1 2005-03-31 Chris Taylor <chris@icculus.org>
3 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
4 main/editor/eglobal.c, main/editor/eobject.c,
5 main/editor/medrobot.c, main/editor/objpage.c,
6 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
7 OL_ constants; use "object" instead of "robot" in some places;
8 draw and place reactors with correct modelnum
10 2005-03-29 Bradley Bell <btb@icculus.org>
12 * mem/mem.c: remove obsolete malloc.h
14 2005-03-20 Bradley Bell <btb@icculus.org>
16 * Makefile.am: add some stuff to dist
18 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
21 * console/CON_console.c: Fixed console cursor positioning.
23 * main/text.c: revert to Error if text file not found.
25 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
27 * ui/.cvsignore: New file
29 2005-03-17 Bradley Bell <btb@icculus.org>
31 * arch/win32/midi.c: Add RCS ID tag
33 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
34 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
37 2005-03-16 Bradley Bell <btb@icculus.org>
39 * main/bm.c, main/bm.h: use hardcoded value instead of
40 sizeof(tmap_info), since size depends on whether editor is built
43 * ui/mouse.c: gcc doesn't like multi-line // comments
45 * main/dumpmine.c: get rid of compiler warnings
47 2005-03-15 Bradley Bell <btb@icculus.org>
49 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
50 Fixes laser and plasma lighting bug, hopefully doesn't break
53 * main/state.c: Fix crash if Num_walls=0
55 2005-03-12 Bradley Bell <btb@icculus.org>
57 * Makefile.am, configure.ac: enable editor in unix-style builds
59 2005-03-12 Chris Taylor <chris@icculus.org>
61 * main/gamesave.c: could check reactor model num, don't check
62 reactor object shields (not used anyway, it's stored/calculated
65 2005-03-06 Chris Taylor <chris@icculus.org>
67 * main/piggy.c: load the descent 1 color palette when NDEBUG is
70 * main/editor/seguvs.c: check the uvs after they're assigned
72 2005-02-27 Chris Taylor <chris@icculus.org>
74 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
75 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
76 gr_update in event loops
78 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
79 file.c, involves modifying the listbox so it can use
80 an array of string pointers
82 2005-02-26 Chris Taylor <chris@icculus.org>
84 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
87 * ui/window.c: only disable the keyboard for MS DOS
89 * main/editor/eswitch.c: add remove_trigger_num
92 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
93 still works if there's no BITMAPS.TBL in a PhysicsFS search path
95 * main/inferno.c: determine properly if 800x600 resolution is
96 available (for editor)
98 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
99 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
100 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
101 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
103 * ui/keypad.c: fix the reading of keypad (.pad) files
105 * ui/menubar.c: use cfile to read the menubar file MED.MNU
107 2005-02-25 Chris Taylor <chris@icculus.org>
109 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
110 allowing Mac OS 9 and X to both use conf.h but one can build for
111 OpenGL while the other doesn't.
113 * main/editor/mine.c: use the Descent 2 definitions for maximum
114 segments and vertices
116 2005-02-25 Bradley Bell <btb@icculus.org>
118 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
119 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
120 d2src system for persistent sounds. Untested, of course.
122 * ChangeLog-old: clean up old changelog a little
124 * ChangeLog-old: converted old changelog to "cvs log" format, so
125 it can be manipulated with cvs2cl and other tools.
127 2005-02-24 Tim Massey <tmassey@obscorp.com>
129 * main/inferno.c: allow -notitles to work in shareware [and
130 non-RELEASE] version too. (d1x r1.35)
132 2005-02-24 Peter Hawkins <peterh@isa.net.au>
134 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
136 2005-02-24 Matthew Mueller <donut@dakotacom.net>
138 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
139 don't do it automatically (eg, ati's fglrx linux driver) (d1x
142 2005-02-24 Bradley Bell <btb@icculus.org>
144 * main/movie.c: change movie Warnings to con_printf, simplify
147 2005-02-24 Chris Taylor <chris@icculus.org>
149 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
150 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
151 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
152 PHYSFSX_openWriteBuffered, where appropriate
154 * main/gauges.c: draw behind the shield number properly with OpenGL
156 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
157 is selected as a secondary weapon
159 * main/titles.c: check properly whether there's a briefing
161 * main/mission.c: recursively search directories in "missions"
164 2005-02-11 Bradley Bell <btb@icculus.org>
166 * debian/control: build-dep on libphysfs-dev
168 * arch/ogl/gr.c: use GLint for arb_max_textures
170 * arch/ogl/Makefile.am: added internal.h to dist
172 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
174 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
176 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
177 dynamically find and load the OpenGL library
179 * main/editor/macro.c: use physfs instead of non-existing cflib.h
181 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
183 * main/editor/medwall.c: include cntrlcen.h
185 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
187 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
189 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
190 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
192 * ui/number.c: s/inputbox/Inputbox/
194 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
196 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
198 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
199 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
200 main/gamesave.c: s/128/PATH_MAX
202 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
204 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
206 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
207 mouse_set_limits and mouse_set_pos (we don't want to limit user)
209 * ui/menubar.c: specify int type for state2_alt_down
211 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
213 * main/piggy.c: call bm_read_all even if EDITOR is defined
215 * main/gamesave.c: if LVL can't be found, try filename that was passed
217 * main/mission.c: ensure mission name is properly terminated
219 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * 2d/font.c: fix bug #2167: some characters would not display because
222 of signed/unsigned errors
224 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
226 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
227 gauge when appropriate
229 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
230 all functions in kfuncs.c to return int instead of void
232 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
233 disable old hostage system in editor (d2 is simpler in this regard)
235 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
237 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
239 * main/editor/centers.c: change curseg2p to Curseg2p
241 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
243 * main/editor/macro.c: remove unused variable "length"
245 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
247 * main/editor/medmisc.c: Pass both arguments to render_frame
249 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
250 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
251 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
252 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
253 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
254 instead of d1-style mem.h and types.h
256 * main/editor/texpage.c: do texture replacement for any mission
258 * main/editor/medwall.c: add prototype for create_removable_wall
260 * main/editor/medrobot.c: don't try to set the removed follow_path
262 2005-01-23 Jason Owen <shannara256@yahoo.com>
264 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
265 may crash printf if the list of extensions is huge
267 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
270 only on last level of built-in mission.
272 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
275 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
276 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
277 buffers (speeding it up), and use cfopen instead of
278 PHYSFS_openRead/PHYSFS_openWrite where appropriate
280 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
281 sure nocfile.h and cfile.h are never both included
283 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
286 fix bug #1676 (filling up of OLG texture list)
288 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
290 * main/state.c: fix problems with copying/deleting save files
292 * main/automap.c: make automap fonts transparent.
294 2005-01-07 Bradley Bell <btb@icculus.org>
296 * main/menu.c: In Load Level, if there is no current mission,
299 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * main/gameseq.c: Free polymodel data before reloading ham file.
303 * arch/ogl/gr.c: Implement fading in ogl_urect()
305 * main/gauges.c: Draw ship before shields in HUD.
307 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * main/editor/centers.c: Use both ints with the robot producer
312 2004-12-23 Bradley Bell <btb@icculus.org>
314 * main/editor/centers.c, main/editor/editor.h,
315 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
316 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
317 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
320 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
322 * main/bmread.c: don't duplicate the period in the filename
324 * main/dumpmine.c: Add function prototypes to remove warnings
326 * main/dumpmine.c, ui/window.c: Specify that two functions return
329 * main/editor/autosave.c, main/editor/curves.c,
330 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
331 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
334 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * main/editor/eobject.c, main/editor/kgame.c,
337 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
338 extra two parameters to get_seg_masks.
340 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
341 structs for mine saving functions
343 * main/inferno.c: Use PhysicsFS for making the hoard ham.
345 * main/bmread.c: add missing includes
347 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
349 * main/dumpmine.c: Fix type mismatches
351 2004-12-19 Bradley Bell <btb@icculus.org>
353 * ui/Makefile.am: fix ui Makefile.am
355 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
356 removeext, use it in ds_load instead of splitpath
358 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
360 * include/u_mem.h: prototype for strdup with MPW
362 * main/laser.c: abort weapon fire if unable to create object
364 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
365 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
366 unused/ui/icon.c: replace byte with sbyte
368 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
369 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
370 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
371 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
372 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
373 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
374 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
375 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
376 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
377 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
378 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
379 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
380 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
381 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
382 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
385 * ui/Makefile.am: added Makefile.am for ui
387 * main/editor/Makefile.am, main/editor/autosave.c,
388 main/editor/centers.c, main/editor/centers.h,
389 main/editor/curves.c, main/editor/eglobal.c,
390 main/editor/ehostage.c, main/editor/ehostage.h,
391 main/editor/elight.c, main/editor/eobject.c,
392 main/editor/eobject.h, main/editor/eswitch.c,
393 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
394 main/editor/group.c, main/editor/info.c, main/editor/info.h,
395 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
396 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
397 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
398 main/editor/ksegsel.c, main/editor/ksegsize.c,
399 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
400 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
401 main/editor/medlisp.h, main/editor/medmisc.c,
402 main/editor/medmisc.h, main/editor/medrobot.c,
403 main/editor/medrobot.h, main/editor/medsel.c,
404 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
405 main/editor/objpage.c, main/editor/objpage.h,
406 main/editor/seguvs.c, main/editor/texpage.c,
407 main/editor/texture.c: imported missing editor files from d1x
409 * main/Makefile.am: build dumpmine.c for editor
411 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
412 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
413 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
414 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
415 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
417 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
418 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
419 main/editor/eglobal.c, main/editor/ehostage.c,
420 main/editor/ehostage.h, main/editor/elight.c,
421 main/editor/eobject.c, main/editor/eobject.h,
422 main/editor/eswitch.c, main/editor/eswitch.h,
423 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
424 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
425 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
426 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
427 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
428 main/editor/ksegsel.c, main/editor/ksegsize.c,
429 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
430 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
431 main/editor/meddraw.h, main/editor/medlisp.h,
432 main/editor/medmisc.c, main/editor/medmisc.h,
433 main/editor/medrobot.c, main/editor/medrobot.h,
434 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
435 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
436 main/editor/objpage.h, main/editor/segment.c,
437 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
438 main/editor/texpage.h, main/editor/texture.c: Move old logs to
441 * main/editor/autosave.c main/editor/centers.c
442 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
443 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
444 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
445 main/editor/fixseg.c main/editor/func.c main/editor/group.c
446 main/editor/info.c main/editor/info.h main/editor/kbuild.c
447 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
448 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
449 main/editor/ksegmove.c main/editor/ksegsel.c
450 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
451 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
452 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
453 main/editor/medmisc.h main/editor/medrobot.c
454 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
455 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
456 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
457 main/editor/texpage.h main/editor/texture.c ui/barbox.c
458 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
459 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
460 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
461 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
462 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
463 conf.h in new editor files
465 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
467 * main/state.c: open autosave file for writing, not reading
469 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
470 main/state.c, main/state.h: added fast save
472 * main/gameseq.c, main/inferno.c: force gr_update() so screens
473 always show in OpenGL
475 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
477 * misc/strutil.c: Implement strdup for MPW
479 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
482 * misc/strutil.c: fix MPW compiler errors
484 * main/mission.c, main/mission.h: allocate mission filenames
487 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * 2d/font.c: Initialise the dataptr member correctly.
