]> icculus.org git repositories - divverent/darkplaces.git/commit
integer dlight code is now 32bit (instead of 64bit)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 15 Sep 2002 20:13:59 +0000 (20:13 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 15 Sep 2002 20:13:59 +0000 (20:13 +0000)
commitf6ceea1f7d2795192dbadb0407fcfcf0d76a923d
tree82e3cad85db7791a2239a6cb73baed59dc1eaaf4
parentfd4d59bc222750df1c40ea1c7f1a8aebfecd2bd3
integer dlight code is now 32bit (instead of 64bit)
stain creation code is now floating point
stain creation code is now linear falloff instead of 1/(x*x), to make stains more consistent with respect to radius (their center density is exactly known)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2379 d7cf8633-e32d-0410-b094-e92efae38249
cl_particles.c
gl_rsurf.c