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1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.  
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  * $Source: /cvs/cvsroot/d2x/main/menu.c,v $
16  * $Revision: 1.8 $
17  * $Author: bradleyb $
18  * $Date: 2002-07-16 08:14:35 $
19  *
20  * Inferno main menu.
21  *
22  * $Log: not supported by cvs2svn $
23  * Revision 1.7  2002/02/13 10:39:21  bradleyb
24  * Lotsa networking stuff from d1x
25  *
26  *
27  */
28
29 #ifdef HAVE_CONFIG_H
30 #include <conf.h>
31 #endif
32
33 #ifdef WINDOWS
34 #include "desw.h"
35 #endif
36
37 #include <stdio.h>
38 #include <string.h>
39
40 #include "pa_enabl.h"                   //$$POLY_ACC
41
42 #include "menu.h"
43 #include "inferno.h"
44 #include "game.h"
45 #include "gr.h"
46 #include "key.h"
47 #include "iff.h"
48 #include "u_mem.h"
49 #include "error.h"
50 #include "bm.h"
51 #include "screens.h"
52 #include "mono.h"
53 #include "joy.h"
54 #include "vecmat.h"
55 #include "effects.h"
56 #include "slew.h"
57 #include "gamemine.h"
58 #include "gamesave.h"
59 #include "palette.h"
60 #include "args.h"
61 #include "newdemo.h"
62 #include "timer.h"
63 #include "sounds.h"
64 #include "gameseq.h"
65 #include "text.h"
66 #include "gamefont.h"
67 #include "newmenu.h"
68 #ifdef NETWORK
69 #include "network.h"
70 #endif
71 #include "scores.h"
72 #include "joydefs.h"
73 #include "modem.h"
74 #include "playsave.h"
75 #include "multi.h"
76 #include "kconfig.h"
77 #include "titles.h"
78 #include "credits.h"
79 #include "texmap.h"
80 #include "polyobj.h"
81 #include "state.h"
82 #include "mission.h"
83 #include "songs.h"
84 #include "config.h"
85 #include "movie.h"
86 #include "gamepal.h"
87 #include "gauges.h"
88 #include "powerup.h"
89 #include "strutil.h"
90 #include "reorder.h"
91
92 #ifdef MACINTOSH
93         #include "resource.h"
94         #include "isp.h"
95         #include <Dialogs.h>
96 #endif
97
98 #ifdef EDITOR
99 #include "editor/editor.h"
100 #endif
101
102 #if defined(POLY_ACC)
103 #include "poly_acc.h"
104 #endif
105
106 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
107 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
108
109 #define MENU_NEW_GAME            0
110 #define MENU_GAME                               1 
111 #define MENU_EDITOR                                     2
112 #define MENU_VIEW_SCORES                        3
113 #define MENU_QUIT                4
114 #define MENU_LOAD_GAME                          5
115 #define MENU_SAVE_GAME                          6
116 #define MENU_DEMO_PLAY                          8
117 #define MENU_LOAD_LEVEL                         9
118 #define MENU_START_IPX_NETGAME                  10
119 #define MENU_JOIN_IPX_NETGAME                   11
120 #define MENU_CONFIG                             13
121 #define MENU_REJOIN_NETGAME                     14
122 #define MENU_DIFFICULTY                         15
123 #define MENU_START_SERIAL                       18
124 #define MENU_HELP                               19
125 #define MENU_NEW_PLAYER                         20
126 #define MENU_MULTIPLAYER                        21
127 #define MENU_STOP_MODEM                         22
128 #define MENU_SHOW_CREDITS                       23
129 #define MENU_ORDER_INFO                         24
130 #define MENU_PLAY_SONG                          25
131 #define MENU_START_TCP_NETGAME                  26
132 #define MENU_JOIN_TCP_NETGAME                   27
133 #define MENU_START_APPLETALK_NETGAME            28
134 #define MENU_JOIN_APPLETALK_NETGAME             30
135
136 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
137 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
138
139 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
140
141 //unused - extern int last_joy_time;               //last time the joystick was used
142 #ifndef NDEBUG
143 extern int Speedtest_on;
144 #else
145 #define Speedtest_on 0
146 #endif
147
148 void do_sound_menu();
149 void do_toggles_menu();
150
151 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
152 int Player_default_difficulty; // Last difficulty level chosen by the player
153 int Auto_leveling_on = 1;
154 int Guided_in_big_window = 0;
155 int Menu_draw_copyright = 0;
156 int EscortHotKeys=1;
157
158 // Function Prototypes added after LINTING
159 void do_option(int select);
160 void do_detail_level_menu_custon(void);
161 void do_multi_player_menu(void);
162 void do_detail_level_menu_custom(void);
163 void do_new_game_menu(void);
164
165 //returns the number of demo files on the disk
166 int newdemo_count_demos();
167 extern ubyte Version_major,Version_minor;
168
169 // ------------------------------------------------------------------------
170 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
171 {
172         int curtime;
173
174         nitems = nitems;
175         items=items;
176         citem = citem;
177
178         //draw copyright message
179         if ( Menu_draw_copyright )              {
180                 int w,h,aw;
181
182                 Menu_draw_copyright = 0;
183                 WINDOS( dd_gr_set_current_canvas(NULL),
184                                         gr_set_current_canvas(NULL));
185                 gr_set_curfont(GAME_FONT);
186                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
187
188                 gr_get_string_size("V2.2", &w, &h, &aw );
189         
190                 WIN(DDGRLOCK(dd_grd_curcanv));
191                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
192                         #ifdef MACINTOSH        // print out fix level as well if it exists
193                                 if (Version_fix != 0)
194                                 {
195                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
196                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
197                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
198                                                           "V%d.%d.%d",
199                                                           Version_major,Version_minor,Version_fix);
200                                 }
201                                 else
202                                 {
203                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
204                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
205                                                           "V%d.%d",
206                                                           Version_major,Version_minor);
207                                 }
208                         #else
209                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
210                         #endif
211
212                 #ifdef SANTA            //say this is hoard version
213                 if (HoardEquipped()) {
214                         gr_set_curfont(MEDIUM2_FONT);
215                         gr_printf(MenuHires?495:00,MenuHires?88:44,"Vertigo");
216                 }
217                 #endif
218
219                 WIN(DDGRUNLOCK(dd_grd_curcanv));
220         }
221         
222         // Don't allow them to hit ESC in the main menu.
