]> icculus.org git repositories - btb/d2x.git/blob - main/menu.c
remove all the redundant Polygon Acceleration stuff: fix compiling errors (whoops)
[btb/d2x.git] / main / menu.c
1 /* $Id: menu.c,v 1.43 2005-07-30 08:16:13 chris Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #ifdef WINDOWS
26 #include "desw.h"
27 #endif
28
29 #include <stdio.h>
30 #include <string.h>
31
32 #include "menu.h"
33 #include "inferno.h"
34 #include "game.h"
35 #include "gr.h"
36 #include "key.h"
37 #include "iff.h"
38 #include "u_mem.h"
39 #include "error.h"
40 #include "bm.h"
41 #include "screens.h"
42 #include "mono.h"
43 #include "joy.h"
44 #include "vecmat.h"
45 #include "effects.h"
46 #include "slew.h"
47 #include "gamemine.h"
48 #include "gamesave.h"
49 #include "palette.h"
50 #include "args.h"
51 #include "newdemo.h"
52 #include "timer.h"
53 #include "sounds.h"
54 #include "gameseq.h"
55 #include "text.h"
56 #include "gamefont.h"
57 #include "newmenu.h"
58 #ifdef NETWORK
59 #  include "network.h"
60 #  include "ipx.h"
61 #  include "multi.h"
62 #endif
63 #include "scores.h"
64 #include "joydefs.h"
65 #ifdef NETWORK
66 #include "modem.h"
67 #endif
68 #include "playsave.h"
69 #include "kconfig.h"
70 #include "titles.h"
71 #include "credits.h"
72 #include "texmap.h"
73 #include "polyobj.h"
74 #include "state.h"
75 #include "mission.h"
76 #include "songs.h"
77 #include "config.h"
78 #include "movie.h"
79 #include "gamepal.h"
80 #include "gauges.h"
81 #include "powerup.h"
82 #include "strutil.h"
83 #include "reorder.h"
84
85 #ifdef MACINTOSH
86         #include "resource.h"
87         #include "isp.h"
88         #include <Dialogs.h>
89 #endif
90
91 #ifdef EDITOR
92 #include "editor/editor.h"
93 #endif
94
95 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
96 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
97
98 #define MENU_NEW_GAME                   0
99 #define MENU_GAME                       1 
100 #define MENU_EDITOR                     2
101 #define MENU_VIEW_SCORES                3
102 #define MENU_QUIT                       4
103 #define MENU_LOAD_GAME                  5
104 #define MENU_SAVE_GAME                  6
105 #define MENU_DEMO_PLAY                  8
106 #define MENU_LOAD_LEVEL                 9
107 #define MENU_START_IPX_NETGAME          10
108 #define MENU_JOIN_IPX_NETGAME           11
109 #define MENU_CONFIG                     13
110 #define MENU_REJOIN_NETGAME             14
111 #define MENU_DIFFICULTY                 15
112 #define MENU_START_SERIAL               18
113 #define MENU_HELP                       19
114 #define MENU_NEW_PLAYER                 20
115 #define MENU_MULTIPLAYER                21
116 #define MENU_STOP_MODEM                 22
117 #define MENU_SHOW_CREDITS               23
118 #define MENU_ORDER_INFO                 24
119 #define MENU_PLAY_SONG                  25
120 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
121 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
122 #define MENU_START_APPLETALK_NETGAME    28
123 #define MENU_JOIN_APPLETALK_NETGAME     29
124 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
125 #define MENU_JOIN_UDP_NETGAME           31
126 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
127 #define MENU_JOIN_KALI_NETGAME          33
128 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
129 #define MENU_JOIN_MCAST4_NETGAME        35
130
131 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
132 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
133
134 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
135
136 //unused - extern int last_joy_time;               //last time the joystick was used
137 #ifndef NDEBUG
138 extern int Speedtest_on;
139 #else
140 #define Speedtest_on 0
141 #endif
142
143 void do_sound_menu();
144 void do_toggles_menu();
145
146 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
147 int Player_default_difficulty; // Last difficulty level chosen by the player
148 int Auto_leveling_on = 1;
149 int Guided_in_big_window = 0;
150 int Menu_draw_copyright = 0;
151 int EscortHotKeys=1;
152
153 // Function Prototypes added after LINTING
154 void do_option(int select);
155 void do_detail_level_menu_custom(void);
156 void do_new_game_menu(void);
157 #ifdef NETWORK
158 void do_multi_player_menu(void);
159 void ipx_set_driver(int ipx_driver);
160 #endif //NETWORK
161
162 //returns the number of demo files on the disk
163 int newdemo_count_demos();
164 extern ubyte Version_major,Version_minor;
165
166 // ------------------------------------------------------------------------
167 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
168 {
169         int curtime;
170
171         nitems = nitems;
172         items=items;
173         citem = citem;
174
175         //draw copyright message
176         if ( Menu_draw_copyright )              {
177                 int w,h,aw;
178
179                 Menu_draw_copyright = 0;
180                 WINDOS( dd_gr_set_current_canvas(NULL),
181                                         gr_set_current_canvas(NULL));
182                 gr_set_curfont(GAME_FONT);
183                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
184
185                 gr_get_string_size("V2.2", &w, &h, &aw );
186         
187                 WIN(DDGRLOCK(dd_grd_curcanv));
188                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
189                         #ifdef MACINTOSH        // print out fix level as well if it exists
190                                 if (Version_fix != 0)
191                                 {
192                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
193                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
194                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
195                                                           "V%d.%d.%d",
196                                                           Version_major,Version_minor,Version_fix);
197                                 }
198                                 else
199                                 {
200                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
201                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
202                                                           "V%d.%d",
203                                                           Version_major,Version_minor);
204                                 }
205                         #else
206                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
207                         #endif
208
209                 //say this is vertigo version
210                 if (cfexist(MISSION_DIR "d2x.hog")) {
211                         gr_set_curfont(MEDIUM2_FONT);
212                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
213                 }
214
215                 WIN(DDGRUNLOCK(dd_grd_curcanv));
216         }
217         
218         // Don't allow them to hit ESC in the main menu.
