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1 /* $ Id: $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.  
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  *
20  */
21
22 #ifdef HAVE_CONFIG_H
23 #include <conf.h>
24 #endif
25
26 #ifdef WINDOWS
27 #include "desw.h"
28 #endif
29
30 #include <stdio.h>
31 #include <string.h>
32
33 #include "pa_enabl.h"                   //$$POLY_ACC
34
35 #include "menu.h"
36 #include "inferno.h"
37 #include "game.h"
38 #include "gr.h"
39 #include "key.h"
40 #include "iff.h"
41 #include "u_mem.h"
42 #include "error.h"
43 #include "bm.h"
44 #include "screens.h"
45 #include "mono.h"
46 #include "joy.h"
47 #include "vecmat.h"
48 #include "effects.h"
49 #include "slew.h"
50 #include "gamemine.h"
51 #include "gamesave.h"
52 #include "palette.h"
53 #include "args.h"
54 #include "newdemo.h"
55 #include "timer.h"
56 #include "sounds.h"
57 #include "gameseq.h"
58 #include "text.h"
59 #include "gamefont.h"
60 #include "newmenu.h"
61 #ifdef NETWORK
62 #include "network.h"
63 #endif
64 #include "scores.h"
65 #include "joydefs.h"
66 #include "modem.h"
67 #include "playsave.h"
68 #include "multi.h"
69 #include "kconfig.h"
70 #include "titles.h"
71 #include "credits.h"
72 #include "texmap.h"
73 #include "polyobj.h"
74 #include "state.h"
75 #include "mission.h"
76 #include "songs.h"
77 #include "config.h"
78 #include "movie.h"
79 #include "gamepal.h"
80 #include "gauges.h"
81 #include "powerup.h"
82 #include "strutil.h"
83 #include "reorder.h"
84
85 #ifdef MACINTOSH
86         #include "resource.h"
87         #include "isp.h"
88         #include <Dialogs.h>
89 #endif
90
91 #ifdef EDITOR
92 #include "editor/editor.h"
93 #endif
94
95 #if defined(POLY_ACC)
96 #include "poly_acc.h"
97 #endif
98
99 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
100 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
101
102 #define MENU_NEW_GAME            0
103 #define MENU_GAME                               1 
104 #define MENU_EDITOR                                     2
105 #define MENU_VIEW_SCORES                        3
106 #define MENU_QUIT                4
107 #define MENU_LOAD_GAME                          5
108 #define MENU_SAVE_GAME                          6
109 #define MENU_DEMO_PLAY                          8
110 #define MENU_LOAD_LEVEL                         9
111 #define MENU_START_IPX_NETGAME                  10
112 #define MENU_JOIN_IPX_NETGAME                   11
113 #define MENU_CONFIG                             13
114 #define MENU_REJOIN_NETGAME                     14
115 #define MENU_DIFFICULTY                         15
116 #define MENU_START_SERIAL                       18
117 #define MENU_HELP                               19
118 #define MENU_NEW_PLAYER                         20
119 #define MENU_MULTIPLAYER                        21
120 #define MENU_STOP_MODEM                         22
121 #define MENU_SHOW_CREDITS                       23
122 #define MENU_ORDER_INFO                         24
123 #define MENU_PLAY_SONG                          25
124 #define MENU_START_TCP_NETGAME                  26
125 #define MENU_JOIN_TCP_NETGAME                   27
126 #define MENU_START_APPLETALK_NETGAME            28
127 #define MENU_JOIN_APPLETALK_NETGAME             30
128
129 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
130 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
131
132 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
133
134 //unused - extern int last_joy_time;               //last time the joystick was used
135 #ifndef NDEBUG
136 extern int Speedtest_on;
137 #else
138 #define Speedtest_on 0
139 #endif
140
141 void do_sound_menu();
142 void do_toggles_menu();
143
144 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
145 int Player_default_difficulty; // Last difficulty level chosen by the player
146 int Auto_leveling_on = 1;
147 int Guided_in_big_window = 0;
148 int Menu_draw_copyright = 0;
149 int EscortHotKeys=1;
150
151 // Function Prototypes added after LINTING
152 void do_option(int select);
153 void do_detail_level_menu_custon(void);
154 void do_multi_player_menu(void);
155 void do_detail_level_menu_custom(void);
156 void do_new_game_menu(void);
157
158 //returns the number of demo files on the disk
159 int newdemo_count_demos();
160 extern ubyte Version_major,Version_minor;
161
162 // ------------------------------------------------------------------------
163 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
164 {
165         int curtime;
166
167         nitems = nitems;
168         items=items;
169         citem = citem;
170
171         //draw copyright message
172         if ( Menu_draw_copyright )              {
173                 int w,h,aw;
174
175                 Menu_draw_copyright = 0;
176                 WINDOS( dd_gr_set_current_canvas(NULL),
177                                         gr_set_current_canvas(NULL));
178                 gr_set_curfont(GAME_FONT);
179                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
180
181                 gr_get_string_size("V2.2", &w, &h, &aw );
182         
183                 WIN(DDGRLOCK(dd_grd_curcanv));
184                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
185                         #ifdef MACINTOSH        // print out fix level as well if it exists
186                                 if (Version_fix != 0)
187                                 {
188                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
189                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
190                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
191                                                           "V%d.%d.%d",
192                                                           Version_major,Version_minor,Version_fix);
193                                 }
194                                 else
195                                 {
196                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
197                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
198                                                           "V%d.%d",
199                                                           Version_major,Version_minor);
200                                 }
201                         #else
202                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
203                         #endif
204
205                 #ifdef SANTA            //say this is hoard version
206                 if (HoardEquipped()) {
207                         gr_set_curfont(MEDIUM2_FONT);
208                         gr_printf(MenuHires?495:00,MenuHires?88:44,"Vertigo");
209                 }
210                 #endif
211
212                 WIN(DDGRUNLOCK(dd_grd_curcanv));
213         }
214         
215         // Don't allow them to hit ESC in the main menu.
