1 2003-10-09 Bradley Bell <btb@icculus.org>
3 * include/DT_drawtext.h: deleted unused file
5 2003-10-08 Bradley Bell <btb@icculus.org>
7 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
9 * arch/win32/ipx_udp.c: use closesocket() instead of close()
11 2003-10-08 Bradley Bell <btb@icculus.org>
13 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
14 main/menu.c: Disabled 'd2x keys' weapon selection
16 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
18 * main/object.h, main/multi.h: get rid of most warnings issued by
19 cpp-precomp of gcc from Mac OS X dev tools
21 2003-10-05 Bradley Bell <btb@icculus.org>
23 * NEWS, configure.ac: increment version number
25 * cfile/cfile.c: better handling of CRLF text files (when that is
28 * utilities/hogcreate.c, utilities/hogextract.c,
29 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
32 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
33 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
36 2003-10-04 Bradley Bell <btb@icculus.org>
38 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
40 * main/netmisc.c: change byte to sbyte, comments/whitespace
42 2003-10-03 Bradley Bell <btb@icculus.org>
44 * cfile/cfile.c, main/config.c: fix win32 eof bug.
46 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
49 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
50 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
51 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
52 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
53 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
54 main/object.c, main/object.h, main/paging.c, main/player.h,
55 main/robot.h, main/segment.h, main/state.c, main/switch.c,
56 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
57 main/weapon.c, main/weapon.h: change byte to sbyte,
60 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
61 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
62 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
63 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
65 * configure.ac: better checking for timeval
67 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
69 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
70 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
71 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
72 arch/win32/winnet.c, configure.ac, include/byteswap.h,
73 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
74 main/multibot.c, main/network.c: Make network architecture
75 choosable from game menu, add support for UDP/IP on Mac OS X and
78 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
80 * include/byteswap.h: added macros for coping with alignment
83 2003-10-02 Bradley Bell <btb@icculus.org>
85 * main/multi.h: added padding to little-endian version of
88 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
90 * main/netmisc.c: delete duplicate function
92 2003-10-01 Bradley Bell <btb@icculus.org>
94 * main/bm.c: make sure d1_texture_indices gets freed between
97 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
99 * main/piggy.h: fix size of d1 shareware descent.pig
101 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
103 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
104 main/gameseq.c, main/piggy.c: fix loading of d1 texture
105 replacements for non-animated textures
107 2003-08-02 Matthew Mueller <donut@dakotacom.net>
109 * main/controls.c: use fixed 20fps wiggle
111 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
113 * Makefile.am, debian/changelog.in, debian/control,
114 debian/d2x-common.dirs, debian/d2x-common.install,
115 debian/d2x-common.manpages, debian/d2x-gl.files,
116 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
117 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
118 utilities/Makefile.am, utilities/hogcreate.1,
119 utilities/hogextract.1, utilities/mvlcreate.1,
120 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
121 add man pages, distribute utility programs in new d2x-common deb
123 * rpm/d2x.spec.in: updated rpm spec file
125 2003-08-02 Bradley Bell <btb@icculus.org>
127 * cfile/cfile.c: update raw_position in cfputc and cfputs
129 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
131 * main/piggy.c: make error message more friendly
133 * main/piggy.c: simplify copying of bitmap flags
135 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
138 * cfile/cfile.c: revert to always using custom fgets
140 * main/endlevel.c, main/mission.c: handle missing exit sequence
141 components gracefully
143 * main/playsave.c: comments
145 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
147 * cfile/cfile.c: update raw_position in cfwrite
149 * main/network.c: comments/formatting
151 2003-06-22 Bradley Bell <btb@icculus.org>
153 * cfile/cfile.c: use standard fgets for non-archive files
155 * main/movie.c: use con_printf for missing movie warning
157 2003-06-18 Bradley Bell <btb@icculus.org>
159 * main/movie.c: fixed cfile conversion of movielib code
161 * main/console.c, main/hud.c: strip out colors, etc when printing
164 * include/u_mem.h: fix NDEBUG calloc macro
166 2003-06-15 Bradley Bell <btb@icculus.org>
168 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
171 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
172 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
173 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
174 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
175 main/scores.c, main/state.c, main/text.c, misc/args.c,
176 misc/strio.c: convert file i/o to cfile
178 2003-06-14 Bradley Bell <btb@icculus.org>
180 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
181 writing and other modes besides "rb" (mostly taken from
184 2003-06-09 Bradley Bell <btb@icculus.org>
186 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
189 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
190 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
193 2003-06-07 Taylor Richards <taylor@icculus.org>
195 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
197 2003-06-07 Bradley Bell <btb@icculus.org>
199 * main/console.c: fix non-console build
201 * main/gamesave.c: comments
203 * main/bm.c: remove redundant break
205 2003-06-06 Bradley Bell <btb@icculus.org>
207 * main/gauges.c, main/kconfig.c: comments/formatting
209 * console/.cvsignore: added .cvsignore
211 * main/console.c: can't write to console after it's closed
213 2003-06-05 Bradley Bell <btb@icculus.org>
215 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
216 console/internal.c, console/internal.h, include/CON_console.h,
217 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
218 finish console conversion away from SDL
220 2003-06-04 Bradley Bell <btb@icculus.org>
222 * console/CON_console.c, include/CON.console.h, include/console.h,
223 main/console.c, main/game.c: console conversion to native gr,
226 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
227 put prototype for gr_bm_bitblt in gr.h
229 2003-06-03 Bradley Bell <btb@icculus.org>
231 * console/CON_console.c, console/DT_drawtext.c,
232 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
233 main/console.c: use native fonts for console
235 * main/playsave.c: use shorts for short data
237 2003-06-02 Bradley Bell <btb@icculus.org>
239 * configure.ac, main/console.c: set console background, fix
242 2003-06-01 Bradley Bell <btb@icculus.org>
244 * Makefile.am, arch/sdl/event.c, configure.ac,
245 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
246 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
247 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
248 main/gamerend.c: added console code (from SDL_console)
250 2003-05-30 Bradley Bell <btb@icculus.org>
252 * README: minor update
254 2003-05-28 Bradley Bell <btb@icculus.org>
256 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
261 2003-06-06 Bradley Bell <btb@icculus.org>
263 * main/kconfig.c: fix crash in control menus
265 * main/gauges.c: force cockpit redraw in opengl
267 * main/gamerend.c: move ogl swap, so cockpit and console get
270 2003-06-01 Bradley Bell <btb@icculus.org>
272 * configure.ac, libmve/mveplay.c: define struct timeval if needed
276 2003-05-12 Bradley Bell <btb@icculus.org>
278 * configure.ac: increment version number
280 * main/bm.c: use con_printf for exit model warnings
282 * configure.ac: must check for timespec after setting -mno-cygwin
284 * main/inferno.c: added -nohogdir and -userdir options
286 * NEWS, main/titles.c: use briefings with no extension
290 2003-04-30 Bradley Bell <btb@icculus.org>
292 * configure.ac: have to include time.h when checking for nanosleep
294 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
297 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
298 increment version number
300 * main/Makefile.am: make dist fix
304 2003-04-29 Bradley Bell <btb@icculus.org>
306 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
309 2003-04-24 Bradley Bell <btb@icculus.org>
311 * configure.ac: increment version number
313 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
316 2003-04-24 Ingo van Lil <inguin@gmx.de>
318 * main/render.c: fix misspellings of NDEBUG
322 2003-04-14 Bradley Bell <btb@icculus.org>
324 * cfile/cfile.c: prefer files from d2 hog over d1 hog
326 2003-04-11 Bradley Bell <btb@icculus.org>
328 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
333 2003-04-11 Bradley Bell <btb@icculus.org>
335 * libmve/mveplay.c: use _sleep instead of sleep on win32
337 * Makefile.am, README, README.utils, arch/sdl/digi.c,
338 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
339 include/cfile.h, include/error.h, libmve/Makefile.am,
340 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
341 main/endlevel.h, main/playsave.c, misc/fileutil.c:
342 utilities/Makefile.am: comments/formatting/dist problems
344 * configure.ac: use different defines for os x
346 2003-04-07 Bradley Bell <btb@icculus.org>
348 * include/error.h, misc/error.c: put some old stuff back in,
349 eliminate duplicate error messages
351 * main/text.c: don't die on text not found
354 * main/inferno.c: print some useful info if hog not found, allow
355 -help to work if no text available
357 2003-04-07 Steffen Pohle <stpohle@gmx.net>
359 * arch/linux/Makefile.am: revert to previous version, so linux
362 2003-04-03 Bradley Bell <btb@icculus.org>
364 * main/endlevel.c: fixed exit model scheme yet again
366 2003-04-02 Bradley Bell <btb@icculus.org>
368 * misc/error.c: call Int3 on Assert
370 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
373 * main/wall.c: don't die when trying to toggle nonexistent
374 segment... vertigo level 10 is buggy!
