1 2005-01-23 Jason Owen <shannara256@yahoo.com>
3 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
4 may crash printf if the list of extensions is huge
6 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
9 only on last level of built-in mission.
10 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
12 * change cfopen to use buffers (speeding it up), and use cfopen instead of PHYSFS_openRead/PHYSFS_openWrite where appropriate
14 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
17 fix bug #1676 (filling up of OLG texture list)
19 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
21 * main/state.c: fix problems with copying/deleting save files
23 * main/automap.c: make automap fonts transparent.
25 2005-01-07 Bradley Bell <btb@icculus.org>
27 * main/menu.c: In Load Level, if there is no current mission,
30 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
32 * main/gameseq.c: Free polymodel data before reloading ham file.
34 * arch/ogl/gr.c: Implement fading in ogl_urect()
36 * main/gauges.c: Draw ship before shields in HUD.
38 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
40 * main/editor/centers.c: Use both ints with the robot producer
43 2004-12-23 Bradley Bell <btb@icculus.org>
45 * main/editor/centers.c, main/editor/editor.h,
46 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
47 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
48 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
51 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
53 * main/bmread.c: don't duplicate the period in the filename
55 * main/dumpmine.c: Add function prototypes to remove warnings
57 * main/dumpmine.c, ui/window.c: Specify that two functions return
60 * main/editor/autosave.c, main/editor/curves.c,
61 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
62 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
65 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
67 * main/editor/eobject.c, main/editor/kgame.c,
68 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
69 extra two parameters to get_seg_masks.
71 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
72 structs for mine saving functions
74 * main/inferno.c: Use PhysicsFS for making the hoard ham.
76 * main/bmread.c: add missing includes
78 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
80 * main/dumpmine.c: Fix type mismatches
82 2004-12-19 Bradley Bell <btb@icculus.org>
84 * ui/Makefile.am: fix ui Makefile.am
86 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
87 removeext, use it in ds_load instead of splitpath
89 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * include/u_mem.h: prototype for strdup with MPW
93 * main/laser.c: abort weapon fire if unable to create object
95 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
96 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
97 unused/ui/icon.c: replace byte with sbyte
99 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
100 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
101 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
102 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
103 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
104 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
105 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
106 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
107 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
108 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
109 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
110 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
111 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
112 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
113 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
116 * ui/Makefile.am: added Makefile.am for ui
118 * main/editor/Makefile.am, main/editor/autosave.c,
119 main/editor/centers.c, main/editor/centers.h,
120 main/editor/curves.c, main/editor/eglobal.c,
121 main/editor/ehostage.c, main/editor/ehostage.h,
122 main/editor/elight.c, main/editor/eobject.c,
123 main/editor/eobject.h, main/editor/eswitch.c,
124 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
125 main/editor/group.c, main/editor/info.c, main/editor/info.h,
126 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
127 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
128 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
129 main/editor/ksegsel.c, main/editor/ksegsize.c,
130 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
131 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
132 main/editor/medlisp.h, main/editor/medmisc.c,
133 main/editor/medmisc.h, main/editor/medrobot.c,
134 main/editor/medrobot.h, main/editor/medsel.c,
135 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
136 main/editor/objpage.c, main/editor/objpage.h,
137 main/editor/seguvs.c, main/editor/texpage.c,
138 main/editor/texture.c: imported missing editor files from d1x
140 * main/Makefile.am: build dumpmine.c for editor
142 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
143 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
144 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
145 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
146 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
148 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
149 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
150 main/editor/eglobal.c, main/editor/ehostage.c,
151 main/editor/ehostage.h, main/editor/elight.c,
152 main/editor/eobject.c, main/editor/eobject.h,
153 main/editor/eswitch.c, main/editor/eswitch.h,
154 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
155 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
156 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
157 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
158 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
159 main/editor/ksegsel.c, main/editor/ksegsize.c,
160 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
161 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
162 main/editor/meddraw.h, main/editor/medlisp.h,
163 main/editor/medmisc.c, main/editor/medmisc.h,
164 main/editor/medrobot.c, main/editor/medrobot.h,
165 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
166 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
167 main/editor/objpage.h, main/editor/segment.c,
168 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
169 main/editor/texpage.h, main/editor/texture.c: Move old logs to
172 * main/editor/autosave.c main/editor/centers.c
173 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
174 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
175 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
176 main/editor/fixseg.c main/editor/func.c main/editor/group.c
177 main/editor/info.c main/editor/info.h main/editor/kbuild.c
178 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
179 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
180 main/editor/ksegmove.c main/editor/ksegsel.c
181 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
182 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
183 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
184 main/editor/medmisc.h main/editor/medrobot.c
185 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
186 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
187 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
188 main/editor/texpage.h main/editor/texture.c ui/barbox.c
189 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
190 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
191 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
192 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
193 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
194 conf.h in new editor files
196 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * main/state.c: open autosave file for writing, not reading
200 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
201 main/state.c, main/state.h: added fast save
203 * main/gameseq.c, main/inferno.c: force gr_update() so screens
204 always show in OpenGL
206 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
208 * misc/strutil.c: Implement strdup for MPW
210 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
213 * misc/strutil.c: fix MPW compiler errors
215 * main/mission.c, main/mission.h: allocate mission filenames
218 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
220 * 2d/font.c: Initialise the dataptr member correctly.
222 * include/mono.h: Print only mildly interesting messages to
223 stderr.txt. (revert earlier carbon changes)
225 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * include/physfsx.h: getRealPath uses the write directory if it
228 can't get the real directory
230 * D2X.make: remove misc/d_io.c
232 2004-12-03 Bradley Bell <btb@icculus.org>
234 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
235 pathname, ensure correct translation of path separators
237 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * misc/strutil.c: fix stricmp and strnicmp
241 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
244 2004-12-02 Bradley Bell <btb@icculus.org>
246 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
247 I couldn't figure out why the previous code kept segfaulting under
250 * main/kconfig.c: disable call to reset_cockpit() which was
251 causing the "letterbox" bug
253 * main/inferno.c: don't die if title screens not found
255 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
257 * configure.ac: require PhysicsFS header and library
259 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
263 * D2X.make: fix build on Carbon by adding digiobj.c
265 * main/mission.c: set builtin_hogsize for non-built-in missions
267 * main/mission.c: pass individual mission around instead of whole list
269 * main/mission.c: remove mission list from global memory
271 2004-12-02 Bradley Bell <btb@icculus.org>
273 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
274 path separator gets added to hogdir
276 2004-12-01 Bradley Bell <btb@icculus.org>
278 * README, configure.ac, VisualC/d2x/d2x.dsp,
279 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
280 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
281 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
282 uses dynamic opengl loading
284 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * arch/ogl/gr.c: make write_bmp use PhysicsFS
288 * include/args.h, misc/args.c: new AppendArgs function. This
289 separates the copying of the arguments passed to main() from the
290 reading of the arguments file
292 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
293 the flexible cfgets, Fix compiling issues in MPW.
295 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
296 reading into an int, so it's removed completely. PHYSFSX_getc was
297 removed, because it's only use in misc/strio.c was removed. Put
298 in PHYSFSX_getRealPath, which recognises platform-specific
299 separators and doesn't use snprintf (MPW doesn't have it). MPW
302 * main/inferno.c: Remove use of open_movie_file. Read the
303 arguments file from the base directory, if there is one. Set up
304 D2X's write directory, including replacing any tilde at the start
305 of the path (if there is one) with the string returned by
306 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
307 default is still ~/.d2x. Check if the write directory has to be
308 created. Read the arguments file in this write directory if there
309 is one. If there's still no write directory, set it to the base
310 directory. Won't set it to the current directory if this fails,
311 because of the issue of which character to use for which platform.
313 * main/playsave.c: Use PHYSFS_readSLE32 instead of
314 PHYSFS_readULE32 due to compiling issues in MPW. Use
315 cfile_read_short instead of PHYSFS_readULE16 because of both
316 compiling and endian issues. cfile_read_byte instead of
317 PHYSFSX_readU8. Write a dummy structure instead of seeking when
318 NETWORK isn't defined
320 * D2X.make: Don't compile cfile.c on Mac OS 9.
322 * README: add PhysicsFS to the required 'tools' in README, and
323 instructions for building in MPW.
325 * include/cfile.h: Make cfopen into an inline, where a read buffer
326 is set up. This speeds up loading significantly.
328 2004-12-01 Bradley Bell <btb@icculus.org>
330 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
331 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
334 * main/newmenu.c: fix player file deletion
336 * include/physfsx.h: fix statfs includes for OS X
338 * main/inferno.c, main/network.c: misc physfs conversions
340 * arch/linux/Makefile.am, arch/linux/findfile.c,
341 arch/win32/Makefile.am, arch/win32/findfile.c,
342 include/findfile.h, main/kludge.c, main/mission.c,
343 main/newmenu.c, main/piggy.c: get rid of findfile stuff
345 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
348 * main/state.c: improve savegame load/save
350 * main/movie.c: make -nomovies friendlier
352 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
354 * include/d_io.h, include/physfsx.h, main/inferno.c,
355 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
358 * main/scores.c: use physfs for scores file
360 * main/playsave.c: improve player loading
362 * main/movie.c: improve movie loading
364 * main/mission.c: improve mission loading
366 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
367 main/state.c: use physfs for savegames
369 * README: minor update
371 * main/newdemo.c: use physfs for demos
373 * include/physfsx.h: added PHYSFSX_rename function
375 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
376 physfs/rwops, add libmve callbacks
378 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
379 added physfsrwops stuff
381 * include/cfile.h: added cfile_close wrapper
383 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
386 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
389 * main/config.c: use physfs to read config file
391 * include/physfsx.h: added gets and puts functions
393 * include/cfile.h: correct seek return value
395 * main/config.c, main/playsave.c: use physfs to write
398 * include/physfsx.h: added my physfs extensions
400 * main/inferno.c: physfs initialization stuff
402 * configure.ac: add check for physfs lib
404 * include/cfile.h: made cfile into a wrapper for physfs
406 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
407 disabled althogdir stuff (shouldn't be needed w/physfs)
409 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
410 configure.ac: drop cfile stuff
412 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * D2X.make: Don't use D2XFolder, because the userdir can now be
415 specified in Mac OS 9. Putting it in the source code folder is
416 more convenient. Turn debugging on. Don't compile old files,
417 compile new ones. Add the PhysicsFS library.
419 * iff/iff.c: Get rid of MIN redefinition.
421 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
422 MPW doesn't like switches of long longs
424 2004-11-30 Bradley Bell <btb@icculus.org>
426 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
427 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
428 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
429 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
430 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
431 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
432 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
434 2004-11-28 Bradley Bell <btb@icculus.org>
436 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
438 * arch/sdl/digi.c: use d2src system for persistent sounds
440 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
443 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
444 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
445 ripped object stuff out of digi.c, now using digiobj.c. get rid of
446 a bunch of kludges, sound should be more true to original game now
448 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
451 2004-11-27 Bradley Bell <btb@icculus.org>
453 * main/text.c, main/text.h, main/titles.c: added function to
454 properly decode multi-line strings
456 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
457 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
460 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
462 * main/inferno.c: enable logo screens for shareware/oem
464 2004-11-26 Bradley Bell <btb@icculus.org>
466 * main/mission.c, main/titles.c: fix d1 briefing glitches
468 * main/game.c: free up cpu by not calling timer_delay so many
469 times (fixes Bug 2034)
471 * main/gameseq.c: enable briefing screens for mac shareware
473 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
474 doesn't care if it draws offscreen, I guess)
476 * main/credits.c: reduce flickering in credits w/opengl
478 2004-11-25 Bradley Bell <btb@icculus.org>
480 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
481 garbage on windows for some reason.
