1 2006-07-09 Chris Taylor <chris@icculus.org>
3 * main/laser.c, main/object.c: fix crash when a robot's guided
6 * arch/carbon/descent.r: don't allow MPW build to run in OS X
7 (it won't work and doesn't need to)
9 2006-06-05 Chris Taylor <chris@icculus.org>
11 * main/slew.h: fix error when building editor with RELEASE
13 2006-06-03 Chris Taylor <chris@icculus.org>
15 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
16 again. It needs to create gauge canvases in the game when they're
17 sub-canvases, which they were made into on 2005-08-13
19 2006-03-05 Chris Taylor <chris@icculus.org>
21 * main/inferno.c: create write directory if it doesn't exist
24 * main/gamesave.c, main/object.c, main/render.c,
25 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
28 2006-02-26 Chris Taylor <chris@icculus.org>
30 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
31 main/movie.c, main/piggy.c, misc/strutil.c:
32 move change_filename_ext to strutil.c, rename to (and remove old)
33 change_filename_extension, add an assert and make it use strrchr
35 * main/gamerend.c: show the death sequence for d2x-gl
38 * main/gamesave.c: with the editor built, don't make .txm files
39 when a level is loaded (only make them when saving levels)
41 2006-02-25 Chris Taylor <chris@icculus.org>
43 * main/menu.c: complete removal of 7th option in Options menu,
44 hopefully fixing bug #2514
46 * main/gameseg.c: when breaking a light, allow segment light to
47 change by more than F1_0
49 2006-02-24 Chris Taylor <chris@icculus.org>
51 * main/gauges.c: make sure the correct font is used (whoops)
53 * main/newmenu.c: restore the old canvas after showing a menu,
54 avoiding potential problems
56 2005-11-29 Chris Taylor <chris@icculus.org>
58 * main/titles.c: for Descent 1 briefings, look for briefings no
59 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
61 2005-11-07 Chris Taylor <chris@icculus.org>
63 * arch/ogl/ogl.c: make super transparent textures have alpha
65 2005-08-13 Chris Taylor <chris@icculus.org>
67 * main/gauges.c: draw all gauges properly when using the cockpit
68 in d2x-gl, including the energy bars when empty
70 2005-08-07 Chris Taylor <chris@icculus.org>
72 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
73 get the cockpit to show with d2x-gl (actually committed!)
75 2005-08-06 Chris Taylor <chris@icculus.org>
77 * main/automap.c: must_free_canvas isn't used when
78 AUTOMAP_DIRECT_RENDER is defined (whoops)
80 * main/inferno.c: print the command line help properly
82 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
83 get the cockpit to show with d2x-gl
85 2005-08-02 Chris Taylor <chris@icculus.org>
87 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
88 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
90 include/3d.h, include/palette.h,
91 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
92 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
93 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
94 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
95 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
96 main/state.c, main/titles.c:
97 remove DirectDraw use and Windows mouse stuff made redundant by SDL
98 (lots of WINDOWS code).
99 Makes cockpit draw properly in SDL
101 2005-07-30 Chris Taylor <chris@icculus.org>
103 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
104 2d/palette.c, 2d/pcx.c, 2d/rle.c,
106 main/automap.c, main/config.c, main/credits.c, main/escort.c,
107 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
108 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
109 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
110 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
111 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
112 remove all the redundant Polygon Acceleration stuff
115 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
116 main/polyobj.c: remove old _3DFX code
118 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
119 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
120 main/gauges.c, main/hud.c: remove pixel double code
122 2005-07-29 Chris Taylor <chris@icculus.org>
124 * 2d/font.c: show some missing wide 1's (bug #2269)
126 * main/game.c: only shoot when fire button down (fix bug #2271)
128 2005-07-28 Chris Taylor <chris@icculus.org>
130 * main/gauges.c: show gauges in SDL (help fix bug #2267)
132 2005-07-27 Chris Taylor <chris@icculus.org>
134 * d2x.xcode/project.pbxproj: build the editor by default
136 2005-07-25 Chris Taylor <chris@icculus.org>
138 * main/bmread.c: cast some fprintf arguments to int, to fix
141 * main/editor/medrobot.c: no checking if obj->id > -1
144 * main/editor/ksegsize.c, main/editor/segment.c,
145 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
146 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
148 2005-07-24 Chris Taylor <chris@icculus.org>
150 * main/bmread.c: call file static var 'time' 'play_time' instead,
151 because of conflict with function 'time' in /usr/include/time.h
154 2005-07-22 Chris Taylor <chris@icculus.org>
156 * main/editor/group.c: remove duplicate tmap_xlate_table
158 2005-07-21 Chris Taylor <chris@icculus.org>
160 * d2x.xcode/project.pbxproj: make file paths relative to project,
161 add some files (so it builds), warnings are not errors
162 (ubyte *, sbyte * mismatches found when using gcc 4.0)
164 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
165 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
166 main/newdemo.c: fix pointer mismatches, warnings are errors again
168 2005-07-03 Chris Taylor <chris@icculus.org>
170 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
172 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
173 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
174 draw an "O" in the current radio button
176 2005-07-01 Chris Taylor <chris@icculus.org>
178 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
179 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
181 2005-06-23 Chris Taylor <chris@icculus.org>
183 * installation.txt: describe new directory system
184 and mention recursive mission searching
186 2005-06-22 Chris Taylor <chris@icculus.org>
188 * main/editor/kgame.c: load .rl2 files instead of .lvl files
189 (some editor info could be stored in .rdl / .rl2 files)
191 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
192 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
193 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
194 main/wall.c, main/wall.h: add level component saving functions,
195 which use PhysicsFS and are endian friendly
197 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
198 add function for converting descent 2 texture numbers back to
199 descent 1 texture numbers
201 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
202 levels. Entirely endian friendly and allows saving of .rdl and .rl2
205 2005-06-14 Chris Taylor <chris@icculus.org>
207 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
209 2005-06-13 Chris Taylor <chris@icculus.org>
211 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
212 number 198 to maintain bijectivity, when descent.pig is available
213 (used to return 167, which is also returned for Descent 1 texture
216 * include/physfsx.h: added PHYSFSX_writeVector,
217 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
219 2005-04-05 Bradley Bell <btb@icculus.org>
221 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
222 bugs in joystick initialization
224 2005-04-04 Bradley Bell <btb@icculus.org>
226 * main/kconfig.c: cosmetic fixes to joystick config screen
228 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
229 arch/linux/joystick.c, arch/linux/include/joystick.h,
230 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
231 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
232 MAX_BUTTONS to JOY_MAX_BUTTONS
234 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
235 of joystick buttons/axes
237 * arch/win32/midi.c: don't play midi if -nosound
239 * arch/win32/mingw_init.c: remove redundant joy_init()
241 2005-04-01 Chris Taylor <chris@icculus.org>
243 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
244 main/editor/med.c: "Go to Main Menu" now works in editor
246 * main/editor/segment.c: set Highest_vertex_index and
247 Highest_segment_index to 0 when creating a new mine (avoids
248 problems with saving when another level was previously loaded)
250 2005-03-31 Chris Taylor <chris@icculus.org>
252 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
253 main/editor/eglobal.c, main/editor/eobject.c,
254 main/editor/medrobot.c, main/editor/objpage.c,
255 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
256 OL_ constants; use "object" instead of "robot" in some places;
257 draw and place reactors with correct modelnum
259 * main/editor/texpage.c: no using TmapList, initialise texture
260 category globals, no CurrentTmap (just use CurrentTexture)
262 2005-03-29 Bradley Bell <btb@icculus.org>
264 * mem/mem.c: remove obsolete malloc.h
266 2005-03-20 Bradley Bell <btb@icculus.org>
268 * Makefile.am: add some stuff to dist
270 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
273 * console/CON_console.c: Fixed console cursor positioning.
275 * main/text.c: revert to Error if text file not found.
277 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
279 * ui/.cvsignore: New file
281 2005-03-17 Bradley Bell <btb@icculus.org>
283 * arch/win32/midi.c: Add RCS ID tag
285 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
286 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
289 2005-03-16 Bradley Bell <btb@icculus.org>
291 * main/bm.c, main/bm.h: use hardcoded value instead of
292 sizeof(tmap_info), since size depends on whether editor is built
295 * ui/mouse.c: gcc doesn't like multi-line // comments
297 * main/dumpmine.c: get rid of compiler warnings
299 2005-03-15 Bradley Bell <btb@icculus.org>
301 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
302 Fixes laser and plasma lighting bug, hopefully doesn't break
305 * main/state.c: Fix crash if Num_walls=0
307 2005-03-12 Bradley Bell <btb@icculus.org>
309 * Makefile.am, configure.ac: enable editor in unix-style builds
311 2005-03-12 Chris Taylor <chris@icculus.org>
313 * main/gamesave.c: could check reactor model num, don't check
314 reactor object shields (not used anyway, it's stored/calculated
317 2005-03-06 Chris Taylor <chris@icculus.org>
319 * main/piggy.c: load the descent 1 color palette when NDEBUG is
322 * main/editor/seguvs.c: check the uvs after they're assigned
324 2005-02-27 Chris Taylor <chris@icculus.org>
326 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
327 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
328 gr_update in event loops
330 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
331 file.c, involves modifying the listbox so it can use
332 an array of string pointers
334 2005-02-26 Chris Taylor <chris@icculus.org>
336 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
339 * ui/window.c: only disable the keyboard for MS DOS
341 * main/editor/eswitch.c: add remove_trigger_num
344 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
345 still works if there's no BITMAPS.TBL in a PhysicsFS search path
347 * main/inferno.c: determine properly if 800x600 resolution is
348 available (for editor)
350 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
351 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
352 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
353 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
355 * ui/keypad.c: fix the reading of keypad (.pad) files
357 * ui/menubar.c: use cfile to read the menubar file MED.MNU
359 2005-02-25 Chris Taylor <chris@icculus.org>
361 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
362 allowing Mac OS 9 and X to both use conf.h but one can build for
363 OpenGL while the other doesn't.
365 * main/editor/mine.c: use the Descent 2 definitions for maximum
366 segments and vertices
368 2005-02-25 Bradley Bell <btb@icculus.org>
370 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
371 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
372 d2src system for persistent sounds. Untested, of course.
374 * ChangeLog-old: clean up old changelog a little
376 * ChangeLog-old: converted old changelog to "cvs log" format, so
377 it can be manipulated with cvs2cl and other tools.
379 2005-02-24 Tim Massey <tmassey@obscorp.com>
381 * main/inferno.c: allow -notitles to work in shareware [and
382 non-RELEASE] version too. (d1x r1.35)
384 2005-02-24 Peter Hawkins <peterh@isa.net.au>
386 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
388 2005-02-24 Matthew Mueller <donut@dakotacom.net>
390 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
391 don't do it automatically (eg, ati's fglrx linux driver) (d1x
394 2005-02-24 Bradley Bell <btb@icculus.org>
396 * main/movie.c: change movie Warnings to con_printf, simplify
399 2005-02-24 Chris Taylor <chris@icculus.org>
401 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
402 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
403 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
404 PHYSFSX_openWriteBuffered, where appropriate
406 * main/gauges.c: draw behind the shield number properly with OpenGL
408 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
409 is selected as a secondary weapon
411 * main/titles.c: check properly whether there's a briefing
413 * main/mission.c: recursively search directories in "missions"
416 2005-02-11 Bradley Bell <btb@icculus.org>
418 * debian/control: build-dep on libphysfs-dev
420 * arch/ogl/gr.c: use GLint for arb_max_textures
422 * arch/ogl/Makefile.am: added internal.h to dist
424 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
426 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
428 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
429 dynamically find and load the OpenGL library
431 * main/editor/macro.c: use physfs instead of non-existing cflib.h
433 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
435 * main/editor/medwall.c: include cntrlcen.h
437 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
439 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
441 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
442 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
444 * ui/number.c: s/inputbox/Inputbox/
446 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
448 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
450 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
451 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
452 main/gamesave.c: s/128/PATH_MAX
454 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
456 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
458 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
459 mouse_set_limits and mouse_set_pos (we don't want to limit user)
461 * ui/menubar.c: specify int type for state2_alt_down
463 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
465 * main/piggy.c: call bm_read_all even if EDITOR is defined
467 * main/gamesave.c: if LVL can't be found, try filename that was passed
469 * main/mission.c: ensure mission name is properly terminated
471 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * 2d/font.c: fix bug #2167: some characters would not display because
474 of signed/unsigned errors
476 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
478 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
479 gauge when appropriate
481 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
482 all functions in kfuncs.c to return int instead of void
484 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
485 disable old hostage system in editor (d2 is simpler in this regard)
487 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
489 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
491 * main/editor/centers.c: change curseg2p to Curseg2p
493 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
495 * main/editor/macro.c: remove unused variable "length"
497 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
499 * main/editor/medmisc.c: Pass both arguments to render_frame
501 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
502 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
503 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
504 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
505 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
506 instead of d1-style mem.h and types.h
508 * main/editor/texpage.c: do texture replacement for any mission
510 * main/editor/medwall.c: add prototype for create_removable_wall
512 * main/editor/medrobot.c: don't try to set the removed follow_path
514 2005-01-23 Jason Owen <shannara256@yahoo.com>
516 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
517 may crash printf if the list of extensions is huge
519 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
521 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
522 only on last level of built-in mission.
