]> icculus.org git repositories - divverent/darkplaces.git/commit
gl backend now has functions for color array and flat color states (GL_UseColorArray...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 30 Sep 2002 06:53:30 +0000 (06:53 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 30 Sep 2002 06:53:30 +0000 (06:53 +0000)
commitd88ce08f9848343ae8a8302286b8307c3ec5c4aa
tree1a370ae8b6a78a7a6f60bda401137260213e1a08
parentde738b5be4e596e6e5a5c70d503ebce9a6b9b0bb
gl backend now has functions for color array and flat color states (GL_UseColorArray and GL_Color), this gets a 9.76% speed gain in bigass1 for me

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2482 d7cf8633-e32d-0410-b094-e92efae38249
16 files changed:
cl_particles.c
gl_backend.c
gl_backend.h
gl_draw.c
gl_models.c
gl_rmain.c
gl_rsurf.c
glquake.h
r_crosshairs.c
r_explosion.c
r_light.c
r_shadow.c
r_shadow.h
r_sky.c
r_sprites.c
vid_shared.c