2003-11-03 Bradley Bell * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for shareware d1 v1.4 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for registered d1 v1.0 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for registered d1 v1.0 2003-10-31 Martin Schaffner * main/movie.c: when no movies are found, divide by six the number of warning lines sent to stdout 2003-10-29 Martin Schaffner * include/byteswap.h: fix stupid copy/paste error 2003-10-24 Bradley Bell * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use gr_linear_rep_movsd_2x instead of almost identical gr_linear_movsd_double. Better since we have assembly versions. 2003-10-22 Martin Schaffner * main/gamemine.c, main/piggy.c: fix "psychedelic" walls in d1 prisons 2003-10-21 Martin Schaffner * main/gameseq.c, main/multi.c, main/multi.h: fix compilation error with --disable-network, move reset_network_objects() from gameseq.c to multi.c 2003-10-14 Bradley Bell * AUTHORS, NEWS: stuff * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro) 2003-10-12 Bradley Bell * main/cntrlcen.c, main/endlevel.c, main/gamerend.c, main/gameseq.c, main/mission.c, main/mission.h, main/network.c: shareware stuff 2003-10-12 Aaron Plattner * arch/linux/Makefile.am, arch/linux/ipx_bsd.c, arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h, arch/win32/Makefile.am, arch/win32/ipx_drv.h, arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/win32/winnet.c, arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c, main/multi.h, main/network.c: add IPv4 multicasting support 2003-10-11 Bradley Bell * main/endlevel.c, main/piggy.c: fixed endlevel stuff * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c, main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c, main/menu.c, main/mission.h, main/network.c, main/weapon.c, main/weapon.h: lots of shareware and oem fixes 2003-10-10 Bradley Bell * arch/win32/winnet.c: fixed stupid win32 network bug 2003-10-10 Bradley Bell * main/piggy.c: increased D1_MAX_TMAP_NUM 2003-10-10 Martin Schaffner * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures which are animated in d2, refactorizes d1 texture reading 2003-10-10 Bradley Bell * arch/linux/linuxnet.c, main/automap.c, main/automap.h, main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h, main/collide.h, main/compbit.h, main/config.h, main/console.c, main/controls.h, main/credits.c, main/credits.h, main/crypt.c, main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c, main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c, main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h, main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h, main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h, main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h, main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c, main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h, main/menu.c, main/menu.h, main/mglobal.c, main/modem.h, main/morph.h, main/movie.c, main/movie.h, main/multibot.h, main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h, main/physics.c, main/physics.h, main/piggy.h, main/player.c, main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c, main/powerup.h, main/render.c, main/render.h, main/reorder.h, main/robot.c, main/scores.h, main/screens.h, main/segment.c, main/segpoint.h, main/slew.c, main/slew.h, main/songs.c, main/songs.h, main/sounds.h, main/state.h, main/terrain.c, main/terrain.h, main/texmerge.h, main/text.h, main/textures.h, main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h, main/wall.h: comments/formatting 2003-10-09 Bradley Bell * main/text.c: fix text when using old datafiles * main/laser.h: comments/whitespace * main/laser.c, main/weapon.c: fixed smart missiles and smart mines w/shareware data * include/DT_drawtext.h: deleted unused file 2003-10-08 Bradley Bell * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes * arch/win32/ipx_udp.c: use closesocket() instead of close() * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c, main/menu.c: Disabled 'd2x keys' weapon selection 2003-10-08 Martin Schaffner * main/object.h, main/multi.h: get rid of most warnings issued by cpp-precomp of gcc from Mac OS X dev tools 2003-10-05 Bradley Bell * NEWS, configure.ac: increment version number * cfile/cfile.c: better handling of CRLF text files (when that is the native format) * utilities/hogcreate.c, utilities/hogextract.c, utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for reading/writing files * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h, arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP support for win32 2003-10-04 Bradley Bell * cfile/cfile.c, main/config.c: oops, fgets does not return EOF * main/netmisc.c: change byte to sbyte, comments/whitespace 2003-10-03 Bradley Bell * cfile/cfile.c, main/config.c: fix win32 eof bug. * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32 networking fixes * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h, main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c, main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c, main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c, main/object.c, main/object.h, main/paging.c, main/player.h, main/robot.h, main/segment.h, main/state.c, main/switch.c, main/switch.h, main/titles.c, main/wall.c, main/wall.h, main/weapon.c, main/weapon.h: change byte to sbyte, comments/whitespace * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c, main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c, main/menu.c, main/multi.c, main/multi.h, main/multibot.c, main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte * configure.ac: better checking for timeval 2003-10-03 Martin Schaffner * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am, arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c, arch/win32/winnet.c, configure.ac, include/byteswap.h, include/ipx.h, main/inferno.c, main/menu.c, main/multi.c, main/multibot.c, main/network.c: Make network architecture choosable from game menu, add support for UDP/IP on Mac OS X and Solaris 2003-10-02 Martin Schaffner * include/byteswap.h: added macros for coping with alignment issues 2003-10-02 Bradley Bell * main/multi.h: added padding to little-endian version of netgame_info * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace * main/netmisc.c: delete duplicate function 2003-10-01 Bradley Bell * main/bm.c: make sure d1_texture_indices gets freed between levels 2003-09-11 Martin Schaffner * main/piggy.h: fix size of d1 shareware descent.pig 2003-08-03 Martin Schaffner * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c: fix loading of d1 texture replacements for non-animated textures 2003-08-02 Matthew Mueller * main/controls.c: use fixed 20fps wiggle 2003-08-02 Paolo Ulivi and Bradley Bell * Makefile.am, debian/changelog.in, debian/control, debian/d2x-common.dirs, debian/d2x-common.install, debian/d2x-common.manpages, debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu, debian/rules, libmve/Makefile.am, libmve/mveplayer.1, utilities/Makefile.am, utilities/hogcreate.1, utilities/hogextract.1, utilities/mvlcreate.1, utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1: add man pages, distribute utility programs in new d2x-common deb * rpm/d2x.spec.in: updated rpm spec file 2003-08-02 Bradley Bell * cfile/cfile.c: update raw_position in cfputc and cfputs 2003-08-02 Martin Schaffner * main/piggy.c: make error message more friendly * main/piggy.c: simplify copying of bitmap flags * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian networking fixes * cfile/cfile.c: revert to always using custom fgets * main/endlevel.c, main/mission.c: handle missing exit sequence components gracefully * main/playsave.c: comments 2003-07-24 Martin Schaffner * cfile/cfile.c: update raw_position in cfwrite * main/network.c: comments/formatting 2003-06-22 Bradley Bell * cfile/cfile.c: use standard fgets for non-archive files * main/movie.c: use con_printf for missing movie warning 2003-06-18 Bradley Bell * main/movie.c: fixed cfile conversion of movielib code * main/console.c, main/hud.c: strip out colors, etc when printing to stdout * include/u_mem.h: fix NDEBUG calloc macro 2003-06-15 Bradley Bell * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed old fileutil stuff * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h, main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c, main/movie.c, main/multi.c, main/network.c, main/newdemo.c, main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c, main/scores.c, main/state.c, main/text.c, misc/args.c, misc/strio.c: convert file i/o to cfile 2003-06-14 Bradley Bell * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for writing and other modes besides "rb" (mostly taken from freespace2) 2003-06-09 Bradley Bell * 2d/palette.c, main/kludge.c: gr_copy_palette not really a kludge, I think * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c, libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve from physfs branch 2003-06-07 Taylor Richards * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve 2003-06-07 Bradley Bell * main/console.c: fix