524 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
527 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
528 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
529 buffers (speeding it up), and use cfopen instead of
530 PHYSFS_openRead/PHYSFS_openWrite where appropriate
532 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
533 sure nocfile.h and cfile.h are never both included
535 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
538 fix bug #1676 (filling up of OLG texture list)
540 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
542 * main/state.c: fix problems with copying/deleting save files
544 * main/automap.c: make automap fonts transparent.
546 2005-01-07 Bradley Bell <btb@icculus.org>
548 * main/menu.c: In Load Level, if there is no current mission,
551 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
553 * main/gameseq.c: Free polymodel data before reloading ham file.
555 * arch/ogl/gr.c: Implement fading in ogl_urect()
557 * main/gauges.c: Draw ship before shields in HUD.
559 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * main/editor/centers.c: Use both ints with the robot producer
564 2004-12-23 Bradley Bell <btb@icculus.org>
566 * main/editor/centers.c, main/editor/editor.h,
567 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
568 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
569 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
572 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * main/bmread.c: don't duplicate the period in the filename
576 * main/dumpmine.c: Add function prototypes to remove warnings
578 * main/dumpmine.c, ui/window.c: Specify that two functions return
581 * main/editor/autosave.c, main/editor/curves.c,
582 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
583 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
586 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
588 * main/editor/eobject.c, main/editor/kgame.c,
589 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
590 extra two parameters to get_seg_masks.
592 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
593 structs for mine saving functions
595 * main/inferno.c: Use PhysicsFS for making the hoard ham.
597 * main/bmread.c: add missing includes
599 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
601 * main/dumpmine.c: Fix type mismatches
603 2004-12-19 Bradley Bell <btb@icculus.org>
605 * ui/Makefile.am: fix ui Makefile.am
607 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
608 removeext, use it in ds_load instead of splitpath
610 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * include/u_mem.h: prototype for strdup with MPW
614 * main/laser.c: abort weapon fire if unable to create object
616 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
617 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
618 unused/ui/icon.c: replace byte with sbyte
620 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
621 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
622 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
623 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
624 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
625 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
626 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
627 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
628 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
629 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
630 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
631 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
632 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
633 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
634 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
637 * ui/Makefile.am: added Makefile.am for ui
639 * main/editor/Makefile.am, main/editor/autosave.c,
640 main/editor/centers.c, main/editor/centers.h,
641 main/editor/curves.c, main/editor/eglobal.c,
642 main/editor/ehostage.c, main/editor/ehostage.h,
643 main/editor/elight.c, main/editor/eobject.c,
644 main/editor/eobject.h, main/editor/eswitch.c,
645 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
646 main/editor/group.c, main/editor/info.c, main/editor/info.h,
647 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
648 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
649 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
650 main/editor/ksegsel.c, main/editor/ksegsize.c,
651 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
652 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
653 main/editor/medlisp.h, main/editor/medmisc.c,
654 main/editor/medmisc.h, main/editor/medrobot.c,
655 main/editor/medrobot.h, main/editor/medsel.c,
656 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
657 main/editor/objpage.c, main/editor/objpage.h,
658 main/editor/seguvs.c, main/editor/texpage.c,
659 main/editor/texture.c: imported missing editor files from d1x
661 * main/Makefile.am: build dumpmine.c for editor
663 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
664 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
665 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
666 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
667 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
669 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
670 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
671 main/editor/eglobal.c, main/editor/ehostage.c,
672 main/editor/ehostage.h, main/editor/elight.c,
673 main/editor/eobject.c, main/editor/eobject.h,
674 main/editor/eswitch.c, main/editor/eswitch.h,
675 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
676 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
677 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
678 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
679 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
680 main/editor/ksegsel.c, main/editor/ksegsize.c,
681 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
682 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
683 main/editor/meddraw.h, main/editor/medlisp.h,
684 main/editor/medmisc.c, main/editor/medmisc.h,
685 main/editor/medrobot.c, main/editor/medrobot.h,
686 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
687 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
688 main/editor/objpage.h, main/editor/segment.c,
689 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
690 main/editor/texpage.h, main/editor/texture.c: Move old logs to
693 * main/editor/autosave.c main/editor/centers.c
694 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
695 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
696 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
697 main/editor/fixseg.c main/editor/func.c main/editor/group.c
698 main/editor/info.c main/editor/info.h main/editor/kbuild.c
699 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
700 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
701 main/editor/ksegmove.c main/editor/ksegsel.c
702 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
703 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
704 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
705 main/editor/medmisc.h main/editor/medrobot.c
706 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
707 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
708 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
709 main/editor/texpage.h main/editor/texture.c ui/barbox.c
710 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
711 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
712 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
713 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
714 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
715 conf.h in new editor files
717 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * main/state.c: open autosave file for writing, not reading
721 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
722 main/state.c, main/state.h: added fast save
724 * main/gameseq.c, main/inferno.c: force gr_update() so screens
725 always show in OpenGL
727 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
729 * misc/strutil.c: Implement strdup for MPW
731 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
734 * misc/strutil.c: fix MPW compiler errors
736 * main/mission.c, main/mission.h: allocate mission filenames
739 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * 2d/font.c: Initialise the dataptr member correctly.
743 * include/mono.h: Print only mildly interesting messages to
744 stderr.txt. (revert earlier carbon changes)
746 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * include/physfsx.h: getRealPath uses the write directory if it
749 can't get the real directory
751 * D2X.make: remove misc/d_io.c
753 2004-12-03 Bradley Bell <btb@icculus.org>
755 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
756 pathname, ensure correct translation of path separators
758 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * misc/strutil.c: fix stricmp and strnicmp
762 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
765 2004-12-02 Bradley Bell <btb@icculus.org>
767 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
768 I couldn't figure out why the previous code kept segfaulting under
771 * main/kconfig.c: disable call to reset_cockpit() which was
772 causing the "letterbox" bug
774 * main/inferno.c: don't die if title screens not found
776 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
778 * configure.ac: require PhysicsFS header and library
780 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
782 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
784 * D2X.make: fix build on Carbon by adding digiobj.c
786 * main/mission.c: set builtin_hogsize for non-built-in missions
788 * main/mission.c: pass individual mission around instead of whole list
790 * main/mission.c: remove mission list from global memory
792 2004-12-02 Bradley Bell <btb@icculus.org>
794 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
795 path separator gets added to hogdir
797 2004-12-01 Bradley Bell <btb@icculus.org>
799 * README, configure.ac, VisualC/d2x/d2x.dsp,
800 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
801 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
802 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
803 uses dynamic opengl loading
805 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
807 * arch/ogl/gr.c: make write_bmp use PhysicsFS
809 * include/args.h, misc/args.c: new AppendArgs function. This
810 separates the copying of the arguments passed to main() from the
811 reading of the arguments file
813 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
814 the flexible cfgets, Fix compiling issues in MPW.
816 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
817 reading into an int, so it's removed completely. PHYSFSX_getc was
818 removed, because it's only use in misc/strio.c was removed. Put
819 in PHYSFSX_getRealPath, which recognises platform-specific
820 separators and doesn't use snprintf (MPW doesn't have it). MPW
823 * main/inferno.c: Remove use of open_movie_file. Read the
824 arguments file from the base directory, if there is one. Set up
825 D2X's write directory, including replacing any tilde at the start
826 of the path (if there is one) with the string returned by
827 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
828 default is still ~/.d2x. Check if the write directory has to be
829 created. Read the arguments file in this write directory if there
830 is one. If there's still no write directory, set it to the base
831 directory. Won't set it to the current directory if this fails,
832 because of the issue of which character to use for which platform.
834 * main/playsave.c: Use PHYSFS_readSLE32 instead of
835 PHYSFS_readULE32 due to compiling issues in MPW. Use
836 cfile_read_short instead of PHYSFS_readULE16 because of both
837 compiling and endian issues. cfile_read_byte instead of
838 PHYSFSX_readU8. Write a dummy structure instead of seeking when
839 NETWORK isn't defined
841 * D2X.make: Don't compile cfile.c on Mac OS 9.
843 * README: add PhysicsFS to the required 'tools' in README, and
844 instructions for building in MPW.
846 * include/cfile.h: Make cfopen into an inline, where a read buffer
847 is set up. This speeds up loading significantly.
849 2004-12-01 Bradley Bell <btb@icculus.org>
851 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
852 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
855 * main/newmenu.c: fix player file deletion
857 * include/physfsx.h: fix statfs includes for OS X
859 * main/inferno.c, main/network.c: misc physfs conversions
861 * arch/linux/Makefile.am, arch/linux/findfile.c,
862 arch/win32/Makefile.am, arch/win32/findfile.c,
863 include/findfile.h, main/kludge.c, main/mission.c,
864 main/newmenu.c, main/piggy.c: get rid of findfile stuff
866 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
869 * main/state.c: improve savegame load/save
871 * main/movie.c: make -nomovies friendlier
873 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
875 * include/d_io.h, include/physfsx.h, main/inferno.c,
876 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
879 * main/scores.c: use physfs for scores file
881 * main/playsave.c: improve player loading
883 * main/movie.c: improve movie loading
885 * main/mission.c: improve mission loading
887 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
888 main/state.c: use physfs for savegames
890 * README: minor update
892 * main/newdemo.c: use physfs for demos
894 * include/physfsx.h: added PHYSFSX_rename function
896 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
897 physfs/rwops, add libmve callbacks
899 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
900 added physfsrwops stuff
902 * include/cfile.h: added cfile_close wrapper
904 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
907 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
910 * main/config.c: use physfs to read config file
912 * include/physfsx.h: added gets and puts functions
914 * include/cfile.h: correct seek return value
916 * main/config.c, main/playsave.c: use physfs to write
919 * include/physfsx.h: added my physfs extensions
921 * main/inferno.c: physfs initialization stuff
923 * configure.ac: add check for physfs lib
925 * include/cfile.h: made cfile into a wrapper for physfs
927 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
928 disabled althogdir stuff (shouldn't be needed w/physfs)
930 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
931 configure.ac: drop cfile stuff
933 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
935 * D2X.make: Don't use D2XFolder, because the userdir can now be
936 specified in Mac OS 9. Putting it in the source code folder is
937 more convenient. Turn debugging on. Don't compile old files,
938 compile new ones. Add the PhysicsFS library.
940 * iff/iff.c: Get rid of MIN redefinition.
942 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
943 MPW doesn't like switches of long longs
945 2004-11-30 Bradley Bell <btb@icculus.org>
947 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
948 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
949 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
950 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
951 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
952 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
953 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
955 2004-11-28 Bradley Bell <btb@icculus.org>
957 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
959 * arch/sdl/digi.c: use d2src system for persistent sounds
961 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
964 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
965 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
966 ripped object stuff out of digi.c, now using digiobj.c. get rid of
967 a bunch of kludges, sound should be more true to original game now
969 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
972 2004-11-27 Bradley Bell <btb@icculus.org>
974 * main/text.c, main/text.h, main/titles.c: added function to
975 properly decode multi-line strings
977 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
978 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
981 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
983 * main/inferno.c: enable logo screens for shareware/oem
985 2004-11-26 Bradley Bell <btb@icculus.org>
987 * main/mission.c, main/titles.c: fix d1 briefing glitches
989 * main/game.c: free up cpu by not calling timer_delay so many
990 times (fixes Bug 2034)
992 * main/gameseq.c: enable briefing screens for mac shareware
994 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
995 doesn't care if it draws offscreen, I guess)
997 * main/credits.c: reduce flickering in credits w/opengl
999 2004-11-25 Bradley Bell <btb@icculus.org>
1001 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1002 garbage on windows for some reason.
1004 * 2d/font.c: fixed opengl menu font bug, caused by doing
1005 arithmetic on signed chars.
