1 2003-06-06 Bradley Bell <btb@icculus.org>
3 * main/kconfig.c: fix crash in control menus
5 * console/.cvsignore: added .cvsignore
7 * main/gauges.c: force cockpit redraw in opengl
9 * main/gamerend.c: move ogl swap, so cockpit and console get
12 * main/console.c: can't write to console after it's closed
14 2003-06-05 Bradley Bell <btb@icculus.org>
16 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
17 console/internal.c, console/internal.h, include/CON_console.h,
18 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
19 finish console conversion away from SDL
21 2003-06-04 Bradley Bell <btb@icculus.org>
23 * console/CON_console.c, include/CON.console.h, include/console.h,
24 main/console.c, main/game.c: console conversion to native gr,
27 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
28 put prototype for gr_bm_bitblt in gr.h
30 2003-06-03 Bradley Bell <btb@icculus.org>
32 * console/CON_console.c, console/DT_drawtext.c,
33 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
34 main/console.c: use native fonts for console
36 * main/playsave.c: use shorts for short data
38 2003-06-02 Bradley Bell <btb@icculus.org>
40 * configure.ac, main/console.c: set console background, fix
43 2003-06-01 Bradley Bell <btb@icculus.org>
45 * Makefile.am, arch/sdl/event.c, configure.ac,
46 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
47 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
48 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
49 main/gamerend.c: added console code (from SDL_console)
51 2003-05-28 Bradley Bell <btb@icculus.org>
53 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
58 2003-05-12 Bradley Bell <btb@icculus.org>
60 * configure.ac: increment version number
62 * main/bm.c: use con_printf for exit model warnings
64 * configure.ac: must check for timespec after setting -mno-cygwin
66 * main/inferno.c: added -nohogdir and -userdir options
68 * NEWS, main/titles.c: use briefings with no extension
72 2003-04-30 Bradley Bell <btb@icculus.org>
74 * configure.ac: have to include time.h when checking for nanosleep
76 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
79 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
80 increment version number
82 * main/Makefile.am: make dist fix
86 2003-04-29 Bradley Bell <btb@icculus.org>
88 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
91 2003-04-24 Bradley Bell <btb@icculus.org>
93 * configure.ac: increment version number
95 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
98 2003-04-24 Ingo van Lil <inguin@gmx.de>
100 * main/render.c: fix misspellings of NDEBUG
104 2003-04-14 Bradley Bell <btb@icculus.org>
106 * cfile/cfile.c: prefer files from d2 hog over d1 hog
108 2003-04-11 Bradley Bell <btb@icculus.org>
110 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
115 2003-04-11 Bradley Bell <btb@icculus.org>
117 * libmve/mveplay.c: use _sleep instead of sleep on win32
119 * Makefile.am, README, README.utils, arch/sdl/digi.c,
120 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
121 include/cfile.h, include/error.h, libmve/Makefile.am,
122 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
123 main/endlevel.h, main/playsave.c, misc/fileutil.c:
124 utilities/Makefile.am: comments/formatting/dist problems
126 * configure.ac: use different defines for os x
128 2003-04-07 Bradley Bell <btb@icculus.org>
130 * include/error.h, misc/error.c: put some old stuff back in,
131 eliminate duplicate error messages
133 * main/text.c: don't die on text not found
136 * main/inferno.c: print some useful info if hog not found, allow
137 -help to work if no text available
139 2003-04-07 Steffen Pohle <stpohle@gmx.net>
141 * arch/linux/Makefile.am: revert to previous version, so linux
144 2003-04-03 Bradley Bell <btb@icculus.org>
146 * main/endlevel.c: fixed exit model scheme yet again
148 2003-04-02 Bradley Bell <btb@icculus.org>
150 * misc/error.c: call Int3 on Assert
152 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
155 * main/wall.c: don't die when trying to toggle nonexistent
156 segment... vertigo level 10 is buggy!
158 * main/gamemine.c: comments/formatting
160 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
162 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
163 main/inferno.c: Allow use of 22K sound samples
165 2003-03-29 Bradley Bell <btb@icculus.org>
167 * arch/ogl/gr.c: default to bitmapped reticle
169 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
170 main/polyobj.c: rewrote endlevel stuff to reread exit model info
173 * arch/sdl/joy.c: fixed text seen for hats in control config
176 2003-03-28 Bradley Bell <btb@icculus.org>
178 * main/bm.c: heh, model nums in vertigo are hardcoded,
179 N_D2_POLYGON_MODELS can't change
181 * configure.ac, include/d1x.xpm, include/descent.xpm,
182 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
185 2003-03-27 Bradley Bell <btb@icculus.org>
187 * main/text.h: fixed text references for hat directions
189 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
191 2003-03-26 Bradley Bell <btb@icculus.org>
193 * main/playsave.c: make d2x keys backward compatible
195 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
197 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
200 2003-03-26 Bradley Bell <btb@icculus.org>
202 * main/piggy.c: fix crash when d1 data not present
204 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
205 read/write from plr file
207 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
208 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
209 added escort.h header
211 2003-03-25 Bradley Bell <btb@icculus.org>
213 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
214 D1_PIGFILE ("descent.pig") macro
216 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
217 models from d1 pig file
219 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
220 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
221 really) from d1 pig file
223 2003-03-23 Bradley Bell <btb@icculus.org>
225 * main/bm.c: stop extra robots from overwriting exit models
227 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
228 texture list doesn't get full
230 * main/bm.c: fix mem leak when reading extra robots
232 2003-03-21 Bradley Bell <btb@icculus.org>
234 * main/menu.c: Added option to set movie resolution (mostly works)
236 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
238 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
239 replacement functions to piggy.c
241 * main/gameseq.c: attempt to support mac d1 descent.pig
243 * main/bm.c: fix mem leak
245 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
246 files, both d1 and d2 oem briefing where showed
248 * main/inferno.c, main/movie.c: Change the default movie
249 resolution to "high", implement the option -lowresmovies
251 2003-03-20 Bradley Bell <btb@icculus.org>
253 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
255 * main/piggy.c: comments
257 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
259 * main/gameseq.c: delete duplicate function
261 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
263 2003-03-19 Bradley Bell <btb@icculus.org>
265 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
266 (cddb discid) support
268 * arch/sdl/digi.c, main/kludge.c: implemented
269 digi_link_sound_to_object3 for looping sounds, other looping stuff
271 * arch/sdl/gr.c: removing dependencies on stuff in main/
273 * arch/linux/Makefile.am, arch/linux/init.c,
274 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
275 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
276 other header cleanups
278 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
280 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
282 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
283 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
284 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
285 load d1 textures for d1 levels
287 2003-03-19 Bradley Bell <btb@icculus.org>
289 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
290 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
291 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
