1 2005-07-30 Chris Taylor <chris@icculus.org>
3 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
4 2d/palette.c, 2d/pcx.c, 2d/rle.c,
6 main/automap.c, main/config.c, main/credits.c, main/escort.c,
7 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
8 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
9 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
10 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
11 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
12 remove all the redundant Polygon Acceleration stuff
15 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
16 main/polyobj.c: remove old _3DFX code
18 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
19 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
20 main/gauges.c, main/hud.c: remove pixel double code
22 2005-07-29 Chris Taylor <chris@icculus.org>
24 * 2d/font.c: show some missing wide 1's (bug #2269)
26 * main/game.c: only shoot when fire button down (fix bug #2271)
28 2005-07-28 Chris Taylor <chris@icculus.org>
30 * main/gauges.c: show gauges in SDL (help fix bug #2267)
32 2005-07-27 Chris Taylor <chris@icculus.org>
34 * d2x.xcode/project.pbxproj: build the editor by default
36 2005-07-25 Chris Taylor <chris@icculus.org>
38 * main/bmread.c: cast some fprintf arguments to int, to fix
41 * main/editor/medrobot.c: no checking if obj->id > -1
44 * main/editor/ksegsize.c, main/editor/segment.c,
45 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
46 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
48 2005-07-24 Chris Taylor <chris@icculus.org>
50 * main/bmread.c: call file static var 'time' 'play_time' instead,
51 because of conflict with function 'time' in /usr/include/time.h
54 2005-07-22 Chris Taylor <chris@icculus.org>
56 * main/editor/group.c: remove duplicate tmap_xlate_table
58 2005-07-21 Chris Taylor <chris@icculus.org>
60 * d2x.xcode/project.pbxproj: make file paths relative to project,
61 add some files (so it builds), warnings are not errors
62 (ubyte *, sbyte * mismatches found when using gcc 4.0)
64 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
65 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
66 main/newdemo.c: fix pointer mismatches, warnings are errors again
68 2005-07-03 Chris Taylor <chris@icculus.org>
70 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
72 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
73 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
74 draw an "O" in the current radio button
76 2005-07-01 Chris Taylor <chris@icculus.org>
78 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
79 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
81 2005-06-23 Chris Taylor <chris@icculus.org>
83 * installation.txt: describe new directory system
84 and mention recursive mission searching
86 2005-06-22 Chris Taylor <chris@icculus.org>
88 * main/editor/kgame.c: load .rl2 files instead of .lvl files
89 (some editor info could be stored in .rdl / .rl2 files)
91 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
92 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
93 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
94 main/wall.c, main/wall.h: add level component saving functions,
95 which use PhysicsFS and are endian friendly
97 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
98 add function for converting descent 2 texture numbers back to
99 descent 1 texture numbers
101 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
102 levels. Entirely endian friendly and allows saving of .rdl and .rl2
105 2005-06-14 Chris Taylor <chris@icculus.org>
107 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
109 2005-06-13 Chris Taylor <chris@icculus.org>
111 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
112 number 198 to maintain bijectivity, when descent.pig is available
113 (used to return 167, which is also returned for Descent 1 texture
116 * include/physfsx.h: added PHYSFSX_writeVector,
117 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
119 2005-04-05 Bradley Bell <btb@icculus.org>
121 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
122 bugs in joystick initialization
124 2005-04-04 Bradley Bell <btb@icculus.org>
126 * main/kconfig.c: cosmetic fixes to joystick config screen
128 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
129 arch/linux/joystick.c, arch/linux/include/joystick.h,
130 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
131 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
132 MAX_BUTTONS to JOY_MAX_BUTTONS
134 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
135 of joystick buttons/axes
137 * arch/win32/midi.c: don't play midi if -nosound
139 * arch/win32/mingw_init.c: remove redundant joy_init()
141 2005-04-01 Chris Taylor <chris@icculus.org>
143 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
144 main/editor/med.c: "Go to Main Menu" now works in editor
146 * main/editor/segment.c: set Highest_vertex_index and
147 Highest_segment_index to 0 when creating a new mine (avoids
148 problems with saving when another level was previously loaded)
150 2005-03-31 Chris Taylor <chris@icculus.org>
152 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
153 main/editor/eglobal.c, main/editor/eobject.c,
154 main/editor/medrobot.c, main/editor/objpage.c,
155 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
156 OL_ constants; use "object" instead of "robot" in some places;
157 draw and place reactors with correct modelnum
159 * main/editor/texpage.c: no using TmapList, initialise texture
160 category globals, no CurrentTmap (just use CurrentTexture)
162 2005-03-29 Bradley Bell <btb@icculus.org>
164 * mem/mem.c: remove obsolete malloc.h
166 2005-03-20 Bradley Bell <btb@icculus.org>
168 * Makefile.am: add some stuff to dist
170 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
173 * console/CON_console.c: Fixed console cursor positioning.
175 * main/text.c: revert to Error if text file not found.
177 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
179 * ui/.cvsignore: New file
181 2005-03-17 Bradley Bell <btb@icculus.org>
183 * arch/win32/midi.c: Add RCS ID tag
185 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
186 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
189 2005-03-16 Bradley Bell <btb@icculus.org>
191 * main/bm.c, main/bm.h: use hardcoded value instead of
192 sizeof(tmap_info), since size depends on whether editor is built
195 * ui/mouse.c: gcc doesn't like multi-line // comments
197 * main/dumpmine.c: get rid of compiler warnings
199 2005-03-15 Bradley Bell <btb@icculus.org>
201 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
202 Fixes laser and plasma lighting bug, hopefully doesn't break
205 * main/state.c: Fix crash if Num_walls=0
207 2005-03-12 Bradley Bell <btb@icculus.org>
209 * Makefile.am, configure.ac: enable editor in unix-style builds
211 2005-03-12 Chris Taylor <chris@icculus.org>
213 * main/gamesave.c: could check reactor model num, don't check
214 reactor object shields (not used anyway, it's stored/calculated
217 2005-03-06 Chris Taylor <chris@icculus.org>
219 * main/piggy.c: load the descent 1 color palette when NDEBUG is
222 * main/editor/seguvs.c: check the uvs after they're assigned
224 2005-02-27 Chris Taylor <chris@icculus.org>
226 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
227 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
228 gr_update in event loops
230 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
231 file.c, involves modifying the listbox so it can use
232 an array of string pointers
234 2005-02-26 Chris Taylor <chris@icculus.org>
236 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
239 * ui/window.c: only disable the keyboard for MS DOS
241 * main/editor/eswitch.c: add remove_trigger_num
244 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
245 still works if there's no BITMAPS.TBL in a PhysicsFS search path
247 * main/inferno.c: determine properly if 800x600 resolution is
248 available (for editor)
250 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
251 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
252 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
253 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
255 * ui/keypad.c: fix the reading of keypad (.pad) files
257 * ui/menubar.c: use cfile to read the menubar file MED.MNU
259 2005-02-25 Chris Taylor <chris@icculus.org>
261 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
262 allowing Mac OS 9 and X to both use conf.h but one can build for
263 OpenGL while the other doesn't.
265 * main/editor/mine.c: use the Descent 2 definitions for maximum
266 segments and vertices
268 2005-02-25 Bradley Bell <btb@icculus.org>
270 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
271 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
272 d2src system for persistent sounds. Untested, of course.
274 * ChangeLog-old: clean up old changelog a little
276 * ChangeLog-old: converted old changelog to "cvs log" format, so
277 it can be manipulated with cvs2cl and other tools.
279 2005-02-24 Tim Massey <tmassey@obscorp.com>
281 * main/inferno.c: allow -notitles to work in shareware [and
282 non-RELEASE] version too. (d1x r1.35)
284 2005-02-24 Peter Hawkins <peterh@isa.net.au>
286 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
288 2005-02-24 Matthew Mueller <donut@dakotacom.net>
290 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
291 don't do it automatically (eg, ati's fglrx linux driver) (d1x
294 2005-02-24 Bradley Bell <btb@icculus.org>
296 * main/movie.c: change movie Warnings to con_printf, simplify
299 2005-02-24 Chris Taylor <chris@icculus.org>
301 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
302 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
303 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
304 PHYSFSX_openWriteBuffered, where appropriate
306 * main/gauges.c: draw behind the shield number properly with OpenGL
308 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
309 is selected as a secondary weapon
311 * main/titles.c: check properly whether there's a briefing
313 * main/mission.c: recursively search directories in "missions"
316 2005-02-11 Bradley Bell <btb@icculus.org>
318 * debian/control: build-dep on libphysfs-dev
320 * arch/ogl/gr.c: use GLint for arb_max_textures
322 * arch/ogl/Makefile.am: added internal.h to dist
324 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
326 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
329 dynamically find and load the OpenGL library
331 * main/editor/macro.c: use physfs instead of non-existing cflib.h
333 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
335 * main/editor/medwall.c: include cntrlcen.h
337 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
339 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
341 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
342 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
344 * ui/number.c: s/inputbox/Inputbox/
346 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
348 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
350 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
351 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
352 main/gamesave.c: s/128/PATH_MAX
354 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
356 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
358 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
359 mouse_set_limits and mouse_set_pos (we don't want to limit user)
361 * ui/menubar.c: specify int type for state2_alt_down
363 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
365 * main/piggy.c: call bm_read_all even if EDITOR is defined
367 * main/gamesave.c: if LVL can't be found, try filename that was passed
369 * main/mission.c: ensure mission name is properly terminated
371 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
373 * 2d/font.c: fix bug #2167: some characters would not display because
374 of signed/unsigned errors
376 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
378 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
379 gauge when appropriate
381 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
382 all functions in kfuncs.c to return int instead of void
384 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
385 disable old hostage system in editor (d2 is simpler in this regard)
387 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
389 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
391 * main/editor/centers.c: change curseg2p to Curseg2p
393 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
395 * main/editor/macro.c: remove unused variable "length"
397 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
399 * main/editor/medmisc.c: Pass both arguments to render_frame
401 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
402 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
403 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
404 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
405 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
406 instead of d1-style mem.h and types.h
408 * main/editor/texpage.c: do texture replacement for any mission
410 * main/editor/medwall.c: add prototype for create_removable_wall
412 * main/editor/medrobot.c: don't try to set the removed follow_path
414 2005-01-23 Jason Owen <shannara256@yahoo.com>
416 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
417 may crash printf if the list of extensions is huge
419 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
422 only on last level of built-in mission.
424 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
427 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
428 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
429 buffers (speeding it up), and use cfopen instead of
430 PHYSFS_openRead/PHYSFS_openWrite where appropriate
432 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
433 sure nocfile.h and cfile.h are never both included
435 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
438 fix bug #1676 (filling up of OLG texture list)
440 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
442 * main/state.c: fix problems with copying/deleting save files
444 * main/automap.c: make automap fonts transparent.
446 2005-01-07 Bradley Bell <btb@icculus.org>
448 * main/menu.c: In Load Level, if there is no current mission,
451 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * main/gameseq.c: Free polymodel data before reloading ham file.
455 * arch/ogl/gr.c: Implement fading in ogl_urect()
457 * main/gauges.c: Draw ship before shields in HUD.
459 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * main/editor/centers.c: Use both ints with the robot producer
464 2004-12-23 Bradley Bell <btb@icculus.org>
466 * main/editor/centers.c, main/editor/editor.h,
467 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
468 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
469 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
472 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * main/bmread.c: don't duplicate the period in the filename
476 * main/dumpmine.c: Add function prototypes to remove warnings
478 * main/dumpmine.c, ui/window.c: Specify that two functions return
481 * main/editor/autosave.c, main/editor/curves.c,
482 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
483 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
486 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * main/editor/eobject.c, main/editor/kgame.c,
489 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
490 extra two parameters to get_seg_masks.
492 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
493 structs for mine saving functions
495 * main/inferno.c: Use PhysicsFS for making the hoard ham.
