1 2006-07-09 Chris Taylor <chris@icculus.org>
3 * main/laser.c, main/object.c: fix crash when a robot's guided
6 * arch/carbon/descent.r: don't allow MPW build to run in OS X
7 (it won't work and doesn't need to)
9 * main/gauges.c: only free the gauge canvases when they exist
11 2006-06-05 Chris Taylor <chris@icculus.org>
13 * main/slew.h: fix error when building editor with RELEASE
15 2006-06-03 Chris Taylor <chris@icculus.org>
17 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
18 again. It needs to create gauge canvases in the game when they're
19 sub-canvases, which they were made into on 2005-08-13
21 2006-03-05 Chris Taylor <chris@icculus.org>
23 * main/inferno.c: create write directory if it doesn't exist
26 * main/gamesave.c, main/object.c, main/render.c,
27 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
30 2006-02-26 Chris Taylor <chris@icculus.org>
32 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
33 main/movie.c, main/piggy.c, misc/strutil.c:
34 move change_filename_ext to strutil.c, rename to (and remove old)
35 change_filename_extension, add an assert and make it use strrchr
37 * main/gamerend.c: show the death sequence for d2x-gl
40 * main/gamesave.c: with the editor built, don't make .txm files
41 when a level is loaded (only make them when saving levels)
43 2006-02-25 Chris Taylor <chris@icculus.org>
45 * main/menu.c: complete removal of 7th option in Options menu,
46 hopefully fixing bug #2514
48 * main/gameseg.c: when breaking a light, allow segment light to
49 change by more than F1_0
51 2006-02-24 Chris Taylor <chris@icculus.org>
53 * main/gauges.c: make sure the correct font is used (whoops)
55 * main/newmenu.c: restore the old canvas after showing a menu,
56 avoiding potential problems
58 2005-11-29 Chris Taylor <chris@icculus.org>
60 * main/titles.c: for Descent 1 briefings, look for briefings no
61 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
63 2005-11-07 Chris Taylor <chris@icculus.org>
65 * arch/ogl/ogl.c: make super transparent textures have alpha
67 2005-08-13 Chris Taylor <chris@icculus.org>
69 * main/gauges.c: draw all gauges properly when using the cockpit
70 in d2x-gl, including the energy bars when empty
72 2005-08-07 Chris Taylor <chris@icculus.org>
74 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
75 get the cockpit to show with d2x-gl (actually committed!)
77 2005-08-06 Chris Taylor <chris@icculus.org>
79 * main/automap.c: must_free_canvas isn't used when
80 AUTOMAP_DIRECT_RENDER is defined (whoops)
82 * main/inferno.c: print the command line help properly
84 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
85 get the cockpit to show with d2x-gl
87 2005-08-02 Chris Taylor <chris@icculus.org>
89 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
90 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
92 include/3d.h, include/palette.h,
93 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
94 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
95 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
96 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
97 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
98 main/state.c, main/titles.c:
99 remove DirectDraw use and Windows mouse stuff made redundant by SDL
100 (lots of WINDOWS code).
101 Makes cockpit draw properly in SDL
103 2005-07-30 Chris Taylor <chris@icculus.org>
105 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
106 2d/palette.c, 2d/pcx.c, 2d/rle.c,
108 main/automap.c, main/config.c, main/credits.c, main/escort.c,
109 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
110 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
111 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
112 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
113 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
114 remove all the redundant Polygon Acceleration stuff
117 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
118 main/polyobj.c: remove old _3DFX code
120 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
121 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
122 main/gauges.c, main/hud.c: remove pixel double code
124 2005-07-29 Chris Taylor <chris@icculus.org>
126 * 2d/font.c: show some missing wide 1's (bug #2269)
128 * main/game.c: only shoot when fire button down (fix bug #2271)
130 2005-07-28 Chris Taylor <chris@icculus.org>
132 * main/gauges.c: show gauges in SDL (help fix bug #2267)
134 2005-07-27 Chris Taylor <chris@icculus.org>
136 * d2x.xcode/project.pbxproj: build the editor by default
138 2005-07-25 Chris Taylor <chris@icculus.org>
140 * main/bmread.c: cast some fprintf arguments to int, to fix
143 * main/editor/medrobot.c: no checking if obj->id > -1
146 * main/editor/ksegsize.c, main/editor/segment.c,
147 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
148 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
150 2005-07-24 Chris Taylor <chris@icculus.org>
152 * main/bmread.c: call file static var 'time' 'play_time' instead,
153 because of conflict with function 'time' in /usr/include/time.h
156 2005-07-22 Chris Taylor <chris@icculus.org>
158 * main/editor/group.c: remove duplicate tmap_xlate_table
160 2005-07-21 Chris Taylor <chris@icculus.org>
162 * d2x.xcode/project.pbxproj: make file paths relative to project,
163 add some files (so it builds), warnings are not errors
164 (ubyte *, sbyte * mismatches found when using gcc 4.0)
166 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
167 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
168 main/newdemo.c: fix pointer mismatches, warnings are errors again
170 2005-07-03 Chris Taylor <chris@icculus.org>
172 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
174 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
175 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
176 draw an "O" in the current radio button
178 2005-07-01 Chris Taylor <chris@icculus.org>
180 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
181 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
183 2005-06-23 Chris Taylor <chris@icculus.org>
185 * installation.txt: describe new directory system
186 and mention recursive mission searching
188 2005-06-22 Chris Taylor <chris@icculus.org>
190 * main/editor/kgame.c: load .rl2 files instead of .lvl files
191 (some editor info could be stored in .rdl / .rl2 files)
193 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
194 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
195 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
196 main/wall.c, main/wall.h: add level component saving functions,
197 which use PhysicsFS and are endian friendly
199 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
200 add function for converting descent 2 texture numbers back to
201 descent 1 texture numbers
203 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
204 levels. Entirely endian friendly and allows saving of .rdl and .rl2
207 2005-06-14 Chris Taylor <chris@icculus.org>
209 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
211 2005-06-13 Chris Taylor <chris@icculus.org>
213 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
214 number 198 to maintain bijectivity, when descent.pig is available
215 (used to return 167, which is also returned for Descent 1 texture
218 * include/physfsx.h: added PHYSFSX_writeVector,
219 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
221 2005-04-05 Bradley Bell <btb@icculus.org>
223 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
224 bugs in joystick initialization
226 2005-04-04 Bradley Bell <btb@icculus.org>
228 * main/kconfig.c: cosmetic fixes to joystick config screen
230 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
231 arch/linux/joystick.c, arch/linux/include/joystick.h,
232 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
233 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
234 MAX_BUTTONS to JOY_MAX_BUTTONS
236 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
237 of joystick buttons/axes
239 * arch/win32/midi.c: don't play midi if -nosound
241 * arch/win32/mingw_init.c: remove redundant joy_init()
243 2005-04-01 Chris Taylor <chris@icculus.org>
245 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
246 main/editor/med.c: "Go to Main Menu" now works in editor
248 * main/editor/segment.c: set Highest_vertex_index and
249 Highest_segment_index to 0 when creating a new mine (avoids
250 problems with saving when another level was previously loaded)
252 2005-03-31 Chris Taylor <chris@icculus.org>
254 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
255 main/editor/eglobal.c, main/editor/eobject.c,
256 main/editor/medrobot.c, main/editor/objpage.c,
257 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
258 OL_ constants; use "object" instead of "robot" in some places;
259 draw and place reactors with correct modelnum
261 * main/editor/texpage.c: no using TmapList, initialise texture
262 category globals, no CurrentTmap (just use CurrentTexture)
264 2005-03-29 Bradley Bell <btb@icculus.org>
266 * mem/mem.c: remove obsolete malloc.h
268 2005-03-20 Bradley Bell <btb@icculus.org>
270 * Makefile.am: add some stuff to dist
272 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
275 * console/CON_console.c: Fixed console cursor positioning.
277 * main/text.c: revert to Error if text file not found.
279 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
281 * ui/.cvsignore: New file
283 2005-03-17 Bradley Bell <btb@icculus.org>
285 * arch/win32/midi.c: Add RCS ID tag
287 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
288 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
291 2005-03-16 Bradley Bell <btb@icculus.org>
293 * main/bm.c, main/bm.h: use hardcoded value instead of
294 sizeof(tmap_info), since size depends on whether editor is built
297 * ui/mouse.c: gcc doesn't like multi-line // comments
299 * main/dumpmine.c: get rid of compiler warnings
301 2005-03-15 Bradley Bell <btb@icculus.org>
303 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
304 Fixes laser and plasma lighting bug, hopefully doesn't break
307 * main/state.c: Fix crash if Num_walls=0
309 2005-03-12 Bradley Bell <btb@icculus.org>
311 * Makefile.am, configure.ac: enable editor in unix-style builds
313 2005-03-12 Chris Taylor <chris@icculus.org>
315 * main/gamesave.c: could check reactor model num, don't check
316 reactor object shields (not used anyway, it's stored/calculated
319 2005-03-06 Chris Taylor <chris@icculus.org>
321 * main/piggy.c: load the descent 1 color palette when NDEBUG is
324 * main/editor/seguvs.c: check the uvs after they're assigned
326 2005-02-27 Chris Taylor <chris@icculus.org>
328 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
329 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
330 gr_update in event loops
332 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
333 file.c, involves modifying the listbox so it can use
334 an array of string pointers
336 2005-02-26 Chris Taylor <chris@icculus.org>
338 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
341 * ui/window.c: only disable the keyboard for MS DOS
343 * main/editor/eswitch.c: add remove_trigger_num
346 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
347 still works if there's no BITMAPS.TBL in a PhysicsFS search path
349 * main/inferno.c: determine properly if 800x600 resolution is
350 available (for editor)
352 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
353 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
354 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
355 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
357 * ui/keypad.c: fix the reading of keypad (.pad) files
359 * ui/menubar.c: use cfile to read the menubar file MED.MNU
361 2005-02-25 Chris Taylor <chris@icculus.org>
363 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
364 allowing Mac OS 9 and X to both use conf.h but one can build for
365 OpenGL while the other doesn't.
367 * main/editor/mine.c: use the Descent 2 definitions for maximum
368 segments and vertices
370 2005-02-25 Bradley Bell <btb@icculus.org>
372 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
373 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
374 d2src system for persistent sounds. Untested, of course.
376 * ChangeLog-old: clean up old changelog a little
378 * ChangeLog-old: converted old changelog to "cvs log" format, so
379 it can be manipulated with cvs2cl and other tools.
381 2005-02-24 Tim Massey <tmassey@obscorp.com>
383 * main/inferno.c: allow -notitles to work in shareware [and
384 non-RELEASE] version too. (d1x r1.35)
386 2005-02-24 Peter Hawkins <peterh@isa.net.au>
388 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
390 2005-02-24 Matthew Mueller <donut@dakotacom.net>
392 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
393 don't do it automatically (eg, ati's fglrx linux driver) (d1x
396 2005-02-24 Bradley Bell <btb@icculus.org>
398 * main/movie.c: change movie Warnings to con_printf, simplify
401 2005-02-24 Chris Taylor <chris@icculus.org>
403 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
404 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
405 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
406 PHYSFSX_openWriteBuffered, where appropriate
408 * main/gauges.c: draw behind the shield number properly with OpenGL
410 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
411 is selected as a secondary weapon
413 * main/titles.c: check properly whether there's a briefing
415 * main/mission.c: recursively search directories in "missions"
418 2005-02-11 Bradley Bell <btb@icculus.org>
420 * debian/control: build-dep on libphysfs-dev
422 * arch/ogl/gr.c: use GLint for arb_max_textures
424 * arch/ogl/Makefile.am: added internal.h to dist
426 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
428 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
431 dynamically find and load the OpenGL library
433 * main/editor/macro.c: use physfs instead of non-existing cflib.h
435 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
437 * main/editor/medwall.c: include cntrlcen.h
439 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
441 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
443 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
444 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
446 * ui/number.c: s/inputbox/Inputbox/
448 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
450 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
452 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
453 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
454 main/gamesave.c: s/128/PATH_MAX
456 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
458 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
460 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
461 mouse_set_limits and mouse_set_pos (we don't want to limit user)
463 * ui/menubar.c: specify int type for state2_alt_down
465 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
467 * main/piggy.c: call bm_read_all even if EDITOR is defined
469 * main/gamesave.c: if LVL can't be found, try filename that was passed
471 * main/mission.c: ensure mission name is properly terminated
473 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * 2d/font.c: fix bug #2167: some characters would not display because
476 of signed/unsigned errors
478 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
480 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
481 gauge when appropriate
483 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
484 all functions in kfuncs.c to return int instead of void
486 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
487 disable old hostage system in editor (d2 is simpler in this regard)
489 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
491 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
493 * main/editor/centers.c: change curseg2p to Curseg2p
495 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
497 * main/editor/macro.c: remove unused variable "length"
499 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
501 * main/editor/medmisc.c: Pass both arguments to render_frame
503 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
504 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
505 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
506 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
507 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
508 instead of d1-style mem.h and types.h
510 * main/editor/texpage.c: do texture replacement for any mission
512 * main/editor/medwall.c: add prototype for create_removable_wall
514 * main/editor/medrobot.c: don't try to set the removed follow_path
516 2005-01-23 Jason Owen <shannara256@yahoo.com>
518 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
519 may crash printf if the list of extensions is huge
521 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
524 only on last level of built-in mission.