223         if (*last_key==KEY_ESC) *last_key = 0;
224
225         if ( do_auto_demo )     {
226                 curtime = timer_get_approx_seconds();
227                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
228                 #ifndef MACINTOSH               // for now only!!!!
229                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
230                 #else
231                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
232                 #endif
233                         int n_demos;
234
235                         n_demos = newdemo_count_demos();
236
237 try_again:;
238
239                         if ((d_rand() % (n_demos+1)) == 0)
240                         {
241                                 #if !defined(SHAREWARE) && !defined(NMOVIES)
242                                         #ifdef WINDOWS
243                                         mouse_set_mode(1);                              //re-enable centering mode
244                                         HideCursorW();
245                                         #endif
246                                         PlayMovie("intro.mve",0);
247                                         songs_play_song(SONG_TITLE,1);
248                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
249                                         set_screen_mode(SCREEN_MENU);
250                                         #ifdef WINDOWS
251                                         mouse_set_mode(0);                              //disenable centering mode
252                                         ShowCursorW();
253                                         #endif
254                                 #endif // end of ifndef shareware
255                         }
256                         else {
257                                 WIN(HideCursorW());
258                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
259                                 newdemo_start_playback(NULL);           // Randomly pick a file
260                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
261                                         Function_mode = FMODE_GAME;
262                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
263                                 }
264                                 else
265                                         goto try_again; //keep trying until we get a demo that works
266                         }
267                 }
268         }
269 }
270
271 //static int First_time = 1;
272 static int main_menu_choice = 0;
273
274 //      -----------------------------------------------------------------------------
275 //      Create the main menu.
276 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
277 {
278         int     num_options;
279
280         #ifndef DEMO_ONLY
281         num_options = 0;
282
283         set_screen_mode (SCREEN_MENU);
284
285         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
286
287         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
288
289 #ifdef NETWORK
290         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
291 #endif
292
293         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
294         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
295         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
296         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
297         #ifdef SHAREWARE
298         ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
299         #endif
300         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
301         #endif
302         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
303
304         #ifndef RELEASE
305         if (!(Game_mode & GM_MULTI ))   {
306                 //m[num_options].type=NM_TYPE_TEXT;
307                 //m[num_options++].text=" Debug options:";
308
309                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
310                 #ifdef EDITOR
311                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
312                 #endif
313         }
314
315         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
316         #endif
317
318         *callers_num_options = num_options;
319 }
320
321 //returns number of item chosen
322 int DoMenu() 
323 {
324         int menu_choice[25];
325         newmenu_item m[25];
326         int num_options = 0;
327
328         load_palette(MENU_PALETTE,0,1);         //get correct palette
329
330         if ( Players[Player_num].callsign[0]==0 )       {
331                 RegisterPlayer();
332                 return 0;
333         }
334         
335         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
336                 do_option(MENU_START_SERIAL);
337                 return 0;
338         }
339
340         create_main_menu(m, menu_choice, &num_options);
341
342         do {
343                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
344                 if (main_menu_choice < 0 )      main_menu_choice = 0;           
345                 Menu_draw_copyright = 1;
346                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
347                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
348                 create_main_menu(m, menu_choice, &num_options); //      may have to change, eg, maybe selected pilot and no save games.
