVERTEX        4\r
21592                 *MESH_TVERTLIST {\r
21593                         *MESH_TVERT     0       0.046875        0.671875        1.000000\r
21594                         *MESH_TVERT     1       0.125000        0.671875        1.000000\r
21595                         *MESH_TVERT     2       0.046875        0.765625        1.000000\r
21596                         *MESH_TVERT     3       0.125000        0.765625        1.000000\r
21597                 }\r
21598                 *MESH_NUMTVFACES        2\r
21599                 *MESH_TFACELIST {\r
21600                         *MESH_TFACE     0       0       2       1\r
21601                         *MESH_TFACE     1       2       3       1\r
21602                 }\r
21603         }\r
21604         *PROP_MOTIONBLUR        0\r
21605         *PROP_CASTSHADOW        1\r
21606         *PROP_RECVSHADOW        1\r
21607         *MATERIAL_REF   0\r
21608 }\r
21609 *GEOMOBJECT     {\r
21610         *NODE_NAME      "mat0model0surf289"\r
21611         *NODE_TM        {\r
21612                 *NODE_NAME      "mat0model0surf289"\r
21613                 *INHERIT_POS    0       0       0\r
21614                 *INHERIT_ROT    0       0       0\r
21615                 *INHERIT_SCL    0       0       0\r
21616                 *TM_ROW0        1.0     0       0\r
21617                 *TM_ROW1        0       1.0     0\r
21618                 *TM_ROW2        0       0       1.0\r
21619                 *TM_ROW3        0       0       0\r
21620                 *TM_POS 0.000000        0.000000        0.000000\r
21621         }\r
21622         *MESH   {\r
21623                 *TIMEVALUE      0\r
21624                 *MESH_NUMVERTEX 4\r
21625                 *MESH_NUMFACES  2\r
21626                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21627                 *MESH_VERTEX_LIST       {\r
21628                         *MESH_VERTEX    0       -72.000000      198.000000      226.000000\r
21629                         *MESH_VERTEX    1       -72.000000      198.000000      214.000000\r
21630                         *MESH_VERTEX    2       -64.000000      206.000000      226.000000\r
21631                         *MESH_VERTEX    3       -64.000000      206.000000      214.000000\r
21632                 }\r
21633                 *MESH_NORMALS   {\r
21634                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21635                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21636                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
21637                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
21638                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
21639                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
21640                 }\r
21641                 *MESH_FACE_LIST {\r
21642                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21643                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21644                 }\r
21645                 *MESH_NUMTVERTEX        4\r
21646                 *MESH_TVERTLIST {\r
21647                         *MESH_TVERT     0       0.593750        0.765625        1.000000\r
21648                         *MESH_TVERT     1       0.593750        0.671875        1.000000\r
21649                         *MESH_TVERT     2       0.656250        0.765625        1.000000\r
21650                         *MESH_TVERT     3       0.656250        0.671875        1.000000\r
21651                 }\r
21652                 *MESH_NUMTVFACES        2\r
21653                 *MESH_TFACELIST {\r
21654                         *MESH_TFACE     0       0       2       1\r
21655                         *MESH_TFACE     1       2       3       1\r
21656                 }\r
21657         }\r
21658         *PROP_MOTIONBLUR        0\r
21659         *PROP_CASTSHADOW        1\r
21660         *PROP_RECVSHADOW        1\r
21661         *MATERIAL_REF   0\r
21662 }\r
21663 *GEOMOBJECT     {\r
21664         *NODE_NAME      "mat0model0surf290"\r
21665         *NODE_TM        {\r
21666                 *NODE_NAME      "mat0model0surf290"\r
21667                 *INHERIT_POS    0       0       0\r
21668                 *INHERIT_ROT    0       0       0\r
21669                 *INHERIT_SCL    0       0       0\r
21670                 *TM_ROW0        1.0     0       0\r
21671                 *TM_ROW1        0       1.0     0\r
21672                 *TM_ROW2        0       0       1.0\r
21673                 *TM_ROW3        0       0       0\r
21674                 *TM_POS 0.000000        0.000000        0.000000\r
21675         }\r
21676         *MESH   {\r
21677                 *TIMEVALUE      0\r
21678                 *MESH_NUMVERTEX 4\r
21679                 *MESH_NUMFACES  2\r
21680                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21681                 *MESH_VERTEX_LIST       {\r
21682                         *MESH_VERTEX    0       -64.000000      206.000000      214.000000\r
21683                         *MESH_VERTEX    1       -72.000000      198.000000      214.000000\r
21684                         *MESH_VERTEX    2       -26.000000      206.000000      214.000000\r
21685                         *MESH_VERTEX    3       -64.000000      198.000000      214.000000\r
21686                 }\r
21687                 *MESH_NORMALS   {\r
21688                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21689                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21690                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
21691                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
21692                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
21693                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
21694                 }\r
21695                 *MESH_FACE_LIST {\r
21696                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21697                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21698                 }\r
21699                 *MESH_NUMTVERTEX        4\r
21700                 *MESH_TVERTLIST {\r
21701                         *MESH_TVERT     0       0.093750        0.656250        1.000000\r
21702                         *MESH_TVERT     1       0.031250        0.593750        1.000000\r
21703                         *MESH_TVERT     2       0.390625        0.656250        1.000000\r
21704                         *MESH_TVERT     3       0.093750        0.593750        1.000000\r
21705                 }\r
21706                 *MESH_NUMTVFACES        2\r
21707                 *MESH_TFACELIST {\r
21708                         *MESH_TFACE     0       0       2       1\r
21709                         *MESH_TFACE     1       2       3       1\r
21710                 }\r
21711         }\r
21712         *PROP_MOTIONBLUR        0\r
21713         *PROP_CASTSHADOW        1\r
21714         *PROP_RECVSHADOW        1\r
21715         *MATERIAL_REF   0\r
21716 }\r
21717 *GEOMOBJECT     {\r
21718         *NODE_NAME      "mat0model0surf291"\r
21719         *NODE_TM        {\r
21720                 *NODE_NAME      "mat0model0surf291"\r
21721                 *INHERIT_POS    0       0       0\r
21722                 *INHERIT_ROT    0       0       0\r
