- 1.2 - MacOS X fixes - some endian fixes 24 Feb 2002 - 1.1 - fixed timing problems - fixed crash when temporary music can't be written 22 Feb 2002 - 1.0 - working sound - new scaling graphics mode - cleaned up code =========================================================================== This is the changelog of the linux version from which this port is derived. 25 Feb 2001 - 0.69 initial linux port, worked fine with freebsd too (chuck mason) 26 Feb 2001 - 0.69 made sound be played (chuck mason) 03 Mar 2001 - 0.70 fixing fps (longislandman) changing player input: 4 player at one keyboard (tarzeau) pack/unpack which packs/unpacks the leveldata (timecop) ?? Mar 2001 - 0.70 network code has been written (longislandman, jonatkins.org) it werks but we won't release it until it's good for the masses, for test and fun play come join #keen on irc.linux.com (be sure to have one udp port open if you have a firewall, and also have sdl-mixer, sdl and sdl-net) 16 Mar 2001 - 0.70 did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl (received from philippe brochard, thank you!) 20 Mar 2001 - 0.72 repackaged tarballs with network code jnb-net.tar.gz, menusystem and unpack/pack