216         if (*last_key==KEY_ESC) *last_key = 0;
217
218         if ( do_auto_demo )     {
219                 curtime = timer_get_approx_seconds();
220                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
221                 #ifndef MACINTOSH               // for now only!!!!
222                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
223                 #else
224                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
225                 #endif
226                         int n_demos;
227
228                         n_demos = newdemo_count_demos();
229
230 try_again:;
231
232                         if ((d_rand() % (n_demos+1)) == 0)
233                         {
234                                 #ifndef SHAREWARE
235                                         #ifdef WINDOWS
236                                         mouse_set_mode(1);                              //re-enable centering mode
237                                         HideCursorW();
238                                         #endif
239                                         PlayMovie("intro.mve",0);
240                                         songs_play_song(SONG_TITLE,1);
241                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
242                                         set_screen_mode(SCREEN_MENU);
243                                         #ifdef WINDOWS
244                                         mouse_set_mode(0);                              //disenable centering mode
245                                         ShowCursorW();
246                                         #endif
247                                 #endif // end of ifndef shareware
248                         }
249                         else {
250                                 WIN(HideCursorW());
251                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
252                                 newdemo_start_playback(NULL);           // Randomly pick a file
253                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
254                                         Function_mode = FMODE_GAME;
255                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
256                                 }
257                                 else
258                                         goto try_again; //keep trying until we get a demo that works
259                         }
260                 }
261         }
262 }
263
264 //static int First_time = 1;
265 static int main_menu_choice = 0;
266
267 //      -----------------------------------------------------------------------------
268 //      Create the main menu.
269 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
270 {
271         int     num_options;
272
273         #ifndef DEMO_ONLY
274         num_options = 0;
275
276         set_screen_mode (SCREEN_MENU);
277
278         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
279
280         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
281
282 #ifdef NETWORK
283         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
284 #endif
285
286         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
287         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
288         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
289         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
290         #ifdef SHAREWARE
291         ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
292         #endif
293         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
294         #endif
295         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
296
297         #ifndef RELEASE
298         if (!(Game_mode & GM_MULTI ))   {
299                 //m[num_options].type=NM_TYPE_TEXT;
300                 //m[num_options++].text=" Debug options:";
301
302                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
303                 #ifdef EDITOR
304                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
305                 #endif
306         }
307
308         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
309         #endif
310
311         *callers_num_options = num_options;
312 }
313
314 //returns number of item chosen
315 int DoMenu() 
316 {
317         int menu_choice[25];
318         newmenu_item m[25];
319         int num_options = 0;
320
321         load_palette(MENU_PALETTE,0,1);         //get correct palette
322
323         if ( Players[Player_num].callsign[0]==0 )       {
324                 RegisterPlayer();
325                 return 0;
326         }
327         
328         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
329                 do_option(MENU_START_SERIAL);
330                 return 0;
331         }
332
333         create_main_menu(m, menu_choice, &num_options);
334
335         do {
336                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
337                 if (main_menu_choice < 0 )      main_menu_choice = 0;           
338                 Menu_draw_copyright = 1;
339                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
340                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
341                 create_main_menu(m, menu_choice, &num_options); //      may have to change, eg, maybe selected pilot and no save games.
