1 2005-07-03 Chris Taylor <chris@icculus.org>
3 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
5 2005-07-01 Chris Taylor <chris@icculus.org>
7 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
8 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
10 2005-06-23 Chris Taylor <chris@icculus.org>
12 * installation.txt: describe new directory system
13 and mention recursive mission searching
15 2005-06-22 Chris Taylor <chris@icculus.org>
17 * main/editor/kgame.c: load .rl2 files instead of .lvl files
18 (some editor info could be stored in .rdl / .rl2 files)
20 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
21 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
22 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
23 main/wall.c, main/wall.h: add level component saving functions,
24 which use PhysicsFS and are endian friendly
26 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
27 add function for converting descent 2 texture numbers back to
28 descent 1 texture numbers
30 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
31 levels. Entirely endian friendly and allows saving of .rdl and .rl2
34 2005-06-14 Chris Taylor <chris@icculus.org>
36 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
38 2005-06-13 Chris Taylor <chris@icculus.org>
40 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
41 number 198 to maintain bijectivity, when descent.pig is available
42 (used to return 167, which is also returned for Descent 1 texture
45 * include/physfsx.h: added PHYSFSX_writeVector,
46 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
48 2005-04-05 Bradley Bell <btb@icculus.org>
50 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
51 bugs in joystick initialization
53 2005-04-04 Bradley Bell <btb@icculus.org>
55 * main/kconfig.c: cosmetic fixes to joystick config screen
57 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
58 arch/linux/joystick.c, arch/linux/include/joystick.h,
59 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
60 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
61 MAX_BUTTONS to JOY_MAX_BUTTONS
63 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
64 of joystick buttons/axes
66 * arch/win32/midi.c: don't play midi if -nosound
68 * arch/win32/mingw_init.c: remove redundant joy_init()
70 2005-04-01 Chris Taylor <chris@icculus.org>
72 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
73 main/editor/med.c: "Go to Main Menu" now works in editor
75 * main/editor/segment.c: set Highest_vertex_index and
76 Highest_segment_index to 0 when creating a new mine (avoids
77 problems with saving when another level was previously loaded)
79 2005-03-31 Chris Taylor <chris@icculus.org>
81 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
82 main/editor/eglobal.c, main/editor/eobject.c,
83 main/editor/medrobot.c, main/editor/objpage.c,
84 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
85 OL_ constants; use "object" instead of "robot" in some places;
86 draw and place reactors with correct modelnum
88 * main/editor/texpage.c: no using TmapList, initialise texture
89 category globals, no CurrentTmap (just use CurrentTexture)
91 2005-03-29 Bradley Bell <btb@icculus.org>
93 * mem/mem.c: remove obsolete malloc.h
95 2005-03-20 Bradley Bell <btb@icculus.org>
97 * Makefile.am: add some stuff to dist
99 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
102 * console/CON_console.c: Fixed console cursor positioning.
104 * main/text.c: revert to Error if text file not found.
106 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
108 * ui/.cvsignore: New file
110 2005-03-17 Bradley Bell <btb@icculus.org>
112 * arch/win32/midi.c: Add RCS ID tag
114 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
115 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
118 2005-03-16 Bradley Bell <btb@icculus.org>
120 * main/bm.c, main/bm.h: use hardcoded value instead of
121 sizeof(tmap_info), since size depends on whether editor is built
124 * ui/mouse.c: gcc doesn't like multi-line // comments
126 * main/dumpmine.c: get rid of compiler warnings
128 2005-03-15 Bradley Bell <btb@icculus.org>
130 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
131 Fixes laser and plasma lighting bug, hopefully doesn't break
134 * main/state.c: Fix crash if Num_walls=0
136 2005-03-12 Bradley Bell <btb@icculus.org>
138 * Makefile.am, configure.ac: enable editor in unix-style builds
140 2005-03-12 Chris Taylor <chris@icculus.org>
142 * main/gamesave.c: could check reactor model num, don't check
143 reactor object shields (not used anyway, it's stored/calculated
146 2005-03-06 Chris Taylor <chris@icculus.org>
148 * main/piggy.c: load the descent 1 color palette when NDEBUG is
151 * main/editor/seguvs.c: check the uvs after they're assigned
153 2005-02-27 Chris Taylor <chris@icculus.org>
155 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
156 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
157 gr_update in event loops
159 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
160 file.c, involves modifying the listbox so it can use
161 an array of string pointers
163 2005-02-26 Chris Taylor <chris@icculus.org>
165 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
168 * ui/window.c: only disable the keyboard for MS DOS
170 * main/editor/eswitch.c: add remove_trigger_num
173 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
174 still works if there's no BITMAPS.TBL in a PhysicsFS search path
176 * main/inferno.c: determine properly if 800x600 resolution is
177 available (for editor)
179 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
180 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
181 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
182 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
184 * ui/keypad.c: fix the reading of keypad (.pad) files
186 * ui/menubar.c: use cfile to read the menubar file MED.MNU
188 2005-02-25 Chris Taylor <chris@icculus.org>
190 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
191 allowing Mac OS 9 and X to both use conf.h but one can build for
192 OpenGL while the other doesn't.
194 * main/editor/mine.c: use the Descent 2 definitions for maximum
195 segments and vertices
197 2005-02-25 Bradley Bell <btb@icculus.org>
199 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
200 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
201 d2src system for persistent sounds. Untested, of course.
203 * ChangeLog-old: clean up old changelog a little
205 * ChangeLog-old: converted old changelog to "cvs log" format, so
206 it can be manipulated with cvs2cl and other tools.
208 2005-02-24 Tim Massey <tmassey@obscorp.com>
210 * main/inferno.c: allow -notitles to work in shareware [and
211 non-RELEASE] version too. (d1x r1.35)
213 2005-02-24 Peter Hawkins <peterh@isa.net.au>
215 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
217 2005-02-24 Matthew Mueller <donut@dakotacom.net>
219 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
220 don't do it automatically (eg, ati's fglrx linux driver) (d1x
223 2005-02-24 Bradley Bell <btb@icculus.org>
225 * main/movie.c: change movie Warnings to con_printf, simplify
228 2005-02-24 Chris Taylor <chris@icculus.org>
230 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
231 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
232 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
233 PHYSFSX_openWriteBuffered, where appropriate
235 * main/gauges.c: draw behind the shield number properly with OpenGL
237 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
238 is selected as a secondary weapon
240 * main/titles.c: check properly whether there's a briefing
242 * main/mission.c: recursively search directories in "missions"
245 2005-02-11 Bradley Bell <btb@icculus.org>
247 * debian/control: build-dep on libphysfs-dev
249 * arch/ogl/gr.c: use GLint for arb_max_textures
251 * arch/ogl/Makefile.am: added internal.h to dist
253 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
255 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
258 dynamically find and load the OpenGL library
260 * main/editor/macro.c: use physfs instead of non-existing cflib.h
262 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
264 * main/editor/medwall.c: include cntrlcen.h
266 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
268 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
270 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
271 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
273 * ui/number.c: s/inputbox/Inputbox/
275 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
277 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
279 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
280 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
281 main/gamesave.c: s/128/PATH_MAX
283 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
285 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
287 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
288 mouse_set_limits and mouse_set_pos (we don't want to limit user)
290 * ui/menubar.c: specify int type for state2_alt_down
292 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
294 * main/piggy.c: call bm_read_all even if EDITOR is defined
296 * main/gamesave.c: if LVL can't be found, try filename that was passed
298 * main/mission.c: ensure mission name is properly terminated
300 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * 2d/font.c: fix bug #2167: some characters would not display because
303 of signed/unsigned errors
305 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
307 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
308 gauge when appropriate
310 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
311 all functions in kfuncs.c to return int instead of void
313 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
314 disable old hostage system in editor (d2 is simpler in this regard)
316 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
318 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
320 * main/editor/centers.c: change curseg2p to Curseg2p
322 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
324 * main/editor/macro.c: remove unused variable "length"
326 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
328 * main/editor/medmisc.c: Pass both arguments to render_frame
330 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
331 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
332 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
333 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
334 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
335 instead of d1-style mem.h and types.h
337 * main/editor/texpage.c: do texture replacement for any mission
339 * main/editor/medwall.c: add prototype for create_removable_wall
341 * main/editor/medrobot.c: don't try to set the removed follow_path
343 2005-01-23 Jason Owen <shannara256@yahoo.com>
345 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
346 may crash printf if the list of extensions is huge
348 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
351 only on last level of built-in mission.
353 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
356 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
357 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
358 buffers (speeding it up), and use cfopen instead of
359 PHYSFS_openRead/PHYSFS_openWrite where appropriate
361 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
362 sure nocfile.h and cfile.h are never both included
364 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
366 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
367 fix bug #1676 (filling up of OLG texture list)
369 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
371 * main/state.c: fix problems with copying/deleting save files
373 * main/automap.c: make automap fonts transparent.
375 2005-01-07 Bradley Bell <btb@icculus.org>
377 * main/menu.c: In Load Level, if there is no current mission,
380 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
382 * main/gameseq.c: Free polymodel data before reloading ham file.
384 * arch/ogl/gr.c: Implement fading in ogl_urect()
386 * main/gauges.c: Draw ship before shields in HUD.
388 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * main/editor/centers.c: Use both ints with the robot producer
393 2004-12-23 Bradley Bell <btb@icculus.org>
395 * main/editor/centers.c, main/editor/editor.h,
396 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
397 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
398 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
401 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
403 * main/bmread.c: don't duplicate the period in the filename
405 * main/dumpmine.c: Add function prototypes to remove warnings
407 * main/dumpmine.c, ui/window.c: Specify that two functions return
410 * main/editor/autosave.c, main/editor/curves.c,
411 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
412 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
415 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
417 * main/editor/eobject.c, main/editor/kgame.c,
418 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
419 extra two parameters to get_seg_masks.
421 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
422 structs for mine saving functions
424 * main/inferno.c: Use PhysicsFS for making the hoard ham.
426 * main/bmread.c: add missing includes
428 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
430 * main/dumpmine.c: Fix type mismatches
432 2004-12-19 Bradley Bell <btb@icculus.org>
434 * ui/Makefile.am: fix ui Makefile.am
436 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
437 removeext, use it in ds_load instead of splitpath
439 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
441 * include/u_mem.h: prototype for strdup with MPW
443 * main/laser.c: abort weapon fire if unable to create object
445 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
446 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
447 unused/ui/icon.c: replace byte with sbyte
449 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
450 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
451 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
452 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
453 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
454 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
455 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
456 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
457 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
458 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
459 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
460 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
461 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
462 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
463 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
466 * ui/Makefile.am: added Makefile.am for ui
468 * main/editor/Makefile.am, main/editor/autosave.c,
469 main/editor/centers.c, main/editor/centers.h,
470 main/editor/curves.c, main/editor/eglobal.c,
471 main/editor/ehostage.c, main/editor/ehostage.h,
472 main/editor/elight.c, main/editor/eobject.c,
473 main/editor/eobject.h, main/editor/eswitch.c,
474 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
475 main/editor/group.c, main/editor/info.c, main/editor/info.h,
476 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
477 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
478 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
479 main/editor/ksegsel.c, main/editor/ksegsize.c,
480 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
481 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
482 main/editor/medlisp.h, main/editor/medmisc.c,
483 main/editor/medmisc.h, main/editor/medrobot.c,
484 main/editor/medrobot.h, main/editor/medsel.c,
485 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
486 main/editor/objpage.c, main/editor/objpage.h,
487 main/editor/seguvs.c, main/editor/texpage.c,
488 main/editor/texture.c: imported missing editor files from d1x
490 * main/Makefile.am: build dumpmine.c for editor
492 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
493 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
494 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
495 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
496 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
498 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
499 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
500 main/editor/eglobal.c, main/editor/ehostage.c,
501 main/editor/ehostage.h, main/editor/elight.c,
502 main/editor/eobject.c, main/editor/eobject.h,
503 main/editor/eswitch.c, main/editor/eswitch.h,
504 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
505 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
506 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
507 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
508 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
509 main/editor/ksegsel.c, main/editor/ksegsize.c,
510 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
511 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
512 main/editor/meddraw.h, main/editor/medlisp.h,
513 main/editor/medmisc.c, main/editor/medmisc.h,
514 main/editor/medrobot.c, main/editor/medrobot.h,
515 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
516 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
517 main/editor/objpage.h, main/editor/segment.c,
518 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
519 main/editor/texpage.h, main/editor/texture.c: Move old logs to
522 * main/editor/autosave.c main/editor/centers.c
523 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
524 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
525 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
526 main/editor/fixseg.c main/editor/func.c main/editor/group.c
527 main/editor/info.c main/editor/info.h main/editor/kbuild.c
528 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
529 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
530 main/editor/ksegmove.c main/editor/ksegsel.c
531 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
532 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
533 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
534 main/editor/medmisc.h main/editor/medrobot.c
535 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
536 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
537 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
538 main/editor/texpage.h main/editor/texture.c ui/barbox.c
539 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
540 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
541 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
542 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
543 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
544 conf.h in new editor files
546 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * main/state.c: open autosave file for writing, not reading
550 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
551 main/state.c, main/state.h: added fast save
553 * main/gameseq.c, main/inferno.c: force gr_update() so screens
554 always show in OpenGL
556 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
558 * misc/strutil.c: Implement strdup for MPW
560 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
563 * misc/strutil.c: fix MPW compiler errors
565 * main/mission.c, main/mission.h: allocate mission filenames
568 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * 2d/font.c: Initialise the dataptr member correctly.
