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draw all gauges properly when using the cockpit in d2x-gl, including the energy bars...
[btb/d2x.git] / main / menu.c
1 /* $Id: menu.c,v 1.44 2005-08-02 06:13:56 chris Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #include <stdio.h>
26 #include <string.h>
27
28 #include "menu.h"
29 #include "inferno.h"
30 #include "game.h"
31 #include "gr.h"
32 #include "key.h"
33 #include "iff.h"
34 #include "u_mem.h"
35 #include "error.h"
36 #include "bm.h"
37 #include "screens.h"
38 #include "mono.h"
39 #include "joy.h"
40 #include "vecmat.h"
41 #include "effects.h"
42 #include "slew.h"
43 #include "gamemine.h"
44 #include "gamesave.h"
45 #include "palette.h"
46 #include "args.h"
47 #include "newdemo.h"
48 #include "timer.h"
49 #include "sounds.h"
50 #include "gameseq.h"
51 #include "text.h"
52 #include "gamefont.h"
53 #include "newmenu.h"
54 #ifdef NETWORK
55 #  include "network.h"
56 #  include "ipx.h"
57 #  include "multi.h"
58 #endif
59 #include "scores.h"
60 #include "joydefs.h"
61 #ifdef NETWORK
62 #include "modem.h"
63 #endif
64 #include "playsave.h"
65 #include "kconfig.h"
66 #include "titles.h"
67 #include "credits.h"
68 #include "texmap.h"
69 #include "polyobj.h"
70 #include "state.h"
71 #include "mission.h"
72 #include "songs.h"
73 #include "config.h"
74 #include "movie.h"
75 #include "gamepal.h"
76 #include "gauges.h"
77 #include "powerup.h"
78 #include "strutil.h"
79 #include "reorder.h"
80
81 #ifdef MACINTOSH
82         #include "resource.h"
83         #include "isp.h"
84         #include <Dialogs.h>
85 #endif
86
87 #ifdef EDITOR
88 #include "editor/editor.h"
89 #endif
90
91 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
92 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
93
94 #define MENU_NEW_GAME                   0
95 #define MENU_GAME                       1 
96 #define MENU_EDITOR                     2
97 #define MENU_VIEW_SCORES                3
98 #define MENU_QUIT                       4
99 #define MENU_LOAD_GAME                  5
100 #define MENU_SAVE_GAME                  6
101 #define MENU_DEMO_PLAY                  8
102 #define MENU_LOAD_LEVEL                 9
103 #define MENU_START_IPX_NETGAME          10
104 #define MENU_JOIN_IPX_NETGAME           11
105 #define MENU_CONFIG                     13
106 #define MENU_REJOIN_NETGAME             14
107 #define MENU_DIFFICULTY                 15
108 #define MENU_START_SERIAL               18
109 #define MENU_HELP                       19
110 #define MENU_NEW_PLAYER                 20
111 #define MENU_MULTIPLAYER                21
112 #define MENU_STOP_MODEM                 22
113 #define MENU_SHOW_CREDITS               23
114 #define MENU_ORDER_INFO                 24
115 #define MENU_PLAY_SONG                  25
116 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
117 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
118 #define MENU_START_APPLETALK_NETGAME    28
119 #define MENU_JOIN_APPLETALK_NETGAME     29
120 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
121 #define MENU_JOIN_UDP_NETGAME           31
122 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
123 #define MENU_JOIN_KALI_NETGAME          33
124 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
125 #define MENU_JOIN_MCAST4_NETGAME        35
126
127 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
128 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
129
130 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
131
132 //unused - extern int last_joy_time;               //last time the joystick was used
133 #ifndef NDEBUG
134 extern int Speedtest_on;
135 #else
136 #define Speedtest_on 0
137 #endif
138
139 void do_sound_menu();
140 void do_toggles_menu();
141
142 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
143 int Player_default_difficulty; // Last difficulty level chosen by the player
144 int Auto_leveling_on = 1;
145 int Guided_in_big_window = 0;
146 int Menu_draw_copyright = 0;
147 int EscortHotKeys=1;
148
149 // Function Prototypes added after LINTING
150 void do_option(int select);
151 void do_detail_level_menu_custom(void);
152 void do_new_game_menu(void);
153 #ifdef NETWORK
154 void do_multi_player_menu(void);
155 void ipx_set_driver(int ipx_driver);
156 #endif //NETWORK
157
158 //returns the number of demo files on the disk
159 int newdemo_count_demos();
160 extern ubyte Version_major,Version_minor;
161
162 // ------------------------------------------------------------------------
163 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
164 {
165         int curtime;
166
167         nitems = nitems;
168         items=items;
169         citem = citem;
170
171         //draw copyright message
172         if ( Menu_draw_copyright )              {
173                 int w,h,aw;
174
175                 Menu_draw_copyright = 0;
176                 gr_set_current_canvas(NULL);
177                 gr_set_curfont(GAME_FONT);
178                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
179
180                 gr_get_string_size("V2.2", &w, &h, &aw );
181         
182                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
183                         #ifdef MACINTOSH        // print out fix level as well if it exists
184                                 if (Version_fix != 0)
185                                 {
186                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
187                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
188                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
189                                                           "V%d.%d.%d",
190                                                           Version_major,Version_minor,Version_fix);
191                                 }
192                                 else
193                                 {
194                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
195                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
196                                                           "V%d.%d",
197                                                           Version_major,Version_minor);
198                                 }
199                         #else
200                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
201                         #endif
202
203                 //say this is vertigo version
204                 if (cfexist(MISSION_DIR "d2x.hog")) {
205                         gr_set_curfont(MEDIUM2_FONT);
206                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
207                 }
208         }
209         
210         // Don't allow them to hit ESC in the main menu.