497 * main/bmread.c: add missing includes
499 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
501 * main/dumpmine.c: Fix type mismatches
503 2004-12-19 Bradley Bell <btb@icculus.org>
505 * ui/Makefile.am: fix ui Makefile.am
507 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
508 removeext, use it in ds_load instead of splitpath
510 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
512 * include/u_mem.h: prototype for strdup with MPW
514 * main/laser.c: abort weapon fire if unable to create object
516 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
517 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
518 unused/ui/icon.c: replace byte with sbyte
520 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
521 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
522 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
523 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
524 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
525 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
526 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
527 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
528 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
529 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
530 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
531 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
532 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
533 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
534 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
537 * ui/Makefile.am: added Makefile.am for ui
539 * main/editor/Makefile.am, main/editor/autosave.c,
540 main/editor/centers.c, main/editor/centers.h,
541 main/editor/curves.c, main/editor/eglobal.c,
542 main/editor/ehostage.c, main/editor/ehostage.h,
543 main/editor/elight.c, main/editor/eobject.c,
544 main/editor/eobject.h, main/editor/eswitch.c,
545 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
546 main/editor/group.c, main/editor/info.c, main/editor/info.h,
547 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
548 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
549 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
550 main/editor/ksegsel.c, main/editor/ksegsize.c,
551 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
552 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
553 main/editor/medlisp.h, main/editor/medmisc.c,
554 main/editor/medmisc.h, main/editor/medrobot.c,
555 main/editor/medrobot.h, main/editor/medsel.c,
556 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
557 main/editor/objpage.c, main/editor/objpage.h,
558 main/editor/seguvs.c, main/editor/texpage.c,
559 main/editor/texture.c: imported missing editor files from d1x
561 * main/Makefile.am: build dumpmine.c for editor
563 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
564 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
565 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
566 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
567 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
569 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
570 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
571 main/editor/eglobal.c, main/editor/ehostage.c,
572 main/editor/ehostage.h, main/editor/elight.c,
573 main/editor/eobject.c, main/editor/eobject.h,
574 main/editor/eswitch.c, main/editor/eswitch.h,
575 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
576 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
577 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
578 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
579 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
580 main/editor/ksegsel.c, main/editor/ksegsize.c,
581 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
582 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
583 main/editor/meddraw.h, main/editor/medlisp.h,
584 main/editor/medmisc.c, main/editor/medmisc.h,
585 main/editor/medrobot.c, main/editor/medrobot.h,
586 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
587 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
588 main/editor/objpage.h, main/editor/segment.c,
589 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
590 main/editor/texpage.h, main/editor/texture.c: Move old logs to
593 * main/editor/autosave.c main/editor/centers.c
594 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
595 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
596 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
597 main/editor/fixseg.c main/editor/func.c main/editor/group.c
598 main/editor/info.c main/editor/info.h main/editor/kbuild.c
599 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
600 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
601 main/editor/ksegmove.c main/editor/ksegsel.c
602 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
603 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
604 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
605 main/editor/medmisc.h main/editor/medrobot.c
606 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
607 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
608 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
609 main/editor/texpage.h main/editor/texture.c ui/barbox.c
610 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
611 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
612 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
613 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
614 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
615 conf.h in new editor files
617 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
619 * main/state.c: open autosave file for writing, not reading
621 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
622 main/state.c, main/state.h: added fast save
624 * main/gameseq.c, main/inferno.c: force gr_update() so screens
625 always show in OpenGL
627 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
629 * misc/strutil.c: Implement strdup for MPW
631 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
634 * misc/strutil.c: fix MPW compiler errors
636 * main/mission.c, main/mission.h: allocate mission filenames
639 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * 2d/font.c: Initialise the dataptr member correctly.
643 * include/mono.h: Print only mildly interesting messages to
644 stderr.txt. (revert earlier carbon changes)
646 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
648 * include/physfsx.h: getRealPath uses the write directory if it
649 can't get the real directory
651 * D2X.make: remove misc/d_io.c
653 2004-12-03 Bradley Bell <btb@icculus.org>
655 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
656 pathname, ensure correct translation of path separators
658 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
660 * misc/strutil.c: fix stricmp and strnicmp
662 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
665 2004-12-02 Bradley Bell <btb@icculus.org>
667 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
668 I couldn't figure out why the previous code kept segfaulting under
671 * main/kconfig.c: disable call to reset_cockpit() which was
672 causing the "letterbox" bug
674 * main/inferno.c: don't die if title screens not found
676 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
678 * configure.ac: require PhysicsFS header and library
680 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
684 * D2X.make: fix build on Carbon by adding digiobj.c
686 * main/mission.c: set builtin_hogsize for non-built-in missions
688 * main/mission.c: pass individual mission around instead of whole list
690 * main/mission.c: remove mission list from global memory
692 2004-12-02 Bradley Bell <btb@icculus.org>
694 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
695 path separator gets added to hogdir
697 2004-12-01 Bradley Bell <btb@icculus.org>
699 * README, configure.ac, VisualC/d2x/d2x.dsp,
700 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
701 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
702 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
703 uses dynamic opengl loading
705 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * arch/ogl/gr.c: make write_bmp use PhysicsFS
709 * include/args.h, misc/args.c: new AppendArgs function. This
710 separates the copying of the arguments passed to main() from the
711 reading of the arguments file
713 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
714 the flexible cfgets, Fix compiling issues in MPW.
716 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
717 reading into an int, so it's removed completely. PHYSFSX_getc was
718 removed, because it's only use in misc/strio.c was removed. Put
719 in PHYSFSX_getRealPath, which recognises platform-specific
720 separators and doesn't use snprintf (MPW doesn't have it). MPW
723 * main/inferno.c: Remove use of open_movie_file. Read the
724 arguments file from the base directory, if there is one. Set up
725 D2X's write directory, including replacing any tilde at the start
726 of the path (if there is one) with the string returned by
727 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
728 default is still ~/.d2x. Check if the write directory has to be
729 created. Read the arguments file in this write directory if there
730 is one. If there's still no write directory, set it to the base
731 directory. Won't set it to the current directory if this fails,
732 because of the issue of which character to use for which platform.
734 * main/playsave.c: Use PHYSFS_readSLE32 instead of
735 PHYSFS_readULE32 due to compiling issues in MPW. Use
736 cfile_read_short instead of PHYSFS_readULE16 because of both
737 compiling and endian issues. cfile_read_byte instead of
738 PHYSFSX_readU8. Write a dummy structure instead of seeking when
739 NETWORK isn't defined
741 * D2X.make: Don't compile cfile.c on Mac OS 9.
743 * README: add PhysicsFS to the required 'tools' in README, and
744 instructions for building in MPW.
746 * include/cfile.h: Make cfopen into an inline, where a read buffer
747 is set up. This speeds up loading significantly.
749 2004-12-01 Bradley Bell <btb@icculus.org>
751 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
752 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
755 * main/newmenu.c: fix player file deletion
757 * include/physfsx.h: fix statfs includes for OS X
759 * main/inferno.c, main/network.c: misc physfs conversions
761 * arch/linux/Makefile.am, arch/linux/findfile.c,
762 arch/win32/Makefile.am, arch/win32/findfile.c,
763 include/findfile.h, main/kludge.c, main/mission.c,
764 main/newmenu.c, main/piggy.c: get rid of findfile stuff
766 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
769 * main/state.c: improve savegame load/save
771 * main/movie.c: make -nomovies friendlier
773 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
775 * include/d_io.h, include/physfsx.h, main/inferno.c,
776 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
779 * main/scores.c: use physfs for scores file
781 * main/playsave.c: improve player loading
783 * main/movie.c: improve movie loading
785 * main/mission.c: improve mission loading
787 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
788 main/state.c: use physfs for savegames
790 * README: minor update
792 * main/newdemo.c: use physfs for demos
794 * include/physfsx.h: added PHYSFSX_rename function
796 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
797 physfs/rwops, add libmve callbacks
799 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
800 added physfsrwops stuff
802 * include/cfile.h: added cfile_close wrapper
804 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
807 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
810 * main/config.c: use physfs to read config file
812 * include/physfsx.h: added gets and puts functions
814 * include/cfile.h: correct seek return value
816 * main/config.c, main/playsave.c: use physfs to write
819 * include/physfsx.h: added my physfs extensions
821 * main/inferno.c: physfs initialization stuff
823 * configure.ac: add check for physfs lib
825 * include/cfile.h: made cfile into a wrapper for physfs
827 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
828 disabled althogdir stuff (shouldn't be needed w/physfs)
830 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
831 configure.ac: drop cfile stuff
833 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
835 * D2X.make: Don't use D2XFolder, because the userdir can now be
836 specified in Mac OS 9. Putting it in the source code folder is
837 more convenient. Turn debugging on. Don't compile old files,
838 compile new ones. Add the PhysicsFS library.
840 * iff/iff.c: Get rid of MIN redefinition.
842 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
843 MPW doesn't like switches of long longs
845 2004-11-30 Bradley Bell <btb@icculus.org>
847 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
848 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
849 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
850 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
851 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
852 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
853 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
855 2004-11-28 Bradley Bell <btb@icculus.org>
857 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
859 * arch/sdl/digi.c: use d2src system for persistent sounds
861 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
864 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
865 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
866 ripped object stuff out of digi.c, now using digiobj.c. get rid of
867 a bunch of kludges, sound should be more true to original game now
869 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
872 2004-11-27 Bradley Bell <btb@icculus.org>
874 * main/text.c, main/text.h, main/titles.c: added function to
875 properly decode multi-line strings
877 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
878 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
881 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
883 * main/inferno.c: enable logo screens for shareware/oem
885 2004-11-26 Bradley Bell <btb@icculus.org>
887 * main/mission.c, main/titles.c: fix d1 briefing glitches
889 * main/game.c: free up cpu by not calling timer_delay so many
890 times (fixes Bug 2034)
892 * main/gameseq.c: enable briefing screens for mac shareware
894 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
895 doesn't care if it draws offscreen, I guess)
897 * main/credits.c: reduce flickering in credits w/opengl
899 2004-11-25 Bradley Bell <btb@icculus.org>
901 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
902 garbage on windows for some reason.
904 * 2d/font.c: fixed opengl menu font bug, caused by doing
905 arithmetic on signed chars.
907 2004-11-23 Bradley Bell <btb@icculus.org>
909 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
911 2004-11-22 Bradley Bell <btb@icculus.org>
913 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
914 arch/linux/joystick.c, arch/linux/include/joystick.h,
915 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
916 arch use global variable joy_num_axes
918 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
920 * main/gamemine.c, main/piggy.c: compile again on older C compilers
922 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
924 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
925 Vertigo) missions, load add-on ham file at every load, not only the 1st
927 * main/bm.ch: fix bug where loading a hxm would affect other levels too
929 * main/fireball.c: don't Int3() every time explosions don't look best
931 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
933 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
935 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
937 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
939 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
941 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
943 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
944 shareware version of descent.hog. This is not yet bug-free
946 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * main/network.c: fix crash introduced with previous change
950 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
952 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
953 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
954 make mission structre memory allocated
956 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
958 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
959 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
960 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
961 delete file compbit.h, move functionality to text.c, modify all
962 previous users of compbit.h to use existing function in text.h
964 * main/inferno.c: remove warning created by the fix for the cfgets
967 * main/bmread.c: add comment
969 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
971 * cfile/cfile.c: declare variable on top of block
973 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
974 main/multi.h, main/network.c: move mission list handling functionality
975 to mission.c, remove unnecessary load_mission calls in menu.c
977 * main/game.c: remove unnecessary build_mission_list call
979 * main/mission.c, main/mission.h: correct comments about anarchy-only
981 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
982 remove explicit uses of mission list
984 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
986 * libmve/mveplay.c: make it compile on Cygwin
988 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
990 * main/config.c: fix bug uncovered by having fgets cut off ending \n
992 * main/text.c: fix crash on Mac OS X, probably fix bug 738
994 * include/mono.h: add mprintf support for carbon (Mac OS 9)
996 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
998 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
999 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1000 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1001 information about the current mission, for easier code refactorisation.
1003 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1005 * main/gamemine.c, main/piggy.c: fix bug 1675:
1006 use better d2 textures if d1 hog is present but not loadable
1008 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1010 * cfile/cfile.c: simplify, reduce number of global vars
1012 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1014 * main/gameseg.c: fix bugfix of 2004-05-15
1016 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1018 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1020 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1021 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1022 cfgets now always copies the terminating character to the dest buffer.
