1 2003-02-28 Bradley Bell <btb@icculus.org>
3 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
4 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
5 arch/win32/winnet.c: MinGW compiles with network enabled again,
10 2003-02-28 Bradley Bell <btb@icculus.org>
12 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
13 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
16 2003-02-27 Bradley Bell <btb@icculus.org>
18 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
19 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
20 main/network.c, main/network.h: noted that hoard.ham is only needed
21 for multiplayer HOARD games, and should not be equated with
22 "vertigo". put HoardEquipped() back in network.c.
24 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
25 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
26 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
27 use timer_delay instead of d_delay
29 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
31 * main/render.c: added replacement qsort for solaris
33 2003-02-26 Bradley Bell <btb@icculus.org>
35 * main/gamemine.c: texture conversion for d1 shareware
37 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
39 * main/gamemine.c: better texture conversion for d1 levels
41 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
43 * main/kconfig.c: fix joystick support under MinGW
45 2003-02-26 Bradley Bell <btb@icculus.org>
47 * main/playsave.c: fix swapping glitch
49 * configure.ac, readme.txt: clean stuff up, getting ready for
52 * main/titles.c: begin support for rendering spinning robots in
55 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
58 * main/gamemine.c: load d1 shareware levels!
60 2003-02-25 Bradley Bell <btb@icculus.org>
64 * autogen.sh: add warning about old auto* versions, use
67 2003-02-24 Bradley Bell <btb@icculus.org>
69 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
70 briefings mostly working
71 * main/movie.c, main/titles.c: fixed some more briefing glitches
73 2003-02-23 Bradley Bell <btb@icculus.org>
75 * main/movie.c: fixed crash when using shareware data files
77 * arch/sdl/digi.c: fix crash on non-existent sounds
80 2003-02-22 Bradley Bell <btb@icculus.org>
82 * main/titles.c: fixed fullscreen toggle in briefings
84 2003-02-21 Bradley Bell <btb@icculus.org>
86 * configure.ac: check for mingw when enabling nasm
87 * main/playsave.c: enable loading player files of either byte
90 2003-02-20 Bradley Bell <btb@icculus.org>
92 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
93 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
94 #343, not "rest of solution to bug #344"
95 * arch/sdl/timer.c, include/timer.h: revert to more accurate
97 * main/kludge.c: partial solution to bug #344
98 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
99 * compilerdefs.txt: added linux/mips info
100 * ChangeLog: clean up changelog
102 2003-02-19 Bradley Bell <btb@icculus.org>
104 * libmve/mveplay.c: os x needs nanosleep prototype.
106 2003-02-18 Bradley Bell <btb@icculus.org>
108 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
109 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
110 to disable/enable audio
111 * libmve/: mve_main.c, mveplay.c: bigendian fixes
112 * main/: movie.h, titles.c: make sure movie's palette is set before
113 writing briefing text. Fixes bug #359
114 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
116 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
117 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
119 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
121 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
122 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
123 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
125 * include/libmve.h: blah
127 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
129 * main/render.c: 2nd attempt to fix solaris qsort bug
131 2003-02-18 Bradley Bell <btb@icculus.org>
133 * configure.ac, include/pstypes.h: put alignment detection in
136 2003-02-17 Bradley Bell <btb@icculus.org>
138 * Makefile.am, README.utils, configure.ac, include/libmve.h,
139 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
140 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
141 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
142 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
143 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
144 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
145 moved mve stuff to separate subdir
146 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
147 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
148 mve code. Fixes (at least) bugs #41, #348, and #350.
150 2003-02-14 Bradley Bell <btb@icculus.org>
152 * main/Makefile.am: no more Makefile.mveplay. again
153 * main/mveplay.c: typo
155 2003-02-13 Bradley Bell <btb@icculus.org>
157 * utilities/mvlextract.c: uint -> unsigned int
158 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
159 standalone mveplayer, win32 support
160 * main/movie.c: random bugfixes, win32 support
161 * arch/sdl/Makefile.am: formatting
162 * configure.ac: disable networking on mac/win for now
163 * main/newmenu.c: comments
165 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
167 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
168 redundant swap functions.
170 2003-02-13 Bradley Bell <btb@icculus.org>
172 * ChangeLog: update changelog
174 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
176 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
177 polymodel alignment issues.
179 2003-02-13 Bradley Bell <btb@icculus.org>
181 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
182 fix various little bugs
183 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
184 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
185 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
187 * README.utils: new file
188 * main/: mve_main.c, mveplay.c: more movie fixes
189 * README: updated README
190 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
192 2003-02-12 Bradley Bell <btb@icculus.org>
194 * utilities/mvlextract.c: bigendian mvl support
195 * main/mveplay.c: formatting, stuff
196 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
197 truecolor mve support, standalone mveplayer
198 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
199 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
200 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
203 2003-01-22 Bradley Bell <btb@icculus.org>
205 * include/: interp.h, interp.h: restore prototype for
206 swap_polygon_model_data
208 2003-01-21 Bradley Bell <btb@icculus.org>
210 * main/piggy.c: use memcpy to avoid alignment problem
211 * compilerdefs.txt: updated some defs, added sunos/sparc
213 2003-01-15 Bradley Bell <btb@icculus.org>
215 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
216 * main/gamemine.c: attempting to support d1 shareware
217 * compilerdefs.txt: update defs
219 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
221 * main/mveplay.c: fix several bugs, comments, formatting.