526 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
529 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
530 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
531 buffers (speeding it up), and use cfopen instead of
532 PHYSFS_openRead/PHYSFS_openWrite where appropriate
534 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
535 sure nocfile.h and cfile.h are never both included
537 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
539 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
540 fix bug #1676 (filling up of OLG texture list)
542 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
544 * main/state.c: fix problems with copying/deleting save files
546 * main/automap.c: make automap fonts transparent.
548 2005-01-07 Bradley Bell <btb@icculus.org>
550 * main/menu.c: In Load Level, if there is no current mission,
553 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * main/gameseq.c: Free polymodel data before reloading ham file.
557 * arch/ogl/gr.c: Implement fading in ogl_urect()
559 * main/gauges.c: Draw ship before shields in HUD.
561 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * main/editor/centers.c: Use both ints with the robot producer
566 2004-12-23 Bradley Bell <btb@icculus.org>
568 * main/editor/centers.c, main/editor/editor.h,
569 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
570 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
571 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
574 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
576 * main/bmread.c: don't duplicate the period in the filename
578 * main/dumpmine.c: Add function prototypes to remove warnings
580 * main/dumpmine.c, ui/window.c: Specify that two functions return
583 * main/editor/autosave.c, main/editor/curves.c,
584 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
585 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
588 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
590 * main/editor/eobject.c, main/editor/kgame.c,
591 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
592 extra two parameters to get_seg_masks.
594 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
595 structs for mine saving functions
597 * main/inferno.c: Use PhysicsFS for making the hoard ham.
599 * main/bmread.c: add missing includes
601 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
603 * main/dumpmine.c: Fix type mismatches
605 2004-12-19 Bradley Bell <btb@icculus.org>
607 * ui/Makefile.am: fix ui Makefile.am
609 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
610 removeext, use it in ds_load instead of splitpath
612 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
614 * include/u_mem.h: prototype for strdup with MPW
616 * main/laser.c: abort weapon fire if unable to create object
618 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
619 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
620 unused/ui/icon.c: replace byte with sbyte
622 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
623 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
624 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
625 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
626 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
627 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
628 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
629 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
630 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
631 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
632 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
633 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
634 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
635 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
636 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
639 * ui/Makefile.am: added Makefile.am for ui
641 * main/editor/Makefile.am, main/editor/autosave.c,
642 main/editor/centers.c, main/editor/centers.h,
643 main/editor/curves.c, main/editor/eglobal.c,
644 main/editor/ehostage.c, main/editor/ehostage.h,
645 main/editor/elight.c, main/editor/eobject.c,
646 main/editor/eobject.h, main/editor/eswitch.c,
647 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
648 main/editor/group.c, main/editor/info.c, main/editor/info.h,
649 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
650 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
651 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
652 main/editor/ksegsel.c, main/editor/ksegsize.c,
653 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
654 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
655 main/editor/medlisp.h, main/editor/medmisc.c,
656 main/editor/medmisc.h, main/editor/medrobot.c,
657 main/editor/medrobot.h, main/editor/medsel.c,
658 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
659 main/editor/objpage.c, main/editor/objpage.h,
660 main/editor/seguvs.c, main/editor/texpage.c,
661 main/editor/texture.c: imported missing editor files from d1x
663 * main/Makefile.am: build dumpmine.c for editor
665 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
666 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
667 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
668 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
669 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
671 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
672 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
673 main/editor/eglobal.c, main/editor/ehostage.c,
674 main/editor/ehostage.h, main/editor/elight.c,
675 main/editor/eobject.c, main/editor/eobject.h,
676 main/editor/eswitch.c, main/editor/eswitch.h,
677 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
678 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
679 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
680 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
681 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
682 main/editor/ksegsel.c, main/editor/ksegsize.c,
683 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
684 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
685 main/editor/meddraw.h, main/editor/medlisp.h,
686 main/editor/medmisc.c, main/editor/medmisc.h,
687 main/editor/medrobot.c, main/editor/medrobot.h,
688 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
689 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
690 main/editor/objpage.h, main/editor/segment.c,
691 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
692 main/editor/texpage.h, main/editor/texture.c: Move old logs to
695 * main/editor/autosave.c main/editor/centers.c
696 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
697 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
698 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
699 main/editor/fixseg.c main/editor/func.c main/editor/group.c
700 main/editor/info.c main/editor/info.h main/editor/kbuild.c
701 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
702 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
703 main/editor/ksegmove.c main/editor/ksegsel.c
704 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
705 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
706 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
707 main/editor/medmisc.h main/editor/medrobot.c
708 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
709 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
710 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
711 main/editor/texpage.h main/editor/texture.c ui/barbox.c
712 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
713 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
714 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
715 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
716 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
717 conf.h in new editor files
719 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
721 * main/state.c: open autosave file for writing, not reading
723 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
724 main/state.c, main/state.h: added fast save
726 * main/gameseq.c, main/inferno.c: force gr_update() so screens
727 always show in OpenGL
729 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
731 * misc/strutil.c: Implement strdup for MPW
733 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
736 * misc/strutil.c: fix MPW compiler errors
738 * main/mission.c, main/mission.h: allocate mission filenames
741 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * 2d/font.c: Initialise the dataptr member correctly.
745 * include/mono.h: Print only mildly interesting messages to
746 stderr.txt. (revert earlier carbon changes)
748 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * include/physfsx.h: getRealPath uses the write directory if it
751 can't get the real directory
753 * D2X.make: remove misc/d_io.c
755 2004-12-03 Bradley Bell <btb@icculus.org>
757 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
758 pathname, ensure correct translation of path separators
760 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
762 * misc/strutil.c: fix stricmp and strnicmp
764 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
767 2004-12-02 Bradley Bell <btb@icculus.org>
769 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
770 I couldn't figure out why the previous code kept segfaulting under
773 * main/kconfig.c: disable call to reset_cockpit() which was
774 causing the "letterbox" bug
776 * main/inferno.c: don't die if title screens not found
778 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
780 * configure.ac: require PhysicsFS header and library
782 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
784 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
786 * D2X.make: fix build on Carbon by adding digiobj.c
788 * main/mission.c: set builtin_hogsize for non-built-in missions
790 * main/mission.c: pass individual mission around instead of whole list
792 * main/mission.c: remove mission list from global memory
794 2004-12-02 Bradley Bell <btb@icculus.org>
796 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
797 path separator gets added to hogdir
799 2004-12-01 Bradley Bell <btb@icculus.org>
801 * README, configure.ac, VisualC/d2x/d2x.dsp,
802 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
803 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
804 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
805 uses dynamic opengl loading
807 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
809 * arch/ogl/gr.c: make write_bmp use PhysicsFS
811 * include/args.h, misc/args.c: new AppendArgs function. This
812 separates the copying of the arguments passed to main() from the
813 reading of the arguments file
815 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
816 the flexible cfgets, Fix compiling issues in MPW.
818 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
819 reading into an int, so it's removed completely. PHYSFSX_getc was
820 removed, because it's only use in misc/strio.c was removed. Put
821 in PHYSFSX_getRealPath, which recognises platform-specific
822 separators and doesn't use snprintf (MPW doesn't have it). MPW
825 * main/inferno.c: Remove use of open_movie_file. Read the
826 arguments file from the base directory, if there is one. Set up
827 D2X's write directory, including replacing any tilde at the start
828 of the path (if there is one) with the string returned by
829 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
830 default is still ~/.d2x. Check if the write directory has to be
831 created. Read the arguments file in this write directory if there
832 is one. If there's still no write directory, set it to the base
833 directory. Won't set it to the current directory if this fails,
834 because of the issue of which character to use for which platform.
836 * main/playsave.c: Use PHYSFS_readSLE32 instead of
837 PHYSFS_readULE32 due to compiling issues in MPW. Use
838 cfile_read_short instead of PHYSFS_readULE16 because of both
839 compiling and endian issues. cfile_read_byte instead of
840 PHYSFSX_readU8. Write a dummy structure instead of seeking when
841 NETWORK isn't defined
843 * D2X.make: Don't compile cfile.c on Mac OS 9.
845 * README: add PhysicsFS to the required 'tools' in README, and
846 instructions for building in MPW.
848 * include/cfile.h: Make cfopen into an inline, where a read buffer
849 is set up. This speeds up loading significantly.
851 2004-12-01 Bradley Bell <btb@icculus.org>
853 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
854 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
857 * main/newmenu.c: fix player file deletion
859 * include/physfsx.h: fix statfs includes for OS X
861 * main/inferno.c, main/network.c: misc physfs conversions
863 * arch/linux/Makefile.am, arch/linux/findfile.c,
864 arch/win32/Makefile.am, arch/win32/findfile.c,
865 include/findfile.h, main/kludge.c, main/mission.c,
866 main/newmenu.c, main/piggy.c: get rid of findfile stuff
868 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
871 * main/state.c: improve savegame load/save
873 * main/movie.c: make -nomovies friendlier
875 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
877 * include/d_io.h, include/physfsx.h, main/inferno.c,
878 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
881 * main/scores.c: use physfs for scores file
883 * main/playsave.c: improve player loading
885 * main/movie.c: improve movie loading
887 * main/mission.c: improve mission loading
889 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
890 main/state.c: use physfs for savegames
892 * README: minor update
894 * main/newdemo.c: use physfs for demos
896 * include/physfsx.h: added PHYSFSX_rename function
898 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
899 physfs/rwops, add libmve callbacks
901 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
902 added physfsrwops stuff
904 * include/cfile.h: added cfile_close wrapper
906 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
909 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
912 * main/config.c: use physfs to read config file
914 * include/physfsx.h: added gets and puts functions
916 * include/cfile.h: correct seek return value
918 * main/config.c, main/playsave.c: use physfs to write
921 * include/physfsx.h: added my physfs extensions
923 * main/inferno.c: physfs initialization stuff
925 * configure.ac: add check for physfs lib
927 * include/cfile.h: made cfile into a wrapper for physfs
929 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
930 disabled althogdir stuff (shouldn't be needed w/physfs)
932 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
933 configure.ac: drop cfile stuff
935 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
937 * D2X.make: Don't use D2XFolder, because the userdir can now be
938 specified in Mac OS 9. Putting it in the source code folder is
939 more convenient. Turn debugging on. Don't compile old files,
940 compile new ones. Add the PhysicsFS library.
942 * iff/iff.c: Get rid of MIN redefinition.
944 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
945 MPW doesn't like switches of long longs
947 2004-11-30 Bradley Bell <btb@icculus.org>
949 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
950 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
951 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
952 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
953 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
954 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
955 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
957 2004-11-28 Bradley Bell <btb@icculus.org>
959 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
961 * arch/sdl/digi.c: use d2src system for persistent sounds
963 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
966 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
967 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
968 ripped object stuff out of digi.c, now using digiobj.c. get rid of
969 a bunch of kludges, sound should be more true to original game now
971 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
974 2004-11-27 Bradley Bell <btb@icculus.org>
976 * main/text.c, main/text.h, main/titles.c: added function to
977 properly decode multi-line strings
979 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
980 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
983 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
985 * main/inferno.c: enable logo screens for shareware/oem
987 2004-11-26 Bradley Bell <btb@icculus.org>
989 * main/mission.c, main/titles.c: fix d1 briefing glitches
991 * main/game.c: free up cpu by not calling timer_delay so many
992 times (fixes Bug 2034)
994 * main/gameseq.c: enable briefing screens for mac shareware
996 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
997 doesn't care if it draws offscreen, I guess)
999 * main/credits.c: reduce flickering in credits w/opengl
1001 2004-11-25 Bradley Bell <btb@icculus.org>
1003 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1004 garbage on windows for some reason.
1006 * 2d/font.c: fixed opengl menu font bug, caused by doing
1007 arithmetic on signed chars.
