]> icculus.org git repositories - btb/d2x.git/history - libmve/mveplay.c
use the orientation parameter of g3_draw_bitmap
[btb/d2x.git] / libmve / mveplay.c
2021-07-17 Bradley Bellsimplify libmve timer functions
2015-05-03 Bradley BellMerge branch 'master' into entity
2015-04-25 Bradley Bellcorrectly test Mix_OpenAudio for success
2015-02-01 Bradley Bellget midi working with sdl_mixer and the hmp2midi from...
2015-01-04 Bradley Bellrevert 12fe67a367e459cdc79340bff03732158336feb4
2015-01-03 Bradley Bellno delay after last frame of movie
2015-01-03 Bradley Bellremove rcs tags
2014-12-29 Bradley Belladd -nosound option to mveplayer so it can play robot...
2004-10-21 Martin Schaffnermake it compile on Cygwin
2004-08-01 Martin Schaffneradd "#ifdef macintosh" for carbon target
2004-05-31 Bradley BellXCode compilability fixes
2003-11-26 Bradley BellVisual C, PocketPC fixes
2003-11-26 Bradley Bellmveplayer working in Visual C++
2003-11-25 Bradley Bellstuff to play mve's in WinCE
2003-06-10 Bradley Bellmerged libmovie from physfs branch
2003-06-07 Bradley Bellstop memory leaks in libmve
2003-06-02 Bradley Belldefine struct timeval if needed
2003-04-30 Bradley Belluse autoconf to check for struct timespec
2003-04-29 Bradley Bellfixes for OS X 10.2
2003-04-12 Bradley Belluse _sleep instead of sleep on win32
2003-04-12 Bradley Belluse different defines for os x
2003-03-19 Bradley Bellheader/extern declaration housekeeping
2003-02-28 Bradley BellFixed many opengl glitches
2003-02-19 Bradley Bellos x needs nanosleep prototype.
2003-02-19 Bradley Belladded function to disable/enable audio
2003-02-19 Bradley Bellbigendian fixes
2003-02-18 Bradley Bellmake MVE_rmStepMovie play a full frame instead of a...
2003-02-18 Bradley Bellmoved mve stuff to separate subdir