1007 2004-11-23 Bradley Bell <btb@icculus.org>
1009 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1011 2004-11-22 Bradley Bell <btb@icculus.org>
1013 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1014 arch/linux/joystick.c, arch/linux/include/joystick.h,
1015 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1016 arch use global variable joy_num_axes
1018 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1020 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1022 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1024 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1025 Vertigo) missions, load add-on ham file at every load, not only the 1st
1027 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1029 * main/fireball.c: don't Int3() every time explosions don't look best
1031 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1033 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1035 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1037 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1039 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1041 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1043 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1044 shareware version of descent.hog. This is not yet bug-free
1046 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1048 * main/network.c: fix crash introduced with previous change
1050 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1052 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1053 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1054 make mission structre memory allocated
1056 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1058 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1059 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1060 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1061 delete file compbit.h, move functionality to text.c, modify all
1062 previous users of compbit.h to use existing function in text.h
1064 * main/inferno.c: remove warning created by the fix for the cfgets
1067 * main/bmread.c: add comment
1069 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1071 * cfile/cfile.c: declare variable on top of block
1073 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1074 main/multi.h, main/network.c: move mission list handling functionality
1075 to mission.c, remove unnecessary load_mission calls in menu.c
1077 * main/game.c: remove unnecessary build_mission_list call
1079 * main/mission.c, main/mission.h: correct comments about anarchy-only
1081 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1082 remove explicit uses of mission list
1084 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1086 * libmve/mveplay.c: make it compile on Cygwin
1088 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1090 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1092 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1094 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1096 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1098 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1099 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1100 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1101 information about the current mission, for easier code refactorisation.
1103 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1105 * main/gamemine.c, main/piggy.c: fix bug 1675:
1106 use better d2 textures if d1 hog is present but not loadable
1108 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1110 * cfile/cfile.c: simplify, reduce number of global vars
1112 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1114 * main/gameseg.c: fix bugfix of 2004-05-15
1116 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1118 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1120 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1121 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1122 cfgets now always copies the terminating character to the dest buffer.
1123 This fixes a bug that occured when reading cmd line args from d2x.ini
1125 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1127 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1128 move more old change logs into ChangeLog-old
1130 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1131 and Martin Schaffner <maschaffner@gmx.ch>
1133 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1134 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1135 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1136 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1137 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1138 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1139 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1140 arch/include/joy.h, arch/win32/include/key.h
1141 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1142 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1143 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1144 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1145 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1146 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1147 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1148 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1149 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1150 main/config.c, main/config.h, main/controls.c, main/controls.h
1151 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1152 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1153 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1154 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1155 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1156 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1157 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1158 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1159 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1160 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1161 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1162 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1163 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1164 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1165 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1166 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1167 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1168 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1169 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1170 main/powerup.h, main/render.c, main/render.h, main/robot.c
1171 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1172 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1173 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1174 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1175 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1176 main/text.h, main/textures.h, main/titles.c, main/titles.h
1177 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1178 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1179 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1180 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1181 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1182 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1184 move old per-file change logs into new file ChangeLog-old
1186 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1188 * arch/ogl/ogl.c: enable -gl_mipmap switch
1190 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1192 * arch/carbon/descent.r: swap min and max size to correct places
1194 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1196 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1198 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1200 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1202 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1204 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1205 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1207 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1208 link) on MPW on Mac OS 9 (carbon)
1210 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1212 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1214 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1216 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1218 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1220 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1222 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1224 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1225 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1226 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1227 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1228 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1230 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1231 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1232 new files for supporting compilation with MPW for carbon (Mac OS 9)
1234 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1236 * main/playsave.c: do not seek while writing, carbon does not like it
1238 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1240 * cfile/cfile.c: use portable ffilelength in cfile_size
1242 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1243 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1244 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1245 unsigned and signed char, MPW does not like these
1247 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1249 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1252 2004-06-01 Bradley Bell <btb@icculus.org>
1254 * libmve/mve_main.c: cast malloc function pointer
1256 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1257 target to XCode project
1259 2004-05-31 Bradley Bell <btb@icculus.org>
1261 * include/pstypes.h: fix accidental solaris breakage
1263 * main/object.c: fix crash caused by death-cam code
1265 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1266 XCode project simplifications, network enabled
1268 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1269 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1271 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1274 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1275 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1276 d2x.xcode/project.pbxproj: added XCode project files
1278 2004-05-22 Bradley Bell <btb@icculus.org>
1280 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1283 * rpm/d2x.spec.in: Changed descriptions
1285 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1287 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1290 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1292 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1293 the win32 code (d1x r1.8, key_arch.c r1.2)
1295 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1296 use 32bpp screen mode by default, add option to use 16bpp (d1x
1299 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1300 replacement texture paletted->rgb conversion alpha problem (d1x
1303 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1304 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1305 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1308 * arch/ogl/gr.c, include/loadgl.h: fix win32
1309 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1311 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1312 include/ogl_init.h, main/render.c: opengl hardware
1313 super-transparency support using GL_NV_register_combiners (d1x
1314 r1.38, r1.41, r1.6, r1.26, r1.7)
1316 2004-05-22 Bradley Bell <btb@icculus.org>
1318 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1321 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1323 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1324 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1325 fix fonts not having transparent flag set (wouldn't get paletted)
1326 (d1x r1.15, r1.37, r1.40, r1.25)
1328 * arch/ogl/ogl.c: don't try to use paletted textures with
1329 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1331 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1332 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1335 * 2d/font.c: memset ogl font bitmap data since the copy function
1336 leaves some (unused) parts uninitialized, which aggravates
1337 valgrind (d1x r1.14)
1339 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1340 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1343 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1344 screenshots if the entire thing wasn't written in one call to
1347 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1348 info not being updated on win32 (d1x r1.11)
1350 * arch/win32/digi.c: remove some redundancy by not needing to do
1351 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1352 clean up some indenting of DS_release_slot calls. And make
1353 DS_release_slot return 1 when a sound is already not playing, in
1354 addition to when a sound was killed. (d1x r1.10)
1356 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1357 linux version (d1x r1.5)
1359 * main/kconfig.c: make next axis config key skip currently
1360 allocated axes (d1x r1.11)
1362 2004-05-22 David Cleaver <wraithx@morpheus.net>
1364 * main/kconfig.c: joy configuration next axis key from WraithX
1367 2004-05-22 Bradley Bell <btb@icculus.org>
1369 * main/game.c, main/inferno.c: typo
1371 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1373 * main/game.c, main/game.h, main/inferno.c: make rear view
1374 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1377 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/inferno.c: change -udp documentation to d2x behaviour
1381 2004-05-21 Bradley Bell <btb@icculus.org>
1383 * include/gr.h: added missing define for menu fullscreen toggle
1385 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1387 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1388 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1390 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1392 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1393 arch/linux/include/joystick.h: patch from Steven Mueller for using
1394 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1396 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1398 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1399 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1400 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1402 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1404 2004-05-21 Bradley Bell <btb@icculus.org>
1406 * main/inferno.c: added -udp documentation from d1x
1408 2004-05-20 Bradley Bell <btb@icculus.org>
1410 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1412 2004-05-20 David Cleaver <wraithx@morpheus.net>
1414 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1415 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1416 game.c r1.21, r1.6, r1.4, r1.3)
1418 2004-05-20 Bradley Bell <btb@icculus.org>
1420 * main/inferno.c: document -ihaveabrokenmouse
1422 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1424 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1426 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1428 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1429 mouse driver problems (d1x r1.2, r1.2)
1431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1433 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1434 join list score crash (d1x r1.8)
1436 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1438 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1439 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1442 2004-05-20 Bradley Bell <btb@icculus.org>
1444 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1446 * main/inferno.c: integrated some niceautomap stuff from d1x
1448 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1450 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1451 in some weird axis (d1x r1.3)
1453 * arch/win32/init.c: set win32 icon to icon from resource file
1456 * arch/win32/key.c: win32: fixed space key not working in messages
1459 2004-05-20 Bradley Bell <btb@icculus.org>
1461 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1464 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1466 * main/inferno.c: document -gl_refresh (d1x r1.20)
1468 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1469 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1472 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1473 change the arg type for (d1x r1.5)
1475 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1477 * arch/win32/digi.c: altsounds (d1x r1.6)
1479 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1481 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1482 of redundancy (d1x r1.5)
1484 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1485 fix crashing (d1x r1.4)
1487 * arch/win32/digi.c: win32's digi_start_sound was not calling
1488 DS_release_slot after setting .playing=0, resulting in a
1489 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1491 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1492 apparently it was somehow causing some joysticks (Sidewinder
1493 Precision 2) to only turn when the stick was moving, but not when
1494 at turned but held stationary. And it was completely unused
1495 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1498 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1499 previous key combos (d1x r1.29)
1501 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1502 g, and b values (d1x r1.15)
1504 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1505 sometimes (didn't handle negative palette steps) (d1x r1.34)
1507 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1508 shatter effects, robot explosions and weapons, and some more
1509 always present stuff. Also clean up ogl_cache_weapon_textures
1510 calling. (d1x r1.37)
1512 2004-05-20 Bradley Bell <btb@icculus.org>
1514 * main/kludge.c, main/game.c: move gr_renderstats and
1515 gr_badtexture back to game.c
1517 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1519 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1520 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1522 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1524 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1525 loaded after texture caching stage (d1x r1.34)
1527 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1528 for renderstats (d1x r1.33)
1530 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1532 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1533 main/inferno.c: add anisotropic texture filtering suport (d1x
1534 r1.33, r1.32, r1.23, r1.32)
1536 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1539 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1540 include/ogl_init.h: utilize hardware multitexturing support if
1541 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1542 r1.32, r1.30, r1.4, 1.22)
1544 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1547 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1549 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1550 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1551 effects in OGL using SetGammaRamp, much faster than the hack that
1552 was being used. currently SDL only (though not too hard to add to
1553 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1555 * main/menu.c: allow arbitrary (custom) resolution entry in
1556 change_res menu (d1x r1.14)
1558 2004-05-19 Bradley Bell <btb@icculus.org>
1560 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1561 d1x-style res change menu (mostly works)
1563 * misc/args.c: use strnicmp instead of strncasecmp
1565 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1567 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1568 command-line option (d1x r1.27)
1570 * main/inferno.c: restore inferno.c initialization of
1571 screen_compatible and use_double_buffer to 'normal' values, broken
1572 long long ago in one of the high res menu patches (d1x r1.30)
1574 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1575 resolutions to be specified on command line (d1x r1.2, r1.29,
1576 r1.4) -- doesn't work yet
1578 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1580 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1583 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1584 volume song stop/starting (d1x r1.7)
1586 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1588 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1591 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1592 ogl_ulinec (d1x r1.29)
1594 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1596 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1597 bottom are inclusive not exclusive (d1x r1.28)
1599 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1600 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1602 * arch/sdl/digi.c: fix typo
1604 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1606 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1607 creation code from arch_init_start into arch_init to fix weirdness
1608 with --help (d1x r1.5, r1.6)
1610 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1611 sync issues and lack of midi reset (d1x r1.5)
1613 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1616 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1617 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1619 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1622 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1624 2004-05-18 Bradley Bell <btb@icculus.org>
1626 * include/vecmat.h: comments/formatting
1628 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1630 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1631 include/test.lnk: remove unnecessary files
1633 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1634 This enables compilation with gcc 3.1
1636 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1638 * main/switch.c: took care of switches triggering single-sided
1639 walls (don't try to access the nonexistent adjacent wall via NULL
1640 pointers or negative array indices)
1642 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1644 * main/wall.c: fix invalid memory access for d1 levels which
1645 don't have a corresponding wall behind.
1647 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1649 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1650 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1651 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1652 interface header to new header file internal.h
1654 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1656 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1657 bitmask for each joystick axis that has sent input data,
1658 and will not crash Windows anymore during joystick setup because
1659 of for() loop over axis being executed once too often.
1661 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1662 gr_remap_mono_font() and call it after loading saved level.
