1 2003-07-15 Martin Schaffner <martin.schaffner@epfl.ch>
3 * cfile/cfile.c: update raw pointer in cfwrite
5 2003-06-22 Bradley Bell <btb@icculus.org>
7 * cfile/cfile.c: use standard fgets for non-archive files
9 * main/movie.c: use con_printf for missing movie warning
11 2003-06-18 Bradley Bell <btb@icculus.org>
13 * main/movie.c: fixed cfile conversion of movielib code
15 * main/console.c, main/hud.c: strip out colors, etc when printing
18 * include/u_mem.h: fix NDEBUG calloc macro
20 2003-06-15 Bradley Bell <btb@icculus.org>
22 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
25 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
26 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
27 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
28 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
29 main/scores.c, main/state.c, main/text.c, misc/args.c,
30 misc/strio.c: convert file i/o to cfile
32 2003-06-14 Bradley Bell <btb@icculus.org>
34 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
35 writing and other modes besides "rb" (mostly taken from
38 2003-06-09 Bradley Bell <btb@icculus.org>
40 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
43 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
44 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
47 2003-06-07 Taylor Richards <taylor@icculus.org>
49 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
51 2003-06-07 Bradley Bell <btb@icculus.org>
53 * main/console.c: fix non-console build
55 * main/gamesave.c: comments
57 * main/bm.c: remove redundant break
59 2003-06-06 Bradley Bell <btb@icculus.org>
61 * main/gauges.c, main/kconfig.c: comments/formatting
63 * console/.cvsignore: added .cvsignore
65 * main/console.c: can't write to console after it's closed
67 2003-06-05 Bradley Bell <btb@icculus.org>
69 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
70 console/internal.c, console/internal.h, include/CON_console.h,
71 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
72 finish console conversion away from SDL
74 2003-06-04 Bradley Bell <btb@icculus.org>
76 * console/CON_console.c, include/CON.console.h, include/console.h,
77 main/console.c, main/game.c: console conversion to native gr,
80 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
81 put prototype for gr_bm_bitblt in gr.h
83 2003-06-03 Bradley Bell <btb@icculus.org>
85 * console/CON_console.c, console/DT_drawtext.c,
86 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
87 main/console.c: use native fonts for console
89 * main/playsave.c: use shorts for short data
91 2003-06-02 Bradley Bell <btb@icculus.org>
93 * configure.ac, main/console.c: set console background, fix
96 2003-06-01 Bradley Bell <btb@icculus.org>
98 * Makefile.am, arch/sdl/event.c, configure.ac,
99 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
100 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
101 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
102 main/gamerend.c: added console code (from SDL_console)
104 2003-05-30 Bradley Bell <btb@icculus.org>
106 * README: minor update
108 2003-05-28 Bradley Bell <btb@icculus.org>
110 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
115 2003-06-06 Bradley Bell <btb@icculus.org>
117 * main/kconfig.c: fix crash in control menus
119 * main/gauges.c: force cockpit redraw in opengl
121 * main/gamerend.c: move ogl swap, so cockpit and console get
124 2003-06-01 Bradley Bell <btb@icculus.org>
126 * configure.ac, libmve/mveplay.c: define struct timeval if needed
130 2003-05-12 Bradley Bell <btb@icculus.org>
132 * configure.ac: increment version number
134 * main/bm.c: use con_printf for exit model warnings
136 * configure.ac: must check for timespec after setting -mno-cygwin
138 * main/inferno.c: added -nohogdir and -userdir options
140 * NEWS, main/titles.c: use briefings with no extension
144 2003-04-30 Bradley Bell <btb@icculus.org>
146 * configure.ac: have to include time.h when checking for nanosleep
148 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
151 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
152 increment version number
154 * main/Makefile.am: make dist fix
158 2003-04-29 Bradley Bell <btb@icculus.org>
160 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
163 2003-04-24 Bradley Bell <btb@icculus.org>
165 * configure.ac: increment version number
167 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
170 2003-04-24 Ingo van Lil <inguin@gmx.de>
172 * main/render.c: fix misspellings of NDEBUG
176 2003-04-14 Bradley Bell <btb@icculus.org>
178 * cfile/cfile.c: prefer files from d2 hog over d1 hog
180 2003-04-11 Bradley Bell <btb@icculus.org>
182 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
187 2003-04-11 Bradley Bell <btb@icculus.org>
189 * libmve/mveplay.c: use _sleep instead of sleep on win32
191 * Makefile.am, README, README.utils, arch/sdl/digi.c,
192 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
193 include/cfile.h, include/error.h, libmve/Makefile.am,
194 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
195 main/endlevel.h, main/playsave.c, misc/fileutil.c:
196 utilities/Makefile.am: comments/formatting/dist problems
198 * configure.ac: use different defines for os x
200 2003-04-07 Bradley Bell <btb@icculus.org>
202 * include/error.h, misc/error.c: put some old stuff back in,
203 eliminate duplicate error messages
205 * main/text.c: don't die on text not found
208 * main/inferno.c: print some useful info if hog not found, allow
209 -help to work if no text available
211 2003-04-07 Steffen Pohle <stpohle@gmx.net>
213 * arch/linux/Makefile.am: revert to previous version, so linux
216 2003-04-03 Bradley Bell <btb@icculus.org>
218 * main/endlevel.c: fixed exit model scheme yet again
220 2003-04-02 Bradley Bell <btb@icculus.org>
222 * misc/error.c: call Int3 on Assert
224 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
227 * main/wall.c: don't die when trying to toggle nonexistent
228 segment... vertigo level 10 is buggy!