572 * include/mono.h: Print only mildly interesting messages to
573 stderr.txt. (revert earlier carbon changes)
575 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
577 * include/physfsx.h: getRealPath uses the write directory if it
578 can't get the real directory
580 * D2X.make: remove misc/d_io.c
582 2004-12-03 Bradley Bell <btb@icculus.org>
584 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
585 pathname, ensure correct translation of path separators
587 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
589 * misc/strutil.c: fix stricmp and strnicmp
591 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
594 2004-12-02 Bradley Bell <btb@icculus.org>
596 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
597 I couldn't figure out why the previous code kept segfaulting under
600 * main/kconfig.c: disable call to reset_cockpit() which was
601 causing the "letterbox" bug
603 * main/inferno.c: don't die if title screens not found
605 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
607 * configure.ac: require PhysicsFS header and library
609 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
611 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
613 * D2X.make: fix build on Carbon by adding digiobj.c
615 * main/mission.c: set builtin_hogsize for non-built-in missions
617 * main/mission.c: pass individual mission around instead of whole list
619 * main/mission.c: remove mission list from global memory
621 2004-12-02 Bradley Bell <btb@icculus.org>
623 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
624 path separator gets added to hogdir
626 2004-12-01 Bradley Bell <btb@icculus.org>
628 * README, configure.ac, VisualC/d2x/d2x.dsp,
629 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
630 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
631 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
632 uses dynamic opengl loading
634 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
636 * arch/ogl/gr.c: make write_bmp use PhysicsFS
638 * include/args.h, misc/args.c: new AppendArgs function. This
639 separates the copying of the arguments passed to main() from the
640 reading of the arguments file
642 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
643 the flexible cfgets, Fix compiling issues in MPW.
645 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
646 reading into an int, so it's removed completely. PHYSFSX_getc was
647 removed, because it's only use in misc/strio.c was removed. Put
648 in PHYSFSX_getRealPath, which recognises platform-specific
649 separators and doesn't use snprintf (MPW doesn't have it). MPW
652 * main/inferno.c: Remove use of open_movie_file. Read the
653 arguments file from the base directory, if there is one. Set up
654 D2X's write directory, including replacing any tilde at the start
655 of the path (if there is one) with the string returned by
656 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
657 default is still ~/.d2x. Check if the write directory has to be
658 created. Read the arguments file in this write directory if there
659 is one. If there's still no write directory, set it to the base
660 directory. Won't set it to the current directory if this fails,
661 because of the issue of which character to use for which platform.
663 * main/playsave.c: Use PHYSFS_readSLE32 instead of
664 PHYSFS_readULE32 due to compiling issues in MPW. Use
665 cfile_read_short instead of PHYSFS_readULE16 because of both
666 compiling and endian issues. cfile_read_byte instead of
667 PHYSFSX_readU8. Write a dummy structure instead of seeking when
668 NETWORK isn't defined
670 * D2X.make: Don't compile cfile.c on Mac OS 9.
672 * README: add PhysicsFS to the required 'tools' in README, and
673 instructions for building in MPW.
675 * include/cfile.h: Make cfopen into an inline, where a read buffer
676 is set up. This speeds up loading significantly.
678 2004-12-01 Bradley Bell <btb@icculus.org>
680 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
681 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
684 * main/newmenu.c: fix player file deletion
686 * include/physfsx.h: fix statfs includes for OS X
688 * main/inferno.c, main/network.c: misc physfs conversions
690 * arch/linux/Makefile.am, arch/linux/findfile.c,
691 arch/win32/Makefile.am, arch/win32/findfile.c,
692 include/findfile.h, main/kludge.c, main/mission.c,
693 main/newmenu.c, main/piggy.c: get rid of findfile stuff
695 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
698 * main/state.c: improve savegame load/save
700 * main/movie.c: make -nomovies friendlier
702 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
704 * include/d_io.h, include/physfsx.h, main/inferno.c,
705 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
708 * main/scores.c: use physfs for scores file
710 * main/playsave.c: improve player loading
712 * main/movie.c: improve movie loading
714 * main/mission.c: improve mission loading
716 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
717 main/state.c: use physfs for savegames
719 * README: minor update
721 * main/newdemo.c: use physfs for demos
723 * include/physfsx.h: added PHYSFSX_rename function
725 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
726 physfs/rwops, add libmve callbacks
728 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
729 added physfsrwops stuff
731 * include/cfile.h: added cfile_close wrapper
733 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
736 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
739 * main/config.c: use physfs to read config file
741 * include/physfsx.h: added gets and puts functions
743 * include/cfile.h: correct seek return value
745 * main/config.c, main/playsave.c: use physfs to write
748 * include/physfsx.h: added my physfs extensions
750 * main/inferno.c: physfs initialization stuff
752 * configure.ac: add check for physfs lib
754 * include/cfile.h: made cfile into a wrapper for physfs
756 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
757 disabled althogdir stuff (shouldn't be needed w/physfs)
759 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
760 configure.ac: drop cfile stuff
762 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
764 * D2X.make: Don't use D2XFolder, because the userdir can now be
765 specified in Mac OS 9. Putting it in the source code folder is
766 more convenient. Turn debugging on. Don't compile old files,
767 compile new ones. Add the PhysicsFS library.
769 * iff/iff.c: Get rid of MIN redefinition.
771 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
772 MPW doesn't like switches of long longs
774 2004-11-30 Bradley Bell <btb@icculus.org>
776 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
777 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
778 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
779 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
780 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
781 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
782 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
784 2004-11-28 Bradley Bell <btb@icculus.org>
786 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
788 * arch/sdl/digi.c: use d2src system for persistent sounds
790 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
793 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
794 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
795 ripped object stuff out of digi.c, now using digiobj.c. get rid of
796 a bunch of kludges, sound should be more true to original game now
798 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
801 2004-11-27 Bradley Bell <btb@icculus.org>
803 * main/text.c, main/text.h, main/titles.c: added function to
804 properly decode multi-line strings
806 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
807 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
810 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
812 * main/inferno.c: enable logo screens for shareware/oem
814 2004-11-26 Bradley Bell <btb@icculus.org>
816 * main/mission.c, main/titles.c: fix d1 briefing glitches
818 * main/game.c: free up cpu by not calling timer_delay so many
819 times (fixes Bug 2034)
821 * main/gameseq.c: enable briefing screens for mac shareware
823 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
824 doesn't care if it draws offscreen, I guess)
826 * main/credits.c: reduce flickering in credits w/opengl
828 2004-11-25 Bradley Bell <btb@icculus.org>
830 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
831 garbage on windows for some reason.
833 * 2d/font.c: fixed opengl menu font bug, caused by doing
834 arithmetic on signed chars.
836 2004-11-23 Bradley Bell <btb@icculus.org>
838 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
840 2004-11-22 Bradley Bell <btb@icculus.org>
842 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
843 arch/linux/joystick.c, arch/linux/include/joystick.h,
844 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
845 arch use global variable joy_num_axes
847 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
849 * main/gamemine.c, main/piggy.c: compile again on older C compilers
851 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
853 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
854 Vertigo) missions, load add-on ham file at every load, not only the 1st
856 * main/bm.ch: fix bug where loading a hxm would affect other levels too
858 * main/fireball.c: don't Int3() every time explosions don't look best
860 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
862 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
864 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
868 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
870 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
872 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
873 shareware version of descent.hog. This is not yet bug-free
875 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
877 * main/network.c: fix crash introduced with previous change
879 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
881 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
882 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
883 make mission structre memory allocated
885 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
887 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
888 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
889 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
890 delete file compbit.h, move functionality to text.c, modify all
891 previous users of compbit.h to use existing function in text.h
893 * main/inferno.c: remove warning created by the fix for the cfgets
896 * main/bmread.c: add comment
898 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
900 * cfile/cfile.c: declare variable on top of block
902 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
903 main/multi.h, main/network.c: move mission list handling functionality
904 to mission.c, remove unnecessary load_mission calls in menu.c
906 * main/game.c: remove unnecessary build_mission_list call
908 * main/mission.c, main/mission.h: correct comments about anarchy-only
910 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
911 remove explicit uses of mission list
913 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
915 * libmve/mveplay.c: make it compile on Cygwin
917 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
919 * main/config.c: fix bug uncovered by having fgets cut off ending \n
921 * main/text.c: fix crash on Mac OS X, probably fix bug 738
923 * include/mono.h: add mprintf support for carbon (Mac OS 9)
925 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
927 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
928 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
929 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
930 information about the current mission, for easier code refactorisation.
932 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
934 * main/gamemine.c, main/piggy.c: fix bug 1675:
935 use better d2 textures if d1 hog is present but not loadable
937 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
939 * cfile/cfile.c: simplify, reduce number of global vars
941 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
943 * main/gameseg.c: fix bugfix of 2004-05-15
945 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
947 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
949 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
950 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
951 cfgets now always copies the terminating character to the dest buffer.
