]> icculus.org git repositories - divverent/darkplaces.git/history - r_light.h
two-layer sky rendering now uses GL_ARB_texture_env_combine if available to render...
[divverent/darkplaces.git] / r_light.h
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-06 lordhavocbetter version reports (always mention build number)
2000-11-18 lordhavocremoved unused 'minlight' option from dlight struct...
2000-11-17 lordhavocupdated to version 1.50, build 75.