1 2005-07-25 Chris Taylor <chris@icculus.org>
3 * main/bmread.c: cast some fprintf arguments to int, to fix
6 * main/editor/medrobot.c: no checking if obj->id > -1
9 * main/editor/ksegsize.c, main/editor/segment.c,
10 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
11 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
13 2005-07-24 Chris Taylor <chris@icculus.org>
15 * main/bmread.c: call file static var 'time' 'play_time' instead,
16 because of conflict with function 'time' in /usr/include/time.h
19 2005-07-22 Chris Taylor <chris@icculus.org>
21 * main/editor/group.c: remove duplicate tmap_xlate_table
23 2005-07-21 Chris Taylor <chris@icculus.org>
25 * d2x.xcode/project.pbxproj: make file paths relative to project,
26 add some files (so it builds), warnings are not errors
27 (ubyte *, sbyte * mismatches found when using gcc 4.0)
29 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
30 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
31 main/newdemo.c: fix pointer mismatches, warnings are errors again
33 2005-07-03 Chris Taylor <chris@icculus.org>
35 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
37 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
38 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
39 draw an "O" in the current radio button
41 2005-07-01 Chris Taylor <chris@icculus.org>
43 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
44 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
46 2005-06-23 Chris Taylor <chris@icculus.org>
48 * installation.txt: describe new directory system
49 and mention recursive mission searching
51 2005-06-22 Chris Taylor <chris@icculus.org>
53 * main/editor/kgame.c: load .rl2 files instead of .lvl files
54 (some editor info could be stored in .rdl / .rl2 files)
56 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
57 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
58 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
59 main/wall.c, main/wall.h: add level component saving functions,
60 which use PhysicsFS and are endian friendly
62 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
63 add function for converting descent 2 texture numbers back to
64 descent 1 texture numbers
66 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
67 levels. Entirely endian friendly and allows saving of .rdl and .rl2
70 2005-06-14 Chris Taylor <chris@icculus.org>
72 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
74 2005-06-13 Chris Taylor <chris@icculus.org>
76 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
77 number 198 to maintain bijectivity, when descent.pig is available
78 (used to return 167, which is also returned for Descent 1 texture
81 * include/physfsx.h: added PHYSFSX_writeVector,
82 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
84 2005-04-05 Bradley Bell <btb@icculus.org>
86 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
87 bugs in joystick initialization
89 2005-04-04 Bradley Bell <btb@icculus.org>
91 * main/kconfig.c: cosmetic fixes to joystick config screen
93 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
94 arch/linux/joystick.c, arch/linux/include/joystick.h,
95 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
96 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
97 MAX_BUTTONS to JOY_MAX_BUTTONS
99 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
100 of joystick buttons/axes
102 * arch/win32/midi.c: don't play midi if -nosound
104 * arch/win32/mingw_init.c: remove redundant joy_init()
106 2005-04-01 Chris Taylor <chris@icculus.org>
108 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
109 main/editor/med.c: "Go to Main Menu" now works in editor
111 * main/editor/segment.c: set Highest_vertex_index and
112 Highest_segment_index to 0 when creating a new mine (avoids
113 problems with saving when another level was previously loaded)
115 2005-03-31 Chris Taylor <chris@icculus.org>
117 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
118 main/editor/eglobal.c, main/editor/eobject.c,
119 main/editor/medrobot.c, main/editor/objpage.c,
120 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
121 OL_ constants; use "object" instead of "robot" in some places;
122 draw and place reactors with correct modelnum
124 * main/editor/texpage.c: no using TmapList, initialise texture
125 category globals, no CurrentTmap (just use CurrentTexture)
127 2005-03-29 Bradley Bell <btb@icculus.org>
129 * mem/mem.c: remove obsolete malloc.h
131 2005-03-20 Bradley Bell <btb@icculus.org>
133 * Makefile.am: add some stuff to dist
135 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
138 * console/CON_console.c: Fixed console cursor positioning.
140 * main/text.c: revert to Error if text file not found.
142 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
144 * ui/.cvsignore: New file
146 2005-03-17 Bradley Bell <btb@icculus.org>
148 * arch/win32/midi.c: Add RCS ID tag
150 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
151 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
154 2005-03-16 Bradley Bell <btb@icculus.org>
156 * main/bm.c, main/bm.h: use hardcoded value instead of
157 sizeof(tmap_info), since size depends on whether editor is built
160 * ui/mouse.c: gcc doesn't like multi-line // comments
162 * main/dumpmine.c: get rid of compiler warnings
164 2005-03-15 Bradley Bell <btb@icculus.org>
166 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
167 Fixes laser and plasma lighting bug, hopefully doesn't break
170 * main/state.c: Fix crash if Num_walls=0
172 2005-03-12 Bradley Bell <btb@icculus.org>
174 * Makefile.am, configure.ac: enable editor in unix-style builds
176 2005-03-12 Chris Taylor <chris@icculus.org>
178 * main/gamesave.c: could check reactor model num, don't check
179 reactor object shields (not used anyway, it's stored/calculated
182 2005-03-06 Chris Taylor <chris@icculus.org>
184 * main/piggy.c: load the descent 1 color palette when NDEBUG is
187 * main/editor/seguvs.c: check the uvs after they're assigned
189 2005-02-27 Chris Taylor <chris@icculus.org>
191 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
192 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
193 gr_update in event loops
195 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
196 file.c, involves modifying the listbox so it can use
197 an array of string pointers
199 2005-02-26 Chris Taylor <chris@icculus.org>
201 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
204 * ui/window.c: only disable the keyboard for MS DOS
206 * main/editor/eswitch.c: add remove_trigger_num
209 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
210 still works if there's no BITMAPS.TBL in a PhysicsFS search path
212 * main/inferno.c: determine properly if 800x600 resolution is
213 available (for editor)
215 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
216 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
217 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
218 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
220 * ui/keypad.c: fix the reading of keypad (.pad) files
222 * ui/menubar.c: use cfile to read the menubar file MED.MNU
224 2005-02-25 Chris Taylor <chris@icculus.org>
226 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
227 allowing Mac OS 9 and X to both use conf.h but one can build for
228 OpenGL while the other doesn't.
230 * main/editor/mine.c: use the Descent 2 definitions for maximum
231 segments and vertices
233 2005-02-25 Bradley Bell <btb@icculus.org>
235 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
236 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
237 d2src system for persistent sounds. Untested, of course.
239 * ChangeLog-old: clean up old changelog a little
241 * ChangeLog-old: converted old changelog to "cvs log" format, so
242 it can be manipulated with cvs2cl and other tools.
244 2005-02-24 Tim Massey <tmassey@obscorp.com>
246 * main/inferno.c: allow -notitles to work in shareware [and
247 non-RELEASE] version too. (d1x r1.35)
249 2005-02-24 Peter Hawkins <peterh@isa.net.au>
251 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
253 2005-02-24 Matthew Mueller <donut@dakotacom.net>
255 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
256 don't do it automatically (eg, ati's fglrx linux driver) (d1x
259 2005-02-24 Bradley Bell <btb@icculus.org>
261 * main/movie.c: change movie Warnings to con_printf, simplify
264 2005-02-24 Chris Taylor <chris@icculus.org>
266 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
267 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
268 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
269 PHYSFSX_openWriteBuffered, where appropriate
271 * main/gauges.c: draw behind the shield number properly with OpenGL
273 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
274 is selected as a secondary weapon
276 * main/titles.c: check properly whether there's a briefing
278 * main/mission.c: recursively search directories in "missions"
281 2005-02-11 Bradley Bell <btb@icculus.org>
283 * debian/control: build-dep on libphysfs-dev
285 * arch/ogl/gr.c: use GLint for arb_max_textures
287 * arch/ogl/Makefile.am: added internal.h to dist
289 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
291 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
293 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
294 dynamically find and load the OpenGL library
296 * main/editor/macro.c: use physfs instead of non-existing cflib.h
298 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
300 * main/editor/medwall.c: include cntrlcen.h
302 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
304 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
306 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
307 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
309 * ui/number.c: s/inputbox/Inputbox/
311 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
313 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
315 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
316 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
317 main/gamesave.c: s/128/PATH_MAX
319 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
321 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
323 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
324 mouse_set_limits and mouse_set_pos (we don't want to limit user)
326 * ui/menubar.c: specify int type for state2_alt_down
328 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
330 * main/piggy.c: call bm_read_all even if EDITOR is defined
332 * main/gamesave.c: if LVL can't be found, try filename that was passed
334 * main/mission.c: ensure mission name is properly terminated
336 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
338 * 2d/font.c: fix bug #2167: some characters would not display because
339 of signed/unsigned errors
341 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
343 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
344 gauge when appropriate
346 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
347 all functions in kfuncs.c to return int instead of void
349 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
350 disable old hostage system in editor (d2 is simpler in this regard)
352 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
354 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
356 * main/editor/centers.c: change curseg2p to Curseg2p
358 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
360 * main/editor/macro.c: remove unused variable "length"
362 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
364 * main/editor/medmisc.c: Pass both arguments to render_frame
366 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
367 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
368 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
369 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
370 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
371 instead of d1-style mem.h and types.h
373 * main/editor/texpage.c: do texture replacement for any mission
375 * main/editor/medwall.c: add prototype for create_removable_wall
377 * main/editor/medrobot.c: don't try to set the removed follow_path
379 2005-01-23 Jason Owen <shannara256@yahoo.com>
381 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
382 may crash printf if the list of extensions is huge
384 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
387 only on last level of built-in mission.
389 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
392 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
393 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
394 buffers (speeding it up), and use cfopen instead of
395 PHYSFS_openRead/PHYSFS_openWrite where appropriate
397 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
398 sure nocfile.h and cfile.h are never both included
400 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
402 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
403 fix bug #1676 (filling up of OLG texture list)
405 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
407 * main/state.c: fix problems with copying/deleting save files
409 * main/automap.c: make automap fonts transparent.
411 2005-01-07 Bradley Bell <btb@icculus.org>
413 * main/menu.c: In Load Level, if there is no current mission,
416 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
418 * main/gameseq.c: Free polymodel data before reloading ham file.
420 * arch/ogl/gr.c: Implement fading in ogl_urect()
422 * main/gauges.c: Draw ship before shields in HUD.
424 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
426 * main/editor/centers.c: Use both ints with the robot producer
429 2004-12-23 Bradley Bell <btb@icculus.org>
431 * main/editor/centers.c, main/editor/editor.h,
432 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
433 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
434 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
437 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
439 * main/bmread.c: don't duplicate the period in the filename
441 * main/dumpmine.c: Add function prototypes to remove warnings
443 * main/dumpmine.c, ui/window.c: Specify that two functions return
446 * main/editor/autosave.c, main/editor/curves.c,
447 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
448 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
451 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * main/editor/eobject.c, main/editor/kgame.c,
454 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
455 extra two parameters to get_seg_masks.
457 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
458 structs for mine saving functions
460 * main/inferno.c: Use PhysicsFS for making the hoard ham.