21723                 *INHERIT_SCL    0       0       0\r
21724                 *TM_ROW0        1.0     0       0\r
21725                 *TM_ROW1        0       1.0     0\r
21726                 *TM_ROW2        0       0       1.0\r
21727                 *TM_ROW3        0       0       0\r
21728                 *TM_POS 0.000000        0.000000        0.000000\r
21729         }\r
21730         *MESH   {\r
21731                 *TIMEVALUE      0\r
21732                 *MESH_NUMVERTEX 4\r
21733                 *MESH_NUMFACES  2\r
21734                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21735                 *MESH_VERTEX_LIST       {\r
21736                         *MESH_VERTEX    0       -72.000000      198.000000      226.000000\r
21737                         *MESH_VERTEX    1       -72.000000      156.000000      214.000000\r
21738                         *MESH_VERTEX    2       -72.000000      198.000000      214.000000\r
21739                         *MESH_VERTEX    3       -72.000000      156.000000      226.000000\r
21740                 }\r
21741                 *MESH_NORMALS   {\r
21742                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21743                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21744                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21745                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21746                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
21747                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
21748                 }\r
21749                 *MESH_FACE_LIST {\r
21750                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21751                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21752                 }\r
21753                 *MESH_NUMTVERTEX        4\r
21754                 *MESH_TVERTLIST {\r
21755                         *MESH_TVERT     0       0.593750        0.765625        1.000000\r
21756                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
21757                         *MESH_TVERT     2       0.593750        0.671875        1.000000\r
21758                         *MESH_TVERT     3       0.265625        0.765625        1.000000\r
21759                 }\r
21760                 *MESH_NUMTVFACES        2\r
21761                 *MESH_TFACELIST {\r
21762                         *MESH_TFACE     0       0       2       1\r
21763                         *MESH_TFACE     1       3       0       1\r
21764                 }\r
21765         }\r
21766         *PROP_MOTIONBLUR        0\r
21767         *PROP_CASTSHADOW        1\r
21768         *PROP_RECVSHADOW        1\r
21769         *MATERIAL_REF   0\r
21770 }\r
21771 *GEOMOBJECT     {\r
21772         *NODE_NAME      "mat0model0surf292"\r
21773         *NODE_TM        {\r
21774                 *NODE_NAME      "mat0model0surf292"\r
21775                 *INHERIT_POS    0       0       0\r
21776                 *INHERIT_ROT    0       0       0\r
21777                 *INHERIT_SCL    0       0       0\r
21778                 *TM_ROW0        1.0     0       0\r
21779                 *TM_ROW1        0       1.0     0\r
21780                 *TM_ROW2        0       0       1.0\r
21781                 *TM_ROW3        0       0       0\r
21782                 *TM_POS 0.000000        0.000000        0.000000\r
21783         }\r
21784         *MESH   {\r
21785                 *TIMEVALUE      0\r
21786                 *MESH_NUMVERTEX 4\r
21787                 *MESH_NUMFACES  2\r
21788                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21789                 *MESH_VERTEX_LIST       {\r
21790                         *MESH_VERTEX    0       -64.000000      148.000000      226.000000\r
21791                         *MESH_VERTEX    1       -72.000000      156.000000      214.000000\r
21792                         *MESH_VERTEX    2       -72.000000      156.000000      226.000000\r
21793                         *MESH_VERTEX    3       -64.000000      148.000000      214.000000\r
21794                 }\r
21795                 *MESH_NORMALS   {\r
21796                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21797                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21798                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
21799                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
21800                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
21801                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
21802                 }\r
21803                 *MESH_FACE_LIST {\r
21804                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21805                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21806                 }\r
21807                 *MESH_NUMTVERTEX        4\r
21808                 *MESH_TVERTLIST {\r
21809                         *MESH_TVERT     0       0.203125        0.765625        1.000000\r
21810                         *MESH_TVERT     1       0.265625        0.671875        1.000000\r
21811                         *MESH_TVERT     2       0.265625        0.765625        1.000000\r
21812                         *MESH_TVERT     3       0.203125        0.671875        1.000000\r
21813                 }\r
21814                 *MESH_NUMTVFACES        2\r
21815                 *MESH_TFACELIST {\r
21816                         *MESH_TFACE     0       0       2       1\r
21817                         *MESH_TFACE     1       3       0       1\r
21818                 }\r
21819         }\r
21820         *PROP_MOTIONBLUR        0\r
21821         *PROP_CASTSHADOW        1\r
21822         *PROP_RECVSHADOW        1\r
21823         *MATERIAL_REF   0\r
21824 }\r
21825 *GEOMOBJECT     {\r
21826         *NODE_NAME      "mat0model0surf293"\r
21827         *NODE_TM        {\r
21828                 *NODE_NAME      "mat0model0surf293"\r
21829                 *INHERIT_POS    0       0       0\r
21830                 *INHERIT_ROT    0       0       0\r
21831                 *INHERIT_SCL    0       0       0\r
21832                 *TM_ROW0        1.0     0       0\r
21833                 *TM_ROW1        0       1.0     0\r
21834                 *TM_ROW2        0       0       1.0\r
21835                 *TM_ROW3        0       0       0\r
21836                 *TM_POS 0.000000        0.000000        0.000000\r
21837         }\r
21838         *MESH   {\r
21839                 *TIMEVALUE      0\r
21840                 *MESH_NUMVERTEX 4\r
21841                 *MESH_NUMFACES  2\r
21842                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21843                 *MESH_VERTEX_LIST       {\r
21844                         *MESH_VERTEX    0       -64.000000      106.000000      226.000000\r
21845                         *MESH_VERTEX    1       -72.000000      98.000000       214.000000\r
21846                         *MESH_VERTEX    2       -64.000000      106.000000      214.000000\r
21847                         *MESH_VERTEX    3       -72.000000      98.000000       226.000000\r
21848                 }\r
21849                 *MESH_NORMALS   {\r
21850                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21851                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21852                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