292 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
295 * README: added some OS X info
297 2003-03-17 Bradley Bell <btb@icculus.org>
299 * main/newdemo.c: simplify DEMO_FILENAME macro
301 * main/console.c, main/game.c: enable experimental console support
303 * main/gamerend.c: fixed location of fps meter in multi
305 2003-03-16 Bradley Bell <btb@icculus.org>
307 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
308 also look in shared data dir for demos
310 * main/newdemo.c, main/newdemo.h: comments/formatting
312 2003-03-15 Christopher Thielen <chris@luethy.net>
314 * main/kludge.c: set CDROM_dir back to "." - tricks game into
315 thinking d2 cd is always present
317 2003-03-15 Bradley Bell <btb@icculus.org>
319 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
322 * arch/sdl/rbaudio.c: formatting, enabled volume control under
325 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
326 gr_init. don't really know why this works, though
328 2003-03-14 Bradley Bell <btb@icculus.org>
330 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
332 * unused/bios/rbaudio.h: removed duplicate file
334 2003-03-14 Christopher Thielen <chris@luethy.net>
336 * arch/sdl/rbaudio.c: stop cd audio when exiting
338 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
340 * main/gamecntl.c: add comments to the "only matt knows" cheats
342 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
344 * main/gamemine.c: formatting, better texture conversion for d1
347 2003-03-14 Bradley Bell <btb@icculus.org>
349 * main/piggy.c: must swap all mac version pigfiles
351 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
352 main/multi.c: formatting, minor cleanups
354 * 2d/rle.c: need to swap line_size on bigendian machines
356 * main/mission.c, main/mission.h: detect mac full version hogfile
358 2003-03-13 Bradley Bell <btb@icculus.org>
360 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
361 added joy/mouse sensitivity slider, increased range to 16, and
364 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
367 * arch/linux/Makefile.am: removed extra backslash
369 * TODO, installation.txt: updated some documentation
371 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
372 menu, with maxfps option
374 2003-03-12 Bradley Bell <btb@icculus.org>
376 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
378 * arch/linux/alsadigi.c, arch/linux/findfile.c,
379 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
380 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
381 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
382 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
383 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
384 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
385 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
386 arch/linux/include/music.h, arch/linux/include/serial.h,
387 arch/linux/include/ukali.h: formatting
389 2003-03-11 Chris Arena <ccarena@cox.net>
391 * main/menu.c: fixed brightness slider
393 2003-03-01 Bradley Bell <btb@icculus.org>
395 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
396 robots and animated bitmaps work, but colors are messed up
398 2003-02-28 Bradley Bell <btb@icculus.org>
400 * main/player.h: whitespace
402 * main/automap.c, main/cntrlcen.c, main/collide.c,
403 main/gamerend.c: use Builtin_mission_num instead of 0 (if
404 descent.hog is present, d1 becomes mission 0)
406 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
407 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
408 arch/win32/winnet.c: MinGW compiles with network enabled again,
409 but still doesn't work
413 2003-02-28 Bradley Bell <btb@icculus.org>
415 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
416 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
419 2003-02-27 Bradley Bell <btb@icculus.org>
421 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
422 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
423 main/network.c, main/network.h: noted that hoard.ham is only needed
424 for multiplayer HOARD games, and should not be equated with
425 "vertigo". put HoardEquipped() back in network.c.
427 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
428 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
429 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
430 use timer_delay instead of d_delay
432 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
434 * main/render.c: added replacement qsort for solaris
436 2003-02-26 Bradley Bell <btb@icculus.org>
438 * main/gamemine.c: texture conversion for d1 shareware
440 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
442 * main/gamemine.c: better texture conversion for d1 levels
444 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
446 * main/kconfig.c: fix joystick support under MinGW
448 2003-02-26 Bradley Bell <btb@icculus.org>
450 * main/playsave.c: fix swapping glitch
452 * configure.ac, readme.txt: clean stuff up, getting ready for
455 * main/titles.c: begin support for rendering spinning robots in
458 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
461 * main/gamemine.c: load d1 shareware levels!
463 2003-02-25 Bradley Bell <btb@icculus.org>
467 * autogen.sh: add warning about old auto* versions, use
470 2003-02-24 Bradley Bell <btb@icculus.org>
472 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
473 briefings mostly working
474 * main/movie.c, main/titles.c: fixed some more briefing glitches
476 2003-02-23 Bradley Bell <btb@icculus.org>
478 * main/movie.c: fixed crash when using shareware data files
480 * arch/sdl/digi.c: fix crash on non-existent sounds
481 (i.e. shareware data)
483 2003-02-22 Bradley Bell <btb@icculus.org>
485 * main/titles.c: fixed fullscreen toggle in briefings
487 2003-02-21 Bradley Bell <btb@icculus.org>
489 * configure.ac: check for mingw when enabling nasm
490 * main/playsave.c: enable loading player files of either byte
493 2003-02-20 Bradley Bell <btb@icculus.org>
495 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
496 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
497 #343, not "rest of solution to bug #344"
498 * arch/sdl/timer.c, include/timer.h: revert to more accurate
500 * main/kludge.c: partial solution to bug #344
501 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
502 * compilerdefs.txt: added linux/mips info
503 * ChangeLog: clean up changelog
505 2003-02-19 Bradley Bell <btb@icculus.org>
507 * libmve/mveplay.c: os x needs nanosleep prototype.
509 2003-02-18 Bradley Bell <btb@icculus.org>
511 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
512 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
513 to disable/enable audio
514 * libmve/: mve_main.c, mveplay.c: bigendian fixes
515 * main/: movie.h, titles.c: make sure movie's palette is set before
516 writing briefing text. Fixes bug #359
517 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
519 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
520 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
522 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
524 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
525 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
526 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
528 * include/libmve.h: blah
530 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
532 * main/render.c: 2nd attempt to fix solaris qsort bug
534 2003-02-18 Bradley Bell <btb@icculus.org>
536 * configure.ac, include/pstypes.h: put alignment detection in
539 2003-02-17 Bradley Bell <btb@icculus.org>
541 * Makefile.am, README.utils, configure.ac, include/libmve.h,
542 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
543 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
544 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
545 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
546 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
547 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
548 moved mve stuff to separate subdir
549 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
550 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
551 mve code. Fixes (at least) bugs #41, #348, and #350.