376 * main/gamemine.c: comments/formatting
378 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
380 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
381 main/inferno.c: Allow use of 22K sound samples
383 2003-03-29 Bradley Bell <btb@icculus.org>
385 * arch/ogl/gr.c: default to bitmapped reticle
387 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
388 main/polyobj.c: rewrote endlevel stuff to reread exit model info
391 * arch/sdl/joy.c: fixed text seen for hats in control config
394 2003-03-28 Bradley Bell <btb@icculus.org>
396 * main/bm.c: heh, model nums in vertigo are hardcoded,
397 N_D2_POLYGON_MODELS can't change
399 * configure.ac, include/d1x.xpm, include/descent.xpm,
400 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
403 2003-03-27 Bradley Bell <btb@icculus.org>
405 * main/text.h: fixed text references for hat directions
407 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
409 2003-03-26 Bradley Bell <btb@icculus.org>
411 * main/playsave.c: make d2x keys backward compatible
413 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
415 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
418 2003-03-26 Bradley Bell <btb@icculus.org>
420 * main/piggy.c: fix crash when d1 data not present
422 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
423 read/write from plr file
425 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
426 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
427 added escort.h header
429 2003-03-25 Bradley Bell <btb@icculus.org>
431 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
432 D1_PIGFILE ("descent.pig") macro
434 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
435 models from d1 pig file
437 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
438 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
439 really) from d1 pig file
441 2003-03-23 Bradley Bell <btb@icculus.org>
443 * main/bm.c: stop extra robots from overwriting exit models
445 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
446 texture list doesn't get full
448 * main/bm.c: fix mem leak when reading extra robots
450 2003-03-21 Bradley Bell <btb@icculus.org>
452 * main/menu.c: Added option to set movie resolution (mostly works)
454 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
456 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
457 replacement functions to piggy.c
459 * main/gameseq.c: attempt to support mac d1 descent.pig
461 * main/bm.c: fix mem leak
463 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
464 files, both d1 and d2 oem briefing where showed
466 * main/inferno.c, main/movie.c: Change the default movie
467 resolution to "high", implement the option -lowresmovies
469 2003-03-20 Bradley Bell <btb@icculus.org>
471 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
473 * main/piggy.c: comments
475 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
477 * main/gameseq.c: delete duplicate function
479 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
481 2003-03-19 Bradley Bell <btb@icculus.org>
483 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
484 (cddb discid) support
486 * arch/sdl/digi.c, main/kludge.c: implemented
487 digi_link_sound_to_object3 for looping sounds, other looping stuff
489 * arch/sdl/gr.c: removing dependencies on stuff in main/
491 * arch/linux/Makefile.am, arch/linux/init.c,
492 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
493 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
494 other header cleanups
496 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
498 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
500 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
501 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
502 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
503 load d1 textures for d1 levels
505 2003-03-19 Bradley Bell <btb@icculus.org>
507 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
508 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
509 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
510 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
513 * README: added some OS X info
515 2003-03-17 Bradley Bell <btb@icculus.org>
517 * main/newdemo.c: simplify DEMO_FILENAME macro
519 * main/console.c, main/game.c: enable experimental console support
521 * main/gamerend.c: fixed location of fps meter in multi
523 2003-03-16 Bradley Bell <btb@icculus.org>
525 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
526 also look in shared data dir for demos
528 * main/newdemo.c, main/newdemo.h: comments/formatting
530 2003-03-15 Christopher Thielen <chris@luethy.net>
532 * main/kludge.c: set CDROM_dir back to "." - tricks game into
533 thinking d2 cd is always present
535 2003-03-15 Bradley Bell <btb@icculus.org>
537 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
540 * arch/sdl/rbaudio.c: formatting, enabled volume control under
543 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
544 gr_init. don't really know why this works, though
546 2003-03-14 Bradley Bell <btb@icculus.org>
548 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
550 * unused/bios/rbaudio.h: removed duplicate file
552 2003-03-14 Christopher Thielen <chris@luethy.net>
554 * arch/sdl/rbaudio.c: stop cd audio when exiting
556 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
558 * main/gamecntl.c: add comments to the "only matt knows" cheats
560 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
562 * main/gamemine.c: formatting, better texture conversion for d1
565 2003-03-14 Bradley Bell <btb@icculus.org>
567 * main/piggy.c: must swap all mac version pigfiles
569 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
570 main/multi.c: formatting, minor cleanups
572 * 2d/rle.c: need to swap line_size on bigendian machines
574 * main/mission.c, main/mission.h: detect mac full version hogfile
576 2003-03-13 Bradley Bell <btb@icculus.org>
578 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
579 added joy/mouse sensitivity slider, increased range to 16, and
582 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
585 * arch/linux/Makefile.am: removed extra backslash
587 * TODO, installation.txt: updated some documentation
589 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
590 menu, with maxfps option
592 2003-03-12 Bradley Bell <btb@icculus.org>
594 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
596 * arch/linux/alsadigi.c, arch/linux/findfile.c,
597 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
598 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
599 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
600 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
601 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
602 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
603 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
604 arch/linux/include/music.h, arch/linux/include/serial.h,
605 arch/linux/include/ukali.h: formatting
607 2003-03-11 Chris Arena <ccarena@cox.net>
609 * main/menu.c: fixed brightness slider
611 2003-03-01 Bradley Bell <btb@icculus.org>
613 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
614 robots and animated bitmaps work, but colors are messed up
616 2003-02-28 Bradley Bell <btb@icculus.org>
618 * main/player.h: whitespace
620 * main/automap.c, main/cntrlcen.c, main/collide.c,
621 main/gamerend.c: use Builtin_mission_num instead of 0 (if
622 descent.hog is present, d1 becomes mission 0)
624 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
625 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
626 arch/win32/winnet.c: MinGW compiles with network enabled again,
627 but still doesn't work
631 2003-02-28 Bradley Bell <btb@icculus.org>
633 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
634 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
637 2003-02-27 Bradley Bell <btb@icculus.org>
639 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
640 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
641 main/network.c, main/network.h: noted that hoard.ham is only needed
642 for multiplayer HOARD games, and should not be equated with
643 "vertigo". put HoardEquipped() back in network.c.