21853                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
21854                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
21855                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
21856                 }\r
21857                 *MESH_FACE_LIST {\r
21858                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21859                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21860                 }\r
21861                 *MESH_NUMTVERTEX        4\r
21862                 *MESH_TVERTLIST {\r
21863                         *MESH_TVERT     0       0.875000        0.765625        1.000000\r
21864                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
21865                         *MESH_TVERT     2       0.875000        0.671875        1.000000\r
21866                         *MESH_TVERT     3       0.812500        0.765625        1.000000\r
21867                 }\r
21868                 *MESH_NUMTVFACES        2\r
21869                 *MESH_TFACELIST {\r
21870                         *MESH_TFACE     0       0       2       1\r
21871                         *MESH_TFACE     1       3       0       1\r
21872                 }\r
21873         }\r
21874         *PROP_MOTIONBLUR        0\r
21875         *PROP_CASTSHADOW        1\r
21876         *PROP_RECVSHADOW        1\r
21877         *MATERIAL_REF   0\r
21878 }\r
21879 *GEOMOBJECT     {\r
21880         *NODE_NAME      "mat0model0surf294"\r
21881         *NODE_TM        {\r
21882                 *NODE_NAME      "mat0model0surf294"\r
21883                 *INHERIT_POS    0       0       0\r
21884                 *INHERIT_ROT    0       0       0\r
21885                 *INHERIT_SCL    0       0       0\r
21886                 *TM_ROW0        1.0     0       0\r
21887                 *TM_ROW1        0       1.0     0\r
21888                 *TM_ROW2        0       0       1.0\r
21889                 *TM_ROW3        0       0       0\r
21890                 *TM_POS 0.000000        0.000000        0.000000\r
21891         }\r
21892         *MESH   {\r
21893                 *TIMEVALUE      0\r
21894                 *MESH_NUMVERTEX 4\r
21895                 *MESH_NUMFACES  2\r
21896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21897                 *MESH_VERTEX_LIST       {\r
21898                         *MESH_VERTEX    0       -72.000000      98.000000       226.000000\r
21899                         *MESH_VERTEX    1       -72.000000      68.000000       214.000000\r
21900                         *MESH_VERTEX    2       -72.000000      98.000000       214.000000\r
21901                         *MESH_VERTEX    3       -72.000000      68.000000       226.000000\r
21902                 }\r
21903                 *MESH_NORMALS   {\r
21904                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21905                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21906                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21907                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21908                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
21909                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
21910                 }\r
21911                 *MESH_FACE_LIST {\r
21912                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21913                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21914                 }\r
21915                 *MESH_NUMTVERTEX        4\r
21916                 *MESH_TVERTLIST {\r
21917                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
21918                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
21919                         *MESH_TVERT     2       0.812500        0.671875        1.000000\r
21920                         *MESH_TVERT     3       0.578125        0.765625        1.000000\r
21921                 }\r
21922                 *MESH_NUMTVFACES        2\r
21923                 *MESH_TFACELIST {\r
21924                         *MESH_TFACE     0       0       2       1\r
21925                         *MESH_TFACE     1       3       0       1\r
21926                 }\r
21927         }\r
21928         *PROP_MOTIONBLUR        0\r
21929         *PROP_CASTSHADOW        1\r
21930         *PROP_RECVSHADOW        1\r
21931         *MATERIAL_REF   0\r
21932 }\r
21933 *GEOMOBJECT     {\r
21934         *NODE_NAME      "mat0model0surf295"\r
21935         *NODE_TM        {\r
21936                 *NODE_NAME      "mat0model0surf295"\r
21937                 *INHERIT_POS    0       0       0\r
21938                 *INHERIT_ROT    0       0       0\r
21939                 *INHERIT_SCL    0       0       0\r
21940                 *TM_ROW0        1.0     0       0\r
21941                 *TM_ROW1        0       1.0     0\r
21942                 *TM_ROW2        0       0       1.0\r
21943                 *TM_ROW3        0       0       0\r
21944                 *TM_POS 0.000000        0.000000        0.000000\r
21945         }\r
21946         *MESH   {\r
21947                 *TIMEVALUE      0\r
21948                 *MESH_NUMVERTEX 4\r
21949                 *MESH_NUMFACES  2\r
21950                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21951                 *MESH_VERTEX_LIST       {\r
21952                         *MESH_VERTEX    0       -64.000000      58.000000       226.000000\r
21953                         *MESH_VERTEX    1       -72.000000      68.000000       214.000000\r
21954                         *MESH_VERTEX    2       -72.000000      68.000000       226.000000\r
21955                         *MESH_VERTEX    3       -64.000000      58.000000       214.000000\r
21956                 }\r
21957                 *MESH_NORMALS   {\r
21958                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
21959                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
21960                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
21961                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
21962                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
21963                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
21964                 }\r
21965                 *MESH_FACE_LIST {\r
21966                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21967                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21968                 }\r
21969                 *MESH_NUMTVERTEX        4\r
21970                 *MESH_TVERTLIST {\r
21971                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
21972                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
21973                         *MESH_TVERT     2       0.578125        0.765625        1.000000\r
21974                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
21975                 }\r
21976                 *MESH_NUMTVFACES        2\r
21977                 *MESH_TFACELIST {\r
21978                         *MESH_TFACE     0       0       2       1\r
21979                         *MESH_TFACE     1       3       0       1\r
21980                 }\r
21981         }\r
21982         *PROP_MOTIONBLUR        0\r
