]> icculus.org git repositories - divverent/darkplaces.git/commit
added r_smoothnormals_areaweighting cvar (default 1, suggested by Black as a better...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 18 Aug 2005 18:48:30 +0000 (18:48 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 18 Aug 2005 18:48:30 +0000 (18:48 +0000)
commit44e0afe0554386593f659f4043f5d0b2ed2f9579
tree9906a72a7b72c0033a2d96f3cc0473bebb68079d
parent760ae8779d3f4a93510bcad762fce16728631936
added r_smoothnormals_areaweighting cvar (default 1, suggested by Black as a better method, faster and shading looks a little more distinct on nexuiz player models)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5596 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
model_alias.c
model_brush.c
model_shared.c
model_shared.h
render.h