1 2003-06-06 Bradley Bell <btb@icculus.org>
3 * main/gauges.c, main/kconfig.c: comments/formatting
5 * console/.cvsignore: added .cvsignore
7 * main/console.c: can't write to console after it's closed
9 2003-06-05 Bradley Bell <btb@icculus.org>
11 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
12 console/internal.c, console/internal.h, include/CON_console.h,
13 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
14 finish console conversion away from SDL
16 2003-06-04 Bradley Bell <btb@icculus.org>
18 * console/CON_console.c, include/CON.console.h, include/console.h,
19 main/console.c, main/game.c: console conversion to native gr,
22 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
23 put prototype for gr_bm_bitblt in gr.h
25 2003-06-03 Bradley Bell <btb@icculus.org>
27 * console/CON_console.c, console/DT_drawtext.c,
28 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
29 main/console.c: use native fonts for console
31 * main/playsave.c: use shorts for short data
33 2003-06-02 Bradley Bell <btb@icculus.org>
35 * configure.ac, main/console.c: set console background, fix
38 2003-06-01 Bradley Bell <btb@icculus.org>
40 * Makefile.am, arch/sdl/event.c, configure.ac,
41 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
42 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
43 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
44 main/gamerend.c: added console code (from SDL_console)
46 2003-05-30 Bradley Bell <btb@icculus.org>
48 * README: minor update
50 2003-05-28 Bradley Bell <btb@icculus.org>
52 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
57 2003-06-06 Bradley Bell <btb@icculus.org>
59 * main/kconfig.c: fix crash in control menus
61 * main/gauges.c: force cockpit redraw in opengl
63 * main/gamerend.c: move ogl swap, so cockpit and console get
66 2003-06-01 Bradley Bell <btb@icculus.org>
68 * configure.ac, libmve/mveplay.c: define struct timeval if needed
72 2003-05-12 Bradley Bell <btb@icculus.org>
74 * configure.ac: increment version number
76 * main/bm.c: use con_printf for exit model warnings
78 * configure.ac: must check for timespec after setting -mno-cygwin
80 * main/inferno.c: added -nohogdir and -userdir options
82 * NEWS, main/titles.c: use briefings with no extension
86 2003-04-30 Bradley Bell <btb@icculus.org>
88 * configure.ac: have to include time.h when checking for nanosleep
90 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
93 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
94 increment version number
96 * main/Makefile.am: make dist fix
100 2003-04-29 Bradley Bell <btb@icculus.org>
102 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
105 2003-04-24 Bradley Bell <btb@icculus.org>
107 * configure.ac: increment version number
109 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
112 2003-04-24 Ingo van Lil <inguin@gmx.de>
114 * main/render.c: fix misspellings of NDEBUG
118 2003-04-14 Bradley Bell <btb@icculus.org>
120 * cfile/cfile.c: prefer files from d2 hog over d1 hog
122 2003-04-11 Bradley Bell <btb@icculus.org>
124 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
129 2003-04-11 Bradley Bell <btb@icculus.org>
131 * libmve/mveplay.c: use _sleep instead of sleep on win32
133 * Makefile.am, README, README.utils, arch/sdl/digi.c,
134 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
135 include/cfile.h, include/error.h, libmve/Makefile.am,
136 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
137 main/endlevel.h, main/playsave.c, misc/fileutil.c:
138 utilities/Makefile.am: comments/formatting/dist problems
140 * configure.ac: use different defines for os x
142 2003-04-07 Bradley Bell <btb@icculus.org>
144 * include/error.h, misc/error.c: put some old stuff back in,
145 eliminate duplicate error messages
147 * main/text.c: don't die on text not found
150 * main/inferno.c: print some useful info if hog not found, allow
151 -help to work if no text available
153 2003-04-07 Steffen Pohle <stpohle@gmx.net>
155 * arch/linux/Makefile.am: revert to previous version, so linux
158 2003-04-03 Bradley Bell <btb@icculus.org>
160 * main/endlevel.c: fixed exit model scheme yet again
162 2003-04-02 Bradley Bell <btb@icculus.org>
164 * misc/error.c: call Int3 on Assert
166 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
169 * main/wall.c: don't die when trying to toggle nonexistent
170 segment... vertigo level 10 is buggy!
172 * main/gamemine.c: comments/formatting
174 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
176 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
177 main/inferno.c: Allow use of 22K sound samples
179 2003-03-29 Bradley Bell <btb@icculus.org>
181 * arch/ogl/gr.c: default to bitmapped reticle
183 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
184 main/polyobj.c: rewrote endlevel stuff to reread exit model info
187 * arch/sdl/joy.c: fixed text seen for hats in control config
190 2003-03-28 Bradley Bell <btb@icculus.org>
192 * main/bm.c: heh, model nums in vertigo are hardcoded,
193 N_D2_POLYGON_MODELS can't change
195 * configure.ac, include/d1x.xpm, include/descent.xpm,
196 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
199 2003-03-27 Bradley Bell <btb@icculus.org>
201 * main/text.h: fixed text references for hat directions
203 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
205 2003-03-26 Bradley Bell <btb@icculus.org>
207 * main/playsave.c: make d2x keys backward compatible
209 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
211 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
214 2003-03-26 Bradley Bell <btb@icculus.org>
216 * main/piggy.c: fix crash when d1 data not present
218 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
219 read/write from plr file
221 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
222 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
223 added escort.h header
225 2003-03-25 Bradley Bell <btb@icculus.org>
227 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
228 D1_PIGFILE ("descent.pig") macro
230 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
231 models from d1 pig file
233 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
234 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
235 really) from d1 pig file
237 2003-03-23 Bradley Bell <btb@icculus.org>
239 * main/bm.c: stop extra robots from overwriting exit models
241 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
242 texture list doesn't get full
244 * main/bm.c: fix mem leak when reading extra robots
246 2003-03-21 Bradley Bell <btb@icculus.org>
248 * main/menu.c: Added option to set movie resolution (mostly works)
250 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
252 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
253 replacement functions to piggy.c
255 * main/gameseq.c: attempt to support mac d1 descent.pig
257 * main/bm.c: fix mem leak
259 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
260 files, both d1 and d2 oem briefing where showed
262 * main/inferno.c, main/movie.c: Change the default movie
263 resolution to "high", implement the option -lowresmovies
265 2003-03-20 Bradley Bell <btb@icculus.org>
267 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
269 * main/piggy.c: comments
271 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
273 * main/gameseq.c: delete duplicate function
275 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
277 2003-03-19 Bradley Bell <btb@icculus.org>
279 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
280 (cddb discid) support
282 * arch/sdl/digi.c, main/kludge.c: implemented
283 digi_link_sound_to_object3 for looping sounds, other looping stuff
285 * arch/sdl/gr.c: removing dependencies on stuff in main/
287 * arch/linux/Makefile.am, arch/linux/init.c,
288 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
289 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
290 other header cleanups
292 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
294 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
296 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
297 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
298 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
299 load d1 textures for d1 levels
301 2003-03-19 Bradley Bell <btb@icculus.org>
303 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
