]> icculus.org git repositories - divverent/darkplaces.git/commit
fix some inconsistent naming: some shader parameters are named like "dpshadow", some...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 3 Feb 2010 14:22:41 +0000 (14:22 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 3 Feb 2010 14:22:41 +0000 (14:22 +0000)
commitf2237c5db9340eb8b0eb46533e26c946f7ba886c
tree0e94581d7bbf6824be4bf317b2758a1c205ba9b5
parent78a1dcab7facd537aa06146a602742be6c82883f
fix some inconsistent naming: some shader parameters are named like "dpshadow", some others like "dp_glossintensitymod". Add code to make all of these parameters work both with "dp" and "dp_" prefix. New shader scripts should use "dpshadow" notation.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9924 d7cf8633-e32d-0410-b094-e92efae38249
model_shared.c