1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
9 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * 2d/font.c: fix bug #2167: some characters would not display because
12 of signed/unsigned errors
13 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
14 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
15 gauge when appropriate
16 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
17 all functions in kfuncs.c to return int instead of void
18 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
19 disable old hostage system in editor (d2 is simpler in this regard)
20 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
21 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
22 * main/editor/centers.c: change curseg2p to Curseg2p
23 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
24 * main/editor/macro.c: remove unused variable "length"
25 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
26 * main/editor/medmisc.c: Pass both arguments to render_frame
27 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
28 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
29 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
30 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
31 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
32 instead of d1-style mem.h and types.h
33 * main/editor/texpage.c: do texture replacement for any mission
34 * main/editor/medwall.c: add prototype for create_removable_wall
35 * main/editor/medrobot.c: don't try to set the removed follow_path
37 2005-01-23 Jason Owen <shannara256@yahoo.com>
39 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
40 may crash printf if the list of extensions is huge
42 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
44 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
45 only on last level of built-in mission.
46 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
48 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
49 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
50 buffers (speeding it up), and use cfopen instead of
51 PHYSFS_openRead/PHYSFS_openWrite where appropriate
52 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
53 sure nocfile.h and cfile.h are never both included
55 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
57 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
58 fix bug #1676 (filling up of OLG texture list)
60 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
62 * main/state.c: fix problems with copying/deleting save files
64 * main/automap.c: make automap fonts transparent.
66 2005-01-07 Bradley Bell <btb@icculus.org>
68 * main/menu.c: In Load Level, if there is no current mission,
71 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/gameseq.c: Free polymodel data before reloading ham file.
75 * arch/ogl/gr.c: Implement fading in ogl_urect()
77 * main/gauges.c: Draw ship before shields in HUD.
79 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * main/editor/centers.c: Use both ints with the robot producer
84 2004-12-23 Bradley Bell <btb@icculus.org>
86 * main/editor/centers.c, main/editor/editor.h,
87 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
88 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
89 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
92 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
94 * main/bmread.c: don't duplicate the period in the filename
96 * main/dumpmine.c: Add function prototypes to remove warnings
98 * main/dumpmine.c, ui/window.c: Specify that two functions return
101 * main/editor/autosave.c, main/editor/curves.c,
102 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
103 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
106 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
108 * main/editor/eobject.c, main/editor/kgame.c,
109 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
110 extra two parameters to get_seg_masks.
112 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
113 structs for mine saving functions
115 * main/inferno.c: Use PhysicsFS for making the hoard ham.
117 * main/bmread.c: add missing includes
119 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
121 * main/dumpmine.c: Fix type mismatches
123 2004-12-19 Bradley Bell <btb@icculus.org>
125 * ui/Makefile.am: fix ui Makefile.am
127 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
128 removeext, use it in ds_load instead of splitpath
130 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
132 * include/u_mem.h: prototype for strdup with MPW
134 * main/laser.c: abort weapon fire if unable to create object
136 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
137 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
138 unused/ui/icon.c: replace byte with sbyte
140 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
141 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
142 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
143 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
144 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
145 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
146 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
147 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
148 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
149 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
150 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
151 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
152 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
153 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
154 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
157 * ui/Makefile.am: added Makefile.am for ui
159 * main/editor/Makefile.am, main/editor/autosave.c,
160 main/editor/centers.c, main/editor/centers.h,
161 main/editor/curves.c, main/editor/eglobal.c,
162 main/editor/ehostage.c, main/editor/ehostage.h,
163 main/editor/elight.c, main/editor/eobject.c,
164 main/editor/eobject.h, main/editor/eswitch.c,
165 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
166 main/editor/group.c, main/editor/info.c, main/editor/info.h,
167 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
168 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
169 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
170 main/editor/ksegsel.c, main/editor/ksegsize.c,
171 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
172 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
173 main/editor/medlisp.h, main/editor/medmisc.c,
174 main/editor/medmisc.h, main/editor/medrobot.c,
175 main/editor/medrobot.h, main/editor/medsel.c,
176 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
177 main/editor/objpage.c, main/editor/objpage.h,
178 main/editor/seguvs.c, main/editor/texpage.c,
179 main/editor/texture.c: imported missing editor files from d1x
181 * main/Makefile.am: build dumpmine.c for editor
183 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
184 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
185 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
186 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
187 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
189 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
190 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
191 main/editor/eglobal.c, main/editor/ehostage.c,
192 main/editor/ehostage.h, main/editor/elight.c,
193 main/editor/eobject.c, main/editor/eobject.h,
194 main/editor/eswitch.c, main/editor/eswitch.h,
195 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
196 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
197 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
198 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
199 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
200 main/editor/ksegsel.c, main/editor/ksegsize.c,
201 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
202 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
203 main/editor/meddraw.h, main/editor/medlisp.h,
204 main/editor/medmisc.c, main/editor/medmisc.h,
205 main/editor/medrobot.c, main/editor/medrobot.h,
206 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
207 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
208 main/editor/objpage.h, main/editor/segment.c,
209 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
210 main/editor/texpage.h, main/editor/texture.c: Move old logs to
213 * main/editor/autosave.c main/editor/centers.c
214 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
215 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
216 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
217 main/editor/fixseg.c main/editor/func.c main/editor/group.c
218 main/editor/info.c main/editor/info.h main/editor/kbuild.c
219 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
220 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
221 main/editor/ksegmove.c main/editor/ksegsel.c
222 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
223 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
224 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
225 main/editor/medmisc.h main/editor/medrobot.c
226 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
227 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
228 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
229 main/editor/texpage.h main/editor/texture.c ui/barbox.c
230 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
231 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
232 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
233 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
234 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
235 conf.h in new editor files
237 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * main/state.c: open autosave file for writing, not reading
241 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
242 main/state.c, main/state.h: added fast save
244 * main/gameseq.c, main/inferno.c: force gr_update() so screens
245 always show in OpenGL
247 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
249 * misc/strutil.c: Implement strdup for MPW
251 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
254 * misc/strutil.c: fix MPW compiler errors
256 * main/mission.c, main/mission.h: allocate mission filenames
259 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * 2d/font.c: Initialise the dataptr member correctly.
263 * include/mono.h: Print only mildly interesting messages to
264 stderr.txt. (revert earlier carbon changes)
266 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * include/physfsx.h: getRealPath uses the write directory if it
269 can't get the real directory
271 * D2X.make: remove misc/d_io.c
273 2004-12-03 Bradley Bell <btb@icculus.org>
275 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
276 pathname, ensure correct translation of path separators
278 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * misc/strutil.c: fix stricmp and strnicmp
282 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
285 2004-12-02 Bradley Bell <btb@icculus.org>
287 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
288 I couldn't figure out why the previous code kept segfaulting under
291 * main/kconfig.c: disable call to reset_cockpit() which was
292 causing the "letterbox" bug
294 * main/inferno.c: don't die if title screens not found
296 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
298 * configure.ac: require PhysicsFS header and library
300 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
304 * D2X.make: fix build on Carbon by adding digiobj.c
306 * main/mission.c: set builtin_hogsize for non-built-in missions
308 * main/mission.c: pass individual mission around instead of whole list
310 * main/mission.c: remove mission list from global memory
312 2004-12-02 Bradley Bell <btb@icculus.org>
314 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
315 path separator gets added to hogdir
317 2004-12-01 Bradley Bell <btb@icculus.org>
319 * README, configure.ac, VisualC/d2x/d2x.dsp,
320 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
321 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
322 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
323 uses dynamic opengl loading
325 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * arch/ogl/gr.c: make write_bmp use PhysicsFS
329 * include/args.h, misc/args.c: new AppendArgs function. This
330 separates the copying of the arguments passed to main() from the
331 reading of the arguments file
333 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
334 the flexible cfgets, Fix compiling issues in MPW.
336 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
337 reading into an int, so it's removed completely. PHYSFSX_getc was
338 removed, because it's only use in misc/strio.c was removed. Put
339 in PHYSFSX_getRealPath, which recognises platform-specific
340 separators and doesn't use snprintf (MPW doesn't have it). MPW
343 * main/inferno.c: Remove use of open_movie_file. Read the
344 arguments file from the base directory, if there is one. Set up
345 D2X's write directory, including replacing any tilde at the start
346 of the path (if there is one) with the string returned by
347 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
348 default is still ~/.d2x. Check if the write directory has to be
349 created. Read the arguments file in this write directory if there
350 is one. If there's still no write directory, set it to the base
351 directory. Won't set it to the current directory if this fails,
352 because of the issue of which character to use for which platform.
354 * main/playsave.c: Use PHYSFS_readSLE32 instead of
355 PHYSFS_readULE32 due to compiling issues in MPW. Use
356 cfile_read_short instead of PHYSFS_readULE16 because of both
357 compiling and endian issues. cfile_read_byte instead of
358 PHYSFSX_readU8. Write a dummy structure instead of seeking when
359 NETWORK isn't defined
361 * D2X.make: Don't compile cfile.c on Mac OS 9.
363 * README: add PhysicsFS to the required 'tools' in README, and
364 instructions for building in MPW.
366 * include/cfile.h: Make cfopen into an inline, where a read buffer
367 is set up. This speeds up loading significantly.
369 2004-12-01 Bradley Bell <btb@icculus.org>
371 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
372 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
375 * main/newmenu.c: fix player file deletion
377 * include/physfsx.h: fix statfs includes for OS X
379 * main/inferno.c, main/network.c: misc physfs conversions
381 * arch/linux/Makefile.am, arch/linux/findfile.c,
382 arch/win32/Makefile.am, arch/win32/findfile.c,
383 include/findfile.h, main/kludge.c, main/mission.c,
384 main/newmenu.c, main/piggy.c: get rid of findfile stuff
386 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
389 * main/state.c: improve savegame load/save
391 * main/movie.c: make -nomovies friendlier
393 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
395 * include/d_io.h, include/physfsx.h, main/inferno.c,
396 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
399 * main/scores.c: use physfs for scores file
401 * main/playsave.c: improve player loading
403 * main/movie.c: improve movie loading
405 * main/mission.c: improve mission loading
407 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
408 main/state.c: use physfs for savegames
410 * README: minor update
412 * main/newdemo.c: use physfs for demos
414 * include/physfsx.h: added PHYSFSX_rename function
416 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
417 physfs/rwops, add libmve callbacks
419 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
420 added physfsrwops stuff
422 * include/cfile.h: added cfile_close wrapper
424 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
427 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
430 * main/config.c: use physfs to read config file
432 * include/physfsx.h: added gets and puts functions
434 * include/cfile.h: correct seek return value
436 * main/config.c, main/playsave.c: use physfs to write
439 * include/physfsx.h: added my physfs extensions
441 * main/inferno.c: physfs initialization stuff
443 * configure.ac: add check for physfs lib
445 * include/cfile.h: made cfile into a wrapper for physfs
447 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
448 disabled althogdir stuff (shouldn't be needed w/physfs)
450 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
451 configure.ac: drop cfile stuff
453 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
455 * D2X.make: Don't use D2XFolder, because the userdir can now be
456 specified in Mac OS 9. Putting it in the source code folder is
457 more convenient. Turn debugging on. Don't compile old files,
458 compile new ones. Add the PhysicsFS library.