491 * include/mono.h: Print only mildly interesting messages to
492 stderr.txt. (revert earlier carbon changes)
494 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
496 * include/physfsx.h: getRealPath uses the write directory if it
497 can't get the real directory
499 * D2X.make: remove misc/d_io.c
501 2004-12-03 Bradley Bell <btb@icculus.org>
503 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
504 pathname, ensure correct translation of path separators
506 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * misc/strutil.c: fix stricmp and strnicmp
510 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
513 2004-12-02 Bradley Bell <btb@icculus.org>
515 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
516 I couldn't figure out why the previous code kept segfaulting under
519 * main/kconfig.c: disable call to reset_cockpit() which was
520 causing the "letterbox" bug
522 * main/inferno.c: don't die if title screens not found
524 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
526 * configure.ac: require PhysicsFS header and library
528 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
532 * D2X.make: fix build on Carbon by adding digiobj.c
534 * main/mission.c: set builtin_hogsize for non-built-in missions
536 * main/mission.c: pass individual mission around instead of whole list
538 * main/mission.c: remove mission list from global memory
540 2004-12-02 Bradley Bell <btb@icculus.org>
542 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
543 path separator gets added to hogdir
545 2004-12-01 Bradley Bell <btb@icculus.org>
547 * README, configure.ac, VisualC/d2x/d2x.dsp,
548 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
549 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
550 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
551 uses dynamic opengl loading
553 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * arch/ogl/gr.c: make write_bmp use PhysicsFS
557 * include/args.h, misc/args.c: new AppendArgs function. This
558 separates the copying of the arguments passed to main() from the
559 reading of the arguments file
561 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
562 the flexible cfgets, Fix compiling issues in MPW.
564 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
565 reading into an int, so it's removed completely. PHYSFSX_getc was
566 removed, because it's only use in misc/strio.c was removed. Put
567 in PHYSFSX_getRealPath, which recognises platform-specific
568 separators and doesn't use snprintf (MPW doesn't have it). MPW
571 * main/inferno.c: Remove use of open_movie_file. Read the
572 arguments file from the base directory, if there is one. Set up
573 D2X's write directory, including replacing any tilde at the start
574 of the path (if there is one) with the string returned by
575 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
576 default is still ~/.d2x. Check if the write directory has to be
577 created. Read the arguments file in this write directory if there
578 is one. If there's still no write directory, set it to the base
579 directory. Won't set it to the current directory if this fails,
580 because of the issue of which character to use for which platform.
582 * main/playsave.c: Use PHYSFS_readSLE32 instead of
583 PHYSFS_readULE32 due to compiling issues in MPW. Use
584 cfile_read_short instead of PHYSFS_readULE16 because of both
585 compiling and endian issues. cfile_read_byte instead of
586 PHYSFSX_readU8. Write a dummy structure instead of seeking when
587 NETWORK isn't defined
589 * D2X.make: Don't compile cfile.c on Mac OS 9.
591 * README: add PhysicsFS to the required 'tools' in README, and
592 instructions for building in MPW.
594 * include/cfile.h: Make cfopen into an inline, where a read buffer
595 is set up. This speeds up loading significantly.
597 2004-12-01 Bradley Bell <btb@icculus.org>
599 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
600 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
603 * main/newmenu.c: fix player file deletion
605 * include/physfsx.h: fix statfs includes for OS X
607 * main/inferno.c, main/network.c: misc physfs conversions
609 * arch/linux/Makefile.am, arch/linux/findfile.c,
610 arch/win32/Makefile.am, arch/win32/findfile.c,
611 include/findfile.h, main/kludge.c, main/mission.c,
612 main/newmenu.c, main/piggy.c: get rid of findfile stuff
614 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
617 * main/state.c: improve savegame load/save
619 * main/movie.c: make -nomovies friendlier
621 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
623 * include/d_io.h, include/physfsx.h, main/inferno.c,
624 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
627 * main/scores.c: use physfs for scores file
629 * main/playsave.c: improve player loading
631 * main/movie.c: improve movie loading
633 * main/mission.c: improve mission loading
635 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
636 main/state.c: use physfs for savegames
638 * README: minor update
640 * main/newdemo.c: use physfs for demos
642 * include/physfsx.h: added PHYSFSX_rename function
644 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
645 physfs/rwops, add libmve callbacks
647 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
648 added physfsrwops stuff
650 * include/cfile.h: added cfile_close wrapper
652 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
655 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
658 * main/config.c: use physfs to read config file
660 * include/physfsx.h: added gets and puts functions
662 * include/cfile.h: correct seek return value
664 * main/config.c, main/playsave.c: use physfs to write
667 * include/physfsx.h: added my physfs extensions
669 * main/inferno.c: physfs initialization stuff
671 * configure.ac: add check for physfs lib
673 * include/cfile.h: made cfile into a wrapper for physfs
675 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
676 disabled althogdir stuff (shouldn't be needed w/physfs)
678 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
679 configure.ac: drop cfile stuff
681 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * D2X.make: Don't use D2XFolder, because the userdir can now be
684 specified in Mac OS 9. Putting it in the source code folder is
685 more convenient. Turn debugging on. Don't compile old files,
686 compile new ones. Add the PhysicsFS library.
688 * iff/iff.c: Get rid of MIN redefinition.
690 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
691 MPW doesn't like switches of long longs
693 2004-11-30 Bradley Bell <btb@icculus.org>
695 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
696 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
697 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
698 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
699 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
700 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
701 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
703 2004-11-28 Bradley Bell <btb@icculus.org>
705 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
707 * arch/sdl/digi.c: use d2src system for persistent sounds
709 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
712 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
713 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
714 ripped object stuff out of digi.c, now using digiobj.c. get rid of
715 a bunch of kludges, sound should be more true to original game now
717 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
720 2004-11-27 Bradley Bell <btb@icculus.org>
722 * main/text.c, main/text.h, main/titles.c: added function to
723 properly decode multi-line strings
725 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
726 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
729 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
731 * main/inferno.c: enable logo screens for shareware/oem
733 2004-11-26 Bradley Bell <btb@icculus.org>
735 * main/mission.c, main/titles.c: fix d1 briefing glitches
737 * main/game.c: free up cpu by not calling timer_delay so many
738 times (fixes Bug 2034)
740 * main/gameseq.c: enable briefing screens for mac shareware
742 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
743 doesn't care if it draws offscreen, I guess)
745 * main/credits.c: reduce flickering in credits w/opengl
747 2004-11-25 Bradley Bell <btb@icculus.org>
749 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
750 garbage on windows for some reason.
752 * 2d/font.c: fixed opengl menu font bug, caused by doing
753 arithmetic on signed chars.
755 2004-11-23 Bradley Bell <btb@icculus.org>
757 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
759 2004-11-22 Bradley Bell <btb@icculus.org>
761 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
762 arch/linux/joystick.c, arch/linux/include/joystick.h,
763 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
764 arch use global variable joy_num_axes
766 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
768 * main/gamemine.c, main/piggy.c: compile again on older C compilers
770 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
772 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
773 Vertigo) missions, load add-on ham file at every load, not only the 1st
775 * main/bm.ch: fix bug where loading a hxm would affect other levels too
777 * main/fireball.c: don't Int3() every time explosions don't look best
779 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
781 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
783 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
785 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
787 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
789 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
791 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
792 shareware version of descent.hog. This is not yet bug-free
794 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
796 * main/network.c: fix crash introduced with previous change
798 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
800 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
801 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
802 make mission structre memory allocated
804 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
806 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
807 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
808 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
809 delete file compbit.h, move functionality to text.c, modify all
810 previous users of compbit.h to use existing function in text.h
812 * main/inferno.c: remove warning created by the fix for the cfgets
815 * main/bmread.c: add comment
817 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
819 * cfile/cfile.c: declare variable on top of block
821 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
822 main/multi.h, main/network.c: move mission list handling functionality
823 to mission.c, remove unnecessary load_mission calls in menu.c
825 * main/game.c: remove unnecessary build_mission_list call
827 * main/mission.c, main/mission.h: correct comments about anarchy-only
829 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
830 remove explicit uses of mission list
832 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
834 * libmve/mveplay.c: make it compile on Cygwin
836 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
838 * main/config.c: fix bug uncovered by having fgets cut off ending \n
840 * main/text.c: fix crash on Mac OS X, probably fix bug 738
842 * include/mono.h: add mprintf support for carbon (Mac OS 9)
844 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
846 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
847 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
848 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
849 information about the current mission, for easier code refactorisation.
851 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
853 * main/gamemine.c, main/piggy.c: fix bug 1675:
854 use better d2 textures if d1 hog is present but not loadable
856 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
858 * cfile/cfile.c: simplify, reduce number of global vars
860 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
862 * main/gameseg.c: fix bugfix of 2004-05-15
864 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
868 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
869 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
870 cfgets now always copies the terminating character to the dest buffer.