1664 * main/laser.c: limit homing missile turn rate
1666 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1667 centers (work like fuel centers but provide shield)
1669 * main/gameseg.c: fix endless loop in some levels with a
1670 certain (complicated) structure
1672 2004-05-13 Bradley Bell <btb@icculus.org>
1674 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1675 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1676 updated project files for SDL 1.2.7
1678 * Makefile.am: add VisualC, VisualCE dirs to tarball
1680 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1682 * arch/sdl/digi.c: formatting
1684 2004-05-12 Bradley Bell <btb@icculus.org>
1686 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1689 * 2d/palette.c, include/palette.h: added function to create blend
1692 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1694 2004-05-11 Bradley Bell <btb@icculus.org>
1696 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1698 2004-05-10 Bradley Bell <btb@icculus.org>
1700 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1701 g3_draw_transp_poly had the fade level backwards, decided to just
1702 fix g3_draw_poly so it behaves correctly, transparency or not,
1703 reverted changes to render_face
1705 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1707 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1708 rendering transparent (e.g. cloaked) walls
1710 * main/render.c: render_face now calls g3_draw_transp_poly() for
1711 cloaked walls in OpenGL
1713 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1715 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1716 that from other apps, had "static" distortions.
1718 2004-04-22 Bradley Bell <btb@icculus.org>
1720 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1722 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1723 aligned version of PUT_INTEL_* macros
1725 2004-04-15 Bradley Bell <btb@icculus.org>
1727 * main/inferno.c: comment out unused checksum variable
1729 2004-04-14 Bradley Bell <btb@icculus.org>
1731 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1733 2004-04-14 Terran Melconian <terran@consistent.org>
1735 * main/gameseg.c: use portable rand function (fixes #1118)
1737 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1739 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1741 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1743 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1744 get rid of warnings (now compiles with -Werror on SunOS)
1746 * main/piggy.c: fix (really) wierd SunOS bug
1748 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1749 caused by not allocating enough mem for rle bitmaps
1751 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1753 * include/pstypes.h: sun OS typedef fixes
1755 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/piggy.c: fix bug 1067
1759 * main/piggy.c: fix bugfix for 1067
1761 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1762 with descent.pig of mac registered)
1764 2003-12-18 Bradley Bell <btb@icculus.org>
1766 * main/kconfig.c: fixes for linux-native joystick
1768 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1771 * arch/include/joy.h: comments/formatting
1773 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1775 * compilerdefs.txt: added FreeBSD defs
1777 2003-12-08 Bradley Bell <btb@icculus.org>
1779 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1782 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1784 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1785 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1787 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1789 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1790 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1791 get rid of silly ulongs
1793 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1794 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1795 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1796 change relevant __linux__ macros to __ELF__
1798 2003-11-27 Bradley Bell <btb@icculus.org>
1800 * include/ogl_init.h: added proto for ogl_check_mode
1802 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1803 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1806 2003-11-26 Bradley Bell <btb@icculus.org>
1808 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1809 3.3 compiler warnings
1811 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1814 * include/pstypes.h: OS X fixes
1816 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1817 main/newmenu.h: linux fixes
1819 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1820 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1821 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1822 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1823 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1826 * arch/sdl/gr.c: fix sdl gr_update
1828 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1829 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1830 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1831 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1832 include/error.h, include/pstypes.h, include/strutil.h,
1833 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1834 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1835 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1836 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1837 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1840 2003-11-25 Bradley Bell <btb@icculus.org>
1842 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1843 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1844 libmve/VisualC/mveplayer.dsp: updated project files
1846 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1847 working w/Visual C++
1849 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1850 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1851 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1852 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1855 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1856 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1859 2003-11-24 Bradley Bell <btb@icculus.org>
1861 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1862 libmve/mveplay.c: stuff to play mve's in WinCE
1864 * arch/win32/findfile.c: unused functions...
1868 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1869 enabled mouse control of menus
1871 * main/mission.h: oops, didn't mean to change this.
1873 2003-11-21 Bradley Bell <btb@icculus.org>
1875 * VisualCE/d2x/d2x.vcp: updated project file
1877 2003-11-20 Bradley Bell <btb@icculus.org>
1879 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1880 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1881 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1884 2003-11-17 Bradley Bell <btb@icculus.org>
1886 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1887 main/menu.c: added option to disable kalinix under unix
1889 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1891 2003-11-14 Bradley Bell <btb@icculus.org>
1893 * main/automap.c: fix automap background image
1895 * main/automap.c, main/automap.h: delete cruft
1897 * main/automap.c: fix level number position
1899 * main/automap.c: simplify g3_draw_line hack
1901 * main/menu.c: stop pointless vid mode changes
1903 2003-11-07 Bradley Bell <btb@icculus.org>
1905 * NEWS, installation.txt: s'more documentation
1907 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1909 * configure.ac: fix .exe extension problems
1911 2003-11-07 Bradley Bell <btb@icculus.org>
1913 * arch/ogl/ogl.c: disable texture format verification for OS X -
1916 2003-11-06 Bradley Bell <btb@icculus.org>
1918 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1919 use more traditional Alt+Enter for toggling fullscreen
1921 * 2d/ibitblt.c, main/mission.h: comments/formatting
1923 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1925 2003-11-06 Bradley Bell <btb@icculus.org>
1927 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1928 resolution change, use kludge to avoid repetitive res changes
1930 2003-11-04 Bradley Bell <btb@icculus.org>
1932 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1933 structures and i/o routines back to piggy.c
1935 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1937 * installation.txt: tell to install d1 .pig for better textures
1939 2003-11-04 Bradley Bell <btb@icculus.org>
1941 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1942 oem d1 v1.0 and registered d2 v1.0, comments
1944 2003-11-03 Bradley Bell <btb@icculus.org>
1946 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1947 all d1 shareware - even though files are different!
1949 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1952 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1955 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1958 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1960 * main/movie.c: when no movies are found, divide by six the
1961 number of warning lines sent to stdout
1963 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1965 * include/byteswap.h: fix stupid copy/paste error
1967 2003-10-24 Bradley Bell <btb@icculus.org>
1969 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1970 gr_linear_rep_movsd_2x instead of almost identical
1971 gr_linear_movsd_double. Better since we have assembly versions.
1973 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1975 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1978 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1980 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1981 error with --disable-network, move reset_network_objects()
1982 from gameseq.c to multi.c
1984 2003-10-14 Bradley Bell <btb@icculus.org>
1986 * AUTHORS, NEWS: stuff
1988 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1990 2003-10-12 Bradley Bell <btb@icculus.org>
1992 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1993 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1996 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1998 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1999 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2000 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2001 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2002 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2003 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2004 arch/win32/ipx_win.c, arch/win32/winnet.c,
2005 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2006 main/multi.h, main/network.c: add IPv4 multicasting support
2008 2003-10-11 Bradley Bell <btb@icculus.org>
2010 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2012 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2013 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2014 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2015 main/weapon.h: lots of shareware and oem fixes
2017 2003-10-10 Bradley Bell <btb@icculus.org>
2019 * arch/win32/winnet.c: fixed stupid win32 network bug
2021 2003-10-10 Bradley Bell <btb@icculus.org>
2023 * main/piggy.c: increased D1_MAX_TMAP_NUM
2025 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2027 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2028 which are animated in d2, refactorizes d1 texture reading
2030 2003-10-10 Bradley Bell <btb@icculus.org>
2032 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2033 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2034 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2035 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2036 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2037 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2038 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2039 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2040 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2041 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2042 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2043 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2044 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2045 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2046 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2047 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2048 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2049 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2050 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2051 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2052 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2053 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2054 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2055 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2056 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2057 main/wall.h: comments/formatting
2059 2003-10-09 Bradley Bell <btb@icculus.org>
2061 * main/text.c: fix text when using old datafiles
2063 * main/laser.h: comments/whitespace
2065 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2066 mines w/shareware data
2068 * include/DT_drawtext.h: deleted unused file
2070 2003-10-08 Bradley Bell <btb@icculus.org>
2072 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2074 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2076 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2077 main/menu.c: Disabled 'd2x keys' weapon selection
2079 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2081 * main/object.h, main/multi.h: get rid of most warnings issued by
2082 cpp-precomp of gcc from Mac OS X dev tools
2084 2003-10-05 Bradley Bell <btb@icculus.org>
2086 * NEWS, configure.ac: increment version number
2088 * cfile/cfile.c: better handling of CRLF text files (when that is
2091 * utilities/hogcreate.c, utilities/hogextract.c,
2092 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2093 reading/writing files
2095 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2096 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2099 2003-10-04 Bradley Bell <btb@icculus.org>
2101 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2103 * main/netmisc.c: change byte to sbyte, comments/whitespace
2105 2003-10-03 Bradley Bell <btb@icculus.org>
2107 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2109 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2112 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2113 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2114 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2115 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2116 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2117 main/object.c, main/object.h, main/paging.c, main/player.h,
2118 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2119 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2120 main/weapon.c, main/weapon.h: change byte to sbyte,
2123 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2124 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2125 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2126 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2128 * configure.ac: better checking for timeval
2130 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2132 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2133 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2134 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2135 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2136 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2137 main/multibot.c, main/network.c: Make network architecture
2138 choosable from game menu, add support for UDP/IP on Mac OS X and
2141 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2143 * include/byteswap.h: added macros for coping with alignment
2146 2003-10-02 Bradley Bell <btb@icculus.org>
2148 * main/multi.h: added padding to little-endian version of
2151 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2153 * main/netmisc.c: delete duplicate function
2155 2003-10-01 Bradley Bell <btb@icculus.org>
2157 * main/bm.c: make sure d1_texture_indices gets freed between
2160 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2162 * main/piggy.h: fix size of d1 shareware descent.pig
2164 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2166 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2167 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2168 replacements for non-animated textures
2170 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2172 * main/controls.c: use fixed 20fps wiggle
2174 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2176 * Makefile.am, debian/changelog.in, debian/control,
2177 debian/d2x-common.dirs, debian/d2x-common.install,
2178 debian/d2x-common.manpages, debian/d2x-gl.files,
2179 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2180 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2181 utilities/Makefile.am, utilities/hogcreate.1,
2182 utilities/hogextract.1, utilities/mvlcreate.1,
2183 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2184 add man pages, distribute utility programs in new d2x-common deb
2186 * rpm/d2x.spec.in: updated rpm spec file
2188 2003-08-02 Bradley Bell <btb@icculus.org>
2190 * cfile/cfile.c: update raw_position in cfputc and cfputs
2192 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2194 * main/piggy.c: make error message more friendly
2196 * main/piggy.c: simplify copying of bitmap flags
2198 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2201 * cfile/cfile.c: revert to always using custom fgets
2203 * main/endlevel.c, main/mission.c: handle missing exit sequence
2204 components gracefully
2206 * main/playsave.c: comments
2208 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2210 * cfile/cfile.c: update raw_position in cfwrite
2212 * main/network.c: comments/formatting
2214 2003-06-22 Bradley Bell <btb@icculus.org>
2216 * cfile/cfile.c: use standard fgets for non-archive files
2218 * main/movie.c: use con_printf for missing movie warning
2220 2003-06-18 Bradley Bell <btb@icculus.org>
2222 * main/movie.c: fixed cfile conversion of movielib code
2224 * main/console.c, main/hud.c: strip out colors, etc when printing
2227 * include/u_mem.h: fix NDEBUG calloc macro
2229 2003-06-15 Bradley Bell <btb@icculus.org>
2231 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2234 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2235 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2236 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2237 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2238 main/scores.c, main/state.c, main/text.c, misc/args.c,
2239 misc/strio.c: convert file i/o to cfile
2241 2003-06-14 Bradley Bell <btb@icculus.org>
2243 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2244 writing and other modes besides "rb" (mostly taken from
2247 2003-06-09 Bradley Bell <btb@icculus.org>
2249 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2252 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2253 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2256 2003-06-07 Taylor Richards <taylor@icculus.org>
2258 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2260 2003-06-07 Bradley Bell <btb@icculus.org>
2262 * main/console.c: fix non-console build
2264 * main/gamesave.c: comments
2266 * main/bm.c: remove redundant break
2268 2003-06-06 Bradley Bell <btb@icculus.org>
2270 * main/gauges.c, main/kconfig.c: comments/formatting
2272 * console/.cvsignore: added .cvsignore
2274 * main/console.c: can't write to console after it's closed
2276 2003-06-05 Bradley Bell <btb@icculus.org>
2278 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2279 console/internal.c, console/internal.h, include/CON_console.h,
2280 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2281 finish console conversion away from SDL
2283 2003-06-04 Bradley Bell <btb@icculus.org>
2285 * console/CON_console.c, include/CON.console.h, include/console.h,
2286 main/console.c, main/game.c: console conversion to native gr,
2289 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2290 put prototype for gr_bm_bitblt in gr.h
2292 2003-06-03 Bradley Bell <btb@icculus.org>
2294 * console/CON_console.c, console/DT_drawtext.c,
2295 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2296 main/console.c: use native fonts for console
2298 * main/playsave.c: use shorts for short data
2300 2003-06-02 Bradley Bell <btb@icculus.org>
2302 * configure.ac, main/console.c: set console background, fix
2305 2003-06-01 Bradley Bell <btb@icculus.org>
2307 * Makefile.am, arch/sdl/event.c, configure.ac,
2308 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2309 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2310 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2311 main/gamerend.c: added console code (from SDL_console)
2313 2003-05-30 Bradley Bell <btb@icculus.org>
2315 * README: minor update
2317 2003-05-28 Bradley Bell <btb@icculus.org>
2319 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2324 2003-06-06 Bradley Bell <btb@icculus.org>
2326 * main/kconfig.c: fix crash in control menus
2328 * main/gauges.c: force cockpit redraw in opengl
2330 * main/gamerend.c: move ogl swap, so cockpit and console get
2333 2003-06-01 Bradley Bell <btb@icculus.org>
2335 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2339 2003-05-12 Bradley Bell <btb@icculus.org>
2341 * configure.ac: increment version number
2343 * main/bm.c: use con_printf for exit model warnings
2345 * configure.ac: must check for timespec after setting -mno-cygwin
2347 * main/inferno.c: added -nohogdir and -userdir options
2349 * NEWS, main/titles.c: use briefings with no extension
2353 2003-04-30 Bradley Bell <btb@icculus.org>
2355 * configure.ac: have to include time.h when checking for nanosleep
2357 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2360 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2361 increment version number
2363 * main/Makefile.am: make dist fix
2367 2003-04-29 Bradley Bell <btb@icculus.org>
2369 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2372 2003-04-24 Bradley Bell <btb@icculus.org>
2374 * configure.ac: increment version number
2376 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2379 2003-04-24 Ingo van Lil <inguin@gmx.de>
2381 * main/render.c: fix misspellings of NDEBUG
2385 2003-04-14 Bradley Bell <btb@icculus.org>
2387 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2389 2003-04-11 Bradley Bell <btb@icculus.org>
2391 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2396 2003-04-11 Bradley Bell <btb@icculus.org>
2398 * libmve/mveplay.c: use _sleep instead of sleep on win32
2400 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2401 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2402 include/cfile.h, include/error.h, libmve/Makefile.am,
2403 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2404 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2405 utilities/Makefile.am: comments/formatting/dist problems
2407 * configure.ac: use different defines for os x
2409 2003-04-07 Bradley Bell <btb@icculus.org>
2411 * include/error.h, misc/error.c: put some old stuff back in,
2412 eliminate duplicate error messages
2414 * main/text.c: don't die on text not found
2417 * main/inferno.c: print some useful info if hog not found, allow
2418 -help to work if no text available
2420 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2422 * arch/linux/Makefile.am: revert to previous version, so linux
2425 2003-04-03 Bradley Bell <btb@icculus.org>
2427 * main/endlevel.c: fixed exit model scheme yet again
2429 2003-04-02 Bradley Bell <btb@icculus.org>
2431 * misc/error.c: call Int3 on Assert
2433 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2436 * main/wall.c: don't die when trying to toggle nonexistent
2437 segment... vertigo level 10 is buggy!
