/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // draw.h -- these are the only functions outside the refresh allowed // to touch the vid buffer void Draw_Init (void); void Draw_Character (int x, int y, int num); void Draw_GenericPic (rtexture_t *tex, float red, float green, float blue, float alpha, int x, int y, int width, int height); void Draw_Pic (int x, int y, qpic_t *pic); void Draw_AdditivePic (int x, int y, qpic_t *pic); void Draw_PicTranslate (int x, int y, qpic_t *pic, byte *translation); void Draw_ConsoleBackground (int lines); void Draw_Fill (int x, int y, int w, int h, int c); void Draw_String (int x, int y, char *str, int maxlen); // LordHavoc: added maxlen void Draw_AdditiveString (int x, int y, char *str, int maxlen); qpic_t *Draw_PicFromWad (char *name); qpic_t *Draw_CachePic (char *path);