342         } while( Function_mode==FMODE_MENU );
343
344 //      if (main_menu_choice != -2)
345 //              do_auto_demo = 0;               // No more auto demos
346         if ( Function_mode==FMODE_GAME )        
347                 gr_palette_fade_out( gr_palette, 32, 0 );
348
349         return main_menu_choice;
350 }
351
352 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
353
354 #ifdef WINDOWS
355 #undef TXT_SELECT_DEMO
356 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
357 #endif
358
359 //returns flag, true means quit menu
360 void do_option ( int select) 
361 {
362         switch (select) {
363                 case MENU_NEW_GAME:
364                         do_new_game_menu();
365                         break;
366                 case MENU_GAME:
367                         break;
368                 case MENU_DEMO_PLAY:
369                         { 
370                                 char demo_file[16];
371                                 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 ))     {
372                                         newdemo_start_playback(demo_file);
373                                 }
374                         }
375                         break;
376                 case MENU_LOAD_GAME:
377                         state_restore_all(0, 0, NULL);
378                         break;
379                 #ifdef EDITOR
380                 case MENU_EDITOR:
381                         Function_mode = FMODE_EDITOR;
382                         init_cockpit();
383                         break;
384                 #endif
385                 case MENU_VIEW_SCORES:
386                         gr_palette_fade_out( gr_palette,32,0 );
387                         scores_view(-1);
388                         break;
389                 #ifdef SHAREWARE
390                 case MENU_ORDER_INFO:
391                         show_order_form();
392                         break;
393                 #endif
394                 case MENU_QUIT:
395                         #ifdef EDITOR
396                         if (! SafetyCheck()) break;
397                         #endif
398                         gr_palette_fade_out( gr_palette,32,0);
399                         Function_mode = FMODE_EXIT;
400                         break;
401                 case MENU_NEW_PLAYER:
402                         RegisterPlayer();               //1 == allow escape out of menu
403                         break;
404
405                 case MENU_HELP:
406                         do_show_help();
407                         break;
408
409                 #ifndef RELEASE
410
411                 case MENU_PLAY_SONG:    {
412                                 int i;
413                                 char * m[MAX_NUM_SONGS];
414
415                                 for (i=0;i<Num_songs;i++) {
416                                         m[i] = Songs[i].filename;
417                                 }
418                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
419
420                                 if ( i > -1 )   {
421                                         songs_play_song( i, 0 );
422                                 }
423                         }
424                         break;
425                 case MENU_LOAD_LEVEL: {
426                         newmenu_item m;
427                         char text[10]="";
428                         int new_level_num;
429
430                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
431
432                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
433
434                         new_level_num = atoi(m.text);
435
436                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
437                                 gr_palette_fade_out( gr_palette, 32, 0 );
438                                 StartNewGame(new_level_num);
439                         }
440
441                         break;
442                 }
443                 #endif
444
445
446 #ifdef NETWORK
447                 case MENU_START_IPX_NETGAME:
448                         load_mission(0);
449                         #ifdef MACINTOSH
450                         Network_game_type = IPX_GAME;
451                         #endif
452 //                      WIN(ipx_create_read_thread());
453                         network_start_game();
454                         break;
455
456                 case MENU_JOIN_IPX_NETGAME:
457                         load_mission(0);
458                         #ifdef MACINTOSH
459                         Network_game_type = IPX_GAME;
460                         #endif
461 //                      WIN(ipx_create_read_thread());
462                         network_join_game();
463                         break;
464
465 #ifdef MACINTOSH
466                 case MENU_START_APPLETALK_NETGAME:
467                         load_mission(0);
468                         #ifdef MACINTOSH
469                         Network_game_type = APPLETALK_GAME;
470                         #endif
471                         network_start_game();
472                         break;
473
474                 case MENU_JOIN_APPLETALK_NETGAME:
475                         load_mission(0);
476                         #ifdef MACINTOSH
477                         Network_game_type = APPLETALK_GAME;
478                         #endif
479                         network_join_game();
480                         break;
481 #endif
482                 
483                 case MENU_START_TCP_NETGAME:
484                 case MENU_JOIN_TCP_NETGAME:
485                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
486                         // DoNewIPAddress();
487                         break;
488                   
489                 case MENU_START_SERIAL:
490                         com_main_menu();
491                         break;
492                 case MENU_MULTIPLAYER:
493                         do_multi_player_menu();
494                         break;
495 #endif //NETWORK
496                 case MENU_CONFIG:
497                         do_options_menu();
498                         break;
499                 case MENU_SHOW_CREDITS:
500                         gr_palette_fade_out( gr_palette,32,0);
501                         songs_stop_all();
502                         credits_show(NULL); 
503                         break;
504                 default:
505                         Error("Unknown option %d in do_option",select);
506                         break;
507         }
508
509 }
510
511 int do_difficulty_menu()
512 {
513         int s;
514         newmenu_item m[5];
515
516         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
517         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
518         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
519         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
520         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
521
522         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
523
524         if (s > -1 )    {
525                 if (s != Difficulty_level)
526                 {       
527                         Player_default_difficulty = s;
528                         write_player_file();
529                 }
530                 Difficulty_level = s;
531                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
532                 return 1;
533         }
534         return 0;
535 }
536
537 int     Max_debris_objects, Max_objects_onscreen_detailed;
538 int     Max_linear_depth_objects;
539
540 byte    Object_complexity=2, Object_detail=2;
541 byte    Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
542
543 byte    Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
544 byte    Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
545 byte    Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
546 byte    Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
547 byte    Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
548 byte    Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
549 byte    Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
550 byte    Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
551
552 //      -----------------------------------------------------------------------------
553 //      Set detail level based stuff.
554 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
555 void set_detail_level_parameters(int detail_level)
556 {
557         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
558
559         if (detail_level < NUM_DETAIL_LEVELS-1) {
560                 Render_depth = Render_depths[detail_level];
561                 Max_perspective_depth = Max_perspective_depths[detail_level];
562                 Max_linear_depth = Max_linear_depths[detail_level];
563                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
564
565                 Max_debris_objects = Max_debris_objects_list[detail_level];
566                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
567
568                 Simple_model_threshhold_scale = Smts_list[detail_level];
569
570                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
571
572                 //      Set custom menu defaults.