230 * main/gamemine.c: comments/formatting
232 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
234 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
235 main/inferno.c: Allow use of 22K sound samples
237 2003-03-29 Bradley Bell <btb@icculus.org>
239 * arch/ogl/gr.c: default to bitmapped reticle
241 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
242 main/polyobj.c: rewrote endlevel stuff to reread exit model info
245 * arch/sdl/joy.c: fixed text seen for hats in control config
248 2003-03-28 Bradley Bell <btb@icculus.org>
250 * main/bm.c: heh, model nums in vertigo are hardcoded,
251 N_D2_POLYGON_MODELS can't change
253 * configure.ac, include/d1x.xpm, include/descent.xpm,
254 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
257 2003-03-27 Bradley Bell <btb@icculus.org>
259 * main/text.h: fixed text references for hat directions
261 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
263 2003-03-26 Bradley Bell <btb@icculus.org>
265 * main/playsave.c: make d2x keys backward compatible
267 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
269 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
272 2003-03-26 Bradley Bell <btb@icculus.org>
274 * main/piggy.c: fix crash when d1 data not present
276 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
277 read/write from plr file
279 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
280 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
281 added escort.h header
283 2003-03-25 Bradley Bell <btb@icculus.org>
285 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
286 D1_PIGFILE ("descent.pig") macro
288 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
289 models from d1 pig file
291 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
292 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
293 really) from d1 pig file
295 2003-03-23 Bradley Bell <btb@icculus.org>
297 * main/bm.c: stop extra robots from overwriting exit models
299 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
300 texture list doesn't get full
302 * main/bm.c: fix mem leak when reading extra robots
304 2003-03-21 Bradley Bell <btb@icculus.org>
306 * main/menu.c: Added option to set movie resolution (mostly works)
308 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
310 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
311 replacement functions to piggy.c
313 * main/gameseq.c: attempt to support mac d1 descent.pig
315 * main/bm.c: fix mem leak
317 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
318 files, both d1 and d2 oem briefing where showed
320 * main/inferno.c, main/movie.c: Change the default movie
321 resolution to "high", implement the option -lowresmovies
323 2003-03-20 Bradley Bell <btb@icculus.org>
325 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
327 * main/piggy.c: comments
329 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
331 * main/gameseq.c: delete duplicate function
333 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
335 2003-03-19 Bradley Bell <btb@icculus.org>
337 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
338 (cddb discid) support
340 * arch/sdl/digi.c, main/kludge.c: implemented
341 digi_link_sound_to_object3 for looping sounds, other looping stuff
343 * arch/sdl/gr.c: removing dependencies on stuff in main/
345 * arch/linux/Makefile.am, arch/linux/init.c,
346 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
347 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
348 other header cleanups
350 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
352 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
354 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
355 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
356 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
357 load d1 textures for d1 levels
359 2003-03-19 Bradley Bell <btb@icculus.org>
361 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
362 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
363 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
364 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
367 * README: added some OS X info
369 2003-03-17 Bradley Bell <btb@icculus.org>
371 * main/newdemo.c: simplify DEMO_FILENAME macro
373 * main/console.c, main/game.c: enable experimental console support
375 * main/gamerend.c: fixed location of fps meter in multi
377 2003-03-16 Bradley Bell <btb@icculus.org>
379 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
380 also look in shared data dir for demos
382 * main/newdemo.c, main/newdemo.h: comments/formatting
384 2003-03-15 Christopher Thielen <chris@luethy.net>
386 * main/kludge.c: set CDROM_dir back to "." - tricks game into
387 thinking d2 cd is always present
389 2003-03-15 Bradley Bell <btb@icculus.org>
391 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
394 * arch/sdl/rbaudio.c: formatting, enabled volume control under
397 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
398 gr_init. don't really know why this works, though
400 2003-03-14 Bradley Bell <btb@icculus.org>
402 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
404 * unused/bios/rbaudio.h: removed duplicate file
406 2003-03-14 Christopher Thielen <chris@luethy.net>
408 * arch/sdl/rbaudio.c: stop cd audio when exiting
410 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
412 * main/gamecntl.c: add comments to the "only matt knows" cheats
414 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
416 * main/gamemine.c: formatting, better texture conversion for d1
419 2003-03-14 Bradley Bell <btb@icculus.org>
421 * main/piggy.c: must swap all mac version pigfiles
423 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
424 main/multi.c: formatting, minor cleanups
426 * 2d/rle.c: need to swap line_size on bigendian machines
428 * main/mission.c, main/mission.h: detect mac full version hogfile
430 2003-03-13 Bradley Bell <btb@icculus.org>
432 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
433 added joy/mouse sensitivity slider, increased range to 16, and
436 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
439 * arch/linux/Makefile.am: removed extra backslash
441 * TODO, installation.txt: updated some documentation
443 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
444 menu, with maxfps option
446 2003-03-12 Bradley Bell <btb@icculus.org>
448 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
450 * arch/linux/alsadigi.c, arch/linux/findfile.c,
451 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
452 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
453 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
454 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
455 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
456 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
457 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
458 arch/linux/include/music.h, arch/linux/include/serial.h,
459 arch/linux/include/ukali.h: formatting
461 2003-03-11 Chris Arena <ccarena@cox.net>
463 * main/menu.c: fixed brightness slider
465 2003-03-01 Bradley Bell <btb@icculus.org>
467 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
468 robots and animated bitmaps work, but colors are messed up
470 2003-02-28 Bradley Bell <btb@icculus.org>
472 * main/player.h: whitespace
474 * main/automap.c, main/cntrlcen.c, main/collide.c,
475 main/gamerend.c: use Builtin_mission_num instead of 0 (if
476 descent.hog is present, d1 becomes mission 0)
478 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
479 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
480 arch/win32/winnet.c: MinGW compiles with network enabled again,
481 but still doesn't work
485 2003-02-28 Bradley Bell <btb@icculus.org>
487 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
488 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
491 2003-02-27 Bradley Bell <btb@icculus.org>
493 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
494 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
495 main/network.c, main/network.h: noted that hoard.ham is only needed
496 for multiplayer HOARD games, and should not be equated with
497 "vertigo". put HoardEquipped() back in network.c.
499 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
500 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
501 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
502 use timer_delay instead of d_delay
504 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
506 * main/render.c: added replacement qsort for solaris
508 2003-02-26 Bradley Bell <btb@icculus.org>
510 * main/gamemine.c: texture conversion for d1 shareware
512 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
514 * main/gamemine.c: better texture conversion for d1 levels
516 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
518 * main/kconfig.c: fix joystick support under MinGW
520 2003-02-26 Bradley Bell <btb@icculus.org>
522 * main/playsave.c: fix swapping glitch
524 * configure.ac, readme.txt: clean stuff up, getting ready for
527 * main/titles.c: begin support for rendering spinning robots in
530 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
533 * main/gamemine.c: load d1 shareware levels!
535 2003-02-25 Bradley Bell <btb@icculus.org>
539 * autogen.sh: add warning about old auto* versions, use
542 2003-02-24 Bradley Bell <btb@icculus.org>
544 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
545 briefings mostly working
546 * main/movie.c, main/titles.c: fixed some more briefing glitches
548 2003-02-23 Bradley Bell <btb@icculus.org>
550 * main/movie.c: fixed crash when using shareware data files
552 * arch/sdl/digi.c: fix crash on non-existent sounds
553 (i.e. shareware data)
555 2003-02-22 Bradley Bell <btb@icculus.org>
557 * main/titles.c: fixed fullscreen toggle in briefings
559 2003-02-21 Bradley Bell <btb@icculus.org>
561 * configure.ac: check for mingw when enabling nasm
562 * main/playsave.c: enable loading player files of either byte
565 2003-02-20 Bradley Bell <btb@icculus.org>
567 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
568 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
569 #343, not "rest of solution to bug #344"
570 * arch/sdl/timer.c, include/timer.h: revert to more accurate
572 * main/kludge.c: partial solution to bug #344
573 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
574 * compilerdefs.txt: added linux/mips info
575 * ChangeLog: clean up changelog
577 2003-02-19 Bradley Bell <btb@icculus.org>
579 * libmve/mveplay.c: os x needs nanosleep prototype.