304 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
305 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
306 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
309 * README: added some OS X info
311 2003-03-17 Bradley Bell <btb@icculus.org>
313 * main/newdemo.c: simplify DEMO_FILENAME macro
315 * main/console.c, main/game.c: enable experimental console support
317 * main/gamerend.c: fixed location of fps meter in multi
319 2003-03-16 Bradley Bell <btb@icculus.org>
321 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
322 also look in shared data dir for demos
324 * main/newdemo.c, main/newdemo.h: comments/formatting
326 2003-03-15 Christopher Thielen <chris@luethy.net>
328 * main/kludge.c: set CDROM_dir back to "." - tricks game into
329 thinking d2 cd is always present
331 2003-03-15 Bradley Bell <btb@icculus.org>
333 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
336 * arch/sdl/rbaudio.c: formatting, enabled volume control under
339 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
340 gr_init. don't really know why this works, though
342 2003-03-14 Bradley Bell <btb@icculus.org>
344 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
346 * unused/bios/rbaudio.h: removed duplicate file
348 2003-03-14 Christopher Thielen <chris@luethy.net>
350 * arch/sdl/rbaudio.c: stop cd audio when exiting
352 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
354 * main/gamecntl.c: add comments to the "only matt knows" cheats
356 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
358 * main/gamemine.c: formatting, better texture conversion for d1
361 2003-03-14 Bradley Bell <btb@icculus.org>
363 * main/piggy.c: must swap all mac version pigfiles
365 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
366 main/multi.c: formatting, minor cleanups
368 * 2d/rle.c: need to swap line_size on bigendian machines
370 * main/mission.c, main/mission.h: detect mac full version hogfile
372 2003-03-13 Bradley Bell <btb@icculus.org>
374 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
375 added joy/mouse sensitivity slider, increased range to 16, and
378 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
381 * arch/linux/Makefile.am: removed extra backslash
383 * TODO, installation.txt: updated some documentation
385 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
386 menu, with maxfps option
388 2003-03-12 Bradley Bell <btb@icculus.org>
390 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
392 * arch/linux/alsadigi.c, arch/linux/findfile.c,
393 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
394 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
395 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
396 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
397 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
398 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
399 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
400 arch/linux/include/music.h, arch/linux/include/serial.h,
401 arch/linux/include/ukali.h: formatting
403 2003-03-11 Chris Arena <ccarena@cox.net>
405 * main/menu.c: fixed brightness slider
407 2003-03-01 Bradley Bell <btb@icculus.org>
409 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
410 robots and animated bitmaps work, but colors are messed up
412 2003-02-28 Bradley Bell <btb@icculus.org>
414 * main/player.h: whitespace
416 * main/automap.c, main/cntrlcen.c, main/collide.c,
417 main/gamerend.c: use Builtin_mission_num instead of 0 (if
418 descent.hog is present, d1 becomes mission 0)
420 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
421 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
422 arch/win32/winnet.c: MinGW compiles with network enabled again,
423 but still doesn't work
427 2003-02-28 Bradley Bell <btb@icculus.org>
429 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
430 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
433 2003-02-27 Bradley Bell <btb@icculus.org>
435 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
436 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
437 main/network.c, main/network.h: noted that hoard.ham is only needed
438 for multiplayer HOARD games, and should not be equated with
439 "vertigo". put HoardEquipped() back in network.c.
441 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
442 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
443 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
444 use timer_delay instead of d_delay
446 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
448 * main/render.c: added replacement qsort for solaris
450 2003-02-26 Bradley Bell <btb@icculus.org>
452 * main/gamemine.c: texture conversion for d1 shareware
454 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
456 * main/gamemine.c: better texture conversion for d1 levels
458 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
460 * main/kconfig.c: fix joystick support under MinGW
462 2003-02-26 Bradley Bell <btb@icculus.org>
464 * main/playsave.c: fix swapping glitch
466 * configure.ac, readme.txt: clean stuff up, getting ready for
469 * main/titles.c: begin support for rendering spinning robots in
472 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
475 * main/gamemine.c: load d1 shareware levels!
477 2003-02-25 Bradley Bell <btb@icculus.org>
481 * autogen.sh: add warning about old auto* versions, use
484 2003-02-24 Bradley Bell <btb@icculus.org>
486 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
487 briefings mostly working
488 * main/movie.c, main/titles.c: fixed some more briefing glitches
490 2003-02-23 Bradley Bell <btb@icculus.org>
492 * main/movie.c: fixed crash when using shareware data files
494 * arch/sdl/digi.c: fix crash on non-existent sounds
495 (i.e. shareware data)
497 2003-02-22 Bradley Bell <btb@icculus.org>
499 * main/titles.c: fixed fullscreen toggle in briefings
501 2003-02-21 Bradley Bell <btb@icculus.org>
503 * configure.ac: check for mingw when enabling nasm
504 * main/playsave.c: enable loading player files of either byte
507 2003-02-20 Bradley Bell <btb@icculus.org>
509 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
510 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
511 #343, not "rest of solution to bug #344"
512 * arch/sdl/timer.c, include/timer.h: revert to more accurate
514 * main/kludge.c: partial solution to bug #344
515 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
516 * compilerdefs.txt: added linux/mips info
517 * ChangeLog: clean up changelog
519 2003-02-19 Bradley Bell <btb@icculus.org>
521 * libmve/mveplay.c: os x needs nanosleep prototype.
523 2003-02-18 Bradley Bell <btb@icculus.org>
525 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
526 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
527 to disable/enable audio
528 * libmve/: mve_main.c, mveplay.c: bigendian fixes
529 * main/: movie.h, titles.c: make sure movie's palette is set before
530 writing briefing text. Fixes bug #359
531 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
533 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
534 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
536 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
538 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
539 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
540 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
542 * include/libmve.h: blah
544 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
546 * main/render.c: 2nd attempt to fix solaris qsort bug
548 2003-02-18 Bradley Bell <btb@icculus.org>
550 * configure.ac, include/pstypes.h: put alignment detection in
553 2003-02-17 Bradley Bell <btb@icculus.org>
555 * Makefile.am, README.utils, configure.ac, include/libmve.h,
556 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
557 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
558 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
559 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
560 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
561 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
562 moved mve stuff to separate subdir
563 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
564 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
565 mve code. Fixes (at least) bugs #41, #348, and #350.