2439 * main/gamemine.c: comments/formatting
2441 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2443 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2444 main/inferno.c: Allow use of 22K sound samples
2446 2003-03-29 Bradley Bell <btb@icculus.org>
2448 * arch/ogl/gr.c: default to bitmapped reticle
2450 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2451 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2454 * arch/sdl/joy.c: fixed text seen for hats in control config
2457 2003-03-28 Bradley Bell <btb@icculus.org>
2459 * main/bm.c: heh, model nums in vertigo are hardcoded,
2460 N_D2_POLYGON_MODELS can't change
2462 * configure.ac, include/d1x.xpm, include/descent.xpm,
2463 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2466 2003-03-27 Bradley Bell <btb@icculus.org>
2468 * main/text.h: fixed text references for hat directions
2470 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2472 2003-03-26 Bradley Bell <btb@icculus.org>
2474 * main/playsave.c: make d2x keys backward compatible
2476 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2478 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2481 2003-03-26 Bradley Bell <btb@icculus.org>
2483 * main/piggy.c: fix crash when d1 data not present
2485 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2486 read/write from plr file
2488 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2489 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2490 added escort.h header
2492 2003-03-25 Bradley Bell <btb@icculus.org>
2494 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2495 D1_PIGFILE ("descent.pig") macro
2497 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2498 models from d1 pig file
2500 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2501 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2502 really) from d1 pig file
2504 2003-03-23 Bradley Bell <btb@icculus.org>
2506 * main/bm.c: stop extra robots from overwriting exit models
2508 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2509 texture list doesn't get full
2511 * main/bm.c: fix mem leak when reading extra robots
2513 2003-03-21 Bradley Bell <btb@icculus.org>
2515 * main/menu.c: Added option to set movie resolution (mostly works)
2517 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2519 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2520 replacement functions to piggy.c
2522 * main/gameseq.c: attempt to support mac d1 descent.pig
2524 * main/bm.c: fix mem leak
2526 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2527 files, both d1 and d2 oem briefing where showed
2529 * main/inferno.c, main/movie.c: Change the default movie
2530 resolution to "high", implement the option -lowresmovies
2532 2003-03-20 Bradley Bell <btb@icculus.org>
2534 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2536 * main/piggy.c: comments
2538 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2540 * main/gameseq.c: delete duplicate function
2542 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2544 2003-03-19 Bradley Bell <btb@icculus.org>
2546 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2547 (cddb discid) support
2549 * arch/sdl/digi.c, main/kludge.c: implemented
2550 digi_link_sound_to_object3 for looping sounds, other looping stuff
2552 * arch/sdl/gr.c: removing dependencies on stuff in main/
2554 * arch/linux/Makefile.am, arch/linux/init.c,
2555 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2556 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2557 other header cleanups
2559 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2561 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2563 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2564 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2565 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2566 load d1 textures for d1 levels
2568 2003-03-19 Bradley Bell <btb@icculus.org>
2570 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2571 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2572 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2573 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2576 * README: added some OS X info
2578 2003-03-17 Bradley Bell <btb@icculus.org>
2580 * main/newdemo.c: simplify DEMO_FILENAME macro
2582 * main/console.c, main/game.c: enable experimental console support
2584 * main/gamerend.c: fixed location of fps meter in multi
2586 2003-03-16 Bradley Bell <btb@icculus.org>
2588 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2589 also look in shared data dir for demos
2591 * main/newdemo.c, main/newdemo.h: comments/formatting
2593 2003-03-15 Christopher Thielen <chris@luethy.net>
2595 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2596 thinking d2 cd is always present
2598 2003-03-15 Bradley Bell <btb@icculus.org>
2600 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2603 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2606 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2607 gr_init. don't really know why this works, though
2609 2003-03-14 Bradley Bell <btb@icculus.org>
2611 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2613 * unused/bios/rbaudio.h: removed duplicate file
2615 2003-03-14 Christopher Thielen <chris@luethy.net>
2617 * arch/sdl/rbaudio.c: stop cd audio when exiting
2619 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2621 * main/gamecntl.c: add comments to the "only matt knows" cheats
2623 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2625 * main/gamemine.c: formatting, better texture conversion for d1
2628 2003-03-14 Bradley Bell <btb@icculus.org>
2630 * main/piggy.c: must swap all mac version pigfiles
2632 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2633 main/multi.c: formatting, minor cleanups
2635 * 2d/rle.c: need to swap line_size on bigendian machines
2637 * main/mission.c, main/mission.h: detect mac full version hogfile
2639 2003-03-13 Bradley Bell <btb@icculus.org>
2641 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2642 added joy/mouse sensitivity slider, increased range to 16, and
2645 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2648 * arch/linux/Makefile.am: removed extra backslash
2650 * TODO, installation.txt: updated some documentation
2652 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2653 menu, with maxfps option
2655 2003-03-12 Bradley Bell <btb@icculus.org>
2657 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2659 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2660 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2661 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2662 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2663 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2664 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2665 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2666 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2667 arch/linux/include/music.h, arch/linux/include/serial.h,
2668 arch/linux/include/ukali.h: formatting
2670 2003-03-11 Chris Arena <ccarena@cox.net>
2672 * main/menu.c: fixed brightness slider
2674 2003-03-01 Bradley Bell <btb@icculus.org>
2676 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2677 robots and animated bitmaps work, but colors are messed up
2679 2003-02-28 Bradley Bell <btb@icculus.org>
2681 * main/player.h: whitespace
2683 * main/automap.c, main/cntrlcen.c, main/collide.c,
2684 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2685 descent.hog is present, d1 becomes mission 0)
2687 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2688 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2689 arch/win32/winnet.c: MinGW compiles with network enabled again,
2690 but still doesn't work
2694 2003-02-28 Bradley Bell <btb@icculus.org>
2696 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2697 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2698 many opengl glitches
2700 2003-02-27 Bradley Bell <btb@icculus.org>
2702 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2703 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2704 main/network.c, main/network.h: noted that hoard.ham is only needed
2705 for multiplayer HOARD games, and should not be equated with
2706 "vertigo". put HoardEquipped() back in network.c.
2708 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2709 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2710 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2711 use timer_delay instead of d_delay
2713 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2715 * main/render.c: added replacement qsort for solaris
2717 2003-02-26 Bradley Bell <btb@icculus.org>
2719 * main/gamemine.c: texture conversion for d1 shareware
2721 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2723 * main/gamemine.c: better texture conversion for d1 levels
2725 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2727 * main/kconfig.c: fix joystick support under MinGW
2729 2003-02-26 Bradley Bell <btb@icculus.org>
2731 * main/playsave.c: fix swapping glitch
2733 * configure.ac, readme.txt: clean stuff up, getting ready for
2736 * main/titles.c: begin support for rendering spinning robots in
2739 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2742 * main/gamemine.c: load d1 shareware levels!
2744 2003-02-25 Bradley Bell <btb@icculus.org>
2748 * autogen.sh: add warning about old auto* versions, use
2751 2003-02-24 Bradley Bell <btb@icculus.org>
2753 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2754 briefings mostly working
2756 * main/movie.c, main/titles.c: fixed some more briefing glitches
2758 2003-02-23 Bradley Bell <btb@icculus.org>
2760 * main/movie.c: fixed crash when using shareware data files
2763 * arch/sdl/digi.c: fix crash on non-existent sounds
2764 (i.e. shareware data)
2766 2003-02-22 Bradley Bell <btb@icculus.org>
2768 * main/titles.c: fixed fullscreen toggle in briefings
2770 2003-02-21 Bradley Bell <btb@icculus.org>
2772 * configure.ac: check for mingw when enabling nasm
2774 * main/playsave.c: enable loading player files of either byte
2777 2003-02-20 Bradley Bell <btb@icculus.org>
2779 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2781 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2782 #343, not "rest of solution to bug #344"
2784 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2787 * main/kludge.c: partial solution to bug #344
2789 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2791 * compilerdefs.txt: added linux/mips info
2793 * ChangeLog: clean up changelog
2795 2003-02-19 Bradley Bell <btb@icculus.org>
2797 * libmve/mveplay.c: os x needs nanosleep prototype.
2799 2003-02-18 Bradley Bell <btb@icculus.org>
2801 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2803 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2804 to disable/enable audio
2806 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2808 * main/: movie.h, titles.c: make sure movie's palette is set before
2809 writing briefing text. Fixes bug #359
2811 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2814 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2815 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2818 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2821 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2822 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2823 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2826 * include/libmve.h: blah
2828 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2830 * main/render.c: 2nd attempt to fix solaris qsort bug
2832 2003-02-18 Bradley Bell <btb@icculus.org>
2834 * configure.ac, include/pstypes.h: put alignment detection in
2837 2003-02-17 Bradley Bell <btb@icculus.org>
2839 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2840 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2841 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2842 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2843 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2844 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2845 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2846 moved mve stuff to separate subdir
2848 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2849 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2850 mve code. Fixes (at least) bugs #41, #348, and #350.
2852 2003-02-14 Bradley Bell <btb@icculus.org>
2854 * main/Makefile.am: no more Makefile.mveplay. again
2856 * main/mveplay.c: typo
2858 2003-02-13 Bradley Bell <btb@icculus.org>
2860 * utilities/mvlextract.c: uint -> unsigned int
2862 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2863 standalone mveplayer, win32 support
2865 * main/movie.c: random bugfixes, win32 support
2867 * arch/sdl/Makefile.am: formatting
2869 * configure.ac: disable networking on mac/win for now
2871 * main/newmenu.c: comments
2873 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2875 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2876 redundant swap functions.