223 2003-01-15 Bradley Bell <btb@icculus.org>
225 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
226 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
227 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
228 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
230 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
233 2003-01-11 Bradley Bell <btb@icculus.org>
235 * main/: mission.c, mission.h: attempt to support d1 for mac
237 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
240 2003-01-09 Bradley Bell <btb@icculus.org>
242 * main/movie.c: use ifdef around gr_toggle_fullscreen
244 2003-01-07 Bradley Bell <btb@icculus.org>
246 * Makefile.am, descent.msn, installation.txt, main/mission.c,
247 main/mission.h: don't need .msn file for descent.hog anymore
250 2003-01-06 Bradley Bell <btb@icculus.org>
252 * main/mission.h, main/mission.c: comments
253 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
256 2003-01-03 Bradley Bell <btb@icculus.org>
258 * utilities/: txb2txt.c, txt2txb.c: remove old files
259 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
260 * main/polyobj.c: attempt to make read_model_file
262 * main/menu.c: move vertigo text
264 2003-01-02 Bradley Bell <btb@icculus.org>
266 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
267 main/polyobj.h: cleanup alignment changes
268 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
269 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
270 main/object.h: fix alignment issues on sparc
271 * cvshowto.txt: update cvs info
273 * 2d/rle.c: make rle_swap handle RLE_BIG
275 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
277 * main/render.c: workaround solaris qsort bug
279 2003-01-01 Steffen Pohle <stpohle@gmx.net>
281 * arch/linux/linuxnet.c, arch/linux/ukali.c,
282 arch/linux/include/ukali.h, main/inferno.c: enabled kali
283 * arch/linux/Makefile.am: enabled linux joystick, kali
284 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
285 arch/sdl/event.c: enabled linux joystick
287 2002-12-31 Bradley Bell <btb@icculus.org>
289 * main/gamemine.c: simplified warning msg
290 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
291 * main/render.h: fix compiler warning
293 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
295 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
297 2002-12-24 Bradley Bell <btb@icculus.org>
299 * main/mission.c: fixes an infinite loop which was caused by d2x
300 thinking d2demo was a descent 1 mission
302 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
304 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
306 2002-12-24 Bradley Bell <btb@icculus.org>
308 * main/render.c: comments
310 2002-10-30 Bradley Bell <btb@icculus.org>
312 * main/inferno.c: add help for -hogdir option
313 * main/inferno.c: added -hogdir option
315 2002-10-28 Bradley Bell <btb@icculus.org>
317 * main/: inferno.c, menu.c: enabled Vertigo displays
320 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
322 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
323 main/netmisc.c, main/network.c: simplify and eliminate redundant
326 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
328 * maths/fixc.c: fix infinite loop in quad_sqrt.
329 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
330 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
332 2002-10-12 Bradley Bell <btb@icculus.org>
334 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
336 2002-10-11 Bradley Bell <btb@icculus.org>
338 * main/hud.c: make hud_message work correctly
339 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
341 * main/network.c: formatting, small fixes
343 2002-10-10 Bradley Bell <btb@icculus.org>
345 * main/netmisc.h: no swap_object for little-endian
346 * main/: netmisc.h, network.c: use macros to simplify network
348 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
350 * main/inferno.c: enable loading screen for mac shareware with
352 * main/netmisc.c: whitespace
353 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
355 * main/hud.c: whitespace
356 * configure.ac: remove shareware build, add macdata build
357 * main/songs.c: whitespace
358 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
359 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
361 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
364 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
366 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
367 comments, formatting, etc.
368 * iff/iff.c: fix bigendian iff loading.
370 2002-10-03 Bradley Bell <btb@icculus.org>
372 * utilities/txb2tex.c: typo
373 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
374 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
376 * arch/sdl/mouse.c: whitespace
378 2002-09-19 Bradley Bell <btb@icculus.org>
380 * main/kconfig.c: fix a oops, add old logs
381 * main/kconfig.c: support for >3 mouse buttons
383 2002-09-18 Bradley Bell <btb@icculus.org>
385 * include/gr.h: fix palette swap define
387 2002-09-14 Bradley Bell <btb@icculus.org>
389 * main/titles.c: load hires briefing screen if lores doesn't exist
390 (i.e. vertigo) and MenuHires=0
392 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
394 * main/: multi.h, network.h: pack some structures for ipx
397 2002-09-14 Bradley Bell <btb@icculus.org>
399 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
400 and load_endlevel_data() to expect newline-terminated strings, fix
401 load_game_data to read null-terminated string for
404 2002-09-07 Bradley Bell <btb@icculus.org>
406 * main/newmenu.c: added error message
407 * main/menu.h: enable -nohires with mac shareware
408 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
409 * 2d/font.c: enable 0/255 palette swap for fonts
410 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
412 * 2d/2dsline.c: fix ogl blooper
414 2002-09-05 Bradley Bell <btb@icculus.org>
416 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
418 * include/strutil.h: need string.h for strcasecmp
419 * include/rle.h: okay, maybe it needs to be this way
420 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