462 * main/bmread.c: add missing includes
464 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
466 * main/dumpmine.c: Fix type mismatches
468 2004-12-19 Bradley Bell <btb@icculus.org>
470 * ui/Makefile.am: fix ui Makefile.am
472 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
473 removeext, use it in ds_load instead of splitpath
475 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * include/u_mem.h: prototype for strdup with MPW
479 * main/laser.c: abort weapon fire if unable to create object
481 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
482 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
483 unused/ui/icon.c: replace byte with sbyte
485 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
486 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
487 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
488 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
489 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
490 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
491 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
492 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
493 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
494 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
495 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
496 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
497 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
498 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
499 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
502 * ui/Makefile.am: added Makefile.am for ui
504 * main/editor/Makefile.am, main/editor/autosave.c,
505 main/editor/centers.c, main/editor/centers.h,
506 main/editor/curves.c, main/editor/eglobal.c,
507 main/editor/ehostage.c, main/editor/ehostage.h,
508 main/editor/elight.c, main/editor/eobject.c,
509 main/editor/eobject.h, main/editor/eswitch.c,
510 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
511 main/editor/group.c, main/editor/info.c, main/editor/info.h,
512 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
513 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
514 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
515 main/editor/ksegsel.c, main/editor/ksegsize.c,
516 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
517 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
518 main/editor/medlisp.h, main/editor/medmisc.c,
519 main/editor/medmisc.h, main/editor/medrobot.c,
520 main/editor/medrobot.h, main/editor/medsel.c,
521 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
522 main/editor/objpage.c, main/editor/objpage.h,
523 main/editor/seguvs.c, main/editor/texpage.c,
524 main/editor/texture.c: imported missing editor files from d1x
526 * main/Makefile.am: build dumpmine.c for editor
528 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
529 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
530 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
531 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
532 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
534 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
535 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
536 main/editor/eglobal.c, main/editor/ehostage.c,
537 main/editor/ehostage.h, main/editor/elight.c,
538 main/editor/eobject.c, main/editor/eobject.h,
539 main/editor/eswitch.c, main/editor/eswitch.h,
540 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
541 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
542 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
543 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
544 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
545 main/editor/ksegsel.c, main/editor/ksegsize.c,
546 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
547 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
548 main/editor/meddraw.h, main/editor/medlisp.h,
549 main/editor/medmisc.c, main/editor/medmisc.h,
550 main/editor/medrobot.c, main/editor/medrobot.h,
551 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
552 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
553 main/editor/objpage.h, main/editor/segment.c,
554 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
555 main/editor/texpage.h, main/editor/texture.c: Move old logs to
558 * main/editor/autosave.c main/editor/centers.c
559 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
560 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
561 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
562 main/editor/fixseg.c main/editor/func.c main/editor/group.c
563 main/editor/info.c main/editor/info.h main/editor/kbuild.c
564 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
565 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
566 main/editor/ksegmove.c main/editor/ksegsel.c
567 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
568 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
569 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
570 main/editor/medmisc.h main/editor/medrobot.c
571 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
572 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
573 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
574 main/editor/texpage.h main/editor/texture.c ui/barbox.c
575 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
576 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
577 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
578 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
579 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
580 conf.h in new editor files
582 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * main/state.c: open autosave file for writing, not reading
586 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
587 main/state.c, main/state.h: added fast save
589 * main/gameseq.c, main/inferno.c: force gr_update() so screens
590 always show in OpenGL
592 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
594 * misc/strutil.c: Implement strdup for MPW
596 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
599 * misc/strutil.c: fix MPW compiler errors
601 * main/mission.c, main/mission.h: allocate mission filenames
604 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
606 * 2d/font.c: Initialise the dataptr member correctly.
608 * include/mono.h: Print only mildly interesting messages to
609 stderr.txt. (revert earlier carbon changes)
611 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
613 * include/physfsx.h: getRealPath uses the write directory if it
614 can't get the real directory
616 * D2X.make: remove misc/d_io.c
618 2004-12-03 Bradley Bell <btb@icculus.org>
620 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
621 pathname, ensure correct translation of path separators
623 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * misc/strutil.c: fix stricmp and strnicmp
627 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
630 2004-12-02 Bradley Bell <btb@icculus.org>
632 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
633 I couldn't figure out why the previous code kept segfaulting under
636 * main/kconfig.c: disable call to reset_cockpit() which was
637 causing the "letterbox" bug
639 * main/inferno.c: don't die if title screens not found
641 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
643 * configure.ac: require PhysicsFS header and library
645 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
647 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
649 * D2X.make: fix build on Carbon by adding digiobj.c
651 * main/mission.c: set builtin_hogsize for non-built-in missions
653 * main/mission.c: pass individual mission around instead of whole list
655 * main/mission.c: remove mission list from global memory
657 2004-12-02 Bradley Bell <btb@icculus.org>
659 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
660 path separator gets added to hogdir
662 2004-12-01 Bradley Bell <btb@icculus.org>
664 * README, configure.ac, VisualC/d2x/d2x.dsp,
665 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
666 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
667 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
668 uses dynamic opengl loading
670 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
672 * arch/ogl/gr.c: make write_bmp use PhysicsFS
674 * include/args.h, misc/args.c: new AppendArgs function. This
675 separates the copying of the arguments passed to main() from the
676 reading of the arguments file
678 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
679 the flexible cfgets, Fix compiling issues in MPW.
681 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
682 reading into an int, so it's removed completely. PHYSFSX_getc was
683 removed, because it's only use in misc/strio.c was removed. Put
684 in PHYSFSX_getRealPath, which recognises platform-specific
685 separators and doesn't use snprintf (MPW doesn't have it). MPW
688 * main/inferno.c: Remove use of open_movie_file. Read the
689 arguments file from the base directory, if there is one. Set up
690 D2X's write directory, including replacing any tilde at the start
691 of the path (if there is one) with the string returned by
692 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
693 default is still ~/.d2x. Check if the write directory has to be
694 created. Read the arguments file in this write directory if there
695 is one. If there's still no write directory, set it to the base
696 directory. Won't set it to the current directory if this fails,
697 because of the issue of which character to use for which platform.
699 * main/playsave.c: Use PHYSFS_readSLE32 instead of
700 PHYSFS_readULE32 due to compiling issues in MPW. Use
701 cfile_read_short instead of PHYSFS_readULE16 because of both
702 compiling and endian issues. cfile_read_byte instead of
703 PHYSFSX_readU8. Write a dummy structure instead of seeking when
704 NETWORK isn't defined
706 * D2X.make: Don't compile cfile.c on Mac OS 9.
708 * README: add PhysicsFS to the required 'tools' in README, and
709 instructions for building in MPW.
711 * include/cfile.h: Make cfopen into an inline, where a read buffer
712 is set up. This speeds up loading significantly.
714 2004-12-01 Bradley Bell <btb@icculus.org>
716 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
717 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
720 * main/newmenu.c: fix player file deletion
722 * include/physfsx.h: fix statfs includes for OS X
724 * main/inferno.c, main/network.c: misc physfs conversions
726 * arch/linux/Makefile.am, arch/linux/findfile.c,
727 arch/win32/Makefile.am, arch/win32/findfile.c,
728 include/findfile.h, main/kludge.c, main/mission.c,
729 main/newmenu.c, main/piggy.c: get rid of findfile stuff
731 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
734 * main/state.c: improve savegame load/save
736 * main/movie.c: make -nomovies friendlier
738 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
740 * include/d_io.h, include/physfsx.h, main/inferno.c,
741 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
744 * main/scores.c: use physfs for scores file
746 * main/playsave.c: improve player loading
748 * main/movie.c: improve movie loading
750 * main/mission.c: improve mission loading
752 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
753 main/state.c: use physfs for savegames
755 * README: minor update
757 * main/newdemo.c: use physfs for demos
759 * include/physfsx.h: added PHYSFSX_rename function
761 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
762 physfs/rwops, add libmve callbacks
764 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
765 added physfsrwops stuff
767 * include/cfile.h: added cfile_close wrapper
769 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
772 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
775 * main/config.c: use physfs to read config file
777 * include/physfsx.h: added gets and puts functions
779 * include/cfile.h: correct seek return value
781 * main/config.c, main/playsave.c: use physfs to write
784 * include/physfsx.h: added my physfs extensions
786 * main/inferno.c: physfs initialization stuff
788 * configure.ac: add check for physfs lib
790 * include/cfile.h: made cfile into a wrapper for physfs
792 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
793 disabled althogdir stuff (shouldn't be needed w/physfs)
795 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
796 configure.ac: drop cfile stuff
798 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
800 * D2X.make: Don't use D2XFolder, because the userdir can now be
801 specified in Mac OS 9. Putting it in the source code folder is
802 more convenient. Turn debugging on. Don't compile old files,
803 compile new ones. Add the PhysicsFS library.
805 * iff/iff.c: Get rid of MIN redefinition.
807 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
808 MPW doesn't like switches of long longs
810 2004-11-30 Bradley Bell <btb@icculus.org>
812 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
813 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
814 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
815 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
816 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
817 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
818 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
820 2004-11-28 Bradley Bell <btb@icculus.org>
822 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
824 * arch/sdl/digi.c: use d2src system for persistent sounds
826 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
829 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
830 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
831 ripped object stuff out of digi.c, now using digiobj.c. get rid of
832 a bunch of kludges, sound should be more true to original game now
834 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
837 2004-11-27 Bradley Bell <btb@icculus.org>
839 * main/text.c, main/text.h, main/titles.c: added function to
840 properly decode multi-line strings
842 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
843 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
846 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
848 * main/inferno.c: enable logo screens for shareware/oem
850 2004-11-26 Bradley Bell <btb@icculus.org>
852 * main/mission.c, main/titles.c: fix d1 briefing glitches
854 * main/game.c: free up cpu by not calling timer_delay so many
855 times (fixes Bug 2034)
857 * main/gameseq.c: enable briefing screens for mac shareware
859 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
860 doesn't care if it draws offscreen, I guess)
862 * main/credits.c: reduce flickering in credits w/opengl
864 2004-11-25 Bradley Bell <btb@icculus.org>
866 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
867 garbage on windows for some reason.
869 * 2d/font.c: fixed opengl menu font bug, caused by doing
870 arithmetic on signed chars.
872 2004-11-23 Bradley Bell <btb@icculus.org>
874 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
876 2004-11-22 Bradley Bell <btb@icculus.org>
878 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
879 arch/linux/joystick.c, arch/linux/include/joystick.h,
880 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
881 arch use global variable joy_num_axes
883 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
885 * main/gamemine.c, main/piggy.c: compile again on older C compilers
887 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
889 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
890 Vertigo) missions, load add-on ham file at every load, not only the 1st
892 * main/bm.ch: fix bug where loading a hxm would affect other levels too
894 * main/fireball.c: don't Int3() every time explosions don't look best
896 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
898 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
900 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
902 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
904 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
906 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
908 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
909 shareware version of descent.hog. This is not yet bug-free
911 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
913 * main/network.c: fix crash introduced with previous change
915 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
917 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
918 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
919 make mission structre memory allocated
921 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
923 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
924 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
925 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
926 delete file compbit.h, move functionality to text.c, modify all
927 previous users of compbit.h to use existing function in text.h
929 * main/inferno.c: remove warning created by the fix for the cfgets
932 * main/bmread.c: add comment
934 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
936 * cfile/cfile.c: declare variable on top of block
938 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
939 main/multi.h, main/network.c: move mission list handling functionality
940 to mission.c, remove unnecessary load_mission calls in menu.c
942 * main/game.c: remove unnecessary build_mission_list call
944 * main/mission.c, main/mission.h: correct comments about anarchy-only
946 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
947 remove explicit uses of mission list
949 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
951 * libmve/mveplay.c: make it compile on Cygwin
953 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
955 * main/config.c: fix bug uncovered by having fgets cut off ending \n
957 * main/text.c: fix crash on Mac OS X, probably fix bug 738
959 * include/mono.h: add mprintf support for carbon (Mac OS 9)
961 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
963 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
964 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
965 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
966 information about the current mission, for easier code refactorisation.
968 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
970 * main/gamemine.c, main/piggy.c: fix bug 1675:
971 use better d2 textures if d1 hog is present but not loadable
973 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
975 * cfile/cfile.c: simplify, reduce number of global vars
977 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
979 * main/gameseg.c: fix bugfix of 2004-05-15
981 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
983 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
985 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
986 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
987 cfgets now always copies the terminating character to the dest buffer.