349         } while( Function_mode==FMODE_MENU );
350
351 //      if (main_menu_choice != -2)
352 //              do_auto_demo = 0;               // No more auto demos
353         if ( Function_mode==FMODE_GAME )        
354                 gr_palette_fade_out( gr_palette, 32, 0 );
355
356         return main_menu_choice;
357 }
358
359 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
360
361 #ifdef WINDOWS
362 #undef TXT_SELECT_DEMO
363 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
364 #endif
365
366 //returns flag, true means quit menu
367 void do_option ( int select) 
368 {
369         switch (select) {
370                 case MENU_NEW_GAME:
371                         do_new_game_menu();
372                         break;
373                 case MENU_GAME:
374                         break;
375                 case MENU_DEMO_PLAY:
376                         { 
377                                 char demo_file[16];
378                                 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 ))     {
379                                         newdemo_start_playback(demo_file);
380                                 }
381                         }
382                         break;
383                 case MENU_LOAD_GAME:
384                         state_restore_all(0, 0, NULL);
385                         break;
386                 #ifdef EDITOR
387                 case MENU_EDITOR:
388                         Function_mode = FMODE_EDITOR;
389                         init_cockpit();
390                         break;
391                 #endif
392                 case MENU_VIEW_SCORES:
393                         gr_palette_fade_out( gr_palette,32,0 );
394                         scores_view(-1);
395                         break;
396                 #ifdef SHAREWARE
397                 case MENU_ORDER_INFO:
398                         show_order_form();
399                         break;
400                 #endif
401                 case MENU_QUIT:
402                         #ifdef EDITOR
403                         if (! SafetyCheck()) break;
404                         #endif
405                         gr_palette_fade_out( gr_palette,32,0);
406                         Function_mode = FMODE_EXIT;
407                         break;
408                 case MENU_NEW_PLAYER:
409                         RegisterPlayer();               //1 == allow escape out of menu
410                         break;
411
412                 case MENU_HELP:
413                         do_show_help();
414                         break;
415
416                 #ifndef RELEASE
417
418                 case MENU_PLAY_SONG:    {
419                                 int i;
420                                 char * m[MAX_NUM_SONGS];
421
422                                 for (i=0;i<Num_songs;i++) {
423                                         m[i] = Songs[i].filename;
424                                 }
425                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
426
427                                 if ( i > -1 )   {
428                                         songs_play_song( i, 0 );
429                                 }
430                         }
431                         break;
432                 case MENU_LOAD_LEVEL: {
433                         newmenu_item m;
434                         char text[10]="";
435                         int new_level_num;
436
437                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
438
439                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
440
441                         new_level_num = atoi(m.text);
442
443                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
444                                 gr_palette_fade_out( gr_palette, 32, 0 );
445                                 StartNewGame(new_level_num);
446                         }
447
448                         break;
449                 }
450                 #endif
451
452
453 #ifdef NETWORK
454                 case MENU_START_IPX_NETGAME:
455                         load_mission(0);
456                         #ifdef MACINTOSH
457                         Network_game_type = IPX_GAME;
458                         #endif
459 //                      WIN(ipx_create_read_thread());
460                         network_start_game();
461                         break;
462
463                 case MENU_JOIN_IPX_NETGAME:
464                         load_mission(0);
465                         #ifdef MACINTOSH
466                         Network_game_type = IPX_GAME;
467                         #endif
468 //                      WIN(ipx_create_read_thread());
469                         network_join_game();
470                         break;
471
472 #ifdef MACINTOSH
473                 case MENU_START_APPLETALK_NETGAME:
474                         load_mission(0);
475                         #ifdef MACINTOSH
476                         Network_game_type = APPLETALK_GAME;
477                         #endif
478                         network_start_game();
479                         break;
480
481                 case MENU_JOIN_APPLETALK_NETGAME:
482                         load_mission(0);
483                         #ifdef MACINTOSH
484                         Network_game_type = APPLETALK_GAME;
485                         #endif
486                         network_join_game();
487                         break;
488 #endif
489                 
490                 case MENU_START_TCP_NETGAME:
491                 case MENU_JOIN_TCP_NETGAME:
492                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
493                         // DoNewIPAddress();
494                         break;
495                   
496                 case MENU_START_SERIAL:
497                         com_main_menu();
498                         break;
499                 case MENU_MULTIPLAYER:
500                         do_multi_player_menu();
501                         break;
502 #endif //NETWORK
503                 case MENU_CONFIG:
504                         do_options_menu();
505                         break;
506                 case MENU_SHOW_CREDITS:
507                         gr_palette_fade_out( gr_palette,32,0);
508                         songs_stop_all();
509                         credits_show(NULL); 
510                         break;
511                 default:
512                         Error("Unknown option %d in do_option",select);
513                         break;
514         }
515
516 }
517
518 int do_difficulty_menu()
519 {
520         int s;
521         newmenu_item m[5];
522
523         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
524         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
525         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
526         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
527         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
528
529         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
530
531         if (s > -1 )    {
532                 if (s != Difficulty_level)
533                 {       
534                         Player_default_difficulty = s;
535                         write_player_file();
536                 }
537                 Difficulty_level = s;
538                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
539                 return 1;
540         }
541         return 0;
542 }
543
544 int     Max_debris_objects, Max_objects_onscreen_detailed;
545 int     Max_linear_depth_objects;
546
547 byte    Object_complexity=2, Object_detail=2;
548 byte    Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
549
550 byte    Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
551 byte    Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
552 byte    Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
553 byte    Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
554 byte    Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
555 byte    Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
556 byte    Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
557 byte    Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
558
559 //      -----------------------------------------------------------------------------
560 //      Set detail level based stuff.
