From a876a43c9f86c23d767a5301d8bf53e7a79dcd6b Mon Sep 17 00:00:00 2001 From: molivier Date: Thu, 29 Apr 2004 07:48:32 +0000 Subject: [PATCH] Fixed a bug in the Ogg Vorbis streaming code that can cause sound files to be unplayable if the sound device is set to a lower speed git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4116 d7cf8633-e32d-0410-b094-e92efae38249 --- snd_ogg.c | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/snd_ogg.c b/snd_ogg.c index eed6f856..17fc7dff 100644 --- a/snd_ogg.c +++ b/snd_ogg.c @@ -347,8 +347,9 @@ static qbyte resampling_buffer [48000 * 2 * 2]; // Per-sfx data structure typedef struct { - qbyte *file; - size_t filesize; + qbyte *file; + size_t filesize; + snd_format_t format; } ogg_stream_persfx_t; // Per-channel data structure @@ -357,7 +358,6 @@ typedef struct OggVorbis_File vf; ov_decode_t ov_decode; int bs; - snd_format_t format; sfxbuffer_t sb; // must be at the end due to its dynamically allocated size } ogg_stream_perchannel_t; @@ -374,18 +374,19 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns ogg_stream_perchannel_t* per_ch; sfxbuffer_t* sb; sfx_t* sfx; + ogg_stream_persfx_t* per_sfx; int newlength, done, ret, bigendian; unsigned int factor; size_t buff_len; per_ch = ch->fetcher_data; sfx = ch->sfx; + per_sfx = sfx->fetcher_data; buff_len = ceil (STREAM_BUFFER_DURATION * (sfx->format.speed * sfx->format.width * sfx->format.channels)); // If there's no fetcher structure attached to the channel yet if (per_ch == NULL) { - vorbis_info *vi; ogg_stream_persfx_t* per_sfx; per_ch = Mem_Alloc (sfx->mempool, sizeof (*per_ch) - sizeof (per_ch->sb.data) + buff_len); @@ -402,12 +403,6 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns return NULL; } - // Get the stream information - vi = qov_info (&per_ch->vf, -1); - per_ch->format.speed = vi->rate; - per_ch->format.width = sfx->format.width; - per_ch->format.channels = sfx->format.channels; - per_ch->sb.offset = 0; per_ch->sb.length = 0; per_ch->bs = 0; @@ -416,7 +411,7 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns } sb = &per_ch->sb; - factor = per_ch->format.width * per_ch->format.channels; + factor = per_sfx->format.width * per_sfx->format.channels; // If the stream buffer can't contain that much samples anyway if (nbsamples * factor > buff_len) @@ -449,16 +444,16 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns sb->length = newlength; } - // We add exactly "per_ch->format.speed" samples per channel to the buffer (i.e. 1 sec of sound): + // We add exactly 1 sec of sound to the buffer: // 1- to ensure we won't lose any sample during the resampling process // 2- to force one call to OGG_FetchSound per second to regulate the workload - newlength = per_ch->format.speed * factor; - if (newlength + sb->length * factor > buff_len) + if ((sfx->format.speed + sb->length) * factor > buff_len) { Con_Printf ("OGG_FetchSound: stream buffer overflow (%u bytes / %u)\n", - newlength + sb->length * factor, buff_len); + (sfx->format.speed + sb->length) * factor, buff_len); return NULL; } + newlength = per_sfx->format.speed * factor; // 1 sec of sound before resampling // Decompress in the resampling_buffer #if BYTE_ORDER == LITTLE_ENDIAN @@ -471,7 +466,7 @@ static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, uns done += ret; // Resample in the sfxbuffer - newlength = ResampleSfx (resampling_buffer, (size_t)done / factor, &per_ch->format, sb->data + sb->length * factor, sfx->name); + newlength = ResampleSfx (resampling_buffer, (size_t)done / factor, &per_sfx->format, sb->data + sb->length * factor, sfx->name); sb->length += newlength; return sb; @@ -566,14 +561,19 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s) per_sfx = Mem_Alloc (s->mempool, sizeof (*per_sfx)); per_sfx->file = data; per_sfx->filesize = fs_filesize; + + per_sfx->format.speed = vi->rate; + per_sfx->format.width = 2; // We always work with 16 bits samples + per_sfx->format.channels = vi->channels; + s->format.speed = shm->format.speed; + s->format.width = per_sfx->format.width; + s->format.channels = per_sfx->format.channels; + s->fetcher_data = per_sfx; s->fetcher = &ogg_fetcher; - s->format.speed = shm->format.speed; - s->format.width = 2; // We always work with 16 bits samples - s->format.channels = vi->channels; s->loopstart = -1; s->flags |= SFXFLAG_STREAMED; - s->total_length = (size_t)len / (vi->channels * 2) * ((float)shm->format.speed / vi->rate); + s->total_length = (size_t)len / per_sfx->format.channels / 2 * ((float)s->format.speed / per_sfx->format.speed); } else { -- 2.39.2