1009 2004-11-23 Bradley Bell <btb@icculus.org>
1011 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1013 2004-11-22 Bradley Bell <btb@icculus.org>
1015 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1016 arch/linux/joystick.c, arch/linux/include/joystick.h,
1017 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1018 arch use global variable joy_num_axes
1020 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1022 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1024 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1026 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1027 Vertigo) missions, load add-on ham file at every load, not only the 1st
1029 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1031 * main/fireball.c: don't Int3() every time explosions don't look best
1033 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1035 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1037 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1039 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1041 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1043 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1045 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1046 shareware version of descent.hog. This is not yet bug-free
1048 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1050 * main/network.c: fix crash introduced with previous change
1052 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1054 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1055 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1056 make mission structre memory allocated
1058 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1060 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1061 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1062 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1063 delete file compbit.h, move functionality to text.c, modify all
1064 previous users of compbit.h to use existing function in text.h
1066 * main/inferno.c: remove warning created by the fix for the cfgets
1069 * main/bmread.c: add comment
1071 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1073 * cfile/cfile.c: declare variable on top of block
1075 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1076 main/multi.h, main/network.c: move mission list handling functionality
1077 to mission.c, remove unnecessary load_mission calls in menu.c
1079 * main/game.c: remove unnecessary build_mission_list call
1081 * main/mission.c, main/mission.h: correct comments about anarchy-only
1083 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1084 remove explicit uses of mission list
1086 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1088 * libmve/mveplay.c: make it compile on Cygwin
1090 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1092 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1094 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1096 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1098 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1101 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1102 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1103 information about the current mission, for easier code refactorisation.
1105 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1107 * main/gamemine.c, main/piggy.c: fix bug 1675:
1108 use better d2 textures if d1 hog is present but not loadable
1110 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1112 * cfile/cfile.c: simplify, reduce number of global vars
1114 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1116 * main/gameseg.c: fix bugfix of 2004-05-15
1118 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1120 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1122 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1123 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1124 cfgets now always copies the terminating character to the dest buffer.
1125 This fixes a bug that occured when reading cmd line args from d2x.ini
1127 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1129 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1130 move more old change logs into ChangeLog-old
1132 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1133 and Martin Schaffner <maschaffner@gmx.ch>
1135 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1136 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1137 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1138 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1139 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1140 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1141 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1142 arch/include/joy.h, arch/win32/include/key.h
1143 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1144 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1145 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1146 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1147 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1148 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1149 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1150 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1151 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1152 main/config.c, main/config.h, main/controls.c, main/controls.h
1153 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1154 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1155 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1156 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1157 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1158 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1159 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1160 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1161 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1162 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1163 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1164 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1165 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1166 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1167 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1168 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1169 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1170 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1171 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1172 main/powerup.h, main/render.c, main/render.h, main/robot.c
1173 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1174 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1175 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1176 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1177 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1178 main/text.h, main/textures.h, main/titles.c, main/titles.h
1179 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1180 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1181 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1182 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1183 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1184 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1186 move old per-file change logs into new file ChangeLog-old
1188 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1190 * arch/ogl/ogl.c: enable -gl_mipmap switch
1192 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1194 * arch/carbon/descent.r: swap min and max size to correct places
1196 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1198 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1200 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1202 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1204 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1206 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1207 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1209 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1210 link) on MPW on Mac OS 9 (carbon)
1212 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1214 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1216 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1218 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1220 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1222 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1224 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1226 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1227 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1228 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1229 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1230 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1232 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1233 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1234 new files for supporting compilation with MPW for carbon (Mac OS 9)
1236 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1238 * main/playsave.c: do not seek while writing, carbon does not like it
1240 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1242 * cfile/cfile.c: use portable ffilelength in cfile_size
1244 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1245 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1246 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1247 unsigned and signed char, MPW does not like these
1249 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1251 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1254 2004-06-01 Bradley Bell <btb@icculus.org>
1256 * libmve/mve_main.c: cast malloc function pointer
1258 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1259 target to XCode project
1261 2004-05-31 Bradley Bell <btb@icculus.org>
1263 * include/pstypes.h: fix accidental solaris breakage
1265 * main/object.c: fix crash caused by death-cam code
1267 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1268 XCode project simplifications, network enabled
1270 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1271 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1273 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1276 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1277 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1278 d2x.xcode/project.pbxproj: added XCode project files
1280 2004-05-22 Bradley Bell <btb@icculus.org>
1282 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1285 * rpm/d2x.spec.in: Changed descriptions
1287 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1289 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1292 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1294 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1295 the win32 code (d1x r1.8, key_arch.c r1.2)
1297 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1298 use 32bpp screen mode by default, add option to use 16bpp (d1x
1301 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1302 replacement texture paletted->rgb conversion alpha problem (d1x
1305 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1306 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1307 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1310 * arch/ogl/gr.c, include/loadgl.h: fix win32
1311 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1313 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1314 include/ogl_init.h, main/render.c: opengl hardware
1315 super-transparency support using GL_NV_register_combiners (d1x
1316 r1.38, r1.41, r1.6, r1.26, r1.7)
1318 2004-05-22 Bradley Bell <btb@icculus.org>
1320 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1323 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1325 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1326 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1327 fix fonts not having transparent flag set (wouldn't get paletted)
1328 (d1x r1.15, r1.37, r1.40, r1.25)
1330 * arch/ogl/ogl.c: don't try to use paletted textures with
1331 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1333 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1334 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1337 * 2d/font.c: memset ogl font bitmap data since the copy function
1338 leaves some (unused) parts uninitialized, which aggravates
1339 valgrind (d1x r1.14)
1341 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1342 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1345 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1346 screenshots if the entire thing wasn't written in one call to
1349 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1350 info not being updated on win32 (d1x r1.11)
1352 * arch/win32/digi.c: remove some redundancy by not needing to do
1353 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1354 clean up some indenting of DS_release_slot calls. And make
1355 DS_release_slot return 1 when a sound is already not playing, in
1356 addition to when a sound was killed. (d1x r1.10)
1358 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1359 linux version (d1x r1.5)
1361 * main/kconfig.c: make next axis config key skip currently
1362 allocated axes (d1x r1.11)
1364 2004-05-22 David Cleaver <wraithx@morpheus.net>
1366 * main/kconfig.c: joy configuration next axis key from WraithX
1369 2004-05-22 Bradley Bell <btb@icculus.org>
1371 * main/game.c, main/inferno.c: typo
1373 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1375 * main/game.c, main/game.h, main/inferno.c: make rear view
1376 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1379 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1381 * main/inferno.c: change -udp documentation to d2x behaviour
1383 2004-05-21 Bradley Bell <btb@icculus.org>
1385 * include/gr.h: added missing define for menu fullscreen toggle
1387 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1389 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1390 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1392 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1394 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1395 arch/linux/include/joystick.h: patch from Steven Mueller for using
1396 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1398 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1400 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1401 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1402 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1404 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1406 2004-05-21 Bradley Bell <btb@icculus.org>
1408 * main/inferno.c: added -udp documentation from d1x
1410 2004-05-20 Bradley Bell <btb@icculus.org>
1412 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1414 2004-05-20 David Cleaver <wraithx@morpheus.net>
1416 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1417 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1418 game.c r1.21, r1.6, r1.4, r1.3)
1420 2004-05-20 Bradley Bell <btb@icculus.org>
1422 * main/inferno.c: document -ihaveabrokenmouse
1424 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1426 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1428 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1430 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1431 mouse driver problems (d1x r1.2, r1.2)
1433 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1435 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1436 join list score crash (d1x r1.8)
1438 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1440 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1441 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1444 2004-05-20 Bradley Bell <btb@icculus.org>
1446 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1448 * main/inferno.c: integrated some niceautomap stuff from d1x
1450 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1452 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1453 in some weird axis (d1x r1.3)
1455 * arch/win32/init.c: set win32 icon to icon from resource file
1458 * arch/win32/key.c: win32: fixed space key not working in messages
1461 2004-05-20 Bradley Bell <btb@icculus.org>
1463 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1466 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1468 * main/inferno.c: document -gl_refresh (d1x r1.20)
1470 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1471 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1474 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1475 change the arg type for (d1x r1.5)
1477 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1479 * arch/win32/digi.c: altsounds (d1x r1.6)
1481 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1483 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1484 of redundancy (d1x r1.5)
1486 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1487 fix crashing (d1x r1.4)
1489 * arch/win32/digi.c: win32's digi_start_sound was not calling
1490 DS_release_slot after setting .playing=0, resulting in a
1491 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1493 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1494 apparently it was somehow causing some joysticks (Sidewinder
1495 Precision 2) to only turn when the stick was moving, but not when
1496 at turned but held stationary. And it was completely unused
1497 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1500 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1501 previous key combos (d1x r1.29)
1503 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1504 g, and b values (d1x r1.15)
1506 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1507 sometimes (didn't handle negative palette steps) (d1x r1.34)
1509 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1510 shatter effects, robot explosions and weapons, and some more
1511 always present stuff. Also clean up ogl_cache_weapon_textures
1512 calling. (d1x r1.37)
1514 2004-05-20 Bradley Bell <btb@icculus.org>
1516 * main/kludge.c, main/game.c: move gr_renderstats and
1517 gr_badtexture back to game.c
1519 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1521 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1522 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1524 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1526 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1527 loaded after texture caching stage (d1x r1.34)
1529 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1530 for renderstats (d1x r1.33)
1532 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1534 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1535 main/inferno.c: add anisotropic texture filtering suport (d1x
1536 r1.33, r1.32, r1.23, r1.32)
1538 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1541 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1542 include/ogl_init.h: utilize hardware multitexturing support if
1543 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1544 r1.32, r1.30, r1.4, 1.22)
1546 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1549 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1551 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1552 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1553 effects in OGL using SetGammaRamp, much faster than the hack that
1554 was being used. currently SDL only (though not too hard to add to
1555 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1557 * main/menu.c: allow arbitrary (custom) resolution entry in
1558 change_res menu (d1x r1.14)
1560 2004-05-19 Bradley Bell <btb@icculus.org>
1562 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1563 d1x-style res change menu (mostly works)
1565 * misc/args.c: use strnicmp instead of strncasecmp
1567 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1569 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1570 command-line option (d1x r1.27)
1572 * main/inferno.c: restore inferno.c initialization of
1573 screen_compatible and use_double_buffer to 'normal' values, broken
1574 long long ago in one of the high res menu patches (d1x r1.30)
1576 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1577 resolutions to be specified on command line (d1x r1.2, r1.29,
1578 r1.4) -- doesn't work yet
1580 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1582 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1585 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1586 volume song stop/starting (d1x r1.7)
1588 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1590 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1593 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1594 ogl_ulinec (d1x r1.29)
1596 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1598 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1599 bottom are inclusive not exclusive (d1x r1.28)
1601 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1602 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1604 * arch/sdl/digi.c: fix typo
1606 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1608 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1609 creation code from arch_init_start into arch_init to fix weirdness
1610 with --help (d1x r1.5, r1.6)
1612 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1613 sync issues and lack of midi reset (d1x r1.5)
1615 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1618 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1619 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1621 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1624 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1626 2004-05-18 Bradley Bell <btb@icculus.org>
1628 * include/vecmat.h: comments/formatting
1630 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1632 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1633 include/test.lnk: remove unnecessary files
1635 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1636 This enables compilation with gcc 3.1
1638 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1640 * main/switch.c: took care of switches triggering single-sided
1641 walls (don't try to access the nonexistent adjacent wall via NULL
1642 pointers or negative array indices)
1644 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1646 * main/wall.c: fix invalid memory access for d1 levels which
1647 don't have a corresponding wall behind.
1649 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1651 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1652 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1653 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1654 interface header to new header file internal.h
1656 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1658 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1659 bitmask for each joystick axis that has sent input data,
1660 and will not crash Windows anymore during joystick setup because
1661 of for() loop over axis being executed once too often.
1663 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1664 gr_remap_mono_font() and call it after loading saved level.