non-console build * main/gamesave.c: comments * main/bm.c: remove redundant break 2003-06-06 Bradley Bell * main/gauges.c, main/kconfig.c: comments/formatting * console/.cvsignore: added .cvsignore * main/console.c: can't write to console after it's closed 2003-06-05 Bradley Bell * arch/sdl/event.c, console/CON_console.c, console/Makefile.am, console/internal.c, console/internal.h, include/CON_console.h, include/console.h, main/console.c, main/gamecntl.c, main/hud.c: finish console conversion away from SDL 2003-06-04 Bradley Bell * console/CON_console.c, include/CON.console.h, include/console.h, main/console.c, main/game.c: console conversion to native gr, console resizing * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c: put prototype for gr_bm_bitblt in gr.h 2003-06-03 Bradley Bell * console/CON_console.c, console/DT_drawtext.c, console/Makefile.am, include/CON_console.h, include/DT_drawtext.h, main/console.c: use native fonts for console * main/playsave.c: use shorts for short data 2003-06-02 Bradley Bell * configure.ac, main/console.c: set console background, fix whitespace 2003-06-01 Bradley Bell * Makefile.am, arch/sdl/event.c, configure.ac, console/CON_console.c, console/DT_drawtext.c, console/Makefile.am, console/internal.c, include/CON_console.h, include/DT_drawtext.h, include/console.h, main/console.c, main/game.c, main/gamecntl.c, main/gamerend.c: added console code (from SDL_console) 2003-05-30 Bradley Bell * README: minor update 2003-05-28 Bradley Bell * Info.plist.in, Makefile.am, configure.ac: add support for MacOS X bundle 0.2.5: 2003-06-06 Bradley Bell * main/kconfig.c: fix crash in control menus * main/gauges.c: force cockpit redraw in opengl * main/gamerend.c: move ogl swap, so cockpit and console get rendered properly 2003-06-01 Bradley Bell * configure.ac, libmve/mveplay.c: define struct timeval if needed 0.2.4: 2003-05-12 Bradley Bell * configure.ac: increment version number * main/bm.c: use con_printf for exit model warnings * configure.ac: must check for timespec after setting -mno-cygwin * main/inferno.c: added -nohogdir and -userdir options * NEWS, main/titles.c: use briefings with no extension 0.2.3: 2003-04-30 Bradley Bell * configure.ac: have to include time.h when checking for nanosleep * configure.ac, libmve/mveplay.c: use autoconf to check for struct timespec * Makefile.am, NEWS, README, configure.ac: fix linking bug, increment version number * main/Makefile.am: make dist fix 0.2.2: 2003-04-29 Bradley Bell * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c: fixes for OS X 10.2 2003-04-24 Bradley Bell * configure.ac: increment version number * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h is always included. 2003-04-24 Ingo van Lil * main/render.c: fix misspellings of NDEBUG 0.2.1: 2003-04-14 Bradley Bell * cfile/cfile.c: prefer files from d2 hog over d1 hog 2003-04-11 Bradley Bell * main/automap.c, main/gamemine.c, main/menu.c: fix compiler warnings 0.2.0: 2003-04-11 Bradley Bell * libmve/mveplay.c: use _sleep instead of sleep on win32 * Makefile.am, README, README.utils, arch/sdl/digi.c, arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h, include/cfile.h, include/error.h, libmve/Makefile.am, libmve/decoders.h, main/Makefile.am, main/endlevel.c, main/endlevel.h, main/playsave.c, misc/fileutil.c: utilities/Makefile.am: comments/formatting/dist problems * configure.ac: use different defines for os x 2003-04-07 Bradley Bell * include/error.h, misc/error.c: put some old stuff back in, eliminate duplicate error messages * main/text.c: don't die on text not found formatting * main/inferno.c: print some useful info if hog not found, allow -help to work if no text available 2003-04-07 Steffen Pohle * arch/linux/Makefile.am: revert to previous version, so linux joystick works 2003-04-03 Bradley Bell * main/endlevel.c: fixed exit model scheme yet again 2003-04-02 Bradley Bell * misc/error.c: call Int3 on Assert * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified trigger reader * main/wall.c: don't die when trying to toggle nonexistent segment... vertigo level 10 is buggy! * main/gamemine.c: comments/formatting 2003-03-31 Micah J. Lieske * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c, main/inferno.c: Allow use of 22K sound samples 2003-03-29 Bradley Bell * arch/ogl/gr.c: default to bitmapped reticle * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h, main/polyobj.c: rewrote endlevel stuff to reread exit model info every time * arch/sdl/joy.c: fixed text seen for hats in control config screen 2003-03-28 Bradley Bell * main/bm.c: heh, model nums in vertigo are hardcoded, N_D2_POLYGON_MODELS can't change * configure.ac, include/d1x.xpm, include/descent.xpm, arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with SDL_image 2003-03-27 Bradley Bell * main/text.h: fixed text references for hat directions * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet... 2003-03-26 Bradley Bell * main/playsave.c: make d2x keys backward compatible 2003-03-26 Micah J. Lieske * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl joysticks 2003-03-26 Bradley Bell * main/piggy.c: fix crash when d1 data not present * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys, read/write from plr file * main/ai.h, main/collide.c, main/escort.c, main/escort.h, main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c: added escort.h header 2003-03-25 Bradley Bell * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added D1_PIGFILE ("descent.pig") macro * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit models from d1 pig file * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c, main/piggy.h: ability to load exit model bitmaps (or any bitmap, really) from d1 pig file 2003-03-23 Bradley Bell * main/bm.c: stop extra robots from overwriting exit models * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the texture list doesn't get full * main/bm.c: fix mem leak when reading extra robots 2003-03-21 Bradley Bell * main/menu.c: Added option to set movie resolution (mostly works) 2003-03-21 Martin Schaffner * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap replacement functions to piggy.c * main/gameseq.c: attempt to support mac d1 descent.pig * main/bm.c: fix mem leak * main/gameseq.c: fix bug: when opening d1 level 1 with oem data files, both d1 and d2 oem briefing where showed * main/inferno.c, main/movie.c: Change the default movie resolution to "high", implement the option -lowresmovies 2003-03-20 Bradley Bell * arch/sdl/rbaudio.c, main/songs.c: cd detection works now * main/piggy.c: comments 2003-03-20 Martin Schaffner * main/gameseq.c: delete duplicate function * 2d/rle.c: fix color swapping on big endian of big rle bitmaps 2003-03-19 Bradley Bell * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection (cddb discid) support * arch/sdl/digi.c, main/kludge.c: implemented digi_link_sound_to_object3 for looping sounds, other looping stuff * arch/sdl/gr.c: removing dependencies on stuff in main/ * arch/linux/Makefile.am, arch/linux/init.c, arch/linux/linuxnet.c, arch/linux/include/ukali.h, arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main, other header cleanups * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed! 2003-03-19 Martin Schaffner * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c, main/piggy.h, main/wall.c, main/wall.h: if descent.pig available, load d1 textures for d1 levels 2003-03-19 Bradley Bell * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c, arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c, libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c, texmap/ntmap.c, texmap/texmapl.h: header/extern declaration housekeeping * README: added some OS X info 2003-03-17 Bradley Bell * main/newdemo.c: simplify DEMO_FILENAME macro * main/console.c, main/game.c: enable experimental console support * main/gamerend.c: fixed location of fps meter in multi 2003-03-16 Bradley Bell * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c: also look in shared data dir for demos * main/newdemo.c, main/newdemo.h: comments/formatting 2003-03-15 Christopher Thielen * main/kludge.c: set CDROM_dir back to "." - tricks game into thinking d2 cd is always present 2003-03-15 Bradley Bell * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits, scores * arch/sdl/rbaudio.c: formatting, enabled volume control under linux * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from gr_init. don't really know why this works, though 2003-03-14 Bradley Bell * main/gameseq.c: fix Bitmap_replacement_data mem leakage * unused/bios/rbaudio.h: removed duplicate file 2003-03-14 Christopher Thielen * arch/sdl/rbaudio.c: stop cd audio when exiting 2003-03-14 Micah J. Lieske * main/gamecntl.c: add comments to the "only matt knows" cheats 2003-03-14 Martin Schaffner * main/gamemine.c: formatting, better texture conversion for d1 levels 2003-03-14 Bradley Bell * main/piggy.c: must swap all mac version pigfiles * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h, main/multi.c: formatting, minor cleanups * 2d/rle.c: need to swap line_size on bigendian machines * main/mission.c, main/mission.h: detect mac full