645 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
646 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
647 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
648 use timer_delay instead of d_delay
650 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
652 * main/render.c: added replacement qsort for solaris
654 2003-02-26 Bradley Bell <btb@icculus.org>
656 * main/gamemine.c: texture conversion for d1 shareware
658 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
660 * main/gamemine.c: better texture conversion for d1 levels
662 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
664 * main/kconfig.c: fix joystick support under MinGW
666 2003-02-26 Bradley Bell <btb@icculus.org>
668 * main/playsave.c: fix swapping glitch
670 * configure.ac, readme.txt: clean stuff up, getting ready for
673 * main/titles.c: begin support for rendering spinning robots in
676 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
679 * main/gamemine.c: load d1 shareware levels!
681 2003-02-25 Bradley Bell <btb@icculus.org>
685 * autogen.sh: add warning about old auto* versions, use
688 2003-02-24 Bradley Bell <btb@icculus.org>
690 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
691 briefings mostly working
692 * main/movie.c, main/titles.c: fixed some more briefing glitches
694 2003-02-23 Bradley Bell <btb@icculus.org>
696 * main/movie.c: fixed crash when using shareware data files
698 * arch/sdl/digi.c: fix crash on non-existent sounds
699 (i.e. shareware data)
701 2003-02-22 Bradley Bell <btb@icculus.org>
703 * main/titles.c: fixed fullscreen toggle in briefings
705 2003-02-21 Bradley Bell <btb@icculus.org>
707 * configure.ac: check for mingw when enabling nasm
708 * main/playsave.c: enable loading player files of either byte
711 2003-02-20 Bradley Bell <btb@icculus.org>
713 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
714 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
715 #343, not "rest of solution to bug #344"
716 * arch/sdl/timer.c, include/timer.h: revert to more accurate
718 * main/kludge.c: partial solution to bug #344
719 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
720 * compilerdefs.txt: added linux/mips info
721 * ChangeLog: clean up changelog
723 2003-02-19 Bradley Bell <btb@icculus.org>
725 * libmve/mveplay.c: os x needs nanosleep prototype.
727 2003-02-18 Bradley Bell <btb@icculus.org>
729 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
730 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
731 to disable/enable audio
732 * libmve/: mve_main.c, mveplay.c: bigendian fixes
733 * main/: movie.h, titles.c: make sure movie's palette is set before
734 writing briefing text. Fixes bug #359
735 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
737 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
738 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
740 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
742 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
743 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
744 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
746 * include/libmve.h: blah
748 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
750 * main/render.c: 2nd attempt to fix solaris qsort bug
752 2003-02-18 Bradley Bell <btb@icculus.org>
754 * configure.ac, include/pstypes.h: put alignment detection in
757 2003-02-17 Bradley Bell <btb@icculus.org>
759 * Makefile.am, README.utils, configure.ac, include/libmve.h,
760 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
761 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
762 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
763 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
764 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
765 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
766 moved mve stuff to separate subdir
767 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
768 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
769 mve code. Fixes (at least) bugs #41, #348, and #350.
771 2003-02-14 Bradley Bell <btb@icculus.org>
773 * main/Makefile.am: no more Makefile.mveplay. again
774 * main/mveplay.c: typo
776 2003-02-13 Bradley Bell <btb@icculus.org>
778 * utilities/mvlextract.c: uint -> unsigned int
779 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
780 standalone mveplayer, win32 support
781 * main/movie.c: random bugfixes, win32 support
782 * arch/sdl/Makefile.am: formatting
783 * configure.ac: disable networking on mac/win for now
784 * main/newmenu.c: comments
786 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
788 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
789 redundant swap functions.
791 2003-02-13 Bradley Bell <btb@icculus.org>
793 * ChangeLog: update changelog
795 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
797 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
798 polymodel alignment issues.
800 2003-02-13 Bradley Bell <btb@icculus.org>
802 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
803 fix various little bugs
804 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
805 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
806 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
808 * README.utils: new file
809 * main/: mve_main.c, mveplay.c: more movie fixes
810 * README: updated README
811 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
813 2003-02-12 Bradley Bell <btb@icculus.org>
815 * utilities/mvlextract.c: bigendian mvl support
816 * main/mveplay.c: formatting, stuff
817 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
818 truecolor mve support, standalone mveplayer
819 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
820 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
821 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
824 2003-01-22 Bradley Bell <btb@icculus.org>
826 * include/: interp.h, interp.h: restore prototype for
827 swap_polygon_model_data
829 2003-01-21 Bradley Bell <btb@icculus.org>
831 * main/piggy.c: use memcpy to avoid alignment problem
832 * compilerdefs.txt: updated some defs, added sunos/sparc
834 2003-01-15 Bradley Bell <btb@icculus.org>
836 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
837 * main/gamemine.c: attempting to support d1 shareware
838 * compilerdefs.txt: update defs
840 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
842 * main/mveplay.c: fix several bugs, comments, formatting.