1666 * main/laser.c: limit homing missile turn rate
1668 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1669 centers (work like fuel centers but provide shield)
1671 * main/gameseg.c: fix endless loop in some levels with a
1672 certain (complicated) structure
1674 2004-05-13 Bradley Bell <btb@icculus.org>
1676 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1677 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1678 updated project files for SDL 1.2.7
1680 * Makefile.am: add VisualC, VisualCE dirs to tarball
1682 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1684 * arch/sdl/digi.c: formatting
1686 2004-05-12 Bradley Bell <btb@icculus.org>
1688 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1691 * 2d/palette.c, include/palette.h: added function to create blend
1694 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1696 2004-05-11 Bradley Bell <btb@icculus.org>
1698 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1700 2004-05-10 Bradley Bell <btb@icculus.org>
1702 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1703 g3_draw_transp_poly had the fade level backwards, decided to just
1704 fix g3_draw_poly so it behaves correctly, transparency or not,
1705 reverted changes to render_face
1707 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1709 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1710 rendering transparent (e.g. cloaked) walls
1712 * main/render.c: render_face now calls g3_draw_transp_poly() for
1713 cloaked walls in OpenGL
1715 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1717 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1718 that from other apps, had "static" distortions.
1720 2004-04-22 Bradley Bell <btb@icculus.org>
1722 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1724 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1725 aligned version of PUT_INTEL_* macros
1727 2004-04-15 Bradley Bell <btb@icculus.org>
1729 * main/inferno.c: comment out unused checksum variable
1731 2004-04-14 Bradley Bell <btb@icculus.org>
1733 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1735 2004-04-14 Terran Melconian <terran@consistent.org>
1737 * main/gameseg.c: use portable rand function (fixes #1118)
1739 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1741 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1743 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1745 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1746 get rid of warnings (now compiles with -Werror on SunOS)
1748 * main/piggy.c: fix (really) wierd SunOS bug
1750 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1751 caused by not allocating enough mem for rle bitmaps
1753 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1755 * include/pstypes.h: sun OS typedef fixes
1757 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1759 * main/piggy.c: fix bug 1067
1761 * main/piggy.c: fix bugfix for 1067
1763 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1764 with descent.pig of mac registered)
1766 2003-12-18 Bradley Bell <btb@icculus.org>
1768 * main/kconfig.c: fixes for linux-native joystick
1770 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1773 * arch/include/joy.h: comments/formatting
1775 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1777 * compilerdefs.txt: added FreeBSD defs
1779 2003-12-08 Bradley Bell <btb@icculus.org>
1781 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1784 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1786 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1787 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1789 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1791 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1792 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1793 get rid of silly ulongs
1795 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1796 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1797 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1798 change relevant __linux__ macros to __ELF__
1800 2003-11-27 Bradley Bell <btb@icculus.org>
1802 * include/ogl_init.h: added proto for ogl_check_mode
1804 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1805 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1808 2003-11-26 Bradley Bell <btb@icculus.org>
1810 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1811 3.3 compiler warnings
1813 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1816 * include/pstypes.h: OS X fixes
1818 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1819 main/newmenu.h: linux fixes
1821 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1822 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1823 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1824 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1825 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1828 * arch/sdl/gr.c: fix sdl gr_update
1830 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1831 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1832 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1833 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1834 include/error.h, include/pstypes.h, include/strutil.h,
1835 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1836 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1837 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1838 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1839 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1842 2003-11-25 Bradley Bell <btb@icculus.org>
1844 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1845 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1846 libmve/VisualC/mveplayer.dsp: updated project files
1848 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1849 working w/Visual C++
1851 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1852 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1853 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1854 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1857 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1858 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1861 2003-11-24 Bradley Bell <btb@icculus.org>
1863 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1864 libmve/mveplay.c: stuff to play mve's in WinCE
1866 * arch/win32/findfile.c: unused functions...
1870 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1871 enabled mouse control of menus
1873 * main/mission.h: oops, didn't mean to change this.
1875 2003-11-21 Bradley Bell <btb@icculus.org>
1877 * VisualCE/d2x/d2x.vcp: updated project file
1879 2003-11-20 Bradley Bell <btb@icculus.org>
1881 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1882 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1883 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1886 2003-11-17 Bradley Bell <btb@icculus.org>
1888 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1889 main/menu.c: added option to disable kalinix under unix
1891 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1893 2003-11-14 Bradley Bell <btb@icculus.org>
1895 * main/automap.c: fix automap background image
1897 * main/automap.c, main/automap.h: delete cruft
1899 * main/automap.c: fix level number position
1901 * main/automap.c: simplify g3_draw_line hack
1903 * main/menu.c: stop pointless vid mode changes
1905 2003-11-07 Bradley Bell <btb@icculus.org>
1907 * NEWS, installation.txt: s'more documentation
1909 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1911 * configure.ac: fix .exe extension problems
1913 2003-11-07 Bradley Bell <btb@icculus.org>
1915 * arch/ogl/ogl.c: disable texture format verification for OS X -
1918 2003-11-06 Bradley Bell <btb@icculus.org>
1920 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1921 use more traditional Alt+Enter for toggling fullscreen
1923 * 2d/ibitblt.c, main/mission.h: comments/formatting
1925 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1927 2003-11-06 Bradley Bell <btb@icculus.org>
1929 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1930 resolution change, use kludge to avoid repetitive res changes
1932 2003-11-04 Bradley Bell <btb@icculus.org>
1934 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1935 structures and i/o routines back to piggy.c
1937 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1939 * installation.txt: tell to install d1 .pig for better textures
1941 2003-11-04 Bradley Bell <btb@icculus.org>
1943 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1944 oem d1 v1.0 and registered d2 v1.0, comments
1946 2003-11-03 Bradley Bell <btb@icculus.org>
1948 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1949 all d1 shareware - even though files are different!
1951 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1954 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1957 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1960 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1962 * main/movie.c: when no movies are found, divide by six the
1963 number of warning lines sent to stdout
1965 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1967 * include/byteswap.h: fix stupid copy/paste error
1969 2003-10-24 Bradley Bell <btb@icculus.org>
1971 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1972 gr_linear_rep_movsd_2x instead of almost identical
1973 gr_linear_movsd_double. Better since we have assembly versions.
1975 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1980 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1982 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1983 error with --disable-network, move reset_network_objects()
1984 from gameseq.c to multi.c
1986 2003-10-14 Bradley Bell <btb@icculus.org>
1988 * AUTHORS, NEWS: stuff
1990 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1992 2003-10-12 Bradley Bell <btb@icculus.org>
1994 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1995 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1998 2003-10-12 Aaron Plattner <plattner@caltech.edu>
2000 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2001 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2002 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2003 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2004 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2005 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2006 arch/win32/ipx_win.c, arch/win32/winnet.c,
2007 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2008 main/multi.h, main/network.c: add IPv4 multicasting support
2010 2003-10-11 Bradley Bell <btb@icculus.org>
2012 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2014 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2015 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2016 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2017 main/weapon.h: lots of shareware and oem fixes
2019 2003-10-10 Bradley Bell <btb@icculus.org>
2021 * arch/win32/winnet.c: fixed stupid win32 network bug
2023 2003-10-10 Bradley Bell <btb@icculus.org>
2025 * main/piggy.c: increased D1_MAX_TMAP_NUM
2027 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2029 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2030 which are animated in d2, refactorizes d1 texture reading
2032 2003-10-10 Bradley Bell <btb@icculus.org>
2034 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2035 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2036 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2037 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2038 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2039 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2040 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2041 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2042 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2043 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2044 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2045 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2046 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2047 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2048 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2049 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2050 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2051 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2052 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2053 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2054 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2055 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2056 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2057 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2058 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2059 main/wall.h: comments/formatting
2061 2003-10-09 Bradley Bell <btb@icculus.org>
2063 * main/text.c: fix text when using old datafiles
2065 * main/laser.h: comments/whitespace
2067 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2068 mines w/shareware data
2070 * include/DT_drawtext.h: deleted unused file
2072 2003-10-08 Bradley Bell <btb@icculus.org>
2074 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2076 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2078 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2079 main/menu.c: Disabled 'd2x keys' weapon selection
2081 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2083 * main/object.h, main/multi.h: get rid of most warnings issued by
2084 cpp-precomp of gcc from Mac OS X dev tools
2086 2003-10-05 Bradley Bell <btb@icculus.org>
2088 * NEWS, configure.ac: increment version number
2090 * cfile/cfile.c: better handling of CRLF text files (when that is
2093 * utilities/hogcreate.c, utilities/hogextract.c,
2094 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2095 reading/writing files
2097 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2098 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2101 2003-10-04 Bradley Bell <btb@icculus.org>
2103 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2105 * main/netmisc.c: change byte to sbyte, comments/whitespace
2107 2003-10-03 Bradley Bell <btb@icculus.org>
2109 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2111 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2114 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2115 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2116 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2117 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2118 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2119 main/object.c, main/object.h, main/paging.c, main/player.h,
2120 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2121 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2122 main/weapon.c, main/weapon.h: change byte to sbyte,
2125 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2126 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2127 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2128 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2130 * configure.ac: better checking for timeval
2132 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2134 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2135 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2136 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2137 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2138 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2139 main/multibot.c, main/network.c: Make network architecture
2140 choosable from game menu, add support for UDP/IP on Mac OS X and
2143 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2145 * include/byteswap.h: added macros for coping with alignment
2148 2003-10-02 Bradley Bell <btb@icculus.org>
2150 * main/multi.h: added padding to little-endian version of
2153 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2155 * main/netmisc.c: delete duplicate function
2157 2003-10-01 Bradley Bell <btb@icculus.org>
2159 * main/bm.c: make sure d1_texture_indices gets freed between
2162 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2164 * main/piggy.h: fix size of d1 shareware descent.pig
2166 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2168 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2169 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2170 replacements for non-animated textures
2172 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2174 * main/controls.c: use fixed 20fps wiggle
2176 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2178 * Makefile.am, debian/changelog.in, debian/control,
2179 debian/d2x-common.dirs, debian/d2x-common.install,
2180 debian/d2x-common.manpages, debian/d2x-gl.files,
2181 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2182 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2183 utilities/Makefile.am, utilities/hogcreate.1,
2184 utilities/hogextract.1, utilities/mvlcreate.1,
2185 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2186 add man pages, distribute utility programs in new d2x-common deb
2188 * rpm/d2x.spec.in: updated rpm spec file
2190 2003-08-02 Bradley Bell <btb@icculus.org>
2192 * cfile/cfile.c: update raw_position in cfputc and cfputs
2194 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2196 * main/piggy.c: make error message more friendly
2198 * main/piggy.c: simplify copying of bitmap flags
2200 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2203 * cfile/cfile.c: revert to always using custom fgets
2205 * main/endlevel.c, main/mission.c: handle missing exit sequence
2206 components gracefully
2208 * main/playsave.c: comments
2210 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2212 * cfile/cfile.c: update raw_position in cfwrite
2214 * main/network.c: comments/formatting
2216 2003-06-22 Bradley Bell <btb@icculus.org>
2218 * cfile/cfile.c: use standard fgets for non-archive files
2220 * main/movie.c: use con_printf for missing movie warning
2222 2003-06-18 Bradley Bell <btb@icculus.org>
2224 * main/movie.c: fixed cfile conversion of movielib code
2226 * main/console.c, main/hud.c: strip out colors, etc when printing
2229 * include/u_mem.h: fix NDEBUG calloc macro
2231 2003-06-15 Bradley Bell <btb@icculus.org>
2233 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2236 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2237 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2238 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2239 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2240 main/scores.c, main/state.c, main/text.c, misc/args.c,
2241 misc/strio.c: convert file i/o to cfile
2243 2003-06-14 Bradley Bell <btb@icculus.org>
2245 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2246 writing and other modes besides "rb" (mostly taken from
2249 2003-06-09 Bradley Bell <btb@icculus.org>
2251 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2254 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2255 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2258 2003-06-07 Taylor Richards <taylor@icculus.org>
2260 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2262 2003-06-07 Bradley Bell <btb@icculus.org>
2264 * main/console.c: fix non-console build
2266 * main/gamesave.c: comments
2268 * main/bm.c: remove redundant break
2270 2003-06-06 Bradley Bell <btb@icculus.org>
2272 * main/gauges.c, main/kconfig.c: comments/formatting
2274 * console/.cvsignore: added .cvsignore
2276 * main/console.c: can't write to console after it's closed
2278 2003-06-05 Bradley Bell <btb@icculus.org>
2280 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2281 console/internal.c, console/internal.h, include/CON_console.h,
2282 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2283 finish console conversion away from SDL
2285 2003-06-04 Bradley Bell <btb@icculus.org>
2287 * console/CON_console.c, include/CON.console.h, include/console.h,
2288 main/console.c, main/game.c: console conversion to native gr,
2291 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2292 put prototype for gr_bm_bitblt in gr.h
2294 2003-06-03 Bradley Bell <btb@icculus.org>
2296 * console/CON_console.c, console/DT_drawtext.c,
2297 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2298 main/console.c: use native fonts for console
2300 * main/playsave.c: use shorts for short data
2302 2003-06-02 Bradley Bell <btb@icculus.org>
2304 * configure.ac, main/console.c: set console background, fix
2307 2003-06-01 Bradley Bell <btb@icculus.org>
2309 * Makefile.am, arch/sdl/event.c, configure.ac,
2310 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2311 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2312 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2313 main/gamerend.c: added console code (from SDL_console)
2315 2003-05-30 Bradley Bell <btb@icculus.org>
2317 * README: minor update
2319 2003-05-28 Bradley Bell <btb@icculus.org>
2321 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2326 2003-06-06 Bradley Bell <btb@icculus.org>
2328 * main/kconfig.c: fix crash in control menus
2330 * main/gauges.c: force cockpit redraw in opengl
2332 * main/gamerend.c: move ogl swap, so cockpit and console get
2335 2003-06-01 Bradley Bell <btb@icculus.org>
2337 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2341 2003-05-12 Bradley Bell <btb@icculus.org>
2343 * configure.ac: increment version number
2345 * main/bm.c: use con_printf for exit model warnings
2347 * configure.ac: must check for timespec after setting -mno-cygwin
2349 * main/inferno.c: added -nohogdir and -userdir options
2351 * NEWS, main/titles.c: use briefings with no extension
2355 2003-04-30 Bradley Bell <btb@icculus.org>
2357 * configure.ac: have to include time.h when checking for nanosleep
2359 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2362 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2363 increment version number
2365 * main/Makefile.am: make dist fix
2369 2003-04-29 Bradley Bell <btb@icculus.org>
2371 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2374 2003-04-24 Bradley Bell <btb@icculus.org>
2376 * configure.ac: increment version number
2378 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2381 2003-04-24 Ingo van Lil <inguin@gmx.de>
2383 * main/render.c: fix misspellings of NDEBUG
2387 2003-04-14 Bradley Bell <btb@icculus.org>
2389 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2391 2003-04-11 Bradley Bell <btb@icculus.org>
2393 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2398 2003-04-11 Bradley Bell <btb@icculus.org>
2400 * libmve/mveplay.c: use _sleep instead of sleep on win32
2402 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2403 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2404 include/cfile.h, include/error.h, libmve/Makefile.am,
2405 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2406 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2407 utilities/Makefile.am: comments/formatting/dist problems
2409 * configure.ac: use different defines for os x
2411 2003-04-07 Bradley Bell <btb@icculus.org>
2413 * include/error.h, misc/error.c: put some old stuff back in,
2414 eliminate duplicate error messages
2416 * main/text.c: don't die on text not found
2419 * main/inferno.c: print some useful info if hog not found, allow
2420 -help to work if no text available
2422 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2424 * arch/linux/Makefile.am: revert to previous version, so linux
2427 2003-04-03 Bradley Bell <btb@icculus.org>
2429 * main/endlevel.c: fixed exit model scheme yet again
2431 2003-04-02 Bradley Bell <btb@icculus.org>
2433 * misc/error.c: call Int3 on Assert
2435 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2438 * main/wall.c: don't die when trying to toggle nonexistent
2439 segment... vertigo level 10 is buggy!