483 * 2d/font.c: fixed opengl menu font bug, caused by doing
484 arithmetic on signed chars.
486 2004-11-23 Bradley Bell <btb@icculus.org>
488 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
490 2004-11-22 Bradley Bell <btb@icculus.org>
492 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
493 arch/linux/joystick.c, arch/linux/include/joystick.h,
494 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
495 arch use global variable joy_num_axes
497 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
499 * main/gamemine.c, main/piggy.c: compile again on older C compilers
501 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
503 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
504 Vertigo) missions, load add-on ham file at every load, not only the 1st
506 * main/bm.ch: fix bug where loading a hxm would affect other levels too
508 * main/fireball.c: don't Int3() every time explosions don't look best
510 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
512 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
514 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
516 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
518 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
520 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
522 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
523 shareware version of descent.hog. This is not yet bug-free
525 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
527 * main/network.c: fix crash introduced with previous change
529 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
532 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
533 make mission structre memory allocated
535 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
537 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
538 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
539 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
540 delete file compbit.h, move functionality to text.c, modify all
541 previous users of compbit.h to use existing function in text.h
543 * main/inferno.c: remove warning created by the fix for the cfgets
546 * main/bmread.c: add comment
548 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * cfile/cfile.c: declare variable on top of block
552 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
553 main/multi.h, main/network.c: move mission list handling functionality
554 to mission.c, remove unnecessary load_mission calls in menu.c
556 * main/game.c: remove unnecessary build_mission_list call
558 * main/mission.c, main/mission.h: correct comments about anarchy-only
560 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
561 remove explicit uses of mission list
563 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
565 * libmve/mveplay.c: make it compile on Cygwin
567 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * main/config.c: fix bug uncovered by having fgets cut off ending \n
571 * main/text.c: fix crash on Mac OS X, probably fix bug 738
573 * include/mono.h: add mprintf support for carbon (Mac OS 9)
575 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
577 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
578 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
579 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
580 information about the current mission, for easier code refactorisation.
582 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
584 * main/gamemine.c, main/piggy.c: fix bug 1675:
585 use better d2 textures if d1 hog is present but not loadable
587 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
589 * cfile/cfile.c: simplify, reduce number of global vars
591 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * main/gameseg.c: fix bugfix of 2004-05-15
595 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
597 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
599 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
600 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
601 cfgets now always copies the terminating character to the dest buffer.
602 This fixes a bug that occured when reading cmd line args from d2x.ini
604 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
606 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
607 move more old change logs into ChangeLog-old
609 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
610 and Martin Schaffner <maschaffner@gmx.ch>
612 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
613 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
614 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
615 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
616 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
617 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
618 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
619 arch/include/joy.h, arch/win32/include/key.h
620 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
621 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
622 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
623 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
624 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
625 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
626 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
627 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
628 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
629 main/config.c, main/config.h, main/controls.c, main/controls.h
630 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
631 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
632 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
633 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
634 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
635 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
636 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
637 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
638 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
639 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
640 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
641 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
642 main/mission.c, main/mission.h, main/modem.h, main/morph.c
643 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
644 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
645 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
646 main/paging.c, main/paging.h, main/physics.c, main/physics.h
647 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
648 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
649 main/powerup.h, main/render.c, main/render.h, main/robot.c
650 main/robot.h, main/scores.c, main/scores.h, main/screens.h
651 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
652 main/songs.c, main/songs.h, main/sounds.h, main/state.c
653 main/state.h, main/switch.c, main/switch.h, main/terrain.c
654 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
655 main/text.h, main/textures.h, main/titles.c, main/titles.h
656 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
657 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
658 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
659 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
660 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
661 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
663 move old per-file change logs into new file ChangeLog-old
665 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
667 * arch/ogl/ogl.c: enable -gl_mipmap switch
669 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
671 * arch/carbon/descent.r: swap min and max size to correct places
673 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
675 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
677 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
679 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
681 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
684 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
686 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
687 link) on MPW on Mac OS 9 (carbon)
689 * include/mono.h: disable mprintf on carbon to avoid significant bloat
691 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
693 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
697 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
699 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
701 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
704 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
705 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
706 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
707 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
709 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
710 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
711 new files for supporting compilation with MPW for carbon (Mac OS 9)
713 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
715 * main/playsave.c: do not seek while writing, carbon does not like it
717 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
719 * cfile/cfile.c: use portable ffilelength in cfile_size
721 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
722 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
723 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
724 unsigned and signed char, MPW does not like these
726 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
731 2004-06-01 Bradley Bell <btb@icculus.org>
733 * libmve/mve_main.c: cast malloc function pointer
735 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
736 target to XCode project
738 2004-05-31 Bradley Bell <btb@icculus.org>
740 * include/pstypes.h: fix accidental solaris breakage
742 * main/object.c: fix crash caused by death-cam code
744 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
745 XCode project simplifications, network enabled
747 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
748 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
750 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
753 * English.lproj/InfoPlist.strings, d2x-Info.plist,
754 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
755 d2x.xcode/project.pbxproj: added XCode project files
757 2004-05-22 Bradley Bell <btb@icculus.org>
759 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
762 * rpm/d2x.spec.in: Changed descriptions
764 2004-05-22 Matthew Mueller <donut@dakotacom.net>
766 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
769 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
771 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
772 the win32 code (d1x r1.8, key_arch.c r1.2)
774 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
775 use 32bpp screen mode by default, add option to use 16bpp (d1x
778 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
779 replacement texture paletted->rgb conversion alpha problem (d1x
782 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
783 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
784 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
787 * arch/ogl/gr.c, include/loadgl.h: fix win32
788 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
790 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
791 include/ogl_init.h, main/render.c: opengl hardware
792 super-transparency support using GL_NV_register_combiners (d1x
793 r1.38, r1.41, r1.6, r1.26, r1.7)
795 2004-05-22 Bradley Bell <btb@icculus.org>
797 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
800 2004-05-22 Matthew Mueller <donut@dakotacom.net>
802 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
803 include/ogl_init.h: use GL_RGB for non-transparent textures, and
804 fix fonts not having transparent flag set (wouldn't get paletted)
805 (d1x r1.15, r1.37, r1.40, r1.25)
807 * arch/ogl/ogl.c: don't try to use paletted textures with
808 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
810 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
811 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
814 * 2d/font.c: memset ogl font bitmap data since the copy function
815 leaves some (unused) parts uninitialized, which aggravates
818 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
819 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
822 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
823 screenshots if the entire thing wasn't written in one call to
826 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
827 info not being updated on win32 (d1x r1.11)
829 * arch/win32/digi.c: remove some redundancy by not needing to do
830 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
831 clean up some indenting of DS_release_slot calls. And make
832 DS_release_slot return 1 when a sound is already not playing, in
833 addition to when a sound was killed. (d1x r1.10)
835 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
836 linux version (d1x r1.5)
838 * main/kconfig.c: make next axis config key skip currently
839 allocated axes (d1x r1.11)
841 2004-05-22 David Cleaver <wraithx@morpheus.net>
843 * main/kconfig.c: joy configuration next axis key from WraithX
846 2004-05-22 Bradley Bell <btb@icculus.org>
848 * main/game.c, main/inferno.c: typo
850 2004-05-21 Matthew Mueller <donut@dakotacom.net>
852 * main/game.c, main/game.h, main/inferno.c: make rear view
853 leave_time variable with -rearviewleavetime argument (d1x r1.25,
856 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
858 * main/inferno.c: change -udp documentation to d2x behaviour
860 2004-05-21 Bradley Bell <btb@icculus.org>
862 * include/gr.h: added missing define for menu fullscreen toggle
864 2004-05-21 Matthew Mueller <donut@dakotacom.net>
866 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
867 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
869 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
871 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
872 arch/linux/include/joystick.h: patch from Steven Mueller for using
873 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
875 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
877 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
878 main/physics.c, main/render.c, main/wall.c: file-line for segfault
879 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
881 * arch/win32/digi.c: digisound fixes (d1x r1.7)
883 2004-05-21 Bradley Bell <btb@icculus.org>
885 * main/inferno.c: added -udp documentation from d1x
887 2004-05-20 Bradley Bell <btb@icculus.org>
889 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
891 2004-05-20 David Cleaver <wraithx@morpheus.net>
893 * main/controls.c, main/gamecntl.c, main/kconfig.c,
894 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
895 game.c r1.21, r1.6, r1.4, r1.3)
897 2004-05-20 Bradley Bell <btb@icculus.org>
899 * main/inferno.c: document -ihaveabrokenmouse
901 2004-05-20 Matthew Mueller <donut@dakotacom.net>
903 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
905 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
907 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
908 mouse driver problems (d1x r1.2, r1.2)
910 2004-05-20 Matthew Mueller <donut@dakotacom.net>
912 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
913 join list score crash (d1x r1.8)
915 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
917 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
918 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
921 2004-05-20 Bradley Bell <btb@icculus.org>
923 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
925 * main/inferno.c: integrated some niceautomap stuff from d1x
927 2004-05-20 Matthew Mueller <donut@dakotacom.net>
929 * arch/win32/joyhh.c: fixed the config bug where it'd always put
930 in some weird axis (d1x r1.3)
932 * arch/win32/init.c: set win32 icon to icon from resource file
935 * arch/win32/key.c: win32: fixed space key not working in messages
938 2004-05-20 Bradley Bell <btb@icculus.org>
940 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
943 2004-05-20 Matthew Mueller <donut@dakotacom.net>
945 * main/inferno.c: document -gl_refresh (d1x r1.20)
947 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
948 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
951 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
952 change the arg type for (d1x r1.5)
954 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
956 * arch/win32/digi.c: altsounds (d1x r1.6)
958 2004-05-20 Matthew Mueller <donut@dakotacom.net>
960 * arch/win32/digi.c: fixed a major memory leak and removed a bit
961 of redundancy (d1x r1.5)
963 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
964 fix crashing (d1x r1.4)
966 * arch/win32/digi.c: win32's digi_start_sound was not calling
967 DS_release_slot after setting .playing=0, resulting in a
968 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
970 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
971 apparently it was somehow causing some joysticks (Sidewinder
972 Precision 2) to only turn when the stick was moving, but not when
973 at turned but held stationary. And it was completely unused
974 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
977 * main/game.c: add alt+enter to toggle fullscreen (in addition to
978 previous key combos (d1x r1.29)
980 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
981 g, and b values (d1x r1.15)
983 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
984 sometimes (didn't handle negative palette steps) (d1x r1.34)
986 * arch/ogl/ogl.c: add caching of weapon inner models, screen
987 shatter effects, robot explosions and weapons, and some more
988 always present stuff. Also clean up ogl_cache_weapon_textures
991 2004-05-20 Bradley Bell <btb@icculus.org>
993 * main/kludge.c, main/game.c: move gr_renderstats and
994 gr_badtexture back to game.c
996 2004-05-20 Matthew Mueller <donut@dakotacom.net>
998 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
999 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1001 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1003 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1004 loaded after texture caching stage (d1x r1.34)
1006 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1007 for renderstats (d1x r1.33)
1009 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1011 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1012 main/inferno.c: add anisotropic texture filtering suport (d1x
1013 r1.33, r1.32, r1.23, r1.32)
1015 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1018 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1019 include/ogl_init.h: utilize hardware multitexturing support if
1020 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1021 r1.32, r1.30, r1.4, 1.22)
1023 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1026 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1028 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1029 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1030 effects in OGL using SetGammaRamp, much faster than the hack that
1031 was being used. currently SDL only (though not too hard to add to
1032 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1034 * main/menu.c: allow arbitrary (custom) resolution entry in
1035 change_res menu (d1x r1.14)
1037 2004-05-19 Bradley Bell <btb@icculus.org>
1039 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1040 d1x-style res change menu (mostly works)
1042 * misc/args.c: use strnicmp instead of strncasecmp
1044 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1046 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1047 command-line option (d1x r1.27)
1049 * main/inferno.c: restore inferno.c initialization of
1050 screen_compatible and use_double_buffer to 'normal' values, broken
1051 long long ago in one of the high res menu patches (d1x r1.30)
1053 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1054 resolutions to be specified on command line (d1x r1.2, r1.29,
1055 r1.4) -- doesn't work yet
1057 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1059 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1062 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1063 volume song stop/starting (d1x r1.7)
1065 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1067 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1070 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1071 ogl_ulinec (d1x r1.29)
1073 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1075 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1076 bottom are inclusive not exclusive (d1x r1.28)
1078 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1079 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1081 * arch/sdl/digi.c: fix typo
1083 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1085 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1086 creation code from arch_init_start into arch_init to fix weirdness
1087 with --help (d1x r1.5, r1.6)
1089 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1090 sync issues and lack of midi reset (d1x r1.5)
1092 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1095 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1096 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1098 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1101 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1103 2004-05-18 Bradley Bell <btb@icculus.org>
1105 * include/vecmat.h: comments/formatting
1107 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1109 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1110 include/test.lnk: remove unnecessary files
1112 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1113 This enables compilation with gcc 3.1
1115 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1117 * main/switch.c: took care of switches triggering single-sided
1118 walls (don't try to access the nonexistent adjacent wall via NULL
1119 pointers or negative array indices)
1121 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1123 * main/wall.c: fix invalid memory access for d1 levels which
1124 don't have a corresponding wall behind.