version hogfile 2003-03-13 Bradley Bell * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c: added joy/mouse sensitivity slider, increased range to 16, and added d2x keys menu * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old joydefs to main * arch/linux/Makefile.am: removed extra backslash * TODO, installation.txt: updated some documentation * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options" menu, with maxfps option 2003-03-12 Bradley Bell * main/game.c, main/game.h, main/inferno.c: added -maxfps option * arch/linux/alsadigi.c, arch/linux/findfile.c, arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c, arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include, arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h, arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h, arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h, arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h, arch/linux/include/music.h, arch/linux/include/serial.h, arch/linux/include/ukali.h: formatting 2003-03-11 Chris Arena * main/menu.c: fixed brightness slider 2003-03-01 Bradley Bell * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning robots and animated bitmaps work, but colors are messed up 2003-02-28 Bradley Bell * main/player.h: whitespace * main/automap.c, main/cntrlcen.c, main/collide.c, main/gamerend.c: use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes mission 0) * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h, arch/win32/ipx_win.c, arch/win32/mingw_init.c, arch/win32/winnet.c: MinGW compiles with network enabled again, but still doesn't work * NEWS: Updated 2003-02-28 Bradley Bell * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c, main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed many opengl glitches 2003-02-27 Bradley Bell * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h, main/inferno.c, main/menu.c, main/mission.c, main/mission.h, main/network.c, main/network.h: noted that hoard.ham is only needed for multiplayer HOARD games, and should not be equated with "vertigo". put HoardEquipped() back in network.c. * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c, include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c, main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c: use timer_delay instead of d_delay 2003-02-27 Martin Schaffner * main/render.c: added replacement qsort for solaris 2003-02-26 Bradley Bell * main/gamemine.c: texture conversion for d1 shareware 2003-02-26 Martin Schaffner * main/gamemine.c: better texture conversion for d1 levels 2003-02-26 Micah J. Lieske * main/kconfig.c: fix joystick support under MinGW 2003-02-26 Bradley Bell * main/playsave.c: fix swapping glitch * configure.ac, readme.txt: clean stuff up, getting ready for 0.2.0 release * main/titles.c: begin support for rendering spinning robots in briefings * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0 mission * main/gamemine.c: load d1 shareware levels! 2003-02-25 Bradley Bell * TODO: update * autogen.sh: add warning about old auto* versions, use automake --copy 2003-02-24 Bradley Bell * main/gameseq.c, main/movies.c, main/titles.c: Descent I briefings mostly working * main/movie.c, main/titles.c: fixed some more briefing glitches 2003-02-23 Bradley Bell * main/movie.c: fixed crash when using shareware data files without -nohires * arch/sdl/digi.c: fix crash on non-existent sounds (i.e. shareware data) 2003-02-22 Bradley Bell * main/titles.c: fixed fullscreen toggle in briefings 2003-02-21 Bradley Bell * configure.ac: check for mingw when enabling nasm * main/playsave.c: enable loading player files of either byte order 2003-02-20 Bradley Bell * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug #343, not "rest of solution to bug #344" * arch/sdl/timer.c, include/timer.h: revert to more accurate timers * main/kludge.c: partial solution to bug #344 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl * compilerdefs.txt: added linux/mips info * ChangeLog: clean up changelog 2003-02-19 Bradley Bell * libmve/mveplay.c: os x needs nanosleep prototype. 2003-02-18 Bradley Bell * .cvsignore, libmve/.cvsignore: added files to .cvsignore * include/libmve.h, libmve/mveplay.c, main/movie.c: added function to disable/enable audio * libmve/: mve_main.c, mveplay.c: bigendian fixes * main/: movie.h, titles.c: make sure movie's palette is set before writing briefing text. Fixes bug #359 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead of a chunk * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h, error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c: formatting * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm: formatting * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h, tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm, tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S: formatting * include/libmve.h: blah 2003-02-18 Martin Schaffner * main/render.c: 2nd attempt to fix solaris qsort bug 2003-02-18 Bradley Bell * configure.ac, include/pstypes.h: put alignment detection in configure.ac 2003-02-17 Bradley Bell * Makefile.am, README.utils, configure.ac, include/libmve.h, include/mve_audio.h, include/mvelib.h, libmve/Makefile.am, libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c, libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c, libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am, main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c, main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h: moved mve stuff to separate subdir * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to mve code. Fixes (at least) bugs #41, #348, and #350. 2003-02-14 Bradley Bell * main/Makefile.am: no more Makefile.mveplay. again * main/mveplay.c: typo 2003-02-13 Bradley Bell * utilities/mvlextract.c: uint -> unsigned int * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to standalone mveplayer, win32 support * main/movie.c: random bugfixes, win32 support * arch/sdl/Makefile.am: formatting * configure.ac: disable networking on mac/win for now * main/newmenu.c: comments 2003-02-13 Martin Schaffner * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some redundant swap functions. 2003-02-13 Bradley Bell * ChangeLog: update changelog 2003-02-13 Martin Schaffner * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining polymodel alignment issues. 2003-02-13 Bradley Bell * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c: fix various little bugs * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c, utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning * main/: Makefile.am, Makefile.mveplay: build mveplayer from regular makefiles * README.utils: new file * main/: mve_main.c, mveplay.c: more movie fixes * README: updated README * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes 2003-02-12 Bradley Bell * utilities/mvlextract.c: bigendian mvl support * main/mveplay.c: formatting, stuff * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added truecolor mve support, standalone mveplayer * include/mve_audio.h, include/mvelib.h, main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c, main/mveplay.c: lotsa movie cleanups, added truecolor mve support, standalone mveplayer 2003-01-22 Bradley Bell * include/: interp.h, interp.h: restore prototype for swap_polygon_model_data 2003-01-21 Bradley Bell * main/piggy.c: use memcpy to avoid alignment problem * compilerdefs.txt: updated some defs, added sunos/sparc 2003-01-15 Bradley Bell * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos * main/gamemine.c: attempting to support d1 shareware * compilerdefs.txt: update defs 2003-01-15 David Costanzo * main/mveplay.c: fix several bugs, comments, formatting. 2003-01-15 Bradley Bell * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c, arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c, include/error.h, main/gamecntl.c, main/inferno.c: changed path for SDL headers * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c: formatting, comments 2003-01-11 Bradley Bell * main/: mission.c, mission.h: attempt to support d1 for mac mission * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings * main/object.h: foo 2003-01-09 Bradley Bell * main/movie.c: use ifdef around gr_toggle_fullscreen 2003-01-07 Bradley Bell * Makefile.am, descent.msn, installation.txt, main/mission.c, main/mission.h: don't need .msn file for descent.hog anymore * README: stuff 2003-01-06 Bradley Bell * main/mission.h, main/mission.c: comments * README, TODO, cvshowto.txt, installation.txt, debian/copyright: documentations 2003-01-03 Bradley Bell * utilities/: txb2txt.c, txt2txb.c: remove old files * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting * main/polyobj.c: attempt to make read_model_file bigendian-friendly * main/menu.c: move vertigo text 2003-01-02 Bradley Bell * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c, main/polyobj.h: cleanup alignment changes * NEWS, 3d/interp.c, include/3d.h, include/interp.h, include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c, main/object.h: fix alignment issues on sparc * cvshowto.txt: update cvs info * NEWS: news * 2d/rle.c: make rle_swap handle RLE_BIG 2003-01-01 Martin Schaffner * main/render.c: workaround solaris qsort bug 2003-01-01 Steffen Pohle * arch/linux/linuxnet.c, arch/linux/ukali.c, arch/linux/include/ukali.h, main/inferno.c: enabled kali * arch/linux/Makefile.am: enabled linux joystick, kali * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am, arch/sdl/event.c: enabled linux joystick 2002-12-31 Bradley Bell * main/gamemine.c: simplified warning msg * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace * main/render.h: fix compiler warning 2002-12-31 Martin Schaffner * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks. 2002-12-24 Bradley Bell * main/mission.c: fixes an infinite loop which was caused by d2x thinking d2demo was a descent 1 mission 2002-12-24 Martin Schaffner * arch/ogl/ogl.c, main/render.c: fix compiler warnings. 