421 * 2d/scalec.c: more stuff from d2src
422 * 2d/rle.c: more stuff from d2src, formatting
423 * 2d/font.c: useless cruft
424 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
425 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
428 2002-09-04 Bradley Bell <btb@icculus.org>
430 * include/grdef.h: fix compiler warnings
431 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
432 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
434 * main/game.c: we want the mac ibitblt for everything but dos and
436 * main/texmerge.c: these routines are in tmerge.c
437 * main/credits.c: enable credits for mac and oem data
438 * main/bm.c: use either exit.ham or exit.pofs
439 * include/ibitblt.h: enable some more code from d2src
440 * include/gr.h: enable mac ubitblt_double
441 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
442 * include/grdef.h: moved some inline asm from linear.h
443 * 2d/ibitblt.c: brought in line with original d2 version
444 * 2d/bitblt.c: reverted to original d2 version of this file, then
445 added d1x enhancements
446 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
447 * 2d/linear.h: moved these back to their original locations
449 * main/mveplay.c: close some memory holes, speed up palette loading
450 * main/movie.c: added fullscreen toggle while playing movies
451 * main/inferno.c: comment out -superhires help text (always on)
452 * include/timer.h: added approx_fsec_to_usec macro
453 * arch/sdl/joy.c: fix compiler warning
455 2002-09-01 Bradley Bell <btb@icculus.org>
457 * main/network.c: oops
458 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
459 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
460 timer_get_fixed_seconds
463 2002-08-31 Bradley Bell <btb@icculus.org>
465 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
467 * main/multi.h: network endian stuff
468 * 2d/font.c, include/gr.h: fast file i/o for font headers
469 * arch/win32/arch_ip.cpp: unused file
470 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
471 bigendian networking fixes
472 * main/menu.c: make net menu more accurate, also make superhires
474 * include/pstypes.h: better to have __pack__ all the time, I think.
475 needed for networking, e.g.
476 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
478 * arch/win32/Makefile.am: unused file
481 2002-08-30 Bradley Bell <btb@icculus.org>
483 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
484 * main/: newmenu.h, titles.c: formatting
485 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
486 main/multi.h: networking works, finally
487 * TODO: added TODO file
488 * arch/linux/arch_ip.cpp: unused fine
489 * README: network sorta working
490 * main/: Makefile.am, multi.c, network.c, network.h: more
492 * main/menu.c: load builtin mission correctly
493 * main/inferno.c: documentation
494 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
496 * main/Makefile.mveplay: don't need no more
498 2002-08-29 Bradley Bell <btb@icculus.org>
500 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
501 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
502 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
504 * include/ipx_drv.h: more network fixing
505 * arch/linux/include/ipx_drv.h: more network fixing
506 * include/ipx.h: formatting
507 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
508 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
509 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
510 main/inferno.c: fixed networking fuck-up?
511 * Makefile.am: moved mingw info to README
512 * README, mingw32.txt: moved mingw info to README
514 2002-08-27 Bradley Bell <btb@icculus.org>
516 * utilities/mvlextract.c: allow specifying file to extract
517 * utilities/: tex2txb.c, txb2tex.c: use default extension to
519 * utilities/hogextract.c: allow specifying file to extract
520 * main/mission.c: Have to get mission_num _after_ promoting...
521 * main/: gameseq.c, titles.c: beginning d1 briefing support
522 * descent.msn: beginning d1 briefing support
523 * main/: titles.c, titles.h: d1-style mission briefings
524 * main/piggy.h: whitespace
525 * main/movie.c: beginning robot movie support, fall back on lo/hi
526 res if hi/lo not available
527 * main/mission.c: added Builtin_mission_num for builtin mission,
528 D1Hogdir, d1-style mission briefings
529 * main/: gameseq.c, mission.h: added Builtin_mission_num for
531 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
532 (for d1 missions that need d1 data)
533 * 2d/ibitblt.c: whitespace
535 2002-08-26 Bradley Bell <btb@icculus.org>
537 * utilities/mvlcreate.c: oops
538 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
540 * utilities/hogextract.c: added [v]iew option
541 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
542 * main/titles.c: fix writable string, disable DumbAdjust thing
543 * main/polyobj.h: whitespace
544 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
546 * main/movie.c: read movies from AltHogDir, other fixes
547 * main/: mission.c, mission.h: fix bug w/mission filename
548 * main/gameseq.c: comments
549 * main/digi.h: whitespace n stuff
550 * include/mve_audio.h: added audio flag macros
551 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
555 2002-08-23 Bradley Bell <btb@icculus.org>
557 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
559 * Makefile.am: remove d2demo.mn2
560 * cfile/cfile.c, include/cfile.h: add cfile_size function
561 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
562 eliminate need for .mn2 files for oem and demo
564 2002-08-22 Bradley Bell <btb@icculus.org>
566 * main/bm.c: fix for vertigo
567 * main/menu.h: make OEM menu pcx available
568 * 2d/rle.c: merge with original d2 file
569 * Makefile.am, configure.ac: let mission files get installed by
572 2002-08-17 Bradley Bell <btb@icculus.org>
574 * configure.ac: make FAST_FILE_IO the default on little-endian
576 * NEWS, README, compilerdefs.txt, readme.txt: documentation
577 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
580 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
582 * main/: game.c, menu.c, mission.c: promote builtin missions.