1126 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1128 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1129 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1130 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1131 interface header to new header file internal.h
1133 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1135 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1136 bitmask for each joystick axis that has sent input data,
1137 and will not crash Windows anymore during joystick setup because
1138 of for() loop over axis being executed once too often.
1140 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1141 gr_remap_mono_font() and call it after loading saved level.
1143 * main/laser.c: limit homing missile turn rate
1145 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1146 centers (work like fuel centers but provide shield)
1148 * main/gameseg.c: fix endless loop in some levels with a
1149 certain (complicated) structure
1151 2004-05-13 Bradley Bell <btb@icculus.org>
1153 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1154 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1155 updated project files for SDL 1.2.7
1157 * Makefile.am: add VisualC, VisualCE dirs to tarball
1159 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1161 * arch/sdl/digi.c: formatting
1163 2004-05-12 Bradley Bell <btb@icculus.org>
1165 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1168 * 2d/palette.c, include/palette.h: added function to create blend
1171 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1173 2004-05-11 Bradley Bell <btb@icculus.org>
1175 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1177 2004-05-10 Bradley Bell <btb@icculus.org>
1179 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1180 g3_draw_transp_poly had the fade level backwards, decided to just
1181 fix g3_draw_poly so it behaves correctly, transparency or not,
1182 reverted changes to render_face
1184 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1186 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1187 rendering transparent (e.g. cloaked) walls
1189 * main/render.c: render_face now calls g3_draw_transp_poly() for
1190 cloaked walls in OpenGL
1192 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1194 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1195 that from other apps, had "static" distortions.
1197 2004-04-22 Bradley Bell <btb@icculus.org>
1199 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1201 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1202 aligned version of PUT_INTEL_* macros
1204 2004-04-15 Bradley Bell <btb@icculus.org>
1206 * main/inferno.c: comment out unused checksum variable
1208 2004-04-14 Bradley Bell <btb@icculus.org>
1210 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1212 2004-04-14 Terran Melconian <terran@consistent.org>
1214 * main/gameseg.c: use portable rand function (fixes #1118)
1216 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1218 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1220 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1222 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1223 get rid of warnings (now compiles with -Werror on SunOS)
1225 * main/piggy.c: fix (really) wierd SunOS bug
1227 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1228 caused by not allocating enough mem for rle bitmaps
1230 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1232 * include/pstypes.h: sun OS typedef fixes
1234 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1236 * main/piggy.c: fix bug 1067
1238 * main/piggy.c: fix bugfix for 1067
1240 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1241 with descent.pig of mac registered)
1243 2003-12-18 Bradley Bell <btb@icculus.org>
1245 * main/kconfig.c: fixes for linux-native joystick
1247 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1250 * arch/include/joy.h: comments/formatting
1252 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1254 * compilerdefs.txt: added FreeBSD defs
1256 2003-12-08 Bradley Bell <btb@icculus.org>
1258 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1261 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1263 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1264 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1266 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1268 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1269 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1270 get rid of silly ulongs
1272 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1273 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1274 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1275 change relevant __linux__ macros to __ELF__
1277 2003-11-27 Bradley Bell <btb@icculus.org>
1279 * include/ogl_init.h: added proto for ogl_check_mode
1281 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1282 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1285 2003-11-26 Bradley Bell <btb@icculus.org>
1287 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1288 3.3 compiler warnings
1290 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1293 * include/pstypes.h: OS X fixes
1295 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1296 main/newmenu.h: linux fixes
1298 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1299 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1300 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1301 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1302 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1305 * arch/sdl/gr.c: fix sdl gr_update
1307 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1308 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1309 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1310 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1311 include/error.h, include/pstypes.h, include/strutil.h,
1312 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1313 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1314 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1315 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1316 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1319 2003-11-25 Bradley Bell <btb@icculus.org>
1321 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1322 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1323 libmve/VisualC/mveplayer.dsp: updated project files
1325 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1326 working w/Visual C++
1328 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1329 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1330 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1331 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1334 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1335 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1338 2003-11-24 Bradley Bell <btb@icculus.org>
1340 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1341 libmve/mveplay.c: stuff to play mve's in WinCE
1343 * arch/win32/findfile.c: unused functions...
1347 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1348 enabled mouse control of menus
1350 * main/mission.h: oops, didn't mean to change this.
1352 2003-11-21 Bradley Bell <btb@icculus.org>
1354 * VisualCE/d2x/d2x.vcp: updated project file
1356 2003-11-20 Bradley Bell <btb@icculus.org>
1358 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1359 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1360 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1363 2003-11-17 Bradley Bell <btb@icculus.org>
1365 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1366 main/menu.c: added option to disable kalinix under unix
1368 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1370 2003-11-14 Bradley Bell <btb@icculus.org>
1372 * main/automap.c: fix automap background image
1374 * main/automap.c, main/automap.h: delete cruft
1376 * main/automap.c: fix level number position
1378 * main/automap.c: simplify g3_draw_line hack
1380 * main/menu.c: stop pointless vid mode changes
1382 2003-11-07 Bradley Bell <btb@icculus.org>
1384 * NEWS, installation.txt: s'more documentation
1386 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1388 * configure.ac: fix .exe extension problems
1390 2003-11-07 Bradley Bell <btb@icculus.org>
1392 * arch/ogl/ogl.c: disable texture format verification for OS X -
1395 2003-11-06 Bradley Bell <btb@icculus.org>
1397 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1398 use more traditional Alt+Enter for toggling fullscreen
1400 * 2d/ibitblt.c, main/mission.h: comments/formatting
1402 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1404 2003-11-06 Bradley Bell <btb@icculus.org>
1406 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1407 resolution change, use kludge to avoid repetitive res changes
1409 2003-11-04 Bradley Bell <btb@icculus.org>
1411 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1412 structures and i/o routines back to piggy.c
1414 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1416 * installation.txt: tell to install d1 .pig for better textures
1418 2003-11-04 Bradley Bell <btb@icculus.org>
1420 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1421 oem d1 v1.0 and registered d2 v1.0, comments
1423 2003-11-03 Bradley Bell <btb@icculus.org>
1425 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1426 all d1 shareware - even though files are different!
1428 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1431 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1434 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1437 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1439 * main/movie.c: when no movies are found, divide by six the
1440 number of warning lines sent to stdout
1442 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1444 * include/byteswap.h: fix stupid copy/paste error
1446 2003-10-24 Bradley Bell <btb@icculus.org>
1448 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1449 gr_linear_rep_movsd_2x instead of almost identical
1450 gr_linear_movsd_double. Better since we have assembly versions.