561 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
562 void set_detail_level_parameters(int detail_level)
563 {
564         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
565
566         if (detail_level < NUM_DETAIL_LEVELS-1) {
567                 Render_depth = Render_depths[detail_level];
568                 Max_perspective_depth = Max_perspective_depths[detail_level];
569                 Max_linear_depth = Max_linear_depths[detail_level];
570                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
571
572                 Max_debris_objects = Max_debris_objects_list[detail_level];
573                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
574
575                 Simple_model_threshhold_scale = Smts_list[detail_level];
576
577                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
578
579                 //      Set custom menu defaults.
580                 Object_complexity = detail_level;
581                 Wall_render_depth = detail_level;
582                 Object_detail = detail_level;
583                 Wall_detail = detail_level;
584                 Debris_amount = detail_level;
585                 SoundChannels = detail_level;
586
587 #if defined(POLY_ACC)
588
589                 #ifdef MACINTOSH
590                         if (detail_level < 2)
591                         {
592                                 pa_set_filtering(0);
593                         }
594                         else if (detail_level < 4)
595                         {
596                                 pa_set_filtering(1);
597                         }
598                         else if (detail_level == 4)
599                         {
600                                 pa_set_filtering(2);
601                         }
602                 #else
603                         pa_filter_mode = detail_level;
604                 #endif
605 #endif
606
607         }
608 }
609
610 //      -----------------------------------------------------------------------------
611 void do_detail_level_menu(void)
612 {
613         int s;
614         newmenu_item m[7];
615
616         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
617         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
618         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
619         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
620         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
621         m[5].type=NM_TYPE_TEXT; m[5].text="";
622         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
623
624         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
625
626         if (s > -1 )    {
627                 switch (s)      {
628                         case 0:
629                         case 1:
630                         case 2:
631                         case 3:
632                         case 4:
633                                 Detail_level = s;
634                                 mprintf((0, "Detail level set to %i\n", Detail_level));
635                                 set_detail_level_parameters(Detail_level);
636                                 break;
637                         case 6:
638                                 Detail_level = 5;
639                                 do_detail_level_menu_custom();
640                                 break;
641                 }
642         }
643
644 }
645
646 //      -----------------------------------------------------------------------------
647 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
648 {
649         nitems = nitems;
650         *last_key = *last_key;
651         citem = citem;
652
653         Object_complexity = items[0].value;
654         Object_detail = items[1].value;
655         Wall_detail = items[2].value;
656         Wall_render_depth = items[3].value;
657         Debris_amount = items[4].value;
658         SoundChannels = items[5].value;
659 #if defined(POLY_ACC)
660         pa_filter_mode = items[6].value;
661 #endif
662
663 }
664
665 void set_custom_detail_vars(void)
666 {
667         Render_depth = Render_depths[Wall_render_depth];
668
669         Max_perspective_depth = Max_perspective_depths[Wall_detail];
670         Max_linear_depth = Max_linear_depths[Wall_detail];
671
672         Max_debris_objects = Max_debris_objects_list[Debris_amount];
673
674         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
675         Simple_model_threshhold_scale = Smts_list[Object_complexity];
676         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
677
678         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
679         
680 }
681
682 #define DL_MAX  10
683
684 //      -----------------------------------------------------------------------------
685
686 void do_detail_level_menu_custom(void)
687 {
688         int     count;
689         int     s=0;
690         newmenu_item m[DL_MAX];
691         #if defined(POLY_ACC)
692         int filtering_id;
693         #endif
694
695         do {
696                 count = 0;
697                 m[count].type = NM_TYPE_SLIDER;
698                 m[count].text = TXT_OBJ_COMPLEXITY;
699                 m[count].value = Object_complexity;
700                 m[count].min_value = 0;
701                 m[count++].max_value = NDL-1;
702
703                 m[count].type = NM_TYPE_SLIDER;
704                 m[count].text = TXT_OBJ_DETAIL;
705                 m[count].value = Object_detail;
706                 m[count].min_value = 0;
707                 m[count++].max_value = NDL-1;
708
709                 m[count].type = NM_TYPE_SLIDER;
710                 m[count].text = TXT_WALL_DETAIL;
711                 m[count].value = Wall_detail;
712                 m[count].min_value = 0;
713                 m[count++].max_value = NDL-1;
714
715                 m[count].type = NM_TYPE_SLIDER;
716                 m[count].text = TXT_WALL_RENDER_DEPTH;
717                 m[count].value = Wall_render_depth;
718                 m[count].min_value = 0;
719                 m[count++].max_value = NDL-1;
720
721                 m[count].type = NM_TYPE_SLIDER;
722                 m[count].text= TXT_DEBRIS_AMOUNT;
723                 m[count].value = Debris_amount;
724                 m[count].min_value = 0;
725                 m[count++].max_value = NDL-1;
726
727                 m[count].type = NM_TYPE_SLIDER;
728                 m[count].text= TXT_SOUND_CHANNELS;
729                 m[count].value = SoundChannels;
730                 m[count].min_value = 0;
731                 m[count++].max_value = NDL-1;
732
733                 #if defined(POLY_ACC)
734                 MAC( if(PAEnabled){ )
735                         filtering_id = count;
736                         m[count].type = NM_TYPE_SLIDER;
737                         m[count].text= "FILTERING";
738                         m[count].value = pa_filter_mode;
739                         m[count].min_value = 0;
740                         #ifdef MACINTOSH
741                         m[count++].max_value = 2;
742                         #else
743                         m[count++].max_value = NDL-1;
744                         #endif
745                 MAC(})
746                 #endif
747
748                 m[count].type = NM_TYPE_TEXT;
749                 m[count++].text= TXT_LO_HI;
750
751                 Assert(count < DL_MAX);
752