567 2003-02-14 Bradley Bell <btb@icculus.org>
569 * main/Makefile.am: no more Makefile.mveplay. again
570 * main/mveplay.c: typo
572 2003-02-13 Bradley Bell <btb@icculus.org>
574 * utilities/mvlextract.c: uint -> unsigned int
575 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
576 standalone mveplayer, win32 support
577 * main/movie.c: random bugfixes, win32 support
578 * arch/sdl/Makefile.am: formatting
579 * configure.ac: disable networking on mac/win for now
580 * main/newmenu.c: comments
582 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
584 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
585 redundant swap functions.
587 2003-02-13 Bradley Bell <btb@icculus.org>
589 * ChangeLog: update changelog
591 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
593 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
594 polymodel alignment issues.
596 2003-02-13 Bradley Bell <btb@icculus.org>
598 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
599 fix various little bugs
600 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
601 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
602 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
604 * README.utils: new file
605 * main/: mve_main.c, mveplay.c: more movie fixes
606 * README: updated README
607 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
609 2003-02-12 Bradley Bell <btb@icculus.org>
611 * utilities/mvlextract.c: bigendian mvl support
612 * main/mveplay.c: formatting, stuff
613 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
614 truecolor mve support, standalone mveplayer
615 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
616 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
617 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
620 2003-01-22 Bradley Bell <btb@icculus.org>
622 * include/: interp.h, interp.h: restore prototype for
623 swap_polygon_model_data
625 2003-01-21 Bradley Bell <btb@icculus.org>
627 * main/piggy.c: use memcpy to avoid alignment problem
628 * compilerdefs.txt: updated some defs, added sunos/sparc
630 2003-01-15 Bradley Bell <btb@icculus.org>
632 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
633 * main/gamemine.c: attempting to support d1 shareware
634 * compilerdefs.txt: update defs
636 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
638 * main/mveplay.c: fix several bugs, comments, formatting.
640 2003-01-15 Bradley Bell <btb@icculus.org>
642 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
643 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
644 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
645 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
647 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
650 2003-01-11 Bradley Bell <btb@icculus.org>
652 * main/: mission.c, mission.h: attempt to support d1 for mac
654 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
657 2003-01-09 Bradley Bell <btb@icculus.org>
659 * main/movie.c: use ifdef around gr_toggle_fullscreen
661 2003-01-07 Bradley Bell <btb@icculus.org>
663 * Makefile.am, descent.msn, installation.txt, main/mission.c,
664 main/mission.h: don't need .msn file for descent.hog anymore
667 2003-01-06 Bradley Bell <btb@icculus.org>
669 * main/mission.h, main/mission.c: comments
670 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
673 2003-01-03 Bradley Bell <btb@icculus.org>
675 * utilities/: txb2txt.c, txt2txb.c: remove old files
676 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
677 * main/polyobj.c: attempt to make read_model_file
679 * main/menu.c: move vertigo text
681 2003-01-02 Bradley Bell <btb@icculus.org>
683 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
684 main/polyobj.h: cleanup alignment changes
685 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
686 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
687 main/object.h: fix alignment issues on sparc
688 * cvshowto.txt: update cvs info
690 * 2d/rle.c: make rle_swap handle RLE_BIG
692 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
694 * main/render.c: workaround solaris qsort bug
696 2003-01-01 Steffen Pohle <stpohle@gmx.net>
698 * arch/linux/linuxnet.c, arch/linux/ukali.c,
699 arch/linux/include/ukali.h, main/inferno.c: enabled kali
700 * arch/linux/Makefile.am: enabled linux joystick, kali
701 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
702 arch/sdl/event.c: enabled linux joystick
704 2002-12-31 Bradley Bell <btb@icculus.org>
706 * main/gamemine.c: simplified warning msg
707 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
708 * main/render.h: fix compiler warning
710 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
712 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
714 2002-12-24 Bradley Bell <btb@icculus.org>
716 * main/mission.c: fixes an infinite loop which was caused by d2x
717 thinking d2demo was a descent 1 mission
719 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
721 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
723 2002-12-24 Bradley Bell <btb@icculus.org>
725 * main/render.c: comments
727 2002-10-30 Bradley Bell <btb@icculus.org>
729 * main/inferno.c: add help for -hogdir option
730 * main/inferno.c: added -hogdir option
732 2002-10-28 Bradley Bell <btb@icculus.org>
734 * main/: inferno.c, menu.c: enabled Vertigo displays
737 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
739 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
740 main/netmisc.c, main/network.c: simplify and eliminate redundant
743 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
745 * maths/fixc.c: fix infinite loop in quad_sqrt.
746 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
747 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
749 2002-10-12 Bradley Bell <btb@icculus.org>
751 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
753 2002-10-11 Bradley Bell <btb@icculus.org>
755 * main/hud.c: make hud_message work correctly
756 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
758 * main/network.c: formatting, small fixes
760 2002-10-10 Bradley Bell <btb@icculus.org>
762 * main/netmisc.h: no swap_object for little-endian
763 * main/: netmisc.h, network.c: use macros to simplify network
765 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
767 * main/inferno.c: enable loading screen for mac shareware with
769 * main/netmisc.c: whitespace
770 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
772 * main/hud.c: whitespace
773 * configure.ac: remove shareware build, add macdata build
774 * main/songs.c: whitespace
775 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
776 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
778 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
781 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
783 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
784 comments, formatting, etc.
785 * iff/iff.c: fix bigendian iff loading.