1452 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1454 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1457 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1459 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1460 error with --disable-network, move reset_network_objects()
1461 from gameseq.c to multi.c
1463 2003-10-14 Bradley Bell <btb@icculus.org>
1465 * AUTHORS, NEWS: stuff
1467 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1469 2003-10-12 Bradley Bell <btb@icculus.org>
1471 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1472 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1475 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1477 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1478 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1479 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1480 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1481 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1482 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1483 arch/win32/ipx_win.c, arch/win32/winnet.c,
1484 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1485 main/multi.h, main/network.c: add IPv4 multicasting support
1487 2003-10-11 Bradley Bell <btb@icculus.org>
1489 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1491 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1492 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1493 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1494 main/weapon.h: lots of shareware and oem fixes
1496 2003-10-10 Bradley Bell <btb@icculus.org>
1498 * arch/win32/winnet.c: fixed stupid win32 network bug
1500 2003-10-10 Bradley Bell <btb@icculus.org>
1502 * main/piggy.c: increased D1_MAX_TMAP_NUM
1504 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1506 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1507 which are animated in d2, refactorizes d1 texture reading
1509 2003-10-10 Bradley Bell <btb@icculus.org>
1511 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1512 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1513 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1514 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1515 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1516 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1517 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1518 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1519 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1520 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1521 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1522 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1523 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1524 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1525 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1526 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1527 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1528 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1529 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1530 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1531 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1532 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1533 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1534 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1535 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1536 main/wall.h: comments/formatting
1538 2003-10-09 Bradley Bell <btb@icculus.org>
1540 * main/text.c: fix text when using old datafiles
1542 * main/laser.h: comments/whitespace
1544 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1545 mines w/shareware data
1547 * include/DT_drawtext.h: deleted unused file
1549 2003-10-08 Bradley Bell <btb@icculus.org>
1551 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1553 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1555 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1556 main/menu.c: Disabled 'd2x keys' weapon selection
1558 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1560 * main/object.h, main/multi.h: get rid of most warnings issued by
1561 cpp-precomp of gcc from Mac OS X dev tools
1563 2003-10-05 Bradley Bell <btb@icculus.org>
1565 * NEWS, configure.ac: increment version number
1567 * cfile/cfile.c: better handling of CRLF text files (when that is
1570 * utilities/hogcreate.c, utilities/hogextract.c,
1571 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1572 reading/writing files
1574 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1575 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1578 2003-10-04 Bradley Bell <btb@icculus.org>
1580 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1582 * main/netmisc.c: change byte to sbyte, comments/whitespace
1584 2003-10-03 Bradley Bell <btb@icculus.org>
1586 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1588 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1591 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1592 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1593 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1594 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1595 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1596 main/object.c, main/object.h, main/paging.c, main/player.h,
1597 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1598 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1599 main/weapon.c, main/weapon.h: change byte to sbyte,
1602 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1603 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1604 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1605 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1607 * configure.ac: better checking for timeval
1609 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1611 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1612 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1613 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1614 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1615 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1616 main/multibot.c, main/network.c: Make network architecture
1617 choosable from game menu, add support for UDP/IP on Mac OS X and
1620 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1622 * include/byteswap.h: added macros for coping with alignment
1625 2003-10-02 Bradley Bell <btb@icculus.org>
1627 * main/multi.h: added padding to little-endian version of
1630 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1632 * main/netmisc.c: delete duplicate function
1634 2003-10-01 Bradley Bell <btb@icculus.org>
1636 * main/bm.c: make sure d1_texture_indices gets freed between
1639 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1641 * main/piggy.h: fix size of d1 shareware descent.pig
1643 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1645 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1646 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1647 replacements for non-animated textures
1649 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1651 * main/controls.c: use fixed 20fps wiggle
1653 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1655 * Makefile.am, debian/changelog.in, debian/control,
1656 debian/d2x-common.dirs, debian/d2x-common.install,
1657 debian/d2x-common.manpages, debian/d2x-gl.files,
1658 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1659 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1660 utilities/Makefile.am, utilities/hogcreate.1,
1661 utilities/hogextract.1, utilities/mvlcreate.1,
1662 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1663 add man pages, distribute utility programs in new d2x-common deb
1665 * rpm/d2x.spec.in: updated rpm spec file
1667 2003-08-02 Bradley Bell <btb@icculus.org>
1669 * cfile/cfile.c: update raw_position in cfputc and cfputs
1671 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1673 * main/piggy.c: make error message more friendly
1675 * main/piggy.c: simplify copying of bitmap flags
1677 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1680 * cfile/cfile.c: revert to always using custom fgets
1682 * main/endlevel.c, main/mission.c: handle missing exit sequence
1683 components gracefully
1685 * main/playsave.c: comments
1687 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1689 * cfile/cfile.c: update raw_position in cfwrite
1691 * main/network.c: comments/formatting
1693 2003-06-22 Bradley Bell <btb@icculus.org>
1695 * cfile/cfile.c: use standard fgets for non-archive files
1697 * main/movie.c: use con_printf for missing movie warning
1699 2003-06-18 Bradley Bell <btb@icculus.org>
1701 * main/movie.c: fixed cfile conversion of movielib code
1703 * main/console.c, main/hud.c: strip out colors, etc when printing
1706 * include/u_mem.h: fix NDEBUG calloc macro
1708 2003-06-15 Bradley Bell <btb@icculus.org>
1710 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1713 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1714 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1715 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1716 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1717 main/scores.c, main/state.c, main/text.c, misc/args.c,
1718 misc/strio.c: convert file i/o to cfile
1720 2003-06-14 Bradley Bell <btb@icculus.org>
1722 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1723 writing and other modes besides "rb" (mostly taken from
1726 2003-06-09 Bradley Bell <btb@icculus.org>
1728 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1731 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1732 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1735 2003-06-07 Taylor Richards <taylor@icculus.org>
1737 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1739 2003-06-07 Bradley Bell <btb@icculus.org>
1741 * main/console.c: fix non-console build
1743 * main/gamesave.c: comments
1745 * main/bm.c: remove redundant break
1747 2003-06-06 Bradley Bell <btb@icculus.org>
1749 * main/gauges.c, main/kconfig.c: comments/formatting
1751 * console/.cvsignore: added .cvsignore
1753 * main/console.c: can't write to console after it's closed
1755 2003-06-05 Bradley Bell <btb@icculus.org>
1757 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1758 console/internal.c, console/internal.h, include/CON_console.h,
1759 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1760 finish console conversion away from SDL
1762 2003-06-04 Bradley Bell <btb@icculus.org>
1764 * console/CON_console.c, include/CON.console.h, include/console.h,
1765 main/console.c, main/game.c: console conversion to native gr,
1768 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1769 put prototype for gr_bm_bitblt in gr.h
1771 2003-06-03 Bradley Bell <btb@icculus.org>
1773 * console/CON_console.c, console/DT_drawtext.c,
1774 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1775 main/console.c: use native fonts for console
1777 * main/playsave.c: use shorts for short data
1779 2003-06-02 Bradley Bell <btb@icculus.org>
1781 * configure.ac, main/console.c: set console background, fix
1784 2003-06-01 Bradley Bell <btb@icculus.org>
1786 * Makefile.am, arch/sdl/event.c, configure.ac,
1787 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1788 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1789 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1790 main/gamerend.c: added console code (from SDL_console)
1792 2003-05-30 Bradley Bell <btb@icculus.org>
1794 * README: minor update
1796 2003-05-28 Bradley Bell <btb@icculus.org>
1798 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1803 2003-06-06 Bradley Bell <btb@icculus.org>
1805 * main/kconfig.c: fix crash in control menus
1807 * main/gauges.c: force cockpit redraw in opengl
1809 * main/gamerend.c: move ogl swap, so cockpit and console get
1812 2003-06-01 Bradley Bell <btb@icculus.org>
1814 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1818 2003-05-12 Bradley Bell <btb@icculus.org>
1820 * configure.ac: increment version number
1822 * main/bm.c: use con_printf for exit model warnings
1824 * configure.ac: must check for timespec after setting -mno-cygwin
1826 * main/inferno.c: added -nohogdir and -userdir options
1828 * NEWS, main/titles.c: use briefings with no extension
1832 2003-04-30 Bradley Bell <btb@icculus.org>
1834 * configure.ac: have to include time.h when checking for nanosleep
1836 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1839 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1840 increment version number
1842 * main/Makefile.am: make dist fix
1846 2003-04-29 Bradley Bell <btb@icculus.org>
1848 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1851 2003-04-24 Bradley Bell <btb@icculus.org>
1853 * configure.ac: increment version number
1855 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1858 2003-04-24 Ingo van Lil <inguin@gmx.de>
1860 * main/render.c: fix misspellings of NDEBUG
1864 2003-04-14 Bradley Bell <btb@icculus.org>
1866 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1868 2003-04-11 Bradley Bell <btb@icculus.org>
1870 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1875 2003-04-11 Bradley Bell <btb@icculus.org>
1877 * libmve/mveplay.c: use _sleep instead of sleep on win32
1879 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1880 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1881 include/cfile.h, include/error.h, libmve/Makefile.am,
1882 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1883 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1884 utilities/Makefile.am: comments/formatting/dist problems
1886 * configure.ac: use different defines for os x
1888 2003-04-07 Bradley Bell <btb@icculus.org>
1890 * include/error.h, misc/error.c: put some old stuff back in,
1891 eliminate duplicate error messages
1893 * main/text.c: don't die on text not found
1896 * main/inferno.c: print some useful info if hog not found, allow
1897 -help to work if no text available
1899 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1901 * arch/linux/Makefile.am: revert to previous version, so linux
1904 2003-04-03 Bradley Bell <btb@icculus.org>
1906 * main/endlevel.c: fixed exit model scheme yet again
1908 2003-04-02 Bradley Bell <btb@icculus.org>
1910 * misc/error.c: call Int3 on Assert
1912 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1915 * main/wall.c: don't die when trying to toggle nonexistent
1916 segment... vertigo level 10 is buggy!