553 2003-02-14 Bradley Bell <btb@icculus.org>
555 * main/Makefile.am: no more Makefile.mveplay. again
556 * main/mveplay.c: typo
558 2003-02-13 Bradley Bell <btb@icculus.org>
560 * utilities/mvlextract.c: uint -> unsigned int
561 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
562 standalone mveplayer, win32 support
563 * main/movie.c: random bugfixes, win32 support
564 * arch/sdl/Makefile.am: formatting
565 * configure.ac: disable networking on mac/win for now
566 * main/newmenu.c: comments
568 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
570 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
571 redundant swap functions.
573 2003-02-13 Bradley Bell <btb@icculus.org>
575 * ChangeLog: update changelog
577 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
579 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
580 polymodel alignment issues.
582 2003-02-13 Bradley Bell <btb@icculus.org>
584 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
585 fix various little bugs
586 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
587 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
588 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
590 * README.utils: new file
591 * main/: mve_main.c, mveplay.c: more movie fixes
592 * README: updated README
593 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
595 2003-02-12 Bradley Bell <btb@icculus.org>
597 * utilities/mvlextract.c: bigendian mvl support
598 * main/mveplay.c: formatting, stuff
599 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
600 truecolor mve support, standalone mveplayer
601 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
602 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
603 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
606 2003-01-22 Bradley Bell <btb@icculus.org>
608 * include/: interp.h, interp.h: restore prototype for
609 swap_polygon_model_data
611 2003-01-21 Bradley Bell <btb@icculus.org>
613 * main/piggy.c: use memcpy to avoid alignment problem
614 * compilerdefs.txt: updated some defs, added sunos/sparc
616 2003-01-15 Bradley Bell <btb@icculus.org>
618 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
619 * main/gamemine.c: attempting to support d1 shareware
620 * compilerdefs.txt: update defs
622 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
624 * main/mveplay.c: fix several bugs, comments, formatting.
626 2003-01-15 Bradley Bell <btb@icculus.org>
628 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
629 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
630 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
631 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
633 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
636 2003-01-11 Bradley Bell <btb@icculus.org>
638 * main/: mission.c, mission.h: attempt to support d1 for mac
640 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
643 2003-01-09 Bradley Bell <btb@icculus.org>
645 * main/movie.c: use ifdef around gr_toggle_fullscreen
647 2003-01-07 Bradley Bell <btb@icculus.org>
649 * Makefile.am, descent.msn, installation.txt, main/mission.c,
650 main/mission.h: don't need .msn file for descent.hog anymore
653 2003-01-06 Bradley Bell <btb@icculus.org>
655 * main/mission.h, main/mission.c: comments
656 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
659 2003-01-03 Bradley Bell <btb@icculus.org>
661 * utilities/: txb2txt.c, txt2txb.c: remove old files
662 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
663 * main/polyobj.c: attempt to make read_model_file
665 * main/menu.c: move vertigo text
667 2003-01-02 Bradley Bell <btb@icculus.org>
669 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
670 main/polyobj.h: cleanup alignment changes
671 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
672 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
673 main/object.h: fix alignment issues on sparc
674 * cvshowto.txt: update cvs info
676 * 2d/rle.c: make rle_swap handle RLE_BIG
678 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
680 * main/render.c: workaround solaris qsort bug
682 2003-01-01 Steffen Pohle <stpohle@gmx.net>
684 * arch/linux/linuxnet.c, arch/linux/ukali.c,
685 arch/linux/include/ukali.h, main/inferno.c: enabled kali
686 * arch/linux/Makefile.am: enabled linux joystick, kali
687 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
688 arch/sdl/event.c: enabled linux joystick
690 2002-12-31 Bradley Bell <btb@icculus.org>
692 * main/gamemine.c: simplified warning msg
693 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
694 * main/render.h: fix compiler warning
696 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
698 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
700 2002-12-24 Bradley Bell <btb@icculus.org>
702 * main/mission.c: fixes an infinite loop which was caused by d2x
703 thinking d2demo was a descent 1 mission
705 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
707 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
709 2002-12-24 Bradley Bell <btb@icculus.org>
711 * main/render.c: comments
713 2002-10-30 Bradley Bell <btb@icculus.org>
715 * main/inferno.c: add help for -hogdir option
716 * main/inferno.c: added -hogdir option
718 2002-10-28 Bradley Bell <btb@icculus.org>
720 * main/: inferno.c, menu.c: enabled Vertigo displays
723 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
725 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
726 main/netmisc.c, main/network.c: simplify and eliminate redundant
729 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
731 * maths/fixc.c: fix infinite loop in quad_sqrt.
732 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
733 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
735 2002-10-12 Bradley Bell <btb@icculus.org>
737 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
739 2002-10-11 Bradley Bell <btb@icculus.org>
741 * main/hud.c: make hud_message work correctly
742 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
744 * main/network.c: formatting, small fixes
746 2002-10-10 Bradley Bell <btb@icculus.org>
748 * main/netmisc.h: no swap_object for little-endian
749 * main/: netmisc.h, network.c: use macros to simplify network
751 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
753 * main/inferno.c: enable loading screen for mac shareware with
755 * main/netmisc.c: whitespace
756 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
758 * main/hud.c: whitespace
759 * configure.ac: remove shareware build, add macdata build
760 * main/songs.c: whitespace
761 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
762 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
764 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
767 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
769 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
770 comments, formatting, etc.
771 * iff/iff.c: fix bigendian iff loading.
