From a41c6ca7ceb63995d95b4d6d3cd50ff14ab17b78 Mon Sep 17 00:00:00 2001 From: Bradley Bell Date: Sun, 20 Mar 2005 12:53:33 +0000 Subject: [PATCH] added MAX_FPS constant --- ChangeLog | 3 +++ main/game.c | 6 +++--- main/game.h | 3 ++- main/inferno.c | 4 ++-- main/menu.c | 6 +++--- 5 files changed, 13 insertions(+), 9 deletions(-) diff --git a/ChangeLog b/ChangeLog index 8497d3ea..310b3f7c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,8 @@ 2005-03-20 Bradley Bell + * main/game.c, main/game.h, main/inferno.c, main/menu.c: added + MAX_FPS constant + * console/CON_console.c: Fixed console cursor positioning. * main/text.c: revert to Error if text file not found. diff --git a/main/game.c b/main/game.c index c8ba34ca..bbd0ff9e 100644 --- a/main/game.c +++ b/main/game.c @@ -1,4 +1,4 @@ -/* $Id: game.c,v 1.34 2004-12-17 13:17:46 btb Exp $ */ +/* $Id: game.c,v 1.35 2005-03-20 12:53:33 btb Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -23,7 +23,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. #endif #ifdef RCS -char game_rcsid[] = "$Id: game.c,v 1.34 2004-12-17 13:17:46 btb Exp $"; +char game_rcsid[] = "$Id: game.c,v 1.35 2005-03-20 12:53:33 btb Exp $"; #endif #ifdef WINDOWS @@ -1207,7 +1207,7 @@ int Movie_fixed_frametime; #endif //added on 8/18/98 by Victor Rachels to add maximum framerate -int maxfps = 80; +int maxfps = MAX_FPS; //end this section void calc_frame_time() diff --git a/main/game.h b/main/game.h index 4a66f6cf..6b2e3975 100644 --- a/main/game.h +++ b/main/game.h @@ -1,4 +1,4 @@ -/* $Id: game.h,v 1.9 2004-08-28 23:17:45 schaffner Exp $ */ +/* $Id: game.h,v 1.10 2005-03-20 12:53:33 btb Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -271,6 +271,7 @@ int gr_toggle_fullscreen_game(void); */ void flickering_light_read(flickering_light *fl, CFILE *fp); +#define MAX_FPS 80 extern int maxfps; #endif /* _GAME_H */ diff --git a/main/inferno.c b/main/inferno.c index 85aa129f..d9c47af1 100644 --- a/main/inferno.c +++ b/main/inferno.c @@ -1,4 +1,4 @@ -/* $Id: inferno.c,v 1.100 2005-02-26 09:30:04 chris Exp $ */ +/* $Id: inferno.c,v 1.101 2005-03-20 12:53:33 btb Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -636,7 +636,7 @@ int main(int argc, char *argv[]) //added/edited 8/18/98 by Victor Rachels to set maximum fps <= 100 if ((t = FindArg( "-maxfps" ))) { t=atoi(Args[t+1]); - if (t>0&&t<=80) + if (t > 0 && t <= MAX_FPS) maxfps=t; } //end addition - Victor Rachels diff --git a/main/menu.c b/main/menu.c index 50abc7e7..dab64a2d 100644 --- a/main/menu.c +++ b/main/menu.c @@ -1,4 +1,4 @@ -/* $Id: menu.c,v 1.40 2005-01-07 21:58:42 btb Exp $ */ +/* $Id: menu.c,v 1.41 2005-03-20 12:53:33 btb Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -1365,10 +1365,10 @@ void d2x_options_menu() if(i == inputs+0) { maxfps = atoi(smaxfps); - if(maxfps < 1 || maxfps>80) + if(maxfps < 1 || maxfps > MAX_FPS) { nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate"); - maxfps = 80; + maxfps = MAX_FPS; i = (inputs+0); } } -- 2.39.2