573                 Object_complexity = detail_level;
574                 Wall_render_depth = detail_level;
575                 Object_detail = detail_level;
576                 Wall_detail = detail_level;
577                 Debris_amount = detail_level;
578                 SoundChannels = detail_level;
579
580 #if defined(POLY_ACC)
581
582                 #ifdef MACINTOSH
583                         if (detail_level < 2)
584                         {
585                                 pa_set_filtering(0);
586                         }
587                         else if (detail_level < 4)
588                         {
589                                 pa_set_filtering(1);
590                         }
591                         else if (detail_level == 4)
592                         {
593                                 pa_set_filtering(2);
594                         }
595                 #else
596                         pa_filter_mode = detail_level;
597                 #endif
598 #endif
599
600         }
601 }
602
603 //      -----------------------------------------------------------------------------
604 void do_detail_level_menu(void)
605 {
606         int s;
607         newmenu_item m[7];
608
609         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
610         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
611         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
612         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
613         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
614         m[5].type=NM_TYPE_TEXT; m[5].text="";
615         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
616
617         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
618
619         if (s > -1 )    {
620                 switch (s)      {
621                         case 0:
622                         case 1:
623                         case 2:
624                         case 3:
625                         case 4:
626                                 Detail_level = s;
627                                 mprintf((0, "Detail level set to %i\n", Detail_level));
628                                 set_detail_level_parameters(Detail_level);
629                                 break;
630                         case 6:
631                                 Detail_level = 5;
632                                 do_detail_level_menu_custom();
633                                 break;
634                 }
635         }
636
637 }
638
639 //      -----------------------------------------------------------------------------
640 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
641 {
642         nitems = nitems;
643         *last_key = *last_key;
644         citem = citem;
645
646         Object_complexity = items[0].value;
647         Object_detail = items[1].value;
648         Wall_detail = items[2].value;
649         Wall_render_depth = items[3].value;
650         Debris_amount = items[4].value;
651         SoundChannels = items[5].value;
652 #if defined(POLY_ACC)
653         pa_filter_mode = items[6].value;
654 #endif
655
656 }
657
658 void set_custom_detail_vars(void)
659 {
660         Render_depth = Render_depths[Wall_render_depth];
661
662         Max_perspective_depth = Max_perspective_depths[Wall_detail];
663         Max_linear_depth = Max_linear_depths[Wall_detail];
664
665         Max_debris_objects = Max_debris_objects_list[Debris_amount];
666
667         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
668         Simple_model_threshhold_scale = Smts_list[Object_complexity];
669         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
670
671         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
672         
673 }
674
675 #define DL_MAX  10
676
677 //      -----------------------------------------------------------------------------
678
679 void do_detail_level_menu_custom(void)
680 {
681         int     count;
682         int     s=0;
683         newmenu_item m[DL_MAX];
684         #if defined(POLY_ACC)
685         int filtering_id;
686         #endif
687
688         do {
689                 count = 0;
690                 m[count].type = NM_TYPE_SLIDER;
691                 m[count].text = TXT_OBJ_COMPLEXITY;
692                 m[count].value = Object_complexity;
693                 m[count].min_value = 0;
694                 m[count++].max_value = NDL-1;
695
696                 m[count].type = NM_TYPE_SLIDER;
697                 m[count].text = TXT_OBJ_DETAIL;
698                 m[count].value = Object_detail;
699                 m[count].min_value = 0;
700                 m[count++].max_value = NDL-1;
701
702                 m[count].type = NM_TYPE_SLIDER;
703                 m[count].text = TXT_WALL_DETAIL;
704                 m[count].value = Wall_detail;
705                 m[count].min_value = 0;
706                 m[count++].max_value = NDL-1;
707
708                 m[count].type = NM_TYPE_SLIDER;
709                 m[count].text = TXT_WALL_RENDER_DEPTH;
710                 m[count].value = Wall_render_depth;
711                 m[count].min_value = 0;
712                 m[count++].max_value = NDL-1;
713
714                 m[count].type = NM_TYPE_SLIDER;
715                 m[count].text= TXT_DEBRIS_AMOUNT;
716                 m[count].value = Debris_amount;
717                 m[count].min_value = 0;
718                 m[count++].max_value = NDL-1;
719
720                 m[count].type = NM_TYPE_SLIDER;
721                 m[count].text= TXT_SOUND_CHANNELS;
722                 m[count].value = SoundChannels;
723                 m[count].min_value = 0;
724                 m[count++].max_value = NDL-1;
725
726                 #if defined(POLY_ACC)
727                 MAC( if(PAEnabled){ )
728                         filtering_id = count;
729                         m[count].type = NM_TYPE_SLIDER;
730                         m[count].text= "FILTERING";
731                         m[count].value = pa_filter_mode;
732                         m[count].min_value = 0;
733                         #ifdef MACINTOSH
734                         m[count++].max_value = 2;
735                         #else
736                         m[count++].max_value = NDL-1;
737                         #endif
738                 MAC(})
739                 #endif
740
741                 m[count].type = NM_TYPE_TEXT;
742                 m[count++].text= TXT_LO_HI;
743
744                 Assert(count < DL_MAX);
745
746                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
747         } while (s > -1);
748
749         set_custom_detail_vars();
750
751         #if defined(MACINTOSH) && defined(POLY_ACC)
752         if ( PAEnabled )
753                 pa_set_filtering( m[filtering_id].value );
754         #endif
755 }
756
757 #ifndef MACINTOSH
758 int Default_display_mode=0;
759 int Current_display_mode=0;
760 #else
761 int Default_display_mode=1;
762 int Current_display_mode=1;
763 #endif
764
765 extern int MenuHiresAvailable;
766
767 typedef struct {
768         int     VGA_mode;
769         short   w,h;
770         short   render_method;
771         short   flags;
772 } dmi;
773