584 2002-08-15 Bradley Bell <btb@icculus.org>
586 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
587 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
588 * utilities/.cvsignore: added cvsignore
589 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
591 * main/piggy.c: mac data file loading
592 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
593 transparency and swap 0/255 correctly for mac data files
595 2002-08-13 Bradley Bell <btb@icculus.org>
597 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
598 to utilities to avoid conflict with c++ std lib <utility>
599 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
600 txt2txb.c: moved utility to utilities to avoid conflict with c++
602 * Makefile.am, configure.ac: add utilities
604 2002-08-09 Bradley Bell <btb@icculus.org>
606 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
609 2002-08-08 Bradley Bell <btb@icculus.org>
611 * main/inferno.c: comments
612 * main/: newmenu.c, songs.c: mac demo datafile support
613 * installation.txt: update
614 * main/gamesave.c: use lowercase for consistency
615 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
616 models for other than d2demo
618 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
620 * main/gamemine.c: formatting, better d1 texture conversion
621 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
622 main/mission.h: recognize .msn mission files.
624 2002-08-07 Bradley Bell <btb@icculus.org>
626 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
627 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
628 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
629 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
630 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
631 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
634 2002-08-06 Bradley Bell <btb@icculus.org>
636 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
637 * main/Makefile.am: formatting
638 * 2d/font.c: make gr_remap_font just reload the whole thing
639 * configure.ac: formatting
640 * Makefile.am: added d2demo.mn2
641 * d2demo.mn2: mission file for shareware
642 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
643 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
644 * main/sounds.h: shareware stuff, whitespace
645 * main/: polyobj.c, polyobj.h: more fast i/o macros
646 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
648 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
649 endlevel stuff to non-shareware, allow movies/endlevel for
651 * main/cntrlcen.c: typo
652 * main/bm.h: use global Piggy_hamfile_version
653 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
654 macros, use global Piggy_hamfile_version
655 * main/Makefile.am: terrain and movie stuff always used now
656 * 2d/pcx.c, include/pcx.h: make pcx header available to other
658 * main/: gamemine.c, gamesave.c: load DMB levels
659 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
660 segment.c, segment.h, switch.c, switch.h: fast i/o macros
662 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
664 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
666 2002-08-04 Bradley Bell <btb@icculus.org>
668 * main/inferno.c: shareware stuff, formatting
669 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
670 * arch/sdl/gr.c: don't need to set mode in gr_init
672 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
674 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
676 * Makefile.am, descent.mn2: added mission file for descent 1
678 2002-08-02 Bradley Bell <btb@icculus.org>
680 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
681 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
682 main/piggy.h, misc/error.c: junk
683 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
684 render.h, scores.c, scores.h, terrain.c: shareware stuff
685 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
686 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
687 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
688 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
689 main/weapon.c, main/weapon.h: fast i/o macros
691 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
693 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
694 main/gamemine.h, main/gamesave.c: load d1 levels
696 2002-07-30 Bradley Bell <btb@icculus.org>
699 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
701 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
702 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
703 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
704 main/piggy.c, main/titles.c: support shareware datafiles!
705 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
706 piggy.c: SHAREWARE fixes
708 2002-07-29 Bradley Bell <btb@icculus.org>
710 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
711 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
712 misc/fileutil.c: Portability - OS X support
714 2002-07-27 Bradley Bell <btb@icculus.org>
716 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
717 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
718 segment.h: portability
719 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
720 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
721 main/wall.h: portabilization
722 * 2d/font.c, include/gr.h: portability
724 2002-07-26 Bradley Bell <btb@icculus.org>
726 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
727 * arch/linux/findfile.c, include/pstypes.h: os x fixes
729 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
730 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
731 misc/fileutil.h: portable file i/o utils
732 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
733 writable string anymore... / formatting
734 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
735 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
736 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
737 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
738 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
739 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
740 portable-izing file loading routines
742 2002-07-24 Bradley Bell <btb@icculus.org>
744 * main/mveplay.c: correctly play files with 16bit uncompressed
745 audio, mem checking, etc
746 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
749 2002-07-23 Bradley Bell <btb@icculus.org>
751 * misc/Makefile.am: unused file
752 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
753 main/sounds.h: remove experimental nmovie stuff
754 * main/movie.c: add some debugging output
756 2002-07-22 Bradley Bell <btb@icculus.org>
758 * main/: console.c, state.c: simplified header
759 * main/movie.c: enable mveplay audio
760 * main/old/movie.c: moved to main/
761 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
762 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
763 main/mvelib.c, main/mveplay.c: initial movie support
764 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
765 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
766 include/ogl_init.h, include/pstypes.h, main/console.c,
767 main/state.c, mem/mem.c: OS X stuff
768 * configure.ac: OS X and movie stuff
770 2002-07-19 Bradley Bell <btb@icculus.org>
772 * compilerdefs.txt: OSX defs
774 2002-07-18 Bradley Bell <btb@icculus.org>
776 * main/inferno.c: use simpler rcs tags
777 * autogen.sh: keep Changelog in cvs (and use --accum)
778 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
779 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
780 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
781 main/songs.c: changed cdrom->rbaudio
782 * include/rbaudio.h: moved to /include
784 2002-07-17 Bradley Bell <btb@icculus.org>
786 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
787 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
