]> icculus.org git repositories - divverent/darkplaces.git/commit
implemented scissor rect clipping of lights in realtime lighting mode
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Oct 2002 09:17:44 +0000 (09:17 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Oct 2002 09:17:44 +0000 (09:17 +0000)
commit105b92bbfd2a623a7bc6f59c4f7110c5b259c9b2
treef89b454a5a9508558ad0832f956533fbe2a4de07
parentef94579586d37fab4d379781c10da8f10648186d
implemented scissor rect clipping of lights in realtime lighting mode
DP is no longer fillrate limited on my GF4 at 640x480 :)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2571 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_backend.h
gl_rmain.c
glquake.h
r_shadow.c
r_shadow.h
vid_shared.c