952 This fixes a bug that occured when reading cmd line args from d2x.ini
954 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
956 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
957 move more old change logs into ChangeLog-old
959 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
960 and Martin Schaffner <maschaffner@gmx.ch>
962 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
963 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
964 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
965 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
966 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
967 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
968 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
969 arch/include/joy.h, arch/win32/include/key.h
970 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
971 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
972 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
973 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
974 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
975 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
976 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
977 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
978 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
979 main/config.c, main/config.h, main/controls.c, main/controls.h
980 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
981 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
982 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
983 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
984 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
985 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
986 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
987 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
988 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
989 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
990 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
991 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
992 main/mission.c, main/mission.h, main/modem.h, main/morph.c
993 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
994 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
995 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
996 main/paging.c, main/paging.h, main/physics.c, main/physics.h
997 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
998 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
999 main/powerup.h, main/render.c, main/render.h, main/robot.c
1000 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1001 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1002 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1003 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1004 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1005 main/text.h, main/textures.h, main/titles.c, main/titles.h
1006 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1007 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1008 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1009 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1010 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1011 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1013 move old per-file change logs into new file ChangeLog-old
1015 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1017 * arch/ogl/ogl.c: enable -gl_mipmap switch
1019 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1021 * arch/carbon/descent.r: swap min and max size to correct places
1023 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1025 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1027 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1029 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1031 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1033 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1034 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1036 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1037 link) on MPW on Mac OS 9 (carbon)
1039 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1041 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1043 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1045 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1047 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1049 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1051 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1053 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1054 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1055 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1056 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1057 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1059 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1060 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1061 new files for supporting compilation with MPW for carbon (Mac OS 9)
1063 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1065 * main/playsave.c: do not seek while writing, carbon does not like it
1067 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1069 * cfile/cfile.c: use portable ffilelength in cfile_size
1071 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1072 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1073 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1074 unsigned and signed char, MPW does not like these
1076 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1078 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1081 2004-06-01 Bradley Bell <btb@icculus.org>
1083 * libmve/mve_main.c: cast malloc function pointer
1085 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1086 target to XCode project
1088 2004-05-31 Bradley Bell <btb@icculus.org>
1090 * include/pstypes.h: fix accidental solaris breakage
1092 * main/object.c: fix crash caused by death-cam code
1094 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1095 XCode project simplifications, network enabled
1097 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1098 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1100 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1103 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1104 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1105 d2x.xcode/project.pbxproj: added XCode project files
1107 2004-05-22 Bradley Bell <btb@icculus.org>
1109 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1112 * rpm/d2x.spec.in: Changed descriptions
1114 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1116 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1119 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1121 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1122 the win32 code (d1x r1.8, key_arch.c r1.2)
1124 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1125 use 32bpp screen mode by default, add option to use 16bpp (d1x
1128 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1129 replacement texture paletted->rgb conversion alpha problem (d1x
1132 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1133 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1134 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1137 * arch/ogl/gr.c, include/loadgl.h: fix win32
1138 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1140 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1141 include/ogl_init.h, main/render.c: opengl hardware
1142 super-transparency support using GL_NV_register_combiners (d1x
1143 r1.38, r1.41, r1.6, r1.26, r1.7)
1145 2004-05-22 Bradley Bell <btb@icculus.org>
1147 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1150 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1152 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1153 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1154 fix fonts not having transparent flag set (wouldn't get paletted)
1155 (d1x r1.15, r1.37, r1.40, r1.25)
1157 * arch/ogl/ogl.c: don't try to use paletted textures with
1158 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1160 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1161 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1164 * 2d/font.c: memset ogl font bitmap data since the copy function
1165 leaves some (unused) parts uninitialized, which aggravates
1166 valgrind (d1x r1.14)
1168 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1169 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1172 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1173 screenshots if the entire thing wasn't written in one call to
1176 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1177 info not being updated on win32 (d1x r1.11)
1179 * arch/win32/digi.c: remove some redundancy by not needing to do
1180 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1181 clean up some indenting of DS_release_slot calls. And make
1182 DS_release_slot return 1 when a sound is already not playing, in
1183 addition to when a sound was killed. (d1x r1.10)
1185 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1186 linux version (d1x r1.5)
1188 * main/kconfig.c: make next axis config key skip currently
1189 allocated axes (d1x r1.11)
1191 2004-05-22 David Cleaver <wraithx@morpheus.net>
1193 * main/kconfig.c: joy configuration next axis key from WraithX
1196 2004-05-22 Bradley Bell <btb@icculus.org>
1198 * main/game.c, main/inferno.c: typo
1200 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1202 * main/game.c, main/game.h, main/inferno.c: make rear view
1203 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1206 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/inferno.c: change -udp documentation to d2x behaviour
1210 2004-05-21 Bradley Bell <btb@icculus.org>
1212 * include/gr.h: added missing define for menu fullscreen toggle
1214 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1216 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1217 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1219 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1221 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1222 arch/linux/include/joystick.h: patch from Steven Mueller for using
1223 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1225 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1227 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1228 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1229 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1231 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1233 2004-05-21 Bradley Bell <btb@icculus.org>
1235 * main/inferno.c: added -udp documentation from d1x
1237 2004-05-20 Bradley Bell <btb@icculus.org>
1239 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1241 2004-05-20 David Cleaver <wraithx@morpheus.net>
1243 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1244 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1245 game.c r1.21, r1.6, r1.4, r1.3)
1247 2004-05-20 Bradley Bell <btb@icculus.org>
1249 * main/inferno.c: document -ihaveabrokenmouse
1251 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1253 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1255 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1257 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1258 mouse driver problems (d1x r1.2, r1.2)
1260 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1262 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1263 join list score crash (d1x r1.8)
1265 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1267 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1268 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1271 2004-05-20 Bradley Bell <btb@icculus.org>
1273 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1275 * main/inferno.c: integrated some niceautomap stuff from d1x
1277 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1279 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1280 in some weird axis (d1x r1.3)
1282 * arch/win32/init.c: set win32 icon to icon from resource file
1285 * arch/win32/key.c: win32: fixed space key not working in messages
1288 2004-05-20 Bradley Bell <btb@icculus.org>
1290 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1293 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1295 * main/inferno.c: document -gl_refresh (d1x r1.20)
1297 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1298 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1301 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1302 change the arg type for (d1x r1.5)
1304 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1306 * arch/win32/digi.c: altsounds (d1x r1.6)
1308 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1310 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1311 of redundancy (d1x r1.5)
1313 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1314 fix crashing (d1x r1.4)
1316 * arch/win32/digi.c: win32's digi_start_sound was not calling
1317 DS_release_slot after setting .playing=0, resulting in a
1318 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1320 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1321 apparently it was somehow causing some joysticks (Sidewinder
1322 Precision 2) to only turn when the stick was moving, but not when
1323 at turned but held stationary. And it was completely unused
1324 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1327 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1328 previous key combos (d1x r1.29)
1330 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1331 g, and b values (d1x r1.15)
1333 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1334 sometimes (didn't handle negative palette steps) (d1x r1.34)
1336 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1337 shatter effects, robot explosions and weapons, and some more
1338 always present stuff. Also clean up ogl_cache_weapon_textures
1339 calling. (d1x r1.37)
1341 2004-05-20 Bradley Bell <btb@icculus.org>
1343 * main/kludge.c, main/game.c: move gr_renderstats and
1344 gr_badtexture back to game.c
1346 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1348 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1349 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1351 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1353 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1354 loaded after texture caching stage (d1x r1.34)
1356 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1357 for renderstats (d1x r1.33)
1359 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1361 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1362 main/inferno.c: add anisotropic texture filtering suport (d1x
1363 r1.33, r1.32, r1.23, r1.32)
1365 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1368 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1369 include/ogl_init.h: utilize hardware multitexturing support if
1370 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1371 r1.32, r1.30, r1.4, 1.22)
1373 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1376 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1378 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1379 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1380 effects in OGL using SetGammaRamp, much faster than the hack that
1381 was being used. currently SDL only (though not too hard to add to
1382 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1384 * main/menu.c: allow arbitrary (custom) resolution entry in
1385 change_res menu (d1x r1.14)
1387 2004-05-19 Bradley Bell <btb@icculus.org>
1389 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1390 d1x-style res change menu (mostly works)
1392 * misc/args.c: use strnicmp instead of strncasecmp
1394 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1396 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1397 command-line option (d1x r1.27)
1399 * main/inferno.c: restore inferno.c initialization of
1400 screen_compatible and use_double_buffer to 'normal' values, broken
1401 long long ago in one of the high res menu patches (d1x r1.30)
1403 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1404 resolutions to be specified on command line (d1x r1.2, r1.29,
1405 r1.4) -- doesn't work yet
1407 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1409 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1412 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1413 volume song stop/starting (d1x r1.7)
1415 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1417 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1420 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1421 ogl_ulinec (d1x r1.29)
1423 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1425 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1426 bottom are inclusive not exclusive (d1x r1.28)
1428 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1429 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1431 * arch/sdl/digi.c: fix typo
1433 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1435 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1436 creation code from arch_init_start into arch_init to fix weirdness
1437 with --help (d1x r1.5, r1.6)
1439 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1440 sync issues and lack of midi reset (d1x r1.5)
1442 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1445 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1446 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1448 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1451 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1453 2004-05-18 Bradley Bell <btb@icculus.org>
1455 * include/vecmat.h: comments/formatting
1457 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1459 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1460 include/test.lnk: remove unnecessary files
1462 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1463 This enables compilation with gcc 3.1
1465 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1467 * main/switch.c: took care of switches triggering single-sided
1468 walls (don't try to access the nonexistent adjacent wall via NULL
1469 pointers or negative array indices)
1471 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1473 * main/wall.c: fix invalid memory access for d1 levels which
1474 don't have a corresponding wall behind.
1476 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1478 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1479 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1480 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1481 interface header to new header file internal.h
1483 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1485 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1486 bitmask for each joystick axis that has sent input data,
1487 and will not crash Windows anymore during joystick setup because
1488 of for() loop over axis being executed once too often.
1490 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1491 gr_remap_mono_font() and call it after loading saved level.
1493 * main/laser.c: limit homing missile turn rate
1495 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1496 centers (work like fuel centers but provide shield)
1498 * main/gameseg.c: fix endless loop in some levels with a
1499 certain (complicated) structure
1501 2004-05-13 Bradley Bell <btb@icculus.org>
1503 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1504 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1505 updated project files for SDL 1.2.7
1507 * Makefile.am: add VisualC, VisualCE dirs to tarball
1509 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1511 * arch/sdl/digi.c: formatting
1513 2004-05-12 Bradley Bell <btb@icculus.org>
1515 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1518 * 2d/palette.c, include/palette.h: added function to create blend
1521 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1523 2004-05-11 Bradley Bell <btb@icculus.org>
1525 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1527 2004-05-10 Bradley Bell <btb@icculus.org>
1529 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1530 g3_draw_transp_poly had the fade level backwards, decided to just
1531 fix g3_draw_poly so it behaves correctly, transparency or not,
1532 reverted changes to render_face
1534 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1536 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1537 rendering transparent (e.g. cloaked) walls
1539 * main/render.c: render_face now calls g3_draw_transp_poly() for
1540 cloaked walls in OpenGL
1542 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1544 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1545 that from other apps, had "static" distortions.
1547 2004-04-22 Bradley Bell <btb@icculus.org>
1549 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1551 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1552 aligned version of PUT_INTEL_* macros
1554 2004-04-15 Bradley Bell <btb@icculus.org>
1556 * main/inferno.c: comment out unused checksum variable
1558 2004-04-14 Bradley Bell <btb@icculus.org>
1560 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1562 2004-04-14 Terran Melconian <terran@consistent.org>
1564 * main/gameseg.c: use portable rand function (fixes #1118)
1566 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1568 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1570 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1572 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1573 get rid of warnings (now compiles with -Werror on SunOS)
1575 * main/piggy.c: fix (really) wierd SunOS bug
1577 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1578 caused by not allocating enough mem for rle bitmaps
1580 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1582 * include/pstypes.h: sun OS typedef fixes
1584 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1586 * main/piggy.c: fix bug 1067
1588 * main/piggy.c: fix bugfix for 1067
1590 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1591 with descent.pig of mac registered)
1593 2003-12-18 Bradley Bell <btb@icculus.org>
1595 * main/kconfig.c: fixes for linux-native joystick
1597 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1600 * arch/include/joy.h: comments/formatting
1602 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1604 * compilerdefs.txt: added FreeBSD defs
1606 2003-12-08 Bradley Bell <btb@icculus.org>
1608 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1611 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1613 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1614 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1616 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1618 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1619 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1620 get rid of silly ulongs
1622 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1623 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1624 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1625 change relevant __linux__ macros to __ELF__
1627 2003-11-27 Bradley Bell <btb@icculus.org>
1629 * include/ogl_init.h: added proto for ogl_check_mode
1631 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1632 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1635 2003-11-26 Bradley Bell <btb@icculus.org>
1637 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1638 3.3 compiler warnings
1640 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1643 * include/pstypes.h: OS X fixes
1645 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1646 main/newmenu.h: linux fixes
1648 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1649 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1650 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1651 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1652 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1655 * arch/sdl/gr.c: fix sdl gr_update
1657 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1658 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1659 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1660 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1661 include/error.h, include/pstypes.h, include/strutil.h,
1662 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1663 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1664 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1665 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1666 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1669 2003-11-25 Bradley Bell <btb@icculus.org>
1671 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1672 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1673 libmve/VisualC/mveplayer.dsp: updated project files
1675 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1676 working w/Visual C++
1678 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1679 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1680 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1681 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1684 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1685 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1688 2003-11-24 Bradley Bell <btb@icculus.org>
1690 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1691 libmve/mveplay.c: stuff to play mve's in WinCE
1693 * arch/win32/findfile.c: unused functions...