219         if (*last_key==KEY_ESC) *last_key = 0;
220
221         if ( do_auto_demo )     {
222                 curtime = timer_get_approx_seconds();
223                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
224                 #ifndef MACINTOSH               // for now only!!!!
225                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
226                 #else
227                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
228                 #endif
229                         int n_demos;
230
231                         n_demos = newdemo_count_demos();
232
233 try_again:;
234
235                         if ((d_rand() % (n_demos+1)) == 0)
236                         {
237                                 #ifndef SHAREWARE
238                                         #ifdef WINDOWS
239                                         mouse_set_mode(1);                              //re-enable centering mode
240                                         HideCursorW();
241                                         #endif
242 #ifdef OGL
243                                         Screen_mode = -1;
244 #endif
245                                         PlayMovie("intro.mve",0);
246                                         songs_play_song(SONG_TITLE,1);
247                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
248                                         set_screen_mode(SCREEN_MENU);
249                                         #ifdef WINDOWS
250                                         mouse_set_mode(0);                              //disenable centering mode
251                                         ShowCursorW();
252                                         #endif
253                                 #endif // end of ifndef shareware
254                         }
255                         else {
256                                 WIN(HideCursorW());
257                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
258                                 newdemo_start_playback(NULL);           // Randomly pick a file
259                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
260                                         Function_mode = FMODE_GAME;
261                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
262                                 }
263                                 else
264                                         goto try_again; //keep trying until we get a demo that works
265                         }
266                 }
267         }
268 }
269
270 //static int First_time = 1;
271 static int main_menu_choice = 0;
272
273 //      -----------------------------------------------------------------------------
274 //      Create the main menu.
275 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
276 {
277         int     num_options;
278
279         #ifndef DEMO_ONLY
280         num_options = 0;
281
282         set_screen_mode (SCREEN_MENU);
283
284         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
285
286         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
287
288 #ifdef NETWORK
289         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
290 #endif
291
292         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
293         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
294         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
295         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
296         if (cfexist("orderd2.pcx")) /* SHAREWARE */
297                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
298         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
299         #endif
300         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
301
302         #ifndef RELEASE
303         if (!(Game_mode & GM_MULTI ))   {
304                 //m[num_options].type=NM_TYPE_TEXT;
305                 //m[num_options++].text=" Debug options:";
306
307                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
308                 #ifdef EDITOR
309                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
310                 #endif
311         }
312
313         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
314         #endif
315
316         *callers_num_options = num_options;
317 }
318
319 //returns number of item chosen
320 int DoMenu() 
321 {
322         int menu_choice[25];
323         newmenu_item m[25];
324         int num_options = 0;
325
326         load_palette(MENU_PALETTE,0,1);         //get correct palette
327
328         if ( Players[Player_num].callsign[0]==0 )       {
329                 RegisterPlayer();
330                 return 0;
331         }
332         
333         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
334                 do_option(MENU_START_SERIAL);
335                 return 0;
336         }
337
338         do {
339                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
340
341                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
342                 if (main_menu_choice < 0 )
343                         main_menu_choice = 0;
344                 Menu_draw_copyright = 1;
345                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
346                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
347         } while( Function_mode==FMODE_MENU );
348
349 //      if (main_menu_choice != -2)
350 //              do_auto_demo = 0;               // No more auto demos
351         if ( Function_mode==FMODE_GAME )
352                 gr_palette_fade_out( gr_palette, 32, 0 );
353
354         return main_menu_choice;
355 }
356
357 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
358
359 #ifdef WINDOWS
360 #undef TXT_SELECT_DEMO
361 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
362 #endif
363
364 //returns flag, true means quit menu
365 void do_option ( int select) 
366 {
367         switch (select) {
368                 case MENU_NEW_GAME:
369                         do_new_game_menu();
370                         break;
371                 case MENU_GAME:
372                         break;
373                 case MENU_DEMO_PLAY:
374                 {
375                         char demo_file[16];
376                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
377                                 newdemo_start_playback(demo_file);
378                         break;
379                 }
380                 case MENU_LOAD_GAME:
381                         state_restore_all(0, 0, NULL);
382                         break;
383                 #ifdef EDITOR
384                 case MENU_EDITOR:
385                         Function_mode = FMODE_EDITOR;
386                         init_cockpit();
387                         break;
388                 #endif
389                 case MENU_VIEW_SCORES:
390                         gr_palette_fade_out( gr_palette,32,0 );
391                         scores_view(-1);
392                         break;
393 #if 1 //def SHAREWARE
394                 case MENU_ORDER_INFO:
395                         show_order_form();
396                         break;
397 #endif
398                 case MENU_QUIT:
399                         #ifdef EDITOR
400                         if (! SafetyCheck()) break;
401                         #endif
402                         gr_palette_fade_out( gr_palette,32,0);
403                         Function_mode = FMODE_EXIT;
404                         break;
405                 case MENU_NEW_PLAYER:
406                         RegisterPlayer();               //1 == allow escape out of menu
407                         break;
408
409                 case MENU_HELP:
410                         do_show_help();
411                         break;
412
413 #ifndef RELEASE
414
415                 case MENU_PLAY_SONG:    {
416                                 int i;
417                                 char * m[MAX_NUM_SONGS];
418
419                                 for (i=0;i<Num_songs;i++) {
420                                         m[i] = Songs[i].filename;
421                                 }
422                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
423
424                                 if ( i > -1 )   {
425                                         songs_play_song( i, 0 );
426                                 }
427                         }
428                         break;
429         case MENU_LOAD_LEVEL:
430                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
431                 {