1023 This fixes a bug that occured when reading cmd line args from d2x.ini
1025 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1027 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1028 move more old change logs into ChangeLog-old
1030 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1031 and Martin Schaffner <maschaffner@gmx.ch>
1033 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1034 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1035 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1036 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1037 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1038 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1039 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1040 arch/include/joy.h, arch/win32/include/key.h
1041 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1042 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1043 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1044 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1045 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1046 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1047 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1048 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1049 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1050 main/config.c, main/config.h, main/controls.c, main/controls.h
1051 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1052 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1053 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1054 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1055 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1056 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1057 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1058 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1059 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1060 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1061 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1062 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1063 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1064 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1065 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1066 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1067 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1068 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1069 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1070 main/powerup.h, main/render.c, main/render.h, main/robot.c
1071 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1072 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1073 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1074 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1075 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1076 main/text.h, main/textures.h, main/titles.c, main/titles.h
1077 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1078 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1079 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1080 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1081 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1082 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1084 move old per-file change logs into new file ChangeLog-old
1086 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1088 * arch/ogl/ogl.c: enable -gl_mipmap switch
1090 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1092 * arch/carbon/descent.r: swap min and max size to correct places
1094 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1096 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1098 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1100 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1102 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1104 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1105 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1107 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1108 link) on MPW on Mac OS 9 (carbon)
1110 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1112 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1114 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1116 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1118 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1120 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1122 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1124 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1125 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1126 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1127 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1128 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1130 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1131 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1132 new files for supporting compilation with MPW for carbon (Mac OS 9)
1134 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1136 * main/playsave.c: do not seek while writing, carbon does not like it
1138 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1140 * cfile/cfile.c: use portable ffilelength in cfile_size
1142 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1143 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1144 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1145 unsigned and signed char, MPW does not like these
1147 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1149 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1152 2004-06-01 Bradley Bell <btb@icculus.org>
1154 * libmve/mve_main.c: cast malloc function pointer
1156 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1157 target to XCode project
1159 2004-05-31 Bradley Bell <btb@icculus.org>
1161 * include/pstypes.h: fix accidental solaris breakage
1163 * main/object.c: fix crash caused by death-cam code
1165 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1166 XCode project simplifications, network enabled
1168 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1169 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1171 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1174 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1175 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1176 d2x.xcode/project.pbxproj: added XCode project files
1178 2004-05-22 Bradley Bell <btb@icculus.org>
1180 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1183 * rpm/d2x.spec.in: Changed descriptions
1185 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1187 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1190 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1192 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1193 the win32 code (d1x r1.8, key_arch.c r1.2)
1195 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1196 use 32bpp screen mode by default, add option to use 16bpp (d1x
1199 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1200 replacement texture paletted->rgb conversion alpha problem (d1x
1203 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1204 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1205 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1208 * arch/ogl/gr.c, include/loadgl.h: fix win32
1209 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1211 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1212 include/ogl_init.h, main/render.c: opengl hardware
1213 super-transparency support using GL_NV_register_combiners (d1x
1214 r1.38, r1.41, r1.6, r1.26, r1.7)
1216 2004-05-22 Bradley Bell <btb@icculus.org>
1218 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1221 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1223 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1224 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1225 fix fonts not having transparent flag set (wouldn't get paletted)
1226 (d1x r1.15, r1.37, r1.40, r1.25)
1228 * arch/ogl/ogl.c: don't try to use paletted textures with
1229 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1231 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1232 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1235 * 2d/font.c: memset ogl font bitmap data since the copy function
1236 leaves some (unused) parts uninitialized, which aggravates
1237 valgrind (d1x r1.14)
1239 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1240 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1243 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1244 screenshots if the entire thing wasn't written in one call to
1247 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1248 info not being updated on win32 (d1x r1.11)
1250 * arch/win32/digi.c: remove some redundancy by not needing to do
1251 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1252 clean up some indenting of DS_release_slot calls. And make
1253 DS_release_slot return 1 when a sound is already not playing, in
1254 addition to when a sound was killed. (d1x r1.10)
1256 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1257 linux version (d1x r1.5)
1259 * main/kconfig.c: make next axis config key skip currently
1260 allocated axes (d1x r1.11)
1262 2004-05-22 David Cleaver <wraithx@morpheus.net>
1264 * main/kconfig.c: joy configuration next axis key from WraithX
1267 2004-05-22 Bradley Bell <btb@icculus.org>
1269 * main/game.c, main/inferno.c: typo
1271 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1273 * main/game.c, main/game.h, main/inferno.c: make rear view
1274 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1277 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1279 * main/inferno.c: change -udp documentation to d2x behaviour
1281 2004-05-21 Bradley Bell <btb@icculus.org>
1283 * include/gr.h: added missing define for menu fullscreen toggle
1285 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1287 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1288 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1290 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1292 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1293 arch/linux/include/joystick.h: patch from Steven Mueller for using
1294 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1296 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1298 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1299 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1300 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1302 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1304 2004-05-21 Bradley Bell <btb@icculus.org>
1306 * main/inferno.c: added -udp documentation from d1x
1308 2004-05-20 Bradley Bell <btb@icculus.org>
1310 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1312 2004-05-20 David Cleaver <wraithx@morpheus.net>
1314 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1315 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1316 game.c r1.21, r1.6, r1.4, r1.3)
1318 2004-05-20 Bradley Bell <btb@icculus.org>
1320 * main/inferno.c: document -ihaveabrokenmouse
1322 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1324 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1326 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1328 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1329 mouse driver problems (d1x r1.2, r1.2)
1331 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1333 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1334 join list score crash (d1x r1.8)
1336 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1338 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1339 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1342 2004-05-20 Bradley Bell <btb@icculus.org>
1344 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1346 * main/inferno.c: integrated some niceautomap stuff from d1x
1348 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1350 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1351 in some weird axis (d1x r1.3)
1353 * arch/win32/init.c: set win32 icon to icon from resource file
1356 * arch/win32/key.c: win32: fixed space key not working in messages
1359 2004-05-20 Bradley Bell <btb@icculus.org>
1361 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1364 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1366 * main/inferno.c: document -gl_refresh (d1x r1.20)
1368 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1369 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1372 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1373 change the arg type for (d1x r1.5)
1375 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1377 * arch/win32/digi.c: altsounds (d1x r1.6)
1379 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1381 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1382 of redundancy (d1x r1.5)
1384 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1385 fix crashing (d1x r1.4)
1387 * arch/win32/digi.c: win32's digi_start_sound was not calling
1388 DS_release_slot after setting .playing=0, resulting in a
1389 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1391 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1392 apparently it was somehow causing some joysticks (Sidewinder
1393 Precision 2) to only turn when the stick was moving, but not when
1394 at turned but held stationary. And it was completely unused
1395 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1398 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1399 previous key combos (d1x r1.29)
1401 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1402 g, and b values (d1x r1.15)
1404 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1405 sometimes (didn't handle negative palette steps) (d1x r1.34)
1407 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1408 shatter effects, robot explosions and weapons, and some more
1409 always present stuff. Also clean up ogl_cache_weapon_textures
1410 calling. (d1x r1.37)
1412 2004-05-20 Bradley Bell <btb@icculus.org>
1414 * main/kludge.c, main/game.c: move gr_renderstats and
1415 gr_badtexture back to game.c
1417 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1419 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1420 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1422 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1424 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1425 loaded after texture caching stage (d1x r1.34)
1427 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1428 for renderstats (d1x r1.33)
1430 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1432 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1433 main/inferno.c: add anisotropic texture filtering suport (d1x
1434 r1.33, r1.32, r1.23, r1.32)
1436 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1439 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1440 include/ogl_init.h: utilize hardware multitexturing support if
1441 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1442 r1.32, r1.30, r1.4, 1.22)
1444 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1447 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1449 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1450 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1451 effects in OGL using SetGammaRamp, much faster than the hack that
1452 was being used. currently SDL only (though not too hard to add to
1453 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1455 * main/menu.c: allow arbitrary (custom) resolution entry in
1456 change_res menu (d1x r1.14)
1458 2004-05-19 Bradley Bell <btb@icculus.org>
1460 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1461 d1x-style res change menu (mostly works)
1463 * misc/args.c: use strnicmp instead of strncasecmp
1465 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1467 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1468 command-line option (d1x r1.27)
1470 * main/inferno.c: restore inferno.c initialization of
1471 screen_compatible and use_double_buffer to 'normal' values, broken
1472 long long ago in one of the high res menu patches (d1x r1.30)
1474 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1475 resolutions to be specified on command line (d1x r1.2, r1.29,
1476 r1.4) -- doesn't work yet
1478 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1480 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1483 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1484 volume song stop/starting (d1x r1.7)
1486 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1488 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1491 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1492 ogl_ulinec (d1x r1.29)
1494 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1496 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1497 bottom are inclusive not exclusive (d1x r1.28)
1499 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1500 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1502 * arch/sdl/digi.c: fix typo
1504 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1506 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1507 creation code from arch_init_start into arch_init to fix weirdness
1508 with --help (d1x r1.5, r1.6)
1510 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1511 sync issues and lack of midi reset (d1x r1.5)
1513 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1516 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1517 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1519 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1522 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1524 2004-05-18 Bradley Bell <btb@icculus.org>
1526 * include/vecmat.h: comments/formatting
1528 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1530 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1531 include/test.lnk: remove unnecessary files
1533 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1534 This enables compilation with gcc 3.1
1536 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1538 * main/switch.c: took care of switches triggering single-sided
1539 walls (don't try to access the nonexistent adjacent wall via NULL
1540 pointers or negative array indices)
1542 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1544 * main/wall.c: fix invalid memory access for d1 levels which
1545 don't have a corresponding wall behind.
1547 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1549 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1550 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1551 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1552 interface header to new header file internal.h
1554 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1556 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1557 bitmask for each joystick axis that has sent input data,
1558 and will not crash Windows anymore during joystick setup because
1559 of for() loop over axis being executed once too often.
1561 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1562 gr_remap_mono_font() and call it after loading saved level.
1564 * main/laser.c: limit homing missile turn rate
1566 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1567 centers (work like fuel centers but provide shield)
1569 * main/gameseg.c: fix endless loop in some levels with a
1570 certain (complicated) structure
1572 2004-05-13 Bradley Bell <btb@icculus.org>
1574 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1575 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1576 updated project files for SDL 1.2.7
1578 * Makefile.am: add VisualC, VisualCE dirs to tarball
1580 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1582 * arch/sdl/digi.c: formatting
1584 2004-05-12 Bradley Bell <btb@icculus.org>
1586 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1589 * 2d/palette.c, include/palette.h: added function to create blend
1592 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1594 2004-05-11 Bradley Bell <btb@icculus.org>
1596 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1598 2004-05-10 Bradley Bell <btb@icculus.org>
1600 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1601 g3_draw_transp_poly had the fade level backwards, decided to just
1602 fix g3_draw_poly so it behaves correctly, transparency or not,
1603 reverted changes to render_face
1605 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1607 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1608 rendering transparent (e.g. cloaked) walls
1610 * main/render.c: render_face now calls g3_draw_transp_poly() for
1611 cloaked walls in OpenGL
1613 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1615 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1616 that from other apps, had "static" distortions.