1697 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1698 enabled mouse control of menus
1700 * main/mission.h: oops, didn't mean to change this.
1702 2003-11-21 Bradley Bell <btb@icculus.org>
1704 * VisualCE/d2x/d2x.vcp: updated project file
1706 2003-11-20 Bradley Bell <btb@icculus.org>
1708 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1709 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1710 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1713 2003-11-17 Bradley Bell <btb@icculus.org>
1715 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1716 main/menu.c: added option to disable kalinix under unix
1718 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1720 2003-11-14 Bradley Bell <btb@icculus.org>
1722 * main/automap.c: fix automap background image
1724 * main/automap.c, main/automap.h: delete cruft
1726 * main/automap.c: fix level number position
1728 * main/automap.c: simplify g3_draw_line hack
1730 * main/menu.c: stop pointless vid mode changes
1732 2003-11-07 Bradley Bell <btb@icculus.org>
1734 * NEWS, installation.txt: s'more documentation
1736 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1738 * configure.ac: fix .exe extension problems
1740 2003-11-07 Bradley Bell <btb@icculus.org>
1742 * arch/ogl/ogl.c: disable texture format verification for OS X -
1745 2003-11-06 Bradley Bell <btb@icculus.org>
1747 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1748 use more traditional Alt+Enter for toggling fullscreen
1750 * 2d/ibitblt.c, main/mission.h: comments/formatting
1752 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1754 2003-11-06 Bradley Bell <btb@icculus.org>
1756 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1757 resolution change, use kludge to avoid repetitive res changes
1759 2003-11-04 Bradley Bell <btb@icculus.org>
1761 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1762 structures and i/o routines back to piggy.c
1764 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1766 * installation.txt: tell to install d1 .pig for better textures
1768 2003-11-04 Bradley Bell <btb@icculus.org>
1770 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1771 oem d1 v1.0 and registered d2 v1.0, comments
1773 2003-11-03 Bradley Bell <btb@icculus.org>
1775 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1776 all d1 shareware - even though files are different!
1778 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1781 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1784 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1787 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1789 * main/movie.c: when no movies are found, divide by six the
1790 number of warning lines sent to stdout
1792 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1794 * include/byteswap.h: fix stupid copy/paste error
1796 2003-10-24 Bradley Bell <btb@icculus.org>
1798 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1799 gr_linear_rep_movsd_2x instead of almost identical
1800 gr_linear_movsd_double. Better since we have assembly versions.
1802 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1804 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1807 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1809 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1810 error with --disable-network, move reset_network_objects()
1811 from gameseq.c to multi.c
1813 2003-10-14 Bradley Bell <btb@icculus.org>
1815 * AUTHORS, NEWS: stuff
1817 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1819 2003-10-12 Bradley Bell <btb@icculus.org>
1821 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1822 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1825 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1827 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1828 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1829 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1830 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1831 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1832 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1833 arch/win32/ipx_win.c, arch/win32/winnet.c,
1834 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1835 main/multi.h, main/network.c: add IPv4 multicasting support
1837 2003-10-11 Bradley Bell <btb@icculus.org>
1839 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1841 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1842 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1843 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1844 main/weapon.h: lots of shareware and oem fixes
1846 2003-10-10 Bradley Bell <btb@icculus.org>
1848 * arch/win32/winnet.c: fixed stupid win32 network bug
1850 2003-10-10 Bradley Bell <btb@icculus.org>
1852 * main/piggy.c: increased D1_MAX_TMAP_NUM
1854 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1856 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1857 which are animated in d2, refactorizes d1 texture reading
1859 2003-10-10 Bradley Bell <btb@icculus.org>
1861 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1862 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1863 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1864 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1865 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1866 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1867 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1868 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1869 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1870 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1871 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1872 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1873 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1874 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1875 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1876 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1877 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1878 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1879 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1880 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1881 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1882 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1883 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1884 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1885 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1886 main/wall.h: comments/formatting
1888 2003-10-09 Bradley Bell <btb@icculus.org>
1890 * main/text.c: fix text when using old datafiles
1892 * main/laser.h: comments/whitespace
1894 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1895 mines w/shareware data
1897 * include/DT_drawtext.h: deleted unused file
1899 2003-10-08 Bradley Bell <btb@icculus.org>
1901 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1903 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1905 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1906 main/menu.c: Disabled 'd2x keys' weapon selection
1908 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1910 * main/object.h, main/multi.h: get rid of most warnings issued by
1911 cpp-precomp of gcc from Mac OS X dev tools
1913 2003-10-05 Bradley Bell <btb@icculus.org>
1915 * NEWS, configure.ac: increment version number
1917 * cfile/cfile.c: better handling of CRLF text files (when that is
1920 * utilities/hogcreate.c, utilities/hogextract.c,
1921 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1922 reading/writing files
1924 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1925 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1928 2003-10-04 Bradley Bell <btb@icculus.org>
1930 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1932 * main/netmisc.c: change byte to sbyte, comments/whitespace
1934 2003-10-03 Bradley Bell <btb@icculus.org>
1936 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1938 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1941 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1942 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1943 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1944 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1945 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1946 main/object.c, main/object.h, main/paging.c, main/player.h,
1947 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1948 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1949 main/weapon.c, main/weapon.h: change byte to sbyte,
1952 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1953 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1954 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1955 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1957 * configure.ac: better checking for timeval
1959 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1961 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1962 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1963 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1964 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1965 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1966 main/multibot.c, main/network.c: Make network architecture
1967 choosable from game menu, add support for UDP/IP on Mac OS X and
1970 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1972 * include/byteswap.h: added macros for coping with alignment
1975 2003-10-02 Bradley Bell <btb@icculus.org>
1977 * main/multi.h: added padding to little-endian version of
1980 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1982 * main/netmisc.c: delete duplicate function
1984 2003-10-01 Bradley Bell <btb@icculus.org>
1986 * main/bm.c: make sure d1_texture_indices gets freed between
1989 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1991 * main/piggy.h: fix size of d1 shareware descent.pig
1993 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1995 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1996 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1997 replacements for non-animated textures
1999 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2001 * main/controls.c: use fixed 20fps wiggle
2003 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2005 * Makefile.am, debian/changelog.in, debian/control,
2006 debian/d2x-common.dirs, debian/d2x-common.install,
2007 debian/d2x-common.manpages, debian/d2x-gl.files,
2008 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2009 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2010 utilities/Makefile.am, utilities/hogcreate.1,
2011 utilities/hogextract.1, utilities/mvlcreate.1,
2012 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2013 add man pages, distribute utility programs in new d2x-common deb
2015 * rpm/d2x.spec.in: updated rpm spec file
2017 2003-08-02 Bradley Bell <btb@icculus.org>
2019 * cfile/cfile.c: update raw_position in cfputc and cfputs
2021 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2023 * main/piggy.c: make error message more friendly
2025 * main/piggy.c: simplify copying of bitmap flags
2027 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2030 * cfile/cfile.c: revert to always using custom fgets
2032 * main/endlevel.c, main/mission.c: handle missing exit sequence
2033 components gracefully
2035 * main/playsave.c: comments
2037 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2039 * cfile/cfile.c: update raw_position in cfwrite
2041 * main/network.c: comments/formatting
2043 2003-06-22 Bradley Bell <btb@icculus.org>
2045 * cfile/cfile.c: use standard fgets for non-archive files
2047 * main/movie.c: use con_printf for missing movie warning
2049 2003-06-18 Bradley Bell <btb@icculus.org>
2051 * main/movie.c: fixed cfile conversion of movielib code
2053 * main/console.c, main/hud.c: strip out colors, etc when printing
2056 * include/u_mem.h: fix NDEBUG calloc macro
2058 2003-06-15 Bradley Bell <btb@icculus.org>
2060 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2063 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2064 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2065 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2066 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2067 main/scores.c, main/state.c, main/text.c, misc/args.c,
2068 misc/strio.c: convert file i/o to cfile
2070 2003-06-14 Bradley Bell <btb@icculus.org>
2072 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2073 writing and other modes besides "rb" (mostly taken from
2076 2003-06-09 Bradley Bell <btb@icculus.org>
2078 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2081 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2082 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2085 2003-06-07 Taylor Richards <taylor@icculus.org>
2087 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2089 2003-06-07 Bradley Bell <btb@icculus.org>
2091 * main/console.c: fix non-console build
2093 * main/gamesave.c: comments
2095 * main/bm.c: remove redundant break
2097 2003-06-06 Bradley Bell <btb@icculus.org>
2099 * main/gauges.c, main/kconfig.c: comments/formatting
2101 * console/.cvsignore: added .cvsignore
2103 * main/console.c: can't write to console after it's closed
2105 2003-06-05 Bradley Bell <btb@icculus.org>
2107 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2108 console/internal.c, console/internal.h, include/CON_console.h,
2109 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2110 finish console conversion away from SDL
2112 2003-06-04 Bradley Bell <btb@icculus.org>
2114 * console/CON_console.c, include/CON.console.h, include/console.h,
2115 main/console.c, main/game.c: console conversion to native gr,
2118 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2119 put prototype for gr_bm_bitblt in gr.h
2121 2003-06-03 Bradley Bell <btb@icculus.org>
2123 * console/CON_console.c, console/DT_drawtext.c,
2124 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2125 main/console.c: use native fonts for console
2127 * main/playsave.c: use shorts for short data
2129 2003-06-02 Bradley Bell <btb@icculus.org>
2131 * configure.ac, main/console.c: set console background, fix
2134 2003-06-01 Bradley Bell <btb@icculus.org>
2136 * Makefile.am, arch/sdl/event.c, configure.ac,
2137 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2138 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2139 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2140 main/gamerend.c: added console code (from SDL_console)
2142 2003-05-30 Bradley Bell <btb@icculus.org>
2144 * README: minor update
2146 2003-05-28 Bradley Bell <btb@icculus.org>
2148 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2153 2003-06-06 Bradley Bell <btb@icculus.org>
2155 * main/kconfig.c: fix crash in control menus
2157 * main/gauges.c: force cockpit redraw in opengl
2159 * main/gamerend.c: move ogl swap, so cockpit and console get
2162 2003-06-01 Bradley Bell <btb@icculus.org>
2164 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2168 2003-05-12 Bradley Bell <btb@icculus.org>
2170 * configure.ac: increment version number
2172 * main/bm.c: use con_printf for exit model warnings
2174 * configure.ac: must check for timespec after setting -mno-cygwin
2176 * main/inferno.c: added -nohogdir and -userdir options
2178 * NEWS, main/titles.c: use briefings with no extension
2182 2003-04-30 Bradley Bell <btb@icculus.org>
2184 * configure.ac: have to include time.h when checking for nanosleep
2186 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2189 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2190 increment version number
2192 * main/Makefile.am: make dist fix
2196 2003-04-29 Bradley Bell <btb@icculus.org>
2198 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2201 2003-04-24 Bradley Bell <btb@icculus.org>
2203 * configure.ac: increment version number
2205 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2208 2003-04-24 Ingo van Lil <inguin@gmx.de>
2210 * main/render.c: fix misspellings of NDEBUG
2214 2003-04-14 Bradley Bell <btb@icculus.org>
2216 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2218 2003-04-11 Bradley Bell <btb@icculus.org>
2220 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2225 2003-04-11 Bradley Bell <btb@icculus.org>
2227 * libmve/mveplay.c: use _sleep instead of sleep on win32
2229 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2230 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2231 include/cfile.h, include/error.h, libmve/Makefile.am,
2232 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2233 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2234 utilities/Makefile.am: comments/formatting/dist problems
2236 * configure.ac: use different defines for os x
2238 2003-04-07 Bradley Bell <btb@icculus.org>
2240 * include/error.h, misc/error.c: put some old stuff back in,
2241 eliminate duplicate error messages
2243 * main/text.c: don't die on text not found
2246 * main/inferno.c: print some useful info if hog not found, allow
2247 -help to work if no text available
2249 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2251 * arch/linux/Makefile.am: revert to previous version, so linux
2254 2003-04-03 Bradley Bell <btb@icculus.org>
2256 * main/endlevel.c: fixed exit model scheme yet again
2258 2003-04-02 Bradley Bell <btb@icculus.org>
2260 * misc/error.c: call Int3 on Assert
2262 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2265 * main/wall.c: don't die when trying to toggle nonexistent
2266 segment... vertigo level 10 is buggy!