1918 * main/gamemine.c: comments/formatting
1920 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1922 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1923 main/inferno.c: Allow use of 22K sound samples
1925 2003-03-29 Bradley Bell <btb@icculus.org>
1927 * arch/ogl/gr.c: default to bitmapped reticle
1929 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1930 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1933 * arch/sdl/joy.c: fixed text seen for hats in control config
1936 2003-03-28 Bradley Bell <btb@icculus.org>
1938 * main/bm.c: heh, model nums in vertigo are hardcoded,
1939 N_D2_POLYGON_MODELS can't change
1941 * configure.ac, include/d1x.xpm, include/descent.xpm,
1942 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1945 2003-03-27 Bradley Bell <btb@icculus.org>
1947 * main/text.h: fixed text references for hat directions
1949 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1951 2003-03-26 Bradley Bell <btb@icculus.org>
1953 * main/playsave.c: make d2x keys backward compatible
1955 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1957 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1960 2003-03-26 Bradley Bell <btb@icculus.org>
1962 * main/piggy.c: fix crash when d1 data not present
1964 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1965 read/write from plr file
1967 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1968 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1969 added escort.h header
1971 2003-03-25 Bradley Bell <btb@icculus.org>
1973 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1974 D1_PIGFILE ("descent.pig") macro
1976 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1977 models from d1 pig file
1979 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1980 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1981 really) from d1 pig file
1983 2003-03-23 Bradley Bell <btb@icculus.org>
1985 * main/bm.c: stop extra robots from overwriting exit models
1987 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1988 texture list doesn't get full
1990 * main/bm.c: fix mem leak when reading extra robots
1992 2003-03-21 Bradley Bell <btb@icculus.org>
1994 * main/menu.c: Added option to set movie resolution (mostly works)
1996 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1998 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1999 replacement functions to piggy.c
2001 * main/gameseq.c: attempt to support mac d1 descent.pig
2003 * main/bm.c: fix mem leak
2005 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2006 files, both d1 and d2 oem briefing where showed
2008 * main/inferno.c, main/movie.c: Change the default movie
2009 resolution to "high", implement the option -lowresmovies
2011 2003-03-20 Bradley Bell <btb@icculus.org>
2013 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2015 * main/piggy.c: comments
2017 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2019 * main/gameseq.c: delete duplicate function
2021 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2023 2003-03-19 Bradley Bell <btb@icculus.org>
2025 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2026 (cddb discid) support
2028 * arch/sdl/digi.c, main/kludge.c: implemented
2029 digi_link_sound_to_object3 for looping sounds, other looping stuff
2031 * arch/sdl/gr.c: removing dependencies on stuff in main/
2033 * arch/linux/Makefile.am, arch/linux/init.c,
2034 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2035 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2036 other header cleanups
2038 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2040 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2042 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2043 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2044 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2045 load d1 textures for d1 levels
2047 2003-03-19 Bradley Bell <btb@icculus.org>
2049 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2050 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2051 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2052 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2055 * README: added some OS X info
2057 2003-03-17 Bradley Bell <btb@icculus.org>
2059 * main/newdemo.c: simplify DEMO_FILENAME macro
2061 * main/console.c, main/game.c: enable experimental console support
2063 * main/gamerend.c: fixed location of fps meter in multi
2065 2003-03-16 Bradley Bell <btb@icculus.org>
2067 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2068 also look in shared data dir for demos
2070 * main/newdemo.c, main/newdemo.h: comments/formatting
2072 2003-03-15 Christopher Thielen <chris@luethy.net>
2074 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2075 thinking d2 cd is always present
2077 2003-03-15 Bradley Bell <btb@icculus.org>
2079 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2082 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2085 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2086 gr_init. don't really know why this works, though
2088 2003-03-14 Bradley Bell <btb@icculus.org>
2090 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2092 * unused/bios/rbaudio.h: removed duplicate file
2094 2003-03-14 Christopher Thielen <chris@luethy.net>
2096 * arch/sdl/rbaudio.c: stop cd audio when exiting
2098 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2100 * main/gamecntl.c: add comments to the "only matt knows" cheats
2102 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2104 * main/gamemine.c: formatting, better texture conversion for d1
2107 2003-03-14 Bradley Bell <btb@icculus.org>
2109 * main/piggy.c: must swap all mac version pigfiles
2111 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2112 main/multi.c: formatting, minor cleanups
2114 * 2d/rle.c: need to swap line_size on bigendian machines
2116 * main/mission.c, main/mission.h: detect mac full version hogfile
2118 2003-03-13 Bradley Bell <btb@icculus.org>
2120 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2121 added joy/mouse sensitivity slider, increased range to 16, and
2124 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2127 * arch/linux/Makefile.am: removed extra backslash
2129 * TODO, installation.txt: updated some documentation
2131 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2132 menu, with maxfps option
2134 2003-03-12 Bradley Bell <btb@icculus.org>
2136 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2138 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2139 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2140 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2141 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2142 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2143 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2144 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2145 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2146 arch/linux/include/music.h, arch/linux/include/serial.h,
2147 arch/linux/include/ukali.h: formatting
2149 2003-03-11 Chris Arena <ccarena@cox.net>
2151 * main/menu.c: fixed brightness slider
2153 2003-03-01 Bradley Bell <btb@icculus.org>
2155 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2156 robots and animated bitmaps work, but colors are messed up
2158 2003-02-28 Bradley Bell <btb@icculus.org>
2160 * main/player.h: whitespace
2162 * main/automap.c, main/cntrlcen.c, main/collide.c,
2163 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2164 descent.hog is present, d1 becomes mission 0)
2166 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2167 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2168 arch/win32/winnet.c: MinGW compiles with network enabled again,
2169 but still doesn't work
2173 2003-02-28 Bradley Bell <btb@icculus.org>
2175 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2176 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2177 many opengl glitches
2179 2003-02-27 Bradley Bell <btb@icculus.org>
2181 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2182 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2183 main/network.c, main/network.h: noted that hoard.ham is only needed
2184 for multiplayer HOARD games, and should not be equated with
2185 "vertigo". put HoardEquipped() back in network.c.
2187 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2188 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2189 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2190 use timer_delay instead of d_delay
2192 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2194 * main/render.c: added replacement qsort for solaris
2196 2003-02-26 Bradley Bell <btb@icculus.org>
2198 * main/gamemine.c: texture conversion for d1 shareware
2200 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2202 * main/gamemine.c: better texture conversion for d1 levels
2204 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2206 * main/kconfig.c: fix joystick support under MinGW
2208 2003-02-26 Bradley Bell <btb@icculus.org>
2210 * main/playsave.c: fix swapping glitch
2212 * configure.ac, readme.txt: clean stuff up, getting ready for
2215 * main/titles.c: begin support for rendering spinning robots in
2218 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2221 * main/gamemine.c: load d1 shareware levels!
2223 2003-02-25 Bradley Bell <btb@icculus.org>
2227 * autogen.sh: add warning about old auto* versions, use
2230 2003-02-24 Bradley Bell <btb@icculus.org>
2232 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2233 briefings mostly working
2235 * main/movie.c, main/titles.c: fixed some more briefing glitches
2237 2003-02-23 Bradley Bell <btb@icculus.org>
2239 * main/movie.c: fixed crash when using shareware data files
2242 * arch/sdl/digi.c: fix crash on non-existent sounds
2243 (i.e. shareware data)
2245 2003-02-22 Bradley Bell <btb@icculus.org>
2247 * main/titles.c: fixed fullscreen toggle in briefings
2249 2003-02-21 Bradley Bell <btb@icculus.org>
2251 * configure.ac: check for mingw when enabling nasm
2253 * main/playsave.c: enable loading player files of either byte
2256 2003-02-20 Bradley Bell <btb@icculus.org>
2258 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2260 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2261 #343, not "rest of solution to bug #344"
2263 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2266 * main/kludge.c: partial solution to bug #344
2268 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2270 * compilerdefs.txt: added linux/mips info
2272 * ChangeLog: clean up changelog
2274 2003-02-19 Bradley Bell <btb@icculus.org>
2276 * libmve/mveplay.c: os x needs nanosleep prototype.
2278 2003-02-18 Bradley Bell <btb@icculus.org>
2280 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2282 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2283 to disable/enable audio
2285 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2287 * main/: movie.h, titles.c: make sure movie's palette is set before
2288 writing briefing text. Fixes bug #359
2290 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2293 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2294 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2297 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2300 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2301 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2302 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2305 * include/libmve.h: blah
2307 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2309 * main/render.c: 2nd attempt to fix solaris qsort bug
2311 2003-02-18 Bradley Bell <btb@icculus.org>
2313 * configure.ac, include/pstypes.h: put alignment detection in
2316 2003-02-17 Bradley Bell <btb@icculus.org>
2318 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2319 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2320 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2321 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2322 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2323 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2324 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2325 moved mve stuff to separate subdir
2327 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2328 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2329 mve code. Fixes (at least) bugs #41, #348, and #350.
2331 2003-02-14 Bradley Bell <btb@icculus.org>
2333 * main/Makefile.am: no more Makefile.mveplay. again
2335 * main/mveplay.c: typo
2337 2003-02-13 Bradley Bell <btb@icculus.org>
2339 * utilities/mvlextract.c: uint -> unsigned int
2341 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2342 standalone mveplayer, win32 support
2344 * main/movie.c: random bugfixes, win32 support
2346 * arch/sdl/Makefile.am: formatting
2348 * configure.ac: disable networking on mac/win for now
2350 * main/newmenu.c: comments
2352 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2354 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2355 redundant swap functions.
2357 2003-02-13 Bradley Bell <btb@icculus.org>
2359 * ChangeLog: update changelog
2361 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2363 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2364 polymodel alignment issues.
2366 2003-02-13 Bradley Bell <btb@icculus.org>
2368 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2369 fix various little bugs
2371 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2372 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2374 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2377 * README.utils: new file
2379 * main/: mve_main.c, mveplay.c: more movie fixes
2381 * README: updated README
2383 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2385 2003-02-12 Bradley Bell <btb@icculus.org>
2387 * utilities/mvlextract.c: bigendian mvl support
2389 * main/mveplay.c: formatting, stuff
2391 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2392 truecolor mve support, standalone mveplayer
2394 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2395 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2396 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2397 standalone mveplayer
2399 2003-01-22 Bradley Bell <btb@icculus.org>
2401 * include/: interp.h, interp.h: restore prototype for
2402 swap_polygon_model_data
2404 2003-01-21 Bradley Bell <btb@icculus.org>
2406 * main/piggy.c: use memcpy to avoid alignment problem
2408 * compilerdefs.txt: updated some defs, added sunos/sparc
2410 2003-01-15 Bradley Bell <btb@icculus.org>
2412 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2414 * main/gamemine.c: attempting to support d1 shareware
2416 * compilerdefs.txt: update defs
2418 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2420 * main/mveplay.c: fix several bugs, comments, formatting.
2422 2003-01-15 Bradley Bell <btb@icculus.org>
2424 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2425 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2426 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2427 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2430 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2431 formatting, comments
2433 2003-01-11 Bradley Bell <btb@icculus.org>
2435 * main/: mission.c, mission.h: attempt to support d1 for mac
2438 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2440 * main/object.h: foo
2442 2003-01-09 Bradley Bell <btb@icculus.org>
2444 * main/movie.c: use ifdef around gr_toggle_fullscreen
2446 2003-01-07 Bradley Bell <btb@icculus.org>
2448 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2449 main/mission.h: don't need .msn file for descent.hog anymore
2453 2003-01-06 Bradley Bell <btb@icculus.org>
2455 * main/mission.h, main/mission.c: comments
2457 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2460 2003-01-03 Bradley Bell <btb@icculus.org>
2462 * utilities/: txb2txt.c, txt2txb.c: remove old files
2464 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2466 * main/polyobj.c: attempt to make read_model_file
2469 * main/menu.c: move vertigo text
2471 2003-01-02 Bradley Bell <btb@icculus.org>
2473 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2474 main/polyobj.h: cleanup alignment changes
2476 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2477 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2478 main/object.h: fix alignment issues on sparc
2480 * cvshowto.txt: update cvs info
2484 * 2d/rle.c: make rle_swap handle RLE_BIG
2486 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2488 * main/render.c: workaround solaris qsort bug
2490 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2492 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2493 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2495 * arch/linux/Makefile.am: enabled linux joystick, kali
2497 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2498 arch/sdl/event.c: enabled linux joystick
2500 2002-12-31 Bradley Bell <btb@icculus.org>
2502 * main/gamemine.c: simplified warning msg
2504 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2506 * main/render.h: fix compiler warning
2508 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2510 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2512 2002-12-24 Bradley Bell <btb@icculus.org>
2514 * main/mission.c: fixes an infinite loop which was caused by d2x
2515 thinking d2demo was a descent 1 mission
2517 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2519 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2521 2002-12-24 Bradley Bell <btb@icculus.org>
2523 * main/render.c: comments
2525 2002-10-30 Bradley Bell <btb@icculus.org>
2527 * main/inferno.c: add help for -hogdir option
2529 * main/inferno.c: added -hogdir option
2531 2002-10-28 Bradley Bell <btb@icculus.org>
2533 * main/: inferno.c, menu.c: enabled Vertigo displays
2535 * include/3d.h: typo
2537 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2539 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2540 main/netmisc.c, main/network.c: simplify and eliminate redundant
2543 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2545 * maths/fixc.c: fix infinite loop in quad_sqrt.
2547 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2548 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2550 2002-10-12 Bradley Bell <btb@icculus.org>
2552 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2554 2002-10-11 Bradley Bell <btb@icculus.org>
2556 * main/hud.c: make hud_message work correctly
2558 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2561 * main/network.c: formatting, small fixes
2563 2002-10-10 Bradley Bell <btb@icculus.org>
2565 * main/netmisc.h: no swap_object for little-endian
2567 * main/: netmisc.h, network.c: use macros to simplify network
2570 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2573 * main/inferno.c: enable loading screen for mac shareware with
2576 * main/netmisc.c: whitespace
2578 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2581 * main/hud.c: whitespace
2583 * configure.ac: remove shareware build, add macdata build
2585 * main/songs.c: whitespace
2587 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2588 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2591 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2594 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2596 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2597 comments, formatting, etc.