1618 2004-04-22 Bradley Bell <btb@icculus.org>
1620 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1622 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1623 aligned version of PUT_INTEL_* macros
1625 2004-04-15 Bradley Bell <btb@icculus.org>
1627 * main/inferno.c: comment out unused checksum variable
1629 2004-04-14 Bradley Bell <btb@icculus.org>
1631 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1633 2004-04-14 Terran Melconian <terran@consistent.org>
1635 * main/gameseg.c: use portable rand function (fixes #1118)
1637 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1639 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1641 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1643 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1644 get rid of warnings (now compiles with -Werror on SunOS)
1646 * main/piggy.c: fix (really) wierd SunOS bug
1648 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1649 caused by not allocating enough mem for rle bitmaps
1651 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1653 * include/pstypes.h: sun OS typedef fixes
1655 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1657 * main/piggy.c: fix bug 1067
1659 * main/piggy.c: fix bugfix for 1067
1661 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1662 with descent.pig of mac registered)
1664 2003-12-18 Bradley Bell <btb@icculus.org>
1666 * main/kconfig.c: fixes for linux-native joystick
1668 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1671 * arch/include/joy.h: comments/formatting
1673 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1675 * compilerdefs.txt: added FreeBSD defs
1677 2003-12-08 Bradley Bell <btb@icculus.org>
1679 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1682 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1684 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1685 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1687 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1689 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1690 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1691 get rid of silly ulongs
1693 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1694 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1695 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1696 change relevant __linux__ macros to __ELF__
1698 2003-11-27 Bradley Bell <btb@icculus.org>
1700 * include/ogl_init.h: added proto for ogl_check_mode
1702 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1703 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1706 2003-11-26 Bradley Bell <btb@icculus.org>
1708 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1709 3.3 compiler warnings
1711 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1714 * include/pstypes.h: OS X fixes
1716 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1717 main/newmenu.h: linux fixes
1719 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1720 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1721 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1722 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1723 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1726 * arch/sdl/gr.c: fix sdl gr_update
1728 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1729 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1730 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1731 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1732 include/error.h, include/pstypes.h, include/strutil.h,
1733 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1734 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1735 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1736 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1737 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1740 2003-11-25 Bradley Bell <btb@icculus.org>
1742 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1743 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1744 libmve/VisualC/mveplayer.dsp: updated project files
1746 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1747 working w/Visual C++
1749 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1750 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1751 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1752 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1755 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1756 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1759 2003-11-24 Bradley Bell <btb@icculus.org>
1761 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1762 libmve/mveplay.c: stuff to play mve's in WinCE
1764 * arch/win32/findfile.c: unused functions...
1768 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1769 enabled mouse control of menus
1771 * main/mission.h: oops, didn't mean to change this.
1773 2003-11-21 Bradley Bell <btb@icculus.org>
1775 * VisualCE/d2x/d2x.vcp: updated project file
1777 2003-11-20 Bradley Bell <btb@icculus.org>
1779 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1780 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1781 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1784 2003-11-17 Bradley Bell <btb@icculus.org>
1786 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1787 main/menu.c: added option to disable kalinix under unix
1789 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1791 2003-11-14 Bradley Bell <btb@icculus.org>
1793 * main/automap.c: fix automap background image
1795 * main/automap.c, main/automap.h: delete cruft
1797 * main/automap.c: fix level number position
1799 * main/automap.c: simplify g3_draw_line hack
1801 * main/menu.c: stop pointless vid mode changes
1803 2003-11-07 Bradley Bell <btb@icculus.org>
1805 * NEWS, installation.txt: s'more documentation
1807 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1809 * configure.ac: fix .exe extension problems
1811 2003-11-07 Bradley Bell <btb@icculus.org>
1813 * arch/ogl/ogl.c: disable texture format verification for OS X -
1816 2003-11-06 Bradley Bell <btb@icculus.org>
1818 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1819 use more traditional Alt+Enter for toggling fullscreen
1821 * 2d/ibitblt.c, main/mission.h: comments/formatting
1823 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1825 2003-11-06 Bradley Bell <btb@icculus.org>
1827 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1828 resolution change, use kludge to avoid repetitive res changes
1830 2003-11-04 Bradley Bell <btb@icculus.org>
1832 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1833 structures and i/o routines back to piggy.c
1835 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1837 * installation.txt: tell to install d1 .pig for better textures
1839 2003-11-04 Bradley Bell <btb@icculus.org>
1841 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1842 oem d1 v1.0 and registered d2 v1.0, comments
1844 2003-11-03 Bradley Bell <btb@icculus.org>
1846 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1847 all d1 shareware - even though files are different!
1849 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1852 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1855 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1858 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1860 * main/movie.c: when no movies are found, divide by six the
1861 number of warning lines sent to stdout
1863 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1865 * include/byteswap.h: fix stupid copy/paste error
1867 2003-10-24 Bradley Bell <btb@icculus.org>
1869 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1870 gr_linear_rep_movsd_2x instead of almost identical
1871 gr_linear_movsd_double. Better since we have assembly versions.
1873 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1875 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1878 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1880 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1881 error with --disable-network, move reset_network_objects()
1882 from gameseq.c to multi.c
1884 2003-10-14 Bradley Bell <btb@icculus.org>
1886 * AUTHORS, NEWS: stuff
1888 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1890 2003-10-12 Bradley Bell <btb@icculus.org>
1892 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1893 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1896 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1898 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1899 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1900 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1901 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1902 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1903 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1904 arch/win32/ipx_win.c, arch/win32/winnet.c,
1905 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1906 main/multi.h, main/network.c: add IPv4 multicasting support
1908 2003-10-11 Bradley Bell <btb@icculus.org>
1910 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1912 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1913 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1914 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1915 main/weapon.h: lots of shareware and oem fixes
1917 2003-10-10 Bradley Bell <btb@icculus.org>
1919 * arch/win32/winnet.c: fixed stupid win32 network bug
1921 2003-10-10 Bradley Bell <btb@icculus.org>
1923 * main/piggy.c: increased D1_MAX_TMAP_NUM
1925 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1927 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1928 which are animated in d2, refactorizes d1 texture reading
1930 2003-10-10 Bradley Bell <btb@icculus.org>
1932 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1933 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1934 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1935 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1936 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1937 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1938 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1939 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1940 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1941 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1942 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1943 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1944 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1945 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1946 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1947 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1948 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1949 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1950 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1951 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1952 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1953 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1954 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1955 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1956 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1957 main/wall.h: comments/formatting
1959 2003-10-09 Bradley Bell <btb@icculus.org>
1961 * main/text.c: fix text when using old datafiles
1963 * main/laser.h: comments/whitespace
1965 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1966 mines w/shareware data
1968 * include/DT_drawtext.h: deleted unused file
1970 2003-10-08 Bradley Bell <btb@icculus.org>
1972 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1974 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1976 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1977 main/menu.c: Disabled 'd2x keys' weapon selection
1979 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1981 * main/object.h, main/multi.h: get rid of most warnings issued by
1982 cpp-precomp of gcc from Mac OS X dev tools
1984 2003-10-05 Bradley Bell <btb@icculus.org>
1986 * NEWS, configure.ac: increment version number
1988 * cfile/cfile.c: better handling of CRLF text files (when that is
1991 * utilities/hogcreate.c, utilities/hogextract.c,
1992 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1993 reading/writing files
1995 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1996 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1999 2003-10-04 Bradley Bell <btb@icculus.org>
2001 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2003 * main/netmisc.c: change byte to sbyte, comments/whitespace
2005 2003-10-03 Bradley Bell <btb@icculus.org>
2007 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2009 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2012 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2013 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2014 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2015 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2016 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2017 main/object.c, main/object.h, main/paging.c, main/player.h,
2018 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2019 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2020 main/weapon.c, main/weapon.h: change byte to sbyte,
2023 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2024 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2025 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2026 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2028 * configure.ac: better checking for timeval
2030 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2032 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2033 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2034 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2035 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2036 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2037 main/multibot.c, main/network.c: Make network architecture
2038 choosable from game menu, add support for UDP/IP on Mac OS X and
2041 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2043 * include/byteswap.h: added macros for coping with alignment
2046 2003-10-02 Bradley Bell <btb@icculus.org>
2048 * main/multi.h: added padding to little-endian version of
2051 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2053 * main/netmisc.c: delete duplicate function
2055 2003-10-01 Bradley Bell <btb@icculus.org>
2057 * main/bm.c: make sure d1_texture_indices gets freed between
2060 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2062 * main/piggy.h: fix size of d1 shareware descent.pig
2064 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2066 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2067 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2068 replacements for non-animated textures
2070 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2072 * main/controls.c: use fixed 20fps wiggle
2074 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2076 * Makefile.am, debian/changelog.in, debian/control,
2077 debian/d2x-common.dirs, debian/d2x-common.install,
2078 debian/d2x-common.manpages, debian/d2x-gl.files,
2079 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2080 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2081 utilities/Makefile.am, utilities/hogcreate.1,
2082 utilities/hogextract.1, utilities/mvlcreate.1,
2083 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2084 add man pages, distribute utility programs in new d2x-common deb
2086 * rpm/d2x.spec.in: updated rpm spec file
2088 2003-08-02 Bradley Bell <btb@icculus.org>
2090 * cfile/cfile.c: update raw_position in cfputc and cfputs
2092 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2094 * main/piggy.c: make error message more friendly
2096 * main/piggy.c: simplify copying of bitmap flags
2098 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2101 * cfile/cfile.c: revert to always using custom fgets
2103 * main/endlevel.c, main/mission.c: handle missing exit sequence
2104 components gracefully
2106 * main/playsave.c: comments
2108 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2110 * cfile/cfile.c: update raw_position in cfwrite
2112 * main/network.c: comments/formatting
2114 2003-06-22 Bradley Bell <btb@icculus.org>
2116 * cfile/cfile.c: use standard fgets for non-archive files
2118 * main/movie.c: use con_printf for missing movie warning
2120 2003-06-18 Bradley Bell <btb@icculus.org>
2122 * main/movie.c: fixed cfile conversion of movielib code
2124 * main/console.c, main/hud.c: strip out colors, etc when printing
2127 * include/u_mem.h: fix NDEBUG calloc macro
2129 2003-06-15 Bradley Bell <btb@icculus.org>
2131 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2134 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2135 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2136 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2137 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2138 main/scores.c, main/state.c, main/text.c, misc/args.c,
2139 misc/strio.c: convert file i/o to cfile
2141 2003-06-14 Bradley Bell <btb@icculus.org>
2143 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2144 writing and other modes besides "rb" (mostly taken from
2147 2003-06-09 Bradley Bell <btb@icculus.org>
2149 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2152 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2153 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2156 2003-06-07 Taylor Richards <taylor@icculus.org>
2158 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2160 2003-06-07 Bradley Bell <btb@icculus.org>
2162 * main/console.c: fix non-console build
2164 * main/gamesave.c: comments
2166 * main/bm.c: remove redundant break
2168 2003-06-06 Bradley Bell <btb@icculus.org>
2170 * main/gauges.c, main/kconfig.c: comments/formatting
2172 * console/.cvsignore: added .cvsignore
2174 * main/console.c: can't write to console after it's closed
2176 2003-06-05 Bradley Bell <btb@icculus.org>
2178 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2179 console/internal.c, console/internal.h, include/CON_console.h,
2180 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2181 finish console conversion away from SDL
2183 2003-06-04 Bradley Bell <btb@icculus.org>
2185 * console/CON_console.c, include/CON.console.h, include/console.h,
2186 main/console.c, main/game.c: console conversion to native gr,
2189 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2190 put prototype for gr_bm_bitblt in gr.h
2192 2003-06-03 Bradley Bell <btb@icculus.org>
2194 * console/CON_console.c, console/DT_drawtext.c,
2195 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2196 main/console.c: use native fonts for console
2198 * main/playsave.c: use shorts for short data
2200 2003-06-02 Bradley Bell <btb@icculus.org>
2202 * configure.ac, main/console.c: set console background, fix
2205 2003-06-01 Bradley Bell <btb@icculus.org>
2207 * Makefile.am, arch/sdl/event.c, configure.ac,
2208 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2209 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2210 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2211 main/gamerend.c: added console code (from SDL_console)
2213 2003-05-30 Bradley Bell <btb@icculus.org>
2215 * README: minor update
2217 2003-05-28 Bradley Bell <btb@icculus.org>
2219 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2224 2003-06-06 Bradley Bell <btb@icculus.org>
2226 * main/kconfig.c: fix crash in control menus
2228 * main/gauges.c: force cockpit redraw in opengl
2230 * main/gamerend.c: move ogl swap, so cockpit and console get
2233 2003-06-01 Bradley Bell <btb@icculus.org>
2235 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2239 2003-05-12 Bradley Bell <btb@icculus.org>
2241 * configure.ac: increment version number
2243 * main/bm.c: use con_printf for exit model warnings
2245 * configure.ac: must check for timespec after setting -mno-cygwin
2247 * main/inferno.c: added -nohogdir and -userdir options
2249 * NEWS, main/titles.c: use briefings with no extension
2253 2003-04-30 Bradley Bell <btb@icculus.org>
2255 * configure.ac: have to include time.h when checking for nanosleep
2257 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2260 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2261 increment version number
2263 * main/Makefile.am: make dist fix
2267 2003-04-29 Bradley Bell <btb@icculus.org>
2269 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2272 2003-04-24 Bradley Bell <btb@icculus.org>
2274 * configure.ac: increment version number
2276 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2279 2003-04-24 Ingo van Lil <inguin@gmx.de>
2281 * main/render.c: fix misspellings of NDEBUG
2285 2003-04-14 Bradley Bell <btb@icculus.org>
2287 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2289 2003-04-11 Bradley Bell <btb@icculus.org>
2291 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2296 2003-04-11 Bradley Bell <btb@icculus.org>
2298 * libmve/mveplay.c: use _sleep instead of sleep on win32
2300 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2301 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2302 include/cfile.h, include/error.h, libmve/Makefile.am,
2303 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2304 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2305 utilities/Makefile.am: comments/formatting/dist problems
2307 * configure.ac: use different defines for os x
2309 2003-04-07 Bradley Bell <btb@icculus.org>
2311 * include/error.h, misc/error.c: put some old stuff back in,
2312 eliminate duplicate error messages
2314 * main/text.c: don't die on text not found
2317 * main/inferno.c: print some useful info if hog not found, allow
2318 -help to work if no text available
2320 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2322 * arch/linux/Makefile.am: revert to previous version, so linux
2325 2003-04-03 Bradley Bell <btb@icculus.org>
2327 * main/endlevel.c: fixed exit model scheme yet again
2329 2003-04-02 Bradley Bell <btb@icculus.org>
2331 * misc/error.c: call Int3 on Assert
2333 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2336 * main/wall.c: don't die when trying to toggle nonexistent
2337 segment... vertigo level 10 is buggy!