773 2002-10-03 Bradley Bell <btb@icculus.org>
775 * utilities/txb2tex.c: typo
776 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
777 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
779 * arch/sdl/mouse.c: whitespace
781 2002-09-19 Bradley Bell <btb@icculus.org>
783 * main/kconfig.c: fix a oops, add old logs
784 * main/kconfig.c: support for >3 mouse buttons
786 2002-09-18 Bradley Bell <btb@icculus.org>
788 * include/gr.h: fix palette swap define
790 2002-09-14 Bradley Bell <btb@icculus.org>
792 * main/titles.c: load hires briefing screen if lores doesn't exist
793 (i.e. vertigo) and MenuHires=0
795 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
797 * main/: multi.h, network.h: pack some structures for ipx
800 2002-09-14 Bradley Bell <btb@icculus.org>
802 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
803 and load_endlevel_data() to expect newline-terminated strings, fix
804 load_game_data to read null-terminated string for
807 2002-09-07 Bradley Bell <btb@icculus.org>
809 * main/newmenu.c: added error message
810 * main/menu.h: enable -nohires with mac shareware
811 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
812 * 2d/font.c: enable 0/255 palette swap for fonts
813 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
815 * 2d/2dsline.c: fix ogl blooper
817 2002-09-05 Bradley Bell <btb@icculus.org>
819 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
821 * include/strutil.h: need string.h for strcasecmp
822 * include/rle.h: okay, maybe it needs to be this way
823 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
824 * 2d/scalec.c: more stuff from d2src
825 * 2d/rle.c: more stuff from d2src, formatting
826 * 2d/font.c: useless cruft
827 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
828 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
831 2002-09-04 Bradley Bell <btb@icculus.org>
833 * include/grdef.h: fix compiler warnings
834 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
835 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
837 * main/game.c: we want the mac ibitblt for everything but dos and
839 * main/texmerge.c: these routines are in tmerge.c
840 * main/credits.c: enable credits for mac and oem data
841 * main/bm.c: use either exit.ham or exit.pofs
842 * include/ibitblt.h: enable some more code from d2src
843 * include/gr.h: enable mac ubitblt_double
844 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
845 * include/grdef.h: moved some inline asm from linear.h
846 * 2d/ibitblt.c: brought in line with original d2 version
847 * 2d/bitblt.c: reverted to original d2 version of this file, then
848 added d1x enhancements
849 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
850 * 2d/linear.h: moved these back to their original locations
852 * main/mveplay.c: close some memory holes, speed up palette loading
853 * main/movie.c: added fullscreen toggle while playing movies
854 * main/inferno.c: comment out -superhires help text (always on)
855 * include/timer.h: added approx_fsec_to_usec macro
856 * arch/sdl/joy.c: fix compiler warning
858 2002-09-01 Bradley Bell <btb@icculus.org>
860 * main/network.c: oops
861 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
862 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
863 timer_get_fixed_seconds
866 2002-08-31 Bradley Bell <btb@icculus.org>
868 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
870 * main/multi.h: network endian stuff
871 * 2d/font.c, include/gr.h: fast file i/o for font headers
872 * arch/win32/arch_ip.cpp: unused file
873 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
874 bigendian networking fixes
875 * main/menu.c: make net menu more accurate, also make superhires
877 * include/pstypes.h: better to have __pack__ all the time, I think.
878 needed for networking, e.g.
879 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
881 * arch/win32/Makefile.am: unused file
884 2002-08-30 Bradley Bell <btb@icculus.org>
886 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
887 * main/: newmenu.h, titles.c: formatting
888 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
889 main/multi.h: networking works, finally
890 * TODO: added TODO file
891 * arch/linux/arch_ip.cpp: unused fine
892 * README: network sorta working
893 * main/: Makefile.am, multi.c, network.c, network.h: more
895 * main/menu.c: load builtin mission correctly
896 * main/inferno.c: documentation
897 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
899 * main/Makefile.mveplay: don't need no more
901 2002-08-29 Bradley Bell <btb@icculus.org>
903 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
904 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
905 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
907 * include/ipx_drv.h: more network fixing
908 * arch/linux/include/ipx_drv.h: more network fixing
909 * include/ipx.h: formatting
910 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
911 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
912 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
913 main/inferno.c: fixed networking fuck-up?
914 * Makefile.am: moved mingw info to README
915 * README, mingw32.txt: moved mingw info to README
917 2002-08-27 Bradley Bell <btb@icculus.org>
919 * utilities/mvlextract.c: allow specifying file to extract
920 * utilities/: tex2txb.c, txb2tex.c: use default extension to
922 * utilities/hogextract.c: allow specifying file to extract
923 * main/mission.c: Have to get mission_num _after_ promoting...
924 * main/: gameseq.c, titles.c: beginning d1 briefing support
925 * descent.msn: beginning d1 briefing support
926 * main/: titles.c, titles.h: d1-style mission briefings
927 * main/piggy.h: whitespace
928 * main/movie.c: beginning robot movie support, fall back on lo/hi
929 res if hi/lo not available
930 * main/mission.c: added Builtin_mission_num for builtin mission,
931 D1Hogdir, d1-style mission briefings
932 * main/: gameseq.c, mission.h: added Builtin_mission_num for
934 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
935 (for d1 missions that need d1 data)
936 * 2d/ibitblt.c: whitespace
938 2002-08-26 Bradley Bell <btb@icculus.org>
940 * utilities/mvlcreate.c: oops
941 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
943 * utilities/hogextract.c: added [v]iew option
944 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
945 * main/titles.c: fix writable string, disable DumbAdjust thing
946 * main/polyobj.h: whitespace
947 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
949 * main/movie.c: read movies from AltHogDir, other fixes
950 * main/: mission.c, mission.h: fix bug w/mission filename
951 * main/gameseq.c: comments
952 * main/digi.h: whitespace n stuff
953 * include/mve_audio.h: added audio flag macros
954 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
958 2002-08-23 Bradley Bell <btb@icculus.org>
960 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
962 * Makefile.am: remove d2demo.mn2
963 * cfile/cfile.c, include/cfile.h: add cfile_size function
964 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
965 eliminate need for .mn2 files for oem and demo
967 2002-08-22 Bradley Bell <btb@icculus.org>
969 * main/bm.c: fix for vertigo
970 * main/menu.h: make OEM menu pcx available
971 * 2d/rle.c: merge with original d2 file
972 * Makefile.am, configure.ac: let mission files get installed by
975 2002-08-17 Bradley Bell <btb@icculus.org>
977 * configure.ac: make FAST_FILE_IO the default on little-endian
979 * NEWS, README, compilerdefs.txt, readme.txt: documentation
980 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
983 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
985 * main/: game.c, menu.c, mission.c: promote builtin missions.
987 2002-08-15 Bradley Bell <btb@icculus.org>
989 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
990 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
991 * utilities/.cvsignore: added cvsignore
992 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
994 * main/piggy.c: mac data file loading
995 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
996 transparency and swap 0/255 correctly for mac data files
998 2002-08-13 Bradley Bell <btb@icculus.org>
1000 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1001 to utilities to avoid conflict with c++ std lib <utility>
1002 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1003 txt2txb.c: moved utility to utilities to avoid conflict with c++
1005 * Makefile.am, configure.ac: add utilities
1007 2002-08-09 Bradley Bell <btb@icculus.org>
1009 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1012 2002-08-08 Bradley Bell <btb@icculus.org>
1014 * main/inferno.c: comments
1015 * main/: newmenu.c, songs.c: mac demo datafile support
1016 * installation.txt: update
1017 * main/gamesave.c: use lowercase for consistency
1018 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1019 models for other than d2demo
1021 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1023 * main/gamemine.c: formatting, better d1 texture conversion
1024 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1025 main/mission.h: recognize .msn mission files.