460 * iff/iff.c: Get rid of MIN redefinition.
462 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
463 MPW doesn't like switches of long longs
465 2004-11-30 Bradley Bell <btb@icculus.org>
467 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
468 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
469 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
470 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
471 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
472 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
473 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
475 2004-11-28 Bradley Bell <btb@icculus.org>
477 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
479 * arch/sdl/digi.c: use d2src system for persistent sounds
481 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
484 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
485 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
486 ripped object stuff out of digi.c, now using digiobj.c. get rid of
487 a bunch of kludges, sound should be more true to original game now
489 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
492 2004-11-27 Bradley Bell <btb@icculus.org>
494 * main/text.c, main/text.h, main/titles.c: added function to
495 properly decode multi-line strings
497 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
498 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
501 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
503 * main/inferno.c: enable logo screens for shareware/oem
505 2004-11-26 Bradley Bell <btb@icculus.org>
507 * main/mission.c, main/titles.c: fix d1 briefing glitches
509 * main/game.c: free up cpu by not calling timer_delay so many
510 times (fixes Bug 2034)
512 * main/gameseq.c: enable briefing screens for mac shareware
514 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
515 doesn't care if it draws offscreen, I guess)
517 * main/credits.c: reduce flickering in credits w/opengl
519 2004-11-25 Bradley Bell <btb@icculus.org>
521 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
522 garbage on windows for some reason.
524 * 2d/font.c: fixed opengl menu font bug, caused by doing
525 arithmetic on signed chars.
527 2004-11-23 Bradley Bell <btb@icculus.org>
529 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
531 2004-11-22 Bradley Bell <btb@icculus.org>
533 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
534 arch/linux/joystick.c, arch/linux/include/joystick.h,
535 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
536 arch use global variable joy_num_axes
538 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * main/gamemine.c, main/piggy.c: compile again on older C compilers
542 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
544 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
545 Vertigo) missions, load add-on ham file at every load, not only the 1st
547 * main/bm.ch: fix bug where loading a hxm would affect other levels too
549 * main/fireball.c: don't Int3() every time explosions don't look best
551 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
553 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
555 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
557 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
559 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
561 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
563 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
564 shareware version of descent.hog. This is not yet bug-free
566 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * main/network.c: fix crash introduced with previous change
570 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
572 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
573 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
574 make mission structre memory allocated
576 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
578 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
579 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
580 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
581 delete file compbit.h, move functionality to text.c, modify all
582 previous users of compbit.h to use existing function in text.h
584 * main/inferno.c: remove warning created by the fix for the cfgets
587 * main/bmread.c: add comment
589 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
591 * cfile/cfile.c: declare variable on top of block
593 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
594 main/multi.h, main/network.c: move mission list handling functionality
595 to mission.c, remove unnecessary load_mission calls in menu.c
597 * main/game.c: remove unnecessary build_mission_list call
599 * main/mission.c, main/mission.h: correct comments about anarchy-only
601 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
602 remove explicit uses of mission list
604 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
606 * libmve/mveplay.c: make it compile on Cygwin
608 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
610 * main/config.c: fix bug uncovered by having fgets cut off ending \n
612 * main/text.c: fix crash on Mac OS X, probably fix bug 738
614 * include/mono.h: add mprintf support for carbon (Mac OS 9)
616 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
618 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
619 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
620 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
621 information about the current mission, for easier code refactorisation.
623 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
625 * main/gamemine.c, main/piggy.c: fix bug 1675:
626 use better d2 textures if d1 hog is present but not loadable
628 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
630 * cfile/cfile.c: simplify, reduce number of global vars
632 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
634 * main/gameseg.c: fix bugfix of 2004-05-15
636 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
638 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
640 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
641 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
642 cfgets now always copies the terminating character to the dest buffer.
643 This fixes a bug that occured when reading cmd line args from d2x.ini
645 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
647 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
648 move more old change logs into ChangeLog-old
650 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
651 and Martin Schaffner <maschaffner@gmx.ch>
653 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
654 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
655 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
656 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
657 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
658 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
659 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
660 arch/include/joy.h, arch/win32/include/key.h
661 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
662 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
663 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
664 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
665 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
666 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
667 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
668 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
669 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
670 main/config.c, main/config.h, main/controls.c, main/controls.h
671 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
672 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
673 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
674 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
675 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
676 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
677 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
678 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
679 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
680 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
681 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
682 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
683 main/mission.c, main/mission.h, main/modem.h, main/morph.c
684 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
685 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
686 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
687 main/paging.c, main/paging.h, main/physics.c, main/physics.h
688 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
689 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
690 main/powerup.h, main/render.c, main/render.h, main/robot.c
691 main/robot.h, main/scores.c, main/scores.h, main/screens.h
692 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
693 main/songs.c, main/songs.h, main/sounds.h, main/state.c
694 main/state.h, main/switch.c, main/switch.h, main/terrain.c
695 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
696 main/text.h, main/textures.h, main/titles.c, main/titles.h
697 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
698 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
699 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
700 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
701 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
702 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
704 move old per-file change logs into new file ChangeLog-old
706 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
708 * arch/ogl/ogl.c: enable -gl_mipmap switch
710 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
712 * arch/carbon/descent.r: swap min and max size to correct places
714 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
716 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
720 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
722 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
725 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
727 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
728 link) on MPW on Mac OS 9 (carbon)
730 * include/mono.h: disable mprintf on carbon to avoid significant bloat
732 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
734 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
738 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
740 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
742 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
744 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
745 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
746 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
747 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
748 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
750 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
751 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
752 new files for supporting compilation with MPW for carbon (Mac OS 9)
754 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
756 * main/playsave.c: do not seek while writing, carbon does not like it
758 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
760 * cfile/cfile.c: use portable ffilelength in cfile_size
762 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
763 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
764 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
765 unsigned and signed char, MPW does not like these
767 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
769 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
772 2004-06-01 Bradley Bell <btb@icculus.org>
774 * libmve/mve_main.c: cast malloc function pointer
776 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
777 target to XCode project
779 2004-05-31 Bradley Bell <btb@icculus.org>
781 * include/pstypes.h: fix accidental solaris breakage
783 * main/object.c: fix crash caused by death-cam code
785 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
786 XCode project simplifications, network enabled
788 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
789 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
791 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
794 * English.lproj/InfoPlist.strings, d2x-Info.plist,
795 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
796 d2x.xcode/project.pbxproj: added XCode project files
798 2004-05-22 Bradley Bell <btb@icculus.org>
800 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
803 * rpm/d2x.spec.in: Changed descriptions
805 2004-05-22 Matthew Mueller <donut@dakotacom.net>
807 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
810 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
812 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
813 the win32 code (d1x r1.8, key_arch.c r1.2)
815 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
816 use 32bpp screen mode by default, add option to use 16bpp (d1x
819 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
820 replacement texture paletted->rgb conversion alpha problem (d1x
823 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
824 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
825 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
828 * arch/ogl/gr.c, include/loadgl.h: fix win32
829 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
831 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
832 include/ogl_init.h, main/render.c: opengl hardware
833 super-transparency support using GL_NV_register_combiners (d1x
834 r1.38, r1.41, r1.6, r1.26, r1.7)
836 2004-05-22 Bradley Bell <btb@icculus.org>
838 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
841 2004-05-22 Matthew Mueller <donut@dakotacom.net>
843 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
844 include/ogl_init.h: use GL_RGB for non-transparent textures, and
845 fix fonts not having transparent flag set (wouldn't get paletted)
846 (d1x r1.15, r1.37, r1.40, r1.25)
848 * arch/ogl/ogl.c: don't try to use paletted textures with
849 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
851 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
852 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
855 * 2d/font.c: memset ogl font bitmap data since the copy function
856 leaves some (unused) parts uninitialized, which aggravates
859 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
860 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
863 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
864 screenshots if the entire thing wasn't written in one call to
867 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
868 info not being updated on win32 (d1x r1.11)
870 * arch/win32/digi.c: remove some redundancy by not needing to do
871 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
872 clean up some indenting of DS_release_slot calls. And make
873 DS_release_slot return 1 when a sound is already not playing, in
874 addition to when a sound was killed. (d1x r1.10)
876 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
877 linux version (d1x r1.5)
879 * main/kconfig.c: make next axis config key skip currently
880 allocated axes (d1x r1.11)
882 2004-05-22 David Cleaver <wraithx@morpheus.net>
884 * main/kconfig.c: joy configuration next axis key from WraithX
887 2004-05-22 Bradley Bell <btb@icculus.org>
889 * main/game.c, main/inferno.c: typo
891 2004-05-21 Matthew Mueller <donut@dakotacom.net>
893 * main/game.c, main/game.h, main/inferno.c: make rear view
894 leave_time variable with -rearviewleavetime argument (d1x r1.25,
897 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
899 * main/inferno.c: change -udp documentation to d2x behaviour
901 2004-05-21 Bradley Bell <btb@icculus.org>
903 * include/gr.h: added missing define for menu fullscreen toggle
905 2004-05-21 Matthew Mueller <donut@dakotacom.net>
907 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
908 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
910 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
912 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
913 arch/linux/include/joystick.h: patch from Steven Mueller for using
914 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
916 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
918 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
919 main/physics.c, main/render.c, main/wall.c: file-line for segfault
920 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
922 * arch/win32/digi.c: digisound fixes (d1x r1.7)
924 2004-05-21 Bradley Bell <btb@icculus.org>
926 * main/inferno.c: added -udp documentation from d1x
928 2004-05-20 Bradley Bell <btb@icculus.org>
930 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
932 2004-05-20 David Cleaver <wraithx@morpheus.net>
934 * main/controls.c, main/gamecntl.c, main/kconfig.c,
935 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
936 game.c r1.21, r1.6, r1.4, r1.3)
938 2004-05-20 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: document -ihaveabrokenmouse
942 2004-05-20 Matthew Mueller <donut@dakotacom.net>
944 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
946 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
948 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
949 mouse driver problems (d1x r1.2, r1.2)
951 2004-05-20 Matthew Mueller <donut@dakotacom.net>
953 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
954 join list score crash (d1x r1.8)
956 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
958 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
959 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
962 2004-05-20 Bradley Bell <btb@icculus.org>
964 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
966 * main/inferno.c: integrated some niceautomap stuff from d1x
968 2004-05-20 Matthew Mueller <donut@dakotacom.net>
970 * arch/win32/joyhh.c: fixed the config bug where it'd always put
971 in some weird axis (d1x r1.3)
973 * arch/win32/init.c: set win32 icon to icon from resource file
976 * arch/win32/key.c: win32: fixed space key not working in messages
979 2004-05-20 Bradley Bell <btb@icculus.org>
981 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
984 2004-05-20 Matthew Mueller <donut@dakotacom.net>
986 * main/inferno.c: document -gl_refresh (d1x r1.20)
988 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
989 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
992 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
993 change the arg type for (d1x r1.5)
995 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
997 * arch/win32/digi.c: altsounds (d1x r1.6)
999 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1001 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1002 of redundancy (d1x r1.5)
1004 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1005 fix crashing (d1x r1.4)
1007 * arch/win32/digi.c: win32's digi_start_sound was not calling
1008 DS_release_slot after setting .playing=0, resulting in a
1009 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1011 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1012 apparently it was somehow causing some joysticks (Sidewinder
1013 Precision 2) to only turn when the stick was moving, but not when
1014 at turned but held stationary. And it was completely unused
1015 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1018 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1019 previous key combos (d1x r1.29)
1021 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1022 g, and b values (d1x r1.15)
1024 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1025 sometimes (didn't handle negative palette steps) (d1x r1.34)
1027 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1028 shatter effects, robot explosions and weapons, and some more
1029 always present stuff. Also clean up ogl_cache_weapon_textures
1030 calling. (d1x r1.37)
1032 2004-05-20 Bradley Bell <btb@icculus.org>
1034 * main/kludge.c, main/game.c: move gr_renderstats and
1035 gr_badtexture back to game.c
1037 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1039 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1040 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1042 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1044 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1045 loaded after texture caching stage (d1x r1.34)
1047 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1048 for renderstats (d1x r1.33)
1050 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1052 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1053 main/inferno.c: add anisotropic texture filtering suport (d1x
1054 r1.33, r1.32, r1.23, r1.32)
1056 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1059 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1060 include/ogl_init.h: utilize hardware multitexturing support if
1061 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1062 r1.32, r1.30, r1.4, 1.22)
1064 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1067 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1069 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1070 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1071 effects in OGL using SetGammaRamp, much faster than the hack that
1072 was being used. currently SDL only (though not too hard to add to
1073 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1075 * main/menu.c: allow arbitrary (custom) resolution entry in
1076 change_res menu (d1x r1.14)
1078 2004-05-19 Bradley Bell <btb@icculus.org>
1080 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1081 d1x-style res change menu (mostly works)
1083 * misc/args.c: use strnicmp instead of strncasecmp
1085 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1087 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1088 command-line option (d1x r1.27)
1090 * main/inferno.c: restore inferno.c initialization of
1091 screen_compatible and use_double_buffer to 'normal' values, broken
1092 long long ago in one of the high res menu patches (d1x r1.30)
1094 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1095 resolutions to be specified on command line (d1x r1.2, r1.29,
1096 r1.4) -- doesn't work yet
1098 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1100 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1103 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1104 volume song stop/starting (d1x r1.7)
1106 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1108 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1111 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1112 ogl_ulinec (d1x r1.29)
1114 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1116 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1117 bottom are inclusive not exclusive (d1x r1.28)
1119 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1120 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1122 * arch/sdl/digi.c: fix typo
1124 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1126 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1127 creation code from arch_init_start into arch_init to fix weirdness
1128 with --help (d1x r1.5, r1.6)
1130 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1131 sync issues and lack of midi reset (d1x r1.5)
1133 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1136 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1137 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1139 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1142 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1144 2004-05-18 Bradley Bell <btb@icculus.org>
1146 * include/vecmat.h: comments/formatting
1148 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1150 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1151 include/test.lnk: remove unnecessary files
1153 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1154 This enables compilation with gcc 3.1
1156 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1158 * main/switch.c: took care of switches triggering single-sided
1159 walls (don't try to access the nonexistent adjacent wall via NULL
1160 pointers or negative array indices)
1162 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1164 * main/wall.c: fix invalid memory access for d1 levels which
1165 don't have a corresponding wall behind.