211         if (*last_key==KEY_ESC) *last_key = 0;
212
213         if ( do_auto_demo )     {
214                 curtime = timer_get_approx_seconds();
215                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
216                 #ifndef MACINTOSH               // for now only!!!!
217                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
218                 #else
219                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
220                 #endif
221                         int n_demos;
222
223                         n_demos = newdemo_count_demos();
224
225 try_again:;
226
227                         if ((d_rand() % (n_demos+1)) == 0)
228                         {
229                                 #ifndef SHAREWARE
230 #ifdef OGL
231                                         Screen_mode = -1;
232 #endif
233                                         PlayMovie("intro.mve",0);
234                                         songs_play_song(SONG_TITLE,1);
235                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
236                                         set_screen_mode(SCREEN_MENU);
237                                 #endif // end of ifndef shareware
238                         }
239                         else {
240                                 WIN(HideCursorW());
241                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
242                                 newdemo_start_playback(NULL);           // Randomly pick a file
243                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
244                                         Function_mode = FMODE_GAME;
245                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
246                                 }
247                                 else
248                                         goto try_again; //keep trying until we get a demo that works
249                         }
250                 }
251         }
252 }
253
254 //static int First_time = 1;
255 static int main_menu_choice = 0;
256
257 //      -----------------------------------------------------------------------------
258 //      Create the main menu.
259 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
260 {
261         int     num_options;
262
263         #ifndef DEMO_ONLY
264         num_options = 0;
265
266         set_screen_mode (SCREEN_MENU);
267
268         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
269
270         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
271
272 #ifdef NETWORK
273         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
274 #endif
275
276         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
277         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
278         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
279         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
280         if (cfexist("orderd2.pcx")) /* SHAREWARE */
281                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
282         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
283         #endif
284         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
285
286         #ifndef RELEASE
287         if (!(Game_mode & GM_MULTI ))   {
288                 //m[num_options].type=NM_TYPE_TEXT;
289                 //m[num_options++].text=" Debug options:";
290
291                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
292                 #ifdef EDITOR
293                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
294                 #endif
295         }
296
297         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
298         #endif
299
300         *callers_num_options = num_options;
301 }
302
303 //returns number of item chosen
304 int DoMenu() 
305 {
306         int menu_choice[25];
307         newmenu_item m[25];
308         int num_options = 0;
309
310         load_palette(MENU_PALETTE,0,1);         //get correct palette
311
312         if ( Players[Player_num].callsign[0]==0 )       {
313                 RegisterPlayer();
314                 return 0;
315         }
316         
317         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
318                 do_option(MENU_START_SERIAL);
319                 return 0;
320         }
321
322         do {
323                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
324
325                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
326                 if (main_menu_choice < 0 )
327                         main_menu_choice = 0;
328                 Menu_draw_copyright = 1;
329                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
330                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
331         } while( Function_mode==FMODE_MENU );
332
333 //      if (main_menu_choice != -2)
334 //              do_auto_demo = 0;               // No more auto demos
335         if ( Function_mode==FMODE_GAME )
336                 gr_palette_fade_out( gr_palette, 32, 0 );
337
338         return main_menu_choice;
339 }
340
341 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
342
343 //returns flag, true means quit menu
344 void do_option ( int select) 
345 {
346         switch (select) {
347                 case MENU_NEW_GAME:
348                         do_new_game_menu();
349                         break;
350                 case MENU_GAME:
351                         break;
352                 case MENU_DEMO_PLAY:
353                 {
354                         char demo_file[16];
355                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
356                                 newdemo_start_playback(demo_file);
357                         break;
358                 }
359                 case MENU_LOAD_GAME:
360                         state_restore_all(0, 0, NULL);
361                         break;
362                 #ifdef EDITOR
363                 case MENU_EDITOR:
364                         Function_mode = FMODE_EDITOR;
365                         init_cockpit();
366                         break;
367                 #endif
368                 case MENU_VIEW_SCORES:
369                         gr_palette_fade_out( gr_palette,32,0 );
370                         scores_view(-1);
371                         break;
372 #if 1 //def SHAREWARE
373                 case MENU_ORDER_INFO:
374                         show_order_form();
375                         break;
376 #endif
377                 case MENU_QUIT:
378                         #ifdef EDITOR
379                         if (! SafetyCheck()) break;
380                         #endif
381                         gr_palette_fade_out( gr_palette,32,0);
382                         Function_mode = FMODE_EXIT;
383                         break;
384                 case MENU_NEW_PLAYER:
385                         RegisterPlayer();               //1 == allow escape out of menu
386                         break;
387
388                 case MENU_HELP:
389                         do_show_help();
390                         break;
391
392 #ifndef RELEASE
393
394                 case MENU_PLAY_SONG:    {
395                                 int i;
396                                 char * m[MAX_NUM_SONGS];
397
398                                 for (i=0;i<Num_songs;i++) {
399                                         m[i] = Songs[i].filename;
400                                 }
401                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
402
403                                 if ( i > -1 )   {
404                                         songs_play_song( i, 0 );
405                                 }
406                         }
407                         break;
408         case MENU_LOAD_LEVEL:
409                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
410                 {
411                         newmenu_item m;