2002-12-24 Bradley Bell * main/render.c: comments 2002-10-30 Bradley Bell * main/inferno.c: add help for -hogdir option * main/inferno.c: added -hogdir option 2002-10-28 Bradley Bell * main/: inferno.c, menu.c: enabled Vertigo displays * include/3d.h: typo 2002-10-28 Martin Schaffner and Bradley Bell * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c, main/netmisc.c, main/network.c: simplify and eliminate redundant swap macros. 2002-10-28 Martin Schaffner * maths/fixc.c: fix infinite loop in quad_sqrt. * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c, maths/vecmat.c: sparc/sunos support: rename quad to quadint. 2002-10-12 Bradley Bell * 2d/2dsline.c: handle BM_OGL in gr_scanline() 2002-10-11 Bradley Bell * main/hud.c: make hud_message work correctly * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c: enable -nofade * main/network.c: formatting, small fixes 2002-10-10 Bradley Bell * main/netmisc.h: no swap_object for little-endian * main/: netmisc.h, network.c: use macros to simplify network endian conversion * main/piggy.c: disable autodetect of mac pig (use --enable-macdata for now) * main/inferno.c: enable loading screen for mac shareware with -nohires * main/netmisc.c: whitespace * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c: comments * main/hud.c: whitespace * configure.ac: remove shareware build, add macdata build * main/songs.c: whitespace * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c: whitespace * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for assembly 2002-10-04 Martin Schaffner * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c: comments, formatting, etc. * iff/iff.c: fix bigendian iff loading. 2002-10-03 Bradley Bell * utilities/txb2tex.c: typo * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c, main/newmenu.c, main/switch.c, main/terrain.c, main/text.c: whitespace * arch/sdl/mouse.c: whitespace 2002-09-19 Bradley Bell * main/kconfig.c: fix a oops, add old logs * main/kconfig.c: support for >3 mouse buttons 2002-09-18 Bradley Bell * include/gr.h: fix palette swap define 2002-09-14 Bradley Bell * main/titles.c: load hires briefing screen if lores doesn't exist (i.e. vertigo) and MenuHires=0 2002-09-14 Werner Augustin * main/: multi.h, network.h: pack some structures for ipx compatibility. 2002-09-14 Bradley Bell * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets() and load_endlevel_data() to expect newline-terminated strings, fix load_game_data to read null-terminated string for Current_level_name 2002-09-07 Bradley Bell * main/newmenu.c: added error message * main/menu.h: enable -nohires with mac shareware * 2d/palette.c, include/gr.h: enable 0/255 palette swap * 2d/font.c: enable 0/255 palette swap for fonts * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL fix * 2d/2dsline.c: fix ogl blooper 2002-09-05 Bradley Bell * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old way * include/strutil.h: need string.h for strcasecmp * include/rle.h: okay, maybe it needs to be this way * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting * 2d/scalec.c: more stuff from d2src * 2d/rle.c: more stuff from d2src, formatting * 2d/font.c: useless cruft * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from grdef.h to bitblt.c 2002-09-04 Bradley Bell * include/grdef.h: fix compiler warnings * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code * include/grdef.h: gr_linear_movsd isn't static for NO_ASM, obviously * main/game.c: we want the mac ibitblt for everything but dos and windows, I think. * main/texmerge.c: these routines are in tmerge.c * main/credits.c: enable credits for mac and oem data * main/bm.c: use either exit.ham or exit.pofs * include/ibitblt.h: enable some more code from d2src * include/gr.h: enable mac ubitblt_double * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src * include/grdef.h: moved some inline asm from linear.h * 2d/ibitblt.c: brought in line with original d2 version * 2d/bitblt.c: reverted to original d2 version of this file, then added d1x enhancements * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__ * 2d/linear.h: moved these back to their original locations (bitblt.c, grdef.h) * main/mveplay.c: close some memory holes, speed up palette loading * main/movie.c: added fullscreen toggle while playing movies * main/inferno.c: comment out -superhires help text (always on) * include/timer.h: added approx_fsec_to_usec macro * arch/sdl/joy.c: fix compiler warning 2002-09-01 Bradley Bell * main/network.c: oops * main/: movie.c, mveplay.c, mveplay.h: more movie improvements * arch/sdl/timer.c, include/timer.h: added timer_delay, faster timer_get_fixed_seconds * TODO: todo 2002-08-31 Bradley Bell * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie improvements * main/multi.h: network endian stuff * 2d/font.c, include/gr.h: fast file i/o for font headers * arch/win32/arch_ip.cpp: unused file * main/: netmisc.c, netmisc.h, network.c, network.h: formatting, bigendian networking fixes * main/menu.c: make net menu more accurate, also make superhires always on * include/pstypes.h: better to have __pack__ all the time, I think. needed for networking, e.g. * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking backtrack * arch/win32/Makefile.am: unused file * TODO: todo stuff 2002-08-30 Bradley Bell * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h * main/: newmenu.h, titles.c: formatting * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h, main/multi.h: networking works, finally * TODO: added TODO file * arch/linux/arch_ip.cpp: unused fine * README: network sorta working * main/: Makefile.am, multi.c, network.c, network.h: more networking fixes * main/menu.c: load builtin mission correctly * main/inferno.c: documentation * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff out of network * main/Makefile.mveplay: don't need no more 2002-08-29 Bradley Bell * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c, ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x stuff * include/ipx_drv.h: more network fixing * arch/linux/include/ipx_drv.h: more network fixing * include/ipx.h: formatting * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up? * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c, arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am, main/inferno.c: fixed networking fuck-up? * Makefile.am: moved mingw info to README * README, mingw32.txt: moved mingw info to README 2002-08-27 Bradley Bell * utilities/mvlextract.c: allow specifying file to extract * utilities/: tex2txb.c, txb2tex.c: use default extension to convert tex<->txb * utilities/hogextract.c: allow specifying file to extract * main/mission.c: Have to get mission_num _after_ promoting... * main/: gameseq.c, titles.c: beginning d1 briefing support * descent.msn: beginning d1 briefing support * main/: titles.c, titles.h: d1-style mission briefings * main/piggy.h: whitespace * main/movie.c: beginning robot movie support, fall back on lo/hi res if hi/lo not available * main/mission.c: added Builtin_mission_num for builtin mission, D1Hogdir, d1-style mission briefings * main/: gameseq.c, mission.h: added Builtin_mission_num for builtin mission * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile (for d1 missions that need d1 data) * 2d/ibitblt.c: whitespace 2002-08-26 Bradley Bell * utilities/mvlcreate.c: oops * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl utilities * utilities/hogextract.c: added [v]iew option * utilities/: tex2txb.c, txb2tex.c: changed txt to tex * main/titles.c: fix writable string, disable DumbAdjust thing * main/polyobj.h: whitespace * main/newmenu.c: added pcx_get_dimensions(), other stuff from d2src * main/movie.c: read movies from AltHogDir, other fixes * main/: mission.c, mission.h: fix bug w/mission filename * main/gameseq.c: comments * main/digi.h: whitespace n stuff * include/mve_audio.h: added audio flag macros * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff from d2src * 2d/font.c: stuff 2002-08-23 Bradley Bell * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix briefing stuff * Makefile.am: remove d2demo.mn2 * cfile/cfile.c, include/cfile.h: add cfile_size function * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c: eliminate need for .mn2 files for oem and demo 2002-08-22 Bradley Bell * main/bm.c: fix for vertigo * main/menu.h: make OEM menu pcx available * 2d/rle.c: merge with original d2 file * Makefile.am, configure.ac: let mission files get installed by make 2002-08-17 Bradley Bell * configure.ac: make FAST_FILE_IO the default on little-endian machines * NEWS, README, compilerdefs.txt, readme.txt: documentation * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG (cockpit support?) 