1167 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1169 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1170 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1171 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1172 interface header to new header file internal.h
1174 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1176 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1177 bitmask for each joystick axis that has sent input data,
1178 and will not crash Windows anymore during joystick setup because
1179 of for() loop over axis being executed once too often.
1181 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1182 gr_remap_mono_font() and call it after loading saved level.
1184 * main/laser.c: limit homing missile turn rate
1186 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1187 centers (work like fuel centers but provide shield)
1189 * main/gameseg.c: fix endless loop in some levels with a
1190 certain (complicated) structure
1192 2004-05-13 Bradley Bell <btb@icculus.org>
1194 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1195 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1196 updated project files for SDL 1.2.7
1198 * Makefile.am: add VisualC, VisualCE dirs to tarball
1200 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1202 * arch/sdl/digi.c: formatting
1204 2004-05-12 Bradley Bell <btb@icculus.org>
1206 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1209 * 2d/palette.c, include/palette.h: added function to create blend
1212 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1214 2004-05-11 Bradley Bell <btb@icculus.org>
1216 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1218 2004-05-10 Bradley Bell <btb@icculus.org>
1220 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1221 g3_draw_transp_poly had the fade level backwards, decided to just
1222 fix g3_draw_poly so it behaves correctly, transparency or not,
1223 reverted changes to render_face
1225 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1227 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1228 rendering transparent (e.g. cloaked) walls
1230 * main/render.c: render_face now calls g3_draw_transp_poly() for
1231 cloaked walls in OpenGL
1233 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1235 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1236 that from other apps, had "static" distortions.
1238 2004-04-22 Bradley Bell <btb@icculus.org>
1240 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1242 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1243 aligned version of PUT_INTEL_* macros
1245 2004-04-15 Bradley Bell <btb@icculus.org>
1247 * main/inferno.c: comment out unused checksum variable
1249 2004-04-14 Bradley Bell <btb@icculus.org>
1251 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1253 2004-04-14 Terran Melconian <terran@consistent.org>
1255 * main/gameseg.c: use portable rand function (fixes #1118)
1257 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1259 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1261 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1263 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1264 get rid of warnings (now compiles with -Werror on SunOS)
1266 * main/piggy.c: fix (really) wierd SunOS bug
1268 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1269 caused by not allocating enough mem for rle bitmaps
1271 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1273 * include/pstypes.h: sun OS typedef fixes
1275 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1277 * main/piggy.c: fix bug 1067
1279 * main/piggy.c: fix bugfix for 1067
1281 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1282 with descent.pig of mac registered)
1284 2003-12-18 Bradley Bell <btb@icculus.org>
1286 * main/kconfig.c: fixes for linux-native joystick
1288 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1291 * arch/include/joy.h: comments/formatting
1293 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1295 * compilerdefs.txt: added FreeBSD defs
1297 2003-12-08 Bradley Bell <btb@icculus.org>
1299 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1302 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1304 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1305 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1307 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1309 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1310 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1311 get rid of silly ulongs
1313 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1314 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1315 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1316 change relevant __linux__ macros to __ELF__
1318 2003-11-27 Bradley Bell <btb@icculus.org>
1320 * include/ogl_init.h: added proto for ogl_check_mode
1322 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1323 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1326 2003-11-26 Bradley Bell <btb@icculus.org>
1328 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1329 3.3 compiler warnings
1331 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1334 * include/pstypes.h: OS X fixes
1336 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1337 main/newmenu.h: linux fixes
1339 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1340 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1341 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1342 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1343 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1346 * arch/sdl/gr.c: fix sdl gr_update
1348 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1349 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1350 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1351 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1352 include/error.h, include/pstypes.h, include/strutil.h,
1353 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1354 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1355 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1356 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1357 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1360 2003-11-25 Bradley Bell <btb@icculus.org>
1362 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1363 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1364 libmve/VisualC/mveplayer.dsp: updated project files
1366 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1367 working w/Visual C++
1369 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1370 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1371 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1372 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1375 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1376 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1379 2003-11-24 Bradley Bell <btb@icculus.org>
1381 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1382 libmve/mveplay.c: stuff to play mve's in WinCE
1384 * arch/win32/findfile.c: unused functions...
1388 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1389 enabled mouse control of menus
1391 * main/mission.h: oops, didn't mean to change this.
1393 2003-11-21 Bradley Bell <btb@icculus.org>
1395 * VisualCE/d2x/d2x.vcp: updated project file
1397 2003-11-20 Bradley Bell <btb@icculus.org>
1399 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1400 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1401 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1404 2003-11-17 Bradley Bell <btb@icculus.org>
1406 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1407 main/menu.c: added option to disable kalinix under unix
1409 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1411 2003-11-14 Bradley Bell <btb@icculus.org>
1413 * main/automap.c: fix automap background image
1415 * main/automap.c, main/automap.h: delete cruft
1417 * main/automap.c: fix level number position
1419 * main/automap.c: simplify g3_draw_line hack
1421 * main/menu.c: stop pointless vid mode changes
1423 2003-11-07 Bradley Bell <btb@icculus.org>
1425 * NEWS, installation.txt: s'more documentation
1427 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1429 * configure.ac: fix .exe extension problems
1431 2003-11-07 Bradley Bell <btb@icculus.org>
1433 * arch/ogl/ogl.c: disable texture format verification for OS X -
1436 2003-11-06 Bradley Bell <btb@icculus.org>
1438 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1439 use more traditional Alt+Enter for toggling fullscreen
1441 * 2d/ibitblt.c, main/mission.h: comments/formatting
1443 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1445 2003-11-06 Bradley Bell <btb@icculus.org>
1447 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1448 resolution change, use kludge to avoid repetitive res changes
1450 2003-11-04 Bradley Bell <btb@icculus.org>
1452 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1453 structures and i/o routines back to piggy.c
1455 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1457 * installation.txt: tell to install d1 .pig for better textures
1459 2003-11-04 Bradley Bell <btb@icculus.org>
1461 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1462 oem d1 v1.0 and registered d2 v1.0, comments
1464 2003-11-03 Bradley Bell <btb@icculus.org>
1466 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1467 all d1 shareware - even though files are different!
1469 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1472 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1475 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1478 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1480 * main/movie.c: when no movies are found, divide by six the
1481 number of warning lines sent to stdout
1483 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1485 * include/byteswap.h: fix stupid copy/paste error
1487 2003-10-24 Bradley Bell <btb@icculus.org>
1489 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1490 gr_linear_rep_movsd_2x instead of almost identical
1491 gr_linear_movsd_double. Better since we have assembly versions.