788 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
789 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
790 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
791 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
792 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
793 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
794 3d/setup.c: use simpler rcs tags
799 2002-07-17 Bradley Bell <btb@icculus.org>
801 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
802 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
803 * debian/rules: don't need readme's
804 * debian/rules: move d1x license to COPYING, license clarifications
805 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
806 license to COPYING, license clarifications
807 * debian/rules: fix debian docs
808 * debian/rules: fix debian manpages
809 * debian/d2x-sdl.menu: fix debian menu
810 * debian/rules: link to undocumented man page for debs
811 * Makefile.am, configure.ac, debian/control, debian/copyright,
812 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
813 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
814 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
817 2002-07-16 Bradley Bell <btb@icculus.org>
819 * debian/: rules, changelog.in: deb stuff
820 * configure.ac: cleaner nasm detection
821 * debian/: changelog.in, control, rules: deb stuff
822 * README, installation.txt: typos, stuff
823 * configure.ac: better #defines
824 * configure.ac: whitespace
825 * configure.ac: better documentation
826 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
827 SDL_JOYSTICK not needed
828 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
829 * configure.ac: need higher SDL for joystick
830 * debian/: control, rules: deb stuff
831 * arch/sdl/joy.c: old junk
832 * Makefile.am, configure.ac: automake updates
833 * main/: inferno.c, text.c: don't use althogdir on non-unix
834 * configure.ac: more autoconf updates
835 * misc/strutil.c: better strrev
836 * main/inferno.c: need limits.h on mingw also
837 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
840 2002-04-19 Bradley Bell <btb@icculus.org>
842 * main/network.c: let hoard.ham be a cfile
843 * main/text.c: better error message when hog not found
846 2002-03-23 Bradley Bell <btb@icculus.org>
848 * acconfig.h, configure.ac, arch/linux/Makefile.am,
849 arch/sdl/Makefile.am: Use SDL joystick automatically
850 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
852 2002-03-05 Bradley Bell <btb@icculus.org>
854 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
857 2002-02-23 Bradley Bell <btb@icculus.org>
859 * texmap/ntmap.c: fix bug preventing higher res sdl modes
860 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
861 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
862 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
863 main/editor/Makefile.am: moved includes to include
864 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
865 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
866 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
867 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
869 * main/game.c: disabled cockpit for OGL, formatting
870 * 2d/ibitblt.c: formatting
872 2002-02-16 Bradley Bell <btb@icculus.org>
874 * include/oldsdl.h: check for older macros
875 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
876 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
877 allow older sdl versions
879 2002-02-15 Bradley Bell <btb@icculus.org>
881 * main/: automap.c, automap.h, inferno.c: automap resolution now
883 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
884 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
885 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
886 win32/include/key_arch.h: never mind - that would be pointless
887 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
888 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
889 win32/include/key_arch.h: copied files from d1x
890 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
891 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
892 * main/multipow.c: need conf.h
893 * arch/win32/Makefile.am: new file
894 * include/pstypes.h: added u_int16_t (needed in base_ip)
895 * arch/win32/arch_ip.cpp: copied from d1x
897 2002-02-14 Bradley Bell <btb@icculus.org>
899 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
900 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
901 main/netlist.c: Added hotkeys to toggle fullscreen mode
902 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
903 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
904 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
905 reorder.h: Lotsa networking stuff from d1x
907 2002-02-13 Bradley Bell <btb@icculus.org>
909 * include/gr.h, main/game.c: Fullscreen toggle stuff
910 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
912 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
913 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
916 2002-02-11 Bradley Bell <btb@icculus.org>
918 * main/bm.c: use portable loader if bigendian
919 * include/pstypes.h: don't define bool for c++
920 * include/cfile.h: extern AltHogDir stuff
921 * include/byteswap.h: use WORDS_BIGENDIAN
922 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
923 * main/vers_id.h: added D2X_IVER
924 * misc/args.c: don't use d1x.ini
925 * Makefile.am: rpm stuff
926 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
929 2002-02-09 Bradley Bell <btb@icculus.org>
931 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
933 2002-02-09 Paolo Ulivi <pulivi@libero.it>
935 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
938 2002-02-06 Bradley Bell <btb@icculus.org>
940 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
941 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
942 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
943 * debian/: changelog.in, control, copyright, d2x-gl.files,
944 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
948 2002-02-02 Bradley Bell <btb@icculus.org>
950 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
951 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
952 Enabled RELEASE option
954 2002-01-31 Bradley Bell <btb@icculus.org>
956 * Makefile.am, configure.ac: specify prerequisite versions of
957 autoconf and automake
959 2002-01-29 Bradley Bell <btb@icculus.org>
961 * main/mission.c: RCS header added
962 * main/inferno.c: update copyright date
963 * main/mission.c: allow missions to be in AltHogDir
964 * configure.ac: Display results of configure
965 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
968 2002-01-28 Bradley Bell <btb@icculus.org>
970 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
971 Data files now go in DATADIR/games/d2x, user files now go in
974 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
976 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
977 files now go in ~/.d2x
979 2002-01-24 Bradley Bell <btb@icculus.org>
981 * configure.ac: fix nasm not found error message
983 2002-01-18 Bradley Bell <btb@icculus.org>
985 * configure.in: getting rid of old configure.in
986 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
987 main/movie.c: Movie playing kludgey stuff
988 * misc/args.c: formatting
989 * main/inferno.c: allow -h for help
990 * include/error.h: don't die on int3, unless -debug given
991 * mingw32.txt: more stuff
993 2001-12-29 Bradley Bell <btb@icculus.org>
995 * Makefile.am: Got rid of thinking.txt
996 * main/inferno.c: document -nomovies option
998 2001-12-28 Bradley Bell <btb@icculus.org>
1000 * main/titles.c: formatting, put some code into place for rendering
1001 of robots during briefings
1003 2001-12-27 Bradley Bell <btb@icculus.org>
1007 2001-12-23 Craig Hadady <chadady@iglou.com>
1009 * 2d/rle.c: fixed bug in dummy array.