1027 2002-08-07 Bradley Bell <btb@icculus.org>
1029 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1030 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1031 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1032 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1033 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1034 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1037 2002-08-06 Bradley Bell <btb@icculus.org>
1039 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1040 * main/Makefile.am: formatting
1041 * 2d/font.c: make gr_remap_font just reload the whole thing
1042 * configure.ac: formatting
1043 * Makefile.am: added d2demo.mn2
1044 * d2demo.mn2: mission file for shareware
1045 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1046 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1047 * main/sounds.h: shareware stuff, whitespace
1048 * main/: polyobj.c, polyobj.h: more fast i/o macros
1049 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1051 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1052 endlevel stuff to non-shareware, allow movies/endlevel for
1054 * main/cntrlcen.c: typo
1055 * main/bm.h: use global Piggy_hamfile_version
1056 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1057 macros, use global Piggy_hamfile_version
1058 * main/Makefile.am: terrain and movie stuff always used now
1059 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1061 * main/: gamemine.c, gamesave.c: load DMB levels
1062 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1063 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1065 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1067 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1069 2002-08-04 Bradley Bell <btb@icculus.org>
1071 * main/inferno.c: shareware stuff, formatting
1072 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1073 * arch/sdl/gr.c: don't need to set mode in gr_init
1075 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1077 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1079 * Makefile.am, descent.mn2: added mission file for descent 1
1081 2002-08-02 Bradley Bell <btb@icculus.org>
1083 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1084 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1085 main/piggy.h, misc/error.c: junk
1086 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1087 render.h, scores.c, scores.h, terrain.c: shareware stuff
1088 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1089 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1090 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1091 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1092 main/weapon.c, main/weapon.h: fast i/o macros
1094 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1096 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1097 main/gamemine.h, main/gamesave.c: load d1 levels
1099 2002-07-30 Bradley Bell <btb@icculus.org>
1101 * configure.ac: oops
1102 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1104 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1105 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1106 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1107 main/piggy.c, main/titles.c: support shareware datafiles!
1108 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1109 piggy.c: SHAREWARE fixes
1111 2002-07-29 Bradley Bell <btb@icculus.org>
1113 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1114 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1115 misc/fileutil.c: Portability - OS X support
1117 2002-07-27 Bradley Bell <btb@icculus.org>
1119 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1120 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1121 segment.h: portability
1122 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1123 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1124 main/wall.h: portabilization
1125 * 2d/font.c, include/gr.h: portability
1127 2002-07-26 Bradley Bell <btb@icculus.org>
1129 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1130 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1131 * main/player.c: foo
1132 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1133 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1134 misc/fileutil.h: portable file i/o utils
1135 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1136 writable string anymore... / formatting
1137 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1138 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1139 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1140 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1141 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1142 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1143 portable-izing file loading routines
1145 2002-07-24 Bradley Bell <btb@icculus.org>
1147 * main/mveplay.c: correctly play files with 16bit uncompressed
1148 audio, mem checking, etc
1149 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1152 2002-07-23 Bradley Bell <btb@icculus.org>
1154 * misc/Makefile.am: unused file
1155 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1156 main/sounds.h: remove experimental nmovie stuff
1157 * main/movie.c: add some debugging output
1159 2002-07-22 Bradley Bell <btb@icculus.org>
1161 * main/: console.c, state.c: simplified header
1162 * main/movie.c: enable mveplay audio
1163 * main/old/movie.c: moved to main/
1164 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1165 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1166 main/mvelib.c, main/mveplay.c: initial movie support
1167 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1168 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1169 include/ogl_init.h, include/pstypes.h, main/console.c,
1170 main/state.c, mem/mem.c: OS X stuff
1171 * configure.ac: OS X and movie stuff
1173 2002-07-19 Bradley Bell <btb@icculus.org>
1175 * compilerdefs.txt: OSX defs
1177 2002-07-18 Bradley Bell <btb@icculus.org>
1179 * main/inferno.c: use simpler rcs tags
1180 * autogen.sh: keep Changelog in cvs (and use --accum)
1181 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1182 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1183 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1184 main/songs.c: changed cdrom->rbaudio
1185 * include/rbaudio.h: moved to /include
1187 2002-07-17 Bradley Bell <btb@icculus.org>
1189 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1190 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1191 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1192 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1193 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1194 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1195 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1196 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1197 3d/setup.c: use simpler rcs tags
1202 2002-07-17 Bradley Bell <btb@icculus.org>
1204 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1205 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1206 * debian/rules: don't need readme's
1207 * debian/rules: move d1x license to COPYING, license clarifications
1208 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1209 license to COPYING, license clarifications
1210 * debian/rules: fix debian docs
1211 * debian/rules: fix debian manpages
1212 * debian/d2x-sdl.menu: fix debian menu
1213 * debian/rules: link to undocumented man page for debs
1214 * Makefile.am, configure.ac, debian/control, debian/copyright,
1215 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1216 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1217 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1220 2002-07-16 Bradley Bell <btb@icculus.org>
1222 * debian/: rules, changelog.in: deb stuff
1223 * configure.ac: cleaner nasm detection
1224 * debian/: changelog.in, control, rules: deb stuff
1225 * README, installation.txt: typos, stuff
1226 * configure.ac: better #defines
1227 * configure.ac: whitespace
1228 * configure.ac: better documentation
1229 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1230 SDL_JOYSTICK not needed
1231 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1232 * configure.ac: need higher SDL for joystick
1233 * debian/: control, rules: deb stuff
1234 * arch/sdl/joy.c: old junk
1235 * Makefile.am, configure.ac: automake updates
1236 * main/: inferno.c, text.c: don't use althogdir on non-unix
1237 * configure.ac: more autoconf updates
1238 * misc/strutil.c: better strrev
1239 * main/inferno.c: need limits.h on mingw also
1240 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1243 2002-04-19 Bradley Bell <btb@icculus.org>
1245 * main/network.c: let hoard.ham be a cfile
1246 * main/text.c: better error message when hog not found
1249 2002-03-23 Bradley Bell <btb@icculus.org>
1251 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1252 arch/sdl/Makefile.am: Use SDL joystick automatically
1253 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1255 2002-03-05 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1260 2002-02-23 Bradley Bell <btb@icculus.org>
1262 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1263 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1264 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1265 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1266 main/editor/Makefile.am: moved includes to include