412                         char text[10]="";
413                         int new_level_num;
414
415                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
416
417                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
418
419                         new_level_num = atoi(m.text);
420
421                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
422                                 gr_palette_fade_out( gr_palette, 32, 0 );
423                                 StartNewGame(new_level_num);
424                         }
425                 }
426                 break;
427
428 #endif //ifndef RELEASE
429
430
431 #ifdef NETWORK
432                 //case MENU_START_TCP_NETGAME:
433                 //case MENU_JOIN_TCP_NETGAME:
434                 case MENU_START_IPX_NETGAME:
435                 case MENU_JOIN_IPX_NETGAME:
436                 case MENU_START_UDP_NETGAME:
437                 case MENU_JOIN_UDP_NETGAME:
438                 case MENU_START_KALI_NETGAME:
439                 case MENU_JOIN_KALI_NETGAME:
440                 case MENU_START_MCAST4_NETGAME:
441                 case MENU_JOIN_MCAST4_NETGAME:
442 //                      load_mission(Builtin_mission_num);
443 #ifdef MACINTOSH
444                         Network_game_type = IPX_GAME;
445 #endif
446 //                      WIN(ipx_create_read_thread());
447                         switch (select & ~0x1) {
448                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
449                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
450                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
451                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
452                         default: Int3();
453                         }
454
455                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
456                                 network_start_game();
457                         else // MENU_JOIN_*_NETGAME
458                                 network_join_game();
459                         break;
460
461 #ifdef MACINTOSH
462                 case MENU_START_APPLETALK_NETGAME:
463 //                      load_mission(Builtin_mission_num);
464                         #ifdef MACINTOSH
465                         Network_game_type = APPLETALK_GAME;
466                         #endif
467                         network_start_game();
468                         break;
469
470                 case MENU_JOIN_APPLETALK_NETGAME:
471 //                      load_mission(Builtin_mission_num);
472                         #ifdef MACINTOSH
473                         Network_game_type = APPLETALK_GAME;
474                         #endif
475                         network_join_game();
476                         break;
477 #endif
478 #if 0
479                 case MENU_START_TCP_NETGAME:
480                 case MENU_JOIN_TCP_NETGAME:
481                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
482                         // DoNewIPAddress();
483                         break;
484 #endif
485                 case MENU_START_SERIAL:
486                         com_main_menu();
487                         break;
488                 case MENU_MULTIPLAYER:
489                         do_multi_player_menu();
490                         break;
491 #endif //NETWORK
492                 case MENU_CONFIG:
493                         do_options_menu();
494                         break;
495                 case MENU_SHOW_CREDITS:
496                         gr_palette_fade_out( gr_palette,32,0);
497                         songs_stop_all();
498                         credits_show(NULL); 
499                         break;
500                 default:
501                         Error("Unknown option %d in do_option",select);
502                         break;
503         }
504
505 }
506
507 int do_difficulty_menu()
508 {
509         int s;
510         newmenu_item m[5];
511
512         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
513         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
514         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
515         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
516         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
517
518         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
519
520         if (s > -1 )    {
521                 if (s != Difficulty_level)
522                 {       
523                         Player_default_difficulty = s;
524                         write_player_file();
525                 }
526                 Difficulty_level = s;
527                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
528                 return 1;
529         }
530         return 0;
531 }
532
533 int     Max_debris_objects, Max_objects_onscreen_detailed;
534 int     Max_linear_depth_objects;
535
536 sbyte   Object_complexity=2, Object_detail=2;
537 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
538
539 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
540 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
541 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
542 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
543 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
544 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
545 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
546 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
547
548 //      -----------------------------------------------------------------------------
549 //      Set detail level based stuff.
550 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
551 void set_detail_level_parameters(int detail_level)
552 {
553         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
554
555         if (detail_level < NUM_DETAIL_LEVELS-1) {
556                 Render_depth = Render_depths[detail_level];
557                 Max_perspective_depth = Max_perspective_depths[detail_level];
558                 Max_linear_depth = Max_linear_depths[detail_level];
559                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
560
561                 Max_debris_objects = Max_debris_objects_list[detail_level];
562                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
563
564                 Simple_model_threshhold_scale = Smts_list[detail_level];
565
566                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
567
568                 //      Set custom menu defaults.
569                 Object_complexity = detail_level;
570                 Wall_render_depth = detail_level;
571                 Object_detail = detail_level;
572                 Wall_detail = detail_level;
573                 Debris_amount = detail_level;
574                 SoundChannels = detail_level;
575         }
576 }
577
578 //      -----------------------------------------------------------------------------
579 void do_detail_level_menu(void)
580 {
581         int s;
582         newmenu_item m[8];
583
584         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
585         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
586         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
587         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
588         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
589         m[5].type=NM_TYPE_TEXT; m[5].text="";
590         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
591         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
592
593         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
594
595         if (s > -1 )    {
596                 switch (s)      {
597                         case 0:
598                         case 1:
599                         case 2:
600                         case 3:
601                         case 4:
602                                 Detail_level = s;