1011 2001-12-03 Bradley Bell <btb@icculus.org>
1013 * arch/sdl/init.c: fix formatting
1014 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1015 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1016 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1017 and sdl joystick stuff
1019 2001-11-30 Bradley Bell <btb@icculus.org>
1021 * thinking.txt: not needed
1023 2001-11-27 Bradley Bell <btb@icculus.org>
1025 * cygconf, mingw32.txt: use sdl from source on cygwin
1026 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1027 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1028 SDL_CFLAGS to CFLAGS
1030 2001-11-27 Bradley Bell <btb@icculus.org>
1034 2001-11-14 Bradley Bell <btb@icculus.org>
1036 * texmap/scanline.c: use optimization flags as texmap default
1037 * NEWS: mouse wheel, etc
1038 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1039 wheel to emulate 3rd axis
1040 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1041 * include/error.h: kludge to ungrab mouse when we hit an int3
1042 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1043 __ENV_MSDOS__ to __MSDOS__
1044 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1046 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1048 * arch/sdl/digi.c: implemented digi_set_volume
1049 * include/grdef.h, main/config.c, misc/d_io.c: change
1050 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1051 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1052 main/piggy.c: use MAKE_SIG
1053 * installation.txt: update
1054 * configure.ac: new file
1055 * arch/sdl/joydefs.c: #include pstypes.h
1056 * arch/sdl/init.c: SDL joystick stuff
1057 * acconfig.h: adjust MINGW defines
1058 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1059 controls menu now works
1061 2001-11-13 Bradley Bell <btb@icculus.org>
1063 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1065 * Makefile.am: New file
1066 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1068 * compilerdefs.txt: New file
1069 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1071 2001-11-12 Bradley Bell <btb@icculus.org>
1073 * main/playsave.c: load player files regardless of byte order of
1076 2001-11-11 Bradley Bell <btb@icculus.org>
1078 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1080 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1081 * NEWS: GL savegame thumbnails
1082 * acconfig.h, configure.in: make option for NMOVIES, default to off
1084 2001-11-09 Bradley Bell <btb@icculus.org>
1086 * main/state.c: Enabled savegame thumbnails under OpenGL
1087 * unused/pa_null/pa_enabl.h: remove duplicate header
1088 * misc/args.c: use d2x.ini for option file
1089 * mem/mem.c: Move mem_realloc inside the ifdef
1090 * main/menu.c: fix 640x400 menu text
1091 * main/inferno.c: added documentation
1092 * main/endlevel.c: fix warnings
1093 * arch/ogl/gr.c: Get rid of gl spew
1094 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1095 * acconfig.h: Define __SDL__ for mingw
1097 2001-11-08 Bradley Bell <btb@icculus.org>
1099 * 2d/font.c: free OGL font data when rereading
1100 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1101 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1102 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1103 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1104 main/weapon.h: Enabled shareware build, endlevel flythrough
1106 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1107 of use for shareware build
1108 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1110 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1112 2001-11-05 Bradley Bell <btb@icculus.org>
1114 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1116 * include/3d.h: Add comment
1118 2001-11-04 Bradley Bell <btb@icculus.org>
1120 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1122 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1124 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1125 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1126 main/hudmsg.h: Enable d1x-style hud_message
1127 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1128 * 2d/font.c: re-init ogl fonts after remapping colors.
1130 2001-11-02 Bradley Bell <btb@icculus.org>
1132 * misc/Makefile.am: remove byteswap.h (duplicate header)
1133 * 2d/font.c: fixed gr_remap_font, minor stuff
1134 * configure.in: take out -O2 if doing debug build
1135 * main/bm.c: formatting
1136 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1137 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1138 macros, get rid of functions
1140 2001-11-01 Bradley Bell <btb@icculus.org>
1142 * misc/byteswap.h: removed duplicate header
1144 2001-10-31 Bradley Bell <btb@icculus.org>
1146 * NEWS, main/automap.c: automap works in opengl
1147 * NEWS, configure.in: Added news
1148 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1149 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1150 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1151 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1152 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1153 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1154 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1155 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1156 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1158 2001-10-27 Bradley Bell <btb@icculus.org>
1160 * main/inferno.c: added some documentation
1162 2001-10-25 Bradley Bell <btb@icculus.org>
1164 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1166 * Makefile.am, configure.in, arch/Makefile.am,
1167 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1168 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1169 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1170 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1171 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1172 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1173 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1174 it's ugly, but It'll be easier to sync with d1x.