2599 * iff/iff.c: fix bigendian iff loading.
2601 2002-10-03 Bradley Bell <btb@icculus.org>
2603 * utilities/txb2tex.c: typo
2605 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2606 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2609 * arch/sdl/mouse.c: whitespace
2611 2002-09-19 Bradley Bell <btb@icculus.org>
2613 * main/kconfig.c: fix a oops, add old logs
2615 * main/kconfig.c: support for >3 mouse buttons
2617 2002-09-18 Bradley Bell <btb@icculus.org>
2619 * include/gr.h: fix palette swap define
2621 2002-09-14 Bradley Bell <btb@icculus.org>
2623 * main/titles.c: load hires briefing screen if lores doesn't exist
2624 (i.e. vertigo) and MenuHires=0
2626 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2628 * main/: multi.h, network.h: pack some structures for ipx
2631 2002-09-14 Bradley Bell <btb@icculus.org>
2633 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2634 and load_endlevel_data() to expect newline-terminated strings, fix
2635 load_game_data to read null-terminated string for
2638 2002-09-07 Bradley Bell <btb@icculus.org>
2640 * main/newmenu.c: added error message
2642 * main/menu.h: enable -nohires with mac shareware
2644 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2646 * 2d/font.c: enable 0/255 palette swap for fonts
2648 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2651 * 2d/2dsline.c: fix ogl blooper
2653 2002-09-05 Bradley Bell <btb@icculus.org>
2655 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2658 * include/strutil.h: need string.h for strcasecmp
2660 * include/rle.h: okay, maybe it needs to be this way
2662 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2664 * 2d/scalec.c: more stuff from d2src
2666 * 2d/rle.c: more stuff from d2src, formatting
2668 * 2d/font.c: useless cruft
2670 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2672 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2675 2002-09-04 Bradley Bell <btb@icculus.org>
2677 * include/grdef.h: fix compiler warnings
2679 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2681 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2684 * main/game.c: we want the mac ibitblt for everything but dos and
2687 * main/texmerge.c: these routines are in tmerge.c
2689 * main/credits.c: enable credits for mac and oem data
2691 * main/bm.c: use either exit.ham or exit.pofs
2693 * include/ibitblt.h: enable some more code from d2src
2695 * include/gr.h: enable mac ubitblt_double
2697 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2699 * include/grdef.h: moved some inline asm from linear.h
2701 * 2d/ibitblt.c: brought in line with original d2 version
2703 * 2d/bitblt.c: reverted to original d2 version of this file, then
2704 added d1x enhancements
2706 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2708 * 2d/linear.h: moved these back to their original locations
2711 * main/mveplay.c: close some memory holes, speed up palette loading
2713 * main/movie.c: added fullscreen toggle while playing movies
2715 * main/inferno.c: comment out -superhires help text (always on)
2717 * include/timer.h: added approx_fsec_to_usec macro
2719 * arch/sdl/joy.c: fix compiler warning
2721 2002-09-01 Bradley Bell <btb@icculus.org>
2723 * main/network.c: oops
2725 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2727 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2728 timer_get_fixed_seconds
2732 2002-08-31 Bradley Bell <btb@icculus.org>
2734 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2737 * main/multi.h: network endian stuff
2739 * 2d/font.c, include/gr.h: fast file i/o for font headers
2741 * arch/win32/arch_ip.cpp: unused file
2743 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2744 bigendian networking fixes
2746 * main/menu.c: make net menu more accurate, also make superhires
2749 * include/pstypes.h: better to have __pack__ all the time, I think.
2750 needed for networking, e.g.
2752 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2755 * arch/win32/Makefile.am: unused file
2759 2002-08-30 Bradley Bell <btb@icculus.org>
2761 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2763 * main/: newmenu.h, titles.c: formatting
2765 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2766 main/multi.h: networking works, finally
2768 * TODO: added TODO file
2770 * arch/linux/arch_ip.cpp: unused fine
2772 * README: network sorta working
2774 * main/: Makefile.am, multi.c, network.c, network.h: more
2777 * main/menu.c: load builtin mission correctly
2779 * main/inferno.c: documentation
2781 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2784 * main/Makefile.mveplay: don't need no more
2786 2002-08-29 Bradley Bell <btb@icculus.org>
2788 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2789 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2790 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2793 * include/ipx_drv.h: more network fixing
2795 * arch/linux/include/ipx_drv.h: more network fixing
2797 * include/ipx.h: formatting
2799 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2801 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2802 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2803 main/inferno.c: fixed networking fuck-up?
2805 * Makefile.am: moved mingw info to README
2807 * README, mingw32.txt: moved mingw info to README
2809 2002-08-27 Bradley Bell <btb@icculus.org>
2811 * utilities/mvlextract.c: allow specifying file to extract
2813 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2816 * utilities/hogextract.c: allow specifying file to extract
2818 * main/mission.c: Have to get mission_num _after_ promoting...
2820 * main/: gameseq.c, titles.c: beginning d1 briefing support
2822 * descent.msn: beginning d1 briefing support
2824 * main/: titles.c, titles.h: d1-style mission briefings
2826 * main/piggy.h: whitespace
2828 * main/movie.c: beginning robot movie support, fall back on lo/hi
2829 res if hi/lo not available
2831 * main/mission.c: added Builtin_mission_num for builtin mission,
2832 D1Hogdir, d1-style mission briefings
2834 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2837 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2838 (for d1 missions that need d1 data)
2840 * 2d/ibitblt.c: whitespace
2842 2002-08-26 Bradley Bell <btb@icculus.org>
2844 * utilities/mvlcreate.c: oops
2846 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2849 * utilities/hogextract.c: added [v]iew option
2851 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2853 * main/titles.c: fix writable string, disable DumbAdjust thing
2855 * main/polyobj.h: whitespace
2857 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2860 * main/movie.c: read movies from AltHogDir, other fixes
2862 * main/: mission.c, mission.h: fix bug w/mission filename
2864 * main/gameseq.c: comments
2866 * main/digi.h: whitespace n stuff
2868 * include/mve_audio.h: added audio flag macros
2870 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2875 2002-08-23 Bradley Bell <btb@icculus.org>
2877 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2880 * Makefile.am: remove d2demo.mn2
2882 * cfile/cfile.c, include/cfile.h: add cfile_size function
2884 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2885 eliminate need for .mn2 files for oem and demo
2887 2002-08-22 Bradley Bell <btb@icculus.org>
2889 * main/bm.c: fix for vertigo
2891 * main/menu.h: make OEM menu pcx available
2893 * 2d/rle.c: merge with original d2 file
2895 * Makefile.am, configure.ac: let mission files get installed by
2898 2002-08-17 Bradley Bell <btb@icculus.org>
2900 * configure.ac: make FAST_FILE_IO the default on little-endian
2903 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2905 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2908 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2910 * main/: game.c, menu.c, mission.c: promote builtin missions.
2912 2002-08-15 Bradley Bell <btb@icculus.org>
2914 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2915 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2917 * utilities/.cvsignore: added cvsignore
2919 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2922 * main/piggy.c: mac data file loading
2924 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2925 transparency and swap 0/255 correctly for mac data files
2927 2002-08-13 Bradley Bell <btb@icculus.org>
2929 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2930 to utilities to avoid conflict with c++ std lib <utility>
2932 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2933 txt2txb.c: moved utility to utilities to avoid conflict with c++
2936 * Makefile.am, configure.ac: add utilities
2938 2002-08-09 Bradley Bell <btb@icculus.org>
2940 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2943 2002-08-08 Bradley Bell <btb@icculus.org>
2945 * main/inferno.c: comments
2947 * main/: newmenu.c, songs.c: mac demo datafile support
2949 * installation.txt: update
2951 * main/gamesave.c: use lowercase for consistency
2953 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2954 models for other than d2demo
2956 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2958 * main/gamemine.c: formatting, better d1 texture conversion
2960 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2961 main/mission.h: recognize .msn mission files.
2963 2002-08-07 Bradley Bell <btb@icculus.org>
2965 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2966 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2967 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2968 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2969 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2970 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2973 2002-08-06 Bradley Bell <btb@icculus.org>
2975 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2977 * main/Makefile.am: formatting
2979 * 2d/font.c: make gr_remap_font just reload the whole thing
2981 * configure.ac: formatting
2983 * Makefile.am: added d2demo.mn2
2985 * d2demo.mn2: mission file for shareware
2987 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2988 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2990 * main/sounds.h: shareware stuff, whitespace
2992 * main/: polyobj.c, polyobj.h: more fast i/o macros
2994 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2997 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2998 endlevel stuff to non-shareware, allow movies/endlevel for
3001 * main/cntrlcen.c: typo
3003 * main/bm.h: use global Piggy_hamfile_version
3005 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3006 macros, use global Piggy_hamfile_version
3008 * main/Makefile.am: terrain and movie stuff always used now
3010 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3013 * main/: gamemine.c, gamesave.c: load DMB levels
3015 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3016 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3018 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3020 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3022 2002-08-04 Bradley Bell <btb@icculus.org>
3024 * main/inferno.c: shareware stuff, formatting
3026 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3028 * arch/sdl/gr.c: don't need to set mode in gr_init
3030 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3032 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3035 * Makefile.am, descent.mn2: added mission file for descent 1
3037 2002-08-02 Bradley Bell <btb@icculus.org>
3039 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3040 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3041 main/piggy.h, misc/error.c: junk
3043 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3044 render.h, scores.c, scores.h, terrain.c: shareware stuff
3046 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3047 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3048 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3049 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3050 main/weapon.c, main/weapon.h: fast i/o macros
3052 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3054 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3055 main/gamemine.h, main/gamesave.c: load d1 levels
3057 2002-07-30 Bradley Bell <btb@icculus.org>
3059 * configure.ac: oops
3061 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3064 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3065 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3066 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3067 main/piggy.c, main/titles.c: support shareware datafiles!