774 dmi display_mode_info[7] = {
775                 #ifdef WINDOWS
776                         {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
777                         {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
778                         {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS }, 
779                         {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
780                         {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS }, 
781                 #else
782                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
783                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
784                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
785                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
786                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
787                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
788                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
789                 #endif
790 };
791  
792 WIN(extern int DD_Emulation);
793
794
795 void set_display_mode(int mode)
796 {
797         dmi *dmi;
798
799         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
800                 return;                                                         //...don't change
801
802         #if !defined(MACINTOSH) && !defined(WINDOWS)
803         if (mode >= 5 && !FindArg("-superhires"))
804                 mode = 4;
805         #endif
806
807         if (!MenuHiresAvailable && (mode != 2))
808                 mode = 0;
809
810 #ifndef WINDOWS
811
812         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
813                 #ifndef MACINTOSH
814                 mode = 0;
815                 #else
816                 mode = 1;
817                 #endif
818
819         Current_display_mode = mode;
820 #else
821         if (mode == 2) mode = 3;                                        // 320x400 -> 640x400.
822         Current_display_mode = mode;
823         if (mode >= 3) mode--;                                          // Match to Windows dmi.
824         if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
825                 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
826                 else mode = 0;
827                 Current_display_mode = mode;
828         }
829 #endif
830
831         dmi = &display_mode_info[mode];
832
833         if (Current_display_mode != -1) {
834
835                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
836                 Default_display_mode = Current_display_mode;
837         }
838
839         Screen_mode = -1;               //force screen reset
840 }
841
842 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
843
844 void do_screen_res_menu()
845 {
846         #define N_SCREENRES_ITEMS 6
847         
848         newmenu_item m[N_SCREENRES_ITEMS];
849         int citem, i, n_items, odisplay_mode, result;
850
851         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
852         {                               
853                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
854                                 "You may not change screen\n"
855                                 "resolution when VR modes enabled.");
856                 return;
857         }
858
859         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
860         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
861         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
862         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
863 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
864 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
865         n_items = 4;
866
867         odisplay_mode = VGA_current_mode;
868         citem = Current_display_mode;
869         if (Current_display_mode >= 2)
870                 citem--;
871
872         if (citem >= n_items)
873                 citem = n_items-1;
874
875         m[citem].value = 1;
876
877         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
878
879         for (i=0;i<n_items;i++)
880                 if (m[i].value)
881                         break;
882         if (i >= 3)
883                 i++;
884
885 #ifdef SHAREWARE
886         if (i > 1)
887                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
888                         "High resolution modes are\n"
889                         "only available in the\n"
890                         "Commercial version of Descent 2.");
891         return;
892 #else
893         result = vga_check_mode(display_mode_info[i].VGA_mode);
894         
895         if (result) {
896                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
897                                 "Cannot set requested\n"
898                                 "mode on this video card.");
899                 return;
900         }
901         
902         set_display_mode(i);
903         reset_cockpit();
904 #endif
905
906 }
907
908 #else   // PC version of do_screen_res_menu is below
909
910 void do_screen_res_menu()
911 {
912 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
913 #define N_SCREENRES_ITEMS 10
914         int fullscreenc;
915 #else
916         #define N_SCREENRES_ITEMS 9
917 #endif
918         newmenu_item m[N_SCREENRES_ITEMS];
919         int citem;
920         int i;
921         int n_items;
922
923         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
924                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
925                                 "You may not change screen\n"
926                                 "resolution when VR modes enabled.");
927                 return;
928         }
929
930         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
931         
932 #ifdef WINDOWS
933         if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
934                 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
935         } else
936 #endif
937                 //NOTE LINK TO ABOVE IF
938                 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
939
940         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
941         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
942 #ifdef WINDOWS
943         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
944         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
945 //      m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
946         n_items = 6;
947 #else
948         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
949         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
950         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
951         n_items = 7;
952         if (FindArg("-superhires")) {
953                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
954                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
955                 n_items += 2;
956         }
957 #endif
958
959 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
960         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
961         m[n_items].value = gr_check_fullscreen();