21983         *PROP_CASTSHADOW        1\r
21984         *PROP_RECVSHADOW        1\r
21985         *MATERIAL_REF   0\r
21986 }\r
21987 *GEOMOBJECT     {\r
21988         *NODE_NAME      "mat0model0surf296"\r
21989         *NODE_TM        {\r
21990                 *NODE_NAME      "mat0model0surf296"\r
21991                 *INHERIT_POS    0       0       0\r
21992                 *INHERIT_ROT    0       0       0\r
21993                 *INHERIT_SCL    0       0       0\r
21994                 *TM_ROW0        1.0     0       0\r
21995                 *TM_ROW1        0       1.0     0\r
21996                 *TM_ROW2        0       0       1.0\r
21997                 *TM_ROW3        0       0       0\r
21998                 *TM_POS 0.000000        0.000000        0.000000\r
21999         }\r
22000         *MESH   {\r
22001                 *TIMEVALUE      0\r
22002                 *MESH_NUMVERTEX 4\r
22003                 *MESH_NUMFACES  2\r
22004                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22005                 *MESH_VERTEX_LIST       {\r
22006                         *MESH_VERTEX    0       -72.000000      2.000000        226.000000\r
22007                         *MESH_VERTEX    1       -72.000000      2.000000        214.000000\r
22008                         *MESH_VERTEX    2       -64.000000      10.000000       226.000000\r
22009                         *MESH_VERTEX    3       -64.000000      10.000000       214.000000\r
22010                 }\r
22011                 *MESH_NORMALS   {\r
22012                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22013                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22014                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22015                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22016                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22017                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22018                 }\r
22019                 *MESH_FACE_LIST {\r
22020                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22021                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22022                 }\r
22023                 *MESH_NUMTVERTEX        4\r
22024                 *MESH_TVERTLIST {\r
22025                         *MESH_TVERT     0       0.062500        0.765625        1.000000\r
22026                         *MESH_TVERT     1       0.062500        0.671875        1.000000\r
22027                         *MESH_TVERT     2       0.125000        0.765625        1.000000\r
22028                         *MESH_TVERT     3       0.125000        0.671875        1.000000\r
22029                 }\r
22030                 *MESH_NUMTVFACES        2\r
22031                 *MESH_TFACELIST {\r
22032                         *MESH_TFACE     0       0       2       1\r
22033                         *MESH_TFACE     1       2       3       1\r
22034                 }\r
22035         }\r
22036         *PROP_MOTIONBLUR        0\r
22037         *PROP_CASTSHADOW        1\r
22038         *PROP_RECVSHADOW        1\r
22039         *MATERIAL_REF   0\r
22040 }\r
22041 *GEOMOBJECT     {\r
22042         *NODE_NAME      "mat0model0surf297"\r
22043         *NODE_TM        {\r
22044                 *NODE_NAME      "mat0model0surf297"\r
22045                 *INHERIT_POS    0       0       0\r
22046                 *INHERIT_ROT    0       0       0\r
22047                 *INHERIT_SCL    0       0       0\r
22048                 *TM_ROW0        1.0     0       0\r
22049                 *TM_ROW1        0       1.0     0\r
22050                 *TM_ROW2        0       0       1.0\r
22051                 *TM_ROW3        0       0       0\r
22052                 *TM_POS 0.000000        0.000000        0.000000\r
22053         }\r
22054         *MESH   {\r
22055                 *TIMEVALUE      0\r
22056                 *MESH_NUMVERTEX 4\r
22057                 *MESH_NUMFACES  2\r
22058                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22059                 *MESH_VERTEX_LIST       {\r
22060                         *MESH_VERTEX    0       -72.000000      2.000000        226.000000\r
22061                         *MESH_VERTEX    1       -72.000000      -60.000000      214.000000\r
22062                         *MESH_VERTEX    2       -72.000000      2.000000        214.000000\r
22063                         *MESH_VERTEX    3       -72.000000      -60.000000      226.000000\r
22064                 }\r
22065                 *MESH_NORMALS   {\r
22066                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22067                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22068                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
22069                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
22070                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
22071                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
22072                 }\r
22073                 *MESH_FACE_LIST {\r
22074                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22075                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22076                 }\r
22077                 *MESH_NUMTVERTEX        4\r
22078                 *MESH_TVERTLIST {\r
22079                         *MESH_TVERT     0       1.062500        0.765625        1.000000\r
22080                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
22081                         *MESH_TVERT     2       1.062500        0.671875        1.000000\r
22082                         *MESH_TVERT     3       0.578125        0.765625        1.000000\r
22083                 }\r
22084                 *MESH_NUMTVFACES        2\r
22085                 *MESH_TFACELIST {\r
22086                         *MESH_TFACE     0       0       2       1\r
22087                         *MESH_TFACE     1       3       0       1\r
22088                 }\r
22089         }\r
22090         *PROP_MOTIONBLUR        0\r
22091         *PROP_CASTSHADOW        1\r
22092         *PROP_RECVSHADOW        1\r
22093         *MATERIAL_REF   0\r
22094 }\r
22095 *GEOMOBJECT     {\r
22096         *NODE_NAME      "mat0model0surf298"\r
22097         *NODE_TM        {\r
22098                 *NODE_NAME      "mat0model0surf298"\r
22099                 *INHERIT_POS    0       0       0\r
22100                 *INHERIT_ROT    0       0       0\r
22101                 *INHERIT_SCL    0       0       0\r
22102                 *TM_ROW0        1.0     0       0\r
22103                 *TM_ROW1        0       1.0     0\r
22104                 *TM_ROW2        0       0       1.0\r
22105                 *TM_ROW3        0       0       0\r
22106                 *TM_POS 0.000000        0.000000        0.000000\r
22107         }\r
22108         *MESH   {\r
22109                 *TIMEVALUE      0\r
22110                 *MESH_NUMVERTEX 4\r
22111                 *MESH_NUMFACES  2\r
22112                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22113                 *MESH_VERTEX_LIST       {\r
22114                         *MESH_VERTEX    0       -64.000000      -70.000000      214.000000\r
22115                         *MESH_VERTEX    1       -72.000000      -60.000000      214.000000\r