2268 * main/gamemine.c: comments/formatting
2270 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2272 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2273 main/inferno.c: Allow use of 22K sound samples
2275 2003-03-29 Bradley Bell <btb@icculus.org>
2277 * arch/ogl/gr.c: default to bitmapped reticle
2279 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2280 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2283 * arch/sdl/joy.c: fixed text seen for hats in control config
2286 2003-03-28 Bradley Bell <btb@icculus.org>
2288 * main/bm.c: heh, model nums in vertigo are hardcoded,
2289 N_D2_POLYGON_MODELS can't change
2291 * configure.ac, include/d1x.xpm, include/descent.xpm,
2292 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2295 2003-03-27 Bradley Bell <btb@icculus.org>
2297 * main/text.h: fixed text references for hat directions
2299 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2301 2003-03-26 Bradley Bell <btb@icculus.org>
2303 * main/playsave.c: make d2x keys backward compatible
2305 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2307 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2310 2003-03-26 Bradley Bell <btb@icculus.org>
2312 * main/piggy.c: fix crash when d1 data not present
2314 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2315 read/write from plr file
2317 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2318 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2319 added escort.h header
2321 2003-03-25 Bradley Bell <btb@icculus.org>
2323 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2324 D1_PIGFILE ("descent.pig") macro
2326 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2327 models from d1 pig file
2329 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2330 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2331 really) from d1 pig file
2333 2003-03-23 Bradley Bell <btb@icculus.org>
2335 * main/bm.c: stop extra robots from overwriting exit models
2337 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2338 texture list doesn't get full
2340 * main/bm.c: fix mem leak when reading extra robots
2342 2003-03-21 Bradley Bell <btb@icculus.org>
2344 * main/menu.c: Added option to set movie resolution (mostly works)
2346 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2348 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2349 replacement functions to piggy.c
2351 * main/gameseq.c: attempt to support mac d1 descent.pig
2353 * main/bm.c: fix mem leak
2355 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2356 files, both d1 and d2 oem briefing where showed
2358 * main/inferno.c, main/movie.c: Change the default movie
2359 resolution to "high", implement the option -lowresmovies
2361 2003-03-20 Bradley Bell <btb@icculus.org>
2363 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2365 * main/piggy.c: comments
2367 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2369 * main/gameseq.c: delete duplicate function
2371 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2373 2003-03-19 Bradley Bell <btb@icculus.org>
2375 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2376 (cddb discid) support
2378 * arch/sdl/digi.c, main/kludge.c: implemented
2379 digi_link_sound_to_object3 for looping sounds, other looping stuff
2381 * arch/sdl/gr.c: removing dependencies on stuff in main/
2383 * arch/linux/Makefile.am, arch/linux/init.c,
2384 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2385 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2386 other header cleanups
2388 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2390 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2392 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2393 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2394 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2395 load d1 textures for d1 levels
2397 2003-03-19 Bradley Bell <btb@icculus.org>
2399 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2400 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2401 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2402 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2405 * README: added some OS X info
2407 2003-03-17 Bradley Bell <btb@icculus.org>
2409 * main/newdemo.c: simplify DEMO_FILENAME macro
2411 * main/console.c, main/game.c: enable experimental console support
2413 * main/gamerend.c: fixed location of fps meter in multi
2415 2003-03-16 Bradley Bell <btb@icculus.org>
2417 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2418 also look in shared data dir for demos
2420 * main/newdemo.c, main/newdemo.h: comments/formatting
2422 2003-03-15 Christopher Thielen <chris@luethy.net>
2424 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2425 thinking d2 cd is always present
2427 2003-03-15 Bradley Bell <btb@icculus.org>
2429 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2432 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2435 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2436 gr_init. don't really know why this works, though
2438 2003-03-14 Bradley Bell <btb@icculus.org>
2440 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2442 * unused/bios/rbaudio.h: removed duplicate file
2444 2003-03-14 Christopher Thielen <chris@luethy.net>
2446 * arch/sdl/rbaudio.c: stop cd audio when exiting
2448 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2450 * main/gamecntl.c: add comments to the "only matt knows" cheats
2452 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2454 * main/gamemine.c: formatting, better texture conversion for d1
2457 2003-03-14 Bradley Bell <btb@icculus.org>
2459 * main/piggy.c: must swap all mac version pigfiles
2461 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2462 main/multi.c: formatting, minor cleanups
2464 * 2d/rle.c: need to swap line_size on bigendian machines
2466 * main/mission.c, main/mission.h: detect mac full version hogfile
2468 2003-03-13 Bradley Bell <btb@icculus.org>
2470 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2471 added joy/mouse sensitivity slider, increased range to 16, and
2474 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2477 * arch/linux/Makefile.am: removed extra backslash
2479 * TODO, installation.txt: updated some documentation
2481 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2482 menu, with maxfps option
2484 2003-03-12 Bradley Bell <btb@icculus.org>
2486 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2488 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2489 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2490 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2491 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2492 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2493 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2494 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2495 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2496 arch/linux/include/music.h, arch/linux/include/serial.h,
2497 arch/linux/include/ukali.h: formatting
2499 2003-03-11 Chris Arena <ccarena@cox.net>
2501 * main/menu.c: fixed brightness slider
2503 2003-03-01 Bradley Bell <btb@icculus.org>
2505 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2506 robots and animated bitmaps work, but colors are messed up
2508 2003-02-28 Bradley Bell <btb@icculus.org>
2510 * main/player.h: whitespace
2512 * main/automap.c, main/cntrlcen.c, main/collide.c,
2513 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2514 descent.hog is present, d1 becomes mission 0)
2516 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2517 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2518 arch/win32/winnet.c: MinGW compiles with network enabled again,
2519 but still doesn't work
2523 2003-02-28 Bradley Bell <btb@icculus.org>
2525 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2526 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2527 many opengl glitches
2529 2003-02-27 Bradley Bell <btb@icculus.org>
2531 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2532 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2533 main/network.c, main/network.h: noted that hoard.ham is only needed
2534 for multiplayer HOARD games, and should not be equated with
2535 "vertigo". put HoardEquipped() back in network.c.
2537 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2538 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2539 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2540 use timer_delay instead of d_delay
2542 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2544 * main/render.c: added replacement qsort for solaris
2546 2003-02-26 Bradley Bell <btb@icculus.org>
2548 * main/gamemine.c: texture conversion for d1 shareware
2550 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2552 * main/gamemine.c: better texture conversion for d1 levels
2554 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2556 * main/kconfig.c: fix joystick support under MinGW
2558 2003-02-26 Bradley Bell <btb@icculus.org>
2560 * main/playsave.c: fix swapping glitch
2562 * configure.ac, readme.txt: clean stuff up, getting ready for
2565 * main/titles.c: begin support for rendering spinning robots in
2568 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2571 * main/gamemine.c: load d1 shareware levels!
2573 2003-02-25 Bradley Bell <btb@icculus.org>
2577 * autogen.sh: add warning about old auto* versions, use
2580 2003-02-24 Bradley Bell <btb@icculus.org>
2582 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2583 briefings mostly working
2585 * main/movie.c, main/titles.c: fixed some more briefing glitches
2587 2003-02-23 Bradley Bell <btb@icculus.org>
2589 * main/movie.c: fixed crash when using shareware data files
2592 * arch/sdl/digi.c: fix crash on non-existent sounds
2593 (i.e. shareware data)
2595 2003-02-22 Bradley Bell <btb@icculus.org>
2597 * main/titles.c: fixed fullscreen toggle in briefings
2599 2003-02-21 Bradley Bell <btb@icculus.org>
2601 * configure.ac: check for mingw when enabling nasm
2603 * main/playsave.c: enable loading player files of either byte
2606 2003-02-20 Bradley Bell <btb@icculus.org>
2608 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2610 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2611 #343, not "rest of solution to bug #344"
2613 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2616 * main/kludge.c: partial solution to bug #344
2618 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2620 * compilerdefs.txt: added linux/mips info
2622 * ChangeLog: clean up changelog
2624 2003-02-19 Bradley Bell <btb@icculus.org>
2626 * libmve/mveplay.c: os x needs nanosleep prototype.
2628 2003-02-18 Bradley Bell <btb@icculus.org>
2630 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2632 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2633 to disable/enable audio
2635 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2637 * main/: movie.h, titles.c: make sure movie's palette is set before
2638 writing briefing text. Fixes bug #359
2640 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2643 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2644 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2647 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2650 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2651 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2652 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2655 * include/libmve.h: blah
2657 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2659 * main/render.c: 2nd attempt to fix solaris qsort bug
2661 2003-02-18 Bradley Bell <btb@icculus.org>
2663 * configure.ac, include/pstypes.h: put alignment detection in
2666 2003-02-17 Bradley Bell <btb@icculus.org>
2668 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2669 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2670 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2671 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2672 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2673 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2674 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2675 moved mve stuff to separate subdir
2677 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2678 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2679 mve code. Fixes (at least) bugs #41, #348, and #350.
2681 2003-02-14 Bradley Bell <btb@icculus.org>
2683 * main/Makefile.am: no more Makefile.mveplay. again
2685 * main/mveplay.c: typo
2687 2003-02-13 Bradley Bell <btb@icculus.org>
2689 * utilities/mvlextract.c: uint -> unsigned int
2691 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2692 standalone mveplayer, win32 support
2694 * main/movie.c: random bugfixes, win32 support
2696 * arch/sdl/Makefile.am: formatting
2698 * configure.ac: disable networking on mac/win for now
2700 * main/newmenu.c: comments
2702 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2704 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2705 redundant swap functions.
2707 2003-02-13 Bradley Bell <btb@icculus.org>
2709 * ChangeLog: update changelog
2711 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2713 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2714 polymodel alignment issues.
2716 2003-02-13 Bradley Bell <btb@icculus.org>
2718 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2719 fix various little bugs
2721 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2722 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2724 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2727 * README.utils: new file
2729 * main/: mve_main.c, mveplay.c: more movie fixes
2731 * README: updated README
2733 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2735 2003-02-12 Bradley Bell <btb@icculus.org>
2737 * utilities/mvlextract.c: bigendian mvl support
2739 * main/mveplay.c: formatting, stuff
2741 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2742 truecolor mve support, standalone mveplayer
2744 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2745 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2746 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2747 standalone mveplayer
2749 2003-01-22 Bradley Bell <btb@icculus.org>
2751 * include/: interp.h, interp.h: restore prototype for
2752 swap_polygon_model_data
2754 2003-01-21 Bradley Bell <btb@icculus.org>
2756 * main/piggy.c: use memcpy to avoid alignment problem
2758 * compilerdefs.txt: updated some defs, added sunos/sparc
2760 2003-01-15 Bradley Bell <btb@icculus.org>
2762 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2764 * main/gamemine.c: attempting to support d1 shareware
2766 * compilerdefs.txt: update defs
2768 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2770 * main/mveplay.c: fix several bugs, comments, formatting.
