]> icculus.org git repositories - btb/d2x.git/history - ChangeLog
use the orientation parameter of g3_draw_bitmap
[btb/d2x.git] / ChangeLog
2015-02-20 Bradley BellRevert "fix savegame thumbnail saving in OGL (d1x r1.6)"
2011-06-11 Bradley BellFixed the Birthday Bug: Correctly re-compute static_lig...
2011-06-10 Bradley Bellclear the top and bottom of the screen in death sequenc...
2011-06-10 Bradley Bellfix for death-sequence and sdl segfault in 320xXXX
2007-01-31 Bradley Bellamd64 fixes
2006-12-16 Chris Taylorallow universal binaries to be built using Xcode 2...
2006-12-13 Chris Taylordivide negative window x-coordinates properly, fixing...
2006-12-03 Chris Tayloradd main as an include path for strutil.c, should have...
2006-12-03 Chris Taylorfix assemble error for gas (fix bug #2312)
2006-12-02 Chris Taylordivide negative light rates of change properly (fix...
2006-12-01 Chris Tayloronly autoselect a secondary weapon if the player didn...
2006-11-30 Chris Tayloravoid loading OpenGL textures before they have been...
2006-11-26 Chris Taylorfix screenshot corruption, use PhysicsFS to check for...
2006-11-26 Chris Taylorsmall brace tidy up to allow a source code editor to...
2006-07-29 Chris Tayloralways show bomb count if player has them
2006-07-29 Chris Taylormove PhysicsFS initialisation, search path setup and...
2006-07-29 Chris Taylormove titles, loading screen and order form showing...
2006-07-27 Chris Taylormove hoard data saving from main to save_hoard_data
2006-07-24 Chris Taylormake the thumbnail properly when doing fast save in...
2006-07-12 Chris Tayloradd references to headers in main for SCM and batch...
2006-07-09 Chris Tayloronly free the gauge canvases when they exist
2006-07-09 Chris Taylordon't allow MPW build to run in OS X (it won't work...
2006-07-09 Chris Taylorfix crash when a robot's guided missile explodes
2006-06-05 Chris Taylorfix error when building editor with RELEASE
2006-06-03 Chris Taylorthe gauges work in 320xXXX (sdl) again. It needs to...
2006-03-05 Chris Taylorallow the editor to be built with NDEBUG
2006-03-05 Chris Taylorcreate write directory if it doesn't exist (didn't...
2006-02-26 Chris Taylorwith the editor built, don't make .txm files when a...
2006-02-26 Chris Taylorshow the death sequence for d2x-gl (fix bug #2513)
2006-02-26 Chris Taylormove change_filename_ext to strutil.c, rename to (and...
2006-02-25 Chris Taylorwhen breaking a light, allow segment light to change...
2006-02-25 Chris Taylorcomplete removal of 7th option in Options menu, hopeful...
2006-02-24 Chris Taylorrestore the old canvas after showing a menu, avoiding...
2006-02-24 Chris Taylormake sure the correct font is used (whoops)
2005-11-29 Chris Taylorfor Descent 1 briefings, look for briefings no further...
2005-11-07 Chris Taylormake super transparent textures have alpha
2005-08-13 Chris Taylordraw all gauges properly when using the cockpit in...
2005-08-07 Chris Taylorget the cockpit to show with d2x-gl (actually committed!)
2005-08-06 Chris Taylorget the cockpit to show with d2x-gl
2005-08-06 Chris Taylorprint the command line help properly
2005-08-06 Chris Taylormust_free_canvas isn't used when AUTOMAP_DIRECT_RENDER...
2005-08-02 Chris Taylorremove DirectDraw use and Windows mouse stuff made...
2005-07-30 Chris Taylorremove pixel double code
2005-07-30 Chris Taylorremove old _3DFX code
2005-07-30 Chris Taylorremove all the redundant Polygon Acceleration stuff...
2005-07-29 Chris Tayloronly shoot when fire button down (fix bug #2271)
2005-07-29 Chris Taylorshow some missing wide 1's (bug #2269)
2005-07-28 Chris Taylorshow gauges in SDL (help fix bug #2267)
2005-07-27 Chris Taylorbuild the editor by default
2005-07-25 Chris Tayloravoid assignments between sbyte * and char *, ubyte...