2441 * main/gamemine.c: comments/formatting
2443 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2445 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2446 main/inferno.c: Allow use of 22K sound samples
2448 2003-03-29 Bradley Bell <btb@icculus.org>
2450 * arch/ogl/gr.c: default to bitmapped reticle
2452 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2453 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2456 * arch/sdl/joy.c: fixed text seen for hats in control config
2459 2003-03-28 Bradley Bell <btb@icculus.org>
2461 * main/bm.c: heh, model nums in vertigo are hardcoded,
2462 N_D2_POLYGON_MODELS can't change
2464 * configure.ac, include/d1x.xpm, include/descent.xpm,
2465 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2468 2003-03-27 Bradley Bell <btb@icculus.org>
2470 * main/text.h: fixed text references for hat directions
2472 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2474 2003-03-26 Bradley Bell <btb@icculus.org>
2476 * main/playsave.c: make d2x keys backward compatible
2478 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2480 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2483 2003-03-26 Bradley Bell <btb@icculus.org>
2485 * main/piggy.c: fix crash when d1 data not present
2487 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2488 read/write from plr file
2490 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2491 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2492 added escort.h header
2494 2003-03-25 Bradley Bell <btb@icculus.org>
2496 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2497 D1_PIGFILE ("descent.pig") macro
2499 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2500 models from d1 pig file
2502 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2503 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2504 really) from d1 pig file
2506 2003-03-23 Bradley Bell <btb@icculus.org>
2508 * main/bm.c: stop extra robots from overwriting exit models
2510 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2511 texture list doesn't get full
2513 * main/bm.c: fix mem leak when reading extra robots
2515 2003-03-21 Bradley Bell <btb@icculus.org>
2517 * main/menu.c: Added option to set movie resolution (mostly works)
2519 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2521 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2522 replacement functions to piggy.c
2524 * main/gameseq.c: attempt to support mac d1 descent.pig
2526 * main/bm.c: fix mem leak
2528 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2529 files, both d1 and d2 oem briefing where showed
2531 * main/inferno.c, main/movie.c: Change the default movie
2532 resolution to "high", implement the option -lowresmovies
2534 2003-03-20 Bradley Bell <btb@icculus.org>
2536 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2538 * main/piggy.c: comments
2540 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2542 * main/gameseq.c: delete duplicate function
2544 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2546 2003-03-19 Bradley Bell <btb@icculus.org>
2548 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2549 (cddb discid) support
2551 * arch/sdl/digi.c, main/kludge.c: implemented
2552 digi_link_sound_to_object3 for looping sounds, other looping stuff
2554 * arch/sdl/gr.c: removing dependencies on stuff in main/
2556 * arch/linux/Makefile.am, arch/linux/init.c,
2557 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2558 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2559 other header cleanups
2561 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2563 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2565 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2566 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2567 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2568 load d1 textures for d1 levels
2570 2003-03-19 Bradley Bell <btb@icculus.org>
2572 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2573 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2574 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2575 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2578 * README: added some OS X info
2580 2003-03-17 Bradley Bell <btb@icculus.org>
2582 * main/newdemo.c: simplify DEMO_FILENAME macro
2584 * main/console.c, main/game.c: enable experimental console support
2586 * main/gamerend.c: fixed location of fps meter in multi
2588 2003-03-16 Bradley Bell <btb@icculus.org>
2590 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2591 also look in shared data dir for demos
2593 * main/newdemo.c, main/newdemo.h: comments/formatting
2595 2003-03-15 Christopher Thielen <chris@luethy.net>
2597 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2598 thinking d2 cd is always present
2600 2003-03-15 Bradley Bell <btb@icculus.org>
2602 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2605 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2608 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2609 gr_init. don't really know why this works, though
2611 2003-03-14 Bradley Bell <btb@icculus.org>
2613 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2615 * unused/bios/rbaudio.h: removed duplicate file
2617 2003-03-14 Christopher Thielen <chris@luethy.net>
2619 * arch/sdl/rbaudio.c: stop cd audio when exiting
2621 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2623 * main/gamecntl.c: add comments to the "only matt knows" cheats
2625 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2627 * main/gamemine.c: formatting, better texture conversion for d1
2630 2003-03-14 Bradley Bell <btb@icculus.org>
2632 * main/piggy.c: must swap all mac version pigfiles
2634 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2635 main/multi.c: formatting, minor cleanups
2637 * 2d/rle.c: need to swap line_size on bigendian machines
2639 * main/mission.c, main/mission.h: detect mac full version hogfile
2641 2003-03-13 Bradley Bell <btb@icculus.org>
2643 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2644 added joy/mouse sensitivity slider, increased range to 16, and
2647 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2650 * arch/linux/Makefile.am: removed extra backslash
2652 * TODO, installation.txt: updated some documentation
2654 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2655 menu, with maxfps option
2657 2003-03-12 Bradley Bell <btb@icculus.org>
2659 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2661 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2662 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2663 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2664 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2665 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2666 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2667 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2668 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2669 arch/linux/include/music.h, arch/linux/include/serial.h,
2670 arch/linux/include/ukali.h: formatting
2672 2003-03-11 Chris Arena <ccarena@cox.net>
2674 * main/menu.c: fixed brightness slider
2676 2003-03-01 Bradley Bell <btb@icculus.org>
2678 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2679 robots and animated bitmaps work, but colors are messed up
2681 2003-02-28 Bradley Bell <btb@icculus.org>
2683 * main/player.h: whitespace
2685 * main/automap.c, main/cntrlcen.c, main/collide.c,
2686 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2687 descent.hog is present, d1 becomes mission 0)
2689 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2690 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2691 arch/win32/winnet.c: MinGW compiles with network enabled again,
2692 but still doesn't work
2696 2003-02-28 Bradley Bell <btb@icculus.org>
2698 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2699 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2700 many opengl glitches
2702 2003-02-27 Bradley Bell <btb@icculus.org>
2704 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2705 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2706 main/network.c, main/network.h: noted that hoard.ham is only needed
2707 for multiplayer HOARD games, and should not be equated with
2708 "vertigo". put HoardEquipped() back in network.c.
2710 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2711 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2712 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2713 use timer_delay instead of d_delay
2715 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2717 * main/render.c: added replacement qsort for solaris
2719 2003-02-26 Bradley Bell <btb@icculus.org>
2721 * main/gamemine.c: texture conversion for d1 shareware
2723 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2725 * main/gamemine.c: better texture conversion for d1 levels
2727 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2729 * main/kconfig.c: fix joystick support under MinGW
2731 2003-02-26 Bradley Bell <btb@icculus.org>
2733 * main/playsave.c: fix swapping glitch
2735 * configure.ac, readme.txt: clean stuff up, getting ready for
2738 * main/titles.c: begin support for rendering spinning robots in
2741 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2744 * main/gamemine.c: load d1 shareware levels!
2746 2003-02-25 Bradley Bell <btb@icculus.org>
2750 * autogen.sh: add warning about old auto* versions, use
2753 2003-02-24 Bradley Bell <btb@icculus.org>
2755 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2756 briefings mostly working
2758 * main/movie.c, main/titles.c: fixed some more briefing glitches
2760 2003-02-23 Bradley Bell <btb@icculus.org>
2762 * main/movie.c: fixed crash when using shareware data files
2765 * arch/sdl/digi.c: fix crash on non-existent sounds
2766 (i.e. shareware data)
2768 2003-02-22 Bradley Bell <btb@icculus.org>
2770 * main/titles.c: fixed fullscreen toggle in briefings
2772 2003-02-21 Bradley Bell <btb@icculus.org>
2774 * configure.ac: check for mingw when enabling nasm
2776 * main/playsave.c: enable loading player files of either byte
2779 2003-02-20 Bradley Bell <btb@icculus.org>
2781 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2783 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2784 #343, not "rest of solution to bug #344"
2786 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2789 * main/kludge.c: partial solution to bug #344
2791 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2793 * compilerdefs.txt: added linux/mips info
2795 * ChangeLog: clean up changelog
2797 2003-02-19 Bradley Bell <btb@icculus.org>
2799 * libmve/mveplay.c: os x needs nanosleep prototype.
2801 2003-02-18 Bradley Bell <btb@icculus.org>
2803 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2805 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2806 to disable/enable audio
2808 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2810 * main/: movie.h, titles.c: make sure movie's palette is set before
2811 writing briefing text. Fixes bug #359
2813 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2816 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2817 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2820 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2823 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2824 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2825 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2828 * include/libmve.h: blah
2830 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2832 * main/render.c: 2nd attempt to fix solaris qsort bug
2834 2003-02-18 Bradley Bell <btb@icculus.org>
2836 * configure.ac, include/pstypes.h: put alignment detection in
2839 2003-02-17 Bradley Bell <btb@icculus.org>
2841 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2842 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2843 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2844 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2845 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2846 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2847 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2848 moved mve stuff to separate subdir
2850 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2851 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2852 mve code. Fixes (at least) bugs #41, #348, and #350.
2854 2003-02-14 Bradley Bell <btb@icculus.org>
2856 * main/Makefile.am: no more Makefile.mveplay. again
2858 * main/mveplay.c: typo
2860 2003-02-13 Bradley Bell <btb@icculus.org>
2862 * utilities/mvlextract.c: uint -> unsigned int
2864 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2865 standalone mveplayer, win32 support
2867 * main/movie.c: random bugfixes, win32 support
2869 * arch/sdl/Makefile.am: formatting
2871 * configure.ac: disable networking on mac/win for now
2873 * main/newmenu.c: comments
2875 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2877 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2878 redundant swap functions.