581 2003-02-18 Bradley Bell <btb@icculus.org>
583 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
584 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
585 to disable/enable audio
586 * libmve/: mve_main.c, mveplay.c: bigendian fixes
587 * main/: movie.h, titles.c: make sure movie's palette is set before
588 writing briefing text. Fixes bug #359
589 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
591 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
592 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
594 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
596 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
597 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
598 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
600 * include/libmve.h: blah
602 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
604 * main/render.c: 2nd attempt to fix solaris qsort bug
606 2003-02-18 Bradley Bell <btb@icculus.org>
608 * configure.ac, include/pstypes.h: put alignment detection in
611 2003-02-17 Bradley Bell <btb@icculus.org>
613 * Makefile.am, README.utils, configure.ac, include/libmve.h,
614 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
615 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
616 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
617 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
618 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
619 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
620 moved mve stuff to separate subdir
621 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
622 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
623 mve code. Fixes (at least) bugs #41, #348, and #350.
625 2003-02-14 Bradley Bell <btb@icculus.org>
627 * main/Makefile.am: no more Makefile.mveplay. again
628 * main/mveplay.c: typo
630 2003-02-13 Bradley Bell <btb@icculus.org>
632 * utilities/mvlextract.c: uint -> unsigned int
633 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
634 standalone mveplayer, win32 support
635 * main/movie.c: random bugfixes, win32 support
636 * arch/sdl/Makefile.am: formatting
637 * configure.ac: disable networking on mac/win for now
638 * main/newmenu.c: comments
640 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
642 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
643 redundant swap functions.
645 2003-02-13 Bradley Bell <btb@icculus.org>
647 * ChangeLog: update changelog
649 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
651 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
652 polymodel alignment issues.
654 2003-02-13 Bradley Bell <btb@icculus.org>
656 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
657 fix various little bugs
658 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
659 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
660 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
662 * README.utils: new file
663 * main/: mve_main.c, mveplay.c: more movie fixes
664 * README: updated README
665 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
667 2003-02-12 Bradley Bell <btb@icculus.org>
669 * utilities/mvlextract.c: bigendian mvl support
670 * main/mveplay.c: formatting, stuff
671 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
672 truecolor mve support, standalone mveplayer
673 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
674 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
675 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
678 2003-01-22 Bradley Bell <btb@icculus.org>
680 * include/: interp.h, interp.h: restore prototype for
681 swap_polygon_model_data
683 2003-01-21 Bradley Bell <btb@icculus.org>
685 * main/piggy.c: use memcpy to avoid alignment problem
686 * compilerdefs.txt: updated some defs, added sunos/sparc
688 2003-01-15 Bradley Bell <btb@icculus.org>
690 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
691 * main/gamemine.c: attempting to support d1 shareware
692 * compilerdefs.txt: update defs
694 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
696 * main/mveplay.c: fix several bugs, comments, formatting.
698 2003-01-15 Bradley Bell <btb@icculus.org>
700 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
701 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
702 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
703 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
705 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
708 2003-01-11 Bradley Bell <btb@icculus.org>
710 * main/: mission.c, mission.h: attempt to support d1 for mac
712 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
715 2003-01-09 Bradley Bell <btb@icculus.org>
717 * main/movie.c: use ifdef around gr_toggle_fullscreen
719 2003-01-07 Bradley Bell <btb@icculus.org>
721 * Makefile.am, descent.msn, installation.txt, main/mission.c,
722 main/mission.h: don't need .msn file for descent.hog anymore
725 2003-01-06 Bradley Bell <btb@icculus.org>
727 * main/mission.h, main/mission.c: comments
728 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
731 2003-01-03 Bradley Bell <btb@icculus.org>
733 * utilities/: txb2txt.c, txt2txb.c: remove old files
734 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
735 * main/polyobj.c: attempt to make read_model_file
737 * main/menu.c: move vertigo text
739 2003-01-02 Bradley Bell <btb@icculus.org>
741 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
742 main/polyobj.h: cleanup alignment changes
743 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
744 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
745 main/object.h: fix alignment issues on sparc
746 * cvshowto.txt: update cvs info
748 * 2d/rle.c: make rle_swap handle RLE_BIG
750 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
752 * main/render.c: workaround solaris qsort bug
754 2003-01-01 Steffen Pohle <stpohle@gmx.net>
756 * arch/linux/linuxnet.c, arch/linux/ukali.c,
757 arch/linux/include/ukali.h, main/inferno.c: enabled kali
758 * arch/linux/Makefile.am: enabled linux joystick, kali
759 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
760 arch/sdl/event.c: enabled linux joystick
762 2002-12-31 Bradley Bell <btb@icculus.org>
764 * main/gamemine.c: simplified warning msg
765 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
766 * main/render.h: fix compiler warning
768 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
770 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
772 2002-12-24 Bradley Bell <btb@icculus.org>
774 * main/mission.c: fixes an infinite loop which was caused by d2x
775 thinking d2demo was a descent 1 mission
777 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
779 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
781 2002-12-24 Bradley Bell <btb@icculus.org>
783 * main/render.c: comments
785 2002-10-30 Bradley Bell <btb@icculus.org>
787 * main/inferno.c: add help for -hogdir option
788 * main/inferno.c: added -hogdir option
790 2002-10-28 Bradley Bell <btb@icculus.org>
792 * main/: inferno.c, menu.c: enabled Vertigo displays
795 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
797 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
798 main/netmisc.c, main/network.c: simplify and eliminate redundant
801 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
803 * maths/fixc.c: fix infinite loop in quad_sqrt.
804 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
805 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
807 2002-10-12 Bradley Bell <btb@icculus.org>
809 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
811 2002-10-11 Bradley Bell <btb@icculus.org>
813 * main/hud.c: make hud_message work correctly
814 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
816 * main/network.c: formatting, small fixes
818 2002-10-10 Bradley Bell <btb@icculus.org>
820 * main/netmisc.h: no swap_object for little-endian
821 * main/: netmisc.h, network.c: use macros to simplify network
823 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
825 * main/inferno.c: enable loading screen for mac shareware with
827 * main/netmisc.c: whitespace
828 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
830 * main/hud.c: whitespace
831 * configure.ac: remove shareware build, add macdata build
832 * main/songs.c: whitespace
833 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
834 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
836 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
839 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
841 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
842 comments, formatting, etc.