603                                 mprintf((0, "Detail level set to %i\n", Detail_level));
604                                 set_detail_level_parameters(Detail_level);
605                                 break;
606                         case 6:
607                                 Detail_level = 5;
608                                 do_detail_level_menu_custom();
609                                 break;
610                 }
611         }
612         MovieHires = m[7].value;
613 }
614
615 //      -----------------------------------------------------------------------------
616 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
617 {
618         nitems = nitems;
619         *last_key = *last_key;
620         citem = citem;
621
622         Object_complexity = items[0].value;
623         Object_detail = items[1].value;
624         Wall_detail = items[2].value;
625         Wall_render_depth = items[3].value;
626         Debris_amount = items[4].value;
627         SoundChannels = items[5].value;
628 }
629
630 void set_custom_detail_vars(void)
631 {
632         Render_depth = Render_depths[Wall_render_depth];
633
634         Max_perspective_depth = Max_perspective_depths[Wall_detail];
635         Max_linear_depth = Max_linear_depths[Wall_detail];
636
637         Max_debris_objects = Max_debris_objects_list[Debris_amount];
638
639         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
640         Simple_model_threshhold_scale = Smts_list[Object_complexity];
641         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
642
643         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
644         
645 }
646
647 #define DL_MAX  10
648
649 //      -----------------------------------------------------------------------------
650
651 void do_detail_level_menu_custom(void)
652 {
653         int     count;
654         int     s=0;
655         newmenu_item m[DL_MAX];
656
657         do {
658                 count = 0;
659                 m[count].type = NM_TYPE_SLIDER;
660                 m[count].text = TXT_OBJ_COMPLEXITY;
661                 m[count].value = Object_complexity;
662                 m[count].min_value = 0;
663                 m[count++].max_value = NDL-1;
664
665                 m[count].type = NM_TYPE_SLIDER;
666                 m[count].text = TXT_OBJ_DETAIL;
667                 m[count].value = Object_detail;
668                 m[count].min_value = 0;
669                 m[count++].max_value = NDL-1;
670
671                 m[count].type = NM_TYPE_SLIDER;
672                 m[count].text = TXT_WALL_DETAIL;
673                 m[count].value = Wall_detail;
674                 m[count].min_value = 0;
675                 m[count++].max_value = NDL-1;
676
677                 m[count].type = NM_TYPE_SLIDER;
678                 m[count].text = TXT_WALL_RENDER_DEPTH;
679                 m[count].value = Wall_render_depth;
680                 m[count].min_value = 0;
681                 m[count++].max_value = NDL-1;
682
683                 m[count].type = NM_TYPE_SLIDER;
684                 m[count].text= TXT_DEBRIS_AMOUNT;
685                 m[count].value = Debris_amount;
686                 m[count].min_value = 0;
687                 m[count++].max_value = NDL-1;
688
689                 m[count].type = NM_TYPE_SLIDER;
690                 m[count].text= TXT_SOUND_CHANNELS;
691                 m[count].value = SoundChannels;
692                 m[count].min_value = 0;
693                 m[count++].max_value = NDL-1;
694
695                 m[count].type = NM_TYPE_TEXT;
696                 m[count++].text= TXT_LO_HI;
697
698                 Assert(count < DL_MAX);
699
700                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
701         } while (s > -1);
702
703         set_custom_detail_vars();
704 }
705
706 #ifndef MACINTOSH
707 int Default_display_mode=0;
708 int Current_display_mode=0;
709 #else
710 int Default_display_mode=1;
711 int Current_display_mode=1;
712 #endif
713
714 extern int MenuHiresAvailable;
715
716 typedef struct {
717         int     VGA_mode;
718         short   w,h;
719         short   render_method;
720         short   flags;
721 } dmi;
722
723 dmi display_mode_info[7] = {
724                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
725                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
726                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
727                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
728                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
729                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
730                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
731 };
732
733
734 void set_display_mode(int mode)
735 {
736         dmi *dmi;
737
738         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
739                 return;                                                         //...don't change
740
741         if (0) // (mode >= 5 && !FindArg("-superhires"))
742                 mode = 4;
743
744         if (!MenuHiresAvailable && (mode != 2))
745                 mode = 0;
746
747         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
748                 #ifndef MACINTOSH
749                 mode = 0;
750                 #else
751                 mode = 1;
752                 #endif
753
754         Current_display_mode = mode;
755
756         dmi = &display_mode_info[mode];
757
758         if (Current_display_mode != -1) {
759
760                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
761                 Default_display_mode = Current_display_mode;
762         }
763
764         Screen_mode = -1;               //force screen reset
765 }
766
767 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
768
769 void do_screen_res_menu()
770 {
771         #define N_SCREENRES_ITEMS 6
772         
773         newmenu_item m[N_SCREENRES_ITEMS];
774         int citem, i, n_items, odisplay_mode, result;
775
776         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
777         {                               
778                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
779                                 "You may not change screen\n"
780                                 "resolution when VR modes enabled.");
781                 return;
782         }
783
784         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
785         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
786         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
787         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
788 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
789 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
790         n_items = 4;
791
792         odisplay_mode = VGA_current_mode;
793         citem = Current_display_mode;
794         if (Current_display_mode >= 2)
795                 citem--;
796
797         if (citem >= n_items)
798                 citem = n_items-1;
799
800         m[citem].value = 1;
801
802         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
803
804         for (i=0;i<n_items;i++)
805                 if (m[i].value)
806                         break;
807         if (i >= 3)
808                 i++;
809
810 #if 0 //def SHAREWARE
811         if (i > 1)
812                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
813                         "High resolution modes are\n"
814                         "only available in the\n"
815                         "Commercial version of Descent 2.");
816         return;
817 #else
818         result = vga_check_mode(display_mode_info[i].VGA_mode);
819         
820         if (result) {
821                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
822                                 "Cannot set requested\n"
823                                 "mode on this video card.");