2339 * main/gamemine.c: comments/formatting
2341 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2343 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2344 main/inferno.c: Allow use of 22K sound samples
2346 2003-03-29 Bradley Bell <btb@icculus.org>
2348 * arch/ogl/gr.c: default to bitmapped reticle
2350 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2351 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2354 * arch/sdl/joy.c: fixed text seen for hats in control config
2357 2003-03-28 Bradley Bell <btb@icculus.org>
2359 * main/bm.c: heh, model nums in vertigo are hardcoded,
2360 N_D2_POLYGON_MODELS can't change
2362 * configure.ac, include/d1x.xpm, include/descent.xpm,
2363 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2366 2003-03-27 Bradley Bell <btb@icculus.org>
2368 * main/text.h: fixed text references for hat directions
2370 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2372 2003-03-26 Bradley Bell <btb@icculus.org>
2374 * main/playsave.c: make d2x keys backward compatible
2376 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2378 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2381 2003-03-26 Bradley Bell <btb@icculus.org>
2383 * main/piggy.c: fix crash when d1 data not present
2385 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2386 read/write from plr file
2388 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2389 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2390 added escort.h header
2392 2003-03-25 Bradley Bell <btb@icculus.org>
2394 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2395 D1_PIGFILE ("descent.pig") macro
2397 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2398 models from d1 pig file
2400 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2401 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2402 really) from d1 pig file
2404 2003-03-23 Bradley Bell <btb@icculus.org>
2406 * main/bm.c: stop extra robots from overwriting exit models
2408 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2409 texture list doesn't get full
2411 * main/bm.c: fix mem leak when reading extra robots
2413 2003-03-21 Bradley Bell <btb@icculus.org>
2415 * main/menu.c: Added option to set movie resolution (mostly works)
2417 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2419 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2420 replacement functions to piggy.c
2422 * main/gameseq.c: attempt to support mac d1 descent.pig
2424 * main/bm.c: fix mem leak
2426 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2427 files, both d1 and d2 oem briefing where showed
2429 * main/inferno.c, main/movie.c: Change the default movie
2430 resolution to "high", implement the option -lowresmovies
2432 2003-03-20 Bradley Bell <btb@icculus.org>
2434 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2436 * main/piggy.c: comments
2438 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2440 * main/gameseq.c: delete duplicate function
2442 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2444 2003-03-19 Bradley Bell <btb@icculus.org>
2446 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2447 (cddb discid) support
2449 * arch/sdl/digi.c, main/kludge.c: implemented
2450 digi_link_sound_to_object3 for looping sounds, other looping stuff
2452 * arch/sdl/gr.c: removing dependencies on stuff in main/
2454 * arch/linux/Makefile.am, arch/linux/init.c,
2455 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2456 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2457 other header cleanups
2459 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2461 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2463 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2464 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2465 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2466 load d1 textures for d1 levels
2468 2003-03-19 Bradley Bell <btb@icculus.org>
2470 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2471 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2472 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2473 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2476 * README: added some OS X info
2478 2003-03-17 Bradley Bell <btb@icculus.org>
2480 * main/newdemo.c: simplify DEMO_FILENAME macro
2482 * main/console.c, main/game.c: enable experimental console support
2484 * main/gamerend.c: fixed location of fps meter in multi
2486 2003-03-16 Bradley Bell <btb@icculus.org>
2488 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2489 also look in shared data dir for demos
2491 * main/newdemo.c, main/newdemo.h: comments/formatting
2493 2003-03-15 Christopher Thielen <chris@luethy.net>
2495 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2496 thinking d2 cd is always present
2498 2003-03-15 Bradley Bell <btb@icculus.org>
2500 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2503 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2506 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2507 gr_init. don't really know why this works, though
2509 2003-03-14 Bradley Bell <btb@icculus.org>
2511 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2513 * unused/bios/rbaudio.h: removed duplicate file
2515 2003-03-14 Christopher Thielen <chris@luethy.net>
2517 * arch/sdl/rbaudio.c: stop cd audio when exiting
2519 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2521 * main/gamecntl.c: add comments to the "only matt knows" cheats
2523 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2525 * main/gamemine.c: formatting, better texture conversion for d1
2528 2003-03-14 Bradley Bell <btb@icculus.org>
2530 * main/piggy.c: must swap all mac version pigfiles
2532 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2533 main/multi.c: formatting, minor cleanups
2535 * 2d/rle.c: need to swap line_size on bigendian machines
2537 * main/mission.c, main/mission.h: detect mac full version hogfile
2539 2003-03-13 Bradley Bell <btb@icculus.org>
2541 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2542 added joy/mouse sensitivity slider, increased range to 16, and
2545 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2548 * arch/linux/Makefile.am: removed extra backslash
2550 * TODO, installation.txt: updated some documentation
2552 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2553 menu, with maxfps option
2555 2003-03-12 Bradley Bell <btb@icculus.org>
2557 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2559 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2560 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2561 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2562 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2563 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2564 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2565 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2566 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2567 arch/linux/include/music.h, arch/linux/include/serial.h,
2568 arch/linux/include/ukali.h: formatting
2570 2003-03-11 Chris Arena <ccarena@cox.net>
2572 * main/menu.c: fixed brightness slider
2574 2003-03-01 Bradley Bell <btb@icculus.org>
2576 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2577 robots and animated bitmaps work, but colors are messed up
2579 2003-02-28 Bradley Bell <btb@icculus.org>
2581 * main/player.h: whitespace
2583 * main/automap.c, main/cntrlcen.c, main/collide.c,
2584 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2585 descent.hog is present, d1 becomes mission 0)
2587 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2588 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2589 arch/win32/winnet.c: MinGW compiles with network enabled again,
2590 but still doesn't work
2594 2003-02-28 Bradley Bell <btb@icculus.org>
2596 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2597 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2598 many opengl glitches
2600 2003-02-27 Bradley Bell <btb@icculus.org>
2602 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2603 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2604 main/network.c, main/network.h: noted that hoard.ham is only needed
2605 for multiplayer HOARD games, and should not be equated with
2606 "vertigo". put HoardEquipped() back in network.c.
2608 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2609 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2610 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2611 use timer_delay instead of d_delay
2613 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2615 * main/render.c: added replacement qsort for solaris
2617 2003-02-26 Bradley Bell <btb@icculus.org>
2619 * main/gamemine.c: texture conversion for d1 shareware
2621 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2623 * main/gamemine.c: better texture conversion for d1 levels
2625 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2627 * main/kconfig.c: fix joystick support under MinGW
2629 2003-02-26 Bradley Bell <btb@icculus.org>
2631 * main/playsave.c: fix swapping glitch
2633 * configure.ac, readme.txt: clean stuff up, getting ready for
2636 * main/titles.c: begin support for rendering spinning robots in
2639 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2642 * main/gamemine.c: load d1 shareware levels!
2644 2003-02-25 Bradley Bell <btb@icculus.org>
2648 * autogen.sh: add warning about old auto* versions, use
2651 2003-02-24 Bradley Bell <btb@icculus.org>
2653 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2654 briefings mostly working
2656 * main/movie.c, main/titles.c: fixed some more briefing glitches
2658 2003-02-23 Bradley Bell <btb@icculus.org>
2660 * main/movie.c: fixed crash when using shareware data files
2663 * arch/sdl/digi.c: fix crash on non-existent sounds
2664 (i.e. shareware data)
2666 2003-02-22 Bradley Bell <btb@icculus.org>
2668 * main/titles.c: fixed fullscreen toggle in briefings
2670 2003-02-21 Bradley Bell <btb@icculus.org>
2672 * configure.ac: check for mingw when enabling nasm
2674 * main/playsave.c: enable loading player files of either byte
2677 2003-02-20 Bradley Bell <btb@icculus.org>
2679 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2681 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2682 #343, not "rest of solution to bug #344"
2684 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2687 * main/kludge.c: partial solution to bug #344
2689 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2691 * compilerdefs.txt: added linux/mips info
2693 * ChangeLog: clean up changelog
2695 2003-02-19 Bradley Bell <btb@icculus.org>
2697 * libmve/mveplay.c: os x needs nanosleep prototype.
2699 2003-02-18 Bradley Bell <btb@icculus.org>
2701 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2703 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2704 to disable/enable audio
2706 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2708 * main/: movie.h, titles.c: make sure movie's palette is set before
2709 writing briefing text. Fixes bug #359
2711 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2714 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2715 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2718 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2721 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2722 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2723 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2726 * include/libmve.h: blah
2728 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2730 * main/render.c: 2nd attempt to fix solaris qsort bug
2732 2003-02-18 Bradley Bell <btb@icculus.org>
2734 * configure.ac, include/pstypes.h: put alignment detection in
2737 2003-02-17 Bradley Bell <btb@icculus.org>
2739 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2740 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2741 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2742 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2743 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2744 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2745 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2746 moved mve stuff to separate subdir
2748 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2749 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2750 mve code. Fixes (at least) bugs #41, #348, and #350.
2752 2003-02-14 Bradley Bell <btb@icculus.org>
2754 * main/Makefile.am: no more Makefile.mveplay. again
2756 * main/mveplay.c: typo
2758 2003-02-13 Bradley Bell <btb@icculus.org>
2760 * utilities/mvlextract.c: uint -> unsigned int
2762 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2763 standalone mveplayer, win32 support
2765 * main/movie.c: random bugfixes, win32 support
2767 * arch/sdl/Makefile.am: formatting
2769 * configure.ac: disable networking on mac/win for now
2771 * main/newmenu.c: comments
2773 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2775 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2776 redundant swap functions.
2778 2003-02-13 Bradley Bell <btb@icculus.org>
2780 * ChangeLog: update changelog
2782 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2784 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2785 polymodel alignment issues.
2787 2003-02-13 Bradley Bell <btb@icculus.org>
2789 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2790 fix various little bugs
2792 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2793 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2795 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2798 * README.utils: new file
2800 * main/: mve_main.c, mveplay.c: more movie fixes
2802 * README: updated README
2804 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2806 2003-02-12 Bradley Bell <btb@icculus.org>
2808 * utilities/mvlextract.c: bigendian mvl support
2810 * main/mveplay.c: formatting, stuff
2812 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2813 truecolor mve support, standalone mveplayer
2815 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2816 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2817 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2818 standalone mveplayer
2820 2003-01-22 Bradley Bell <btb@icculus.org>
2822 * include/: interp.h, interp.h: restore prototype for
2823 swap_polygon_model_data
2825 2003-01-21 Bradley Bell <btb@icculus.org>
2827 * main/piggy.c: use memcpy to avoid alignment problem
2829 * compilerdefs.txt: updated some defs, added sunos/sparc
2831 2003-01-15 Bradley Bell <btb@icculus.org>
2833 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2835 * main/gamemine.c: attempting to support d1 shareware
2837 * compilerdefs.txt: update defs
2839 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2841 * main/mveplay.c: fix several bugs, comments, formatting.