843 * iff/iff.c: fix bigendian iff loading.
845 2002-10-03 Bradley Bell <btb@icculus.org>
847 * utilities/txb2tex.c: typo
848 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
849 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
851 * arch/sdl/mouse.c: whitespace
853 2002-09-19 Bradley Bell <btb@icculus.org>
855 * main/kconfig.c: fix a oops, add old logs
856 * main/kconfig.c: support for >3 mouse buttons
858 2002-09-18 Bradley Bell <btb@icculus.org>
860 * include/gr.h: fix palette swap define
862 2002-09-14 Bradley Bell <btb@icculus.org>
864 * main/titles.c: load hires briefing screen if lores doesn't exist
865 (i.e. vertigo) and MenuHires=0
867 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
869 * main/: multi.h, network.h: pack some structures for ipx
872 2002-09-14 Bradley Bell <btb@icculus.org>
874 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
875 and load_endlevel_data() to expect newline-terminated strings, fix
876 load_game_data to read null-terminated string for
879 2002-09-07 Bradley Bell <btb@icculus.org>
881 * main/newmenu.c: added error message
882 * main/menu.h: enable -nohires with mac shareware
883 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
884 * 2d/font.c: enable 0/255 palette swap for fonts
885 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
887 * 2d/2dsline.c: fix ogl blooper
889 2002-09-05 Bradley Bell <btb@icculus.org>
891 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
893 * include/strutil.h: need string.h for strcasecmp
894 * include/rle.h: okay, maybe it needs to be this way
895 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
896 * 2d/scalec.c: more stuff from d2src
897 * 2d/rle.c: more stuff from d2src, formatting
898 * 2d/font.c: useless cruft
899 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
900 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
903 2002-09-04 Bradley Bell <btb@icculus.org>
905 * include/grdef.h: fix compiler warnings
906 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
907 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
909 * main/game.c: we want the mac ibitblt for everything but dos and
911 * main/texmerge.c: these routines are in tmerge.c
912 * main/credits.c: enable credits for mac and oem data
913 * main/bm.c: use either exit.ham or exit.pofs
914 * include/ibitblt.h: enable some more code from d2src
915 * include/gr.h: enable mac ubitblt_double
916 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
917 * include/grdef.h: moved some inline asm from linear.h
918 * 2d/ibitblt.c: brought in line with original d2 version
919 * 2d/bitblt.c: reverted to original d2 version of this file, then
920 added d1x enhancements
921 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
922 * 2d/linear.h: moved these back to their original locations
924 * main/mveplay.c: close some memory holes, speed up palette loading
925 * main/movie.c: added fullscreen toggle while playing movies
926 * main/inferno.c: comment out -superhires help text (always on)
927 * include/timer.h: added approx_fsec_to_usec macro
928 * arch/sdl/joy.c: fix compiler warning
930 2002-09-01 Bradley Bell <btb@icculus.org>
932 * main/network.c: oops
933 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
934 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
935 timer_get_fixed_seconds
938 2002-08-31 Bradley Bell <btb@icculus.org>
940 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
942 * main/multi.h: network endian stuff
943 * 2d/font.c, include/gr.h: fast file i/o for font headers
944 * arch/win32/arch_ip.cpp: unused file
945 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
946 bigendian networking fixes
947 * main/menu.c: make net menu more accurate, also make superhires
949 * include/pstypes.h: better to have __pack__ all the time, I think.
950 needed for networking, e.g.
951 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
953 * arch/win32/Makefile.am: unused file
956 2002-08-30 Bradley Bell <btb@icculus.org>
958 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
959 * main/: newmenu.h, titles.c: formatting
960 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
961 main/multi.h: networking works, finally
962 * TODO: added TODO file
963 * arch/linux/arch_ip.cpp: unused fine
964 * README: network sorta working
965 * main/: Makefile.am, multi.c, network.c, network.h: more
967 * main/menu.c: load builtin mission correctly
968 * main/inferno.c: documentation
969 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
971 * main/Makefile.mveplay: don't need no more
973 2002-08-29 Bradley Bell <btb@icculus.org>
975 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
976 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
977 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
979 * include/ipx_drv.h: more network fixing
980 * arch/linux/include/ipx_drv.h: more network fixing
981 * include/ipx.h: formatting
982 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
983 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
984 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
985 main/inferno.c: fixed networking fuck-up?
986 * Makefile.am: moved mingw info to README
987 * README, mingw32.txt: moved mingw info to README
989 2002-08-27 Bradley Bell <btb@icculus.org>
991 * utilities/mvlextract.c: allow specifying file to extract
992 * utilities/: tex2txb.c, txb2tex.c: use default extension to
994 * utilities/hogextract.c: allow specifying file to extract
995 * main/mission.c: Have to get mission_num _after_ promoting...
996 * main/: gameseq.c, titles.c: beginning d1 briefing support
997 * descent.msn: beginning d1 briefing support
998 * main/: titles.c, titles.h: d1-style mission briefings
999 * main/piggy.h: whitespace
1000 * main/movie.c: beginning robot movie support, fall back on lo/hi
1001 res if hi/lo not available
1002 * main/mission.c: added Builtin_mission_num for builtin mission,
1003 D1Hogdir, d1-style mission briefings
1004 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1006 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1007 (for d1 missions that need d1 data)
1008 * 2d/ibitblt.c: whitespace
1010 2002-08-26 Bradley Bell <btb@icculus.org>
1012 * utilities/mvlcreate.c: oops
1013 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1015 * utilities/hogextract.c: added [v]iew option
1016 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1017 * main/titles.c: fix writable string, disable DumbAdjust thing
1018 * main/polyobj.h: whitespace
1019 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1021 * main/movie.c: read movies from AltHogDir, other fixes
1022 * main/: mission.c, mission.h: fix bug w/mission filename
1023 * main/gameseq.c: comments
1024 * main/digi.h: whitespace n stuff
1025 * include/mve_audio.h: added audio flag macros
1026 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1030 2002-08-23 Bradley Bell <btb@icculus.org>
1032 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1034 * Makefile.am: remove d2demo.mn2
1035 * cfile/cfile.c, include/cfile.h: add cfile_size function
1036 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1037 eliminate need for .mn2 files for oem and demo
1039 2002-08-22 Bradley Bell <btb@icculus.org>
1041 * main/bm.c: fix for vertigo
1042 * main/menu.h: make OEM menu pcx available
1043 * 2d/rle.c: merge with original d2 file
1044 * Makefile.am, configure.ac: let mission files get installed by
1047 2002-08-17 Bradley Bell <btb@icculus.org>
1049 * configure.ac: make FAST_FILE_IO the default on little-endian
1051 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1052 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1055 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1057 * main/: game.c, menu.c, mission.c: promote builtin missions.