753                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
754         } while (s > -1);
755
756         set_custom_detail_vars();
757
758         #if defined(MACINTOSH) && defined(POLY_ACC)
759         if ( PAEnabled )
760                 pa_set_filtering( m[filtering_id].value );
761         #endif
762 }
763
764 #ifndef MACINTOSH
765 int Default_display_mode=0;
766 int Current_display_mode=0;
767 #else
768 int Default_display_mode=1;
769 int Current_display_mode=1;
770 #endif
771
772 extern int MenuHiresAvailable;
773
774 typedef struct {
775         int     VGA_mode;
776         short   w,h;
777         short   render_method;
778         short   flags;
779 } dmi;
780
781 dmi display_mode_info[7] = {
782                 #ifdef WINDOWS
783                         {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
784                         {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
785                         {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS }, 
786                         {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
787                         {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS }, 
788                 #else
789                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
790                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
791                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
792                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
793                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
794                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
795                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
796                 #endif
797 };
798  
799 WIN(extern int DD_Emulation);
800
801
802 void set_display_mode(int mode)
803 {
804         dmi *dmi;
805
806         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
807                 return;                                                         //...don't change
808
809         #if !defined(MACINTOSH) && !defined(WINDOWS)
810         if (mode >= 5 && !FindArg("-superhires"))
811                 mode = 4;
812         #endif
813
814         if (!MenuHiresAvailable && (mode != 2))
815                 mode = 0;
816
817 #ifndef WINDOWS
818
819         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
820                 #ifndef MACINTOSH
821                 mode = 0;
822                 #else
823                 mode = 1;
824                 #endif
825
826         Current_display_mode = mode;
827 #else
828         if (mode == 2) mode = 3;                                        // 320x400 -> 640x400.
829         Current_display_mode = mode;
830         if (mode >= 3) mode--;                                          // Match to Windows dmi.
831         if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
832                 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
833                 else mode = 0;
834                 Current_display_mode = mode;
835         }
836 #endif
837
838         dmi = &display_mode_info[mode];
839
840         if (Current_display_mode != -1) {
841
842                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
843                 Default_display_mode = Current_display_mode;
844         }
845
846         Screen_mode = -1;               //force screen reset
847 }
848
849 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
850
851 void do_screen_res_menu()
852 {
853         #define N_SCREENRES_ITEMS 6
854         
855         newmenu_item m[N_SCREENRES_ITEMS];
856         int citem, i, n_items, odisplay_mode, result;
857
858         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
859         {                               
860                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
861                                 "You may not change screen\n"
862                                 "resolution when VR modes enabled.");
863                 return;
864         }
865
866         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
867         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
868         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
869         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
870 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
871 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
872         n_items = 4;
873
874         odisplay_mode = VGA_current_mode;
875         citem = Current_display_mode;
876         if (Current_display_mode >= 2)
877                 citem--;
878
879         if (citem >= n_items)
880                 citem = n_items-1;
881
882         m[citem].value = 1;
883
884         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
885
886         for (i=0;i<n_items;i++)
887                 if (m[i].value)
888                         break;
889         if (i >= 3)
890                 i++;
891
892 #ifdef SHAREWARE
893         if (i > 1)
894                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
895                         "High resolution modes are\n"
896                         "only available in the\n"
897                         "Commercial version of Descent 2.");
898         return;
899 #else
900         result = vga_check_mode(display_mode_info[i].VGA_mode);
901         
902         if (result) {
903                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
904                                 "Cannot set requested\n"
905                                 "mode on this video card.");
906                 return;
907         }
908         
909         set_display_mode(i);
910         reset_cockpit();
911 #endif
912
913 }
914
915 #else   // PC version of do_screen_res_menu is below
916
917 void do_screen_res_menu()
918 {
919 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
920 #define N_SCREENRES_ITEMS 10
921         int fullscreenc;
922 #else
923         #define N_SCREENRES_ITEMS 9
924 #endif
925         newmenu_item m[N_SCREENRES_ITEMS];
926         int citem;
927         int i;
928         int n_items;
929
930         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
931                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
932                                 "You may not change screen\n"
933                                 "resolution when VR modes enabled.");
934                 return;
935         }
936
937         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
938         
939 #ifdef WINDOWS
940         if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
941                 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
942         } else
943 #endif
944                 //NOTE LINK TO ABOVE IF
945                 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
946
947         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
948         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
949 #ifdef WINDOWS
950         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
951         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
952 //      m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
953         n_items = 6;
954 #else
955         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
956         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
957         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