2843 2003-01-15 Bradley Bell <btb@icculus.org>
2845 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2846 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2847 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2848 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2851 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2852 formatting, comments
2854 2003-01-11 Bradley Bell <btb@icculus.org>
2856 * main/: mission.c, mission.h: attempt to support d1 for mac
2859 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2861 * main/object.h: foo
2863 2003-01-09 Bradley Bell <btb@icculus.org>
2865 * main/movie.c: use ifdef around gr_toggle_fullscreen
2867 2003-01-07 Bradley Bell <btb@icculus.org>
2869 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2870 main/mission.h: don't need .msn file for descent.hog anymore
2874 2003-01-06 Bradley Bell <btb@icculus.org>
2876 * main/mission.h, main/mission.c: comments
2878 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2881 2003-01-03 Bradley Bell <btb@icculus.org>
2883 * utilities/: txb2txt.c, txt2txb.c: remove old files
2885 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2887 * main/polyobj.c: attempt to make read_model_file
2890 * main/menu.c: move vertigo text
2892 2003-01-02 Bradley Bell <btb@icculus.org>
2894 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2895 main/polyobj.h: cleanup alignment changes
2897 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2898 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2899 main/object.h: fix alignment issues on sparc
2901 * cvshowto.txt: update cvs info
2905 * 2d/rle.c: make rle_swap handle RLE_BIG
2907 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2909 * main/render.c: workaround solaris qsort bug
2911 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2913 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2914 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2916 * arch/linux/Makefile.am: enabled linux joystick, kali
2918 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2919 arch/sdl/event.c: enabled linux joystick
2921 2002-12-31 Bradley Bell <btb@icculus.org>
2923 * main/gamemine.c: simplified warning msg
2925 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2927 * main/render.h: fix compiler warning
2929 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2931 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2933 2002-12-24 Bradley Bell <btb@icculus.org>
2935 * main/mission.c: fixes an infinite loop which was caused by d2x
2936 thinking d2demo was a descent 1 mission
2938 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2940 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2942 2002-12-24 Bradley Bell <btb@icculus.org>
2944 * main/render.c: comments
2946 2002-10-30 Bradley Bell <btb@icculus.org>
2948 * main/inferno.c: add help for -hogdir option
2950 * main/inferno.c: added -hogdir option
2952 2002-10-28 Bradley Bell <btb@icculus.org>
2954 * main/: inferno.c, menu.c: enabled Vertigo displays
2956 * include/3d.h: typo
2958 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2960 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2961 main/netmisc.c, main/network.c: simplify and eliminate redundant
2964 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2966 * maths/fixc.c: fix infinite loop in quad_sqrt.
2968 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2969 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2971 2002-10-12 Bradley Bell <btb@icculus.org>
2973 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2975 2002-10-11 Bradley Bell <btb@icculus.org>
2977 * main/hud.c: make hud_message work correctly
2979 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2982 * main/network.c: formatting, small fixes
2984 2002-10-10 Bradley Bell <btb@icculus.org>
2986 * main/netmisc.h: no swap_object for little-endian
2988 * main/: netmisc.h, network.c: use macros to simplify network
2991 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2994 * main/inferno.c: enable loading screen for mac shareware with
2997 * main/netmisc.c: whitespace
2999 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3002 * main/hud.c: whitespace
3004 * configure.ac: remove shareware build, add macdata build
3006 * main/songs.c: whitespace
3008 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3009 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3012 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3015 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3017 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3018 comments, formatting, etc.
3020 * iff/iff.c: fix bigendian iff loading.
3022 2002-10-03 Bradley Bell <btb@icculus.org>
3024 * utilities/txb2tex.c: typo
3026 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3027 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3030 * arch/sdl/mouse.c: whitespace
3032 2002-09-19 Bradley Bell <btb@icculus.org>
3034 * main/kconfig.c: fix a oops, add old logs
3036 * main/kconfig.c: support for >3 mouse buttons
3038 2002-09-18 Bradley Bell <btb@icculus.org>
3040 * include/gr.h: fix palette swap define
3042 2002-09-14 Bradley Bell <btb@icculus.org>
3044 * main/titles.c: load hires briefing screen if lores doesn't exist
3045 (i.e. vertigo) and MenuHires=0
3047 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3049 * main/: multi.h, network.h: pack some structures for ipx
3052 2002-09-14 Bradley Bell <btb@icculus.org>
3054 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3055 and load_endlevel_data() to expect newline-terminated strings, fix
3056 load_game_data to read null-terminated string for
3059 2002-09-07 Bradley Bell <btb@icculus.org>
3061 * main/newmenu.c: added error message
3063 * main/menu.h: enable -nohires with mac shareware
3065 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3067 * 2d/font.c: enable 0/255 palette swap for fonts
3069 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3072 * 2d/2dsline.c: fix ogl blooper
3074 2002-09-05 Bradley Bell <btb@icculus.org>
3076 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3079 * include/strutil.h: need string.h for strcasecmp
3081 * include/rle.h: okay, maybe it needs to be this way
3083 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3085 * 2d/scalec.c: more stuff from d2src
3087 * 2d/rle.c: more stuff from d2src, formatting
3089 * 2d/font.c: useless cruft
3091 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3093 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3096 2002-09-04 Bradley Bell <btb@icculus.org>
3098 * include/grdef.h: fix compiler warnings
3100 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3102 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3105 * main/game.c: we want the mac ibitblt for everything but dos and
3108 * main/texmerge.c: these routines are in tmerge.c
3110 * main/credits.c: enable credits for mac and oem data
3112 * main/bm.c: use either exit.ham or exit.pofs
3114 * include/ibitblt.h: enable some more code from d2src
3116 * include/gr.h: enable mac ubitblt_double
3118 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3120 * include/grdef.h: moved some inline asm from linear.h
3122 * 2d/ibitblt.c: brought in line with original d2 version
3124 * 2d/bitblt.c: reverted to original d2 version of this file, then
3125 added d1x enhancements
3127 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3129 * 2d/linear.h: moved these back to their original locations
3132 * main/mveplay.c: close some memory holes, speed up palette loading
3134 * main/movie.c: added fullscreen toggle while playing movies
3136 * main/inferno.c: comment out -superhires help text (always on)
3138 * include/timer.h: added approx_fsec_to_usec macro
3140 * arch/sdl/joy.c: fix compiler warning
3142 2002-09-01 Bradley Bell <btb@icculus.org>
3144 * main/network.c: oops
3146 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3148 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3149 timer_get_fixed_seconds
3153 2002-08-31 Bradley Bell <btb@icculus.org>
3155 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3158 * main/multi.h: network endian stuff
3160 * 2d/font.c, include/gr.h: fast file i/o for font headers
3162 * arch/win32/arch_ip.cpp: unused file
3164 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3165 bigendian networking fixes
3167 * main/menu.c: make net menu more accurate, also make superhires
3170 * include/pstypes.h: better to have __pack__ all the time, I think.
3171 needed for networking, e.g.
3173 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3176 * arch/win32/Makefile.am: unused file
3180 2002-08-30 Bradley Bell <btb@icculus.org>
3182 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3184 * main/: newmenu.h, titles.c: formatting
3186 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3187 main/multi.h: networking works, finally
3189 * TODO: added TODO file
3191 * arch/linux/arch_ip.cpp: unused fine
3193 * README: network sorta working
3195 * main/: Makefile.am, multi.c, network.c, network.h: more
3198 * main/menu.c: load builtin mission correctly
3200 * main/inferno.c: documentation
3202 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3205 * main/Makefile.mveplay: don't need no more
3207 2002-08-29 Bradley Bell <btb@icculus.org>
3209 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3210 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3211 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3214 * include/ipx_drv.h: more network fixing
3216 * arch/linux/include/ipx_drv.h: more network fixing
3218 * include/ipx.h: formatting
3220 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3222 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3223 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3224 main/inferno.c: fixed networking fuck-up?
3226 * Makefile.am: moved mingw info to README
3228 * README, mingw32.txt: moved mingw info to README
3230 2002-08-27 Bradley Bell <btb@icculus.org>
3232 * utilities/mvlextract.c: allow specifying file to extract
3234 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3237 * utilities/hogextract.c: allow specifying file to extract
3239 * main/mission.c: Have to get mission_num _after_ promoting...
3241 * main/: gameseq.c, titles.c: beginning d1 briefing support
3243 * descent.msn: beginning d1 briefing support
3245 * main/: titles.c, titles.h: d1-style mission briefings
3247 * main/piggy.h: whitespace
3249 * main/movie.c: beginning robot movie support, fall back on lo/hi
3250 res if hi/lo not available
3252 * main/mission.c: added Builtin_mission_num for builtin mission,
3253 D1Hogdir, d1-style mission briefings
3255 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3258 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3259 (for d1 missions that need d1 data)
3261 * 2d/ibitblt.c: whitespace
3263 2002-08-26 Bradley Bell <btb@icculus.org>
3265 * utilities/mvlcreate.c: oops
3267 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3270 * utilities/hogextract.c: added [v]iew option
3272 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3274 * main/titles.c: fix writable string, disable DumbAdjust thing
3276 * main/polyobj.h: whitespace
3278 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3281 * main/movie.c: read movies from AltHogDir, other fixes
3283 * main/: mission.c, mission.h: fix bug w/mission filename
3285 * main/gameseq.c: comments
3287 * main/digi.h: whitespace n stuff
3289 * include/mve_audio.h: added audio flag macros
3291 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3296 2002-08-23 Bradley Bell <btb@icculus.org>
3298 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3301 * Makefile.am: remove d2demo.mn2
3303 * cfile/cfile.c, include/cfile.h: add cfile_size function
3305 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3306 eliminate need for .mn2 files for oem and demo
3308 2002-08-22 Bradley Bell <btb@icculus.org>
3310 * main/bm.c: fix for vertigo
3312 * main/menu.h: make OEM menu pcx available
3314 * 2d/rle.c: merge with original d2 file
3316 * Makefile.am, configure.ac: let mission files get installed by
3319 2002-08-17 Bradley Bell <btb@icculus.org>
3321 * configure.ac: make FAST_FILE_IO the default on little-endian
3324 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3326 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3329 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3331 * main/: game.c, menu.c, mission.c: promote builtin missions.
3333 2002-08-15 Bradley Bell <btb@icculus.org>
3335 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3336 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3338 * utilities/.cvsignore: added cvsignore
3340 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3343 * main/piggy.c: mac data file loading
3345 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3346 transparency and swap 0/255 correctly for mac data files
3348 2002-08-13 Bradley Bell <btb@icculus.org>
3350 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3351 to utilities to avoid conflict with c++ std lib <utility>
3353 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3354 txt2txb.c: moved utility to utilities to avoid conflict with c++
3357 * Makefile.am, configure.ac: add utilities
3359 2002-08-09 Bradley Bell <btb@icculus.org>
3361 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3364 2002-08-08 Bradley Bell <btb@icculus.org>
3366 * main/inferno.c: comments
3368 * main/: newmenu.c, songs.c: mac demo datafile support
3370 * installation.txt: update
3372 * main/gamesave.c: use lowercase for consistency
3374 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3375 models for other than d2demo
3377 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3379 * main/gamemine.c: formatting, better d1 texture conversion
3381 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3382 main/mission.h: recognize .msn mission files.