962         fullscreenc=n_items++;
963 #endif
964
965         citem = Current_display_mode+1;
966         
967 #ifdef WINDOWS
968         if (citem == 3) citem++;                                // if 320x400 in DOS, make it look like 640x400
969 #else
970         if (Current_display_mode >= 2)
971                 citem++;
972 #endif
973
974         if (citem >= n_items)
975                 citem = n_items-1;
976
977         m[citem].value = 1;
978
979         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
980
981 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
982         if (m[fullscreenc].value != gr_check_fullscreen()){
983             gr_toggle_fullscreen();
984         }
985 #endif
986
987         for (i=0;i<n_items;i++)
988                 if (m[i].value)
989                         break;
990
991 #ifndef WINDOWS                                                                 // if i >= 4 keep it that way since we skip 320x400
992         if (i >= 4)
993                 i--;
994 #endif
995
996         i--;
997
998 #ifndef WINDOWS
999         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1000                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1001                                 "Cannot set requested\n"
1002                                 "mode on this video card.");
1003                 return;
1004         }
1005 #else
1006         if (i >= 3) 
1007                 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1008         else 
1009                 result = DDCheckMode(display_mode_info[i].VGA_mode);
1010
1011         if (result) {
1012                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1013                                 "Mode not supported by your\n"
1014                                 "DirectDraw driver.\n", 
1015                                 "Using default mode for gameplay.\n");
1016                 return;
1017         }
1018
1019 #endif
1020         #ifdef SHAREWARE
1021                 if (i != 0)
1022                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1023                                 "High resolution modes are\n"
1024                                 "only available in the\n"
1025                                 "Commercial version of Descent 2.");
1026                 return;
1027         #else
1028                 if (i != Current_display_mode)
1029                         set_display_mode(i);
1030         #endif
1031
1032 }
1033 #endif  // end of PC version of do_screen_res_menu()
1034
1035
1036
1037 void do_new_game_menu()
1038 {
1039         int new_level_num,player_highest_level;
1040
1041 #ifndef SHAREWARE
1042         int n_missions;
1043
1044         n_missions = build_mission_list(0);
1045
1046         if (n_missions > 1) {
1047                 int new_mission_num,i, default_mission;
1048                 char * m[MAX_MISSIONS];
1049
1050                 default_mission = 0;
1051                 for (i=0;i<n_missions;i++) {
1052                         m[i] = Mission_list[i].mission_name;
1053                         if ( !stricmp( m[i], config_last_mission ) )    
1054                                 default_mission = i;
1055                 }
1056
1057                 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1058
1059                 if (new_mission_num == -1)
1060                         return;         //abort!
1061
1062                 strcpy(config_last_mission, m[new_mission_num]  );
1063                 
1064                 if (!load_mission(new_mission_num)) {
1065                         nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file"); 
1066                         return;
1067                 }
1068         }
1069 #endif
1070
1071         new_level_num = 1;
1072
1073         player_highest_level = get_highest_level();
1074
1075         if (player_highest_level > Last_level)
1076                 player_highest_level = Last_level;
1077
1078         if (player_highest_level > 1) {
1079                 newmenu_item m[4];
1080                 char info_text[80];
1081                 char num_text[10];
1082                 int choice;
1083                 int n_items;
1084
1085 try_again:
1086                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1087
1088                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1089                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1090                 n_items = 2;
1091
1092                 #ifdef WINDOWS
1093                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1094                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1095                 n_items = 4;
1096                 #endif
1097
1098                 strcpy(num_text,"1");
1099
1100                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1101
1102                 if (choice==-1 || m[1].text[0]==0)
1103                         return;
1104
1105                 new_level_num = atoi(m[1].text);
1106
1107                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1108                         m[0].text = TXT_ENTER_TO_CONT;
1109                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
1110                         goto try_again;
1111                 }
1112         }
1113
1114         Difficulty_level = Player_default_difficulty;
1115
1116         if (!do_difficulty_menu())
1117                 return;
1118
1119         gr_palette_fade_out( gr_palette, 32, 0 );
1120         StartNewGame(new_level_num);
1121
1122 }
1123
1124 extern void GameLoop(int, int );
1125
1126 extern int Redbook_enabled;
1127
1128 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1129 {
1130         if ( citem==5)
1131         {
1132                 gr_palette_set_gamma(items[5].value);
1133         }
1134
1135         nitems++;               //kill warning
1136         last_key++;             //kill warning
1137 }
1138
1139 void do_options_menu()
1140 {
1141    newmenu_item m[12];
1142         int i = 0;
1143
1144         do {
1145                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1146                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1147                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1148                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1149                 #else
1150                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1151                 #endif
1152         #ifdef WINDOWS
1153                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1154         #else
1155                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1156         #endif
1157                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1158
1159 #if defined(POLY_ACC)
1160         #ifdef MACINTOSH
1161
1162                 if ( !PAEnabled )
1163                 {
1164                         m[5].type               = NM_TYPE_SLIDER;
1165                         m[5].text               = TXT_BRIGHTNESS;
1166                         m[5].value              = gr_palette_get_gamma();
1167                         m[5].min_value  = 0;
