]> icculus.org git repositories - divverent/darkplaces.git/commit
some cleanup of R_DrawTextureSurfaceList
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 24 Aug 2005 05:59:41 +0000 (05:59 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 24 Aug 2005 05:59:41 +0000 (05:59 +0000)
commit0266f1ac4e81ccf7310489d0263bd82f303f1d38
tree04d882a0a0a2115865a904f1cdb09cf1b4b99649
parent97cb39635544fc0a29036daacb31f6778f312f0d
some cleanup of R_DrawTextureSurfaceList
changed model->brushq3.data_lightmaps checks to model->type == mod_brushq3, to fix rtlighting issues in unlit q3bsp maps (which were rendering fullbright even in rtworld mode)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5648 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c