3384 2002-08-07 Bradley Bell <btb@icculus.org>
3386 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3387 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3388 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3389 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3390 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3391 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3394 2002-08-06 Bradley Bell <btb@icculus.org>
3396 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3398 * main/Makefile.am: formatting
3400 * 2d/font.c: make gr_remap_font just reload the whole thing
3402 * configure.ac: formatting
3404 * Makefile.am: added d2demo.mn2
3406 * d2demo.mn2: mission file for shareware
3408 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3409 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3411 * main/sounds.h: shareware stuff, whitespace
3413 * main/: polyobj.c, polyobj.h: more fast i/o macros
3415 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3418 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3419 endlevel stuff to non-shareware, allow movies/endlevel for
3422 * main/cntrlcen.c: typo
3424 * main/bm.h: use global Piggy_hamfile_version
3426 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3427 macros, use global Piggy_hamfile_version
3429 * main/Makefile.am: terrain and movie stuff always used now
3431 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3434 * main/: gamemine.c, gamesave.c: load DMB levels
3436 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3437 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3439 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3441 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3443 2002-08-04 Bradley Bell <btb@icculus.org>
3445 * main/inferno.c: shareware stuff, formatting
3447 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3449 * arch/sdl/gr.c: don't need to set mode in gr_init
3451 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3453 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3456 * Makefile.am, descent.mn2: added mission file for descent 1
3458 2002-08-02 Bradley Bell <btb@icculus.org>
3460 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3461 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3462 main/piggy.h, misc/error.c: junk
3464 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3465 render.h, scores.c, scores.h, terrain.c: shareware stuff
3467 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3468 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3469 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3470 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3471 main/weapon.c, main/weapon.h: fast i/o macros
3473 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3475 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3476 main/gamemine.h, main/gamesave.c: load d1 levels
3478 2002-07-30 Bradley Bell <btb@icculus.org>
3480 * configure.ac: oops
3482 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3485 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3486 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3487 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3488 main/piggy.c, main/titles.c: support shareware datafiles!
3490 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3491 piggy.c: SHAREWARE fixes
3493 2002-07-29 Bradley Bell <btb@icculus.org>
3495 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3496 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3497 misc/fileutil.c: Portability - OS X support
3499 2002-07-27 Bradley Bell <btb@icculus.org>
3501 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3502 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3503 segment.h: portability
3505 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3506 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3507 main/wall.h: portabilization
3509 * 2d/font.c, include/gr.h: portability
3511 2002-07-26 Bradley Bell <btb@icculus.org>
3513 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3515 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3517 * main/player.c: foo
3519 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3521 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3522 misc/fileutil.h: portable file i/o utils
3524 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3525 writable string anymore... / formatting
3527 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3528 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3529 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3530 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3531 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3532 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3533 portable-izing file loading routines
3535 2002-07-24 Bradley Bell <btb@icculus.org>
3537 * main/mveplay.c: correctly play files with 16bit uncompressed
3538 audio, mem checking, etc
3540 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3543 2002-07-23 Bradley Bell <btb@icculus.org>
3545 * misc/Makefile.am: unused file
3547 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3548 main/sounds.h: remove experimental nmovie stuff
3550 * main/movie.c: add some debugging output
3552 2002-07-22 Bradley Bell <btb@icculus.org>
3554 * main/: console.c, state.c: simplified header
3556 * main/movie.c: enable mveplay audio
3558 * main/old/movie.c: moved to main/
3560 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3561 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3562 main/mvelib.c, main/mveplay.c: initial movie support
3564 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3565 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3566 include/ogl_init.h, include/pstypes.h, main/console.c,
3567 main/state.c, mem/mem.c: OS X stuff
3569 * configure.ac: OS X and movie stuff
3571 2002-07-19 Bradley Bell <btb@icculus.org>
3573 * compilerdefs.txt: OSX defs
3575 2002-07-18 Bradley Bell <btb@icculus.org>
3577 * main/inferno.c: use simpler rcs tags
3579 * autogen.sh: keep Changelog in cvs (and use --accum)
3581 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3582 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3583 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3584 main/songs.c: changed cdrom->rbaudio
3586 * include/rbaudio.h: moved to /include
3588 2002-07-17 Bradley Bell <btb@icculus.org>
3590 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3591 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3592 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3593 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3594 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3595 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3596 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3597 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3598 3d/setup.c: use simpler rcs tags
3603 2002-07-17 Bradley Bell <btb@icculus.org>
3605 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3607 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3609 * debian/rules: don't need readme's
3611 * debian/rules: move d1x license to COPYING, license clarifications
3613 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3614 license to COPYING, license clarifications
3616 * debian/rules: fix debian docs
3618 * debian/rules: fix debian manpages
3620 * debian/d2x-sdl.menu: fix debian menu
3622 * debian/rules: link to undocumented man page for debs
3624 * Makefile.am, configure.ac, debian/control, debian/copyright,
3625 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3626 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3627 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3630 2002-07-16 Bradley Bell <btb@icculus.org>
3632 * debian/: rules, changelog.in: deb stuff
3634 * configure.ac: cleaner nasm detection
3636 * debian/: changelog.in, control, rules: deb stuff
3638 * README, installation.txt: typos, stuff
3640 * configure.ac: better #defines
3642 * configure.ac: whitespace
3644 * configure.ac: better documentation
3646 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3647 SDL_JOYSTICK not needed
3649 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3651 * configure.ac: need higher SDL for joystick
3653 * debian/: control, rules: deb stuff
3655 * arch/sdl/joy.c: old junk
3657 * Makefile.am, configure.ac: automake updates
3659 * main/: inferno.c, text.c: don't use althogdir on non-unix
3661 * configure.ac: more autoconf updates
3663 * misc/strutil.c: better strrev
3665 * main/inferno.c: need limits.h on mingw also
3667 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3670 2002-04-19 Bradley Bell <btb@icculus.org>
3672 * main/network.c: let hoard.ham be a cfile
3674 * main/text.c: better error message when hog not found
3678 2002-03-23 Bradley Bell <btb@icculus.org>
3680 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3681 arch/sdl/Makefile.am: Use SDL joystick automatically
3683 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3685 2002-03-05 Bradley Bell <btb@icculus.org>
3687 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3690 2002-02-23 Bradley Bell <btb@icculus.org>
3692 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3694 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3695 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3696 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3697 main/editor/Makefile.am: moved includes to include
3699 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3701 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3702 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3703 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3706 * main/game.c: disabled cockpit for OGL, formatting
3708 * 2d/ibitblt.c: formatting
3710 2002-02-16 Bradley Bell <btb@icculus.org>
3712 * include/oldsdl.h: check for older macros
3714 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3715 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3716 allow older sdl versions
3718 2002-02-15 Bradley Bell <btb@icculus.org>
3720 * main/: automap.c, automap.h, inferno.c: automap resolution now
3723 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3725 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3726 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3727 win32/include/key_arch.h: never mind - that would be pointless
3729 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3730 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3731 win32/include/key_arch.h: copied files from d1x
3733 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3734 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3736 * main/multipow.c: need conf.h
3738 * arch/win32/Makefile.am: new file
3740 * include/pstypes.h: added u_int16_t (needed in base_ip)
3742 * arch/win32/arch_ip.cpp: copied from d1x
3744 2002-02-14 Bradley Bell <btb@icculus.org>
3746 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3748 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3749 main/netlist.c: Added hotkeys to toggle fullscreen mode
3751 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3752 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3754 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3755 reorder.h: Lotsa networking stuff from d1x
3757 2002-02-13 Bradley Bell <btb@icculus.org>
3759 * include/gr.h, main/game.c: Fullscreen toggle stuff
3761 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3764 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3765 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3768 2002-02-11 Bradley Bell <btb@icculus.org>
3770 * main/bm.c: use portable loader if bigendian
3772 * include/pstypes.h: don't define bool for c++
3774 * include/cfile.h: extern AltHogDir stuff
3776 * include/byteswap.h: use WORDS_BIGENDIAN
3778 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3780 * main/vers_id.h: added D2X_IVER
3782 * misc/args.c: don't use d1x.ini
3784 * Makefile.am: rpm stuff
3786 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3789 2002-02-09 Bradley Bell <btb@icculus.org>
3791 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3793 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3795 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3798 2002-02-06 Bradley Bell <btb@icculus.org>
3800 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3801 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3802 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3804 * debian/: changelog.in, control, copyright, d2x-gl.files,
3805 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3809 2002-02-02 Bradley Bell <btb@icculus.org>
3811 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3813 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3814 Enabled RELEASE option
3816 2002-01-31 Bradley Bell <btb@icculus.org>
3818 * Makefile.am, configure.ac: specify prerequisite versions of
3819 autoconf and automake
3821 2002-01-29 Bradley Bell <btb@icculus.org>
3823 * main/mission.c: RCS header added
3825 * main/inferno.c: update copyright date
3827 * main/mission.c: allow missions to be in AltHogDir
3829 * configure.ac: Display results of configure
3831 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3834 2002-01-28 Bradley Bell <btb@icculus.org>
3836 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3837 Data files now go in DATADIR/games/d2x, user files now go in
3840 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3842 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3843 files now go in ~/.d2x
3845 2002-01-24 Bradley Bell <btb@icculus.org>
3847 * configure.ac: fix nasm not found error message
3849 2002-01-18 Bradley Bell <btb@icculus.org>
3851 * configure.in: getting rid of old configure.in
3853 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3854 main/movie.c: Movie playing kludgey stuff
3856 * misc/args.c: formatting
3858 * main/inferno.c: allow -h for help
3860 * include/error.h: don't die on int3, unless -debug given
3862 * mingw32.txt: more stuff
3864 2001-12-29 Bradley Bell <btb@icculus.org>
3866 * Makefile.am: Got rid of thinking.txt
3868 * main/inferno.c: document -nomovies option
3870 2001-12-28 Bradley Bell <btb@icculus.org>
3872 * main/titles.c: formatting, put some code into place for rendering
3873 of robots during briefings
3875 2001-12-27 Bradley Bell <btb@icculus.org>
3879 2001-12-23 Craig Hadady <chadady@iglou.com>
3881 * 2d/rle.c: fixed bug in dummy array.
3883 2001-12-03 Bradley Bell <btb@icculus.org>
3885 * arch/sdl/init.c: fix formatting
3887 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3888 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3889 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3890 and sdl joystick stuff
3892 2001-11-30 Bradley Bell <btb@icculus.org>
3894 * thinking.txt: not needed
3896 2001-11-27 Bradley Bell <btb@icculus.org>
3898 * cygconf, mingw32.txt: use sdl from source on cygwin
3900 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3901 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3902 SDL_CFLAGS to CFLAGS
3904 2001-11-27 Bradley Bell <btb@icculus.org>
3908 2001-11-14 Bradley Bell <btb@icculus.org>
3910 * texmap/scanline.c: use optimization flags as texmap default
3912 * NEWS: mouse wheel, etc
3914 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3915 wheel to emulate 3rd axis
3917 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3919 * include/error.h: kludge to ungrab mouse when we hit an int3
3921 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3922 __ENV_MSDOS__ to __MSDOS__
3924 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3927 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3930 * arch/sdl/digi.c: implemented digi_set_volume
3932 * include/grdef.h, main/config.c, misc/d_io.c: change
3933 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3935 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3936 main/piggy.c: use MAKE_SIG
3938 * installation.txt: update
3940 * configure.ac: new file
3942 * arch/sdl/joydefs.c: #include pstypes.h
3944 * arch/sdl/init.c: SDL joystick stuff
3946 * acconfig.h: adjust MINGW defines
3948 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3949 controls menu now works
3951 2001-11-13 Bradley Bell <btb@icculus.org>
3953 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3956 * Makefile.am: New file
3958 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3961 * compilerdefs.txt: New file
3963 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3965 2001-11-12 Bradley Bell <btb@icculus.org>
3967 * main/playsave.c: load player files regardless of byte order of
3970 2001-11-11 Bradley Bell <btb@icculus.org>
3972 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3975 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3977 * NEWS: GL savegame thumbnails
3979 * acconfig.h, configure.in: make option for NMOVIES, default to off
3981 2001-11-09 Bradley Bell <btb@icculus.org>
3983 * main/state.c: Enabled savegame thumbnails under OpenGL
3985 * unused/pa_null/pa_enabl.h: remove duplicate header
3987 * misc/args.c: use d2x.ini for option file
3989 * mem/mem.c: Move mem_realloc inside the ifdef
3991 * main/menu.c: fix 640x400 menu text
3993 * main/inferno.c: added documentation
3995 * main/endlevel.c: fix warnings
3997 * arch/ogl/gr.c: Get rid of gl spew
3999 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4001 * acconfig.h: Define __SDL__ for mingw
4003 2001-11-08 Bradley Bell <btb@icculus.org>
4005 * 2d/font.c: free OGL font data when rereading
4007 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4008 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4009 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4010 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4011 main/weapon.h: Enabled shareware build, endlevel flythrough
4014 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4015 of use for shareware build
4017 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4020 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4022 2001-11-05 Bradley Bell <btb@icculus.org>
4024 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4027 * include/3d.h: Add comment
4029 2001-11-04 Bradley Bell <btb@icculus.org>
4031 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4034 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4037 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4039 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4040 main/hudmsg.h: Enable d1x-style hud_message
4042 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4044 * 2d/font.c: re-init ogl fonts after remapping colors.