1059 2002-08-15 Bradley Bell <btb@icculus.org>
1061 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1062 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1063 * utilities/.cvsignore: added cvsignore
1064 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1066 * main/piggy.c: mac data file loading
1067 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1068 transparency and swap 0/255 correctly for mac data files
1070 2002-08-13 Bradley Bell <btb@icculus.org>
1072 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1073 to utilities to avoid conflict with c++ std lib <utility>
1074 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1075 txt2txb.c: moved utility to utilities to avoid conflict with c++
1077 * Makefile.am, configure.ac: add utilities
1079 2002-08-09 Bradley Bell <btb@icculus.org>
1081 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1084 2002-08-08 Bradley Bell <btb@icculus.org>
1086 * main/inferno.c: comments
1087 * main/: newmenu.c, songs.c: mac demo datafile support
1088 * installation.txt: update
1089 * main/gamesave.c: use lowercase for consistency
1090 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1091 models for other than d2demo
1093 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1095 * main/gamemine.c: formatting, better d1 texture conversion
1096 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1097 main/mission.h: recognize .msn mission files.
1099 2002-08-07 Bradley Bell <btb@icculus.org>
1101 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1102 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1103 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1104 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1105 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1106 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1109 2002-08-06 Bradley Bell <btb@icculus.org>
1111 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1112 * main/Makefile.am: formatting
1113 * 2d/font.c: make gr_remap_font just reload the whole thing
1114 * configure.ac: formatting
1115 * Makefile.am: added d2demo.mn2
1116 * d2demo.mn2: mission file for shareware
1117 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1118 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1119 * main/sounds.h: shareware stuff, whitespace
1120 * main/: polyobj.c, polyobj.h: more fast i/o macros
1121 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1123 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1124 endlevel stuff to non-shareware, allow movies/endlevel for
1126 * main/cntrlcen.c: typo
1127 * main/bm.h: use global Piggy_hamfile_version
1128 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1129 macros, use global Piggy_hamfile_version
1130 * main/Makefile.am: terrain and movie stuff always used now
1131 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1133 * main/: gamemine.c, gamesave.c: load DMB levels
1134 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1135 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1137 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1139 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1141 2002-08-04 Bradley Bell <btb@icculus.org>
1143 * main/inferno.c: shareware stuff, formatting
1144 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1145 * arch/sdl/gr.c: don't need to set mode in gr_init
1147 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1149 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1151 * Makefile.am, descent.mn2: added mission file for descent 1
1153 2002-08-02 Bradley Bell <btb@icculus.org>
1155 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1156 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1157 main/piggy.h, misc/error.c: junk
1158 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1159 render.h, scores.c, scores.h, terrain.c: shareware stuff
1160 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1161 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1162 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1163 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1164 main/weapon.c, main/weapon.h: fast i/o macros
1166 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1168 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1169 main/gamemine.h, main/gamesave.c: load d1 levels
1171 2002-07-30 Bradley Bell <btb@icculus.org>
1173 * configure.ac: oops
1174 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1176 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1177 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1178 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1179 main/piggy.c, main/titles.c: support shareware datafiles!
1180 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1181 piggy.c: SHAREWARE fixes
1183 2002-07-29 Bradley Bell <btb@icculus.org>
1185 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1186 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1187 misc/fileutil.c: Portability - OS X support
1189 2002-07-27 Bradley Bell <btb@icculus.org>
1191 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1192 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1193 segment.h: portability
1194 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1195 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1196 main/wall.h: portabilization
1197 * 2d/font.c, include/gr.h: portability
1199 2002-07-26 Bradley Bell <btb@icculus.org>
1201 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1202 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1203 * main/player.c: foo
1204 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1205 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1206 misc/fileutil.h: portable file i/o utils
1207 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1208 writable string anymore... / formatting
1209 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1210 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1211 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1212 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1213 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1214 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1215 portable-izing file loading routines
1217 2002-07-24 Bradley Bell <btb@icculus.org>
1219 * main/mveplay.c: correctly play files with 16bit uncompressed
1220 audio, mem checking, etc
1221 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1224 2002-07-23 Bradley Bell <btb@icculus.org>
1226 * misc/Makefile.am: unused file
1227 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1228 main/sounds.h: remove experimental nmovie stuff
1229 * main/movie.c: add some debugging output
1231 2002-07-22 Bradley Bell <btb@icculus.org>
1233 * main/: console.c, state.c: simplified header
1234 * main/movie.c: enable mveplay audio
1235 * main/old/movie.c: moved to main/
1236 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1237 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1238 main/mvelib.c, main/mveplay.c: initial movie support
1239 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1240 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1241 include/ogl_init.h, include/pstypes.h, main/console.c,
1242 main/state.c, mem/mem.c: OS X stuff
1243 * configure.ac: OS X and movie stuff
1245 2002-07-19 Bradley Bell <btb@icculus.org>
1247 * compilerdefs.txt: OSX defs
1249 2002-07-18 Bradley Bell <btb@icculus.org>
1251 * main/inferno.c: use simpler rcs tags
1252 * autogen.sh: keep Changelog in cvs (and use --accum)
1253 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1254 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1255 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1256 main/songs.c: changed cdrom->rbaudio
1257 * include/rbaudio.h: moved to /include
1259 2002-07-17 Bradley Bell <btb@icculus.org>
1261 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1262 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1263 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1264 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1265 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1266 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1267 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1268 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1269 3d/setup.c: use simpler rcs tags
1274 2002-07-17 Bradley Bell <btb@icculus.org>
1276 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1277 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1278 * debian/rules: don't need readme's
1279 * debian/rules: move d1x license to COPYING, license clarifications
1280 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1281 license to COPYING, license clarifications
1282 * debian/rules: fix debian docs
1283 * debian/rules: fix debian manpages
1284 * debian/d2x-sdl.menu: fix debian menu
1285 * debian/rules: link to undocumented man page for debs
1286 * Makefile.am, configure.ac, debian/control, debian/copyright,
1287 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1288 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1289 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1292 2002-07-16 Bradley Bell <btb@icculus.org>
1294 * debian/: rules, changelog.in: deb stuff
1295 * configure.ac: cleaner nasm detection
1296 * debian/: changelog.in, control, rules: deb stuff
1297 * README, installation.txt: typos, stuff
1298 * configure.ac: better #defines
1299 * configure.ac: whitespace
1300 * configure.ac: better documentation
1301 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1302 SDL_JOYSTICK not needed
1303 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1304 * configure.ac: need higher SDL for joystick
1305 * debian/: control, rules: deb stuff
1306 * arch/sdl/joy.c: old junk
1307 * Makefile.am, configure.ac: automake updates
1308 * main/: inferno.c, text.c: don't use althogdir on non-unix
1309 * configure.ac: more autoconf updates
1310 * misc/strutil.c: better strrev
1311 * main/inferno.c: need limits.h on mingw also