2880 2003-02-13 Bradley Bell <btb@icculus.org>
2882 * ChangeLog: update changelog
2884 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2886 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2887 polymodel alignment issues.
2889 2003-02-13 Bradley Bell <btb@icculus.org>
2891 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2892 fix various little bugs
2894 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2895 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2897 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2900 * README.utils: new file
2902 * main/: mve_main.c, mveplay.c: more movie fixes
2904 * README: updated README
2906 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2908 2003-02-12 Bradley Bell <btb@icculus.org>
2910 * utilities/mvlextract.c: bigendian mvl support
2912 * main/mveplay.c: formatting, stuff
2914 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2915 truecolor mve support, standalone mveplayer
2917 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2918 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2919 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2920 standalone mveplayer
2922 2003-01-22 Bradley Bell <btb@icculus.org>
2924 * include/: interp.h, interp.h: restore prototype for
2925 swap_polygon_model_data
2927 2003-01-21 Bradley Bell <btb@icculus.org>
2929 * main/piggy.c: use memcpy to avoid alignment problem
2931 * compilerdefs.txt: updated some defs, added sunos/sparc
2933 2003-01-15 Bradley Bell <btb@icculus.org>
2935 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2937 * main/gamemine.c: attempting to support d1 shareware
2939 * compilerdefs.txt: update defs
2941 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2943 * main/mveplay.c: fix several bugs, comments, formatting.
2945 2003-01-15 Bradley Bell <btb@icculus.org>
2947 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2948 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2949 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2950 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2953 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2954 formatting, comments
2956 2003-01-11 Bradley Bell <btb@icculus.org>
2958 * main/: mission.c, mission.h: attempt to support d1 for mac
2961 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2963 * main/object.h: foo
2965 2003-01-09 Bradley Bell <btb@icculus.org>
2967 * main/movie.c: use ifdef around gr_toggle_fullscreen
2969 2003-01-07 Bradley Bell <btb@icculus.org>
2971 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2972 main/mission.h: don't need .msn file for descent.hog anymore
2976 2003-01-06 Bradley Bell <btb@icculus.org>
2978 * main/mission.h, main/mission.c: comments
2980 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2983 2003-01-03 Bradley Bell <btb@icculus.org>
2985 * utilities/: txb2txt.c, txt2txb.c: remove old files
2987 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2989 * main/polyobj.c: attempt to make read_model_file
2992 * main/menu.c: move vertigo text
2994 2003-01-02 Bradley Bell <btb@icculus.org>
2996 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2997 main/polyobj.h: cleanup alignment changes
2999 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
3000 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
3001 main/object.h: fix alignment issues on sparc
3003 * cvshowto.txt: update cvs info
3007 * 2d/rle.c: make rle_swap handle RLE_BIG
3009 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3011 * main/render.c: workaround solaris qsort bug
3013 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3015 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3016 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3018 * arch/linux/Makefile.am: enabled linux joystick, kali
3020 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3021 arch/sdl/event.c: enabled linux joystick
3023 2002-12-31 Bradley Bell <btb@icculus.org>
3025 * main/gamemine.c: simplified warning msg
3027 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3029 * main/render.h: fix compiler warning
3031 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3033 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3035 2002-12-24 Bradley Bell <btb@icculus.org>
3037 * main/mission.c: fixes an infinite loop which was caused by d2x
3038 thinking d2demo was a descent 1 mission
3040 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3042 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3044 2002-12-24 Bradley Bell <btb@icculus.org>
3046 * main/render.c: comments
3048 2002-10-30 Bradley Bell <btb@icculus.org>
3050 * main/inferno.c: add help for -hogdir option
3052 * main/inferno.c: added -hogdir option
3054 2002-10-28 Bradley Bell <btb@icculus.org>
3056 * main/: inferno.c, menu.c: enabled Vertigo displays
3058 * include/3d.h: typo
3060 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3062 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3063 main/netmisc.c, main/network.c: simplify and eliminate redundant
3066 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3068 * maths/fixc.c: fix infinite loop in quad_sqrt.
3070 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3071 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3073 2002-10-12 Bradley Bell <btb@icculus.org>
3075 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3077 2002-10-11 Bradley Bell <btb@icculus.org>
3079 * main/hud.c: make hud_message work correctly
3081 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3084 * main/network.c: formatting, small fixes
3086 2002-10-10 Bradley Bell <btb@icculus.org>
3088 * main/netmisc.h: no swap_object for little-endian
3090 * main/: netmisc.h, network.c: use macros to simplify network
3093 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3096 * main/inferno.c: enable loading screen for mac shareware with
3099 * main/netmisc.c: whitespace
3101 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3104 * main/hud.c: whitespace
3106 * configure.ac: remove shareware build, add macdata build
3108 * main/songs.c: whitespace
3110 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3111 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3114 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3117 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3119 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3120 comments, formatting, etc.
3122 * iff/iff.c: fix bigendian iff loading.
3124 2002-10-03 Bradley Bell <btb@icculus.org>
3126 * utilities/txb2tex.c: typo
3128 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3129 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3132 * arch/sdl/mouse.c: whitespace
3134 2002-09-19 Bradley Bell <btb@icculus.org>
3136 * main/kconfig.c: fix a oops, add old logs
3138 * main/kconfig.c: support for >3 mouse buttons
3140 2002-09-18 Bradley Bell <btb@icculus.org>
3142 * include/gr.h: fix palette swap define
3144 2002-09-14 Bradley Bell <btb@icculus.org>
3146 * main/titles.c: load hires briefing screen if lores doesn't exist
3147 (i.e. vertigo) and MenuHires=0
3149 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3151 * main/: multi.h, network.h: pack some structures for ipx
3154 2002-09-14 Bradley Bell <btb@icculus.org>
3156 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3157 and load_endlevel_data() to expect newline-terminated strings, fix
3158 load_game_data to read null-terminated string for
3161 2002-09-07 Bradley Bell <btb@icculus.org>
3163 * main/newmenu.c: added error message
3165 * main/menu.h: enable -nohires with mac shareware
3167 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3169 * 2d/font.c: enable 0/255 palette swap for fonts
3171 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3174 * 2d/2dsline.c: fix ogl blooper
3176 2002-09-05 Bradley Bell <btb@icculus.org>
3178 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3181 * include/strutil.h: need string.h for strcasecmp
3183 * include/rle.h: okay, maybe it needs to be this way
3185 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3187 * 2d/scalec.c: more stuff from d2src
3189 * 2d/rle.c: more stuff from d2src, formatting
3191 * 2d/font.c: useless cruft
3193 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3195 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3198 2002-09-04 Bradley Bell <btb@icculus.org>
3200 * include/grdef.h: fix compiler warnings
3202 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3204 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3207 * main/game.c: we want the mac ibitblt for everything but dos and
3210 * main/texmerge.c: these routines are in tmerge.c
3212 * main/credits.c: enable credits for mac and oem data
3214 * main/bm.c: use either exit.ham or exit.pofs
3216 * include/ibitblt.h: enable some more code from d2src
3218 * include/gr.h: enable mac ubitblt_double
3220 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3222 * include/grdef.h: moved some inline asm from linear.h
3224 * 2d/ibitblt.c: brought in line with original d2 version
3226 * 2d/bitblt.c: reverted to original d2 version of this file, then
3227 added d1x enhancements
3229 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3231 * 2d/linear.h: moved these back to their original locations
3234 * main/mveplay.c: close some memory holes, speed up palette loading
3236 * main/movie.c: added fullscreen toggle while playing movies
3238 * main/inferno.c: comment out -superhires help text (always on)
3240 * include/timer.h: added approx_fsec_to_usec macro
3242 * arch/sdl/joy.c: fix compiler warning
3244 2002-09-01 Bradley Bell <btb@icculus.org>
3246 * main/network.c: oops
3248 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3250 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3251 timer_get_fixed_seconds
3255 2002-08-31 Bradley Bell <btb@icculus.org>
3257 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3260 * main/multi.h: network endian stuff
3262 * 2d/font.c, include/gr.h: fast file i/o for font headers
3264 * arch/win32/arch_ip.cpp: unused file
3266 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3267 bigendian networking fixes
3269 * main/menu.c: make net menu more accurate, also make superhires
3272 * include/pstypes.h: better to have __pack__ all the time, I think.
3273 needed for networking, e.g.
3275 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3278 * arch/win32/Makefile.am: unused file
3282 2002-08-30 Bradley Bell <btb@icculus.org>
3284 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3286 * main/: newmenu.h, titles.c: formatting
3288 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3289 main/multi.h: networking works, finally
3291 * TODO: added TODO file
3293 * arch/linux/arch_ip.cpp: unused fine
3295 * README: network sorta working
3297 * main/: Makefile.am, multi.c, network.c, network.h: more
3300 * main/menu.c: load builtin mission correctly
3302 * main/inferno.c: documentation
3304 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3307 * main/Makefile.mveplay: don't need no more
3309 2002-08-29 Bradley Bell <btb@icculus.org>
3311 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3312 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3313 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3316 * include/ipx_drv.h: more network fixing
3318 * arch/linux/include/ipx_drv.h: more network fixing
3320 * include/ipx.h: formatting
3322 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3324 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3325 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3326 main/inferno.c: fixed networking fuck-up?
3328 * Makefile.am: moved mingw info to README
3330 * README, mingw32.txt: moved mingw info to README
3332 2002-08-27 Bradley Bell <btb@icculus.org>
3334 * utilities/mvlextract.c: allow specifying file to extract
3336 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3339 * utilities/hogextract.c: allow specifying file to extract
3341 * main/mission.c: Have to get mission_num _after_ promoting...
3343 * main/: gameseq.c, titles.c: beginning d1 briefing support
3345 * descent.msn: beginning d1 briefing support
3347 * main/: titles.c, titles.h: d1-style mission briefings
3349 * main/piggy.h: whitespace
3351 * main/movie.c: beginning robot movie support, fall back on lo/hi
3352 res if hi/lo not available
3354 * main/mission.c: added Builtin_mission_num for builtin mission,
3355 D1Hogdir, d1-style mission briefings
3357 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3360 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3361 (for d1 missions that need d1 data)
3363 * 2d/ibitblt.c: whitespace
3365 2002-08-26 Bradley Bell <btb@icculus.org>
3367 * utilities/mvlcreate.c: oops
3369 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3372 * utilities/hogextract.c: added [v]iew option
3374 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3376 * main/titles.c: fix writable string, disable DumbAdjust thing
3378 * main/polyobj.h: whitespace
3380 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3383 * main/movie.c: read movies from AltHogDir, other fixes
3385 * main/: mission.c, mission.h: fix bug w/mission filename
3387 * main/gameseq.c: comments
3389 * main/digi.h: whitespace n stuff
3391 * include/mve_audio.h: added audio flag macros
3393 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3398 2002-08-23 Bradley Bell <btb@icculus.org>
3400 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3403 * Makefile.am: remove d2demo.mn2
3405 * cfile/cfile.c, include/cfile.h: add cfile_size function
3407 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3408 eliminate need for .mn2 files for oem and demo
3410 2002-08-22 Bradley Bell <btb@icculus.org>
3412 * main/bm.c: fix for vertigo
3414 * main/menu.h: make OEM menu pcx available
3416 * 2d/rle.c: merge with original d2 file
3418 * Makefile.am, configure.ac: let mission files get installed by
3421 2002-08-17 Bradley Bell <btb@icculus.org>
3423 * configure.ac: make FAST_FILE_IO the default on little-endian
3426 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3428 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3431 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3433 * main/: game.c, menu.c, mission.c: promote builtin missions.
3435 2002-08-15 Bradley Bell <btb@icculus.org>
3437 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3438 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3440 * utilities/.cvsignore: added cvsignore
3442 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3445 * main/piggy.c: mac data file loading
3447 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3448 transparency and swap 0/255 correctly for mac data files
3450 2002-08-13 Bradley Bell <btb@icculus.org>
3452 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3453 to utilities to avoid conflict with c++ std lib <utility>
3455 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3456 txt2txb.c: moved utility to utilities to avoid conflict with c++
3459 * Makefile.am, configure.ac: add utilities
3461 2002-08-09 Bradley Bell <btb@icculus.org>
3463 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3466 2002-08-08 Bradley Bell <btb@icculus.org>
3468 * main/inferno.c: comments
3470 * main/: newmenu.c, songs.c: mac demo datafile support
3472 * installation.txt: update
3474 * main/gamesave.c: use lowercase for consistency
3476 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3477 models for other than d2demo
3479 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3481 * main/gamemine.c: formatting, better d1 texture conversion
3483 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3484 main/mission.h: recognize .msn mission files.