1175 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1176 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1177 main/editor/Makefile.am: attempt at support for editor, makefile
1179 * misc/d_delay.c: formatting fix
1180 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1181 tmappent.S, tmapppro.S: adding support for runtime selection of
1183 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1184 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1185 including multi.h and network.h, fix backslashes, fix compiler
1187 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1188 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1189 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1190 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1191 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1192 including multi.h and network.h, fix backslashes
1193 * include/pstypes.h: added typedef for u_int64_t on mingw
1194 * include/3d.h: added prototype for g3_uninit_polygon_model
1195 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1197 2001-10-24 Bradley Bell <btb@icculus.org>
1199 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1200 arch subdirs, as in d1x.
1201 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1202 earlier style until i understand automake 1.5 better. remove input
1204 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1205 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1206 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1207 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1208 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1209 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1210 Moved input stuff to arch subdirs, as in d1x.
1211 * NEWS, configure.in: blah blah
1213 2001-10-23 Bradley Bell <btb@icculus.org>
1215 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1216 * texmap/tmapppro.S: no need for #include <conf.h> here
1217 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1219 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1220 file. RCS header added
1221 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1222 #ifdef'ing out the whole file. RCS header added
1223 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1224 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1225 fixes. Now works with automake 1.5 and autoconf 2.52.
1226 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1227 mingw (-grabmouse now works on win32).
1228 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1229 These don't belong in cvs
1233 2001-10-20 Bradley Bell <btb@icculus.org>
1235 * 2d/font.c: Don't free unused variables...
1236 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1238 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1239 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1240 main/Makefile.am: make dist more sensible
1241 * Makefile.am: Kludge for linking on mingw
1243 2001-10-19 Bradley Bell <btb@icculus.org>
1245 * Makefile.am, configure.in, arch/win32/Makefile.am,
1246 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1247 * include/ipx_drv.h: Check for __MINGW32__
1248 * include/i86.h: Imported from d1x
1249 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1250 * arch/dos/modex.asm: Fixed %include
1251 * main/console.c: RCS headers added
1252 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1254 * Makefile.am, main/Makefile.am: Moved final link to top-level
1255 directory instead of main/
1256 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1257 __ENV_LINUX__ to __linux__
1258 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1259 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1260 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1261 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1262 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1263 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1264 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1265 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1266 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1267 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1269 * configure.in: add --enable-xploader, support arch/linux subdir,
1271 * main/inferno.c: conditionalize conf.h
1273 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1275 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1276 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1277 misc/fileutil.h: Partial application of linux/alpha patch.
1279 2001-10-19 Bradley Bell <btb@icculus.org>
1281 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1282 networking in line with d1x, moved some arch/linux_* stuff to
1284 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1285 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1286 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1287 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1289 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1290 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1291 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1292 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1293 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1294 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1295 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1296 linux/include/ukali.h: Brought linux networking in line with d1x,
1297 moved some arch/linux_* stuff to arch/linux/*
1298 * include/ipx_drv.h: Imported from d1x
1299 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1300 * main/ipx_drv.c: Imported from d1x
1301 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1302 main/network.h, main/Makefile.am: Trying to get network working on
1304 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1305 main/Makefile.am: build fixes
1306 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1307 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1308 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1309 starting to get net working.
1310 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1311 conditionalized min,max macros
1313 2001-10-18 Bradley Bell <btb@icculus.org>
1315 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1316 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1317 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1318 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1320 * 2d/2dsline.c: RCS headers added/changed
1321 * configure.in: fix NASMFLAGS bug
1322 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1325 2001-10-17 Bradley Bell <btb@icculus.org>
1327 * NEWS: Fixed the invulnerable robots bug!
1328 * main/collide.c: Fixed the invulnerable robots bug!
1330 2001-10-14 Bradley Bell <btb@icculus.org>
1332 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1335 2001-10-13 Bradley Bell <btb@icculus.org>
1337 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1338 arch/Makefile.am, arch/dos/Makefile.am,
1339 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1340 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1341 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1342 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1343 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1344 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1345 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1346 arch/win32/include/Makefile.am, iff/Makefile.am,
1347 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1348 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1349 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1350 unused/bios/Makefile.am, unused/lib/Makefile.am,
1351 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1352 unused/ui/Makefile.am, unused/vga/Makefile.am,
1353 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1354 automake stuff from "inert" subdirs. And there was much rejoicing.
1355 * Makefile.am, NEWS, configure.in: Stuff
1356 * ChangeLog: removing auto-generated file
1357 * cygconf: Added instructions for mingw32 build
1358 * Makefile.am: renamed INSTALL to installation.txt
1359 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1360 * mingw32.txt: Added instructions for mingw32 build
1361 * configure.in: Enable assembly under mingw32
1363 2001-10-12 Bradley Bell <btb@icculus.org>
1365 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1366 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1367 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1368 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1369 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1370 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1371 to __DJGPP__, since it's built-in.
1373 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1375 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1376 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1380 2001-10-12 Bradley Bell <btb@icculus.org>
1382 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1383 * Makefile.am: make sure cygconf gets archived
1384 * configure.in: Increment version number in preparation for release
1385 * configure.in: Fix detection of opengl
1386 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1387 cygconf, arch/Makefile.am, arch/include/joy.h,
1388 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1389 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1390 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1391 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1392 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1393 Vastly improved compilability.