988 This fixes a bug that occured when reading cmd line args from d2x.ini
990 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
992 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
993 move more old change logs into ChangeLog-old
995 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
996 and Martin Schaffner <maschaffner@gmx.ch>
998 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
999 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1000 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1001 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1002 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1003 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1004 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1005 arch/include/joy.h, arch/win32/include/key.h
1006 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1007 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1008 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1009 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1010 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1011 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1012 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1013 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1014 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1015 main/config.c, main/config.h, main/controls.c, main/controls.h
1016 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1017 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1018 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1019 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1020 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1021 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1022 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1023 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1024 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1025 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1026 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1027 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1028 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1029 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1030 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1031 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1032 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1033 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1034 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1035 main/powerup.h, main/render.c, main/render.h, main/robot.c
1036 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1037 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1038 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1039 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1040 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1041 main/text.h, main/textures.h, main/titles.c, main/titles.h
1042 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1043 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1044 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1045 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1046 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1047 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1049 move old per-file change logs into new file ChangeLog-old
1051 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1053 * arch/ogl/ogl.c: enable -gl_mipmap switch
1055 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1057 * arch/carbon/descent.r: swap min and max size to correct places
1059 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1061 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1063 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1065 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1067 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1069 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1070 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1072 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1073 link) on MPW on Mac OS 9 (carbon)
1075 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1077 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1079 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1081 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1083 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1085 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1087 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1089 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1090 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1091 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1092 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1093 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1095 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1096 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1097 new files for supporting compilation with MPW for carbon (Mac OS 9)
1099 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1101 * main/playsave.c: do not seek while writing, carbon does not like it
1103 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1105 * cfile/cfile.c: use portable ffilelength in cfile_size
1107 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1108 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1109 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1110 unsigned and signed char, MPW does not like these
1112 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1114 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1117 2004-06-01 Bradley Bell <btb@icculus.org>
1119 * libmve/mve_main.c: cast malloc function pointer
1121 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1122 target to XCode project
1124 2004-05-31 Bradley Bell <btb@icculus.org>
1126 * include/pstypes.h: fix accidental solaris breakage
1128 * main/object.c: fix crash caused by death-cam code
1130 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1131 XCode project simplifications, network enabled
1133 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1134 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1136 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1139 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1140 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1141 d2x.xcode/project.pbxproj: added XCode project files
1143 2004-05-22 Bradley Bell <btb@icculus.org>
1145 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1148 * rpm/d2x.spec.in: Changed descriptions
1150 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1152 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1155 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1157 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1158 the win32 code (d1x r1.8, key_arch.c r1.2)
1160 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1161 use 32bpp screen mode by default, add option to use 16bpp (d1x
1164 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1165 replacement texture paletted->rgb conversion alpha problem (d1x
1168 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1169 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1170 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1173 * arch/ogl/gr.c, include/loadgl.h: fix win32
1174 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1176 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1177 include/ogl_init.h, main/render.c: opengl hardware
1178 super-transparency support using GL_NV_register_combiners (d1x
1179 r1.38, r1.41, r1.6, r1.26, r1.7)
1181 2004-05-22 Bradley Bell <btb@icculus.org>
1183 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1186 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1188 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1189 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1190 fix fonts not having transparent flag set (wouldn't get paletted)
1191 (d1x r1.15, r1.37, r1.40, r1.25)
1193 * arch/ogl/ogl.c: don't try to use paletted textures with
1194 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1196 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1197 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1200 * 2d/font.c: memset ogl font bitmap data since the copy function
1201 leaves some (unused) parts uninitialized, which aggravates
1202 valgrind (d1x r1.14)
1204 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1205 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1208 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1209 screenshots if the entire thing wasn't written in one call to
1212 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1213 info not being updated on win32 (d1x r1.11)
1215 * arch/win32/digi.c: remove some redundancy by not needing to do
1216 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1217 clean up some indenting of DS_release_slot calls. And make
1218 DS_release_slot return 1 when a sound is already not playing, in
1219 addition to when a sound was killed. (d1x r1.10)
1221 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1222 linux version (d1x r1.5)
1224 * main/kconfig.c: make next axis config key skip currently
1225 allocated axes (d1x r1.11)
1227 2004-05-22 David Cleaver <wraithx@morpheus.net>
1229 * main/kconfig.c: joy configuration next axis key from WraithX
1232 2004-05-22 Bradley Bell <btb@icculus.org>
1234 * main/game.c, main/inferno.c: typo
1236 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1238 * main/game.c, main/game.h, main/inferno.c: make rear view
1239 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1242 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/inferno.c: change -udp documentation to d2x behaviour
1246 2004-05-21 Bradley Bell <btb@icculus.org>
1248 * include/gr.h: added missing define for menu fullscreen toggle
1250 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1252 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1253 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1255 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1257 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1258 arch/linux/include/joystick.h: patch from Steven Mueller for using
1259 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1261 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1263 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1264 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1265 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1267 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1269 2004-05-21 Bradley Bell <btb@icculus.org>
1271 * main/inferno.c: added -udp documentation from d1x
1273 2004-05-20 Bradley Bell <btb@icculus.org>
1275 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1277 2004-05-20 David Cleaver <wraithx@morpheus.net>
1279 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1280 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1281 game.c r1.21, r1.6, r1.4, r1.3)
1283 2004-05-20 Bradley Bell <btb@icculus.org>
1285 * main/inferno.c: document -ihaveabrokenmouse
1287 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1289 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1291 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1293 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1294 mouse driver problems (d1x r1.2, r1.2)
1296 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1298 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1299 join list score crash (d1x r1.8)
1301 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1303 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1304 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1307 2004-05-20 Bradley Bell <btb@icculus.org>
1309 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1311 * main/inferno.c: integrated some niceautomap stuff from d1x
1313 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1315 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1316 in some weird axis (d1x r1.3)
1318 * arch/win32/init.c: set win32 icon to icon from resource file
1321 * arch/win32/key.c: win32: fixed space key not working in messages
1324 2004-05-20 Bradley Bell <btb@icculus.org>
1326 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1329 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1331 * main/inferno.c: document -gl_refresh (d1x r1.20)
1333 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1334 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1337 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1338 change the arg type for (d1x r1.5)
1340 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1342 * arch/win32/digi.c: altsounds (d1x r1.6)
1344 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1346 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1347 of redundancy (d1x r1.5)
1349 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1350 fix crashing (d1x r1.4)
1352 * arch/win32/digi.c: win32's digi_start_sound was not calling
1353 DS_release_slot after setting .playing=0, resulting in a
1354 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1356 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1357 apparently it was somehow causing some joysticks (Sidewinder
1358 Precision 2) to only turn when the stick was moving, but not when
1359 at turned but held stationary. And it was completely unused
1360 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1363 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1364 previous key combos (d1x r1.29)
1366 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1367 g, and b values (d1x r1.15)
1369 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1370 sometimes (didn't handle negative palette steps) (d1x r1.34)
1372 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1373 shatter effects, robot explosions and weapons, and some more
1374 always present stuff. Also clean up ogl_cache_weapon_textures
1375 calling. (d1x r1.37)
1377 2004-05-20 Bradley Bell <btb@icculus.org>
1379 * main/kludge.c, main/game.c: move gr_renderstats and
1380 gr_badtexture back to game.c
1382 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1384 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1385 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1387 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1389 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1390 loaded after texture caching stage (d1x r1.34)
1392 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1393 for renderstats (d1x r1.33)
1395 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1397 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1398 main/inferno.c: add anisotropic texture filtering suport (d1x
1399 r1.33, r1.32, r1.23, r1.32)
1401 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1404 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1405 include/ogl_init.h: utilize hardware multitexturing support if
1406 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1407 r1.32, r1.30, r1.4, 1.22)
1409 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1412 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1414 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1415 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1416 effects in OGL using SetGammaRamp, much faster than the hack that
1417 was being used. currently SDL only (though not too hard to add to
1418 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1420 * main/menu.c: allow arbitrary (custom) resolution entry in
1421 change_res menu (d1x r1.14)
1423 2004-05-19 Bradley Bell <btb@icculus.org>
1425 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1426 d1x-style res change menu (mostly works)
1428 * misc/args.c: use strnicmp instead of strncasecmp
1430 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1432 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1433 command-line option (d1x r1.27)
1435 * main/inferno.c: restore inferno.c initialization of
1436 screen_compatible and use_double_buffer to 'normal' values, broken
1437 long long ago in one of the high res menu patches (d1x r1.30)
1439 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1440 resolutions to be specified on command line (d1x r1.2, r1.29,
1441 r1.4) -- doesn't work yet
1443 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1445 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1448 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1449 volume song stop/starting (d1x r1.7)
1451 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1453 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1456 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1457 ogl_ulinec (d1x r1.29)
1459 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1461 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1462 bottom are inclusive not exclusive (d1x r1.28)
1464 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1465 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1467 * arch/sdl/digi.c: fix typo
1469 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1471 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1472 creation code from arch_init_start into arch_init to fix weirdness
1473 with --help (d1x r1.5, r1.6)
1475 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1476 sync issues and lack of midi reset (d1x r1.5)
1478 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1481 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1482 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1484 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1487 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1489 2004-05-18 Bradley Bell <btb@icculus.org>
1491 * include/vecmat.h: comments/formatting
1493 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1495 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1496 include/test.lnk: remove unnecessary files
1498 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1499 This enables compilation with gcc 3.1
1501 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1503 * main/switch.c: took care of switches triggering single-sided
1504 walls (don't try to access the nonexistent adjacent wall via NULL
1505 pointers or negative array indices)
1507 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1509 * main/wall.c: fix invalid memory access for d1 levels which
1510 don't have a corresponding wall behind.
1512 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1514 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1515 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1516 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1517 interface header to new header file internal.h
1519 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1521 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1522 bitmask for each joystick axis that has sent input data,
1523 and will not crash Windows anymore during joystick setup because
1524 of for() loop over axis being executed once too often.
1526 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1527 gr_remap_mono_font() and call it after loading saved level.
1529 * main/laser.c: limit homing missile turn rate
1531 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1532 centers (work like fuel centers but provide shield)
1534 * main/gameseg.c: fix endless loop in some levels with a
1535 certain (complicated) structure
1537 2004-05-13 Bradley Bell <btb@icculus.org>
1539 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1540 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1541 updated project files for SDL 1.2.7
1543 * Makefile.am: add VisualC, VisualCE dirs to tarball
1545 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1547 * arch/sdl/digi.c: formatting
1549 2004-05-12 Bradley Bell <btb@icculus.org>
1551 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1554 * 2d/palette.c, include/palette.h: added function to create blend
1557 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1559 2004-05-11 Bradley Bell <btb@icculus.org>
1561 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1563 2004-05-10 Bradley Bell <btb@icculus.org>
1565 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1566 g3_draw_transp_poly had the fade level backwards, decided to just
1567 fix g3_draw_poly so it behaves correctly, transparency or not,
1568 reverted changes to render_face
1570 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1572 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1573 rendering transparent (e.g. cloaked) walls
1575 * main/render.c: render_face now calls g3_draw_transp_poly() for
1576 cloaked walls in OpenGL
1578 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1580 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1581 that from other apps, had "static" distortions.
1583 2004-04-22 Bradley Bell <btb@icculus.org>
1585 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1587 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1588 aligned version of PUT_INTEL_* macros
1590 2004-04-15 Bradley Bell <btb@icculus.org>
1592 * main/inferno.c: comment out unused checksum variable
1594 2004-04-14 Bradley Bell <btb@icculus.org>
1596 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1598 2004-04-14 Terran Melconian <terran@consistent.org>
1600 * main/gameseg.c: use portable rand function (fixes #1118)
1602 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1604 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1606 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1608 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1609 get rid of warnings (now compiles with -Werror on SunOS)
1611 * main/piggy.c: fix (really) wierd SunOS bug
1613 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1614 caused by not allocating enough mem for rle bitmaps
1616 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1618 * include/pstypes.h: sun OS typedef fixes
1620 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1622 * main/piggy.c: fix bug 1067
1624 * main/piggy.c: fix bugfix for 1067
1626 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1627 with descent.pig of mac registered)
1629 2003-12-18 Bradley Bell <btb@icculus.org>
1631 * main/kconfig.c: fixes for linux-native joystick
1633 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1636 * arch/include/joy.h: comments/formatting
1638 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1640 * compilerdefs.txt: added FreeBSD defs
1642 2003-12-08 Bradley Bell <btb@icculus.org>
1644 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1647 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1649 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1650 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1652 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1654 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1655 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1656 get rid of silly ulongs
1658 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1659 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1660 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1661 change relevant __linux__ macros to __ELF__
1663 2003-11-27 Bradley Bell <btb@icculus.org>
1665 * include/ogl_init.h: added proto for ogl_check_mode
1667 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1668 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1671 2003-11-26 Bradley Bell <btb@icculus.org>
1673 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1674 3.3 compiler warnings
1676 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1679 * include/pstypes.h: OS X fixes
1681 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1682 main/newmenu.h: linux fixes
1684 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1685 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1686 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1687 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1688 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1691 * arch/sdl/gr.c: fix sdl gr_update
1693 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1694 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1695 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1696 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1697 include/error.h, include/pstypes.h, include/strutil.h,
1698 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1699 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1700 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1701 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1702 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1705 2003-11-25 Bradley Bell <btb@icculus.org>
1707 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1708 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1709 libmve/VisualC/mveplayer.dsp: updated project files
1711 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1712 working w/Visual C++
1714 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1715 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1716 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1717 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1720 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1721 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1724 2003-11-24 Bradley Bell <btb@icculus.org>
1726 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1727 libmve/mveplay.c: stuff to play mve's in WinCE
1729 * arch/win32/findfile.c: unused functions...