2002-08-15 Martin Schaffner * main/: game.c, menu.c, mission.c: promote builtin missions. 2002-08-15 Bradley Bell * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c: improved mac pig loading/reverted TRANSPARENCY_COLOR changes * utilities/.cvsignore: added cvsignore * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file loading * main/piggy.c: mac data file loading * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set transparency and swap 0/255 correctly for mac data files 2002-08-13 Bradley Bell * Makefile.am, configure.ac, utilities/Makefile.am: moved utility to utilities to avoid conflict with c++ std lib * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c, txt2txb.c: moved utility to utilities to avoid conflict with c++ std lib * Makefile.am, configure.ac: add utilities 2002-08-09 Bradley Bell * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c: formatting 2002-08-08 Bradley Bell * main/inferno.c: comments * main/: newmenu.c, songs.c: mac demo datafile support * installation.txt: update * main/gamesave.c: use lowercase for consistency * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit models for other than d2demo 2002-08-07 Martin Schaffner * main/gamemine.c: formatting, better d1 texture conversion * Makefile.am, descent.mn2, descent.msn, main/mission.c, main/mission.h: recognize .msn mission files. 2002-08-07 Bradley Bell * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore, arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore, arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore, arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore, main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore, mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added .cvsignore files 2002-08-06 Bradley Bell * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff * main/Makefile.am: formatting * 2d/font.c: make gr_remap_font just reload the whole thing * configure.ac: formatting * Makefile.am: added d2demo.mn2 * d2demo.mn2: mission file for shareware * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c, main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace * main/sounds.h: shareware stuff, whitespace * main/: polyobj.c, polyobj.h: more fast i/o macros * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h: shareware stuff * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged endlevel stuff to non-shareware, allow movies/endlevel for alternate missions * main/cntrlcen.c: typo * main/bm.h: use global Piggy_hamfile_version * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o macros, use global Piggy_hamfile_version * main/Makefile.am: terrain and movie stuff always used now * 2d/pcx.c, include/pcx.h: make pcx header available to other files, whitespace * main/: gamemine.c, gamesave.c: load DMB levels * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h, segment.c, segment.h, switch.c, switch.h: fast i/o macros 2002-08-04 Martin Schaffner * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff. 2002-08-04 Bradley Bell * main/inferno.c: shareware stuff, formatting * arch/sdl/rbaudio.c: gracefully handle redbook non-availability * arch/sdl/gr.c: don't need to set mode in gr_init 2002-08-02 Martin Schaffner * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1 level loading stuff * Makefile.am, descent.mn2: added mission file for descent 1 2002-08-02 Bradley Bell * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c, main/piggy.h, misc/error.c: junk * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c, render.h, scores.c, scores.h, terrain.c: shareware stuff * configure.ac, include/pstypes.h, main/bm.c, main/bm.h, main/effects.c, main/effects.h, main/piggy.c, main/piggy.h, main/powerup.c, main/powerup.h, main/robot.c, main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c, main/weapon.h: fast i/o macros 2002-08-01 Martin Schaffner * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c, main/gamemine.h, main/gamesave.c: load d1 levels 2002-07-30 Bradley Bell * configure.ac: oops * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h: OSX OGL fixes * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h, include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h, main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c, main/piggy.c, main/titles.c: support shareware datafiles! * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c, piggy.c: SHAREWARE fixes 2002-07-29 Bradley Bell * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c, main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c, misc/fileutil.c: Portability - OS X support 2002-07-27 Bradley Bell * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h, gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c, segment.h: portability * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c, main/switch.c, main/switch.h, main/wall.c, main/wall.h: portabilization * 2d/font.c, include/gr.h: portability 2002-07-26 Bradley Bell * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability * arch/linux/findfile.c, include/pstypes.h: os x fixes * main/player.c: foo * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops * include/fileutil.h, misc/Makefile.am, misc/fileutil.c, misc/fileutil.h: portable file i/o utils * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a writable string anymore... / formatting * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c, main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c, main/piggy.h, main/player.c, main/player.h, main/polyobj.c, main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c, main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h: portable-izing file loading routines 2002-07-24 Bradley Bell * main/mveplay.c: correctly play files with 16bit uncompressed audio, mem checking, etc * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone mve player 2002-07-23 Bradley Bell * misc/Makefile.am: unused file * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c, main/sounds.h: remove experimental nmovie stuff * main/movie.c: add some debugging output 2002-07-22 Bradley Bell * main/: console.c, state.c: simplified header * main/movie.c: enable mveplay audio * main/old/movie.c: moved to main/ * include/mve_audio.h, include/mvelib.h, main/Makefile.am, main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c, main/mvelib.c, main/mveplay.c: initial movie support * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c, arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h, include/ogl_init.h, include/pstypes.h, main/console.c, main/state.c, mem/mem.c: OS X stuff * configure.ac: OS X and movie stuff 2002-07-19 Bradley Bell * compilerdefs.txt: OSX defs 2002-07-18 Bradley Bell * main/inferno.c: use simpler rcs tags * autogen.sh: keep Changelog in cvs (and use --accum) * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c, arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c, include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c, main/songs.c: changed cdrom->rbaudio * include/rbaudio.h: moved to /include 2002-07-17 Bradley Bell * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c, 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c, 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h, 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c, 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c: use simpler rcs tags 0.1.3: 2002-07-17 Bradley Bell * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl * debian/rules: don't need readme's * debian/rules: move d1x license to COPYING, license clarifications * COPYING, license.txt, debian/copyright, Makefile.am: move d1x license to COPYING, license clarifications * debian/rules: fix debian docs * debian/rules: fix debian manpages * debian/d2x-sdl.menu: fix debian menu * debian/rules: link to undocumented man page for debs * Makefile.am, configure.ac, debian/control, debian/copyright, debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu, debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other packaging stuff 2002-07-16 Bradley Bell * debian/: rules, changelog.in: deb stuff * configure.ac: cleaner nasm detection * debian/: changelog.in, control, rules: deb stuff * README, installation.txt: typos, stuff * configure.ac: better #defines * configure.ac: whitespace * configure.ac: better documentation * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and SDL_JOYSTICK not needed * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all * configure.ac: need higher SDL for joystick * debian/: control, rules: deb stuff * arch/sdl/joy.c: old junk * Makefile.am, configure.ac: automake updates * main/: inferno.c, text.c: don't use althogdir on non-unix * configure.ac: more autoconf updates * misc/strutil.c: better strrev * main/inferno.c: need limits.h on mingw also * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more acconfig.h) 2002-04-19 Bradley Bell * main/network.c: let hoard.ham be a cfile * main/text.c: better error message when hog not found * NEWS: more news 2002-03-23 Bradley Bell * acconfig.h, configure.ac, arch/linux/Makefile.am, arch/sdl/Makefile.am: Use SDL joystick automatically * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works! 