]> icculus.org git repositories - dana/openbox.git/blob - render/render.c
bettr font alignment, i think
[dana/openbox.git] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "font.h"
7 #include "mask.h"
8 #include "color.h"
9 #include "../kernel/openbox.h"
10
11 int render_depth;
12 Visual *render_visual;
13 Colormap render_colormap;
14 int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0;
15 int render_red_shift, render_green_shift, render_blue_shift;
16
17 void render_startup(void)
18 {
19     paint = x_paint;
20
21     render_depth = DefaultDepth(ob_display, ob_screen);
22     render_visual = DefaultVisual(ob_display, ob_screen);
23     render_colormap = DefaultColormap(ob_display, ob_screen);
24
25     if (render_depth < 8) {
26       XVisualInfo vinfo_template, *vinfo_return;
27       /* search for a TrueColor Visual... if we can't find one...
28          we will use the default visual for the screen */
29       int vinfo_nitems;
30       int best = -1;
31
32       vinfo_template.screen = ob_screen;
33       vinfo_template.class = TrueColor;
34       vinfo_return = XGetVisualInfo(ob_display,
35                                     VisualScreenMask | VisualClassMask,
36                                     &vinfo_template, &vinfo_nitems);
37       if (vinfo_return) {
38         int i;
39         int max_depth = 1;
40         for (i = 0; i < vinfo_nitems; ++i) {
41           if (vinfo_return[i].depth > max_depth) {
42             if (max_depth == 24 && vinfo_return[i].depth > 24)
43                 break;          /* prefer 24 bit over 32 */
44             max_depth = vinfo_return[i].depth;
45             best = i;
46           }
47         }
48         if (max_depth < render_depth) best = -1;
49       }
50       if (best != -1) {
51         render_depth = vinfo_return[best].depth;
52         render_visual = vinfo_return[best].visual;
53         render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
54                                           AllocNone);
55       }
56       XFree(vinfo_return);
57     }  
58   truecolor_startup();
59 }
60
61 void truecolor_startup(void)
62 {
63   unsigned long red_mask, green_mask, blue_mask;
64   XImage *timage = NULL;
65
66   timage = XCreateImage(ob_display, render_visual, render_depth,
67                         ZPixmap, 0, NULL, 1, 1, 32, 0);
68   g_assert(timage != NULL);
69   /* find the offsets for each color in the visual's masks */
70   red_mask = timage->red_mask;
71   green_mask = timage->green_mask;
72   blue_mask = timage->blue_mask;
73
74   render_red_offset = 0;
75   render_green_offset = 0;
76   render_blue_offset = 0;
77
78   while (! (red_mask & 1))   { render_red_offset++;   red_mask   >>= 1; }
79   while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; }
80   while (! (blue_mask & 1))  { render_blue_offset++;  blue_mask  >>= 1; }
81
82   render_red_shift = render_green_shift = render_blue_shift = 8;
83   while (red_mask)   { red_mask   >>= 1; render_red_shift--;   }
84   while (green_mask) { green_mask >>= 1; render_green_shift--; }
85   while (blue_mask)  { blue_mask  >>= 1; render_blue_shift--;  }
86   XFree(timage);
87 }
88
89 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
90 {
91     int i;
92     XImage *im = NULL;
93     Pixmap oldp;
94
95     if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
96
97     g_assert(l->surface.type == Surface_Planar);
98
99     oldp = l->pixmap; /* save to free after changing the visible pixmap */
100     l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
101     g_assert(l->pixmap != None);
102
103     if (l->xftdraw != NULL)
104         XftDrawDestroy(l->xftdraw);
105     l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual, 
106                                render_colormap);
107     g_assert(l->xftdraw != NULL);
108
109     g_free(l->surface.data.planar.pixel_data);
110     l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
111
112     if (l->surface.data.planar.grad == Background_Solid)
113         gradient_solid(l, x, y, w, h);
114     else gradient_render(&l->surface, w, h);
115
116 /*this is not the right place for this code, it's only here so
117   text rendering shows up for now.