1733 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1734 enabled mouse control of menus
1736 * main/mission.h: oops, didn't mean to change this.
1738 2003-11-21 Bradley Bell <btb@icculus.org>
1740 * VisualCE/d2x/d2x.vcp: updated project file
1742 2003-11-20 Bradley Bell <btb@icculus.org>
1744 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1745 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1746 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1749 2003-11-17 Bradley Bell <btb@icculus.org>
1751 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1752 main/menu.c: added option to disable kalinix under unix
1754 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1756 2003-11-14 Bradley Bell <btb@icculus.org>
1758 * main/automap.c: fix automap background image
1760 * main/automap.c, main/automap.h: delete cruft
1762 * main/automap.c: fix level number position
1764 * main/automap.c: simplify g3_draw_line hack
1766 * main/menu.c: stop pointless vid mode changes
1768 2003-11-07 Bradley Bell <btb@icculus.org>
1770 * NEWS, installation.txt: s'more documentation
1772 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1774 * configure.ac: fix .exe extension problems
1776 2003-11-07 Bradley Bell <btb@icculus.org>
1778 * arch/ogl/ogl.c: disable texture format verification for OS X -
1781 2003-11-06 Bradley Bell <btb@icculus.org>
1783 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1784 use more traditional Alt+Enter for toggling fullscreen
1786 * 2d/ibitblt.c, main/mission.h: comments/formatting
1788 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1790 2003-11-06 Bradley Bell <btb@icculus.org>
1792 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1793 resolution change, use kludge to avoid repetitive res changes
1795 2003-11-04 Bradley Bell <btb@icculus.org>
1797 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1798 structures and i/o routines back to piggy.c
1800 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1802 * installation.txt: tell to install d1 .pig for better textures
1804 2003-11-04 Bradley Bell <btb@icculus.org>
1806 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1807 oem d1 v1.0 and registered d2 v1.0, comments
1809 2003-11-03 Bradley Bell <btb@icculus.org>
1811 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1812 all d1 shareware - even though files are different!
1814 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1817 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1820 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1823 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1825 * main/movie.c: when no movies are found, divide by six the
1826 number of warning lines sent to stdout
1828 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1830 * include/byteswap.h: fix stupid copy/paste error
1832 2003-10-24 Bradley Bell <btb@icculus.org>
1834 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1835 gr_linear_rep_movsd_2x instead of almost identical
1836 gr_linear_movsd_double. Better since we have assembly versions.
1838 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1840 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1843 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1845 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1846 error with --disable-network, move reset_network_objects()
1847 from gameseq.c to multi.c
1849 2003-10-14 Bradley Bell <btb@icculus.org>
1851 * AUTHORS, NEWS: stuff
1853 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1855 2003-10-12 Bradley Bell <btb@icculus.org>
1857 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1858 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1861 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1863 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1864 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1865 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1866 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1867 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1868 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1869 arch/win32/ipx_win.c, arch/win32/winnet.c,
1870 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1871 main/multi.h, main/network.c: add IPv4 multicasting support
1873 2003-10-11 Bradley Bell <btb@icculus.org>
1875 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1877 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1878 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1879 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1880 main/weapon.h: lots of shareware and oem fixes
1882 2003-10-10 Bradley Bell <btb@icculus.org>
1884 * arch/win32/winnet.c: fixed stupid win32 network bug
1886 2003-10-10 Bradley Bell <btb@icculus.org>
1888 * main/piggy.c: increased D1_MAX_TMAP_NUM
1890 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1892 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1893 which are animated in d2, refactorizes d1 texture reading
1895 2003-10-10 Bradley Bell <btb@icculus.org>
1897 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1898 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1899 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1900 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1901 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1902 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1903 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1904 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1905 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1906 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1907 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1908 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1909 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1910 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1911 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1912 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1913 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1914 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1915 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1916 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1917 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1918 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1919 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1920 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1921 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1922 main/wall.h: comments/formatting
1924 2003-10-09 Bradley Bell <btb@icculus.org>
1926 * main/text.c: fix text when using old datafiles
1928 * main/laser.h: comments/whitespace
1930 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1931 mines w/shareware data
1933 * include/DT_drawtext.h: deleted unused file
1935 2003-10-08 Bradley Bell <btb@icculus.org>
1937 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1939 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1941 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1942 main/menu.c: Disabled 'd2x keys' weapon selection
1944 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1946 * main/object.h, main/multi.h: get rid of most warnings issued by
1947 cpp-precomp of gcc from Mac OS X dev tools
1949 2003-10-05 Bradley Bell <btb@icculus.org>
1951 * NEWS, configure.ac: increment version number
1953 * cfile/cfile.c: better handling of CRLF text files (when that is
1956 * utilities/hogcreate.c, utilities/hogextract.c,
1957 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1958 reading/writing files
1960 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1961 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1964 2003-10-04 Bradley Bell <btb@icculus.org>
1966 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1968 * main/netmisc.c: change byte to sbyte, comments/whitespace
1970 2003-10-03 Bradley Bell <btb@icculus.org>
1972 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1974 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1977 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1978 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1979 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1980 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1981 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1982 main/object.c, main/object.h, main/paging.c, main/player.h,
1983 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1984 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1985 main/weapon.c, main/weapon.h: change byte to sbyte,
1988 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1989 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1990 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1991 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1993 * configure.ac: better checking for timeval
1995 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1997 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1998 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1999 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2000 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2001 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2002 main/multibot.c, main/network.c: Make network architecture
2003 choosable from game menu, add support for UDP/IP on Mac OS X and
2006 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2008 * include/byteswap.h: added macros for coping with alignment
2011 2003-10-02 Bradley Bell <btb@icculus.org>
2013 * main/multi.h: added padding to little-endian version of
2016 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2018 * main/netmisc.c: delete duplicate function
2020 2003-10-01 Bradley Bell <btb@icculus.org>
2022 * main/bm.c: make sure d1_texture_indices gets freed between
2025 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2027 * main/piggy.h: fix size of d1 shareware descent.pig
2029 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2031 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2032 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2033 replacements for non-animated textures
2035 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2037 * main/controls.c: use fixed 20fps wiggle
2039 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2041 * Makefile.am, debian/changelog.in, debian/control,
2042 debian/d2x-common.dirs, debian/d2x-common.install,
2043 debian/d2x-common.manpages, debian/d2x-gl.files,
2044 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2045 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2046 utilities/Makefile.am, utilities/hogcreate.1,
2047 utilities/hogextract.1, utilities/mvlcreate.1,
2048 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2049 add man pages, distribute utility programs in new d2x-common deb
2051 * rpm/d2x.spec.in: updated rpm spec file
2053 2003-08-02 Bradley Bell <btb@icculus.org>
2055 * cfile/cfile.c: update raw_position in cfputc and cfputs
2057 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2059 * main/piggy.c: make error message more friendly
2061 * main/piggy.c: simplify copying of bitmap flags
2063 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2066 * cfile/cfile.c: revert to always using custom fgets
2068 * main/endlevel.c, main/mission.c: handle missing exit sequence
2069 components gracefully
2071 * main/playsave.c: comments
2073 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2075 * cfile/cfile.c: update raw_position in cfwrite
2077 * main/network.c: comments/formatting
2079 2003-06-22 Bradley Bell <btb@icculus.org>
2081 * cfile/cfile.c: use standard fgets for non-archive files
2083 * main/movie.c: use con_printf for missing movie warning
2085 2003-06-18 Bradley Bell <btb@icculus.org>
2087 * main/movie.c: fixed cfile conversion of movielib code
2089 * main/console.c, main/hud.c: strip out colors, etc when printing
2092 * include/u_mem.h: fix NDEBUG calloc macro
2094 2003-06-15 Bradley Bell <btb@icculus.org>
2096 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2099 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2100 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2101 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2102 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2103 main/scores.c, main/state.c, main/text.c, misc/args.c,
2104 misc/strio.c: convert file i/o to cfile
2106 2003-06-14 Bradley Bell <btb@icculus.org>
2108 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2109 writing and other modes besides "rb" (mostly taken from
2112 2003-06-09 Bradley Bell <btb@icculus.org>
2114 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2117 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2118 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2121 2003-06-07 Taylor Richards <taylor@icculus.org>
2123 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2125 2003-06-07 Bradley Bell <btb@icculus.org>
2127 * main/console.c: fix non-console build
2129 * main/gamesave.c: comments
2131 * main/bm.c: remove redundant break
2133 2003-06-06 Bradley Bell <btb@icculus.org>
2135 * main/gauges.c, main/kconfig.c: comments/formatting
2137 * console/.cvsignore: added .cvsignore
2139 * main/console.c: can't write to console after it's closed
2141 2003-06-05 Bradley Bell <btb@icculus.org>
2143 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2144 console/internal.c, console/internal.h, include/CON_console.h,
2145 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2146 finish console conversion away from SDL
2148 2003-06-04 Bradley Bell <btb@icculus.org>
2150 * console/CON_console.c, include/CON.console.h, include/console.h,
2151 main/console.c, main/game.c: console conversion to native gr,
2154 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2155 put prototype for gr_bm_bitblt in gr.h
2157 2003-06-03 Bradley Bell <btb@icculus.org>
2159 * console/CON_console.c, console/DT_drawtext.c,
2160 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2161 main/console.c: use native fonts for console
2163 * main/playsave.c: use shorts for short data
2165 2003-06-02 Bradley Bell <btb@icculus.org>
2167 * configure.ac, main/console.c: set console background, fix
2170 2003-06-01 Bradley Bell <btb@icculus.org>
2172 * Makefile.am, arch/sdl/event.c, configure.ac,
2173 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2174 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2175 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2176 main/gamerend.c: added console code (from SDL_console)
2178 2003-05-30 Bradley Bell <btb@icculus.org>
2180 * README: minor update
2182 2003-05-28 Bradley Bell <btb@icculus.org>
2184 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2189 2003-06-06 Bradley Bell <btb@icculus.org>
2191 * main/kconfig.c: fix crash in control menus
2193 * main/gauges.c: force cockpit redraw in opengl
2195 * main/gamerend.c: move ogl swap, so cockpit and console get
2198 2003-06-01 Bradley Bell <btb@icculus.org>
2200 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2204 2003-05-12 Bradley Bell <btb@icculus.org>
2206 * configure.ac: increment version number
2208 * main/bm.c: use con_printf for exit model warnings
2210 * configure.ac: must check for timespec after setting -mno-cygwin
2212 * main/inferno.c: added -nohogdir and -userdir options
2214 * NEWS, main/titles.c: use briefings with no extension
2218 2003-04-30 Bradley Bell <btb@icculus.org>
2220 * configure.ac: have to include time.h when checking for nanosleep
2222 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2225 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2226 increment version number
2228 * main/Makefile.am: make dist fix
2232 2003-04-29 Bradley Bell <btb@icculus.org>
2234 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2237 2003-04-24 Bradley Bell <btb@icculus.org>
2239 * configure.ac: increment version number
2241 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2244 2003-04-24 Ingo van Lil <inguin@gmx.de>
2246 * main/render.c: fix misspellings of NDEBUG
2250 2003-04-14 Bradley Bell <btb@icculus.org>
2252 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2254 2003-04-11 Bradley Bell <btb@icculus.org>
2256 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2261 2003-04-11 Bradley Bell <btb@icculus.org>
2263 * libmve/mveplay.c: use _sleep instead of sleep on win32
2265 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2266 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2267 include/cfile.h, include/error.h, libmve/Makefile.am,
2268 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2269 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2270 utilities/Makefile.am: comments/formatting/dist problems
2272 * configure.ac: use different defines for os x
2274 2003-04-07 Bradley Bell <btb@icculus.org>
2276 * include/error.h, misc/error.c: put some old stuff back in,
2277 eliminate duplicate error messages
2279 * main/text.c: don't die on text not found
2282 * main/inferno.c: print some useful info if hog not found, allow
2283 -help to work if no text available
2285 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2287 * arch/linux/Makefile.am: revert to previous version, so linux
2290 2003-04-03 Bradley Bell <btb@icculus.org>
2292 * main/endlevel.c: fixed exit model scheme yet again
2294 2003-04-02 Bradley Bell <btb@icculus.org>
2296 * misc/error.c: call Int3 on Assert
2298 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2301 * main/wall.c: don't die when trying to toggle nonexistent
2302 segment... vertigo level 10 is buggy!
