]> icculus.org git repositories - divverent/darkplaces.git/history - cl_video.c
got rid of R_Mesh_Draw and R_Mesh_DrawPolygon, now all 3D geometry is drawn using...
[divverent/darkplaces.git] / cl_video.c
2002-07-25 havocnow uses a fragment texture for the video (massive...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...