From e4b1097e3c19c334d955dbcaa50ecb91cae36bfe Mon Sep 17 00:00:00 2001 From: molivier Date: Tue, 6 Apr 2004 05:58:07 +0000 Subject: [PATCH] Fixed cl_nodelta 1 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4086 d7cf8633-e32d-0410-b094-e92efae38249 --- protocol.c | 4 ++-- todo | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/protocol.c b/protocol.c index 3278be05..66076b6d 100644 --- a/protocol.c +++ b/protocol.c @@ -733,13 +733,13 @@ int EntityFrame4_AckFrame(entity_database4_t *d, int framenum) { int i, j, found = false; entity_database4_commit_t *commit; - if (d->referenceframenum == framenum) - return true; if (framenum == -1) { EntityFrame4_ResetDatabase(d); return true; } + if (d->referenceframenum == framenum) + return true; for (i = 0, commit = d->commit;i < MAX_ENTITY_HISTORY;i++, commit++) { if (commit->numentities && commit->framenum <= framenum) diff --git a/todo b/todo index db680de0..e513474f 100644 --- a/todo +++ b/todo @@ -146,7 +146,7 @@ d darkplaces: shadow volume rendering should not unlock the arrays between rende 0 darkplaces: figure out why zombies are disappearing when not entirely submerged in some hipnotic maps (romi) 0 darkplaces: fix broken key repeat on backspace key in console (Mercury) 0 darkplaces: fix broken mouse button display in key binding menu, it shows ??? for mouse buttons (Mercury, Tomaz) -2 darkplaces: fix cl_nodelta 1, it's halting updates (Tomaz, sublim3) +-n darkplaces: fix cl_nodelta 1, it's halting updates (Tomaz, sublim3) 0 darkplaces: fix disappearing viewmodel (and other models) when in an unvised q3bsp, or partially inside a wall in q3bsp 0 darkplaces: fix loadsky;r_restart;r_restart crash, again (sajt) 0 darkplaces: fix model lighting with r_shadow_realtime_world_lightmaps mode, it seems to be adding dlights to vertices? (Mitchell) -- 2.39.2