1493 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1495 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1498 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1500 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1501 error with --disable-network, move reset_network_objects()
1502 from gameseq.c to multi.c
1504 2003-10-14 Bradley Bell <btb@icculus.org>
1506 * AUTHORS, NEWS: stuff
1508 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1510 2003-10-12 Bradley Bell <btb@icculus.org>
1512 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1513 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1516 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1518 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1519 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1520 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1521 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1522 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1523 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1524 arch/win32/ipx_win.c, arch/win32/winnet.c,
1525 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1526 main/multi.h, main/network.c: add IPv4 multicasting support
1528 2003-10-11 Bradley Bell <btb@icculus.org>
1530 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1532 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1533 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1534 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1535 main/weapon.h: lots of shareware and oem fixes
1537 2003-10-10 Bradley Bell <btb@icculus.org>
1539 * arch/win32/winnet.c: fixed stupid win32 network bug
1541 2003-10-10 Bradley Bell <btb@icculus.org>
1543 * main/piggy.c: increased D1_MAX_TMAP_NUM
1545 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1547 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1548 which are animated in d2, refactorizes d1 texture reading
1550 2003-10-10 Bradley Bell <btb@icculus.org>
1552 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1553 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1554 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1555 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1556 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1557 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1558 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1559 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1560 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1561 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1562 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1563 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1564 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1565 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1566 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1567 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1568 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1569 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1570 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1571 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1572 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1573 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1574 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1575 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1576 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1577 main/wall.h: comments/formatting
1579 2003-10-09 Bradley Bell <btb@icculus.org>
1581 * main/text.c: fix text when using old datafiles
1583 * main/laser.h: comments/whitespace
1585 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1586 mines w/shareware data
1588 * include/DT_drawtext.h: deleted unused file
1590 2003-10-08 Bradley Bell <btb@icculus.org>
1592 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1594 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1596 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1597 main/menu.c: Disabled 'd2x keys' weapon selection
1599 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1601 * main/object.h, main/multi.h: get rid of most warnings issued by
1602 cpp-precomp of gcc from Mac OS X dev tools
1604 2003-10-05 Bradley Bell <btb@icculus.org>
1606 * NEWS, configure.ac: increment version number
1608 * cfile/cfile.c: better handling of CRLF text files (when that is
1611 * utilities/hogcreate.c, utilities/hogextract.c,
1612 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1613 reading/writing files
1615 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1616 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1619 2003-10-04 Bradley Bell <btb@icculus.org>
1621 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1623 * main/netmisc.c: change byte to sbyte, comments/whitespace
1625 2003-10-03 Bradley Bell <btb@icculus.org>
1627 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1629 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1632 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1633 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1634 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1635 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1636 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1637 main/object.c, main/object.h, main/paging.c, main/player.h,
1638 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1639 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1640 main/weapon.c, main/weapon.h: change byte to sbyte,
1643 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1644 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1645 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1646 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1648 * configure.ac: better checking for timeval
1650 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1652 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1653 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1654 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1655 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1656 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1657 main/multibot.c, main/network.c: Make network architecture
1658 choosable from game menu, add support for UDP/IP on Mac OS X and
1661 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1663 * include/byteswap.h: added macros for coping with alignment
1666 2003-10-02 Bradley Bell <btb@icculus.org>
1668 * main/multi.h: added padding to little-endian version of
1671 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1673 * main/netmisc.c: delete duplicate function
1675 2003-10-01 Bradley Bell <btb@icculus.org>
1677 * main/bm.c: make sure d1_texture_indices gets freed between
1680 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1682 * main/piggy.h: fix size of d1 shareware descent.pig
1684 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1686 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1687 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1688 replacements for non-animated textures
1690 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1692 * main/controls.c: use fixed 20fps wiggle
1694 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1696 * Makefile.am, debian/changelog.in, debian/control,
1697 debian/d2x-common.dirs, debian/d2x-common.install,
1698 debian/d2x-common.manpages, debian/d2x-gl.files,
1699 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1700 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1701 utilities/Makefile.am, utilities/hogcreate.1,
1702 utilities/hogextract.1, utilities/mvlcreate.1,
1703 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1704 add man pages, distribute utility programs in new d2x-common deb
1706 * rpm/d2x.spec.in: updated rpm spec file
1708 2003-08-02 Bradley Bell <btb@icculus.org>
1710 * cfile/cfile.c: update raw_position in cfputc and cfputs
1712 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1714 * main/piggy.c: make error message more friendly
1716 * main/piggy.c: simplify copying of bitmap flags
1718 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1721 * cfile/cfile.c: revert to always using custom fgets
1723 * main/endlevel.c, main/mission.c: handle missing exit sequence
1724 components gracefully
1726 * main/playsave.c: comments
1728 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1730 * cfile/cfile.c: update raw_position in cfwrite
1732 * main/network.c: comments/formatting
1734 2003-06-22 Bradley Bell <btb@icculus.org>
1736 * cfile/cfile.c: use standard fgets for non-archive files
1738 * main/movie.c: use con_printf for missing movie warning
1740 2003-06-18 Bradley Bell <btb@icculus.org>
1742 * main/movie.c: fixed cfile conversion of movielib code
1744 * main/console.c, main/hud.c: strip out colors, etc when printing
1747 * include/u_mem.h: fix NDEBUG calloc macro
1749 2003-06-15 Bradley Bell <btb@icculus.org>
1751 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1754 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1755 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1756 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1757 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1758 main/scores.c, main/state.c, main/text.c, misc/args.c,
1759 misc/strio.c: convert file i/o to cfile
1761 2003-06-14 Bradley Bell <btb@icculus.org>
1763 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1764 writing and other modes besides "rb" (mostly taken from
1767 2003-06-09 Bradley Bell <btb@icculus.org>
1769 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1772 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1773 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1776 2003-06-07 Taylor Richards <taylor@icculus.org>
1778 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1780 2003-06-07 Bradley Bell <btb@icculus.org>
1782 * main/console.c: fix non-console build
1784 * main/gamesave.c: comments
1786 * main/bm.c: remove redundant break
1788 2003-06-06 Bradley Bell <btb@icculus.org>
1790 * main/gauges.c, main/kconfig.c: comments/formatting
1792 * console/.cvsignore: added .cvsignore
1794 * main/console.c: can't write to console after it's closed
1796 2003-06-05 Bradley Bell <btb@icculus.org>
1798 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1799 console/internal.c, console/internal.h, include/CON_console.h,
1800 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1801 finish console conversion away from SDL
1803 2003-06-04 Bradley Bell <btb@icculus.org>
1805 * console/CON_console.c, include/CON.console.h, include/console.h,
1806 main/console.c, main/game.c: console conversion to native gr,
1809 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1810 put prototype for gr_bm_bitblt in gr.h
1812 2003-06-03 Bradley Bell <btb@icculus.org>
1814 * console/CON_console.c, console/DT_drawtext.c,
1815 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1816 main/console.c: use native fonts for console
1818 * main/playsave.c: use shorts for short data
1820 2003-06-02 Bradley Bell <btb@icculus.org>
1822 * configure.ac, main/console.c: set console background, fix
1825 2003-06-01 Bradley Bell <btb@icculus.org>
1827 * Makefile.am, arch/sdl/event.c, configure.ac,
1828 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1829 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1830 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1831 main/gamerend.c: added console code (from SDL_console)
1833 2003-05-30 Bradley Bell <btb@icculus.org>
1835 * README: minor update
1837 2003-05-28 Bradley Bell <btb@icculus.org>
1839 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1844 2003-06-06 Bradley Bell <btb@icculus.org>
1846 * main/kconfig.c: fix crash in control menus
1848 * main/gauges.c: force cockpit redraw in opengl
1850 * main/gamerend.c: move ogl swap, so cockpit and console get
1853 2003-06-01 Bradley Bell <btb@icculus.org>
1855 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1859 2003-05-12 Bradley Bell <btb@icculus.org>
1861 * configure.ac: increment version number
1863 * main/bm.c: use con_printf for exit model warnings
1865 * configure.ac: must check for timespec after setting -mno-cygwin
1867 * main/inferno.c: added -nohogdir and -userdir options
1869 * NEWS, main/titles.c: use briefings with no extension
1873 2003-04-30 Bradley Bell <btb@icculus.org>
1875 * configure.ac: have to include time.h when checking for nanosleep
1877 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1880 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1881 increment version number
1883 * main/Makefile.am: make dist fix
1887 2003-04-29 Bradley Bell <btb@icculus.org>
1889 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1892 2003-04-24 Bradley Bell <btb@icculus.org>
1894 * configure.ac: increment version number
1896 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1899 2003-04-24 Ingo van Lil <inguin@gmx.de>
1901 * main/render.c: fix misspellings of NDEBUG
1905 2003-04-14 Bradley Bell <btb@icculus.org>
1907 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1909 2003-04-11 Bradley Bell <btb@icculus.org>
1911 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1916 2003-04-11 Bradley Bell <btb@icculus.org>
1918 * libmve/mveplay.c: use _sleep instead of sleep on win32
1920 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1921 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1922 include/cfile.h, include/error.h, libmve/Makefile.am,
1923 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1924 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1925 utilities/Makefile.am: comments/formatting/dist problems
1927 * configure.ac: use different defines for os x
1929 2003-04-07 Bradley Bell <btb@icculus.org>
1931 * include/error.h, misc/error.c: put some old stuff back in,
1932 eliminate duplicate error messages
1934 * main/text.c: don't die on text not found
1937 * main/inferno.c: print some useful info if hog not found, allow
1938 -help to work if no text available
1940 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1942 * arch/linux/Makefile.am: revert to previous version, so linux
1945 2003-04-03 Bradley Bell <btb@icculus.org>
1947 * main/endlevel.c: fixed exit model scheme yet again
1949 2003-04-02 Bradley Bell <btb@icculus.org>
1951 * misc/error.c: call Int3 on Assert
1953 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1956 * main/wall.c: don't die when trying to toggle nonexistent
1957 segment... vertigo level 10 is buggy!