844 2003-01-15 Bradley Bell <btb@icculus.org>
846 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
847 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
848 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
849 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
851 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
854 2003-01-11 Bradley Bell <btb@icculus.org>
856 * main/: mission.c, mission.h: attempt to support d1 for mac
858 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
861 2003-01-09 Bradley Bell <btb@icculus.org>
863 * main/movie.c: use ifdef around gr_toggle_fullscreen
865 2003-01-07 Bradley Bell <btb@icculus.org>
867 * Makefile.am, descent.msn, installation.txt, main/mission.c,
868 main/mission.h: don't need .msn file for descent.hog anymore
871 2003-01-06 Bradley Bell <btb@icculus.org>
873 * main/mission.h, main/mission.c: comments
874 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
877 2003-01-03 Bradley Bell <btb@icculus.org>
879 * utilities/: txb2txt.c, txt2txb.c: remove old files
880 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
881 * main/polyobj.c: attempt to make read_model_file
883 * main/menu.c: move vertigo text
885 2003-01-02 Bradley Bell <btb@icculus.org>
887 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
888 main/polyobj.h: cleanup alignment changes
889 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
890 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
891 main/object.h: fix alignment issues on sparc
892 * cvshowto.txt: update cvs info
894 * 2d/rle.c: make rle_swap handle RLE_BIG
896 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
898 * main/render.c: workaround solaris qsort bug
900 2003-01-01 Steffen Pohle <stpohle@gmx.net>
902 * arch/linux/linuxnet.c, arch/linux/ukali.c,
903 arch/linux/include/ukali.h, main/inferno.c: enabled kali
904 * arch/linux/Makefile.am: enabled linux joystick, kali
905 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
906 arch/sdl/event.c: enabled linux joystick
908 2002-12-31 Bradley Bell <btb@icculus.org>
910 * main/gamemine.c: simplified warning msg
911 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
912 * main/render.h: fix compiler warning
914 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
916 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
918 2002-12-24 Bradley Bell <btb@icculus.org>
920 * main/mission.c: fixes an infinite loop which was caused by d2x
921 thinking d2demo was a descent 1 mission
923 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
925 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
927 2002-12-24 Bradley Bell <btb@icculus.org>
929 * main/render.c: comments
931 2002-10-30 Bradley Bell <btb@icculus.org>
933 * main/inferno.c: add help for -hogdir option
934 * main/inferno.c: added -hogdir option
936 2002-10-28 Bradley Bell <btb@icculus.org>
938 * main/: inferno.c, menu.c: enabled Vertigo displays
941 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
943 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
944 main/netmisc.c, main/network.c: simplify and eliminate redundant
947 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
949 * maths/fixc.c: fix infinite loop in quad_sqrt.
950 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
951 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
953 2002-10-12 Bradley Bell <btb@icculus.org>
955 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
957 2002-10-11 Bradley Bell <btb@icculus.org>
959 * main/hud.c: make hud_message work correctly
960 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
962 * main/network.c: formatting, small fixes
964 2002-10-10 Bradley Bell <btb@icculus.org>
966 * main/netmisc.h: no swap_object for little-endian
967 * main/: netmisc.h, network.c: use macros to simplify network
969 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
971 * main/inferno.c: enable loading screen for mac shareware with
973 * main/netmisc.c: whitespace
974 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
976 * main/hud.c: whitespace
977 * configure.ac: remove shareware build, add macdata build
978 * main/songs.c: whitespace
979 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
980 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
982 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
985 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
987 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
988 comments, formatting, etc.
989 * iff/iff.c: fix bigendian iff loading.
991 2002-10-03 Bradley Bell <btb@icculus.org>
993 * utilities/txb2tex.c: typo
994 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
995 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
997 * arch/sdl/mouse.c: whitespace
999 2002-09-19 Bradley Bell <btb@icculus.org>
1001 * main/kconfig.c: fix a oops, add old logs
1002 * main/kconfig.c: support for >3 mouse buttons
1004 2002-09-18 Bradley Bell <btb@icculus.org>
1006 * include/gr.h: fix palette swap define
1008 2002-09-14 Bradley Bell <btb@icculus.org>
1010 * main/titles.c: load hires briefing screen if lores doesn't exist
1011 (i.e. vertigo) and MenuHires=0
1013 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1015 * main/: multi.h, network.h: pack some structures for ipx
1018 2002-09-14 Bradley Bell <btb@icculus.org>
1020 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1021 and load_endlevel_data() to expect newline-terminated strings, fix
1022 load_game_data to read null-terminated string for
1025 2002-09-07 Bradley Bell <btb@icculus.org>
1027 * main/newmenu.c: added error message
1028 * main/menu.h: enable -nohires with mac shareware
1029 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1030 * 2d/font.c: enable 0/255 palette swap for fonts
1031 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1033 * 2d/2dsline.c: fix ogl blooper
1035 2002-09-05 Bradley Bell <btb@icculus.org>
1037 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1039 * include/strutil.h: need string.h for strcasecmp
1040 * include/rle.h: okay, maybe it needs to be this way
1041 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1042 * 2d/scalec.c: more stuff from d2src
1043 * 2d/rle.c: more stuff from d2src, formatting
1044 * 2d/font.c: useless cruft
1045 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1046 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1049 2002-09-04 Bradley Bell <btb@icculus.org>
1051 * include/grdef.h: fix compiler warnings
1052 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1053 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1055 * main/game.c: we want the mac ibitblt for everything but dos and
1057 * main/texmerge.c: these routines are in tmerge.c
1058 * main/credits.c: enable credits for mac and oem data
1059 * main/bm.c: use either exit.ham or exit.pofs
1060 * include/ibitblt.h: enable some more code from d2src
1061 * include/gr.h: enable mac ubitblt_double
1062 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1063 * include/grdef.h: moved some inline asm from linear.h
1064 * 2d/ibitblt.c: brought in line with original d2 version
1065 * 2d/bitblt.c: reverted to original d2 version of this file, then
1066 added d1x enhancements
1067 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1068 * 2d/linear.h: moved these back to their original locations
1070 * main/mveplay.c: close some memory holes, speed up palette loading
1071 * main/movie.c: added fullscreen toggle while playing movies
1072 * main/inferno.c: comment out -superhires help text (always on)
1073 * include/timer.h: added approx_fsec_to_usec macro
1074 * arch/sdl/joy.c: fix compiler warning
1076 2002-09-01 Bradley Bell <btb@icculus.org>
1078 * main/network.c: oops
1079 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1080 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1081 timer_get_fixed_seconds
1084 2002-08-31 Bradley Bell <btb@icculus.org>
1086 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1088 * main/multi.h: network endian stuff
1089 * 2d/font.c, include/gr.h: fast file i/o for font headers
1090 * arch/win32/arch_ip.cpp: unused file
1091 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1092 bigendian networking fixes
1093 * main/menu.c: make net menu more accurate, also make superhires
1095 * include/pstypes.h: better to have __pack__ all the time, I think.
1096 needed for networking, e.g.
1097 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1099 * arch/win32/Makefile.am: unused file
1102 2002-08-30 Bradley Bell <btb@icculus.org>
1104 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1105 * main/: newmenu.h, titles.c: formatting
1106 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1107 main/multi.h: networking works, finally
1108 * TODO: added TODO file
1109 * arch/linux/arch_ip.cpp: unused fine
1110 * README: network sorta working
1111 * main/: Makefile.am, multi.c, network.c, network.h: more
1113 * main/menu.c: load builtin mission correctly
1114 * main/inferno.c: documentation
1115 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1117 * main/Makefile.mveplay: don't need no more
1119 2002-08-29 Bradley Bell <btb@icculus.org>
1121 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1122 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1123 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1125 * include/ipx_drv.h: more network fixing
1126 * arch/linux/include/ipx_drv.h: more network fixing
1127 * include/ipx.h: formatting
1128 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1129 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1130 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1131 main/inferno.c: fixed networking fuck-up?
1132 * Makefile.am: moved mingw info to README
1133 * README, mingw32.txt: moved mingw info to README
1135 2002-08-27 Bradley Bell <btb@icculus.org>
1137 * utilities/mvlextract.c: allow specifying file to extract
1138 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1140 * utilities/hogextract.c: allow specifying file to extract
1141 * main/mission.c: Have to get mission_num _after_ promoting...