2002-03-05 Bradley Bell * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly done 2002-02-23 Bradley Bell * texmap/ntmap.c: fix bug preventing higher res sdl modes * arch/dos/Makefile.am, arch/ggi/Makefile.am, arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/svgalib/Makefile.am, arch/win32/Makefile.am, main/editor/Makefile.am: moved includes to include * arch/sdl/gr.c: use SDL_VERSION_ATLEAST * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am, iff/Makefile.am, main/Makefile.am, maths/Makefile.am, mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved includes to include * main/game.c: disabled cockpit for OGL, formatting * 2d/ibitblt.c: formatting 2002-02-16 Bradley Bell * include/oldsdl.h: check for older macros * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c, include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c: allow older sdl versions 2002-02-15 Bradley Bell * main/: automap.c, automap.h, inferno.c: automap resolution now selectable * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c, sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c, win32/include/key_arch.h: never mind - that would be pointless * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c, sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c, win32/include/key_arch.h: copied files from d1x * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h, main/ipclient.cpp: enable udp debug messages * main/multipow.c: need conf.h * arch/win32/Makefile.am: new file * include/pstypes.h: added u_int16_t (needed in base_ip) * arch/win32/arch_ip.cpp: copied from d1x 2002-02-14 Bradley Bell * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c, main/netlist.c: Added hotkeys to toggle fullscreen mode * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c, network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h, reorder.h: Lotsa networking stuff from d1x 2002-02-13 Bradley Bell * include/gr.h, main/game.c: Fullscreen toggle stuff * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff from d1x * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c, multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff from d1x 2002-02-11 Bradley Bell * main/bm.c: use portable loader if bigendian * include/pstypes.h: don't define bool for c++ * include/cfile.h: extern AltHogDir stuff * include/byteswap.h: use WORDS_BIGENDIAN * main/: newmenu.c, newmenu.h: added fixedfont menu functions * main/vers_id.h: added D2X_IVER * misc/args.c: don't use d1x.ini * Makefile.am: rpm stuff * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm stuff 2002-02-09 Bradley Bell * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file 2002-02-09 Paolo Ulivi * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm support 2002-02-06 Bradley Bell * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h, main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp, main/ipclient.h, main/ipserver.cpp: Adding d1x network code * debian/: changelog.in, control, copyright, d2x-gl.files, d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff 0.1.2: 2002-02-02 Bradley Bell * NEWS, arch/ggi/Makefile.am: reenabled ggi build * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c: Enabled RELEASE option 2002-01-31 Bradley Bell * Makefile.am, configure.ac: specify prerequisite versions of autoconf and automake 2002-01-29 Bradley Bell * main/mission.c: RCS header added * main/inferno.c: update copyright date * main/mission.c: allow missions to be in AltHogDir * configure.ac: Display results of configure * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir macro 2002-01-28 Bradley Bell * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c: Data files now go in DATADIR/games/d2x, user files now go in ~/.d2x 2002-01-28 Falk Hueffner * main/inferno.c: Data files now go in DATADIR/games/d2x, user files now go in ~/.d2x 2002-01-24 Bradley Bell * configure.ac: fix nasm not found error message 2002-01-18 Bradley Bell * configure.in: getting rid of old configure.in * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c, main/movie.c: Movie playing kludgey stuff * misc/args.c: formatting * main/inferno.c: allow -h for help * include/error.h: don't die on int3, unless -debug given * mingw32.txt: more stuff 2001-12-29 Bradley Bell * Makefile.am: Got rid of thinking.txt * main/inferno.c: document -nomovies option 2001-12-28 Bradley Bell * main/titles.c: formatting, put some code into place for rendering of robots during briefings 2001-12-27 Bradley Bell * NEWS: stuff 2001-12-23 Craig Hadady * 2d/rle.c: fixed bug in dummy array. 2001-12-03 Bradley Bell * arch/sdl/init.c: fix formatting * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am, arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c, arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes, and sdl joystick stuff 2001-11-30 Bradley Bell * thinking.txt: not needed 2001-11-27 Bradley Bell * cygconf, mingw32.txt: use sdl from source on cygwin * Makefile.am, configure.ac, arch/ogl/Makefile.am, arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS, SDL_CFLAGS to CFLAGS 2001-11-27 Bradley Bell * AUTHORS: typo 2001-11-14 Bradley Bell * texmap/scanline.c: use optimization flags as texmap default * NEWS: mouse wheel, etc * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse wheel to emulate 3rd axis * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP * include/error.h: kludge to ungrab mouse when we hit an int3 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__ * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel to emulate 3rd axis * arch/sdl/event.c: remove cruft, fix formatting, begin joystick stuff * arch/sdl/digi.c: implemented digi_set_volume * include/grdef.h, main/config.c, misc/d_io.c: change __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__ * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c, main/piggy.c: use MAKE_SIG * installation.txt: update * configure.ac: new file * arch/sdl/joydefs.c: #include pstypes.h * arch/sdl/init.c: SDL joystick stuff * acconfig.h: adjust MINGW defines * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c - controls menu now works 2001-11-13 Bradley Bell * main/Makefile.am: Make sure bmread.c and terrain.c get included in dist * Makefile.am: New file * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in dist * compilerdefs.txt: New file * main/aipath.c: use D_RAND_MAX instead of RAND_MAX 2001-11-12 Bradley Bell * main/playsave.c: load player files regardless of byte order of sig 2001-11-11 Bradley Bell * include/makesig.h, main/playsave.c: Created header for MAKE_SIG macro * main/Makefile.am: Don't use terrain.c unless SHAREWARE * NEWS: GL savegame thumbnails * acconfig.h, configure.in: make option for NMOVIES, default to off 2001-11-09 Bradley Bell * main/state.c: Enabled savegame thumbnails under OpenGL * unused/pa_null/pa_enabl.h: remove duplicate header * misc/args.c: use d2x.ini for option file * mem/mem.c: Move mem_realloc inside the ifdef * main/menu.c: fix 640x400 menu text * main/inferno.c: added documentation * main/endlevel.c: fix warnings * arch/ogl/gr.c: Get rid of gl spew * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST * acconfig.h: Define __SDL__ for mingw 2001-11-08 Bradley Bell * 2d/font.c: free OGL font data when rereading * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c, main/gauges.c, acconfig.h, configure.in, main/inferno.c, main/laser.c, main/menu.c, main/menu.h, main/newmenu.c, main/piggy.c, main/sounds.h, main/switch.c, main/titles.c, main/weapon.h: Enabled shareware build, endlevel flythrough sequence * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be of use for shareware build * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem manager doesn't die * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions 2001-11-05 Bradley Bell * include/args.h, main/inferno.c, misc/args.c: Change args_init back to InitArgs * include/3d.h: Add comment 2001-11-04 Bradley Bell * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move header to includes/ * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it crashes * main/: gamecntl.c, inferno.c: SDL applies to more than X11... * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c, main/hudmsg.h: Enable d1x-style hud_message * arch/ogl/: glx.c, wgl.c: Sync with d1x * 2d/font.c: re-init ogl fonts after remapping colors. 