871 This fixes a bug that occured when reading cmd line args from d2x.ini
873 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
875 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
876 move more old change logs into ChangeLog-old
878 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
879 and Martin Schaffner <maschaffner@gmx.ch>
881 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
882 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
883 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
884 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
885 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
886 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
887 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
888 arch/include/joy.h, arch/win32/include/key.h
889 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
890 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
891 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
892 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
893 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
894 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
895 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
896 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
897 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
898 main/config.c, main/config.h, main/controls.c, main/controls.h
899 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
900 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
901 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
902 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
903 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
904 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
905 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
906 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
907 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
908 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
909 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
910 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
911 main/mission.c, main/mission.h, main/modem.h, main/morph.c
912 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
913 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
914 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
915 main/paging.c, main/paging.h, main/physics.c, main/physics.h
916 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
917 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
918 main/powerup.h, main/render.c, main/render.h, main/robot.c
919 main/robot.h, main/scores.c, main/scores.h, main/screens.h
920 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
921 main/songs.c, main/songs.h, main/sounds.h, main/state.c
922 main/state.h, main/switch.c, main/switch.h, main/terrain.c
923 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
924 main/text.h, main/textures.h, main/titles.c, main/titles.h
925 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
926 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
927 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
928 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
929 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
930 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
932 move old per-file change logs into new file ChangeLog-old
934 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
936 * arch/ogl/ogl.c: enable -gl_mipmap switch
938 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
940 * arch/carbon/descent.r: swap min and max size to correct places
942 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
944 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
946 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
948 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
950 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
952 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
953 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
955 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
956 link) on MPW on Mac OS 9 (carbon)
958 * include/mono.h: disable mprintf on carbon to avoid significant bloat
960 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
962 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
966 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
968 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
970 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
972 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
973 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
974 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
975 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
976 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
978 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
979 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
980 new files for supporting compilation with MPW for carbon (Mac OS 9)
982 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
984 * main/playsave.c: do not seek while writing, carbon does not like it
986 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
988 * cfile/cfile.c: use portable ffilelength in cfile_size
990 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
991 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
992 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
993 unsigned and signed char, MPW does not like these
995 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
997 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1000 2004-06-01 Bradley Bell <btb@icculus.org>
1002 * libmve/mve_main.c: cast malloc function pointer
1004 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1005 target to XCode project
1007 2004-05-31 Bradley Bell <btb@icculus.org>
1009 * include/pstypes.h: fix accidental solaris breakage
1011 * main/object.c: fix crash caused by death-cam code
1013 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1014 XCode project simplifications, network enabled
1016 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1017 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1019 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1022 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1023 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1024 d2x.xcode/project.pbxproj: added XCode project files
1026 2004-05-22 Bradley Bell <btb@icculus.org>
1028 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1031 * rpm/d2x.spec.in: Changed descriptions
1033 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1035 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1038 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1040 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1041 the win32 code (d1x r1.8, key_arch.c r1.2)
1043 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1044 use 32bpp screen mode by default, add option to use 16bpp (d1x
1047 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1048 replacement texture paletted->rgb conversion alpha problem (d1x
1051 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1052 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1053 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1056 * arch/ogl/gr.c, include/loadgl.h: fix win32
1057 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1059 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1060 include/ogl_init.h, main/render.c: opengl hardware
1061 super-transparency support using GL_NV_register_combiners (d1x
1062 r1.38, r1.41, r1.6, r1.26, r1.7)
1064 2004-05-22 Bradley Bell <btb@icculus.org>
1066 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1069 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1071 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1072 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1073 fix fonts not having transparent flag set (wouldn't get paletted)
1074 (d1x r1.15, r1.37, r1.40, r1.25)
1076 * arch/ogl/ogl.c: don't try to use paletted textures with
1077 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1079 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1080 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1083 * 2d/font.c: memset ogl font bitmap data since the copy function
1084 leaves some (unused) parts uninitialized, which aggravates
1085 valgrind (d1x r1.14)
1087 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1088 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1091 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1092 screenshots if the entire thing wasn't written in one call to
1095 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1096 info not being updated on win32 (d1x r1.11)
1098 * arch/win32/digi.c: remove some redundancy by not needing to do
1099 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1100 clean up some indenting of DS_release_slot calls. And make
1101 DS_release_slot return 1 when a sound is already not playing, in
1102 addition to when a sound was killed. (d1x r1.10)
1104 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1105 linux version (d1x r1.5)
1107 * main/kconfig.c: make next axis config key skip currently
1108 allocated axes (d1x r1.11)
1110 2004-05-22 David Cleaver <wraithx@morpheus.net>
1112 * main/kconfig.c: joy configuration next axis key from WraithX
1115 2004-05-22 Bradley Bell <btb@icculus.org>
1117 * main/game.c, main/inferno.c: typo
1119 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1121 * main/game.c, main/game.h, main/inferno.c: make rear view
1122 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1125 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1127 * main/inferno.c: change -udp documentation to d2x behaviour
1129 2004-05-21 Bradley Bell <btb@icculus.org>
1131 * include/gr.h: added missing define for menu fullscreen toggle
1133 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1135 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1136 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1138 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1140 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1141 arch/linux/include/joystick.h: patch from Steven Mueller for using
1142 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1144 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1146 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1147 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1148 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1150 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1152 2004-05-21 Bradley Bell <btb@icculus.org>
1154 * main/inferno.c: added -udp documentation from d1x
1156 2004-05-20 Bradley Bell <btb@icculus.org>
1158 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1160 2004-05-20 David Cleaver <wraithx@morpheus.net>
1162 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1163 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1164 game.c r1.21, r1.6, r1.4, r1.3)
1166 2004-05-20 Bradley Bell <btb@icculus.org>
1168 * main/inferno.c: document -ihaveabrokenmouse
1170 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1172 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1174 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1176 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1177 mouse driver problems (d1x r1.2, r1.2)
1179 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1181 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1182 join list score crash (d1x r1.8)
1184 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1186 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1187 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1190 2004-05-20 Bradley Bell <btb@icculus.org>
1192 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1194 * main/inferno.c: integrated some niceautomap stuff from d1x
1196 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1198 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1199 in some weird axis (d1x r1.3)
1201 * arch/win32/init.c: set win32 icon to icon from resource file
1204 * arch/win32/key.c: win32: fixed space key not working in messages
1207 2004-05-20 Bradley Bell <btb@icculus.org>
1209 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1212 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1214 * main/inferno.c: document -gl_refresh (d1x r1.20)
1216 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1217 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1220 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1221 change the arg type for (d1x r1.5)
1223 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1225 * arch/win32/digi.c: altsounds (d1x r1.6)
1227 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1229 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1230 of redundancy (d1x r1.5)
1232 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1233 fix crashing (d1x r1.4)
1235 * arch/win32/digi.c: win32's digi_start_sound was not calling
1236 DS_release_slot after setting .playing=0, resulting in a
1237 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1239 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1240 apparently it was somehow causing some joysticks (Sidewinder
1241 Precision 2) to only turn when the stick was moving, but not when
1242 at turned but held stationary. And it was completely unused
1243 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1246 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1247 previous key combos (d1x r1.29)
1249 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1250 g, and b values (d1x r1.15)
1252 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1253 sometimes (didn't handle negative palette steps) (d1x r1.34)
1255 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1256 shatter effects, robot explosions and weapons, and some more
1257 always present stuff. Also clean up ogl_cache_weapon_textures
1258 calling. (d1x r1.37)
1260 2004-05-20 Bradley Bell <btb@icculus.org>
1262 * main/kludge.c, main/game.c: move gr_renderstats and
1263 gr_badtexture back to game.c
1265 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1267 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1268 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1270 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1272 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1273 loaded after texture caching stage (d1x r1.34)
1275 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1276 for renderstats (d1x r1.33)
1278 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1280 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1281 main/inferno.c: add anisotropic texture filtering suport (d1x
1282 r1.33, r1.32, r1.23, r1.32)
1284 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1287 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1288 include/ogl_init.h: utilize hardware multitexturing support if
1289 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1290 r1.32, r1.30, r1.4, 1.22)
1292 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1295 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1297 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1298 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1299 effects in OGL using SetGammaRamp, much faster than the hack that
1300 was being used. currently SDL only (though not too hard to add to
1301 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1303 * main/menu.c: allow arbitrary (custom) resolution entry in
1304 change_res menu (d1x r1.14)
1306 2004-05-19 Bradley Bell <btb@icculus.org>
1308 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1309 d1x-style res change menu (mostly works)
1311 * misc/args.c: use strnicmp instead of strncasecmp
1313 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1315 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1316 command-line option (d1x r1.27)
1318 * main/inferno.c: restore inferno.c initialization of
1319 screen_compatible and use_double_buffer to 'normal' values, broken
1320 long long ago in one of the high res menu patches (d1x r1.30)
1322 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1323 resolutions to be specified on command line (d1x r1.2, r1.29,
1324 r1.4) -- doesn't work yet
1326 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1328 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1331 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1332 volume song stop/starting (d1x r1.7)
1334 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1336 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1339 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1340 ogl_ulinec (d1x r1.29)
1342 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1344 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1345 bottom are inclusive not exclusive (d1x r1.28)
1347 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1348 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1350 * arch/sdl/digi.c: fix typo
1352 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1354 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1355 creation code from arch_init_start into arch_init to fix weirdness
1356 with --help (d1x r1.5, r1.6)
1358 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1359 sync issues and lack of midi reset (d1x r1.5)
1361 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1364 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1365 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1367 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1370 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1372 2004-05-18 Bradley Bell <btb@icculus.org>
1374 * include/vecmat.h: comments/formatting
1376 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1378 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1379 include/test.lnk: remove unnecessary files
1381 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1382 This enables compilation with gcc 3.1
1384 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1386 * main/switch.c: took care of switches triggering single-sided
1387 walls (don't try to access the nonexistent adjacent wall via NULL
1388 pointers or negative array indices)
1390 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1392 * main/wall.c: fix invalid memory access for d1 levels which
1393 don't have a corresponding wall behind.
1395 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1397 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1398 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1399 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1400 interface header to new header file internal.h
1402 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1404 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1405 bitmask for each joystick axis that has sent input data,
1406 and will not crash Windows anymore during joystick setup because
1407 of for() loop over axis being executed once too often.
1409 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1410 gr_remap_mono_font() and call it after loading saved level.
1412 * main/laser.c: limit homing missile turn rate
1414 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1415 centers (work like fuel centers but provide shield)
1417 * main/gameseg.c: fix endless loop in some levels with a
1418 certain (complicated) structure
1420 2004-05-13 Bradley Bell <btb@icculus.org>
1422 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1423 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1424 updated project files for SDL 1.2.7
1426 * Makefile.am: add VisualC, VisualCE dirs to tarball
1428 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1430 * arch/sdl/digi.c: formatting
1432 2004-05-12 Bradley Bell <btb@icculus.org>
1434 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1437 * 2d/palette.c, include/palette.h: added function to create blend
1440 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1442 2004-05-11 Bradley Bell <btb@icculus.org>
1444 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1446 2004-05-10 Bradley Bell <btb@icculus.org>
1448 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1449 g3_draw_transp_poly had the fade level backwards, decided to just
1450 fix g3_draw_poly so it behaves correctly, transparency or not,
1451 reverted changes to render_face
1453 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1455 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1456 rendering transparent (e.g. cloaked) walls
1458 * main/render.c: render_face now calls g3_draw_transp_poly() for
1459 cloaked walls in OpenGL
1461 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1463 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1464 that from other apps, had "static" distortions.
1466 2004-04-22 Bradley Bell <btb@icculus.org>
1468 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1470 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1471 aligned version of PUT_INTEL_* macros
1473 2004-04-15 Bradley Bell <btb@icculus.org>
1475 * main/inferno.c: comment out unused checksum variable
1477 2004-04-14 Bradley Bell <btb@icculus.org>
1479 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1481 2004-04-14 Terran Melconian <terran@consistent.org>
1483 * main/gameseg.c: use portable rand function (fixes #1118)
1485 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1487 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1489 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1491 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1492 get rid of warnings (now compiles with -Werror on SunOS)
1494 * main/piggy.c: fix (really) wierd SunOS bug
1496 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1497 caused by not allocating enough mem for rle bitmaps
1499 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1501 * include/pstypes.h: sun OS typedef fixes
1503 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1505 * main/piggy.c: fix bug 1067
1507 * main/piggy.c: fix bugfix for 1067
1509 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1510 with descent.pig of mac registered)
1512 2003-12-18 Bradley Bell <btb@icculus.org>
1514 * main/kconfig.c: fixes for linux-native joystick
1516 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1519 * arch/include/joy.h: comments/formatting
1521 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1523 * compilerdefs.txt: added FreeBSD defs
1525 2003-12-08 Bradley Bell <btb@icculus.org>
1527 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1530 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1532 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1533 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1535 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1537 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1538 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1539 get rid of silly ulongs
1541 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1542 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1543 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1544 change relevant __linux__ macros to __ELF__
1546 2003-11-27 Bradley Bell <btb@icculus.org>
1548 * include/ogl_init.h: added proto for ogl_check_mode
1550 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1551 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1554 2003-11-26 Bradley Bell <btb@icculus.org>
1556 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1557 3.3 compiler warnings
1559 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1562 * include/pstypes.h: OS X fixes
1564 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1565 main/newmenu.h: linux fixes
1567 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1568 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1569 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1570 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1571 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1574 * arch/sdl/gr.c: fix sdl gr_update
1576 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1577 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1578 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1579 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1580 include/error.h, include/pstypes.h, include/strutil.h,
1581 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1582 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1583 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1584 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1585 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1588 2003-11-25 Bradley Bell <btb@icculus.org>
1590 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1591 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1592 libmve/VisualC/mveplayer.dsp: updated project files
1594 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1595 working w/Visual C++
1597 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1598 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1599 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1600 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1603 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1604 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1607 2003-11-24 Bradley Bell <btb@icculus.org>
1609 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1610 libmve/mveplay.c: stuff to play mve's in WinCE
1612 * arch/win32/findfile.c: unused functions...
1616 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1617 enabled mouse control of menus
1619 * main/mission.h: oops, didn't mean to change this.