787 2002-10-03 Bradley Bell <btb@icculus.org>
789 * utilities/txb2tex.c: typo
790 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
791 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
793 * arch/sdl/mouse.c: whitespace
795 2002-09-19 Bradley Bell <btb@icculus.org>
797 * main/kconfig.c: fix a oops, add old logs
798 * main/kconfig.c: support for >3 mouse buttons
800 2002-09-18 Bradley Bell <btb@icculus.org>
802 * include/gr.h: fix palette swap define
804 2002-09-14 Bradley Bell <btb@icculus.org>
806 * main/titles.c: load hires briefing screen if lores doesn't exist
807 (i.e. vertigo) and MenuHires=0
809 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
811 * main/: multi.h, network.h: pack some structures for ipx
814 2002-09-14 Bradley Bell <btb@icculus.org>
816 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
817 and load_endlevel_data() to expect newline-terminated strings, fix
818 load_game_data to read null-terminated string for
821 2002-09-07 Bradley Bell <btb@icculus.org>
823 * main/newmenu.c: added error message
824 * main/menu.h: enable -nohires with mac shareware
825 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
826 * 2d/font.c: enable 0/255 palette swap for fonts
827 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
829 * 2d/2dsline.c: fix ogl blooper
831 2002-09-05 Bradley Bell <btb@icculus.org>
833 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
835 * include/strutil.h: need string.h for strcasecmp
836 * include/rle.h: okay, maybe it needs to be this way
837 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
838 * 2d/scalec.c: more stuff from d2src
839 * 2d/rle.c: more stuff from d2src, formatting
840 * 2d/font.c: useless cruft
841 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
842 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
845 2002-09-04 Bradley Bell <btb@icculus.org>
847 * include/grdef.h: fix compiler warnings
848 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
849 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
851 * main/game.c: we want the mac ibitblt for everything but dos and
853 * main/texmerge.c: these routines are in tmerge.c
854 * main/credits.c: enable credits for mac and oem data
855 * main/bm.c: use either exit.ham or exit.pofs
856 * include/ibitblt.h: enable some more code from d2src
857 * include/gr.h: enable mac ubitblt_double
858 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
859 * include/grdef.h: moved some inline asm from linear.h
860 * 2d/ibitblt.c: brought in line with original d2 version
861 * 2d/bitblt.c: reverted to original d2 version of this file, then
862 added d1x enhancements
863 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
864 * 2d/linear.h: moved these back to their original locations
866 * main/mveplay.c: close some memory holes, speed up palette loading
867 * main/movie.c: added fullscreen toggle while playing movies
868 * main/inferno.c: comment out -superhires help text (always on)
869 * include/timer.h: added approx_fsec_to_usec macro
870 * arch/sdl/joy.c: fix compiler warning
872 2002-09-01 Bradley Bell <btb@icculus.org>
874 * main/network.c: oops
875 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
876 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
877 timer_get_fixed_seconds
880 2002-08-31 Bradley Bell <btb@icculus.org>
882 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
884 * main/multi.h: network endian stuff
885 * 2d/font.c, include/gr.h: fast file i/o for font headers
886 * arch/win32/arch_ip.cpp: unused file
887 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
888 bigendian networking fixes
889 * main/menu.c: make net menu more accurate, also make superhires
891 * include/pstypes.h: better to have __pack__ all the time, I think.
892 needed for networking, e.g.
893 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
895 * arch/win32/Makefile.am: unused file
898 2002-08-30 Bradley Bell <btb@icculus.org>
900 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
901 * main/: newmenu.h, titles.c: formatting
902 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
903 main/multi.h: networking works, finally
904 * TODO: added TODO file
905 * arch/linux/arch_ip.cpp: unused fine
906 * README: network sorta working
907 * main/: Makefile.am, multi.c, network.c, network.h: more
909 * main/menu.c: load builtin mission correctly
910 * main/inferno.c: documentation
911 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
913 * main/Makefile.mveplay: don't need no more
915 2002-08-29 Bradley Bell <btb@icculus.org>
917 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
918 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
919 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
921 * include/ipx_drv.h: more network fixing
922 * arch/linux/include/ipx_drv.h: more network fixing
923 * include/ipx.h: formatting
924 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
925 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
926 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
927 main/inferno.c: fixed networking fuck-up?
928 * Makefile.am: moved mingw info to README
929 * README, mingw32.txt: moved mingw info to README
931 2002-08-27 Bradley Bell <btb@icculus.org>
933 * utilities/mvlextract.c: allow specifying file to extract
934 * utilities/: tex2txb.c, txb2tex.c: use default extension to
936 * utilities/hogextract.c: allow specifying file to extract
937 * main/mission.c: Have to get mission_num _after_ promoting...
938 * main/: gameseq.c, titles.c: beginning d1 briefing support
939 * descent.msn: beginning d1 briefing support
940 * main/: titles.c, titles.h: d1-style mission briefings
941 * main/piggy.h: whitespace
942 * main/movie.c: beginning robot movie support, fall back on lo/hi
943 res if hi/lo not available
944 * main/mission.c: added Builtin_mission_num for builtin mission,
945 D1Hogdir, d1-style mission briefings
946 * main/: gameseq.c, mission.h: added Builtin_mission_num for
948 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
949 (for d1 missions that need d1 data)
950 * 2d/ibitblt.c: whitespace
952 2002-08-26 Bradley Bell <btb@icculus.org>
954 * utilities/mvlcreate.c: oops
955 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
957 * utilities/hogextract.c: added [v]iew option
958 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
959 * main/titles.c: fix writable string, disable DumbAdjust thing
960 * main/polyobj.h: whitespace
961 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
963 * main/movie.c: read movies from AltHogDir, other fixes
964 * main/: mission.c, mission.h: fix bug w/mission filename
965 * main/gameseq.c: comments
966 * main/digi.h: whitespace n stuff
967 * include/mve_audio.h: added audio flag macros
968 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
972 2002-08-23 Bradley Bell <btb@icculus.org>
974 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
976 * Makefile.am: remove d2demo.mn2
977 * cfile/cfile.c, include/cfile.h: add cfile_size function
978 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
979 eliminate need for .mn2 files for oem and demo
981 2002-08-22 Bradley Bell <btb@icculus.org>
983 * main/bm.c: fix for vertigo
984 * main/menu.h: make OEM menu pcx available
985 * 2d/rle.c: merge with original d2 file
986 * Makefile.am, configure.ac: let mission files get installed by
989 2002-08-17 Bradley Bell <btb@icculus.org>
991 * configure.ac: make FAST_FILE_IO the default on little-endian
993 * NEWS, README, compilerdefs.txt, readme.txt: documentation
994 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
997 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
999 * main/: game.c, menu.c, mission.c: promote builtin missions.