1142 * main/: gameseq.c, titles.c: beginning d1 briefing support
1143 * descent.msn: beginning d1 briefing support
1144 * main/: titles.c, titles.h: d1-style mission briefings
1145 * main/piggy.h: whitespace
1146 * main/movie.c: beginning robot movie support, fall back on lo/hi
1147 res if hi/lo not available
1148 * main/mission.c: added Builtin_mission_num for builtin mission,
1149 D1Hogdir, d1-style mission briefings
1150 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1152 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1153 (for d1 missions that need d1 data)
1154 * 2d/ibitblt.c: whitespace
1156 2002-08-26 Bradley Bell <btb@icculus.org>
1158 * utilities/mvlcreate.c: oops
1159 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1161 * utilities/hogextract.c: added [v]iew option
1162 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1163 * main/titles.c: fix writable string, disable DumbAdjust thing
1164 * main/polyobj.h: whitespace
1165 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1167 * main/movie.c: read movies from AltHogDir, other fixes
1168 * main/: mission.c, mission.h: fix bug w/mission filename
1169 * main/gameseq.c: comments
1170 * main/digi.h: whitespace n stuff
1171 * include/mve_audio.h: added audio flag macros
1172 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1176 2002-08-23 Bradley Bell <btb@icculus.org>
1178 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1180 * Makefile.am: remove d2demo.mn2
1181 * cfile/cfile.c, include/cfile.h: add cfile_size function
1182 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1183 eliminate need for .mn2 files for oem and demo
1185 2002-08-22 Bradley Bell <btb@icculus.org>
1187 * main/bm.c: fix for vertigo
1188 * main/menu.h: make OEM menu pcx available
1189 * 2d/rle.c: merge with original d2 file
1190 * Makefile.am, configure.ac: let mission files get installed by
1193 2002-08-17 Bradley Bell <btb@icculus.org>
1195 * configure.ac: make FAST_FILE_IO the default on little-endian
1197 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1198 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1201 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1203 * main/: game.c, menu.c, mission.c: promote builtin missions.
1205 2002-08-15 Bradley Bell <btb@icculus.org>
1207 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1208 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1209 * utilities/.cvsignore: added cvsignore
1210 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1212 * main/piggy.c: mac data file loading
1213 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1214 transparency and swap 0/255 correctly for mac data files
1216 2002-08-13 Bradley Bell <btb@icculus.org>
1218 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1219 to utilities to avoid conflict with c++ std lib <utility>
1220 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1221 txt2txb.c: moved utility to utilities to avoid conflict with c++
1223 * Makefile.am, configure.ac: add utilities
1225 2002-08-09 Bradley Bell <btb@icculus.org>
1227 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1230 2002-08-08 Bradley Bell <btb@icculus.org>
1232 * main/inferno.c: comments
1233 * main/: newmenu.c, songs.c: mac demo datafile support
1234 * installation.txt: update
1235 * main/gamesave.c: use lowercase for consistency
1236 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1237 models for other than d2demo
1239 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1241 * main/gamemine.c: formatting, better d1 texture conversion
1242 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1243 main/mission.h: recognize .msn mission files.
1245 2002-08-07 Bradley Bell <btb@icculus.org>
1247 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1248 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1249 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1250 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1251 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1252 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1255 2002-08-06 Bradley Bell <btb@icculus.org>
1257 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1258 * main/Makefile.am: formatting
1259 * 2d/font.c: make gr_remap_font just reload the whole thing
1260 * configure.ac: formatting
1261 * Makefile.am: added d2demo.mn2
1262 * d2demo.mn2: mission file for shareware
1263 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1264 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1265 * main/sounds.h: shareware stuff, whitespace
1266 * main/: polyobj.c, polyobj.h: more fast i/o macros
1267 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1269 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1270 endlevel stuff to non-shareware, allow movies/endlevel for
1272 * main/cntrlcen.c: typo
1273 * main/bm.h: use global Piggy_hamfile_version
1274 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1275 macros, use global Piggy_hamfile_version
1276 * main/Makefile.am: terrain and movie stuff always used now
1277 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1279 * main/: gamemine.c, gamesave.c: load DMB levels
1280 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1281 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1283 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1287 2002-08-04 Bradley Bell <btb@icculus.org>
1289 * main/inferno.c: shareware stuff, formatting
1290 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1291 * arch/sdl/gr.c: don't need to set mode in gr_init
1293 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1295 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1297 * Makefile.am, descent.mn2: added mission file for descent 1
1299 2002-08-02 Bradley Bell <btb@icculus.org>
1301 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1302 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1303 main/piggy.h, misc/error.c: junk
1304 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1305 render.h, scores.c, scores.h, terrain.c: shareware stuff
1306 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1307 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1308 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1309 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1310 main/weapon.c, main/weapon.h: fast i/o macros
1312 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1314 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1315 main/gamemine.h, main/gamesave.c: load d1 levels
1317 2002-07-30 Bradley Bell <btb@icculus.org>
1319 * configure.ac: oops
1320 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1322 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1323 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1324 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1325 main/piggy.c, main/titles.c: support shareware datafiles!