1168                         m[5].max_value  = 8; 
1169                 }
1170                 else
1171                 {
1172                         m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1173                 }
1174         
1175         #else
1176                 m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1177         #endif
1178 #else
1179                 m[ 5].type = NM_TYPE_SLIDER; m[ 5].text=TXT_BRIGHTNESS; m[5].value=gr_palette_get_gamma();m[5].min_value=0; m[5].max_value=8; 
1180 #endif
1181
1182
1183 #ifdef PA_3DFX_VOODOO
1184                 m[ 6].type = NM_TYPE_TEXT;   m[ 6].text="";
1185 #else
1186                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1187 #endif
1188
1189 #if defined(POLY_ACC)
1190                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1191 #else
1192                 #ifdef MACINTOSH
1193                         if ( gConfigInfo.mChangeResolution && !PAEnabled )
1194                         {
1195                                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1196                         }
1197                         else    // for when we are on a mac and no resolution switching allowed
1198                         {
1199                                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1200                         }
1201                 #else   // for PC's
1202                         m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1203                 #endif  // end of #ifdef macintosh
1204
1205 #endif
1206
1207                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1208                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1209                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1210                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1211                                 
1212                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1213                         
1214                 switch(i)       {
1215                         case  0: do_sound_menu();                       break;
1216                         case  2: joydefs_config();                      break;
1217                         case  3: joydefs_calibrate();           break;
1218                         case  6: do_detail_level_menu();        break;
1219                         case  7: do_screen_res_menu();          break;
1220                         case  9: ReorderPrimary();                      break;
1221                         case 10: ReorderSecondary();            break;
1222                         case 11: do_toggles_menu();                     break;
1223                 }
1224
1225         } while( i>-1 );
1226
1227         write_player_file();
1228 }
1229
1230 extern int Redbook_playing;
1231 void set_redbook_volume(int volume);
1232
1233 WIN(extern int RBCDROM_State);
1234 WIN(static BOOL windigi_driver_off=FALSE);
1235
1236 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1237 {
1238         nitems=nitems;          
1239         *last_key = *last_key;
1240
1241         if ( Config_digi_volume != items[0].value )     {
1242                 Config_digi_volume = items[0].value;
1243
1244                 #ifdef WINDOWS
1245                         if (windigi_driver_off) {
1246                                 digi_midi_wait();
1247                                 digi_init_digi();
1248                                 Sleep(500);
1249                                 windigi_driver_off = FALSE;
1250                         }
1251                 #endif                  
1252                 
1253                 #ifndef MACINTOSH
1254                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1255                 #else
1256                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1257                 #endif
1258                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1259         }
1260
1261 #ifdef WINDOWS
1262         if (!wmidi_support_volchange()) {
1263                 if (!items[1].value && Config_midi_volume) {
1264                         Config_midi_volume = 0;
1265                         digi_set_midi_volume(0);
1266                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1267                 }
1268                 else if (Config_midi_volume == 0 && items[1].value) {
1269                         digi_set_midi_volume(64);
1270                         Config_midi_volume = 4;
1271                 }
1272         }
1273         else     // LINK TO BELOW IF
1274 #endif
1275         if (Config_midi_volume != items[1].value )   {
1276                 Config_midi_volume = items[1].value;
1277                 #ifdef WINDOWS
1278                         if (!windigi_driver_off) {
1279                                 Sleep(200);
1280                                 digi_close_digi();
1281                                 Sleep(100);
1282                                 windigi_driver_off = TRUE;
1283                         }
1284                 #endif
1285                 #ifndef MACINTOSH
1286                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1287                 #else
1288                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1289                 #endif
1290         }
1291 #ifdef MACINTOSH
1292         if (Config_master_volume != items[3].value ) {
1293                 Config_master_volume = items[3].value;
1294                 digi_set_master_volume( Config_master_volume );
1295                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1296         }
1297 #endif
1298
1299         // don't enable redbook for a non-apple demo version of the shareware demo
1300         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1301                 
1302         if (Config_redbook_volume != items[2].value )   {
1303                 Config_redbook_volume = items[2].value;
1304                 set_redbook_volume(Config_redbook_volume);
1305         }
1306
1307         if (items[4].value != (Redbook_playing!=0)) {
1308
1309                 if (items[4].value && FindArg("-noredbook")) {
1310                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1311                         items[4].value = 0;
1312                         items[4].redraw = 1;
1313                 }
1314                 else {
1315                         Redbook_enabled = items[4].value;
1316
1317                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1318
1319                         if (Function_mode == FMODE_MENU)
1320                                 songs_play_song(SONG_TITLE,1);
1321                         else if (Function_mode == FMODE_GAME)
1322                                 songs_play_level_song( Current_level_num );
1323                         else
1324                                 Int3();
1325
1326                         if (items[4].value && !Redbook_playing) {
1327                         #ifdef WINDOWS
1328                                 if (RBCDROM_State == -1) 
1329                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1330                                 else // link to next code line!