2772 2003-01-15 Bradley Bell <btb@icculus.org>
2774 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2775 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2776 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2777 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2780 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2781 formatting, comments
2783 2003-01-11 Bradley Bell <btb@icculus.org>
2785 * main/: mission.c, mission.h: attempt to support d1 for mac
2788 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2790 * main/object.h: foo
2792 2003-01-09 Bradley Bell <btb@icculus.org>
2794 * main/movie.c: use ifdef around gr_toggle_fullscreen
2796 2003-01-07 Bradley Bell <btb@icculus.org>
2798 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2799 main/mission.h: don't need .msn file for descent.hog anymore
2803 2003-01-06 Bradley Bell <btb@icculus.org>
2805 * main/mission.h, main/mission.c: comments
2807 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2810 2003-01-03 Bradley Bell <btb@icculus.org>
2812 * utilities/: txb2txt.c, txt2txb.c: remove old files
2814 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2816 * main/polyobj.c: attempt to make read_model_file
2819 * main/menu.c: move vertigo text
2821 2003-01-02 Bradley Bell <btb@icculus.org>
2823 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2824 main/polyobj.h: cleanup alignment changes
2826 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2827 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2828 main/object.h: fix alignment issues on sparc
2830 * cvshowto.txt: update cvs info
2834 * 2d/rle.c: make rle_swap handle RLE_BIG
2836 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2838 * main/render.c: workaround solaris qsort bug
2840 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2842 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2843 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2845 * arch/linux/Makefile.am: enabled linux joystick, kali
2847 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2848 arch/sdl/event.c: enabled linux joystick
2850 2002-12-31 Bradley Bell <btb@icculus.org>
2852 * main/gamemine.c: simplified warning msg
2854 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2856 * main/render.h: fix compiler warning
2858 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2860 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2862 2002-12-24 Bradley Bell <btb@icculus.org>
2864 * main/mission.c: fixes an infinite loop which was caused by d2x
2865 thinking d2demo was a descent 1 mission
2867 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2869 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2871 2002-12-24 Bradley Bell <btb@icculus.org>
2873 * main/render.c: comments
2875 2002-10-30 Bradley Bell <btb@icculus.org>
2877 * main/inferno.c: add help for -hogdir option
2879 * main/inferno.c: added -hogdir option
2881 2002-10-28 Bradley Bell <btb@icculus.org>
2883 * main/: inferno.c, menu.c: enabled Vertigo displays
2885 * include/3d.h: typo
2887 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2889 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2890 main/netmisc.c, main/network.c: simplify and eliminate redundant
2893 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2895 * maths/fixc.c: fix infinite loop in quad_sqrt.
2897 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2898 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2900 2002-10-12 Bradley Bell <btb@icculus.org>
2902 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2904 2002-10-11 Bradley Bell <btb@icculus.org>
2906 * main/hud.c: make hud_message work correctly
2908 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2911 * main/network.c: formatting, small fixes
2913 2002-10-10 Bradley Bell <btb@icculus.org>
2915 * main/netmisc.h: no swap_object for little-endian
2917 * main/: netmisc.h, network.c: use macros to simplify network
2920 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2923 * main/inferno.c: enable loading screen for mac shareware with
2926 * main/netmisc.c: whitespace
2928 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2931 * main/hud.c: whitespace
2933 * configure.ac: remove shareware build, add macdata build
2935 * main/songs.c: whitespace
2937 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2938 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2941 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2944 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2946 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2947 comments, formatting, etc.
2949 * iff/iff.c: fix bigendian iff loading.
2951 2002-10-03 Bradley Bell <btb@icculus.org>
2953 * utilities/txb2tex.c: typo
2955 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2956 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2959 * arch/sdl/mouse.c: whitespace
2961 2002-09-19 Bradley Bell <btb@icculus.org>
2963 * main/kconfig.c: fix a oops, add old logs
2965 * main/kconfig.c: support for >3 mouse buttons
2967 2002-09-18 Bradley Bell <btb@icculus.org>
2969 * include/gr.h: fix palette swap define
2971 2002-09-14 Bradley Bell <btb@icculus.org>
2973 * main/titles.c: load hires briefing screen if lores doesn't exist
2974 (i.e. vertigo) and MenuHires=0
2976 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2978 * main/: multi.h, network.h: pack some structures for ipx
2981 2002-09-14 Bradley Bell <btb@icculus.org>
2983 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2984 and load_endlevel_data() to expect newline-terminated strings, fix
2985 load_game_data to read null-terminated string for
2988 2002-09-07 Bradley Bell <btb@icculus.org>
2990 * main/newmenu.c: added error message
2992 * main/menu.h: enable -nohires with mac shareware
2994 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2996 * 2d/font.c: enable 0/255 palette swap for fonts
2998 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3001 * 2d/2dsline.c: fix ogl blooper
3003 2002-09-05 Bradley Bell <btb@icculus.org>
3005 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3008 * include/strutil.h: need string.h for strcasecmp
3010 * include/rle.h: okay, maybe it needs to be this way
3012 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3014 * 2d/scalec.c: more stuff from d2src
3016 * 2d/rle.c: more stuff from d2src, formatting
3018 * 2d/font.c: useless cruft
3020 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3022 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3025 2002-09-04 Bradley Bell <btb@icculus.org>
3027 * include/grdef.h: fix compiler warnings
3029 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3031 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3034 * main/game.c: we want the mac ibitblt for everything but dos and
3037 * main/texmerge.c: these routines are in tmerge.c
3039 * main/credits.c: enable credits for mac and oem data
3041 * main/bm.c: use either exit.ham or exit.pofs
3043 * include/ibitblt.h: enable some more code from d2src
3045 * include/gr.h: enable mac ubitblt_double
3047 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3049 * include/grdef.h: moved some inline asm from linear.h
3051 * 2d/ibitblt.c: brought in line with original d2 version
3053 * 2d/bitblt.c: reverted to original d2 version of this file, then
3054 added d1x enhancements
3056 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3058 * 2d/linear.h: moved these back to their original locations
3061 * main/mveplay.c: close some memory holes, speed up palette loading
3063 * main/movie.c: added fullscreen toggle while playing movies
3065 * main/inferno.c: comment out -superhires help text (always on)
3067 * include/timer.h: added approx_fsec_to_usec macro
3069 * arch/sdl/joy.c: fix compiler warning
3071 2002-09-01 Bradley Bell <btb@icculus.org>
3073 * main/network.c: oops
3075 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3077 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3078 timer_get_fixed_seconds
3082 2002-08-31 Bradley Bell <btb@icculus.org>
3084 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3087 * main/multi.h: network endian stuff
3089 * 2d/font.c, include/gr.h: fast file i/o for font headers
3091 * arch/win32/arch_ip.cpp: unused file
3093 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3094 bigendian networking fixes
3096 * main/menu.c: make net menu more accurate, also make superhires
3099 * include/pstypes.h: better to have __pack__ all the time, I think.
3100 needed for networking, e.g.
3102 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3105 * arch/win32/Makefile.am: unused file
3109 2002-08-30 Bradley Bell <btb@icculus.org>
3111 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3113 * main/: newmenu.h, titles.c: formatting
3115 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3116 main/multi.h: networking works, finally
3118 * TODO: added TODO file
3120 * arch/linux/arch_ip.cpp: unused fine
3122 * README: network sorta working
3124 * main/: Makefile.am, multi.c, network.c, network.h: more
3127 * main/menu.c: load builtin mission correctly
3129 * main/inferno.c: documentation
3131 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3134 * main/Makefile.mveplay: don't need no more
3136 2002-08-29 Bradley Bell <btb@icculus.org>
3138 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3139 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3140 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3143 * include/ipx_drv.h: more network fixing
3145 * arch/linux/include/ipx_drv.h: more network fixing
3147 * include/ipx.h: formatting
3149 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3151 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3152 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3153 main/inferno.c: fixed networking fuck-up?
3155 * Makefile.am: moved mingw info to README
3157 * README, mingw32.txt: moved mingw info to README
3159 2002-08-27 Bradley Bell <btb@icculus.org>
3161 * utilities/mvlextract.c: allow specifying file to extract
3163 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3166 * utilities/hogextract.c: allow specifying file to extract
3168 * main/mission.c: Have to get mission_num _after_ promoting...
3170 * main/: gameseq.c, titles.c: beginning d1 briefing support
3172 * descent.msn: beginning d1 briefing support
3174 * main/: titles.c, titles.h: d1-style mission briefings
3176 * main/piggy.h: whitespace
3178 * main/movie.c: beginning robot movie support, fall back on lo/hi
3179 res if hi/lo not available
3181 * main/mission.c: added Builtin_mission_num for builtin mission,
3182 D1Hogdir, d1-style mission briefings
3184 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3187 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3188 (for d1 missions that need d1 data)
3190 * 2d/ibitblt.c: whitespace
3192 2002-08-26 Bradley Bell <btb@icculus.org>
3194 * utilities/mvlcreate.c: oops
3196 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3199 * utilities/hogextract.c: added [v]iew option
3201 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3203 * main/titles.c: fix writable string, disable DumbAdjust thing
3205 * main/polyobj.h: whitespace
3207 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3210 * main/movie.c: read movies from AltHogDir, other fixes
3212 * main/: mission.c, mission.h: fix bug w/mission filename
3214 * main/gameseq.c: comments
3216 * main/digi.h: whitespace n stuff
3218 * include/mve_audio.h: added audio flag macros
3220 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3225 2002-08-23 Bradley Bell <btb@icculus.org>
3227 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3230 * Makefile.am: remove d2demo.mn2
3232 * cfile/cfile.c, include/cfile.h: add cfile_size function
3234 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3235 eliminate need for .mn2 files for oem and demo
3237 2002-08-22 Bradley Bell <btb@icculus.org>
3239 * main/bm.c: fix for vertigo
3241 * main/menu.h: make OEM menu pcx available
3243 * 2d/rle.c: merge with original d2 file
3245 * Makefile.am, configure.ac: let mission files get installed by
3248 2002-08-17 Bradley Bell <btb@icculus.org>
3250 * configure.ac: make FAST_FILE_IO the default on little-endian
3253 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3255 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3258 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3260 * main/: game.c, menu.c, mission.c: promote builtin missions.
3262 2002-08-15 Bradley Bell <btb@icculus.org>
3264 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3265 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3267 * utilities/.cvsignore: added cvsignore
3269 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3272 * main/piggy.c: mac data file loading
3274 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3275 transparency and swap 0/255 correctly for mac data files
3277 2002-08-13 Bradley Bell <btb@icculus.org>
3279 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3280 to utilities to avoid conflict with c++ std lib <utility>
3282 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3283 txt2txb.c: moved utility to utilities to avoid conflict with c++
3286 * Makefile.am, configure.ac: add utilities
3288 2002-08-09 Bradley Bell <btb@icculus.org>
3290 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3293 2002-08-08 Bradley Bell <btb@icculus.org>
3295 * main/inferno.c: comments
3297 * main/: newmenu.c, songs.c: mac demo datafile support
3299 * installation.txt: update
3301 * main/gamesave.c: use lowercase for consistency
3303 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3304 models for other than d2demo
3306 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3308 * main/gamemine.c: formatting, better d1 texture conversion
3310 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3311 main/mission.h: recognize .msn mission files.
3313 2002-08-07 Bradley Bell <btb@icculus.org>
3315 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3316 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3317 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3318 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3319 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3320 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3323 2002-08-06 Bradley Bell <btb@icculus.org>
3325 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3327 * main/Makefile.am: formatting
3329 * 2d/font.c: make gr_remap_font just reload the whole thing
3331 * configure.ac: formatting
3333 * Makefile.am: added d2demo.mn2
3335 * d2demo.mn2: mission file for shareware
3337 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3338 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3340 * main/sounds.h: shareware stuff, whitespace
3342 * main/: polyobj.c, polyobj.h: more fast i/o macros
3344 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3347 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3348 endlevel stuff to non-shareware, allow movies/endlevel for
3351 * main/cntrlcen.c: typo
3353 * main/bm.h: use global Piggy_hamfile_version
3355 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3356 macros, use global Piggy_hamfile_version
3358 * main/Makefile.am: terrain and movie stuff always used now
3360 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3363 * main/: gamemine.c, gamesave.c: load DMB levels
3365 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3366 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3368 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3370 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3372 2002-08-04 Bradley Bell <btb@icculus.org>
3374 * main/inferno.c: shareware stuff, formatting
3376 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3378 * arch/sdl/gr.c: don't need to set mode in gr_init
3380 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3382 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3385 * Makefile.am, descent.mn2: added mission file for descent 1
3387 2002-08-02 Bradley Bell <btb@icculus.org>
3389 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3390 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3391 main/piggy.h, misc/error.c: junk
3393 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3394 render.h, scores.c, scores.h, terrain.c: shareware stuff
3396 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3397 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3398 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3399 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3400 main/weapon.c, main/weapon.h: fast i/o macros
3402 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3404 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3405 main/gamemine.h, main/gamesave.c: load d1 levels
3407 2002-07-30 Bradley Bell <btb@icculus.org>
3409 * configure.ac: oops
3411 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3414 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3415 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3416 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3417 main/piggy.c, main/titles.c: support shareware datafiles!