1621 2003-11-21 Bradley Bell <btb@icculus.org>
1623 * VisualCE/d2x/d2x.vcp: updated project file
1625 2003-11-20 Bradley Bell <btb@icculus.org>
1627 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1628 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1629 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1632 2003-11-17 Bradley Bell <btb@icculus.org>
1634 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1635 main/menu.c: added option to disable kalinix under unix
1637 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1639 2003-11-14 Bradley Bell <btb@icculus.org>
1641 * main/automap.c: fix automap background image
1643 * main/automap.c, main/automap.h: delete cruft
1645 * main/automap.c: fix level number position
1647 * main/automap.c: simplify g3_draw_line hack
1649 * main/menu.c: stop pointless vid mode changes
1651 2003-11-07 Bradley Bell <btb@icculus.org>
1653 * NEWS, installation.txt: s'more documentation
1655 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1657 * configure.ac: fix .exe extension problems
1659 2003-11-07 Bradley Bell <btb@icculus.org>
1661 * arch/ogl/ogl.c: disable texture format verification for OS X -
1664 2003-11-06 Bradley Bell <btb@icculus.org>
1666 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1667 use more traditional Alt+Enter for toggling fullscreen
1669 * 2d/ibitblt.c, main/mission.h: comments/formatting
1671 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1673 2003-11-06 Bradley Bell <btb@icculus.org>
1675 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1676 resolution change, use kludge to avoid repetitive res changes
1678 2003-11-04 Bradley Bell <btb@icculus.org>
1680 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1681 structures and i/o routines back to piggy.c
1683 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1685 * installation.txt: tell to install d1 .pig for better textures
1687 2003-11-04 Bradley Bell <btb@icculus.org>
1689 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1690 oem d1 v1.0 and registered d2 v1.0, comments
1692 2003-11-03 Bradley Bell <btb@icculus.org>
1694 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1695 all d1 shareware - even though files are different!
1697 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1700 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1703 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1706 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1708 * main/movie.c: when no movies are found, divide by six the
1709 number of warning lines sent to stdout
1711 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1713 * include/byteswap.h: fix stupid copy/paste error
1715 2003-10-24 Bradley Bell <btb@icculus.org>
1717 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1718 gr_linear_rep_movsd_2x instead of almost identical
1719 gr_linear_movsd_double. Better since we have assembly versions.
1721 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1723 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1726 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1728 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1729 error with --disable-network, move reset_network_objects()
1730 from gameseq.c to multi.c
1732 2003-10-14 Bradley Bell <btb@icculus.org>
1734 * AUTHORS, NEWS: stuff
1736 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1738 2003-10-12 Bradley Bell <btb@icculus.org>
1740 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1741 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1744 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1746 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1747 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1748 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1749 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1750 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1751 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1752 arch/win32/ipx_win.c, arch/win32/winnet.c,
1753 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1754 main/multi.h, main/network.c: add IPv4 multicasting support
1756 2003-10-11 Bradley Bell <btb@icculus.org>
1758 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1760 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1761 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1762 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1763 main/weapon.h: lots of shareware and oem fixes
1765 2003-10-10 Bradley Bell <btb@icculus.org>
1767 * arch/win32/winnet.c: fixed stupid win32 network bug
1769 2003-10-10 Bradley Bell <btb@icculus.org>
1771 * main/piggy.c: increased D1_MAX_TMAP_NUM
1773 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1775 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1776 which are animated in d2, refactorizes d1 texture reading
1778 2003-10-10 Bradley Bell <btb@icculus.org>
1780 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1781 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1782 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1783 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1784 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1785 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1786 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1787 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1788 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1789 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1790 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1791 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1792 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1793 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1794 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1795 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1796 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1797 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1798 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1799 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1800 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1801 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1802 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1803 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1804 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1805 main/wall.h: comments/formatting
1807 2003-10-09 Bradley Bell <btb@icculus.org>
1809 * main/text.c: fix text when using old datafiles
1811 * main/laser.h: comments/whitespace
1813 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1814 mines w/shareware data
1816 * include/DT_drawtext.h: deleted unused file
1818 2003-10-08 Bradley Bell <btb@icculus.org>
1820 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1822 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1824 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1825 main/menu.c: Disabled 'd2x keys' weapon selection
1827 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1829 * main/object.h, main/multi.h: get rid of most warnings issued by
1830 cpp-precomp of gcc from Mac OS X dev tools
1832 2003-10-05 Bradley Bell <btb@icculus.org>
1834 * NEWS, configure.ac: increment version number
1836 * cfile/cfile.c: better handling of CRLF text files (when that is
1839 * utilities/hogcreate.c, utilities/hogextract.c,
1840 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1841 reading/writing files
1843 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1844 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1847 2003-10-04 Bradley Bell <btb@icculus.org>
1849 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1851 * main/netmisc.c: change byte to sbyte, comments/whitespace
1853 2003-10-03 Bradley Bell <btb@icculus.org>
1855 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1857 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1860 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1861 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1862 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1863 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1864 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1865 main/object.c, main/object.h, main/paging.c, main/player.h,
1866 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1867 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1868 main/weapon.c, main/weapon.h: change byte to sbyte,
1871 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1872 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1873 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1874 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1876 * configure.ac: better checking for timeval
1878 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1880 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1881 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1882 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1883 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1884 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1885 main/multibot.c, main/network.c: Make network architecture
1886 choosable from game menu, add support for UDP/IP on Mac OS X and
1889 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1891 * include/byteswap.h: added macros for coping with alignment
1894 2003-10-02 Bradley Bell <btb@icculus.org>
1896 * main/multi.h: added padding to little-endian version of
1899 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1901 * main/netmisc.c: delete duplicate function
1903 2003-10-01 Bradley Bell <btb@icculus.org>
1905 * main/bm.c: make sure d1_texture_indices gets freed between
1908 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1910 * main/piggy.h: fix size of d1 shareware descent.pig
1912 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1914 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1915 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1916 replacements for non-animated textures
1918 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1920 * main/controls.c: use fixed 20fps wiggle
1922 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1924 * Makefile.am, debian/changelog.in, debian/control,
1925 debian/d2x-common.dirs, debian/d2x-common.install,
1926 debian/d2x-common.manpages, debian/d2x-gl.files,
1927 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1928 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1929 utilities/Makefile.am, utilities/hogcreate.1,
1930 utilities/hogextract.1, utilities/mvlcreate.1,
1931 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1932 add man pages, distribute utility programs in new d2x-common deb
1934 * rpm/d2x.spec.in: updated rpm spec file
1936 2003-08-02 Bradley Bell <btb@icculus.org>
1938 * cfile/cfile.c: update raw_position in cfputc and cfputs
1940 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1942 * main/piggy.c: make error message more friendly
1944 * main/piggy.c: simplify copying of bitmap flags
1946 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1949 * cfile/cfile.c: revert to always using custom fgets
1951 * main/endlevel.c, main/mission.c: handle missing exit sequence
1952 components gracefully
1954 * main/playsave.c: comments
1956 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1958 * cfile/cfile.c: update raw_position in cfwrite
1960 * main/network.c: comments/formatting
1962 2003-06-22 Bradley Bell <btb@icculus.org>
1964 * cfile/cfile.c: use standard fgets for non-archive files
1966 * main/movie.c: use con_printf for missing movie warning
1968 2003-06-18 Bradley Bell <btb@icculus.org>
1970 * main/movie.c: fixed cfile conversion of movielib code
1972 * main/console.c, main/hud.c: strip out colors, etc when printing
1975 * include/u_mem.h: fix NDEBUG calloc macro
1977 2003-06-15 Bradley Bell <btb@icculus.org>
1979 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1982 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1983 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1984 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1985 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1986 main/scores.c, main/state.c, main/text.c, misc/args.c,
1987 misc/strio.c: convert file i/o to cfile
1989 2003-06-14 Bradley Bell <btb@icculus.org>
1991 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1992 writing and other modes besides "rb" (mostly taken from
1995 2003-06-09 Bradley Bell <btb@icculus.org>
1997 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2000 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2001 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2004 2003-06-07 Taylor Richards <taylor@icculus.org>
2006 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2008 2003-06-07 Bradley Bell <btb@icculus.org>
2010 * main/console.c: fix non-console build
2012 * main/gamesave.c: comments
2014 * main/bm.c: remove redundant break
2016 2003-06-06 Bradley Bell <btb@icculus.org>
2018 * main/gauges.c, main/kconfig.c: comments/formatting
2020 * console/.cvsignore: added .cvsignore
2022 * main/console.c: can't write to console after it's closed
2024 2003-06-05 Bradley Bell <btb@icculus.org>
2026 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2027 console/internal.c, console/internal.h, include/CON_console.h,
2028 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2029 finish console conversion away from SDL
2031 2003-06-04 Bradley Bell <btb@icculus.org>
2033 * console/CON_console.c, include/CON.console.h, include/console.h,
2034 main/console.c, main/game.c: console conversion to native gr,
2037 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2038 put prototype for gr_bm_bitblt in gr.h
2040 2003-06-03 Bradley Bell <btb@icculus.org>
2042 * console/CON_console.c, console/DT_drawtext.c,
2043 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2044 main/console.c: use native fonts for console
2046 * main/playsave.c: use shorts for short data
2048 2003-06-02 Bradley Bell <btb@icculus.org>
2050 * configure.ac, main/console.c: set console background, fix
2053 2003-06-01 Bradley Bell <btb@icculus.org>
2055 * Makefile.am, arch/sdl/event.c, configure.ac,
2056 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2057 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2058 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2059 main/gamerend.c: added console code (from SDL_console)
2061 2003-05-30 Bradley Bell <btb@icculus.org>
2063 * README: minor update
2065 2003-05-28 Bradley Bell <btb@icculus.org>
2067 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2072 2003-06-06 Bradley Bell <btb@icculus.org>
2074 * main/kconfig.c: fix crash in control menus
2076 * main/gauges.c: force cockpit redraw in opengl
2078 * main/gamerend.c: move ogl swap, so cockpit and console get
2081 2003-06-01 Bradley Bell <btb@icculus.org>
2083 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2087 2003-05-12 Bradley Bell <btb@icculus.org>
2089 * configure.ac: increment version number
2091 * main/bm.c: use con_printf for exit model warnings
2093 * configure.ac: must check for timespec after setting -mno-cygwin
2095 * main/inferno.c: added -nohogdir and -userdir options
2097 * NEWS, main/titles.c: use briefings with no extension
2101 2003-04-30 Bradley Bell <btb@icculus.org>
2103 * configure.ac: have to include time.h when checking for nanosleep
2105 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2108 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2109 increment version number
2111 * main/Makefile.am: make dist fix
2115 2003-04-29 Bradley Bell <btb@icculus.org>
2117 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2120 2003-04-24 Bradley Bell <btb@icculus.org>
2122 * configure.ac: increment version number
2124 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2127 2003-04-24 Ingo van Lil <inguin@gmx.de>
2129 * main/render.c: fix misspellings of NDEBUG
2133 2003-04-14 Bradley Bell <btb@icculus.org>
2135 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2137 2003-04-11 Bradley Bell <btb@icculus.org>
2139 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2144 2003-04-11 Bradley Bell <btb@icculus.org>
2146 * libmve/mveplay.c: use _sleep instead of sleep on win32
2148 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2149 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2150 include/cfile.h, include/error.h, libmve/Makefile.am,
2151 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2152 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2153 utilities/Makefile.am: comments/formatting/dist problems
2155 * configure.ac: use different defines for os x
2157 2003-04-07 Bradley Bell <btb@icculus.org>
2159 * include/error.h, misc/error.c: put some old stuff back in,
2160 eliminate duplicate error messages
2162 * main/text.c: don't die on text not found
2165 * main/inferno.c: print some useful info if hog not found, allow
2166 -help to work if no text available
2168 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2170 * arch/linux/Makefile.am: revert to previous version, so linux
2173 2003-04-03 Bradley Bell <btb@icculus.org>
2175 * main/endlevel.c: fixed exit model scheme yet again
2177 2003-04-02 Bradley Bell <btb@icculus.org>
2179 * misc/error.c: call Int3 on Assert
2181 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2184 * main/wall.c: don't die when trying to toggle nonexistent
2185 segment... vertigo level 10 is buggy!