1959 * main/gamemine.c: comments/formatting
1961 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1963 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1964 main/inferno.c: Allow use of 22K sound samples
1966 2003-03-29 Bradley Bell <btb@icculus.org>
1968 * arch/ogl/gr.c: default to bitmapped reticle
1970 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1971 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1974 * arch/sdl/joy.c: fixed text seen for hats in control config
1977 2003-03-28 Bradley Bell <btb@icculus.org>
1979 * main/bm.c: heh, model nums in vertigo are hardcoded,
1980 N_D2_POLYGON_MODELS can't change
1982 * configure.ac, include/d1x.xpm, include/descent.xpm,
1983 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1986 2003-03-27 Bradley Bell <btb@icculus.org>
1988 * main/text.h: fixed text references for hat directions
1990 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1992 2003-03-26 Bradley Bell <btb@icculus.org>
1994 * main/playsave.c: make d2x keys backward compatible
1996 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1998 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2001 2003-03-26 Bradley Bell <btb@icculus.org>
2003 * main/piggy.c: fix crash when d1 data not present
2005 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2006 read/write from plr file
2008 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2009 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2010 added escort.h header
2012 2003-03-25 Bradley Bell <btb@icculus.org>
2014 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2015 D1_PIGFILE ("descent.pig") macro
2017 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2018 models from d1 pig file
2020 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2021 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2022 really) from d1 pig file
2024 2003-03-23 Bradley Bell <btb@icculus.org>
2026 * main/bm.c: stop extra robots from overwriting exit models
2028 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2029 texture list doesn't get full
2031 * main/bm.c: fix mem leak when reading extra robots
2033 2003-03-21 Bradley Bell <btb@icculus.org>
2035 * main/menu.c: Added option to set movie resolution (mostly works)
2037 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2039 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2040 replacement functions to piggy.c
2042 * main/gameseq.c: attempt to support mac d1 descent.pig
2044 * main/bm.c: fix mem leak
2046 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2047 files, both d1 and d2 oem briefing where showed
2049 * main/inferno.c, main/movie.c: Change the default movie
2050 resolution to "high", implement the option -lowresmovies
2052 2003-03-20 Bradley Bell <btb@icculus.org>
2054 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2056 * main/piggy.c: comments
2058 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2060 * main/gameseq.c: delete duplicate function
2062 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2064 2003-03-19 Bradley Bell <btb@icculus.org>
2066 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2067 (cddb discid) support
2069 * arch/sdl/digi.c, main/kludge.c: implemented
2070 digi_link_sound_to_object3 for looping sounds, other looping stuff
2072 * arch/sdl/gr.c: removing dependencies on stuff in main/
2074 * arch/linux/Makefile.am, arch/linux/init.c,
2075 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2076 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2077 other header cleanups
2079 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2081 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2083 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2084 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2085 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2086 load d1 textures for d1 levels
2088 2003-03-19 Bradley Bell <btb@icculus.org>
2090 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2091 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2092 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2093 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2096 * README: added some OS X info
2098 2003-03-17 Bradley Bell <btb@icculus.org>
2100 * main/newdemo.c: simplify DEMO_FILENAME macro
2102 * main/console.c, main/game.c: enable experimental console support
2104 * main/gamerend.c: fixed location of fps meter in multi
2106 2003-03-16 Bradley Bell <btb@icculus.org>
2108 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2109 also look in shared data dir for demos
2111 * main/newdemo.c, main/newdemo.h: comments/formatting
2113 2003-03-15 Christopher Thielen <chris@luethy.net>
2115 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2116 thinking d2 cd is always present
2118 2003-03-15 Bradley Bell <btb@icculus.org>
2120 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2123 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2126 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2127 gr_init. don't really know why this works, though
2129 2003-03-14 Bradley Bell <btb@icculus.org>
2131 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2133 * unused/bios/rbaudio.h: removed duplicate file
2135 2003-03-14 Christopher Thielen <chris@luethy.net>
2137 * arch/sdl/rbaudio.c: stop cd audio when exiting
2139 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2141 * main/gamecntl.c: add comments to the "only matt knows" cheats
2143 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2145 * main/gamemine.c: formatting, better texture conversion for d1
2148 2003-03-14 Bradley Bell <btb@icculus.org>
2150 * main/piggy.c: must swap all mac version pigfiles
2152 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2153 main/multi.c: formatting, minor cleanups
2155 * 2d/rle.c: need to swap line_size on bigendian machines
2157 * main/mission.c, main/mission.h: detect mac full version hogfile
2159 2003-03-13 Bradley Bell <btb@icculus.org>
2161 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2162 added joy/mouse sensitivity slider, increased range to 16, and
2165 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2168 * arch/linux/Makefile.am: removed extra backslash
2170 * TODO, installation.txt: updated some documentation
2172 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2173 menu, with maxfps option
2175 2003-03-12 Bradley Bell <btb@icculus.org>
2177 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2179 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2180 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2181 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2182 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2183 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2184 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2185 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2186 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2187 arch/linux/include/music.h, arch/linux/include/serial.h,
2188 arch/linux/include/ukali.h: formatting
2190 2003-03-11 Chris Arena <ccarena@cox.net>
2192 * main/menu.c: fixed brightness slider
2194 2003-03-01 Bradley Bell <btb@icculus.org>
2196 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2197 robots and animated bitmaps work, but colors are messed up
2199 2003-02-28 Bradley Bell <btb@icculus.org>
2201 * main/player.h: whitespace
2203 * main/automap.c, main/cntrlcen.c, main/collide.c,
2204 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2205 descent.hog is present, d1 becomes mission 0)
2207 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2208 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2209 arch/win32/winnet.c: MinGW compiles with network enabled again,
2210 but still doesn't work
2214 2003-02-28 Bradley Bell <btb@icculus.org>
2216 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2217 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2218 many opengl glitches
2220 2003-02-27 Bradley Bell <btb@icculus.org>
2222 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2223 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2224 main/network.c, main/network.h: noted that hoard.ham is only needed
2225 for multiplayer HOARD games, and should not be equated with
2226 "vertigo". put HoardEquipped() back in network.c.
2228 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2229 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2230 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2231 use timer_delay instead of d_delay
2233 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2235 * main/render.c: added replacement qsort for solaris
2237 2003-02-26 Bradley Bell <btb@icculus.org>
2239 * main/gamemine.c: texture conversion for d1 shareware
2241 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2243 * main/gamemine.c: better texture conversion for d1 levels
2245 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2247 * main/kconfig.c: fix joystick support under MinGW
2249 2003-02-26 Bradley Bell <btb@icculus.org>
2251 * main/playsave.c: fix swapping glitch
2253 * configure.ac, readme.txt: clean stuff up, getting ready for
2256 * main/titles.c: begin support for rendering spinning robots in
2259 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2262 * main/gamemine.c: load d1 shareware levels!
2264 2003-02-25 Bradley Bell <btb@icculus.org>
2268 * autogen.sh: add warning about old auto* versions, use
2271 2003-02-24 Bradley Bell <btb@icculus.org>
2273 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2274 briefings mostly working
2276 * main/movie.c, main/titles.c: fixed some more briefing glitches
2278 2003-02-23 Bradley Bell <btb@icculus.org>
2280 * main/movie.c: fixed crash when using shareware data files
2283 * arch/sdl/digi.c: fix crash on non-existent sounds
2284 (i.e. shareware data)
2286 2003-02-22 Bradley Bell <btb@icculus.org>
2288 * main/titles.c: fixed fullscreen toggle in briefings
2290 2003-02-21 Bradley Bell <btb@icculus.org>
2292 * configure.ac: check for mingw when enabling nasm
2294 * main/playsave.c: enable loading player files of either byte
2297 2003-02-20 Bradley Bell <btb@icculus.org>
2299 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2301 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2302 #343, not "rest of solution to bug #344"
2304 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2307 * main/kludge.c: partial solution to bug #344
2309 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2311 * compilerdefs.txt: added linux/mips info
2313 * ChangeLog: clean up changelog
2315 2003-02-19 Bradley Bell <btb@icculus.org>
2317 * libmve/mveplay.c: os x needs nanosleep prototype.
2319 2003-02-18 Bradley Bell <btb@icculus.org>
2321 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2323 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2324 to disable/enable audio
2326 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2328 * main/: movie.h, titles.c: make sure movie's palette is set before
2329 writing briefing text. Fixes bug #359
2331 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2334 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2335 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2338 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2341 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2342 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2343 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2346 * include/libmve.h: blah
2348 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2350 * main/render.c: 2nd attempt to fix solaris qsort bug
2352 2003-02-18 Bradley Bell <btb@icculus.org>
2354 * configure.ac, include/pstypes.h: put alignment detection in
2357 2003-02-17 Bradley Bell <btb@icculus.org>
2359 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2360 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2361 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2362 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2363 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2364 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2365 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2366 moved mve stuff to separate subdir
2368 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2369 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2370 mve code. Fixes (at least) bugs #41, #348, and #350.
2372 2003-02-14 Bradley Bell <btb@icculus.org>
2374 * main/Makefile.am: no more Makefile.mveplay. again
2376 * main/mveplay.c: typo
2378 2003-02-13 Bradley Bell <btb@icculus.org>
2380 * utilities/mvlextract.c: uint -> unsigned int
2382 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2383 standalone mveplayer, win32 support
2385 * main/movie.c: random bugfixes, win32 support
2387 * arch/sdl/Makefile.am: formatting
2389 * configure.ac: disable networking on mac/win for now
2391 * main/newmenu.c: comments
2393 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2395 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2396 redundant swap functions.
2398 2003-02-13 Bradley Bell <btb@icculus.org>
2400 * ChangeLog: update changelog
2402 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2404 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2405 polymodel alignment issues.
2407 2003-02-13 Bradley Bell <btb@icculus.org>
2409 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2410 fix various little bugs
2412 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2413 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2415 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2418 * README.utils: new file
2420 * main/: mve_main.c, mveplay.c: more movie fixes
2422 * README: updated README
2424 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2426 2003-02-12 Bradley Bell <btb@icculus.org>
2428 * utilities/mvlextract.c: bigendian mvl support
2430 * main/mveplay.c: formatting, stuff
2432 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2433 truecolor mve support, standalone mveplayer
2435 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2436 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2437 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2438 standalone mveplayer
2440 2003-01-22 Bradley Bell <btb@icculus.org>
2442 * include/: interp.h, interp.h: restore prototype for
2443 swap_polygon_model_data
2445 2003-01-21 Bradley Bell <btb@icculus.org>
2447 * main/piggy.c: use memcpy to avoid alignment problem
2449 * compilerdefs.txt: updated some defs, added sunos/sparc
2451 2003-01-15 Bradley Bell <btb@icculus.org>
2453 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2455 * main/gamemine.c: attempting to support d1 shareware
2457 * compilerdefs.txt: update defs
2459 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2461 * main/mveplay.c: fix several bugs, comments, formatting.
2463 2003-01-15 Bradley Bell <btb@icculus.org>
2465 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2466 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2467 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2468 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2471 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2472 formatting, comments
2474 2003-01-11 Bradley Bell <btb@icculus.org>
2476 * main/: mission.c, mission.h: attempt to support d1 for mac
2479 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2481 * main/object.h: foo
2483 2003-01-09 Bradley Bell <btb@icculus.org>
2485 * main/movie.c: use ifdef around gr_toggle_fullscreen
2487 2003-01-07 Bradley Bell <btb@icculus.org>
2489 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2490 main/mission.h: don't need .msn file for descent.hog anymore
2494 2003-01-06 Bradley Bell <btb@icculus.org>
2496 * main/mission.h, main/mission.c: comments
2498 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2501 2003-01-03 Bradley Bell <btb@icculus.org>
2503 * utilities/: txb2txt.c, txt2txb.c: remove old files
2505 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2507 * main/polyobj.c: attempt to make read_model_file
2510 * main/menu.c: move vertigo text
2512 2003-01-02 Bradley Bell <btb@icculus.org>
2514 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2515 main/polyobj.h: cleanup alignment changes
2517 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2518 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2519 main/object.h: fix alignment issues on sparc
2521 * cvshowto.txt: update cvs info
2525 * 2d/rle.c: make rle_swap handle RLE_BIG
2527 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2529 * main/render.c: workaround solaris qsort bug
2531 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2533 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2534 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2536 * arch/linux/Makefile.am: enabled linux joystick, kali
2538 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2539 arch/sdl/event.c: enabled linux joystick
2541 2002-12-31 Bradley Bell <btb@icculus.org>
2543 * main/gamemine.c: simplified warning msg
2545 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2547 * main/render.h: fix compiler warning
2549 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2551 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2553 2002-12-24 Bradley Bell <btb@icculus.org>
2555 * main/mission.c: fixes an infinite loop which was caused by d2x
2556 thinking d2demo was a descent 1 mission
2558 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2560 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2562 2002-12-24 Bradley Bell <btb@icculus.org>
2564 * main/render.c: comments
2566 2002-10-30 Bradley Bell <btb@icculus.org>
2568 * main/inferno.c: add help for -hogdir option
2570 * main/inferno.c: added -hogdir option
2572 2002-10-28 Bradley Bell <btb@icculus.org>
2574 * main/: inferno.c, menu.c: enabled Vertigo displays
2576 * include/3d.h: typo
2578 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2580 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2581 main/netmisc.c, main/network.c: simplify and eliminate redundant
2584 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2586 * maths/fixc.c: fix infinite loop in quad_sqrt.