432                         newmenu_item m;
433                         char text[10]="";
434                         int new_level_num;
435
436                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
437
438                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
439
440                         new_level_num = atoi(m.text);
441
442                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
443                                 gr_palette_fade_out( gr_palette, 32, 0 );
444                                 StartNewGame(new_level_num);
445                         }
446                 }
447                 break;
448
449 #endif //ifndef RELEASE
450
451
452 #ifdef NETWORK
453                 //case MENU_START_TCP_NETGAME:
454                 //case MENU_JOIN_TCP_NETGAME:
455                 case MENU_START_IPX_NETGAME:
456                 case MENU_JOIN_IPX_NETGAME:
457                 case MENU_START_UDP_NETGAME:
458                 case MENU_JOIN_UDP_NETGAME:
459                 case MENU_START_KALI_NETGAME:
460                 case MENU_JOIN_KALI_NETGAME:
461                 case MENU_START_MCAST4_NETGAME:
462                 case MENU_JOIN_MCAST4_NETGAME:
463 //                      load_mission(Builtin_mission_num);
464 #ifdef MACINTOSH
465                         Network_game_type = IPX_GAME;
466 #endif
467 //                      WIN(ipx_create_read_thread());
468                         switch (select & ~0x1) {
469                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
470                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
471                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
472                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
473                         default: Int3();
474                         }
475
476                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
477                                 network_start_game();
478                         else // MENU_JOIN_*_NETGAME
479                                 network_join_game();
480                         break;
481
482 #ifdef MACINTOSH
483                 case MENU_START_APPLETALK_NETGAME:
484 //                      load_mission(Builtin_mission_num);
485                         #ifdef MACINTOSH
486                         Network_game_type = APPLETALK_GAME;
487                         #endif
488                         network_start_game();
489                         break;
490
491                 case MENU_JOIN_APPLETALK_NETGAME:
492 //                      load_mission(Builtin_mission_num);
493                         #ifdef MACINTOSH
494                         Network_game_type = APPLETALK_GAME;
495                         #endif
496                         network_join_game();
497                         break;
498 #endif
499 #if 0
500                 case MENU_START_TCP_NETGAME:
501                 case MENU_JOIN_TCP_NETGAME:
502                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
503                         // DoNewIPAddress();
504                         break;
505 #endif
506                 case MENU_START_SERIAL:
507                         com_main_menu();
508                         break;
509                 case MENU_MULTIPLAYER:
510                         do_multi_player_menu();
511                         break;
512 #endif //NETWORK
513                 case MENU_CONFIG:
514                         do_options_menu();
515                         break;
516                 case MENU_SHOW_CREDITS:
517                         gr_palette_fade_out( gr_palette,32,0);
518                         songs_stop_all();
519                         credits_show(NULL); 
520                         break;
521                 default:
522                         Error("Unknown option %d in do_option",select);
523                         break;
524         }
525
526 }
527
528 int do_difficulty_menu()
529 {
530         int s;
531         newmenu_item m[5];
532
533         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
534         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
535         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
536         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
537         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
538
539         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
540
541         if (s > -1 )    {
542                 if (s != Difficulty_level)
543                 {       
544                         Player_default_difficulty = s;
545                         write_player_file();
546                 }
547                 Difficulty_level = s;
548                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
549                 return 1;
550         }
551         return 0;
552 }
553
554 int     Max_debris_objects, Max_objects_onscreen_detailed;
555 int     Max_linear_depth_objects;
556
557 sbyte   Object_complexity=2, Object_detail=2;
558 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
559
560 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
561 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
562 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
563 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
564 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
565 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
566 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
567 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
568
569 //      -----------------------------------------------------------------------------
570 //      Set detail level based stuff.
571 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
572 void set_detail_level_parameters(int detail_level)
573 {
574         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
575
576         if (detail_level < NUM_DETAIL_LEVELS-1) {
577                 Render_depth = Render_depths[detail_level];
578                 Max_perspective_depth = Max_perspective_depths[detail_level];
579                 Max_linear_depth = Max_linear_depths[detail_level];
580                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
581
582                 Max_debris_objects = Max_debris_objects_list[detail_level];
583                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
584
585                 Simple_model_threshhold_scale = Smts_list[detail_level];
586
587                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
588
589                 //      Set custom menu defaults.
590                 Object_complexity = detail_level;
591                 Wall_render_depth = detail_level;
592                 Object_detail = detail_level;
593                 Wall_detail = detail_level;
594                 Debris_amount = detail_level;
595                 SoundChannels = detail_level;
596         }
597 }
598
599 //      -----------------------------------------------------------------------------
600 void do_detail_level_menu(void)
601 {
602         int s;
603         newmenu_item m[8];
604
605         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
606         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
607         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
608         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
609         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
610         m[5].type=NM_TYPE_TEXT; m[5].text="";
611         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
612         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
613
614         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
615
616         if (s > -1 )    {
617                 switch (s)      {
618                         case 0:
619                         case 1:
620                         case 2:
621                         case 3:
622                         case 4:
623                                 Detail_level = s;
624                                 mprintf((0, "Detail level set to %i\n", Detail_level));
625                                 set_detail_level_parameters(Detail_level);
626                                 break;
627                         case 6:
628                                 Detail_level = 5;
629                                 do_detail_level_menu_custom();
630                                 break;
631                 }
632         }
633         MovieHires = m[7].value;
634 }
635
636 //      -----------------------------------------------------------------------------