1312 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1315 2002-04-19 Bradley Bell <btb@icculus.org>
1317 * main/network.c: let hoard.ham be a cfile
1318 * main/text.c: better error message when hog not found
1321 2002-03-23 Bradley Bell <btb@icculus.org>
1323 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1324 arch/sdl/Makefile.am: Use SDL joystick automatically
1325 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1327 2002-03-05 Bradley Bell <btb@icculus.org>
1329 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1332 2002-02-23 Bradley Bell <btb@icculus.org>
1334 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1335 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1336 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1337 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1338 main/editor/Makefile.am: moved includes to include
1339 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1340 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1341 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1342 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1344 * main/game.c: disabled cockpit for OGL, formatting
1345 * 2d/ibitblt.c: formatting
1347 2002-02-16 Bradley Bell <btb@icculus.org>
1349 * include/oldsdl.h: check for older macros
1350 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1351 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1352 allow older sdl versions
1354 2002-02-15 Bradley Bell <btb@icculus.org>
1356 * main/: automap.c, automap.h, inferno.c: automap resolution now
1358 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1359 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1360 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1361 win32/include/key_arch.h: never mind - that would be pointless
1362 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1363 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1364 win32/include/key_arch.h: copied files from d1x
1365 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1366 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1367 * main/multipow.c: need conf.h
1368 * arch/win32/Makefile.am: new file
1369 * include/pstypes.h: added u_int16_t (needed in base_ip)
1370 * arch/win32/arch_ip.cpp: copied from d1x
1372 2002-02-14 Bradley Bell <btb@icculus.org>
1374 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1375 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1376 main/netlist.c: Added hotkeys to toggle fullscreen mode
1377 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1378 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1379 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1380 reorder.h: Lotsa networking stuff from d1x
1382 2002-02-13 Bradley Bell <btb@icculus.org>
1384 * include/gr.h, main/game.c: Fullscreen toggle stuff
1385 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1387 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1388 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1391 2002-02-11 Bradley Bell <btb@icculus.org>
1393 * main/bm.c: use portable loader if bigendian
1394 * include/pstypes.h: don't define bool for c++
1395 * include/cfile.h: extern AltHogDir stuff
1396 * include/byteswap.h: use WORDS_BIGENDIAN
1397 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1398 * main/vers_id.h: added D2X_IVER
1399 * misc/args.c: don't use d1x.ini
1400 * Makefile.am: rpm stuff
1401 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1404 2002-02-09 Bradley Bell <btb@icculus.org>
1406 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1408 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1410 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1413 2002-02-06 Bradley Bell <btb@icculus.org>
1415 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1416 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1417 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1418 * debian/: changelog.in, control, copyright, d2x-gl.files,
1419 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1423 2002-02-02 Bradley Bell <btb@icculus.org>
1425 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1426 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1427 Enabled RELEASE option
1429 2002-01-31 Bradley Bell <btb@icculus.org>
1431 * Makefile.am, configure.ac: specify prerequisite versions of
1432 autoconf and automake
1434 2002-01-29 Bradley Bell <btb@icculus.org>
1436 * main/mission.c: RCS header added
1437 * main/inferno.c: update copyright date
1438 * main/mission.c: allow missions to be in AltHogDir
1439 * configure.ac: Display results of configure
1440 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1443 2002-01-28 Bradley Bell <btb@icculus.org>
1445 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1446 Data files now go in DATADIR/games/d2x, user files now go in
1449 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1451 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1452 files now go in ~/.d2x
1454 2002-01-24 Bradley Bell <btb@icculus.org>
1456 * configure.ac: fix nasm not found error message
1458 2002-01-18 Bradley Bell <btb@icculus.org>
1460 * configure.in: getting rid of old configure.in
1461 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1462 main/movie.c: Movie playing kludgey stuff
1463 * misc/args.c: formatting
1464 * main/inferno.c: allow -h for help
1465 * include/error.h: don't die on int3, unless -debug given
1466 * mingw32.txt: more stuff
1468 2001-12-29 Bradley Bell <btb@icculus.org>
1470 * Makefile.am: Got rid of thinking.txt
1471 * main/inferno.c: document -nomovies option
1473 2001-12-28 Bradley Bell <btb@icculus.org>
1475 * main/titles.c: formatting, put some code into place for rendering
1476 of robots during briefings
1478 2001-12-27 Bradley Bell <btb@icculus.org>
1482 2001-12-23 Craig Hadady <chadady@iglou.com>
1484 * 2d/rle.c: fixed bug in dummy array.
1486 2001-12-03 Bradley Bell <btb@icculus.org>
1488 * arch/sdl/init.c: fix formatting
1489 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1490 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1491 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1492 and sdl joystick stuff
1494 2001-11-30 Bradley Bell <btb@icculus.org>
1496 * thinking.txt: not needed
1498 2001-11-27 Bradley Bell <btb@icculus.org>
1500 * cygconf, mingw32.txt: use sdl from source on cygwin
1501 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1502 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1503 SDL_CFLAGS to CFLAGS
1505 2001-11-27 Bradley Bell <btb@icculus.org>
1509 2001-11-14 Bradley Bell <btb@icculus.org>
1511 * texmap/scanline.c: use optimization flags as texmap default
1512 * NEWS: mouse wheel, etc
1513 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1514 wheel to emulate 3rd axis
1515 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1516 * include/error.h: kludge to ungrab mouse when we hit an int3
1517 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1518 __ENV_MSDOS__ to __MSDOS__
1519 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1521 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1523 * arch/sdl/digi.c: implemented digi_set_volume
1524 * include/grdef.h, main/config.c, misc/d_io.c: change
1525 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1526 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1527 main/piggy.c: use MAKE_SIG
1528 * installation.txt: update
1529 * configure.ac: new file
1530 * arch/sdl/joydefs.c: #include pstypes.h
1531 * arch/sdl/init.c: SDL joystick stuff
1532 * acconfig.h: adjust MINGW defines
1533 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1534 controls menu now works
1536 2001-11-13 Bradley Bell <btb@icculus.org>
1538 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1540 * Makefile.am: New file
1541 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1543 * compilerdefs.txt: New file
1544 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1546 2001-11-12 Bradley Bell <btb@icculus.org>
1548 * main/playsave.c: load player files regardless of byte order of
1551 2001-11-11 Bradley Bell <btb@icculus.org>
1553 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1555 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1556 * NEWS: GL savegame thumbnails
1557 * acconfig.h, configure.in: make option for NMOVIES, default to off
1559 2001-11-09 Bradley Bell <btb@icculus.org>
1561 * main/state.c: Enabled savegame thumbnails under OpenGL
1562 * unused/pa_null/pa_enabl.h: remove duplicate header
1563 * misc/args.c: use d2x.ini for option file
1564 * mem/mem.c: Move mem_realloc inside the ifdef
1565 * main/menu.c: fix 640x400 menu text
1566 * main/inferno.c: added documentation
1567 * main/endlevel.c: fix warnings
1568 * arch/ogl/gr.c: Get rid of gl spew
1569 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1570 * acconfig.h: Define __SDL__ for mingw
1572 2001-11-08 Bradley Bell <btb@icculus.org>
1574 * 2d/font.c: free OGL font data when rereading
1575 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1576 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1577 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1578 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1579 main/weapon.h: Enabled shareware build, endlevel flythrough
1581 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1582 of use for shareware build
1583 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1585 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1587 2001-11-05 Bradley Bell <btb@icculus.org>
1589 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1591 * include/3d.h: Add comment
1593 2001-11-04 Bradley Bell <btb@icculus.org>
1595 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1597 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1599 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1600 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1601 main/hudmsg.h: Enable d1x-style hud_message
1602 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1603 * 2d/font.c: re-init ogl fonts after remapping colors.
