2 compat-q3a: switch crylink/hagar, as crylink is closer to BFG and hagar is closer to Plasmagun
4 game: cmd maplist improved
5 game: colors improved (TODO credit sev in nexuiz-credits.txt!)
7 game: ctf flag touching when dead bug fixed
8 game: cvar g_jump_grunt
9 game: cvar g_spawnpoints_auto_move_out_of_solid
12 game: fix some memory leaks
13 game: hook attaches to moving objects
14 game: hook can pull players
15 game: hook jitter-less
16 game: hook no longer goes through walls
17 game: hook sky-attach bug fixed
18 game: item respawn: 20s for 50health and 25armor
19 game: map voting: nodetail 1 as default
20 game: map voting: with previews
21 game: performance improved (fteqcc -O3)
23 game: scoreboard improved
25 game: sounds: model specific player sounds
27 game: zoom unlagged, detect zoom scripts (for spectating/demos)
28 mapping: allow mins/maxs specification for brush entities instead of models (as alternative)
29 mapping: automatic shader generator script
30 mapping: entities.def updated
31 mapping: entity func_door: make DOOR_NOT_LINK work
32 mapping: entity func_pointparticles
33 mapping: entity func_sparks
34 mapping: entity func_train now supports -1 wait on path_corner, making it NOT wait
35 mapping: entity info_null now removes itself (as it should); this DOES break some maps that need fixing now
36 mapping: entity misc_follow
37 mapping: entity misc_laser changed and improved
38 mapping: entity trigger_flipflop, trigger_monoflip, trigger_multivibrator
39 mapping: field nottargeted overrides targetname checks in e.g. func_door (so it can be used for misc_follow without needing an extra trigger)
40 mapping: mapname.cfg is deprecated. Use clientsettemp_for_type and cdtrack in mapname.mapinfo
41 mapping: triggers now MUST be common/trigger; their exact shape now works (no longer their bbox)
42 mapping: zeroradiant support, bugfix patchset updated
43 map: reslimed: less distracting fog
44 map: starship and silvercity: no CTF
46 menu: game type in server browser
47 menu: input box margin now in chars, not percent
48 menu: new playermodel previews (sev)
49 menuskins: big buttons as extra graphics
50 menuskins: COLOR_SCROLLBAR_C
51 menuskins: HEIGHT_DIALOGBORDER
53 misc: +exec benchmark.cfg
54 rcon2irc: disconnect fix