2304 * main/gamemine.c: comments/formatting
2306 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2308 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2309 main/inferno.c: Allow use of 22K sound samples
2311 2003-03-29 Bradley Bell <btb@icculus.org>
2313 * arch/ogl/gr.c: default to bitmapped reticle
2315 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2316 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2319 * arch/sdl/joy.c: fixed text seen for hats in control config
2322 2003-03-28 Bradley Bell <btb@icculus.org>
2324 * main/bm.c: heh, model nums in vertigo are hardcoded,
2325 N_D2_POLYGON_MODELS can't change
2327 * configure.ac, include/d1x.xpm, include/descent.xpm,
2328 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2331 2003-03-27 Bradley Bell <btb@icculus.org>
2333 * main/text.h: fixed text references for hat directions
2335 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2337 2003-03-26 Bradley Bell <btb@icculus.org>
2339 * main/playsave.c: make d2x keys backward compatible
2341 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2343 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2346 2003-03-26 Bradley Bell <btb@icculus.org>
2348 * main/piggy.c: fix crash when d1 data not present
2350 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2351 read/write from plr file
2353 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2354 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2355 added escort.h header
2357 2003-03-25 Bradley Bell <btb@icculus.org>
2359 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2360 D1_PIGFILE ("descent.pig") macro
2362 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2363 models from d1 pig file
2365 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2366 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2367 really) from d1 pig file
2369 2003-03-23 Bradley Bell <btb@icculus.org>
2371 * main/bm.c: stop extra robots from overwriting exit models
2373 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2374 texture list doesn't get full
2376 * main/bm.c: fix mem leak when reading extra robots
2378 2003-03-21 Bradley Bell <btb@icculus.org>
2380 * main/menu.c: Added option to set movie resolution (mostly works)
2382 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2384 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2385 replacement functions to piggy.c
2387 * main/gameseq.c: attempt to support mac d1 descent.pig
2389 * main/bm.c: fix mem leak
2391 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2392 files, both d1 and d2 oem briefing where showed
2394 * main/inferno.c, main/movie.c: Change the default movie
2395 resolution to "high", implement the option -lowresmovies
2397 2003-03-20 Bradley Bell <btb@icculus.org>
2399 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2401 * main/piggy.c: comments
2403 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2405 * main/gameseq.c: delete duplicate function
2407 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2409 2003-03-19 Bradley Bell <btb@icculus.org>
2411 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2412 (cddb discid) support
2414 * arch/sdl/digi.c, main/kludge.c: implemented
2415 digi_link_sound_to_object3 for looping sounds, other looping stuff
2417 * arch/sdl/gr.c: removing dependencies on stuff in main/
2419 * arch/linux/Makefile.am, arch/linux/init.c,
2420 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2421 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2422 other header cleanups
2424 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2426 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2428 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2429 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2430 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2431 load d1 textures for d1 levels
2433 2003-03-19 Bradley Bell <btb@icculus.org>
2435 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2436 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2437 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2438 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2441 * README: added some OS X info
2443 2003-03-17 Bradley Bell <btb@icculus.org>
2445 * main/newdemo.c: simplify DEMO_FILENAME macro
2447 * main/console.c, main/game.c: enable experimental console support
2449 * main/gamerend.c: fixed location of fps meter in multi
2451 2003-03-16 Bradley Bell <btb@icculus.org>
2453 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2454 also look in shared data dir for demos
2456 * main/newdemo.c, main/newdemo.h: comments/formatting
2458 2003-03-15 Christopher Thielen <chris@luethy.net>
2460 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2461 thinking d2 cd is always present
2463 2003-03-15 Bradley Bell <btb@icculus.org>
2465 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2468 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2471 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2472 gr_init. don't really know why this works, though
2474 2003-03-14 Bradley Bell <btb@icculus.org>
2476 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2478 * unused/bios/rbaudio.h: removed duplicate file
2480 2003-03-14 Christopher Thielen <chris@luethy.net>
2482 * arch/sdl/rbaudio.c: stop cd audio when exiting
2484 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2486 * main/gamecntl.c: add comments to the "only matt knows" cheats
2488 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2490 * main/gamemine.c: formatting, better texture conversion for d1
2493 2003-03-14 Bradley Bell <btb@icculus.org>
2495 * main/piggy.c: must swap all mac version pigfiles
2497 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2498 main/multi.c: formatting, minor cleanups
2500 * 2d/rle.c: need to swap line_size on bigendian machines
2502 * main/mission.c, main/mission.h: detect mac full version hogfile
2504 2003-03-13 Bradley Bell <btb@icculus.org>
2506 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2507 added joy/mouse sensitivity slider, increased range to 16, and
2510 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2513 * arch/linux/Makefile.am: removed extra backslash
2515 * TODO, installation.txt: updated some documentation
2517 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2518 menu, with maxfps option
2520 2003-03-12 Bradley Bell <btb@icculus.org>
2522 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2524 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2525 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2526 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2527 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2528 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2529 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2530 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2531 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2532 arch/linux/include/music.h, arch/linux/include/serial.h,
2533 arch/linux/include/ukali.h: formatting
2535 2003-03-11 Chris Arena <ccarena@cox.net>
2537 * main/menu.c: fixed brightness slider
2539 2003-03-01 Bradley Bell <btb@icculus.org>
2541 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2542 robots and animated bitmaps work, but colors are messed up
2544 2003-02-28 Bradley Bell <btb@icculus.org>
2546 * main/player.h: whitespace
2548 * main/automap.c, main/cntrlcen.c, main/collide.c,
2549 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2550 descent.hog is present, d1 becomes mission 0)
2552 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2553 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2554 arch/win32/winnet.c: MinGW compiles with network enabled again,
2555 but still doesn't work
2559 2003-02-28 Bradley Bell <btb@icculus.org>
2561 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2562 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2563 many opengl glitches
2565 2003-02-27 Bradley Bell <btb@icculus.org>
2567 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2568 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2569 main/network.c, main/network.h: noted that hoard.ham is only needed
2570 for multiplayer HOARD games, and should not be equated with
2571 "vertigo". put HoardEquipped() back in network.c.
2573 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2574 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2575 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2576 use timer_delay instead of d_delay
2578 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2580 * main/render.c: added replacement qsort for solaris
2582 2003-02-26 Bradley Bell <btb@icculus.org>
2584 * main/gamemine.c: texture conversion for d1 shareware
2586 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2588 * main/gamemine.c: better texture conversion for d1 levels
2590 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2592 * main/kconfig.c: fix joystick support under MinGW
2594 2003-02-26 Bradley Bell <btb@icculus.org>
2596 * main/playsave.c: fix swapping glitch
2598 * configure.ac, readme.txt: clean stuff up, getting ready for
2601 * main/titles.c: begin support for rendering spinning robots in
2604 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2607 * main/gamemine.c: load d1 shareware levels!
2609 2003-02-25 Bradley Bell <btb@icculus.org>
2613 * autogen.sh: add warning about old auto* versions, use
2616 2003-02-24 Bradley Bell <btb@icculus.org>
2618 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2619 briefings mostly working
2621 * main/movie.c, main/titles.c: fixed some more briefing glitches
2623 2003-02-23 Bradley Bell <btb@icculus.org>
2625 * main/movie.c: fixed crash when using shareware data files
2628 * arch/sdl/digi.c: fix crash on non-existent sounds
2629 (i.e. shareware data)
2631 2003-02-22 Bradley Bell <btb@icculus.org>
2633 * main/titles.c: fixed fullscreen toggle in briefings
2635 2003-02-21 Bradley Bell <btb@icculus.org>
2637 * configure.ac: check for mingw when enabling nasm
2639 * main/playsave.c: enable loading player files of either byte
2642 2003-02-20 Bradley Bell <btb@icculus.org>
2644 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2646 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2647 #343, not "rest of solution to bug #344"
2649 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2652 * main/kludge.c: partial solution to bug #344
2654 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2656 * compilerdefs.txt: added linux/mips info
2658 * ChangeLog: clean up changelog
2660 2003-02-19 Bradley Bell <btb@icculus.org>
2662 * libmve/mveplay.c: os x needs nanosleep prototype.
2664 2003-02-18 Bradley Bell <btb@icculus.org>
2666 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2668 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2669 to disable/enable audio
2671 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2673 * main/: movie.h, titles.c: make sure movie's palette is set before
2674 writing briefing text. Fixes bug #359
2676 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2679 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2680 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2683 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2686 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2687 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2688 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2691 * include/libmve.h: blah
2693 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2695 * main/render.c: 2nd attempt to fix solaris qsort bug
2697 2003-02-18 Bradley Bell <btb@icculus.org>
2699 * configure.ac, include/pstypes.h: put alignment detection in
2702 2003-02-17 Bradley Bell <btb@icculus.org>
2704 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2705 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2706 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2707 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2708 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2709 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2710 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2711 moved mve stuff to separate subdir
2713 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2714 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2715 mve code. Fixes (at least) bugs #41, #348, and #350.
2717 2003-02-14 Bradley Bell <btb@icculus.org>
2719 * main/Makefile.am: no more Makefile.mveplay. again
2721 * main/mveplay.c: typo
2723 2003-02-13 Bradley Bell <btb@icculus.org>
2725 * utilities/mvlextract.c: uint -> unsigned int
2727 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2728 standalone mveplayer, win32 support
2730 * main/movie.c: random bugfixes, win32 support
2732 * arch/sdl/Makefile.am: formatting
2734 * configure.ac: disable networking on mac/win for now
2736 * main/newmenu.c: comments
2738 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2740 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2741 redundant swap functions.
2743 2003-02-13 Bradley Bell <btb@icculus.org>
2745 * ChangeLog: update changelog
2747 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2749 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2750 polymodel alignment issues.
2752 2003-02-13 Bradley Bell <btb@icculus.org>
2754 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2755 fix various little bugs
2757 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2758 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2760 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2763 * README.utils: new file
2765 * main/: mve_main.c, mveplay.c: more movie fixes
2767 * README: updated README
2769 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2771 2003-02-12 Bradley Bell <btb@icculus.org>
2773 * utilities/mvlextract.c: bigendian mvl support
2775 * main/mveplay.c: formatting, stuff
2777 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2778 truecolor mve support, standalone mveplayer
2780 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2781 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2782 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2783 standalone mveplayer
2785 2003-01-22 Bradley Bell <btb@icculus.org>
2787 * include/: interp.h, interp.h: restore prototype for
2788 swap_polygon_model_data
2790 2003-01-21 Bradley Bell <btb@icculus.org>
2792 * main/piggy.c: use memcpy to avoid alignment problem
2794 * compilerdefs.txt: updated some defs, added sunos/sparc
2796 2003-01-15 Bradley Bell <btb@icculus.org>
2798 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2800 * main/gamemine.c: attempting to support d1 shareware
2802 * compilerdefs.txt: update defs
2804 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2806 * main/mveplay.c: fix several bugs, comments, formatting.