2005-07-25 Chris Taylorno checking if obj->id > -1 (it's unsigned)
2005-07-25 Chris Taylorcast some fprintf arguments to int, to fix warnings
2005-07-24 Chris Taylormain/bmread.c: call file static var 'time' 'play_time...
2005-07-22 Chris Taylorremove duplicate tmap_xlate_table
2005-07-21 Chris Taylorfix pointer mismatches, warnings are errors again
2005-07-21 Chris Taylormake file paths relative to project, add some files...
2005-07-03 Chris Tayloradd ui_radio_set_value, draw an "O" in the current...
2005-07-03 Chris Tayloradd ui_inputbox_set_text
2005-07-01 Chris Tayloradd ui_checkbox_check
2005-06-23 Chris Taylordescribe new directory system and mention recursive...
2005-06-22 Chris Tayloruse PhysicsFS for saving levels
2005-06-22 Chris Tayloradd function for converting descent 2 texture numbers...
2005-06-22 Chris Tayloradd level component saving functions which use PhysicsFS
2005-06-22 Chris Taylorload .rl2 files instead of .lvl files
2005-06-14 Chris Taylormake sure there is a path to free for D2 Demo/OEM
2005-06-13 Chris Tayloradded PHYSFSX_printf
2005-06-13 Chris Tayloradded PHYSFSX_writeVector, PHYSFSX_writeAngleVec and...
2005-06-13 Chris Taylorconvert_d1_tmap_num now returns 193 for texture number...
2005-04-05 Bradley Bellfix some bugs in joystick initialization
2005-04-04 Bradley Bellcosmetic fixes to joystick config screen
2005-04-04 Bradley Bellchange MAX_BUTTONS to JOY_MAX_BUTTONS
2005-04-04 Bradley Bellchange MAX_BUTTONS to JOY_MAX_BUTTONS
2005-04-04 Bradley Belldon't use hardcoded descriptions of joystick buttons...
2005-04-04 Bradley Belldon't play midi if -nosound
2005-04-04 Bradley Bellremove redundant joy_init()
2005-04-01 Chris Taylorset Highest_vertex_index and Highest_segment_index...
2005-04-01 Chris Taylor"Go to Main Menu" now works in editor
2005-03-31 Chris Taylorno using TmapList, initialise texture category globals...
2005-03-31 Chris Taylorremove ObjType, ObjId, ObjStrength and OL_ constants...
2005-03-29 Bradley Bellremove obsolete malloc.h
2005-03-21 Bradley Belladd some stuff to dist
2005-03-20 Bradley Belladded MAX_FPS constant
2005-03-20 Bradley BellFixed console cursor positioning.
2005-03-20 Bradley Bellmight as well start using GMT
2005-03-20 Bradley Bellrevert to Error if text file not found.
2005-03-20 Martin SchaffnerAdd file ui/.cvsignore
2005-03-18 Bradley BellAdd RCS ID tag
2005-03-18 Bradley BellAdd RCS ID tag
2005-03-18 Bradley BellUpdate SDL to 1.2.8
2005-03-16 Bradley Belluse hardcoded value instead of sizeof(tmap_info), since...
2005-03-16 Bradley Bellgcc doesn't like multi-line // comments
2005-03-16 Bradley Bellget rid of compiler warnings
2005-03-16 Bradley BellDisabled shading of flat (non-textured) polygons. Fixes...
2005-03-15 Bradley BellFix crash if Num_walls=0
2005-03-12 Bradley Bellenable editor in unix-style builds
2005-03-12 Chris Taylorcould check reactor model num, don't check reactor...
2005-03-06 Chris Taylorcheck the uvs after they're assigned, not before
2005-03-06 Chris Taylorload the descent 1 color palette when NDEBUG is defined
2005-03-05 Chris Tayloruse PhysicsFS in file.c, involves modifying the listbox...
2005-02-27 Chris Taylorno critical error handler (not used by PhysicsFS)
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