637 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
638 {
639         nitems = nitems;
640         *last_key = *last_key;
641         citem = citem;
642
643         Object_complexity = items[0].value;
644         Object_detail = items[1].value;
645         Wall_detail = items[2].value;
646         Wall_render_depth = items[3].value;
647         Debris_amount = items[4].value;
648         SoundChannels = items[5].value;
649 }
650
651 void set_custom_detail_vars(void)
652 {
653         Render_depth = Render_depths[Wall_render_depth];
654
655         Max_perspective_depth = Max_perspective_depths[Wall_detail];
656         Max_linear_depth = Max_linear_depths[Wall_detail];
657
658         Max_debris_objects = Max_debris_objects_list[Debris_amount];
659
660         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
661         Simple_model_threshhold_scale = Smts_list[Object_complexity];
662         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
663
664         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
665         
666 }
667
668 #define DL_MAX  10
669
670 //      -----------------------------------------------------------------------------
671
672 void do_detail_level_menu_custom(void)
673 {
674         int     count;
675         int     s=0;
676         newmenu_item m[DL_MAX];
677
678         do {
679                 count = 0;
680                 m[count].type = NM_TYPE_SLIDER;
681                 m[count].text = TXT_OBJ_COMPLEXITY;
682                 m[count].value = Object_complexity;
683                 m[count].min_value = 0;
684                 m[count++].max_value = NDL-1;
685
686                 m[count].type = NM_TYPE_SLIDER;
687                 m[count].text = TXT_OBJ_DETAIL;
688                 m[count].value = Object_detail;
689                 m[count].min_value = 0;
690                 m[count++].max_value = NDL-1;
691
692                 m[count].type = NM_TYPE_SLIDER;
693                 m[count].text = TXT_WALL_DETAIL;
694                 m[count].value = Wall_detail;
695                 m[count].min_value = 0;
696                 m[count++].max_value = NDL-1;
697
698                 m[count].type = NM_TYPE_SLIDER;
699                 m[count].text = TXT_WALL_RENDER_DEPTH;
700                 m[count].value = Wall_render_depth;
701                 m[count].min_value = 0;
702                 m[count++].max_value = NDL-1;
703
704                 m[count].type = NM_TYPE_SLIDER;
705                 m[count].text= TXT_DEBRIS_AMOUNT;
706                 m[count].value = Debris_amount;
707                 m[count].min_value = 0;
708                 m[count++].max_value = NDL-1;
709
710                 m[count].type = NM_TYPE_SLIDER;
711                 m[count].text= TXT_SOUND_CHANNELS;
712                 m[count].value = SoundChannels;
713                 m[count].min_value = 0;
714                 m[count++].max_value = NDL-1;
715
716                 m[count].type = NM_TYPE_TEXT;
717                 m[count++].text= TXT_LO_HI;
718
719                 Assert(count < DL_MAX);
720
721                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
722         } while (s > -1);
723
724         set_custom_detail_vars();
725 }
726
727 #ifndef MACINTOSH
728 int Default_display_mode=0;
729 int Current_display_mode=0;
730 #else
731 int Default_display_mode=1;
732 int Current_display_mode=1;
733 #endif
734
735 extern int MenuHiresAvailable;
736
737 typedef struct {
738         int     VGA_mode;
739         short   w,h;
740         short   render_method;
741         short   flags;
742 } dmi;
743
744 dmi display_mode_info[7] = {
745                 #ifdef WINDOWS
746                         {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
747                         {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
748                         {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS }, 
749                         {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
750                         {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS }, 
751                 #else
752                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
753                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
754                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
755                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
756                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
757                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
758                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
759                 #endif
760 };
761  
762 WIN(extern int DD_Emulation);
763
764
765 void set_display_mode(int mode)
766 {
767         dmi *dmi;
768
769         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
770                 return;                                                         //...don't change
771
772         #if !defined(MACINTOSH) && !defined(WINDOWS)
773         if (0) // (mode >= 5 && !FindArg("-superhires"))
774                 mode = 4;
775         #endif
776
777         if (!MenuHiresAvailable && (mode != 2))
778                 mode = 0;
779
780 #ifndef WINDOWS
781
782         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
783                 #ifndef MACINTOSH
784                 mode = 0;
785                 #else
786                 mode = 1;
787                 #endif
788
789         Current_display_mode = mode;
790 #else
791         if (mode == 2) mode = 3;                                        // 320x400 -> 640x400.
792         Current_display_mode = mode;
793         if (mode >= 3) mode--;                                          // Match to Windows dmi.
794         if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
795                 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
796                 else mode = 0;
797                 Current_display_mode = mode;
798         }
799 #endif
800
801         dmi = &display_mode_info[mode];
802
803         if (Current_display_mode != -1) {
804
805                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
806                 Default_display_mode = Current_display_mode;
807         }
808
809         Screen_mode = -1;               //force screen reset
810 }
811
812 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
813
814 void do_screen_res_menu()
815 {
816         #define N_SCREENRES_ITEMS 6
817         
818         newmenu_item m[N_SCREENRES_ITEMS];
819         int citem, i, n_items, odisplay_mode, result;
820
821         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
822         {                               
823                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
824                                 "You may not change screen\n"
825                                 "resolution when VR modes enabled.");
826                 return;
827         }
828
829         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
830         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
831         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
832         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
833 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
834 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
835         n_items = 4;
836
837         odisplay_mode = VGA_current_mode;
838         citem = Current_display_mode;
839         if (Current_display_mode >= 2)
840                 citem--;
841
842         if (citem >= n_items)
843                 citem = n_items-1;
844
845         m[citem].value = 1;
846
847         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
848
849         for (i=0;i<n_items;i++)
850                 if (m[i].value)
851                         break;
852         if (i >= 3)
853                 i++;
854
855 #if 0 //def SHAREWARE
856         if (i > 1)
857                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
858                         "High resolution modes are\n"
859                         "only available in the\n"
860                         "Commercial version of Descent 2.");
861         return;
862 #else
863         result = vga_check_mode(display_mode_info[i].VGA_mode);
864         
865         if (result) {
866                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
867                                 "Cannot set requested\n"
868                                 "mode on this video card.");
869                 return;
870         }
871         
872         set_display_mode(i);
873         reset_cockpit();