2588 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2589 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2591 2002-10-12 Bradley Bell <btb@icculus.org>
2593 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2595 2002-10-11 Bradley Bell <btb@icculus.org>
2597 * main/hud.c: make hud_message work correctly
2599 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2602 * main/network.c: formatting, small fixes
2604 2002-10-10 Bradley Bell <btb@icculus.org>
2606 * main/netmisc.h: no swap_object for little-endian
2608 * main/: netmisc.h, network.c: use macros to simplify network
2611 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2614 * main/inferno.c: enable loading screen for mac shareware with
2617 * main/netmisc.c: whitespace
2619 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2622 * main/hud.c: whitespace
2624 * configure.ac: remove shareware build, add macdata build
2626 * main/songs.c: whitespace
2628 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2629 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2632 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2635 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2637 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2638 comments, formatting, etc.
2640 * iff/iff.c: fix bigendian iff loading.
2642 2002-10-03 Bradley Bell <btb@icculus.org>
2644 * utilities/txb2tex.c: typo
2646 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2647 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2650 * arch/sdl/mouse.c: whitespace
2652 2002-09-19 Bradley Bell <btb@icculus.org>
2654 * main/kconfig.c: fix a oops, add old logs
2656 * main/kconfig.c: support for >3 mouse buttons
2658 2002-09-18 Bradley Bell <btb@icculus.org>
2660 * include/gr.h: fix palette swap define
2662 2002-09-14 Bradley Bell <btb@icculus.org>
2664 * main/titles.c: load hires briefing screen if lores doesn't exist
2665 (i.e. vertigo) and MenuHires=0
2667 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2669 * main/: multi.h, network.h: pack some structures for ipx
2672 2002-09-14 Bradley Bell <btb@icculus.org>
2674 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2675 and load_endlevel_data() to expect newline-terminated strings, fix
2676 load_game_data to read null-terminated string for
2679 2002-09-07 Bradley Bell <btb@icculus.org>
2681 * main/newmenu.c: added error message
2683 * main/menu.h: enable -nohires with mac shareware
2685 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2687 * 2d/font.c: enable 0/255 palette swap for fonts
2689 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2692 * 2d/2dsline.c: fix ogl blooper
2694 2002-09-05 Bradley Bell <btb@icculus.org>
2696 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2699 * include/strutil.h: need string.h for strcasecmp
2701 * include/rle.h: okay, maybe it needs to be this way
2703 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2705 * 2d/scalec.c: more stuff from d2src
2707 * 2d/rle.c: more stuff from d2src, formatting
2709 * 2d/font.c: useless cruft
2711 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2713 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2716 2002-09-04 Bradley Bell <btb@icculus.org>
2718 * include/grdef.h: fix compiler warnings
2720 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2722 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2725 * main/game.c: we want the mac ibitblt for everything but dos and
2728 * main/texmerge.c: these routines are in tmerge.c
2730 * main/credits.c: enable credits for mac and oem data
2732 * main/bm.c: use either exit.ham or exit.pofs
2734 * include/ibitblt.h: enable some more code from d2src
2736 * include/gr.h: enable mac ubitblt_double
2738 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2740 * include/grdef.h: moved some inline asm from linear.h
2742 * 2d/ibitblt.c: brought in line with original d2 version
2744 * 2d/bitblt.c: reverted to original d2 version of this file, then
2745 added d1x enhancements
2747 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2749 * 2d/linear.h: moved these back to their original locations
2752 * main/mveplay.c: close some memory holes, speed up palette loading
2754 * main/movie.c: added fullscreen toggle while playing movies
2756 * main/inferno.c: comment out -superhires help text (always on)
2758 * include/timer.h: added approx_fsec_to_usec macro
2760 * arch/sdl/joy.c: fix compiler warning
2762 2002-09-01 Bradley Bell <btb@icculus.org>
2764 * main/network.c: oops
2766 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2768 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2769 timer_get_fixed_seconds
2773 2002-08-31 Bradley Bell <btb@icculus.org>
2775 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2778 * main/multi.h: network endian stuff
2780 * 2d/font.c, include/gr.h: fast file i/o for font headers
2782 * arch/win32/arch_ip.cpp: unused file
2784 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2785 bigendian networking fixes
2787 * main/menu.c: make net menu more accurate, also make superhires
2790 * include/pstypes.h: better to have __pack__ all the time, I think.
2791 needed for networking, e.g.
2793 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2796 * arch/win32/Makefile.am: unused file
2800 2002-08-30 Bradley Bell <btb@icculus.org>
2802 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2804 * main/: newmenu.h, titles.c: formatting
2806 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2807 main/multi.h: networking works, finally
2809 * TODO: added TODO file
2811 * arch/linux/arch_ip.cpp: unused fine
2813 * README: network sorta working
2815 * main/: Makefile.am, multi.c, network.c, network.h: more
2818 * main/menu.c: load builtin mission correctly
2820 * main/inferno.c: documentation
2822 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2825 * main/Makefile.mveplay: don't need no more
2827 2002-08-29 Bradley Bell <btb@icculus.org>
2829 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2830 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2831 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2834 * include/ipx_drv.h: more network fixing
2836 * arch/linux/include/ipx_drv.h: more network fixing
2838 * include/ipx.h: formatting
2840 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2842 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2843 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2844 main/inferno.c: fixed networking fuck-up?
2846 * Makefile.am: moved mingw info to README
2848 * README, mingw32.txt: moved mingw info to README
2850 2002-08-27 Bradley Bell <btb@icculus.org>
2852 * utilities/mvlextract.c: allow specifying file to extract
2854 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2857 * utilities/hogextract.c: allow specifying file to extract
2859 * main/mission.c: Have to get mission_num _after_ promoting...
2861 * main/: gameseq.c, titles.c: beginning d1 briefing support
2863 * descent.msn: beginning d1 briefing support
2865 * main/: titles.c, titles.h: d1-style mission briefings
2867 * main/piggy.h: whitespace
2869 * main/movie.c: beginning robot movie support, fall back on lo/hi
2870 res if hi/lo not available
2872 * main/mission.c: added Builtin_mission_num for builtin mission,
2873 D1Hogdir, d1-style mission briefings
2875 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2878 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2879 (for d1 missions that need d1 data)
2881 * 2d/ibitblt.c: whitespace
2883 2002-08-26 Bradley Bell <btb@icculus.org>
2885 * utilities/mvlcreate.c: oops
2887 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2890 * utilities/hogextract.c: added [v]iew option
2892 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2894 * main/titles.c: fix writable string, disable DumbAdjust thing
2896 * main/polyobj.h: whitespace
2898 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2901 * main/movie.c: read movies from AltHogDir, other fixes
2903 * main/: mission.c, mission.h: fix bug w/mission filename
2905 * main/gameseq.c: comments
2907 * main/digi.h: whitespace n stuff
2909 * include/mve_audio.h: added audio flag macros
2911 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2916 2002-08-23 Bradley Bell <btb@icculus.org>
2918 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2921 * Makefile.am: remove d2demo.mn2
2923 * cfile/cfile.c, include/cfile.h: add cfile_size function
2925 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2926 eliminate need for .mn2 files for oem and demo
2928 2002-08-22 Bradley Bell <btb@icculus.org>
2930 * main/bm.c: fix for vertigo
2932 * main/menu.h: make OEM menu pcx available
2934 * 2d/rle.c: merge with original d2 file
2936 * Makefile.am, configure.ac: let mission files get installed by
2939 2002-08-17 Bradley Bell <btb@icculus.org>
2941 * configure.ac: make FAST_FILE_IO the default on little-endian
2944 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2946 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2949 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2951 * main/: game.c, menu.c, mission.c: promote builtin missions.
2953 2002-08-15 Bradley Bell <btb@icculus.org>
2955 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2956 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2958 * utilities/.cvsignore: added cvsignore
2960 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2963 * main/piggy.c: mac data file loading
2965 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2966 transparency and swap 0/255 correctly for mac data files
2968 2002-08-13 Bradley Bell <btb@icculus.org>
2970 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2971 to utilities to avoid conflict with c++ std lib <utility>
2973 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2974 txt2txb.c: moved utility to utilities to avoid conflict with c++
2977 * Makefile.am, configure.ac: add utilities
2979 2002-08-09 Bradley Bell <btb@icculus.org>
2981 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2984 2002-08-08 Bradley Bell <btb@icculus.org>
2986 * main/inferno.c: comments
2988 * main/: newmenu.c, songs.c: mac demo datafile support
2990 * installation.txt: update
2992 * main/gamesave.c: use lowercase for consistency
2994 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2995 models for other than d2demo
2997 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2999 * main/gamemine.c: formatting, better d1 texture conversion
3001 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3002 main/mission.h: recognize .msn mission files.
3004 2002-08-07 Bradley Bell <btb@icculus.org>
3006 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3007 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3008 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3009 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3010 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3011 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3014 2002-08-06 Bradley Bell <btb@icculus.org>
3016 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3018 * main/Makefile.am: formatting
3020 * 2d/font.c: make gr_remap_font just reload the whole thing
3022 * configure.ac: formatting
3024 * Makefile.am: added d2demo.mn2
3026 * d2demo.mn2: mission file for shareware
3028 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3029 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3031 * main/sounds.h: shareware stuff, whitespace
3033 * main/: polyobj.c, polyobj.h: more fast i/o macros
3035 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3038 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3039 endlevel stuff to non-shareware, allow movies/endlevel for
3042 * main/cntrlcen.c: typo
3044 * main/bm.h: use global Piggy_hamfile_version
3046 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3047 macros, use global Piggy_hamfile_version
3049 * main/Makefile.am: terrain and movie stuff always used now
3051 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3054 * main/: gamemine.c, gamesave.c: load DMB levels
3056 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3057 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3059 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3061 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3063 2002-08-04 Bradley Bell <btb@icculus.org>
3065 * main/inferno.c: shareware stuff, formatting
3067 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3069 * arch/sdl/gr.c: don't need to set mode in gr_init
3071 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3073 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3076 * Makefile.am, descent.mn2: added mission file for descent 1
3078 2002-08-02 Bradley Bell <btb@icculus.org>
3080 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3081 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3082 main/piggy.h, misc/error.c: junk
3084 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3085 render.h, scores.c, scores.h, terrain.c: shareware stuff
3087 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3088 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3089 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3090 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3091 main/weapon.c, main/weapon.h: fast i/o macros
3093 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3095 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3096 main/gamemine.h, main/gamesave.c: load d1 levels
3098 2002-07-30 Bradley Bell <btb@icculus.org>
3100 * configure.ac: oops
3102 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3105 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3106 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3107 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3108 main/piggy.c, main/titles.c: support shareware datafiles!