1001 2002-08-15 Bradley Bell <btb@icculus.org>
1003 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1004 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1005 * utilities/.cvsignore: added cvsignore
1006 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1008 * main/piggy.c: mac data file loading
1009 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1010 transparency and swap 0/255 correctly for mac data files
1012 2002-08-13 Bradley Bell <btb@icculus.org>
1014 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1015 to utilities to avoid conflict with c++ std lib <utility>
1016 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1017 txt2txb.c: moved utility to utilities to avoid conflict with c++
1019 * Makefile.am, configure.ac: add utilities
1021 2002-08-09 Bradley Bell <btb@icculus.org>
1023 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1026 2002-08-08 Bradley Bell <btb@icculus.org>
1028 * main/inferno.c: comments
1029 * main/: newmenu.c, songs.c: mac demo datafile support
1030 * installation.txt: update
1031 * main/gamesave.c: use lowercase for consistency
1032 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1033 models for other than d2demo
1035 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1037 * main/gamemine.c: formatting, better d1 texture conversion
1038 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1039 main/mission.h: recognize .msn mission files.
1041 2002-08-07 Bradley Bell <btb@icculus.org>
1043 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1044 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1045 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1046 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1047 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1048 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1051 2002-08-06 Bradley Bell <btb@icculus.org>
1053 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1054 * main/Makefile.am: formatting
1055 * 2d/font.c: make gr_remap_font just reload the whole thing
1056 * configure.ac: formatting
1057 * Makefile.am: added d2demo.mn2
1058 * d2demo.mn2: mission file for shareware
1059 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1060 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1061 * main/sounds.h: shareware stuff, whitespace
1062 * main/: polyobj.c, polyobj.h: more fast i/o macros
1063 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1065 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1066 endlevel stuff to non-shareware, allow movies/endlevel for
1068 * main/cntrlcen.c: typo
1069 * main/bm.h: use global Piggy_hamfile_version
1070 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1071 macros, use global Piggy_hamfile_version
1072 * main/Makefile.am: terrain and movie stuff always used now
1073 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1075 * main/: gamemine.c, gamesave.c: load DMB levels
1076 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1077 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1079 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1081 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1083 2002-08-04 Bradley Bell <btb@icculus.org>
1085 * main/inferno.c: shareware stuff, formatting
1086 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1087 * arch/sdl/gr.c: don't need to set mode in gr_init
1089 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1091 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1093 * Makefile.am, descent.mn2: added mission file for descent 1
1095 2002-08-02 Bradley Bell <btb@icculus.org>
1097 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1098 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1099 main/piggy.h, misc/error.c: junk
1100 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1101 render.h, scores.c, scores.h, terrain.c: shareware stuff
1102 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1103 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1104 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1105 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1106 main/weapon.c, main/weapon.h: fast i/o macros
1108 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1110 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1111 main/gamemine.h, main/gamesave.c: load d1 levels
1113 2002-07-30 Bradley Bell <btb@icculus.org>
1115 * configure.ac: oops
1116 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1118 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1119 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1120 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1121 main/piggy.c, main/titles.c: support shareware datafiles!
1122 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1123 piggy.c: SHAREWARE fixes
1125 2002-07-29 Bradley Bell <btb@icculus.org>
1127 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1128 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1129 misc/fileutil.c: Portability - OS X support
1131 2002-07-27 Bradley Bell <btb@icculus.org>
1133 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1134 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1135 segment.h: portability
1136 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1137 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1138 main/wall.h: portabilization
1139 * 2d/font.c, include/gr.h: portability
1141 2002-07-26 Bradley Bell <btb@icculus.org>
1143 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1144 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1145 * main/player.c: foo
1146 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1147 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1148 misc/fileutil.h: portable file i/o utils
1149 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1150 writable string anymore... / formatting
1151 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1152 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1153 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1154 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1155 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1156 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1157 portable-izing file loading routines
1159 2002-07-24 Bradley Bell <btb@icculus.org>
1161 * main/mveplay.c: correctly play files with 16bit uncompressed
1162 audio, mem checking, etc
1163 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1166 2002-07-23 Bradley Bell <btb@icculus.org>
1168 * misc/Makefile.am: unused file
1169 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1170 main/sounds.h: remove experimental nmovie stuff
1171 * main/movie.c: add some debugging output
1173 2002-07-22 Bradley Bell <btb@icculus.org>
1175 * main/: console.c, state.c: simplified header
1176 * main/movie.c: enable mveplay audio
1177 * main/old/movie.c: moved to main/
1178 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1179 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1180 main/mvelib.c, main/mveplay.c: initial movie support
1181 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1182 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1183 include/ogl_init.h, include/pstypes.h, main/console.c,
1184 main/state.c, mem/mem.c: OS X stuff
1185 * configure.ac: OS X and movie stuff
1187 2002-07-19 Bradley Bell <btb@icculus.org>
1189 * compilerdefs.txt: OSX defs
1191 2002-07-18 Bradley Bell <btb@icculus.org>
1193 * main/inferno.c: use simpler rcs tags
1194 * autogen.sh: keep Changelog in cvs (and use --accum)
1195 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1196 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1197 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1198 main/songs.c: changed cdrom->rbaudio
1199 * include/rbaudio.h: moved to /include
1201 2002-07-17 Bradley Bell <btb@icculus.org>
1203 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1204 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1205 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1206 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1207 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1208 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1209 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1210 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1211 3d/setup.c: use simpler rcs tags
1216 2002-07-17 Bradley Bell <btb@icculus.org>
1218 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1219 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1220 * debian/rules: don't need readme's
1221 * debian/rules: move d1x license to COPYING, license clarifications
1222 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1223 license to COPYING, license clarifications
1224 * debian/rules: fix debian docs
1225 * debian/rules: fix debian manpages
1226 * debian/d2x-sdl.menu: fix debian menu
1227 * debian/rules: link to undocumented man page for debs
1228 * Makefile.am, configure.ac, debian/control, debian/copyright,
1229 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1230 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1231 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1234 2002-07-16 Bradley Bell <btb@icculus.org>
1236 * debian/: rules, changelog.in: deb stuff
1237 * configure.ac: cleaner nasm detection
1238 * debian/: changelog.in, control, rules: deb stuff
1239 * README, installation.txt: typos, stuff
1240 * configure.ac: better #defines
1241 * configure.ac: whitespace
1242 * configure.ac: better documentation
1243 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1244 SDL_JOYSTICK not needed
1245 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1246 * configure.ac: need higher SDL for joystick
1247 * debian/: control, rules: deb stuff
1248 * arch/sdl/joy.c: old junk
1249 * Makefile.am, configure.ac: automake updates
1250 * main/: inferno.c, text.c: don't use althogdir on non-unix
1251 * configure.ac: more autoconf updates
1252 * misc/strutil.c: better strrev
1253 * main/inferno.c: need limits.h on mingw also