874 #endif
875
876 }
877
878 #else   // PC version of do_screen_res_menu is below
879
880 void do_screen_res_menu()
881 {
882 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
883 #define N_SCREENRES_ITEMS 10
884         int fullscreenc;
885 #else
886         #define N_SCREENRES_ITEMS 9
887 #endif
888         newmenu_item m[N_SCREENRES_ITEMS];
889         int citem;
890         int i;
891         int n_items;
892
893         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
894                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
895                                 "You may not change screen\n"
896                                 "resolution when VR modes enabled.");
897                 return;
898         }
899
900         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
901         
902 #ifdef WINDOWS
903         if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
904                 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
905         } else
906 #endif
907                 //NOTE LINK TO ABOVE IF
908                 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
909
910         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
911         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
912 #ifdef WINDOWS
913         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
914         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
915 //      m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
916         n_items = 6;
917 #else
918         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
919         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
920         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
921         n_items = 7;
922         if (1) { //(FindArg("-superhires")) {
923                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
924                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
925                 n_items += 2;
926         }
927 #endif
928
929 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
930         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
931         m[n_items].value = gr_check_fullscreen();
932         fullscreenc=n_items++;
933 #endif
934
935         citem = Current_display_mode+1;
936         
937 #ifdef WINDOWS
938         if (citem == 3) citem++;                                // if 320x400 in DOS, make it look like 640x400
939 #else
940         if (Current_display_mode >= 2)
941                 citem++;
942 #endif
943
944         if (citem >= n_items)
945                 citem = n_items-1;
946
947         m[citem].value = 1;
948
949         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
950
951 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
952         if (m[fullscreenc].value != gr_check_fullscreen()){
953                 gr_toggle_fullscreen();
954                 Game_screen_mode = -1;
955         }
956 #endif
957
958         for (i=0;i<n_items;i++)
959                 if (m[i].value)
960                         break;
961
962 #ifndef WINDOWS                                                                 // if i >= 4 keep it that way since we skip 320x400
963         if (i >= 4)
964                 i--;
965 #endif
966
967         i--;
968
969 #ifndef WINDOWS
970         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
971                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
972                                 "Cannot set requested\n"
973                                 "mode on this video card.");
974                 return;
975         }
976 #else
977         if (i >= 3) 
978                 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
979         else 
980                 result = DDCheckMode(display_mode_info[i].VGA_mode);
981
982         if (result) {
983                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
984                                 "Mode not supported by your\n"
985                                 "DirectDraw driver.\n", 
986                                 "Using default mode for gameplay.\n");
987                 return;
988         }
989
990 #endif
991 #ifdef SHAREWARE
992                 if (i != 0)
993                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
994                                 "High resolution modes are\n"
995                                 "only available in the\n"
996                                 "Commercial version of Descent 2.");
997                 return;
998 #else
999                 if (i != Current_display_mode)
1000                         set_display_mode(i);
1001 #endif
1002
1003 }
1004 #endif  // end of PC version of do_screen_res_menu()
1005
1006
1007
1008 void do_new_game_menu()
1009 {
1010         int new_level_num,player_highest_level;
1011
1012     if (!select_mission(0, "New Game\n\nSelect mission"))
1013         return;
1014     
1015         new_level_num = 1;
1016
1017         player_highest_level = get_highest_level();
1018
1019         if (player_highest_level > Last_level)
1020                 player_highest_level = Last_level;
1021
1022         if (player_highest_level > 1) {
1023                 newmenu_item m[4];
1024                 char info_text[80];
1025                 char num_text[10];
1026                 int choice;
1027                 int n_items;
1028
1029 try_again:
1030                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1031
1032                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1033                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1034                 n_items = 2;
1035
1036                 #ifdef WINDOWS
1037                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1038                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1039                 n_items = 4;
1040                 #endif
1041
1042                 strcpy(num_text,"1");
1043
1044                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1045
1046                 if (choice==-1 || m[1].text[0]==0)
1047                         return;
1048
1049                 new_level_num = atoi(m[1].text);
1050
1051                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1052                         m[0].text = TXT_ENTER_TO_CONT;
1053                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
1054                         goto try_again;
1055                 }
1056         }
1057
1058         Difficulty_level = Player_default_difficulty;
1059
1060         if (!do_difficulty_menu())
1061                 return;
1062
1063         gr_palette_fade_out( gr_palette, 32, 0 );
1064         StartNewGame(new_level_num);
1065
1066 }
1067
1068 extern void GameLoop(int, int );
1069
1070 extern int Redbook_enabled;
1071
1072 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1073 {
1074         if ( citem==5)
1075         {
1076                 gr_palette_set_gamma(items[5].value);
1077         }
1078
1079         nitems++;               //kill warning
1080         last_key++;             //kill warning
1081 }
1082
1083
1084 // added on 9/20/98 by Victor Rachels to attempt to add screen res change ingame
1085 // Changed on 3/24/99 by Owen Evans to make it work  =)
1086 void change_res_poll()
1087 {
1088 }
1089
1090 void change_res()
1091 {
1092         // edited 05/27/99 Matt Mueller - ingame fullscreen changing
1093         newmenu_item m[11];
1094         u_int32_t modes[11];
1095         int i = 0, mc = 0, num_presets = 0;
1096         char customres[16];
1097 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1098         int fullscreenc;
1099 #endif
1100         //end edit -MM
1101         u_int32_t screen_mode = 0;
1102         int screen_width = 0;
1103         int screen_height = 0;
1104         int vr_mode = VR_NONE;
1105         int screen_flags = 0;
1106
1107         m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x200"; m[mc].value = (Game_screen_mode == SM(320, 200)); m[mc].group = 0; modes[mc] = SM(320, 200); mc++;
1108         m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x480"; m[mc].value = (Game_screen_mode == SM(640, 480)); m[mc].group = 0; modes[mc] = SM(640, 480); mc++;
1109         m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x400"; m[mc].value = (Game_screen_mode == SM(320, 400)); m[mc].group = 0; modes[mc] = SM(320, 400); mc++;
1110         m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x400"; m[mc].value = (Game_screen_mode == SM(640, 400)); m[mc].group = 0; modes[mc] = SM(640, 400); mc++;