2878 2003-02-13 Bradley Bell <btb@icculus.org>
2880 * ChangeLog: update changelog
2882 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2884 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2885 polymodel alignment issues.
2887 2003-02-13 Bradley Bell <btb@icculus.org>
2889 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2890 fix various little bugs
2892 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2893 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2895 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2898 * README.utils: new file
2900 * main/: mve_main.c, mveplay.c: more movie fixes
2902 * README: updated README
2904 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2906 2003-02-12 Bradley Bell <btb@icculus.org>
2908 * utilities/mvlextract.c: bigendian mvl support
2910 * main/mveplay.c: formatting, stuff
2912 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2913 truecolor mve support, standalone mveplayer
2915 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2916 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2917 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2918 standalone mveplayer
2920 2003-01-22 Bradley Bell <btb@icculus.org>
2922 * include/: interp.h, interp.h: restore prototype for
2923 swap_polygon_model_data
2925 2003-01-21 Bradley Bell <btb@icculus.org>
2927 * main/piggy.c: use memcpy to avoid alignment problem
2929 * compilerdefs.txt: updated some defs, added sunos/sparc
2931 2003-01-15 Bradley Bell <btb@icculus.org>
2933 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2935 * main/gamemine.c: attempting to support d1 shareware
2937 * compilerdefs.txt: update defs
2939 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2941 * main/mveplay.c: fix several bugs, comments, formatting.
2943 2003-01-15 Bradley Bell <btb@icculus.org>
2945 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2946 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2947 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2948 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2951 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2952 formatting, comments
2954 2003-01-11 Bradley Bell <btb@icculus.org>
2956 * main/: mission.c, mission.h: attempt to support d1 for mac
2959 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2961 * main/object.h: foo
2963 2003-01-09 Bradley Bell <btb@icculus.org>
2965 * main/movie.c: use ifdef around gr_toggle_fullscreen
2967 2003-01-07 Bradley Bell <btb@icculus.org>
2969 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2970 main/mission.h: don't need .msn file for descent.hog anymore
2974 2003-01-06 Bradley Bell <btb@icculus.org>
2976 * main/mission.h, main/mission.c: comments
2978 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2981 2003-01-03 Bradley Bell <btb@icculus.org>
2983 * utilities/: txb2txt.c, txt2txb.c: remove old files
2985 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2987 * main/polyobj.c: attempt to make read_model_file
2990 * main/menu.c: move vertigo text
2992 2003-01-02 Bradley Bell <btb@icculus.org>
2994 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2995 main/polyobj.h: cleanup alignment changes
2997 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2998 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2999 main/object.h: fix alignment issues on sparc
3001 * cvshowto.txt: update cvs info
3005 * 2d/rle.c: make rle_swap handle RLE_BIG
3007 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3009 * main/render.c: workaround solaris qsort bug
3011 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3013 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3014 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3016 * arch/linux/Makefile.am: enabled linux joystick, kali
3018 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3019 arch/sdl/event.c: enabled linux joystick
3021 2002-12-31 Bradley Bell <btb@icculus.org>
3023 * main/gamemine.c: simplified warning msg
3025 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3027 * main/render.h: fix compiler warning
3029 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3031 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3033 2002-12-24 Bradley Bell <btb@icculus.org>
3035 * main/mission.c: fixes an infinite loop which was caused by d2x
3036 thinking d2demo was a descent 1 mission
3038 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3040 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3042 2002-12-24 Bradley Bell <btb@icculus.org>
3044 * main/render.c: comments
3046 2002-10-30 Bradley Bell <btb@icculus.org>
3048 * main/inferno.c: add help for -hogdir option
3050 * main/inferno.c: added -hogdir option
3052 2002-10-28 Bradley Bell <btb@icculus.org>
3054 * main/: inferno.c, menu.c: enabled Vertigo displays
3056 * include/3d.h: typo
3058 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3060 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3061 main/netmisc.c, main/network.c: simplify and eliminate redundant
3064 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3066 * maths/fixc.c: fix infinite loop in quad_sqrt.
3068 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3069 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3071 2002-10-12 Bradley Bell <btb@icculus.org>
3073 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3075 2002-10-11 Bradley Bell <btb@icculus.org>
3077 * main/hud.c: make hud_message work correctly
3079 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3082 * main/network.c: formatting, small fixes
3084 2002-10-10 Bradley Bell <btb@icculus.org>
3086 * main/netmisc.h: no swap_object for little-endian
3088 * main/: netmisc.h, network.c: use macros to simplify network
3091 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3094 * main/inferno.c: enable loading screen for mac shareware with
3097 * main/netmisc.c: whitespace
3099 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3102 * main/hud.c: whitespace
3104 * configure.ac: remove shareware build, add macdata build
3106 * main/songs.c: whitespace
3108 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3109 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3112 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3115 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3117 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3118 comments, formatting, etc.
3120 * iff/iff.c: fix bigendian iff loading.
3122 2002-10-03 Bradley Bell <btb@icculus.org>
3124 * utilities/txb2tex.c: typo
3126 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3127 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3130 * arch/sdl/mouse.c: whitespace
3132 2002-09-19 Bradley Bell <btb@icculus.org>
3134 * main/kconfig.c: fix a oops, add old logs
3136 * main/kconfig.c: support for >3 mouse buttons
3138 2002-09-18 Bradley Bell <btb@icculus.org>
3140 * include/gr.h: fix palette swap define
3142 2002-09-14 Bradley Bell <btb@icculus.org>
3144 * main/titles.c: load hires briefing screen if lores doesn't exist
3145 (i.e. vertigo) and MenuHires=0
3147 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3149 * main/: multi.h, network.h: pack some structures for ipx
3152 2002-09-14 Bradley Bell <btb@icculus.org>
3154 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3155 and load_endlevel_data() to expect newline-terminated strings, fix
3156 load_game_data to read null-terminated string for
3159 2002-09-07 Bradley Bell <btb@icculus.org>
3161 * main/newmenu.c: added error message
3163 * main/menu.h: enable -nohires with mac shareware
3165 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3167 * 2d/font.c: enable 0/255 palette swap for fonts
3169 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3172 * 2d/2dsline.c: fix ogl blooper
3174 2002-09-05 Bradley Bell <btb@icculus.org>
3176 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3179 * include/strutil.h: need string.h for strcasecmp
3181 * include/rle.h: okay, maybe it needs to be this way
3183 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3185 * 2d/scalec.c: more stuff from d2src
3187 * 2d/rle.c: more stuff from d2src, formatting
3189 * 2d/font.c: useless cruft
3191 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3193 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3196 2002-09-04 Bradley Bell <btb@icculus.org>
3198 * include/grdef.h: fix compiler warnings
3200 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3202 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3205 * main/game.c: we want the mac ibitblt for everything but dos and
3208 * main/texmerge.c: these routines are in tmerge.c
3210 * main/credits.c: enable credits for mac and oem data
3212 * main/bm.c: use either exit.ham or exit.pofs
3214 * include/ibitblt.h: enable some more code from d2src
3216 * include/gr.h: enable mac ubitblt_double
3218 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3220 * include/grdef.h: moved some inline asm from linear.h
3222 * 2d/ibitblt.c: brought in line with original d2 version
3224 * 2d/bitblt.c: reverted to original d2 version of this file, then
3225 added d1x enhancements
3227 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3229 * 2d/linear.h: moved these back to their original locations
3232 * main/mveplay.c: close some memory holes, speed up palette loading
3234 * main/movie.c: added fullscreen toggle while playing movies
3236 * main/inferno.c: comment out -superhires help text (always on)
3238 * include/timer.h: added approx_fsec_to_usec macro
3240 * arch/sdl/joy.c: fix compiler warning
3242 2002-09-01 Bradley Bell <btb@icculus.org>
3244 * main/network.c: oops
3246 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3248 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3249 timer_get_fixed_seconds
3253 2002-08-31 Bradley Bell <btb@icculus.org>
3255 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3258 * main/multi.h: network endian stuff
3260 * 2d/font.c, include/gr.h: fast file i/o for font headers
3262 * arch/win32/arch_ip.cpp: unused file
3264 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3265 bigendian networking fixes
3267 * main/menu.c: make net menu more accurate, also make superhires
3270 * include/pstypes.h: better to have __pack__ all the time, I think.
3271 needed for networking, e.g.
3273 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3276 * arch/win32/Makefile.am: unused file
3280 2002-08-30 Bradley Bell <btb@icculus.org>
3282 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3284 * main/: newmenu.h, titles.c: formatting
3286 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3287 main/multi.h: networking works, finally
3289 * TODO: added TODO file
3291 * arch/linux/arch_ip.cpp: unused fine
3293 * README: network sorta working
3295 * main/: Makefile.am, multi.c, network.c, network.h: more
3298 * main/menu.c: load builtin mission correctly
3300 * main/inferno.c: documentation
3302 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3305 * main/Makefile.mveplay: don't need no more
3307 2002-08-29 Bradley Bell <btb@icculus.org>
3309 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3310 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3311 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3314 * include/ipx_drv.h: more network fixing
3316 * arch/linux/include/ipx_drv.h: more network fixing
3318 * include/ipx.h: formatting
3320 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3322 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3323 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3324 main/inferno.c: fixed networking fuck-up?
3326 * Makefile.am: moved mingw info to README
3328 * README, mingw32.txt: moved mingw info to README
3330 2002-08-27 Bradley Bell <btb@icculus.org>
3332 * utilities/mvlextract.c: allow specifying file to extract
3334 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3337 * utilities/hogextract.c: allow specifying file to extract
3339 * main/mission.c: Have to get mission_num _after_ promoting...
3341 * main/: gameseq.c, titles.c: beginning d1 briefing support
3343 * descent.msn: beginning d1 briefing support
3345 * main/: titles.c, titles.h: d1-style mission briefings
3347 * main/piggy.h: whitespace
3349 * main/movie.c: beginning robot movie support, fall back on lo/hi
3350 res if hi/lo not available
3352 * main/mission.c: added Builtin_mission_num for builtin mission,
3353 D1Hogdir, d1-style mission briefings
3355 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3358 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3359 (for d1 missions that need d1 data)
3361 * 2d/ibitblt.c: whitespace
3363 2002-08-26 Bradley Bell <btb@icculus.org>
3365 * utilities/mvlcreate.c: oops
3367 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3370 * utilities/hogextract.c: added [v]iew option
3372 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3374 * main/titles.c: fix writable string, disable DumbAdjust thing
3376 * main/polyobj.h: whitespace
3378 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3381 * main/movie.c: read movies from AltHogDir, other fixes
3383 * main/: mission.c, mission.h: fix bug w/mission filename
3385 * main/gameseq.c: comments
3387 * main/digi.h: whitespace n stuff
3389 * include/mve_audio.h: added audio flag macros
3391 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3396 2002-08-23 Bradley Bell <btb@icculus.org>
3398 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3401 * Makefile.am: remove d2demo.mn2
3403 * cfile/cfile.c, include/cfile.h: add cfile_size function
3405 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3406 eliminate need for .mn2 files for oem and demo
3408 2002-08-22 Bradley Bell <btb@icculus.org>
3410 * main/bm.c: fix for vertigo
3412 * main/menu.h: make OEM menu pcx available
3414 * 2d/rle.c: merge with original d2 file
3416 * Makefile.am, configure.ac: let mission files get installed by
3419 2002-08-17 Bradley Bell <btb@icculus.org>
3421 * configure.ac: make FAST_FILE_IO the default on little-endian
3424 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3426 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3429 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3431 * main/: game.c, menu.c, mission.c: promote builtin missions.
3433 2002-08-15 Bradley Bell <btb@icculus.org>
3435 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3436 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3438 * utilities/.cvsignore: added cvsignore
3440 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3443 * main/piggy.c: mac data file loading
3445 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3446 transparency and swap 0/255 correctly for mac data files
3448 2002-08-13 Bradley Bell <btb@icculus.org>
3450 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3451 to utilities to avoid conflict with c++ std lib <utility>
3453 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3454 txt2txb.c: moved utility to utilities to avoid conflict with c++
3457 * Makefile.am, configure.ac: add utilities
3459 2002-08-09 Bradley Bell <btb@icculus.org>
3461 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3464 2002-08-08 Bradley Bell <btb@icculus.org>
3466 * main/inferno.c: comments
3468 * main/: newmenu.c, songs.c: mac demo datafile support
3470 * installation.txt: update
3472 * main/gamesave.c: use lowercase for consistency
3474 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3475 models for other than d2demo
3477 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3479 * main/gamemine.c: formatting, better d1 texture conversion
3481 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3482 main/mission.h: recognize .msn mission files.