22116                         *MESH_VERTEX    2       -64.000000      -70.000000      226.000000\r
22117                         *MESH_VERTEX    3       -72.000000      -60.000000      226.000000\r
22118                 }\r
22119                 *MESH_NORMALS   {\r
22120                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22121                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22122                         *MESH_VERTEXNORMAL      0       -0.780869       -0.624695       0.000000\r
22123                         *MESH_VERTEXNORMAL      1       -0.780869       -0.624695       0.000000\r
22124                         *MESH_VERTEXNORMAL      2       -0.780869       -0.624695       0.000000\r
22125                         *MESH_VERTEXNORMAL      3       -0.780869       -0.624695       0.000000\r
22126                 }\r
22127                 *MESH_FACE_LIST {\r
22128                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22129                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22130                 }\r
22131                 *MESH_NUMTVERTEX        4\r
22132                 *MESH_TVERTLIST {\r
22133                         *MESH_TVERT     0       0.500000        0.671875        1.000000\r
22134                         *MESH_TVERT     1       0.578125        0.671875        1.000000\r
22135                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
22136                         *MESH_TVERT     3       0.578125        0.765625        1.000000\r
22137                 }\r
22138                 *MESH_NUMTVFACES        2\r
22139                 *MESH_TFACELIST {\r
22140                         *MESH_TFACE     0       0       2       1\r
22141                         *MESH_TFACE     1       2       3       1\r
22142                 }\r
22143         }\r
22144         *PROP_MOTIONBLUR        0\r
22145         *PROP_CASTSHADOW        1\r
22146         *PROP_RECVSHADOW        1\r
22147         *MATERIAL_REF   0\r
22148 }\r
22149 *GEOMOBJECT     {\r
22150         *NODE_NAME      "mat0model0surf299"\r
22151         *NODE_TM        {\r
22152                 *NODE_NAME      "mat0model0surf299"\r
22153                 *INHERIT_POS    0       0       0\r
22154                 *INHERIT_ROT    0       0       0\r
22155                 *INHERIT_SCL    0       0       0\r
22156                 *TM_ROW0        1.0     0       0\r
22157                 *TM_ROW1        0       1.0     0\r
22158                 *TM_ROW2        0       0       1.0\r
22159                 *TM_ROW3        0       0       0\r
22160                 *TM_POS 0.000000        0.000000        0.000000\r
22161         }\r
22162         *MESH   {\r
22163                 *TIMEVALUE      0\r
22164                 *MESH_NUMVERTEX 4\r
22165                 *MESH_NUMFACES  2\r
22166                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22167                 *MESH_VERTEX_LIST       {\r
22168                         *MESH_VERTEX    0       -72.000000      -108.000000     226.000000\r
22169                         *MESH_VERTEX    1       -72.000000      -108.000000     214.000000\r
22170                         *MESH_VERTEX    2       -64.000000      -100.000000     226.000000\r
22171                         *MESH_VERTEX    3       -64.000000      -100.000000     214.000000\r
22172                 }\r
22173                 *MESH_NORMALS   {\r
22174                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22175                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22176                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22177                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22178                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22179                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22180                 }\r
22181                 *MESH_FACE_LIST {\r
22182                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22183                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22184                 }\r
22185                 *MESH_NUMTVERTEX        4\r
22186                 *MESH_TVERTLIST {\r
22187                         *MESH_TVERT     0       0.203125        0.765625        1.000000\r
22188                         *MESH_TVERT     1       0.203125        0.671875        1.000000\r
22189                         *MESH_TVERT     2       0.265625        0.765625        1.000000\r
22190                         *MESH_TVERT     3       0.265625        0.671875        1.000000\r
22191                 }\r
22192                 *MESH_NUMTVFACES        2\r
22193                 *MESH_TFACELIST {\r
22194                         *MESH_TFACE     0       0       2       1\r
22195                         *MESH_TFACE     1       2       3       1\r
22196                 }\r
22197         }\r
22198         *PROP_MOTIONBLUR        0\r
22199         *PROP_CASTSHADOW        1\r
22200         *PROP_RECVSHADOW        1\r
22201         *MATERIAL_REF   0\r
22202 }\r
22203 *GEOMOBJECT     {\r
22204         *NODE_NAME      "mat0model0surf300"\r
22205         *NODE_TM        {\r
22206                 *NODE_NAME      "mat0model0surf300"\r
22207                 *INHERIT_POS    0       0       0\r
22208                 *INHERIT_ROT    0       0       0\r
22209                 *INHERIT_SCL    0       0       0\r
22210                 *TM_ROW0        1.0     0       0\r
22211                 *TM_ROW1        0       1.0     0\r
22212                 *TM_ROW2        0       0       1.0\r
22213                 *TM_ROW3        0       0       0\r
22214                 *TM_POS 0.000000        0.000000        0.000000\r
22215         }\r
22216         *MESH   {\r
22217                 *TIMEVALUE      0\r
22218                 *MESH_NUMVERTEX 4\r
22219                 *MESH_NUMFACES  2\r
22220                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22221                 *MESH_VERTEX_LIST       {\r
22222                         *MESH_VERTEX    0       -72.000000      -150.000000     226.000000\r
22223                         *MESH_VERTEX    1       -72.000000      -150.000000     214.000000\r
22224                         *MESH_VERTEX    2       -72.000000      -108.000000     226.000000\r
22225                         *MESH_VERTEX    3       -72.000000      -108.000000     214.000000\r
22226                 }\r
22227                 *MESH_NORMALS   {\r
22228                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22229                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22230                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
22231                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
22232                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
22233                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
22234                 }\r
22235                 *MESH_FACE_LIST {\r
22236                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22237                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22238                 }\r
22239                 *MESH_NUMTVERTEX        4\r
22240                 *MESH_TVERTLIST {\r
22241                         *MESH_TVERT     0       -0.125000       0.765625        1.000000\r