824                 return;
825         }
826         
827         set_display_mode(i);
828         reset_cockpit();
829 #endif
830
831 }
832
833 #else   // PC version of do_screen_res_menu is below
834
835 void do_screen_res_menu()
836 {
837 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
838 #define N_SCREENRES_ITEMS 10
839         int fullscreenc;
840 #else
841         #define N_SCREENRES_ITEMS 9
842 #endif
843         newmenu_item m[N_SCREENRES_ITEMS];
844         int citem;
845         int i;
846         int n_items;
847
848         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
849                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
850                                 "You may not change screen\n"
851                                 "resolution when VR modes enabled.");
852                 return;
853         }
854
855         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
856         
857         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
858         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
859         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
860         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
861         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
862         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
863         n_items = 7;
864         if (1) { //(FindArg("-superhires")) {
865                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
866                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
867                 n_items += 2;
868         }
869
870 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
871         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
872         m[n_items].value = gr_check_fullscreen();
873         fullscreenc=n_items++;
874 #endif
875
876         citem = Current_display_mode+1;
877         
878         if (Current_display_mode >= 2)
879                 citem++;
880
881         if (citem >= n_items)
882                 citem = n_items-1;
883
884         m[citem].value = 1;
885
886         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
887
888 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
889         if (m[fullscreenc].value != gr_check_fullscreen()){
890                 gr_toggle_fullscreen();
891                 Game_screen_mode = -1;
892         }
893 #endif
894
895         for (i=0;i<n_items;i++)
896                 if (m[i].value)
897                         break;
898
899         if (i >= 4)
900                 i--;
901
902         i--;
903
904         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
905                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
906                                 "Cannot set requested\n"
907                                 "mode on this video card.");
908                 return;
909         }
910 #ifdef SHAREWARE
911                 if (i != 0)
912                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
913                                 "High resolution modes are\n"
914                                 "only available in the\n"
915                                 "Commercial version of Descent 2.");
916                 return;
917 #else
918                 if (i != Current_display_mode)
919                         set_display_mode(i);
920 #endif
921
922 }
923 #endif  // end of PC version of do_screen_res_menu()
924
925
926
927 void do_new_game_menu()
928 {
929         int new_level_num,player_highest_level;
930
931     if (!select_mission(0, "New Game\n\nSelect mission"))
932         return;
933     
934         new_level_num = 1;
935
936         player_highest_level = get_highest_level();
937
938         if (player_highest_level > Last_level)
939                 player_highest_level = Last_level;
940
941         if (player_highest_level > 1) {
942                 newmenu_item m[4];
943                 char info_text[80];
944                 char num_text[10];
945                 int choice;
946                 int n_items;
947
948 try_again:
949                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
950
951                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
952                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
953                 n_items = 2;
954
955                 #ifdef WINDOWS
956                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
957                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
958                 n_items = 4;
959                 #endif
960
961                 strcpy(num_text,"1");
962
963                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
964
965                 if (choice==-1 || m[1].text[0]==0)
966                         return;
967
968                 new_level_num = atoi(m[1].text);
969
970                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
971                         m[0].text = TXT_ENTER_TO_CONT;
972                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
973                         goto try_again;
974                 }
975         }
976
977         Difficulty_level = Player_default_difficulty;
978
979         if (!do_difficulty_menu())
980                 return;
981
982         gr_palette_fade_out( gr_palette, 32, 0 );
983         StartNewGame(new_level_num);
984
985 }
986
987 extern void GameLoop(int, int );
988
989 extern int Redbook_enabled;
990
991 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
992 {
993         if ( citem==5)
994         {
995                 gr_palette_set_gamma(items[5].value);
996         }
997
998         nitems++;               //kill warning
999         last_key++;             //kill warning
1000 }
1001
1002
1003 // added on 9/20/98 by Victor Rachels to attempt to add screen res change ingame
1004 // Changed on 3/24/99 by Owen Evans to make it work  =)
1005 void change_res_poll()
1006 {
1007 }
1008
1009 void change_res()
1010 {
1011         // edited 05/27/99 Matt Mueller - ingame fullscreen changing
1012         newmenu_item m[11];
1013         u_int32_t modes[11];
1014         int i = 0, mc = 0, num_presets = 0;
1015         char customres[16];
1016 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1017         int fullscreenc;
1018 #endif
1019         //end edit -MM
1020         u_int32_t screen_mode = 0;
1021         int screen_width = 0;
1022         int screen_height = 0;
1023         int vr_mode = VR_NONE;
1024         int screen_flags = 0;
1025
1026         m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x200"; m[mc].value = (Game_screen_mode == SM(320, 200)); m[mc].group = 0; modes[mc] = SM(320, 200); mc++;
1027         m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x480"; m[mc].value = (Game_screen_mode == SM(640, 480)); m[mc].group = 0; modes[mc] = SM(640, 480); mc++;
1028         m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x400"; m[mc].value = (Game_screen_mode == SM(320, 400)); m[mc].group = 0; modes[mc] = SM(320, 400); mc++;
1029         m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x400"; m[mc].value = (Game_screen_mode == SM(640, 400)); m[mc].group = 0; modes[mc] = SM(640, 400); mc++;
1030         m[mc].type = NM_TYPE_RADIO; m[mc].text = "800x600"; m[mc].value = (Game_screen_mode == SM(800, 600)); m[mc].group = 0; modes[mc] = SM(800, 600); mc++;
1031         m[mc].type = NM_TYPE_RADIO; m[mc].text = "1024x768"; m[mc].value = (Game_screen_mode == SM(1024, 768)); m[mc].group = 0; modes[mc] = SM(1024, 768); mc++;
1032         m[mc].type = NM_TYPE_RADIO; m[mc].text = "1280x1024"; m[mc].value = (Game_screen_mode == SM(1280, 1024)); m[mc].group = 0; modes[mc] = SM(1280, 1024); mc++;
1033
1034         num_presets = mc;
1035         for (i = 0; i < mc; i++)
1036                 if (m[mc].value)
1037                         break;
1038