2808 2003-01-15 Bradley Bell <btb@icculus.org>
2810 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2811 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2812 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2813 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2816 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2817 formatting, comments
2819 2003-01-11 Bradley Bell <btb@icculus.org>
2821 * main/: mission.c, mission.h: attempt to support d1 for mac
2824 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2826 * main/object.h: foo
2828 2003-01-09 Bradley Bell <btb@icculus.org>
2830 * main/movie.c: use ifdef around gr_toggle_fullscreen
2832 2003-01-07 Bradley Bell <btb@icculus.org>
2834 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2835 main/mission.h: don't need .msn file for descent.hog anymore
2839 2003-01-06 Bradley Bell <btb@icculus.org>
2841 * main/mission.h, main/mission.c: comments
2843 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2846 2003-01-03 Bradley Bell <btb@icculus.org>
2848 * utilities/: txb2txt.c, txt2txb.c: remove old files
2850 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2852 * main/polyobj.c: attempt to make read_model_file
2855 * main/menu.c: move vertigo text
2857 2003-01-02 Bradley Bell <btb@icculus.org>
2859 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2860 main/polyobj.h: cleanup alignment changes
2862 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2863 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2864 main/object.h: fix alignment issues on sparc
2866 * cvshowto.txt: update cvs info
2870 * 2d/rle.c: make rle_swap handle RLE_BIG
2872 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2874 * main/render.c: workaround solaris qsort bug
2876 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2878 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2879 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2881 * arch/linux/Makefile.am: enabled linux joystick, kali
2883 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2884 arch/sdl/event.c: enabled linux joystick
2886 2002-12-31 Bradley Bell <btb@icculus.org>
2888 * main/gamemine.c: simplified warning msg
2890 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2892 * main/render.h: fix compiler warning
2894 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2896 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2898 2002-12-24 Bradley Bell <btb@icculus.org>
2900 * main/mission.c: fixes an infinite loop which was caused by d2x
2901 thinking d2demo was a descent 1 mission
2903 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2905 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2907 2002-12-24 Bradley Bell <btb@icculus.org>
2909 * main/render.c: comments
2911 2002-10-30 Bradley Bell <btb@icculus.org>
2913 * main/inferno.c: add help for -hogdir option
2915 * main/inferno.c: added -hogdir option
2917 2002-10-28 Bradley Bell <btb@icculus.org>
2919 * main/: inferno.c, menu.c: enabled Vertigo displays
2921 * include/3d.h: typo
2923 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2925 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2926 main/netmisc.c, main/network.c: simplify and eliminate redundant
2929 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2931 * maths/fixc.c: fix infinite loop in quad_sqrt.
2933 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2934 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2936 2002-10-12 Bradley Bell <btb@icculus.org>
2938 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2940 2002-10-11 Bradley Bell <btb@icculus.org>
2942 * main/hud.c: make hud_message work correctly
2944 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2947 * main/network.c: formatting, small fixes
2949 2002-10-10 Bradley Bell <btb@icculus.org>
2951 * main/netmisc.h: no swap_object for little-endian
2953 * main/: netmisc.h, network.c: use macros to simplify network
2956 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2959 * main/inferno.c: enable loading screen for mac shareware with
2962 * main/netmisc.c: whitespace
2964 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2967 * main/hud.c: whitespace
2969 * configure.ac: remove shareware build, add macdata build
2971 * main/songs.c: whitespace
2973 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2974 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2977 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2980 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2982 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2983 comments, formatting, etc.
2985 * iff/iff.c: fix bigendian iff loading.
2987 2002-10-03 Bradley Bell <btb@icculus.org>
2989 * utilities/txb2tex.c: typo
2991 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2992 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2995 * arch/sdl/mouse.c: whitespace
2997 2002-09-19 Bradley Bell <btb@icculus.org>
2999 * main/kconfig.c: fix a oops, add old logs
3001 * main/kconfig.c: support for >3 mouse buttons
3003 2002-09-18 Bradley Bell <btb@icculus.org>
3005 * include/gr.h: fix palette swap define
3007 2002-09-14 Bradley Bell <btb@icculus.org>
3009 * main/titles.c: load hires briefing screen if lores doesn't exist
3010 (i.e. vertigo) and MenuHires=0
3012 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3014 * main/: multi.h, network.h: pack some structures for ipx
3017 2002-09-14 Bradley Bell <btb@icculus.org>
3019 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3020 and load_endlevel_data() to expect newline-terminated strings, fix
3021 load_game_data to read null-terminated string for
3024 2002-09-07 Bradley Bell <btb@icculus.org>
3026 * main/newmenu.c: added error message
3028 * main/menu.h: enable -nohires with mac shareware
3030 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3032 * 2d/font.c: enable 0/255 palette swap for fonts
3034 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3037 * 2d/2dsline.c: fix ogl blooper
3039 2002-09-05 Bradley Bell <btb@icculus.org>
3041 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3044 * include/strutil.h: need string.h for strcasecmp
3046 * include/rle.h: okay, maybe it needs to be this way
3048 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3050 * 2d/scalec.c: more stuff from d2src
3052 * 2d/rle.c: more stuff from d2src, formatting
3054 * 2d/font.c: useless cruft
3056 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3058 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3061 2002-09-04 Bradley Bell <btb@icculus.org>
3063 * include/grdef.h: fix compiler warnings
3065 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3067 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3070 * main/game.c: we want the mac ibitblt for everything but dos and
3073 * main/texmerge.c: these routines are in tmerge.c
3075 * main/credits.c: enable credits for mac and oem data
3077 * main/bm.c: use either exit.ham or exit.pofs
3079 * include/ibitblt.h: enable some more code from d2src
3081 * include/gr.h: enable mac ubitblt_double
3083 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3085 * include/grdef.h: moved some inline asm from linear.h
3087 * 2d/ibitblt.c: brought in line with original d2 version
3089 * 2d/bitblt.c: reverted to original d2 version of this file, then
3090 added d1x enhancements
3092 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3094 * 2d/linear.h: moved these back to their original locations
3097 * main/mveplay.c: close some memory holes, speed up palette loading
3099 * main/movie.c: added fullscreen toggle while playing movies
3101 * main/inferno.c: comment out -superhires help text (always on)
3103 * include/timer.h: added approx_fsec_to_usec macro
3105 * arch/sdl/joy.c: fix compiler warning
3107 2002-09-01 Bradley Bell <btb@icculus.org>
3109 * main/network.c: oops
3111 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3113 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3114 timer_get_fixed_seconds
3118 2002-08-31 Bradley Bell <btb@icculus.org>
3120 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3123 * main/multi.h: network endian stuff
3125 * 2d/font.c, include/gr.h: fast file i/o for font headers
3127 * arch/win32/arch_ip.cpp: unused file
3129 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3130 bigendian networking fixes
3132 * main/menu.c: make net menu more accurate, also make superhires
3135 * include/pstypes.h: better to have __pack__ all the time, I think.
3136 needed for networking, e.g.
3138 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3141 * arch/win32/Makefile.am: unused file
3145 2002-08-30 Bradley Bell <btb@icculus.org>
3147 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3149 * main/: newmenu.h, titles.c: formatting
3151 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3152 main/multi.h: networking works, finally
3154 * TODO: added TODO file
3156 * arch/linux/arch_ip.cpp: unused fine
3158 * README: network sorta working
3160 * main/: Makefile.am, multi.c, network.c, network.h: more
3163 * main/menu.c: load builtin mission correctly
3165 * main/inferno.c: documentation
3167 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3170 * main/Makefile.mveplay: don't need no more
3172 2002-08-29 Bradley Bell <btb@icculus.org>
3174 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3175 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3176 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3179 * include/ipx_drv.h: more network fixing
3181 * arch/linux/include/ipx_drv.h: more network fixing
3183 * include/ipx.h: formatting
3185 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3187 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3188 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3189 main/inferno.c: fixed networking fuck-up?
3191 * Makefile.am: moved mingw info to README
3193 * README, mingw32.txt: moved mingw info to README
3195 2002-08-27 Bradley Bell <btb@icculus.org>
3197 * utilities/mvlextract.c: allow specifying file to extract
3199 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3202 * utilities/hogextract.c: allow specifying file to extract
3204 * main/mission.c: Have to get mission_num _after_ promoting...
3206 * main/: gameseq.c, titles.c: beginning d1 briefing support
3208 * descent.msn: beginning d1 briefing support
3210 * main/: titles.c, titles.h: d1-style mission briefings
3212 * main/piggy.h: whitespace
3214 * main/movie.c: beginning robot movie support, fall back on lo/hi
3215 res if hi/lo not available
3217 * main/mission.c: added Builtin_mission_num for builtin mission,
3218 D1Hogdir, d1-style mission briefings
3220 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3223 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3224 (for d1 missions that need d1 data)
3226 * 2d/ibitblt.c: whitespace
3228 2002-08-26 Bradley Bell <btb@icculus.org>
3230 * utilities/mvlcreate.c: oops
3232 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3235 * utilities/hogextract.c: added [v]iew option
3237 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3239 * main/titles.c: fix writable string, disable DumbAdjust thing
3241 * main/polyobj.h: whitespace
3243 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3246 * main/movie.c: read movies from AltHogDir, other fixes
3248 * main/: mission.c, mission.h: fix bug w/mission filename
3250 * main/gameseq.c: comments
3252 * main/digi.h: whitespace n stuff
3254 * include/mve_audio.h: added audio flag macros
3256 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3261 2002-08-23 Bradley Bell <btb@icculus.org>
3263 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3266 * Makefile.am: remove d2demo.mn2
3268 * cfile/cfile.c, include/cfile.h: add cfile_size function
3270 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3271 eliminate need for .mn2 files for oem and demo
3273 2002-08-22 Bradley Bell <btb@icculus.org>
3275 * main/bm.c: fix for vertigo
3277 * main/menu.h: make OEM menu pcx available
3279 * 2d/rle.c: merge with original d2 file
3281 * Makefile.am, configure.ac: let mission files get installed by
3284 2002-08-17 Bradley Bell <btb@icculus.org>
3286 * configure.ac: make FAST_FILE_IO the default on little-endian
3289 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3291 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3294 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3296 * main/: game.c, menu.c, mission.c: promote builtin missions.
3298 2002-08-15 Bradley Bell <btb@icculus.org>
3300 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3301 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3303 * utilities/.cvsignore: added cvsignore
3305 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3308 * main/piggy.c: mac data file loading
3310 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3311 transparency and swap 0/255 correctly for mac data files
3313 2002-08-13 Bradley Bell <btb@icculus.org>
3315 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3316 to utilities to avoid conflict with c++ std lib <utility>
3318 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3319 txt2txb.c: moved utility to utilities to avoid conflict with c++
3322 * Makefile.am, configure.ac: add utilities
3324 2002-08-09 Bradley Bell <btb@icculus.org>
3326 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3329 2002-08-08 Bradley Bell <btb@icculus.org>
3331 * main/inferno.c: comments
3333 * main/: newmenu.c, songs.c: mac demo datafile support
3335 * installation.txt: update
3337 * main/gamesave.c: use lowercase for consistency
3339 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3340 models for other than d2demo
3342 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3344 * main/gamemine.c: formatting, better d1 texture conversion
3346 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3347 main/mission.h: recognize .msn mission files.