1254 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1257 2002-04-19 Bradley Bell <btb@icculus.org>
1259 * main/network.c: let hoard.ham be a cfile
1260 * main/text.c: better error message when hog not found
1263 2002-03-23 Bradley Bell <btb@icculus.org>
1265 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1266 arch/sdl/Makefile.am: Use SDL joystick automatically
1267 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1269 2002-03-05 Bradley Bell <btb@icculus.org>
1271 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1274 2002-02-23 Bradley Bell <btb@icculus.org>
1276 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1277 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1278 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1279 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1280 main/editor/Makefile.am: moved includes to include
1281 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1282 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1283 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1284 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1286 * main/game.c: disabled cockpit for OGL, formatting
1287 * 2d/ibitblt.c: formatting
1289 2002-02-16 Bradley Bell <btb@icculus.org>
1291 * include/oldsdl.h: check for older macros
1292 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1293 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1294 allow older sdl versions
1296 2002-02-15 Bradley Bell <btb@icculus.org>
1298 * main/: automap.c, automap.h, inferno.c: automap resolution now
1300 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1301 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1302 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1303 win32/include/key_arch.h: never mind - that would be pointless
1304 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1305 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1306 win32/include/key_arch.h: copied files from d1x
1307 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1308 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1309 * main/multipow.c: need conf.h
1310 * arch/win32/Makefile.am: new file
1311 * include/pstypes.h: added u_int16_t (needed in base_ip)
1312 * arch/win32/arch_ip.cpp: copied from d1x
1314 2002-02-14 Bradley Bell <btb@icculus.org>
1316 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1317 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1318 main/netlist.c: Added hotkeys to toggle fullscreen mode
1319 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1320 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1321 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1322 reorder.h: Lotsa networking stuff from d1x
1324 2002-02-13 Bradley Bell <btb@icculus.org>
1326 * include/gr.h, main/game.c: Fullscreen toggle stuff
1327 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1329 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1330 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1333 2002-02-11 Bradley Bell <btb@icculus.org>
1335 * main/bm.c: use portable loader if bigendian
1336 * include/pstypes.h: don't define bool for c++
1337 * include/cfile.h: extern AltHogDir stuff
1338 * include/byteswap.h: use WORDS_BIGENDIAN
1339 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1340 * main/vers_id.h: added D2X_IVER
1341 * misc/args.c: don't use d1x.ini
1342 * Makefile.am: rpm stuff
1343 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1346 2002-02-09 Bradley Bell <btb@icculus.org>
1348 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1350 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1352 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1355 2002-02-06 Bradley Bell <btb@icculus.org>
1357 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1358 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1359 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1360 * debian/: changelog.in, control, copyright, d2x-gl.files,
1361 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1365 2002-02-02 Bradley Bell <btb@icculus.org>
1367 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1368 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1369 Enabled RELEASE option
1371 2002-01-31 Bradley Bell <btb@icculus.org>
1373 * Makefile.am, configure.ac: specify prerequisite versions of
1374 autoconf and automake
1376 2002-01-29 Bradley Bell <btb@icculus.org>
1378 * main/mission.c: RCS header added
1379 * main/inferno.c: update copyright date
1380 * main/mission.c: allow missions to be in AltHogDir
1381 * configure.ac: Display results of configure
1382 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1385 2002-01-28 Bradley Bell <btb@icculus.org>
1387 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1388 Data files now go in DATADIR/games/d2x, user files now go in
1391 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1393 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1394 files now go in ~/.d2x
1396 2002-01-24 Bradley Bell <btb@icculus.org>
1398 * configure.ac: fix nasm not found error message
1400 2002-01-18 Bradley Bell <btb@icculus.org>
1402 * configure.in: getting rid of old configure.in
1403 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1404 main/movie.c: Movie playing kludgey stuff
1405 * misc/args.c: formatting
1406 * main/inferno.c: allow -h for help
1407 * include/error.h: don't die on int3, unless -debug given
1408 * mingw32.txt: more stuff
1410 2001-12-29 Bradley Bell <btb@icculus.org>
1412 * Makefile.am: Got rid of thinking.txt
1413 * main/inferno.c: document -nomovies option
1415 2001-12-28 Bradley Bell <btb@icculus.org>
1417 * main/titles.c: formatting, put some code into place for rendering
1418 of robots during briefings
1420 2001-12-27 Bradley Bell <btb@icculus.org>
1424 2001-12-23 Craig Hadady <chadady@iglou.com>
1426 * 2d/rle.c: fixed bug in dummy array.
1428 2001-12-03 Bradley Bell <btb@icculus.org>
1430 * arch/sdl/init.c: fix formatting
1431 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1432 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1433 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1434 and sdl joystick stuff
1436 2001-11-30 Bradley Bell <btb@icculus.org>
1438 * thinking.txt: not needed
1440 2001-11-27 Bradley Bell <btb@icculus.org>
1442 * cygconf, mingw32.txt: use sdl from source on cygwin
1443 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1444 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1445 SDL_CFLAGS to CFLAGS
1447 2001-11-27 Bradley Bell <btb@icculus.org>
1451 2001-11-14 Bradley Bell <btb@icculus.org>
1453 * texmap/scanline.c: use optimization flags as texmap default
1454 * NEWS: mouse wheel, etc
1455 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1456 wheel to emulate 3rd axis
1457 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1458 * include/error.h: kludge to ungrab mouse when we hit an int3
1459 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1460 __ENV_MSDOS__ to __MSDOS__
1461 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1463 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1465 * arch/sdl/digi.c: implemented digi_set_volume
1466 * include/grdef.h, main/config.c, misc/d_io.c: change
1467 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1468 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1469 main/piggy.c: use MAKE_SIG
1470 * installation.txt: update
1471 * configure.ac: new file
1472 * arch/sdl/joydefs.c: #include pstypes.h
1473 * arch/sdl/init.c: SDL joystick stuff
1474 * acconfig.h: adjust MINGW defines
1475 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1476 controls menu now works
1478 2001-11-13 Bradley Bell <btb@icculus.org>
1480 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1482 * Makefile.am: New file
1483 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1485 * compilerdefs.txt: New file
1486 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1488 2001-11-12 Bradley Bell <btb@icculus.org>
1490 * main/playsave.c: load player files regardless of byte order of
1493 2001-11-11 Bradley Bell <btb@icculus.org>
1495 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1497 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1498 * NEWS: GL savegame thumbnails
1499 * acconfig.h, configure.in: make option for NMOVIES, default to off
1501 2001-11-09 Bradley Bell <btb@icculus.org>
1503 * main/state.c: Enabled savegame thumbnails under OpenGL
1504 * unused/pa_null/pa_enabl.h: remove duplicate header
1505 * misc/args.c: use d2x.ini for option file
1506 * mem/mem.c: Move mem_realloc inside the ifdef
1507 * main/menu.c: fix 640x400 menu text
1508 * main/inferno.c: added documentation
1509 * main/endlevel.c: fix warnings
1510 * arch/ogl/gr.c: Get rid of gl spew
1511 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1512 * acconfig.h: Define __SDL__ for mingw
1514 2001-11-08 Bradley Bell <btb@icculus.org>
1516 * 2d/font.c: free OGL font data when rereading
1517 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1518 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1519 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1520 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1521 main/weapon.h: Enabled shareware build, endlevel flythrough
1523 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1524 of use for shareware build
1525 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1527 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1529 2001-11-05 Bradley Bell <btb@icculus.org>
1531 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1533 * include/3d.h: Add comment
1535 2001-11-04 Bradley Bell <btb@icculus.org>
1537 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1539 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1541 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1542 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1543 main/hudmsg.h: Enable d1x-style hud_message
1544 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1545 * 2d/font.c: re-init ogl fonts after remapping colors.
