]> icculus.org git repositories - divverent/darkplaces.git/commit
Dynamically allocate Q3 shader texture frames.
authorres <res@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 17 Dec 2007 03:04:48 +0000 (03:04 +0000)
committerres <res@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 17 Dec 2007 03:04:48 +0000 (03:04 +0000)
commit873252304e74ca61e2572542bf58400399cecc80
tree2d90faa88a51fba50aea360edbff38cb93a7e850
parent6f774bae7c7228e8940bdce58b8caee450dbd24b
Dynamically allocate Q3 shader texture frames.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7807 d7cf8633-e32d-0410-b094-e92efae38249
model_shared.c
model_shared.h