]> icculus.org git repositories - divverent/darkplaces.git/history - gl_poly.h
rewrote memory system entirely (hunk, cache, and zone are gone, memory pools replaced...
[divverent/darkplaces.git] / gl_poly.h
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavoctwo-layer sky rendering now uses GL_ARB_texture_env_com...
2001-06-15 lordhavocanother attempt to fix skybox loading
2001-05-30 lordhavocadded sky quality and show framerate options to menu
2001-05-30 lordhavocrearranged sky rendering code
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2000-12-09 lordhavocbmodel rotation physics now work
2000-10-31 lordhavoclighthalf related transpoly cleanup
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-08-22 lordhavocInitial revision