1395 2001-10-11 Bradley Bell <btb@icculus.org>
1397 * Makefile.am: Added macros/sdl.m4
1398 * autogen.sh: Added macros/sdl.m4
1400 2001-10-09 Bradley Bell <btb@icculus.org>
1402 * main/vers_id.h: Added DESCENT_VERSION constant
1403 * main/inferno.c: Added command-line help.
1404 * include/ogl_init.h: opengl improvments (following d1x changes)
1406 2001-10-07 Bradley Bell <btb@icculus.org>
1408 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1409 arch/ogl/Makefile.am: Remove duplicate headers.
1411 2001-08-02 Thimo Neubauer <thimo@debian.org>
1413 * mem/mem.c: totally crippled the memory manager because it does
1414 not make sense for non-DOS-systems and it would have been too
1415 complicated to get it 64bit clean
1417 2001-06-19 Bradley Bell <btb@icculus.org>
1419 * cvshowto.txt: updated anonymous password
1421 2001-02-08 Bradley Bell <btb@icculus.org>
1423 * COPYING, license.txt: Added d1x license
1425 2001-02-01 Bradley Bell <btb@icculus.org>
1427 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1429 2001-01-31 Bradley Bell <btb@icculus.org>
1431 * configure.in, arch/include/mouse.h, include/pstypes.h,
1432 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1433 * main/polyobj.c: fix typo
1434 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1435 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1436 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1437 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1438 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1439 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1440 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1441 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1442 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1443 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1444 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1445 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1446 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1447 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1448 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1449 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1450 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1451 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1452 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1453 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1454 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1455 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1456 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1457 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1458 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1459 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1461 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1462 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1463 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1464 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1466 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1468 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1469 cross-compiling, and cygwin fixes
1471 2001-01-30 Bradley Bell <btb@icculus.org>
1473 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1474 include/pstypes.h, include/strutil.h, main/Makefile.am,
1475 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1476 needs --without-assembler and --without-network to compile
1478 2001-01-29 Bradley Bell <btb@icculus.org>
1480 * configure.in, main/Makefile.am: Fixes to build system
1481 * main/kconfig.c: fix for non-linux joysticks
1482 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1483 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1484 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1485 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1486 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1487 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1488 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1490 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1491 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1492 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1493 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1494 sdl_timer.c: Fixed build system, minor fixes
1495 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1496 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1498 2001-01-28 Bradley Bell <btb@icculus.org>
1500 * conf.h.in, configure.in, arch/Makefile.am,
1501 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1502 arch/include/key.h, main/Makefile.am: More header unification...
1503 * main/newdemo.c: Added <ctype.h>
1504 * arch/include/: event.h, joy.h: unified input headers.
1505 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1506 OpenGL now uses SDL-GL instead of gii
1507 * arch/include/: key.h, mouse.h: Unified arch headers
1509 2001-01-25 Bradley Bell <btb@icculus.org>
1511 * autogen.sh: use "set -e" so execution stops if something goes
1514 2001-01-24 Bradley Bell <btb@icculus.org>
1517 * Makefile.am: Add ChangeLog to dist
1518 * ChangeLog: Putting this here so automake doesn't complain
1522 2001-01-24 Bradley Bell <btb@icculus.org>
1524 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1525 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1526 for building ChangeLog from RCS entries
1527 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1528 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1529 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1530 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1531 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1532 arch/Makefile.am, arch/dos/Makefile.am,
1533 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1534 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1535 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1536 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1537 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1538 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1539 unused/Makefile.am, unused/bios/Makefile.am,
1540 unused/lib/Makefile.am, unused/novga/Makefile.am,
1541 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1542 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1543 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1544 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1545 make dist, VPATH builds, ...
1546 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1547 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1548 arch/dos/Makefile.in, arch/linux/Makefile.in,
1549 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1550 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1551 misc/Makefile.in, texmap/Makefile.in: cruft removal
1552 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1554 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1555 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1556 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1557 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1559 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1560 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1561 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1562 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1563 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1564 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1565 main/songs.c, misc/args.c: changed args_find to FindArg
1567 2001-01-22 Bradley Bell <btb@icculus.org>
1569 * configure, main/Makefile.am, main/Makefile.in: configuration
1571 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1572 fix compiler warnings w/opengl
1573 * include/console.h: ggi support
1574 * arch/linux_init.c: svgalib support
1575 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1576 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1577 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1578 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1579 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1580 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1581 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1582 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1583 warnings and enable NDEBUG
1584 * arch/svgalib_init.c: svgalib support
1586 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1588 * main/kconfig.c: joystick support
1590 2001-01-21 Bradley Bell <btb@icculus.org>
1592 * cvshowto.txt: new file, taken from d1x webpage
1593 * AUTHORS, README: Taking over as maintainer of d2x
1594 * ChangeLog: Grab mouse with SDL/X11
1595 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1597 2001-01-20 Bradley Bell <btb@icculus.org>
1599 * configure, configure.in: Turned -Werror back off by default
1600 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1601 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1602 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1603 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1604 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1605 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1606 main/laser.c, main/multi.c, main/network.c, main/network.h,
1607 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1608 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1609 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1610 warnings, for non-OpenGL on linux, anyway...
1612 2001-01-19 Bradley Bell <btb@icculus.org>
1614 * copying: remove duplicate file
1615 * Import of d2x-0.0.9-pre1
1616 * Import of d2x-0.0.8