1605 2001-11-02 Bradley Bell <btb@icculus.org>
1607 * misc/Makefile.am: remove byteswap.h (duplicate header)
1608 * 2d/font.c: fixed gr_remap_font, minor stuff
1609 * configure.in: take out -O2 if doing debug build
1610 * main/bm.c: formatting
1611 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1612 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1613 macros, get rid of functions
1615 2001-11-01 Bradley Bell <btb@icculus.org>
1617 * misc/byteswap.h: removed duplicate header
1619 2001-10-31 Bradley Bell <btb@icculus.org>
1621 * NEWS, main/automap.c: automap works in opengl
1622 * NEWS, configure.in: Added news
1623 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1624 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1625 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1626 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1627 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1628 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1629 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1630 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1631 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1633 2001-10-27 Bradley Bell <btb@icculus.org>
1635 * main/inferno.c: added some documentation
1637 2001-10-25 Bradley Bell <btb@icculus.org>
1639 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1641 * Makefile.am, configure.in, arch/Makefile.am,
1642 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1643 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1644 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1645 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1646 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1647 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1648 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1649 it's ugly, but It'll be easier to sync with d1x.
1650 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1651 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1652 main/editor/Makefile.am: attempt at support for editor, makefile
1654 * misc/d_delay.c: formatting fix
1655 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1656 tmappent.S, tmapppro.S: adding support for runtime selection of
1658 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1659 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1660 including multi.h and network.h, fix backslashes, fix compiler
1662 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1663 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1664 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1665 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1666 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1667 including multi.h and network.h, fix backslashes
1668 * include/pstypes.h: added typedef for u_int64_t on mingw
1669 * include/3d.h: added prototype for g3_uninit_polygon_model
1670 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1672 2001-10-24 Bradley Bell <btb@icculus.org>
1674 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1675 arch subdirs, as in d1x.
1676 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1677 earlier style until i understand automake 1.5 better. remove input
1679 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1680 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1681 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1682 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1683 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1684 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1685 Moved input stuff to arch subdirs, as in d1x.
1686 * NEWS, configure.in: blah blah
1688 2001-10-23 Bradley Bell <btb@icculus.org>
1690 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1691 * texmap/tmapppro.S: no need for #include <conf.h> here
1692 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1694 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1695 file. RCS header added
1696 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1697 #ifdef'ing out the whole file. RCS header added
1698 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1699 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1700 fixes. Now works with automake 1.5 and autoconf 2.52.
1701 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1702 mingw (-grabmouse now works on win32).
1703 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1704 These don't belong in cvs
1708 2001-10-20 Bradley Bell <btb@icculus.org>
1710 * 2d/font.c: Don't free unused variables...
1711 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1713 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1714 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1715 main/Makefile.am: make dist more sensible
1716 * Makefile.am: Kludge for linking on mingw
1718 2001-10-19 Bradley Bell <btb@icculus.org>
1720 * Makefile.am, configure.in, arch/win32/Makefile.am,
1721 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1722 * include/ipx_drv.h: Check for __MINGW32__
1723 * include/i86.h: Imported from d1x
1724 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1725 * arch/dos/modex.asm: Fixed %include
1726 * main/console.c: RCS headers added
1727 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1729 * Makefile.am, main/Makefile.am: Moved final link to top-level
1730 directory instead of main/
1731 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1732 __ENV_LINUX__ to __linux__
1733 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1734 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1735 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1736 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1737 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1738 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1739 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1740 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1741 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1742 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1744 * configure.in: add --enable-xploader, support arch/linux subdir,
1746 * main/inferno.c: conditionalize conf.h
1748 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1750 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1751 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1752 misc/fileutil.h: Partial application of linux/alpha patch.
1754 2001-10-19 Bradley Bell <btb@icculus.org>
1756 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1757 networking in line with d1x, moved some arch/linux_* stuff to
1759 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1760 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1761 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1762 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1764 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1765 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1766 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1767 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1768 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1769 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1770 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1771 linux/include/ukali.h: Brought linux networking in line with d1x,
1772 moved some arch/linux_* stuff to arch/linux/*
1773 * include/ipx_drv.h: Imported from d1x
1774 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1775 * main/ipx_drv.c: Imported from d1x
1776 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1777 main/network.h, main/Makefile.am: Trying to get network working on
1779 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1780 main/Makefile.am: build fixes
1781 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1782 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1783 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1784 starting to get net working.
1785 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1786 conditionalized min,max macros
1788 2001-10-18 Bradley Bell <btb@icculus.org>
1790 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1791 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1792 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1793 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1795 * 2d/2dsline.c: RCS headers added/changed
1796 * configure.in: fix NASMFLAGS bug
1797 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1800 2001-10-17 Bradley Bell <btb@icculus.org>
1802 * NEWS: Fixed the invulnerable robots bug!
1803 * main/collide.c: Fixed the invulnerable robots bug!