1326 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1327 piggy.c: SHAREWARE fixes
1329 2002-07-29 Bradley Bell <btb@icculus.org>
1331 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1332 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1333 misc/fileutil.c: Portability - OS X support
1335 2002-07-27 Bradley Bell <btb@icculus.org>
1337 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1338 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1339 segment.h: portability
1340 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1341 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1342 main/wall.h: portabilization
1343 * 2d/font.c, include/gr.h: portability
1345 2002-07-26 Bradley Bell <btb@icculus.org>
1347 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1348 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1349 * main/player.c: foo
1350 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1351 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1352 misc/fileutil.h: portable file i/o utils
1353 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1354 writable string anymore... / formatting
1355 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1356 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1357 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1358 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1359 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1360 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1361 portable-izing file loading routines
1363 2002-07-24 Bradley Bell <btb@icculus.org>
1365 * main/mveplay.c: correctly play files with 16bit uncompressed
1366 audio, mem checking, etc
1367 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1370 2002-07-23 Bradley Bell <btb@icculus.org>
1372 * misc/Makefile.am: unused file
1373 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1374 main/sounds.h: remove experimental nmovie stuff
1375 * main/movie.c: add some debugging output
1377 2002-07-22 Bradley Bell <btb@icculus.org>
1379 * main/: console.c, state.c: simplified header
1380 * main/movie.c: enable mveplay audio
1381 * main/old/movie.c: moved to main/
1382 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1383 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1384 main/mvelib.c, main/mveplay.c: initial movie support
1385 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1386 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1387 include/ogl_init.h, include/pstypes.h, main/console.c,
1388 main/state.c, mem/mem.c: OS X stuff
1389 * configure.ac: OS X and movie stuff
1391 2002-07-19 Bradley Bell <btb@icculus.org>
1393 * compilerdefs.txt: OSX defs
1395 2002-07-18 Bradley Bell <btb@icculus.org>
1397 * main/inferno.c: use simpler rcs tags
1398 * autogen.sh: keep Changelog in cvs (and use --accum)
1399 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1400 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1401 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1402 main/songs.c: changed cdrom->rbaudio
1403 * include/rbaudio.h: moved to /include
1405 2002-07-17 Bradley Bell <btb@icculus.org>
1407 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1408 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1409 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1410 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1411 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1412 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1413 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1414 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1415 3d/setup.c: use simpler rcs tags
1420 2002-07-17 Bradley Bell <btb@icculus.org>
1422 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1423 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1424 * debian/rules: don't need readme's
1425 * debian/rules: move d1x license to COPYING, license clarifications
1426 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1427 license to COPYING, license clarifications
1428 * debian/rules: fix debian docs
1429 * debian/rules: fix debian manpages
1430 * debian/d2x-sdl.menu: fix debian menu
1431 * debian/rules: link to undocumented man page for debs
1432 * Makefile.am, configure.ac, debian/control, debian/copyright,
1433 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1434 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1435 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1438 2002-07-16 Bradley Bell <btb@icculus.org>
1440 * debian/: rules, changelog.in: deb stuff
1441 * configure.ac: cleaner nasm detection
1442 * debian/: changelog.in, control, rules: deb stuff
1443 * README, installation.txt: typos, stuff
1444 * configure.ac: better #defines
1445 * configure.ac: whitespace
1446 * configure.ac: better documentation
1447 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1448 SDL_JOYSTICK not needed
1449 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1450 * configure.ac: need higher SDL for joystick
1451 * debian/: control, rules: deb stuff
1452 * arch/sdl/joy.c: old junk
1453 * Makefile.am, configure.ac: automake updates
1454 * main/: inferno.c, text.c: don't use althogdir on non-unix
1455 * configure.ac: more autoconf updates
1456 * misc/strutil.c: better strrev
1457 * main/inferno.c: need limits.h on mingw also
1458 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1461 2002-04-19 Bradley Bell <btb@icculus.org>
1463 * main/network.c: let hoard.ham be a cfile
1464 * main/text.c: better error message when hog not found
1467 2002-03-23 Bradley Bell <btb@icculus.org>
1469 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1470 arch/sdl/Makefile.am: Use SDL joystick automatically
1471 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1473 2002-03-05 Bradley Bell <btb@icculus.org>
1475 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1478 2002-02-23 Bradley Bell <btb@icculus.org>
1480 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1481 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1482 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1483 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1484 main/editor/Makefile.am: moved includes to include
1485 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1486 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1487 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1488 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1490 * main/game.c: disabled cockpit for OGL, formatting
1491 * 2d/ibitblt.c: formatting
1493 2002-02-16 Bradley Bell <btb@icculus.org>
1495 * include/oldsdl.h: check for older macros
1496 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1497 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1498 allow older sdl versions
1500 2002-02-15 Bradley Bell <btb@icculus.org>
1502 * main/: automap.c, automap.h, inferno.c: automap resolution now
1504 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1505 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1506 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1507 win32/include/key_arch.h: never mind - that would be pointless
1508 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1509 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1510 win32/include/key_arch.h: copied files from d1x
1511 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1512 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1513 * main/multipow.c: need conf.h
1514 * arch/win32/Makefile.am: new file
1515 * include/pstypes.h: added u_int16_t (needed in base_ip)
1516 * arch/win32/arch_ip.cpp: copied from d1x
1518 2002-02-14 Bradley Bell <btb@icculus.org>
1520 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1521 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1522 main/netlist.c: Added hotkeys to toggle fullscreen mode
1523 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1524 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1525 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1526 reorder.h: Lotsa networking stuff from d1x
1528 2002-02-13 Bradley Bell <btb@icculus.org>
1530 * include/gr.h, main/game.c: Fullscreen toggle stuff
1531 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1533 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1534 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1537 2002-02-11 Bradley Bell <btb@icculus.org>
1539 * main/bm.c: use portable loader if bigendian
1540 * include/pstypes.h: don't define bool for c++
1541 * include/cfile.h: extern AltHogDir stuff
1542 * include/byteswap.h: use WORDS_BIGENDIAN
1543 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1544 * main/vers_id.h: added D2X_IVER
1545 * misc/args.c: don't use d1x.ini
1546 * Makefile.am: rpm stuff
1547 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1550 2002-02-09 Bradley Bell <btb@icculus.org>
1552 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1554 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1556 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1559 2002-02-06 Bradley Bell <btb@icculus.org>
1561 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1562 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1563 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1564 * debian/: changelog.in, control, copyright, d2x-gl.files,
1565 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1569 2002-02-02 Bradley Bell <btb@icculus.org>
1571 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1572 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1573 Enabled RELEASE option
1575 2002-01-31 Bradley Bell <btb@icculus.org>
1577 * Makefile.am, configure.ac: specify prerequisite versions of
1578 autoconf and automake
1580 2002-01-29 Bradley Bell <btb@icculus.org>
1582 * main/mission.c: RCS header added
1583 * main/inferno.c: update copyright date
1584 * main/mission.c: allow missions to be in AltHogDir
1585 * configure.ac: Display results of configure
1586 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1589 2002-01-28 Bradley Bell <btb@icculus.org>
1591 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1592 Data files now go in DATADIR/games/d2x, user files now go in
1595 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1597 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1598 files now go in ~/.d2x
1600 2002-01-24 Bradley Bell <btb@icculus.org>
1602 * configure.ac: fix nasm not found error message
1604 2002-01-18 Bradley Bell <btb@icculus.org>
1606 * configure.in: getting rid of old configure.in
1607 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1608 main/movie.c: Movie playing kludgey stuff
1609 * misc/args.c: formatting
1610 * main/inferno.c: allow -h for help
1611 * include/error.h: don't die on int3, unless -debug given
1612 * mingw32.txt: more stuff
1614 2001-12-29 Bradley Bell <btb@icculus.org>
1616 * Makefile.am: Got rid of thinking.txt
1617 * main/inferno.c: document -nomovies option
1619 2001-12-28 Bradley Bell <btb@icculus.org>
1621 * main/titles.c: formatting, put some code into place for rendering
1622 of robots during briefings
1624 2001-12-27 Bradley Bell <btb@icculus.org>
1628 2001-12-23 Craig Hadady <chadady@iglou.com>
1630 * 2d/rle.c: fixed bug in dummy array.
