]> icculus.org git repositories - divverent/darkplaces.git/commit
don't bother calling Mod_ForName in client precache parsing if server
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Feb 2010 15:50:24 +0000 (15:50 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Feb 2010 15:50:24 +0000 (15:50 +0000)
commitf170ee3a587ffab1f06680de213b033838cb0b8a
tree2b99f384d09ff0064e7daed36e4cd1c98769c123
parent9daa8124711b6014029dc4d08d5b9ceefc6207e0
don't bother calling Mod_ForName in client precache parsing if server
already loaded them in a local game

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9997 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c