22242                         *MESH_TVERT     1       -0.125000       0.671875        1.000000\r
22243                         *MESH_TVERT     2       0.203125        0.765625        1.000000\r
22244                         *MESH_TVERT     3       0.203125        0.671875        1.000000\r
22245                 }\r
22246                 *MESH_NUMTVFACES        2\r
22247                 *MESH_TFACELIST {\r
22248                         *MESH_TFACE     0       0       2       1\r
22249                         *MESH_TFACE     1       2       3       1\r
22250                 }\r
22251         }\r
22252         *PROP_MOTIONBLUR        0\r
22253         *PROP_CASTSHADOW        1\r
22254         *PROP_RECVSHADOW        1\r
22255         *MATERIAL_REF   0\r
22256 }\r
22257 *GEOMOBJECT     {\r
22258         *NODE_NAME      "mat0model0surf301"\r
22259         *NODE_TM        {\r
22260                 *NODE_NAME      "mat0model0surf301"\r
22261                 *INHERIT_POS    0       0       0\r
22262                 *INHERIT_ROT    0       0       0\r
22263                 *INHERIT_SCL    0       0       0\r
22264                 *TM_ROW0        1.0     0       0\r
22265                 *TM_ROW1        0       1.0     0\r
22266                 *TM_ROW2        0       0       1.0\r
22267                 *TM_ROW3        0       0       0\r
22268                 *TM_POS 0.000000        0.000000        0.000000\r
22269         }\r
22270         *MESH   {\r
22271                 *TIMEVALUE      0\r
22272                 *MESH_NUMVERTEX 4\r
22273                 *MESH_NUMFACES  2\r
22274                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22275                 *MESH_VERTEX_LIST       {\r
22276                         *MESH_VERTEX    0       -64.000000      -158.000000     226.000000\r
22277                         *MESH_VERTEX    1       -72.000000      -150.000000     214.000000\r
22278                         *MESH_VERTEX    2       -72.000000      -150.000000     226.000000\r
22279                         *MESH_VERTEX    3       -64.000000      -158.000000     214.000000\r
22280                 }\r
22281                 *MESH_NORMALS   {\r
22282                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22283                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22284                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
22285                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
22286                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22287                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22288                 }\r
22289                 *MESH_FACE_LIST {\r
22290                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22291                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22292                 }\r
22293                 *MESH_NUMTVERTEX        4\r
22294                 *MESH_TVERTLIST {\r
22295                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
22296                         *MESH_TVERT     1       0.875000        0.671875        1.000000\r
22297                         *MESH_TVERT     2       0.875000        0.765625        1.000000\r
22298                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
22299                 }\r
22300                 *MESH_NUMTVFACES        2\r
22301                 *MESH_TFACELIST {\r
22302                         *MESH_TFACE     0       0       2       1\r
22303                         *MESH_TFACE     1       3       0       1\r
22304                 }\r
22305         }\r
22306         *PROP_MOTIONBLUR        0\r
22307         *PROP_CASTSHADOW        1\r
22308         *PROP_RECVSHADOW        1\r
22309         *MATERIAL_REF   0\r
22310 }\r
22311 *GEOMOBJECT     {\r
22312         *NODE_NAME      "mat0model0surf302"\r
22313         *NODE_TM        {\r
22314                 *NODE_NAME      "mat0model0surf302"\r
22315                 *INHERIT_POS    0       0       0\r
22316                 *INHERIT_ROT    0       0       0\r
22317                 *INHERIT_SCL    0       0       0\r
22318                 *TM_ROW0        1.0     0       0\r
22319                 *TM_ROW1        0       1.0     0\r
22320                 *TM_ROW2        0       0       1.0\r
22321                 *TM_ROW3        0       0       0\r
22322                 *TM_POS 0.000000        0.000000        0.000000\r
22323         }\r
22324         *MESH   {\r
22325                 *TIMEVALUE      0\r
22326                 *MESH_NUMVERTEX 4\r
22327                 *MESH_NUMFACES  2\r
22328                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22329                 *MESH_VERTEX_LIST       {\r
22330                         *MESH_VERTEX    0       -72.000000      -198.000000     226.000000\r
22331                         *MESH_VERTEX    1       -72.000000      -198.000000     214.000000\r
22332                         *MESH_VERTEX    2       -64.000000      -190.000000     226.000000\r
22333                         *MESH_VERTEX    3       -64.000000      -190.000000     214.000000\r
22334                 }\r
22335                 *MESH_NORMALS   {\r
22336                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22337                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22338                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22339                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22340                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22341                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22342                 }\r
22343                 *MESH_FACE_LIST {\r
22344                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22345                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22346                 }\r
22347                 *MESH_NUMTVERTEX        4\r
22348                 *MESH_TVERTLIST {\r
22349                         *MESH_TVERT     0       0.500000        0.765625        1.000000\r
22350                         *MESH_TVERT     1       0.500000        0.671875        1.000000\r
22351                         *MESH_TVERT     2       0.562500        0.765625        1.000000\r
22352                         *MESH_TVERT     3       0.562500        0.671875        1.000000\r
22353                 }\r
22354                 *MESH_NUMTVFACES        2\r
22355                 *MESH_TFACELIST {\r
22356                         *MESH_TFACE     0       0       2       1\r
22357                         *MESH_TFACE     1       2       3       1\r
22358                 }\r
22359         }\r
22360         *PROP_MOTIONBLUR        0\r
22361         *PROP_CASTSHADOW        1\r
22362         *PROP_RECVSHADOW        1\r
22363         *MATERIAL_REF   0\r
22364 }\r
22365 *GEOMOBJECT     {\r
22366         *NODE_NAME      "mat0model0surf303"\r
22367         *NODE_TM        {\r
22368                 *NODE_NAME      "mat0model0surf303"\r
22369                 *INHERIT_POS    0       0       0\r
22370                 *INHERIT_ROT    0       0       0\r
22371                 *INHERIT_SCL    0       0       0\r
22372                 *TM_ROW0        1.0     0       0\r
22373                 *TM_ROW1        0       1.0     0\r
22374                 *TM_ROW2        0       0       1.0\r