2001-11-02 Bradley Bell * misc/Makefile.am: remove byteswap.h (duplicate header) * 2d/font.c: fixed gr_remap_font, minor stuff * configure.in: take out -O2 if doing debug build * main/bm.c: formatting * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts! * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort macros, get rid of functions 2001-11-01 Bradley Bell * misc/byteswap.h: removed duplicate header 2001-10-31 Bradley Bell * NEWS, main/automap.c: automap works in opengl * NEWS, configure.in: Added news * main/newmenu.c: Must call set_screen_mode for menus when using GL * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c, include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c, maths/vecmat.c, maths/vecmata.asm: Sync with d1x * Makefile.am, arch/sdl/Makefile.am: Makefile fixes * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c, matrix.c, points.c, rod.c, setup.c: Minor sync with d1x 2001-10-27 Bradley Bell * main/inferno.c: added some documentation 2001-10-25 Bradley Bell * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap selection code. * Makefile.am, configure.in, arch/Makefile.am, arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c, arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c, arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c, arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c, arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c, arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c, texmap/scanline.c: Finished moving stuff to arch/blah. I know, it's ugly, but It'll be easier to sync with d1x. * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c, main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h, main/editor/Makefile.am: attempt at support for editor, makefile changes, etc * misc/d_delay.c: formatting fix * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h, tmappent.S, tmapppro.S: adding support for runtime selection of tmap funcs * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c, inferno.h, piggy.c, render.c, editor/editor.h: conditionalize including multi.h and network.h, fix backslashes, fix compiler errors with EDITOR * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c, collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c, fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c, menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c, object.c, powerup.c, state.c, switch.c, wall.c: conditionalize including multi.h and network.h, fix backslashes * include/pstypes.h: added typedef for u_int64_t on mingw * include/3d.h: added prototype for g3_uninit_polygon_model * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw 2001-10-24 Bradley Bell * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to arch subdirs, as in d1x. * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to earlier style until i understand automake 1.5 better. remove input from SUBDIRS * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c, dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c, ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c, linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am, sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c, svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c: Moved input stuff to arch subdirs, as in d1x. * NEWS, configure.in: blah blah 2001-10-23 Bradley Bell * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/ * texmap/tmapppro.S: no need for #include here * main/Makefile.am: Build fixes. EDITOR_SRCS added to libmain_a_SOURCES. * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole file. RCS header added * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer #ifdef'ing out the whole file. RCS header added * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am, main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build fixes. Now works with automake 1.5 and autoconf 2.52. --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for mingw (-grabmouse now works on win32). * config.guess, config.sub, install-sh, missing, mkinstalldirs: These don't belong in cvs 0.1.1: 2001-10-20 Bradley Bell * 2d/font.c: Don't free unused variables... * 2d/font.c, include/gr.h: Bringing font stuff more in line with d1x * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am, arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am, main/Makefile.am: make dist more sensible * Makefile.am: Kludge for linking on mingw 2001-10-19 Bradley Bell * Makefile.am, configure.in, arch/win32/Makefile.am, arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes * include/ipx_drv.h: Check for __MINGW32__ * include/i86.h: Imported from d1x * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files * arch/dos/modex.asm: Fixed %include * main/console.c: RCS headers added * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to arch/sdl * Makefile.am, main/Makefile.am: Moved final link to top-level directory instead of main/ * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed __ENV_LINUX__ to __linux__ * configure.in, arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c, arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am, arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c, arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm, arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc, arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am, arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to arch/sdl * configure.in: add --enable-xploader, support arch/linux subdir, fix NASMFLAGS. * main/inferno.c: conditionalize conf.h 2001-10-19 Falk Hueffner * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c, include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c, misc/fileutil.h: Partial application of linux/alpha patch. 2001-10-19 Bradley Bell * main/Makefile.am, arch/linux/Makefile.am: Brought linux networking in line with d1x, moved some arch/linux_* stuff to arch/linux/ * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c, linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h, include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h, include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log entry * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c, linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c, linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c, linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c, linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h, linux/include/ipx_kali.h, linux/include/ipx_ld.h, linux/include/ipx_lin.h, linux/include/ipx_udp.h, linux/include/ukali.h: Brought linux networking in line with d1x, moved some arch/linux_* stuff to arch/linux/* * include/ipx_drv.h: Imported from d1x * main/ipx_drv.c: RCS info added, conf.h added, etc... * main/ipx_drv.c: Imported from d1x * include/args.h, include/ipx.h, main/inferno.c, main/network.c, main/network.h, main/Makefile.am: Trying to get network working on win32 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am, main/Makefile.am: build fixes * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h, win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c, linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x), starting to get net working. * include/pstypes.h: Changed __ENV_LINUX__ to __linux__, conditionalized min,max macros 2001-10-18 Bradley Bell * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h, include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c, texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S, texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to __linux__ * 2d/2dsline.c: RCS headers added/changed * configure.in: fix NASMFLAGS bug * main/: collide.c, inferno.c, object.c, render.c: RCS headers added/changed 2001-10-17 Bradley Bell * NEWS: Fixed the invulnerable robots bug! * main/collide.c: Fixed the invulnerable robots bug! 2001-10-14 Bradley Bell * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am: Minor dist fix 2001-10-13 Bradley Bell * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am, arch/Makefile.am, arch/dos/Makefile.am, arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am, arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am, arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am, arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am, arch/linux/Makefile.am, arch/linux/include/Makefile.am, arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am, tools/cvs2cl/Makefile.am, unused/Makefile.am, unused/bios/Makefile.am, unused/lib/Makefile.am, unused/novga/Makefile.am, unused/pa_null/Makefile.am, unused/ui/Makefile.am, unused/vga/Makefile.am, unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed automake stuff from "inert" subdirs. And there was much rejoicing. * Makefile.am, NEWS, configure.in: Stuff * ChangeLog: removing auto-generated file * cygconf: Added instructions for mingw32 build * Makefile.am: renamed INSTALL to installation.txt * installation.txt, INSTALL: renamed INSTALL to installation.txt * mingw32.txt: Added instructions for mingw32 build * configure.in: Enable assembly under mingw32 2001-10-12 Bradley Bell * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c, 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c, 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h, main/digi.h, main/kludge.c, main/object.c, main/render.c, misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__ to __DJGPP__, since it's built-in. 2001-10-12 Paolo Ulivi * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c, main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings. 0.1.0: 2001-10-12 Bradley Bell * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff * Makefile.am: make sure cygconf gets archived * configure.in: Increment version number in preparation for release * configure.in: Fix detection of opengl * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in, cygconf, arch/Makefile.am, arch/include/joy.h, arch/include/mouse.h, include/loadgl.h, include/pstypes.h, include/strutil.h, main/Makefile.am, main/config.c, main/console.c, main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c, main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c, misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes. Vastly improved compilability. 