3486 2002-08-07 Bradley Bell <btb@icculus.org>
3488 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3489 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3490 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3491 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3492 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3493 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3496 2002-08-06 Bradley Bell <btb@icculus.org>
3498 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3500 * main/Makefile.am: formatting
3502 * 2d/font.c: make gr_remap_font just reload the whole thing
3504 * configure.ac: formatting
3506 * Makefile.am: added d2demo.mn2
3508 * d2demo.mn2: mission file for shareware
3510 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3511 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3513 * main/sounds.h: shareware stuff, whitespace
3515 * main/: polyobj.c, polyobj.h: more fast i/o macros
3517 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3520 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3521 endlevel stuff to non-shareware, allow movies/endlevel for
3524 * main/cntrlcen.c: typo
3526 * main/bm.h: use global Piggy_hamfile_version
3528 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3529 macros, use global Piggy_hamfile_version
3531 * main/Makefile.am: terrain and movie stuff always used now
3533 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3536 * main/: gamemine.c, gamesave.c: load DMB levels
3538 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3539 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3541 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3543 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3545 2002-08-04 Bradley Bell <btb@icculus.org>
3547 * main/inferno.c: shareware stuff, formatting
3549 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3551 * arch/sdl/gr.c: don't need to set mode in gr_init
3553 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3555 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3558 * Makefile.am, descent.mn2: added mission file for descent 1
3560 2002-08-02 Bradley Bell <btb@icculus.org>
3562 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3563 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3564 main/piggy.h, misc/error.c: junk
3566 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3567 render.h, scores.c, scores.h, terrain.c: shareware stuff
3569 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3570 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3571 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3572 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3573 main/weapon.c, main/weapon.h: fast i/o macros
3575 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3577 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3578 main/gamemine.h, main/gamesave.c: load d1 levels
3580 2002-07-30 Bradley Bell <btb@icculus.org>
3582 * configure.ac: oops
3584 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3587 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3588 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3589 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3590 main/piggy.c, main/titles.c: support shareware datafiles!
3592 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3593 piggy.c: SHAREWARE fixes
3595 2002-07-29 Bradley Bell <btb@icculus.org>
3597 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3598 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3599 misc/fileutil.c: Portability - OS X support
3601 2002-07-27 Bradley Bell <btb@icculus.org>
3603 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3604 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3605 segment.h: portability
3607 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3608 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3609 main/wall.h: portabilization
3611 * 2d/font.c, include/gr.h: portability
3613 2002-07-26 Bradley Bell <btb@icculus.org>
3615 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3617 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3619 * main/player.c: foo
3621 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3623 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3624 misc/fileutil.h: portable file i/o utils
3626 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3627 writable string anymore... / formatting
3629 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3630 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3631 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3632 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3633 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3634 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3635 portable-izing file loading routines
3637 2002-07-24 Bradley Bell <btb@icculus.org>
3639 * main/mveplay.c: correctly play files with 16bit uncompressed
3640 audio, mem checking, etc
3642 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3645 2002-07-23 Bradley Bell <btb@icculus.org>
3647 * misc/Makefile.am: unused file
3649 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3650 main/sounds.h: remove experimental nmovie stuff
3652 * main/movie.c: add some debugging output
3654 2002-07-22 Bradley Bell <btb@icculus.org>
3656 * main/: console.c, state.c: simplified header
3658 * main/movie.c: enable mveplay audio
3660 * main/old/movie.c: moved to main/
3662 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3663 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3664 main/mvelib.c, main/mveplay.c: initial movie support
3666 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3667 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3668 include/ogl_init.h, include/pstypes.h, main/console.c,
3669 main/state.c, mem/mem.c: OS X stuff
3671 * configure.ac: OS X and movie stuff
3673 2002-07-19 Bradley Bell <btb@icculus.org>
3675 * compilerdefs.txt: OSX defs
3677 2002-07-18 Bradley Bell <btb@icculus.org>
3679 * main/inferno.c: use simpler rcs tags
3681 * autogen.sh: keep Changelog in cvs (and use --accum)
3683 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3684 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3685 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3686 main/songs.c: changed cdrom->rbaudio
3688 * include/rbaudio.h: moved to /include
3690 2002-07-17 Bradley Bell <btb@icculus.org>
3692 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3693 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3694 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3695 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3696 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3697 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3698 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3699 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3700 3d/setup.c: use simpler rcs tags
3705 2002-07-17 Bradley Bell <btb@icculus.org>
3707 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3709 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3711 * debian/rules: don't need readme's
3713 * debian/rules: move d1x license to COPYING, license clarifications
3715 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3716 license to COPYING, license clarifications
3718 * debian/rules: fix debian docs
3720 * debian/rules: fix debian manpages
3722 * debian/d2x-sdl.menu: fix debian menu
3724 * debian/rules: link to undocumented man page for debs
3726 * Makefile.am, configure.ac, debian/control, debian/copyright,
3727 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3728 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3729 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3732 2002-07-16 Bradley Bell <btb@icculus.org>
3734 * debian/: rules, changelog.in: deb stuff
3736 * configure.ac: cleaner nasm detection
3738 * debian/: changelog.in, control, rules: deb stuff
3740 * README, installation.txt: typos, stuff
3742 * configure.ac: better #defines
3744 * configure.ac: whitespace
3746 * configure.ac: better documentation
3748 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3749 SDL_JOYSTICK not needed
3751 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3753 * configure.ac: need higher SDL for joystick
3755 * debian/: control, rules: deb stuff
3757 * arch/sdl/joy.c: old junk
3759 * Makefile.am, configure.ac: automake updates
3761 * main/: inferno.c, text.c: don't use althogdir on non-unix
3763 * configure.ac: more autoconf updates
3765 * misc/strutil.c: better strrev
3767 * main/inferno.c: need limits.h on mingw also
3769 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3772 2002-04-19 Bradley Bell <btb@icculus.org>
3774 * main/network.c: let hoard.ham be a cfile
3776 * main/text.c: better error message when hog not found
3780 2002-03-23 Bradley Bell <btb@icculus.org>
3782 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3783 arch/sdl/Makefile.am: Use SDL joystick automatically
3785 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3787 2002-03-05 Bradley Bell <btb@icculus.org>
3789 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3792 2002-02-23 Bradley Bell <btb@icculus.org>
3794 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3796 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3797 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3798 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3799 main/editor/Makefile.am: moved includes to include
3801 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3803 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3804 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3805 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3808 * main/game.c: disabled cockpit for OGL, formatting
3810 * 2d/ibitblt.c: formatting
3812 2002-02-16 Bradley Bell <btb@icculus.org>
3814 * include/oldsdl.h: check for older macros
3816 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3817 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3818 allow older sdl versions
3820 2002-02-15 Bradley Bell <btb@icculus.org>
3822 * main/: automap.c, automap.h, inferno.c: automap resolution now
3825 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3827 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3828 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3829 win32/include/key_arch.h: never mind - that would be pointless
3831 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3832 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3833 win32/include/key_arch.h: copied files from d1x
3835 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3836 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3838 * main/multipow.c: need conf.h
3840 * arch/win32/Makefile.am: new file
3842 * include/pstypes.h: added u_int16_t (needed in base_ip)
3844 * arch/win32/arch_ip.cpp: copied from d1x
3846 2002-02-14 Bradley Bell <btb@icculus.org>
3848 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3850 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3851 main/netlist.c: Added hotkeys to toggle fullscreen mode
3853 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3854 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3856 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3857 reorder.h: Lotsa networking stuff from d1x
3859 2002-02-13 Bradley Bell <btb@icculus.org>
3861 * include/gr.h, main/game.c: Fullscreen toggle stuff
3863 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3866 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3867 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3870 2002-02-11 Bradley Bell <btb@icculus.org>
3872 * main/bm.c: use portable loader if bigendian
3874 * include/pstypes.h: don't define bool for c++
3876 * include/cfile.h: extern AltHogDir stuff
3878 * include/byteswap.h: use WORDS_BIGENDIAN
3880 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3882 * main/vers_id.h: added D2X_IVER
3884 * misc/args.c: don't use d1x.ini
3886 * Makefile.am: rpm stuff
3888 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3891 2002-02-09 Bradley Bell <btb@icculus.org>
3893 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3895 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3897 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3900 2002-02-06 Bradley Bell <btb@icculus.org>
3902 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3903 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3904 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3906 * debian/: changelog.in, control, copyright, d2x-gl.files,
3907 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3911 2002-02-02 Bradley Bell <btb@icculus.org>
3913 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3915 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3916 Enabled RELEASE option
3918 2002-01-31 Bradley Bell <btb@icculus.org>
3920 * Makefile.am, configure.ac: specify prerequisite versions of
3921 autoconf and automake
3923 2002-01-29 Bradley Bell <btb@icculus.org>
3925 * main/mission.c: RCS header added
3927 * main/inferno.c: update copyright date
3929 * main/mission.c: allow missions to be in AltHogDir
3931 * configure.ac: Display results of configure
3933 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3936 2002-01-28 Bradley Bell <btb@icculus.org>
3938 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3939 Data files now go in DATADIR/games/d2x, user files now go in
3942 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3944 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3945 files now go in ~/.d2x
3947 2002-01-24 Bradley Bell <btb@icculus.org>
3949 * configure.ac: fix nasm not found error message
3951 2002-01-18 Bradley Bell <btb@icculus.org>
3953 * configure.in: getting rid of old configure.in
3955 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3956 main/movie.c: Movie playing kludgey stuff
3958 * misc/args.c: formatting
3960 * main/inferno.c: allow -h for help
3962 * include/error.h: don't die on int3, unless -debug given
3964 * mingw32.txt: more stuff
3966 2001-12-29 Bradley Bell <btb@icculus.org>
3968 * Makefile.am: Got rid of thinking.txt
3970 * main/inferno.c: document -nomovies option
3972 2001-12-28 Bradley Bell <btb@icculus.org>
3974 * main/titles.c: formatting, put some code into place for rendering
3975 of robots during briefings
3977 2001-12-27 Bradley Bell <btb@icculus.org>
3981 2001-12-23 Craig Hadady <chadady@iglou.com>
3983 * 2d/rle.c: fixed bug in dummy array.
3985 2001-12-03 Bradley Bell <btb@icculus.org>
3987 * arch/sdl/init.c: fix formatting
3989 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3990 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3991 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3992 and sdl joystick stuff
3994 2001-11-30 Bradley Bell <btb@icculus.org>
3996 * thinking.txt: not needed
3998 2001-11-27 Bradley Bell <btb@icculus.org>
4000 * cygconf, mingw32.txt: use sdl from source on cygwin
4002 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4003 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4004 SDL_CFLAGS to CFLAGS
4006 2001-11-27 Bradley Bell <btb@icculus.org>
4010 2001-11-14 Bradley Bell <btb@icculus.org>
4012 * texmap/scanline.c: use optimization flags as texmap default
4014 * NEWS: mouse wheel, etc
4016 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4017 wheel to emulate 3rd axis
4019 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4021 * include/error.h: kludge to ungrab mouse when we hit an int3
4023 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4024 __ENV_MSDOS__ to __MSDOS__
4026 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4029 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4032 * arch/sdl/digi.c: implemented digi_set_volume
4034 * include/grdef.h, main/config.c, misc/d_io.c: change
4035 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4037 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4038 main/piggy.c: use MAKE_SIG
4040 * installation.txt: update
4042 * configure.ac: new file
4044 * arch/sdl/joydefs.c: #include pstypes.h
4046 * arch/sdl/init.c: SDL joystick stuff
4048 * acconfig.h: adjust MINGW defines
4050 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4051 controls menu now works
4053 2001-11-13 Bradley Bell <btb@icculus.org>
4055 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4058 * Makefile.am: New file
4060 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4063 * compilerdefs.txt: New file
4065 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4067 2001-11-12 Bradley Bell <btb@icculus.org>
4069 * main/playsave.c: load player files regardless of byte order of
4072 2001-11-11 Bradley Bell <btb@icculus.org>
4074 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4077 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4079 * NEWS: GL savegame thumbnails
4081 * acconfig.h, configure.in: make option for NMOVIES, default to off
4083 2001-11-09 Bradley Bell <btb@icculus.org>
4085 * main/state.c: Enabled savegame thumbnails under OpenGL
4087 * unused/pa_null/pa_enabl.h: remove duplicate header
4089 * misc/args.c: use d2x.ini for option file
4091 * mem/mem.c: Move mem_realloc inside the ifdef
4093 * main/menu.c: fix 640x400 menu text
4095 * main/inferno.c: added documentation
4097 * main/endlevel.c: fix warnings
4099 * arch/ogl/gr.c: Get rid of gl spew
4101 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4103 * acconfig.h: Define __SDL__ for mingw
4105 2001-11-08 Bradley Bell <btb@icculus.org>
4107 * 2d/font.c: free OGL font data when rereading
4109 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4110 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4111 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4112 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4113 main/weapon.h: Enabled shareware build, endlevel flythrough
4116 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4117 of use for shareware build
4119 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4122 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4124 2001-11-05 Bradley Bell <btb@icculus.org>
4126 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4129 * include/3d.h: Add comment
4131 2001-11-04 Bradley Bell <btb@icculus.org>
4133 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4136 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4139 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4141 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4142 main/hudmsg.h: Enable d1x-style hud_message
4144 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4146 * 2d/font.c: re-init ogl fonts after remapping colors.