22375                 *TM_ROW3        0       0       0\r
22376                 *TM_POS 0.000000        0.000000        0.000000\r
22377         }\r
22378         *MESH   {\r
22379                 *TIMEVALUE      0\r
22380                 *MESH_NUMVERTEX 4\r
22381                 *MESH_NUMFACES  2\r
22382                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22383                 *MESH_VERTEX_LIST       {\r
22384                         *MESH_VERTEX    0       -72.000000      -238.000000     226.000000\r
22385                         *MESH_VERTEX    1       -72.000000      -238.000000     214.000000\r
22386                         *MESH_VERTEX    2       -72.000000      -198.000000     226.000000\r
22387                         *MESH_VERTEX    3       -72.000000      -198.000000     214.000000\r
22388                 }\r
22389                 *MESH_NORMALS   {\r
22390                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22391                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22392                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
22393                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
22394                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
22395                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
22396                 }\r
22397                 *MESH_FACE_LIST {\r
22398                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22399                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22400                 }\r
22401                 *MESH_NUMTVERTEX        4\r
22402                 *MESH_TVERTLIST {\r
22403                         *MESH_TVERT     0       0.187500        0.765625        1.000000\r
22404                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
22405                         *MESH_TVERT     2       0.500000        0.765625        1.000000\r
22406                         *MESH_TVERT     3       0.500000        0.671875        1.000000\r
22407                 }\r
22408                 *MESH_NUMTVFACES        2\r
22409                 *MESH_TFACELIST {\r
22410                         *MESH_TFACE     0       0       2       1\r
22411                         *MESH_TFACE     1       2       3       1\r
22412                 }\r
22413         }\r
22414         *PROP_MOTIONBLUR        0\r
22415         *PROP_CASTSHADOW        1\r
22416         *PROP_RECVSHADOW        1\r
22417         *MATERIAL_REF   0\r
22418 }\r
22419 *GEOMOBJECT     {\r
22420         *NODE_NAME      "mat0model0surf304"\r
22421         *NODE_TM        {\r
22422                 *NODE_NAME      "mat0model0surf304"\r
22423                 *INHERIT_POS    0       0       0\r
22424                 *INHERIT_ROT    0       0       0\r
22425                 *INHERIT_SCL    0       0       0\r
22426                 *TM_ROW0        1.0     0       0\r
22427                 *TM_ROW1        0       1.0     0\r
22428                 *TM_ROW2        0       0       1.0\r
22429                 *TM_ROW3        0       0       0\r
22430                 *TM_POS 0.000000        0.000000        0.000000\r
22431         }\r
22432         *MESH   {\r
22433                 *TIMEVALUE      0\r
22434                 *MESH_NUMVERTEX 4\r
22435                 *MESH_NUMFACES  2\r
22436                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22437                 *MESH_VERTEX_LIST       {\r
22438                         *MESH_VERTEX    0       -64.000000      -246.000000     214.000000\r
22439                         *MESH_VERTEX    1       -72.000000      -238.000000     214.000000\r
22440                         *MESH_VERTEX    2       -64.000000      -246.000000     226.000000\r
22441                         *MESH_VERTEX    3       -72.000000      -238.000000     226.000000\r
22442                 }\r
22443                 *MESH_NORMALS   {\r
22444                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22445                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22446                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
22447                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
22448                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22449                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22450                 }\r
22451                 *MESH_FACE_LIST {\r
22452                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22453                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22454                 }\r
22455                 *MESH_NUMTVERTEX        4\r
22456                 *MESH_TVERTLIST {\r
22457                         *MESH_TVERT     0       0.125000        0.671875        1.000000\r
22458                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
22459                         *MESH_TVERT     2       0.125000        0.765625        1.000000\r
22460                         *MESH_TVERT     3       0.187500        0.765625        1.000000\r
22461                 }\r
22462                 *MESH_NUMTVFACES        2\r
22463                 *MESH_TFACELIST {\r
22464                         *MESH_TFACE     0       0       2       1\r
22465                         *MESH_TFACE     1       2       3       1\r
22466                 }\r
22467         }\r
22468         *PROP_MOTIONBLUR        0\r
22469         *PROP_CASTSHADOW        1\r
22470         *PROP_RECVSHADOW        1\r
22471         *MATERIAL_REF   0\r
22472 }\r
22473 *GEOMOBJECT     {\r
22474         *NODE_NAME      "mat0model0surf305"\r
22475         *NODE_TM        {\r
22476                 *NODE_NAME      "mat0model0surf305"\r
22477                 *INHERIT_POS    0       0       0\r
22478                 *INHERIT_ROT    0       0       0\r
22479                 *INHERIT_SCL    0       0       0\r
22480                 *TM_ROW0        1.0     0       0\r
22481                 *TM_ROW1        0       1.0     0\r
22482                 *TM_ROW2        0       0       1.0\r
22483                 *TM_ROW3        0       0       0\r
22484                 *TM_POS 0.000000        0.000000        0.000000\r
22485         }\r
22486         *MESH   {\r
22487                 *TIMEVALUE      0\r
22488                 *MESH_NUMVERTEX 4\r
22489                 *MESH_NUMFACES  2\r
22490                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22491                 *MESH_VERTEX_LIST       {\r
22492                         *MESH_VERTEX    0       -72.000000      -286.000000     226.000000\r
22493                         *MESH_VERTEX    1       -72.000000      -286.000000     214.000000\r
22494                         *MESH_VERTEX    2       -64.000000      -278.000000     226.000000\r
22495                         *MESH_VERTEX    3       -64.000000      -278.000000     214.000000\r
22496                 }\r
22497                 *MESH_NORMALS   {\r
22498                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22499                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22500                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22501                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22502                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22503                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22504                 }\r