1111         m[mc].type = NM_TYPE_RADIO; m[mc].text = "800x600"; m[mc].value = (Game_screen_mode == SM(800, 600)); m[mc].group = 0; modes[mc] = SM(800, 600); mc++;
1112         m[mc].type = NM_TYPE_RADIO; m[mc].text = "1024x768"; m[mc].value = (Game_screen_mode == SM(1024, 768)); m[mc].group = 0; modes[mc] = SM(1024, 768); mc++;
1113         m[mc].type = NM_TYPE_RADIO; m[mc].text = "1280x1024"; m[mc].value = (Game_screen_mode == SM(1280, 1024)); m[mc].group = 0; modes[mc] = SM(1280, 1024); mc++;
1114
1115         num_presets = mc;
1116         for (i = 0; i < mc; i++)
1117                 if (m[mc].value)
1118                         break;
1119
1120         m[mc].type = NM_TYPE_RADIO; m[mc].text = "custom:"; m[mc].value = (i == mc); m[mc].group = 0; modes[mc] = 0; mc++;
1121         sprintf(customres, "%ix%i", SM_W(Game_screen_mode), SM_H(Game_screen_mode));
1122         m[mc].type = NM_TYPE_INPUT; m[mc].text = customres; m[mc].text_len = 11; modes[mc] = 0; mc++;
1123
1124         //m[mc].type = NM_TYPE_CHECK; m[mc].text = "No Doublebuffer"; m[mc].value = use_double_buffer;
1125
1126         // added 05/27/99 Matt Mueller - ingame fullscreen changing
1127 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1128         fullscreenc = mc; m[mc].type = NM_TYPE_CHECK; m[mc].text = "Fullscreen"; m[mc].value = gr_check_fullscreen(); mc++;
1129 #endif
1130         // end addition -MM
1131
1132
1133         i = newmenu_do1(NULL, "Screen Resolution", mc, m, &change_res_poll, 0);
1134
1135         // added 05/27/99 Matt Mueller - ingame fullscreen changing
1136 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1137         if (m[fullscreenc].value != gr_check_fullscreen())
1138         {
1139                 gr_toggle_fullscreen();
1140         Game_screen_mode = -1;
1141         }
1142 #endif
1143         // end addition -MM
1144
1145         for (i = 0; (m[i].value == 0) && (i < num_presets); i++);
1146
1147         for(i = 0; (m[i].value == 0) && (i < num_presets); i++);
1148
1149         if (modes[i]==0)
1150         {
1151                 char *h = strchr(customres, 'x');
1152                 if (!h)
1153                         return;
1154                 screen_mode = SM(atoi(customres), atoi(h+1));
1155         }
1156         else
1157         {
1158                 screen_mode = modes[i];
1159         }
1160
1161         screen_width = SM_W(screen_mode);
1162         screen_height = SM_H(screen_mode);
1163         if (screen_height <= 0 || screen_width <= 0)
1164                 return;
1165
1166         switch (screen_mode)
1167         {
1168         case SM(320, 200):
1169         case SM(640, 480):
1170                 screen_flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
1171                 break;
1172         default:
1173                 screen_flags = VRF_COMPATIBLE_MENUS;
1174                 break;
1175         }
1176
1177 #ifdef __MSDOS__
1178         if (FindArg("-nodoublebuffer"))
1179 #endif
1180         {
1181                 screen_flags &= ~VRF_USE_PAGING;
1182         }
1183
1184         // added 6/15/1999 by Owen Evans to eliminate unneccesary mode modification
1185         if (Game_screen_mode == screen_mode)
1186                 return;
1187         //gr_set_mode(Game_screen_mode);
1188         // end section - OE
1189
1190         //VR_offscreen_buffer = 0; // Disable VR (so that VR_Screen_mode doesnt mess us up
1191         Game_screen_mode = screen_mode;
1192         Game_window_w = screen_width;
1193         Game_window_h = screen_height;
1194         game_init_render_buffers(screen_mode, screen_width, screen_height, vr_mode, screen_flags);
1195 }
1196 //End changed section (OE)
1197
1198
1199 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
1200 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
1201 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
1202
1203 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
1204 {
1205 }
1206
1207
1208 void d2x_options_menu()
1209 {
1210         newmenu_item m[14];
1211         int i=0;
1212         int opt = 0;
1213         int inputs, commands;
1214 #if 0
1215         int checks;
1216 #endif
1217
1218         char smaxfps[4];
1219 #if 0
1220         char shudmaxnumdisp[4];
1221         char thogdir[64];
1222         extern int gr_message_color_level;
1223
1224         sprintf(thogdir,AltHogDir);
1225 #endif
1226         sprintf(smaxfps,"%d",maxfps);
1227 #if 0
1228         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1229
1230         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
1231         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
1232 #endif
1233
1234 #ifdef D2X_KEYS
1235         //added on 2/4/99 by Victor Rachels for new key menu
1236         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
1237         //end this section addition - VR
1238 #endif
1239
1240         // enabled 3/24/99 - Owen Evans
1241         m[opt].type = NM_TYPE_MENU; m[opt].text = "Change Screen Resolution"; opt++;
1242         // end enabled stuff - OE
1243
1244         commands=opt;
1245 #if 0
1246         //added on 2/2/99 by Victor Rachels for bans
1247 #ifdef NETWORK
1248         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
1249 #endif
1250         //end this section addition - VR
1251 #endif // 0
1252
1253         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
1254
1255
1256         inputs=opt;
1257         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1258 #if 0
1259         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1260         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1261         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1262         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1263         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1264         checks=opt;
1265 #ifdef __MSDOS__
1266         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1267 #endif
1268 #ifdef SUPPORTS_NICEFPS
1269         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1270 #endif
1271 #endif // 0
1272
1273         for(;;)
1274         {
1275                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1276
1277                 if(i>-1)
1278                 {
1279             if(i<commands)
1280                         {
1281                                 switch(i)
1282                                 {
1283 #if 0
1284                                 case 0: reorder_primary(); break;
1285                                 case 1: reorder_secondary(); break;
1286 #endif
1287 #ifdef D2X_KEYS
1288                                         //added on 2/4/99 by Victor Rachels for new key menu
1289                                 case 0: kconfig(4, "D2X Keys"); break;
1290                                         //end this section addition - VR
1291 #endif
1292                                         // enabled 3/24/99 - Owen Evans
1293                                 case 0: change_res(); break;
1294                                         // end enabled stuff - OE
1295                                 }
1296                         }
1297
1298 #if 0
1299             //added on 2/4/99 by Victor Rachels for bans
1300 #ifdef NETWORK
1301             if(i==commands+0)
1302                         {              
1303
1304                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1305
1306                         }
1307 #endif
1308             //end this section addition - VR
1309 #endif // 0
1310
1311             if(i == inputs+0)
1312                         {
1313                                 maxfps = atoi(smaxfps);
1314                                 if(maxfps < 1 || maxfps > MAX_FPS)
1315                                 {
1316                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1317                                         maxfps = MAX_FPS;
1318                                         i = (inputs+0);
1319                                 }
1320                         }
1321 #if 0
1322             else if(i==inputs+2)
1323                                 cfile_use_alternate_hogdir(thogdir);
1324                         else if(i==inputs+4)
1325                         {
1326                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1327                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1328                                 {
1329                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1330                                         HUD_max_num_disp=4;
1331                                         //                   i=(inputs+4);//???