1267 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1268 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1269 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1270 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1272 * main/game.c: disabled cockpit for OGL, formatting
1273 * 2d/ibitblt.c: formatting
1275 2002-02-16 Bradley Bell <btb@icculus.org>
1277 * include/oldsdl.h: check for older macros
1278 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1279 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1280 allow older sdl versions
1282 2002-02-15 Bradley Bell <btb@icculus.org>
1284 * main/: automap.c, automap.h, inferno.c: automap resolution now
1286 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1287 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1288 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1289 win32/include/key_arch.h: never mind - that would be pointless
1290 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1291 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1292 win32/include/key_arch.h: copied files from d1x
1293 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1294 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1295 * main/multipow.c: need conf.h
1296 * arch/win32/Makefile.am: new file
1297 * include/pstypes.h: added u_int16_t (needed in base_ip)
1298 * arch/win32/arch_ip.cpp: copied from d1x
1300 2002-02-14 Bradley Bell <btb@icculus.org>
1302 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1303 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1304 main/netlist.c: Added hotkeys to toggle fullscreen mode
1305 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1306 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1307 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1308 reorder.h: Lotsa networking stuff from d1x
1310 2002-02-13 Bradley Bell <btb@icculus.org>
1312 * include/gr.h, main/game.c: Fullscreen toggle stuff
1313 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1315 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1316 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1319 2002-02-11 Bradley Bell <btb@icculus.org>
1321 * main/bm.c: use portable loader if bigendian
1322 * include/pstypes.h: don't define bool for c++
1323 * include/cfile.h: extern AltHogDir stuff
1324 * include/byteswap.h: use WORDS_BIGENDIAN
1325 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1326 * main/vers_id.h: added D2X_IVER
1327 * misc/args.c: don't use d1x.ini
1328 * Makefile.am: rpm stuff
1329 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1332 2002-02-09 Bradley Bell <btb@icculus.org>
1334 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1336 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1338 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1341 2002-02-06 Bradley Bell <btb@icculus.org>
1343 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1344 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1345 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1346 * debian/: changelog.in, control, copyright, d2x-gl.files,
1347 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1351 2002-02-02 Bradley Bell <btb@icculus.org>
1353 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1354 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1355 Enabled RELEASE option
1357 2002-01-31 Bradley Bell <btb@icculus.org>
1359 * Makefile.am, configure.ac: specify prerequisite versions of
1360 autoconf and automake
1362 2002-01-29 Bradley Bell <btb@icculus.org>
1364 * main/mission.c: RCS header added
1365 * main/inferno.c: update copyright date
1366 * main/mission.c: allow missions to be in AltHogDir
1367 * configure.ac: Display results of configure
1368 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1371 2002-01-28 Bradley Bell <btb@icculus.org>
1373 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1374 Data files now go in DATADIR/games/d2x, user files now go in
1377 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1379 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1380 files now go in ~/.d2x
1382 2002-01-24 Bradley Bell <btb@icculus.org>
1384 * configure.ac: fix nasm not found error message
1386 2002-01-18 Bradley Bell <btb@icculus.org>
1388 * configure.in: getting rid of old configure.in
1389 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1390 main/movie.c: Movie playing kludgey stuff
1391 * misc/args.c: formatting
1392 * main/inferno.c: allow -h for help
1393 * include/error.h: don't die on int3, unless -debug given
1394 * mingw32.txt: more stuff
1396 2001-12-29 Bradley Bell <btb@icculus.org>
1398 * Makefile.am: Got rid of thinking.txt
1399 * main/inferno.c: document -nomovies option
1401 2001-12-28 Bradley Bell <btb@icculus.org>
1403 * main/titles.c: formatting, put some code into place for rendering
1404 of robots during briefings
1406 2001-12-27 Bradley Bell <btb@icculus.org>
1410 2001-12-23 Craig Hadady <chadady@iglou.com>
1412 * 2d/rle.c: fixed bug in dummy array.
1414 2001-12-03 Bradley Bell <btb@icculus.org>
1416 * arch/sdl/init.c: fix formatting
1417 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1418 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1419 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1420 and sdl joystick stuff
1422 2001-11-30 Bradley Bell <btb@icculus.org>
1424 * thinking.txt: not needed
1426 2001-11-27 Bradley Bell <btb@icculus.org>
1428 * cygconf, mingw32.txt: use sdl from source on cygwin
1429 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1430 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1431 SDL_CFLAGS to CFLAGS
1433 2001-11-27 Bradley Bell <btb@icculus.org>
1437 2001-11-14 Bradley Bell <btb@icculus.org>
1439 * texmap/scanline.c: use optimization flags as texmap default
1440 * NEWS: mouse wheel, etc
1441 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1442 wheel to emulate 3rd axis
1443 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1444 * include/error.h: kludge to ungrab mouse when we hit an int3
1445 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1446 __ENV_MSDOS__ to __MSDOS__
1447 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1449 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1451 * arch/sdl/digi.c: implemented digi_set_volume
1452 * include/grdef.h, main/config.c, misc/d_io.c: change
1453 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1454 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1455 main/piggy.c: use MAKE_SIG
1456 * installation.txt: update
1457 * configure.ac: new file
1458 * arch/sdl/joydefs.c: #include pstypes.h
1459 * arch/sdl/init.c: SDL joystick stuff
1460 * acconfig.h: adjust MINGW defines
1461 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1462 controls menu now works
1464 2001-11-13 Bradley Bell <btb@icculus.org>
1466 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1468 * Makefile.am: New file
1469 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1471 * compilerdefs.txt: New file
1472 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1474 2001-11-12 Bradley Bell <btb@icculus.org>
1476 * main/playsave.c: load player files regardless of byte order of
1479 2001-11-11 Bradley Bell <btb@icculus.org>
1481 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1483 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1484 * NEWS: GL savegame thumbnails
1485 * acconfig.h, configure.in: make option for NMOVIES, default to off
1487 2001-11-09 Bradley Bell <btb@icculus.org>
1489 * main/state.c: Enabled savegame thumbnails under OpenGL
1490 * unused/pa_null/pa_enabl.h: remove duplicate header
1491 * misc/args.c: use d2x.ini for option file
1492 * mem/mem.c: Move mem_realloc inside the ifdef
1493 * main/menu.c: fix 640x400 menu text
1494 * main/inferno.c: added documentation
1495 * main/endlevel.c: fix warnings
1496 * arch/ogl/gr.c: Get rid of gl spew
1497 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1498 * acconfig.h: Define __SDL__ for mingw
1500 2001-11-08 Bradley Bell <btb@icculus.org>
1502 * 2d/font.c: free OGL font data when rereading
1503 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1504 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1505 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1506 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1507 main/weapon.h: Enabled shareware build, endlevel flythrough
1509 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1510 of use for shareware build
1511 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1513 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1515 2001-11-05 Bradley Bell <btb@icculus.org>
1517 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1519 * include/3d.h: Add comment
1521 2001-11-04 Bradley Bell <btb@icculus.org>
1523 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1525 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1527 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1528 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1529 main/hudmsg.h: Enable d1x-style hud_message
1530 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1531 * 2d/font.c: re-init ogl fonts after remapping colors.
