From 917a172b4636607a46bdbe8c47b15dca2e40bfca Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 9 Mar 2003 20:33:23 +0000 Subject: [PATCH] Vic informed me of the AGP settings (0-0.25, 0-0.25, 0.25-0.75) and video memory settings (0-0.25, 0-0.25, 0.75-1) for use with GL_NV_vertex_array_range, they seem to have no effect but the defaults have been updated (to 0.2, 0.2, 0.7) to choose AGP git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2820 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_backend.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gl_backend.c b/gl_backend.c index 8e0b2214..3be69651 100644 --- a/gl_backend.c +++ b/gl_backend.c @@ -6,8 +6,8 @@ cvar_t gl_mesh_maxverts = {0, "gl_mesh_maxverts", "21760"}; cvar_t gl_mesh_floatcolors = {0, "gl_mesh_floatcolors", "1"}; cvar_t gl_mesh_drawrangeelements = {0, "gl_mesh_drawrangeelements", "1"}; cvar_t gl_mesh_vertex_array_range = {0, "gl_mesh_vertex_array_range", "0"}; -cvar_t gl_mesh_vertex_array_range_readfrequency = {0, "gl_mesh_vertex_array_range_readfrequency", "0.3"}; -cvar_t gl_mesh_vertex_array_range_writefrequency = {0, "gl_mesh_vertex_array_range_writefrequency", "1"}; +cvar_t gl_mesh_vertex_array_range_readfrequency = {0, "gl_mesh_vertex_array_range_readfrequency", "0.2"}; +cvar_t gl_mesh_vertex_array_range_writefrequency = {0, "gl_mesh_vertex_array_range_writefrequency", "0.2"}; cvar_t gl_mesh_vertex_array_range_priority = {0, "gl_mesh_vertex_array_range_priority", "0.7"}; cvar_t gl_delayfinish = {CVAR_SAVE, "gl_delayfinish", "0"}; -- 2.39.2