1547 2001-11-02 Bradley Bell <btb@icculus.org>
1549 * misc/Makefile.am: remove byteswap.h (duplicate header)
1550 * 2d/font.c: fixed gr_remap_font, minor stuff
1551 * configure.in: take out -O2 if doing debug build
1552 * main/bm.c: formatting
1553 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1554 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1555 macros, get rid of functions
1557 2001-11-01 Bradley Bell <btb@icculus.org>
1559 * misc/byteswap.h: removed duplicate header
1561 2001-10-31 Bradley Bell <btb@icculus.org>
1563 * NEWS, main/automap.c: automap works in opengl
1564 * NEWS, configure.in: Added news
1565 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1566 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1567 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1568 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1569 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1570 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1571 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1572 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1573 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1575 2001-10-27 Bradley Bell <btb@icculus.org>
1577 * main/inferno.c: added some documentation
1579 2001-10-25 Bradley Bell <btb@icculus.org>
1581 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1583 * Makefile.am, configure.in, arch/Makefile.am,
1584 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1585 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1586 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1587 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1588 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1589 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1590 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1591 it's ugly, but It'll be easier to sync with d1x.
1592 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1593 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1594 main/editor/Makefile.am: attempt at support for editor, makefile
1596 * misc/d_delay.c: formatting fix
1597 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1598 tmappent.S, tmapppro.S: adding support for runtime selection of
1600 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1601 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1602 including multi.h and network.h, fix backslashes, fix compiler
1604 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1605 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1606 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1607 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1608 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1609 including multi.h and network.h, fix backslashes
1610 * include/pstypes.h: added typedef for u_int64_t on mingw
1611 * include/3d.h: added prototype for g3_uninit_polygon_model
1612 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1614 2001-10-24 Bradley Bell <btb@icculus.org>
1616 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1617 arch subdirs, as in d1x.
1618 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1619 earlier style until i understand automake 1.5 better. remove input
1621 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1622 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1623 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1624 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1625 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1626 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1627 Moved input stuff to arch subdirs, as in d1x.
1628 * NEWS, configure.in: blah blah
1630 2001-10-23 Bradley Bell <btb@icculus.org>
1632 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1633 * texmap/tmapppro.S: no need for #include <conf.h> here
1634 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1636 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1637 file. RCS header added
1638 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1639 #ifdef'ing out the whole file. RCS header added
1640 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1641 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1642 fixes. Now works with automake 1.5 and autoconf 2.52.
1643 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1644 mingw (-grabmouse now works on win32).
1645 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1646 These don't belong in cvs
1650 2001-10-20 Bradley Bell <btb@icculus.org>
1652 * 2d/font.c: Don't free unused variables...
1653 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1655 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1656 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1657 main/Makefile.am: make dist more sensible
1658 * Makefile.am: Kludge for linking on mingw
1660 2001-10-19 Bradley Bell <btb@icculus.org>
1662 * Makefile.am, configure.in, arch/win32/Makefile.am,
1663 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1664 * include/ipx_drv.h: Check for __MINGW32__
1665 * include/i86.h: Imported from d1x
1666 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1667 * arch/dos/modex.asm: Fixed %include
1668 * main/console.c: RCS headers added
1669 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1671 * Makefile.am, main/Makefile.am: Moved final link to top-level
1672 directory instead of main/
1673 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1674 __ENV_LINUX__ to __linux__
1675 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1676 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1677 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1678 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1679 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1680 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1681 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1682 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1683 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1684 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1686 * configure.in: add --enable-xploader, support arch/linux subdir,
1688 * main/inferno.c: conditionalize conf.h
1690 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1692 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1693 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1694 misc/fileutil.h: Partial application of linux/alpha patch.
1696 2001-10-19 Bradley Bell <btb@icculus.org>
1698 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1699 networking in line with d1x, moved some arch/linux_* stuff to
1701 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1702 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1703 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1704 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1706 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1707 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1708 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1709 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1710 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1711 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1712 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1713 linux/include/ukali.h: Brought linux networking in line with d1x,
1714 moved some arch/linux_* stuff to arch/linux/*
1715 * include/ipx_drv.h: Imported from d1x
1716 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1717 * main/ipx_drv.c: Imported from d1x
1718 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1719 main/network.h, main/Makefile.am: Trying to get network working on
1721 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1722 main/Makefile.am: build fixes
1723 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1724 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1725 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1726 starting to get net working.
1727 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1728 conditionalized min,max macros
1730 2001-10-18 Bradley Bell <btb@icculus.org>
1732 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1733 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1734 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1735 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1737 * 2d/2dsline.c: RCS headers added/changed
1738 * configure.in: fix NASMFLAGS bug
1739 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1742 2001-10-17 Bradley Bell <btb@icculus.org>
1744 * NEWS: Fixed the invulnerable robots bug!
1745 * main/collide.c: Fixed the invulnerable robots bug!
1747 2001-10-14 Bradley Bell <btb@icculus.org>
1749 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1752 2001-10-13 Bradley Bell <btb@icculus.org>
1754 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1755 arch/Makefile.am, arch/dos/Makefile.am,
1756 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1757 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1758 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1759 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1760 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1761 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1762 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1763 arch/win32/include/Makefile.am, iff/Makefile.am,
1764 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1765 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1766 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1767 unused/bios/Makefile.am, unused/lib/Makefile.am,
1768 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1769 unused/ui/Makefile.am, unused/vga/Makefile.am,
1770 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1771 automake stuff from "inert" subdirs. And there was much rejoicing.