22505                 *MESH_FACE_LIST {\r
22506                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22507                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22508                 }\r
22509                 *MESH_NUMTVERTEX        4\r
22510                 *MESH_TVERTLIST {\r
22511                         *MESH_TVERT     0       0.812500        0.765625        1.000000\r
22512                         *MESH_TVERT     1       0.812500        0.671875        1.000000\r
22513                         *MESH_TVERT     2       0.875000        0.765625        1.000000\r
22514                         *MESH_TVERT     3       0.875000        0.671875        1.000000\r
22515                 }\r
22516                 *MESH_NUMTVFACES        2\r
22517                 *MESH_TFACELIST {\r
22518                         *MESH_TFACE     0       0       2       1\r
22519                         *MESH_TFACE     1       2       3       1\r
22520                 }\r
22521         }\r
22522         *PROP_MOTIONBLUR        0\r
22523         *PROP_CASTSHADOW        1\r
22524         *PROP_RECVSHADOW        1\r
22525         *MATERIAL_REF   0\r
22526 }\r
22527 *GEOMOBJECT     {\r
22528         *NODE_NAME      "mat0model0surf306"\r
22529         *NODE_TM        {\r
22530                 *NODE_NAME      "mat0model0surf306"\r
22531                 *INHERIT_POS    0       0       0\r
22532                 *INHERIT_ROT    0       0       0\r
22533                 *INHERIT_SCL    0       0       0\r
22534                 *TM_ROW0        1.0     0       0\r
22535                 *TM_ROW1        0       1.0     0\r
22536                 *TM_ROW2        0       0       1.0\r
22537                 *TM_ROW3        0       0       0\r
22538                 *TM_POS 0.000000        0.000000        0.000000\r
22539         }\r
22540         *MESH   {\r
22541                 *TIMEVALUE      0\r
22542                 *MESH_NUMVERTEX 4\r
22543                 *MESH_NUMFACES  2\r
22544                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22545                 *MESH_VERTEX_LIST       {\r
22546                         *MESH_VERTEX    0       -64.000000      -328.000000     226.000000\r
22547                         *MESH_VERTEX    1       -72.000000      -328.000000     214.000000\r
22548                         *MESH_VERTEX    2       -72.000000      -328.000000     226.000000\r
22549                         *MESH_VERTEX    3       -64.000000      -328.000000     214.000000\r
22550                 }\r
22551                 *MESH_NORMALS   {\r
22552                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22553                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22554                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
22555                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
22556                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
22557                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
22558                 }\r
22559                 *MESH_FACE_LIST {\r
22560                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22561                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22562                 }\r
22563                 *MESH_NUMTVERTEX        4\r
22564                 *MESH_TVERTLIST {\r
22565                         *MESH_TVERT     0       0.093750        0.765625        1.000000\r
22566                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
22567                         *MESH_TVERT     2       0.031250        0.765625        1.000000\r
22568                         *MESH_TVERT     3       0.093750        0.671875        1.000000\r
22569                 }\r
22570                 *MESH_NUMTVFACES        2\r
22571                 *MESH_TFACELIST {\r
22572                         *MESH_TFACE     0       0       2       1\r
22573                         *MESH_TFACE     1       3       0       1\r
22574                 }\r
22575         }\r
22576         *PROP_MOTIONBLUR        0\r
22577         *PROP_CASTSHADOW        1\r
22578         *PROP_RECVSHADOW        1\r
22579         *MATERIAL_REF   0\r
22580 }\r
22581 *GEOMOBJECT     {\r
22582         *NODE_NAME      "mat0model0surf307"\r
22583         *NODE_TM        {\r
22584                 *NODE_NAME      "mat0model0surf307"\r
22585                 *INHERIT_POS    0       0       0\r
22586                 *INHERIT_ROT    0       0       0\r
22587                 *INHERIT_SCL    0       0       0\r
22588                 *TM_ROW0        1.0     0       0\r
22589                 *TM_ROW1        0       1.0     0\r
22590                 *TM_ROW2        0       0       1.0\r
22591                 *TM_ROW3        0       0       0\r
22592                 *TM_POS 0.000000        0.000000        0.000000\r
22593         }\r
22594         *MESH   {\r
22595                 *TIMEVALUE      0\r
22596                 *MESH_NUMVERTEX 4\r
22597                 *MESH_NUMFACES  2\r
22598                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22599                 *MESH_VERTEX_LIST       {\r
22600                         *MESH_VERTEX    0       -72.000000      -328.000000     226.000000\r
22601                         *MESH_VERTEX    1       -72.000000      -328.000000     214.000000\r
22602                         *MESH_VERTEX    2       -72.000000      -286.000000     226.000000\r
22603                         *MESH_VERTEX    3       -72.000000      -286.000000     214.000000\r
22604                 }\r
22605                 *MESH_NORMALS   {\r
22606                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
22607                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22608                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
22609                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
22610                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
22611                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
22612                 }\r
22613                 *MESH_FACE_LIST {\r
22614                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22615                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22616                 }\r
22617                 *MESH_NUMTVERTEX        4\r
22618                 *MESH_TVERTLIST {\r
22619                         *MESH_TVERT     0       0.484375        0.765625        1.000000\r
22620                         *MESH_TVERT     1       0.484375        0.671875        1.000000\r
22621                         *MESH_TVERT     2       0.812500        0.765625        1.000000\r
22622                         *MESH_TVERT     3       0.812500        0.671875        1.000000\r
22623                 }\r
22624                 *MESH_NUMTVFACES        2\r
22625                 *MESH_TFACELIST {\r
22626                         *MESH_TFACE     0       0       2       1\r
22627                         *MESH_TFACE     1       2       3       1\r
22628                 }\r
22629         }\r
22630         *PROP_MOTIONBLUR        0\r
22631         *PROP_CASTSHADOW        1\r
22632         *PROP_RECVSHADOW        1\r
22633         *MATERIAL_REF   0\r
22634 }\r