4046 2001-11-02 Bradley Bell <btb@icculus.org>
4048 * misc/Makefile.am: remove byteswap.h (duplicate header)
4050 * 2d/font.c: fixed gr_remap_font, minor stuff
4052 * configure.in: take out -O2 if doing debug build
4054 * main/bm.c: formatting
4056 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4058 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4059 macros, get rid of functions
4061 2001-11-01 Bradley Bell <btb@icculus.org>
4063 * misc/byteswap.h: removed duplicate header
4065 2001-10-31 Bradley Bell <btb@icculus.org>
4067 * NEWS, main/automap.c: automap works in opengl
4069 * NEWS, configure.in: Added news
4071 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4073 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4075 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4076 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4077 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4079 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4081 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4083 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4084 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4086 2001-10-27 Bradley Bell <btb@icculus.org>
4088 * main/inferno.c: added some documentation
4090 2001-10-25 Bradley Bell <btb@icculus.org>
4092 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4095 * Makefile.am, configure.in, arch/Makefile.am,
4096 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4097 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4098 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4099 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4100 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4101 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4102 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4103 it's ugly, but It'll be easier to sync with d1x.
4105 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4106 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4107 main/editor/Makefile.am: attempt at support for editor, makefile
4110 * misc/d_delay.c: formatting fix
4112 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4113 tmappent.S, tmapppro.S: adding support for runtime selection of
4116 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4117 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4118 including multi.h and network.h, fix backslashes, fix compiler
4121 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4122 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4123 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4124 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4125 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4126 including multi.h and network.h, fix backslashes
4128 * include/pstypes.h: added typedef for u_int64_t on mingw
4130 * include/3d.h: added prototype for g3_uninit_polygon_model
4132 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4134 2001-10-24 Bradley Bell <btb@icculus.org>
4136 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4137 arch subdirs, as in d1x.
4139 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4140 earlier style until i understand automake 1.5 better. remove input
4143 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4144 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4145 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4146 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4147 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4148 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4149 Moved input stuff to arch subdirs, as in d1x.
4151 * NEWS, configure.in: blah blah
4153 2001-10-23 Bradley Bell <btb@icculus.org>
4155 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4157 * texmap/tmapppro.S: no need for #include <conf.h> here
4159 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4162 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4163 file. RCS header added
4165 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4166 #ifdef'ing out the whole file. RCS header added
4168 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4169 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4170 fixes. Now works with automake 1.5 and autoconf 2.52.
4171 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4172 mingw (-grabmouse now works on win32).
4174 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4175 These don't belong in cvs
4179 2001-10-20 Bradley Bell <btb@icculus.org>
4181 * 2d/font.c: Don't free unused variables...
4183 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4186 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4187 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4188 main/Makefile.am: make dist more sensible
4190 * Makefile.am: Kludge for linking on mingw
4192 2001-10-19 Bradley Bell <btb@icculus.org>
4194 * Makefile.am, configure.in, arch/win32/Makefile.am,
4195 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4197 * include/ipx_drv.h: Check for __MINGW32__
4199 * include/i86.h: Imported from d1x
4201 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4203 * arch/dos/modex.asm: Fixed %include
4205 * main/console.c: RCS headers added
4207 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4210 * Makefile.am, main/Makefile.am: Moved final link to top-level
4211 directory instead of main/
4213 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4214 __ENV_LINUX__ to __linux__
4216 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4217 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4218 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4219 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4220 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4221 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4222 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4223 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4224 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4225 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4228 * configure.in: add --enable-xploader, support arch/linux subdir,
4231 * main/inferno.c: conditionalize conf.h
4233 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4235 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4236 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4237 misc/fileutil.h: Partial application of linux/alpha patch.
4239 2001-10-19 Bradley Bell <btb@icculus.org>
4241 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4242 networking in line with d1x, moved some arch/linux_* stuff to
4245 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4246 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4247 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4248 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4251 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4252 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4253 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4254 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4255 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4256 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4257 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4258 linux/include/ukali.h: Brought linux networking in line with d1x,
4259 moved some arch/linux_* stuff to arch/linux/*
4261 * include/ipx_drv.h: Imported from d1x
4263 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4265 * main/ipx_drv.c: Imported from d1x
4267 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4268 main/network.h, main/Makefile.am: Trying to get network working on
4271 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4272 main/Makefile.am: build fixes
4274 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4275 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4276 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4277 starting to get net working.
4279 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4280 conditionalized min,max macros
4282 2001-10-18 Bradley Bell <btb@icculus.org>
4284 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4285 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4286 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4287 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4290 * 2d/2dsline.c: RCS headers added/changed
4292 * configure.in: fix NASMFLAGS bug
4294 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4297 2001-10-17 Bradley Bell <btb@icculus.org>
4299 * NEWS: Fixed the invulnerable robots bug!
4301 * main/collide.c: Fixed the invulnerable robots bug!
4303 2001-10-14 Bradley Bell <btb@icculus.org>
4305 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4308 2001-10-13 Bradley Bell <btb@icculus.org>
4310 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4311 arch/Makefile.am, arch/dos/Makefile.am,
4312 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4313 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4314 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4315 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4316 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4317 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4318 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4319 arch/win32/include/Makefile.am, iff/Makefile.am,
4320 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4321 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4322 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4323 unused/bios/Makefile.am, unused/lib/Makefile.am,
4324 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4325 unused/ui/Makefile.am, unused/vga/Makefile.am,
4326 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4327 automake stuff from "inert" subdirs. And there was much rejoicing.
4329 * Makefile.am, NEWS, configure.in: Stuff
4331 * ChangeLog: removing auto-generated file
4333 * cygconf: Added instructions for mingw32 build
4335 * Makefile.am: renamed INSTALL to installation.txt
4337 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4339 * mingw32.txt: Added instructions for mingw32 build
4341 * configure.in: Enable assembly under mingw32
4343 2001-10-12 Bradley Bell <btb@icculus.org>
4345 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4347 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4348 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4349 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4350 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4351 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4352 to __DJGPP__, since it's built-in.
4354 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4356 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4357 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4361 2001-10-12 Bradley Bell <btb@icculus.org>
4363 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4365 * Makefile.am: make sure cygconf gets archived
4367 * configure.in: Increment version number in preparation for release
4369 * configure.in: Fix detection of opengl
4371 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4372 cygconf, arch/Makefile.am, arch/include/joy.h,
4373 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4374 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4375 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4376 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4377 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4378 Vastly improved compilability.
4380 2001-10-11 Bradley Bell <btb@icculus.org>
4382 * Makefile.am: Added macros/sdl.m4
4384 * autogen.sh: Added macros/sdl.m4
4386 2001-10-09 Bradley Bell <btb@icculus.org>
4388 * main/vers_id.h: Added DESCENT_VERSION constant
4390 * main/inferno.c: Added command-line help.
4392 * include/ogl_init.h: opengl improvments (following d1x changes)
4394 2001-10-07 Bradley Bell <btb@icculus.org>
4396 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4397 arch/ogl/Makefile.am: Remove duplicate headers.
4399 2001-08-02 Thimo Neubauer <thimo@debian.org>
4401 * mem/mem.c: totally crippled the memory manager because it does
4402 not make sense for non-DOS-systems and it would have been too
4403 complicated to get it 64bit clean
4405 2001-06-19 Bradley Bell <btb@icculus.org>
4407 * cvshowto.txt: updated anonymous password
4409 2001-02-08 Bradley Bell <btb@icculus.org>
4411 * COPYING, license.txt: Added d1x license
4413 2001-02-01 Bradley Bell <btb@icculus.org>
4415 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4417 2001-01-31 Bradley Bell <btb@icculus.org>
4419 * configure.in, arch/include/mouse.h, include/pstypes.h,
4420 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4422 * main/polyobj.c: fix typo
4424 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4425 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4426 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4427 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4428 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4429 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4430 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4431 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4432 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4433 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4434 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4435 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4436 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4437 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4438 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4439 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4440 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4441 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4442 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4443 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4444 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4445 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4446 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4447 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4448 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4449 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4452 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4453 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4454 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4455 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4458 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4461 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4462 cross-compiling, and cygwin fixes
4464 2001-01-30 Bradley Bell <btb@icculus.org>
4466 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4467 include/pstypes.h, include/strutil.h, main/Makefile.am,
4468 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4469 needs --without-assembler and --without-network to compile
4471 2001-01-29 Bradley Bell <btb@icculus.org>
4473 * configure.in, main/Makefile.am: Fixes to build system
4475 * main/kconfig.c: fix for non-linux joysticks
4477 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4478 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4479 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4480 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4481 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4482 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4483 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4484 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4485 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4486 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4488 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4489 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4490 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4491 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4492 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4493 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4496 * arch/dos/include/joy.h, arch/dos/include/key.h,
4497 arch/dos/include/mouse.h: Unified input headers.
4499 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4501 2001-01-28 Bradley Bell <btb@icculus.org>
4503 * conf.h.in, configure.in, arch/Makefile.am,
4504 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4505 arch/include/key.h, main/Makefile.am: More header unification...
4507 * main/newdemo.c: Added <ctype.h>
4509 * arch/include/event.h, arch/include/joy.h: unified input headers.
4511 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4512 OpenGL now uses SDL-GL instead of gii
4514 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4516 2001-01-25 Bradley Bell <btb@icculus.org>
4518 * autogen.sh: use "set -e" so execution stops if something goes
4521 2001-01-24 Bradley Bell <btb@icculus.org>
4525 * Makefile.am: Add ChangeLog to dist
4529 2001-01-24 Bradley Bell <btb@icculus.org>
4531 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4533 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4534 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4537 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4538 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4539 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4540 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4541 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4542 arch/Makefile.am, arch/dos/Makefile.am,
4543 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4544 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4545 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4546 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4547 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4548 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4549 unused/Makefile.am, unused/bios/Makefile.am,
4550 unused/lib/Makefile.am, unused/novga/Makefile.am,
4551 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4552 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4553 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4554 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4555 make dist, VPATH builds, ...
4557 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4558 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4559 arch/dos/Makefile.in, arch/linux/Makefile.in,
4560 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4561 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4562 misc/Makefile.in, texmap/Makefile.in: cruft removal
4564 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4567 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4569 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4571 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4574 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4575 added -grabmouse option
4577 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4578 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4579 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4580 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4581 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4582 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4583 main/songs.c, misc/args.c: changed args_find to FindArg
4585 2001-01-22 Bradley Bell <btb@icculus.org>
4587 * configure, main/Makefile.am, main/Makefile.in: configuration
4590 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4591 fix compiler warnings w/opengl
4593 * include/console.h: ggi support
4595 * arch/linux_init.c: svgalib support
4597 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4598 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4599 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4600 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4601 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4602 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4605 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4607 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4608 main/render.c: fix warnings and enable NDEBUG *
4609 arch/svgalib_init.c: svgalib support
4611 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4613 * main/kconfig.c: joystick support
4615 2001-01-21 Bradley Bell <btb@icculus.org>
4617 * cvshowto.txt: new file, taken from d1x webpage
4619 * AUTHORS, README: Taking over as maintainer of d2x
4621 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4623 2001-01-20 Bradley Bell <btb@icculus.org>
4625 * configure, configure.in: Turned -Werror back off by default
4627 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4628 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4629 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4630 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4631 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4632 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4633 main/laser.c, main/multi.c, main/network.c, main/network.h,
4634 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4635 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4636 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4637 warnings, for non-OpenGL on linux, anyway...
4639 2001-01-19 Bradley Bell <btb@icculus.org>
4641 * copying: remove duplicate file
4643 * Import of d2x-0.0.9-pre1
4645 * Import of d2x-0.0.8