1331                         #endif
1332                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1333                                 items[4].value = 0;
1334                                 items[4].redraw = 1;
1335                         }
1336
1337                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1338                         items[1].redraw = 1;
1339                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1340                         items[2].redraw = 1;
1341
1342                 }
1343         }
1344
1345         #endif
1346
1347         citem++;                //kill warning
1348 }
1349
1350 void do_sound_menu()
1351 {
1352    newmenu_item m[6];
1353         int i = 0;
1354
1355  #ifdef WINDOWS
1356         extern BOOL DIGIDriverInit;
1357         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1358         else windigi_driver_off = FALSE;
1359  #endif
1360
1361         do {
1362                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1363                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8; 
1364
1365         #ifdef WINDOWS
1366                 if (!wmidi_support_volchange() && !Redbook_playing) {
1367                         m[1].type = NM_TYPE_CHECK; 
1368                         m[1].text = "MIDI MUSIC";
1369                         if (Config_midi_volume) m[1].value = 1;
1370                 }
1371         #endif
1372
1373                 #ifdef SHAREWARE
1374                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1375                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1376                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1377                         #ifdef MACINTOSH
1378                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1379                 
1380                                 #ifdef APPLE_DEMO
1381                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1382                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1383                                 #endif
1384                 
1385                         #endif
1386
1387                 #else           // ifdef SHAREWARE
1388                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1389
1390                         #ifndef MACINTOSH
1391                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1392                         #else
1393                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1394                         #endif
1395                 
1396                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1397                 #endif
1398         
1399                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1400                                 
1401                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1402
1403                 Redbook_enabled = m[4].value;
1404                 Config_channels_reversed = m[5].value;
1405
1406         } while( i>-1 );
1407
1408 #ifdef WINDOWS
1409         if (windigi_driver_off) {
1410                 digi_midi_wait();
1411                 Sleep(500);
1412                 digi_init_digi();
1413                 windigi_driver_off=FALSE;
1414         }
1415 #endif
1416
1417
1418         if ( Config_midi_volume < 1 )   {
1419                 #ifndef MACINTOSH
1420                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1421                 #else
1422                         digi_play_midi_song(-1, 0);
1423                 #endif
1424         }
1425
1426 }
1427
1428
1429 extern int Automap_always_hires;
1430
1431 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1432
1433 void do_toggles_menu()
1434 {
1435 #ifndef MACINTOSH
1436 #if defined(POLY_ACC)
1437         #define N_TOGGLE_ITEMS 6        // get rid of automap hi-res.
1438 #else
1439         #define N_TOGGLE_ITEMS 7
1440 #endif
1441 #else
1442         #define N_TOGGLE_ITEMS 7
1443 #endif
1444         newmenu_item m[N_TOGGLE_ITEMS];
1445         int i = 0;
1446
1447         do {
1448                 #if defined(MACINTOSH) && defined(USE_ISP)
1449                         if (ISpEnabled())
1450                         {
1451                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1452                         }
1453                         else
1454                         {
1455                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1456                         }
1457                 #else 
1458                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1459                 #endif
1460                 ADD_CHECK(1, "Show reticle", Reticle_on);
1461                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1462                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1463                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1464                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1465                 #ifdef MACINTOSH
1466                         if ( !PAEnabled ) {
1467                                 ADD_CHECK(6, "Pixel Double", Scanline_double);
1468                         }
1469                 #else
1470 #if !defined(POLY_ACC)
1471                         ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1472 #endif
1473                 #endif
1474                 //when adding more options, change N_TOGGLE_ITEMS above
1475
1476                 #ifdef MACINTOSH
1477                 if ( PAEnabled )                // when doing RAVE, no pixel doubling
1478                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1479                 else
1480                 #endif          // note link to if
1481                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1482                         
1483                 Auto_leveling_on                        = m[0].value;
1484                 Reticle_on                                      = m[1].value;
1485                 Missile_view_enabled            = m[2].value;
1486                 Headlight_active_default        = m[3].value;
1487                 Guided_in_big_window            = m[4].value;
1488                 EscortHotKeys                           = m[5].value;
1489
1490
1491                 #ifdef MACINTOSH
1492                         if ( !PAEnabled )
1493                                 Scanline_double = m[6].value;
1494                 #else
1495 #if !defined(POLY_ACC)
1496                         if (MenuHiresAvailable)
1497                                 Automap_always_hires = m[6].value;
1498                         else if (m[6].value)
1499                                 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1500 #endif
1501                 #endif
1502
1503         } while( i>-1 );
1504
1505 }
1506
1507 void do_multi_player_menu()
1508 {
1509         int menu_choice[5];
1510         newmenu_item m[5];
1511         int choice = 0, num_options = 0;
1512         int old_game_mode;
1513
1514         do {
1515 //              WIN(ipx_destroy_read_thread());
1516
1517                 old_game_mode = Game_mode;
1518                 num_options = 0;
1519
1520                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1521                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1522                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1523                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1524
1525         #ifdef MACINTOSH
1526                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1527                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1528         #endif
1529
1530                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1531
1532                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1533                 
1534                 if ( choice > -1 )      
1535                         do_option(menu_choice[choice]);
1536         
1537                 if (old_game_mode != Game_mode)
1538                         break;          // leave menu
1539
1540         } while( choice > -1 );
1541
1542 }
1543
1544 void DoNewIPAddress ()
1545  {
1546   newmenu_item m[4];
1547   char IPText[30];
1548   int choice;
1549
1550   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1551   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1552   IPText[0]=0;
1553
1554   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1555
1556   if (choice==-1 || m[1].text[0]==0)
1557    return;
1558
1559   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1560  }