3419 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3420 piggy.c: SHAREWARE fixes
3422 2002-07-29 Bradley Bell <btb@icculus.org>
3424 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3425 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3426 misc/fileutil.c: Portability - OS X support
3428 2002-07-27 Bradley Bell <btb@icculus.org>
3430 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3431 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3432 segment.h: portability
3434 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3435 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3436 main/wall.h: portabilization
3438 * 2d/font.c, include/gr.h: portability
3440 2002-07-26 Bradley Bell <btb@icculus.org>
3442 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3444 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3446 * main/player.c: foo
3448 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3450 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3451 misc/fileutil.h: portable file i/o utils
3453 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3454 writable string anymore... / formatting
3456 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3457 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3458 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3459 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3460 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3461 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3462 portable-izing file loading routines
3464 2002-07-24 Bradley Bell <btb@icculus.org>
3466 * main/mveplay.c: correctly play files with 16bit uncompressed
3467 audio, mem checking, etc
3469 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3472 2002-07-23 Bradley Bell <btb@icculus.org>
3474 * misc/Makefile.am: unused file
3476 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3477 main/sounds.h: remove experimental nmovie stuff
3479 * main/movie.c: add some debugging output
3481 2002-07-22 Bradley Bell <btb@icculus.org>
3483 * main/: console.c, state.c: simplified header
3485 * main/movie.c: enable mveplay audio
3487 * main/old/movie.c: moved to main/
3489 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3490 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3491 main/mvelib.c, main/mveplay.c: initial movie support
3493 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3494 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3495 include/ogl_init.h, include/pstypes.h, main/console.c,
3496 main/state.c, mem/mem.c: OS X stuff
3498 * configure.ac: OS X and movie stuff
3500 2002-07-19 Bradley Bell <btb@icculus.org>
3502 * compilerdefs.txt: OSX defs
3504 2002-07-18 Bradley Bell <btb@icculus.org>
3506 * main/inferno.c: use simpler rcs tags
3508 * autogen.sh: keep Changelog in cvs (and use --accum)
3510 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3511 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3512 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3513 main/songs.c: changed cdrom->rbaudio
3515 * include/rbaudio.h: moved to /include
3517 2002-07-17 Bradley Bell <btb@icculus.org>
3519 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3520 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3521 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3522 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3523 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3524 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3525 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3526 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3527 3d/setup.c: use simpler rcs tags
3532 2002-07-17 Bradley Bell <btb@icculus.org>
3534 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3536 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3538 * debian/rules: don't need readme's
3540 * debian/rules: move d1x license to COPYING, license clarifications
3542 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3543 license to COPYING, license clarifications
3545 * debian/rules: fix debian docs
3547 * debian/rules: fix debian manpages
3549 * debian/d2x-sdl.menu: fix debian menu
3551 * debian/rules: link to undocumented man page for debs
3553 * Makefile.am, configure.ac, debian/control, debian/copyright,
3554 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3555 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3556 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3559 2002-07-16 Bradley Bell <btb@icculus.org>
3561 * debian/: rules, changelog.in: deb stuff
3563 * configure.ac: cleaner nasm detection
3565 * debian/: changelog.in, control, rules: deb stuff
3567 * README, installation.txt: typos, stuff
3569 * configure.ac: better #defines
3571 * configure.ac: whitespace
3573 * configure.ac: better documentation
3575 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3576 SDL_JOYSTICK not needed
3578 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3580 * configure.ac: need higher SDL for joystick
3582 * debian/: control, rules: deb stuff
3584 * arch/sdl/joy.c: old junk
3586 * Makefile.am, configure.ac: automake updates
3588 * main/: inferno.c, text.c: don't use althogdir on non-unix
3590 * configure.ac: more autoconf updates
3592 * misc/strutil.c: better strrev
3594 * main/inferno.c: need limits.h on mingw also
3596 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3599 2002-04-19 Bradley Bell <btb@icculus.org>
3601 * main/network.c: let hoard.ham be a cfile
3603 * main/text.c: better error message when hog not found
3607 2002-03-23 Bradley Bell <btb@icculus.org>
3609 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3610 arch/sdl/Makefile.am: Use SDL joystick automatically
3612 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3614 2002-03-05 Bradley Bell <btb@icculus.org>
3616 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3619 2002-02-23 Bradley Bell <btb@icculus.org>
3621 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3623 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3624 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3625 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3626 main/editor/Makefile.am: moved includes to include
3628 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3630 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3631 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3632 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3635 * main/game.c: disabled cockpit for OGL, formatting
3637 * 2d/ibitblt.c: formatting
3639 2002-02-16 Bradley Bell <btb@icculus.org>
3641 * include/oldsdl.h: check for older macros
3643 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3644 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3645 allow older sdl versions
3647 2002-02-15 Bradley Bell <btb@icculus.org>
3649 * main/: automap.c, automap.h, inferno.c: automap resolution now
3652 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3654 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3655 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3656 win32/include/key_arch.h: never mind - that would be pointless
3658 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3659 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3660 win32/include/key_arch.h: copied files from d1x
3662 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3663 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3665 * main/multipow.c: need conf.h
3667 * arch/win32/Makefile.am: new file
3669 * include/pstypes.h: added u_int16_t (needed in base_ip)
3671 * arch/win32/arch_ip.cpp: copied from d1x
3673 2002-02-14 Bradley Bell <btb@icculus.org>
3675 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3677 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3678 main/netlist.c: Added hotkeys to toggle fullscreen mode
3680 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3681 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3683 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3684 reorder.h: Lotsa networking stuff from d1x
3686 2002-02-13 Bradley Bell <btb@icculus.org>
3688 * include/gr.h, main/game.c: Fullscreen toggle stuff
3690 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3693 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3694 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3697 2002-02-11 Bradley Bell <btb@icculus.org>
3699 * main/bm.c: use portable loader if bigendian
3701 * include/pstypes.h: don't define bool for c++
3703 * include/cfile.h: extern AltHogDir stuff
3705 * include/byteswap.h: use WORDS_BIGENDIAN
3707 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3709 * main/vers_id.h: added D2X_IVER
3711 * misc/args.c: don't use d1x.ini
3713 * Makefile.am: rpm stuff
3715 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3718 2002-02-09 Bradley Bell <btb@icculus.org>
3720 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3722 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3724 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3727 2002-02-06 Bradley Bell <btb@icculus.org>
3729 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3730 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3731 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3733 * debian/: changelog.in, control, copyright, d2x-gl.files,
3734 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3738 2002-02-02 Bradley Bell <btb@icculus.org>
3740 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3742 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3743 Enabled RELEASE option
3745 2002-01-31 Bradley Bell <btb@icculus.org>
3747 * Makefile.am, configure.ac: specify prerequisite versions of
3748 autoconf and automake
3750 2002-01-29 Bradley Bell <btb@icculus.org>
3752 * main/mission.c: RCS header added
3754 * main/inferno.c: update copyright date
3756 * main/mission.c: allow missions to be in AltHogDir
3758 * configure.ac: Display results of configure
3760 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3763 2002-01-28 Bradley Bell <btb@icculus.org>
3765 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3766 Data files now go in DATADIR/games/d2x, user files now go in
3769 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3771 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3772 files now go in ~/.d2x
3774 2002-01-24 Bradley Bell <btb@icculus.org>
3776 * configure.ac: fix nasm not found error message
3778 2002-01-18 Bradley Bell <btb@icculus.org>
3780 * configure.in: getting rid of old configure.in
3782 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3783 main/movie.c: Movie playing kludgey stuff
3785 * misc/args.c: formatting
3787 * main/inferno.c: allow -h for help
3789 * include/error.h: don't die on int3, unless -debug given
3791 * mingw32.txt: more stuff
3793 2001-12-29 Bradley Bell <btb@icculus.org>
3795 * Makefile.am: Got rid of thinking.txt
3797 * main/inferno.c: document -nomovies option
3799 2001-12-28 Bradley Bell <btb@icculus.org>
3801 * main/titles.c: formatting, put some code into place for rendering
3802 of robots during briefings
3804 2001-12-27 Bradley Bell <btb@icculus.org>
3808 2001-12-23 Craig Hadady <chadady@iglou.com>
3810 * 2d/rle.c: fixed bug in dummy array.
3812 2001-12-03 Bradley Bell <btb@icculus.org>
3814 * arch/sdl/init.c: fix formatting
3816 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3817 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3818 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3819 and sdl joystick stuff
3821 2001-11-30 Bradley Bell <btb@icculus.org>
3823 * thinking.txt: not needed
3825 2001-11-27 Bradley Bell <btb@icculus.org>
3827 * cygconf, mingw32.txt: use sdl from source on cygwin
3829 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3830 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3831 SDL_CFLAGS to CFLAGS
3833 2001-11-27 Bradley Bell <btb@icculus.org>
3837 2001-11-14 Bradley Bell <btb@icculus.org>
3839 * texmap/scanline.c: use optimization flags as texmap default
3841 * NEWS: mouse wheel, etc
3843 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3844 wheel to emulate 3rd axis
3846 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3848 * include/error.h: kludge to ungrab mouse when we hit an int3
3850 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3851 __ENV_MSDOS__ to __MSDOS__
3853 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3856 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3859 * arch/sdl/digi.c: implemented digi_set_volume
3861 * include/grdef.h, main/config.c, misc/d_io.c: change
3862 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3864 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3865 main/piggy.c: use MAKE_SIG
3867 * installation.txt: update
3869 * configure.ac: new file
3871 * arch/sdl/joydefs.c: #include pstypes.h
3873 * arch/sdl/init.c: SDL joystick stuff
3875 * acconfig.h: adjust MINGW defines
3877 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3878 controls menu now works
3880 2001-11-13 Bradley Bell <btb@icculus.org>
3882 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3885 * Makefile.am: New file
3887 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3890 * compilerdefs.txt: New file
3892 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3894 2001-11-12 Bradley Bell <btb@icculus.org>
3896 * main/playsave.c: load player files regardless of byte order of
3899 2001-11-11 Bradley Bell <btb@icculus.org>
3901 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3904 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3906 * NEWS: GL savegame thumbnails
3908 * acconfig.h, configure.in: make option for NMOVIES, default to off
3910 2001-11-09 Bradley Bell <btb@icculus.org>
3912 * main/state.c: Enabled savegame thumbnails under OpenGL
3914 * unused/pa_null/pa_enabl.h: remove duplicate header
3916 * misc/args.c: use d2x.ini for option file
3918 * mem/mem.c: Move mem_realloc inside the ifdef
3920 * main/menu.c: fix 640x400 menu text
3922 * main/inferno.c: added documentation
3924 * main/endlevel.c: fix warnings
3926 * arch/ogl/gr.c: Get rid of gl spew
3928 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3930 * acconfig.h: Define __SDL__ for mingw
3932 2001-11-08 Bradley Bell <btb@icculus.org>
3934 * 2d/font.c: free OGL font data when rereading
3936 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3937 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3938 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3939 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3940 main/weapon.h: Enabled shareware build, endlevel flythrough
3943 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3944 of use for shareware build
3946 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3949 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3951 2001-11-05 Bradley Bell <btb@icculus.org>
3953 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3956 * include/3d.h: Add comment
3958 2001-11-04 Bradley Bell <btb@icculus.org>
3960 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3963 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3966 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3968 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3969 main/hudmsg.h: Enable d1x-style hud_message
3971 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3973 * 2d/font.c: re-init ogl fonts after remapping colors.
