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[divverent/netradiant.git] / setup / win32 / components / trem_terrain_manual.xml
1 <?xml version="1.0"?>
2 <component subdirectory="trem.game/docs">
3         <dir name="Terrain_Manual">
4                 <file name="start.html"/>
5                 <dir name="pages">
6                         <file name="adding_bots.html"/>
7                         <file name="adding_buildings_to_terrain.html"/>
8                         <file name="art_tools.html"/>
9                         <file name="blocking_vis.html"/>
10                         <file name="boxing_in_the_world.html"/>
11                         <file name="clipping_the_terrain.html"/>
12                         <file name="creating_the_alphamap.html"/>
13                         <file name="creating_the_terrain.html"/>
14                         <file name="entity_keys_and_values.html"/>
15                         <file name="glossary.html"/>
16                         <file name="height_maps.html"/>
17                         <file name="height_map_into_terrain_mesh.html"/>
18                         <file name="Image3.gif"/>
19                         <file name="Image4.gif"/>
20                         <file name="Image5.gif"/>
21                         <file name="Image6.gif"/>
22                         <file name="introduction.html"/>
23                         <file name="key_changes.html"/>
24                         <file name="lighting_the_terrain.html"/>
25                         <file name="manipulating_the_terrain_mesh.html"/>
26                         <file name="mapping_the_textures.html"/>
27                         <file name="new_or_revised_q3map_shader_comm.html"/>
28                         <file name="other_possible_height_map_tools.html"/>
29                         <file name="related_links.html"/>
30                         <file name="suggested_gensurf_settings.html"/>
31                         <file name="table_of_contents.html"/>
32                         <file name="terrain_entity.html"/>
33                         <file name="terrain_mesh_into_terrain_entity.html"/>
34                         <file name="terrain_related_worldspawn_features.html"/>
35                         <file name="terrain_texture.html"/>
36                         <file name="the_meta_shader.html"/>
37                 </dir>
38                 <dir name="pics">
39                         <file name="background.jpg"/>
40                         <file name="start.gif"/>
41                         <file name="terrain.jpg"/>
42                 </dir>
43         </dir>
44 </component>
45