1039         m[mc].type = NM_TYPE_RADIO; m[mc].text = "custom:"; m[mc].value = (i == mc); m[mc].group = 0; modes[mc] = 0; mc++;
1040         sprintf(customres, "%ix%i", SM_W(Game_screen_mode), SM_H(Game_screen_mode));
1041         m[mc].type = NM_TYPE_INPUT; m[mc].text = customres; m[mc].text_len = 11; modes[mc] = 0; mc++;
1042
1043         //m[mc].type = NM_TYPE_CHECK; m[mc].text = "No Doublebuffer"; m[mc].value = use_double_buffer;
1044
1045         // added 05/27/99 Matt Mueller - ingame fullscreen changing
1046 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1047         fullscreenc = mc; m[mc].type = NM_TYPE_CHECK; m[mc].text = "Fullscreen"; m[mc].value = gr_check_fullscreen(); mc++;
1048 #endif
1049         // end addition -MM
1050
1051
1052         i = newmenu_do1(NULL, "Screen Resolution", mc, m, &change_res_poll, 0);
1053
1054         // added 05/27/99 Matt Mueller - ingame fullscreen changing
1055 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1056         if (m[fullscreenc].value != gr_check_fullscreen())
1057         {
1058                 gr_toggle_fullscreen();
1059         Game_screen_mode = -1;
1060         }
1061 #endif
1062         // end addition -MM
1063
1064         for (i = 0; (m[i].value == 0) && (i < num_presets); i++);
1065
1066         for(i = 0; (m[i].value == 0) && (i < num_presets); i++);
1067
1068         if (modes[i]==0)
1069         {
1070                 char *h = strchr(customres, 'x');
1071                 if (!h)
1072                         return;
1073                 screen_mode = SM(atoi(customres), atoi(h+1));
1074         }
1075         else
1076         {
1077                 screen_mode = modes[i];
1078         }
1079
1080         screen_width = SM_W(screen_mode);
1081         screen_height = SM_H(screen_mode);
1082         if (screen_height <= 0 || screen_width <= 0)
1083                 return;
1084
1085         switch (screen_mode)
1086         {
1087         case SM(320, 200):
1088         case SM(640, 480):
1089                 screen_flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
1090                 break;
1091         default:
1092                 screen_flags = VRF_COMPATIBLE_MENUS;
1093                 break;
1094         }
1095
1096 #ifdef __MSDOS__
1097         if (FindArg("-nodoublebuffer"))
1098 #endif
1099         {
1100                 screen_flags &= ~VRF_USE_PAGING;
1101         }
1102
1103         // added 6/15/1999 by Owen Evans to eliminate unneccesary mode modification
1104         if (Game_screen_mode == screen_mode)
1105                 return;
1106         //gr_set_mode(Game_screen_mode);
1107         // end section - OE
1108
1109         //VR_offscreen_buffer = 0; // Disable VR (so that VR_Screen_mode doesnt mess us up
1110         Game_screen_mode = screen_mode;
1111         Game_window_w = screen_width;
1112         Game_window_h = screen_height;
1113         game_init_render_buffers(screen_mode, screen_width, screen_height, vr_mode, screen_flags);
1114 }
1115 //End changed section (OE)
1116
1117
1118 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
1119 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
1120 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
1121
1122 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
1123 {
1124 }
1125
1126
1127 void d2x_options_menu()
1128 {
1129         newmenu_item m[14];
1130         int i=0;
1131         int opt = 0;
1132         int inputs, commands;
1133 #if 0
1134         int checks;
1135 #endif
1136
1137         char smaxfps[4];
1138 #if 0
1139         char shudmaxnumdisp[4];
1140         char thogdir[64];
1141         extern int gr_message_color_level;
1142
1143         sprintf(thogdir,AltHogDir);
1144 #endif
1145         sprintf(smaxfps,"%d",maxfps);
1146 #if 0
1147         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1148
1149         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
1150         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
1151 #endif
1152
1153 #ifdef D2X_KEYS
1154         //added on 2/4/99 by Victor Rachels for new key menu
1155         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
1156         //end this section addition - VR
1157 #endif
1158
1159         // enabled 3/24/99 - Owen Evans
1160         m[opt].type = NM_TYPE_MENU; m[opt].text = "Change Screen Resolution"; opt++;
1161         // end enabled stuff - OE
1162
1163         commands=opt;
1164 #if 0
1165         //added on 2/2/99 by Victor Rachels for bans
1166 #ifdef NETWORK
1167         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
1168 #endif
1169         //end this section addition - VR
1170 #endif // 0
1171
1172         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
1173
1174
1175         inputs=opt;
1176         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1177 #if 0
1178         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1179         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1180         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1181         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1182         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1183         checks=opt;
1184 #ifdef __MSDOS__
1185         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1186 #endif
1187 #ifdef SUPPORTS_NICEFPS
1188         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1189 #endif
1190 #endif // 0
1191
1192         for(;;)
1193         {
1194                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1195
1196                 if(i>-1)
1197                 {
1198             if(i<commands)
1199                         {
1200                                 switch(i)
1201                                 {
1202 #if 0
1203                                 case 0: reorder_primary(); break;
1204                                 case 1: reorder_secondary(); break;
1205 #endif
1206 #ifdef D2X_KEYS
1207                                         //added on 2/4/99 by Victor Rachels for new key menu
1208                                 case 0: kconfig(4, "D2X Keys"); break;
1209                                         //end this section addition - VR
1210 #endif
1211                                         // enabled 3/24/99 - Owen Evans
1212                                 case 0: change_res(); break;
1213                                         // end enabled stuff - OE
1214                                 }
1215                         }
1216
1217 #if 0
1218             //added on 2/4/99 by Victor Rachels for bans
1219 #ifdef NETWORK
1220             if(i==commands+0)
1221                         {              
1222
1223                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1224
1225                         }
1226 #endif
1227             //end this section addition - VR
1228 #endif // 0
1229
1230             if(i == inputs+0)
1231                         {
1232                                 maxfps = atoi(smaxfps);
1233                                 if(maxfps < 1 || maxfps > MAX_FPS)
1234                                 {
1235                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1236                                         maxfps = MAX_FPS;
1237                                         i = (inputs+0);
1238                                 }
1239                         }
1240 #if 0
1241             else if(i==inputs+2)
1242                                 cfile_use_alternate_hogdir(thogdir);
1243                         else if(i==inputs+4)
1244                         {
1245                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1246                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1247                                 {
1248                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1249                                         HUD_max_num_disp=4;
1250                                         //                   i=(inputs+4);//???