3110 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3111 piggy.c: SHAREWARE fixes
3113 2002-07-29 Bradley Bell <btb@icculus.org>
3115 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3116 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3117 misc/fileutil.c: Portability - OS X support
3119 2002-07-27 Bradley Bell <btb@icculus.org>
3121 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3122 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3123 segment.h: portability
3125 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3126 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3127 main/wall.h: portabilization
3129 * 2d/font.c, include/gr.h: portability
3131 2002-07-26 Bradley Bell <btb@icculus.org>
3133 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3135 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3137 * main/player.c: foo
3139 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3141 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3142 misc/fileutil.h: portable file i/o utils
3144 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3145 writable string anymore... / formatting
3147 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3148 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3149 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3150 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3151 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3152 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3153 portable-izing file loading routines
3155 2002-07-24 Bradley Bell <btb@icculus.org>
3157 * main/mveplay.c: correctly play files with 16bit uncompressed
3158 audio, mem checking, etc
3160 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3163 2002-07-23 Bradley Bell <btb@icculus.org>
3165 * misc/Makefile.am: unused file
3167 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3168 main/sounds.h: remove experimental nmovie stuff
3170 * main/movie.c: add some debugging output
3172 2002-07-22 Bradley Bell <btb@icculus.org>
3174 * main/: console.c, state.c: simplified header
3176 * main/movie.c: enable mveplay audio
3178 * main/old/movie.c: moved to main/
3180 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3181 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3182 main/mvelib.c, main/mveplay.c: initial movie support
3184 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3185 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3186 include/ogl_init.h, include/pstypes.h, main/console.c,
3187 main/state.c, mem/mem.c: OS X stuff
3189 * configure.ac: OS X and movie stuff
3191 2002-07-19 Bradley Bell <btb@icculus.org>
3193 * compilerdefs.txt: OSX defs
3195 2002-07-18 Bradley Bell <btb@icculus.org>
3197 * main/inferno.c: use simpler rcs tags
3199 * autogen.sh: keep Changelog in cvs (and use --accum)
3201 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3202 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3203 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3204 main/songs.c: changed cdrom->rbaudio
3206 * include/rbaudio.h: moved to /include
3208 2002-07-17 Bradley Bell <btb@icculus.org>
3210 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3211 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3212 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3213 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3214 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3215 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3216 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3217 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3218 3d/setup.c: use simpler rcs tags
3223 2002-07-17 Bradley Bell <btb@icculus.org>
3225 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3227 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3229 * debian/rules: don't need readme's
3231 * debian/rules: move d1x license to COPYING, license clarifications
3233 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3234 license to COPYING, license clarifications
3236 * debian/rules: fix debian docs
3238 * debian/rules: fix debian manpages
3240 * debian/d2x-sdl.menu: fix debian menu
3242 * debian/rules: link to undocumented man page for debs
3244 * Makefile.am, configure.ac, debian/control, debian/copyright,
3245 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3246 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3247 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3250 2002-07-16 Bradley Bell <btb@icculus.org>
3252 * debian/: rules, changelog.in: deb stuff
3254 * configure.ac: cleaner nasm detection
3256 * debian/: changelog.in, control, rules: deb stuff
3258 * README, installation.txt: typos, stuff
3260 * configure.ac: better #defines
3262 * configure.ac: whitespace
3264 * configure.ac: better documentation
3266 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3267 SDL_JOYSTICK not needed
3269 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3271 * configure.ac: need higher SDL for joystick
3273 * debian/: control, rules: deb stuff
3275 * arch/sdl/joy.c: old junk
3277 * Makefile.am, configure.ac: automake updates
3279 * main/: inferno.c, text.c: don't use althogdir on non-unix
3281 * configure.ac: more autoconf updates
3283 * misc/strutil.c: better strrev
3285 * main/inferno.c: need limits.h on mingw also
3287 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3290 2002-04-19 Bradley Bell <btb@icculus.org>
3292 * main/network.c: let hoard.ham be a cfile
3294 * main/text.c: better error message when hog not found
3298 2002-03-23 Bradley Bell <btb@icculus.org>
3300 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3301 arch/sdl/Makefile.am: Use SDL joystick automatically
3303 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3305 2002-03-05 Bradley Bell <btb@icculus.org>
3307 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3310 2002-02-23 Bradley Bell <btb@icculus.org>
3312 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3314 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3315 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3316 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3317 main/editor/Makefile.am: moved includes to include
3319 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3321 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3322 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3323 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3326 * main/game.c: disabled cockpit for OGL, formatting
3328 * 2d/ibitblt.c: formatting
3330 2002-02-16 Bradley Bell <btb@icculus.org>
3332 * include/oldsdl.h: check for older macros
3334 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3335 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3336 allow older sdl versions
3338 2002-02-15 Bradley Bell <btb@icculus.org>
3340 * main/: automap.c, automap.h, inferno.c: automap resolution now
3343 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3345 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3346 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3347 win32/include/key_arch.h: never mind - that would be pointless
3349 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3350 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3351 win32/include/key_arch.h: copied files from d1x
3353 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3354 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3356 * main/multipow.c: need conf.h
3358 * arch/win32/Makefile.am: new file
3360 * include/pstypes.h: added u_int16_t (needed in base_ip)
3362 * arch/win32/arch_ip.cpp: copied from d1x
3364 2002-02-14 Bradley Bell <btb@icculus.org>
3366 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3368 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3369 main/netlist.c: Added hotkeys to toggle fullscreen mode
3371 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3372 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3374 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3375 reorder.h: Lotsa networking stuff from d1x
3377 2002-02-13 Bradley Bell <btb@icculus.org>
3379 * include/gr.h, main/game.c: Fullscreen toggle stuff
3381 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3384 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3385 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3388 2002-02-11 Bradley Bell <btb@icculus.org>
3390 * main/bm.c: use portable loader if bigendian
3392 * include/pstypes.h: don't define bool for c++
3394 * include/cfile.h: extern AltHogDir stuff
3396 * include/byteswap.h: use WORDS_BIGENDIAN
3398 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3400 * main/vers_id.h: added D2X_IVER
3402 * misc/args.c: don't use d1x.ini
3404 * Makefile.am: rpm stuff
3406 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3409 2002-02-09 Bradley Bell <btb@icculus.org>
3411 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3413 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3415 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3418 2002-02-06 Bradley Bell <btb@icculus.org>
3420 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3421 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3422 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3424 * debian/: changelog.in, control, copyright, d2x-gl.files,
3425 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3429 2002-02-02 Bradley Bell <btb@icculus.org>
3431 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3433 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3434 Enabled RELEASE option
3436 2002-01-31 Bradley Bell <btb@icculus.org>
3438 * Makefile.am, configure.ac: specify prerequisite versions of
3439 autoconf and automake
3441 2002-01-29 Bradley Bell <btb@icculus.org>
3443 * main/mission.c: RCS header added
3445 * main/inferno.c: update copyright date
3447 * main/mission.c: allow missions to be in AltHogDir
3449 * configure.ac: Display results of configure
3451 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3454 2002-01-28 Bradley Bell <btb@icculus.org>
3456 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3457 Data files now go in DATADIR/games/d2x, user files now go in
3460 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3462 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3463 files now go in ~/.d2x
3465 2002-01-24 Bradley Bell <btb@icculus.org>
3467 * configure.ac: fix nasm not found error message
3469 2002-01-18 Bradley Bell <btb@icculus.org>
3471 * configure.in: getting rid of old configure.in
3473 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3474 main/movie.c: Movie playing kludgey stuff
3476 * misc/args.c: formatting
3478 * main/inferno.c: allow -h for help
3480 * include/error.h: don't die on int3, unless -debug given
3482 * mingw32.txt: more stuff
3484 2001-12-29 Bradley Bell <btb@icculus.org>
3486 * Makefile.am: Got rid of thinking.txt
3488 * main/inferno.c: document -nomovies option
3490 2001-12-28 Bradley Bell <btb@icculus.org>
3492 * main/titles.c: formatting, put some code into place for rendering
3493 of robots during briefings
3495 2001-12-27 Bradley Bell <btb@icculus.org>
3499 2001-12-23 Craig Hadady <chadady@iglou.com>
3501 * 2d/rle.c: fixed bug in dummy array.
3503 2001-12-03 Bradley Bell <btb@icculus.org>
3505 * arch/sdl/init.c: fix formatting
3507 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3508 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3509 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3510 and sdl joystick stuff
3512 2001-11-30 Bradley Bell <btb@icculus.org>
3514 * thinking.txt: not needed
3516 2001-11-27 Bradley Bell <btb@icculus.org>
3518 * cygconf, mingw32.txt: use sdl from source on cygwin
3520 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3521 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3522 SDL_CFLAGS to CFLAGS
3524 2001-11-27 Bradley Bell <btb@icculus.org>
3528 2001-11-14 Bradley Bell <btb@icculus.org>
3530 * texmap/scanline.c: use optimization flags as texmap default
3532 * NEWS: mouse wheel, etc
3534 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3535 wheel to emulate 3rd axis
3537 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3539 * include/error.h: kludge to ungrab mouse when we hit an int3
3541 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3542 __ENV_MSDOS__ to __MSDOS__
3544 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3547 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3550 * arch/sdl/digi.c: implemented digi_set_volume
3552 * include/grdef.h, main/config.c, misc/d_io.c: change
3553 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3555 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3556 main/piggy.c: use MAKE_SIG
3558 * installation.txt: update
3560 * configure.ac: new file
3562 * arch/sdl/joydefs.c: #include pstypes.h
3564 * arch/sdl/init.c: SDL joystick stuff
3566 * acconfig.h: adjust MINGW defines
3568 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3569 controls menu now works
3571 2001-11-13 Bradley Bell <btb@icculus.org>
3573 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3576 * Makefile.am: New file
3578 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3581 * compilerdefs.txt: New file
3583 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3585 2001-11-12 Bradley Bell <btb@icculus.org>
3587 * main/playsave.c: load player files regardless of byte order of
3590 2001-11-11 Bradley Bell <btb@icculus.org>
3592 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3595 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3597 * NEWS: GL savegame thumbnails
3599 * acconfig.h, configure.in: make option for NMOVIES, default to off
3601 2001-11-09 Bradley Bell <btb@icculus.org>
3603 * main/state.c: Enabled savegame thumbnails under OpenGL
3605 * unused/pa_null/pa_enabl.h: remove duplicate header
3607 * misc/args.c: use d2x.ini for option file
3609 * mem/mem.c: Move mem_realloc inside the ifdef
3611 * main/menu.c: fix 640x400 menu text
3613 * main/inferno.c: added documentation
3615 * main/endlevel.c: fix warnings
3617 * arch/ogl/gr.c: Get rid of gl spew
3619 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3621 * acconfig.h: Define __SDL__ for mingw
3623 2001-11-08 Bradley Bell <btb@icculus.org>
3625 * 2d/font.c: free OGL font data when rereading
3627 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3628 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3629 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3630 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3631 main/weapon.h: Enabled shareware build, endlevel flythrough
3634 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3635 of use for shareware build
3637 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3640 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3642 2001-11-05 Bradley Bell <btb@icculus.org>
3644 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3647 * include/3d.h: Add comment
3649 2001-11-04 Bradley Bell <btb@icculus.org>
3651 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3654 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3657 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3659 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3660 main/hudmsg.h: Enable d1x-style hud_message
3662 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3664 * 2d/font.c: re-init ogl fonts after remapping colors.