3349 2002-08-07 Bradley Bell <btb@icculus.org>
3351 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3352 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3353 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3354 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3355 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3356 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3359 2002-08-06 Bradley Bell <btb@icculus.org>
3361 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3363 * main/Makefile.am: formatting
3365 * 2d/font.c: make gr_remap_font just reload the whole thing
3367 * configure.ac: formatting
3369 * Makefile.am: added d2demo.mn2
3371 * d2demo.mn2: mission file for shareware
3373 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3374 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3376 * main/sounds.h: shareware stuff, whitespace
3378 * main/: polyobj.c, polyobj.h: more fast i/o macros
3380 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3383 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3384 endlevel stuff to non-shareware, allow movies/endlevel for
3387 * main/cntrlcen.c: typo
3389 * main/bm.h: use global Piggy_hamfile_version
3391 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3392 macros, use global Piggy_hamfile_version
3394 * main/Makefile.am: terrain and movie stuff always used now
3396 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3399 * main/: gamemine.c, gamesave.c: load DMB levels
3401 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3402 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3404 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3406 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3408 2002-08-04 Bradley Bell <btb@icculus.org>
3410 * main/inferno.c: shareware stuff, formatting
3412 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3414 * arch/sdl/gr.c: don't need to set mode in gr_init
3416 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3418 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3421 * Makefile.am, descent.mn2: added mission file for descent 1
3423 2002-08-02 Bradley Bell <btb@icculus.org>
3425 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3426 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3427 main/piggy.h, misc/error.c: junk
3429 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3430 render.h, scores.c, scores.h, terrain.c: shareware stuff
3432 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3433 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3434 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3435 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3436 main/weapon.c, main/weapon.h: fast i/o macros
3438 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3440 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3441 main/gamemine.h, main/gamesave.c: load d1 levels
3443 2002-07-30 Bradley Bell <btb@icculus.org>
3445 * configure.ac: oops
3447 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3450 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3451 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3452 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3453 main/piggy.c, main/titles.c: support shareware datafiles!
3455 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3456 piggy.c: SHAREWARE fixes
3458 2002-07-29 Bradley Bell <btb@icculus.org>
3460 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3461 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3462 misc/fileutil.c: Portability - OS X support
3464 2002-07-27 Bradley Bell <btb@icculus.org>
3466 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3467 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3468 segment.h: portability
3470 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3471 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3472 main/wall.h: portabilization
3474 * 2d/font.c, include/gr.h: portability
3476 2002-07-26 Bradley Bell <btb@icculus.org>
3478 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3480 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3482 * main/player.c: foo
3484 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3486 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3487 misc/fileutil.h: portable file i/o utils
3489 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3490 writable string anymore... / formatting
3492 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3493 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3494 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3495 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3496 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3497 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3498 portable-izing file loading routines
3500 2002-07-24 Bradley Bell <btb@icculus.org>
3502 * main/mveplay.c: correctly play files with 16bit uncompressed
3503 audio, mem checking, etc
3505 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3508 2002-07-23 Bradley Bell <btb@icculus.org>
3510 * misc/Makefile.am: unused file
3512 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3513 main/sounds.h: remove experimental nmovie stuff
3515 * main/movie.c: add some debugging output
3517 2002-07-22 Bradley Bell <btb@icculus.org>
3519 * main/: console.c, state.c: simplified header
3521 * main/movie.c: enable mveplay audio
3523 * main/old/movie.c: moved to main/
3525 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3526 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3527 main/mvelib.c, main/mveplay.c: initial movie support
3529 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3530 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3531 include/ogl_init.h, include/pstypes.h, main/console.c,
3532 main/state.c, mem/mem.c: OS X stuff
3534 * configure.ac: OS X and movie stuff
3536 2002-07-19 Bradley Bell <btb@icculus.org>
3538 * compilerdefs.txt: OSX defs
3540 2002-07-18 Bradley Bell <btb@icculus.org>
3542 * main/inferno.c: use simpler rcs tags
3544 * autogen.sh: keep Changelog in cvs (and use --accum)
3546 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3547 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3548 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3549 main/songs.c: changed cdrom->rbaudio
3551 * include/rbaudio.h: moved to /include
3553 2002-07-17 Bradley Bell <btb@icculus.org>
3555 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3556 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3557 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3558 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3559 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3560 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3561 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3562 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3563 3d/setup.c: use simpler rcs tags
3568 2002-07-17 Bradley Bell <btb@icculus.org>
3570 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3572 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3574 * debian/rules: don't need readme's
3576 * debian/rules: move d1x license to COPYING, license clarifications
3578 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3579 license to COPYING, license clarifications
3581 * debian/rules: fix debian docs
3583 * debian/rules: fix debian manpages
3585 * debian/d2x-sdl.menu: fix debian menu
3587 * debian/rules: link to undocumented man page for debs
3589 * Makefile.am, configure.ac, debian/control, debian/copyright,
3590 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3591 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3592 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3595 2002-07-16 Bradley Bell <btb@icculus.org>
3597 * debian/: rules, changelog.in: deb stuff
3599 * configure.ac: cleaner nasm detection
3601 * debian/: changelog.in, control, rules: deb stuff
3603 * README, installation.txt: typos, stuff
3605 * configure.ac: better #defines
3607 * configure.ac: whitespace
3609 * configure.ac: better documentation
3611 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3612 SDL_JOYSTICK not needed
3614 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3616 * configure.ac: need higher SDL for joystick
3618 * debian/: control, rules: deb stuff
3620 * arch/sdl/joy.c: old junk
3622 * Makefile.am, configure.ac: automake updates
3624 * main/: inferno.c, text.c: don't use althogdir on non-unix
3626 * configure.ac: more autoconf updates
3628 * misc/strutil.c: better strrev
3630 * main/inferno.c: need limits.h on mingw also
3632 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3635 2002-04-19 Bradley Bell <btb@icculus.org>
3637 * main/network.c: let hoard.ham be a cfile
3639 * main/text.c: better error message when hog not found
3643 2002-03-23 Bradley Bell <btb@icculus.org>
3645 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3646 arch/sdl/Makefile.am: Use SDL joystick automatically
3648 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3650 2002-03-05 Bradley Bell <btb@icculus.org>
3652 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3655 2002-02-23 Bradley Bell <btb@icculus.org>
3657 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3659 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3660 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3661 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3662 main/editor/Makefile.am: moved includes to include
3664 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3666 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3667 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3668 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3671 * main/game.c: disabled cockpit for OGL, formatting
3673 * 2d/ibitblt.c: formatting
3675 2002-02-16 Bradley Bell <btb@icculus.org>
3677 * include/oldsdl.h: check for older macros
3679 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3680 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3681 allow older sdl versions
3683 2002-02-15 Bradley Bell <btb@icculus.org>
3685 * main/: automap.c, automap.h, inferno.c: automap resolution now
3688 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3690 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3691 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3692 win32/include/key_arch.h: never mind - that would be pointless
3694 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3695 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3696 win32/include/key_arch.h: copied files from d1x
3698 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3699 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3701 * main/multipow.c: need conf.h
3703 * arch/win32/Makefile.am: new file
3705 * include/pstypes.h: added u_int16_t (needed in base_ip)
3707 * arch/win32/arch_ip.cpp: copied from d1x
3709 2002-02-14 Bradley Bell <btb@icculus.org>
3711 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3713 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3714 main/netlist.c: Added hotkeys to toggle fullscreen mode
3716 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3717 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3719 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3720 reorder.h: Lotsa networking stuff from d1x
3722 2002-02-13 Bradley Bell <btb@icculus.org>
3724 * include/gr.h, main/game.c: Fullscreen toggle stuff
3726 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3729 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3730 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3733 2002-02-11 Bradley Bell <btb@icculus.org>
3735 * main/bm.c: use portable loader if bigendian
3737 * include/pstypes.h: don't define bool for c++
3739 * include/cfile.h: extern AltHogDir stuff
3741 * include/byteswap.h: use WORDS_BIGENDIAN
3743 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3745 * main/vers_id.h: added D2X_IVER
3747 * misc/args.c: don't use d1x.ini
3749 * Makefile.am: rpm stuff
3751 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3754 2002-02-09 Bradley Bell <btb@icculus.org>
3756 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3758 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3760 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3763 2002-02-06 Bradley Bell <btb@icculus.org>
3765 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3766 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3767 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3769 * debian/: changelog.in, control, copyright, d2x-gl.files,
3770 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3774 2002-02-02 Bradley Bell <btb@icculus.org>
3776 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3778 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3779 Enabled RELEASE option
3781 2002-01-31 Bradley Bell <btb@icculus.org>
3783 * Makefile.am, configure.ac: specify prerequisite versions of
3784 autoconf and automake
3786 2002-01-29 Bradley Bell <btb@icculus.org>
3788 * main/mission.c: RCS header added
3790 * main/inferno.c: update copyright date
3792 * main/mission.c: allow missions to be in AltHogDir
3794 * configure.ac: Display results of configure
3796 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3799 2002-01-28 Bradley Bell <btb@icculus.org>
3801 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3802 Data files now go in DATADIR/games/d2x, user files now go in
3805 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3807 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3808 files now go in ~/.d2x
3810 2002-01-24 Bradley Bell <btb@icculus.org>
3812 * configure.ac: fix nasm not found error message
3814 2002-01-18 Bradley Bell <btb@icculus.org>
3816 * configure.in: getting rid of old configure.in
3818 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3819 main/movie.c: Movie playing kludgey stuff
3821 * misc/args.c: formatting
3823 * main/inferno.c: allow -h for help
3825 * include/error.h: don't die on int3, unless -debug given
3827 * mingw32.txt: more stuff
3829 2001-12-29 Bradley Bell <btb@icculus.org>
3831 * Makefile.am: Got rid of thinking.txt
3833 * main/inferno.c: document -nomovies option
3835 2001-12-28 Bradley Bell <btb@icculus.org>
3837 * main/titles.c: formatting, put some code into place for rendering
3838 of robots during briefings
3840 2001-12-27 Bradley Bell <btb@icculus.org>
3844 2001-12-23 Craig Hadady <chadady@iglou.com>
3846 * 2d/rle.c: fixed bug in dummy array.
3848 2001-12-03 Bradley Bell <btb@icculus.org>
3850 * arch/sdl/init.c: fix formatting
3852 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3853 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3854 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3855 and sdl joystick stuff
3857 2001-11-30 Bradley Bell <btb@icculus.org>
3859 * thinking.txt: not needed
3861 2001-11-27 Bradley Bell <btb@icculus.org>
3863 * cygconf, mingw32.txt: use sdl from source on cygwin
3865 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3866 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3867 SDL_CFLAGS to CFLAGS
3869 2001-11-27 Bradley Bell <btb@icculus.org>
3873 2001-11-14 Bradley Bell <btb@icculus.org>
3875 * texmap/scanline.c: use optimization flags as texmap default
3877 * NEWS: mouse wheel, etc
3879 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3880 wheel to emulate 3rd axis
3882 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3884 * include/error.h: kludge to ungrab mouse when we hit an int3
3886 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3887 __ENV_MSDOS__ to __MSDOS__
3889 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3892 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3895 * arch/sdl/digi.c: implemented digi_set_volume
3897 * include/grdef.h, main/config.c, misc/d_io.c: change
3898 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3900 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3901 main/piggy.c: use MAKE_SIG
3903 * installation.txt: update
3905 * configure.ac: new file
3907 * arch/sdl/joydefs.c: #include pstypes.h
3909 * arch/sdl/init.c: SDL joystick stuff
3911 * acconfig.h: adjust MINGW defines
3913 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3914 controls menu now works
3916 2001-11-13 Bradley Bell <btb@icculus.org>
3918 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3921 * Makefile.am: New file
3923 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3926 * compilerdefs.txt: New file
3928 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3930 2001-11-12 Bradley Bell <btb@icculus.org>
3932 * main/playsave.c: load player files regardless of byte order of
3935 2001-11-11 Bradley Bell <btb@icculus.org>
3937 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3940 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3942 * NEWS: GL savegame thumbnails
3944 * acconfig.h, configure.in: make option for NMOVIES, default to off
3946 2001-11-09 Bradley Bell <btb@icculus.org>
3948 * main/state.c: Enabled savegame thumbnails under OpenGL
3950 * unused/pa_null/pa_enabl.h: remove duplicate header
3952 * misc/args.c: use d2x.ini for option file
3954 * mem/mem.c: Move mem_realloc inside the ifdef
3956 * main/menu.c: fix 640x400 menu text
3958 * main/inferno.c: added documentation
3960 * main/endlevel.c: fix warnings
3962 * arch/ogl/gr.c: Get rid of gl spew
3964 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3966 * acconfig.h: Define __SDL__ for mingw
3968 2001-11-08 Bradley Bell <btb@icculus.org>
3970 * 2d/font.c: free OGL font data when rereading
3972 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3973 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3974 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3975 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3976 main/weapon.h: Enabled shareware build, endlevel flythrough
3979 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3980 of use for shareware build
3982 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3985 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3987 2001-11-05 Bradley Bell <btb@icculus.org>
3989 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3992 * include/3d.h: Add comment
3994 2001-11-04 Bradley Bell <btb@icculus.org>
3996 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3999 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4002 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4004 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4005 main/hudmsg.h: Enable d1x-style hud_message
4007 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4009 * 2d/font.c: re-init ogl fonts after remapping colors.