3484 2002-08-07 Bradley Bell <btb@icculus.org>
3486 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3487 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3488 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3489 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3490 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3491 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3494 2002-08-06 Bradley Bell <btb@icculus.org>
3496 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3498 * main/Makefile.am: formatting
3500 * 2d/font.c: make gr_remap_font just reload the whole thing
3502 * configure.ac: formatting
3504 * Makefile.am: added d2demo.mn2
3506 * d2demo.mn2: mission file for shareware
3508 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3509 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3511 * main/sounds.h: shareware stuff, whitespace
3513 * main/: polyobj.c, polyobj.h: more fast i/o macros
3515 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3518 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3519 endlevel stuff to non-shareware, allow movies/endlevel for
3522 * main/cntrlcen.c: typo
3524 * main/bm.h: use global Piggy_hamfile_version
3526 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3527 macros, use global Piggy_hamfile_version
3529 * main/Makefile.am: terrain and movie stuff always used now
3531 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3534 * main/: gamemine.c, gamesave.c: load DMB levels
3536 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3537 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3539 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3541 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3543 2002-08-04 Bradley Bell <btb@icculus.org>
3545 * main/inferno.c: shareware stuff, formatting
3547 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3549 * arch/sdl/gr.c: don't need to set mode in gr_init
3551 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3553 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3556 * Makefile.am, descent.mn2: added mission file for descent 1
3558 2002-08-02 Bradley Bell <btb@icculus.org>
3560 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3561 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3562 main/piggy.h, misc/error.c: junk
3564 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3565 render.h, scores.c, scores.h, terrain.c: shareware stuff
3567 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3568 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3569 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3570 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3571 main/weapon.c, main/weapon.h: fast i/o macros
3573 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3575 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3576 main/gamemine.h, main/gamesave.c: load d1 levels
3578 2002-07-30 Bradley Bell <btb@icculus.org>
3580 * configure.ac: oops
3582 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3585 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3586 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3587 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3588 main/piggy.c, main/titles.c: support shareware datafiles!
3590 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3591 piggy.c: SHAREWARE fixes
3593 2002-07-29 Bradley Bell <btb@icculus.org>
3595 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3596 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3597 misc/fileutil.c: Portability - OS X support
3599 2002-07-27 Bradley Bell <btb@icculus.org>
3601 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3602 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3603 segment.h: portability
3605 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3606 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3607 main/wall.h: portabilization
3609 * 2d/font.c, include/gr.h: portability
3611 2002-07-26 Bradley Bell <btb@icculus.org>
3613 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3615 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3617 * main/player.c: foo
3619 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3621 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3622 misc/fileutil.h: portable file i/o utils
3624 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3625 writable string anymore... / formatting
3627 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3628 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3629 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3630 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3631 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3632 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3633 portable-izing file loading routines
3635 2002-07-24 Bradley Bell <btb@icculus.org>
3637 * main/mveplay.c: correctly play files with 16bit uncompressed
3638 audio, mem checking, etc
3640 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3643 2002-07-23 Bradley Bell <btb@icculus.org>
3645 * misc/Makefile.am: unused file
3647 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3648 main/sounds.h: remove experimental nmovie stuff
3650 * main/movie.c: add some debugging output
3652 2002-07-22 Bradley Bell <btb@icculus.org>
3654 * main/: console.c, state.c: simplified header
3656 * main/movie.c: enable mveplay audio
3658 * main/old/movie.c: moved to main/
3660 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3661 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3662 main/mvelib.c, main/mveplay.c: initial movie support
3664 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3665 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3666 include/ogl_init.h, include/pstypes.h, main/console.c,
3667 main/state.c, mem/mem.c: OS X stuff
3669 * configure.ac: OS X and movie stuff
3671 2002-07-19 Bradley Bell <btb@icculus.org>
3673 * compilerdefs.txt: OSX defs
3675 2002-07-18 Bradley Bell <btb@icculus.org>
3677 * main/inferno.c: use simpler rcs tags
3679 * autogen.sh: keep Changelog in cvs (and use --accum)
3681 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3682 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3683 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3684 main/songs.c: changed cdrom->rbaudio
3686 * include/rbaudio.h: moved to /include
3688 2002-07-17 Bradley Bell <btb@icculus.org>
3690 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3691 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3692 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3693 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3694 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3695 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3696 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3697 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3698 3d/setup.c: use simpler rcs tags
3703 2002-07-17 Bradley Bell <btb@icculus.org>
3705 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3707 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3709 * debian/rules: don't need readme's
3711 * debian/rules: move d1x license to COPYING, license clarifications
3713 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3714 license to COPYING, license clarifications
3716 * debian/rules: fix debian docs
3718 * debian/rules: fix debian manpages
3720 * debian/d2x-sdl.menu: fix debian menu
3722 * debian/rules: link to undocumented man page for debs
3724 * Makefile.am, configure.ac, debian/control, debian/copyright,
3725 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3726 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3727 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3730 2002-07-16 Bradley Bell <btb@icculus.org>
3732 * debian/: rules, changelog.in: deb stuff
3734 * configure.ac: cleaner nasm detection
3736 * debian/: changelog.in, control, rules: deb stuff
3738 * README, installation.txt: typos, stuff
3740 * configure.ac: better #defines
3742 * configure.ac: whitespace
3744 * configure.ac: better documentation
3746 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3747 SDL_JOYSTICK not needed
3749 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3751 * configure.ac: need higher SDL for joystick
3753 * debian/: control, rules: deb stuff
3755 * arch/sdl/joy.c: old junk
3757 * Makefile.am, configure.ac: automake updates
3759 * main/: inferno.c, text.c: don't use althogdir on non-unix
3761 * configure.ac: more autoconf updates
3763 * misc/strutil.c: better strrev
3765 * main/inferno.c: need limits.h on mingw also
3767 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3770 2002-04-19 Bradley Bell <btb@icculus.org>
3772 * main/network.c: let hoard.ham be a cfile
3774 * main/text.c: better error message when hog not found
3778 2002-03-23 Bradley Bell <btb@icculus.org>
3780 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3781 arch/sdl/Makefile.am: Use SDL joystick automatically
3783 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3785 2002-03-05 Bradley Bell <btb@icculus.org>
3787 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3790 2002-02-23 Bradley Bell <btb@icculus.org>
3792 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3794 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3795 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3796 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3797 main/editor/Makefile.am: moved includes to include
3799 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3801 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3802 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3803 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3806 * main/game.c: disabled cockpit for OGL, formatting
3808 * 2d/ibitblt.c: formatting
3810 2002-02-16 Bradley Bell <btb@icculus.org>
3812 * include/oldsdl.h: check for older macros
3814 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3815 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3816 allow older sdl versions
3818 2002-02-15 Bradley Bell <btb@icculus.org>
3820 * main/: automap.c, automap.h, inferno.c: automap resolution now
3823 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3825 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3826 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3827 win32/include/key_arch.h: never mind - that would be pointless
3829 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3830 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3831 win32/include/key_arch.h: copied files from d1x
3833 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3834 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3836 * main/multipow.c: need conf.h
3838 * arch/win32/Makefile.am: new file
3840 * include/pstypes.h: added u_int16_t (needed in base_ip)
3842 * arch/win32/arch_ip.cpp: copied from d1x
3844 2002-02-14 Bradley Bell <btb@icculus.org>
3846 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3848 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3849 main/netlist.c: Added hotkeys to toggle fullscreen mode
3851 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3852 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3854 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3855 reorder.h: Lotsa networking stuff from d1x
3857 2002-02-13 Bradley Bell <btb@icculus.org>
3859 * include/gr.h, main/game.c: Fullscreen toggle stuff
3861 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3864 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3865 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3868 2002-02-11 Bradley Bell <btb@icculus.org>
3870 * main/bm.c: use portable loader if bigendian
3872 * include/pstypes.h: don't define bool for c++
3874 * include/cfile.h: extern AltHogDir stuff
3876 * include/byteswap.h: use WORDS_BIGENDIAN
3878 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3880 * main/vers_id.h: added D2X_IVER
3882 * misc/args.c: don't use d1x.ini
3884 * Makefile.am: rpm stuff
3886 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3889 2002-02-09 Bradley Bell <btb@icculus.org>
3891 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3893 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3895 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3898 2002-02-06 Bradley Bell <btb@icculus.org>
3900 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3901 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3902 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3904 * debian/: changelog.in, control, copyright, d2x-gl.files,
3905 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3909 2002-02-02 Bradley Bell <btb@icculus.org>
3911 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3913 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3914 Enabled RELEASE option
3916 2002-01-31 Bradley Bell <btb@icculus.org>
3918 * Makefile.am, configure.ac: specify prerequisite versions of
3919 autoconf and automake
3921 2002-01-29 Bradley Bell <btb@icculus.org>
3923 * main/mission.c: RCS header added
3925 * main/inferno.c: update copyright date
3927 * main/mission.c: allow missions to be in AltHogDir
3929 * configure.ac: Display results of configure
3931 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3934 2002-01-28 Bradley Bell <btb@icculus.org>
3936 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3937 Data files now go in DATADIR/games/d2x, user files now go in
3940 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3942 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3943 files now go in ~/.d2x
3945 2002-01-24 Bradley Bell <btb@icculus.org>
3947 * configure.ac: fix nasm not found error message
3949 2002-01-18 Bradley Bell <btb@icculus.org>
3951 * configure.in: getting rid of old configure.in
3953 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3954 main/movie.c: Movie playing kludgey stuff
3956 * misc/args.c: formatting
3958 * main/inferno.c: allow -h for help
3960 * include/error.h: don't die on int3, unless -debug given
3962 * mingw32.txt: more stuff
3964 2001-12-29 Bradley Bell <btb@icculus.org>
3966 * Makefile.am: Got rid of thinking.txt
3968 * main/inferno.c: document -nomovies option
3970 2001-12-28 Bradley Bell <btb@icculus.org>
3972 * main/titles.c: formatting, put some code into place for rendering
3973 of robots during briefings
3975 2001-12-27 Bradley Bell <btb@icculus.org>
3979 2001-12-23 Craig Hadady <chadady@iglou.com>
3981 * 2d/rle.c: fixed bug in dummy array.
3983 2001-12-03 Bradley Bell <btb@icculus.org>
3985 * arch/sdl/init.c: fix formatting
3987 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3988 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3989 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3990 and sdl joystick stuff
3992 2001-11-30 Bradley Bell <btb@icculus.org>
3994 * thinking.txt: not needed
3996 2001-11-27 Bradley Bell <btb@icculus.org>
3998 * cygconf, mingw32.txt: use sdl from source on cygwin
4000 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4001 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4002 SDL_CFLAGS to CFLAGS
4004 2001-11-27 Bradley Bell <btb@icculus.org>
4008 2001-11-14 Bradley Bell <btb@icculus.org>
4010 * texmap/scanline.c: use optimization flags as texmap default
4012 * NEWS: mouse wheel, etc
4014 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4015 wheel to emulate 3rd axis
4017 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4019 * include/error.h: kludge to ungrab mouse when we hit an int3
4021 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4022 __ENV_MSDOS__ to __MSDOS__
4024 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4027 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4030 * arch/sdl/digi.c: implemented digi_set_volume
4032 * include/grdef.h, main/config.c, misc/d_io.c: change
4033 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4035 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4036 main/piggy.c: use MAKE_SIG
4038 * installation.txt: update
4040 * configure.ac: new file
4042 * arch/sdl/joydefs.c: #include pstypes.h
4044 * arch/sdl/init.c: SDL joystick stuff
4046 * acconfig.h: adjust MINGW defines
4048 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4049 controls menu now works
4051 2001-11-13 Bradley Bell <btb@icculus.org>
4053 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4056 * Makefile.am: New file
4058 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4061 * compilerdefs.txt: New file
4063 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4065 2001-11-12 Bradley Bell <btb@icculus.org>
4067 * main/playsave.c: load player files regardless of byte order of
4070 2001-11-11 Bradley Bell <btb@icculus.org>
4072 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4075 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4077 * NEWS: GL savegame thumbnails
4079 * acconfig.h, configure.in: make option for NMOVIES, default to off
4081 2001-11-09 Bradley Bell <btb@icculus.org>
4083 * main/state.c: Enabled savegame thumbnails under OpenGL
4085 * unused/pa_null/pa_enabl.h: remove duplicate header
4087 * misc/args.c: use d2x.ini for option file
4089 * mem/mem.c: Move mem_realloc inside the ifdef
4091 * main/menu.c: fix 640x400 menu text
4093 * main/inferno.c: added documentation
4095 * main/endlevel.c: fix warnings
4097 * arch/ogl/gr.c: Get rid of gl spew
4099 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4101 * acconfig.h: Define __SDL__ for mingw
4103 2001-11-08 Bradley Bell <btb@icculus.org>
4105 * 2d/font.c: free OGL font data when rereading
4107 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4108 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4109 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4110 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4111 main/weapon.h: Enabled shareware build, endlevel flythrough
4114 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4115 of use for shareware build
4117 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4120 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4122 2001-11-05 Bradley Bell <btb@icculus.org>
4124 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4127 * include/3d.h: Add comment
4129 2001-11-04 Bradley Bell <btb@icculus.org>
4131 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4134 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4137 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4139 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4140 main/hudmsg.h: Enable d1x-style hud_message
4142 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4144 * 2d/font.c: re-init ogl fonts after remapping colors.