1332                                 }
1333                         }
1334                         gr_message_color_level=m[inputs+5].value;
1335
1336                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1337 #endif // 0
1338                         sprintf(smaxfps,"%d",maxfps);
1339                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1340 #if 0
1341                         sprintf(thogdir,AltHogDir);
1342                         //           m[inputs+2].text=thogdir;//redundant
1343 #endif
1344                 }
1345                 else
1346                         break;
1347         }
1348
1349 #if 0
1350         write_player_file();
1351
1352 #ifdef __MSDOS__
1353         Joy_is_Sidewinder=m[(checks+0)].value;
1354 #endif
1355 #ifdef __linux__
1356         Joy_is_Sidewinder=0;
1357 #endif
1358 #ifdef SUPPORTS_NICEFPS
1359         use_nice_fps=m[(checks+0)].value;
1360 #else
1361         use_nice_fps=0;
1362 #endif
1363 #endif // 0
1364 }
1365
1366 //end edit - Victor Rachels
1367 //end addition - Victor Rachels
1368
1369
1370 void do_options_menu()
1371 {
1372         newmenu_item m[13];
1373         int i = 0;
1374
1375         do {
1376                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1377                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1378                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1379                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1380                 #else
1381                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1382                 #endif
1383         #ifdef WINDOWS
1384                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1385         #else
1386                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1387         #endif
1388                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1389
1390                 m[5].type = NM_TYPE_SLIDER;
1391                 m[5].text = TXT_BRIGHTNESS;
1392                 m[5].value = gr_palette_get_gamma();
1393                 m[5].min_value = 0;
1394                 m[5].max_value = 16; // CCA too dim, was 8;
1395
1396
1397                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1398                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1399
1400                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1401                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1402                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1403                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1404
1405                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1406
1407                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1408                         
1409                 switch(i)       {
1410                         case  0: do_sound_menu();                       break;
1411                         case  2: joydefs_config();                      break;
1412                         case  3: joydefs_calibrate();           break;
1413                         case  6: do_detail_level_menu();        break;
1414                         case  7: do_screen_res_menu();          break;
1415                         case  9: ReorderPrimary();                      break;
1416                         case 10: ReorderSecondary();            break;
1417                         case 11: do_toggles_menu();                     break;
1418                         case 12: d2x_options_menu();        break;
1419                 }
1420
1421         } while( i>-1 );
1422
1423         write_player_file();
1424 }
1425
1426 extern int Redbook_playing;
1427 void set_redbook_volume(int volume);
1428
1429 WIN(extern int RBCDROM_State);
1430 WIN(static BOOL windigi_driver_off=FALSE);
1431
1432 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1433 {
1434         nitems=nitems;          
1435         *last_key = *last_key;
1436
1437         if ( Config_digi_volume != items[0].value )     {
1438                 Config_digi_volume = items[0].value;
1439
1440                 #ifdef WINDOWS
1441                         if (windigi_driver_off) {
1442                                 digi_midi_wait();
1443                                 digi_init_digi();
1444                                 Sleep(500);
1445                                 windigi_driver_off = FALSE;
1446                         }
1447                 #endif                  
1448                 
1449                 #ifndef MACINTOSH
1450                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1451                 #else
1452                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1453                 #endif
1454                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1455         }
1456
1457 #ifdef WINDOWS
1458         if (!wmidi_support_volchange()) {
1459                 if (!items[1].value && Config_midi_volume) {
1460                         Config_midi_volume = 0;
1461                         digi_set_midi_volume(0);
1462                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1463                 }
1464                 else if (Config_midi_volume == 0 && items[1].value) {
1465                         digi_set_midi_volume(64);
1466                         Config_midi_volume = 4;
1467                 }
1468         }
1469         else     // LINK TO BELOW IF
1470 #endif
1471         if (Config_midi_volume != items[1].value )   {
1472                 Config_midi_volume = items[1].value;
1473                 #ifdef WINDOWS
1474                         if (!windigi_driver_off) {
1475                                 Sleep(200);
1476                                 digi_close_digi();
1477                                 Sleep(100);
1478                                 windigi_driver_off = TRUE;
1479                         }
1480                 #endif
1481                 #ifndef MACINTOSH
1482                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1483                 #else
1484                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1485                 #endif
1486         }
1487 #ifdef MACINTOSH
1488         if (Config_master_volume != items[3].value ) {
1489                 Config_master_volume = items[3].value;
1490                 digi_set_master_volume( Config_master_volume );
1491                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1492         }
1493 #endif
1494
1495         // don't enable redbook for a non-apple demo version of the shareware demo
1496         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1497
1498         if (Config_redbook_volume != items[2].value )   {
1499                 Config_redbook_volume = items[2].value;
1500                 set_redbook_volume(Config_redbook_volume);
1501         }
1502
1503         if (items[4].value != (Redbook_playing!=0)) {
1504
1505                 if (items[4].value && FindArg("-noredbook")) {
1506                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1507                         items[4].value = 0;
1508                         items[4].redraw = 1;
1509                 }
1510                 else {
1511                         Redbook_enabled = items[4].value;
1512
1513                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1514
1515                         if (Function_mode == FMODE_MENU)
1516                                 songs_play_song(SONG_TITLE,1);
1517                         else if (Function_mode == FMODE_GAME)
1518                                 songs_play_level_song( Current_level_num );
1519                         else
1520                                 Int3();
1521
1522                         if (items[4].value && !Redbook_playing) {
1523                         #ifdef WINDOWS
1524                                 if (RBCDROM_State == -1) 
1525                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1526                                 else // link to next code line!
