]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
split SV_Physics_Entity into SV_Physics_Entity and SV_Physics_ClientEntity as an...
[divverent/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...