divverent/darkplaces.git
2009-02-19 divverentlibogg sucks. Really does. Work around one of its short...
2009-02-18 havocfix bug introduced by div0 that made entities belonging...
2009-02-18 divverentfix typo causing an endless loop
2009-02-18 divverenthopefully fix pointsound in csqc
2009-02-18 divverentavoid writing a duplicate last frame at the end
2009-02-18 divverentfix the stupid interleaving method
2009-02-18 havocrevert r8707 changes
2009-02-18 havocdisable use of stdint.h on MSVC2003 and earlier
2009-02-18 divverentalso include <stdint.h> to get uint32_t on mingw
2009-02-18 divverenta debug printf I forgot to comment out
2009-02-18 divverentnow, for mingw, use the uint32_t names instead of the...
2009-02-18 havocfix compile errors on MSVC2003 and earlier
2009-02-18 divverentbring back the old stupid interleaving, and leave this...
2009-02-18 divverenttry interleaving exactly like example_encode.c
2009-02-18 divverentincrease default theora quality from 16 to 32; this...
2009-02-18 divverentcapturevideo refactoring, making AVI also "just a modul...
2009-02-18 divverentAdd some cvars for vorbis/theora video encoding; their...
2009-02-18 divverentforgot these two files
2009-02-18 divverentExperimental theora capturevideo code.
2009-02-17 divverentcapturevideo: prefill incomplete header fields a bit...
2009-02-17 havocfix bugs with missing shader replacements casting shadows
2009-02-17 divverentfix typo in some powers of two
2009-02-17 divverentadd Q3A's EF_TELEPORT_BIT (toggle it when teleporting...
2009-02-17 divverentDP_QC_GETTAGINFO_BONEPROPERTIES
2009-02-16 havocfix a compile error when using C++ mode
2009-02-16 divverentskip interpolation if tagentity changes
2009-02-16 havocfix some mingw64 warnings (I hope)
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-02-16 havocimplemented zpass shadowing, not used yet
2009-02-15 havocsomehow this file was not committed in the last one
2009-02-15 havocdon't prepend textures/ on halflife wad loading
2009-02-15 havocuse nlerp for bone rotations in skeletal model renderin...
2009-02-15 havocsimplified tag info code
2009-02-15 havocadded shadertime field in csqc
2009-02-12 havoclaying the groundwork for zpass shadow volume support...
2009-02-12 havocadded TEXF_FORCELINEAR to many special effect textures
2009-02-12 havocearly steps toward support for persistent caching of...
2009-02-12 havocimplemented occlusion query support on corona rendering...
2009-02-11 divverentfix memory corruption when using trailparticles with...
2009-02-10 divverentremove two debug prints
2009-02-10 divverentfix a typo
2009-02-10 divverentimproved handling of non-seekable AVIs; also: do less...
2009-02-10 divverentmake AVI writing a bit more robust; if seeking back...
2009-02-09 divverentCSQC traceline/tracebox: don't set hitnetworkplayers...
2009-02-07 divverentbugfix for showtopspeed
2009-02-06 divverentfix a possible bug with zym model animation (this looks...
2009-02-06 divverent[ 2566720 ] showtopspeed v3
2009-02-02 havocAt O.Sezer's recommendation filematch.c has been change...
2009-02-02 havocdisabled main in sys_win.c at O.Sezer's recommendation...
2009-02-02 havocchanged CC=gcc to CC?=gcc at O.Sezer's recommendation
2009-02-01 divverentfix two typos in vid_wgl code
2009-01-31 divverentmore fullscreen cleanup
2009-01-31 divverentcleanup of fullscreen code; do not use VidMode when...
2009-01-28 divverentdamn, revert the accidental change to makefile.inc
2009-01-28 divverentfix a type
2009-01-28 divverentmake DP compile with C++ again
2009-01-28 divverentoops, fixing syntax
2009-01-28 divverentsome fixes for NetWM fullscreen
2009-01-28 divverenttry to improve netwm fullscreen mode
2009-01-28 havocfix another warning reported by O.Sezer
2009-01-28 havocfix for a typo from O.Sezer
2009-01-27 divverenthandle FocusIn and FocusOut in NetWM fullscreen mode
2009-01-27 divverentfix my last fullscreen change
2009-01-27 divverentattempt to fix csqc entity networking by not sending...
2009-01-27 divverentbeginning of vid_netwmfullscreen; does not work yet...
2009-01-26 havocremove an unused variable
2009-01-25 divverentfix typos on sizing collision patches
2009-01-25 divverentactually use the cross product of two DIFFERENT vectors...
2009-01-25 havocfix stupid degenerate triangle check, I don't have...
2009-01-24 divverentfix modelyawradius calculation
2009-01-23 divverentcvarlist, buf_cvarlist: support wildcards if present...
2009-01-23 divverentfix typo in Set/SetA
2009-01-23 divverentdo the skipping here too
2009-01-23 divverentadd an argument to filter out a cvar prefix
2009-01-23 divverent+"DP_QC_CVAR_DESCRIPTION "
2009-01-22 divverentDP_SV_ONENTITYPREPOSTSPAWNFUNCTION - hooks before and...
2009-01-20 havocfix bug with menu_mouse_absolute 1 in Nexuiz
2009-01-20 havocfixed a serious bug in initialization of frac[][]
2009-01-20 havocfix bugs with q1bsp/hlbsp rotating submodels, caused...
2009-01-19 havocfix a number of char types that should be int, to make...
2009-01-18 divverentGAME_NEXUIZ: skip player entities in hitnetworkplayers...
2009-01-17 havocdisable DGA mouse by default
2009-01-16 havocadded servertime, serverprevtime, serverdeltatime globa...
2009-01-16 divverent- fix tracing against networked players on the client...
2009-01-15 divverentmake csqc entity sounds follow their entity
2009-01-15 havocremove templights change
2009-01-15 havocfix for more missing stuff
2009-01-14 havocforgot to include this file, fixes PBLEND_INVMOD error
2009-01-14 havocadded blend and orientation commands for effectinfo...
2009-01-13 divverentcl_demo_mousegrab
2009-01-13 havocI noticed the edgefriction value was wrong in the QW...
2009-01-13 divverentfix warning
2009-01-13 divverentremove the PRVM_BOUNDSCHECK_CVAR define
2009-01-12 divverentfix csqc code insertion in autodemos
2009-01-10 divverentrotate the blur pentagram by 180 degrees :P
2009-01-10 divverentadd a second parameter to the blur to mix the pentagram...
2009-01-10 divverentremove the latest change (it was redundant, as a glsl...
2009-01-10 divverentadd a new vec2 LowerRightCorner to the glsl shader...
2009-01-08 divverentAdd a comment explaining how the compression algorithms...
2009-01-08 divverentBlub's "deflate" extension to the download system.
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