118 */
119     if (l->surface.data.planar.grad != Background_Solid) {
120         im = XCreateImage(ob_display, render_visual, render_depth,
121                           ZPixmap, 0, NULL, w, h, 32, 0);
122         g_assert(im != NULL);
123         im->byte_order = endian;
124         im->data = (char *)l->surface.data.planar.pixel_data;
125         reduce_depth((pixel32*)im->data, im);
126         XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
127                   im, 0, 0, x, y, w, h);
128         im->data = NULL;
129         XDestroyImage(im);
130     }
131
132     for (i = 0; i < l->textures; i++) {
133         switch (l->texture[i].type) {
134         case Text:
135             if (l->xftdraw == NULL) {
136                 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, 
137                                         render_visual, render_colormap);
138             }
139             font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
140         break;
141         case Bitmask:
142             if (l->texture[i].data.mask.color->gc == None)
143                 color_allocate_gc(l->texture[i].data.mask.color);
144             mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
145         break;
146         }
147     }
148     XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
149     XClearWindow(ob_display, win);
150     if (oldp != None) XFreePixmap(ob_display, oldp);
151 }
152
153 /*
154 void gl_paint(Window win, Appearance *l)
155 {
156     glXMakeCurrent(ob_display, win, gl_context);
157 }
158 */
159
160 void render_shutdown(void)
161 {
162 }
163
164 Appearance *appearance_new(SurfaceType type, int numtex)
165 {
166   PlanarSurface *p;
167   Appearance *out;
168
169   out = g_new(Appearance, 1);
170   out->surface.type = type;
171   out->textures = numtex;
172   out->xftdraw = NULL;
173   if (numtex) out->texture = g_new(Texture, numtex);
174   else out->texture = NULL;
175   out->pixmap = None;
176
177   switch (type) {
178   case Surface_Planar:
179     p = &out->surface.data.planar;
180     p->primary = NULL;
181     p->secondary = NULL;
182     p->border_color = NULL;
183     p->pixel_data = NULL;
184     break;
185   }
186   return out;
187 }
188
189 Appearance *appearance_copy(Appearance *orig)
190 {
191     PlanarSurface *spo, *spc;
192     Appearance *copy = g_new(Appearance, 1);
193     copy->surface.type = orig->surface.type;
194     switch (orig->surface.type) {
195     case Surface_Planar:
196         spo = &(orig->surface.data.planar);
197         spc = &(copy->surface.data.planar);
198         spc->grad = spo->grad;
199         spc->relief = spo->relief;
200         spc->bevel = spo->bevel;
201         if (spo->primary != NULL)
202             spc->primary = color_new(spo->primary->r,
203                                      spo->primary->g, 
204                                      spo->primary->b);
205         else spc->primary = NULL;
206
207         if (spo->secondary != NULL)
208             spc->secondary = color_new(spo->secondary->r,
209                                        spo->secondary->g,
210                                        spo->secondary->b);
211         else spc->secondary = NULL;
212
213         if (spo->border_color != NULL)
214             spc->border_color = color_new(spo->border_color->r,
215                                           spo->border_color->g,
216                                           spo->border_color->b);
217         else spc->border_color = NULL;
218
219         spc->interlaced = spo->interlaced;
220         spc->border = spo->border;
221         spc->pixel_data = NULL;
222     break;
223     }
224     copy->textures = orig->textures;
225     copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
226     copy->pixmap = None;
227     copy->xftdraw = NULL;
228     return copy;
229 }
230
231 void appearance_free(Appearance *a)
232 {
233     PlanarSurface *p;
234     if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
235     if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
236     if (a->textures)
237         g_free(a->texture);
238     if (a->surface.type == Surface_Planar) {
239         p = &a->surface.data.planar;
240         if (p->primary != NULL) color_free(p->primary);
241         if (p->secondary != NULL) color_free(p->secondary);
242         if (p->border_color != NULL) color_free(p->border_color);
243         if (p->pixel_data != NULL) g_free(p->pixel_data);
244     }
245     g_free(a);
246 }