2187 * main/gamemine.c: comments/formatting
2189 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2191 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2192 main/inferno.c: Allow use of 22K sound samples
2194 2003-03-29 Bradley Bell <btb@icculus.org>
2196 * arch/ogl/gr.c: default to bitmapped reticle
2198 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2199 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2202 * arch/sdl/joy.c: fixed text seen for hats in control config
2205 2003-03-28 Bradley Bell <btb@icculus.org>
2207 * main/bm.c: heh, model nums in vertigo are hardcoded,
2208 N_D2_POLYGON_MODELS can't change
2210 * configure.ac, include/d1x.xpm, include/descent.xpm,
2211 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2214 2003-03-27 Bradley Bell <btb@icculus.org>
2216 * main/text.h: fixed text references for hat directions
2218 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2220 2003-03-26 Bradley Bell <btb@icculus.org>
2222 * main/playsave.c: make d2x keys backward compatible
2224 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2226 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2229 2003-03-26 Bradley Bell <btb@icculus.org>
2231 * main/piggy.c: fix crash when d1 data not present
2233 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2234 read/write from plr file
2236 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2237 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2238 added escort.h header
2240 2003-03-25 Bradley Bell <btb@icculus.org>
2242 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2243 D1_PIGFILE ("descent.pig") macro
2245 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2246 models from d1 pig file
2248 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2249 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2250 really) from d1 pig file
2252 2003-03-23 Bradley Bell <btb@icculus.org>
2254 * main/bm.c: stop extra robots from overwriting exit models
2256 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2257 texture list doesn't get full
2259 * main/bm.c: fix mem leak when reading extra robots
2261 2003-03-21 Bradley Bell <btb@icculus.org>
2263 * main/menu.c: Added option to set movie resolution (mostly works)
2265 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2267 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2268 replacement functions to piggy.c
2270 * main/gameseq.c: attempt to support mac d1 descent.pig
2272 * main/bm.c: fix mem leak
2274 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2275 files, both d1 and d2 oem briefing where showed
2277 * main/inferno.c, main/movie.c: Change the default movie
2278 resolution to "high", implement the option -lowresmovies
2280 2003-03-20 Bradley Bell <btb@icculus.org>
2282 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2284 * main/piggy.c: comments
2286 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/gameseq.c: delete duplicate function
2290 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2292 2003-03-19 Bradley Bell <btb@icculus.org>
2294 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2295 (cddb discid) support
2297 * arch/sdl/digi.c, main/kludge.c: implemented
2298 digi_link_sound_to_object3 for looping sounds, other looping stuff
2300 * arch/sdl/gr.c: removing dependencies on stuff in main/
2302 * arch/linux/Makefile.am, arch/linux/init.c,
2303 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2304 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2305 other header cleanups
2307 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2309 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2311 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2312 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2313 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2314 load d1 textures for d1 levels
2316 2003-03-19 Bradley Bell <btb@icculus.org>
2318 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2319 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2320 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2321 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2324 * README: added some OS X info
2326 2003-03-17 Bradley Bell <btb@icculus.org>
2328 * main/newdemo.c: simplify DEMO_FILENAME macro
2330 * main/console.c, main/game.c: enable experimental console support
2332 * main/gamerend.c: fixed location of fps meter in multi
2334 2003-03-16 Bradley Bell <btb@icculus.org>
2336 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2337 also look in shared data dir for demos
2339 * main/newdemo.c, main/newdemo.h: comments/formatting
2341 2003-03-15 Christopher Thielen <chris@luethy.net>
2343 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2344 thinking d2 cd is always present
2346 2003-03-15 Bradley Bell <btb@icculus.org>
2348 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2351 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2354 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2355 gr_init. don't really know why this works, though
2357 2003-03-14 Bradley Bell <btb@icculus.org>
2359 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2361 * unused/bios/rbaudio.h: removed duplicate file
2363 2003-03-14 Christopher Thielen <chris@luethy.net>
2365 * arch/sdl/rbaudio.c: stop cd audio when exiting
2367 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2369 * main/gamecntl.c: add comments to the "only matt knows" cheats
2371 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2373 * main/gamemine.c: formatting, better texture conversion for d1
2376 2003-03-14 Bradley Bell <btb@icculus.org>
2378 * main/piggy.c: must swap all mac version pigfiles
2380 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2381 main/multi.c: formatting, minor cleanups
2383 * 2d/rle.c: need to swap line_size on bigendian machines
2385 * main/mission.c, main/mission.h: detect mac full version hogfile
2387 2003-03-13 Bradley Bell <btb@icculus.org>
2389 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2390 added joy/mouse sensitivity slider, increased range to 16, and
2393 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2396 * arch/linux/Makefile.am: removed extra backslash
2398 * TODO, installation.txt: updated some documentation
2400 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2401 menu, with maxfps option
2403 2003-03-12 Bradley Bell <btb@icculus.org>
2405 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2407 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2408 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2409 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2410 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2411 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2412 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2413 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2414 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2415 arch/linux/include/music.h, arch/linux/include/serial.h,
2416 arch/linux/include/ukali.h: formatting
2418 2003-03-11 Chris Arena <ccarena@cox.net>
2420 * main/menu.c: fixed brightness slider
2422 2003-03-01 Bradley Bell <btb@icculus.org>
2424 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2425 robots and animated bitmaps work, but colors are messed up
2427 2003-02-28 Bradley Bell <btb@icculus.org>
2429 * main/player.h: whitespace
2431 * main/automap.c, main/cntrlcen.c, main/collide.c,
2432 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2433 descent.hog is present, d1 becomes mission 0)
2435 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2436 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2437 arch/win32/winnet.c: MinGW compiles with network enabled again,
2438 but still doesn't work
2442 2003-02-28 Bradley Bell <btb@icculus.org>
2444 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2445 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2446 many opengl glitches
2448 2003-02-27 Bradley Bell <btb@icculus.org>
2450 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2451 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2452 main/network.c, main/network.h: noted that hoard.ham is only needed
2453 for multiplayer HOARD games, and should not be equated with
2454 "vertigo". put HoardEquipped() back in network.c.
2456 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2457 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2458 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2459 use timer_delay instead of d_delay
2461 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2463 * main/render.c: added replacement qsort for solaris
2465 2003-02-26 Bradley Bell <btb@icculus.org>
2467 * main/gamemine.c: texture conversion for d1 shareware
2469 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2471 * main/gamemine.c: better texture conversion for d1 levels
2473 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2475 * main/kconfig.c: fix joystick support under MinGW
2477 2003-02-26 Bradley Bell <btb@icculus.org>
2479 * main/playsave.c: fix swapping glitch
2481 * configure.ac, readme.txt: clean stuff up, getting ready for
2484 * main/titles.c: begin support for rendering spinning robots in
2487 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2490 * main/gamemine.c: load d1 shareware levels!
2492 2003-02-25 Bradley Bell <btb@icculus.org>
2496 * autogen.sh: add warning about old auto* versions, use
2499 2003-02-24 Bradley Bell <btb@icculus.org>
2501 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2502 briefings mostly working
2504 * main/movie.c, main/titles.c: fixed some more briefing glitches
2506 2003-02-23 Bradley Bell <btb@icculus.org>
2508 * main/movie.c: fixed crash when using shareware data files
2511 * arch/sdl/digi.c: fix crash on non-existent sounds
2512 (i.e. shareware data)
2514 2003-02-22 Bradley Bell <btb@icculus.org>
2516 * main/titles.c: fixed fullscreen toggle in briefings
2518 2003-02-21 Bradley Bell <btb@icculus.org>
2520 * configure.ac: check for mingw when enabling nasm
2522 * main/playsave.c: enable loading player files of either byte
2525 2003-02-20 Bradley Bell <btb@icculus.org>
2527 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2529 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2530 #343, not "rest of solution to bug #344"
2532 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2535 * main/kludge.c: partial solution to bug #344
2537 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2539 * compilerdefs.txt: added linux/mips info
2541 * ChangeLog: clean up changelog
2543 2003-02-19 Bradley Bell <btb@icculus.org>
2545 * libmve/mveplay.c: os x needs nanosleep prototype.
2547 2003-02-18 Bradley Bell <btb@icculus.org>
2549 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2551 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2552 to disable/enable audio
2554 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2556 * main/: movie.h, titles.c: make sure movie's palette is set before
2557 writing briefing text. Fixes bug #359
2559 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2562 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2563 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2566 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2569 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2570 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2571 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2574 * include/libmve.h: blah
2576 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2578 * main/render.c: 2nd attempt to fix solaris qsort bug
2580 2003-02-18 Bradley Bell <btb@icculus.org>
2582 * configure.ac, include/pstypes.h: put alignment detection in
2585 2003-02-17 Bradley Bell <btb@icculus.org>
2587 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2588 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2589 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2590 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2591 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2592 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2593 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2594 moved mve stuff to separate subdir
2596 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2597 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2598 mve code. Fixes (at least) bugs #41, #348, and #350.
2600 2003-02-14 Bradley Bell <btb@icculus.org>
2602 * main/Makefile.am: no more Makefile.mveplay. again
2604 * main/mveplay.c: typo
2606 2003-02-13 Bradley Bell <btb@icculus.org>
2608 * utilities/mvlextract.c: uint -> unsigned int
2610 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2611 standalone mveplayer, win32 support
2613 * main/movie.c: random bugfixes, win32 support
2615 * arch/sdl/Makefile.am: formatting
2617 * configure.ac: disable networking on mac/win for now
2619 * main/newmenu.c: comments
2621 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2623 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2624 redundant swap functions.
2626 2003-02-13 Bradley Bell <btb@icculus.org>
2628 * ChangeLog: update changelog
2630 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2632 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2633 polymodel alignment issues.
2635 2003-02-13 Bradley Bell <btb@icculus.org>
2637 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2638 fix various little bugs
2640 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2641 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2643 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2646 * README.utils: new file
2648 * main/: mve_main.c, mveplay.c: more movie fixes
2650 * README: updated README
2652 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2654 2003-02-12 Bradley Bell <btb@icculus.org>
2656 * utilities/mvlextract.c: bigendian mvl support
2658 * main/mveplay.c: formatting, stuff
2660 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2661 truecolor mve support, standalone mveplayer
2663 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2664 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2665 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2666 standalone mveplayer
2668 2003-01-22 Bradley Bell <btb@icculus.org>
2670 * include/: interp.h, interp.h: restore prototype for
2671 swap_polygon_model_data
2673 2003-01-21 Bradley Bell <btb@icculus.org>
2675 * main/piggy.c: use memcpy to avoid alignment problem
2677 * compilerdefs.txt: updated some defs, added sunos/sparc
2679 2003-01-15 Bradley Bell <btb@icculus.org>
2681 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2683 * main/gamemine.c: attempting to support d1 shareware
2685 * compilerdefs.txt: update defs
2687 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2689 * main/mveplay.c: fix several bugs, comments, formatting.