1533 2001-11-02 Bradley Bell <btb@icculus.org>
1535 * misc/Makefile.am: remove byteswap.h (duplicate header)
1536 * 2d/font.c: fixed gr_remap_font, minor stuff
1537 * configure.in: take out -O2 if doing debug build
1538 * main/bm.c: formatting
1539 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1540 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1541 macros, get rid of functions
1543 2001-11-01 Bradley Bell <btb@icculus.org>
1545 * misc/byteswap.h: removed duplicate header
1547 2001-10-31 Bradley Bell <btb@icculus.org>
1549 * NEWS, main/automap.c: automap works in opengl
1550 * NEWS, configure.in: Added news
1551 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1552 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1553 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1554 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1555 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1556 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1557 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1558 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1559 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1561 2001-10-27 Bradley Bell <btb@icculus.org>
1563 * main/inferno.c: added some documentation
1565 2001-10-25 Bradley Bell <btb@icculus.org>
1567 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1569 * Makefile.am, configure.in, arch/Makefile.am,
1570 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1571 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1572 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1573 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1574 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1575 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1576 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1577 it's ugly, but It'll be easier to sync with d1x.
1578 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1579 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1580 main/editor/Makefile.am: attempt at support for editor, makefile
1582 * misc/d_delay.c: formatting fix
1583 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1584 tmappent.S, tmapppro.S: adding support for runtime selection of
1586 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1587 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1588 including multi.h and network.h, fix backslashes, fix compiler
1590 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1591 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1592 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1593 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1594 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1595 including multi.h and network.h, fix backslashes
1596 * include/pstypes.h: added typedef for u_int64_t on mingw
1597 * include/3d.h: added prototype for g3_uninit_polygon_model
1598 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1600 2001-10-24 Bradley Bell <btb@icculus.org>
1602 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1603 arch subdirs, as in d1x.
1604 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1605 earlier style until i understand automake 1.5 better. remove input
1607 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1608 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1609 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1610 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1611 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1612 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1613 Moved input stuff to arch subdirs, as in d1x.
1614 * NEWS, configure.in: blah blah
1616 2001-10-23 Bradley Bell <btb@icculus.org>
1618 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1619 * texmap/tmapppro.S: no need for #include <conf.h> here
1620 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1622 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1623 file. RCS header added
1624 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1625 #ifdef'ing out the whole file. RCS header added
1626 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1627 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1628 fixes. Now works with automake 1.5 and autoconf 2.52.
1629 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1630 mingw (-grabmouse now works on win32).
1631 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1632 These don't belong in cvs
1636 2001-10-20 Bradley Bell <btb@icculus.org>
1638 * 2d/font.c: Don't free unused variables...
1639 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1641 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1642 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1643 main/Makefile.am: make dist more sensible
1644 * Makefile.am: Kludge for linking on mingw
1646 2001-10-19 Bradley Bell <btb@icculus.org>
1648 * Makefile.am, configure.in, arch/win32/Makefile.am,
1649 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1650 * include/ipx_drv.h: Check for __MINGW32__
1651 * include/i86.h: Imported from d1x
1652 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1653 * arch/dos/modex.asm: Fixed %include
1654 * main/console.c: RCS headers added
1655 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1657 * Makefile.am, main/Makefile.am: Moved final link to top-level
1658 directory instead of main/
1659 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1660 __ENV_LINUX__ to __linux__
1661 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1662 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1663 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1664 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1665 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1666 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1667 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1668 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1669 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1670 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1672 * configure.in: add --enable-xploader, support arch/linux subdir,
1674 * main/inferno.c: conditionalize conf.h
1676 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1678 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1679 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1680 misc/fileutil.h: Partial application of linux/alpha patch.
1682 2001-10-19 Bradley Bell <btb@icculus.org>
1684 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1685 networking in line with d1x, moved some arch/linux_* stuff to
1687 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1688 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1689 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1690 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1692 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1693 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1694 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1695 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1696 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1697 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1698 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1699 linux/include/ukali.h: Brought linux networking in line with d1x,
1700 moved some arch/linux_* stuff to arch/linux/*
1701 * include/ipx_drv.h: Imported from d1x
1702 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1703 * main/ipx_drv.c: Imported from d1x
1704 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1705 main/network.h, main/Makefile.am: Trying to get network working on
1707 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1708 main/Makefile.am: build fixes
1709 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1710 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1711 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1712 starting to get net working.
1713 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1714 conditionalized min,max macros
1716 2001-10-18 Bradley Bell <btb@icculus.org>
1718 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1719 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1720 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1721 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1723 * 2d/2dsline.c: RCS headers added/changed
1724 * configure.in: fix NASMFLAGS bug
1725 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1728 2001-10-17 Bradley Bell <btb@icculus.org>
1730 * NEWS: Fixed the invulnerable robots bug!
1731 * main/collide.c: Fixed the invulnerable robots bug!
1733 2001-10-14 Bradley Bell <btb@icculus.org>
1735 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1738 2001-10-13 Bradley Bell <btb@icculus.org>
1740 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1741 arch/Makefile.am, arch/dos/Makefile.am,
1742 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1743 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1744 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1745 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1746 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1747 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1748 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1749 arch/win32/include/Makefile.am, iff/Makefile.am,
1750 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1751 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1752 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1753 unused/bios/Makefile.am, unused/lib/Makefile.am,
1754 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1755 unused/ui/Makefile.am, unused/vga/Makefile.am,
1756 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1757 automake stuff from "inert" subdirs. And there was much rejoicing.