958         n_items = 7;
959         if (FindArg("-superhires")) {
960                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
961                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
962                 n_items += 2;
963         }
964 #endif
965
966 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
967         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
968         m[n_items].value = gr_check_fullscreen();
969         fullscreenc=n_items++;
970 #endif
971
972         citem = Current_display_mode+1;
973         
974 #ifdef WINDOWS
975         if (citem == 3) citem++;                                // if 320x400 in DOS, make it look like 640x400
976 #else
977         if (Current_display_mode >= 2)
978                 citem++;
979 #endif
980
981         if (citem >= n_items)
982                 citem = n_items-1;
983
984         m[citem].value = 1;
985
986         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
987
988 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
989         if (m[fullscreenc].value != gr_check_fullscreen()){
990             gr_toggle_fullscreen();
991         }
992 #endif
993
994         for (i=0;i<n_items;i++)
995                 if (m[i].value)
996                         break;
997
998 #ifndef WINDOWS                                                                 // if i >= 4 keep it that way since we skip 320x400
999         if (i >= 4)
1000                 i--;
1001 #endif
1002
1003         i--;
1004
1005 #ifndef WINDOWS
1006         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1007                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1008                                 "Cannot set requested\n"
1009                                 "mode on this video card.");
1010                 return;
1011         }
1012 #else
1013         if (i >= 3) 
1014                 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1015         else 
1016                 result = DDCheckMode(display_mode_info[i].VGA_mode);
1017
1018         if (result) {
1019                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1020                                 "Mode not supported by your\n"
1021                                 "DirectDraw driver.\n", 
1022                                 "Using default mode for gameplay.\n");
1023                 return;
1024         }
1025
1026 #endif
1027         #ifdef SHAREWARE
1028                 if (i != 0)
1029                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1030                                 "High resolution modes are\n"
1031                                 "only available in the\n"
1032                                 "Commercial version of Descent 2.");
1033                 return;
1034         #else
1035                 if (i != Current_display_mode)
1036                         set_display_mode(i);
1037         #endif
1038
1039 }
1040 #endif  // end of PC version of do_screen_res_menu()
1041
1042
1043
1044 void do_new_game_menu()
1045 {
1046         int new_level_num,player_highest_level;
1047
1048 #ifndef SHAREWARE
1049         int n_missions;
1050
1051         n_missions = build_mission_list(0);
1052
1053         if (n_missions > 1) {
1054                 int new_mission_num,i, default_mission;
1055                 char * m[MAX_MISSIONS];
1056
1057                 default_mission = 0;
1058                 for (i=0;i<n_missions;i++) {
1059                         m[i] = Mission_list[i].mission_name;
1060                         if ( !stricmp( m[i], config_last_mission ) )    
1061                                 default_mission = i;
1062                 }
1063
1064                 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1065
1066                 if (new_mission_num == -1)
1067                         return;         //abort!
1068
1069                 strcpy(config_last_mission, m[new_mission_num]  );
1070                 
1071                 if (!load_mission(new_mission_num)) {
1072                         nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file"); 
1073                         return;
1074                 }
1075         }
1076 #endif
1077
1078         new_level_num = 1;
1079
1080         player_highest_level = get_highest_level();
1081
1082         if (player_highest_level > Last_level)
1083                 player_highest_level = Last_level;
1084
1085         if (player_highest_level > 1) {
1086                 newmenu_item m[4];
1087                 char info_text[80];
1088                 char num_text[10];
1089                 int choice;
1090                 int n_items;
1091
1092 try_again:
1093                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1094
1095                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1096                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1097                 n_items = 2;
1098
1099                 #ifdef WINDOWS
1100                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1101                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1102                 n_items = 4;
1103                 #endif
1104
1105                 strcpy(num_text,"1");
1106
1107                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1108
1109                 if (choice==-1 || m[1].text[0]==0)
1110                         return;
1111
1112                 new_level_num = atoi(m[1].text);
1113
1114                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1115                         m[0].text = TXT_ENTER_TO_CONT;
1116                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
1117                         goto try_again;
1118                 }
1119         }
1120
1121         Difficulty_level = Player_default_difficulty;
1122
1123         if (!do_difficulty_menu())
1124                 return;
1125
1126         gr_palette_fade_out( gr_palette, 32, 0 );
1127         StartNewGame(new_level_num);
1128
1129 }
1130
1131 extern void GameLoop(int, int );
1132
1133 extern int Redbook_enabled;
1134
1135 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1136 {
1137         if ( citem==5)
1138         {
1139                 gr_palette_set_gamma(items[5].value);
1140         }
1141
1142         nitems++;               //kill warning
1143         last_key++;             //kill warning
1144 }
1145
1146 void do_options_menu()
1147 {
1148    newmenu_item m[12];
1149         int i = 0;
1150
1151         do {
1152                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1153                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1154                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1155                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1156                 #else
1157                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1158                 #endif
1159         #ifdef WINDOWS
1160                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1161         #else
1162                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1163         #endif
1164                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1165
1166 #if defined(POLY_ACC)
1167         #ifdef MACINTOSH
1168
1169                 if ( !PAEnabled )
1170                 {
1171                         m[5].type               = NM_TYPE_SLIDER;