2691 2003-01-15 Bradley Bell <btb@icculus.org>
2693 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2694 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2695 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2696 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2699 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2700 formatting, comments
2702 2003-01-11 Bradley Bell <btb@icculus.org>
2704 * main/: mission.c, mission.h: attempt to support d1 for mac
2707 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2709 * main/object.h: foo
2711 2003-01-09 Bradley Bell <btb@icculus.org>
2713 * main/movie.c: use ifdef around gr_toggle_fullscreen
2715 2003-01-07 Bradley Bell <btb@icculus.org>
2717 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2718 main/mission.h: don't need .msn file for descent.hog anymore
2722 2003-01-06 Bradley Bell <btb@icculus.org>
2724 * main/mission.h, main/mission.c: comments
2726 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2729 2003-01-03 Bradley Bell <btb@icculus.org>
2731 * utilities/: txb2txt.c, txt2txb.c: remove old files
2733 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2735 * main/polyobj.c: attempt to make read_model_file
2738 * main/menu.c: move vertigo text
2740 2003-01-02 Bradley Bell <btb@icculus.org>
2742 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2743 main/polyobj.h: cleanup alignment changes
2745 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2746 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2747 main/object.h: fix alignment issues on sparc
2749 * cvshowto.txt: update cvs info
2753 * 2d/rle.c: make rle_swap handle RLE_BIG
2755 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2757 * main/render.c: workaround solaris qsort bug
2759 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2761 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2762 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2764 * arch/linux/Makefile.am: enabled linux joystick, kali
2766 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2767 arch/sdl/event.c: enabled linux joystick
2769 2002-12-31 Bradley Bell <btb@icculus.org>
2771 * main/gamemine.c: simplified warning msg
2773 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2775 * main/render.h: fix compiler warning
2777 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2779 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2781 2002-12-24 Bradley Bell <btb@icculus.org>
2783 * main/mission.c: fixes an infinite loop which was caused by d2x
2784 thinking d2demo was a descent 1 mission
2786 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2788 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2790 2002-12-24 Bradley Bell <btb@icculus.org>
2792 * main/render.c: comments
2794 2002-10-30 Bradley Bell <btb@icculus.org>
2796 * main/inferno.c: add help for -hogdir option
2798 * main/inferno.c: added -hogdir option
2800 2002-10-28 Bradley Bell <btb@icculus.org>
2802 * main/: inferno.c, menu.c: enabled Vertigo displays
2804 * include/3d.h: typo
2806 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2808 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2809 main/netmisc.c, main/network.c: simplify and eliminate redundant
2812 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2814 * maths/fixc.c: fix infinite loop in quad_sqrt.
2816 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2817 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2819 2002-10-12 Bradley Bell <btb@icculus.org>
2821 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2823 2002-10-11 Bradley Bell <btb@icculus.org>
2825 * main/hud.c: make hud_message work correctly
2827 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2830 * main/network.c: formatting, small fixes
2832 2002-10-10 Bradley Bell <btb@icculus.org>
2834 * main/netmisc.h: no swap_object for little-endian
2836 * main/: netmisc.h, network.c: use macros to simplify network
2839 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2842 * main/inferno.c: enable loading screen for mac shareware with
2845 * main/netmisc.c: whitespace
2847 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2850 * main/hud.c: whitespace
2852 * configure.ac: remove shareware build, add macdata build
2854 * main/songs.c: whitespace
2856 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2857 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2860 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2863 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2865 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2866 comments, formatting, etc.
2868 * iff/iff.c: fix bigendian iff loading.
2870 2002-10-03 Bradley Bell <btb@icculus.org>
2872 * utilities/txb2tex.c: typo
2874 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2875 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2878 * arch/sdl/mouse.c: whitespace
2880 2002-09-19 Bradley Bell <btb@icculus.org>
2882 * main/kconfig.c: fix a oops, add old logs
2884 * main/kconfig.c: support for >3 mouse buttons
2886 2002-09-18 Bradley Bell <btb@icculus.org>
2888 * include/gr.h: fix palette swap define
2890 2002-09-14 Bradley Bell <btb@icculus.org>
2892 * main/titles.c: load hires briefing screen if lores doesn't exist
2893 (i.e. vertigo) and MenuHires=0
2895 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2897 * main/: multi.h, network.h: pack some structures for ipx
2900 2002-09-14 Bradley Bell <btb@icculus.org>
2902 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2903 and load_endlevel_data() to expect newline-terminated strings, fix
2904 load_game_data to read null-terminated string for
2907 2002-09-07 Bradley Bell <btb@icculus.org>
2909 * main/newmenu.c: added error message
2911 * main/menu.h: enable -nohires with mac shareware
2913 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2915 * 2d/font.c: enable 0/255 palette swap for fonts
2917 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2920 * 2d/2dsline.c: fix ogl blooper
2922 2002-09-05 Bradley Bell <btb@icculus.org>
2924 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2927 * include/strutil.h: need string.h for strcasecmp
2929 * include/rle.h: okay, maybe it needs to be this way
2931 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2933 * 2d/scalec.c: more stuff from d2src
2935 * 2d/rle.c: more stuff from d2src, formatting
2937 * 2d/font.c: useless cruft
2939 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2941 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2944 2002-09-04 Bradley Bell <btb@icculus.org>
2946 * include/grdef.h: fix compiler warnings
2948 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2950 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2953 * main/game.c: we want the mac ibitblt for everything but dos and
2956 * main/texmerge.c: these routines are in tmerge.c
2958 * main/credits.c: enable credits for mac and oem data
2960 * main/bm.c: use either exit.ham or exit.pofs
2962 * include/ibitblt.h: enable some more code from d2src
2964 * include/gr.h: enable mac ubitblt_double
2966 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2968 * include/grdef.h: moved some inline asm from linear.h
2970 * 2d/ibitblt.c: brought in line with original d2 version
2972 * 2d/bitblt.c: reverted to original d2 version of this file, then
2973 added d1x enhancements
2975 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2977 * 2d/linear.h: moved these back to their original locations
2980 * main/mveplay.c: close some memory holes, speed up palette loading
2982 * main/movie.c: added fullscreen toggle while playing movies
2984 * main/inferno.c: comment out -superhires help text (always on)
2986 * include/timer.h: added approx_fsec_to_usec macro
2988 * arch/sdl/joy.c: fix compiler warning
2990 2002-09-01 Bradley Bell <btb@icculus.org>
2992 * main/network.c: oops
2994 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2996 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2997 timer_get_fixed_seconds
3001 2002-08-31 Bradley Bell <btb@icculus.org>
3003 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3006 * main/multi.h: network endian stuff
3008 * 2d/font.c, include/gr.h: fast file i/o for font headers
3010 * arch/win32/arch_ip.cpp: unused file
3012 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3013 bigendian networking fixes
3015 * main/menu.c: make net menu more accurate, also make superhires
3018 * include/pstypes.h: better to have __pack__ all the time, I think.
3019 needed for networking, e.g.
3021 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3024 * arch/win32/Makefile.am: unused file
3028 2002-08-30 Bradley Bell <btb@icculus.org>
3030 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3032 * main/: newmenu.h, titles.c: formatting
3034 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3035 main/multi.h: networking works, finally
3037 * TODO: added TODO file
3039 * arch/linux/arch_ip.cpp: unused fine
3041 * README: network sorta working
3043 * main/: Makefile.am, multi.c, network.c, network.h: more
3046 * main/menu.c: load builtin mission correctly
3048 * main/inferno.c: documentation
3050 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3053 * main/Makefile.mveplay: don't need no more
3055 2002-08-29 Bradley Bell <btb@icculus.org>
3057 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3058 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3059 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3062 * include/ipx_drv.h: more network fixing
3064 * arch/linux/include/ipx_drv.h: more network fixing
3066 * include/ipx.h: formatting
3068 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3070 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3071 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3072 main/inferno.c: fixed networking fuck-up?
3074 * Makefile.am: moved mingw info to README
3076 * README, mingw32.txt: moved mingw info to README
3078 2002-08-27 Bradley Bell <btb@icculus.org>
3080 * utilities/mvlextract.c: allow specifying file to extract
3082 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3085 * utilities/hogextract.c: allow specifying file to extract
3087 * main/mission.c: Have to get mission_num _after_ promoting...
3089 * main/: gameseq.c, titles.c: beginning d1 briefing support
3091 * descent.msn: beginning d1 briefing support
3093 * main/: titles.c, titles.h: d1-style mission briefings
3095 * main/piggy.h: whitespace
3097 * main/movie.c: beginning robot movie support, fall back on lo/hi
3098 res if hi/lo not available
3100 * main/mission.c: added Builtin_mission_num for builtin mission,
3101 D1Hogdir, d1-style mission briefings
3103 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3106 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3107 (for d1 missions that need d1 data)
3109 * 2d/ibitblt.c: whitespace
3111 2002-08-26 Bradley Bell <btb@icculus.org>
3113 * utilities/mvlcreate.c: oops
3115 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3118 * utilities/hogextract.c: added [v]iew option
3120 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3122 * main/titles.c: fix writable string, disable DumbAdjust thing
3124 * main/polyobj.h: whitespace
3126 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3129 * main/movie.c: read movies from AltHogDir, other fixes
3131 * main/: mission.c, mission.h: fix bug w/mission filename
3133 * main/gameseq.c: comments
3135 * main/digi.h: whitespace n stuff
3137 * include/mve_audio.h: added audio flag macros
3139 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3144 2002-08-23 Bradley Bell <btb@icculus.org>
3146 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3149 * Makefile.am: remove d2demo.mn2
3151 * cfile/cfile.c, include/cfile.h: add cfile_size function
3153 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3154 eliminate need for .mn2 files for oem and demo
3156 2002-08-22 Bradley Bell <btb@icculus.org>
3158 * main/bm.c: fix for vertigo
3160 * main/menu.h: make OEM menu pcx available
3162 * 2d/rle.c: merge with original d2 file
3164 * Makefile.am, configure.ac: let mission files get installed by
3167 2002-08-17 Bradley Bell <btb@icculus.org>
3169 * configure.ac: make FAST_FILE_IO the default on little-endian
3172 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3174 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3177 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3179 * main/: game.c, menu.c, mission.c: promote builtin missions.
3181 2002-08-15 Bradley Bell <btb@icculus.org>
3183 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3184 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3186 * utilities/.cvsignore: added cvsignore
3188 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3191 * main/piggy.c: mac data file loading
3193 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3194 transparency and swap 0/255 correctly for mac data files
3196 2002-08-13 Bradley Bell <btb@icculus.org>
3198 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3199 to utilities to avoid conflict with c++ std lib <utility>
3201 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3202 txt2txb.c: moved utility to utilities to avoid conflict with c++
3205 * Makefile.am, configure.ac: add utilities
3207 2002-08-09 Bradley Bell <btb@icculus.org>
3209 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3212 2002-08-08 Bradley Bell <btb@icculus.org>
3214 * main/inferno.c: comments
3216 * main/: newmenu.c, songs.c: mac demo datafile support
3218 * installation.txt: update
3220 * main/gamesave.c: use lowercase for consistency
3222 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3223 models for other than d2demo
3225 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3227 * main/gamemine.c: formatting, better d1 texture conversion
3229 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3230 main/mission.h: recognize .msn mission files.
3232 2002-08-07 Bradley Bell <btb@icculus.org>
3234 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3235 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3236 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3237 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3238 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3239 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3242 2002-08-06 Bradley Bell <btb@icculus.org>
3244 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3246 * main/Makefile.am: formatting
3248 * 2d/font.c: make gr_remap_font just reload the whole thing
3250 * configure.ac: formatting
3252 * Makefile.am: added d2demo.mn2
3254 * d2demo.mn2: mission file for shareware
3256 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3257 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3259 * main/sounds.h: shareware stuff, whitespace
3261 * main/: polyobj.c, polyobj.h: more fast i/o macros
3263 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3266 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3267 endlevel stuff to non-shareware, allow movies/endlevel for
3270 * main/cntrlcen.c: typo
3272 * main/bm.h: use global Piggy_hamfile_version
3274 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3275 macros, use global Piggy_hamfile_version
3277 * main/Makefile.am: terrain and movie stuff always used now
3279 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3282 * main/: gamemine.c, gamesave.c: load DMB levels
3284 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3285 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3287 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3289 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3291 2002-08-04 Bradley Bell <btb@icculus.org>
3293 * main/inferno.c: shareware stuff, formatting
3295 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3297 * arch/sdl/gr.c: don't need to set mode in gr_init
3299 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3301 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3304 * Makefile.am, descent.mn2: added mission file for descent 1
3306 2002-08-02 Bradley Bell <btb@icculus.org>
3308 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3309 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3310 main/piggy.h, misc/error.c: junk
3312 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3313 render.h, scores.c, scores.h, terrain.c: shareware stuff
3315 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3316 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3317 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3318 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3319 main/weapon.c, main/weapon.h: fast i/o macros
3321 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3323 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3324 main/gamemine.h, main/gamesave.c: load d1 levels
3326 2002-07-30 Bradley Bell <btb@icculus.org>
3328 * configure.ac: oops
3330 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3333 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3334 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3335 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3336 main/piggy.c, main/titles.c: support shareware datafiles!
