]> icculus.org git repositories - divverent/darkplaces.git/history - hmac.h
make model collisions work when q3 shaders are used (by calculating
[divverent/darkplaces.git] / hmac.h
2009-04-09 divverentbetter error handling for overlong srcon commands
2009-04-09 divverentAdd my own HMAC implementation (verified using the...