1527                         #endif
1528                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1529                                 items[4].value = 0;
1530                                 items[4].redraw = 1;
1531                         }
1532
1533                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1534                         items[1].redraw = 1;
1535                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1536                         items[2].redraw = 1;
1537
1538                 }
1539         }
1540
1541         #endif
1542
1543         citem++;                //kill warning
1544 }
1545
1546 void do_sound_menu()
1547 {
1548    newmenu_item m[6];
1549         int i = 0;
1550
1551  #ifdef WINDOWS
1552         extern BOOL DIGIDriverInit;
1553         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1554         else windigi_driver_off = FALSE;
1555  #endif
1556
1557         do {
1558                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1559                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1560
1561         #ifdef WINDOWS
1562                 if (!wmidi_support_volchange() && !Redbook_playing) {
1563                         m[1].type = NM_TYPE_CHECK;
1564                         m[1].text = "MIDI MUSIC";
1565                         if (Config_midi_volume) m[1].value = 1;
1566                 }
1567         #endif
1568
1569                 #ifdef SHAREWARE
1570                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1571                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1572                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1573                         #ifdef MACINTOSH
1574                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1575
1576                                 #ifdef APPLE_DEMO
1577                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1578                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1579                                 #endif
1580
1581                         #endif
1582
1583                 #else           // ifdef SHAREWARE
1584                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1585
1586                         #ifndef MACINTOSH
1587                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1588                         #else
1589                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1590                         #endif
1591                 
1592                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1593                 #endif
1594         
1595                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1596                                 
1597                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1598
1599                 Redbook_enabled = m[4].value;
1600                 Config_channels_reversed = m[5].value;
1601
1602         } while( i>-1 );
1603
1604 #ifdef WINDOWS
1605         if (windigi_driver_off) {
1606                 digi_midi_wait();
1607                 Sleep(500);
1608                 digi_init_digi();
1609                 windigi_driver_off=FALSE;
1610         }
1611 #endif
1612
1613
1614         if ( Config_midi_volume < 1 )   {
1615                 #ifndef MACINTOSH
1616                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1617                 #else
1618                         digi_play_midi_song(-1, 0);
1619                 #endif
1620         }
1621
1622 }
1623
1624
1625 extern int Automap_always_hires;
1626
1627 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1628
1629 void do_toggles_menu()
1630 {
1631         newmenu_item m[7];
1632         int i = 0;
1633
1634         do {
1635                 #if defined(MACINTOSH) && defined(USE_ISP)
1636                         if (ISpEnabled())
1637                         {
1638                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1639                         }
1640                         else
1641                         {
1642                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1643                         }
1644                 #else 
1645                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1646                 #endif
1647                 ADD_CHECK(1, "Show reticle", Reticle_on);
1648                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1649                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1650                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1651                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1652                 //when adding more options, change N_TOGGLE_ITEMS above
1653
1654                 i = newmenu_do1( NULL, "Toggles", 7, m, NULL, i );
1655                         
1656                 Auto_leveling_on                        = m[0].value;
1657                 Reticle_on                                      = m[1].value;
1658                 Missile_view_enabled            = m[2].value;
1659                 Headlight_active_default        = m[3].value;
1660                 Guided_in_big_window            = m[4].value;
1661                 EscortHotKeys                           = m[5].value;
1662
1663
1664                 if (MenuHiresAvailable)
1665                         Automap_always_hires = m[6].value;
1666                 else if (m[6].value)
1667                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1668         } while( i>-1 );
1669
1670 }
1671
1672 #ifdef NETWORK
1673 void do_multi_player_menu()
1674 {
1675         int menu_choice[9];
1676         newmenu_item m[9];
1677         int choice = 0, num_options = 0;
1678         int old_game_mode;
1679
1680         do {
1681 //              WIN(ipx_destroy_read_thread());
1682
1683                 old_game_mode = Game_mode;
1684                 num_options = 0;
1685
1686 #ifdef NATIVE_IPX
1687                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1688                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1689 #endif //NATIVE_IPX
1690                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1691                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1692                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1693                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1694                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1695                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1696 #ifdef KALINIX
1697                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1698                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1699 #endif // KALINIX
1700
1701 #ifdef MACINTOSH
1702                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1703                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1704 #endif
1705
1706                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1707
1708                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1709                 
1710                 if ( choice > -1 )      
1711                         do_option(menu_choice[choice]);
1712         
1713                 if (old_game_mode != Game_mode)
1714                         break;          // leave menu
1715
1716         } while( choice > -1 );
1717
1718 }
1719
1720 /*
1721  * ipx_set_driver was called do_network_init and located in main/inferno
1722  * before the change which allows the user to choose the network driver
1723  * from the game menu instead of having to supply command line args.
1724  */
1725 void ipx_set_driver(int ipx_driver)
1726 {
1727         ipx_close();
1728
1729         if (!FindArg("-nonetwork")) {
1730                 int ipx_error;
1731                 int socket = 0, t;
1732
1733                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1734
1735                 if ((t = FindArg("-socket")))
1736                         socket = atoi(Args[t + 1]);
1737
1738                 arch_ipx_set_driver(ipx_driver);
1739
1740                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1741                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1742                         Network_active = 1;
1743                 } else {
1744                         switch(ipx_error) {
1745                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1746                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1747                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1748                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1749                         }
1750                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1751                         Network_active = 0;             // Assume no network
1752                 }
1753                 ipx_read_user_file("descent.usr");
1754                 ipx_read_network_file("descent.net");
1755                 //@@if (FindArg("-dynamicsockets"))
1756                 //@@    Network_allow_socket_changes = 1;
1757                 //@@else
1758                 //@@    Network_allow_socket_changes = 0;
1759         } else {
1760                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1761                 Network_active = 0;             // Assume no network
1762         }
1763 }
1764
1765 void DoNewIPAddress ()
1766  {
1767   newmenu_item m[4];
1768   char IPText[30];
1769   int choice;
1770
1771   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1772   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1773   IPText[0]=0;
1774
1775   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1776
1777   if (choice==-1 || m[1].text[0]==0)
1778    return;
1779
1780   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1781  }
1782
1783 #endif // NETWORK