1772 * Makefile.am, NEWS, configure.in: Stuff
1773 * ChangeLog: removing auto-generated file
1774 * cygconf: Added instructions for mingw32 build
1775 * Makefile.am: renamed INSTALL to installation.txt
1776 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1777 * mingw32.txt: Added instructions for mingw32 build
1778 * configure.in: Enable assembly under mingw32
1780 2001-10-12 Bradley Bell <btb@icculus.org>
1782 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1783 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1784 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1785 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1786 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1787 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1788 to __DJGPP__, since it's built-in.
1790 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1792 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1793 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1797 2001-10-12 Bradley Bell <btb@icculus.org>
1799 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1800 * Makefile.am: make sure cygconf gets archived
1801 * configure.in: Increment version number in preparation for release
1802 * configure.in: Fix detection of opengl
1803 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1804 cygconf, arch/Makefile.am, arch/include/joy.h,
1805 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1806 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1807 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1808 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1809 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1810 Vastly improved compilability.
1812 2001-10-11 Bradley Bell <btb@icculus.org>
1814 * Makefile.am: Added macros/sdl.m4
1815 * autogen.sh: Added macros/sdl.m4
1817 2001-10-09 Bradley Bell <btb@icculus.org>
1819 * main/vers_id.h: Added DESCENT_VERSION constant
1820 * main/inferno.c: Added command-line help.
1821 * include/ogl_init.h: opengl improvments (following d1x changes)
1823 2001-10-07 Bradley Bell <btb@icculus.org>
1825 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1826 arch/ogl/Makefile.am: Remove duplicate headers.
1828 2001-08-02 Thimo Neubauer <thimo@debian.org>
1830 * mem/mem.c: totally crippled the memory manager because it does
1831 not make sense for non-DOS-systems and it would have been too
1832 complicated to get it 64bit clean
1834 2001-06-19 Bradley Bell <btb@icculus.org>
1836 * cvshowto.txt: updated anonymous password
1838 2001-02-08 Bradley Bell <btb@icculus.org>
1840 * COPYING, license.txt: Added d1x license
1842 2001-02-01 Bradley Bell <btb@icculus.org>
1844 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1846 2001-01-31 Bradley Bell <btb@icculus.org>
1848 * configure.in, arch/include/mouse.h, include/pstypes.h,
1849 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1850 * main/polyobj.c: fix typo
1851 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1852 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1853 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1854 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1855 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1856 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1857 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1858 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1859 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1860 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1861 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1862 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1863 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1864 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1865 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1866 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1867 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1868 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1869 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1870 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1871 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1872 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1873 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1874 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1875 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1876 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1878 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1879 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1880 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1881 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1883 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1885 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1886 cross-compiling, and cygwin fixes
1888 2001-01-30 Bradley Bell <btb@icculus.org>
1890 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1891 include/pstypes.h, include/strutil.h, main/Makefile.am,
1892 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1893 needs --without-assembler and --without-network to compile
1895 2001-01-29 Bradley Bell <btb@icculus.org>
1897 * configure.in, main/Makefile.am: Fixes to build system
1898 * main/kconfig.c: fix for non-linux joysticks
1899 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1900 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1901 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1902 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1903 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1904 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1905 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1907 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1908 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1909 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1910 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1911 sdl_timer.c: Fixed build system, minor fixes
1912 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1913 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1915 2001-01-28 Bradley Bell <btb@icculus.org>
1917 * conf.h.in, configure.in, arch/Makefile.am,
1918 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1919 arch/include/key.h, main/Makefile.am: More header unification...
1920 * main/newdemo.c: Added <ctype.h>
1921 * arch/include/: event.h, joy.h: unified input headers.
1922 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1923 OpenGL now uses SDL-GL instead of gii
1924 * arch/include/: key.h, mouse.h: Unified arch headers
1926 2001-01-25 Bradley Bell <btb@icculus.org>
1928 * autogen.sh: use "set -e" so execution stops if something goes
1931 2001-01-24 Bradley Bell <btb@icculus.org>
1934 * Makefile.am: Add ChangeLog to dist
1935 * ChangeLog: Putting this here so automake doesn't complain
1939 2001-01-24 Bradley Bell <btb@icculus.org>
1941 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1942 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1943 for building ChangeLog from RCS entries
1944 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1945 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1946 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1947 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1948 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1949 arch/Makefile.am, arch/dos/Makefile.am,
1950 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1951 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1952 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1953 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1954 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1955 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1956 unused/Makefile.am, unused/bios/Makefile.am,
1957 unused/lib/Makefile.am, unused/novga/Makefile.am,
1958 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1959 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1960 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1961 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1962 make dist, VPATH builds, ...
1963 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1964 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1965 arch/dos/Makefile.in, arch/linux/Makefile.in,
1966 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1967 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1968 misc/Makefile.in, texmap/Makefile.in: cruft removal
1969 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1971 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1972 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1973 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1974 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1976 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1977 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1978 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1979 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1980 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1981 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1982 main/songs.c, misc/args.c: changed args_find to FindArg
1984 2001-01-22 Bradley Bell <btb@icculus.org>
1986 * configure, main/Makefile.am, main/Makefile.in: configuration
1988 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1989 fix compiler warnings w/opengl
1990 * include/console.h: ggi support
1991 * arch/linux_init.c: svgalib support
1992 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1993 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1994 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1995 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1996 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1997 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1998 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1999 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2000 warnings and enable NDEBUG
2001 * arch/svgalib_init.c: svgalib support
2003 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2005 * main/kconfig.c: joystick support
2007 2001-01-21 Bradley Bell <btb@icculus.org>
2009 * cvshowto.txt: new file, taken from d1x webpage
2010 * AUTHORS, README: Taking over as maintainer of d2x
2011 * ChangeLog: Grab mouse with SDL/X11
2012 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2014 2001-01-20 Bradley Bell <btb@icculus.org>
2016 * configure, configure.in: Turned -Werror back off by default
2017 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2018 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2019 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2020 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2021 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2022 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2023 main/laser.c, main/multi.c, main/network.c, main/network.h,
2024 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2025 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2026 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2027 warnings, for non-OpenGL on linux, anyway...
2029 2001-01-19 Bradley Bell <btb@icculus.org>
2031 * copying: remove duplicate file
2032 * Import of d2x-0.0.9-pre1
2033 * Import of d2x-0.0.8