]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
reduced offsetmapping from 4 sample to 3 sample to make it work within Radeon 9500...
[divverent/darkplaces.git] / snd_wav.h
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...