4146 2001-11-02 Bradley Bell <btb@icculus.org>
4148 * misc/Makefile.am: remove byteswap.h (duplicate header)
4150 * 2d/font.c: fixed gr_remap_font, minor stuff
4152 * configure.in: take out -O2 if doing debug build
4154 * main/bm.c: formatting
4156 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4158 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4159 macros, get rid of functions
4161 2001-11-01 Bradley Bell <btb@icculus.org>
4163 * misc/byteswap.h: removed duplicate header
4165 2001-10-31 Bradley Bell <btb@icculus.org>
4167 * NEWS, main/automap.c: automap works in opengl
4169 * NEWS, configure.in: Added news
4171 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4173 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4175 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4176 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4177 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4179 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4181 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4183 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4184 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4186 2001-10-27 Bradley Bell <btb@icculus.org>
4188 * main/inferno.c: added some documentation
4190 2001-10-25 Bradley Bell <btb@icculus.org>
4192 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4195 * Makefile.am, configure.in, arch/Makefile.am,
4196 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4197 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4198 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4199 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4200 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4201 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4202 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4203 it's ugly, but It'll be easier to sync with d1x.
4205 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4206 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4207 main/editor/Makefile.am: attempt at support for editor, makefile
4210 * misc/d_delay.c: formatting fix
4212 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4213 tmappent.S, tmapppro.S: adding support for runtime selection of
4216 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4217 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4218 including multi.h and network.h, fix backslashes, fix compiler
4221 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4222 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4223 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4224 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4225 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4226 including multi.h and network.h, fix backslashes
4228 * include/pstypes.h: added typedef for u_int64_t on mingw
4230 * include/3d.h: added prototype for g3_uninit_polygon_model
4232 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4234 2001-10-24 Bradley Bell <btb@icculus.org>
4236 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4237 arch subdirs, as in d1x.
4239 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4240 earlier style until i understand automake 1.5 better. remove input
4243 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4244 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4245 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4246 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4247 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4248 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4249 Moved input stuff to arch subdirs, as in d1x.
4251 * NEWS, configure.in: blah blah
4253 2001-10-23 Bradley Bell <btb@icculus.org>
4255 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4257 * texmap/tmapppro.S: no need for #include <conf.h> here
4259 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4262 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4263 file. RCS header added
4265 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4266 #ifdef'ing out the whole file. RCS header added
4268 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4269 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4270 fixes. Now works with automake 1.5 and autoconf 2.52.
4271 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4272 mingw (-grabmouse now works on win32).
4274 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4275 These don't belong in cvs
4279 2001-10-20 Bradley Bell <btb@icculus.org>
4281 * 2d/font.c: Don't free unused variables...
4283 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4286 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4287 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4288 main/Makefile.am: make dist more sensible
4290 * Makefile.am: Kludge for linking on mingw
4292 2001-10-19 Bradley Bell <btb@icculus.org>
4294 * Makefile.am, configure.in, arch/win32/Makefile.am,
4295 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4297 * include/ipx_drv.h: Check for __MINGW32__
4299 * include/i86.h: Imported from d1x
4301 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4303 * arch/dos/modex.asm: Fixed %include
4305 * main/console.c: RCS headers added
4307 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4310 * Makefile.am, main/Makefile.am: Moved final link to top-level
4311 directory instead of main/
4313 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4314 __ENV_LINUX__ to __linux__
4316 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4317 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4318 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4319 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4320 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4321 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4322 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4323 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4324 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4325 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4328 * configure.in: add --enable-xploader, support arch/linux subdir,
4331 * main/inferno.c: conditionalize conf.h
4333 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4335 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4336 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4337 misc/fileutil.h: Partial application of linux/alpha patch.
4339 2001-10-19 Bradley Bell <btb@icculus.org>
4341 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4342 networking in line with d1x, moved some arch/linux_* stuff to
4345 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4346 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4347 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4348 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4351 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4352 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4353 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4354 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4355 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4356 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4357 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4358 linux/include/ukali.h: Brought linux networking in line with d1x,
4359 moved some arch/linux_* stuff to arch/linux/*
4361 * include/ipx_drv.h: Imported from d1x
4363 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4365 * main/ipx_drv.c: Imported from d1x
4367 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4368 main/network.h, main/Makefile.am: Trying to get network working on
4371 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4372 main/Makefile.am: build fixes
4374 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4375 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4376 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4377 starting to get net working.
4379 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4380 conditionalized min,max macros
4382 2001-10-18 Bradley Bell <btb@icculus.org>
4384 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4385 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4386 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4387 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4390 * 2d/2dsline.c: RCS headers added/changed
4392 * configure.in: fix NASMFLAGS bug
4394 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4397 2001-10-17 Bradley Bell <btb@icculus.org>
4399 * NEWS: Fixed the invulnerable robots bug!
4401 * main/collide.c: Fixed the invulnerable robots bug!
4403 2001-10-14 Bradley Bell <btb@icculus.org>
4405 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4408 2001-10-13 Bradley Bell <btb@icculus.org>
4410 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4411 arch/Makefile.am, arch/dos/Makefile.am,
4412 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4413 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4414 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4415 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4416 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4417 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4418 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4419 arch/win32/include/Makefile.am, iff/Makefile.am,
4420 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4421 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4422 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4423 unused/bios/Makefile.am, unused/lib/Makefile.am,
4424 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4425 unused/ui/Makefile.am, unused/vga/Makefile.am,
4426 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4427 automake stuff from "inert" subdirs. And there was much rejoicing.
4429 * Makefile.am, NEWS, configure.in: Stuff
4431 * ChangeLog: removing auto-generated file
4433 * cygconf: Added instructions for mingw32 build
4435 * Makefile.am: renamed INSTALL to installation.txt
4437 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4439 * mingw32.txt: Added instructions for mingw32 build
4441 * configure.in: Enable assembly under mingw32
4443 2001-10-12 Bradley Bell <btb@icculus.org>
4445 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4447 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4448 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4449 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4450 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4451 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4452 to __DJGPP__, since it's built-in.
4454 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4456 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4457 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4461 2001-10-12 Bradley Bell <btb@icculus.org>
4463 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4465 * Makefile.am: make sure cygconf gets archived
4467 * configure.in: Increment version number in preparation for release
4469 * configure.in: Fix detection of opengl
4471 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4472 cygconf, arch/Makefile.am, arch/include/joy.h,
4473 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4474 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4475 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4476 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4477 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4478 Vastly improved compilability.
4480 2001-10-11 Bradley Bell <btb@icculus.org>
4482 * Makefile.am: Added macros/sdl.m4
4484 * autogen.sh: Added macros/sdl.m4
4486 2001-10-09 Bradley Bell <btb@icculus.org>
4488 * main/vers_id.h: Added DESCENT_VERSION constant
4490 * main/inferno.c: Added command-line help.
4492 * include/ogl_init.h: opengl improvments (following d1x changes)
4494 2001-10-07 Bradley Bell <btb@icculus.org>
4496 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4497 arch/ogl/Makefile.am: Remove duplicate headers.
4499 2001-08-02 Thimo Neubauer <thimo@debian.org>
4501 * mem/mem.c: totally crippled the memory manager because it does
4502 not make sense for non-DOS-systems and it would have been too
4503 complicated to get it 64bit clean
4505 2001-06-19 Bradley Bell <btb@icculus.org>
4507 * cvshowto.txt: updated anonymous password
4509 2001-02-08 Bradley Bell <btb@icculus.org>
4511 * COPYING, license.txt: Added d1x license
4513 2001-02-01 Bradley Bell <btb@icculus.org>
4515 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4517 2001-01-31 Bradley Bell <btb@icculus.org>
4519 * configure.in, arch/include/mouse.h, include/pstypes.h,
4520 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4522 * main/polyobj.c: fix typo
4524 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4525 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4526 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4527 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4528 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4529 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4530 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4531 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4532 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4533 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4534 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4535 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4536 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4537 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4538 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4539 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4540 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4541 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4542 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4543 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4544 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4545 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4546 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4547 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4548 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4549 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4552 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4553 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4554 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4555 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4558 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4561 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4562 cross-compiling, and cygwin fixes
4564 2001-01-30 Bradley Bell <btb@icculus.org>
4566 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4567 include/pstypes.h, include/strutil.h, main/Makefile.am,
4568 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4569 needs --without-assembler and --without-network to compile
4571 2001-01-29 Bradley Bell <btb@icculus.org>
4573 * configure.in, main/Makefile.am: Fixes to build system
4575 * main/kconfig.c: fix for non-linux joysticks
4577 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4578 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4579 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4580 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4581 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4582 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4583 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4584 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4585 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4586 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4588 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4589 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4590 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4591 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4592 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4593 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4596 * arch/dos/include/joy.h, arch/dos/include/key.h,
4597 arch/dos/include/mouse.h: Unified input headers.
4599 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4601 2001-01-28 Bradley Bell <btb@icculus.org>
4603 * conf.h.in, configure.in, arch/Makefile.am,
4604 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4605 arch/include/key.h, main/Makefile.am: More header unification...
4607 * main/newdemo.c: Added <ctype.h>
4609 * arch/include/event.h, arch/include/joy.h: unified input headers.
4611 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4612 OpenGL now uses SDL-GL instead of gii
4614 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4616 2001-01-25 Bradley Bell <btb@icculus.org>
4618 * autogen.sh: use "set -e" so execution stops if something goes
4621 2001-01-24 Bradley Bell <btb@icculus.org>
4625 * Makefile.am: Add ChangeLog to dist
4629 2001-01-24 Bradley Bell <btb@icculus.org>
4631 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4633 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4634 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4637 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4638 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4639 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4640 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4641 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4642 arch/Makefile.am, arch/dos/Makefile.am,
4643 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4644 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4645 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4646 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4647 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4648 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4649 unused/Makefile.am, unused/bios/Makefile.am,
4650 unused/lib/Makefile.am, unused/novga/Makefile.am,
4651 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4652 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4653 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4654 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4655 make dist, VPATH builds, ...
4657 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4658 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4659 arch/dos/Makefile.in, arch/linux/Makefile.in,
4660 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4661 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4662 misc/Makefile.in, texmap/Makefile.in: cruft removal
4664 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4667 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4669 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4671 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4674 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4675 added -grabmouse option
4677 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4678 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4679 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4680 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4681 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4682 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4683 main/songs.c, misc/args.c: changed args_find to FindArg
4685 2001-01-22 Bradley Bell <btb@icculus.org>
4687 * configure, main/Makefile.am, main/Makefile.in: configuration
4690 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4691 fix compiler warnings w/opengl
4693 * include/console.h: ggi support
4695 * arch/linux_init.c: svgalib support
4697 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4698 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4699 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4700 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4701 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4702 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4705 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4707 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4708 main/render.c: fix warnings and enable NDEBUG *
4709 arch/svgalib_init.c: svgalib support
4711 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4713 * main/kconfig.c: joystick support
4715 2001-01-21 Bradley Bell <btb@icculus.org>
4717 * cvshowto.txt: new file, taken from d1x webpage
4719 * AUTHORS, README: Taking over as maintainer of d2x
4721 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4723 2001-01-20 Bradley Bell <btb@icculus.org>
4725 * configure, configure.in: Turned -Werror back off by default
4727 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4728 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4729 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4730 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4731 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4732 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4733 main/laser.c, main/multi.c, main/network.c, main/network.h,
4734 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4735 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4736 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4737 warnings, for non-OpenGL on linux, anyway...
4739 2001-01-19 Bradley Bell <btb@icculus.org>
4741 * copying: remove duplicate file
4743 * Import of d2x-0.0.9-pre1
4745 * Import of d2x-0.0.8