3338 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3339 piggy.c: SHAREWARE fixes
3341 2002-07-29 Bradley Bell <btb@icculus.org>
3343 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3344 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3345 misc/fileutil.c: Portability - OS X support
3347 2002-07-27 Bradley Bell <btb@icculus.org>
3349 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3350 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3351 segment.h: portability
3353 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3354 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3355 main/wall.h: portabilization
3357 * 2d/font.c, include/gr.h: portability
3359 2002-07-26 Bradley Bell <btb@icculus.org>
3361 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3363 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3365 * main/player.c: foo
3367 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3369 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3370 misc/fileutil.h: portable file i/o utils
3372 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3373 writable string anymore... / formatting
3375 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3376 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3377 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3378 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3379 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3380 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3381 portable-izing file loading routines
3383 2002-07-24 Bradley Bell <btb@icculus.org>
3385 * main/mveplay.c: correctly play files with 16bit uncompressed
3386 audio, mem checking, etc
3388 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3391 2002-07-23 Bradley Bell <btb@icculus.org>
3393 * misc/Makefile.am: unused file
3395 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3396 main/sounds.h: remove experimental nmovie stuff
3398 * main/movie.c: add some debugging output
3400 2002-07-22 Bradley Bell <btb@icculus.org>
3402 * main/: console.c, state.c: simplified header
3404 * main/movie.c: enable mveplay audio
3406 * main/old/movie.c: moved to main/
3408 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3409 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3410 main/mvelib.c, main/mveplay.c: initial movie support
3412 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3413 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3414 include/ogl_init.h, include/pstypes.h, main/console.c,
3415 main/state.c, mem/mem.c: OS X stuff
3417 * configure.ac: OS X and movie stuff
3419 2002-07-19 Bradley Bell <btb@icculus.org>
3421 * compilerdefs.txt: OSX defs
3423 2002-07-18 Bradley Bell <btb@icculus.org>
3425 * main/inferno.c: use simpler rcs tags
3427 * autogen.sh: keep Changelog in cvs (and use --accum)
3429 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3430 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3431 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3432 main/songs.c: changed cdrom->rbaudio
3434 * include/rbaudio.h: moved to /include
3436 2002-07-17 Bradley Bell <btb@icculus.org>
3438 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3439 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3440 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3441 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3442 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3443 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3444 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3445 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3446 3d/setup.c: use simpler rcs tags
3451 2002-07-17 Bradley Bell <btb@icculus.org>
3453 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3455 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3457 * debian/rules: don't need readme's
3459 * debian/rules: move d1x license to COPYING, license clarifications
3461 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3462 license to COPYING, license clarifications
3464 * debian/rules: fix debian docs
3466 * debian/rules: fix debian manpages
3468 * debian/d2x-sdl.menu: fix debian menu
3470 * debian/rules: link to undocumented man page for debs
3472 * Makefile.am, configure.ac, debian/control, debian/copyright,
3473 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3474 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3475 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3478 2002-07-16 Bradley Bell <btb@icculus.org>
3480 * debian/: rules, changelog.in: deb stuff
3482 * configure.ac: cleaner nasm detection
3484 * debian/: changelog.in, control, rules: deb stuff
3486 * README, installation.txt: typos, stuff
3488 * configure.ac: better #defines
3490 * configure.ac: whitespace
3492 * configure.ac: better documentation
3494 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3495 SDL_JOYSTICK not needed
3497 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3499 * configure.ac: need higher SDL for joystick
3501 * debian/: control, rules: deb stuff
3503 * arch/sdl/joy.c: old junk
3505 * Makefile.am, configure.ac: automake updates
3507 * main/: inferno.c, text.c: don't use althogdir on non-unix
3509 * configure.ac: more autoconf updates
3511 * misc/strutil.c: better strrev
3513 * main/inferno.c: need limits.h on mingw also
3515 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3518 2002-04-19 Bradley Bell <btb@icculus.org>
3520 * main/network.c: let hoard.ham be a cfile
3522 * main/text.c: better error message when hog not found
3526 2002-03-23 Bradley Bell <btb@icculus.org>
3528 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3529 arch/sdl/Makefile.am: Use SDL joystick automatically
3531 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3533 2002-03-05 Bradley Bell <btb@icculus.org>
3535 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3538 2002-02-23 Bradley Bell <btb@icculus.org>
3540 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3542 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3543 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3544 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3545 main/editor/Makefile.am: moved includes to include
3547 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3549 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3550 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3551 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3554 * main/game.c: disabled cockpit for OGL, formatting
3556 * 2d/ibitblt.c: formatting
3558 2002-02-16 Bradley Bell <btb@icculus.org>
3560 * include/oldsdl.h: check for older macros
3562 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3563 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3564 allow older sdl versions
3566 2002-02-15 Bradley Bell <btb@icculus.org>
3568 * main/: automap.c, automap.h, inferno.c: automap resolution now
3571 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3573 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3574 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3575 win32/include/key_arch.h: never mind - that would be pointless
3577 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3578 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3579 win32/include/key_arch.h: copied files from d1x
3581 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3582 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3584 * main/multipow.c: need conf.h
3586 * arch/win32/Makefile.am: new file
3588 * include/pstypes.h: added u_int16_t (needed in base_ip)
3590 * arch/win32/arch_ip.cpp: copied from d1x
3592 2002-02-14 Bradley Bell <btb@icculus.org>
3594 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3596 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3597 main/netlist.c: Added hotkeys to toggle fullscreen mode
3599 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3600 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3602 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3603 reorder.h: Lotsa networking stuff from d1x
3605 2002-02-13 Bradley Bell <btb@icculus.org>
3607 * include/gr.h, main/game.c: Fullscreen toggle stuff
3609 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3612 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3613 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3616 2002-02-11 Bradley Bell <btb@icculus.org>
3618 * main/bm.c: use portable loader if bigendian
3620 * include/pstypes.h: don't define bool for c++
3622 * include/cfile.h: extern AltHogDir stuff
3624 * include/byteswap.h: use WORDS_BIGENDIAN
3626 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3628 * main/vers_id.h: added D2X_IVER
3630 * misc/args.c: don't use d1x.ini
3632 * Makefile.am: rpm stuff
3634 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3637 2002-02-09 Bradley Bell <btb@icculus.org>
3639 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3641 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3643 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3646 2002-02-06 Bradley Bell <btb@icculus.org>
3648 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3649 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3650 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3652 * debian/: changelog.in, control, copyright, d2x-gl.files,
3653 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3657 2002-02-02 Bradley Bell <btb@icculus.org>
3659 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3661 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3662 Enabled RELEASE option
3664 2002-01-31 Bradley Bell <btb@icculus.org>
3666 * Makefile.am, configure.ac: specify prerequisite versions of
3667 autoconf and automake
3669 2002-01-29 Bradley Bell <btb@icculus.org>
3671 * main/mission.c: RCS header added
3673 * main/inferno.c: update copyright date
3675 * main/mission.c: allow missions to be in AltHogDir
3677 * configure.ac: Display results of configure
3679 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3682 2002-01-28 Bradley Bell <btb@icculus.org>
3684 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3685 Data files now go in DATADIR/games/d2x, user files now go in
3688 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3690 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3691 files now go in ~/.d2x
3693 2002-01-24 Bradley Bell <btb@icculus.org>
3695 * configure.ac: fix nasm not found error message
3697 2002-01-18 Bradley Bell <btb@icculus.org>
3699 * configure.in: getting rid of old configure.in
3701 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3702 main/movie.c: Movie playing kludgey stuff
3704 * misc/args.c: formatting
3706 * main/inferno.c: allow -h for help
3708 * include/error.h: don't die on int3, unless -debug given
3710 * mingw32.txt: more stuff
3712 2001-12-29 Bradley Bell <btb@icculus.org>
3714 * Makefile.am: Got rid of thinking.txt
3716 * main/inferno.c: document -nomovies option
3718 2001-12-28 Bradley Bell <btb@icculus.org>
3720 * main/titles.c: formatting, put some code into place for rendering
3721 of robots during briefings
3723 2001-12-27 Bradley Bell <btb@icculus.org>
3727 2001-12-23 Craig Hadady <chadady@iglou.com>
3729 * 2d/rle.c: fixed bug in dummy array.
3731 2001-12-03 Bradley Bell <btb@icculus.org>
3733 * arch/sdl/init.c: fix formatting
3735 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3736 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3737 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3738 and sdl joystick stuff
3740 2001-11-30 Bradley Bell <btb@icculus.org>
3742 * thinking.txt: not needed
3744 2001-11-27 Bradley Bell <btb@icculus.org>
3746 * cygconf, mingw32.txt: use sdl from source on cygwin
3748 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3749 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3750 SDL_CFLAGS to CFLAGS
3752 2001-11-27 Bradley Bell <btb@icculus.org>
3756 2001-11-14 Bradley Bell <btb@icculus.org>
3758 * texmap/scanline.c: use optimization flags as texmap default
3760 * NEWS: mouse wheel, etc
3762 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3763 wheel to emulate 3rd axis
3765 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3767 * include/error.h: kludge to ungrab mouse when we hit an int3
3769 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3770 __ENV_MSDOS__ to __MSDOS__
3772 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3775 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3778 * arch/sdl/digi.c: implemented digi_set_volume
3780 * include/grdef.h, main/config.c, misc/d_io.c: change
3781 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3783 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3784 main/piggy.c: use MAKE_SIG
3786 * installation.txt: update
3788 * configure.ac: new file
3790 * arch/sdl/joydefs.c: #include pstypes.h
3792 * arch/sdl/init.c: SDL joystick stuff
3794 * acconfig.h: adjust MINGW defines
3796 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3797 controls menu now works
3799 2001-11-13 Bradley Bell <btb@icculus.org>
3801 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3804 * Makefile.am: New file
3806 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3809 * compilerdefs.txt: New file
3811 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3813 2001-11-12 Bradley Bell <btb@icculus.org>
3815 * main/playsave.c: load player files regardless of byte order of
3818 2001-11-11 Bradley Bell <btb@icculus.org>
3820 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3823 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3825 * NEWS: GL savegame thumbnails
3827 * acconfig.h, configure.in: make option for NMOVIES, default to off
3829 2001-11-09 Bradley Bell <btb@icculus.org>
3831 * main/state.c: Enabled savegame thumbnails under OpenGL
3833 * unused/pa_null/pa_enabl.h: remove duplicate header
3835 * misc/args.c: use d2x.ini for option file
3837 * mem/mem.c: Move mem_realloc inside the ifdef
3839 * main/menu.c: fix 640x400 menu text
3841 * main/inferno.c: added documentation
3843 * main/endlevel.c: fix warnings
3845 * arch/ogl/gr.c: Get rid of gl spew
3847 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3849 * acconfig.h: Define __SDL__ for mingw
3851 2001-11-08 Bradley Bell <btb@icculus.org>
3853 * 2d/font.c: free OGL font data when rereading
3855 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3856 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3857 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3858 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3859 main/weapon.h: Enabled shareware build, endlevel flythrough
3862 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3863 of use for shareware build
3865 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3868 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3870 2001-11-05 Bradley Bell <btb@icculus.org>
3872 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3875 * include/3d.h: Add comment
3877 2001-11-04 Bradley Bell <btb@icculus.org>
3879 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3882 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3885 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3887 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3888 main/hudmsg.h: Enable d1x-style hud_message
3890 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3892 * 2d/font.c: re-init ogl fonts after remapping colors.