1172                         m[5].text               = TXT_BRIGHTNESS;
1173                         m[5].value              = gr_palette_get_gamma();
1174                         m[5].min_value  = 0;
1175                         m[5].max_value  = 8; 
1176                 }
1177                 else
1178                 {
1179                         m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1180                 }
1181         
1182         #else
1183                 m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1184         #endif
1185 #else
1186                 m[ 5].type = NM_TYPE_SLIDER; m[ 5].text=TXT_BRIGHTNESS; m[5].value=gr_palette_get_gamma();m[5].min_value=0; m[5].max_value=8; 
1187 #endif
1188
1189
1190 #ifdef PA_3DFX_VOODOO
1191                 m[ 6].type = NM_TYPE_TEXT;   m[ 6].text="";
1192 #else
1193                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1194 #endif
1195
1196 #if defined(POLY_ACC)
1197                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1198 #else
1199                 #ifdef MACINTOSH
1200                         if ( gConfigInfo.mChangeResolution && !PAEnabled )
1201                         {
1202                                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1203                         }
1204                         else    // for when we are on a mac and no resolution switching allowed
1205                         {
1206                                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1207                         }
1208                 #else   // for PC's
1209                         m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1210                 #endif  // end of #ifdef macintosh
1211
1212 #endif
1213
1214                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1215                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1216                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1217                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1218                                 
1219                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1220                         
1221                 switch(i)       {
1222                         case  0: do_sound_menu();                       break;
1223                         case  2: joydefs_config();                      break;
1224                         case  3: joydefs_calibrate();           break;
1225                         case  6: do_detail_level_menu();        break;
1226                         case  7: do_screen_res_menu();          break;
1227                         case  9: ReorderPrimary();                      break;
1228                         case 10: ReorderSecondary();            break;
1229                         case 11: do_toggles_menu();                     break;
1230                 }
1231
1232         } while( i>-1 );
1233
1234         write_player_file();
1235 }
1236
1237 extern int Redbook_playing;
1238 void set_redbook_volume(int volume);
1239
1240 WIN(extern int RBCDROM_State);
1241 WIN(static BOOL windigi_driver_off=FALSE);
1242
1243 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1244 {
1245         nitems=nitems;          
1246         *last_key = *last_key;
1247
1248         if ( Config_digi_volume != items[0].value )     {
1249                 Config_digi_volume = items[0].value;
1250
1251                 #ifdef WINDOWS
1252                         if (windigi_driver_off) {
1253                                 digi_midi_wait();
1254                                 digi_init_digi();
1255                                 Sleep(500);
1256                                 windigi_driver_off = FALSE;
1257                         }
1258                 #endif                  
1259                 
1260                 #ifndef MACINTOSH
1261                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1262                 #else
1263                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1264                 #endif
1265                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1266         }
1267
1268 #ifdef WINDOWS
1269         if (!wmidi_support_volchange()) {
1270                 if (!items[1].value && Config_midi_volume) {
1271                         Config_midi_volume = 0;
1272                         digi_set_midi_volume(0);
1273                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1274                 }
1275                 else if (Config_midi_volume == 0 && items[1].value) {
1276                         digi_set_midi_volume(64);
1277                         Config_midi_volume = 4;
1278                 }
1279         }
1280         else     // LINK TO BELOW IF
1281 #endif
1282         if (Config_midi_volume != items[1].value )   {
1283                 Config_midi_volume = items[1].value;
1284                 #ifdef WINDOWS
1285                         if (!windigi_driver_off) {
1286                                 Sleep(200);
1287                                 digi_close_digi();
1288                                 Sleep(100);
1289                                 windigi_driver_off = TRUE;
1290                         }
1291                 #endif
1292                 #ifndef MACINTOSH
1293                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1294                 #else
1295                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1296                 #endif
1297         }
1298 #ifdef MACINTOSH
1299         if (Config_master_volume != items[3].value ) {
1300                 Config_master_volume = items[3].value;
1301                 digi_set_master_volume( Config_master_volume );
1302                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1303         }
1304 #endif
1305
1306         // don't enable redbook for a non-apple demo version of the shareware demo
1307         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1308                 
1309         if (Config_redbook_volume != items[2].value )   {
1310                 Config_redbook_volume = items[2].value;
1311                 set_redbook_volume(Config_redbook_volume);
1312         }
1313
1314         if (items[4].value != (Redbook_playing!=0)) {
1315
1316                 if (items[4].value && FindArg("-noredbook")) {
1317                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1318                         items[4].value = 0;
1319                         items[4].redraw = 1;
1320                 }
1321                 else {
1322                         Redbook_enabled = items[4].value;
1323
1324                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1325
1326                         if (Function_mode == FMODE_MENU)
1327                                 songs_play_song(SONG_TITLE,1);
1328                         else if (Function_mode == FMODE_GAME)
1329                                 songs_play_level_song( Current_level_num );
1330                         else
1331                                 Int3();
1332
1333                         if (items[4].value && !Redbook_playing) {
1334                         #ifdef WINDOWS
1335                                 if (RBCDROM_State == -1) 
1336                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1337                                 else // link to next code line!