1632 2001-12-03 Bradley Bell <btb@icculus.org>
1634 * arch/sdl/init.c: fix formatting
1635 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1636 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1637 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1638 and sdl joystick stuff
1640 2001-11-30 Bradley Bell <btb@icculus.org>
1642 * thinking.txt: not needed
1644 2001-11-27 Bradley Bell <btb@icculus.org>
1646 * cygconf, mingw32.txt: use sdl from source on cygwin
1647 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1648 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1649 SDL_CFLAGS to CFLAGS
1651 2001-11-27 Bradley Bell <btb@icculus.org>
1655 2001-11-14 Bradley Bell <btb@icculus.org>
1657 * texmap/scanline.c: use optimization flags as texmap default
1658 * NEWS: mouse wheel, etc
1659 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1660 wheel to emulate 3rd axis
1661 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1662 * include/error.h: kludge to ungrab mouse when we hit an int3
1663 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1664 __ENV_MSDOS__ to __MSDOS__
1665 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1667 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1669 * arch/sdl/digi.c: implemented digi_set_volume
1670 * include/grdef.h, main/config.c, misc/d_io.c: change
1671 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1672 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1673 main/piggy.c: use MAKE_SIG
1674 * installation.txt: update
1675 * configure.ac: new file
1676 * arch/sdl/joydefs.c: #include pstypes.h
1677 * arch/sdl/init.c: SDL joystick stuff
1678 * acconfig.h: adjust MINGW defines
1679 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1680 controls menu now works
1682 2001-11-13 Bradley Bell <btb@icculus.org>
1684 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1686 * Makefile.am: New file
1687 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1689 * compilerdefs.txt: New file
1690 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1692 2001-11-12 Bradley Bell <btb@icculus.org>
1694 * main/playsave.c: load player files regardless of byte order of
1697 2001-11-11 Bradley Bell <btb@icculus.org>
1699 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1701 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1702 * NEWS: GL savegame thumbnails
1703 * acconfig.h, configure.in: make option for NMOVIES, default to off
1705 2001-11-09 Bradley Bell <btb@icculus.org>
1707 * main/state.c: Enabled savegame thumbnails under OpenGL
1708 * unused/pa_null/pa_enabl.h: remove duplicate header
1709 * misc/args.c: use d2x.ini for option file
1710 * mem/mem.c: Move mem_realloc inside the ifdef
1711 * main/menu.c: fix 640x400 menu text
1712 * main/inferno.c: added documentation
1713 * main/endlevel.c: fix warnings
1714 * arch/ogl/gr.c: Get rid of gl spew
1715 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1716 * acconfig.h: Define __SDL__ for mingw
1718 2001-11-08 Bradley Bell <btb@icculus.org>
1720 * 2d/font.c: free OGL font data when rereading
1721 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1722 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1723 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1724 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1725 main/weapon.h: Enabled shareware build, endlevel flythrough
1727 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1728 of use for shareware build
1729 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1731 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1733 2001-11-05 Bradley Bell <btb@icculus.org>
1735 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1737 * include/3d.h: Add comment
1739 2001-11-04 Bradley Bell <btb@icculus.org>
1741 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1743 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1745 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1746 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1747 main/hudmsg.h: Enable d1x-style hud_message
1748 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1749 * 2d/font.c: re-init ogl fonts after remapping colors.
1751 2001-11-02 Bradley Bell <btb@icculus.org>
1753 * misc/Makefile.am: remove byteswap.h (duplicate header)
1754 * 2d/font.c: fixed gr_remap_font, minor stuff
1755 * configure.in: take out -O2 if doing debug build
1756 * main/bm.c: formatting
1757 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1758 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1759 macros, get rid of functions
1761 2001-11-01 Bradley Bell <btb@icculus.org>
1763 * misc/byteswap.h: removed duplicate header
1765 2001-10-31 Bradley Bell <btb@icculus.org>
1767 * NEWS, main/automap.c: automap works in opengl
1768 * NEWS, configure.in: Added news
1769 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1770 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1771 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1772 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1773 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1774 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1775 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1776 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1777 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1779 2001-10-27 Bradley Bell <btb@icculus.org>
1781 * main/inferno.c: added some documentation
1783 2001-10-25 Bradley Bell <btb@icculus.org>
1785 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1787 * Makefile.am, configure.in, arch/Makefile.am,
1788 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1789 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1790 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1791 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1792 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1793 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1794 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1795 it's ugly, but It'll be easier to sync with d1x.
1796 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1797 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1798 main/editor/Makefile.am: attempt at support for editor, makefile
1800 * misc/d_delay.c: formatting fix
1801 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1802 tmappent.S, tmapppro.S: adding support for runtime selection of
1804 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1805 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1806 including multi.h and network.h, fix backslashes, fix compiler
1808 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1809 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1810 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1811 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1812 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1813 including multi.h and network.h, fix backslashes
1814 * include/pstypes.h: added typedef for u_int64_t on mingw
1815 * include/3d.h: added prototype for g3_uninit_polygon_model
1816 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1818 2001-10-24 Bradley Bell <btb@icculus.org>
1820 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1821 arch subdirs, as in d1x.
1822 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1823 earlier style until i understand automake 1.5 better. remove input
1825 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1826 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1827 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1828 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1829 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1830 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1831 Moved input stuff to arch subdirs, as in d1x.
1832 * NEWS, configure.in: blah blah
1834 2001-10-23 Bradley Bell <btb@icculus.org>
1836 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1837 * texmap/tmapppro.S: no need for #include <conf.h> here
1838 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1840 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1841 file. RCS header added
1842 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1843 #ifdef'ing out the whole file. RCS header added
1844 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1845 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1846 fixes. Now works with automake 1.5 and autoconf 2.52.
1847 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1848 mingw (-grabmouse now works on win32).
1849 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1850 These don't belong in cvs
1854 2001-10-20 Bradley Bell <btb@icculus.org>
1856 * 2d/font.c: Don't free unused variables...
1857 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1859 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1860 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1861 main/Makefile.am: make dist more sensible
1862 * Makefile.am: Kludge for linking on mingw
1864 2001-10-19 Bradley Bell <btb@icculus.org>
1866 * Makefile.am, configure.in, arch/win32/Makefile.am,
1867 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1868 * include/ipx_drv.h: Check for __MINGW32__
1869 * include/i86.h: Imported from d1x
1870 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1871 * arch/dos/modex.asm: Fixed %include
1872 * main/console.c: RCS headers added
1873 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1875 * Makefile.am, main/Makefile.am: Moved final link to top-level
1876 directory instead of main/
1877 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1878 __ENV_LINUX__ to __linux__
1879 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1880 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1881 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1882 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1883 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1884 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1885 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1886 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1887 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1888 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1890 * configure.in: add --enable-xploader, support arch/linux subdir,
1892 * main/inferno.c: conditionalize conf.h
1894 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1896 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1897 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1898 misc/fileutil.h: Partial application of linux/alpha patch.
1900 2001-10-19 Bradley Bell <btb@icculus.org>
1902 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1903 networking in line with d1x, moved some arch/linux_* stuff to
1905 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1906 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1907 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1908 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1910 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1911 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1912 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1913 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1914 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1915 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1916 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1917 linux/include/ukali.h: Brought linux networking in line with d1x,
1918 moved some arch/linux_* stuff to arch/linux/*
1919 * include/ipx_drv.h: Imported from d1x
1920 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1921 * main/ipx_drv.c: Imported from d1x
1922 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1923 main/network.h, main/Makefile.am: Trying to get network working on
1925 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1926 main/Makefile.am: build fixes
1927 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1928 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1929 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1930 starting to get net working.
1931 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1932 conditionalized min,max macros
1934 2001-10-18 Bradley Bell <btb@icculus.org>
1936 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1937 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1938 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1939 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1941 * 2d/2dsline.c: RCS headers added/changed
1942 * configure.in: fix NASMFLAGS bug
1943 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1946 2001-10-17 Bradley Bell <btb@icculus.org>
1948 * NEWS: Fixed the invulnerable robots bug!