4011 2001-11-02 Bradley Bell <btb@icculus.org>
4013 * misc/Makefile.am: remove byteswap.h (duplicate header)
4015 * 2d/font.c: fixed gr_remap_font, minor stuff
4017 * configure.in: take out -O2 if doing debug build
4019 * main/bm.c: formatting
4021 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4023 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4024 macros, get rid of functions
4026 2001-11-01 Bradley Bell <btb@icculus.org>
4028 * misc/byteswap.h: removed duplicate header
4030 2001-10-31 Bradley Bell <btb@icculus.org>
4032 * NEWS, main/automap.c: automap works in opengl
4034 * NEWS, configure.in: Added news
4036 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4038 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4040 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4041 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4042 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4044 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4046 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4048 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4049 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4051 2001-10-27 Bradley Bell <btb@icculus.org>
4053 * main/inferno.c: added some documentation
4055 2001-10-25 Bradley Bell <btb@icculus.org>
4057 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4060 * Makefile.am, configure.in, arch/Makefile.am,
4061 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4062 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4063 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4064 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4065 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4066 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4067 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4068 it's ugly, but It'll be easier to sync with d1x.
4070 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4071 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4072 main/editor/Makefile.am: attempt at support for editor, makefile
4075 * misc/d_delay.c: formatting fix
4077 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4078 tmappent.S, tmapppro.S: adding support for runtime selection of
4081 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4082 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4083 including multi.h and network.h, fix backslashes, fix compiler
4086 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4087 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4088 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4089 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4090 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4091 including multi.h and network.h, fix backslashes
4093 * include/pstypes.h: added typedef for u_int64_t on mingw
4095 * include/3d.h: added prototype for g3_uninit_polygon_model
4097 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4099 2001-10-24 Bradley Bell <btb@icculus.org>
4101 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4102 arch subdirs, as in d1x.
4104 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4105 earlier style until i understand automake 1.5 better. remove input
4108 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4109 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4110 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4111 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4112 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4113 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4114 Moved input stuff to arch subdirs, as in d1x.
4116 * NEWS, configure.in: blah blah
4118 2001-10-23 Bradley Bell <btb@icculus.org>
4120 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4122 * texmap/tmapppro.S: no need for #include <conf.h> here
4124 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4127 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4128 file. RCS header added
4130 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4131 #ifdef'ing out the whole file. RCS header added
4133 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4134 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4135 fixes. Now works with automake 1.5 and autoconf 2.52.
4136 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4137 mingw (-grabmouse now works on win32).
4139 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4140 These don't belong in cvs
4144 2001-10-20 Bradley Bell <btb@icculus.org>
4146 * 2d/font.c: Don't free unused variables...
4148 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4151 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4152 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4153 main/Makefile.am: make dist more sensible
4155 * Makefile.am: Kludge for linking on mingw
4157 2001-10-19 Bradley Bell <btb@icculus.org>
4159 * Makefile.am, configure.in, arch/win32/Makefile.am,
4160 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4162 * include/ipx_drv.h: Check for __MINGW32__
4164 * include/i86.h: Imported from d1x
4166 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4168 * arch/dos/modex.asm: Fixed %include
4170 * main/console.c: RCS headers added
4172 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4175 * Makefile.am, main/Makefile.am: Moved final link to top-level
4176 directory instead of main/
4178 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4179 __ENV_LINUX__ to __linux__
4181 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4182 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4183 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4184 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4185 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4186 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4187 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4188 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4189 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4190 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4193 * configure.in: add --enable-xploader, support arch/linux subdir,
4196 * main/inferno.c: conditionalize conf.h
4198 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4200 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4201 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4202 misc/fileutil.h: Partial application of linux/alpha patch.
4204 2001-10-19 Bradley Bell <btb@icculus.org>
4206 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4207 networking in line with d1x, moved some arch/linux_* stuff to
4210 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4211 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4212 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4213 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4216 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4217 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4218 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4219 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4220 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4221 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4222 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4223 linux/include/ukali.h: Brought linux networking in line with d1x,
4224 moved some arch/linux_* stuff to arch/linux/*
4226 * include/ipx_drv.h: Imported from d1x
4228 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4230 * main/ipx_drv.c: Imported from d1x
4232 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4233 main/network.h, main/Makefile.am: Trying to get network working on
4236 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4237 main/Makefile.am: build fixes
4239 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4240 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4241 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4242 starting to get net working.
4244 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4245 conditionalized min,max macros
4247 2001-10-18 Bradley Bell <btb@icculus.org>
4249 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4250 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4251 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4252 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4255 * 2d/2dsline.c: RCS headers added/changed
4257 * configure.in: fix NASMFLAGS bug
4259 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4262 2001-10-17 Bradley Bell <btb@icculus.org>
4264 * NEWS: Fixed the invulnerable robots bug!
4266 * main/collide.c: Fixed the invulnerable robots bug!
4268 2001-10-14 Bradley Bell <btb@icculus.org>
4270 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4273 2001-10-13 Bradley Bell <btb@icculus.org>
4275 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4276 arch/Makefile.am, arch/dos/Makefile.am,
4277 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4278 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4279 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4280 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4281 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4282 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4283 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4284 arch/win32/include/Makefile.am, iff/Makefile.am,
4285 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4286 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4287 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4288 unused/bios/Makefile.am, unused/lib/Makefile.am,
4289 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4290 unused/ui/Makefile.am, unused/vga/Makefile.am,
4291 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4292 automake stuff from "inert" subdirs. And there was much rejoicing.
4294 * Makefile.am, NEWS, configure.in: Stuff
4296 * ChangeLog: removing auto-generated file
4298 * cygconf: Added instructions for mingw32 build
4300 * Makefile.am: renamed INSTALL to installation.txt
4302 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4304 * mingw32.txt: Added instructions for mingw32 build
4306 * configure.in: Enable assembly under mingw32
4308 2001-10-12 Bradley Bell <btb@icculus.org>
4310 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4312 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4313 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4314 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4315 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4316 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4317 to __DJGPP__, since it's built-in.
4319 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4321 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4322 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4326 2001-10-12 Bradley Bell <btb@icculus.org>
4328 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4330 * Makefile.am: make sure cygconf gets archived
4332 * configure.in: Increment version number in preparation for release
4334 * configure.in: Fix detection of opengl
4336 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4337 cygconf, arch/Makefile.am, arch/include/joy.h,
4338 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4339 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4340 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4341 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4342 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4343 Vastly improved compilability.
4345 2001-10-11 Bradley Bell <btb@icculus.org>
4347 * Makefile.am: Added macros/sdl.m4
4349 * autogen.sh: Added macros/sdl.m4
4351 2001-10-09 Bradley Bell <btb@icculus.org>
4353 * main/vers_id.h: Added DESCENT_VERSION constant
4355 * main/inferno.c: Added command-line help.
4357 * include/ogl_init.h: opengl improvments (following d1x changes)
4359 2001-10-07 Bradley Bell <btb@icculus.org>
4361 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4362 arch/ogl/Makefile.am: Remove duplicate headers.
4364 2001-08-02 Thimo Neubauer <thimo@debian.org>
4366 * mem/mem.c: totally crippled the memory manager because it does
4367 not make sense for non-DOS-systems and it would have been too
4368 complicated to get it 64bit clean
4370 2001-06-19 Bradley Bell <btb@icculus.org>
4372 * cvshowto.txt: updated anonymous password
4374 2001-02-08 Bradley Bell <btb@icculus.org>
4376 * COPYING, license.txt: Added d1x license
4378 2001-02-01 Bradley Bell <btb@icculus.org>
4380 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4382 2001-01-31 Bradley Bell <btb@icculus.org>
4384 * configure.in, arch/include/mouse.h, include/pstypes.h,
4385 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4387 * main/polyobj.c: fix typo
4389 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4390 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4391 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4392 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4393 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4394 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4395 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4396 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4397 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4398 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4399 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4400 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4401 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4402 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4403 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4404 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4405 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4406 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4407 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4408 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4409 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4410 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4411 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4412 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4413 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4414 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4417 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4418 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4419 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4420 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4423 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4426 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4427 cross-compiling, and cygwin fixes
4429 2001-01-30 Bradley Bell <btb@icculus.org>
4431 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4432 include/pstypes.h, include/strutil.h, main/Makefile.am,
4433 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4434 needs --without-assembler and --without-network to compile
4436 2001-01-29 Bradley Bell <btb@icculus.org>
4438 * configure.in, main/Makefile.am: Fixes to build system
4440 * main/kconfig.c: fix for non-linux joysticks
4442 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4443 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4444 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4445 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4446 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4447 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4448 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4449 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4450 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4451 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4453 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4454 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4455 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4456 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4457 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4458 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4461 * arch/dos/include/joy.h, arch/dos/include/key.h,
4462 arch/dos/include/mouse.h: Unified input headers.
4464 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4466 2001-01-28 Bradley Bell <btb@icculus.org>
4468 * conf.h.in, configure.in, arch/Makefile.am,
4469 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4470 arch/include/key.h, main/Makefile.am: More header unification...
4472 * main/newdemo.c: Added <ctype.h>
4474 * arch/include/event.h, arch/include/joy.h: unified input headers.
4476 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4477 OpenGL now uses SDL-GL instead of gii
4479 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4481 2001-01-25 Bradley Bell <btb@icculus.org>
4483 * autogen.sh: use "set -e" so execution stops if something goes
4486 2001-01-24 Bradley Bell <btb@icculus.org>
4490 * Makefile.am: Add ChangeLog to dist
4494 2001-01-24 Bradley Bell <btb@icculus.org>
4496 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4498 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4499 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4502 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4503 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4504 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4505 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4506 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4507 arch/Makefile.am, arch/dos/Makefile.am,
4508 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4509 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4510 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4511 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4512 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4513 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4514 unused/Makefile.am, unused/bios/Makefile.am,
4515 unused/lib/Makefile.am, unused/novga/Makefile.am,
4516 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4517 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4518 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4519 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4520 make dist, VPATH builds, ...
4522 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4523 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4524 arch/dos/Makefile.in, arch/linux/Makefile.in,
4525 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4526 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4527 misc/Makefile.in, texmap/Makefile.in: cruft removal
4529 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4532 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4534 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4536 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4539 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4540 added -grabmouse option
4542 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4543 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4544 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4545 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4546 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4547 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4548 main/songs.c, misc/args.c: changed args_find to FindArg
4550 2001-01-22 Bradley Bell <btb@icculus.org>
4552 * configure, main/Makefile.am, main/Makefile.in: configuration
4555 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4556 fix compiler warnings w/opengl
4558 * include/console.h: ggi support
4560 * arch/linux_init.c: svgalib support
4562 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4563 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4564 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4565 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4566 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4567 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4570 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4572 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4573 main/render.c: fix warnings and enable NDEBUG *
4574 arch/svgalib_init.c: svgalib support
4576 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4578 * main/kconfig.c: joystick support
4580 2001-01-21 Bradley Bell <btb@icculus.org>
4582 * cvshowto.txt: new file, taken from d1x webpage
4584 * AUTHORS, README: Taking over as maintainer of d2x
4586 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4588 2001-01-20 Bradley Bell <btb@icculus.org>
4590 * configure, configure.in: Turned -Werror back off by default
4592 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4593 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4594 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4595 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4596 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4597 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4598 main/laser.c, main/multi.c, main/network.c, main/network.h,
4599 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4600 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4601 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4602 warnings, for non-OpenGL on linux, anyway...
4604 2001-01-19 Bradley Bell <btb@icculus.org>
4606 * copying: remove duplicate file
4608 * Import of d2x-0.0.9-pre1
4610 * Import of d2x-0.0.8