3894 2001-11-02 Bradley Bell <btb@icculus.org>
3896 * misc/Makefile.am: remove byteswap.h (duplicate header)
3898 * 2d/font.c: fixed gr_remap_font, minor stuff
3900 * configure.in: take out -O2 if doing debug build
3902 * main/bm.c: formatting
3904 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3906 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3907 macros, get rid of functions
3909 2001-11-01 Bradley Bell <btb@icculus.org>
3911 * misc/byteswap.h: removed duplicate header
3913 2001-10-31 Bradley Bell <btb@icculus.org>
3915 * NEWS, main/automap.c: automap works in opengl
3917 * NEWS, configure.in: Added news
3919 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3921 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3923 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3924 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3925 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3927 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3929 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3931 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3932 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3934 2001-10-27 Bradley Bell <btb@icculus.org>
3936 * main/inferno.c: added some documentation
3938 2001-10-25 Bradley Bell <btb@icculus.org>
3940 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3943 * Makefile.am, configure.in, arch/Makefile.am,
3944 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3945 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3946 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3947 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3948 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3949 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3950 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3951 it's ugly, but It'll be easier to sync with d1x.
3953 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3954 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3955 main/editor/Makefile.am: attempt at support for editor, makefile
3958 * misc/d_delay.c: formatting fix
3960 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3961 tmappent.S, tmapppro.S: adding support for runtime selection of
3964 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3965 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3966 including multi.h and network.h, fix backslashes, fix compiler
3969 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3970 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3971 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3972 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3973 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3974 including multi.h and network.h, fix backslashes
3976 * include/pstypes.h: added typedef for u_int64_t on mingw
3978 * include/3d.h: added prototype for g3_uninit_polygon_model
3980 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3982 2001-10-24 Bradley Bell <btb@icculus.org>
3984 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3985 arch subdirs, as in d1x.
3987 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3988 earlier style until i understand automake 1.5 better. remove input
3991 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3992 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3993 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3994 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3995 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3996 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3997 Moved input stuff to arch subdirs, as in d1x.
3999 * NEWS, configure.in: blah blah
4001 2001-10-23 Bradley Bell <btb@icculus.org>
4003 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4005 * texmap/tmapppro.S: no need for #include <conf.h> here
4007 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4010 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4011 file. RCS header added
4013 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4014 #ifdef'ing out the whole file. RCS header added
4016 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4017 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4018 fixes. Now works with automake 1.5 and autoconf 2.52.
4019 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4020 mingw (-grabmouse now works on win32).
4022 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4023 These don't belong in cvs
4027 2001-10-20 Bradley Bell <btb@icculus.org>
4029 * 2d/font.c: Don't free unused variables...
4031 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4034 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4035 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4036 main/Makefile.am: make dist more sensible
4038 * Makefile.am: Kludge for linking on mingw
4040 2001-10-19 Bradley Bell <btb@icculus.org>
4042 * Makefile.am, configure.in, arch/win32/Makefile.am,
4043 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4045 * include/ipx_drv.h: Check for __MINGW32__
4047 * include/i86.h: Imported from d1x
4049 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4051 * arch/dos/modex.asm: Fixed %include
4053 * main/console.c: RCS headers added
4055 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4058 * Makefile.am, main/Makefile.am: Moved final link to top-level
4059 directory instead of main/
4061 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4062 __ENV_LINUX__ to __linux__
4064 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4065 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4066 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4067 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4068 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4069 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4070 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4071 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4072 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4073 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4076 * configure.in: add --enable-xploader, support arch/linux subdir,
4079 * main/inferno.c: conditionalize conf.h
4081 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4083 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4084 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4085 misc/fileutil.h: Partial application of linux/alpha patch.
4087 2001-10-19 Bradley Bell <btb@icculus.org>
4089 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4090 networking in line with d1x, moved some arch/linux_* stuff to
4093 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4094 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4095 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4096 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4099 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4100 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4101 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4102 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4103 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4104 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4105 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4106 linux/include/ukali.h: Brought linux networking in line with d1x,
4107 moved some arch/linux_* stuff to arch/linux/*
4109 * include/ipx_drv.h: Imported from d1x
4111 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4113 * main/ipx_drv.c: Imported from d1x
4115 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4116 main/network.h, main/Makefile.am: Trying to get network working on
4119 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4120 main/Makefile.am: build fixes
4122 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4123 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4124 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4125 starting to get net working.
4127 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4128 conditionalized min,max macros
4130 2001-10-18 Bradley Bell <btb@icculus.org>
4132 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4133 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4134 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4135 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4138 * 2d/2dsline.c: RCS headers added/changed
4140 * configure.in: fix NASMFLAGS bug
4142 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4145 2001-10-17 Bradley Bell <btb@icculus.org>
4147 * NEWS: Fixed the invulnerable robots bug!
4149 * main/collide.c: Fixed the invulnerable robots bug!
4151 2001-10-14 Bradley Bell <btb@icculus.org>
4153 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4156 2001-10-13 Bradley Bell <btb@icculus.org>
4158 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4159 arch/Makefile.am, arch/dos/Makefile.am,
4160 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4161 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4162 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4163 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4164 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4165 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4166 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4167 arch/win32/include/Makefile.am, iff/Makefile.am,
4168 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4169 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4170 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4171 unused/bios/Makefile.am, unused/lib/Makefile.am,
4172 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4173 unused/ui/Makefile.am, unused/vga/Makefile.am,
4174 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4175 automake stuff from "inert" subdirs. And there was much rejoicing.
4177 * Makefile.am, NEWS, configure.in: Stuff
4179 * ChangeLog: removing auto-generated file
4181 * cygconf: Added instructions for mingw32 build
4183 * Makefile.am: renamed INSTALL to installation.txt
4185 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4187 * mingw32.txt: Added instructions for mingw32 build
4189 * configure.in: Enable assembly under mingw32
4191 2001-10-12 Bradley Bell <btb@icculus.org>
4193 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4195 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4196 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4197 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4198 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4199 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4200 to __DJGPP__, since it's built-in.
4202 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4204 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4205 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4209 2001-10-12 Bradley Bell <btb@icculus.org>
4211 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4213 * Makefile.am: make sure cygconf gets archived
4215 * configure.in: Increment version number in preparation for release
4217 * configure.in: Fix detection of opengl
4219 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4220 cygconf, arch/Makefile.am, arch/include/joy.h,
4221 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4222 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4223 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4224 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4225 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4226 Vastly improved compilability.
4228 2001-10-11 Bradley Bell <btb@icculus.org>
4230 * Makefile.am: Added macros/sdl.m4
4232 * autogen.sh: Added macros/sdl.m4
4234 2001-10-09 Bradley Bell <btb@icculus.org>
4236 * main/vers_id.h: Added DESCENT_VERSION constant
4238 * main/inferno.c: Added command-line help.
4240 * include/ogl_init.h: opengl improvments (following d1x changes)
4242 2001-10-07 Bradley Bell <btb@icculus.org>
4244 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4245 arch/ogl/Makefile.am: Remove duplicate headers.
4247 2001-08-02 Thimo Neubauer <thimo@debian.org>
4249 * mem/mem.c: totally crippled the memory manager because it does
4250 not make sense for non-DOS-systems and it would have been too
4251 complicated to get it 64bit clean
4253 2001-06-19 Bradley Bell <btb@icculus.org>
4255 * cvshowto.txt: updated anonymous password
4257 2001-02-08 Bradley Bell <btb@icculus.org>
4259 * COPYING, license.txt: Added d1x license
4261 2001-02-01 Bradley Bell <btb@icculus.org>
4263 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4265 2001-01-31 Bradley Bell <btb@icculus.org>
4267 * configure.in, arch/include/mouse.h, include/pstypes.h,
4268 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4270 * main/polyobj.c: fix typo
4272 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4273 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4274 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4275 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4276 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4277 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4278 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4279 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4280 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4281 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4282 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4283 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4284 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4285 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4286 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4287 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4288 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4289 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4290 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4291 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4292 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4293 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4294 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4295 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4296 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4297 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4300 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4301 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4302 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4303 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4306 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4309 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4310 cross-compiling, and cygwin fixes
4312 2001-01-30 Bradley Bell <btb@icculus.org>
4314 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4315 include/pstypes.h, include/strutil.h, main/Makefile.am,
4316 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4317 needs --without-assembler and --without-network to compile
4319 2001-01-29 Bradley Bell <btb@icculus.org>
4321 * configure.in, main/Makefile.am: Fixes to build system
4323 * main/kconfig.c: fix for non-linux joysticks
4325 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4326 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4327 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4328 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4329 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4330 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4331 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4332 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4333 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4334 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4336 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4337 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4338 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4339 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4340 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4341 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4344 * arch/dos/include/joy.h, arch/dos/include/key.h,
4345 arch/dos/include/mouse.h: Unified input headers.
4347 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4349 2001-01-28 Bradley Bell <btb@icculus.org>
4351 * conf.h.in, configure.in, arch/Makefile.am,
4352 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4353 arch/include/key.h, main/Makefile.am: More header unification...
4355 * main/newdemo.c: Added <ctype.h>
4357 * arch/include/event.h, arch/include/joy.h: unified input headers.
4359 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4360 OpenGL now uses SDL-GL instead of gii
4362 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4364 2001-01-25 Bradley Bell <btb@icculus.org>
4366 * autogen.sh: use "set -e" so execution stops if something goes
4369 2001-01-24 Bradley Bell <btb@icculus.org>
4373 * Makefile.am: Add ChangeLog to dist
4377 2001-01-24 Bradley Bell <btb@icculus.org>
4379 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4381 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4382 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4385 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4386 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4387 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4388 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4389 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4390 arch/Makefile.am, arch/dos/Makefile.am,
4391 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4392 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4393 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4394 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4395 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4396 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4397 unused/Makefile.am, unused/bios/Makefile.am,
4398 unused/lib/Makefile.am, unused/novga/Makefile.am,
4399 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4400 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4401 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4402 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4403 make dist, VPATH builds, ...
4405 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4406 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4407 arch/dos/Makefile.in, arch/linux/Makefile.in,
4408 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4409 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4410 misc/Makefile.in, texmap/Makefile.in: cruft removal
4412 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4415 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4417 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4419 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4422 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4423 added -grabmouse option
4425 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4426 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4427 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4428 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4429 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4430 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4431 main/songs.c, misc/args.c: changed args_find to FindArg
4433 2001-01-22 Bradley Bell <btb@icculus.org>
4435 * configure, main/Makefile.am, main/Makefile.in: configuration
4438 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4439 fix compiler warnings w/opengl
4441 * include/console.h: ggi support
4443 * arch/linux_init.c: svgalib support
4445 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4446 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4447 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4448 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4449 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4450 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4453 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4455 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4456 main/render.c: fix warnings and enable NDEBUG *
4457 arch/svgalib_init.c: svgalib support
4459 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4461 * main/kconfig.c: joystick support
4463 2001-01-21 Bradley Bell <btb@icculus.org>
4465 * cvshowto.txt: new file, taken from d1x webpage
4467 * AUTHORS, README: Taking over as maintainer of d2x
4469 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4471 2001-01-20 Bradley Bell <btb@icculus.org>
4473 * configure, configure.in: Turned -Werror back off by default
4475 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4476 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4477 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4478 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4479 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4480 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4481 main/laser.c, main/multi.c, main/network.c, main/network.h,
4482 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4483 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4484 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4485 warnings, for non-OpenGL on linux, anyway...
4487 2001-01-19 Bradley Bell <btb@icculus.org>
4489 * copying: remove duplicate file
4491 * Import of d2x-0.0.9-pre1
4493 * Import of d2x-0.0.8