3975 2001-11-02 Bradley Bell <btb@icculus.org>
3977 * misc/Makefile.am: remove byteswap.h (duplicate header)
3979 * 2d/font.c: fixed gr_remap_font, minor stuff
3981 * configure.in: take out -O2 if doing debug build
3983 * main/bm.c: formatting
3985 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3987 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3988 macros, get rid of functions
3990 2001-11-01 Bradley Bell <btb@icculus.org>
3992 * misc/byteswap.h: removed duplicate header
3994 2001-10-31 Bradley Bell <btb@icculus.org>
3996 * NEWS, main/automap.c: automap works in opengl
3998 * NEWS, configure.in: Added news
4000 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4002 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4004 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4005 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4006 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4008 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4010 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4012 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4013 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4015 2001-10-27 Bradley Bell <btb@icculus.org>
4017 * main/inferno.c: added some documentation
4019 2001-10-25 Bradley Bell <btb@icculus.org>
4021 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4024 * Makefile.am, configure.in, arch/Makefile.am,
4025 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4026 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4027 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4028 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4029 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4030 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4031 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4032 it's ugly, but It'll be easier to sync with d1x.
4034 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4035 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4036 main/editor/Makefile.am: attempt at support for editor, makefile
4039 * misc/d_delay.c: formatting fix
4041 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4042 tmappent.S, tmapppro.S: adding support for runtime selection of
4045 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4046 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4047 including multi.h and network.h, fix backslashes, fix compiler
4050 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4051 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4052 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4053 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4054 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4055 including multi.h and network.h, fix backslashes
4057 * include/pstypes.h: added typedef for u_int64_t on mingw
4059 * include/3d.h: added prototype for g3_uninit_polygon_model
4061 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4063 2001-10-24 Bradley Bell <btb@icculus.org>
4065 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4066 arch subdirs, as in d1x.
4068 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4069 earlier style until i understand automake 1.5 better. remove input
4072 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4073 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4074 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4075 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4076 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4077 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4078 Moved input stuff to arch subdirs, as in d1x.
4080 * NEWS, configure.in: blah blah
4082 2001-10-23 Bradley Bell <btb@icculus.org>
4084 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4086 * texmap/tmapppro.S: no need for #include <conf.h> here
4088 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4091 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4092 file. RCS header added
4094 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4095 #ifdef'ing out the whole file. RCS header added
4097 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4098 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4099 fixes. Now works with automake 1.5 and autoconf 2.52.
4100 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4101 mingw (-grabmouse now works on win32).
4103 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4104 These don't belong in cvs
4108 2001-10-20 Bradley Bell <btb@icculus.org>
4110 * 2d/font.c: Don't free unused variables...
4112 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4115 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4116 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4117 main/Makefile.am: make dist more sensible
4119 * Makefile.am: Kludge for linking on mingw
4121 2001-10-19 Bradley Bell <btb@icculus.org>
4123 * Makefile.am, configure.in, arch/win32/Makefile.am,
4124 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4126 * include/ipx_drv.h: Check for __MINGW32__
4128 * include/i86.h: Imported from d1x
4130 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4132 * arch/dos/modex.asm: Fixed %include
4134 * main/console.c: RCS headers added
4136 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4139 * Makefile.am, main/Makefile.am: Moved final link to top-level
4140 directory instead of main/
4142 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4143 __ENV_LINUX__ to __linux__
4145 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4146 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4147 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4148 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4149 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4150 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4151 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4152 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4153 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4154 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4157 * configure.in: add --enable-xploader, support arch/linux subdir,
4160 * main/inferno.c: conditionalize conf.h
4162 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4164 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4165 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4166 misc/fileutil.h: Partial application of linux/alpha patch.
4168 2001-10-19 Bradley Bell <btb@icculus.org>
4170 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4171 networking in line with d1x, moved some arch/linux_* stuff to
4174 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4175 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4176 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4177 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4180 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4181 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4182 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4183 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4184 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4185 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4186 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4187 linux/include/ukali.h: Brought linux networking in line with d1x,
4188 moved some arch/linux_* stuff to arch/linux/*
4190 * include/ipx_drv.h: Imported from d1x
4192 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4194 * main/ipx_drv.c: Imported from d1x
4196 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4197 main/network.h, main/Makefile.am: Trying to get network working on
4200 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4201 main/Makefile.am: build fixes
4203 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4204 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4205 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4206 starting to get net working.
4208 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4209 conditionalized min,max macros
4211 2001-10-18 Bradley Bell <btb@icculus.org>
4213 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4214 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4215 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4216 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4219 * 2d/2dsline.c: RCS headers added/changed
4221 * configure.in: fix NASMFLAGS bug
4223 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4226 2001-10-17 Bradley Bell <btb@icculus.org>
4228 * NEWS: Fixed the invulnerable robots bug!
4230 * main/collide.c: Fixed the invulnerable robots bug!
4232 2001-10-14 Bradley Bell <btb@icculus.org>
4234 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4237 2001-10-13 Bradley Bell <btb@icculus.org>
4239 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4240 arch/Makefile.am, arch/dos/Makefile.am,
4241 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4242 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4243 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4244 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4245 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4246 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4247 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4248 arch/win32/include/Makefile.am, iff/Makefile.am,
4249 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4250 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4251 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4252 unused/bios/Makefile.am, unused/lib/Makefile.am,
4253 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4254 unused/ui/Makefile.am, unused/vga/Makefile.am,
4255 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4256 automake stuff from "inert" subdirs. And there was much rejoicing.
4258 * Makefile.am, NEWS, configure.in: Stuff
4260 * ChangeLog: removing auto-generated file
4262 * cygconf: Added instructions for mingw32 build
4264 * Makefile.am: renamed INSTALL to installation.txt
4266 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4268 * mingw32.txt: Added instructions for mingw32 build
4270 * configure.in: Enable assembly under mingw32
4272 2001-10-12 Bradley Bell <btb@icculus.org>
4274 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4276 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4277 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4278 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4279 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4280 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4281 to __DJGPP__, since it's built-in.
4283 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4285 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4286 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4290 2001-10-12 Bradley Bell <btb@icculus.org>
4292 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4294 * Makefile.am: make sure cygconf gets archived
4296 * configure.in: Increment version number in preparation for release
4298 * configure.in: Fix detection of opengl
4300 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4301 cygconf, arch/Makefile.am, arch/include/joy.h,
4302 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4303 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4304 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4305 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4306 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4307 Vastly improved compilability.
4309 2001-10-11 Bradley Bell <btb@icculus.org>
4311 * Makefile.am: Added macros/sdl.m4
4313 * autogen.sh: Added macros/sdl.m4
4315 2001-10-09 Bradley Bell <btb@icculus.org>
4317 * main/vers_id.h: Added DESCENT_VERSION constant
4319 * main/inferno.c: Added command-line help.
4321 * include/ogl_init.h: opengl improvments (following d1x changes)
4323 2001-10-07 Bradley Bell <btb@icculus.org>
4325 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4326 arch/ogl/Makefile.am: Remove duplicate headers.
4328 2001-08-02 Thimo Neubauer <thimo@debian.org>
4330 * mem/mem.c: totally crippled the memory manager because it does
4331 not make sense for non-DOS-systems and it would have been too
4332 complicated to get it 64bit clean
4334 2001-06-19 Bradley Bell <btb@icculus.org>
4336 * cvshowto.txt: updated anonymous password
4338 2001-02-08 Bradley Bell <btb@icculus.org>
4340 * COPYING, license.txt: Added d1x license
4342 2001-02-01 Bradley Bell <btb@icculus.org>
4344 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4346 2001-01-31 Bradley Bell <btb@icculus.org>
4348 * configure.in, arch/include/mouse.h, include/pstypes.h,
4349 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4351 * main/polyobj.c: fix typo
4353 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4354 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4355 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4356 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4357 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4358 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4359 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4360 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4361 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4362 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4363 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4364 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4365 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4366 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4367 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4368 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4369 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4370 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4371 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4372 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4373 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4374 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4375 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4376 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4377 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4378 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4381 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4382 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4383 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4384 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4387 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4390 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4391 cross-compiling, and cygwin fixes
4393 2001-01-30 Bradley Bell <btb@icculus.org>
4395 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4396 include/pstypes.h, include/strutil.h, main/Makefile.am,
4397 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4398 needs --without-assembler and --without-network to compile
4400 2001-01-29 Bradley Bell <btb@icculus.org>
4402 * configure.in, main/Makefile.am: Fixes to build system
4404 * main/kconfig.c: fix for non-linux joysticks
4406 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4407 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4408 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4409 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4410 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4411 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4412 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4413 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4414 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4415 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4417 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4418 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4419 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4420 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4421 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4422 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4425 * arch/dos/include/joy.h, arch/dos/include/key.h,
4426 arch/dos/include/mouse.h: Unified input headers.
4428 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4430 2001-01-28 Bradley Bell <btb@icculus.org>
4432 * conf.h.in, configure.in, arch/Makefile.am,
4433 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4434 arch/include/key.h, main/Makefile.am: More header unification...
4436 * main/newdemo.c: Added <ctype.h>
4438 * arch/include/event.h, arch/include/joy.h: unified input headers.
4440 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4441 OpenGL now uses SDL-GL instead of gii
4443 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4445 2001-01-25 Bradley Bell <btb@icculus.org>
4447 * autogen.sh: use "set -e" so execution stops if something goes
4450 2001-01-24 Bradley Bell <btb@icculus.org>
4454 * Makefile.am: Add ChangeLog to dist
4458 2001-01-24 Bradley Bell <btb@icculus.org>
4460 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4462 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4463 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4466 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4467 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4468 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4469 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4470 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4471 arch/Makefile.am, arch/dos/Makefile.am,
4472 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4473 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4474 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4475 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4476 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4477 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4478 unused/Makefile.am, unused/bios/Makefile.am,
4479 unused/lib/Makefile.am, unused/novga/Makefile.am,
4480 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4481 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4482 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4483 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4484 make dist, VPATH builds, ...
4486 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4487 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4488 arch/dos/Makefile.in, arch/linux/Makefile.in,
4489 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4490 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4491 misc/Makefile.in, texmap/Makefile.in: cruft removal
4493 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4496 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4498 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4500 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4503 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4504 added -grabmouse option
4506 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4507 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4508 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4509 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4510 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4511 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4512 main/songs.c, misc/args.c: changed args_find to FindArg
4514 2001-01-22 Bradley Bell <btb@icculus.org>
4516 * configure, main/Makefile.am, main/Makefile.in: configuration
4519 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4520 fix compiler warnings w/opengl
4522 * include/console.h: ggi support
4524 * arch/linux_init.c: svgalib support
4526 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4527 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4528 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4529 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4530 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4531 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4534 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4536 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4537 main/render.c: fix warnings and enable NDEBUG *
4538 arch/svgalib_init.c: svgalib support
4540 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4542 * main/kconfig.c: joystick support
4544 2001-01-21 Bradley Bell <btb@icculus.org>
4546 * cvshowto.txt: new file, taken from d1x webpage
4548 * AUTHORS, README: Taking over as maintainer of d2x
4550 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4552 2001-01-20 Bradley Bell <btb@icculus.org>
4554 * configure, configure.in: Turned -Werror back off by default
4556 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4557 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4558 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4559 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4560 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4561 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4562 main/laser.c, main/multi.c, main/network.c, main/network.h,
4563 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4564 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4565 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4566 warnings, for non-OpenGL on linux, anyway...
4568 2001-01-19 Bradley Bell <btb@icculus.org>
4570 * copying: remove duplicate file
4572 * Import of d2x-0.0.9-pre1
4574 * Import of d2x-0.0.8