1251                                 }
1252                         }
1253                         gr_message_color_level=m[inputs+5].value;
1254
1255                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1256 #endif // 0
1257                         sprintf(smaxfps,"%d",maxfps);
1258                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1259 #if 0
1260                         sprintf(thogdir,AltHogDir);
1261                         //           m[inputs+2].text=thogdir;//redundant
1262 #endif
1263                 }
1264                 else
1265                         break;
1266         }
1267
1268 #if 0
1269         write_player_file();
1270
1271 #ifdef __MSDOS__
1272         Joy_is_Sidewinder=m[(checks+0)].value;
1273 #endif
1274 #ifdef __linux__
1275         Joy_is_Sidewinder=0;
1276 #endif
1277 #ifdef SUPPORTS_NICEFPS
1278         use_nice_fps=m[(checks+0)].value;
1279 #else
1280         use_nice_fps=0;
1281 #endif
1282 #endif // 0
1283 }
1284
1285 //end edit - Victor Rachels
1286 //end addition - Victor Rachels
1287
1288
1289 void do_options_menu()
1290 {
1291         newmenu_item m[13];
1292         int i = 0;
1293
1294         do {
1295                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1296                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1297                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1298                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1299                 #else
1300                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1301                 #endif
1302         #ifdef WINDOWS
1303                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1304         #else
1305                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1306         #endif
1307                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1308
1309                 m[5].type = NM_TYPE_SLIDER;
1310                 m[5].text = TXT_BRIGHTNESS;
1311                 m[5].value = gr_palette_get_gamma();
1312                 m[5].min_value = 0;
1313                 m[5].max_value = 16; // CCA too dim, was 8;
1314
1315
1316                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1317                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1318
1319                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1320                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1321                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1322                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1323
1324                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1325
1326                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1327                         
1328                 switch(i)       {
1329                         case  0: do_sound_menu();                       break;
1330                         case  2: joydefs_config();                      break;
1331                         case  3: joydefs_calibrate();           break;
1332                         case  6: do_detail_level_menu();        break;
1333                         case  7: do_screen_res_menu();          break;
1334                         case  9: ReorderPrimary();                      break;
1335                         case 10: ReorderSecondary();            break;
1336                         case 11: do_toggles_menu();                     break;
1337                         case 12: d2x_options_menu();        break;
1338                 }
1339
1340         } while( i>-1 );
1341
1342         write_player_file();
1343 }
1344
1345 extern int Redbook_playing;
1346 void set_redbook_volume(int volume);
1347
1348 WIN(extern int RBCDROM_State);
1349 WIN(static BOOL windigi_driver_off=FALSE);
1350
1351 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1352 {
1353         nitems=nitems;          
1354         *last_key = *last_key;
1355
1356         if ( Config_digi_volume != items[0].value )     {
1357                 Config_digi_volume = items[0].value;
1358
1359                 #ifdef WINDOWS
1360                         if (windigi_driver_off) {
1361                                 digi_midi_wait();
1362                                 digi_init_digi();
1363                                 Sleep(500);
1364                                 windigi_driver_off = FALSE;
1365                         }
1366                 #endif                  
1367                 
1368                 #ifndef MACINTOSH
1369                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1370                 #else
1371                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1372                 #endif
1373                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1374         }
1375
1376 #ifdef WINDOWS
1377         if (!wmidi_support_volchange()) {
1378                 if (!items[1].value && Config_midi_volume) {
1379                         Config_midi_volume = 0;
1380                         digi_set_midi_volume(0);
1381                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1382                 }
1383                 else if (Config_midi_volume == 0 && items[1].value) {
1384                         digi_set_midi_volume(64);
1385                         Config_midi_volume = 4;
1386                 }
1387         }
1388         else     // LINK TO BELOW IF
1389 #endif
1390         if (Config_midi_volume != items[1].value )   {
1391                 Config_midi_volume = items[1].value;
1392                 #ifdef WINDOWS
1393                         if (!windigi_driver_off) {
1394                                 Sleep(200);
1395                                 digi_close_digi();
1396                                 Sleep(100);
1397                                 windigi_driver_off = TRUE;
1398                         }
1399                 #endif
1400                 #ifndef MACINTOSH
1401                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1402                 #else
1403                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1404                 #endif
1405         }
1406 #ifdef MACINTOSH
1407         if (Config_master_volume != items[3].value ) {
1408                 Config_master_volume = items[3].value;
1409                 digi_set_master_volume( Config_master_volume );
1410                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1411         }
1412 #endif
1413
1414         // don't enable redbook for a non-apple demo version of the shareware demo
1415         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1416
1417         if (Config_redbook_volume != items[2].value )   {
1418                 Config_redbook_volume = items[2].value;
1419                 set_redbook_volume(Config_redbook_volume);
1420         }
1421
1422         if (items[4].value != (Redbook_playing!=0)) {
1423
1424                 if (items[4].value && FindArg("-noredbook")) {
1425                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1426                         items[4].value = 0;
1427                         items[4].redraw = 1;
1428                 }
1429                 else {
1430                         Redbook_enabled = items[4].value;
1431
1432                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1433
1434                         if (Function_mode == FMODE_MENU)
1435                                 songs_play_song(SONG_TITLE,1);
1436                         else if (Function_mode == FMODE_GAME)
1437                                 songs_play_level_song( Current_level_num );
1438                         else
1439                                 Int3();
1440
1441                         if (items[4].value && !Redbook_playing) {
1442                         #ifdef WINDOWS
1443                                 if (RBCDROM_State == -1) 
1444                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1445                                 else // link to next code line!