3666 2001-11-02 Bradley Bell <btb@icculus.org>
3668 * misc/Makefile.am: remove byteswap.h (duplicate header)
3670 * 2d/font.c: fixed gr_remap_font, minor stuff
3672 * configure.in: take out -O2 if doing debug build
3674 * main/bm.c: formatting
3676 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3678 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3679 macros, get rid of functions
3681 2001-11-01 Bradley Bell <btb@icculus.org>
3683 * misc/byteswap.h: removed duplicate header
3685 2001-10-31 Bradley Bell <btb@icculus.org>
3687 * NEWS, main/automap.c: automap works in opengl
3689 * NEWS, configure.in: Added news
3691 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3693 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3695 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3696 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3697 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3699 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3701 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3703 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3704 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3706 2001-10-27 Bradley Bell <btb@icculus.org>
3708 * main/inferno.c: added some documentation
3710 2001-10-25 Bradley Bell <btb@icculus.org>
3712 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3715 * Makefile.am, configure.in, arch/Makefile.am,
3716 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3717 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3718 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3719 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3720 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3721 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3722 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3723 it's ugly, but It'll be easier to sync with d1x.
3725 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3726 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3727 main/editor/Makefile.am: attempt at support for editor, makefile
3730 * misc/d_delay.c: formatting fix
3732 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3733 tmappent.S, tmapppro.S: adding support for runtime selection of
3736 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3737 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3738 including multi.h and network.h, fix backslashes, fix compiler
3741 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3742 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3743 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3744 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3745 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3746 including multi.h and network.h, fix backslashes
3748 * include/pstypes.h: added typedef for u_int64_t on mingw
3750 * include/3d.h: added prototype for g3_uninit_polygon_model
3752 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3754 2001-10-24 Bradley Bell <btb@icculus.org>
3756 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3757 arch subdirs, as in d1x.
3759 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3760 earlier style until i understand automake 1.5 better. remove input
3763 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3764 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3765 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3766 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3767 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3768 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3769 Moved input stuff to arch subdirs, as in d1x.
3771 * NEWS, configure.in: blah blah
3773 2001-10-23 Bradley Bell <btb@icculus.org>
3775 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3777 * texmap/tmapppro.S: no need for #include <conf.h> here
3779 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3782 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3783 file. RCS header added
3785 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3786 #ifdef'ing out the whole file. RCS header added
3788 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3789 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3790 fixes. Now works with automake 1.5 and autoconf 2.52.
3791 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3792 mingw (-grabmouse now works on win32).
3794 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3795 These don't belong in cvs
3799 2001-10-20 Bradley Bell <btb@icculus.org>
3801 * 2d/font.c: Don't free unused variables...
3803 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3806 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3807 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3808 main/Makefile.am: make dist more sensible
3810 * Makefile.am: Kludge for linking on mingw
3812 2001-10-19 Bradley Bell <btb@icculus.org>
3814 * Makefile.am, configure.in, arch/win32/Makefile.am,
3815 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3817 * include/ipx_drv.h: Check for __MINGW32__
3819 * include/i86.h: Imported from d1x
3821 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3823 * arch/dos/modex.asm: Fixed %include
3825 * main/console.c: RCS headers added
3827 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3830 * Makefile.am, main/Makefile.am: Moved final link to top-level
3831 directory instead of main/
3833 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3834 __ENV_LINUX__ to __linux__
3836 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3837 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3838 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3839 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3840 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3841 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3842 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3843 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3844 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3845 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3848 * configure.in: add --enable-xploader, support arch/linux subdir,
3851 * main/inferno.c: conditionalize conf.h
3853 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3855 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3856 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3857 misc/fileutil.h: Partial application of linux/alpha patch.
3859 2001-10-19 Bradley Bell <btb@icculus.org>
3861 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3862 networking in line with d1x, moved some arch/linux_* stuff to
3865 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3866 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3867 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3868 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3871 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3872 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3873 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3874 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3875 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3876 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3877 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3878 linux/include/ukali.h: Brought linux networking in line with d1x,
3879 moved some arch/linux_* stuff to arch/linux/*
3881 * include/ipx_drv.h: Imported from d1x
3883 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3885 * main/ipx_drv.c: Imported from d1x
3887 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3888 main/network.h, main/Makefile.am: Trying to get network working on
3891 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3892 main/Makefile.am: build fixes
3894 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3895 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3896 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3897 starting to get net working.
3899 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3900 conditionalized min,max macros
3902 2001-10-18 Bradley Bell <btb@icculus.org>
3904 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3905 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3906 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3907 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3910 * 2d/2dsline.c: RCS headers added/changed
3912 * configure.in: fix NASMFLAGS bug
3914 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3917 2001-10-17 Bradley Bell <btb@icculus.org>
3919 * NEWS: Fixed the invulnerable robots bug!
3921 * main/collide.c: Fixed the invulnerable robots bug!
3923 2001-10-14 Bradley Bell <btb@icculus.org>
3925 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3928 2001-10-13 Bradley Bell <btb@icculus.org>
3930 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3931 arch/Makefile.am, arch/dos/Makefile.am,
3932 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3933 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3934 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3935 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3936 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3937 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3938 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3939 arch/win32/include/Makefile.am, iff/Makefile.am,
3940 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3941 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3942 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3943 unused/bios/Makefile.am, unused/lib/Makefile.am,
3944 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3945 unused/ui/Makefile.am, unused/vga/Makefile.am,
3946 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3947 automake stuff from "inert" subdirs. And there was much rejoicing.
3949 * Makefile.am, NEWS, configure.in: Stuff
3951 * ChangeLog: removing auto-generated file
3953 * cygconf: Added instructions for mingw32 build
3955 * Makefile.am: renamed INSTALL to installation.txt
3957 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3959 * mingw32.txt: Added instructions for mingw32 build
3961 * configure.in: Enable assembly under mingw32
3963 2001-10-12 Bradley Bell <btb@icculus.org>
3965 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3967 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3968 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3969 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3970 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3971 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3972 to __DJGPP__, since it's built-in.
3974 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3976 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3977 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3981 2001-10-12 Bradley Bell <btb@icculus.org>
3983 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3985 * Makefile.am: make sure cygconf gets archived
3987 * configure.in: Increment version number in preparation for release
3989 * configure.in: Fix detection of opengl
3991 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3992 cygconf, arch/Makefile.am, arch/include/joy.h,
3993 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3994 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3995 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3996 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3997 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3998 Vastly improved compilability.
4000 2001-10-11 Bradley Bell <btb@icculus.org>
4002 * Makefile.am: Added macros/sdl.m4
4004 * autogen.sh: Added macros/sdl.m4
4006 2001-10-09 Bradley Bell <btb@icculus.org>
4008 * main/vers_id.h: Added DESCENT_VERSION constant
4010 * main/inferno.c: Added command-line help.
4012 * include/ogl_init.h: opengl improvments (following d1x changes)
4014 2001-10-07 Bradley Bell <btb@icculus.org>
4016 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4017 arch/ogl/Makefile.am: Remove duplicate headers.
4019 2001-08-02 Thimo Neubauer <thimo@debian.org>
4021 * mem/mem.c: totally crippled the memory manager because it does
4022 not make sense for non-DOS-systems and it would have been too
4023 complicated to get it 64bit clean
4025 2001-06-19 Bradley Bell <btb@icculus.org>
4027 * cvshowto.txt: updated anonymous password
4029 2001-02-08 Bradley Bell <btb@icculus.org>
4031 * COPYING, license.txt: Added d1x license
4033 2001-02-01 Bradley Bell <btb@icculus.org>
4035 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4037 2001-01-31 Bradley Bell <btb@icculus.org>
4039 * configure.in, arch/include/mouse.h, include/pstypes.h,
4040 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4042 * main/polyobj.c: fix typo
4044 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4045 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4046 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4047 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4048 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4049 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4050 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4051 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4052 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4053 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4054 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4055 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4056 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4057 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4058 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4059 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4060 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4061 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4062 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4063 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4064 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4065 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4066 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4067 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4068 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4069 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4072 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4073 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4074 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4075 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4078 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4081 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4082 cross-compiling, and cygwin fixes
4084 2001-01-30 Bradley Bell <btb@icculus.org>
4086 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4087 include/pstypes.h, include/strutil.h, main/Makefile.am,
4088 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4089 needs --without-assembler and --without-network to compile
4091 2001-01-29 Bradley Bell <btb@icculus.org>
4093 * configure.in, main/Makefile.am: Fixes to build system
4095 * main/kconfig.c: fix for non-linux joysticks
4097 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4098 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4099 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4100 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4101 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4102 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4103 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4104 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4105 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4106 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4108 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4109 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4110 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4111 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4112 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4113 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4116 * arch/dos/include/joy.h, arch/dos/include/key.h,
4117 arch/dos/include/mouse.h: Unified input headers.
4119 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4121 2001-01-28 Bradley Bell <btb@icculus.org>
4123 * conf.h.in, configure.in, arch/Makefile.am,
4124 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4125 arch/include/key.h, main/Makefile.am: More header unification...
4127 * main/newdemo.c: Added <ctype.h>
4129 * arch/include/event.h, arch/include/joy.h: unified input headers.
4131 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4132 OpenGL now uses SDL-GL instead of gii
4134 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4136 2001-01-25 Bradley Bell <btb@icculus.org>
4138 * autogen.sh: use "set -e" so execution stops if something goes
4141 2001-01-24 Bradley Bell <btb@icculus.org>
4145 * Makefile.am: Add ChangeLog to dist
4149 2001-01-24 Bradley Bell <btb@icculus.org>
4151 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4153 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4154 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4157 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4158 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4159 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4160 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4161 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4162 arch/Makefile.am, arch/dos/Makefile.am,
4163 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4164 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4165 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4166 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4167 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4168 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4169 unused/Makefile.am, unused/bios/Makefile.am,
4170 unused/lib/Makefile.am, unused/novga/Makefile.am,
4171 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4172 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4173 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4174 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4175 make dist, VPATH builds, ...
4177 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4178 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4179 arch/dos/Makefile.in, arch/linux/Makefile.in,
4180 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4181 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4182 misc/Makefile.in, texmap/Makefile.in: cruft removal
4184 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4187 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4189 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4191 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4194 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4195 added -grabmouse option
4197 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4198 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4199 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4200 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4201 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4202 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4203 main/songs.c, misc/args.c: changed args_find to FindArg
4205 2001-01-22 Bradley Bell <btb@icculus.org>
4207 * configure, main/Makefile.am, main/Makefile.in: configuration
4210 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4211 fix compiler warnings w/opengl
4213 * include/console.h: ggi support
4215 * arch/linux_init.c: svgalib support
4217 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4218 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4219 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4220 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4221 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4222 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4225 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4227 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4228 main/render.c: fix warnings and enable NDEBUG *
4229 arch/svgalib_init.c: svgalib support
4231 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4233 * main/kconfig.c: joystick support
4235 2001-01-21 Bradley Bell <btb@icculus.org>
4237 * cvshowto.txt: new file, taken from d1x webpage
4239 * AUTHORS, README: Taking over as maintainer of d2x
4241 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4243 2001-01-20 Bradley Bell <btb@icculus.org>
4245 * configure, configure.in: Turned -Werror back off by default
4247 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4248 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4249 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4250 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4251 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4252 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4253 main/laser.c, main/multi.c, main/network.c, main/network.h,
4254 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4255 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4256 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4257 warnings, for non-OpenGL on linux, anyway...
4259 2001-01-19 Bradley Bell <btb@icculus.org>
4261 * copying: remove duplicate file
4263 * Import of d2x-0.0.9-pre1
4265 * Import of d2x-0.0.8