1949 * main/collide.c: Fixed the invulnerable robots bug!
1951 2001-10-14 Bradley Bell <btb@icculus.org>
1953 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1956 2001-10-13 Bradley Bell <btb@icculus.org>
1958 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1959 arch/Makefile.am, arch/dos/Makefile.am,
1960 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1961 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1962 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1963 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1964 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1965 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1966 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1967 arch/win32/include/Makefile.am, iff/Makefile.am,
1968 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1969 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1970 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1971 unused/bios/Makefile.am, unused/lib/Makefile.am,
1972 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1973 unused/ui/Makefile.am, unused/vga/Makefile.am,
1974 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1975 automake stuff from "inert" subdirs. And there was much rejoicing.
1976 * Makefile.am, NEWS, configure.in: Stuff
1977 * ChangeLog: removing auto-generated file
1978 * cygconf: Added instructions for mingw32 build
1979 * Makefile.am: renamed INSTALL to installation.txt
1980 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1981 * mingw32.txt: Added instructions for mingw32 build
1982 * configure.in: Enable assembly under mingw32
1984 2001-10-12 Bradley Bell <btb@icculus.org>
1986 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1987 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1988 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1989 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1990 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1991 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1992 to __DJGPP__, since it's built-in.
1994 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1996 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1997 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2001 2001-10-12 Bradley Bell <btb@icculus.org>
2003 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2004 * Makefile.am: make sure cygconf gets archived
2005 * configure.in: Increment version number in preparation for release
2006 * configure.in: Fix detection of opengl
2007 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2008 cygconf, arch/Makefile.am, arch/include/joy.h,
2009 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2010 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2011 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2012 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2013 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2014 Vastly improved compilability.
2016 2001-10-11 Bradley Bell <btb@icculus.org>
2018 * Makefile.am: Added macros/sdl.m4
2019 * autogen.sh: Added macros/sdl.m4
2021 2001-10-09 Bradley Bell <btb@icculus.org>
2023 * main/vers_id.h: Added DESCENT_VERSION constant
2024 * main/inferno.c: Added command-line help.
2025 * include/ogl_init.h: opengl improvments (following d1x changes)
2027 2001-10-07 Bradley Bell <btb@icculus.org>
2029 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2030 arch/ogl/Makefile.am: Remove duplicate headers.
2032 2001-08-02 Thimo Neubauer <thimo@debian.org>
2034 * mem/mem.c: totally crippled the memory manager because it does
2035 not make sense for non-DOS-systems and it would have been too
2036 complicated to get it 64bit clean
2038 2001-06-19 Bradley Bell <btb@icculus.org>
2040 * cvshowto.txt: updated anonymous password
2042 2001-02-08 Bradley Bell <btb@icculus.org>
2044 * COPYING, license.txt: Added d1x license
2046 2001-02-01 Bradley Bell <btb@icculus.org>
2048 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2050 2001-01-31 Bradley Bell <btb@icculus.org>
2052 * configure.in, arch/include/mouse.h, include/pstypes.h,
2053 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2054 * main/polyobj.c: fix typo
2055 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2056 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2057 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2058 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2059 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2060 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2061 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2062 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2063 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2064 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2065 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2066 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2067 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2068 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2069 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2070 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2071 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2072 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2073 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2074 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2075 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2076 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2077 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2078 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2079 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2080 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2082 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2083 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2084 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2085 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2087 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2089 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2090 cross-compiling, and cygwin fixes
2092 2001-01-30 Bradley Bell <btb@icculus.org>
2094 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2095 include/pstypes.h, include/strutil.h, main/Makefile.am,
2096 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2097 needs --without-assembler and --without-network to compile
2099 2001-01-29 Bradley Bell <btb@icculus.org>
2101 * configure.in, main/Makefile.am: Fixes to build system
2102 * main/kconfig.c: fix for non-linux joysticks
2103 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2104 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2105 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2106 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2107 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2108 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2109 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2111 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2112 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2113 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2114 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2115 sdl_timer.c: Fixed build system, minor fixes
2116 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2117 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2119 2001-01-28 Bradley Bell <btb@icculus.org>
2121 * conf.h.in, configure.in, arch/Makefile.am,
2122 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2123 arch/include/key.h, main/Makefile.am: More header unification...
2124 * main/newdemo.c: Added <ctype.h>
2125 * arch/include/: event.h, joy.h: unified input headers.
2126 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2127 OpenGL now uses SDL-GL instead of gii
2128 * arch/include/: key.h, mouse.h: Unified arch headers
2130 2001-01-25 Bradley Bell <btb@icculus.org>
2132 * autogen.sh: use "set -e" so execution stops if something goes
2135 2001-01-24 Bradley Bell <btb@icculus.org>
2138 * Makefile.am: Add ChangeLog to dist
2139 * ChangeLog: Putting this here so automake doesn't complain
2143 2001-01-24 Bradley Bell <btb@icculus.org>
2145 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2146 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2147 for building ChangeLog from RCS entries
2148 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2149 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2150 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2151 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2152 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2153 arch/Makefile.am, arch/dos/Makefile.am,
2154 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2155 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2156 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2157 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2158 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2159 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2160 unused/Makefile.am, unused/bios/Makefile.am,
2161 unused/lib/Makefile.am, unused/novga/Makefile.am,
2162 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2163 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2164 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2165 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2166 make dist, VPATH builds, ...
2167 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2168 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2169 arch/dos/Makefile.in, arch/linux/Makefile.in,
2170 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2171 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2172 misc/Makefile.in, texmap/Makefile.in: cruft removal
2173 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2175 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2176 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2177 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2178 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2180 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2181 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2182 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2183 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2184 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2185 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2186 main/songs.c, misc/args.c: changed args_find to FindArg
2188 2001-01-22 Bradley Bell <btb@icculus.org>
2190 * configure, main/Makefile.am, main/Makefile.in: configuration
2192 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2193 fix compiler warnings w/opengl
2194 * include/console.h: ggi support
2195 * arch/linux_init.c: svgalib support
2196 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2197 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2198 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2199 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2200 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2201 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2202 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2203 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2204 warnings and enable NDEBUG
2205 * arch/svgalib_init.c: svgalib support
2207 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2209 * main/kconfig.c: joystick support
2211 2001-01-21 Bradley Bell <btb@icculus.org>
2213 * cvshowto.txt: new file, taken from d1x webpage
2214 * AUTHORS, README: Taking over as maintainer of d2x
2215 * ChangeLog: Grab mouse with SDL/X11
2216 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2218 2001-01-20 Bradley Bell <btb@icculus.org>
2220 * configure, configure.in: Turned -Werror back off by default
2221 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2222 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2223 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2224 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2225 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2226 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2227 main/laser.c, main/multi.c, main/network.c, main/network.h,
2228 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2229 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2230 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2231 warnings, for non-OpenGL on linux, anyway...
2233 2001-01-19 Bradley Bell <btb@icculus.org>
2235 * copying: remove duplicate file
2236 * Import of d2x-0.0.9-pre1
2237 * Import of d2x-0.0.8