3069 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3070 piggy.c: SHAREWARE fixes
3072 2002-07-29 Bradley Bell <btb@icculus.org>
3074 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3075 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3076 misc/fileutil.c: Portability - OS X support
3078 2002-07-27 Bradley Bell <btb@icculus.org>
3080 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3081 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3082 segment.h: portability
3084 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3085 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3086 main/wall.h: portabilization
3088 * 2d/font.c, include/gr.h: portability
3090 2002-07-26 Bradley Bell <btb@icculus.org>
3092 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3094 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3096 * main/player.c: foo
3098 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3100 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3101 misc/fileutil.h: portable file i/o utils
3103 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3104 writable string anymore... / formatting
3106 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3107 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3108 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3109 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3110 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3111 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3112 portable-izing file loading routines
3114 2002-07-24 Bradley Bell <btb@icculus.org>
3116 * main/mveplay.c: correctly play files with 16bit uncompressed
3117 audio, mem checking, etc
3119 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3122 2002-07-23 Bradley Bell <btb@icculus.org>
3124 * misc/Makefile.am: unused file
3126 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3127 main/sounds.h: remove experimental nmovie stuff
3129 * main/movie.c: add some debugging output
3131 2002-07-22 Bradley Bell <btb@icculus.org>
3133 * main/: console.c, state.c: simplified header
3135 * main/movie.c: enable mveplay audio
3137 * main/old/movie.c: moved to main/
3139 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3140 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3141 main/mvelib.c, main/mveplay.c: initial movie support
3143 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3144 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3145 include/ogl_init.h, include/pstypes.h, main/console.c,
3146 main/state.c, mem/mem.c: OS X stuff
3148 * configure.ac: OS X and movie stuff
3150 2002-07-19 Bradley Bell <btb@icculus.org>
3152 * compilerdefs.txt: OSX defs
3154 2002-07-18 Bradley Bell <btb@icculus.org>
3156 * main/inferno.c: use simpler rcs tags
3158 * autogen.sh: keep Changelog in cvs (and use --accum)
3160 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3161 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3162 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3163 main/songs.c: changed cdrom->rbaudio
3165 * include/rbaudio.h: moved to /include
3167 2002-07-17 Bradley Bell <btb@icculus.org>
3169 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3170 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3171 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3172 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3173 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3174 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3175 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3176 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3177 3d/setup.c: use simpler rcs tags
3182 2002-07-17 Bradley Bell <btb@icculus.org>
3184 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3186 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3188 * debian/rules: don't need readme's
3190 * debian/rules: move d1x license to COPYING, license clarifications
3192 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3193 license to COPYING, license clarifications
3195 * debian/rules: fix debian docs
3197 * debian/rules: fix debian manpages
3199 * debian/d2x-sdl.menu: fix debian menu
3201 * debian/rules: link to undocumented man page for debs
3203 * Makefile.am, configure.ac, debian/control, debian/copyright,
3204 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3205 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3206 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3209 2002-07-16 Bradley Bell <btb@icculus.org>
3211 * debian/: rules, changelog.in: deb stuff
3213 * configure.ac: cleaner nasm detection
3215 * debian/: changelog.in, control, rules: deb stuff
3217 * README, installation.txt: typos, stuff
3219 * configure.ac: better #defines
3221 * configure.ac: whitespace
3223 * configure.ac: better documentation
3225 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3226 SDL_JOYSTICK not needed
3228 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3230 * configure.ac: need higher SDL for joystick
3232 * debian/: control, rules: deb stuff
3234 * arch/sdl/joy.c: old junk
3236 * Makefile.am, configure.ac: automake updates
3238 * main/: inferno.c, text.c: don't use althogdir on non-unix
3240 * configure.ac: more autoconf updates
3242 * misc/strutil.c: better strrev
3244 * main/inferno.c: need limits.h on mingw also
3246 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3249 2002-04-19 Bradley Bell <btb@icculus.org>
3251 * main/network.c: let hoard.ham be a cfile
3253 * main/text.c: better error message when hog not found
3257 2002-03-23 Bradley Bell <btb@icculus.org>
3259 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3260 arch/sdl/Makefile.am: Use SDL joystick automatically
3262 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3264 2002-03-05 Bradley Bell <btb@icculus.org>
3266 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3269 2002-02-23 Bradley Bell <btb@icculus.org>
3271 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3273 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3274 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3275 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3276 main/editor/Makefile.am: moved includes to include
3278 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3280 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3281 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3282 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3285 * main/game.c: disabled cockpit for OGL, formatting
3287 * 2d/ibitblt.c: formatting
3289 2002-02-16 Bradley Bell <btb@icculus.org>
3291 * include/oldsdl.h: check for older macros
3293 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3294 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3295 allow older sdl versions
3297 2002-02-15 Bradley Bell <btb@icculus.org>
3299 * main/: automap.c, automap.h, inferno.c: automap resolution now
3302 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3304 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3305 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3306 win32/include/key_arch.h: never mind - that would be pointless
3308 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3309 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3310 win32/include/key_arch.h: copied files from d1x
3312 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3313 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3315 * main/multipow.c: need conf.h
3317 * arch/win32/Makefile.am: new file
3319 * include/pstypes.h: added u_int16_t (needed in base_ip)
3321 * arch/win32/arch_ip.cpp: copied from d1x
3323 2002-02-14 Bradley Bell <btb@icculus.org>
3325 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3327 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3328 main/netlist.c: Added hotkeys to toggle fullscreen mode
3330 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3331 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3333 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3334 reorder.h: Lotsa networking stuff from d1x
3336 2002-02-13 Bradley Bell <btb@icculus.org>
3338 * include/gr.h, main/game.c: Fullscreen toggle stuff
3340 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3343 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3344 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3347 2002-02-11 Bradley Bell <btb@icculus.org>
3349 * main/bm.c: use portable loader if bigendian
3351 * include/pstypes.h: don't define bool for c++
3353 * include/cfile.h: extern AltHogDir stuff
3355 * include/byteswap.h: use WORDS_BIGENDIAN
3357 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3359 * main/vers_id.h: added D2X_IVER
3361 * misc/args.c: don't use d1x.ini
3363 * Makefile.am: rpm stuff
3365 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3368 2002-02-09 Bradley Bell <btb@icculus.org>
3370 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3372 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3374 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3377 2002-02-06 Bradley Bell <btb@icculus.org>
3379 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3380 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3381 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3383 * debian/: changelog.in, control, copyright, d2x-gl.files,
3384 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3388 2002-02-02 Bradley Bell <btb@icculus.org>
3390 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3392 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3393 Enabled RELEASE option
3395 2002-01-31 Bradley Bell <btb@icculus.org>
3397 * Makefile.am, configure.ac: specify prerequisite versions of
3398 autoconf and automake
3400 2002-01-29 Bradley Bell <btb@icculus.org>
3402 * main/mission.c: RCS header added
3404 * main/inferno.c: update copyright date
3406 * main/mission.c: allow missions to be in AltHogDir
3408 * configure.ac: Display results of configure
3410 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3413 2002-01-28 Bradley Bell <btb@icculus.org>
3415 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3416 Data files now go in DATADIR/games/d2x, user files now go in
3419 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3421 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3422 files now go in ~/.d2x
3424 2002-01-24 Bradley Bell <btb@icculus.org>
3426 * configure.ac: fix nasm not found error message
3428 2002-01-18 Bradley Bell <btb@icculus.org>
3430 * configure.in: getting rid of old configure.in
3432 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3433 main/movie.c: Movie playing kludgey stuff
3435 * misc/args.c: formatting
3437 * main/inferno.c: allow -h for help
3439 * include/error.h: don't die on int3, unless -debug given
3441 * mingw32.txt: more stuff
3443 2001-12-29 Bradley Bell <btb@icculus.org>
3445 * Makefile.am: Got rid of thinking.txt
3447 * main/inferno.c: document -nomovies option
3449 2001-12-28 Bradley Bell <btb@icculus.org>
3451 * main/titles.c: formatting, put some code into place for rendering
3452 of robots during briefings
3454 2001-12-27 Bradley Bell <btb@icculus.org>
3458 2001-12-23 Craig Hadady <chadady@iglou.com>
3460 * 2d/rle.c: fixed bug in dummy array.
3462 2001-12-03 Bradley Bell <btb@icculus.org>
3464 * arch/sdl/init.c: fix formatting
3466 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3467 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3468 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3469 and sdl joystick stuff
3471 2001-11-30 Bradley Bell <btb@icculus.org>
3473 * thinking.txt: not needed
3475 2001-11-27 Bradley Bell <btb@icculus.org>
3477 * cygconf, mingw32.txt: use sdl from source on cygwin
3479 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3480 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3481 SDL_CFLAGS to CFLAGS
3483 2001-11-27 Bradley Bell <btb@icculus.org>
3487 2001-11-14 Bradley Bell <btb@icculus.org>
3489 * texmap/scanline.c: use optimization flags as texmap default
3491 * NEWS: mouse wheel, etc
3493 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3494 wheel to emulate 3rd axis
3496 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3498 * include/error.h: kludge to ungrab mouse when we hit an int3
3500 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3501 __ENV_MSDOS__ to __MSDOS__
3503 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3506 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3509 * arch/sdl/digi.c: implemented digi_set_volume
3511 * include/grdef.h, main/config.c, misc/d_io.c: change
3512 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3514 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3515 main/piggy.c: use MAKE_SIG
3517 * installation.txt: update
3519 * configure.ac: new file
3521 * arch/sdl/joydefs.c: #include pstypes.h
3523 * arch/sdl/init.c: SDL joystick stuff
3525 * acconfig.h: adjust MINGW defines
3527 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3528 controls menu now works
3530 2001-11-13 Bradley Bell <btb@icculus.org>
3532 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3535 * Makefile.am: New file
3537 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3540 * compilerdefs.txt: New file
3542 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3544 2001-11-12 Bradley Bell <btb@icculus.org>
3546 * main/playsave.c: load player files regardless of byte order of
3549 2001-11-11 Bradley Bell <btb@icculus.org>
3551 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3554 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3556 * NEWS: GL savegame thumbnails
3558 * acconfig.h, configure.in: make option for NMOVIES, default to off
3560 2001-11-09 Bradley Bell <btb@icculus.org>
3562 * main/state.c: Enabled savegame thumbnails under OpenGL
3564 * unused/pa_null/pa_enabl.h: remove duplicate header
3566 * misc/args.c: use d2x.ini for option file
3568 * mem/mem.c: Move mem_realloc inside the ifdef
3570 * main/menu.c: fix 640x400 menu text
3572 * main/inferno.c: added documentation
3574 * main/endlevel.c: fix warnings
3576 * arch/ogl/gr.c: Get rid of gl spew
3578 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3580 * acconfig.h: Define __SDL__ for mingw
3582 2001-11-08 Bradley Bell <btb@icculus.org>
3584 * 2d/font.c: free OGL font data when rereading
3586 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3587 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3588 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3589 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3590 main/weapon.h: Enabled shareware build, endlevel flythrough
3593 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3594 of use for shareware build
3596 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3599 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3601 2001-11-05 Bradley Bell <btb@icculus.org>
3603 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3606 * include/3d.h: Add comment
3608 2001-11-04 Bradley Bell <btb@icculus.org>
3610 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3613 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3616 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3618 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3619 main/hudmsg.h: Enable d1x-style hud_message
3621 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3623 * 2d/font.c: re-init ogl fonts after remapping colors.