1758 * Makefile.am, NEWS, configure.in: Stuff
1759 * ChangeLog: removing auto-generated file
1760 * cygconf: Added instructions for mingw32 build
1761 * Makefile.am: renamed INSTALL to installation.txt
1762 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1763 * mingw32.txt: Added instructions for mingw32 build
1764 * configure.in: Enable assembly under mingw32
1766 2001-10-12 Bradley Bell <btb@icculus.org>
1768 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1769 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1770 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1771 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1772 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1773 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1774 to __DJGPP__, since it's built-in.
1776 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1778 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1779 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1783 2001-10-12 Bradley Bell <btb@icculus.org>
1785 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1786 * Makefile.am: make sure cygconf gets archived
1787 * configure.in: Increment version number in preparation for release
1788 * configure.in: Fix detection of opengl
1789 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1790 cygconf, arch/Makefile.am, arch/include/joy.h,
1791 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1792 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1793 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1794 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1795 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1796 Vastly improved compilability.
1798 2001-10-11 Bradley Bell <btb@icculus.org>
1800 * Makefile.am: Added macros/sdl.m4
1801 * autogen.sh: Added macros/sdl.m4
1803 2001-10-09 Bradley Bell <btb@icculus.org>
1805 * main/vers_id.h: Added DESCENT_VERSION constant
1806 * main/inferno.c: Added command-line help.
1807 * include/ogl_init.h: opengl improvments (following d1x changes)
1809 2001-10-07 Bradley Bell <btb@icculus.org>
1811 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1812 arch/ogl/Makefile.am: Remove duplicate headers.
1814 2001-08-02 Thimo Neubauer <thimo@debian.org>
1816 * mem/mem.c: totally crippled the memory manager because it does
1817 not make sense for non-DOS-systems and it would have been too
1818 complicated to get it 64bit clean
1820 2001-06-19 Bradley Bell <btb@icculus.org>
1822 * cvshowto.txt: updated anonymous password
1824 2001-02-08 Bradley Bell <btb@icculus.org>
1826 * COPYING, license.txt: Added d1x license
1828 2001-02-01 Bradley Bell <btb@icculus.org>
1830 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1832 2001-01-31 Bradley Bell <btb@icculus.org>
1834 * configure.in, arch/include/mouse.h, include/pstypes.h,
1835 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1836 * main/polyobj.c: fix typo
1837 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1838 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1839 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1840 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1841 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1842 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1843 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1844 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1845 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1846 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1847 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1848 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1849 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1850 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1851 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1852 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1853 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1854 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1855 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1856 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1857 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1858 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1859 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1860 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1861 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1862 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1864 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1865 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1866 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1867 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1869 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1871 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1872 cross-compiling, and cygwin fixes
1874 2001-01-30 Bradley Bell <btb@icculus.org>
1876 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1877 include/pstypes.h, include/strutil.h, main/Makefile.am,
1878 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1879 needs --without-assembler and --without-network to compile
1881 2001-01-29 Bradley Bell <btb@icculus.org>
1883 * configure.in, main/Makefile.am: Fixes to build system
1884 * main/kconfig.c: fix for non-linux joysticks
1885 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1886 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1887 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1888 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1889 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1890 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1891 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1893 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1894 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1895 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1896 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1897 sdl_timer.c: Fixed build system, minor fixes
1898 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1899 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1901 2001-01-28 Bradley Bell <btb@icculus.org>
1903 * conf.h.in, configure.in, arch/Makefile.am,
1904 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1905 arch/include/key.h, main/Makefile.am: More header unification...
1906 * main/newdemo.c: Added <ctype.h>
1907 * arch/include/: event.h, joy.h: unified input headers.
1908 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1909 OpenGL now uses SDL-GL instead of gii
1910 * arch/include/: key.h, mouse.h: Unified arch headers
1912 2001-01-25 Bradley Bell <btb@icculus.org>
1914 * autogen.sh: use "set -e" so execution stops if something goes
1917 2001-01-24 Bradley Bell <btb@icculus.org>
1920 * Makefile.am: Add ChangeLog to dist
1921 * ChangeLog: Putting this here so automake doesn't complain
1925 2001-01-24 Bradley Bell <btb@icculus.org>
1927 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1928 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1929 for building ChangeLog from RCS entries
1930 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1931 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1932 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1933 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1934 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1935 arch/Makefile.am, arch/dos/Makefile.am,
1936 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1937 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1938 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1939 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1940 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1941 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1942 unused/Makefile.am, unused/bios/Makefile.am,
1943 unused/lib/Makefile.am, unused/novga/Makefile.am,
1944 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1945 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1946 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1947 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1948 make dist, VPATH builds, ...
1949 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1950 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1951 arch/dos/Makefile.in, arch/linux/Makefile.in,
1952 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1953 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1954 misc/Makefile.in, texmap/Makefile.in: cruft removal
1955 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1957 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1958 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1959 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1960 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1962 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1963 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1964 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1965 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1966 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1967 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1968 main/songs.c, misc/args.c: changed args_find to FindArg
1970 2001-01-22 Bradley Bell <btb@icculus.org>
1972 * configure, main/Makefile.am, main/Makefile.in: configuration
1974 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1975 fix compiler warnings w/opengl
1976 * include/console.h: ggi support
1977 * arch/linux_init.c: svgalib support
1978 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1979 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1980 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1981 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1982 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1983 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1984 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1985 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1986 warnings and enable NDEBUG
1987 * arch/svgalib_init.c: svgalib support
1989 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1991 * main/kconfig.c: joystick support
1993 2001-01-21 Bradley Bell <btb@icculus.org>
1995 * cvshowto.txt: new file, taken from d1x webpage
1996 * AUTHORS, README: Taking over as maintainer of d2x
1997 * ChangeLog: Grab mouse with SDL/X11
1998 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2000 2001-01-20 Bradley Bell <btb@icculus.org>
2002 * configure, configure.in: Turned -Werror back off by default
2003 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2004 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2005 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2006 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2007 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2008 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2009 main/laser.c, main/multi.c, main/network.c, main/network.h,
2010 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2011 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2012 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2013 warnings, for non-OpenGL on linux, anyway...
2015 2001-01-19 Bradley Bell <btb@icculus.org>
2017 * copying: remove duplicate file
2018 * Import of d2x-0.0.9-pre1
2019 * Import of d2x-0.0.8