1338                         #endif
1339                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1340                                 items[4].value = 0;
1341                                 items[4].redraw = 1;
1342                         }
1343
1344                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1345                         items[1].redraw = 1;
1346                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1347                         items[2].redraw = 1;
1348
1349                 }
1350         }
1351
1352         #endif
1353
1354         citem++;                //kill warning
1355 }
1356
1357 void do_sound_menu()
1358 {
1359    newmenu_item m[6];
1360         int i = 0;
1361
1362  #ifdef WINDOWS
1363         extern BOOL DIGIDriverInit;
1364         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1365         else windigi_driver_off = FALSE;
1366  #endif
1367
1368         do {
1369                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1370                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8; 
1371
1372         #ifdef WINDOWS
1373                 if (!wmidi_support_volchange() && !Redbook_playing) {
1374                         m[1].type = NM_TYPE_CHECK; 
1375                         m[1].text = "MIDI MUSIC";
1376                         if (Config_midi_volume) m[1].value = 1;
1377                 }
1378         #endif
1379
1380                 #ifdef SHAREWARE
1381                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1382                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1383                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1384                         #ifdef MACINTOSH
1385                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1386                 
1387                                 #ifdef APPLE_DEMO
1388                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1389                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1390                                 #endif
1391                 
1392                         #endif
1393
1394                 #else           // ifdef SHAREWARE
1395                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1396
1397                         #ifndef MACINTOSH
1398                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1399                         #else
1400                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1401                         #endif
1402                 
1403                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1404                 #endif
1405         
1406                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1407                                 
1408                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1409
1410                 Redbook_enabled = m[4].value;
1411                 Config_channels_reversed = m[5].value;
1412
1413         } while( i>-1 );
1414
1415 #ifdef WINDOWS
1416         if (windigi_driver_off) {
1417                 digi_midi_wait();
1418                 Sleep(500);
1419                 digi_init_digi();
1420                 windigi_driver_off=FALSE;
1421         }
1422 #endif
1423
1424
1425         if ( Config_midi_volume < 1 )   {
1426                 #ifndef MACINTOSH
1427                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1428                 #else
1429                         digi_play_midi_song(-1, 0);
1430                 #endif
1431         }
1432
1433 }
1434
1435
1436 extern int Automap_always_hires;
1437
1438 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1439
1440 void do_toggles_menu()
1441 {
1442 #ifndef MACINTOSH
1443 #if defined(POLY_ACC)
1444         #define N_TOGGLE_ITEMS 6        // get rid of automap hi-res.
1445 #else
1446         #define N_TOGGLE_ITEMS 7
1447 #endif
1448 #else
1449         #define N_TOGGLE_ITEMS 7
1450 #endif
1451         newmenu_item m[N_TOGGLE_ITEMS];
1452         int i = 0;
1453
1454         do {
1455                 #if defined(MACINTOSH) && defined(USE_ISP)
1456                         if (ISpEnabled())
1457                         {
1458                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1459                         }
1460                         else
1461                         {
1462                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1463                         }
1464                 #else 
1465                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1466                 #endif
1467                 ADD_CHECK(1, "Show reticle", Reticle_on);
1468                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1469                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1470                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1471                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1472                 #ifdef MACINTOSH
1473                         if ( !PAEnabled ) {
1474                                 ADD_CHECK(6, "Pixel Double", Scanline_double);
1475                         }
1476                 #else
1477 #if !defined(POLY_ACC)
1478                         ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1479 #endif
1480                 #endif
1481                 //when adding more options, change N_TOGGLE_ITEMS above
1482
1483                 #ifdef MACINTOSH
1484                 if ( PAEnabled )                // when doing RAVE, no pixel doubling
1485                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1486                 else
1487                 #endif          // note link to if
1488                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1489                         
1490                 Auto_leveling_on                        = m[0].value;
1491                 Reticle_on                                      = m[1].value;
1492                 Missile_view_enabled            = m[2].value;
1493                 Headlight_active_default        = m[3].value;
1494                 Guided_in_big_window            = m[4].value;
1495                 EscortHotKeys                           = m[5].value;
1496
1497
1498                 #ifdef MACINTOSH
1499                         if ( !PAEnabled )
1500                                 Scanline_double = m[6].value;
1501                 #else
1502 #if !defined(POLY_ACC)
1503                         if (MenuHiresAvailable)
1504                                 Automap_always_hires = m[6].value;
1505                         else if (m[6].value)
1506                                 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1507 #endif
1508                 #endif
1509
1510         } while( i>-1 );
1511
1512 }
1513
1514 void do_multi_player_menu()
1515 {
1516         int menu_choice[5];
1517         newmenu_item m[5];
1518         int choice = 0, num_options = 0;
1519         int old_game_mode;
1520
1521         do {
1522 //              WIN(ipx_destroy_read_thread());
1523
1524                 old_game_mode = Game_mode;
1525                 num_options = 0;
1526
1527                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1528                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1529                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1530                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1531
1532         #ifdef MACINTOSH
1533                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1534                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1535         #endif
1536
1537                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1538
1539                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1540                 
1541                 if ( choice > -1 )      
1542                         do_option(menu_choice[choice]);
1543         
1544                 if (old_game_mode != Game_mode)
1545                         break;          // leave menu
1546
1547         } while( choice > -1 );
1548
1549 }
1550
1551 void DoNewIPAddress ()
1552  {
1553   newmenu_item m[4];
1554   char IPText[30];
1555   int choice;
1556
1557   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1558   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1559   IPText[0]=0;
1560
1561   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1562
1563   if (choice==-1 || m[1].text[0]==0)
1564    return;
1565
1566   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1567  }