3625 2001-11-02 Bradley Bell <btb@icculus.org>
3627 * misc/Makefile.am: remove byteswap.h (duplicate header)
3629 * 2d/font.c: fixed gr_remap_font, minor stuff
3631 * configure.in: take out -O2 if doing debug build
3633 * main/bm.c: formatting
3635 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3637 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3638 macros, get rid of functions
3640 2001-11-01 Bradley Bell <btb@icculus.org>
3642 * misc/byteswap.h: removed duplicate header
3644 2001-10-31 Bradley Bell <btb@icculus.org>
3646 * NEWS, main/automap.c: automap works in opengl
3648 * NEWS, configure.in: Added news
3650 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3652 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3654 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3655 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3656 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3658 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3660 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3662 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3663 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3665 2001-10-27 Bradley Bell <btb@icculus.org>
3667 * main/inferno.c: added some documentation
3669 2001-10-25 Bradley Bell <btb@icculus.org>
3671 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3674 * Makefile.am, configure.in, arch/Makefile.am,
3675 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3676 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3677 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3678 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3679 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3680 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3681 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3682 it's ugly, but It'll be easier to sync with d1x.
3684 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3685 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3686 main/editor/Makefile.am: attempt at support for editor, makefile
3689 * misc/d_delay.c: formatting fix
3691 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3692 tmappent.S, tmapppro.S: adding support for runtime selection of
3695 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3696 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3697 including multi.h and network.h, fix backslashes, fix compiler
3700 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3701 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3702 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3703 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3704 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3705 including multi.h and network.h, fix backslashes
3707 * include/pstypes.h: added typedef for u_int64_t on mingw
3709 * include/3d.h: added prototype for g3_uninit_polygon_model
3711 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3713 2001-10-24 Bradley Bell <btb@icculus.org>
3715 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3716 arch subdirs, as in d1x.
3718 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3719 earlier style until i understand automake 1.5 better. remove input
3722 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3723 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3724 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3725 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3726 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3727 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3728 Moved input stuff to arch subdirs, as in d1x.
3730 * NEWS, configure.in: blah blah
3732 2001-10-23 Bradley Bell <btb@icculus.org>
3734 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3736 * texmap/tmapppro.S: no need for #include <conf.h> here
3738 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3741 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3742 file. RCS header added
3744 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3745 #ifdef'ing out the whole file. RCS header added
3747 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3748 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3749 fixes. Now works with automake 1.5 and autoconf 2.52.
3750 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3751 mingw (-grabmouse now works on win32).
3753 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3754 These don't belong in cvs
3758 2001-10-20 Bradley Bell <btb@icculus.org>
3760 * 2d/font.c: Don't free unused variables...
3762 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3765 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3766 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3767 main/Makefile.am: make dist more sensible
3769 * Makefile.am: Kludge for linking on mingw
3771 2001-10-19 Bradley Bell <btb@icculus.org>
3773 * Makefile.am, configure.in, arch/win32/Makefile.am,
3774 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3776 * include/ipx_drv.h: Check for __MINGW32__
3778 * include/i86.h: Imported from d1x
3780 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3782 * arch/dos/modex.asm: Fixed %include
3784 * main/console.c: RCS headers added
3786 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3789 * Makefile.am, main/Makefile.am: Moved final link to top-level
3790 directory instead of main/
3792 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3793 __ENV_LINUX__ to __linux__
3795 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3796 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3797 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3798 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3799 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3800 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3801 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3802 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3803 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3804 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3807 * configure.in: add --enable-xploader, support arch/linux subdir,
3810 * main/inferno.c: conditionalize conf.h
3812 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3814 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3815 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3816 misc/fileutil.h: Partial application of linux/alpha patch.
3818 2001-10-19 Bradley Bell <btb@icculus.org>
3820 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3821 networking in line with d1x, moved some arch/linux_* stuff to
3824 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3825 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3826 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3827 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3830 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3831 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3832 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3833 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3834 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3835 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3836 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3837 linux/include/ukali.h: Brought linux networking in line with d1x,
3838 moved some arch/linux_* stuff to arch/linux/*
3840 * include/ipx_drv.h: Imported from d1x
3842 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3844 * main/ipx_drv.c: Imported from d1x
3846 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3847 main/network.h, main/Makefile.am: Trying to get network working on
3850 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3851 main/Makefile.am: build fixes
3853 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3854 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3855 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3856 starting to get net working.
3858 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3859 conditionalized min,max macros
3861 2001-10-18 Bradley Bell <btb@icculus.org>
3863 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3864 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3865 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3866 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3869 * 2d/2dsline.c: RCS headers added/changed
3871 * configure.in: fix NASMFLAGS bug
3873 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3876 2001-10-17 Bradley Bell <btb@icculus.org>
3878 * NEWS: Fixed the invulnerable robots bug!
3880 * main/collide.c: Fixed the invulnerable robots bug!
3882 2001-10-14 Bradley Bell <btb@icculus.org>
3884 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3887 2001-10-13 Bradley Bell <btb@icculus.org>
3889 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3890 arch/Makefile.am, arch/dos/Makefile.am,
3891 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3892 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3893 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3894 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3895 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3896 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3897 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3898 arch/win32/include/Makefile.am, iff/Makefile.am,
3899 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3900 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3901 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3902 unused/bios/Makefile.am, unused/lib/Makefile.am,
3903 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3904 unused/ui/Makefile.am, unused/vga/Makefile.am,
3905 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3906 automake stuff from "inert" subdirs. And there was much rejoicing.
3908 * Makefile.am, NEWS, configure.in: Stuff
3910 * ChangeLog: removing auto-generated file
3912 * cygconf: Added instructions for mingw32 build
3914 * Makefile.am: renamed INSTALL to installation.txt
3916 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3918 * mingw32.txt: Added instructions for mingw32 build
3920 * configure.in: Enable assembly under mingw32
3922 2001-10-12 Bradley Bell <btb@icculus.org>
3924 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3926 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3927 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3928 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3929 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3930 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3931 to __DJGPP__, since it's built-in.
3933 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3935 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3936 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3940 2001-10-12 Bradley Bell <btb@icculus.org>
3942 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3944 * Makefile.am: make sure cygconf gets archived
3946 * configure.in: Increment version number in preparation for release
3948 * configure.in: Fix detection of opengl
3950 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3951 cygconf, arch/Makefile.am, arch/include/joy.h,
3952 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3953 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3954 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3955 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3956 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3957 Vastly improved compilability.
3959 2001-10-11 Bradley Bell <btb@icculus.org>
3961 * Makefile.am: Added macros/sdl.m4
3963 * autogen.sh: Added macros/sdl.m4
3965 2001-10-09 Bradley Bell <btb@icculus.org>
3967 * main/vers_id.h: Added DESCENT_VERSION constant
3969 * main/inferno.c: Added command-line help.
3971 * include/ogl_init.h: opengl improvments (following d1x changes)
3973 2001-10-07 Bradley Bell <btb@icculus.org>
3975 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3976 arch/ogl/Makefile.am: Remove duplicate headers.
3978 2001-08-02 Thimo Neubauer <thimo@debian.org>
3980 * mem/mem.c: totally crippled the memory manager because it does
3981 not make sense for non-DOS-systems and it would have been too
3982 complicated to get it 64bit clean
3984 2001-06-19 Bradley Bell <btb@icculus.org>
3986 * cvshowto.txt: updated anonymous password
3988 2001-02-08 Bradley Bell <btb@icculus.org>
3990 * COPYING, license.txt: Added d1x license
3992 2001-02-01 Bradley Bell <btb@icculus.org>
3994 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3996 2001-01-31 Bradley Bell <btb@icculus.org>
3998 * configure.in, arch/include/mouse.h, include/pstypes.h,
3999 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4001 * main/polyobj.c: fix typo
4003 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4004 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4005 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4006 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4007 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4008 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4009 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4010 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4011 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4012 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4013 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4014 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4015 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4016 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4017 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4018 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4019 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4020 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4021 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4022 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4023 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4024 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4025 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4026 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4027 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4028 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4031 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4032 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4033 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4034 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4037 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4040 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4041 cross-compiling, and cygwin fixes
4043 2001-01-30 Bradley Bell <btb@icculus.org>
4045 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4046 include/pstypes.h, include/strutil.h, main/Makefile.am,
4047 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4048 needs --without-assembler and --without-network to compile
4050 2001-01-29 Bradley Bell <btb@icculus.org>
4052 * configure.in, main/Makefile.am: Fixes to build system
4054 * main/kconfig.c: fix for non-linux joysticks
4056 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4057 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4058 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4059 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4060 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4061 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4062 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4063 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4064 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4065 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4067 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4068 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4069 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4070 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4071 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4072 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4075 * arch/dos/include/joy.h, arch/dos/include/key.h,
4076 arch/dos/include/mouse.h: Unified input headers.
4078 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4080 2001-01-28 Bradley Bell <btb@icculus.org>
4082 * conf.h.in, configure.in, arch/Makefile.am,
4083 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4084 arch/include/key.h, main/Makefile.am: More header unification...
4086 * main/newdemo.c: Added <ctype.h>
4088 * arch/include/event.h, arch/include/joy.h: unified input headers.
4090 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4091 OpenGL now uses SDL-GL instead of gii
4093 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4095 2001-01-25 Bradley Bell <btb@icculus.org>
4097 * autogen.sh: use "set -e" so execution stops if something goes
4100 2001-01-24 Bradley Bell <btb@icculus.org>
4104 * Makefile.am: Add ChangeLog to dist
4108 2001-01-24 Bradley Bell <btb@icculus.org>
4110 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4112 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4113 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4116 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4117 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4118 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4119 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4120 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4121 arch/Makefile.am, arch/dos/Makefile.am,
4122 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4123 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4124 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4125 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4126 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4127 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4128 unused/Makefile.am, unused/bios/Makefile.am,
4129 unused/lib/Makefile.am, unused/novga/Makefile.am,
4130 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4131 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4132 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4133 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4134 make dist, VPATH builds, ...
4136 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4137 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4138 arch/dos/Makefile.in, arch/linux/Makefile.in,
4139 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4140 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4141 misc/Makefile.in, texmap/Makefile.in: cruft removal
4143 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4146 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4148 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4150 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4153 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4154 added -grabmouse option
4156 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4157 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4158 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4159 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4160 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4161 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4162 main/songs.c, misc/args.c: changed args_find to FindArg
4164 2001-01-22 Bradley Bell <btb@icculus.org>
4166 * configure, main/Makefile.am, main/Makefile.in: configuration
4169 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4170 fix compiler warnings w/opengl
4172 * include/console.h: ggi support
4174 * arch/linux_init.c: svgalib support
4176 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4177 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4178 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4179 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4180 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4181 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4184 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4186 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4187 main/render.c: fix warnings and enable NDEBUG *
4188 arch/svgalib_init.c: svgalib support
4190 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4192 * main/kconfig.c: joystick support
4194 2001-01-21 Bradley Bell <btb@icculus.org>
4196 * cvshowto.txt: new file, taken from d1x webpage
4198 * AUTHORS, README: Taking over as maintainer of d2x
4200 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4202 2001-01-20 Bradley Bell <btb@icculus.org>
4204 * configure, configure.in: Turned -Werror back off by default
4206 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4207 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4208 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4209 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4210 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4211 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4212 main/laser.c, main/multi.c, main/network.c, main/network.h,
4213 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4214 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4215 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4216 warnings, for non-OpenGL on linux, anyway...
4218 2001-01-19 Bradley Bell <btb@icculus.org>
4220 * copying: remove duplicate file
4222 * Import of d2x-0.0.9-pre1
4224 * Import of d2x-0.0.8