4148 2001-11-02 Bradley Bell <btb@icculus.org>
4150 * misc/Makefile.am: remove byteswap.h (duplicate header)
4152 * 2d/font.c: fixed gr_remap_font, minor stuff
4154 * configure.in: take out -O2 if doing debug build
4156 * main/bm.c: formatting
4158 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4160 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4161 macros, get rid of functions
4163 2001-11-01 Bradley Bell <btb@icculus.org>
4165 * misc/byteswap.h: removed duplicate header
4167 2001-10-31 Bradley Bell <btb@icculus.org>
4169 * NEWS, main/automap.c: automap works in opengl
4171 * NEWS, configure.in: Added news
4173 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4175 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4177 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4178 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4179 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4181 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4183 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4185 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4186 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4188 2001-10-27 Bradley Bell <btb@icculus.org>
4190 * main/inferno.c: added some documentation
4192 2001-10-25 Bradley Bell <btb@icculus.org>
4194 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4197 * Makefile.am, configure.in, arch/Makefile.am,
4198 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4199 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4200 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4201 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4202 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4203 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4204 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4205 it's ugly, but It'll be easier to sync with d1x.
4207 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4208 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4209 main/editor/Makefile.am: attempt at support for editor, makefile
4212 * misc/d_delay.c: formatting fix
4214 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4215 tmappent.S, tmapppro.S: adding support for runtime selection of
4218 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4219 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4220 including multi.h and network.h, fix backslashes, fix compiler
4223 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4224 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4225 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4226 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4227 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4228 including multi.h and network.h, fix backslashes
4230 * include/pstypes.h: added typedef for u_int64_t on mingw
4232 * include/3d.h: added prototype for g3_uninit_polygon_model
4234 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4236 2001-10-24 Bradley Bell <btb@icculus.org>
4238 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4239 arch subdirs, as in d1x.
4241 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4242 earlier style until i understand automake 1.5 better. remove input
4245 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4246 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4247 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4248 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4249 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4250 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4251 Moved input stuff to arch subdirs, as in d1x.
4253 * NEWS, configure.in: blah blah
4255 2001-10-23 Bradley Bell <btb@icculus.org>
4257 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4259 * texmap/tmapppro.S: no need for #include <conf.h> here
4261 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4264 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4265 file. RCS header added
4267 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4268 #ifdef'ing out the whole file. RCS header added
4270 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4271 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4272 fixes. Now works with automake 1.5 and autoconf 2.52.
4273 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4274 mingw (-grabmouse now works on win32).
4276 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4277 These don't belong in cvs
4281 2001-10-20 Bradley Bell <btb@icculus.org>
4283 * 2d/font.c: Don't free unused variables...
4285 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4288 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4289 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4290 main/Makefile.am: make dist more sensible
4292 * Makefile.am: Kludge for linking on mingw
4294 2001-10-19 Bradley Bell <btb@icculus.org>
4296 * Makefile.am, configure.in, arch/win32/Makefile.am,
4297 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4299 * include/ipx_drv.h: Check for __MINGW32__
4301 * include/i86.h: Imported from d1x
4303 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4305 * arch/dos/modex.asm: Fixed %include
4307 * main/console.c: RCS headers added
4309 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4312 * Makefile.am, main/Makefile.am: Moved final link to top-level
4313 directory instead of main/
4315 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4316 __ENV_LINUX__ to __linux__
4318 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4319 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4320 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4321 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4322 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4323 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4324 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4325 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4326 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4327 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4330 * configure.in: add --enable-xploader, support arch/linux subdir,
4333 * main/inferno.c: conditionalize conf.h
4335 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4337 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4338 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4339 misc/fileutil.h: Partial application of linux/alpha patch.
4341 2001-10-19 Bradley Bell <btb@icculus.org>
4343 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4344 networking in line with d1x, moved some arch/linux_* stuff to
4347 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4348 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4349 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4350 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4353 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4354 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4355 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4356 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4357 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4358 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4359 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4360 linux/include/ukali.h: Brought linux networking in line with d1x,
4361 moved some arch/linux_* stuff to arch/linux/*
4363 * include/ipx_drv.h: Imported from d1x
4365 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4367 * main/ipx_drv.c: Imported from d1x
4369 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4370 main/network.h, main/Makefile.am: Trying to get network working on
4373 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4374 main/Makefile.am: build fixes
4376 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4377 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4378 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4379 starting to get net working.
4381 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4382 conditionalized min,max macros
4384 2001-10-18 Bradley Bell <btb@icculus.org>
4386 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4387 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4388 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4389 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4392 * 2d/2dsline.c: RCS headers added/changed
4394 * configure.in: fix NASMFLAGS bug
4396 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4399 2001-10-17 Bradley Bell <btb@icculus.org>
4401 * NEWS: Fixed the invulnerable robots bug!
4403 * main/collide.c: Fixed the invulnerable robots bug!
4405 2001-10-14 Bradley Bell <btb@icculus.org>
4407 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4410 2001-10-13 Bradley Bell <btb@icculus.org>
4412 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4413 arch/Makefile.am, arch/dos/Makefile.am,
4414 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4415 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4416 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4417 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4418 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4419 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4420 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4421 arch/win32/include/Makefile.am, iff/Makefile.am,
4422 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4423 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4424 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4425 unused/bios/Makefile.am, unused/lib/Makefile.am,
4426 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4427 unused/ui/Makefile.am, unused/vga/Makefile.am,
4428 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4429 automake stuff from "inert" subdirs. And there was much rejoicing.
4431 * Makefile.am, NEWS, configure.in: Stuff
4433 * ChangeLog: removing auto-generated file
4435 * cygconf: Added instructions for mingw32 build
4437 * Makefile.am: renamed INSTALL to installation.txt
4439 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4441 * mingw32.txt: Added instructions for mingw32 build
4443 * configure.in: Enable assembly under mingw32
4445 2001-10-12 Bradley Bell <btb@icculus.org>
4447 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4449 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4450 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4451 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4452 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4453 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4454 to __DJGPP__, since it's built-in.
4456 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4458 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4459 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4463 2001-10-12 Bradley Bell <btb@icculus.org>
4465 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4467 * Makefile.am: make sure cygconf gets archived
4469 * configure.in: Increment version number in preparation for release
4471 * configure.in: Fix detection of opengl
4473 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4474 cygconf, arch/Makefile.am, arch/include/joy.h,
4475 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4476 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4477 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4478 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4479 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4480 Vastly improved compilability.
4482 2001-10-11 Bradley Bell <btb@icculus.org>
4484 * Makefile.am: Added macros/sdl.m4
4486 * autogen.sh: Added macros/sdl.m4
4488 2001-10-09 Bradley Bell <btb@icculus.org>
4490 * main/vers_id.h: Added DESCENT_VERSION constant
4492 * main/inferno.c: Added command-line help.
4494 * include/ogl_init.h: opengl improvments (following d1x changes)
4496 2001-10-07 Bradley Bell <btb@icculus.org>
4498 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4499 arch/ogl/Makefile.am: Remove duplicate headers.
4501 2001-08-02 Thimo Neubauer <thimo@debian.org>
4503 * mem/mem.c: totally crippled the memory manager because it does
4504 not make sense for non-DOS-systems and it would have been too
4505 complicated to get it 64bit clean
4507 2001-06-19 Bradley Bell <btb@icculus.org>
4509 * cvshowto.txt: updated anonymous password
4511 2001-02-08 Bradley Bell <btb@icculus.org>
4513 * COPYING, license.txt: Added d1x license
4515 2001-02-01 Bradley Bell <btb@icculus.org>
4517 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4519 2001-01-31 Bradley Bell <btb@icculus.org>
4521 * configure.in, arch/include/mouse.h, include/pstypes.h,
4522 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4524 * main/polyobj.c: fix typo
4526 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4527 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4528 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4529 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4530 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4531 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4532 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4533 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4534 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4535 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4536 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4537 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4538 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4539 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4540 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4541 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4542 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4543 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4544 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4545 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4546 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4547 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4548 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4549 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4550 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4551 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4554 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4555 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4556 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4557 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4560 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4563 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4564 cross-compiling, and cygwin fixes
4566 2001-01-30 Bradley Bell <btb@icculus.org>
4568 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4569 include/pstypes.h, include/strutil.h, main/Makefile.am,
4570 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4571 needs --without-assembler and --without-network to compile
4573 2001-01-29 Bradley Bell <btb@icculus.org>
4575 * configure.in, main/Makefile.am: Fixes to build system
4577 * main/kconfig.c: fix for non-linux joysticks
4579 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4580 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4581 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4582 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4583 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4584 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4585 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4586 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4587 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4588 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4590 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4591 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4592 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4593 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4594 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4595 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4598 * arch/dos/include/joy.h, arch/dos/include/key.h,
4599 arch/dos/include/mouse.h: Unified input headers.
4601 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4603 2001-01-28 Bradley Bell <btb@icculus.org>
4605 * conf.h.in, configure.in, arch/Makefile.am,
4606 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4607 arch/include/key.h, main/Makefile.am: More header unification...
4609 * main/newdemo.c: Added <ctype.h>
4611 * arch/include/event.h, arch/include/joy.h: unified input headers.
4613 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4614 OpenGL now uses SDL-GL instead of gii
4616 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4618 2001-01-25 Bradley Bell <btb@icculus.org>
4620 * autogen.sh: use "set -e" so execution stops if something goes
4623 2001-01-24 Bradley Bell <btb@icculus.org>
4627 * Makefile.am: Add ChangeLog to dist
4631 2001-01-24 Bradley Bell <btb@icculus.org>
4633 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4635 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4636 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4639 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4640 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4641 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4642 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4643 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4644 arch/Makefile.am, arch/dos/Makefile.am,
4645 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4646 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4647 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4648 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4649 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4650 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4651 unused/Makefile.am, unused/bios/Makefile.am,
4652 unused/lib/Makefile.am, unused/novga/Makefile.am,
4653 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4654 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4655 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4656 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4657 make dist, VPATH builds, ...
4659 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4660 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4661 arch/dos/Makefile.in, arch/linux/Makefile.in,
4662 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4663 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4664 misc/Makefile.in, texmap/Makefile.in: cruft removal
4666 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4669 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4671 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4673 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4676 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4677 added -grabmouse option
4679 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4680 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4681 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4682 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4683 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4684 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4685 main/songs.c, misc/args.c: changed args_find to FindArg
4687 2001-01-22 Bradley Bell <btb@icculus.org>
4689 * configure, main/Makefile.am, main/Makefile.in: configuration
4692 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4693 fix compiler warnings w/opengl
4695 * include/console.h: ggi support
4697 * arch/linux_init.c: svgalib support
4699 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4700 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4701 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4702 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4703 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4704 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4707 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4709 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4710 main/render.c: fix warnings and enable NDEBUG *
4711 arch/svgalib_init.c: svgalib support
4713 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4715 * main/kconfig.c: joystick support
4717 2001-01-21 Bradley Bell <btb@icculus.org>
4719 * cvshowto.txt: new file, taken from d1x webpage
4721 * AUTHORS, README: Taking over as maintainer of d2x
4723 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4725 2001-01-20 Bradley Bell <btb@icculus.org>
4727 * configure, configure.in: Turned -Werror back off by default
4729 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4730 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4731 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4732 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4733 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4734 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4735 main/laser.c, main/multi.c, main/network.c, main/network.h,
4736 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4737 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4738 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4739 warnings, for non-OpenGL on linux, anyway...
4741 2001-01-19 Bradley Bell <btb@icculus.org>
4743 * copying: remove duplicate file
4745 * Import of d2x-0.0.9-pre1
4747 * Import of d2x-0.0.8