2001-10-11 Bradley Bell * Makefile.am: Added macros/sdl.m4 * autogen.sh: Added macros/sdl.m4 2001-10-09 Bradley Bell * main/vers_id.h: Added DESCENT_VERSION constant * main/inferno.c: Added command-line help. * include/ogl_init.h: opengl improvments (following d1x changes) 2001-10-07 Bradley Bell * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am, arch/ogl/Makefile.am: Remove duplicate headers. 2001-08-02 Thimo Neubauer * mem/mem.c: totally crippled the memory manager because it does not make sense for non-DOS-systems and it would have been too complicated to get it 64bit clean 2001-06-19 Bradley Bell * cvshowto.txt: updated anonymous password 2001-02-08 Bradley Bell * COPYING, license.txt: Added d1x license 2001-02-01 Bradley Bell * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU 2001-01-31 Bradley Bell * configure.in, arch/include/mouse.h, include/pstypes.h, main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL * main/polyobj.c: fix typo * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c, 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c, 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am, cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c, main/automap.c, main/bm.c, main/bmread.c, main/cmd.c, main/cntrlcen.c, main/collide.c, main/config.c, main/console.c, main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c, main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c, main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c, main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c, main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c, main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c, main/network.c, main/newdemo.c, main/newmenu.c, main/object.c, main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c, main/powerup.c, main/render.c, main/robot.c, main/slew.c, main/songs.c, main/switch.c, main/texmerge.c, main/text.c, main/titles.c, main/vclip.c, main/wall.c, main/weapon.c, maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c, maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c, misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c, misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am, texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and conf.h fixes * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h, include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c, main/gauges.c, main/object.c, main/playsave.c, main/render.c, main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix compiler warnings * include/gr.h, main/menu.c: Fullscreen toggle added to screen res menu * configure.in, include/pstypes.h, main/kconfig.c: Support for cross-compiling, and cygwin fixes 2001-01-30 Bradley Bell * configure.in, arch/Makefile.am, arch/win32_findfile.c, include/pstypes.h, include/strutil.h, main/Makefile.am, misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL. needs --without-assembler and --without-network to compile 2001-01-29 Bradley Bell * configure.in, main/Makefile.am: Fixes to build system * main/kconfig.c: fix for non-linux joysticks * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c, dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm, dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c, dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc, include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c, linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c, linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed duplicate files * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c, dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c, dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c, linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c, sdl_timer.c: Fixed build system, minor fixes * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers. * arch/linux/Makefile.am, configure.in: Duplicate file removal. 2001-01-28 Bradley Bell * conf.h.in, configure.in, arch/Makefile.am, arch/dos/include/Makefile.am, arch/include/Makefile.am, arch/include/key.h, main/Makefile.am: More header unification... * main/newdemo.c: Added * arch/include/: event.h, joy.h: unified input headers. * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c: OpenGL now uses SDL-GL instead of gii * arch/include/: key.h, mouse.h: Unified arch headers 2001-01-25 Bradley Bell * autogen.sh: use "set -e" so execution stops if something goes wrong. 2001-01-24 Bradley Bell * Makefile.am: typo * Makefile.am: Add ChangeLog to dist * ChangeLog: Putting this here so automake doesn't complain 0.0.9: 2001-01-24 Bradley Bell * INSTALL, NEWS, README, cvshowto.txt: updated documentation * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS entries * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in, arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am, arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am, arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am, arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am, arch/Makefile.am, arch/dos/Makefile.am, arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am, arch/linux/Makefile.am, arch/linux/include/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am, cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am, include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am, unused/Makefile.am, unused/bios/Makefile.am, unused/lib/Makefile.am, unused/novga/Makefile.am, unused/pa_null/Makefile.am, unused/ui/Makefile.am, unused/vga/Makefile.am, unused/vga/new/Makefile.am, unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am, misc/Makefile.am, texmap/Makefile.am: improved automake config. make dist, VPATH builds, ... * configure, Makefile.in, libtool, ltconfig, ltmain.sh, stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in, arch/dos/Makefile.in, arch/linux/Makefile.in, arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in, main/Makefile.in, maths/Makefile.in, mem/Makefile.in, misc/Makefile.in, texmap/Makefile.in: cruft removal * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt: junk removal * ChangeLog, NEWS: moved old ChangeLog to NEWS * configure.in, conf.h.in: moved NDEBUG to conf.h.in * main/: game.c, kconfig.c, text.c: changed args_find to FindArg * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added -grabmouse option * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c, arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c, arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h, main/config.c, main/hud.c, main/menu.c, main/multi.c, main/network.c, main/piggy.c, main/polyobj.c, main/slew.c, main/songs.c, misc/args.c: changed args_find to FindArg 2001-01-22 Bradley Bell * configure, main/Makefile.am, main/Makefile.in: configuration fixes * include/error.h, include/mono.h, main/game.c, main/gamerend.c: fix compiler warnings w/opengl * include/console.h: ggi support * arch/linux_init.c: svgalib support * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in, main/Makefile.am, main/Makefile.in, maths/Makefile.am, maths/Makefile.in, mem/Makefile.in, misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in: configuration fixes * iff/iff.c, include/u_mem.h: NDEBUG fixes * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix warnings and enable NDEBUG * arch/svgalib_init.c: svgalib support 2001-01-22 Michael Wagener * main/kconfig.c: joystick support 2001-01-21 Bradley Bell * cvshowto.txt: new file, taken from d1x webpage * AUTHORS, README: Taking over as maintainer of d2x * ChangeLog: Grab mouse with SDL/X11 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11 2001-01-20 Bradley Bell * configure, configure.in: Turned -Werror back off by default * README, configure, configure.in, 2d/font.c, arch/sdl_init.c, iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am, main/Makefile.in, main/bm.c, main/collide.c, main/credits.c, main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c, main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c, main/laser.c, main/multi.c, main/network.c, main/network.h, main/newdemo.c, main/newmenu.c, main/object.c, main/object.h, main/physics.c, main/piggy.c, main/polyobj.c, main/state.c, main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler warnings, for non-OpenGL on linux, anyway... 2001-01-19 Bradley Bell * copying: remove duplicate file * Import of d2x-0.0.9-pre1 * Import of d2x-0.0.8