1446                         #endif
1447                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1448                                 items[4].value = 0;
1449                                 items[4].redraw = 1;
1450                         }
1451
1452                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1453                         items[1].redraw = 1;
1454                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1455                         items[2].redraw = 1;
1456
1457                 }
1458         }
1459
1460         #endif
1461
1462         citem++;                //kill warning
1463 }
1464
1465 void do_sound_menu()
1466 {
1467    newmenu_item m[6];
1468         int i = 0;
1469
1470  #ifdef WINDOWS
1471         extern BOOL DIGIDriverInit;
1472         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1473         else windigi_driver_off = FALSE;
1474  #endif
1475
1476         do {
1477                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1478                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1479
1480         #ifdef WINDOWS
1481                 if (!wmidi_support_volchange() && !Redbook_playing) {
1482                         m[1].type = NM_TYPE_CHECK;
1483                         m[1].text = "MIDI MUSIC";
1484                         if (Config_midi_volume) m[1].value = 1;
1485                 }
1486         #endif
1487
1488                 #ifdef SHAREWARE
1489                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1490                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1491                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1492                         #ifdef MACINTOSH
1493                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1494
1495                                 #ifdef APPLE_DEMO
1496                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1497                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1498                                 #endif
1499
1500                         #endif
1501
1502                 #else           // ifdef SHAREWARE
1503                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1504
1505                         #ifndef MACINTOSH
1506                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1507                         #else
1508                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1509                         #endif
1510                 
1511                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1512                 #endif
1513         
1514                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1515                                 
1516                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1517
1518                 Redbook_enabled = m[4].value;
1519                 Config_channels_reversed = m[5].value;
1520
1521         } while( i>-1 );
1522
1523 #ifdef WINDOWS
1524         if (windigi_driver_off) {
1525                 digi_midi_wait();
1526                 Sleep(500);
1527                 digi_init_digi();
1528                 windigi_driver_off=FALSE;
1529         }
1530 #endif
1531
1532
1533         if ( Config_midi_volume < 1 )   {
1534                 #ifndef MACINTOSH
1535                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1536                 #else
1537                         digi_play_midi_song(-1, 0);
1538                 #endif
1539         }
1540
1541 }
1542
1543
1544 extern int Automap_always_hires;
1545
1546 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1547
1548 void do_toggles_menu()
1549 {
1550         newmenu_item m[7];
1551         int i = 0;
1552
1553         do {
1554                 #if defined(MACINTOSH) && defined(USE_ISP)
1555                         if (ISpEnabled())
1556                         {
1557                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1558                         }
1559                         else
1560                         {
1561                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1562                         }
1563                 #else 
1564                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1565                 #endif
1566                 ADD_CHECK(1, "Show reticle", Reticle_on);
1567                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1568                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1569                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1570                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1571                 //when adding more options, change N_TOGGLE_ITEMS above
1572
1573                 i = newmenu_do1( NULL, "Toggles", 7, m, NULL, i );
1574                         
1575                 Auto_leveling_on                        = m[0].value;
1576                 Reticle_on                                      = m[1].value;
1577                 Missile_view_enabled            = m[2].value;
1578                 Headlight_active_default        = m[3].value;
1579                 Guided_in_big_window            = m[4].value;
1580                 EscortHotKeys                           = m[5].value;
1581
1582
1583                 if (MenuHiresAvailable)
1584                         Automap_always_hires = m[6].value;
1585                 else if (m[6].value)
1586                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1587         } while( i>-1 );
1588
1589 }
1590
1591 #ifdef NETWORK
1592 void do_multi_player_menu()
1593 {
1594         int menu_choice[9];
1595         newmenu_item m[9];
1596         int choice = 0, num_options = 0;
1597         int old_game_mode;
1598
1599         do {
1600 //              WIN(ipx_destroy_read_thread());
1601
1602                 old_game_mode = Game_mode;
1603                 num_options = 0;
1604
1605 #ifdef NATIVE_IPX
1606                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1607                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1608 #endif //NATIVE_IPX
1609                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1610                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1611                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1612                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1613                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1614                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1615 #ifdef KALINIX
1616                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1617                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1618 #endif // KALINIX
1619
1620 #ifdef MACINTOSH
1621                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1622                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1623 #endif
1624
1625                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1626
1627                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1628                 
1629                 if ( choice > -1 )      
1630                         do_option(menu_choice[choice]);
1631         
1632                 if (old_game_mode != Game_mode)
1633                         break;          // leave menu
1634
1635         } while( choice > -1 );
1636
1637 }
1638
1639 /*
1640  * ipx_set_driver was called do_network_init and located in main/inferno
1641  * before the change which allows the user to choose the network driver
1642  * from the game menu instead of having to supply command line args.
1643  */
1644 void ipx_set_driver(int ipx_driver)
1645 {
1646         ipx_close();
1647
1648         if (!FindArg("-nonetwork")) {
1649                 int ipx_error;
1650                 int socket = 0, t;
1651
1652                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1653
1654                 if ((t = FindArg("-socket")))
1655                         socket = atoi(Args[t + 1]);
1656
1657                 arch_ipx_set_driver(ipx_driver);
1658
1659                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1660                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1661                         Network_active = 1;
1662                 } else {
1663                         switch(ipx_error) {
1664                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1665                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1666                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1667                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1668                         }
1669                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1670                         Network_active = 0;             // Assume no network
1671                 }
1672                 ipx_read_user_file("descent.usr");
1673                 ipx_read_network_file("descent.net");
1674                 //@@if (FindArg("-dynamicsockets"))
1675                 //@@    Network_allow_socket_changes = 1;
1676                 //@@else
1677                 //@@    Network_allow_socket_changes = 0;
1678         } else {
1679                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1680                 Network_active = 0;             // Assume no network
1681         }
1682 }
1683
1684 void DoNewIPAddress ()
1685  {
1686   newmenu_item m[4];
1687   char IPText[30];
1688   int choice;
1689
1690   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1691   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1692   IPText[0]=0;
1693
1694   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1695
1696   if (choice==-1 || m[1].text[0]==0)
1697    return;
1698
1699   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1700  }
1701
1702 #endif // NETWORK