1805 2001-10-14 Bradley Bell <btb@icculus.org>
1807 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1810 2001-10-13 Bradley Bell <btb@icculus.org>
1812 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1813 arch/Makefile.am, arch/dos/Makefile.am,
1814 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1815 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1816 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1817 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1818 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1819 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1820 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1821 arch/win32/include/Makefile.am, iff/Makefile.am,
1822 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1823 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1824 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1825 unused/bios/Makefile.am, unused/lib/Makefile.am,
1826 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1827 unused/ui/Makefile.am, unused/vga/Makefile.am,
1828 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1829 automake stuff from "inert" subdirs. And there was much rejoicing.
1830 * Makefile.am, NEWS, configure.in: Stuff
1831 * ChangeLog: removing auto-generated file
1832 * cygconf: Added instructions for mingw32 build
1833 * Makefile.am: renamed INSTALL to installation.txt
1834 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1835 * mingw32.txt: Added instructions for mingw32 build
1836 * configure.in: Enable assembly under mingw32
1838 2001-10-12 Bradley Bell <btb@icculus.org>
1840 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1841 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1842 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1843 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1844 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1845 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1846 to __DJGPP__, since it's built-in.
1848 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1850 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1851 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1855 2001-10-12 Bradley Bell <btb@icculus.org>
1857 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1858 * Makefile.am: make sure cygconf gets archived
1859 * configure.in: Increment version number in preparation for release
1860 * configure.in: Fix detection of opengl
1861 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1862 cygconf, arch/Makefile.am, arch/include/joy.h,
1863 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1864 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1865 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1866 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1867 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1868 Vastly improved compilability.
1870 2001-10-11 Bradley Bell <btb@icculus.org>
1872 * Makefile.am: Added macros/sdl.m4
1873 * autogen.sh: Added macros/sdl.m4
1875 2001-10-09 Bradley Bell <btb@icculus.org>
1877 * main/vers_id.h: Added DESCENT_VERSION constant
1878 * main/inferno.c: Added command-line help.
1879 * include/ogl_init.h: opengl improvments (following d1x changes)
1881 2001-10-07 Bradley Bell <btb@icculus.org>
1883 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1884 arch/ogl/Makefile.am: Remove duplicate headers.
1886 2001-08-02 Thimo Neubauer <thimo@debian.org>
1888 * mem/mem.c: totally crippled the memory manager because it does
1889 not make sense for non-DOS-systems and it would have been too
1890 complicated to get it 64bit clean
1892 2001-06-19 Bradley Bell <btb@icculus.org>
1894 * cvshowto.txt: updated anonymous password
1896 2001-02-08 Bradley Bell <btb@icculus.org>
1898 * COPYING, license.txt: Added d1x license
1900 2001-02-01 Bradley Bell <btb@icculus.org>
1902 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1904 2001-01-31 Bradley Bell <btb@icculus.org>
1906 * configure.in, arch/include/mouse.h, include/pstypes.h,
1907 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1908 * main/polyobj.c: fix typo
1909 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1910 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1911 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1912 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1913 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1914 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1915 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1916 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1917 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1918 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1919 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1920 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1921 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1922 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1923 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1924 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1925 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1926 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1927 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1928 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1929 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1930 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1931 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1932 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1933 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1934 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1936 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1937 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1938 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1939 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1941 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1943 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1944 cross-compiling, and cygwin fixes
1946 2001-01-30 Bradley Bell <btb@icculus.org>
1948 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1949 include/pstypes.h, include/strutil.h, main/Makefile.am,
1950 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1951 needs --without-assembler and --without-network to compile
1953 2001-01-29 Bradley Bell <btb@icculus.org>
1955 * configure.in, main/Makefile.am: Fixes to build system
1956 * main/kconfig.c: fix for non-linux joysticks
1957 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1958 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1959 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1960 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1961 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1962 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1963 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1965 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1966 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1967 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1968 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1969 sdl_timer.c: Fixed build system, minor fixes
1970 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1971 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1973 2001-01-28 Bradley Bell <btb@icculus.org>
1975 * conf.h.in, configure.in, arch/Makefile.am,
1976 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1977 arch/include/key.h, main/Makefile.am: More header unification...
1978 * main/newdemo.c: Added <ctype.h>
1979 * arch/include/: event.h, joy.h: unified input headers.
1980 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1981 OpenGL now uses SDL-GL instead of gii
1982 * arch/include/: key.h, mouse.h: Unified arch headers
1984 2001-01-25 Bradley Bell <btb@icculus.org>
1986 * autogen.sh: use "set -e" so execution stops if something goes
1989 2001-01-24 Bradley Bell <btb@icculus.org>
1992 * Makefile.am: Add ChangeLog to dist
1993 * ChangeLog: Putting this here so automake doesn't complain
1997 2001-01-24 Bradley Bell <btb@icculus.org>
1999 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2000 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2001 for building ChangeLog from RCS entries
2002 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2003 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2004 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2005 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2006 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2007 arch/Makefile.am, arch/dos/Makefile.am,
2008 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2009 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2010 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2011 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2012 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2013 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2014 unused/Makefile.am, unused/bios/Makefile.am,
2015 unused/lib/Makefile.am, unused/novga/Makefile.am,
2016 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2017 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2018 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2019 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2020 make dist, VPATH builds, ...
2021 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2022 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2023 arch/dos/Makefile.in, arch/linux/Makefile.in,
2024 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2025 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2026 misc/Makefile.in, texmap/Makefile.in: cruft removal
2027 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2029 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2030 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2031 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2032 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2034 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2035 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2036 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2037 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2038 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2039 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2040 main/songs.c, misc/args.c: changed args_find to FindArg
2042 2001-01-22 Bradley Bell <btb@icculus.org>
2044 * configure, main/Makefile.am, main/Makefile.in: configuration
2046 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2047 fix compiler warnings w/opengl
2048 * include/console.h: ggi support
2049 * arch/linux_init.c: svgalib support
2050 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2051 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2052 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2053 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2054 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2055 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2056 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2057 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2058 warnings and enable NDEBUG
2059 * arch/svgalib_init.c: svgalib support
2061 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2063 * main/kconfig.c: joystick support
2065 2001-01-21 Bradley Bell <btb@icculus.org>
2067 * cvshowto.txt: new file, taken from d1x webpage
2068 * AUTHORS, README: Taking over as maintainer of d2x
2069 * ChangeLog: Grab mouse with SDL/X11
2070 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2072 2001-01-20 Bradley Bell <btb@icculus.org>
2074 * configure, configure.in: Turned -Werror back off by default
2075 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2076 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2077 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2078 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2079 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2080 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2081 main/laser.c, main/multi.c, main/network.c, main/network.h,
2082 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2083 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2084 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2085 warnings, for non-OpenGL on linux, anyway...
2087 2001-01-19 Bradley Bell <btb@icculus.org>
2089 * copying: remove duplicate file
2090 * Import of d2x-0.0.9-pre1
2091 * Import of d2x-0.0.8