From 09e84842a49a4742f8770854c2ce2cd47eb06a64 Mon Sep 17 00:00:00 2001 From: Bradley Bell Date: Mon, 6 Jan 2003 22:42:11 +0000 Subject: [PATCH] documentations --- README | 6 ++++-- TODO | 1 + cvshowto.txt | 10 +++++++--- debian/copyright | 2 +- installation.txt | 16 ++++++++++++---- 5 files changed, 25 insertions(+), 10 deletions(-) diff --git a/README b/README index 4f95234a..f6a8bf09 100644 --- a/README +++ b/README @@ -9,11 +9,11 @@ Linux/Unix: =========== Required tools: -* GCC 2.95 +* GCC 2.95 or higher * SDL 1.1.0 or higher * NASM 0.98 (OPTIONAL but RECOMMENDED for x86) * A thread safe X server. -* Make, sed, etc... +* GNU make is probably required as well. Build instructions: Install all of the components above. Next, from the d2x directory: @@ -32,6 +32,8 @@ cd d2x-build make make install +on systems where `make' isn't GNU make, use `gmake' instead. + see installation.txt for info on where to put your datafiles, etc. Known bugs/issues: diff --git a/TODO b/TODO index 723eebb0..3acf81a4 100644 --- a/TODO +++ b/TODO @@ -4,3 +4,4 @@ * Make networking compatible with official version * bigendian networking (joining) * use autoconf macros to replace junk in pstypes.h +* use unarj (or code) to extract necessary files from the CD as needed. diff --git a/cvshowto.txt b/cvshowto.txt index 307af350..36282e5c 100644 --- a/cvshowto.txt +++ b/cvshowto.txt @@ -10,9 +10,13 @@ A quick howto on accessing the d2x source with CVS. 1) cd -2) cvs -d :pserver:anonymous@cvs.icculus.org:/cvs/cvsroot" login - (password is "anonymous") - cvs -z3 -d :pserver:anonymous@cvs.icculus.org:/cvs/cvsroot" co d2x +2) Log in to the cvs server: + cvs -d :pserver:anonymous@cvs.icculus.org:/cvs/cvsroot login + (password is "anonymous"). You can also try it this way: + cvs -d :pserver:anonymous:anonymous@cvs.icculus.org:/cvs/cvsroot login + + Download the source code: + cvs -z3 -d :pserver:anonymous@cvs.icculus.org:/cvs/cvsroot co d2x This will retrieve the source into /d2x (note that this should only be done once. After you already have the code, diff --git a/debian/copyright b/debian/copyright index c54d1313..0d7b331e 100644 --- a/debian/copyright +++ b/debian/copyright @@ -1,7 +1,7 @@ This package was debianized by Bradley Bell on Tue, 5 Feb 2002 22:16:01 -0800. -It was downloaded from diff --git a/installation.txt b/installation.txt index bee770c8..8c8ad8eb 100644 --- a/installation.txt +++ b/installation.txt @@ -8,8 +8,7 @@ Base Installation The base install depends on which version of the datafiles you have. d2x currently supports the full version, the OEM version (Destination: -Quartzon), and the PC shareware version (Mac shareware version coming -soon) +Quartzon), the PC shareware version, and the Mac shareware version. Place these files into your shared data dir: Full Version: @@ -53,6 +52,10 @@ Mission Installation d2x should be able to play any missions for Descent 1 or Descent 2, including the original Descent 1 mission (Descent: First Strike) +In order to play any add-on missions, you need to have a full set of +textures. That is, your base installation above must be the "Full +Version", the "OEM Version", or the "Mac Shareware" version. + To install an additional mission, just place the .hog and the .msn or .mn2 file into your missions directory. The missions directory can be inside the system-wide data dir, or your $HOME/.d2x dir. d2x will @@ -77,5 +80,10 @@ Notes ----- In unix, the filenames must be in _lower case_. It's important. -Also, you don't have to run the D2 setup program to extract the files, -just unarj descent2.sow from the cd. + +It is not necessary to run the D2 setup program to extract the files +you need, just use unarj to extract the files from descent2.sow on the +cd. + +If you use the mac data files, and they are not auto-detected (colors +come out wrong), use the -macdata switch. -- 2.39.2